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> Gigo智高期許「幫助全世界的孩子快樂學習」。
期望每位創意無限的作者自在分享、交流,放送你的知識與想像。智高創意部落格提供了一個豐富的資源,邀集許多老師們分享如何使用積木建造各種不同的模型和創意作品。在遊戲的過程中學習STEAM五大素養。
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Gigo智高期許「幫助全世界的孩子快樂學習」。
期望每位創意無限的作者自在分享、交流,放送你的知識與想像。
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null is an independent publication launched in May 2023 by arron. If you subscribe today, you'll get full access to the website as well as email newsletters about new content when it's available. Your subscription makes this site possible, and allows null to continue to exist. Thank you!
### Access all areas
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---
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## Posts
### 生活中的科學EP24-搖步機
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep24-yao-bu-ji-2/
Last updated: 2026-05-19T08:26:46.000Z
大家好我是浣熊老師,各位有玩過**寶可夢GO**或是**皮克敏**嗎?這兩款手機遊戲都有一項有趣的特色,就是將走路與遊戲機制結合,寶可夢GO需要依靠走路來孵蛋,而皮克敏則需要累積走路步數讓花苗成長,但對於上班族或是學生來說,一天能夠走路的時間僅有幾小時,於是搖步機便應運而生,它能夠透過擺動的方式模擬雙腿行走時的擺動,讓手機內建的加速度感測器誤以為你在進行走動。
今天浣熊老師要帶大家使用積木和Micro:bit來創造一個搖步機,讓你就算在定點也能輕鬆累積步數哦!
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
搖步機簡單來說就是一個會左右擺動的[**手機架**](https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep18-wan-yong-shou-ji-jia/),因此第一步我們要製作出手機架**背面**的**滑軌**,需要使用到**11孔長條**、**5×13孔超長方框**、**3孔1/4弧長條**以及**20mm 軸扣鍵**(圖一),並依照圖示將他們安裝在一起(圖二、三)。

**(圖一)**

**(圖二)**

**(圖三)**
---
第二步我們要來做出**伸縮桿**,需要使用到**3x13孔超長方框**、**5孔長條**、**3孔1/4弧長條**以及**栓扣鍵**(圖四),依照圖示將零件組裝成**部件A**(圖五)。

**(圖四)**

**(圖五)**
---
接著將**部件A**插入**滑軌**當中(圖六),伸縮桿要能夠在滑軌之間滑動。

**(圖六)**
---
第三步我們要製作穩定伸縮桿的部件,需要使用到**5孔長條**、**11孔長條**、**20mm 軸扣鍵**以及**軸轉接器**(圖七),依照圖示將零件組裝成**部件B**、**C**以及**部件D**(圖八)。

**(圖七)**

**(圖八)**
---
接著分別將**部件B**、**C**以及**部件D**安裝在**滑軌**與**伸縮桿**上(圖九),這三個部件就像是護欄一樣,能夠防止**伸縮桿**在滑動時脫離**滑軌**。

**(圖九)**
---
第四步我們要將橡皮筋安裝在手機架上,需要使用到**橡皮筋**以及**20mm 軸扣鍵**(圖十),首先將橡皮筋套入**20mm 軸扣鍵**的**溝槽**,接著依照圖示將**20mm 軸扣鍵**安裝在**5×13孔超長方框**上(圖十一)。

**(圖十)**

**(圖十一)**
---
接著將橡皮筋的另一端同樣套入**20mm 軸扣鍵**的**溝槽**,並依照圖示將**20mm 軸扣鍵**安裝在伸縮桿的**5孔長條**上,橡皮筋就固定好囉(圖十二)。

**(圖十二)**
---
現在要進行滑動機構的測試,當我們將伸縮桿拉出來時,橡皮筋會因為受力而產生形變;當我們放手時,伸縮桿會因為彈力的作用滑動回原本的位置(影片一)。
**(影片一)**
---
第五步我們要製作搖步機的支架,需要使用到**5×15孔長方框**、**5x10孔長方框**、**3孔超長條**以及**20mm 軸扣鍵**(圖十三),依照圖示將零件組裝成**部件E**(圖十四、十五)。

**(圖十三)**

**(圖十四)**

**(圖十五)**
---
第六步我們要製作搖步機的底座,需要使用到**micro:bit 智能主控盒**、**8×12底盤**、**2凸單孔轉向結合器**、**底盤結合器**、以及**栓扣鍵**(圖十六),依照圖示使用**底盤結合器**結合**8×12底盤**,並使用**栓扣鍵**將**2凸單孔轉向結合器**安裝在**micro:bit 智能主控盒**下方(圖十七)。

**(圖十六)**

**(圖十七)**
---
接著依照圖示將**部件E**和**micro:bit 智能主控盒**安裝在**8×12底盤**上方(圖十八)。

**(圖十八)**
---
第七步我們要製作搖步機的底座,需要使用到**180度角度金屬伺服馬達**、**3孔超長條**、**軸轉接器**、**100mmⅡ軸**、以及**栓扣鍵**(圖十九),首先使用Makecode程式將**180度角度伺服馬達**的角度調整到**90度**,再依照圖示將零件組裝成**部件F**(圖二十)。

**(圖十九)**

**(圖二十)**
---
接著依照圖示將**部件F**和安裝在**部件E**上方(圖二一)。

**(圖二一)**
---
第八步我們要將手機架與支架結合,對準紅色箭頭的方向(圖二二),將**100mmⅡ軸**插入手機架上的**軸轉接器**(圖二三)。

**(圖二二)**

**(圖二三)**
---
最後將**180度角度伺服馬達**的杜邦接頭安裝在**腳位0**(圖二四),搖步機的模型就完成囉(圖二五),現在就讓我們一起來進行程式的編寫吧!

**(圖二四)**

**(圖二五)**
---
**◆ 程式編寫**
在編寫程式前,要先請大家進入下列的雲端資料夾,將"**搖步機範例程式**"的檔案下載至電腦,並透過[**micro:bit程式編輯網頁**](https://makecode.microbit.org/?ref=blog.gigotoys.com)來匯入搖步機的範例程式。
[搖步機 - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1p0RySV57h4bKO926756chPgfO59lyVuW?usp=sharing&ref=blog.gigotoys.com)
---
當我們成功匯入後,便能夠看到下列程式方塊(圖二六),相關的程式說明如下**:**
1\. 當主控盒啟動時,將**180度角度伺服馬達**的角度設為**90度**,將**變數ANGLE**設為**0**,這個變數能夠用於控制搖步機的啟動與否。
2\. 當按下**按鈕A**時,將**變數ANGLE**設為**1**(啟動搖步機);當按下**按鈕B**時,將**變數ANGLE**設為**0**(關閉搖步機)。
3\. 當**變數ANGLE**設為**1**時,讓**180度角度伺服馬達**的角度在**75度**與**105度**之間來會變化,否則讓角度維持在90度。

**(圖二六)**
---
**◆ 模型操作**
現在就讓我們來操作搖步機吧!首先需要將手機固定在手機架上,接著啟動主控盒後按下**按鈕A**,手機便會快速左右搖擺,產生雙腳移動的效果,手機的計步器也會開始計算步數,當按下**按鈕B**時,能夠讓搖步機停止擺動(影片一)。
---
**◆結語**
透過這次搖步機的製作過程,我們不僅親手賦予了積木動態的生命力,更在組裝的過程中觀察到機械結構與軟體運作的奧秘。大家可以嘗試加入不同的裝飾,打造出更有個人風格的搖步機,或是修改程式產生不規律地擺動,防止應用程式鎖定步數。每一次的調整與測試,都是鍛鍊邏輯思考與解決問題的最佳機會,並在未來學習的過程中提供最大的助力,創作出更多有趣的機械模型!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
搖步機使用了**角度伺服馬達**(Servo Motor)來控制手機的搖擺角度,角度伺服馬達又稱為舵機(圖二七),而它與一般馬達的差別在於馬達在通電後會不斷的**轉動**,而透過程式能夠控制馬達的旋轉方向與旋轉速度;角度伺服馬達則是向指針一樣,能夠透過程式精確**固定在特定的角度**,或在一定的區間轉動(常見為0度\~180度,部分能達到360度)。廣泛應用於機器人關節、航模轉向、攝影雲台、工業自動化裝配線及自動開關門等精密控制領域。

**(圖二七)**
---
**◆課綱參考:**
**INf-Ⅲ-2** 科技在生活中的應用與對環境與人體的影響。
**生 k-V-1** 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。
**生 A-V-1** 機構與結構的設計與應用。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)[#教具系列](https://www.gigotoys.com/C3-8-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[計步器 - 維基百科,自由嘅百科全書Wikimedia Foundation, Inc.維基媒體項目貢獻者](https://zh-yue.wikipedia.org/wiki/%E8%A8%88%E6%AD%A5%E5%99%A8?ref=blog.gigotoys.com)
[加速規 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%8A%A0%E9%80%9F%E8%A6%8F?ref=blog.gigotoys.com)
[舵机 | LEARN简介LEARN](https://wiki.elecfreaks.com/pico/picoed/circuit-design/picoed-starter-kit/case-08/?ref=blog.gigotoys.com)
### 生活中的科學EP24-搖步機
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep24-yao-bu-ji/
Last updated: 2026-05-19T08:26:46.000Z
大家好我是浣熊老師,各位有玩過**寶可夢GO**或是**皮克敏**嗎?這兩款手機遊戲都有一項有趣的特色,就是將走路與遊戲機制結合,寶可夢GO需要依靠走路來孵蛋,而皮克敏則需要累積走路步數讓花苗成長,但對於上班族或是學生來說,一天能夠走路的時間僅有幾小時,於是搖步機便應運而生,它能夠透過擺動的方式模擬雙腿行走時的擺動,讓手機內建的加速度感測器誤以為你在進行走動。
今天浣熊老師要帶大家使用積木和Micro:bit來創造一個搖步機,讓你就算在定點也能輕鬆累積步數哦!
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
搖步機簡單來說就是一個會左右擺動的[**手機架**](https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep18-wan-yong-shou-ji-jia/),因此第一步我們要製作出手機架**背面**的**滑軌**,需要使用到**11孔長條**、**5×13孔超長方框**、**3孔1/4弧長條**以及**20mm 軸扣鍵**(圖一),並依照圖示將他們安裝在一起(圖二、三)。

**(圖一)**

**(圖二)**

**(圖三)**
---
第二步我們要來做出**伸縮桿**,需要使用到**3x13孔超長方框**、**5孔長條**、**3孔1/4弧長條**以及**栓扣鍵**(圖四),依照圖示將零件組裝成**部件A**(圖五)。

**(圖四)**

**(圖五)**
---
接著將**部件A**插入**滑軌**當中(圖六),伸縮桿要能夠在滑軌之間滑動。

**(圖六)**
---
第三步我們要製作穩定伸縮桿的部件,需要使用到**5孔長條**、**11孔長條**、**20mm 軸扣鍵**以及**軸轉接器**(圖七),依照圖示將零件組裝成**部件B**、**C**以及**部件D**(圖八)。

**(圖七)**

**(圖八)**
---
接著分別將**部件B**、**C**以及**部件D**安裝在**滑軌**與**伸縮桿**上(圖九),這三個部件就像是護欄一樣,能夠防止**伸縮桿**在滑動時脫離**滑軌**。

**(圖九)**
---
第四步我們要將橡皮筋安裝在手機架上,需要使用到**橡皮筋**以及**20mm 軸扣鍵**(圖十),首先將橡皮筋套入**20mm 軸扣鍵**的**溝槽**,接著依照圖示將**20mm 軸扣鍵**安裝在**5×13孔超長方框**上(圖十一)。

**(圖十)**

**(圖十一)**
---
接著將橡皮筋的另一端同樣套入**20mm 軸扣鍵**的**溝槽**,並依照圖示將**20mm 軸扣鍵**安裝在伸縮桿的**5孔長條**上,橡皮筋就固定好囉(圖十二)。

**(圖十二)**
---
現在要進行滑動機構的測試,當我們將伸縮桿拉出來時,橡皮筋會因為受力而產生形變;當我們放手時,伸縮桿會因為彈力的作用滑動回原本的位置(影片一)。
**(影片一)**
---
第五步我們要製作搖步機的支架,需要使用到**5×15孔長方框**、**5x10孔長方框**、**3孔超長條**以及**20mm 軸扣鍵**(圖十三),依照圖示將零件組裝成**部件E**(圖十四、十五)。

**(圖十三)**

**(圖十四)**

**(圖十五)**
---
第六步我們要製作搖步機的底座,需要使用到**micro:bit 智能主控盒**、**8×12底盤**、**2凸單孔轉向結合器**、**底盤結合器**、以及**栓扣鍵**(圖十六),依照圖示使用**底盤結合器**結合**8×12底盤**,並使用**栓扣鍵**將**2凸單孔轉向結合器**安裝在**micro:bit 智能主控盒**下方(圖十七)。

**(圖十六)**

**(圖十七)**
---
接著依照圖示將**部件E**和**micro:bit 智能主控盒**安裝在**8×12底盤**上方(圖十八)。

**(圖十八)**
---
第七步我們要製作搖步機的底座,需要使用到**180度角度金屬伺服馬達**、**3孔超長條**、**軸轉接器**、**100mmⅡ軸**、以及**栓扣鍵**(圖十九),首先使用Makecode程式將**180度角度伺服馬達**的角度調整到**90度**,再依照圖示將零件組裝成**部件F**(圖二十)。

**(圖十九)**

**(圖二十)**
---
接著依照圖示將**部件F**和安裝在**部件E**上方(圖二一)。

**(圖二一)**
---
第八步我們要將手機架與支架結合,對準紅色箭頭的方向(圖二二),將**100mmⅡ軸**插入手機架上的**軸轉接器**(圖二三)。

**(圖二二)**

**(圖二三)**
---
最後將**180度角度伺服馬達**的杜邦接頭安裝在**腳位0**(圖二四),搖步機的模型就完成囉(圖二五),現在就讓我們一起來進行程式的編寫吧!

**(圖二四)**

**(圖二五)**
---
**◆ 程式編寫**
在編寫程式前,要先請大家進入下列的雲端資料夾,將"**搖步機範例程式**"的檔案下載至電腦,並透過[**micro:bit程式編輯網頁**](https://makecode.microbit.org/?ref=blog.gigotoys.com)來匯入搖步機的範例程式。
[搖步機 - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1p0RySV57h4bKO926756chPgfO59lyVuW?usp=sharing&ref=blog.gigotoys.com)
---
當我們成功匯入後,便能夠看到下列程式方塊(圖二六),相關的程式說明如下**:**
1\. 當主控盒啟動時,將**180度角度伺服馬達**的角度設為**90度**,將**變數ANGLE**設為**0**,這個變數能夠用於控制搖步機的啟動與否。
2\. 當按下**按鈕A**時,將**變數ANGLE**設為**1**(啟動搖步機);當按下**按鈕B**時,將**變數ANGLE**設為**0**(關閉搖步機)。
3\. 當**變數ANGLE**設為**1**時,讓**180度角度伺服馬達**的角度在**75度**與**105度**之間來會變化,否則讓角度維持在90度。

**(圖二六)**
---
**◆ 模型操作**
現在就讓我們來操作搖步機吧!首先需要將手機固定在手機架上,接著啟動主控盒後按下**按鈕A**,手機便會快速左右搖擺,產生雙腳移動的效果,手機的計步器也會開始計算步數,當按下**按鈕B**時,能夠讓搖步機停止擺動(影片一)。
---
**◆結語**
透過這次搖步機的製作過程,我們不僅親手賦予了積木動態的生命力,更在組裝的過程中觀察到機械結構與軟體運作的奧秘。大家可以嘗試加入不同的裝飾,打造出更有個人風格的搖步機,或是修改程式產生不規律地擺動,防止應用程式鎖定步數。每一次的調整與測試,都是鍛鍊邏輯思考與解決問題的最佳機會,並在未來學習的過程中提供最大的助力,創作出更多有趣的機械模型!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
搖步機使用了**角度伺服馬達**(Servo Motor)來控制手機的搖擺角度,角度伺服馬達又稱為舵機(圖二七),而它與一般馬達的差別在於馬達在通電後會不斷的**轉動**,而透過程式能夠控制馬達的旋轉方向與旋轉速度;角度伺服馬達則是向指針一樣,能夠透過程式精確**固定在特定的角度**,或在一定的區間轉動(常見為0度\~180度,部分能達到360度)。廣泛應用於機器人關節、航模轉向、攝影雲台、工業自動化裝配線及自動開關門等精密控制領域。

**(圖二七)**
---
**◆課綱參考:**
**INf-Ⅲ-2** 科技在生活中的應用與對環境與人體的影響。
**生 k-V-1** 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。
**生 A-V-1** 機構與結構的設計與應用。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)[#教具系列](https://www.gigotoys.com/C3-8-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[計步器 - 維基百科,自由嘅百科全書Wikimedia Foundation, Inc.維基媒體項目貢獻者](https://zh-yue.wikipedia.org/wiki/%E8%A8%88%E6%AD%A5%E5%99%A8?ref=blog.gigotoys.com)
[加速規 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%8A%A0%E9%80%9F%E8%A6%8F?ref=blog.gigotoys.com)
[舵机 | LEARN简介LEARN](https://wiki.elecfreaks.com/pico/picoed/circuit-design/picoed-starter-kit/case-08/?ref=blog.gigotoys.com)
### [Creative Treasure Box EP11] Tumbling Stairs Challenge: A Simple but Profound Toy!
URL: https://blog.gigotoys.com/creative-treasure-box-ep11-tumbling-stairs-challenge-a-simple-but-profound-toy-2/
Last updated: 2026-05-19T08:24:17.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
With advances in manufacturing, toys have become increasingly elaborate. Some dazzle with bright lights and music, while others can even transform and dance – it's a real explosion of variety. However, I, Teacher Sloth, actually prefer simple and unadorned toys. Their straightforward design, coupled with their entertainment value, sparks the creativity for DIY projects.
Today, I want to share a classic childhood toy with you: the Tumbling Toy. This toy consists of just a staircase and a little figure, yet the figure can somersault down the steps one by one, flipping over with each descent. Overall, it's a very soothing and enjoyable little toy!

Tumbling Toy Commonly Found in the Market
**Today we're going to use Gigo blocks and the principles of gravity to create our very own tumbling toy!**
---
**★ Parts Preparation**
Below are the parts you'll need for this model. You can choose your own colors.

---
**★Assembly Steps**
**Tower**
1\. First, we connect three C-15 HOLE DUAL ROD together, and use C-5 HOLE ROD to connect and reinforce each rod, for a total of two groups.


2\. Then we connect the two brackets with the C-11 HOLE ROD. Be sure to place it above the bracket so as not to affect the subsequent model movement.


3\. Next, place the finished tower on the C-BASE GRID.

4\. After completion, we will start making the stairs. We use four C-150mm AXLE as the stairs. The best effect is to have at least 7\~9 cm (7-9 grids) between each staircase!

**Tumbling Toy**
1\. Let's start building the tumbling toy. We'll take four C-7 HOLE ROUND ROD and divide them into two pairs. Then, connect the top and bottom of each pair using a C-5 HOLE ROD in the middle as shown.

2\. Flip step 1 over, connect one with a C-5 HOLE ROD in the middle, and connect the other with a C-5 HOLE PROLATE ROD in the middle.

3\. Connect the C-5 HOLE ROD and the C-5 HOLE PROLATE ROD to make them into one.

4\. Finally, we pass the C-70mm AXLE and two C-40T GEAR through the middle hole to increase the counterweight of the tumbling toy machine.


---
**★ How to Play**
Give it a try! Place the tumbling toy on the highest step and watch it flip its way down to the bottom, one step at a time!
**★ Tips and Tricks**
You might fail a few times when you first finish building it, but don't get discouraged! We just need to make a few small adjustments.
First, after placing the tumbling toy, don't push it hard. Too much force will cause it to become unbalanced, hit the next step, and fly off.
Instead, gently give it a small push after placing it. Let gravity do the work and pull it down naturally. This will give you a much higher chance of success!
---
**★ Scientific Principle**
**The scientific principle we're using here is "gravity."**
Gravity is the force of attraction that the Earth exerts on objects. Because the Earth has a very large mass, the gravity it produces is also very strong, which is why we feel it so intensely. This is why we're always drawn towards the Earth and don't float off into space.
Gravity has a wide range of everyday applications, from the well-known story of Newton's apple to water flowing downhill and even weighing ourselves on a scale.

In this model, as one side of the tumbling toy falls downwards, the other side follows due to gravity. When it's halfway through its rotation, it hits the next step, causing it to fall downwards in the opposite direction. This action repeats continuously, making it look like it's tumbling down the stairs!

---
**★ Postscript**
This seemingly simple model actually contains some profound scientific principles! Through repeated testing, you'll discover how factors like the amount of force you apply, the balance of its center of gravity, and its weight all influence gravity's effect. So, why not keep track of the results and the changes you make each time? Step by step, you can figure out the most successful way to make it work. You could even try building a taller staircase to challenge it to tumble down even more steps!
**◆References:**
Gravity: [https://en.wikipedia.org/wiki/Gravity](https://en.wikipedia.org/wiki/Gravity?ref=blog.gigotoys.com)
**◆ Curriculum:**
- **3-5-ETS1-3**
Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
- **3-5-ETS1-1**
Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
- **3-5-ETS1-2**
Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
### [Creative Treasure Box EP11] Tumbling Stairs Challenge: A Simple but Profound Toy!
URL: https://blog.gigotoys.com/creative-treasure-box-ep11-tumbling-stairs-challenge-a-simple-but-profound-toy/
Last updated: 2026-05-19T08:24:17.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
With advances in manufacturing, toys have become increasingly elaborate. Some dazzle with bright lights and music, while others can even transform and dance – it's a real explosion of variety. However, I, Teacher Sloth, actually prefer simple and unadorned toys. Their straightforward design, coupled with their entertainment value, sparks the creativity for DIY projects.
Today, I want to share a classic childhood toy with you: the Tumbling Toy. This toy consists of just a staircase and a little figure, yet the figure can somersault down the steps one by one, flipping over with each descent. Overall, it's a very soothing and enjoyable little toy!

Tumbling Toy Commonly Found in the Market
**Today we're going to use Gigo blocks and the principles of gravity to create our very own tumbling toy!**
---
**★ Parts Preparation**
Below are the parts you'll need for this model. You can choose your own colors.

---
**★Assembly Steps**
**Tower**
1\. First, we connect three C-15 HOLE DUAL ROD together, and use C-5 HOLE ROD to connect and reinforce each rod, for a total of two groups.


2\. Then we connect the two brackets with the C-11 HOLE ROD. Be sure to place it above the bracket so as not to affect the subsequent model movement.


3\. Next, place the finished tower on the C-BASE GRID.

4\. After completion, we will start making the stairs. We use four C-150mm AXLE as the stairs. The best effect is to have at least 7\~9 cm (7-9 grids) between each staircase!

**Tumbling Toy**
1\. Let's start building the tumbling toy. We'll take four C-7 HOLE ROUND ROD and divide them into two pairs. Then, connect the top and bottom of each pair using a C-5 HOLE ROD in the middle as shown.

2\. Flip step 1 over, connect one with a C-5 HOLE ROD in the middle, and connect the other with a C-5 HOLE PROLATE ROD in the middle.

3\. Connect the C-5 HOLE ROD and the C-5 HOLE PROLATE ROD to make them into one.

4\. Finally, we pass the C-70mm AXLE and two C-40T GEAR through the middle hole to increase the counterweight of the tumbling toy machine.


---
**★ How to Play**
Give it a try! Place the tumbling toy on the highest step and watch it flip its way down to the bottom, one step at a time!
**★ Tips and Tricks**
You might fail a few times when you first finish building it, but don't get discouraged! We just need to make a few small adjustments.
First, after placing the tumbling toy, don't push it hard. Too much force will cause it to become unbalanced, hit the next step, and fly off.
Instead, gently give it a small push after placing it. Let gravity do the work and pull it down naturally. This will give you a much higher chance of success!
---
**★ Scientific Principle**
**The scientific principle we're using here is "gravity."**
Gravity is the force of attraction that the Earth exerts on objects. Because the Earth has a very large mass, the gravity it produces is also very strong, which is why we feel it so intensely. This is why we're always drawn towards the Earth and don't float off into space.
Gravity has a wide range of everyday applications, from the well-known story of Newton's apple to water flowing downhill and even weighing ourselves on a scale.

In this model, as one side of the tumbling toy falls downwards, the other side follows due to gravity. When it's halfway through its rotation, it hits the next step, causing it to fall downwards in the opposite direction. This action repeats continuously, making it look like it's tumbling down the stairs!

---
**★ Postscript**
This seemingly simple model actually contains some profound scientific principles! Through repeated testing, you'll discover how factors like the amount of force you apply, the balance of its center of gravity, and its weight all influence gravity's effect. So, why not keep track of the results and the changes you make each time? Step by step, you can figure out the most successful way to make it work. You could even try building a taller staircase to challenge it to tumble down even more steps!
**◆References:**
Gravity: [https://en.wikipedia.org/wiki/Gravity](https://en.wikipedia.org/wiki/Gravity?ref=blog.gigotoys.com)
**◆ Curriculum:**
- **3-5-ETS1-3**
Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
- **3-5-ETS1-1**
Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
- **3-5-ETS1-2**
Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
### [Creative Treasure Box EP10] Your All-in-One Construction Vehicle Adventure! Drive Three Construction Machines in One!
URL: https://blog.gigotoys.com/creative-treasure-box-ep10-your-all-in-one-construction-vehicle-adventure-drive-three-construction-machines-in-one-2/
Last updated: 2026-05-19T08:22:45.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
In the toy market, there's one category that never goes out of style — construction vehicles! These toys never fail to make little boys' and girls' eyes light up with excitement. Even today, many manufacturers continue to innovate and produce new designs, and you can still find construction vehicle toys in convenience stores everywhere.
Construction vehicle toys are known for their realistic and practical designs. Through playing with them, children can develop an early understanding of basic mechanical principles. They also get the chance to connect with real-world experiences by engaging in imaginative role-play as construction workers or drivers — all while having fun. Today’s construction vehicle toys are more advanced than ever, with some models featuring lights, sounds, and even the ability to transform!

**Popular Construction Vehicle Toys on the Market**
**Today, let's use Gigo A Series building blocks and flexible tubes (A-FLEXI-TUBE) to build a versatile construction vehicle that can easily transform into a dump truck, excavator, or bulldozer — letting you enjoy three kinds of fun all in one!**

---
**★ Parts Preparation**
Below is the list of components needed for this model. Feel free to choose the colors you like.

---
**★Assembly steps**
**Construction Vehicle**
1\. First, we connect three A-2×3 HOLE BASE as shown in the figure below, making two groups in total.
> *After completion, place the two sets of rectangular parts in opposite directions.*

2\. After completion, use the A-TRACK CONNECTOR in the middle to connect them to complete the body of the car.

3\. Next, angle an A-2×3 Hole Base and attach it to the front of the vehicle’s cab.
> Assembling it at an angle can better present the curves of the construction vehicle!

4\. Combine six A-OD70 WHEEL with six A-80mm CONNECTOR and place them on the left and right sides of the vehicle body.
> *Construction vehicles often have machinery installed in the rear half, so a common design features two front wheels and four rear wheels for better support and balance.*


**Cockpit**
Of course, a construction vehicle needs a cockpit for workers to operate it!
We use a A-3 HOLE ROUND ROD and two A-2 HOLE ROD to make a U-shaped structure and place it on the front of the car.


---
**★How to Play**
Once you’ve built the basic model, you can customize it with different accessories to transform it into three unique construction vehicles!
**1\. Gravel Truck**
Attach two A-3 HOLE ROUND ROD, three A-4 HOLE ROD, and two A-FLEXI-TUBE to the rear of the vehicle, as shown below.


Now, you can put the goods on the platform, transport them to the designated location, and bend the A-FLEXI-TUBE to unload the goods!
0:00
/0:25
1×
**2\. Bulldozer**
Attach two A-3 HOLE ROUND ROD, two A-4 HOLE BENDED ROD, and two A-FLEXI-TUBE to the front of the vehicle, following the assembly shown below.


Now, you can drive this construction vehicle and remove obstacles on the road!
0:00
/0:10
1×
**3\. Excavator**
By removing the shovel in front of the bulldozer and changing the position of the curved tube, it can be transformed into an excavator.


You can now freely adjust the shovel's angle to drag things.
0:00
/0:22
1×
---
**★Scientific Principles**
This activity uses two main scientific principles: **elasticity** and **inclined planes**.
The **A-FLEXI-TUBE** can bend freely at different angles because it has elasticity—the ability of a material to return to its original shape after being deformed by an external force. We use the **curved tube**’s flexibility to experiment with movements like dumping cargo or extending to dig.
An inclined plane is a sloped surface that allows objects to slide down naturally. When we bend the dump truck’s **curved tube**, the cargo bed tilts and forms an inclined plane, allowing materials to slide off.

---
**★Postscript**
When exploring more advanced mechanical structures, connecting the learning process to real-life experiences makes it much more effective for children. Since they are already familiar with how these mechanisms work in the world around them, creating and playing with realistic models helps bridge the gap between play and learning. This is exactly why so many modern toys aim for lifelike design and functionality!
**◆Reference:**
1\. Gravel Truck: [https://en.wikipedia.org/wiki/Dump\_truck](https://en.wikipedia.org/wiki/Dump%5Ftruck?ref=blog.gigotoys.com)
2\. Bulldozer: [https://en.wikipedia.org/wiki/Bulldozer](https://en.wikipedia.org/wiki/Bulldozer?ref=blog.gigotoys.com)
3\. Excavator: [https://en.wikipedia.org/wiki/Excavator](https://en.wikipedia.org/wiki/Excavator?ref=blog.gigotoys.com)
**★NGSS Curriculum:**
- 3-5-ETS1-1 Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
- 3-5-ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
- 3-5-ETS1-3 Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
- 3-5-ETS1-3 Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
- 3-5-ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is *likely to meet the criteria and constraints of the problem.*
### [Creative Treasure Box EP10] Your All-in-One Construction Vehicle Adventure! Drive Three Construction Machines in One!
URL: https://blog.gigotoys.com/creative-treasure-box-ep10-your-all-in-one-construction-vehicle-adventure-drive-three-construction-machines-in-one/
Last updated: 2026-05-19T08:22:45.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
In the toy market, there's one category that never goes out of style — construction vehicles! These toys never fail to make little boys' and girls' eyes light up with excitement. Even today, many manufacturers continue to innovate and produce new designs, and you can still find construction vehicle toys in convenience stores everywhere.
Construction vehicle toys are known for their realistic and practical designs. Through playing with them, children can develop an early understanding of basic mechanical principles. They also get the chance to connect with real-world experiences by engaging in imaginative role-play as construction workers or drivers — all while having fun. Today’s construction vehicle toys are more advanced than ever, with some models featuring lights, sounds, and even the ability to transform!

**Popular Construction Vehicle Toys on the Market**
**Today, let's use Gigo A Series building blocks and flexible tubes (A-FLEXI-TUBE) to build a versatile construction vehicle that can easily transform into a dump truck, excavator, or bulldozer — letting you enjoy three kinds of fun all in one!**

---
**★ Parts Preparation**
Below is the list of components needed for this model. Feel free to choose the colors you like.

---
**★Assembly steps**
**Construction Vehicle**
1\. First, we connect three A-2×3 HOLE BASE as shown in the figure below, making two groups in total.
> *After completion, place the two sets of rectangular parts in opposite directions.*

2\. After completion, use the A-TRACK CONNECTOR in the middle to connect them to complete the body of the car.

3\. Next, angle an A-2×3 Hole Base and attach it to the front of the vehicle’s cab.
> Assembling it at an angle can better present the curves of the construction vehicle!

4\. Combine six A-OD70 WHEEL with six A-80mm CONNECTOR and place them on the left and right sides of the vehicle body.
> *Construction vehicles often have machinery installed in the rear half, so a common design features two front wheels and four rear wheels for better support and balance.*


**Cockpit**
Of course, a construction vehicle needs a cockpit for workers to operate it!
We use a A-3 HOLE ROUND ROD and two A-2 HOLE ROD to make a U-shaped structure and place it on the front of the car.


---
**★How to Play**
Once you’ve built the basic model, you can customize it with different accessories to transform it into three unique construction vehicles!
**1\. Gravel Truck**
Attach two A-3 HOLE ROUND ROD, three A-4 HOLE ROD, and two A-FLEXI-TUBE to the rear of the vehicle, as shown below.


Now, you can put the goods on the platform, transport them to the designated location, and bend the A-FLEXI-TUBE to unload the goods!
0:00
/0:25
1×
**2\. Bulldozer**
Attach two A-3 HOLE ROUND ROD, two A-4 HOLE BENDED ROD, and two A-FLEXI-TUBE to the front of the vehicle, following the assembly shown below.


Now, you can drive this construction vehicle and remove obstacles on the road!
0:00
/0:10
1×
**3\. Excavator**
By removing the shovel in front of the bulldozer and changing the position of the curved tube, it can be transformed into an excavator.


You can now freely adjust the shovel's angle to drag things.
0:00
/0:22
1×
---
**★Scientific Principles**
This activity uses two main scientific principles: **elasticity** and **inclined planes**.
The **A-FLEXI-TUBE** can bend freely at different angles because it has elasticity—the ability of a material to return to its original shape after being deformed by an external force. We use the **curved tube**’s flexibility to experiment with movements like dumping cargo or extending to dig.
An inclined plane is a sloped surface that allows objects to slide down naturally. When we bend the dump truck’s **curved tube**, the cargo bed tilts and forms an inclined plane, allowing materials to slide off.

---
**★Postscript**
When exploring more advanced mechanical structures, connecting the learning process to real-life experiences makes it much more effective for children. Since they are already familiar with how these mechanisms work in the world around them, creating and playing with realistic models helps bridge the gap between play and learning. This is exactly why so many modern toys aim for lifelike design and functionality!
**◆Reference:**
1\. Gravel Truck: [https://en.wikipedia.org/wiki/Dump\_truck](https://en.wikipedia.org/wiki/Dump%5Ftruck?ref=blog.gigotoys.com)
2\. Bulldozer: [https://en.wikipedia.org/wiki/Bulldozer](https://en.wikipedia.org/wiki/Bulldozer?ref=blog.gigotoys.com)
3\. Excavator: [https://en.wikipedia.org/wiki/Excavator](https://en.wikipedia.org/wiki/Excavator?ref=blog.gigotoys.com)
**★NGSS Curriculum:**
- 3-5-ETS1-1 Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
- 3-5-ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
- 3-5-ETS1-3 Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
- 3-5-ETS1-3 Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
- 3-5-ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is *likely to meet the criteria and constraints of the problem.*
### [創意百寶箱 EP26] 翩翩起舞-仿真蝴蝶
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep23-fang-zhen-zi-xing-che-hui-wei-jing-dian-de-tong-nian-hui-yi-2/
Last updated: 2026-05-19T08:21:57.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在一些影視作品中,當出現魔幻的花園場景時,我們總能看到鮮花與蝴蝶在飛舞。這是因為蝴蝶是一種非常美麗的昆蟲,其顏色鮮豔的翅膀與飛舞時的輕盈優雅感,能滿足人們對美的追求,彷彿享受了一場視覺饗宴,心情也會不自覺放鬆起來!

今天就讓我們**透過智高積木C系列零件 ,搭配電力馬達來製作一個仿真蝴蝶!**
0:00
/0:12
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 將兩個8x12底盤組合,並將兩個5x5孔正方框放置於圖示位置。


2\. 我們將兩個5x5孔正方框底下放上長結合鍵,並將其放置在步驟一的正方框下兩格的位置(中間空一排)。


3\. 接下來我們裝上馬達與20T齒輪,注意步驟2的正方框必須凸點朝上,才不會遇到封死的孔位。

4\. 將100mm軸與40T齒輪穿過正方框最內側的孔洞,完成與20T齒輪的齒輪傳動。
> 注意100mm軸穿到一半時要先穿上40T齒輪


5\. 接著我們在步驟一的正方框上加入兩個40T齒輪,再次與步驟四的20T齒輪完成齒輪減速傳動。


這邊建議大家先測試齒輪運轉是否順暢,避免影響後續的模型效果喔!
0:00
/0:08
1×
6\. 再來是翅膀的結構,我們需要使用3孔長條、5孔長條、5孔超長條、短結合鍵、2凸單孔轉向結合器以及3孔1/4弧長條完成以下兩個部件。


7\. 將兩個部件結合,並放置於兩個5X5正方框中間的空位。


8\. 將兩個11孔長條用軸扣鍵安裝在2凸單孔轉向結合器。
> 注意兩邊的曲軸應高度相同、方向相反

9\. 創意時間到!你可以自己繪製或是上網找蝴蝶翅膀的圖片,將其剪下並黏貼在11孔長條上。


10\. 最後是蝴蝶的頭部與身體,這部分也能自行發揮設計!

完成後將其放置於模型上,並將馬達連接電池座即可完成!

---
**★玩法**
向左或向右開啟電池做的開關,便可欣賞蝴蝶拍動翅膀的效果!
0:00
/0:12
1×
---
**★科學原理**
**本次使用到的科學原理為「齒輪傳動」**
我們都知道齒輪比的大小會影響模型的作動效果,而在模型中共有兩組20T齒輪帶動40T齒輪傳動的結構,一組20T轉動40T會帶來1/2的減速,因此兩組就會產生1/2 x 1/2 = 1/4的減速效果。
這樣的減速效果能放慢翅膀的拍動速度,讓蝴蝶作動更加真實,也能避免過快的轉動速度導致結構損壞!

---
**★後記**
本次的模型概念其實參考了#1235R的雨刷模型,當樹懶老師看到雨刷擺上擺下時,心想如果雨刷左右相反、再加上紙卡,是不是就能做出蝴蝶拍動翅膀的感覺?這個模型也因此誕生。
有空時不妨多觀察現有的模型,也許也會有意想不到的靈感喔!
**參考資料:**
[蝴蝶 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E8%9D%B4%E8%9D%B6?ref=blog.gigotoys.com)
[減速器 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%87%8F%E9%80%9F%E5%99%A8?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP26] 翩翩起舞-仿真蝴蝶
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep23-fang-zhen-zi-xing-che-hui-wei-jing-dian-de-tong-nian-hui-yi/
Last updated: 2026-05-19T08:21:57.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在一些影視作品中,當出現魔幻的花園場景時,我們總能看到鮮花與蝴蝶在飛舞。這是因為蝴蝶是一種非常美麗的昆蟲,其顏色鮮豔的翅膀與飛舞時的輕盈優雅感,能滿足人們對美的追求,彷彿享受了一場視覺饗宴,心情也會不自覺放鬆起來!

今天就讓我們**透過智高積木C系列零件 ,搭配電力馬達來製作一個仿真蝴蝶!**
0:00
/0:12
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 將兩個8x12底盤組合,並將兩個5x5孔正方框放置於圖示位置。


2\. 我們將兩個5x5孔正方框底下放上長結合鍵,並將其放置在步驟一的正方框下兩格的位置(中間空一排)。


3\. 接下來我們裝上馬達與20T齒輪,注意步驟2的正方框必須凸點朝上,才不會遇到封死的孔位。

4\. 將100mm軸與40T齒輪穿過正方框最內側的孔洞,完成與20T齒輪的齒輪傳動。
> 注意100mm軸穿到一半時要先穿上40T齒輪


5\. 接著我們在步驟一的正方框上加入兩個40T齒輪,再次與步驟四的20T齒輪完成齒輪減速傳動。


這邊建議大家先測試齒輪運轉是否順暢,避免影響後續的模型效果喔!
0:00
/0:08
1×
6\. 再來是翅膀的結構,我們需要使用3孔長條、5孔長條、5孔超長條、短結合鍵、2凸單孔轉向結合器以及3孔1/4弧長條完成以下兩個部件。


7\. 將兩個部件結合,並放置於兩個5X5正方框中間的空位。


8\. 將兩個11孔長條用軸扣鍵安裝在2凸單孔轉向結合器。
> 注意兩邊的曲軸應高度相同、方向相反

9\. 創意時間到!你可以自己繪製或是上網找蝴蝶翅膀的圖片,將其剪下並黏貼在11孔長條上。


10\. 最後是蝴蝶的頭部與身體,這部分也能自行發揮設計!

完成後將其放置於模型上,並將馬達連接電池座即可完成!

---
**★玩法**
向左或向右開啟電池做的開關,便可欣賞蝴蝶拍動翅膀的效果!
0:00
/0:12
1×
---
**★科學原理**
**本次使用到的科學原理為「齒輪傳動」**
我們都知道齒輪比的大小會影響模型的作動效果,而在模型中共有兩組20T齒輪帶動40T齒輪傳動的結構,一組20T轉動40T會帶來1/2的減速,因此兩組就會產生1/2 x 1/2 = 1/4的減速效果。
這樣的減速效果能放慢翅膀的拍動速度,讓蝴蝶作動更加真實,也能避免過快的轉動速度導致結構損壞!

---
**★後記**
本次的模型概念其實參考了#1235R的雨刷模型,當樹懶老師看到雨刷擺上擺下時,心想如果雨刷左右相反、再加上紙卡,是不是就能做出蝴蝶拍動翅膀的感覺?這個模型也因此誕生。
有空時不妨多觀察現有的模型,也許也會有意想不到的靈感喔!
**參考資料:**
[蝴蝶 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E8%9D%B4%E8%9D%B6?ref=blog.gigotoys.com)
[減速器 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%87%8F%E9%80%9F%E5%99%A8?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [Creative Treasure Box EP9] Multifunctional Reading Bookshelf! Experience Reading Comfort!
URL: https://blog.gigotoys.com/creative-treasure-box-ep9-multifunctional-reading-bookshelf-experience-reading-comfort-2/
Last updated: 2026-01-28T08:35:01.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
In an era where attention spans are shrinking and short videos dominate, developing a habit of reading has become an important trend. Reading helps us slow down and focus long enough to finish an entire book, effectively improving our concentration. As we read more, we become more open to diverse perspectives and are able to build a broader and more unique worldview.
Thanks to years of promotion, e-readers — which allow you to carry a large library of books and offer long battery life — have captured people’s hearts with their convenience and versatility, becoming an essential part of the modern reading journey.

**Today, let’s build a versatile bookshelf that not only holds your e-reader, tablet, or books, but also allows you to adjust the angle freely for the most comfortable reading experience!**
0:00
/0:15
1×
---
**★ Assembly Steps**
**Platform**
The following is a list of components that the platform needs to prepare.

1\. Connect the six C-5×15 FRAME into two 5x15 rectangular frames and place the C-LONG PEG at the back end.

2\. Then place the C-11 HOLE ROD and the C-9 HOLE ROD FRONT CLOSED on the left and right sides, making sure they are not reversed!


3\. Next, we make the swivel clamp. First, connect the two C-3 HOLE DUAL ROD with the C-HINGE as shown in the figure below.

4\. Once completed, place it in the holes on the left and right sides of the C-15 HOLE DUAL ROD and connect it to step 2 with C-LONG PEG.


5\. Next is the groove on the back. First prepare five C-5 HOLE ROD, put C-LONG PEG on two of them on the left and right sides, and put the remaining three in the second and fourth holes, as shown in the figure below.

6\. Place these rods on the back of the squares on the first and second layers, with one row between each rod to create different angles.

**Base Assembly**
The following is a list of components required for the base.

1\. Connect the C-5×5 FRAME and the C-5×10 FRAME as shown below. Be sure to check the direction so that there are five empty holes on each side.


2\. After completing the connection, place the C-15 HOLE DUAL ROD and the C-5 HOLE DUAL ROD on the left and right sides. Please note that the first hole of the C-15 HOLE DUAL ROD will protrude out.


3\. Place the C-HINGE on the first hole of the C-15 HOLE DUAL ROD and combine it with the main structure!


**Support Frame**
The following is a list of components required for the support frame.

1\. Finally, we come to the most important support frame. Pay attention to the connection direction of the C-5 HOLE DUAL ROD and the C-3 HOLE DUAL ROD in the picture. Only with the correct direction can the C-5×5 FRAME be used to connect the three holes!


2\. After completion, connect the left and right sides with C-7 HOLE ROUND ROD.

3\. Stand the assembly up and place the C-3 HOLE DUAL ROD and the C-AXLE CONNECTOR in the two middle holes.
*Other combination pegs are also acceptable, but the C-AXLE CONNECTOR has the best locking effect.*

4\. Prepare two C-1 HOLE CONNECTOR, place the C-AXLE CONNECTOR to the left and right respectively, and finally connect them with the C-7 HOLE ROUND ROD.


5\. Finally, place it on the base, and it will be done at the position of the second row of C-5×5 FRAME!

---
**★How to play**
Place your e-book reader, tablet or book on the platform and secure it with the swivel clip.
0:00
/0:15
1×
The support frame can be stuck in different grooves to achieve different reading angles.
0:00
/0:13
1×
---
**★ Scientific Principles**
This model is based on the scientific principle of **structural mechanics**, specifically the **triangular structure**, which is commonly found in everyday life. Among all geometric shapes, the triangle is the most stable. Its mechanical advantage lies in its ability to evenly distribute force across its three sides and angles, allowing it to bear loads much heavier than its own weight without deforming. Triangular structures are widely used in real-world applications, such as in houses, truss bridges, camera tripods, and large construction machinery.

The truss bridge uses multiple interconnected triangular structures to enhance its stability.
The truss bridge uses multiple interconnected triangular structures to enhance its stability.
In this model, when the C-AXLE CONNECTOR of the support frame locks into the groove on the back of the platform, the support frame, base, and platform together form a triangular structure. This design helps stabilize the weight of the object and prevents the structure from collapsing.

---
**★Postscript**
When designing structures, we often assume that more sides or larger shapes are needed to support greater forces. However, having too many sides actually requires more complex design to maintain stability. In contrast, a triangle — with just three sides — provides the most stable form, capable of supporting an entire bookshelf or even a bridge. It's truly fascinating!
There are even more creative ideas waiting for you in the Creative Treasure Box. Stay tuned for more exciting unboxings to come!
**Keywords:**
Bookshelf, Reading, E-Reader, Triangular Structure, Multi-Functional Reading Stand, Creative Model, Design Creation, Teacher Sloth, Gigo Blocks
**★NGSS Curriculum:**
- **Performance Expectation:** *3-5-ETS1-1*: "Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost."
- **Performance Expectation:** *K-2-ETS1-1*: "Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool."
- **Performance Expectation:** *3-5-ETS1-2*: "Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem."
- **Performance Expectation:** *MS-PS2-2*: "Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object."
- **Disciplinary Core Idea (DCI):** *ETS1.C: Optimizing the Design Solution*
- **Performance Expectation:** *MS-ETS1-4*: "Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved."
### [Creative Treasure Box EP9] Multifunctional Reading Bookshelf! Experience Reading Comfort!
URL: https://blog.gigotoys.com/creative-treasure-box-ep9-multifunctional-reading-bookshelf-experience-reading-comfort/
Last updated: 2026-01-28T08:35:01.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
In an era where attention spans are shrinking and short videos dominate, developing a habit of reading has become an important trend. Reading helps us slow down and focus long enough to finish an entire book, effectively improving our concentration. As we read more, we become more open to diverse perspectives and are able to build a broader and more unique worldview.
Thanks to years of promotion, e-readers — which allow you to carry a large library of books and offer long battery life — have captured people’s hearts with their convenience and versatility, becoming an essential part of the modern reading journey.

**Today, let’s build a versatile bookshelf that not only holds your e-reader, tablet, or books, but also allows you to adjust the angle freely for the most comfortable reading experience!**
0:00
/0:15
1×
---
**★ Assembly Steps**
**Platform**
The following is a list of components that the platform needs to prepare.

1\. Connect the six C-5×15 FRAME into two 5x15 rectangular frames and place the C-LONG PEG at the back end.

2\. Then place the C-11 HOLE ROD and the C-9 HOLE ROD FRONT CLOSED on the left and right sides, making sure they are not reversed!


3\. Next, we make the swivel clamp. First, connect the two C-3 HOLE DUAL ROD with the C-HINGE as shown in the figure below.

4\. Once completed, place it in the holes on the left and right sides of the C-15 HOLE DUAL ROD and connect it to step 2 with C-LONG PEG.


5\. Next is the groove on the back. First prepare five C-5 HOLE ROD, put C-LONG PEG on two of them on the left and right sides, and put the remaining three in the second and fourth holes, as shown in the figure below.

6\. Place these rods on the back of the squares on the first and second layers, with one row between each rod to create different angles.

**Base Assembly**
The following is a list of components required for the base.

1\. Connect the C-5×5 FRAME and the C-5×10 FRAME as shown below. Be sure to check the direction so that there are five empty holes on each side.


2\. After completing the connection, place the C-15 HOLE DUAL ROD and the C-5 HOLE DUAL ROD on the left and right sides. Please note that the first hole of the C-15 HOLE DUAL ROD will protrude out.


3\. Place the C-HINGE on the first hole of the C-15 HOLE DUAL ROD and combine it with the main structure!


**Support Frame**
The following is a list of components required for the support frame.

1\. Finally, we come to the most important support frame. Pay attention to the connection direction of the C-5 HOLE DUAL ROD and the C-3 HOLE DUAL ROD in the picture. Only with the correct direction can the C-5×5 FRAME be used to connect the three holes!


2\. After completion, connect the left and right sides with C-7 HOLE ROUND ROD.

3\. Stand the assembly up and place the C-3 HOLE DUAL ROD and the C-AXLE CONNECTOR in the two middle holes.
*Other combination pegs are also acceptable, but the C-AXLE CONNECTOR has the best locking effect.*

4\. Prepare two C-1 HOLE CONNECTOR, place the C-AXLE CONNECTOR to the left and right respectively, and finally connect them with the C-7 HOLE ROUND ROD.


5\. Finally, place it on the base, and it will be done at the position of the second row of C-5×5 FRAME!

---
**★How to play**
Place your e-book reader, tablet or book on the platform and secure it with the swivel clip.
0:00
/0:15
1×
The support frame can be stuck in different grooves to achieve different reading angles.
0:00
/0:13
1×
---
**★ Scientific Principles**
This model is based on the scientific principle of **structural mechanics**, specifically the **triangular structure**, which is commonly found in everyday life. Among all geometric shapes, the triangle is the most stable. Its mechanical advantage lies in its ability to evenly distribute force across its three sides and angles, allowing it to bear loads much heavier than its own weight without deforming. Triangular structures are widely used in real-world applications, such as in houses, truss bridges, camera tripods, and large construction machinery.

The truss bridge uses multiple interconnected triangular structures to enhance its stability.
The truss bridge uses multiple interconnected triangular structures to enhance its stability.
In this model, when the C-AXLE CONNECTOR of the support frame locks into the groove on the back of the platform, the support frame, base, and platform together form a triangular structure. This design helps stabilize the weight of the object and prevents the structure from collapsing.

---
**★Postscript**
When designing structures, we often assume that more sides or larger shapes are needed to support greater forces. However, having too many sides actually requires more complex design to maintain stability. In contrast, a triangle — with just three sides — provides the most stable form, capable of supporting an entire bookshelf or even a bridge. It's truly fascinating!
There are even more creative ideas waiting for you in the Creative Treasure Box. Stay tuned for more exciting unboxings to come!
**Keywords:**
Bookshelf, Reading, E-Reader, Triangular Structure, Multi-Functional Reading Stand, Creative Model, Design Creation, Teacher Sloth, Gigo Blocks
**★NGSS Curriculum:**
- **Performance Expectation:** *3-5-ETS1-1*: "Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost."
- **Performance Expectation:** *K-2-ETS1-1*: "Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool."
- **Performance Expectation:** *3-5-ETS1-2*: "Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem."
- **Performance Expectation:** *MS-PS2-2*: "Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object."
- **Disciplinary Core Idea (DCI):** *ETS1.C: Optimizing the Design Solution*
- **Performance Expectation:** *MS-ETS1-4*: "Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved."
### 生活中的科學EP23-爬樹小猴子
URL: https://blog.gigotoys.com/untitled-4-2/
Last updated: 2026-01-28T08:33:11.000Z
大家好我是浣熊老師,你有玩過拉繩玩具嗎?拉繩玩具透常會帶有一根繩子,透過拉動繩子能夠賦予玩具動力,產生旋轉或是位置的變化,今天浣熊老師要帶大家使用積木來製作一個名為**爬樹小猴子**的拉繩玩具。只要拉動繩子就可以讓小猴子往上爬唷!
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要製作小猴子的**手部**和**軀幹**,需要使用到**7孔圓角長條**、**2凸單孔轉向結合器**以及**短結合鍵**(圖一),並依照圖示將他們組裝成**部件A**與**部件B**(圖二)。

**(圖一)**

**(圖二)**
---
接著將**部件A**與**部件B**安裝在**7孔圓角長條**的左右兩側(圖三),完成**手部**和**軀幹**的製作。

**(圖三)**
---
第二步我們要製作小猴子的**足部**,需要使用到**7孔圓角長條**、**2凸單孔轉向結合器**以及**30mm軸扣鍵**,依照圖示將它們安裝在一起(圖四)。

**(圖四)**
---
接著同樣將它們安裝在**7孔圓角長條**的左右兩側(圖五),完成**足部**的製作。

**(圖五)**
---
第三步我們要來安裝**橡皮筋**,需要使用到**橡皮筋**以及**栓扣鍵**(圖六),首先將橡皮筋穿過做為軀幹的**7孔圓角長條**(圖七),接著使用**栓扣鍵**將**橡皮筋**固定在足部的左右兩側(圖八)。

**(圖六)**

**(圖七)**

**(圖八)**
---
第四步我們要來穿入**棉繩**,可以使用一般市售的棉繩或是智高套組內附的**特多龍線**(圖九),首先將棉繩由上而下穿入手部中央的**2凸單孔轉向結合器**(圖十)。

**(圖九)**

**(圖十)**
---
接著依照圖示將棉繩**由上而下**穿入**足部**,位置介於中間以及右側的**30mm軸扣鍵**之間(圖十一)。

**(圖十一)**
---
再來依照圖示將棉繩**由下而上**穿入中間以及左側**30mm軸扣鍵**之間的空隙(圖十二),最後將棉繩**由上而下**穿入左側的**30mm軸扣鍵**與**2凸單孔轉向結合器**之間的空隙,完成**棉繩**的穿入(圖十三)。

**(圖十二)**

**(圖十三)**
---
第五步我們要**增加**棉繩與小猴子手部的**摩擦力**,需要使用**30mm 栓釘鍵**上的**卡榫**(圖十四),將它依照圖示與手部的**2凸單孔轉向結合器**結合,其中需確保卡榫完整將棉繩塞入**2凸單孔轉向結合器**當中(圖十五)。

**(圖十四)**

**(圖十五)**
---
第六步我們要來製作爬樹小猴子的**握把**,需要使用到**11孔長條**以及**栓扣鍵**(圖十六),依照圖示將棉繩穿過**栓扣鍵**上的孔洞,預留一小段棉繩後再將**栓扣鍵**安裝在**11孔長條**上(圖十七),兩端的棉繩都依此方式進行安裝,以完成**握把**的製作。

**(圖十六)**

**(圖十七)**
---
這樣我們就完成爬樹小猴子的模型囉(圖十八),現在就讓我們一起看看它的操作方式吧!

**(圖十八)**
---
**◆ 模型操作**
我們可以反覆拉動**下方的握把**,讓小猴子的手部和足部不斷擺動,產生小猴子爬上繩子的效果(影片一)。當我們拉動把手的頻率越高時,小猴子爬上樹的速度就會越快唷!
**(影片一)**
**◆結語**
這次所製作的爬樹小猴子結構看似十分簡單,實際上卻讓浣熊老師在發想時傷透了腦筋,因為小猴子模型主要透過手部與腳部的摩擦力差異進行移動,如何精確控制這兩者與繩子的摩擦力大小是最困難的,浣熊老師也是在測試了十餘種零件後才找到最佳的設計(使用栓扣件與手部結合)。大家不訪可以實驗看看,是否有更適合的零件讓小猴子能夠產生更好的爬行效果。
一起來發揮創意吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
爬樹小猴子使用到**彈力**以及**摩擦力**的科學原理,當我們向下拉動握把時,橡皮筋會產生形變儲存彈力,此時足部與繩子的摩擦力會**大於**手部與繩子的摩擦力,導致手部往繩子的上方移動,就像是用手抓住上方的繩子一樣;當我們向上抬升握把時,足部與繩子的摩擦力會**小於**手部與繩子的摩擦力,此時橡皮筋釋放的彈力會帶動足部跟著往繩子的上方移動,提升小猴子在繩子上的相對位子(影片二),重複此過程便可以讓小猴子逐漸往上爬。
**(影片二)**
---
**◆課綱參考:**
**INc-Ⅲ-5** 力的大小可由物體的形變或運動狀態的改變程度得知。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**PEb-Ⅴc-5** 摩擦力、正向力、彈力等常見的作用力。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[紓壓小物-猴子爬樹 | 鄭永銘老師的Blog玩具成品:CLIMBING MONKEY 木製版本: DIY: Grand Illusions 相關系列玩具: 上則影片中第一個古錢的戲法,頗適合拿來當作能量轉換的示範實驗 雙繩版本: 材料:卡紙、吸管、棉繩、膠帶、彩色筆 步驟: 1\. 在卡紙上畫出小猴子造型(可自行發揮創意或上網搜…鄭永銘老師的Blog](https://masters.tw/157581/%E7%B4%93%E5%A3%93%E5%B0%8F%E7%89%A96?ref=blog.gigotoys.com)
### 生活中的科學EP23-爬樹小猴子
URL: https://blog.gigotoys.com/untitled-4/
Last updated: 2026-01-28T08:33:11.000Z
大家好我是浣熊老師,你有玩過拉繩玩具嗎?拉繩玩具透常會帶有一根繩子,透過拉動繩子能夠賦予玩具動力,產生旋轉或是位置的變化,今天浣熊老師要帶大家使用積木來製作一個名為**爬樹小猴子**的拉繩玩具。只要拉動繩子就可以讓小猴子往上爬唷!
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要製作小猴子的**手部**和**軀幹**,需要使用到**7孔圓角長條**、**2凸單孔轉向結合器**以及**短結合鍵**(圖一),並依照圖示將他們組裝成**部件A**與**部件B**(圖二)。

**(圖一)**

**(圖二)**
---
接著將**部件A**與**部件B**安裝在**7孔圓角長條**的左右兩側(圖三),完成**手部**和**軀幹**的製作。

**(圖三)**
---
第二步我們要製作小猴子的**足部**,需要使用到**7孔圓角長條**、**2凸單孔轉向結合器**以及**30mm軸扣鍵**,依照圖示將它們安裝在一起(圖四)。

**(圖四)**
---
接著同樣將它們安裝在**7孔圓角長條**的左右兩側(圖五),完成**足部**的製作。

**(圖五)**
---
第三步我們要來安裝**橡皮筋**,需要使用到**橡皮筋**以及**栓扣鍵**(圖六),首先將橡皮筋穿過做為軀幹的**7孔圓角長條**(圖七),接著使用**栓扣鍵**將**橡皮筋**固定在足部的左右兩側(圖八)。

**(圖六)**

**(圖七)**

**(圖八)**
---
第四步我們要來穿入**棉繩**,可以使用一般市售的棉繩或是智高套組內附的**特多龍線**(圖九),首先將棉繩由上而下穿入手部中央的**2凸單孔轉向結合器**(圖十)。

**(圖九)**

**(圖十)**
---
接著依照圖示將棉繩**由上而下**穿入**足部**,位置介於中間以及右側的**30mm軸扣鍵**之間(圖十一)。

**(圖十一)**
---
再來依照圖示將棉繩**由下而上**穿入中間以及左側**30mm軸扣鍵**之間的空隙(圖十二),最後將棉繩**由上而下**穿入左側的**30mm軸扣鍵**與**2凸單孔轉向結合器**之間的空隙,完成**棉繩**的穿入(圖十三)。

**(圖十二)**

**(圖十三)**
---
第五步我們要**增加**棉繩與小猴子手部的**摩擦力**,需要使用**30mm 栓釘鍵**上的**卡榫**(圖十四),將它依照圖示與手部的**2凸單孔轉向結合器**結合,其中需確保卡榫完整將棉繩塞入**2凸單孔轉向結合器**當中(圖十五)。

**(圖十四)**

**(圖十五)**
---
第六步我們要來製作爬樹小猴子的**握把**,需要使用到**11孔長條**以及**栓扣鍵**(圖十六),依照圖示將棉繩穿過**栓扣鍵**上的孔洞,預留一小段棉繩後再將**栓扣鍵**安裝在**11孔長條**上(圖十七),兩端的棉繩都依此方式進行安裝,以完成**握把**的製作。

**(圖十六)**

**(圖十七)**
---
這樣我們就完成爬樹小猴子的模型囉(圖十八),現在就讓我們一起看看它的操作方式吧!

**(圖十八)**
---
**◆ 模型操作**
我們可以反覆拉動**下方的握把**,讓小猴子的手部和足部不斷擺動,產生小猴子爬上繩子的效果(影片一)。當我們拉動把手的頻率越高時,小猴子爬上樹的速度就會越快唷!
**(影片一)**
**◆結語**
這次所製作的爬樹小猴子結構看似十分簡單,實際上卻讓浣熊老師在發想時傷透了腦筋,因為小猴子模型主要透過手部與腳部的摩擦力差異進行移動,如何精確控制這兩者與繩子的摩擦力大小是最困難的,浣熊老師也是在測試了十餘種零件後才找到最佳的設計(使用栓扣件與手部結合)。大家不訪可以實驗看看,是否有更適合的零件讓小猴子能夠產生更好的爬行效果。
一起來發揮創意吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
爬樹小猴子使用到**彈力**以及**摩擦力**的科學原理,當我們向下拉動握把時,橡皮筋會產生形變儲存彈力,此時足部與繩子的摩擦力會**大於**手部與繩子的摩擦力,導致手部往繩子的上方移動,就像是用手抓住上方的繩子一樣;當我們向上抬升握把時,足部與繩子的摩擦力會**小於**手部與繩子的摩擦力,此時橡皮筋釋放的彈力會帶動足部跟著往繩子的上方移動,提升小猴子在繩子上的相對位子(影片二),重複此過程便可以讓小猴子逐漸往上爬。
**(影片二)**
---
**◆課綱參考:**
**INc-Ⅲ-5** 力的大小可由物體的形變或運動狀態的改變程度得知。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**PEb-Ⅴc-5** 摩擦力、正向力、彈力等常見的作用力。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[紓壓小物-猴子爬樹 | 鄭永銘老師的Blog玩具成品:CLIMBING MONKEY 木製版本: DIY: Grand Illusions 相關系列玩具: 上則影片中第一個古錢的戲法,頗適合拿來當作能量轉換的示範實驗 雙繩版本: 材料:卡紙、吸管、棉繩、膠帶、彩色筆 步驟: 1\. 在卡紙上畫出小猴子造型(可自行發揮創意或上網搜…鄭永銘老師的Blog](https://masters.tw/157581/%E7%B4%93%E5%A3%93%E5%B0%8F%E7%89%A96?ref=blog.gigotoys.com)
### [創意百寶箱 EP25] 大小朋友的最愛-吹泡泡機!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep25-gu-gu-gu-tu-she-qing-wa-lai-liao-2/
Last updated: 2026-01-28T08:28:09.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
泡泡是透過水和肥皂(或其他表面活性劑)的結合,藉由水本身很強的**表面張力**,讓水分子盡可能地聚在一起,而肥皂中的表面活性劑可以降低水的表面張力,讓水形成一個能包覆空氣的薄膜。
泡泡擁有不同大小與不規則的飄移路線,再加上其漂亮的外表以及一戳即破的特性,因此至今仍深受大小朋友喜愛!

今天就讓我們**透過智高積木C系列氣動零件 ,製作一台吹泡泡機吧!**
0:00
/0:14
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單,其中寶特瓶杯口需要自己切割喔!

---
**★組裝步驟**
1. 將3孔超長條、15孔超長條以及5x5正方框依圖示方式連接,並分別於前方與後方放上鼓風機馬達與4.5V單孔開關電池座,完成泡泡機主體。


2\. 接著我們製作握把,將5x10孔長方框、11孔長條與5孔長條依圖示方式連接。

3\. 將5x5正方框與5孔長條連接,並與步驟二的組件連接完成握把。


4\. 將握把與主體結合,務必確認有壓緊到位!

5\. 接著我們來製作泡泡機的吹口!我們需要自行切割一個寶特瓶杯口,並將其黏貼在氣槍筒上。
> 為了安全考量,建議由成人或老師完成切割寶特瓶的動作喔!


6\. 為了讓泡泡機更加穩定,我們將5孔長條連接至下方的3孔超長條與15孔超長條。


7\. 最後,我們將兩個5孔超長條與80T齒輪連接,完成泡泡棒。



---
**★玩法**
先打開電池座開關啟動鼓風機,將泡泡棒拿去沾泡泡水,最後將泡泡棒對準氣槍筒就完成囉!
0:00
/0:23
1×
---
**★科學原理**
本次使用到的科學原理為「表面張力」與「氣動」
液體具有一種使表面積收縮的力量,這種力量就叫做**表面張力**。泡泡水裡面有表面活性劑,可以降低水的表面張力,能讓水形成更有彈性的「水膜」。 當你把泡泡棒沾起來時,圓圈上會覆蓋一層超薄、但很有彈性的膜。
風(或嘴吹氣)會把裡面的空氣推向薄膜,使它變成一個鼓起的小氣球,也就成為了我們看到的泡泡!

---
**★後記**
除了市售的泡泡水外,我們也可以自己製作泡泡水喔!你只需要準備水、洗碗精與膠水即可!
依照水4、洗碗精2、膠水1的比例,例如500cc的水 + 250cc的洗碗精 + 125cc的膠水,全部攪拌在一起,泡泡水就誕生囉!
不過根據樹懶老師的測試,市售的泡泡水通常經過多次測試與化學配方,因此吹出的泡泡的持久性和穩定性較高,但自製泡泡水仍有獨特的樂趣喔!
**參考資料:**
[表面張力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E8%A1%A8%E9%9D%A2%E5%BC%A0%E5%8A%9B?ref=blog.gigotoys.com)
[如何自製泡泡水?哪裡買的泡泡水CP值最高?泡泡水指南推薦!小朋友都愛的泡泡水來囉!到底怎麼做出泡泡水呢?超簡單的方法告訴你; 若是覺得「什麼都自己做」很麻煩的爸爸媽媽也不用擔心,小編整理了CP值較高的幾種泡泡水,讓爸爸媽媽不用擔心不知道哪裡買唷!親子天下Shopping](https://shopping.parenting.com.tw/Article/Detail/82714?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP25] 大小朋友的最愛-吹泡泡機!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep25-gu-gu-gu-tu-she-qing-wa-lai-liao/
Last updated: 2026-01-28T08:28:09.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
泡泡是透過水和肥皂(或其他表面活性劑)的結合,藉由水本身很強的**表面張力**,讓水分子盡可能地聚在一起,而肥皂中的表面活性劑可以降低水的表面張力,讓水形成一個能包覆空氣的薄膜。
泡泡擁有不同大小與不規則的飄移路線,再加上其漂亮的外表以及一戳即破的特性,因此至今仍深受大小朋友喜愛!

今天就讓我們**透過智高積木C系列氣動零件 ,製作一台吹泡泡機吧!**
0:00
/0:14
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單,其中寶特瓶杯口需要自己切割喔!

---
**★組裝步驟**
1. 將3孔超長條、15孔超長條以及5x5正方框依圖示方式連接,並分別於前方與後方放上鼓風機馬達與4.5V單孔開關電池座,完成泡泡機主體。


2\. 接著我們製作握把,將5x10孔長方框、11孔長條與5孔長條依圖示方式連接。

3\. 將5x5正方框與5孔長條連接,並與步驟二的組件連接完成握把。


4\. 將握把與主體結合,務必確認有壓緊到位!

5\. 接著我們來製作泡泡機的吹口!我們需要自行切割一個寶特瓶杯口,並將其黏貼在氣槍筒上。
> 為了安全考量,建議由成人或老師完成切割寶特瓶的動作喔!


6\. 為了讓泡泡機更加穩定,我們將5孔長條連接至下方的3孔超長條與15孔超長條。


7\. 最後,我們將兩個5孔超長條與80T齒輪連接,完成泡泡棒。



---
**★玩法**
先打開電池座開關啟動鼓風機,將泡泡棒拿去沾泡泡水,最後將泡泡棒對準氣槍筒就完成囉!
0:00
/0:23
1×
---
**★科學原理**
本次使用到的科學原理為「表面張力」與「氣動」
液體具有一種使表面積收縮的力量,這種力量就叫做**表面張力**。泡泡水裡面有表面活性劑,可以降低水的表面張力,能讓水形成更有彈性的「水膜」。 當你把泡泡棒沾起來時,圓圈上會覆蓋一層超薄、但很有彈性的膜。
風(或嘴吹氣)會把裡面的空氣推向薄膜,使它變成一個鼓起的小氣球,也就成為了我們看到的泡泡!

---
**★後記**
除了市售的泡泡水外,我們也可以自己製作泡泡水喔!你只需要準備水、洗碗精與膠水即可!
依照水4、洗碗精2、膠水1的比例,例如500cc的水 + 250cc的洗碗精 + 125cc的膠水,全部攪拌在一起,泡泡水就誕生囉!
不過根據樹懶老師的測試,市售的泡泡水通常經過多次測試與化學配方,因此吹出的泡泡的持久性和穩定性較高,但自製泡泡水仍有獨特的樂趣喔!
**參考資料:**
[表面張力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E8%A1%A8%E9%9D%A2%E5%BC%A0%E5%8A%9B?ref=blog.gigotoys.com)
[如何自製泡泡水?哪裡買的泡泡水CP值最高?泡泡水指南推薦!小朋友都愛的泡泡水來囉!到底怎麼做出泡泡水呢?超簡單的方法告訴你; 若是覺得「什麼都自己做」很麻煩的爸爸媽媽也不用擔心,小編整理了CP值較高的幾種泡泡水,讓爸爸媽媽不用擔心不知道哪裡買唷!親子天下Shopping](https://shopping.parenting.com.tw/Article/Detail/82714?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### Science in daily life: EP17 – Woodpecker Doorbell
URL: https://blog.gigotoys.com/science-in-daily-life-ep17-woodpecker-doorbell-2/
Last updated: 2026-01-09T02:24:30.000Z
Hello everyone! I am Teacher Raccoon.
Have you ever carefully observed the doorbell in your home? A **doorbell** is a tool that makes a sound to remind the host that a guest is visiting and to ask the host to open the door.
There are many types of doorbells. In ancient China, people would pull the beast-faced ring handle on the door to notify the people inside. In Europe, people would pull a rope to move a heavy object to strike the door bell and make a sound. In modern times, doorbells usually use buzzers to make sound. Some even come with a microphone and camera, allowing homeowners to see their visitors and talk with them.
Today, let Teacher Raccoon lead everyone to use Gigo building blocks to simulate a **Woodpecker Doorbell**!

**An old European door knocker.**
Now let Teacher Raccoon walk you through how to make one, step by step!
---
**◆ Assembly Steps**
**Step 1:** In the first step, we are going to make the tree trunk. We need to use the **B-CUBE(BROWN)** and the **B-6 HOLE CUBE (BROWN)** (Figure 1). Assemble the parts together as shown in the diagram. When building, please pay attention to the direction of the **B-6 HOLE CUBE** (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Next, we also need the **B-CUBE (BROWN)**(Figure 3). Attach them to the left and right sides, as well as the top of the tree trunk, as shown in the diagram (Figure 4).

**(Figure 3)**

**(Figure 4)**
---
**Step 2:** Now, let's create a place to secure the rubber band. You will need the **B-CUBE (BROWN)** and the **B-SHORT PEG** (Figure 5). Insert the **B-SHORT PEG**into the **B-CUBE** as shown in the diagram, and then attach it to the tree trunk (Figure 6).

**(Figure 5)**

**(Figure 6)**
---
**Step 3:** You will need the **B-SHORT PEG** (Figure 7). Install the **B-SHORT PEG** on the **back** of the tree trunk as shown in the diagram (Figure 8). This will let us attach it to the **C-JUMBO BASE GRID** later.

**(Figure 7)**

**(Figure 8)**
---
**Step 4:** Now, we are going to make the woodpecker! You will need the **B-CUBE (YELLOW)**,**B-CONVEX** **(YELLOW)**, **B-CONCAVE (YELLOW)**, **B-6 HOLE CUBE (YELLOW)**, **B-TRIANGLE (WHITE)**, and the **B-SHORT PEG** (Figure 9). Assemble them into **parts A**, **B**, and **C** separately as shown in the diagram (Figure 10). Again, please pay attention to the direction of the **B-6 HOLE CUBE**.

**(Figure 9)**

**(Figure 10)**
---
Next, assemble **Parts A**, **B**, and **C** together from top to bottom. The woodpecker's body is now complete! (Figure 11).

**(Figure 11)**
---
**Step 5:** Now, let's connect the woodpecker to the tree trunk. You will need the **C-5 HOLE ROD**, **C-20mm AXLE CONNECTOR**, and the **B-SHORT PEG** (Figure 12). Assemble them into two "**Part D**" units as shown in the diagram (Figure 13).

**(Figure 12)**

**(Figure 13)**
---
Next, follow the diagram to attach the **B-SHORT PEG** of **Part D** to the tree trunk. The **C-20mm AXLE CONNECTOR** should connect to the woodpecker (Figure 14). Once both **Part D** units are installed, let's do a movement test! Make sure the woodpecker can rotate smoothly (Video 1).

**(Figure 14)**
**(Video 1)**
---
**Step 6:** Now, let's install the rubber band. You will need a **RUBBER BAND** and a **C-150mm AXLE I** (Figure 15). First, place the **RUBBER BAND** onto the **C-150mm AXLE I**. Thread the axle through the **B-6 HOLE CUBE** inside the woodpecker's body. Once through, pull the axle out and hook both ends of the **RUBBER BAND** onto the **B-SHORT PEG**s on the left and right sides. When you finish, the tension from the rubber band will automatically pull the woodpecker's body upright! (Video 2).

**(Figure 15)**
**(Video 2)**
---
**Step 7:**Let's give the woodpecker eyes and wings! You will need the **B-EYE BALL**and the **B-TRIANGLE (YELLOW)** (Figure 16). Attach them to both sides of the woodpecker's body as shown in the diagram (Figure 17). Now, your cute woodpecker is finished!

**(Figure 16)**

**(Figure 17)**
---
**Step 8:** Now, let's install the string. You will need the **STRING** and a **B-SHORT PEG**(Figure 18). First, thread the **STRING** through the hole in the **B-SHORT PEG** as shown in the diagram. Be sure to leave a short length of string at the end (Figure 19).

**(Figure 18)**

**(Figure 19)**
---
Next, attach the **B-SHORT PEG** to the front of the woodpecker's body. Then, thread the other end of the **STRING**through the hole of the **B-6 HOLE CUBE** in the middle of the tree trunk (Figure 20). The string installation is now complete!


**(Figure 20)**
---
**Step 9:**Let's make the handle! You will need the **C-5×5 FRAME**, **C-5 HOLE ROD**, and the **C-STATIC AXLE CONNECTOR** (Figure 21). First, combine the **C-5×5 FRAME** and the **C-5 HOLE ROD** as shown in the diagram. Next, thread the **STRING** through the hole of the **C-STATIC AXLE CONNECTOR**, leaving a small amount of string at the end. Finally, attach the **C-STATIC AXLE CONNECTOR** to the **C-5 HOLE ROD** (Figure 22). The string is now fully installed!

**(Figure 21)**

**(Figure 22)**
---
**Step 10:** Now let's make the **leaves** for the tree trunk. You will need the **B-CUBE (GREEN)**, **B-CONVEX (GREEN)**, **B-CONCAVE (GREEN)**, and the **B-SHORT PEG**(Figure 23). Follow the diagram to assemble the parts (excluding the **B-CONCAVE**) into Part E (Figure 24). This completes the making of the big and small leaves.

**(Figure 23)**

**(Figure 24)**
---
Next, attach the **B-CONCAVE** and **Part E** to the tree trunk as shown in the diagram (Figure 25). Feel free to design your own leaf styles or add more parts to make the tree look even bushier!

**(Figure 25)**
---
**Step 11:**Now, let's make the parts to connect the tree trunk to the **C-JUMBO BASE GRID**. You will need the **C-5 HOLE ROD**, **C-3 HOLE ROD**, and the **B-SHORT PEG** (Figure 26). Follow the diagram to assemble them into two "**Part F**" units and one "**Part G**" unit (Figure 27).

**(Figure 26)**

**(Figure 27)**
---
Next, follow the diagram to install **Part F** and **Part G** onto the **C-JUMBO BASE GRID** (Figure 28).

**(Figure 28)**
---
Finally, connect the five **B-SHORT PEG** on the tree trunk to **Part F** and **Part G** as shown in the diagram (Figure 29). This will securely attach the tree trunk to the **C-JUMBO BASE GRID**. After installation, make sure the **STRING** is positioned between the two **Part F** units. This ensures you can pull the string smoothly (Figure 30).

**(Figure 29)**

**(Figure 30)**
---
We have finished building the Woodpecker Doorbell! You can use **PEGS** or **ROUND CONNECTORS** to mount the entire model, along with the **C-JUMBO BASE GRID**, onto a Base Plate Wall (Figure 31). Now, let's see how it works!

**(Figure 31)**
---
**◆ Model Operation**
You can pull the handle down repeatedly to make the woodpecker peck the tree trunk. It makes a sound just like a real doorbell! The faster you pull the handle, the faster the knocking sound will be! (Videos 3 & 4).
**(Videos 3)**
**(Videos 4)**
---
**◆ Conclusion**
In this episode, **Teacher Raccoon**used 2cm blocks to build the Woodpecker Doorbell model. These 2cm blocks come in different shapes, such as the **B-CONVEX**, **B-CONCAVE**, and **B-TRIANGLE**. By combining these shapes, you can create all kinds of different works! If you are interested in 2cm blocks, why not check out the [**#1411 Creative World**](https://www.gigotoys.com/products/1411-en.html?ref=blog.gigotoys.com) and [**#1403 Maker Wall**](https://www.gigotoys.com/products/1403-en.html?ref=blog.gigotoys.com)? Both sets are packed with 2cm blocks that allow you to build colorful models like numbers, letters, and animals. Let's get creative together!

**#1403 Maker Wall (on the left) / #1411 Creative World (on the right)**
That’s all for today! If you enjoyed this article, please don't forget to share it for Teacher Raccoon. See you next time! Bye!
---
**◆Scientific Principle:**
The Woodpecker Doorbell mainly uses the principles of **Levers** and **Elasticity**. Levers can be divided into three types (Figure 32):
- **Class 1 Lever:** The fulcrum is located between the effort (force) and the load. This type changes the direction of the force.
- **Class 2 Lever:** The load is located between the effort and the fulcrum. This type allows you to use less force (saves effort) but requires moving a longer distance.
- **Class 3 Lever:** The effort is located between the load and the fulcrum. This type requires more force but moves the load faster (saves time).

**(Figure 32)**
---
The **Woodpecker Doorbell** works as a **Class 1 Lever** (where the fulcrum is between the effort and the load, allowing it to change the direction of movement).
When we pull down on the STRING, it creates a forward force that pulls the lever. The **effort arm** (Red Line) **moves forward**, causing the beak to strike the tree trunk and make a sound. At the same time, the **load arm** (Blue Line) **moves backward**, stretching the RUBBER BAND to **store** elastic energy.
When we let go of the STRING, the stretched RUBBER BAND releases its elastic force to pull the lever back. The **effort arm** (Red Line) **moves backward**, and the **load arm** (Blue Line) **moves forward**, returning the woodpecker to its original position (Figure 33).

**(Figure 33)**
---
**◆ Curriculum:**
**HS-PS3-1 Energy:** Create a computational model to calculate the change in the energy of one component in a system (e.g., **Elastic Potential Energy** from the rubber band).
**MS-PS2-2 Motion and Stability: Forces and Interactions:** Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
**HS-PS2-1 Motion and Stability:** Analyze data to support the claim that Newton’s second law of motion describes the relationship among the net force, mass, and acceleration (including rotational acceleration).
**MS-ETS1-4 Engineering Design:** Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process (using **Simple Machines** like levers and gears to optimize a design).
---
**◆ References:**
[Doorbell - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Doorbell?ref=blog.gigotoys.com)
[Lever - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Lever?ref=blog.gigotoys.com)
[Elasticity (physics) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Elasticity%5F%28physics%29?ref=blog.gigotoys.com)
### Science in daily life: EP17 – Woodpecker Doorbell
URL: https://blog.gigotoys.com/science-in-daily-life-ep17-woodpecker-doorbell/
Last updated: 2026-01-09T02:24:30.000Z
Hello everyone! I am Teacher Raccoon.
Have you ever carefully observed the doorbell in your home? A **doorbell** is a tool that makes a sound to remind the host that a guest is visiting and to ask the host to open the door.
There are many types of doorbells. In ancient China, people would pull the beast-faced ring handle on the door to notify the people inside. In Europe, people would pull a rope to move a heavy object to strike the door bell and make a sound. In modern times, doorbells usually use buzzers to make sound. Some even come with a microphone and camera, allowing homeowners to see their visitors and talk with them.
Today, let Teacher Raccoon lead everyone to use Gigo building blocks to simulate a **Woodpecker Doorbell**!

**An old European door knocker.**
Now let Teacher Raccoon walk you through how to make one, step by step!
---
**◆ Assembly Steps**
**Step 1:** In the first step, we are going to make the tree trunk. We need to use the **B-CUBE(BROWN)** and the **B-6 HOLE CUBE (BROWN)** (Figure 1). Assemble the parts together as shown in the diagram. When building, please pay attention to the direction of the **B-6 HOLE CUBE** (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Next, we also need the **B-CUBE (BROWN)**(Figure 3). Attach them to the left and right sides, as well as the top of the tree trunk, as shown in the diagram (Figure 4).

**(Figure 3)**

**(Figure 4)**
---
**Step 2:** Now, let's create a place to secure the rubber band. You will need the **B-CUBE (BROWN)** and the **B-SHORT PEG** (Figure 5). Insert the **B-SHORT PEG**into the **B-CUBE** as shown in the diagram, and then attach it to the tree trunk (Figure 6).

**(Figure 5)**

**(Figure 6)**
---
**Step 3:** You will need the **B-SHORT PEG** (Figure 7). Install the **B-SHORT PEG** on the **back** of the tree trunk as shown in the diagram (Figure 8). This will let us attach it to the **C-JUMBO BASE GRID** later.

**(Figure 7)**

**(Figure 8)**
---
**Step 4:** Now, we are going to make the woodpecker! You will need the **B-CUBE (YELLOW)**,**B-CONVEX** **(YELLOW)**, **B-CONCAVE (YELLOW)**, **B-6 HOLE CUBE (YELLOW)**, **B-TRIANGLE (WHITE)**, and the **B-SHORT PEG** (Figure 9). Assemble them into **parts A**, **B**, and **C** separately as shown in the diagram (Figure 10). Again, please pay attention to the direction of the **B-6 HOLE CUBE**.

**(Figure 9)**

**(Figure 10)**
---
Next, assemble **Parts A**, **B**, and **C** together from top to bottom. The woodpecker's body is now complete! (Figure 11).

**(Figure 11)**
---
**Step 5:** Now, let's connect the woodpecker to the tree trunk. You will need the **C-5 HOLE ROD**, **C-20mm AXLE CONNECTOR**, and the **B-SHORT PEG** (Figure 12). Assemble them into two "**Part D**" units as shown in the diagram (Figure 13).

**(Figure 12)**

**(Figure 13)**
---
Next, follow the diagram to attach the **B-SHORT PEG** of **Part D** to the tree trunk. The **C-20mm AXLE CONNECTOR** should connect to the woodpecker (Figure 14). Once both **Part D** units are installed, let's do a movement test! Make sure the woodpecker can rotate smoothly (Video 1).

**(Figure 14)**
**(Video 1)**
---
**Step 6:** Now, let's install the rubber band. You will need a **RUBBER BAND** and a **C-150mm AXLE I** (Figure 15). First, place the **RUBBER BAND** onto the **C-150mm AXLE I**. Thread the axle through the **B-6 HOLE CUBE** inside the woodpecker's body. Once through, pull the axle out and hook both ends of the **RUBBER BAND** onto the **B-SHORT PEG**s on the left and right sides. When you finish, the tension from the rubber band will automatically pull the woodpecker's body upright! (Video 2).

**(Figure 15)**
**(Video 2)**
---
**Step 7:**Let's give the woodpecker eyes and wings! You will need the **B-EYE BALL**and the **B-TRIANGLE (YELLOW)** (Figure 16). Attach them to both sides of the woodpecker's body as shown in the diagram (Figure 17). Now, your cute woodpecker is finished!

**(Figure 16)**

**(Figure 17)**
---
**Step 8:** Now, let's install the string. You will need the **STRING** and a **B-SHORT PEG**(Figure 18). First, thread the **STRING** through the hole in the **B-SHORT PEG** as shown in the diagram. Be sure to leave a short length of string at the end (Figure 19).

**(Figure 18)**

**(Figure 19)**
---
Next, attach the **B-SHORT PEG** to the front of the woodpecker's body. Then, thread the other end of the **STRING**through the hole of the **B-6 HOLE CUBE** in the middle of the tree trunk (Figure 20). The string installation is now complete!


**(Figure 20)**
---
**Step 9:**Let's make the handle! You will need the **C-5×5 FRAME**, **C-5 HOLE ROD**, and the **C-STATIC AXLE CONNECTOR** (Figure 21). First, combine the **C-5×5 FRAME** and the **C-5 HOLE ROD** as shown in the diagram. Next, thread the **STRING** through the hole of the **C-STATIC AXLE CONNECTOR**, leaving a small amount of string at the end. Finally, attach the **C-STATIC AXLE CONNECTOR** to the **C-5 HOLE ROD** (Figure 22). The string is now fully installed!

**(Figure 21)**

**(Figure 22)**
---
**Step 10:** Now let's make the **leaves** for the tree trunk. You will need the **B-CUBE (GREEN)**, **B-CONVEX (GREEN)**, **B-CONCAVE (GREEN)**, and the **B-SHORT PEG**(Figure 23). Follow the diagram to assemble the parts (excluding the **B-CONCAVE**) into Part E (Figure 24). This completes the making of the big and small leaves.

**(Figure 23)**

**(Figure 24)**
---
Next, attach the **B-CONCAVE** and **Part E** to the tree trunk as shown in the diagram (Figure 25). Feel free to design your own leaf styles or add more parts to make the tree look even bushier!

**(Figure 25)**
---
**Step 11:**Now, let's make the parts to connect the tree trunk to the **C-JUMBO BASE GRID**. You will need the **C-5 HOLE ROD**, **C-3 HOLE ROD**, and the **B-SHORT PEG** (Figure 26). Follow the diagram to assemble them into two "**Part F**" units and one "**Part G**" unit (Figure 27).

**(Figure 26)**

**(Figure 27)**
---
Next, follow the diagram to install **Part F** and **Part G** onto the **C-JUMBO BASE GRID** (Figure 28).

**(Figure 28)**
---
Finally, connect the five **B-SHORT PEG** on the tree trunk to **Part F** and **Part G** as shown in the diagram (Figure 29). This will securely attach the tree trunk to the **C-JUMBO BASE GRID**. After installation, make sure the **STRING** is positioned between the two **Part F** units. This ensures you can pull the string smoothly (Figure 30).

**(Figure 29)**

**(Figure 30)**
---
We have finished building the Woodpecker Doorbell! You can use **PEGS** or **ROUND CONNECTORS** to mount the entire model, along with the **C-JUMBO BASE GRID**, onto a Base Plate Wall (Figure 31). Now, let's see how it works!

**(Figure 31)**
---
**◆ Model Operation**
You can pull the handle down repeatedly to make the woodpecker peck the tree trunk. It makes a sound just like a real doorbell! The faster you pull the handle, the faster the knocking sound will be! (Videos 3 & 4).
**(Videos 3)**
**(Videos 4)**
---
**◆ Conclusion**
In this episode, **Teacher Raccoon**used 2cm blocks to build the Woodpecker Doorbell model. These 2cm blocks come in different shapes, such as the **B-CONVEX**, **B-CONCAVE**, and **B-TRIANGLE**. By combining these shapes, you can create all kinds of different works! If you are interested in 2cm blocks, why not check out the [**#1411 Creative World**](https://www.gigotoys.com/products/1411-en.html?ref=blog.gigotoys.com) and [**#1403 Maker Wall**](https://www.gigotoys.com/products/1403-en.html?ref=blog.gigotoys.com)? Both sets are packed with 2cm blocks that allow you to build colorful models like numbers, letters, and animals. Let's get creative together!

**#1403 Maker Wall (on the left) / #1411 Creative World (on the right)**
That’s all for today! If you enjoyed this article, please don't forget to share it for Teacher Raccoon. See you next time! Bye!
---
**◆Scientific Principle:**
The Woodpecker Doorbell mainly uses the principles of **Levers** and **Elasticity**. Levers can be divided into three types (Figure 32):
- **Class 1 Lever:** The fulcrum is located between the effort (force) and the load. This type changes the direction of the force.
- **Class 2 Lever:** The load is located between the effort and the fulcrum. This type allows you to use less force (saves effort) but requires moving a longer distance.
- **Class 3 Lever:** The effort is located between the load and the fulcrum. This type requires more force but moves the load faster (saves time).

**(Figure 32)**
---
The **Woodpecker Doorbell** works as a **Class 1 Lever** (where the fulcrum is between the effort and the load, allowing it to change the direction of movement).
When we pull down on the STRING, it creates a forward force that pulls the lever. The **effort arm** (Red Line) **moves forward**, causing the beak to strike the tree trunk and make a sound. At the same time, the **load arm** (Blue Line) **moves backward**, stretching the RUBBER BAND to **store** elastic energy.
When we let go of the STRING, the stretched RUBBER BAND releases its elastic force to pull the lever back. The **effort arm** (Red Line) **moves backward**, and the **load arm** (Blue Line) **moves forward**, returning the woodpecker to its original position (Figure 33).

**(Figure 33)**
---
**◆ Curriculum:**
**HS-PS3-1 Energy:** Create a computational model to calculate the change in the energy of one component in a system (e.g., **Elastic Potential Energy** from the rubber band).
**MS-PS2-2 Motion and Stability: Forces and Interactions:** Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
**HS-PS2-1 Motion and Stability:** Analyze data to support the claim that Newton’s second law of motion describes the relationship among the net force, mass, and acceleration (including rotational acceleration).
**MS-ETS1-4 Engineering Design:** Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process (using **Simple Machines** like levers and gears to optimize a design).
---
**◆ References:**
[Doorbell - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Doorbell?ref=blog.gigotoys.com)
[Lever - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Lever?ref=blog.gigotoys.com)
[Elasticity (physics) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Elasticity%5F%28physics%29?ref=blog.gigotoys.com)
### [創意百寶箱 EP24] 呱呱呱!吐舌青蛙來了!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep24-gu-gu-gu-tu-she-qing-wa-lai-liao-2/
Last updated: 2026-01-09T02:23:21.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
青蛙是一種皮膚較光滑且身型嬌小的兩棲動物。由於青蛙有強壯的四肢與修長的身體,因此他們非常擅長游泳與跳躍,你也常常可以在一些池塘、濕地、水田等地方看到青蛙的身隱。但其實青蛙還有一個隱藏的秘密武器-他的長舌頭!
青蛙的舌頭非常特別,他可以像捲尺捲起來,又可以在很短的時間內伸長,黏住食物、拖回食物、捲入嘴中,而這一切,都在一秒鐘內全部完成!

今天就讓我們**透過智高積木B系列&C系列零件 ,製作可以吐舌頭的青蛙模型吧!**
0:00
/0:12
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單,兩公分顆粒的顏色可自由選擇。

---
**★組裝步驟**
1. 我們將栓釘鍵放置於5x5正方框的圖示位置,接著依照圖片所示,依序放上兩個5孔長條與一個5x5正方框。



2\. 將兩個5x5孔正方框底部孔洞都放上短結合鍵,並將其放置於8x12底盤右側。


3\. 將60mm軸穿過5x5正方框右上角的孔洞,並記得中間要穿過20T齒輪喔!

4\. 將兩個軸扣鍵放置於5x5正方框右側的中間孔洞,兩側都需放置。

5\. 將兩個3孔超長齒條結合,並將其放置於5孔長條上。


6\. 將橡皮筋穿過3孔超長齒條的第一個孔洞,並套在左右兩側的軸扣鍵上。

7\. 在60mm軸另一側放上軸轉接器與5孔長條,作為開關的把手。

8\. 在3孔超長齒條前方放上2凸單孔轉向結合器,以及用2公分顆粒製作出來的舌頭。
0:00
/0:11
1×
9\. 最後,創作屬於你的青蛙造型,並放置於底盤上即可!


---
**★玩法**
逆時針向上拉起開關,齒條便能往前延伸,彷彿青蛙吐舌頭的動作!
0:00
/0:12
1×
---
**★科學原理**
本次使用到的科學原理為「齒輪與齒條」、「彈力」
透過**齒輪與齒條**的搭配可將旋轉運動變為直線運動,當齒輪固定在一個位置上轉動時,齒條就會在齒輪的帶動下,沿著齒輪切線方向左右移動。
而橡皮筋則讓在齒條伸長時儲存**彈力**,當我們放開把手時,齒條便會因為彈力而回彈至原位。

---
**★後記**
雖然用智高的2公分積木就可以非常輕鬆地做出一個可愛的青蛙模型,但常常覺得似乎少了一些動態感,於是樹懶老師想到可以融入一些動物的特有動作,讓這個青蛙模型更加栩栩如生~
試試看,你能做出其他動物的特有動作模型嗎?
**參考資料:**
[青蛙捕食秀:快速伸舌頭的關鍵是水?—《科學築夢大現場》 - PanSci 泛科學蛙的舌頭,是無與倫比的傑作,是生物界少見的武器,能夠在很短的時間,伸長到嘴外,黏住食物,拖回、捲入嘴中,這一切在一秒鐘內,全部完成。蛙的舌頭到底是如何完成這場瞬間的捕食秀?PanSci 泛科學親子天下](https://pansci.asia/archives/108369?ref=blog.gigotoys.com)
[齒條 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E9%BD%BF%E6%9D%A1?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP24] 呱呱呱!吐舌青蛙來了!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep24-gu-gu-gu-tu-she-qing-wa-lai-liao/
Last updated: 2026-01-09T02:23:21.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
青蛙是一種皮膚較光滑且身型嬌小的兩棲動物。由於青蛙有強壯的四肢與修長的身體,因此他們非常擅長游泳與跳躍,你也常常可以在一些池塘、濕地、水田等地方看到青蛙的身隱。但其實青蛙還有一個隱藏的秘密武器-他的長舌頭!
青蛙的舌頭非常特別,他可以像捲尺捲起來,又可以在很短的時間內伸長,黏住食物、拖回食物、捲入嘴中,而這一切,都在一秒鐘內全部完成!

今天就讓我們**透過智高積木B系列&C系列零件 ,製作可以吐舌頭的青蛙模型吧!**
0:00
/0:12
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單,兩公分顆粒的顏色可自由選擇。

---
**★組裝步驟**
1. 我們將栓釘鍵放置於5x5正方框的圖示位置,接著依照圖片所示,依序放上兩個5孔長條與一個5x5正方框。



2\. 將兩個5x5孔正方框底部孔洞都放上短結合鍵,並將其放置於8x12底盤右側。


3\. 將60mm軸穿過5x5正方框右上角的孔洞,並記得中間要穿過20T齒輪喔!

4\. 將兩個軸扣鍵放置於5x5正方框右側的中間孔洞,兩側都需放置。

5\. 將兩個3孔超長齒條結合,並將其放置於5孔長條上。


6\. 將橡皮筋穿過3孔超長齒條的第一個孔洞,並套在左右兩側的軸扣鍵上。

7\. 在60mm軸另一側放上軸轉接器與5孔長條,作為開關的把手。

8\. 在3孔超長齒條前方放上2凸單孔轉向結合器,以及用2公分顆粒製作出來的舌頭。
0:00
/0:11
1×
9\. 最後,創作屬於你的青蛙造型,並放置於底盤上即可!


---
**★玩法**
逆時針向上拉起開關,齒條便能往前延伸,彷彿青蛙吐舌頭的動作!
0:00
/0:12
1×
---
**★科學原理**
本次使用到的科學原理為「齒輪與齒條」、「彈力」
透過**齒輪與齒條**的搭配可將旋轉運動變為直線運動,當齒輪固定在一個位置上轉動時,齒條就會在齒輪的帶動下,沿著齒輪切線方向左右移動。
而橡皮筋則讓在齒條伸長時儲存**彈力**,當我們放開把手時,齒條便會因為彈力而回彈至原位。

---
**★後記**
雖然用智高的2公分積木就可以非常輕鬆地做出一個可愛的青蛙模型,但常常覺得似乎少了一些動態感,於是樹懶老師想到可以融入一些動物的特有動作,讓這個青蛙模型更加栩栩如生~
試試看,你能做出其他動物的特有動作模型嗎?
**參考資料:**
[青蛙捕食秀:快速伸舌頭的關鍵是水?—《科學築夢大現場》 - PanSci 泛科學蛙的舌頭,是無與倫比的傑作,是生物界少見的武器,能夠在很短的時間,伸長到嘴外,黏住食物,拖回、捲入嘴中,這一切在一秒鐘內,全部完成。蛙的舌頭到底是如何完成這場瞬間的捕食秀?PanSci 泛科學親子天下](https://pansci.asia/archives/108369?ref=blog.gigotoys.com)
[齒條 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E9%BD%BF%E6%9D%A1?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP22] 一觸即發!充滿驚喜的彈跳告示牌!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep18-zhong-xian-ye-shi-fan-ying-zhua-bang-ji-kuai-lai-tiao-zhan-ni-de-fan-ying-su-du-2-2/
Last updated: 2026-01-09T02:21:13.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
告示牌是生活中非常實用的工具,在各種活動場合當中,常常能看到工作人員手舉告示牌,用來引導人群、維持秩序或公告重要訊息。而在卡通動畫的世界裡,對於那些無法開口說話的角色,告示牌成了他們表達想法與心情的最佳方式。最具代表性的例子,莫過於動畫「銀魂」中的伊莉莎白,透過不斷切換手中的牌子,總能帶來意想不到的笑點與驚喜,讓觀眾迫不及待想看下一張牌子上寫了什麼!

「銀魂」伊莉莎白
今天就讓我們**透過智高積木C系列零件 ,僅運用簡單的物理原理來製作一個彈跳告示牌!**
0:00
/0:16
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 依照圖示的方式,將兩個5孔超長條、5孔長條與栓扣鍵組裝,並放置於5X15長方框上。
> ※亦可使用長結合鍵代替栓扣鍵


2\. 將5孔超長條與5孔長條疊在一起,並使用栓釘鍵穿過兩者。


3\. 將步驟2的栓釘鍵向下與5X15長方框連接,其側邊孔洞與步驟1連接,如圖所示。
> ※亦可使用短結合鍵代替栓釘鍵


4\. 將15孔超長條倒立,放置於5孔超長條中間,接著使用70mm軸穿過5孔超長條右側孔洞、以及15孔超長條第一個孔洞。

5\. 完成後,5孔長條搭配栓扣鍵固定於5孔超長條上方孔洞,如圖所示。

6\. 接下來我們要先完成兩個準備動作,分別是兩側與中間有栓扣鍵的5孔長條,並將橡皮筋穿過15孔超長條的孔洞。


7\. 接下來的步驟順序非常重要!請先將橡皮筋兩側拉出,上方再以步驟6的5孔長條蓋住,最後將橡皮筋套在最上方的栓扣鍵上!


8\. 現在我們來製作卡榫的槓桿,將15孔超長條、兩個3孔超長條、5孔超長條以圖示方式連接。

9\. 在長槓桿中間放上20mm軸扣鍵與3孔超長條,放置於立牌旁邊,使其能卡住立牌。

10\. 最後,將5x10長方框固定於5x15長方框兩側,讓模型更加穩固!

---
**★玩法**
1. 使用紙筆或電腦,依照自己的喜好製作一個大小約11 x 4cm的告示牌!以下為3種造型示範。



2\. 將告示牌往下壓,並撥動右側的槓桿,使其能卡住告示牌不彈起。最後,撥開槓桿,享受驚喜!
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1×
---
**★科學原理**
**本次使用到的科學原理為「彈力」與「槓桿」**
當告示牌向下壓時會產生彈力,這個彈力非常容易拉起告示牌,因此為了儲存橡皮筋的彈力,我們使用槓桿將其卡住,這樣當我們撥開槓桿時,告示牌就會彈回原位,帶來了一種驚喜感!

---
**★後記**
這個模型其實只是一個非常簡單的彈力應用,但透過槓桿與紙卡的搭配,在一開始隱藏告示牌的內容,直到彈起時才公布,反而增添了驚喜感。這正是機關整合的魅力,只要加點小巧思,便能有大大的成效!
此外,你也可以將其延伸,與更多模型連動,變成一個小型的機關王,就像這樣!
**參考資料:**
槓桿:[https://zh.wikipedia.org/zh-tw/杠杆](https://zh.wikipedia.org/zh-tw/%E6%9D%A0%E6%9D%86?ref=blog.gigotoys.com)
告示牌:[https://zh.wikipedia.org/wiki/看板](https://zh.wikipedia.org/wiki/%E7%9C%8B%E6%9D%BF?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP22] 一觸即發!充滿驚喜的彈跳告示牌!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep18-zhong-xian-ye-shi-fan-ying-zhua-bang-ji-kuai-lai-tiao-zhan-ni-de-fan-ying-su-du-2/
Last updated: 2026-01-09T02:21:13.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
告示牌是生活中非常實用的工具,在各種活動場合當中,常常能看到工作人員手舉告示牌,用來引導人群、維持秩序或公告重要訊息。而在卡通動畫的世界裡,對於那些無法開口說話的角色,告示牌成了他們表達想法與心情的最佳方式。最具代表性的例子,莫過於動畫「銀魂」中的伊莉莎白,透過不斷切換手中的牌子,總能帶來意想不到的笑點與驚喜,讓觀眾迫不及待想看下一張牌子上寫了什麼!

「銀魂」伊莉莎白
今天就讓我們**透過智高積木C系列零件 ,僅運用簡單的物理原理來製作一個彈跳告示牌!**
0:00
/0:16
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 依照圖示的方式,將兩個5孔超長條、5孔長條與栓扣鍵組裝,並放置於5X15長方框上。
> ※亦可使用長結合鍵代替栓扣鍵


2\. 將5孔超長條與5孔長條疊在一起,並使用栓釘鍵穿過兩者。


3\. 將步驟2的栓釘鍵向下與5X15長方框連接,其側邊孔洞與步驟1連接,如圖所示。
> ※亦可使用短結合鍵代替栓釘鍵


4\. 將15孔超長條倒立,放置於5孔超長條中間,接著使用70mm軸穿過5孔超長條右側孔洞、以及15孔超長條第一個孔洞。

5\. 完成後,5孔長條搭配栓扣鍵固定於5孔超長條上方孔洞,如圖所示。

6\. 接下來我們要先完成兩個準備動作,分別是兩側與中間有栓扣鍵的5孔長條,並將橡皮筋穿過15孔超長條的孔洞。


7\. 接下來的步驟順序非常重要!請先將橡皮筋兩側拉出,上方再以步驟6的5孔長條蓋住,最後將橡皮筋套在最上方的栓扣鍵上!


8\. 現在我們來製作卡榫的槓桿,將15孔超長條、兩個3孔超長條、5孔超長條以圖示方式連接。

9\. 在長槓桿中間放上20mm軸扣鍵與3孔超長條,放置於立牌旁邊,使其能卡住立牌。

10\. 最後,將5x10長方框固定於5x15長方框兩側,讓模型更加穩固!

---
**★玩法**
1. 使用紙筆或電腦,依照自己的喜好製作一個大小約11 x 4cm的告示牌!以下為3種造型示範。



2\. 將告示牌往下壓,並撥動右側的槓桿,使其能卡住告示牌不彈起。最後,撥開槓桿,享受驚喜!
0:00
/0:16
1×
---
**★科學原理**
**本次使用到的科學原理為「彈力」與「槓桿」**
當告示牌向下壓時會產生彈力,這個彈力非常容易拉起告示牌,因此為了儲存橡皮筋的彈力,我們使用槓桿將其卡住,這樣當我們撥開槓桿時,告示牌就會彈回原位,帶來了一種驚喜感!

---
**★後記**
這個模型其實只是一個非常簡單的彈力應用,但透過槓桿與紙卡的搭配,在一開始隱藏告示牌的內容,直到彈起時才公布,反而增添了驚喜感。這正是機關整合的魅力,只要加點小巧思,便能有大大的成效!
此外,你也可以將其延伸,與更多模型連動,變成一個小型的機關王,就像這樣!
**參考資料:**
槓桿:[https://zh.wikipedia.org/zh-tw/杠杆](https://zh.wikipedia.org/zh-tw/%E6%9D%A0%E6%9D%86?ref=blog.gigotoys.com)
告示牌:[https://zh.wikipedia.org/wiki/看板](https://zh.wikipedia.org/wiki/%E7%9C%8B%E6%9D%BF?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### Science in daily life: EP16 –Bionic Bird
URL: https://blog.gigotoys.com/science-in-daily-life-ep16-bionic-beast-2/
Last updated: 2026-01-09T02:19:53.000Z
Hello, everyone! I’m Teacher Raccoon. Do you remember the bionic beast powered by gravity from [*Science in Daily Life* EP13](https://blog.gigotoys.com/science-in-daily-life-ep12-claw-machine/)? Just place it on a slope, and it walks down step by step!
Today, I’ll show you how to use the components from the [**#1409 ROBOTICS WORKSHOP COMPATIBLE WITH micro:bit**](https://www.gigotoys.com/products/1409-en.html?ref=blog.gigotoys.com) to build a bionic bird. With programming, you can make it move, flap its wings, and even open and close its beak! Let’s get started!

****Bionic Bird**
Let Teacher Raccoon guide you through the process step by step!
---
**◆ Assembly Steps**
The first step is to build the body of the bionic bird. You'll need the following components:
- **C-5×10 FRAME**
- **C-3 HOLE DUAL ROD**
- **C-STATIC AXLE CONNECTOR**
- **C-SHORT BUTTON FIXER**
- **C-20mm AXLE CONNECTOR** (Figure 1)
Follow the diagram to assemble these parts onto the **C-5×10 FRAME**, forming **Parts A** and **B** (Figure 2).

**Figure 1**

**Figure 2**
---
**Step 2: Installing the Motor**
Next, install the motor that drives the feet. You’ll need the following components (Figure 3):
- **C-50X PLANETARY GEARBOX**
- **C-20T GEAR**
- **C-3 HOLE ROUND ROD**
- **C-30mm AXLE Ⅱ**
- **B-SHORT PEG**
Follow the diagram to assemble these parts into **Part C** (Figure 4).

**Figure 3**

**Figure 4**
---
Next, position **Part C** between **Parts A and B**, as shown in the diagram, to complete the installation of the **C-50X PLANETARY GEARBOX** and the bird's body (Figure 5).

**Figure 5**
---
**Step 3: Extending the Motor’s Power with Gears**
Now, use a gear set to transfer and extend the motor's power. You'll need the following components (Figure 6):
- **C-60T GEAR**
- **C-40T GEAR WITH HOLE**
- **O-PLASTIC WASHER M8\*16**
- **C-70mm AXLE Ⅱ**
Attach these parts to the body as shown in the diagram (Figure 7).

**Figure 6**

**Figure 7**
---
Once the gear set is installed, ensure that the **C-40T GEAR WITH HOLE** properly meshes with the **C-20T GEAR** on the **C-50X PLANETARY GEARBOX** (Figure 8). This allows the motor’s power to be effectively transmitted to the **C-60T GEAR**.

**Figure 8**
---
**Step 4: Assembling the Tail Feathers**
Next, we’ll create the tail feathers to support the body. You'll need the following components (Figure 9):
- **C-40T WHEEL FRAME**
- **C-35mm AXLE Ⅱ**
- **C-30mm AXLE CONNECTOR**
- **C-3 HOLE ROUND ROD**
- **C-3 HOLE DUAL ROUND ROD WITH PEGS**
- **C-5 HOLE DUAL ROD BOTTOM CLOSED**
- **C-9 HOLE ROD FRONT CLOSED**
- **B-SHORT PEG**
Assemble these parts according to the diagram to complete **Part D** (Figure 10).

**Figure 9**

**Figure 10**
---
Next, attach **Part D** to the rear of the **C-50X PLANETARY GEARBOX**, completing the assembly of the tail feathers and body (Figure 11).

**Figure 11**
---
**Step 5: Attaching the micro:bit C-SMART CONTROLLER**
Now, we’ll secure the **micro:bit C-SMART CONTROLLER** to the tail feathers and body. You'll need the following components (Figure 12):
- **C-9 HOLE ROD**
- **C-30mm AXLE CONNECTOR**
- **C-3 HOLE ROUND ROD**
- **C-STATIC AXLE CONNECTOR**
- **B-SHORT PEG**
Assemble these parts according to the diagram to create **two Parts E** (Figure 13).

**Figure 12**

**Figure 13**
---
Next, connect the **C-SMART CONTROLLER** to the **C-30mm AXLE CONNECTOR**of **Part D** as shown in the diagram (Figure 14). Use the two **Part E**parts to reinforce the connection, completing the attachment of the **C-SMART CONTROLLER** to the tail feathers and body (Figure 15).

**Figure 14**

**Figure 15**
---
**Step 6: Assembling the Legs**
- Now, let’s build the legs of the bionic bird. You’ll need the following components (Figure 16):
- **C-11 HOLE ROD**
- **C-7 HOLE WIDE PROLATE ROD**
- **C-3 HOLE ROUND ROD**
- **C-5 HOLE DUAL ROD II**
- **C-5 HOLE DUAL ROD BOTTOM CLOSED**
- **C-20mm AXLE CONNECTOR**
- **C-STATIC AXLE CONNECTOR**
- **B-SHORT PEG**
Assemble these parts according to the diagram to complete **Parts F and G** (Figure 17).

**Figure 16**

**Figure 17**
---
Next, we will assemble the structure of the bird claw using a **C-BENDED ROD**, a **C-5 HOLE DUAL ROD II**, **C-1 HOLE CONNECTOR**, **C-STATIC AXLE CONNECTOR**, and **B-SHORT PEG** (Figure 18). Follow the diagram to properly combine the components and complete the construction of the two **H Parts** (Figure 19).

**Figure 18**

**Figure 19**
---
Next, attach the two **H Parts** beneath **Parts F** and **G**, respectively, following the diagram. This completes the left foot (**Part F**) and right foot (**Part G**) of the bionic bird (Figure 20).

**Figure 20**
---
**Step 7: Attach the Legs to the Bionic Bird's Body**
First, secure Parts F and G onto the **C-20mm AXLE CONNECTOR** as shown (Figure 21). Ensure the **C-20mm AXLE CONNECTOR** is positioned correctly; otherwise, the bionic bird may not move smoothly.

**Figure 21**
---
Next, we will use two **C-30mm AXLE Ⅱ** (Figure 22) to connect the **C-60T GEAR** on the body to the **linkage** on the legs. Following the diagram, insert the **C-30mm AXLE Ⅱ** through the **linkage** on the legs and into the holes of the **C-60T GEAR** (Figure 23).

**Figure 22**

**Figure 23**
---
After installing the double-leg linkage, check the positioning of both **C-30mm AXLE Ⅱ**. For optimal movement, one axle should be positioned **higher and the other lower** (Figure 24). If the assembly is incorrect, remove the **C-60T GEAR**, adjust the positioning, and then reinstall the linkage and **C-30mm AXLE Ⅱ** after verifying their alignment.

**Figure 24**
---
**Step 8: Assembling the Wings of the Bionic Bird**
In this step, we will construct the **wings** of the bionic bird using **C-11 HOLE ROD**, **C-9 HOLE ROD**, **C-7 HOLE ROUND ROD**, **C-5 HOLE ROD II**, and **C-30mm STATIC CONNECTOR TUBE** (Figure 25). Follow the diagram to assemble the components and complete the two **I Parts** (Figure 26).

**Figure 25**

**Figure 26**
---
Next, to attach the **linkage** to the **wings**, use the **C-5 HOLE ROD II** and the **C-20mm AXLE CONNECTOR** (Figure 27). Follow the diagram to assemble these components onto **Part I**, completing the two **J Parts** (Figure 28).

**Figure 27**

**Figure 28**
---
**Step 9: Assembling the Wing Base**
In this step, we will construct the **wing base** using a **C-20T GEAR**, two **C-40T GEAR WITH HOLE**, a **C-9 HOLE ROD FRONT CLOSED**, a **C-3 HOLE DUAL ROD**, a **C-30mm AXLE Ⅱ**, a **C-5×5 FRAME II**, a **C-STATIC AXLE CONNECTOR**, and a **B-SHORT PEG** (Figure 29). Follow the diagram to assemble these components and complete the **K Part**. During assembly, ensure that the hole positions on both **C-40T GEAR WITH HOLE** are correctly aligned (Figure 30).

**Figure 29**

**Figure 30**
---
Next, attach the **C-20mm AXLE CONNECTOR** of **Part J** to **Part K** to securely connect the wings to the **wing base** (Figure 31).

**Figure 31**
**Step 10: Installing the Motor for the Wings**
In this step, we will install the motor that drives the wings. The required components include a **C-5×5 FRAME II**, a **C-20T GEAR**, a **C-35mm AXLE Ⅱ**, a **C-30mm AXLE Ⅱ**, a **B-SHORT PEG**, and a **C-50X PLANETARY GEARBOX** (Figure 32).
First, attach the **B-SHORT PEG** and the **C-35mm AXLE Ⅱ** to the **C-50X PLANETARY GEARBOX** as shown. Next, place the **C-5×5 FRAME II** with the **C-30mm AXLE Ⅱ** and **C-20T GEAR** onto the assembly. Finally, insert an additional **C-20T GEAR** onto the **C-35mm AXLE Ⅱ** to complete the **L Part** (Figure 33).

**Figure 32**

**Figure 33**
---
After installing **Part L**, ensure that the two **C-20T GEAR** on the **C-30mm AXLE Ⅱ** and the **C-35mm AXLE Ⅱ** mesh properly with each other (Figure 34).

**Figure 34**
---
Next, install **Part L** onto **Part K** as shown in the diagram. Ensure that the **C-20T GEAR** on both **Part L** and **Part K** mesh properly with each other (Figure 35) to complete the power mechanism for the wings.

**Figure 35**
---
Finally, attach **Part K** to the top of the **body** (Figure 36) to securely fix the **wing base** to the body (Figure 37).

**Figure 36**

**Figure 37**
---
**Step 11: Assembling the Head of the Bionic Bird**
In this step, we will construct the **head** of the bionic bird using the **C-5×5 FRAME II**, a **C-180° SERVO MOTOR**, a **C-3 HOLE DUAL ROD**, a **C-20mm AXLE CONNECTOR**, and a **C-STATIC AXLE CONNECTOR** (Figure 38). Follow the diagram to assemble the components and complete the **Part M** (Figure 39).

**Figure 38**

**Figure 39**
---
Next, we will assemble the **beak** of the bionic bird using a **C-9 HOLE ROD FRONT CLOSED**, a **C-11 HOLE ROD**, a **C-3 HOLE DUAL ROUND ROD WITH PEGS**, a **C-30mm STATIC CONNECTOR TUBE**, and a **C-STATIC AXLE CONNECTOR** (Figure 40). Follow the diagram to combine the parts and complete the production of **Parts N** and **O** (Figure 41).

**Figure 40**

**Figure 41**
---
Finally, attach **Parts N** and **O** to **Part M** as shown (Figure 42) to complete the upper (**Part N**) and lower (**Part O**) sections of the bird's beak.

**Figure 42**
---
**Step 12: Assembling the Neck and Reinforcing the Head of the Bionic Bird**
In this step, we will assemble the neck and reinforce the head of the bionic bird using a **C-5×5 FRAME II**, a **C-7 HOLE ROUND ROD**, a **C-STATIC AXLE CONNECTOR**, a **C-40T GEAR WITH HOLE**, and a **C-20mm AXLE CONNECTOR** (Figure 43). Follow the diagram to combine the components and complete the production of **Part P**, two **Parts Q**, and **Part R** (Figure 44).

**Figure 43**

**Figure 44**
---
Next, attach **Parts P** and **R** to **part M** as shown (Figure 45) to reinforce the head. Then, install the two **Parts Q** beneath the head to complete the neck assembly (Figure 46).

**Figure 45**

**Figure 46**
---
**Step 13: Assembling the Eyes of the Bionic Bird**
In this step, we will assemble the **eyes** of the bionic bird using a **C-40T WHEEL FRAME**, a **C-20T GEAR**, and a **C-150mm AXLE Ⅰ**(Figure 47). Insert the **C-150mm AXLE Ⅰ** into the head as shown, then attach the **C-40T WHEEL FRAME** and **C-20T GEAR** to complete the assembly of the eyes (Figure 48).

**Figure 47**

**Figure 48**
---
**Step 14: Connecting the Neck and Body of the Bionic Bird**
In this step, we will connect the neck and body of the bionic bird. Follow the diagram to attach **Part Q** to the two **C-STATIC AXLE CONNECTOR** on the body (Figure 49), completing the connection between the neck and the body.

**Figure 49**
---
**Step 15: Installing the Connectors for the C-50X PLANETARY GEARBOX and the C-180° SERVO MOTOR**
In this step, we will install the connectors for the **C-50X PLANETARY GEARBOX** and the **C-180° SERVO MOTOR**. First, locate the **C-50X PLANETARY GEARBOX** from **Part C**, which controls the bionic bird's feet, and connect its connector to **pin A** of the **C-SMART CONTROLLER** as shown (Figure 50).

**Figure 50**
---
Next, locate **Part L**, the **C-50X PLANETARY GEARBOX** that controls the wings of the bionic bird, and connect its connector to **pin B** of the **C-SMART CONTROLLER** as shown (Figure 51).

**Figure 51**
---
Finally, locate **Part M**, which controls the **C-180° SERVO MOTOR** for the bionic bird's beak, and connect its connector to **pin 0** of the **C-SMART CONTROLLER** as shown (Figure 52).

**Figure 52**
---
This completes the assembly of the bionic bird (Figure 53). Now, let's move on to writing the program!

**Figure 53**
---
**◆** **Programming**
Before getting started, download the "**Bionic Bird Sample Program**" from the cloud folder below. Then, open the [micro:bit programming website](https://makecode.microbit.org/?ref=blog.gigotoys.com) and import the file to begin coding.
[Bionic Bird - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1dW6aTAmSPxJUSSMSxqsRiE62HKTcxGPv?usp=sharing&ref=blog.gigotoys.com)
---
Once the file is successfully imported, you'll see five sets of programming blocks (see Figures 54 and 55). The program functions are explained below:
1. **Motor A** controls the bionic bird’s legs, **Motor B** controls the wings, and the **C-180° SERVO MOTOR** controls the beak. When the program starts, both **Motor A** and **Motor B** are set to a speed of 0 to prevent the bionic bird from accidentally activating. The **C-180° SERVO MOTOR** is set to **100** degrees to ensure the beak stays closed. The wing and leg variables are both set to **0**, which are later used to determine whether **Motor A** or **Motor B** should be activated.
2. **Pressing Button B** activates the bird’s **wings**. The wing variable is set to **1**, and **Motor B** begins rotating at a power of **15**, causing the wings to flap. Pressing Button B again resets the wing variable to **0** and **stops Motor B**, causing the wings to stop flapping.
3. **Pressing Button A** activates the bird’s **legs**. The leg variable is set to **1**, and **Motor A** begins rotating at a power of **30**, making the bird walk. Pressing Button A again resets the leg variable to **0** and **stops Motor A**, stopping the walking motion.

**Figure 54**
---
4\. **Pressing both Button A and Button B at the same time** activates both the **wings** and **legs** of the bionic bird. The wing and leg variables are set to **1**, **Motor A** runs at a power of **30**, and **Motor B** runs at a power of **15**. This causes the bird to move both its **wings** and **legs** simultaneously. Pressing both buttons again resets the variables to **0** and stops **both motors**, halting all movement.
5\. Lastly, the beak is controlled using the same wing and leg variables. As long as **either the wings or legs are moving**, the beak will also **open and close** in sync. When both the wings and legs stop, the beak remains closed.

**Figure 55**
---
**◆ Model Operation**
Now let’s bring the bionic bird to life!
As programmed, **pressing Button B** makes the bird flap its wings and open and close its beak. Press it again to stop the wing and beak movement (see Video 1).
**Pressing Button A** causes the bird to move its legs along with its beak. Press it again to stop the leg and beak movement (see Video 2).
**Pressing both Button A and Button B at the same time** activates the wings, legs, and beak all together. Pressing both buttons again will stop all movements (see Video 3).
**Video 1**
**Video 2**
**Video 3**
---
**◆ Troubleshooting**
If the bionic bird’s legs are not moving properly, try the following solutions:
1. Check whether the leg linkage mechanism and the **C-30mm AXLE Ⅱ** are assembled correctly (see **Step 6**).
2. Make sure the legs are not hitting other parts during operation, as this can interfere with the linkage movement.
3. Operate the bionic bird on a surface with higher friction. If used on a surface that is too smooth, the lack of traction can cause it to slip, affecting its movement.
Adjust the program to increase the speed of **Motor A**.
---
If the bionic bird’s wings are not flapping properly, try the following solutions:
1. Check that the wing linkage mechanism is assembled correctly.
2. Make sure the wings are not colliding with other parts during operation (especially the neck and head), as this can interfere with the movement of the linkage.
Adjust the program to increase the speed of **Motor B**.
---
**◆ Conclusion**
In building this bionic bird model, we explored the concepts of input and output in programming. Inputs are how a system receives data from the outside world — like a keyboard or mouse on a computer. For the bionic bird, the input components are Button A and Button B, which receive commands through physical presses. Outputs are how a system sends information or results to the outside world — such as a computer screen or speaker. In this case, the outputs are the motors and the 180-degree servo motor, which control the bird’s wing flapping, leg movement, and beak opening and closing.
There are so many more ways to explore inputs and outputs! If you're interested in trying out more hands-on projects, check out Gigo's [#1409 Robot Workshop - COMPATIBLE WITH micro:bit](https://www.gigotoys.com/products/1409-en.html?ref=blog.gigotoys.com). You'll get to experiment with a variety of sensors and motors to build all kinds of fun models — all while learning key programming concepts.
That’s it for today’s project! If you enjoyed this guide, don’t forget to share it with your friends — and we’ll see you next time. Bye!

**ROBOTICS WORKSHOP COMPATIBLE WITH micro:bit**
---
**◆Scientific Principles:**
The bionic bird model uses a **mechanical linkage system**. This system consists of **levers** (various rods) and movable **pivot points** (axle connectors), which work together to convert the motor’s rotational motion into a rhythmic back-and-forth movement (as shown in Video 4). This principle is what allows the bird’s legs to step forward and its wings to flap up and down.
By adjusting the positions of the levers and pivot points, you can even create entirely different types of movement. Try experimenting — can you come up with your own bionic creature using a different linkage combination?
**Video 4**
---
**◆NGSS Curriculum**
**3-PS2-1** "Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object."
**MS-PS2-2** "Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object."
**MS-ETS1-1** "Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles."
**3-PS2-4** "Define a simple design problem that can be solved by applying scientific ideas about magnets."
**MS-ETS1-4** "Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved."
**3-5-ETS1-2** "Construct a device that uses scientific principles to solve a design problem."
---
◆**References**
[**Rivers and Streams: Life in Flowing Water**](https://www.nature.com/scitable/knowledge/library/rivers-and-streams-life-in-flowing-water-23587918/?ref=blog.gigotoys.com)
[Theo Jansen - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Theo%5FJansen?ref=blog.gigotoys.com)
[#1409ROBOTICS WORKSHOP COMPATIBLE WITH micro:bit](https://www.gigotoys.com/products/1409-en.html?ref=blog.gigotoys.com)
### Science in daily life: EP16 –Bionic Bird
URL: https://blog.gigotoys.com/science-in-daily-life-ep16-bionic-beast/
Last updated: 2026-01-09T02:19:53.000Z
Hello, everyone! I’m Teacher Raccoon. Do you remember the bionic beast powered by gravity from [*Science in Daily Life* EP13](https://blog.gigotoys.com/science-in-daily-life-ep12-claw-machine/)? Just place it on a slope, and it walks down step by step!
Today, I’ll show you how to use the components from the [**#1409 ROBOTICS WORKSHOP COMPATIBLE WITH micro:bit**](https://www.gigotoys.com/products/1409-en.html?ref=blog.gigotoys.com) to build a bionic bird. With programming, you can make it move, flap its wings, and even open and close its beak! Let’s get started!

****Bionic Bird**
Let Teacher Raccoon guide you through the process step by step!
---
**◆ Assembly Steps**
The first step is to build the body of the bionic bird. You'll need the following components:
- **C-5×10 FRAME**
- **C-3 HOLE DUAL ROD**
- **C-STATIC AXLE CONNECTOR**
- **C-SHORT BUTTON FIXER**
- **C-20mm AXLE CONNECTOR** (Figure 1)
Follow the diagram to assemble these parts onto the **C-5×10 FRAME**, forming **Parts A** and **B** (Figure 2).

**Figure 1**

**Figure 2**
---
**Step 2: Installing the Motor**
Next, install the motor that drives the feet. You’ll need the following components (Figure 3):
- **C-50X PLANETARY GEARBOX**
- **C-20T GEAR**
- **C-3 HOLE ROUND ROD**
- **C-30mm AXLE Ⅱ**
- **B-SHORT PEG**
Follow the diagram to assemble these parts into **Part C** (Figure 4).

**Figure 3**

**Figure 4**
---
Next, position **Part C** between **Parts A and B**, as shown in the diagram, to complete the installation of the **C-50X PLANETARY GEARBOX** and the bird's body (Figure 5).

**Figure 5**
---
**Step 3: Extending the Motor’s Power with Gears**
Now, use a gear set to transfer and extend the motor's power. You'll need the following components (Figure 6):
- **C-60T GEAR**
- **C-40T GEAR WITH HOLE**
- **O-PLASTIC WASHER M8\*16**
- **C-70mm AXLE Ⅱ**
Attach these parts to the body as shown in the diagram (Figure 7).

**Figure 6**

**Figure 7**
---
Once the gear set is installed, ensure that the **C-40T GEAR WITH HOLE** properly meshes with the **C-20T GEAR** on the **C-50X PLANETARY GEARBOX** (Figure 8). This allows the motor’s power to be effectively transmitted to the **C-60T GEAR**.

**Figure 8**
---
**Step 4: Assembling the Tail Feathers**
Next, we’ll create the tail feathers to support the body. You'll need the following components (Figure 9):
- **C-40T WHEEL FRAME**
- **C-35mm AXLE Ⅱ**
- **C-30mm AXLE CONNECTOR**
- **C-3 HOLE ROUND ROD**
- **C-3 HOLE DUAL ROUND ROD WITH PEGS**
- **C-5 HOLE DUAL ROD BOTTOM CLOSED**
- **C-9 HOLE ROD FRONT CLOSED**
- **B-SHORT PEG**
Assemble these parts according to the diagram to complete **Part D** (Figure 10).

**Figure 9**

**Figure 10**
---
Next, attach **Part D** to the rear of the **C-50X PLANETARY GEARBOX**, completing the assembly of the tail feathers and body (Figure 11).

**Figure 11**
---
**Step 5: Attaching the micro:bit C-SMART CONTROLLER**
Now, we’ll secure the **micro:bit C-SMART CONTROLLER** to the tail feathers and body. You'll need the following components (Figure 12):
- **C-9 HOLE ROD**
- **C-30mm AXLE CONNECTOR**
- **C-3 HOLE ROUND ROD**
- **C-STATIC AXLE CONNECTOR**
- **B-SHORT PEG**
Assemble these parts according to the diagram to create **two Parts E** (Figure 13).

**Figure 12**

**Figure 13**
---
Next, connect the **C-SMART CONTROLLER** to the **C-30mm AXLE CONNECTOR**of **Part D** as shown in the diagram (Figure 14). Use the two **Part E**parts to reinforce the connection, completing the attachment of the **C-SMART CONTROLLER** to the tail feathers and body (Figure 15).

**Figure 14**

**Figure 15**
---
**Step 6: Assembling the Legs**
- Now, let’s build the legs of the bionic bird. You’ll need the following components (Figure 16):
- **C-11 HOLE ROD**
- **C-7 HOLE WIDE PROLATE ROD**
- **C-3 HOLE ROUND ROD**
- **C-5 HOLE DUAL ROD II**
- **C-5 HOLE DUAL ROD BOTTOM CLOSED**
- **C-20mm AXLE CONNECTOR**
- **C-STATIC AXLE CONNECTOR**
- **B-SHORT PEG**
Assemble these parts according to the diagram to complete **Parts F and G** (Figure 17).

**Figure 16**

**Figure 17**
---
Next, we will assemble the structure of the bird claw using a **C-BENDED ROD**, a **C-5 HOLE DUAL ROD II**, **C-1 HOLE CONNECTOR**, **C-STATIC AXLE CONNECTOR**, and **B-SHORT PEG** (Figure 18). Follow the diagram to properly combine the components and complete the construction of the two **H Parts** (Figure 19).

**Figure 18**

**Figure 19**
---
Next, attach the two **H Parts** beneath **Parts F** and **G**, respectively, following the diagram. This completes the left foot (**Part F**) and right foot (**Part G**) of the bionic bird (Figure 20).

**Figure 20**
---
**Step 7: Attach the Legs to the Bionic Bird's Body**
First, secure Parts F and G onto the **C-20mm AXLE CONNECTOR** as shown (Figure 21). Ensure the **C-20mm AXLE CONNECTOR** is positioned correctly; otherwise, the bionic bird may not move smoothly.

**Figure 21**
---
Next, we will use two **C-30mm AXLE Ⅱ** (Figure 22) to connect the **C-60T GEAR** on the body to the **linkage** on the legs. Following the diagram, insert the **C-30mm AXLE Ⅱ** through the **linkage** on the legs and into the holes of the **C-60T GEAR** (Figure 23).

**Figure 22**

**Figure 23**
---
After installing the double-leg linkage, check the positioning of both **C-30mm AXLE Ⅱ**. For optimal movement, one axle should be positioned **higher and the other lower** (Figure 24). If the assembly is incorrect, remove the **C-60T GEAR**, adjust the positioning, and then reinstall the linkage and **C-30mm AXLE Ⅱ** after verifying their alignment.

**Figure 24**
---
**Step 8: Assembling the Wings of the Bionic Bird**
In this step, we will construct the **wings** of the bionic bird using **C-11 HOLE ROD**, **C-9 HOLE ROD**, **C-7 HOLE ROUND ROD**, **C-5 HOLE ROD II**, and **C-30mm STATIC CONNECTOR TUBE** (Figure 25). Follow the diagram to assemble the components and complete the two **I Parts** (Figure 26).

**Figure 25**

**Figure 26**
---
Next, to attach the **linkage** to the **wings**, use the **C-5 HOLE ROD II** and the **C-20mm AXLE CONNECTOR** (Figure 27). Follow the diagram to assemble these components onto **Part I**, completing the two **J Parts** (Figure 28).

**Figure 27**

**Figure 28**
---
**Step 9: Assembling the Wing Base**
In this step, we will construct the **wing base** using a **C-20T GEAR**, two **C-40T GEAR WITH HOLE**, a **C-9 HOLE ROD FRONT CLOSED**, a **C-3 HOLE DUAL ROD**, a **C-30mm AXLE Ⅱ**, a **C-5×5 FRAME II**, a **C-STATIC AXLE CONNECTOR**, and a **B-SHORT PEG** (Figure 29). Follow the diagram to assemble these components and complete the **K Part**. During assembly, ensure that the hole positions on both **C-40T GEAR WITH HOLE** are correctly aligned (Figure 30).

**Figure 29**

**Figure 30**
---
Next, attach the **C-20mm AXLE CONNECTOR** of **Part J** to **Part K** to securely connect the wings to the **wing base** (Figure 31).

**Figure 31**
**Step 10: Installing the Motor for the Wings**
In this step, we will install the motor that drives the wings. The required components include a **C-5×5 FRAME II**, a **C-20T GEAR**, a **C-35mm AXLE Ⅱ**, a **C-30mm AXLE Ⅱ**, a **B-SHORT PEG**, and a **C-50X PLANETARY GEARBOX** (Figure 32).
First, attach the **B-SHORT PEG** and the **C-35mm AXLE Ⅱ** to the **C-50X PLANETARY GEARBOX** as shown. Next, place the **C-5×5 FRAME II** with the **C-30mm AXLE Ⅱ** and **C-20T GEAR** onto the assembly. Finally, insert an additional **C-20T GEAR** onto the **C-35mm AXLE Ⅱ** to complete the **L Part** (Figure 33).

**Figure 32**

**Figure 33**
---
After installing **Part L**, ensure that the two **C-20T GEAR** on the **C-30mm AXLE Ⅱ** and the **C-35mm AXLE Ⅱ** mesh properly with each other (Figure 34).

**Figure 34**
---
Next, install **Part L** onto **Part K** as shown in the diagram. Ensure that the **C-20T GEAR** on both **Part L** and **Part K** mesh properly with each other (Figure 35) to complete the power mechanism for the wings.

**Figure 35**
---
Finally, attach **Part K** to the top of the **body** (Figure 36) to securely fix the **wing base** to the body (Figure 37).

**Figure 36**

**Figure 37**
---
**Step 11: Assembling the Head of the Bionic Bird**
In this step, we will construct the **head** of the bionic bird using the **C-5×5 FRAME II**, a **C-180° SERVO MOTOR**, a **C-3 HOLE DUAL ROD**, a **C-20mm AXLE CONNECTOR**, and a **C-STATIC AXLE CONNECTOR** (Figure 38). Follow the diagram to assemble the components and complete the **Part M** (Figure 39).

**Figure 38**

**Figure 39**
---
Next, we will assemble the **beak** of the bionic bird using a **C-9 HOLE ROD FRONT CLOSED**, a **C-11 HOLE ROD**, a **C-3 HOLE DUAL ROUND ROD WITH PEGS**, a **C-30mm STATIC CONNECTOR TUBE**, and a **C-STATIC AXLE CONNECTOR** (Figure 40). Follow the diagram to combine the parts and complete the production of **Parts N** and **O** (Figure 41).

**Figure 40**

**Figure 41**
---
Finally, attach **Parts N** and **O** to **Part M** as shown (Figure 42) to complete the upper (**Part N**) and lower (**Part O**) sections of the bird's beak.

**Figure 42**
---
**Step 12: Assembling the Neck and Reinforcing the Head of the Bionic Bird**
In this step, we will assemble the neck and reinforce the head of the bionic bird using a **C-5×5 FRAME II**, a **C-7 HOLE ROUND ROD**, a **C-STATIC AXLE CONNECTOR**, a **C-40T GEAR WITH HOLE**, and a **C-20mm AXLE CONNECTOR** (Figure 43). Follow the diagram to combine the components and complete the production of **Part P**, two **Parts Q**, and **Part R** (Figure 44).

**Figure 43**

**Figure 44**
---
Next, attach **Parts P** and **R** to **part M** as shown (Figure 45) to reinforce the head. Then, install the two **Parts Q** beneath the head to complete the neck assembly (Figure 46).

**Figure 45**

**Figure 46**
---
**Step 13: Assembling the Eyes of the Bionic Bird**
In this step, we will assemble the **eyes** of the bionic bird using a **C-40T WHEEL FRAME**, a **C-20T GEAR**, and a **C-150mm AXLE Ⅰ**(Figure 47). Insert the **C-150mm AXLE Ⅰ** into the head as shown, then attach the **C-40T WHEEL FRAME** and **C-20T GEAR** to complete the assembly of the eyes (Figure 48).

**Figure 47**

**Figure 48**
---
**Step 14: Connecting the Neck and Body of the Bionic Bird**
In this step, we will connect the neck and body of the bionic bird. Follow the diagram to attach **Part Q** to the two **C-STATIC AXLE CONNECTOR** on the body (Figure 49), completing the connection between the neck and the body.

**Figure 49**
---
**Step 15: Installing the Connectors for the C-50X PLANETARY GEARBOX and the C-180° SERVO MOTOR**
In this step, we will install the connectors for the **C-50X PLANETARY GEARBOX** and the **C-180° SERVO MOTOR**. First, locate the **C-50X PLANETARY GEARBOX** from **Part C**, which controls the bionic bird's feet, and connect its connector to **pin A** of the **C-SMART CONTROLLER** as shown (Figure 50).

**Figure 50**
---
Next, locate **Part L**, the **C-50X PLANETARY GEARBOX** that controls the wings of the bionic bird, and connect its connector to **pin B** of the **C-SMART CONTROLLER** as shown (Figure 51).

**Figure 51**
---
Finally, locate **Part M**, which controls the **C-180° SERVO MOTOR** for the bionic bird's beak, and connect its connector to **pin 0** of the **C-SMART CONTROLLER** as shown (Figure 52).

**Figure 52**
---
This completes the assembly of the bionic bird (Figure 53). Now, let's move on to writing the program!

**Figure 53**
---
**◆** **Programming**
Before getting started, download the "**Bionic Bird Sample Program**" from the cloud folder below. Then, open the [micro:bit programming website](https://makecode.microbit.org/?ref=blog.gigotoys.com) and import the file to begin coding.
[Bionic Bird - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1dW6aTAmSPxJUSSMSxqsRiE62HKTcxGPv?usp=sharing&ref=blog.gigotoys.com)
---
Once the file is successfully imported, you'll see five sets of programming blocks (see Figures 54 and 55). The program functions are explained below:
1. **Motor A** controls the bionic bird’s legs, **Motor B** controls the wings, and the **C-180° SERVO MOTOR** controls the beak. When the program starts, both **Motor A** and **Motor B** are set to a speed of 0 to prevent the bionic bird from accidentally activating. The **C-180° SERVO MOTOR** is set to **100** degrees to ensure the beak stays closed. The wing and leg variables are both set to **0**, which are later used to determine whether **Motor A** or **Motor B** should be activated.
2. **Pressing Button B** activates the bird’s **wings**. The wing variable is set to **1**, and **Motor B** begins rotating at a power of **15**, causing the wings to flap. Pressing Button B again resets the wing variable to **0** and **stops Motor B**, causing the wings to stop flapping.
3. **Pressing Button A** activates the bird’s **legs**. The leg variable is set to **1**, and **Motor A** begins rotating at a power of **30**, making the bird walk. Pressing Button A again resets the leg variable to **0** and **stops Motor A**, stopping the walking motion.

**Figure 54**
---
4\. **Pressing both Button A and Button B at the same time** activates both the **wings** and **legs** of the bionic bird. The wing and leg variables are set to **1**, **Motor A** runs at a power of **30**, and **Motor B** runs at a power of **15**. This causes the bird to move both its **wings** and **legs** simultaneously. Pressing both buttons again resets the variables to **0** and stops **both motors**, halting all movement.
5\. Lastly, the beak is controlled using the same wing and leg variables. As long as **either the wings or legs are moving**, the beak will also **open and close** in sync. When both the wings and legs stop, the beak remains closed.

**Figure 55**
---
**◆ Model Operation**
Now let’s bring the bionic bird to life!
As programmed, **pressing Button B** makes the bird flap its wings and open and close its beak. Press it again to stop the wing and beak movement (see Video 1).
**Pressing Button A** causes the bird to move its legs along with its beak. Press it again to stop the leg and beak movement (see Video 2).
**Pressing both Button A and Button B at the same time** activates the wings, legs, and beak all together. Pressing both buttons again will stop all movements (see Video 3).
**Video 1**
**Video 2**
**Video 3**
---
**◆ Troubleshooting**
If the bionic bird’s legs are not moving properly, try the following solutions:
1. Check whether the leg linkage mechanism and the **C-30mm AXLE Ⅱ** are assembled correctly (see **Step 6**).
2. Make sure the legs are not hitting other parts during operation, as this can interfere with the linkage movement.
3. Operate the bionic bird on a surface with higher friction. If used on a surface that is too smooth, the lack of traction can cause it to slip, affecting its movement.
Adjust the program to increase the speed of **Motor A**.
---
If the bionic bird’s wings are not flapping properly, try the following solutions:
1. Check that the wing linkage mechanism is assembled correctly.
2. Make sure the wings are not colliding with other parts during operation (especially the neck and head), as this can interfere with the movement of the linkage.
Adjust the program to increase the speed of **Motor B**.
---
**◆ Conclusion**
In building this bionic bird model, we explored the concepts of input and output in programming. Inputs are how a system receives data from the outside world — like a keyboard or mouse on a computer. For the bionic bird, the input components are Button A and Button B, which receive commands through physical presses. Outputs are how a system sends information or results to the outside world — such as a computer screen or speaker. In this case, the outputs are the motors and the 180-degree servo motor, which control the bird’s wing flapping, leg movement, and beak opening and closing.
There are so many more ways to explore inputs and outputs! If you're interested in trying out more hands-on projects, check out Gigo's [#1409 Robot Workshop - COMPATIBLE WITH micro:bit](https://www.gigotoys.com/products/1409-en.html?ref=blog.gigotoys.com). You'll get to experiment with a variety of sensors and motors to build all kinds of fun models — all while learning key programming concepts.
That’s it for today’s project! If you enjoyed this guide, don’t forget to share it with your friends — and we’ll see you next time. Bye!

**ROBOTICS WORKSHOP COMPATIBLE WITH micro:bit**
---
**◆Scientific Principles:**
The bionic bird model uses a **mechanical linkage system**. This system consists of **levers** (various rods) and movable **pivot points** (axle connectors), which work together to convert the motor’s rotational motion into a rhythmic back-and-forth movement (as shown in Video 4). This principle is what allows the bird’s legs to step forward and its wings to flap up and down.
By adjusting the positions of the levers and pivot points, you can even create entirely different types of movement. Try experimenting — can you come up with your own bionic creature using a different linkage combination?
**Video 4**
---
**◆NGSS Curriculum**
**3-PS2-1** "Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object."
**MS-PS2-2** "Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object."
**MS-ETS1-1** "Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles."
**3-PS2-4** "Define a simple design problem that can be solved by applying scientific ideas about magnets."
**MS-ETS1-4** "Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved."
**3-5-ETS1-2** "Construct a device that uses scientific principles to solve a design problem."
---
◆**References**
[**Rivers and Streams: Life in Flowing Water**](https://www.nature.com/scitable/knowledge/library/rivers-and-streams-life-in-flowing-water-23587918/?ref=blog.gigotoys.com)
[Theo Jansen - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Theo%5FJansen?ref=blog.gigotoys.com)
[#1409ROBOTICS WORKSHOP COMPATIBLE WITH micro:bit](https://www.gigotoys.com/products/1409-en.html?ref=blog.gigotoys.com)
### 生活中的科學EP22-遙控賽車
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep22-yao-kong-sai-che-2/
Last updated: 2025-12-30T01:04:07.000Z
大家好我是浣熊老師,各位有玩過遙控車嗎?**遙控車**是一種可以透過無線電訊號來遠端操控的模型車,通常使用帶有搖桿的遙控器進行操控,車身則隨著功能而有各式各樣的造型,如賽車、越野車、堆高機...等。
我們曾經在[**生活中的科學EP6**](https://blog.gigotoys.com/off-road-vehicle-model-sand-pit-experiment/)中製作了一台簡易的遙控車,今天浣熊老師要帶大家使用積木來製作一台更加厲害的**遙控賽車**,並透過Micro:bit來編寫程式,讓你的手機能夠搖身一變成為遙控賽車的遙控器唷!
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要製作出**車體**的結構,需要使用到**50倍行星齒輪馬達盒**、**3孔超長條**、**20T齒輪**、**27mm馬達短軸**、**3x13孔超長方框**以及**長結合鍵**(圖一),並依照圖示將他們安裝在一起(圖二)。

**(圖一)**

**(圖二)**
---
接著將**3x13孔超長方框**安裝在**50倍行星齒輪馬達盒**的左右兩側起(圖三),完成車體的結構。

**(圖三)**
---
第二步我們要來安裝**micro:bit 智能主控盒**,需要使用到**micro:bit 智能主控盒**、**5孔超條**以及**長結合鍵**(圖四),依照圖示將他們安裝在一起(圖五)。

**(圖四)**

**(圖五)**
---
接著將**micro:bit 智能主控盒**與剛才的車體結合,完成**部件A**的製作(圖六)。

**(圖六)**
---
第三步我們要來安裝**180度角度伺服馬達**,需要使用到**180度角度伺服馬達**、**5孔長條**、**5孔超長條底無孔**、**長結合鍵**、**短結合鍵**以及**軸扣鍵**(圖七),其中要確保**180度角度伺服馬達**的角度已使用Makecode程式調整至**90度**,以免遙控賽車在運作時發生失誤,再來依照圖示將零件安裝成好幾個部件(圖八)。

**(圖七)**

**(圖八)**
---
接著將各部件依序結合,完成**部件B**的製作(圖十),同樣需留意零件安裝在**180度角度伺服馬達**的方向。

**(圖九)**
---
第四步我們要來安裝**多色LED燈座**,需要使用到**180度角度伺服馬達**、**2凸單孔轉向結合器**、**5孔超長條**以及**長結合鍵**(圖十),將它們依照圖示安裝在一起,完成**部件C**的製作(圖十一)。

**(圖十)**

**(圖十一)**
---
第五步我們要來安裝**車頭**,將剛才完成**部件B**和**部件C**結合(圖十二),並將結合後的部分與**部件A**結合(圖十三),完成車頭的製作。

**(圖十二)**

**(圖十三)**
---
第六步我們要來**加固車頭**,需要使用到**5x10孔長方框**、**5孔超長條**、**5孔超長條底無孔**、**20T齒輪**、**自轉軸鍵**以及**長結合鍵**(圖十四),將它們依照圖示安裝在一起,完成兩個**部件D**以及一個**部件E**(圖十五)。

**(圖十四)**
---

**(圖十五)**
---
接著將兩個**部件D**安裝在車身的左右兩側,**部件E**則安裝在**部件D**之間(圖十六),完成**車頭**的加固。

**(圖十六)**
---
第七步我們要來製作遙控賽車的**轉向機構**,需要使用到**11孔長條**、**5孔超長條**、**3孔圓角長條**、**30mmⅡ軸**、**軸扣鍵**以及**長結合鍵**(圖十七),依照圖示將它們組裝成兩個**部件F**以及兩個**部件G**(圖十八)。

**(圖十七)**

**(圖十八)**
---
接著依照圖示將**部件F**以及**部件G**組裝成**平行連桿**,並將它與車身以及**180度角度伺服馬達**結合(圖十九),完成轉向機構的製作。

**(圖十九)**
---
第八步我們要來**安裝輪胎**,需要使用到**20T齒輪**、**150mmⅠ軸**、**OD60x25mm塑膠輪框(7407-W10-B1W)**以及**OD60x25mm橡膠輪胎(7407-W10-A1D)**(圖二十),將它們依照圖示安裝在車身前後,完成輪胎的安裝(圖二一)。

**(圖二十)**

**(圖二一)**
---
第九步我們要來製作**座椅**,需要使用到**3孔圓角長條**、**30mm 栓釘鍵**、**2凸單孔轉向結合器**以及**短結合鍵**(圖二二),依照圖示將它們組裝成**部件H**(圖二三)。

**(圖二二)**

**(圖二三)**
---
接著依照圖示將**部件H**安裝在車身上,完成**座椅**的製作(圖二四)**。**

**(圖二四)**
---
第十步我們要來製作**擋風玻璃**,需要使用到**J型飾片**以及**二合一結合鍵**(圖二五),依照圖示將它們安裝在車身上(圖二六)。

**(圖二五)**

**(圖二六)**
---
第十一步我們要將各個電子零件安裝在**micro:bit 智能主控盒**上,將**50倍行星齒輪馬達盒**的接頭安裝在**腳位A**;**180度角度伺服馬達**的杜邦接頭安裝在**腳位8**;**多色LED燈座**的杜邦接頭安裝在**腳位15**(圖二七)。

**(圖二七)**
---
這樣我們就完成遙控賽車的模型囉(圖二八),現在就讓我們一起來進行程式的編寫吧!

**(圖二八)**
---
**◆ 程式編寫**
在編寫程式前,要請大家使用手機或平板下載**V7RC**這款應用程式(圖二九),安卓手機可在Play商店進行下載;蘋果手機則是在App Store進行下載。

**(圖二九)**
---
V7RC能夠透過**藍牙**與Micro:bit連線,將你的手機或平板變成簡易的遙控器,因此在使用前需確保手機或平板的藍牙功能保持開啟,前置作業操作流程如下:
**步驟1** 開啟手機或平板的**藍牙**功能。
**步驟2** 點擊左上角的**齒輪圖示**進入設定頁面(圖三十)。

**(圖三十)**
---
**步驟3** 將連線方式設定為**藍牙**、控制介面設定為**車輛,**完成後點擊返回圖示回到搖桿介面(圖三一)。

**(圖三一)**
---
在**車輛**的控制介面下,**左側**搖桿能夠**上下**滑動;**右側**搖桿則能夠**左右**滑動(影片一),就像是真的遙控器一樣,並透過**向量**系統來定義搖桿所在的位置(圖三二)。
左側的垂直搖桿為**2軸**(如同座標系統的**Y軸**),當搖桿位於**正中間**時,2軸向量為**1500**,若將游標**向上**推動會**增加**2軸的向量,最高為**2000**;游標**向下**推動則會**減少**2軸的向量,最低為**1000**,即2軸向量會在1000\~2000之間變化。
右側的水平搖桿也是相同的概念,定義為**1軸**(如同座標系統的**X軸**),當搖桿位於**正中間**時,1軸向量為**1500**,若將游標**向右**推動會**增加**1軸的向量,最高為**2000**;游標**向左**推動則會**減少**1軸的向量,最低為**1000**,即1軸向量也會在1000\~2000之間變化。
**(影片一)**

**(圖三二)**
---
透過上述的方式,便能夠依照搖桿的位置來編寫程式,可以點擊下列的雲端資料夾,將「**遙控賽車範例程式**」的檔案下載至電腦,並透過[**micro:bit程式編輯網頁**](https://makecode.microbit.org/?ref=blog.gigotoys.com)來匯入遙控賽車的範例程式。
[遙控賽車 - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1nnG7izu6EU2DkTrWFN-pbXRyPiQYt8cM?usp=sharing&ref=blog.gigotoys.com)
---
當我們成功匯入後,便能夠看到下面幾段程式方塊(圖三三、三四、三五),相關的程式說明如下**:**
1\. ◆**180度角度伺服馬達**用於控制遙控賽車的**前輪方向**,在啟動時需確保前輪方向完全**垂直**,才能讓賽車成功直走不偏移(理想的垂直角度為**90度**,但因每款**180度角度伺服馬達**皆有些許誤差,以本模型為例,需要調整至**91度**才能達到完全垂直,故需要針對自己的模型狀況進行微調)。
**◆**將控制**多色LED燈座**的變數設為**0**。
**◆**將**多色LED燈座**關閉。
2\. 當手機以藍牙方式與Micro:bit連接時,顯示「打勾」符號。
3\. 當手機與Micro:bit中斷連接時,顯示「打叉」符號。

**(圖三三)**
---
4\. **◆**當按下**A紐**時,將變數Light設為**1**。
5\. **◆**當按下**B紐**時,將變數Light設為**0**。
6\. **◆**當變數Light為**1**時,點亮**多色LED燈座**;當變數Light為**0**時,關閉**多色LED燈座**。

**(圖三四)**
---
7\. **◆**當左側搖桿**向上**推動時(2軸向量介於1500\~2000),將**變數SPEED量化為2軸的向量**(2軸向量每增加5,變數SPEED便增加1,這樣便能夠透過左側搖桿來控制賽車的前進速度,即左側搖桿向上推動越多,賽車前進的速度越快),並呼叫函式**GO**。
**◆**當左側搖桿**向下**推動時(2軸向量介於1000\~1500),將**變數SPEED量化為2軸的向量**(2軸向量每減少5,變數SPEED便增加1,透過左側搖桿來控制賽車的後退速度,即左側搖桿向下推動越多,賽車後退的速度越快),並呼叫函式**BACK**。
8\. **◆**當右側搖桿**向右**推動時(1軸向量介於1500\~2000),將**變數ANGLE量化為1軸的向量**(1軸向量每增加20,變數ANGLE便增加1,這樣便能夠透過右側搖桿來控制賽車前輪的右轉幅度,即右側搖桿向右推動越多,賽車前輪向右轉動的幅度越大,最多轉動**25度**),並呼叫函式**RIGHT**。
**◆**當左側搖桿**向左**推動時(1軸向量介於1000\~1500),將**變數ANGLE量化為1軸的向量**(1軸向量每減少20,變數ANGLE便減少1,透過右側搖桿來控制賽車前輪的左轉幅度,即右側搖桿向左推動越多,賽車前輪向左轉動的幅度越大,最多轉動**25度**),並呼叫函式**LEFT**。
9\. **◆**當收到呼叫函式**GO**的指令時,將變數SPEED的數值帶入馬達,並讓馬達以順時針方向轉動。
**◆**當收到呼叫函式**BACK**的指令時,將變數SPEED的數值帶入馬達,並讓馬達以逆時針方向轉動。
10\. **◆**當收到呼叫函式**LEFT**的指令時,將變數ANGLE的數值帶入180度角度伺服馬達。
**◆**當收到呼叫函式**RIGHT**的指令時,將變數ANGLE的數值帶入180度角度伺服馬達。

**(圖三五)**
---
**◆ 模型操作**
現在就讓我們來操作遙控賽車吧!首先要將手機與Micro:bit進行連線,相關操作流程如下:
**步驟1** 開啟主控盒的電源。
**步驟2** 開啟手機或平板的藍牙功能並打開V7RC應用程式。
**步驟3** 點擊左上角的**齒輪圖示**進入設定頁面(圖三六)。

**(圖三六)**
---
**步驟4** 點選**連接裝置**欄位(圖三七)。

**(圖三七)**
---
**步驟5** 找到欲配對的Micro:bit並點選**連結**(圖三八)。

**(圖三八)**
---
**步驟6** 完成與Micro:bit的連線後,點擊返回圖示回到搖桿介面。(圖三九、四十)

**(圖三九)**

**(圖四十)**
---
現在我們就可以直接使用手機或平板來遙控模型囉,如同程式所設計的,**左側搖桿**能夠控制賽車的**速度**與**移動方向**(影片二);而**右側搖桿**能夠控制賽車**左右轉的幅度**(影片三),在操縱時就像是真的遙控車一樣呢(影片四)!
**(影片二)**
**(影片三)**
**(影片四)**
---
**◆結語**
這次所製作的遙控賽車結合了外部的應用程式,將手機變成了Micro:bit的遙控器,跳脫了以往只能使用感測器啟動馬達、角度伺服以及LED燈的限制。你也可以試著將模型改造成其他的遙控機械,如遙控機器人、遙控發球機、遙控仿生獸...等。
一起來發揮創意吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
遙控賽車的前輪使用到**平行連桿**的結構,平行連桿由多個連桿以及可活動的轉軸組成,透過兩對連桿始終保持**平行**的特性(影片五),讓前方的兩顆輪胎都能保持相同的角度,此外兩顆前輪能夠各自以不同的速度旋轉,能夠避免賽車轉彎時產生**內輪差**,即車輛在轉彎時,內側車輪比外側車輪走的路程短、轉速必須較慢的物理現象(圖四一)。
**(影片五)**

**(圖四一)**
---
**◆課綱參考:**
**科-S-U-A3** 具備統整科技資源進行規劃、執行、評鑑與反省的能力,並能以科技創新的態度與作為,因應新的情境與問題。
**生 k-V-1** 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。
**生 A-V-1** 機構與結構的設計與應用。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[Micro Bit - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/Micro%5FBit?ref=blog.gigotoys.com)
[遙控車 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E9%81%99%E6%8E%A7%E8%BB%8A?ref=blog.gigotoys.com)
[https://www.instagram.com/p/Co7PKm7pD3u/](https://www.instagram.com/p/Co7PKm7pD3u/?ref=blog.gigotoys.com)
### 生活中的科學EP22-遙控賽車
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep22-yao-kong-sai-che/
Last updated: 2025-12-30T01:04:07.000Z
大家好我是浣熊老師,各位有玩過遙控車嗎?**遙控車**是一種可以透過無線電訊號來遠端操控的模型車,通常使用帶有搖桿的遙控器進行操控,車身則隨著功能而有各式各樣的造型,如賽車、越野車、堆高機...等。
我們曾經在[**生活中的科學EP6**](https://blog.gigotoys.com/off-road-vehicle-model-sand-pit-experiment/)中製作了一台簡易的遙控車,今天浣熊老師要帶大家使用積木來製作一台更加厲害的**遙控賽車**,並透過Micro:bit來編寫程式,讓你的手機能夠搖身一變成為遙控賽車的遙控器唷!
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要製作出**車體**的結構,需要使用到**50倍行星齒輪馬達盒**、**3孔超長條**、**20T齒輪**、**27mm馬達短軸**、**3x13孔超長方框**以及**長結合鍵**(圖一),並依照圖示將他們安裝在一起(圖二)。

**(圖一)**

**(圖二)**
---
接著將**3x13孔超長方框**安裝在**50倍行星齒輪馬達盒**的左右兩側起(圖三),完成車體的結構。

**(圖三)**
---
第二步我們要來安裝**micro:bit 智能主控盒**,需要使用到**micro:bit 智能主控盒**、**5孔超條**以及**長結合鍵**(圖四),依照圖示將他們安裝在一起(圖五)。

**(圖四)**

**(圖五)**
---
接著將**micro:bit 智能主控盒**與剛才的車體結合,完成**部件A**的製作(圖六)。

**(圖六)**
---
第三步我們要來安裝**180度角度伺服馬達**,需要使用到**180度角度伺服馬達**、**5孔長條**、**5孔超長條底無孔**、**長結合鍵**、**短結合鍵**以及**軸扣鍵**(圖七),其中要確保**180度角度伺服馬達**的角度已使用Makecode程式調整至**90度**,以免遙控賽車在運作時發生失誤,再來依照圖示將零件安裝成好幾個部件(圖八)。

**(圖七)**

**(圖八)**
---
接著將各部件依序結合,完成**部件B**的製作(圖十),同樣需留意零件安裝在**180度角度伺服馬達**的方向。

**(圖九)**
---
第四步我們要來安裝**多色LED燈座**,需要使用到**180度角度伺服馬達**、**2凸單孔轉向結合器**、**5孔超長條**以及**長結合鍵**(圖十),將它們依照圖示安裝在一起,完成**部件C**的製作(圖十一)。

**(圖十)**

**(圖十一)**
---
第五步我們要來安裝**車頭**,將剛才完成**部件B**和**部件C**結合(圖十二),並將結合後的部分與**部件A**結合(圖十三),完成車頭的製作。

**(圖十二)**

**(圖十三)**
---
第六步我們要來**加固車頭**,需要使用到**5x10孔長方框**、**5孔超長條**、**5孔超長條底無孔**、**20T齒輪**、**自轉軸鍵**以及**長結合鍵**(圖十四),將它們依照圖示安裝在一起,完成兩個**部件D**以及一個**部件E**(圖十五)。

**(圖十四)**
---

**(圖十五)**
---
接著將兩個**部件D**安裝在車身的左右兩側,**部件E**則安裝在**部件D**之間(圖十六),完成**車頭**的加固。

**(圖十六)**
---
第七步我們要來製作遙控賽車的**轉向機構**,需要使用到**11孔長條**、**5孔超長條**、**3孔圓角長條**、**30mmⅡ軸**、**軸扣鍵**以及**長結合鍵**(圖十七),依照圖示將它們組裝成兩個**部件F**以及兩個**部件G**(圖十八)。

**(圖十七)**

**(圖十八)**
---
接著依照圖示將**部件F**以及**部件G**組裝成**平行連桿**,並將它與車身以及**180度角度伺服馬達**結合(圖十九),完成轉向機構的製作。

**(圖十九)**
---
第八步我們要來**安裝輪胎**,需要使用到**20T齒輪**、**150mmⅠ軸**、**OD60x25mm塑膠輪框(7407-W10-B1W)**以及**OD60x25mm橡膠輪胎(7407-W10-A1D)**(圖二十),將它們依照圖示安裝在車身前後,完成輪胎的安裝(圖二一)。

**(圖二十)**

**(圖二一)**
---
第九步我們要來製作**座椅**,需要使用到**3孔圓角長條**、**30mm 栓釘鍵**、**2凸單孔轉向結合器**以及**短結合鍵**(圖二二),依照圖示將它們組裝成**部件H**(圖二三)。

**(圖二二)**

**(圖二三)**
---
接著依照圖示將**部件H**安裝在車身上,完成**座椅**的製作(圖二四)**。**

**(圖二四)**
---
第十步我們要來製作**擋風玻璃**,需要使用到**J型飾片**以及**二合一結合鍵**(圖二五),依照圖示將它們安裝在車身上(圖二六)。

**(圖二五)**

**(圖二六)**
---
第十一步我們要將各個電子零件安裝在**micro:bit 智能主控盒**上,將**50倍行星齒輪馬達盒**的接頭安裝在**腳位A**;**180度角度伺服馬達**的杜邦接頭安裝在**腳位8**;**多色LED燈座**的杜邦接頭安裝在**腳位15**(圖二七)。

**(圖二七)**
---
這樣我們就完成遙控賽車的模型囉(圖二八),現在就讓我們一起來進行程式的編寫吧!

**(圖二八)**
---
**◆ 程式編寫**
在編寫程式前,要請大家使用手機或平板下載**V7RC**這款應用程式(圖二九),安卓手機可在Play商店進行下載;蘋果手機則是在App Store進行下載。

**(圖二九)**
---
V7RC能夠透過**藍牙**與Micro:bit連線,將你的手機或平板變成簡易的遙控器,因此在使用前需確保手機或平板的藍牙功能保持開啟,前置作業操作流程如下:
**步驟1** 開啟手機或平板的**藍牙**功能。
**步驟2** 點擊左上角的**齒輪圖示**進入設定頁面(圖三十)。

**(圖三十)**
---
**步驟3** 將連線方式設定為**藍牙**、控制介面設定為**車輛,**完成後點擊返回圖示回到搖桿介面(圖三一)。

**(圖三一)**
---
在**車輛**的控制介面下,**左側**搖桿能夠**上下**滑動;**右側**搖桿則能夠**左右**滑動(影片一),就像是真的遙控器一樣,並透過**向量**系統來定義搖桿所在的位置(圖三二)。
左側的垂直搖桿為**2軸**(如同座標系統的**Y軸**),當搖桿位於**正中間**時,2軸向量為**1500**,若將游標**向上**推動會**增加**2軸的向量,最高為**2000**;游標**向下**推動則會**減少**2軸的向量,最低為**1000**,即2軸向量會在1000\~2000之間變化。
右側的水平搖桿也是相同的概念,定義為**1軸**(如同座標系統的**X軸**),當搖桿位於**正中間**時,1軸向量為**1500**,若將游標**向右**推動會**增加**1軸的向量,最高為**2000**;游標**向左**推動則會**減少**1軸的向量,最低為**1000**,即1軸向量也會在1000\~2000之間變化。
**(影片一)**

**(圖三二)**
---
透過上述的方式,便能夠依照搖桿的位置來編寫程式,可以點擊下列的雲端資料夾,將「**遙控賽車範例程式**」的檔案下載至電腦,並透過[**micro:bit程式編輯網頁**](https://makecode.microbit.org/?ref=blog.gigotoys.com)來匯入遙控賽車的範例程式。
[遙控賽車 - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1nnG7izu6EU2DkTrWFN-pbXRyPiQYt8cM?usp=sharing&ref=blog.gigotoys.com)
---
當我們成功匯入後,便能夠看到下面幾段程式方塊(圖三三、三四、三五),相關的程式說明如下**:**
1\. ◆**180度角度伺服馬達**用於控制遙控賽車的**前輪方向**,在啟動時需確保前輪方向完全**垂直**,才能讓賽車成功直走不偏移(理想的垂直角度為**90度**,但因每款**180度角度伺服馬達**皆有些許誤差,以本模型為例,需要調整至**91度**才能達到完全垂直,故需要針對自己的模型狀況進行微調)。
**◆**將控制**多色LED燈座**的變數設為**0**。
**◆**將**多色LED燈座**關閉。
2\. 當手機以藍牙方式與Micro:bit連接時,顯示「打勾」符號。
3\. 當手機與Micro:bit中斷連接時,顯示「打叉」符號。

**(圖三三)**
---
4\. **◆**當按下**A紐**時,將變數Light設為**1**。
5\. **◆**當按下**B紐**時,將變數Light設為**0**。
6\. **◆**當變數Light為**1**時,點亮**多色LED燈座**;當變數Light為**0**時,關閉**多色LED燈座**。

**(圖三四)**
---
7\. **◆**當左側搖桿**向上**推動時(2軸向量介於1500\~2000),將**變數SPEED量化為2軸的向量**(2軸向量每增加5,變數SPEED便增加1,這樣便能夠透過左側搖桿來控制賽車的前進速度,即左側搖桿向上推動越多,賽車前進的速度越快),並呼叫函式**GO**。
**◆**當左側搖桿**向下**推動時(2軸向量介於1000\~1500),將**變數SPEED量化為2軸的向量**(2軸向量每減少5,變數SPEED便增加1,透過左側搖桿來控制賽車的後退速度,即左側搖桿向下推動越多,賽車後退的速度越快),並呼叫函式**BACK**。
8\. **◆**當右側搖桿**向右**推動時(1軸向量介於1500\~2000),將**變數ANGLE量化為1軸的向量**(1軸向量每增加20,變數ANGLE便增加1,這樣便能夠透過右側搖桿來控制賽車前輪的右轉幅度,即右側搖桿向右推動越多,賽車前輪向右轉動的幅度越大,最多轉動**25度**),並呼叫函式**RIGHT**。
**◆**當左側搖桿**向左**推動時(1軸向量介於1000\~1500),將**變數ANGLE量化為1軸的向量**(1軸向量每減少20,變數ANGLE便減少1,透過右側搖桿來控制賽車前輪的左轉幅度,即右側搖桿向左推動越多,賽車前輪向左轉動的幅度越大,最多轉動**25度**),並呼叫函式**LEFT**。
9\. **◆**當收到呼叫函式**GO**的指令時,將變數SPEED的數值帶入馬達,並讓馬達以順時針方向轉動。
**◆**當收到呼叫函式**BACK**的指令時,將變數SPEED的數值帶入馬達,並讓馬達以逆時針方向轉動。
10\. **◆**當收到呼叫函式**LEFT**的指令時,將變數ANGLE的數值帶入180度角度伺服馬達。
**◆**當收到呼叫函式**RIGHT**的指令時,將變數ANGLE的數值帶入180度角度伺服馬達。

**(圖三五)**
---
**◆ 模型操作**
現在就讓我們來操作遙控賽車吧!首先要將手機與Micro:bit進行連線,相關操作流程如下:
**步驟1** 開啟主控盒的電源。
**步驟2** 開啟手機或平板的藍牙功能並打開V7RC應用程式。
**步驟3** 點擊左上角的**齒輪圖示**進入設定頁面(圖三六)。

**(圖三六)**
---
**步驟4** 點選**連接裝置**欄位(圖三七)。

**(圖三七)**
---
**步驟5** 找到欲配對的Micro:bit並點選**連結**(圖三八)。

**(圖三八)**
---
**步驟6** 完成與Micro:bit的連線後,點擊返回圖示回到搖桿介面。(圖三九、四十)

**(圖三九)**

**(圖四十)**
---
現在我們就可以直接使用手機或平板來遙控模型囉,如同程式所設計的,**左側搖桿**能夠控制賽車的**速度**與**移動方向**(影片二);而**右側搖桿**能夠控制賽車**左右轉的幅度**(影片三),在操縱時就像是真的遙控車一樣呢(影片四)!
**(影片二)**
**(影片三)**
**(影片四)**
---
**◆結語**
這次所製作的遙控賽車結合了外部的應用程式,將手機變成了Micro:bit的遙控器,跳脫了以往只能使用感測器啟動馬達、角度伺服以及LED燈的限制。你也可以試著將模型改造成其他的遙控機械,如遙控機器人、遙控發球機、遙控仿生獸...等。
一起來發揮創意吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
遙控賽車的前輪使用到**平行連桿**的結構,平行連桿由多個連桿以及可活動的轉軸組成,透過兩對連桿始終保持**平行**的特性(影片五),讓前方的兩顆輪胎都能保持相同的角度,此外兩顆前輪能夠各自以不同的速度旋轉,能夠避免賽車轉彎時產生**內輪差**,即車輛在轉彎時,內側車輪比外側車輪走的路程短、轉速必須較慢的物理現象(圖四一)。
**(影片五)**

**(圖四一)**
---
**◆課綱參考:**
**科-S-U-A3** 具備統整科技資源進行規劃、執行、評鑑與反省的能力,並能以科技創新的態度與作為,因應新的情境與問題。
**生 k-V-1** 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。
**生 A-V-1** 機構與結構的設計與應用。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[Micro Bit - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/Micro%5FBit?ref=blog.gigotoys.com)
[遙控車 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E9%81%99%E6%8E%A7%E8%BB%8A?ref=blog.gigotoys.com)
[https://www.instagram.com/p/Co7PKm7pD3u/](https://www.instagram.com/p/Co7PKm7pD3u/?ref=blog.gigotoys.com)
### [創意百寶箱 EP23] 仿真自行車!回味經典的童年回憶!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep23-yi-chu-ji-fa-chong-man-jing-xi-de-dan-tiao-gao-shi-pai-2/
Last updated: 2025-11-14T01:22:31.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
自行車(或稱腳踏車)是大小朋友們在成長過程中必定都體驗過的交通工具。起初,我們總是以為騎自行車是很簡單的事,但實際遊玩時才發現,想要保持平衡非常不容易,相信也有不少人跟樹懶老師一樣,小時候騎自行車卻玩到摔車的經驗吧~ 但隨著練習跟經驗的累積,我們終於能成功駕馭自行車,騎著它自由自在地穿梭公園,那份成就感真的無比巨大!

今天就讓我們**透過智高積木C系列零件 ,搭配鍊條與電力馬達來製作一個仿真自行車!**
0:00
/0:09
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 將兩個8x12底盤組合,並將三個5x10孔長方框放置於圖示位置。


2\. 接下來要放置馬達,其高度大約是輸出軸與5x10孔長方框第四格同樣的高度,但記得用70mm軸穿過長方框前,中間要先放上20T鍊輪喔!


3\. 繼續完成前輪的機構,依照圖示位置放置兩個5x10孔長方框、20T鍊輪與70mm軸,請確保三個20T鍊輪在同一高度、同一直線上。


4\. 將大約70個鍊條組裝成一個長條,套在三個20T鍊輪上,請確認三個20T鍊輪都有套上鍊條,並且鍊條沒有過長或過短。


5\. 接著我們組裝裝上前輪與後輪,此時建議大家先手動旋轉,測試鍊條與鍊輪是否運作順暢,確認運作順暢後才執行下一步。

0:00
/0:09
1×
6\. 以下是人物與車頭的範例模型,大家也可以自行設計。設計完後將其以5X13孔超長方框固定在右側的5X10孔長框方即可!

安全帽與頭部

身體與雙手

自行車龍頭

組合示意圖
7\. 我們準備11孔長條、3孔超長條、5孔長條側有孔,中間以軸扣鍵連接,完成左右腿。

8\. 在中間70mm軸的兩側放上曲軸,如圖所示。

9\. 將左右腳分別套入左右兩側的曲軸,其孔位為5孔長條側有孔的第二個孔洞,如圖所示。


10\. 最後放上兩個1.5V雙孔電池座,並用雙頭彈力電線連接到馬達上,就完成囉!


---
**★玩法**
將兩個3號電池裝入電池座中,就可以欣賞人偶賣力地踩著自行車囉!
0:00
/0:08
1×
你也可以在馬達的另一側加入一個鈴鐺與敲擊裝置,這樣自行車作動時還會敲擊鈴鐺發出聲音,更有擬真感!

0:00
/0:09
1×
---
**★科學原理**
**本次使用到的科學原理為「鍊條」與「曲柄連桿」**
**鍊條**是一個可以多個連接在一起的零件,通常會與鍊輪搭配,當鍊輪旋轉時,力量會透過鍊條,從一個軸傳遞到另一個軸上。由於鍊條上的每個鍊節都與鍊輪齒互相卡合,因此能保持穩定的傳動速度。

**曲柄連桿機構**是一個可繞固定軸作360度旋轉運動之連桿-曲柄(Crank),以及連接曲柄用以帶動相互間之運動者-連桿(Linkage)所組合而成。曲柄連桿機構可將旋轉運動轉換成往復運動,彷彿腳踩踏板一樣。

---
**★後記**
我們時常可以在動畫或電影看到,以學習自行車的過程做為親子互動的溫馨時光。從跌倒、爬起到最後成功能獨自騎車,具體見證了一個孩子的成長。如今我們長大了,騎自行車是一件再簡單不過的事情,但我們仍可透過積木模型,重溫當初努力學習、充滿成就感的那份回憶。
**參考資料:**
[自行車 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E8%87%AA%E8%A1%8C%E8%BB%8A?ref=blog.gigotoys.com)
[滾子鏈 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者_of_roller_chain%2C_Leonardo_da_Vinci.jpg)](https://zh.wikipedia.org/zh-tw/%E6%BB%9A%E5%AD%90%E9%93%BE?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP23] 仿真自行車!回味經典的童年回憶!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep23-yi-chu-ji-fa-chong-man-jing-xi-de-dan-tiao-gao-shi-pai/
Last updated: 2025-11-14T01:22:31.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
自行車(或稱腳踏車)是大小朋友們在成長過程中必定都體驗過的交通工具。起初,我們總是以為騎自行車是很簡單的事,但實際遊玩時才發現,想要保持平衡非常不容易,相信也有不少人跟樹懶老師一樣,小時候騎自行車卻玩到摔車的經驗吧~ 但隨著練習跟經驗的累積,我們終於能成功駕馭自行車,騎著它自由自在地穿梭公園,那份成就感真的無比巨大!

今天就讓我們**透過智高積木C系列零件 ,搭配鍊條與電力馬達來製作一個仿真自行車!**
0:00
/0:09
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 將兩個8x12底盤組合,並將三個5x10孔長方框放置於圖示位置。


2\. 接下來要放置馬達,其高度大約是輸出軸與5x10孔長方框第四格同樣的高度,但記得用70mm軸穿過長方框前,中間要先放上20T鍊輪喔!


3\. 繼續完成前輪的機構,依照圖示位置放置兩個5x10孔長方框、20T鍊輪與70mm軸,請確保三個20T鍊輪在同一高度、同一直線上。


4\. 將大約70個鍊條組裝成一個長條,套在三個20T鍊輪上,請確認三個20T鍊輪都有套上鍊條,並且鍊條沒有過長或過短。


5\. 接著我們組裝裝上前輪與後輪,此時建議大家先手動旋轉,測試鍊條與鍊輪是否運作順暢,確認運作順暢後才執行下一步。

0:00
/0:09
1×
6\. 以下是人物與車頭的範例模型,大家也可以自行設計。設計完後將其以5X13孔超長方框固定在右側的5X10孔長框方即可!

安全帽與頭部

身體與雙手

自行車龍頭

組合示意圖
7\. 我們準備11孔長條、3孔超長條、5孔長條側有孔,中間以軸扣鍵連接,完成左右腿。

8\. 在中間70mm軸的兩側放上曲軸,如圖所示。

9\. 將左右腳分別套入左右兩側的曲軸,其孔位為5孔長條側有孔的第二個孔洞,如圖所示。


10\. 最後放上兩個1.5V雙孔電池座,並用雙頭彈力電線連接到馬達上,就完成囉!


---
**★玩法**
將兩個3號電池裝入電池座中,就可以欣賞人偶賣力地踩著自行車囉!
0:00
/0:08
1×
你也可以在馬達的另一側加入一個鈴鐺與敲擊裝置,這樣自行車作動時還會敲擊鈴鐺發出聲音,更有擬真感!

0:00
/0:09
1×
---
**★科學原理**
**本次使用到的科學原理為「鍊條」與「曲柄連桿」**
**鍊條**是一個可以多個連接在一起的零件,通常會與鍊輪搭配,當鍊輪旋轉時,力量會透過鍊條,從一個軸傳遞到另一個軸上。由於鍊條上的每個鍊節都與鍊輪齒互相卡合,因此能保持穩定的傳動速度。

**曲柄連桿機構**是一個可繞固定軸作360度旋轉運動之連桿-曲柄(Crank),以及連接曲柄用以帶動相互間之運動者-連桿(Linkage)所組合而成。曲柄連桿機構可將旋轉運動轉換成往復運動,彷彿腳踩踏板一樣。

---
**★後記**
我們時常可以在動畫或電影看到,以學習自行車的過程做為親子互動的溫馨時光。從跌倒、爬起到最後成功能獨自騎車,具體見證了一個孩子的成長。如今我們長大了,騎自行車是一件再簡單不過的事情,但我們仍可透過積木模型,重溫當初努力學習、充滿成就感的那份回憶。
**參考資料:**
[自行車 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E8%87%AA%E8%A1%8C%E8%BB%8A?ref=blog.gigotoys.com)
[滾子鏈 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者_of_roller_chain%2C_Leonardo_da_Vinci.jpg)](https://zh.wikipedia.org/zh-tw/%E6%BB%9A%E5%AD%90%E9%93%BE?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP21] 居家健身房-二頭彎舉模擬手臂!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep21-2/
Last updated: 2025-11-14T01:16:04.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在現代科技越來越方便的時代,人們常常有久坐+少運動的文明病,而長期缺乏運動會導致我們免疫力下降!因此近年來越來越多人開始健身,健身除了可以幫助我們維持身體健康以外,還能夠協助我們雕塑肌肉線條,讓身型更加好看!

不瞞各位,樹懶老師也是健身的愛好者之一,在健身的過程中,樹懶老師也了解到**動作的正確性對肌肉增長的影響非常大!如果動作不正確,不僅練不到想練的肌肉,甚至還有受傷的風險!**
因此,今天讓我們使用智高積木製作一個二頭彎舉模擬手臂,實際認識肌肉走向,也學習正確的二頭彎舉動作。

---
**★組裝步驟**
由於手臂的結構複雜,因此我們將拆分成各部位的方式組裝。
**大臂**
將15孔超長條與5孔超長條組合,上下兩面以3孔長條+長結合鍵固定,共2組,位置如圖所示。


**小臂**
1. 將15孔超長條與5孔側有孔組合,並於底部連接5x5正方框。

2\. 上下兩面同樣以3孔長條+長結合鍵固定,共三組,位置如圖所示。

**大臂+小臂**
1. 在大臂的尾端左右兩側各放上一個5孔長條,使用70mm軸穿過最上方的孔洞,並以20T齒輪固定。

2\. 將5孔長條最下面的孔洞對準小臂的尾端孔洞,同樣以70mm軸穿過、20T齒輪固定,目前大臂已可以上下晃動!

**手掌**
1. 使用5X5正方框、5孔長條、1/4弧長條與關節鍵,模擬出手掌的結構,如圖所示。

2\. 將手掌與小臂的5孔長條側有孔結合,完成整體手臂結構!

**肌肉群**
接下來便是最重要的肌肉群了!我們將會使用不同顏色的橡皮筋來代表不同的肌肉群,幫助你輕鬆辨識肌肉走向。
**二頭肌**
二頭肌是使手臂彎曲的肌肉,在我們搬重物時,也能幫助肩膀的穩定。
1. 我們先將**紅色橡皮筋**套在軸扣鍵上,此方法能更固定橡皮筋。

2\. 將2個軸扣鍵固定在大臂上方與小臂下方,這便是二頭肌的位置!

**三頭肌**
三頭肌的主要功能是伸直小臂,也就是讓手臂伸直的動作,同時也能穩定肩關節。
三頭肌的位置就位於二頭肌後方,我們以**黃色橡皮筋**連接。

**肱橈肌**
肱橈肌的功用是可以使小臂彎曲,並向上跟大臂靠攏。在日常生活中,像是在抱東西、搬物品都會運用到肱橈肌。
1. 肱橈肌的位置就位於小臂與手腕之間,我們以**綠色橡皮筋**連接。

2\. 最後我們貼上自製的肌肉紙卡(可繪製或上網列印),方便我們觀察肌肉走向。

---
**★玩法**
我們將模型放在手臂上,將小臂往上彎舉靠近大臂,過程中要固定手肘與手腕!
**常見動作錯誤**
1. 手腕彎曲
有些人在舉不動時會透過彎曲手腕來抬舉,但手腕彎曲其實是肱撓肌在借力,也會導致腕關節壓力過大。

2\. 聳肩或手肘不固定
這兩種方式都會借力肩膀的三角肌,減少二頭肌的參與程度。

---
**★科學原理**
**本次使用到的科學原理為「彈力」**
我們運用橡皮筋的彈力,來模擬人體手臂「彎曲」和「伸直」時肌肉的變化方式。藉由實體動作,幫助我們釐清動作對肌肉的影響。
**彎曲時:二頭肌「收縮」;三頭肌「拉伸」;肱橈肌「穩定」**
**伸直時:二頭肌「拉伸」;外側肌肉「收縮」;肱橈肌「穩定」**

---
**★後記**
運動健身固然能為身體帶來很多好處,但同時也會有潛在的危險,例如:如果二頭彎舉時會彎手腕,其實都是在讓腕關節承受大量的壓力,長期下來可能導致腕關節受傷,關節的傷害是最難修復的!
因此要正視動作與姿勢的正確性,才能安全的成長茁壯!
**參考資料:**
二頭肌:[https://zh.wikipedia.org/zh-tw/肱二頭肌](https://zh.wikipedia.org/zh-tw/%E8%82%B1%E4%BA%8C%E9%A0%AD%E8%82%8C?ref=blog.gigotoys.com)
三頭肌:[https://zh.wikipedia.org/wiki/肱三頭肌](https://zh.wikipedia.org/wiki/%E8%82%B1%E4%B8%89%E9%A0%AD%E8%82%8C?ref=blog.gigotoys.com)
肱橈肌:[https://zh.wikipedia.org/wiki/肱肌](https://zh.wikipedia.org/wiki/%E8%82%B1%E8%82%8C?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP21] 居家健身房-二頭彎舉模擬手臂!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep21/
Last updated: 2025-11-14T01:16:04.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在現代科技越來越方便的時代,人們常常有久坐+少運動的文明病,而長期缺乏運動會導致我們免疫力下降!因此近年來越來越多人開始健身,健身除了可以幫助我們維持身體健康以外,還能夠協助我們雕塑肌肉線條,讓身型更加好看!

不瞞各位,樹懶老師也是健身的愛好者之一,在健身的過程中,樹懶老師也了解到**動作的正確性對肌肉增長的影響非常大!如果動作不正確,不僅練不到想練的肌肉,甚至還有受傷的風險!**
因此,今天讓我們使用智高積木製作一個二頭彎舉模擬手臂,實際認識肌肉走向,也學習正確的二頭彎舉動作。

---
**★組裝步驟**
由於手臂的結構複雜,因此我們將拆分成各部位的方式組裝。
**大臂**
將15孔超長條與5孔超長條組合,上下兩面以3孔長條+長結合鍵固定,共2組,位置如圖所示。


**小臂**
1. 將15孔超長條與5孔側有孔組合,並於底部連接5x5正方框。

2\. 上下兩面同樣以3孔長條+長結合鍵固定,共三組,位置如圖所示。

**大臂+小臂**
1. 在大臂的尾端左右兩側各放上一個5孔長條,使用70mm軸穿過最上方的孔洞,並以20T齒輪固定。

2\. 將5孔長條最下面的孔洞對準小臂的尾端孔洞,同樣以70mm軸穿過、20T齒輪固定,目前大臂已可以上下晃動!

**手掌**
1. 使用5X5正方框、5孔長條、1/4弧長條與關節鍵,模擬出手掌的結構,如圖所示。

2\. 將手掌與小臂的5孔長條側有孔結合,完成整體手臂結構!

**肌肉群**
接下來便是最重要的肌肉群了!我們將會使用不同顏色的橡皮筋來代表不同的肌肉群,幫助你輕鬆辨識肌肉走向。
**二頭肌**
二頭肌是使手臂彎曲的肌肉,在我們搬重物時,也能幫助肩膀的穩定。
1. 我們先將**紅色橡皮筋**套在軸扣鍵上,此方法能更固定橡皮筋。

2\. 將2個軸扣鍵固定在大臂上方與小臂下方,這便是二頭肌的位置!

**三頭肌**
三頭肌的主要功能是伸直小臂,也就是讓手臂伸直的動作,同時也能穩定肩關節。
三頭肌的位置就位於二頭肌後方,我們以**黃色橡皮筋**連接。

**肱橈肌**
肱橈肌的功用是可以使小臂彎曲,並向上跟大臂靠攏。在日常生活中,像是在抱東西、搬物品都會運用到肱橈肌。
1. 肱橈肌的位置就位於小臂與手腕之間,我們以**綠色橡皮筋**連接。

2\. 最後我們貼上自製的肌肉紙卡(可繪製或上網列印),方便我們觀察肌肉走向。

---
**★玩法**
我們將模型放在手臂上,將小臂往上彎舉靠近大臂,過程中要固定手肘與手腕!
**常見動作錯誤**
1. 手腕彎曲
有些人在舉不動時會透過彎曲手腕來抬舉,但手腕彎曲其實是肱撓肌在借力,也會導致腕關節壓力過大。

2\. 聳肩或手肘不固定
這兩種方式都會借力肩膀的三角肌,減少二頭肌的參與程度。

---
**★科學原理**
**本次使用到的科學原理為「彈力」**
我們運用橡皮筋的彈力,來模擬人體手臂「彎曲」和「伸直」時肌肉的變化方式。藉由實體動作,幫助我們釐清動作對肌肉的影響。
**彎曲時:二頭肌「收縮」;三頭肌「拉伸」;肱橈肌「穩定」**
**伸直時:二頭肌「拉伸」;外側肌肉「收縮」;肱橈肌「穩定」**

---
**★後記**
運動健身固然能為身體帶來很多好處,但同時也會有潛在的危險,例如:如果二頭彎舉時會彎手腕,其實都是在讓腕關節承受大量的壓力,長期下來可能導致腕關節受傷,關節的傷害是最難修復的!
因此要正視動作與姿勢的正確性,才能安全的成長茁壯!
**參考資料:**
二頭肌:[https://zh.wikipedia.org/zh-tw/肱二頭肌](https://zh.wikipedia.org/zh-tw/%E8%82%B1%E4%BA%8C%E9%A0%AD%E8%82%8C?ref=blog.gigotoys.com)
三頭肌:[https://zh.wikipedia.org/wiki/肱三頭肌](https://zh.wikipedia.org/wiki/%E8%82%B1%E4%B8%89%E9%A0%AD%E8%82%8C?ref=blog.gigotoys.com)
肱橈肌:[https://zh.wikipedia.org/wiki/肱肌](https://zh.wikipedia.org/wiki/%E8%82%B1%E8%82%8C?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP20] STEAM公園組-最簡單好上手的科學玩具!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep20-zhong-xian-ye-shi-fan-ying-zhua-bang-ji-kuai-lai-tiao-zhan-ni-de-fan-ying-su-du-2/
Last updated: 2025-11-14T01:13:30.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在我們設計的眾多模型中,雖然每一個都融合了創意與科學原理,但其實對於學齡前或是幼兒園的兒童,這些模型仍是略顯複雜,甚至在組裝時就會困難重重,進而降低他們的學習興趣。
為此,樹懶老師總是在思考:**是否能設計出一種既簡單上手,又能啟發孩子創造力與理解科學原理的模型?**於是決定以2公分積木為主軸,結合孩子最熟悉的公園主題,設計出這套充滿童趣與學習價值的STEAM公園組!

---
**★組裝步驟**
**盪鞦韆**
1. 要製作一個可以前後擺盪的盪鞦韆,我們可以借用橡皮筋的彈力來完成!在組裝時可以像圖片所示,先將橡皮筋套在凸點上,再用另一側的積木將其固定。



2\. 完成後就可以將其放在大底盤任意的位置上!

**盪鞦韆玩法**
前後推動座椅即可有擺盪感,融入了彈力與單擺原理。
0:00
/0:08
1×
---
**翹翹板**
1. 為了實現翹翹板的旋轉功能,我們使用軸來連接積木,這邊要注意的是軸僅能穿過六凹顆粒,一般的正方顆粒是無法穿過的喔!


2\. 完成後我們在左右兩側放上人偶,並將其放在大底盤任意的位置上!

**翹翹板玩法**
除了透過槓桿讓左右兩側翹起外,我們也可以在左右兩側放上如彈珠等小物件,體驗如天平的平衡功能!
0:00
/0:13
1×
---
**溜滑梯**
溜滑梯的原理相對簡單,我們使用三角顆粒來製作一個筆直的斜面即可!


**溜滑梯玩法**
將彈珠放置於上方,輕輕撥動即可順著斜坡往下!建議在底部放置一顆積木,可避免彈珠滑下後亂跑。
0:00
/0:09
1×
---
**背景裝飾**
1. 為了營造出公園感,我們可以製作一些樹木模型作為裝飾,樹上有隻小鳥看起來更生動呢!


2\. 增加一些背景圖能更有情境感,你可以找網路上找喜歡的公園圖片,將其黏貼於另一個大底盤上,放置於模型後方。


---
**★科學原理**
本次模型結合了多個科學原理,包括:**「槓桿」、「平衡」、「斜面」、「彈力」、「單擺」**
**槓桿**體現在翹翹板上,中間的支點使左右兩側可以上下晃動;而兩側必須重量相同才可以體現**平衡**原理,我們可以使用彈珠來模擬實驗。
0:00
/0:13
1×
**斜面**體現在溜滑梯上,透過斜面可讓物體安全地從高處到低處。你也可以試著增加或減少三角顆粒,改變斜面的斜度會有不同的效果!
0:00
/0:09
1×
**彈力與單擺**體現在盪鞦韆上,橡皮筋的彈力支撐懸空的座椅,以及單擺擺動時需要的動力。
0:00
/0:08
1×
---
**★後記**
我們往往會為了達到某種遊玩效果,而不斷去增加零件或是設計機構。雖然最終的效果達成了,但也導致模型變得過於複雜,孩子難以仿作我們的作品而感到挫折,進而影響他們的學習興趣與參與度。
因此在教學時,我們應盡可能的簡化模型,保留改良的空間讓孩子們去發揮他們的創意!
**參考資料:**
溜滑梯:[https://zh.wikipedia.org/zh-tw/滑梯](https://zh.wikipedia.org/zh-tw/%E6%BB%91%E6%A2%AF?ref=blog.gigotoys.com)
盪鞦韆:[https://zh.wikipedia.org/zh-tw/秋千](https://zh.wikipedia.org/zh-tw/%E7%A7%8B%E5%8D%83?ref=blog.gigotoys.com)
翹翹板:[https://zh.wikipedia.org/zh-tw/蹺蹺板](https://zh.wikipedia.org/zh-tw/%E8%B9%BA%E8%B9%BA%E6%9D%BF?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP20] STEAM公園組-最簡單好上手的科學玩具!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep20-zhong-xian-ye-shi-fan-ying-zhua-bang-ji-kuai-lai-tiao-zhan-ni-de-fan-ying-su-du/
Last updated: 2025-11-14T01:13:30.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在我們設計的眾多模型中,雖然每一個都融合了創意與科學原理,但其實對於學齡前或是幼兒園的兒童,這些模型仍是略顯複雜,甚至在組裝時就會困難重重,進而降低他們的學習興趣。
為此,樹懶老師總是在思考:**是否能設計出一種既簡單上手,又能啟發孩子創造力與理解科學原理的模型?**於是決定以2公分積木為主軸,結合孩子最熟悉的公園主題,設計出這套充滿童趣與學習價值的STEAM公園組!

---
**★組裝步驟**
**盪鞦韆**
1. 要製作一個可以前後擺盪的盪鞦韆,我們可以借用橡皮筋的彈力來完成!在組裝時可以像圖片所示,先將橡皮筋套在凸點上,再用另一側的積木將其固定。



2\. 完成後就可以將其放在大底盤任意的位置上!

**盪鞦韆玩法**
前後推動座椅即可有擺盪感,融入了彈力與單擺原理。
0:00
/0:08
1×
---
**翹翹板**
1. 為了實現翹翹板的旋轉功能,我們使用軸來連接積木,這邊要注意的是軸僅能穿過六凹顆粒,一般的正方顆粒是無法穿過的喔!


2\. 完成後我們在左右兩側放上人偶,並將其放在大底盤任意的位置上!

**翹翹板玩法**
除了透過槓桿讓左右兩側翹起外,我們也可以在左右兩側放上如彈珠等小物件,體驗如天平的平衡功能!
0:00
/0:13
1×
---
**溜滑梯**
溜滑梯的原理相對簡單,我們使用三角顆粒來製作一個筆直的斜面即可!


**溜滑梯玩法**
將彈珠放置於上方,輕輕撥動即可順著斜坡往下!建議在底部放置一顆積木,可避免彈珠滑下後亂跑。
0:00
/0:09
1×
---
**背景裝飾**
1. 為了營造出公園感,我們可以製作一些樹木模型作為裝飾,樹上有隻小鳥看起來更生動呢!


2\. 增加一些背景圖能更有情境感,你可以找網路上找喜歡的公園圖片,將其黏貼於另一個大底盤上,放置於模型後方。


---
**★科學原理**
本次模型結合了多個科學原理,包括:**「槓桿」、「平衡」、「斜面」、「彈力」、「單擺」**
**槓桿**體現在翹翹板上,中間的支點使左右兩側可以上下晃動;而兩側必須重量相同才可以體現**平衡**原理,我們可以使用彈珠來模擬實驗。
0:00
/0:13
1×
**斜面**體現在溜滑梯上,透過斜面可讓物體安全地從高處到低處。你也可以試著增加或減少三角顆粒,改變斜面的斜度會有不同的效果!
0:00
/0:09
1×
**彈力與單擺**體現在盪鞦韆上,橡皮筋的彈力支撐懸空的座椅,以及單擺擺動時需要的動力。
0:00
/0:08
1×
---
**★後記**
我們往往會為了達到某種遊玩效果,而不斷去增加零件或是設計機構。雖然最終的效果達成了,但也導致模型變得過於複雜,孩子難以仿作我們的作品而感到挫折,進而影響他們的學習興趣與參與度。
因此在教學時,我們應盡可能的簡化模型,保留改良的空間讓孩子們去發揮他們的創意!
**參考資料:**
溜滑梯:[https://zh.wikipedia.org/zh-tw/滑梯](https://zh.wikipedia.org/zh-tw/%E6%BB%91%E6%A2%AF?ref=blog.gigotoys.com)
盪鞦韆:[https://zh.wikipedia.org/zh-tw/秋千](https://zh.wikipedia.org/zh-tw/%E7%A7%8B%E5%8D%83?ref=blog.gigotoys.com)
翹翹板:[https://zh.wikipedia.org/zh-tw/蹺蹺板](https://zh.wikipedia.org/zh-tw/%E8%B9%BA%E8%B9%BA%E6%9D%BF?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### 生活中的科學EP21-伸縮金剛爪
URL: https://blog.gigotoys.com/untitled-3-2/
Last updated: 2025-11-14T01:17:33.000Z
大家好我是浣熊老師,各位平常會看超級英雄漫畫或是電影嗎?如果能夠變成一位超級英雄,你又會想變成誰呢?浣熊老師最喜歡的其中一個超級英雄是**金鋼狼**,金剛狼是漫威漫畫「X戰警」中的角色,最大的特色是兩手能分別伸出三根鋒利的金屬爪子。
今天浣熊老師要帶大家使用積木來製作一個**伸縮金剛爪**,讓你也能夠像金剛狼一樣擁有一個能自由伸縮的爪子唷!

**漫畫中的金鋼狼**

**真人版金鋼狼(由休傑克曼飾演)**
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要做出類似**手套**的結構,讓手能夠套進去,需要使用到**5x10孔長方框**以及**栓扣键(1187-W10-E1K)**(圖一),將**栓扣键**依照圖示安裝在**5x10孔長方框**上(圖二),若是沒有**栓扣键**的話,也可以使用**20mm軸扣鍵**替代。

**(圖一)**

**(圖二)**
---
接著需要使用到**3孔超長條**、**5孔超長條**、**5孔長條**、**二合一結合鍵**以及**長結合鍵**(圖三),依照圖示將零件組裝成**部件A**以及兩個**部件B**(圖四)。

**(圖三)**

**(圖四)**
---
依照圖示使用兩個**部件B**將**5x10孔長方框**結合在一起(圖五),接著再將**部件A**安裝在**5x10孔長方框**前方,**手套**的結構就完成囉(圖六)。

**(圖五)**

**(圖六)**
---
第二步我們要做出爪子的**基座**,需要使用到**5孔超長條**、**5孔長條**以及**短結合鍵**(圖七),將零件組裝成兩個**部件C**以及**部件D**,並依照圖示將它們排好,注意**部件C**的位置為**左右對稱**(圖八)。

**(圖七)**

**(圖八)**
---
接著需要使用到五個**二合一結合鍵**(圖九),依照圖示將它們安裝在**部件C**以及**部件D**上,其中安裝在**部件C**中間的**二合一結合鍵**需要調整角度,讓它們呈現向外擴散的**放射狀**,與垂直線的夾角約為**8度**(圖十)。

**(圖九)**

**(圖十)**
---
接著需要使用到**5孔長條**以及**二合一結合鍵**,依照圖示將它們組裝成**部件E**(圖十一),並與**部件C**以及**部件D**結合,完成**基座**的製作(圖十二)。

**(圖十一)**

**(圖十二)**
---
第三步我們要做出三根**爪子**,需要使用到**9孔長條側有孔**、**5孔長條側有孔**、**二合一結合鍵**、**2凸單孔轉向結合器**、**關節鍵**以及**3孔1/4弧長條**(圖十三),依照圖示將零件組裝成兩個**部件F**以及**部件G**,同樣將左右兩側的**部件F**擺放為**左右對稱**,並轉動**關節鍵**,讓**部件F**彎折成**放射狀**,與垂直線的夾角約為**8度**(圖十四)。

**(圖十三)**

**(圖十四)**
---
接著要將三根**爪子**與**基座**結合,依照圖示將兩個**部件F**以及**部件G**安裝在上一步的**基座**上(圖十五),完成**爪子**的製作。

**(圖十五)**
---
第四步我們要來**加固**爪子與基座,需要使用到**11孔長條**以及**長結合鍵**(圖十六),依照圖示將它們組裝成**部件H**以及兩個**部件I**(圖十七)。

**(圖十六)**

**(圖十七)**
---
接著依照圖示將**部件H**以及兩個**部件I**安裝在爪子與基座上(圖十八),其中兩個**部件I**同樣需呈現**放射狀**,且需要與**二合一結合鍵**完全貼合(圖十九),以固定爪子的角度。

**(圖十八)**

**(圖十九)**
---
第五步我們要做出**開關握把**與**連桿**的結構,需要使用到**5孔超長條**、**5孔長條**、**11孔長條**、**二合一結合鍵**、**20mm軸扣鍵**以及**長結合鍵**(圖二十),依照圖示將零件組裝成**部件J**以及兩個**部件K**(圖二一)。

**(圖二十)**

**(圖二一)**
---
接著要來組裝**開關握把**、**連桿**、**爪子**與**基座**,依照圖示將**部件J**與其中一個**部件K**結合,並將**部件K**安裝在手套上(圖二二)。

**(圖二二)**
---
再來拿出之前完成的**爪子**與**基座**,將**基座**的部分安裝在**部件K**上(圖二三)。

**(圖二三)**
---
最後依照圖示將另一個**部件K**安裝在手套的另一側,確保它完全與**基座**、**手套**以及**部件J**結合(圖二四),完成**開關握把**、**連桿**、**爪子**與**基座**的安裝(圖二五)**。**

**(圖二四)**

**(圖二五)**
---
第六步我們要製作另一組**連桿**,需要使用到**9孔長條**以及**20mm軸扣鍵(**圖二六),依照圖示將零件組裝成兩個**部件L**(圖二七)。

**(圖二六)**

**(圖二七)**
---
接著依照圖示將兩個**部件L**安裝在模型的左右兩側,分別連接**手套**以及**基座**(圖二八),這樣就完成**平行連桿**的製作囉。

**(圖二八)**
---
現在可以來進行**平行連桿**的測試了,我們可以將手伸進手套當中,並壓下開關握把,測試**平行連桿**是否能夠順利帶動**基座**,將爪子伸出來(影片一)。
**(影片一)**
---
第七步我們要讓爪子能夠**自動收回**手套內,需要使用到兩條**橡皮筋**(圖二九),將**橡皮筋**穿過**部件L**的孔洞,並套入手套上的**栓扣键**(影片二)。

**(圖二九)**
**(影片二)**
---
這樣我們就完成伸縮金剛爪囉(圖三十),趕快把手伸進手套,一起來測試看看它的效果吧!

**(圖三十)**
---
**◆ 模型操作**
只要**壓下開關把手**,爪子就會從手套中伸出,當我們**釋放開關把手**時,爪子就會自動收回手套中(影片三、四),是不是就像真的金鋼狼一樣呢!
**(影片三)**
**(影片四)**
---
**◆結語**
在[**生活中的科學EP15**](https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep15-xiu-jian/)中,浣熊老師參考了刺客教條遊戲做出了袖劍,而這次則是參考X戰警漫畫中的金鋼狼做出了伸縮金剛爪,這兩者本質上為相似的物品,同樣戴在手上並具有伸縮的功能,但卻應用了截然不同的機構與科學原理,大家不訪可以思考看看,還有什麼樣的機構與原理可以做出伸縮的效果呢,一起來進行腦力激盪吧!如果想不到的話,也可以再做出一個伸縮金剛爪,左右手各戴上後便能夠完美化身為金鋼狼了(影片五)!
**(影片五)**
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
伸縮金剛爪主要使用到**平行連桿**結構以及**彈力**的科學原理,平行連桿由多個連桿以及可活動的轉軸組成,主要特徵是至少有兩對連桿始終保持**平行**,這使得它能夠有效地傳遞力與運動,在製造和維護上也較為簡單。生活中有需多物品都使用到了**平行連桿**,如天平(影片六)、繪圖縮放儀(影片七)、汽車懸吊系統、家具...等。
橡皮筋的彈力則能夠**儲存**能量,當我們壓下**開關把手**時,平行連桿會移動導致橡皮筋產生**「形變」**,將力儲存起來,當我們釋放**開關把手**時,橡皮筋便會**釋放能量**將爪子收回手套。
**(影片六)**
**(影片七)**
---
**◆課綱參考:**
**PEb-Ⅴc-5** 摩擦力、正向力、彈力等常見的作用力。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**Eb-Ⅳ-2** 力矩會改變物體的轉動,槓桿是力矩的作用。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[連桿機構 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者.jpg)](https://zh.wikipedia.org/zh-tw/%E8%BF%9E%E6%9D%86%E6%9C%BA%E6%9E%84?ref=blog.gigotoys.com)
[弹力 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E5%BC%B9%E5%8A%9B?ref=blog.gigotoys.com)
> [What makes Wolverine such a great character ](https://www.reddit.com/r/Wolverine/comments/1gi4yf0/what%5Fmakes%5Fwolverine%5Fsuch%5Fa%5Fgreat%5Fcharacter/?ref=blog.gigotoys.com)
> by in [Wolverine](https://www.reddit.com/r/Wolverine/?ref=blog.gigotoys.com)
[Hugh Jackman To Return For ‘Another Decade’ As Wolverine As Marvel Rumor Teases A New TrilogyIs Hugh Jackman in it for the long haul? A rumor suggests Marvel has plans for the star to continue as Wolverine for at least another decade.Heroic HollywoodAnthony Singletary](https://heroichollywood.com/hugh-jackman-wolverine-return-decade-marvel-trilogy-rumor/?ref=blog.gigotoys.com)
[Hugh Jackman Loves Wolverine, But Not Enough to Use Steroids to Become HimHugh Jackman appeared on HBO’s ‘Who’s Talking to Chris Wallace’ to detail his non-steroid assisted transformation into Wolverine ahead of ‘Deadpool 3’Rolling StoneLarisha Paul](https://www.rollingstone.com/tv-movies/tv-movie-news/hugh-jackwan-wolverine-steroids-1234657875/?ref=blog.gigotoys.com)
### 生活中的科學EP21-伸縮金剛爪
URL: https://blog.gigotoys.com/untitled-3/
Last updated: 2025-11-14T01:17:33.000Z
大家好我是浣熊老師,各位平常會看超級英雄漫畫或是電影嗎?如果能夠變成一位超級英雄,你又會想變成誰呢?浣熊老師最喜歡的其中一個超級英雄是**金鋼狼**,金剛狼是漫威漫畫「X戰警」中的角色,最大的特色是兩手能分別伸出三根鋒利的金屬爪子。
今天浣熊老師要帶大家使用積木來製作一個**伸縮金剛爪**,讓你也能夠像金剛狼一樣擁有一個能自由伸縮的爪子唷!

**漫畫中的金鋼狼**

**真人版金鋼狼(由休傑克曼飾演)**
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要做出類似**手套**的結構,讓手能夠套進去,需要使用到**5x10孔長方框**以及**栓扣键(1187-W10-E1K)**(圖一),將**栓扣键**依照圖示安裝在**5x10孔長方框**上(圖二),若是沒有**栓扣键**的話,也可以使用**20mm軸扣鍵**替代。

**(圖一)**

**(圖二)**
---
接著需要使用到**3孔超長條**、**5孔超長條**、**5孔長條**、**二合一結合鍵**以及**長結合鍵**(圖三),依照圖示將零件組裝成**部件A**以及兩個**部件B**(圖四)。

**(圖三)**

**(圖四)**
---
依照圖示使用兩個**部件B**將**5x10孔長方框**結合在一起(圖五),接著再將**部件A**安裝在**5x10孔長方框**前方,**手套**的結構就完成囉(圖六)。

**(圖五)**

**(圖六)**
---
第二步我們要做出爪子的**基座**,需要使用到**5孔超長條**、**5孔長條**以及**短結合鍵**(圖七),將零件組裝成兩個**部件C**以及**部件D**,並依照圖示將它們排好,注意**部件C**的位置為**左右對稱**(圖八)。

**(圖七)**

**(圖八)**
---
接著需要使用到五個**二合一結合鍵**(圖九),依照圖示將它們安裝在**部件C**以及**部件D**上,其中安裝在**部件C**中間的**二合一結合鍵**需要調整角度,讓它們呈現向外擴散的**放射狀**,與垂直線的夾角約為**8度**(圖十)。

**(圖九)**

**(圖十)**
---
接著需要使用到**5孔長條**以及**二合一結合鍵**,依照圖示將它們組裝成**部件E**(圖十一),並與**部件C**以及**部件D**結合,完成**基座**的製作(圖十二)。

**(圖十一)**

**(圖十二)**
---
第三步我們要做出三根**爪子**,需要使用到**9孔長條側有孔**、**5孔長條側有孔**、**二合一結合鍵**、**2凸單孔轉向結合器**、**關節鍵**以及**3孔1/4弧長條**(圖十三),依照圖示將零件組裝成兩個**部件F**以及**部件G**,同樣將左右兩側的**部件F**擺放為**左右對稱**,並轉動**關節鍵**,讓**部件F**彎折成**放射狀**,與垂直線的夾角約為**8度**(圖十四)。

**(圖十三)**

**(圖十四)**
---
接著要將三根**爪子**與**基座**結合,依照圖示將兩個**部件F**以及**部件G**安裝在上一步的**基座**上(圖十五),完成**爪子**的製作。

**(圖十五)**
---
第四步我們要來**加固**爪子與基座,需要使用到**11孔長條**以及**長結合鍵**(圖十六),依照圖示將它們組裝成**部件H**以及兩個**部件I**(圖十七)。

**(圖十六)**

**(圖十七)**
---
接著依照圖示將**部件H**以及兩個**部件I**安裝在爪子與基座上(圖十八),其中兩個**部件I**同樣需呈現**放射狀**,且需要與**二合一結合鍵**完全貼合(圖十九),以固定爪子的角度。

**(圖十八)**

**(圖十九)**
---
第五步我們要做出**開關握把**與**連桿**的結構,需要使用到**5孔超長條**、**5孔長條**、**11孔長條**、**二合一結合鍵**、**20mm軸扣鍵**以及**長結合鍵**(圖二十),依照圖示將零件組裝成**部件J**以及兩個**部件K**(圖二一)。

**(圖二十)**

**(圖二一)**
---
接著要來組裝**開關握把**、**連桿**、**爪子**與**基座**,依照圖示將**部件J**與其中一個**部件K**結合,並將**部件K**安裝在手套上(圖二二)。

**(圖二二)**
---
再來拿出之前完成的**爪子**與**基座**,將**基座**的部分安裝在**部件K**上(圖二三)。

**(圖二三)**
---
最後依照圖示將另一個**部件K**安裝在手套的另一側,確保它完全與**基座**、**手套**以及**部件J**結合(圖二四),完成**開關握把**、**連桿**、**爪子**與**基座**的安裝(圖二五)**。**

**(圖二四)**

**(圖二五)**
---
第六步我們要製作另一組**連桿**,需要使用到**9孔長條**以及**20mm軸扣鍵(**圖二六),依照圖示將零件組裝成兩個**部件L**(圖二七)。

**(圖二六)**

**(圖二七)**
---
接著依照圖示將兩個**部件L**安裝在模型的左右兩側,分別連接**手套**以及**基座**(圖二八),這樣就完成**平行連桿**的製作囉。

**(圖二八)**
---
現在可以來進行**平行連桿**的測試了,我們可以將手伸進手套當中,並壓下開關握把,測試**平行連桿**是否能夠順利帶動**基座**,將爪子伸出來(影片一)。
**(影片一)**
---
第七步我們要讓爪子能夠**自動收回**手套內,需要使用到兩條**橡皮筋**(圖二九),將**橡皮筋**穿過**部件L**的孔洞,並套入手套上的**栓扣键**(影片二)。

**(圖二九)**
**(影片二)**
---
這樣我們就完成伸縮金剛爪囉(圖三十),趕快把手伸進手套,一起來測試看看它的效果吧!

**(圖三十)**
---
**◆ 模型操作**
只要**壓下開關把手**,爪子就會從手套中伸出,當我們**釋放開關把手**時,爪子就會自動收回手套中(影片三、四),是不是就像真的金鋼狼一樣呢!
**(影片三)**
**(影片四)**
---
**◆結語**
在[**生活中的科學EP15**](https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep15-xiu-jian/)中,浣熊老師參考了刺客教條遊戲做出了袖劍,而這次則是參考X戰警漫畫中的金鋼狼做出了伸縮金剛爪,這兩者本質上為相似的物品,同樣戴在手上並具有伸縮的功能,但卻應用了截然不同的機構與科學原理,大家不訪可以思考看看,還有什麼樣的機構與原理可以做出伸縮的效果呢,一起來進行腦力激盪吧!如果想不到的話,也可以再做出一個伸縮金剛爪,左右手各戴上後便能夠完美化身為金鋼狼了(影片五)!
**(影片五)**
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
伸縮金剛爪主要使用到**平行連桿**結構以及**彈力**的科學原理,平行連桿由多個連桿以及可活動的轉軸組成,主要特徵是至少有兩對連桿始終保持**平行**,這使得它能夠有效地傳遞力與運動,在製造和維護上也較為簡單。生活中有需多物品都使用到了**平行連桿**,如天平(影片六)、繪圖縮放儀(影片七)、汽車懸吊系統、家具...等。
橡皮筋的彈力則能夠**儲存**能量,當我們壓下**開關把手**時,平行連桿會移動導致橡皮筋產生**「形變」**,將力儲存起來,當我們釋放**開關把手**時,橡皮筋便會**釋放能量**將爪子收回手套。
**(影片六)**
**(影片七)**
---
**◆課綱參考:**
**PEb-Ⅴc-5** 摩擦力、正向力、彈力等常見的作用力。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**Eb-Ⅳ-2** 力矩會改變物體的轉動,槓桿是力矩的作用。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[連桿機構 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者.jpg)](https://zh.wikipedia.org/zh-tw/%E8%BF%9E%E6%9D%86%E6%9C%BA%E6%9E%84?ref=blog.gigotoys.com)
[弹力 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E5%BC%B9%E5%8A%9B?ref=blog.gigotoys.com)
> [What makes Wolverine such a great character ](https://www.reddit.com/r/Wolverine/comments/1gi4yf0/what%5Fmakes%5Fwolverine%5Fsuch%5Fa%5Fgreat%5Fcharacter/?ref=blog.gigotoys.com)
> by in [Wolverine](https://www.reddit.com/r/Wolverine/?ref=blog.gigotoys.com)
[Hugh Jackman To Return For ‘Another Decade’ As Wolverine As Marvel Rumor Teases A New TrilogyIs Hugh Jackman in it for the long haul? A rumor suggests Marvel has plans for the star to continue as Wolverine for at least another decade.Heroic HollywoodAnthony Singletary](https://heroichollywood.com/hugh-jackman-wolverine-return-decade-marvel-trilogy-rumor/?ref=blog.gigotoys.com)
[Hugh Jackman Loves Wolverine, But Not Enough to Use Steroids to Become HimHugh Jackman appeared on HBO’s ‘Who’s Talking to Chris Wallace’ to detail his non-steroid assisted transformation into Wolverine ahead of ‘Deadpool 3’Rolling StoneLarisha Paul](https://www.rollingstone.com/tv-movies/tv-movie-news/hugh-jackwan-wolverine-steroids-1234657875/?ref=blog.gigotoys.com)
### [創意百寶箱 EP19] 蛇梯棋-最簡單好上手的趣味桌遊!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep18-zhong-xian-ye-shi-fan-ying-zhua-bang-ji-kuai-lai-tiao-zhan-ni-de-fan-ying-su-du-3/
Last updated: 2025-10-01T02:07:03.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
桌遊擁有大量的互動要素與有趣的遊戲規則,是多人同樂的首選之一,然而有些桌遊的規則過於複雜繁瑣,反而讓新玩家不好上手。今天樹懶老師就要向大家介紹一款簡單有趣,同時又能幫助小朋友培養數概念的經典桌遊-蛇梯棋!
蛇梯棋(英語:Snakes and Ladders),是源自於印度的桌遊,用來建立學齡前兒童對於1\~100的數字概念。它的遊戲規則非常簡單易學,玩家只需要投擲骰子,依照骰子上的點數往前走,如果遇到梯子就隨著梯子往上爬升;相反若是遇到蛇的頭部,那麼便會順著蛇往下滑,滑到蛇尾巴的數字,最先爬到旗幟終點的就是贏家!

今天就讓我們**透過智高積木 + 骰子,復刻這個經典的蛇梯棋遊戲吧!**
0:00
/0:39
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 在所有A系列正方顆粒底部放上30mm圓棒,一共要做28個。

2\. 準備一片20×30大底盤,由下到上排列正方顆粒。最上面一排的比較特殊,會需要先在最左側放上旗幟,在排列7個正方顆粒。

3\. 接下來我們要在每一排中間放上2個B系列正方顆粒,以清楚表示路線方向,位置分別為右上、左上與右下。



4\. 接下來我們來製作樓梯,在2個5孔長條中間以3孔長條+長結合鍵連接,完成三個樓梯!


5\. 關於蛇的部份,我們使用綠色的正方顆粒與上弦顆粒完成,記得要放上眼睛顆粒,才能清楚辨識哪邊是頭部!

6\. 最後,你可以任意地擺放樓梯與蛇的位置,不同的位置會有不同的遊戲體驗喔!

---
**★玩法**
請額外準備兩個正方顆粒作為遊戲角色、一顆骰子作為遊戲道具。

開始前,兩位玩家先猜拳覺得先後順序。接著擲骰子,依照骰子的點數往前走。
如果遇到梯子就隨著梯子往上爬升;相反若是遇到蛇的頭部,那麼便會順著蛇往下滑,滑到蛇尾巴的數字,最先爬到旗幟終點的就是贏家!
0:00
/0:39
1×
---
**★科學原理**
**本次使用到的科學原理為「數學概念」與「機率」**
在遊戲過程中,我們可以依照骰子的點數與角色移動的步數,學習1\~28的數學概念,幫助小朋友具體化數字的概念。
而因為有梯子與蛇的設計,使得我們可能一次領先對手或一次落後對手,因此在遊戲過程中,也可以培養小朋友認識機率的數學概念與計算方式,比如:我如果再走兩步就會踩到蛇頭,所以骰子不能骰出2,也就是說我有1/6的機率會踩到蛇頭。

---
**★後記**
除了數學概念外,其實蛇梯棋還可以培養孩子的挫折忍受力。因為你有可能踩到梯子來逆轉領先,但也有可能因為踩到蛇頭而一落千丈,這讓孩子練習**情緒調節、接受運氣與輸贏的概念。**
但不論比賽輸贏為何,開心的與朋友玩樂才是桌遊的精隨喔!
**參考資料:**
蛇梯棋:[https://zh.wikipedia.org/zh-tw/蛇梯棋](https://zh.wikipedia.org/zh-tw/%E8%9B%87%E6%A2%AF%E6%A3%8B?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP19] 蛇梯棋-最簡單好上手的趣味桌遊!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep18-zhong-xian-ye-shi-fan-ying-zhua-bang-ji-kuai-lai-tiao-zhan-ni-de-fan-ying-su-du/
Last updated: 2025-10-01T02:07:03.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
桌遊擁有大量的互動要素與有趣的遊戲規則,是多人同樂的首選之一,然而有些桌遊的規則過於複雜繁瑣,反而讓新玩家不好上手。今天樹懶老師就要向大家介紹一款簡單有趣,同時又能幫助小朋友培養數概念的經典桌遊-蛇梯棋!
蛇梯棋(英語:Snakes and Ladders),是源自於印度的桌遊,用來建立學齡前兒童對於1\~100的數字概念。它的遊戲規則非常簡單易學,玩家只需要投擲骰子,依照骰子上的點數往前走,如果遇到梯子就隨著梯子往上爬升;相反若是遇到蛇的頭部,那麼便會順著蛇往下滑,滑到蛇尾巴的數字,最先爬到旗幟終點的就是贏家!

今天就讓我們**透過智高積木 + 骰子,復刻這個經典的蛇梯棋遊戲吧!**
0:00
/0:39
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 在所有A系列正方顆粒底部放上30mm圓棒,一共要做28個。

2\. 準備一片20×30大底盤,由下到上排列正方顆粒。最上面一排的比較特殊,會需要先在最左側放上旗幟,在排列7個正方顆粒。

3\. 接下來我們要在每一排中間放上2個B系列正方顆粒,以清楚表示路線方向,位置分別為右上、左上與右下。



4\. 接下來我們來製作樓梯,在2個5孔長條中間以3孔長條+長結合鍵連接,完成三個樓梯!


5\. 關於蛇的部份,我們使用綠色的正方顆粒與上弦顆粒完成,記得要放上眼睛顆粒,才能清楚辨識哪邊是頭部!

6\. 最後,你可以任意地擺放樓梯與蛇的位置,不同的位置會有不同的遊戲體驗喔!

---
**★玩法**
請額外準備兩個正方顆粒作為遊戲角色、一顆骰子作為遊戲道具。

開始前,兩位玩家先猜拳覺得先後順序。接著擲骰子,依照骰子的點數往前走。
如果遇到梯子就隨著梯子往上爬升;相反若是遇到蛇的頭部,那麼便會順著蛇往下滑,滑到蛇尾巴的數字,最先爬到旗幟終點的就是贏家!
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---
**★科學原理**
**本次使用到的科學原理為「數學概念」與「機率」**
在遊戲過程中,我們可以依照骰子的點數與角色移動的步數,學習1\~28的數學概念,幫助小朋友具體化數字的概念。
而因為有梯子與蛇的設計,使得我們可能一次領先對手或一次落後對手,因此在遊戲過程中,也可以培養小朋友認識機率的數學概念與計算方式,比如:我如果再走兩步就會踩到蛇頭,所以骰子不能骰出2,也就是說我有1/6的機率會踩到蛇頭。

---
**★後記**
除了數學概念外,其實蛇梯棋還可以培養孩子的挫折忍受力。因為你有可能踩到梯子來逆轉領先,但也有可能因為踩到蛇頭而一落千丈,這讓孩子練習**情緒調節、接受運氣與輸贏的概念。**
但不論比賽輸贏為何,開心的與朋友玩樂才是桌遊的精隨喔!
**參考資料:**
蛇梯棋:[https://zh.wikipedia.org/zh-tw/蛇梯棋](https://zh.wikipedia.org/zh-tw/%E8%9B%87%E6%A2%AF%E6%A3%8B?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### 生活中的科學EP20-遨遊飛龍(凸輪玩具)
URL: https://blog.gigotoys.com/ao-you-fei-long-2/
Last updated: 2025-10-01T02:03:33.000Z
大家好我是浣熊老師,大家有玩過凸輪玩具嗎?凸輪玩具顧名思義是使用了凸輪的機構,只要轉動轉軸,便能夠讓玩具產生意想不到的運動效果。今天老師要帶大家使用積木來創造出一個名為遨遊飛龍的凸輪玩具,只要打開開關就會產生上下搖擺的效果,就像是真的龍在飛舞哦!
**凸輪玩具範例**
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要來做出遨遊飛龍的**右上方支架**,需要使用到**11孔長條**、**2凸單孔轉向結合器**、**5孔超長條底無孔**、**3孔超長條**、**長結合鍵**以及**短結合鍵**(圖一),依照圖示將零件組合成三個部分(圖二),最後將它們互相結合,完成**部件A**的製作(圖三)。

**(圖一)**

**(圖二)**

**(圖三)**
---
接著需要使用到**5×5孔正方框**、**3孔長條**、**長結合鍵**以及**短結合鍵**(圖四),依照圖示將零件結合在一起(圖五),並先將它放在一旁。

**(圖四)**

**(圖五)**
---
再來需要使用到**5孔長條**以及**長結合鍵**,依照圖示將零件組合成兩個部分(圖六),並將它們安裝在上一步組好的零件上,完成**部件B**的製作(圖七)。

**(圖六)**

**(圖七)**
---
最後我們依照圖示將**部件A**和**部件B**結合,並將完成後的部件定義為**部件C**,也就是遨遊飛龍的**右上方支架**(圖八)。

**(圖八)**
---
第二步我們要來做出遨遊飛龍的**右下方支架**,需要使用到**5×5孔正方框**、**5孔長條**、**長結合鍵**以及**短結合鍵**(圖九),依照圖示將零件組合成兩個部分,最後將它們互相結合,完成**部件D**的製作(圖十)。

**(圖九)**

**(圖十)**
---
接著需要使用到**5×15孔長方框**、**5孔長條**、**3孔長條**、**3孔超長條**、**長結合鍵**以及**短結合鍵**(圖十一),依照圖示將零件組合成兩個部分(圖十二),最後將它們互相結合,完成**部件E**的製作(圖十三)。

**(圖十一)**

**(圖十二)**

**(圖十三)**
---
最後我們依照圖示將**部件D**和**部件E**結合,並將完成後的部件定義為**部件F**,也就是遨遊飛龍的**右下方支架**(圖十四)。

**(圖十四)**
---
第三步我們要來做出遨遊飛龍的**右側轉軸**,需要使用到**150mmⅠ軸**、**3孔圓角長條**、**雙孔圓角長條(7427-W10-A1S)**、**60T齒輪**以及**長結合鍵**(圖十五),依照圖示使用**長結合鍵**將**3孔圓角長條**以及**雙孔圓角長條**結合成四個部件(圖十六),這四個便是模型中的**凸輪**。

**(圖十五)**

**(圖十六)**
---
接著依照圖示將**60T齒輪**安裝在**150mmⅠ軸**的右側,並將**150mmⅠ軸**插入**部件F**,同時先將兩個**凸輪**安裝定位(圖十七),在組裝時需要留意凸輪的**安裝角度**,每個凸輪都要與前一個相差**45度**(圖十八),這樣才能讓飛龍產生上下搖擺的效果。

**(圖十七)**

**(圖十八)**
---
當**150mmⅠ軸**完全插入後,便能夠將剩下的兩個凸輪安裝定位,同樣需要留意安裝的角度(圖十九),完成之後就可以來測試凸輪的效果,當用手轉動**150mmⅠ軸**時,觀察四個凸輪是否會依序出現高度的變化(影片一)。

**(圖十九)**
**(影片一)**
---
第四步我們要結合**右上方支架**以及**右下方支架**,依照圖示將**部件C**和**部件F**結合在一起(圖二十),完成**右側支架**的製作,我們將它定義為**部件G**。

**(圖二十)**
---
第五步我們要來做出遨遊飛龍的**左上方支架**,需要使用到**11孔長條**、**3孔超長條**、**2凸單孔轉向結合器**、**5孔超長條**、**長結合鍵**以及**短結合鍵**(圖二一),依照圖示將零件互相結合,完成**部件H**的製作(圖二二)。

**(圖二一)**

**(圖二二)**
---
接著需要使用到**5×5孔正方框**、**3孔長條**以及**長結合鍵**(圖二三),依照圖示將零件結合在一起,並先將它放在一旁。

**(圖二三)**
---
再來需要使用到**5孔長條**、**5孔超長條**、**長結合鍵**以及**短結合鍵**,依照圖示將零件組合成三個部分(圖二四),並將它們安裝在上一步組好的零件上,完成**部件I**的製作(圖二五)。

**(圖二四)**

**(圖二五)**
---
最後我們依照圖示將**部件H**和**部件I**結合,並將完成後的部件定義為**部件J**,也就是遨遊飛龍的**左上方支架**(圖二六)。

**(圖二六)**
---
第六步我們要來做出遨遊飛龍的**左下方支架**,需要使用到**5×10孔長方框**、**5孔長條**、**3孔超長條**、**3孔長條**、**長結合鍵**以及**短結合鍵**,依照圖示將零件組合成三個部分(圖九),最後將它們互相結合,完成**部件K**的製作(圖二八)。

**(圖二七)**

**(圖二八)**
---
第七步我們要來做出遨遊飛龍的**左側轉軸**,需要使用到**150mmⅠ軸**、**3孔圓角長條**、**雙孔圓角長條(7427-W10-A1S)**、**20T齒輪**、**10T鍊輪**以及**長結合鍵**(圖二九),依照圖示使用**長結合鍵**將**3孔圓角長條**以及**雙孔圓角長條**結合,同樣完成四個**凸輪**(圖三十)。

**(圖二九)**

**(圖三十)**
---
接著依照圖示將**10T鍊輪**插入**150mmⅠ軸**的右側,在安裝時需預留**0.5公分**的空間,用於連接**右側轉軸**,且同樣需要確保凸輪的**角度**與前一個相差**45度**(圖三一)。

**(圖三一)**
---
最後將**150mmⅠ軸**插入**部件K**,並將**20T齒輪**插入**150mmⅠ軸**的左側,完成**左側轉軸**的安裝(圖三二),接著同樣可以來測試看看,凸輪在轉動時是否出現連續的高度變化(影片二)。

**(圖三二)**
**(影片二)**
---
第八步我們要結合**左上方支架**以及**左下方支架**,依照圖示將**部件J**和**部件K**結合在一起(圖三三),完成**左側支架**的製作,我們將它定義為**部件L**。

**(圖三三)**
---
第九步我們要結合**左側支架**以及**右側支架**,依照圖示將**部件L**和**部件G**結合在一起(圖三四),轉軸的部分則是使用**10T鍊輪**來連接兩根**150mmⅠ軸**,這樣**支架**的部分就完成啦(圖三五)。

**(圖三四)**

**(圖三五)**
---
最後我們可以使用**二合一結合鍵**,依照圖示將它安裝在左右支架的中間(圖三六),用於進行結構上的加固。

**(圖三六)**
---
完成支架後,我們可以再檢查一次八個凸輪的安裝角度是否都相差**45度**,尤其是最接近**10T鍊輪**的兩個凸輪。在轉動轉軸時,八個凸輪需要依序產生高度的變化(影片三)。
**(影片三)**
---
第十步我們要來製作飛龍的身體,前段的部分需要使用到**5孔圓角扁長條(7443-W10-C1W)**、**2凸單孔轉向結合器**、**30mm軸扣鍵(7413-W10-U1S)**、**100mmⅡ軸**以及**軸固定鍵**(圖三七)。

**(圖三七)**
---
首先依照圖示將**2凸單孔轉向結合器**以及**30mm軸扣鍵**安裝在兩根**5孔圓角扁長條**之間(圖三八),接著將**100mmⅡ軸**由上而下插入**2凸單孔轉向結合器**,並在下方約**2公分**處安裝**軸固定鍵**,完成**部件M**的製作(圖三九)。

**(圖三八)**

**(圖三九)**
---
中段的部分需要使用到**5孔圓角扁長條**、**2凸單孔轉向結合器**、**30mm軸扣鍵**、**100mmⅡ軸**以及**軸固定鍵**(圖四十),由於中段的部位有兩個,因此需要準備**兩份**材料。

**(圖四十)**
---
首先依照圖示將**2凸單孔轉向結合器**以及**30mm軸扣鍵**安裝在兩根**5孔圓角扁長條**之間(圖四一),接著將**100mmⅡ軸**由上而下插入**2凸單孔轉向結合器**,並在下方約2公分處安裝**軸固定鍵**,完成**部件N**的製作,並以此步驟再做出一個**部件N**,總共需要兩個**部件N**(圖四二)。

**(圖四一)**

**(圖四二)**
---
後段的部分需要使用到**7孔圓角扁長條(7404-W10-C3W)**、**2凸單孔轉向結合器**、**30mm軸扣鍵**、**100mmⅡ軸**、**上弦顆粒**、**3孔1/4弧長條**以及**軸固定鍵**(圖四三)。

**(圖四三)**
---
首先依照圖示將**2凸單孔轉向結合器**以及**30mm軸扣鍵**安裝在兩根**7孔圓角扁長條**之間,並在後方安裝**上弦顆粒**與**3孔1/4弧長條**(圖四四),接著將**100mmⅡ軸**由上而下插入**2凸單孔轉向結合器**,並在下方約2公分處安裝**軸固定鍵**,完成**部件O**的製作(圖四五)。

**(圖四四)**

**(圖四五)**
---
第十一步我們要來安裝身體,依照圖示將**部件M**、兩個部件**N**以及**部件O**安裝在支架上(圖四六)。

**(圖四六)**
---
接著我們需要使用到**20T齒輪**(圖四七),依照圖示將**20T齒輪**安裝在**100mmⅡ軸**下方,用於固定身體部件,並增加與凸輪的**接觸面積**(圖四八)。

**(圖四七)**

**(圖四八)**
---
完成**20T齒輪**的安裝後,我們可以再微調凸輪的位置,確保**3孔圓角長條**位於**20T齒輪**的**正下方**(影片四),這樣才能讓凸輪在轉動時能夠順利將**20T齒輪**頂起(影片五),產生最好的搖擺效果。
**(影片四)**
**(影片五)**
---
第十二步我們要將飛龍的身體連接起來,需要使用到**5孔圓角扁長條**(圖四九)。

**(圖四九)**
---
將**5孔圓角扁長條**安裝在身體兩側,與**30mm軸扣鍵**進行結合(圖五十),當八個**5孔圓角扁長條**都安裝上去後,飛龍的身體就大功告成囉(圖五一)!

**(圖五十)**

**(圖五一)**
---
現在我們可以來進行最後一次測試,可以看到當轉軸旋轉時,飛龍的身體會呈現如波浪一般高低起伏的效果(影片六)。
**(影片六)**
---
第十三步我們要製作飛龍的**四肢**,需要使用到**2凸單孔轉向結合器**、**手部**以及**120度梯形結合器(7432-W10-B1W)**(圖五二),依照圖示將零件組裝成**部件P**以及**部件Q**(圖五三),並以此步驟再做出一組**部件P**以及**部件Q**,總共需要兩個**部件P**與**部件Q**。

**(圖五二)**

**(圖五三)**
---
接著依照圖示將**部件P**以及**部件Q**安裝在飛龍的身體兩側(圖五四、五五),你可以把四肢調整成自己喜歡的角度,讓它看起來更加逼真唷。

**(圖五四)**

**(圖五五)**
---
第十四步我們要製作飛龍的**頭部**,需要使用到**6凹正方顆粒**、**3孔長條側有孔**、**2凸單孔轉向結合器**、**3孔1/4弧長條**、**二合一結合鍵**、貼上眼睛靜電貼紙的**短紙卡固定鍵**、**短結合鍵**、**三角錐顆粒**以及**120度梯形結合器**(圖五六),依照圖示將零件組裝成**部件R**(圖五七),完成**頭部**的製作。

**(圖五六)**

**(圖五七)**
---
接著依照圖示將**部件R**與身體前段的**2凸單孔轉向結合器**進行結合(圖五八),完成**頭部**的安裝。

**(圖五八)**
---
第十五步我們要安裝遨遊飛龍的**動力機構**,需要使用到**5×5孔正方框**、**5孔長條**、**2凸單孔轉向結合器**以及**4.5V單孔開關電池座**,依照圖示將零件組合成兩個部分,並先將它們放在一旁(圖五九)。

**(圖五九)**
---
接著需要使用到**40倍馬達盒**、**3孔長條**、**3孔長條側有孔**、**長結合鍵**、**27mm馬達短軸**以及**20T齒輪**,依照圖示將零件結合在一起(圖六十),並和上一步組好的兩個部分結合,完成**部件S**的製作(圖六一)。

**(圖六十)**

**(圖六一)**
---
接著依照圖示將**部件S**安裝在**右側支架**,同時需確保**20T齒輪**與**60T齒輪**之間互相咬合(圖六二),這樣才能將**40倍馬達盒**的動力傳遞到轉軸上。

**(圖六二)**
---
最後我們可以使用**5×10孔長方框**(圖六三),依照圖示將它安裝在**右側支架**的下方(圖六四),用於加固**部件S**以及**右側支架**。

**(圖六三)**

**(圖六四)**
---
這樣我們就完成遨遊飛龍的模型囉(圖六五),現在就讓我們一起看看它的操作方式吧!

**(圖六五)**
---
**◆ 模型操作**
我們可以將**4.5V單孔開關電池座**的開關打開,帶動轉軸進行轉動,飛龍便會產生出遨遊天際的感覺(影片七、八)。此外,**40倍馬達盒**轉動的方向會影響凸輪抬升的順序,若是飛龍依照**頭部➞身體中段➞尾巴**的順序進行抬升,便會有向前遨遊的感覺;相反的,若是**40倍馬達盒**反向旋轉,讓飛龍依照**尾巴➞身體中段➞頭部**的順序進行抬升,看起來就會像是向後遨遊一樣,是不是非常酷呢!
**(影片七)**
**(影片八)**
---
**◆結語**
這次浣熊老師製作了一個遨遊飛龍的模型,能夠用來模擬龍的飛行運動,你也可以試著改良模型,將**40倍馬達盒**的動力傳遞到輪子上,讓飛龍在遨遊的過程中也能夠向前移動(影片九),增加模型在運作時的臨場感。除了飛龍之外,你也可以嘗試將這種機構應用在**蛇**或是**魚**的擺動上,看看能不能創作出栩栩如生的仿生獸哦!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
**(影片九)**
---
**◆科學原理:**
遨遊飛龍模型主要使用到的科學原理為**凸輪**機構,凸輪機構由可以旋轉的**凸輪**和可以活動的**從動件**組成,當凸輪進行轉動時,從動件便會因為凸輪的形狀變化產生對應的運動效果(影片十),此外,凸輪的形狀也十分多樣,常見的如蝸形凸輪或蛋形凸輪(圖六六)..等,你可以依照想要的運動效果選取對應形狀的凸輪。
凸輪機構能夠廣泛應用在玩具、工廠,甚至是引擎當中,是生活中不可或缺的應用之一,若想要了解更多有關於凸輪的介紹,可以點擊此[連結](https://www.facebook.com/share/v/14EhU83F7YM/)。

**(影片十)**

**(圖六六)**
---
**◆課綱參考:**
**自 S-U-B3** 透過了解科學理論的簡約、科學思考的嚴謹與複雜自然現象背後的規律,學會欣賞科學的美。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**生 A-IV-2** 機構與結構的應用。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[凸輪 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%87%B8%E8%BD%AE?ref=blog.gigotoys.com)
[聊聊凸轮机构的原理\_运动凸轮机构是由凸轮、从动件和机架三个基本构件组成的高副机构。 由凸轮的回转运动或往复运动推动从动件作规定往复移动或摆动的机构。尖端从动件能与任意复杂的凸轮轮廓保持接触,可实现任意运动,但尖端容易磨损,适用于…](https://www.sohu.com/a/436090920%5F99917880?ref=blog.gigotoys.com)
[L J’的史汀課 - 凸輪玩具凸輪玩具(Automata Toy),是運用了簡單連桿與凸輪結構,來連動設計玩具。當你轉動玩具中的軸時,會帶動軸上的凸輪進行轉動,使得另一個構造進行上下、反復運動,你的玩具盒上的主角就會跟著動起來啦!凸輪玩具](https://sites.google.com/view/ljsteam/%E9%9B%B7%E5%B0%84%E5%88%87%E5%89%B2/%E5%87%B8%E8%BC%AA%E7%8E%A9%E5%85%B7?ref=blog.gigotoys.com)
### 生活中的科學EP20-遨遊飛龍(凸輪玩具)
URL: https://blog.gigotoys.com/ao-you-fei-long/
Last updated: 2025-10-01T02:03:33.000Z
大家好我是浣熊老師,大家有玩過凸輪玩具嗎?凸輪玩具顧名思義是使用了凸輪的機構,只要轉動轉軸,便能夠讓玩具產生意想不到的運動效果。今天老師要帶大家使用積木來創造出一個名為遨遊飛龍的凸輪玩具,只要打開開關就會產生上下搖擺的效果,就像是真的龍在飛舞哦!
**凸輪玩具範例**
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要來做出遨遊飛龍的**右上方支架**,需要使用到**11孔長條**、**2凸單孔轉向結合器**、**5孔超長條底無孔**、**3孔超長條**、**長結合鍵**以及**短結合鍵**(圖一),依照圖示將零件組合成三個部分(圖二),最後將它們互相結合,完成**部件A**的製作(圖三)。

**(圖一)**

**(圖二)**

**(圖三)**
---
接著需要使用到**5×5孔正方框**、**3孔長條**、**長結合鍵**以及**短結合鍵**(圖四),依照圖示將零件結合在一起(圖五),並先將它放在一旁。

**(圖四)**

**(圖五)**
---
再來需要使用到**5孔長條**以及**長結合鍵**,依照圖示將零件組合成兩個部分(圖六),並將它們安裝在上一步組好的零件上,完成**部件B**的製作(圖七)。

**(圖六)**

**(圖七)**
---
最後我們依照圖示將**部件A**和**部件B**結合,並將完成後的部件定義為**部件C**,也就是遨遊飛龍的**右上方支架**(圖八)。

**(圖八)**
---
第二步我們要來做出遨遊飛龍的**右下方支架**,需要使用到**5×5孔正方框**、**5孔長條**、**長結合鍵**以及**短結合鍵**(圖九),依照圖示將零件組合成兩個部分,最後將它們互相結合,完成**部件D**的製作(圖十)。

**(圖九)**

**(圖十)**
---
接著需要使用到**5×15孔長方框**、**5孔長條**、**3孔長條**、**3孔超長條**、**長結合鍵**以及**短結合鍵**(圖十一),依照圖示將零件組合成兩個部分(圖十二),最後將它們互相結合,完成**部件E**的製作(圖十三)。

**(圖十一)**

**(圖十二)**

**(圖十三)**
---
最後我們依照圖示將**部件D**和**部件E**結合,並將完成後的部件定義為**部件F**,也就是遨遊飛龍的**右下方支架**(圖十四)。

**(圖十四)**
---
第三步我們要來做出遨遊飛龍的**右側轉軸**,需要使用到**150mmⅠ軸**、**3孔圓角長條**、**雙孔圓角長條(7427-W10-A1S)**、**60T齒輪**以及**長結合鍵**(圖十五),依照圖示使用**長結合鍵**將**3孔圓角長條**以及**雙孔圓角長條**結合成四個部件(圖十六),這四個便是模型中的**凸輪**。

**(圖十五)**

**(圖十六)**
---
接著依照圖示將**60T齒輪**安裝在**150mmⅠ軸**的右側,並將**150mmⅠ軸**插入**部件F**,同時先將兩個**凸輪**安裝定位(圖十七),在組裝時需要留意凸輪的**安裝角度**,每個凸輪都要與前一個相差**45度**(圖十八),這樣才能讓飛龍產生上下搖擺的效果。

**(圖十七)**

**(圖十八)**
---
當**150mmⅠ軸**完全插入後,便能夠將剩下的兩個凸輪安裝定位,同樣需要留意安裝的角度(圖十九),完成之後就可以來測試凸輪的效果,當用手轉動**150mmⅠ軸**時,觀察四個凸輪是否會依序出現高度的變化(影片一)。

**(圖十九)**
**(影片一)**
---
第四步我們要結合**右上方支架**以及**右下方支架**,依照圖示將**部件C**和**部件F**結合在一起(圖二十),完成**右側支架**的製作,我們將它定義為**部件G**。

**(圖二十)**
---
第五步我們要來做出遨遊飛龍的**左上方支架**,需要使用到**11孔長條**、**3孔超長條**、**2凸單孔轉向結合器**、**5孔超長條**、**長結合鍵**以及**短結合鍵**(圖二一),依照圖示將零件互相結合,完成**部件H**的製作(圖二二)。

**(圖二一)**

**(圖二二)**
---
接著需要使用到**5×5孔正方框**、**3孔長條**以及**長結合鍵**(圖二三),依照圖示將零件結合在一起,並先將它放在一旁。

**(圖二三)**
---
再來需要使用到**5孔長條**、**5孔超長條**、**長結合鍵**以及**短結合鍵**,依照圖示將零件組合成三個部分(圖二四),並將它們安裝在上一步組好的零件上,完成**部件I**的製作(圖二五)。

**(圖二四)**

**(圖二五)**
---
最後我們依照圖示將**部件H**和**部件I**結合,並將完成後的部件定義為**部件J**,也就是遨遊飛龍的**左上方支架**(圖二六)。

**(圖二六)**
---
第六步我們要來做出遨遊飛龍的**左下方支架**,需要使用到**5×10孔長方框**、**5孔長條**、**3孔超長條**、**3孔長條**、**長結合鍵**以及**短結合鍵**,依照圖示將零件組合成三個部分(圖九),最後將它們互相結合,完成**部件K**的製作(圖二八)。

**(圖二七)**

**(圖二八)**
---
第七步我們要來做出遨遊飛龍的**左側轉軸**,需要使用到**150mmⅠ軸**、**3孔圓角長條**、**雙孔圓角長條(7427-W10-A1S)**、**20T齒輪**、**10T鍊輪**以及**長結合鍵**(圖二九),依照圖示使用**長結合鍵**將**3孔圓角長條**以及**雙孔圓角長條**結合,同樣完成四個**凸輪**(圖三十)。

**(圖二九)**

**(圖三十)**
---
接著依照圖示將**10T鍊輪**插入**150mmⅠ軸**的右側,在安裝時需預留**0.5公分**的空間,用於連接**右側轉軸**,且同樣需要確保凸輪的**角度**與前一個相差**45度**(圖三一)。

**(圖三一)**
---
最後將**150mmⅠ軸**插入**部件K**,並將**20T齒輪**插入**150mmⅠ軸**的左側,完成**左側轉軸**的安裝(圖三二),接著同樣可以來測試看看,凸輪在轉動時是否出現連續的高度變化(影片二)。

**(圖三二)**
**(影片二)**
---
第八步我們要結合**左上方支架**以及**左下方支架**,依照圖示將**部件J**和**部件K**結合在一起(圖三三),完成**左側支架**的製作,我們將它定義為**部件L**。

**(圖三三)**
---
第九步我們要結合**左側支架**以及**右側支架**,依照圖示將**部件L**和**部件G**結合在一起(圖三四),轉軸的部分則是使用**10T鍊輪**來連接兩根**150mmⅠ軸**,這樣**支架**的部分就完成啦(圖三五)。

**(圖三四)**

**(圖三五)**
---
最後我們可以使用**二合一結合鍵**,依照圖示將它安裝在左右支架的中間(圖三六),用於進行結構上的加固。

**(圖三六)**
---
完成支架後,我們可以再檢查一次八個凸輪的安裝角度是否都相差**45度**,尤其是最接近**10T鍊輪**的兩個凸輪。在轉動轉軸時,八個凸輪需要依序產生高度的變化(影片三)。
**(影片三)**
---
第十步我們要來製作飛龍的身體,前段的部分需要使用到**5孔圓角扁長條(7443-W10-C1W)**、**2凸單孔轉向結合器**、**30mm軸扣鍵(7413-W10-U1S)**、**100mmⅡ軸**以及**軸固定鍵**(圖三七)。

**(圖三七)**
---
首先依照圖示將**2凸單孔轉向結合器**以及**30mm軸扣鍵**安裝在兩根**5孔圓角扁長條**之間(圖三八),接著將**100mmⅡ軸**由上而下插入**2凸單孔轉向結合器**,並在下方約**2公分**處安裝**軸固定鍵**,完成**部件M**的製作(圖三九)。

**(圖三八)**

**(圖三九)**
---
中段的部分需要使用到**5孔圓角扁長條**、**2凸單孔轉向結合器**、**30mm軸扣鍵**、**100mmⅡ軸**以及**軸固定鍵**(圖四十),由於中段的部位有兩個,因此需要準備**兩份**材料。

**(圖四十)**
---
首先依照圖示將**2凸單孔轉向結合器**以及**30mm軸扣鍵**安裝在兩根**5孔圓角扁長條**之間(圖四一),接著將**100mmⅡ軸**由上而下插入**2凸單孔轉向結合器**,並在下方約2公分處安裝**軸固定鍵**,完成**部件N**的製作,並以此步驟再做出一個**部件N**,總共需要兩個**部件N**(圖四二)。

**(圖四一)**

**(圖四二)**
---
後段的部分需要使用到**7孔圓角扁長條(7404-W10-C3W)**、**2凸單孔轉向結合器**、**30mm軸扣鍵**、**100mmⅡ軸**、**上弦顆粒**、**3孔1/4弧長條**以及**軸固定鍵**(圖四三)。

**(圖四三)**
---
首先依照圖示將**2凸單孔轉向結合器**以及**30mm軸扣鍵**安裝在兩根**7孔圓角扁長條**之間,並在後方安裝**上弦顆粒**與**3孔1/4弧長條**(圖四四),接著將**100mmⅡ軸**由上而下插入**2凸單孔轉向結合器**,並在下方約2公分處安裝**軸固定鍵**,完成**部件O**的製作(圖四五)。

**(圖四四)**

**(圖四五)**
---
第十一步我們要來安裝身體,依照圖示將**部件M**、兩個部件**N**以及**部件O**安裝在支架上(圖四六)。

**(圖四六)**
---
接著我們需要使用到**20T齒輪**(圖四七),依照圖示將**20T齒輪**安裝在**100mmⅡ軸**下方,用於固定身體部件,並增加與凸輪的**接觸面積**(圖四八)。

**(圖四七)**

**(圖四八)**
---
完成**20T齒輪**的安裝後,我們可以再微調凸輪的位置,確保**3孔圓角長條**位於**20T齒輪**的**正下方**(影片四),這樣才能讓凸輪在轉動時能夠順利將**20T齒輪**頂起(影片五),產生最好的搖擺效果。
**(影片四)**
**(影片五)**
---
第十二步我們要將飛龍的身體連接起來,需要使用到**5孔圓角扁長條**(圖四九)。

**(圖四九)**
---
將**5孔圓角扁長條**安裝在身體兩側,與**30mm軸扣鍵**進行結合(圖五十),當八個**5孔圓角扁長條**都安裝上去後,飛龍的身體就大功告成囉(圖五一)!

**(圖五十)**

**(圖五一)**
---
現在我們可以來進行最後一次測試,可以看到當轉軸旋轉時,飛龍的身體會呈現如波浪一般高低起伏的效果(影片六)。
**(影片六)**
---
第十三步我們要製作飛龍的**四肢**,需要使用到**2凸單孔轉向結合器**、**手部**以及**120度梯形結合器(7432-W10-B1W)**(圖五二),依照圖示將零件組裝成**部件P**以及**部件Q**(圖五三),並以此步驟再做出一組**部件P**以及**部件Q**,總共需要兩個**部件P**與**部件Q**。

**(圖五二)**

**(圖五三)**
---
接著依照圖示將**部件P**以及**部件Q**安裝在飛龍的身體兩側(圖五四、五五),你可以把四肢調整成自己喜歡的角度,讓它看起來更加逼真唷。

**(圖五四)**

**(圖五五)**
---
第十四步我們要製作飛龍的**頭部**,需要使用到**6凹正方顆粒**、**3孔長條側有孔**、**2凸單孔轉向結合器**、**3孔1/4弧長條**、**二合一結合鍵**、貼上眼睛靜電貼紙的**短紙卡固定鍵**、**短結合鍵**、**三角錐顆粒**以及**120度梯形結合器**(圖五六),依照圖示將零件組裝成**部件R**(圖五七),完成**頭部**的製作。

**(圖五六)**

**(圖五七)**
---
接著依照圖示將**部件R**與身體前段的**2凸單孔轉向結合器**進行結合(圖五八),完成**頭部**的安裝。

**(圖五八)**
---
第十五步我們要安裝遨遊飛龍的**動力機構**,需要使用到**5×5孔正方框**、**5孔長條**、**2凸單孔轉向結合器**以及**4.5V單孔開關電池座**,依照圖示將零件組合成兩個部分,並先將它們放在一旁(圖五九)。

**(圖五九)**
---
接著需要使用到**40倍馬達盒**、**3孔長條**、**3孔長條側有孔**、**長結合鍵**、**27mm馬達短軸**以及**20T齒輪**,依照圖示將零件結合在一起(圖六十),並和上一步組好的兩個部分結合,完成**部件S**的製作(圖六一)。

**(圖六十)**

**(圖六一)**
---
接著依照圖示將**部件S**安裝在**右側支架**,同時需確保**20T齒輪**與**60T齒輪**之間互相咬合(圖六二),這樣才能將**40倍馬達盒**的動力傳遞到轉軸上。

**(圖六二)**
---
最後我們可以使用**5×10孔長方框**(圖六三),依照圖示將它安裝在**右側支架**的下方(圖六四),用於加固**部件S**以及**右側支架**。

**(圖六三)**

**(圖六四)**
---
這樣我們就完成遨遊飛龍的模型囉(圖六五),現在就讓我們一起看看它的操作方式吧!

**(圖六五)**
---
**◆ 模型操作**
我們可以將**4.5V單孔開關電池座**的開關打開,帶動轉軸進行轉動,飛龍便會產生出遨遊天際的感覺(影片七、八)。此外,**40倍馬達盒**轉動的方向會影響凸輪抬升的順序,若是飛龍依照**頭部➞身體中段➞尾巴**的順序進行抬升,便會有向前遨遊的感覺;相反的,若是**40倍馬達盒**反向旋轉,讓飛龍依照**尾巴➞身體中段➞頭部**的順序進行抬升,看起來就會像是向後遨遊一樣,是不是非常酷呢!
**(影片七)**
**(影片八)**
---
**◆結語**
這次浣熊老師製作了一個遨遊飛龍的模型,能夠用來模擬龍的飛行運動,你也可以試著改良模型,將**40倍馬達盒**的動力傳遞到輪子上,讓飛龍在遨遊的過程中也能夠向前移動(影片九),增加模型在運作時的臨場感。除了飛龍之外,你也可以嘗試將這種機構應用在**蛇**或是**魚**的擺動上,看看能不能創作出栩栩如生的仿生獸哦!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
**(影片九)**
---
**◆科學原理:**
遨遊飛龍模型主要使用到的科學原理為**凸輪**機構,凸輪機構由可以旋轉的**凸輪**和可以活動的**從動件**組成,當凸輪進行轉動時,從動件便會因為凸輪的形狀變化產生對應的運動效果(影片十),此外,凸輪的形狀也十分多樣,常見的如蝸形凸輪或蛋形凸輪(圖六六)..等,你可以依照想要的運動效果選取對應形狀的凸輪。
凸輪機構能夠廣泛應用在玩具、工廠,甚至是引擎當中,是生活中不可或缺的應用之一,若想要了解更多有關於凸輪的介紹,可以點擊此[連結](https://www.facebook.com/share/v/14EhU83F7YM/)。

**(影片十)**

**(圖六六)**
---
**◆課綱參考:**
**自 S-U-B3** 透過了解科學理論的簡約、科學思考的嚴謹與複雜自然現象背後的規律,學會欣賞科學的美。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**生 A-IV-2** 機構與結構的應用。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[凸輪 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%87%B8%E8%BD%AE?ref=blog.gigotoys.com)
[聊聊凸轮机构的原理\_运动凸轮机构是由凸轮、从动件和机架三个基本构件组成的高副机构。 由凸轮的回转运动或往复运动推动从动件作规定往复移动或摆动的机构。尖端从动件能与任意复杂的凸轮轮廓保持接触,可实现任意运动,但尖端容易磨损,适用于…](https://www.sohu.com/a/436090920%5F99917880?ref=blog.gigotoys.com)
[L J’的史汀課 - 凸輪玩具凸輪玩具(Automata Toy),是運用了簡單連桿與凸輪結構,來連動設計玩具。當你轉動玩具中的軸時,會帶動軸上的凸輪進行轉動,使得另一個構造進行上下、反復運動,你的玩具盒上的主角就會跟著動起來啦!凸輪玩具](https://sites.google.com/view/ljsteam/%E9%9B%B7%E5%B0%84%E5%88%87%E5%89%B2/%E5%87%B8%E8%BC%AA%E7%8E%A9%E5%85%B7?ref=blog.gigotoys.com)
### [Creative Treasure Box EP8] Shell Yeah! Satisfy Your Peanut Cravings with Ease
URL: https://blog.gigotoys.com/creative-treasure-box-ep8-shell-yeah-satisfy-your-peanut-cravings-with-ease-2/
Last updated: 2025-05-07T07:29:37.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
During work breaks, afternoon tea, or while watching your favorite TV shows or movies at home, do you ever find yourself craving a snack? Today, there are countless options to satisfy those cravings—potato chips, popcorn, peanuts, and more.
However, nuts like peanuts and pistachios require shelling before you can enjoy their delicious kernels. For some, especially young children with less hand strength, opening the shells can be challenging, making these tasty treats difficult to enjoy.

**Today, let's get creative with Chicco’s A-series building blocks and build a peanut shelling machine! By applying the lever principle, you can effortlessly crack open peanuts and enjoy your snack with ease.**
0:00
/0:12
1×
---
**★Parts Preparation**
Here are the components you'll need for this model. Feel free to choose the colors according to your preference!

---
**★Assembly Steps**
**Base**
Start by taking two A-2×3 HOLE BASE and connecting them with one A-TRACK CONNECTOR in the center to form the base.

**Peanut Rack**
1\. Once the base is complete, it's time to position the peanuts! Use the A-LATERAL PEG to adjust the orientation of the A-2 HOLE ROD, allowing it to lay flat on the base.

2\. **Now for the key step! Position the rack at an angle and place the A-80mm CONNECTOR beside it.** This design allows the peanuts to be easily removed by rotating the connector after shelling.

**Press Lever**
1. Use one A-80mm CONNECTOR to sandwich one A-5 HOLE ROUND ROD between two A-2 HOLE ROD, creating a small lever.
> *Make sure to attach it to either the leftmost or rightmost hole to maximize leverage and make pressing effortless!*

2\. To expand the area for the peanuts, connect one A-ARC TRIANGLE FLAT PEG to the A-2 HOLE ROD using the A-LATERAL PEG, as shown.

3\. Once assembled, secure it to the second hole of the A-5 HOLE ROUND ROD.

4\. Finally, place the pressing lever onto the base, and your simple yet practical peanut shelling machine is complete!

---
**★ How to Play**
Place the peanuts in the peanut rack at the bottom, align them properly, and press the lever firmly to crack the shells effortlessly!
> *To keep things tidy, place a piece of tissue paper underneath to catch the shells.*
0:00
/0:12
1×
**You can also experiment with other nuts, such as almonds or pistachios**, and discover what else this peanut shelling machine can handle!
---
**★Scientific Principles**
This project utilizes the concept of **second-class levers**.
A second-class lever is a type of lever where the resistance (load) is positioned between the fulcrum and the applied force. One key advantage of this design is that the force is applied farther from the fulcrum, making the task significantly easier.
In everyday life, you can find examples of second-class levers in tools like **wheelbarrows, bottle openers, and screwdrivers**. These tools help reduce the effort needed to lift, push, or open objects that would otherwise be difficult to handle with bare hands. Similarly, in our peanut shelling machine, the second-class lever design ensures that peanuts can be cracked open with minimal effort!

In this model, the **fulcrum** is positioned on the far right, the **force application point** is on the far left, and the **resistance point**—where the peanuts are pressed—is in the middle. Since the force application arm is always longer than the resistance arm, the lever maximizes efficiency, making peanut shelling effortless!
---
**★Postscript**
Cravings for food are a natural part of modern life. They can be triggered by **emotions**—such as stress—or by **habits**, like reaching for popcorn during a movie. No matter the reason, having a machine that makes opening food easier can add both convenience and enjoyment to our daily routines.
This model was born from that very idea—TeacherSloth came up with it while peeling peanuts and watching his favorite TV series!
**Reference:**
Exploring the Three Types of Levers:
[https://en.wikipedia.org/wiki/Lever#Types\_of\_levers](https://en.wikipedia.org/wiki/Lever?ref=blog.gigotoys.com#Types%5Fof%5Flevers)
**NGSS Curriculum:**
MS-PS1-1 Develop models to describe the atomic composition of simple molecules and extended structures.
K-2-ETS1-1 Ask questions, make observations, and gather information to define a simple problem.
K-PS3-1 Make observations to determine the effect of sunlight on Earth’s surface.
3-PS2-4 Define a simple design problem that can be solved by applying scientific ideas about magnets.
2-LS4-1 Make observations of plants and animals to compare the diversity of life in different habitats.
### [Creative Treasure Box EP8] Shell Yeah! Satisfy Your Peanut Cravings with Ease
URL: https://blog.gigotoys.com/creative-treasure-box-ep8-shell-yeah-satisfy-your-peanut-cravings-with-ease/
Last updated: 2025-05-07T07:29:37.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
During work breaks, afternoon tea, or while watching your favorite TV shows or movies at home, do you ever find yourself craving a snack? Today, there are countless options to satisfy those cravings—potato chips, popcorn, peanuts, and more.
However, nuts like peanuts and pistachios require shelling before you can enjoy their delicious kernels. For some, especially young children with less hand strength, opening the shells can be challenging, making these tasty treats difficult to enjoy.

**Today, let's get creative with Chicco’s A-series building blocks and build a peanut shelling machine! By applying the lever principle, you can effortlessly crack open peanuts and enjoy your snack with ease.**
0:00
/0:12
1×
---
**★Parts Preparation**
Here are the components you'll need for this model. Feel free to choose the colors according to your preference!

---
**★Assembly Steps**
**Base**
Start by taking two A-2×3 HOLE BASE and connecting them with one A-TRACK CONNECTOR in the center to form the base.

**Peanut Rack**
1\. Once the base is complete, it's time to position the peanuts! Use the A-LATERAL PEG to adjust the orientation of the A-2 HOLE ROD, allowing it to lay flat on the base.

2\. **Now for the key step! Position the rack at an angle and place the A-80mm CONNECTOR beside it.** This design allows the peanuts to be easily removed by rotating the connector after shelling.

**Press Lever**
1. Use one A-80mm CONNECTOR to sandwich one A-5 HOLE ROUND ROD between two A-2 HOLE ROD, creating a small lever.
> *Make sure to attach it to either the leftmost or rightmost hole to maximize leverage and make pressing effortless!*

2\. To expand the area for the peanuts, connect one A-ARC TRIANGLE FLAT PEG to the A-2 HOLE ROD using the A-LATERAL PEG, as shown.

3\. Once assembled, secure it to the second hole of the A-5 HOLE ROUND ROD.

4\. Finally, place the pressing lever onto the base, and your simple yet practical peanut shelling machine is complete!

---
**★ How to Play**
Place the peanuts in the peanut rack at the bottom, align them properly, and press the lever firmly to crack the shells effortlessly!
> *To keep things tidy, place a piece of tissue paper underneath to catch the shells.*
0:00
/0:12
1×
**You can also experiment with other nuts, such as almonds or pistachios**, and discover what else this peanut shelling machine can handle!
---
**★Scientific Principles**
This project utilizes the concept of **second-class levers**.
A second-class lever is a type of lever where the resistance (load) is positioned between the fulcrum and the applied force. One key advantage of this design is that the force is applied farther from the fulcrum, making the task significantly easier.
In everyday life, you can find examples of second-class levers in tools like **wheelbarrows, bottle openers, and screwdrivers**. These tools help reduce the effort needed to lift, push, or open objects that would otherwise be difficult to handle with bare hands. Similarly, in our peanut shelling machine, the second-class lever design ensures that peanuts can be cracked open with minimal effort!

In this model, the **fulcrum** is positioned on the far right, the **force application point** is on the far left, and the **resistance point**—where the peanuts are pressed—is in the middle. Since the force application arm is always longer than the resistance arm, the lever maximizes efficiency, making peanut shelling effortless!
---
**★Postscript**
Cravings for food are a natural part of modern life. They can be triggered by **emotions**—such as stress—or by **habits**, like reaching for popcorn during a movie. No matter the reason, having a machine that makes opening food easier can add both convenience and enjoyment to our daily routines.
This model was born from that very idea—TeacherSloth came up with it while peeling peanuts and watching his favorite TV series!
**Reference:**
Exploring the Three Types of Levers:
[https://en.wikipedia.org/wiki/Lever#Types\_of\_levers](https://en.wikipedia.org/wiki/Lever?ref=blog.gigotoys.com#Types%5Fof%5Flevers)
**NGSS Curriculum:**
MS-PS1-1 Develop models to describe the atomic composition of simple molecules and extended structures.
K-2-ETS1-1 Ask questions, make observations, and gather information to define a simple problem.
K-PS3-1 Make observations to determine the effect of sunlight on Earth’s surface.
3-PS2-4 Define a simple design problem that can be solved by applying scientific ideas about magnets.
2-LS4-1 Make observations of plants and animals to compare the diversity of life in different habitats.
### [Creative Treasure Box EP7] Creative Cable Decoration: Using Sloth-Themed Accessories
URL: https://blog.gigotoys.com/creative-treasure-box-ep7-creative-cable-decoration-using-sloth-themed-accessories-2/
Last updated: 2025-05-07T07:29:20.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
Electrical appliances are an essential part of our daily lives. However, as we accumulate more devices, their cables often become tangled and disorganized, even after attempts to tidy them. Additionally, the fixed locations of power sockets and the limited length of cables make it challenging to arrange them neatly and efficiently.

For example, the air conditioner in Teacher Sloth's house is old, and its short cable sticks out awkwardly.
**If you face similar issues, don't worry—you’re not alone! Today, join Teacher Sloth in using Gigo building blocks to create a fun and creative sloth-themed wire decoration!**

---
**★ Preparation**
**Main Structure**
This creation is unique! We'll use **several** **C-BENDED RODS** to form circular shapes, with the exact number depending on the cable length. To be safe, it's best to prepare at least five!

**Connectivity Structure**
To connect the circles, we can use various rods, such as **C-3 HOLE DUAL ROD, C-5 HOLE DUAL ROD, or C-15 HOLE DUAL ROD**. The choice of rod depends on the cable length and the specific design needs.

**Circle Connection**
Since most cables aren't perfectly straight, we'll use the **C-HINGE** to connect the circle to the rods. The **C-HINGE** allows for rotation at various angles, making it adjustable to different cable positions.

**★ Assembly Steps**
1. Start by opening the circle, wrapping it around the cable, and then assembling it securely.
0:00
/0:15
1×
2\. After securing the first circle, connect the second circle to the rods. Repeat this process until all the cables are covered.
0:00
/0:28
1×
3\. Once the main structure is complete, it's time to add paper decorations! You can draw your own or print a branch-shaped paper card of the appropriate length and attach it to the main frame.

You can also create your own custom paper cards!
0:00
/0:09
1×
0:00
/0:09
1×
4\. Now it's time to create the sloth model! Once you've made it, you can place it anywhere on the branch. As a viewer of Teacher Sloth, I’m sure you’ll make each sloth absolutely adorable!

★ **Completed Model**
Below is a time-lapse video showcasing the transformation, along with before-and-after comparison pictures for your reference!

0:00
/0:38
1×
---
★ **Scientific Principles**
The scientific principles involved here are "**tension**" and "**elasticity**."
To accommodate varying degrees of cable bending, we use the C-HINGE that can rotate to any angle, connecting the circle to the rods. These C-HINGE mimic human joint movements, functioning by linking two rigid parts (the DUAL ROD and the C-BENDED ROD) through a movable connection that allows them to bend or rotate.
Once connected, the tension between the two parts enables them to extend forward to the desired position, much like how human muscles function. To prevent damage from excessive pressure during bending or rotating, the C-HINGE must have a certain level of elasticity. This elasticity absorbs the force and protects the components, similar to the protective function of human joints.

Ankle joint and C-HINGE
---
★ **Postscript**
This creation draws inspiration from the many pipeline beautification products available on the market, most of which use hemp rope for decoration. However, while visually appealing, the hemp rope can make these designs bulky and difficult to modify. This challenge sparked Teacher Sloth’s idea: why not achieve a similar effect more easily using building blocks?
Now, imagine the possibilities—what other themes could you explore beyond the sloth design? Perhaps a long train winding along the pipeline? A flowing river? Or even a vibrant garden? With a little creativity, the options are endless!
**References:**
Beautification of air conditioning pipes examples: [Link](https://shopee.tw/search?keyword=%E5%86%B7%E6%B0%A3%E7%AE%A1%E7%B7%9A%E7%BE%8E%E5%8C%96&ref=blog.gigotoys.com)
**NGSS Curriculum:**
K-2-ETS1-2 Develop a simple model based on evidence to represent a proposed object or tool.
K-PS2-1 Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
K-LS1-1 Use observations to describe patterns of what plants and animals (including humans) need to survive.
K-2-ETS1-3 Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
K-LS1-1 Make observations of plants and animals to compare the diversity of life in different habitats.
### [Creative Treasure Box EP7] Creative Cable Decoration: Using Sloth-Themed Accessories
URL: https://blog.gigotoys.com/creative-treasure-box-ep7-creative-cable-decoration-using-sloth-themed-accessories/
Last updated: 2025-05-07T07:29:20.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
Electrical appliances are an essential part of our daily lives. However, as we accumulate more devices, their cables often become tangled and disorganized, even after attempts to tidy them. Additionally, the fixed locations of power sockets and the limited length of cables make it challenging to arrange them neatly and efficiently.

For example, the air conditioner in Teacher Sloth's house is old, and its short cable sticks out awkwardly.
**If you face similar issues, don't worry—you’re not alone! Today, join Teacher Sloth in using Gigo building blocks to create a fun and creative sloth-themed wire decoration!**

---
**★ Preparation**
**Main Structure**
This creation is unique! We'll use **several** **C-BENDED RODS** to form circular shapes, with the exact number depending on the cable length. To be safe, it's best to prepare at least five!

**Connectivity Structure**
To connect the circles, we can use various rods, such as **C-3 HOLE DUAL ROD, C-5 HOLE DUAL ROD, or C-15 HOLE DUAL ROD**. The choice of rod depends on the cable length and the specific design needs.

**Circle Connection**
Since most cables aren't perfectly straight, we'll use the **C-HINGE** to connect the circle to the rods. The **C-HINGE** allows for rotation at various angles, making it adjustable to different cable positions.

**★ Assembly Steps**
1. Start by opening the circle, wrapping it around the cable, and then assembling it securely.
0:00
/0:15
1×
2\. After securing the first circle, connect the second circle to the rods. Repeat this process until all the cables are covered.
0:00
/0:28
1×
3\. Once the main structure is complete, it's time to add paper decorations! You can draw your own or print a branch-shaped paper card of the appropriate length and attach it to the main frame.

You can also create your own custom paper cards!
0:00
/0:09
1×
0:00
/0:09
1×
4\. Now it's time to create the sloth model! Once you've made it, you can place it anywhere on the branch. As a viewer of Teacher Sloth, I’m sure you’ll make each sloth absolutely adorable!

★ **Completed Model**
Below is a time-lapse video showcasing the transformation, along with before-and-after comparison pictures for your reference!

0:00
/0:38
1×
---
★ **Scientific Principles**
The scientific principles involved here are "**tension**" and "**elasticity**."
To accommodate varying degrees of cable bending, we use the C-HINGE that can rotate to any angle, connecting the circle to the rods. These C-HINGE mimic human joint movements, functioning by linking two rigid parts (the DUAL ROD and the C-BENDED ROD) through a movable connection that allows them to bend or rotate.
Once connected, the tension between the two parts enables them to extend forward to the desired position, much like how human muscles function. To prevent damage from excessive pressure during bending or rotating, the C-HINGE must have a certain level of elasticity. This elasticity absorbs the force and protects the components, similar to the protective function of human joints.

Ankle joint and C-HINGE
---
★ **Postscript**
This creation draws inspiration from the many pipeline beautification products available on the market, most of which use hemp rope for decoration. However, while visually appealing, the hemp rope can make these designs bulky and difficult to modify. This challenge sparked Teacher Sloth’s idea: why not achieve a similar effect more easily using building blocks?
Now, imagine the possibilities—what other themes could you explore beyond the sloth design? Perhaps a long train winding along the pipeline? A flowing river? Or even a vibrant garden? With a little creativity, the options are endless!
**References:**
Beautification of air conditioning pipes examples: [Link](https://shopee.tw/search?keyword=%E5%86%B7%E6%B0%A3%E7%AE%A1%E7%B7%9A%E7%BE%8E%E5%8C%96&ref=blog.gigotoys.com)
**NGSS Curriculum:**
K-2-ETS1-2 Develop a simple model based on evidence to represent a proposed object or tool.
K-PS2-1 Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
K-LS1-1 Use observations to describe patterns of what plants and animals (including humans) need to survive.
K-2-ETS1-3 Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
K-LS1-1 Make observations of plants and animals to compare the diversity of life in different habitats.
### Science in daily life: EP15 – hidden Blade
URL: https://blog.gigotoys.com/science-in-daily-life-ep1-two-roller-pitching-machine-2/
Last updated: 2025-04-23T06:37:28.000Z
Hello, everyone! I’m Teacher Raccoon. Do you enjoy playing computer games? Speaking of games, I’d like to introduce you to an action-adventure series that blends historical knowledge with immersive gameplay—**Assassin’s Creed**.
The *Assassin’s Creed* series is renowned for its meticulous recreation of historical periods. Each installment takes place in a different era, such as the **Levant during the Third Crusade**in the first game or **Renaissance Italy** in the second. The cities, architecture, and characters are all designed with historical accuracy, allowing players to fully experience the atmosphere of the past. In the game, you take on the role of an assassin, interact with historical figures, and engage in thrilling parkour and missions.

****Hidden Blade Styles in the Game**
One of the most iconic elements of the series is today’s theme—the [**hidden blade**](https://assassinscreed.fandom.com/wiki/Hidden%5FBlade?ref=blog.gigotoys.com). This fictional weapon is inspired by real-world hidden weapons and consists of a **wristband and a retractable blade**. Normally concealed within the wristband, the blade extends through a mechanism triggered by the wearer’s finger, allowing for swift and stealthy assassinations before retracting back into place.

**Hidden Blade Designs Across Different Eras**
Now, let Teacher Raccoon guide you step by step in building a hidden blade using building blocks!
---
**◆ Assembly Steps**
To start, assemble the lower base of the hidden blade using the following components:
- **C-15 HOLE DUAL ROD**
- **C-OD23mm PULLEY**
- **C-30mm AXLE Ⅲ**
- **C-WASHER (M8×16)**
- **C-1 HOLE CONNECTOR**
- **B-SHORT PEG**
- **C-LONG PEG** (Figure 1)

**(Figure 1)**
---
Follow the diagram to assemble the parts, ensuring that the **long and B-SHORT PEGs** and the **C-WASHER (M8×16)**are correctly positioned (Figure 2).

**(Figure 2)**
---
**Step 2: Installing the Slide Rail**
Next, install the **slide rail** on top of the lower base to allow the blade to move freely. You’ll need the following components:
- **C-9 HOLE ROD**
- **C-3 HOLE ROD**
- **C-1 HOLE CONNECTOR**
- **C-LONG PEG**
- **C-STATIC AXLE CONNECTOR** (Figure 3)

**(Figure 3)**
---
Assemble these parts accordingly to create **two Part A components** and **one Part B component** (Figure 4).

**(Figure 4)**
---
Next, attach **Parts A and B** to the lower base as shown. **Part A** helps stabilize the blade’s movement from left to right, while **Part B** secures the bottom of the blade (Figure 5).

**(Figure 5)**
---
**Step 3: Assembling the Blade**
To achieve the **telescopic effect**, the blade will be built in **two layers**: an **inner blade** and an **outer blade**.
First, let’s create the **outer blade**using the following components:
- **C-3x13 DUAL FRAME**
- **Two C-1 HOLE CONNECTOR**
- **B-SHORT PEG** (Figure 6)

**(Figure 6)**
---
Attach the **Two C-1 HOLE CONNECTOR** and **B-SHORT PEG** to the **C-3x13 DUAL FRAME** as shown to complete **two Part C components** (Figure 7).

**(Figure 7)**
---
Next, position **one Part C** onto the **lower base** as shown (Figure 8). The other **Part C** will be used in later assembly steps, so set it aside for now.

**(Figure 8)**
---
**Step 4: Installing the Bracket**
Next, install a **bracket** behind the blade to extend the **outer blade** and secure the **movable pulley**. You’ll need the following components:
- **C-3 HOLE DUAL ROD**
- **C-5 HOLE DUAL ROD**
- **C-3 HOLE ROD**
- **C-OD23mm PULLEY**
- **C-30mm AXLE Ⅲ**
- **C-WASHER (M8×16)**
- **C-AXLE CONNECTOR**
- **C-LONG PEG** (Figure 9)

**(Figure 9)**
---
Assemble all the parts **except the C-AXLE CONNECTOR** accordingly to create **Part D** (Figure 10).

**(Figure 10)**
---
Next, connect the **B-SHORT PEG** of **Part D** to **Part C** as shown, completing the bracket installation. Finally, attach the **two C-AXLE CONNECTOR** to **Part C** to stabilize the **inner blade** (Figure 11).

**(Figure 11)**
---
**Step 5: Assembling Additional Components**
For this step, you’ll need the following components:
- **C-3 HOLE RODs**
- **C-5 HOLE DUAL ROD**
- **C-OD23mm PULLEY**
- **C-MOTOR AXLE**
- **C-WASHER (M8×16)**
- **B-TRIANGLE**
- **B-SHORT PEGs** (Figure 12)

**(Figure 12)**
---
Assemble these parts accordingly to create **one Part E** and **two Part F components** (Figure 13).

**(Figure 13)**
---
Next, attach **Parts E and F** to **Part C** as shown (Figure 14). **Part E**serves as the **inner blade** of the hidden dagger, while **Part F**forms the **fixed pulley structure**. Once the **cotton rope** is installed, the **inner and outer blades** will be able to slide smoothly.

**(Figure 14)**
---
**Step 6: Installing the Retraction Mechanism**
For this step, you will need:
- **Rubber band**
- **C-STATIC AXLE CONNECTOR** (Figure 15)

**(Figure 15)**
---
Attach the **C-STATIC AXLE CONNECTOR** to **Part D** as shown, then loop the **rubber band** through **Part E** and secure it onto the **C-STATIC AXLE CONNECTOR** (Figure 16). The **elastic force of the rubber band** allows the blade to automatically retract into the base without any external force.

**(Figure 16)**
---
**Step 7: Installing the Cotton Rope**
For this step, you will need:
- **Cotton rope (about 28 cm)**
- **C-STATIC AXLE CONNECTOR** (Figure 17)

**(Figure 17)**
---
First, thread the **cotton rope** through the hole in **Part E**, as shown. Then, pull the rope forward and place it into the groove at the center of the **C-OD23mm PULLEY**. Ensure the rope is **slightly taut**—if it’s too loose, it may affect the blade’s extension and retraction mechanism (Figure 18).

**(Figure 18)**
---
Next, secure the **cotton rope** by aligning the gap of the **C-STATIC AXLE CONNECTOR** with the rope and pressing it fully into the **C-1 HOLE CONNECTOR**. This completes the linkage mechanism for the inner and outer blades (Figure 19).
If you're concerned about the rope not being firmly secured, you can tie a knot at each end of the cotton rope before pressing the **C-STATIC AXLE CONNECTOR** to ensure a more secure attachment.

**(Figure 19)**
---
Finally, we need to enclose the **inner blade** inside the **outer blade**. Take the remaining **Part C** from Step 3 and connect its **B-SHORT PEG** to **Part D** as shown (Figure 20). Be sure not to pinch the **rubber band** when making this connection.

**(Figure 20)**
---
This completes the assembly of the inner and outer blades. Now, we can test the linkage mechanism by **pushing the bracket or outer blade forward** and observing if the inner blade extends as well, creating the desired blade extension effect (Video 1).
---
Once the test is complete, you can begin assembling the **upper base**.
**Step 8: Assembling the Upper Base**
For this step, you will need the following components:
- **C-15 HOLE DUAL ROD**
- **C-9 HOLE ROD**
- **C-3 HOLE ROD**
- **C-1 HOLE CONNECTOR**
- **C-LONG PEG**
- **B-SHORT PEG**
- **C-STATIC AXLE CONNECTOR** (Figure 21)

**(Figure 21)**
---
Assemble these parts as shown to complete **Part G** (Figure 22).

**(Figure 22)**
---
Next, connect **Part G** to the **C-1 HOLE CONNECTORs** of **Parts A and B** as shown in the diagram (Figure 23), completing the installation of the **upper base**.

**(Figure 23)**
---
**Step 9: Assembling the Handle and Pulley Mechanism**
For this step, you will need the following components:
- **C-3 HOLE DUAL ROD**
- **C-5 HOLE DUAL ROD BOTTOM CLOSED**
- **C-3 HOLE ROUND ROD**
- **C-1 HOLE CONNECTOR**
- **C-LONG PEG**
- **B-SHORT PEG**
- **C-AXLE CONNECTOR**
- **Cotton rope (about 35 cm)** (Figure 24)

**(Figure 24)**
---
Assemble the parts to create **Parts H and I**(Figure 25). **Part H** is used to secure the **cotton rope** for the movable pulley, while **Part I** serves as the handle to be placed on your finger.

**(Figure 25)**
---
Next, attach **Part H** to **Part G**(the upper base) as shown to secure the **cotton rope** for the movable pulley (Figure 26). Make sure the **cotton rope** is properly inserted into the groove at the center of the **C-OD23mm PULLEY** (located in **Part D**) and extends in the opposite direction (Figure 27).

**(Figure 26)**

**(Figure 27)**
---
Next, we need to hide and straighten the **cotton rope**. First, turn the **Hidden Blade** model over. Then, thread the **cotton rope** through the two **C-1 HOLE CONNECTOR** in the **lower base** as shown in the diagram, ensuring the rope is properly inserted into the groove at the center of the **C-OD23mm PULLEY** (located in the lower base) (Figures 28 and 29). Once completed, the **cotton rope** should form an **S shape**. This step may be a bit tricky, so it’s recommended to use **needle-nosed pliers** or **tweezers** for better precision.

**(Figure 28)**

**(Figure 29)**
---
Finally, take the remaining **C-AXLE CONNECTOR** and attach the **cotton rope** to **Part I** as shown (Figure 30), completing the fixation of the **handle**.

**(Figure 30)**
---
Next, let's conduct a test to verify whether the **movable pulley mechanism** can successfully drive the bracket. Pull the **handle** upward or backward and observe if the **blade**extends smoothly (Video 2).
---
**Step 10: Fixing the Hidden Blade on the Hand**
For this step, you will need the following components:
- **C-7 HOLE WIDE PROLATE ROD**
- **C-LONG PEG** (Figure 31)

**(Figure 31)**
---
Assemble the parts to create **two Parts J**and **two Parts K** (Figure 32). These will be used to secure the hidden blade on the hand.

**(Figure 32)**
---
Finally, you will need two **luggage straps** (Figure 33), which can be purchased at a hardware store or online. Place the **luggage straps** on the **lower base** as shown in the diagram and secure them using **Parts J** and **K**(Figure 34).

**(Figure 33)**

**(Figure 34)**
---
This completes the assembly of the hidden blade (Figure 35). Now, let’s see how to operate it!

**(Figure 35)**
---
**◆ Model Operation**
First, wrap the **luggage strap** around your arm and fasten it. Then, insert your fingers into the **handle**. When you pull the handle upward using your wrist and fingers, the blade will extend from the base (Videos 3 and 4), just like a real hidden blade!
---
**◆Conclusion**
The **Hidden Blade** model created today is inspired by the inventions featured in the game *Assassin's Creed*. Beyond games, many imaginative inventions can also be found in creative media such as animations, comics, and movies. These works, set in fictional worlds, have the freedom to step outside the boundaries of reality, giving rise to unique and captivating designs.
In the future, **Teacher Raccoon** will continue to explore the potential of **building blocks** to bring more inventions and concepts from games and animations into the real world, so stay tuned for more exciting projects!
That’s all for today’s share. If you enjoyed this article, please remember to share it with Teacher Raccoon. See you next time. Bye!
---
**◆Scientific Principles**
The **Hidden Blade** model incorporates the scientific principles of **fixed pulley mechanisms**, **movable pulley mechanisms**, **tension**, and **elastic force**. We use a **cotton rope** and a **fixed pulley mechanism** to connect the **inner** and **outer blades**. When the **bracket** and **outer blade** are pushed forward, the **cotton rope** experiences tension (shown by the red arrow). This tension is redirected through the fixed pulley, which then pushes out the **inner blade**, creating the effect of the blade extending and retracting (Figure 36).

**(Figure 36)**
---
The **movable pulley** is used on the **bracket**. Unlike the fixed pulley, it helps to reduce the effort required, making it easier to pull the **cotton rope** without straining the wrist and fingers. This design minimizes the physical effort needed, lightening the load on your hand (Figure 37).

**(Figure 37)**
---
Finally, **elastic force** is used to retract the blade. When we pull the **cotton rope** to extend the blade, the **rubber band** deforms and stores energy. Once we stop applying force, the rubber band releases this stored energy, returning to its original state and pulling the blade back into the base (Figure 38).

**(Figure 38)**
---
**◆ NGSS Curriculum:**
**3-5-ETS1-1**Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**MS-PS2-2**Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
**3-PS2-4** Define a simple design problem that can be solved by applying scientific ideas about magnets.
**MS-PS2-2**Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com)[#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com)[#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[Hidden BladeThe Hidden Blade is the signature weapon of the members of the Assassin Brotherhood, designed as their primary means of enacting assassinations. Consisting of a blade that can be discreetly extended or retracted from a bracer or gauntlet, the Hidden Blade’s portability and concealability complement…Fandom, Inc.Contributors to Assassin’s Creed Wiki](https://assassinscreed.fandom.com/wiki/Hidden%5FBlade?ref=blog.gigotoys.com)
[Assassin’s Creed WikiAssassin’s Creed Wiki is a comprehensive database focusing on the Assassin’s Creed video game series. The wiki is dedicated to collecting all information related to the franchise, such as the games, characters, weapons, locations, walkthroughs and more!Assassin's Creed Wiki](https://assassinscreed.fandom.com/wiki/Assassin%27s%5FCreed%5FWiki?ref=blog.gigotoys.com)
[Assassin’s Creed - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Assassin%27s%5FCreed?ref=blog.gigotoys.com)
[Pulley - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Pulley?ref=blog.gigotoys.com)
[Elasticity (physics) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Elasticity%5F%28physics%29?ref=blog.gigotoys.com)
[Tension (physics) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Tension%5F%28physics%29?ref=blog.gigotoys.com)
### Science in daily life: EP15 – hidden Blade
URL: https://blog.gigotoys.com/science-in-daily-life-ep1-two-roller-pitching-machine/
Last updated: 2025-04-23T06:37:28.000Z
Hello, everyone! I’m Teacher Raccoon. Do you enjoy playing computer games? Speaking of games, I’d like to introduce you to an action-adventure series that blends historical knowledge with immersive gameplay—**Assassin’s Creed**.
The *Assassin’s Creed* series is renowned for its meticulous recreation of historical periods. Each installment takes place in a different era, such as the **Levant during the Third Crusade**in the first game or **Renaissance Italy** in the second. The cities, architecture, and characters are all designed with historical accuracy, allowing players to fully experience the atmosphere of the past. In the game, you take on the role of an assassin, interact with historical figures, and engage in thrilling parkour and missions.

****Hidden Blade Styles in the Game**
One of the most iconic elements of the series is today’s theme—the [**hidden blade**](https://assassinscreed.fandom.com/wiki/Hidden%5FBlade?ref=blog.gigotoys.com). This fictional weapon is inspired by real-world hidden weapons and consists of a **wristband and a retractable blade**. Normally concealed within the wristband, the blade extends through a mechanism triggered by the wearer’s finger, allowing for swift and stealthy assassinations before retracting back into place.

**Hidden Blade Designs Across Different Eras**
Now, let Teacher Raccoon guide you step by step in building a hidden blade using building blocks!
---
**◆ Assembly Steps**
To start, assemble the lower base of the hidden blade using the following components:
- **C-15 HOLE DUAL ROD**
- **C-OD23mm PULLEY**
- **C-30mm AXLE Ⅲ**
- **C-WASHER (M8×16)**
- **C-1 HOLE CONNECTOR**
- **B-SHORT PEG**
- **C-LONG PEG** (Figure 1)

**(Figure 1)**
---
Follow the diagram to assemble the parts, ensuring that the **long and B-SHORT PEGs** and the **C-WASHER (M8×16)**are correctly positioned (Figure 2).

**(Figure 2)**
---
**Step 2: Installing the Slide Rail**
Next, install the **slide rail** on top of the lower base to allow the blade to move freely. You’ll need the following components:
- **C-9 HOLE ROD**
- **C-3 HOLE ROD**
- **C-1 HOLE CONNECTOR**
- **C-LONG PEG**
- **C-STATIC AXLE CONNECTOR** (Figure 3)

**(Figure 3)**
---
Assemble these parts accordingly to create **two Part A components** and **one Part B component** (Figure 4).

**(Figure 4)**
---
Next, attach **Parts A and B** to the lower base as shown. **Part A** helps stabilize the blade’s movement from left to right, while **Part B** secures the bottom of the blade (Figure 5).

**(Figure 5)**
---
**Step 3: Assembling the Blade**
To achieve the **telescopic effect**, the blade will be built in **two layers**: an **inner blade** and an **outer blade**.
First, let’s create the **outer blade**using the following components:
- **C-3x13 DUAL FRAME**
- **Two C-1 HOLE CONNECTOR**
- **B-SHORT PEG** (Figure 6)

**(Figure 6)**
---
Attach the **Two C-1 HOLE CONNECTOR** and **B-SHORT PEG** to the **C-3x13 DUAL FRAME** as shown to complete **two Part C components** (Figure 7).

**(Figure 7)**
---
Next, position **one Part C** onto the **lower base** as shown (Figure 8). The other **Part C** will be used in later assembly steps, so set it aside for now.

**(Figure 8)**
---
**Step 4: Installing the Bracket**
Next, install a **bracket** behind the blade to extend the **outer blade** and secure the **movable pulley**. You’ll need the following components:
- **C-3 HOLE DUAL ROD**
- **C-5 HOLE DUAL ROD**
- **C-3 HOLE ROD**
- **C-OD23mm PULLEY**
- **C-30mm AXLE Ⅲ**
- **C-WASHER (M8×16)**
- **C-AXLE CONNECTOR**
- **C-LONG PEG** (Figure 9)

**(Figure 9)**
---
Assemble all the parts **except the C-AXLE CONNECTOR** accordingly to create **Part D** (Figure 10).

**(Figure 10)**
---
Next, connect the **B-SHORT PEG** of **Part D** to **Part C** as shown, completing the bracket installation. Finally, attach the **two C-AXLE CONNECTOR** to **Part C** to stabilize the **inner blade** (Figure 11).

**(Figure 11)**
---
**Step 5: Assembling Additional Components**
For this step, you’ll need the following components:
- **C-3 HOLE RODs**
- **C-5 HOLE DUAL ROD**
- **C-OD23mm PULLEY**
- **C-MOTOR AXLE**
- **C-WASHER (M8×16)**
- **B-TRIANGLE**
- **B-SHORT PEGs** (Figure 12)

**(Figure 12)**
---
Assemble these parts accordingly to create **one Part E** and **two Part F components** (Figure 13).

**(Figure 13)**
---
Next, attach **Parts E and F** to **Part C** as shown (Figure 14). **Part E**serves as the **inner blade** of the hidden dagger, while **Part F**forms the **fixed pulley structure**. Once the **cotton rope** is installed, the **inner and outer blades** will be able to slide smoothly.

**(Figure 14)**
---
**Step 6: Installing the Retraction Mechanism**
For this step, you will need:
- **Rubber band**
- **C-STATIC AXLE CONNECTOR** (Figure 15)

**(Figure 15)**
---
Attach the **C-STATIC AXLE CONNECTOR** to **Part D** as shown, then loop the **rubber band** through **Part E** and secure it onto the **C-STATIC AXLE CONNECTOR** (Figure 16). The **elastic force of the rubber band** allows the blade to automatically retract into the base without any external force.

**(Figure 16)**
---
**Step 7: Installing the Cotton Rope**
For this step, you will need:
- **Cotton rope (about 28 cm)**
- **C-STATIC AXLE CONNECTOR** (Figure 17)

**(Figure 17)**
---
First, thread the **cotton rope** through the hole in **Part E**, as shown. Then, pull the rope forward and place it into the groove at the center of the **C-OD23mm PULLEY**. Ensure the rope is **slightly taut**—if it’s too loose, it may affect the blade’s extension and retraction mechanism (Figure 18).

**(Figure 18)**
---
Next, secure the **cotton rope** by aligning the gap of the **C-STATIC AXLE CONNECTOR** with the rope and pressing it fully into the **C-1 HOLE CONNECTOR**. This completes the linkage mechanism for the inner and outer blades (Figure 19).
If you're concerned about the rope not being firmly secured, you can tie a knot at each end of the cotton rope before pressing the **C-STATIC AXLE CONNECTOR** to ensure a more secure attachment.

**(Figure 19)**
---
Finally, we need to enclose the **inner blade** inside the **outer blade**. Take the remaining **Part C** from Step 3 and connect its **B-SHORT PEG** to **Part D** as shown (Figure 20). Be sure not to pinch the **rubber band** when making this connection.

**(Figure 20)**
---
This completes the assembly of the inner and outer blades. Now, we can test the linkage mechanism by **pushing the bracket or outer blade forward** and observing if the inner blade extends as well, creating the desired blade extension effect (Video 1).
---
Once the test is complete, you can begin assembling the **upper base**.
**Step 8: Assembling the Upper Base**
For this step, you will need the following components:
- **C-15 HOLE DUAL ROD**
- **C-9 HOLE ROD**
- **C-3 HOLE ROD**
- **C-1 HOLE CONNECTOR**
- **C-LONG PEG**
- **B-SHORT PEG**
- **C-STATIC AXLE CONNECTOR** (Figure 21)

**(Figure 21)**
---
Assemble these parts as shown to complete **Part G** (Figure 22).

**(Figure 22)**
---
Next, connect **Part G** to the **C-1 HOLE CONNECTORs** of **Parts A and B** as shown in the diagram (Figure 23), completing the installation of the **upper base**.

**(Figure 23)**
---
**Step 9: Assembling the Handle and Pulley Mechanism**
For this step, you will need the following components:
- **C-3 HOLE DUAL ROD**
- **C-5 HOLE DUAL ROD BOTTOM CLOSED**
- **C-3 HOLE ROUND ROD**
- **C-1 HOLE CONNECTOR**
- **C-LONG PEG**
- **B-SHORT PEG**
- **C-AXLE CONNECTOR**
- **Cotton rope (about 35 cm)** (Figure 24)

**(Figure 24)**
---
Assemble the parts to create **Parts H and I**(Figure 25). **Part H** is used to secure the **cotton rope** for the movable pulley, while **Part I** serves as the handle to be placed on your finger.

**(Figure 25)**
---
Next, attach **Part H** to **Part G**(the upper base) as shown to secure the **cotton rope** for the movable pulley (Figure 26). Make sure the **cotton rope** is properly inserted into the groove at the center of the **C-OD23mm PULLEY** (located in **Part D**) and extends in the opposite direction (Figure 27).

**(Figure 26)**

**(Figure 27)**
---
Next, we need to hide and straighten the **cotton rope**. First, turn the **Hidden Blade** model over. Then, thread the **cotton rope** through the two **C-1 HOLE CONNECTOR** in the **lower base** as shown in the diagram, ensuring the rope is properly inserted into the groove at the center of the **C-OD23mm PULLEY** (located in the lower base) (Figures 28 and 29). Once completed, the **cotton rope** should form an **S shape**. This step may be a bit tricky, so it’s recommended to use **needle-nosed pliers** or **tweezers** for better precision.

**(Figure 28)**

**(Figure 29)**
---
Finally, take the remaining **C-AXLE CONNECTOR** and attach the **cotton rope** to **Part I** as shown (Figure 30), completing the fixation of the **handle**.

**(Figure 30)**
---
Next, let's conduct a test to verify whether the **movable pulley mechanism** can successfully drive the bracket. Pull the **handle** upward or backward and observe if the **blade**extends smoothly (Video 2).
---
**Step 10: Fixing the Hidden Blade on the Hand**
For this step, you will need the following components:
- **C-7 HOLE WIDE PROLATE ROD**
- **C-LONG PEG** (Figure 31)

**(Figure 31)**
---
Assemble the parts to create **two Parts J**and **two Parts K** (Figure 32). These will be used to secure the hidden blade on the hand.

**(Figure 32)**
---
Finally, you will need two **luggage straps** (Figure 33), which can be purchased at a hardware store or online. Place the **luggage straps** on the **lower base** as shown in the diagram and secure them using **Parts J** and **K**(Figure 34).

**(Figure 33)**

**(Figure 34)**
---
This completes the assembly of the hidden blade (Figure 35). Now, let’s see how to operate it!

**(Figure 35)**
---
**◆ Model Operation**
First, wrap the **luggage strap** around your arm and fasten it. Then, insert your fingers into the **handle**. When you pull the handle upward using your wrist and fingers, the blade will extend from the base (Videos 3 and 4), just like a real hidden blade!
---
**◆Conclusion**
The **Hidden Blade** model created today is inspired by the inventions featured in the game *Assassin's Creed*. Beyond games, many imaginative inventions can also be found in creative media such as animations, comics, and movies. These works, set in fictional worlds, have the freedom to step outside the boundaries of reality, giving rise to unique and captivating designs.
In the future, **Teacher Raccoon** will continue to explore the potential of **building blocks** to bring more inventions and concepts from games and animations into the real world, so stay tuned for more exciting projects!
That’s all for today’s share. If you enjoyed this article, please remember to share it with Teacher Raccoon. See you next time. Bye!
---
**◆Scientific Principles**
The **Hidden Blade** model incorporates the scientific principles of **fixed pulley mechanisms**, **movable pulley mechanisms**, **tension**, and **elastic force**. We use a **cotton rope** and a **fixed pulley mechanism** to connect the **inner** and **outer blades**. When the **bracket** and **outer blade** are pushed forward, the **cotton rope** experiences tension (shown by the red arrow). This tension is redirected through the fixed pulley, which then pushes out the **inner blade**, creating the effect of the blade extending and retracting (Figure 36).

**(Figure 36)**
---
The **movable pulley** is used on the **bracket**. Unlike the fixed pulley, it helps to reduce the effort required, making it easier to pull the **cotton rope** without straining the wrist and fingers. This design minimizes the physical effort needed, lightening the load on your hand (Figure 37).

**(Figure 37)**
---
Finally, **elastic force** is used to retract the blade. When we pull the **cotton rope** to extend the blade, the **rubber band** deforms and stores energy. Once we stop applying force, the rubber band releases this stored energy, returning to its original state and pulling the blade back into the base (Figure 38).

**(Figure 38)**
---
**◆ NGSS Curriculum:**
**3-5-ETS1-1**Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**MS-PS2-2**Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
**3-PS2-4** Define a simple design problem that can be solved by applying scientific ideas about magnets.
**MS-PS2-2**Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com)[#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com)[#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[Hidden BladeThe Hidden Blade is the signature weapon of the members of the Assassin Brotherhood, designed as their primary means of enacting assassinations. Consisting of a blade that can be discreetly extended or retracted from a bracer or gauntlet, the Hidden Blade’s portability and concealability complement…Fandom, Inc.Contributors to Assassin’s Creed Wiki](https://assassinscreed.fandom.com/wiki/Hidden%5FBlade?ref=blog.gigotoys.com)
[Assassin’s Creed WikiAssassin’s Creed Wiki is a comprehensive database focusing on the Assassin’s Creed video game series. The wiki is dedicated to collecting all information related to the franchise, such as the games, characters, weapons, locations, walkthroughs and more!Assassin's Creed Wiki](https://assassinscreed.fandom.com/wiki/Assassin%27s%5FCreed%5FWiki?ref=blog.gigotoys.com)
[Assassin’s Creed - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Assassin%27s%5FCreed?ref=blog.gigotoys.com)
[Pulley - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Pulley?ref=blog.gigotoys.com)
[Elasticity (physics) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Elasticity%5F%28physics%29?ref=blog.gigotoys.com)
[Tension (physics) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Tension%5F%28physics%29?ref=blog.gigotoys.com)
### [創意百寶箱 EP18] 重現夜市反應抓棒機!快來挑戰你的反應速度!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep18-shuang-xiang-kai-he-qiao-xue-xi-jing-dian-qiao-liang-lun-dun-ta-qiao-de-yun-zuo-yuan-li-2/
Last updated: 2025-04-17T05:49:40.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在夜市中,除了常見的射氣球、套圈圈等遊戲外,最近更出現了一個讓大人小孩都愛不釋手的機器,其玩法看似簡單,但能完美破關的人卻屈指可數,反而常常讓挑戰者手忙腳亂,它便是今天的主角--**反應抓棒機**!
**反應抓棒機**的結構相當簡單,在鐵架上有數根棒子,透過電磁效應吸住棒子不掉落。而其玩法也相當簡單,**開始後會隨機關閉某條電路,從而導致棒子隨機掉落,挑戰者要在棒子掉落在地板前抓住它**,抓到越多棒子就能獲得越高分數!

夜市常見的反應抓棒機
今天就讓我們**透過智高積木C系列零件 + micro:bit主控盒,不使用任何電磁鐵,僅運用簡單的物理原理與程式邏輯來重現反應抓棒機!**
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 將50倍行星齒輪馬達盒兩側以5x5孔正方框結合,輸出端放上30mm II軸與20T齒輪,如圖所示。

2\. 將其放在8X12底盤上,位置不拘,但前方需至少保留兩排的空隙。

3\. 於正方框前一排的位置,放上11孔長條作為定位。

4\. 將兩個2凸單孔轉向結合器連接成T字形。

5\. 將11孔長條側邊光滑面朝上,疊在步驟3的11孔長條上,側邊以2凸單孔轉向結合器連接固定。

6\. 依序放上5X5正方框固定馬達短軸>連接兩個15孔超長齒條>放置於軌道上。


7\. 為避免大家每次放的齒條位置不同,我們在11孔長條中間的孔洞加入長結合鍵,當齒條中間的連接線對齊長結合鍵就是起始位置!

8\. 為避免齒條脫軌,我們運用3孔超長條、30mm軸扣鍵與長結合鍵固定前後兩側的軌道。


9\. 接下來要製作棒子的放置區!將兩個5x5孔正方框結合,並在上方的5x5孔正方框左右兩側加上3x13孔超長方框,如圖所示。


10\. 完成後,將其與底下的5x5孔正方框連接。

11\. 現在我們要墊高模型,讓棒子有掉落空間,因此將栓扣鍵、長結合鍵依照圖示,放在15孔超長條上。


12\. 將長結合鍵連接馬達機構,位置不拘。

13\. 最後,將micro:bit主控盒連接在栓扣鍵上,馬達連接A插槽。

---
**★程式編寫**
程式範例:[https://reurl.cc/AMR31j](https://reurl.cc/AMR31j?ref=blog.gigotoys.com)
1. 本模型一共有四種不同的遊戲方式(參見玩法頁面),因此樹懶老師透過不斷改變馬達轉動的方向、速度與時間,讓齒條可以左右移動使棒子掉落。
**這邊要特別提醒大家,由於每個模型都會有些許不同,因此請依實際情況調整數值!**

2\. 為了增加隨機性,我們要使用隨機取數的功能。每按一次A按鈕就會從1\~4取一個變數,也就是從玩法1\~玩法4隨機挑一個玩法。

3\. 完整程式圖如下

---
**★玩法**
1. 將4個150mm I軸穿過3x13孔超長方框的側邊孔洞,位置可隨意調整,但請確保棒子掉落時不會撞到8x12底盤上。

2\. 將程式傳到micro:bit主控盒,按下A按鈕,模型會隨機挑選以下四種玩法,你也可以修改程式創造新的玩法!
玩法1:左1>右1>左2>右2
玩法2:右1>左1>右2>左2
玩法3:左1+右1(快速)>右2>左2
玩法4:右1>左1+左2(同時)>右2
---
**★科學原理 & 程式邏輯**
**本次使用到的科學原理為「齒輪與齒條」;程式邏輯為「變數」**
**齒輪與齒條**可用以將旋轉運動變為直線運動。齒輪與齒條的原理相當簡單,當齒輪固定在一個位置上轉動時,齒條就會在齒輪的帶動下,沿著齒輪切線方向左右移動。汽車轉向功能,通常是由齒輪齒條機構所設計的。

**變數**是一個不固定、可改變的數值,我們運用變數不固定的特性,從1\~4隨機取一個數值,讓每次的玩法都能隨機。

---
**★後記**
本次的模型創作歷程相當特別,一方面樹懶老師希望能用最簡單的零件完成,因此用齒條卡榫的方式取代電磁鐵控制,但同時也降低了隨機性(一定是最外圍先掉)。而若要完全復刻實體機器的功能,可能會需要增加更多的馬達或改變整體的結構,整個模型反而變得非常複雜。
在權衡考量後,樹懶老師還是希望保持簡單好上手,並透過程式設定四種玩法。在有限的情況下增加最多玩法,這也是一種挑戰的樂趣呢!
**參考資料:**
抓棒機:[https://www.youtube.com/watch?v=zKiroJtG0-A](https://www.youtube.com/watch?v=zKiroJtG0-A&ref=blog.gigotoys.com)
齒條:[https://zh.wikipedia.org/zh-tw/齿条](https://zh.wikipedia.org/zh-tw/%E9%BD%BF%E6%9D%A1?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
### [創意百寶箱 EP18] 重現夜市反應抓棒機!快來挑戰你的反應速度!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep18-shuang-xiang-kai-he-qiao-xue-xi-jing-dian-qiao-liang-lun-dun-ta-qiao-de-yun-zuo-yuan-li/
Last updated: 2025-04-17T05:49:40.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在夜市中,除了常見的射氣球、套圈圈等遊戲外,最近更出現了一個讓大人小孩都愛不釋手的機器,其玩法看似簡單,但能完美破關的人卻屈指可數,反而常常讓挑戰者手忙腳亂,它便是今天的主角--**反應抓棒機**!
**反應抓棒機**的結構相當簡單,在鐵架上有數根棒子,透過電磁效應吸住棒子不掉落。而其玩法也相當簡單,**開始後會隨機關閉某條電路,從而導致棒子隨機掉落,挑戰者要在棒子掉落在地板前抓住它**,抓到越多棒子就能獲得越高分數!

夜市常見的反應抓棒機
今天就讓我們**透過智高積木C系列零件 + micro:bit主控盒,不使用任何電磁鐵,僅運用簡單的物理原理與程式邏輯來重現反應抓棒機!**
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 將50倍行星齒輪馬達盒兩側以5x5孔正方框結合,輸出端放上30mm II軸與20T齒輪,如圖所示。

2\. 將其放在8X12底盤上,位置不拘,但前方需至少保留兩排的空隙。

3\. 於正方框前一排的位置,放上11孔長條作為定位。

4\. 將兩個2凸單孔轉向結合器連接成T字形。

5\. 將11孔長條側邊光滑面朝上,疊在步驟3的11孔長條上,側邊以2凸單孔轉向結合器連接固定。

6\. 依序放上5X5正方框固定馬達短軸>連接兩個15孔超長齒條>放置於軌道上。


7\. 為避免大家每次放的齒條位置不同,我們在11孔長條中間的孔洞加入長結合鍵,當齒條中間的連接線對齊長結合鍵就是起始位置!

8\. 為避免齒條脫軌,我們運用3孔超長條、30mm軸扣鍵與長結合鍵固定前後兩側的軌道。


9\. 接下來要製作棒子的放置區!將兩個5x5孔正方框結合,並在上方的5x5孔正方框左右兩側加上3x13孔超長方框,如圖所示。


10\. 完成後,將其與底下的5x5孔正方框連接。

11\. 現在我們要墊高模型,讓棒子有掉落空間,因此將栓扣鍵、長結合鍵依照圖示,放在15孔超長條上。


12\. 將長結合鍵連接馬達機構,位置不拘。

13\. 最後,將micro:bit主控盒連接在栓扣鍵上,馬達連接A插槽。

---
**★程式編寫**
程式範例:[https://reurl.cc/AMR31j](https://reurl.cc/AMR31j?ref=blog.gigotoys.com)
1. 本模型一共有四種不同的遊戲方式(參見玩法頁面),因此樹懶老師透過不斷改變馬達轉動的方向、速度與時間,讓齒條可以左右移動使棒子掉落。
**這邊要特別提醒大家,由於每個模型都會有些許不同,因此請依實際情況調整數值!**

2\. 為了增加隨機性,我們要使用隨機取數的功能。每按一次A按鈕就會從1\~4取一個變數,也就是從玩法1\~玩法4隨機挑一個玩法。

3\. 完整程式圖如下

---
**★玩法**
1. 將4個150mm I軸穿過3x13孔超長方框的側邊孔洞,位置可隨意調整,但請確保棒子掉落時不會撞到8x12底盤上。

2\. 將程式傳到micro:bit主控盒,按下A按鈕,模型會隨機挑選以下四種玩法,你也可以修改程式創造新的玩法!
玩法1:左1>右1>左2>右2
玩法2:右1>左1>右2>左2
玩法3:左1+右1(快速)>右2>左2
玩法4:右1>左1+左2(同時)>右2
---
**★科學原理 & 程式邏輯**
**本次使用到的科學原理為「齒輪與齒條」;程式邏輯為「變數」**
**齒輪與齒條**可用以將旋轉運動變為直線運動。齒輪與齒條的原理相當簡單,當齒輪固定在一個位置上轉動時,齒條就會在齒輪的帶動下,沿著齒輪切線方向左右移動。汽車轉向功能,通常是由齒輪齒條機構所設計的。

**變數**是一個不固定、可改變的數值,我們運用變數不固定的特性,從1\~4隨機取一個數值,讓每次的玩法都能隨機。

---
**★後記**
本次的模型創作歷程相當特別,一方面樹懶老師希望能用最簡單的零件完成,因此用齒條卡榫的方式取代電磁鐵控制,但同時也降低了隨機性(一定是最外圍先掉)。而若要完全復刻實體機器的功能,可能會需要增加更多的馬達或改變整體的結構,整個模型反而變得非常複雜。
在權衡考量後,樹懶老師還是希望保持簡單好上手,並透過程式設定四種玩法。在有限的情況下增加最多玩法,這也是一種挑戰的樂趣呢!
**參考資料:**
抓棒機:[https://www.youtube.com/watch?v=zKiroJtG0-A](https://www.youtube.com/watch?v=zKiroJtG0-A&ref=blog.gigotoys.com)
齒條:[https://zh.wikipedia.org/zh-tw/齿条](https://zh.wikipedia.org/zh-tw/%E9%BD%BF%E6%9D%A1?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
### [Creative Treasure Box EP6] Build A Picture Book Block Wall! Recreate Your Favorite Picture Book Stories!
URL: https://blog.gigotoys.com/creative-treasure-box-ep6-build-a-picture-book-block-wall-recreate-your-favorite-picture-book-stories-2/
Last updated: 2025-04-17T05:39:56.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
Picture books play a vital role in nurturing children's reading habits. Through engaging illustrations and storytelling, they stimulate a child's senses—hearing, vision, and touch—helping them explore the world beyond their family. One of the unique strengths of picture books is their ability to convey meaning through images alone, making them accessible even without text.
Many beloved picture book stories are later adapted into movies or stage plays. For example, the animated film *Shrek*originated from the picture book of the same name.

Shrek's picture book prototype
**Today, let’s use Gigo building blocks to build a story-themed wall featuring *The Growth of a Caterpillar*!**

---
**★ Assembly Steps**
**Base**
We are going to make the most important part, the base, which requires the use of C-JUMBO BASE GRID and C-JUMBO BASE GRID CONNECTOR.

Put two C-JUMBO BASE GRID together and connect them together through the C-JUMBO BASE GRID CONNECTOR to make a 4x2 rectangle.

**Sun**
After completing the base, we will make the sun first. We use the A-18T GEAR WITH ADAPTER and the A-60mm CONNECTOR to make the sun, and use three yellow B-CUBE to make the sunlight.
> *The three yellow pillars made with B-CUBE can be placed slightly tilted to give the feeling of slanting sunlight!*

**Caterpillar**
Now, let’s meet our protagonist—the caterpillar! To create its round body, we placed one A-CUBE between two A-HEMISPHERE to form a smooth and spherical shape.


We made three balls in total and connected them together using A-80mm CONNECTOR.


Then add white and red connectors as the caterpillar's feet and antennae respectively. The connectors can also help connect the caterpillar to the C-JUMBO BASE GRID.



**Leaves**
Caterpillars’ favorite food is leaves! Here we use 4 green A-4 HOLE ROD as leaves, and put brown pillar made with B-CUBE in the middle as the trunk.
> *The* A-4 HOLE ROD *can be tilted slightly to give it a leaf-like feel.*

**Hill**
We used multiple dark brown B-CUBE to make strips of different lengths, and stacked them on the C-JUMBO BASE GRID in order from long to short to create the feeling of a small hill.

**Fruit**
Next, let’s create the fruits for our hungry caterpillar to eat—apples, pears, blueberries, strawberries, and oranges. Below are examples of how to build each one!

Apple

Pear

Blueberry

Strawberry

Orange
Once all five fruits are complete, arrange them on the C-JUMBO BASE GRID however you like!

**Butterfly**
After eating plenty, the caterpillar was finally ready to transform into a beautiful butterfly!
To capture the graceful curves of the butterfly’s antennae and wings, we use Gigo's innovative A-FLEXI-TUBE. These flexible tubes can be freely bent to different angles, allowing for dynamic shaping. By connecting two A-FLEXI-TUBE with the A-ROD CONNECTOR, we can create a delicate and realistic pair of butterfly wings.


**★ Completed Picture**
Assemble all the models, and the picture book-style building block wall, *The Growth Process of a Caterpillar*, is complete!
The story unfolds from left to right, depicting the caterpillar's journey as it eats its way through different foods before transforming into a beautiful butterfly at the end.

You can also attach parts to the back of the base for support, allowing the display to stand upright and appear more three-dimensional.


---
**★ Scientific Principles**
This project incorporates the principles of **force balance** and **elasticity**.
To ensure that larger models, such as the caterpillar and butterfly, remain upright, multiple round connectors are used as fulcrums and secured to the block wall. By maintaining equal torque on both sides of the fulcrum, the models stay balanced and stable, demonstrating the concept of force balance.

The A-FLEXI-TUBE can bend freely due to its **elasticity**—the ability of an object to deform under external force and return to its original shape. By leveraging this property, we can adjust the tube to different angles, shaping the butterfly’s curved antennae and wings.

---
**★ Extended Creations**
Beyond the caterpillar’s growth journey, building blocks can be used to create a variety of imaginative stories, such as *Big and Small Chickens Go Shopping at the Supermarket* or *The Penguin Family Travels by Train*. Here are some extended examples to inspire your creativity!


---
**★ Postscript**
Picture book stories come in many forms, covering topics such as body structure, number recognition, self-expression, natural sciences, world cultures, and animal introductions. These stories not only enhance children's cognitive abilities but also expand their understanding of the world beyond their own experiences.
As children assemble the topic block wall, they learn to recognize the characteristics of caterpillars, butterflies, and various fruits while gaining a deeper understanding of the caterpillar’s transformation into a butterfly. Through hands-on creation, they also develop both fine and gross motor skills, making learning both engaging and interactive.
**★ References:**
Benefits of picture book stories for young children: [https://www.worldreader.org/now/the-power-of-picture-books-benefits-and-why-theyre-important-for-early-education/](https://www.worldreader.org/now/the-power-of-picture-books-benefits-and-why-theyre-important-for-early-education/?ref=blog.gigotoys.com)
**★ Curriculum Reference:**
K-2-ETS1-2: Develop a simple model based on evidence to represent a proposed object or tool.
MS-PS1-1: Develop models to describe the atomic composition of simple molecules and extended structures.
K-PS2-1: Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
K-LS1-1: Use observations to describe patterns of what plants and animals (including humans) need to survive.
K-2-ETS1-3: Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
### [Creative Treasure Box EP6] Build A Picture Book Block Wall! Recreate Your Favorite Picture Book Stories!
URL: https://blog.gigotoys.com/creative-treasure-box-ep6-build-a-picture-book-block-wall-recreate-your-favorite-picture-book-stories/
Last updated: 2025-04-17T05:39:56.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
Picture books play a vital role in nurturing children's reading habits. Through engaging illustrations and storytelling, they stimulate a child's senses—hearing, vision, and touch—helping them explore the world beyond their family. One of the unique strengths of picture books is their ability to convey meaning through images alone, making them accessible even without text.
Many beloved picture book stories are later adapted into movies or stage plays. For example, the animated film *Shrek*originated from the picture book of the same name.

Shrek's picture book prototype
**Today, let’s use Gigo building blocks to build a story-themed wall featuring *The Growth of a Caterpillar*!**

---
**★ Assembly Steps**
**Base**
We are going to make the most important part, the base, which requires the use of C-JUMBO BASE GRID and C-JUMBO BASE GRID CONNECTOR.

Put two C-JUMBO BASE GRID together and connect them together through the C-JUMBO BASE GRID CONNECTOR to make a 4x2 rectangle.

**Sun**
After completing the base, we will make the sun first. We use the A-18T GEAR WITH ADAPTER and the A-60mm CONNECTOR to make the sun, and use three yellow B-CUBE to make the sunlight.
> *The three yellow pillars made with B-CUBE can be placed slightly tilted to give the feeling of slanting sunlight!*

**Caterpillar**
Now, let’s meet our protagonist—the caterpillar! To create its round body, we placed one A-CUBE between two A-HEMISPHERE to form a smooth and spherical shape.


We made three balls in total and connected them together using A-80mm CONNECTOR.


Then add white and red connectors as the caterpillar's feet and antennae respectively. The connectors can also help connect the caterpillar to the C-JUMBO BASE GRID.



**Leaves**
Caterpillars’ favorite food is leaves! Here we use 4 green A-4 HOLE ROD as leaves, and put brown pillar made with B-CUBE in the middle as the trunk.
> *The* A-4 HOLE ROD *can be tilted slightly to give it a leaf-like feel.*

**Hill**
We used multiple dark brown B-CUBE to make strips of different lengths, and stacked them on the C-JUMBO BASE GRID in order from long to short to create the feeling of a small hill.

**Fruit**
Next, let’s create the fruits for our hungry caterpillar to eat—apples, pears, blueberries, strawberries, and oranges. Below are examples of how to build each one!

Apple

Pear

Blueberry

Strawberry

Orange
Once all five fruits are complete, arrange them on the C-JUMBO BASE GRID however you like!

**Butterfly**
After eating plenty, the caterpillar was finally ready to transform into a beautiful butterfly!
To capture the graceful curves of the butterfly’s antennae and wings, we use Gigo's innovative A-FLEXI-TUBE. These flexible tubes can be freely bent to different angles, allowing for dynamic shaping. By connecting two A-FLEXI-TUBE with the A-ROD CONNECTOR, we can create a delicate and realistic pair of butterfly wings.


**★ Completed Picture**
Assemble all the models, and the picture book-style building block wall, *The Growth Process of a Caterpillar*, is complete!
The story unfolds from left to right, depicting the caterpillar's journey as it eats its way through different foods before transforming into a beautiful butterfly at the end.

You can also attach parts to the back of the base for support, allowing the display to stand upright and appear more three-dimensional.


---
**★ Scientific Principles**
This project incorporates the principles of **force balance** and **elasticity**.
To ensure that larger models, such as the caterpillar and butterfly, remain upright, multiple round connectors are used as fulcrums and secured to the block wall. By maintaining equal torque on both sides of the fulcrum, the models stay balanced and stable, demonstrating the concept of force balance.

The A-FLEXI-TUBE can bend freely due to its **elasticity**—the ability of an object to deform under external force and return to its original shape. By leveraging this property, we can adjust the tube to different angles, shaping the butterfly’s curved antennae and wings.

---
**★ Extended Creations**
Beyond the caterpillar’s growth journey, building blocks can be used to create a variety of imaginative stories, such as *Big and Small Chickens Go Shopping at the Supermarket* or *The Penguin Family Travels by Train*. Here are some extended examples to inspire your creativity!


---
**★ Postscript**
Picture book stories come in many forms, covering topics such as body structure, number recognition, self-expression, natural sciences, world cultures, and animal introductions. These stories not only enhance children's cognitive abilities but also expand their understanding of the world beyond their own experiences.
As children assemble the topic block wall, they learn to recognize the characteristics of caterpillars, butterflies, and various fruits while gaining a deeper understanding of the caterpillar’s transformation into a butterfly. Through hands-on creation, they also develop both fine and gross motor skills, making learning both engaging and interactive.
**★ References:**
Benefits of picture book stories for young children: [https://www.worldreader.org/now/the-power-of-picture-books-benefits-and-why-theyre-important-for-early-education/](https://www.worldreader.org/now/the-power-of-picture-books-benefits-and-why-theyre-important-for-early-education/?ref=blog.gigotoys.com)
**★ Curriculum Reference:**
K-2-ETS1-2: Develop a simple model based on evidence to represent a proposed object or tool.
MS-PS1-1: Develop models to describe the atomic composition of simple molecules and extended structures.
K-PS2-1: Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
K-LS1-1: Use observations to describe patterns of what plants and animals (including humans) need to survive.
K-2-ETS1-3: Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
### [Creative Treasure Box EP5] The World's Greatest Robot Martial Arts Tournament Begins!
URL: https://blog.gigotoys.com/creative-treasure-box-ep5-the-worlds-greatest-robot-martial-arts-tournament-begins-2/
Last updated: 2025-04-10T07:03:21.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
The term "Robot" was first introduced as a fictional concept by Czech writer Karel Čapek in his 1920 science fiction play. However, with advancements in technology, the first robot, "Eric," was created in 1928\. Since then, people have continuously refined robotic technology, leading to the development of functional robots such as medical robots and robotic vacuum cleaners.
Yet, much of humanity's imagination about robots is reflected in animation. Iconic characters like Astro Boy, Doraemon, and Gundam not only possess the ability to think independently but also feature impressive gear, enabling them to protect humanity and fight against evil forces!

**Gundam Showdown**
**Want to experience the thrill of controlling a robot? Then join us in creating a model for an epic robot battle!**
0:00
/0:06
1×
---
**★ Parts Preparation**
Here are the parts needed for this model. You can choose the colors to make your robot even cooler and more unique!

---
**★ Assembly Steps**
**Main Structure**
1. Connect two C-5 HOLE DUAL ROD, one C-5 HOLE DUAL ROD, and two C-3 HOLE DUAL ROD as shown.

2\. Attach B-SHORT PEG to both sides of two C-3 HOLE ROUND ROD, then connect them to the left and right sides of the structure from Step 1 to complete the main structure.


**Arm**
1. Connect a C-5 HOLE DUAL ROD with a C-3 HOLE DUAL ROD, and attach a C-AXLE and a 40T GEAR to the back of the C-5 HOLE DUAL ROD.


*2\.* Insert the C-AXLE CONNECTOR into the first and third holes of the C-5 HOLE ROD, and attach it to the robot's left arm.
> Note: Ensure to use the C-AXLE CONNECTOR to enable the arm's movement!


3\. Connect the C-15 HOLE DUAL ROD with the C-3 HOLE DUAL ROD as shown.

*4\.* Place the C-AXLE CONNECTOR in the first and third holes of the C-5 HOLE ROD, and connect it to the robot's right arm.
> *Make sure to use the C-AXLE CONNECTOR to enable the arm's movement!*


5\. Once the left arm shield and the right arm spear are completed, use the B-SHORT PEG to attach the robot to the C-60T GEAR.


**Cockpit**
1. Connect a B-CUBE with a B-CONVEX, ensuring the connection peg of the B-CUBE faces sideways.

2\. Attach a C-3 HOLE ROUND ROD and a C-5 HOLE ROD to the left and right sides of the B-CUBE, respectively.


3\. Attach the C-AXLE CONNECTOR to the C-1 HOLE CONNECTOR, place it on top of the robot, and connect it to the cockpit.


4\. Attach a C-3 HOLE ROUND ROD to the C-1 HOLE CONNECTOR, and place it on the robot's body.

5\. Thread a rubber band through the C-5 HOLE ROD, loop it around the C-1 HOLE CONNECTOR, and secure it in place with a C-30mm AXLE Ⅱin the center.

6\. Place the prepared figurine on the B-CONVEX as the pilot. For this build, we are using the #T221 CUBE PALS.


**Arena**
1. To enable two-player battles, we need to build another robot using the same method described above.

2\. After completing the two robots, attach the C-AXLE to both sides of the C-JUMBO BASE GRID and connect them to the C-60T GEAR underneath the robots.


---
**★ How to play**
Control the robot's arms to attack and defend. The player who first knocks out the opponent's C-30mm AXLE Ⅱ, causing their cockpit to pop up, wins!
0:00
/0:03
1×
---
**★Scientific Principle**
**The scientific principle applied in this model is the commonly observed "linkage mechanism" in daily life.**
A linkage consists of two or more levers connected together, forming a device that transmits mechanical energy. Its primary functions include transferring power, converting the direction of motion, and generating motion paths.

In this model, we use the C-AXLE CONNECTOR as pivot points to connect the left and right arms, creating a movable linkage mechanism.

---
**★Postscript**
From Mazinger Z to Baymax, robots have captured the imagination of all ages. With their sleek designs and impressive features, they remain one of the most beloved toys today. Now it's your turn to build your own robot and dive into an epic battle with friends!
The Creative Treasure Box is packed with even more exciting ideas. Stay tuned for our next unboxing adventure!
**Keyword:**
Robots, robot battles, linkage, creative models, modeling creations, Teacher Sloth, Gigo building blocks
**Curriculum Reference:**
K-PS2-2\. Analyze data from tests of an object or tool to determine if it works as intended to change the speed or direction of an object with a push or a pull.
K-2-ETS1-1\. Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
HS-PS2-3\. Apply science and engineering ideas to design, evaluate, and refine a device that minimizes the force on a macroscopic object during a collision.
### [Creative Treasure Box EP5] The World's Greatest Robot Martial Arts Tournament Begins!
URL: https://blog.gigotoys.com/creative-treasure-box-ep5-the-worlds-greatest-robot-martial-arts-tournament-begins/
Last updated: 2025-04-10T07:03:21.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
The term "Robot" was first introduced as a fictional concept by Czech writer Karel Čapek in his 1920 science fiction play. However, with advancements in technology, the first robot, "Eric," was created in 1928\. Since then, people have continuously refined robotic technology, leading to the development of functional robots such as medical robots and robotic vacuum cleaners.
Yet, much of humanity's imagination about robots is reflected in animation. Iconic characters like Astro Boy, Doraemon, and Gundam not only possess the ability to think independently but also feature impressive gear, enabling them to protect humanity and fight against evil forces!

**Gundam Showdown**
**Want to experience the thrill of controlling a robot? Then join us in creating a model for an epic robot battle!**
0:00
/0:06
1×
---
**★ Parts Preparation**
Here are the parts needed for this model. You can choose the colors to make your robot even cooler and more unique!

---
**★ Assembly Steps**
**Main Structure**
1. Connect two C-5 HOLE DUAL ROD, one C-5 HOLE DUAL ROD, and two C-3 HOLE DUAL ROD as shown.

2\. Attach B-SHORT PEG to both sides of two C-3 HOLE ROUND ROD, then connect them to the left and right sides of the structure from Step 1 to complete the main structure.


**Arm**
1. Connect a C-5 HOLE DUAL ROD with a C-3 HOLE DUAL ROD, and attach a C-AXLE and a 40T GEAR to the back of the C-5 HOLE DUAL ROD.


*2\.* Insert the C-AXLE CONNECTOR into the first and third holes of the C-5 HOLE ROD, and attach it to the robot's left arm.
> Note: Ensure to use the C-AXLE CONNECTOR to enable the arm's movement!


3\. Connect the C-15 HOLE DUAL ROD with the C-3 HOLE DUAL ROD as shown.

*4\.* Place the C-AXLE CONNECTOR in the first and third holes of the C-5 HOLE ROD, and connect it to the robot's right arm.
> *Make sure to use the C-AXLE CONNECTOR to enable the arm's movement!*


5\. Once the left arm shield and the right arm spear are completed, use the B-SHORT PEG to attach the robot to the C-60T GEAR.


**Cockpit**
1. Connect a B-CUBE with a B-CONVEX, ensuring the connection peg of the B-CUBE faces sideways.

2\. Attach a C-3 HOLE ROUND ROD and a C-5 HOLE ROD to the left and right sides of the B-CUBE, respectively.


3\. Attach the C-AXLE CONNECTOR to the C-1 HOLE CONNECTOR, place it on top of the robot, and connect it to the cockpit.


4\. Attach a C-3 HOLE ROUND ROD to the C-1 HOLE CONNECTOR, and place it on the robot's body.

5\. Thread a rubber band through the C-5 HOLE ROD, loop it around the C-1 HOLE CONNECTOR, and secure it in place with a C-30mm AXLE Ⅱin the center.

6\. Place the prepared figurine on the B-CONVEX as the pilot. For this build, we are using the #T221 CUBE PALS.


**Arena**
1. To enable two-player battles, we need to build another robot using the same method described above.

2\. After completing the two robots, attach the C-AXLE to both sides of the C-JUMBO BASE GRID and connect them to the C-60T GEAR underneath the robots.


---
**★ How to play**
Control the robot's arms to attack and defend. The player who first knocks out the opponent's C-30mm AXLE Ⅱ, causing their cockpit to pop up, wins!
0:00
/0:03
1×
---
**★Scientific Principle**
**The scientific principle applied in this model is the commonly observed "linkage mechanism" in daily life.**
A linkage consists of two or more levers connected together, forming a device that transmits mechanical energy. Its primary functions include transferring power, converting the direction of motion, and generating motion paths.

In this model, we use the C-AXLE CONNECTOR as pivot points to connect the left and right arms, creating a movable linkage mechanism.

---
**★Postscript**
From Mazinger Z to Baymax, robots have captured the imagination of all ages. With their sleek designs and impressive features, they remain one of the most beloved toys today. Now it's your turn to build your own robot and dive into an epic battle with friends!
The Creative Treasure Box is packed with even more exciting ideas. Stay tuned for our next unboxing adventure!
**Keyword:**
Robots, robot battles, linkage, creative models, modeling creations, Teacher Sloth, Gigo building blocks
**Curriculum Reference:**
K-PS2-2\. Analyze data from tests of an object or tool to determine if it works as intended to change the speed or direction of an object with a push or a pull.
K-2-ETS1-1\. Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
HS-PS2-3\. Apply science and engineering ideas to design, evaluate, and refine a device that minimizes the force on a macroscopic object during a collision.
### [創意百寶箱 EP17] 雙向開合橋:學習經典橋樑-倫敦塔橋的運作原理!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep17-qu-wei-hua-kuai-pin-tu-pei-yang-kong-jian-gai-nian-yu-luo-ji-si-kao-2/
Last updated: 2025-03-26T06:22:18.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
倫敦塔橋垮下來\~ 垮下來\~ 垮下來\~
倫敦塔橋是英國在19世紀,為了城市東部發展迅速,因而興建的一座可以橫跨泰唔士河的高塔式鐵橋。

而為了讓船隻也可以通過塔橋抵達對岸的碼頭,倫敦塔橋被設計成一個**雙向開合橋**。
所謂的**雙向開合橋**,也就是將橋分為兩個橋樑,透過液壓裝置(現代為使用電動系統),將兩側橋梁向上豎起到83度來讓船隻通過,從而解決了交通問題。

**今天就讓我們透過智高積木C系列的零件,來完成屬於你的倫敦塔橋吧!**
0:00
/0:11
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 將三個8x12底盤橫向結合成一個大長方形。

2\. 接著我們來製作橋樑,用3孔長條連接兩個15孔超長條,並在底部用3孔長條固定兩者,共要製作兩個橋樑。


3\. 將5x15長方框放置於底盤上,位置如圖所示,並以此位置為標準,在四個角色各放置一個5x15長方框。


4\. 使用100mm軸將橋樑固定於兩側,並用20T齒輪固定軸,如圖所示。


5\. 使用自轉軸鍵將兩個23mm滑輪放置左右兩側的5X15長方框上,如圖所示。

6\. 完成後**將模型轉向**,於右側5X15長方框上放置一個33mm滑輪。

7\. **再次將模型轉向,**將右側的橋樑(只有一個23mm滑輪那邊)抬起至平行位置,並穿入100mm軸,使其不會掉落。


8\. 在左側的橋樑旁邊放上兩個5孔超長條。
> ※請使用側邊有三個孔洞的5孔超長條

9\. 接下來我們要連接滑輪了!請準備一個長度適中的棉線,將其套在150mm軸,並使用兩個33mm滑輪夾著,最後一路將棉線套在兩個23mm滑輪與右側橋樑上。


10\. **再次將模型轉向**,用同樣的方式將棉線套在150mm軸,並使用兩個33mm滑輪夾著,最後一路將棉線套在33mm滑輪與左側橋樑上。


11\. 在150mm軸放上曲軸,試著轉動看看橋樑能否開合吧!

---
**★玩法**
順時針轉動曲軸可以開起橋樑,逆時針轉動曲軸可以關閉橋樑。
0:00
/0:11
1×
---
**★模型修正**
如果製作時發現兩邊橋樑有一高一低的狀況,這代表棉線沒有被拉緊。
此時請先將軸扣鍵拔除.將橋樑抬升到正確位置,接著將棉線拉緊重新固定。
0:00
/0:15
1×
---
**★科學原理**
**本次使用到的科學原理為「滑輪」**
滑輪是一種簡單機械。滑輪的輪子中間有一條溝可以讓繩子穿過,藉此傳遞動力。滑輪又可依據其是否有固定在物體上分為**「定滑輪」與「動滑輪」。**
**「定滑輪」**是固定在支撐物上的滑輪,在運動過程中位置會保持不變,雖然不能產生省力效果,但能改變施力的方向。
**「動滑輪」**則不固定在支撐物上,其位置會隨運動過程改變。使用動滑輪可帶來省力效果,但工作會更費時。

定滑輪與動滑輪示意圖
在本模型中我們使用多個定滑輪與棉線的搭配,改變施力與物體的運動方向,更藉由兩條繩子的拉動,讓兩側橋梁能同時拉起與放下。

---
**★後記**
滑輪是工業設備中不可或缺的機構零件,現代工業用的大型起重機、吊臂或升降台等,都需要滑輪的結構強度與安全性來應付各種工程作業。
由於定滑輪與動滑輪將有其限制,因此在機械結構中更常見的是將兩者結合應用的**「滑輪組」。**
大家不訪也試試看,能否製作出一個使用「滑輪組」為科學原理的模型呢?
**參考資料:**
滑輪:[https://zh.wikipedia.org/zh-tw/滑轮](https://zh.wikipedia.org/zh-tw/%E6%BB%91%E8%BD%AE?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP17] 雙向開合橋:學習經典橋樑-倫敦塔橋的運作原理!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep17-qu-wei-hua-kuai-pin-tu-pei-yang-kong-jian-gai-nian-yu-luo-ji-si-kao/
Last updated: 2025-03-26T06:22:18.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
倫敦塔橋垮下來\~ 垮下來\~ 垮下來\~
倫敦塔橋是英國在19世紀,為了城市東部發展迅速,因而興建的一座可以橫跨泰唔士河的高塔式鐵橋。

而為了讓船隻也可以通過塔橋抵達對岸的碼頭,倫敦塔橋被設計成一個**雙向開合橋**。
所謂的**雙向開合橋**,也就是將橋分為兩個橋樑,透過液壓裝置(現代為使用電動系統),將兩側橋梁向上豎起到83度來讓船隻通過,從而解決了交通問題。

**今天就讓我們透過智高積木C系列的零件,來完成屬於你的倫敦塔橋吧!**
0:00
/0:11
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 將三個8x12底盤橫向結合成一個大長方形。

2\. 接著我們來製作橋樑,用3孔長條連接兩個15孔超長條,並在底部用3孔長條固定兩者,共要製作兩個橋樑。


3\. 將5x15長方框放置於底盤上,位置如圖所示,並以此位置為標準,在四個角色各放置一個5x15長方框。


4\. 使用100mm軸將橋樑固定於兩側,並用20T齒輪固定軸,如圖所示。


5\. 使用自轉軸鍵將兩個23mm滑輪放置左右兩側的5X15長方框上,如圖所示。

6\. 完成後**將模型轉向**,於右側5X15長方框上放置一個33mm滑輪。

7\. **再次將模型轉向,**將右側的橋樑(只有一個23mm滑輪那邊)抬起至平行位置,並穿入100mm軸,使其不會掉落。


8\. 在左側的橋樑旁邊放上兩個5孔超長條。
> ※請使用側邊有三個孔洞的5孔超長條

9\. 接下來我們要連接滑輪了!請準備一個長度適中的棉線,將其套在150mm軸,並使用兩個33mm滑輪夾著,最後一路將棉線套在兩個23mm滑輪與右側橋樑上。


10\. **再次將模型轉向**,用同樣的方式將棉線套在150mm軸,並使用兩個33mm滑輪夾著,最後一路將棉線套在33mm滑輪與左側橋樑上。


11\. 在150mm軸放上曲軸,試著轉動看看橋樑能否開合吧!

---
**★玩法**
順時針轉動曲軸可以開起橋樑,逆時針轉動曲軸可以關閉橋樑。
0:00
/0:11
1×
---
**★模型修正**
如果製作時發現兩邊橋樑有一高一低的狀況,這代表棉線沒有被拉緊。
此時請先將軸扣鍵拔除.將橋樑抬升到正確位置,接著將棉線拉緊重新固定。
0:00
/0:15
1×
---
**★科學原理**
**本次使用到的科學原理為「滑輪」**
滑輪是一種簡單機械。滑輪的輪子中間有一條溝可以讓繩子穿過,藉此傳遞動力。滑輪又可依據其是否有固定在物體上分為**「定滑輪」與「動滑輪」。**
**「定滑輪」**是固定在支撐物上的滑輪,在運動過程中位置會保持不變,雖然不能產生省力效果,但能改變施力的方向。
**「動滑輪」**則不固定在支撐物上,其位置會隨運動過程改變。使用動滑輪可帶來省力效果,但工作會更費時。

定滑輪與動滑輪示意圖
在本模型中我們使用多個定滑輪與棉線的搭配,改變施力與物體的運動方向,更藉由兩條繩子的拉動,讓兩側橋梁能同時拉起與放下。

---
**★後記**
滑輪是工業設備中不可或缺的機構零件,現代工業用的大型起重機、吊臂或升降台等,都需要滑輪的結構強度與安全性來應付各種工程作業。
由於定滑輪與動滑輪將有其限制,因此在機械結構中更常見的是將兩者結合應用的**「滑輪組」。**
大家不訪也試試看,能否製作出一個使用「滑輪組」為科學原理的模型呢?
**參考資料:**
滑輪:[https://zh.wikipedia.org/zh-tw/滑轮](https://zh.wikipedia.org/zh-tw/%E6%BB%91%E8%BD%AE?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### Science in daily life: EP14 – Flying Pendulum Clock
URL: https://blog.gigotoys.com/science-in-daily-life-ep14-pendulum-clock-2/
Last updated: 2025-03-26T06:20:49.000Z
Hello, everyone! I’m Teacher Raccoon. Do you remember in [*Science in Daily Life* EP2](https://blog.gigotoys.com/science-in-daily-life-ep2-gravity-pendulum-clock/), we built a gravity-powered pendulum clock using **an escapement system**? Watching the ticking hands was truly mesmerizing!
Today, I’ll show you how to make another gravity-powered timepiece—the flying pendulum clock. This design first appeared in **Leonardo da Vinci**’s manuscripts. It works by using a weighted object to pull a rope with a metal ball, which wraps around a pillar in a rhythmic pattern to measure time. Over the years, many have recreated different versions based on his original sketches (*Video 1*).
**(Video 1)**
Now, let’s build a flying pendulum clock step by step using building blocks!
---
**◆ Assembly Steps**
Step 1: We first make the base of the flying pendulum clock. We need to use a C-JUMBO BASE GRID, a C-9 HOLE ROD, one C-AXLE, a C-20T GEAR and two C-LONG PEG (Figure 1). Assemble the parts other than the C-JUMBO BASE GRID into **part A** (Figure 2) accordingly.

**(Figure 1)**

**(Figure 2)**
---
Then install the **part A** on top of the C-JUMBO BASE GRID as shown (Figure 3).

**(Figure 3)**
---
Step 2: We will make the rotating shaft of the flying pendulum clock, which requires a C-150mm AXLEⅠ, two C-3 HOLE DUAL ROD, a C-20T GEAR, a reel and a cotton rope (Figure 4). First, tie one end of the cotton rope to the reel, and then install the parts on the C-150mm AXLEⅠaccordingly. Pay attention to the order of the parts during assembly (Figure 5).

**(Figure 4)**

**(Figure 5)**
---
Next, we need to use the C-5×5 FRAME and the C-LONG PEG, and install the two C-LONG PEG on the top of the C-5×5 FRAME accordingly (Figure 6).

**(Figure 6)**
---
Finally, combine the previously assembled components to complete the production of **part B** (Figure 7), and install the **part B** on the top of the C-JUMBO BASE GRID (Figure 8). After completing the fixing of the axle, make sure that the C-20T GEAR of **part A** and **part B** are engaged with each other (Figure 9).

**(Figure 7)**

**(Figure 8)**

**(Figure 9)**
---
Step 3: We are going to make a simple **fixed pulley mechanism**, which can change the direction of the force applied by the weight, allowing the weight to fall downward while also pulling the axle with minimal friction. It requires a C-5 HOLE ROD, two C-3 HOLE DUAL ROD, a C-70mm AXLE Ⅱ, an C-OD23mm PULLEY, a C-AXLE FIXING and a C-LONG PEG (Figure 10). Assemble them into **part C** (Figure 11) accordingly.

**(Figure 10)**

**(Figure 11)**
---
Then install the **part C** on the C-JUMBO BASE GRID accordingly (Figure 12), and make sure that the cotton rope can accurately enter the groove of the C-OD23mm PULLEY (Figure 13).

**(Figure 12)**

**(Figure 13)**
---
Step 4: We are going to make the bracket of the flying pendulum clock to hang the pendulum. We need to use one C-5 HOLE DUAL ROD, two C-3 HOLE DUAL ROD and the C-ROD CONNECTOR (Figure 14). Assemble them into **part D** (Figure 15).

**(Figure 14)**

**(Figure 15)**
---
Then, insert the C-ROD CONNECTOR of **part D** into the C-150mm AXLEⅠ of **part B** as shown in the figure to complete the installation of the bracket (Figure 16).

**(Figure 16)**
---
Step 5: We are going to make the pendulum of the flying pendulum clock. Here we use a C-ROUND MAGNET (7065-W85-A). If you don’t have a round magnet, you can also use an iron gasket or marbles instead. In addition, you will need two C-20mm AXLE CONNECTOR and a cotton rope about 10\~12cm long (Figure 17). Use the C-20mm AXLE CONNECTOR to fix the cotton rope on the round magnet as shown (Figure 18).

**(Figure 17)**

**(Figure 18)**
---
Then, use another C-20mm AXLE CONNECTOR to fix the cotton rope to **part D** as shown to complete the installation of the pendulum (Figure 19).

**(Figure 19)**
---
Step 6: We are going to make the four outer pillars of the flying pendulum clock. We need to use some C-150mm AXLEⅠ, some C-5 HOLE ROD, some C-ROD CONNECTOR and C-LONG PEG (Figure 20). Assemble them into four parts E (Figure 21) as shown.

**(Figure 20)**

**(Figure 21)**
---
Then install the four **parts E** on top of the C-JUMBO BASE GRID (Figure 22) to complete the installation of the pillars.

**(Figure 22)**
---
Step 7: We are going to make the pointer of the flying pendulum clock. We need to use the C-5 HOLE DUAL ROD, C-60T GEAR, C-30mm AXLE Ⅱ, and C-ROD CONNECTOR (Figure 23). Assemble them into **part F**(Figure 24) accordingly.

**(Figure 23)**

**(Figure 24)**
---
Then install **part F** on top of the C-9 HOLE ROD of **part A** as shown (Figure 25), complete the installation of the pointer, and ensure that the C-60T GEAR of **part F** meshes with the C-20T GEAR of **part A** (Figure 26).

**(Figure 25)**

**(Figure 26)**
---
Step 8: We are going to make the weight of the flying pendulum clock. We need to use the C-RACING TIRE and C-20mm AXLE CONNECTOR (Figure 27). Assemble them into **part G** accordingly and keep a C-20mm AXLE CONNECTOR (Figure 28).

**(Figure 27)**

**(Figure 28)**
---
Then, use the C-20mm AXLE CONNECTOR to fix the cotton rope to **part G** as shown to complete the installation of the weight (Figure 29). In this way, the flying pendulum clock is completed (Figure 30)!

**(Figure 29)**

**(Figure 30)**
---
**◆ Model operation**
Remember how we had to **'wind up'** the gravity pendulum clock before operating it?
That’s right! The flying pendulum clock also requires winding—by rolling up a heavy object.
To do this, place the model at the edge of a table and hang the weight underneath, ensuring the cotton rope properly enters the groove of the C-OD23mm PULLEY. Next, remove the bracket above the C-150mm AXLEⅠ and rotate the axle counterclockwise. Once all the cotton rope is wound using the winder, reinstall the bracket.
Now, the winding process is complete! (See Video 2.)
**(Video 2)**
---
Once the clock is wound up, we can observe the fascinating motion of the flying pendulum clock.
When running smoothly, the **pendulum** winds around the four pillars in sequence, creating a rhythmic movement (Video 3), much like an **escapement mechanism**. This consistent motion is then transmitted to the **pointer** through a series of gears.
As you watch the pointer, you’ll notice it rotates at a steady frequency, just like the **second hand** of a clock (Video 4). Now, try this: How many rotations does the **pointer** complete in one full cycle? How much time has passed?
**(Video 3)**
**(Video 4)**
---
**◆ Conclusion**
This flying pendulum clock model helps us understand that even the same invention can incorporate different mechanisms and principles. Take clocks for example—they come in many forms based on their timing methods and structures, such as water clocks, hourglasses, pendulum clocks, electronic clocks, atomic clocks, and radio clocks. Each type has its own strengths and limitations, allowing us to choose the most suitable one for our needs.
As technology advances, clocks have evolved from large structures to compact wristwatches. What kinds of clocks do you think we might see in the future?
That’s all for today’s exploration! If you enjoyed this article, don’t forget to share it with your friends. See you next time—bye!
---
**◆ Scientific Principles**
The flying pendulum clock model operates based on the principles of **gravity, fixed pulleys**, and **inertia**.
When we release the heavy object, gravity exerts a downward force. The fixed pulley redirects this force, converting it into a horizontal force (Figure 31). This force drives the axle, bracket, and pendulum to rotate. As the cotton rope strikes a pillar, the pendulum's inertia causes the rope to wrap around it, resulting in the axle rotating at a consistent frequency or with a slight time delay.
Now, let’s experiment!
- What happens if we remove all four pillars—will the axle still rotate regularly?
- Try adjusting variables such as the **length of the cotton rope, the pendulum's weight, or the weight of the heavy object**. Do these changes affect the axle’s rotation frequency? Observe and find out!

**(Figure 31)**
---
**◆ Curriculum Reference:**
**MS-ETS1-3.** Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.
**MS-PS2-2.** Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
**MS-PS3-5.** Construct, use, and present arguments to support the claim that when the kinetic energy of an object changes, energy is transferred to or from the object.
**3-PS2-4.** Define a simple design problem that can be solved by applying scientific ideas about magnets.
---
**◆** References
[Clock - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Clock?ref=blog.gigotoys.com)
[Pendulum clock - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Pendulum%5Fclock?ref=blog.gigotoys.com)
[Leonardo da Vinci’s Clock Invention — Leonardo Da Vinci InventionsRather than invent the clock itself, Leonardo da Vinci invented a more accurate clock that was ahead of its time.Leonardo Da Vinci Inventions](https://www.da-vinci-inventions.com/clock?ref=blog.gigotoys.com)
[https://panmart.asia/collections/pansci?token=pansci](https://panmart.asia/collections/pansci?token=pansci&ref=blog.gigotoys.com)
### Science in daily life: EP14 – Flying Pendulum Clock
URL: https://blog.gigotoys.com/science-in-daily-life-ep14-pendulum-clock/
Last updated: 2025-03-26T06:20:49.000Z
Hello, everyone! I’m Teacher Raccoon. Do you remember in [*Science in Daily Life* EP2](https://blog.gigotoys.com/science-in-daily-life-ep2-gravity-pendulum-clock/), we built a gravity-powered pendulum clock using **an escapement system**? Watching the ticking hands was truly mesmerizing!
Today, I’ll show you how to make another gravity-powered timepiece—the flying pendulum clock. This design first appeared in **Leonardo da Vinci**’s manuscripts. It works by using a weighted object to pull a rope with a metal ball, which wraps around a pillar in a rhythmic pattern to measure time. Over the years, many have recreated different versions based on his original sketches (*Video 1*).
**(Video 1)**
Now, let’s build a flying pendulum clock step by step using building blocks!
---
**◆ Assembly Steps**
Step 1: We first make the base of the flying pendulum clock. We need to use a C-JUMBO BASE GRID, a C-9 HOLE ROD, one C-AXLE, a C-20T GEAR and two C-LONG PEG (Figure 1). Assemble the parts other than the C-JUMBO BASE GRID into **part A** (Figure 2) accordingly.

**(Figure 1)**

**(Figure 2)**
---
Then install the **part A** on top of the C-JUMBO BASE GRID as shown (Figure 3).

**(Figure 3)**
---
Step 2: We will make the rotating shaft of the flying pendulum clock, which requires a C-150mm AXLEⅠ, two C-3 HOLE DUAL ROD, a C-20T GEAR, a reel and a cotton rope (Figure 4). First, tie one end of the cotton rope to the reel, and then install the parts on the C-150mm AXLEⅠaccordingly. Pay attention to the order of the parts during assembly (Figure 5).

**(Figure 4)**

**(Figure 5)**
---
Next, we need to use the C-5×5 FRAME and the C-LONG PEG, and install the two C-LONG PEG on the top of the C-5×5 FRAME accordingly (Figure 6).

**(Figure 6)**
---
Finally, combine the previously assembled components to complete the production of **part B** (Figure 7), and install the **part B** on the top of the C-JUMBO BASE GRID (Figure 8). After completing the fixing of the axle, make sure that the C-20T GEAR of **part A** and **part B** are engaged with each other (Figure 9).

**(Figure 7)**

**(Figure 8)**

**(Figure 9)**
---
Step 3: We are going to make a simple **fixed pulley mechanism**, which can change the direction of the force applied by the weight, allowing the weight to fall downward while also pulling the axle with minimal friction. It requires a C-5 HOLE ROD, two C-3 HOLE DUAL ROD, a C-70mm AXLE Ⅱ, an C-OD23mm PULLEY, a C-AXLE FIXING and a C-LONG PEG (Figure 10). Assemble them into **part C** (Figure 11) accordingly.

**(Figure 10)**

**(Figure 11)**
---
Then install the **part C** on the C-JUMBO BASE GRID accordingly (Figure 12), and make sure that the cotton rope can accurately enter the groove of the C-OD23mm PULLEY (Figure 13).

**(Figure 12)**

**(Figure 13)**
---
Step 4: We are going to make the bracket of the flying pendulum clock to hang the pendulum. We need to use one C-5 HOLE DUAL ROD, two C-3 HOLE DUAL ROD and the C-ROD CONNECTOR (Figure 14). Assemble them into **part D** (Figure 15).

**(Figure 14)**

**(Figure 15)**
---
Then, insert the C-ROD CONNECTOR of **part D** into the C-150mm AXLEⅠ of **part B** as shown in the figure to complete the installation of the bracket (Figure 16).

**(Figure 16)**
---
Step 5: We are going to make the pendulum of the flying pendulum clock. Here we use a C-ROUND MAGNET (7065-W85-A). If you don’t have a round magnet, you can also use an iron gasket or marbles instead. In addition, you will need two C-20mm AXLE CONNECTOR and a cotton rope about 10\~12cm long (Figure 17). Use the C-20mm AXLE CONNECTOR to fix the cotton rope on the round magnet as shown (Figure 18).

**(Figure 17)**

**(Figure 18)**
---
Then, use another C-20mm AXLE CONNECTOR to fix the cotton rope to **part D** as shown to complete the installation of the pendulum (Figure 19).

**(Figure 19)**
---
Step 6: We are going to make the four outer pillars of the flying pendulum clock. We need to use some C-150mm AXLEⅠ, some C-5 HOLE ROD, some C-ROD CONNECTOR and C-LONG PEG (Figure 20). Assemble them into four parts E (Figure 21) as shown.

**(Figure 20)**

**(Figure 21)**
---
Then install the four **parts E** on top of the C-JUMBO BASE GRID (Figure 22) to complete the installation of the pillars.

**(Figure 22)**
---
Step 7: We are going to make the pointer of the flying pendulum clock. We need to use the C-5 HOLE DUAL ROD, C-60T GEAR, C-30mm AXLE Ⅱ, and C-ROD CONNECTOR (Figure 23). Assemble them into **part F**(Figure 24) accordingly.

**(Figure 23)**

**(Figure 24)**
---
Then install **part F** on top of the C-9 HOLE ROD of **part A** as shown (Figure 25), complete the installation of the pointer, and ensure that the C-60T GEAR of **part F** meshes with the C-20T GEAR of **part A** (Figure 26).

**(Figure 25)**

**(Figure 26)**
---
Step 8: We are going to make the weight of the flying pendulum clock. We need to use the C-RACING TIRE and C-20mm AXLE CONNECTOR (Figure 27). Assemble them into **part G** accordingly and keep a C-20mm AXLE CONNECTOR (Figure 28).

**(Figure 27)**

**(Figure 28)**
---
Then, use the C-20mm AXLE CONNECTOR to fix the cotton rope to **part G** as shown to complete the installation of the weight (Figure 29). In this way, the flying pendulum clock is completed (Figure 30)!

**(Figure 29)**

**(Figure 30)**
---
**◆ Model operation**
Remember how we had to **'wind up'** the gravity pendulum clock before operating it?
That’s right! The flying pendulum clock also requires winding—by rolling up a heavy object.
To do this, place the model at the edge of a table and hang the weight underneath, ensuring the cotton rope properly enters the groove of the C-OD23mm PULLEY. Next, remove the bracket above the C-150mm AXLEⅠ and rotate the axle counterclockwise. Once all the cotton rope is wound using the winder, reinstall the bracket.
Now, the winding process is complete! (See Video 2.)
**(Video 2)**
---
Once the clock is wound up, we can observe the fascinating motion of the flying pendulum clock.
When running smoothly, the **pendulum** winds around the four pillars in sequence, creating a rhythmic movement (Video 3), much like an **escapement mechanism**. This consistent motion is then transmitted to the **pointer** through a series of gears.
As you watch the pointer, you’ll notice it rotates at a steady frequency, just like the **second hand** of a clock (Video 4). Now, try this: How many rotations does the **pointer** complete in one full cycle? How much time has passed?
**(Video 3)**
**(Video 4)**
---
**◆ Conclusion**
This flying pendulum clock model helps us understand that even the same invention can incorporate different mechanisms and principles. Take clocks for example—they come in many forms based on their timing methods and structures, such as water clocks, hourglasses, pendulum clocks, electronic clocks, atomic clocks, and radio clocks. Each type has its own strengths and limitations, allowing us to choose the most suitable one for our needs.
As technology advances, clocks have evolved from large structures to compact wristwatches. What kinds of clocks do you think we might see in the future?
That’s all for today’s exploration! If you enjoyed this article, don’t forget to share it with your friends. See you next time—bye!
---
**◆ Scientific Principles**
The flying pendulum clock model operates based on the principles of **gravity, fixed pulleys**, and **inertia**.
When we release the heavy object, gravity exerts a downward force. The fixed pulley redirects this force, converting it into a horizontal force (Figure 31). This force drives the axle, bracket, and pendulum to rotate. As the cotton rope strikes a pillar, the pendulum's inertia causes the rope to wrap around it, resulting in the axle rotating at a consistent frequency or with a slight time delay.
Now, let’s experiment!
- What happens if we remove all four pillars—will the axle still rotate regularly?
- Try adjusting variables such as the **length of the cotton rope, the pendulum's weight, or the weight of the heavy object**. Do these changes affect the axle’s rotation frequency? Observe and find out!

**(Figure 31)**
---
**◆ Curriculum Reference:**
**MS-ETS1-3.** Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.
**MS-PS2-2.** Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
**MS-PS3-5.** Construct, use, and present arguments to support the claim that when the kinetic energy of an object changes, energy is transferred to or from the object.
**3-PS2-4.** Define a simple design problem that can be solved by applying scientific ideas about magnets.
---
**◆** References
[Clock - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Clock?ref=blog.gigotoys.com)
[Pendulum clock - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Pendulum%5Fclock?ref=blog.gigotoys.com)
[Leonardo da Vinci’s Clock Invention — Leonardo Da Vinci InventionsRather than invent the clock itself, Leonardo da Vinci invented a more accurate clock that was ahead of its time.Leonardo Da Vinci Inventions](https://www.da-vinci-inventions.com/clock?ref=blog.gigotoys.com)
[https://panmart.asia/collections/pansci?token=pansci](https://panmart.asia/collections/pansci?token=pansci&ref=blog.gigotoys.com)
### [創意百寶箱 EP16] 趣味滑塊拼圖-培養空間概念與邏輯思考!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep16-qu-wei-pin-tu-you-xi-2/
Last updated: 2025-02-11T06:59:29.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
拼圖是一種常見益智玩具,玩家要根據圖案或形狀,將多塊形狀圖特的零片組成一個完整的圖片,可以提升**邏輯思維、專注力、空間感等能力**。
但不知道大家有沒有看過這類型的拼圖遊戲,它的特別之處在於,一開始每個拼圖位置都是混亂的,我們必須透過推移的方式來完成一個完整的拼圖,而不是傳統組合的方式,帶來了另一種挑戰性。這類型的拼圖遊戲稱作**「滑塊拼圖」。**

拼圖遊戲示意圖
**今天就讓我們透過智高積木C系列的零件來完成這個滑塊拼圖遊戲!**
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 將**所有**的3孔長條與5孔長條的左右兩側放上長結合鍵。

2\. 接下來我們要在8x12的底盤上圍出一個8x8的正方框,我們先在一側放上一個5孔長條與一個3孔長條,作為我們的長邊。

3\. 沿著邊角往上放兩個3孔長條,作為側邊。

4\. 重複2\~3步驟,圍出一個8x8的正方框!

5\. 完成後,將兩個8x12底盤透過底盤結合器組裝在一起。

6\. 在5x5孔正方框下方孔洞裝上兩個關節鍵。

7\. 將其與5x10孔長方框連接,並於前方裝上5x5孔正方框,以便放置題目卡。

8\. 完成後將其裝在8x12底盤的另一側上,大功告成!

---
**★玩法**
首先,我們要先自製多個題目卡,讓每次遊玩都有不同的目標。
※題目卡可以透過簡單的顏色排列組合完成,如下圖

將所有的正方顆粒積木放入右邊的正方框中,題目卡放置於左側5x10孔長方框上。
※建議正方顆粒先以亂數排列,以增加難度,如下圖。

取出一個正方顆粒,就可以開始遊玩囉!
**延伸玩法**
1. **雙人PK**
找一個好朋友,互相來比較誰能最快完成同樣的題目吧!
**2, 推桿**
在移動正方顆粒時,有些顆粒會因為與周圍積木的摩擦力較大,導致較難推動。
此時你可以製作一個小推桿,幫助你更好的推動積木。


---
**★科學原理**
**本次使用到的科學原理為「摩擦力」與「施力點」**
我們之所以能推動正方顆粒,是因為我們施加的力>正方顆粒的靜摩擦力。而在我們移動正方顆粒時,你可能會發現有些顆粒很難推動,有些顆粒卻能輕鬆推動,這其實是正方顆粒彼此之間有摩擦力的關係。
每次我們移動正方顆粒時,積木彼此之間會互相摩擦表面產生摩擦力,部分較光滑的顆粒產生的摩擦力較小,因此能順利推動;較為粗糙的顆粒則因為摩擦力大,因此較難推動。

同時由於手指的施力點較小,讓你難以有效的施力來推動積木,因此我們在延伸玩法中加入推桿,讓你可以有較大的施力面積來推動積木!

---
**★後記**
滑塊拼圖相較於傳統拼圖,涉及了更多包含**數學、計算機科學與認知科學等**原理。
在數學上,每個新圖形都是一個排列組合;在計算機科學上,這種玩法與 AI人工智慧中的**最佳路徑搜尋**息息相關;而在認知科學中,則是訓練大腦的計畫與邏輯思考能力,培養**空間推理與工作記憶能力**。
是一種看似簡單,其實潛藏的內容相當深奧的遊戲!
**參考資料:**
滑塊拼圖:[https://blog.pulipuli.info/2017/09/html5-customizable-sliding-puzzle-in.html](https://blog.pulipuli.info/2017/09/html5-customizable-sliding-puzzle-in.html?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP16] 趣味滑塊拼圖-培養空間概念與邏輯思考!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep16-qu-wei-pin-tu-you-xi/
Last updated: 2025-02-11T06:59:29.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
拼圖是一種常見益智玩具,玩家要根據圖案或形狀,將多塊形狀圖特的零片組成一個完整的圖片,可以提升**邏輯思維、專注力、空間感等能力**。
但不知道大家有沒有看過這類型的拼圖遊戲,它的特別之處在於,一開始每個拼圖位置都是混亂的,我們必須透過推移的方式來完成一個完整的拼圖,而不是傳統組合的方式,帶來了另一種挑戰性。這類型的拼圖遊戲稱作**「滑塊拼圖」。**

拼圖遊戲示意圖
**今天就讓我們透過智高積木C系列的零件來完成這個滑塊拼圖遊戲!**
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 將**所有**的3孔長條與5孔長條的左右兩側放上長結合鍵。

2\. 接下來我們要在8x12的底盤上圍出一個8x8的正方框,我們先在一側放上一個5孔長條與一個3孔長條,作為我們的長邊。

3\. 沿著邊角往上放兩個3孔長條,作為側邊。

4\. 重複2\~3步驟,圍出一個8x8的正方框!

5\. 完成後,將兩個8x12底盤透過底盤結合器組裝在一起。

6\. 在5x5孔正方框下方孔洞裝上兩個關節鍵。

7\. 將其與5x10孔長方框連接,並於前方裝上5x5孔正方框,以便放置題目卡。

8\. 完成後將其裝在8x12底盤的另一側上,大功告成!

---
**★玩法**
首先,我們要先自製多個題目卡,讓每次遊玩都有不同的目標。
※題目卡可以透過簡單的顏色排列組合完成,如下圖

將所有的正方顆粒積木放入右邊的正方框中,題目卡放置於左側5x10孔長方框上。
※建議正方顆粒先以亂數排列,以增加難度,如下圖。

取出一個正方顆粒,就可以開始遊玩囉!
**延伸玩法**
1. **雙人PK**
找一個好朋友,互相來比較誰能最快完成同樣的題目吧!
**2, 推桿**
在移動正方顆粒時,有些顆粒會因為與周圍積木的摩擦力較大,導致較難推動。
此時你可以製作一個小推桿,幫助你更好的推動積木。


---
**★科學原理**
**本次使用到的科學原理為「摩擦力」與「施力點」**
我們之所以能推動正方顆粒,是因為我們施加的力>正方顆粒的靜摩擦力。而在我們移動正方顆粒時,你可能會發現有些顆粒很難推動,有些顆粒卻能輕鬆推動,這其實是正方顆粒彼此之間有摩擦力的關係。
每次我們移動正方顆粒時,積木彼此之間會互相摩擦表面產生摩擦力,部分較光滑的顆粒產生的摩擦力較小,因此能順利推動;較為粗糙的顆粒則因為摩擦力大,因此較難推動。

同時由於手指的施力點較小,讓你難以有效的施力來推動積木,因此我們在延伸玩法中加入推桿,讓你可以有較大的施力面積來推動積木!

---
**★後記**
滑塊拼圖相較於傳統拼圖,涉及了更多包含**數學、計算機科學與認知科學等**原理。
在數學上,每個新圖形都是一個排列組合;在計算機科學上,這種玩法與 AI人工智慧中的**最佳路徑搜尋**息息相關;而在認知科學中,則是訓練大腦的計畫與邏輯思考能力,培養**空間推理與工作記憶能力**。
是一種看似簡單,其實潛藏的內容相當深奧的遊戲!
**參考資料:**
滑塊拼圖:[https://blog.pulipuli.info/2017/09/html5-customizable-sliding-puzzle-in.html](https://blog.pulipuli.info/2017/09/html5-customizable-sliding-puzzle-in.html?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [Creative Treasure Box EP4] Bottle cap ready! Bottle cap battle! Here coms the Bottle cap hero!
URL: https://blog.gigotoys.com/creative-treasure-box-ep4-bottle-cap-ready-bottle-cap-battle-here-coms-the-bottle-cap-hero-2/
Last updated: 2025-02-04T06:04:07.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
"1, 2, 3... Fire!" Hearing this phrase probably brings back fond childhood memories for those born in the '70s and '80s. It's the iconic toy that took the streets by storm—**Marble Heroes**!
Marble Heroes is a fun toy designed to load and launch marbles. Its cool design and exciting gameplay made it a favorite among kids and adults alike. Back in the days before 3C devices became widespread, almost everyone had their own Marble Hero, ready to engage in thrilling battles with friends!

**The Early Days of Marble Heroes**
Over time, incidents occurred where children accidentally swallowed marbles or were injured by shattered marbles. These safety concerns led people to rethink and modify the toy. What kind of component could be easily accessible, safe to launch, and free from the risk of accidental ingestion?
That’s when people turned to bottle caps, and the all-new **Bottle Cap Heroes**were born! Along with this evolution came a new slogan: **Bottle cap ready! Bottle cap battle!**

**The New Generation of Bottle Cap Heroes**
**Today, let’s create a Bottle Cap Hero using Gigo building blocks and design your very own ultimate hero!**
0:00
/0:07
1×
---
**★ Parts Preparation**
Here are the parts needed for this model. You can choose the colors to make your **Bottle Cap Hero** even more stylish and cool!

---
**★ Assembly Steps**
This assembly includes many detailed steps, so be sure to carefully check both the pictures and the text instructions!
**Main Structure**
1. Combine the **C-5×5 FRAME**, **C-5×10 FRAME**, and **C-3 HOLE ROUND ROD** as shown in the image.
> Be sure to use **B-SHORT PEG** to avoid tolerance issues during assembly.


2\. Attach three **C-7 HOLE WIDE PROLATE ROD** using **B-SHORT PEG**, as shown.
> **Important:* Ensure that you use *C-7 HOLE WIDE PROLATE ROD* to avoid height differences in subsequent assembly steps.*

3\. Attach **C-7 HOLE WIDE PROLATE ROD** to both sides and the front of the **C-7 HOLE ROUND ROD**, as shown in the diagram. This completes the **main structure**!


**Launcher**
1\. Connect two **C-3 HOLE DUAL ROD** and one **C-5 HOLE DUAL ROD** using another **C-3 HOLE DUAL ROD**, as shown.

2\. Next, attach a **B-SHORT PEG** and a **C-7 HOLE WIDE PROLATE ROD** to the center **C-3 HOLE DUAL ROD**.
> ※ Ensure to use the **C-7 HOLE WIDE PROLATE ROD** to avoid height discrepancies in later assembly steps.

3\. Use a **C-5 HOLE DUAL ROD** and a **C-5 HOLE ROD** to form a U-shaped structure, then connect it to the assembly from Step 2.


4\. Place the assembly from Step 3 onto the main structure.
> *※ Leave some space in the *red-boxed area* to prevent it from getting stuck during operation!*

*5\. The launching rod can be created by yourself. It is recommended to use a B-6 HOLE CUBE combined with a rubber band to provide stable elastic power for the launcher.*
> *※ You can attach C-TWO-IN-ONE CONVERTER around the launching rod to prevent it from shifting.*


6\. Place the C-5 HOLE ROD FRONT CLOSED and the C-OD23mm PULLEY at the front of the model, as shown.


7\. Finally, place two one-peg-five-hole blocks at the back to make the model stand up, and the bottle cap superhero is complete!

---
**★ How to Play**
Place your middle and ring fingers on the front to prepare the bottle cap, then shout "Bottle Cap Battle!" and use your thumb to push the launcher with force to launch the bottle cap!
0:00
/0:07
1×
---
**★ Scientific Principle**
**The scientific principle used in this model is the commonly encountered "elastic force" in everyday life.**
Elastic force refers to the force exerted by an object that has undergone elastic deformation as it tries to return to its original shape. A common application of elastic force in daily life is the rubber band. By stretching and deforming the rubber band, potential energy is stored, and when released, the elastic force is released, causing the rubber band to fly out.

**Elastic Force Applications**
In this model, we utilize two types of elastic force:
1. **Elastic Force of the Rubber Band on the Launcher:** The rubber band increases the launcher's power by storing energy through stretching.
2. **Elastic Force of the Bottle Cap:** When the launcher compresses the bottle cap, it undergoes elastic deformation, and upon release, the stored energy propels the bottle cap.

---
**★ Postscript**
Looking back on childhood, one of my favorite memories was battling with my customized Marble Shooter against classmates, relishing the joy of competition. However, limited pocket money often meant I couldn’t buy the toys I truly wanted. So why not create your own? Build the most unique Bottle Cap Shooter that’s truly yours!
The Creative Treasure Box has even more fascinating ideas waiting to be explored—let’s look forward to the next unboxing article!
**Keywords:**
Bottle Cap Shooter, Marble Shooter, Elastic Force, Creative Models, Design Creations, Sloth Teacher, Gigo Blocks
**Curriculum Reference:**
- **SEP1**: Asking Questions and Defining Problems—Relating science and engineering to everyday scenarios.
- **SEP3:** Planning and Carrying Out Investigations—Engaging in exploratory learning and problem-solving.
- **SEP4:** Analyzing and Interpreting Data—Using data collection tools to answer real-world questions.
- **PS2.A:** Forces and Motion—How structures and mechanisms influence motion.
- **ETS1.C:** Optimizing the Design Solution—Designing and refining mechanisms for functionality.
### [Creative Treasure Box EP4] Bottle cap ready! Bottle cap battle! Here coms the Bottle cap hero!
URL: https://blog.gigotoys.com/creative-treasure-box-ep4-bottle-cap-ready-bottle-cap-battle-here-coms-the-bottle-cap-hero/
Last updated: 2025-02-04T06:04:07.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
"1, 2, 3... Fire!" Hearing this phrase probably brings back fond childhood memories for those born in the '70s and '80s. It's the iconic toy that took the streets by storm—**Marble Heroes**!
Marble Heroes is a fun toy designed to load and launch marbles. Its cool design and exciting gameplay made it a favorite among kids and adults alike. Back in the days before 3C devices became widespread, almost everyone had their own Marble Hero, ready to engage in thrilling battles with friends!

**The Early Days of Marble Heroes**
Over time, incidents occurred where children accidentally swallowed marbles or were injured by shattered marbles. These safety concerns led people to rethink and modify the toy. What kind of component could be easily accessible, safe to launch, and free from the risk of accidental ingestion?
That’s when people turned to bottle caps, and the all-new **Bottle Cap Heroes**were born! Along with this evolution came a new slogan: **Bottle cap ready! Bottle cap battle!**

**The New Generation of Bottle Cap Heroes**
**Today, let’s create a Bottle Cap Hero using Gigo building blocks and design your very own ultimate hero!**
0:00
/0:07
1×
---
**★ Parts Preparation**
Here are the parts needed for this model. You can choose the colors to make your **Bottle Cap Hero** even more stylish and cool!

---
**★ Assembly Steps**
This assembly includes many detailed steps, so be sure to carefully check both the pictures and the text instructions!
**Main Structure**
1. Combine the **C-5×5 FRAME**, **C-5×10 FRAME**, and **C-3 HOLE ROUND ROD** as shown in the image.
> Be sure to use **B-SHORT PEG** to avoid tolerance issues during assembly.


2\. Attach three **C-7 HOLE WIDE PROLATE ROD** using **B-SHORT PEG**, as shown.
> **Important:* Ensure that you use *C-7 HOLE WIDE PROLATE ROD* to avoid height differences in subsequent assembly steps.*

3\. Attach **C-7 HOLE WIDE PROLATE ROD** to both sides and the front of the **C-7 HOLE ROUND ROD**, as shown in the diagram. This completes the **main structure**!


**Launcher**
1\. Connect two **C-3 HOLE DUAL ROD** and one **C-5 HOLE DUAL ROD** using another **C-3 HOLE DUAL ROD**, as shown.

2\. Next, attach a **B-SHORT PEG** and a **C-7 HOLE WIDE PROLATE ROD** to the center **C-3 HOLE DUAL ROD**.
> ※ Ensure to use the **C-7 HOLE WIDE PROLATE ROD** to avoid height discrepancies in later assembly steps.

3\. Use a **C-5 HOLE DUAL ROD** and a **C-5 HOLE ROD** to form a U-shaped structure, then connect it to the assembly from Step 2.


4\. Place the assembly from Step 3 onto the main structure.
> *※ Leave some space in the *red-boxed area* to prevent it from getting stuck during operation!*

*5\. The launching rod can be created by yourself. It is recommended to use a B-6 HOLE CUBE combined with a rubber band to provide stable elastic power for the launcher.*
> *※ You can attach C-TWO-IN-ONE CONVERTER around the launching rod to prevent it from shifting.*


6\. Place the C-5 HOLE ROD FRONT CLOSED and the C-OD23mm PULLEY at the front of the model, as shown.


7\. Finally, place two one-peg-five-hole blocks at the back to make the model stand up, and the bottle cap superhero is complete!

---
**★ How to Play**
Place your middle and ring fingers on the front to prepare the bottle cap, then shout "Bottle Cap Battle!" and use your thumb to push the launcher with force to launch the bottle cap!
0:00
/0:07
1×
---
**★ Scientific Principle**
**The scientific principle used in this model is the commonly encountered "elastic force" in everyday life.**
Elastic force refers to the force exerted by an object that has undergone elastic deformation as it tries to return to its original shape. A common application of elastic force in daily life is the rubber band. By stretching and deforming the rubber band, potential energy is stored, and when released, the elastic force is released, causing the rubber band to fly out.

**Elastic Force Applications**
In this model, we utilize two types of elastic force:
1. **Elastic Force of the Rubber Band on the Launcher:** The rubber band increases the launcher's power by storing energy through stretching.
2. **Elastic Force of the Bottle Cap:** When the launcher compresses the bottle cap, it undergoes elastic deformation, and upon release, the stored energy propels the bottle cap.

---
**★ Postscript**
Looking back on childhood, one of my favorite memories was battling with my customized Marble Shooter against classmates, relishing the joy of competition. However, limited pocket money often meant I couldn’t buy the toys I truly wanted. So why not create your own? Build the most unique Bottle Cap Shooter that’s truly yours!
The Creative Treasure Box has even more fascinating ideas waiting to be explored—let’s look forward to the next unboxing article!
**Keywords:**
Bottle Cap Shooter, Marble Shooter, Elastic Force, Creative Models, Design Creations, Sloth Teacher, Gigo Blocks
**Curriculum Reference:**
- **SEP1**: Asking Questions and Defining Problems—Relating science and engineering to everyday scenarios.
- **SEP3:** Planning and Carrying Out Investigations—Engaging in exploratory learning and problem-solving.
- **SEP4:** Analyzing and Interpreting Data—Using data collection tools to answer real-world questions.
- **PS2.A:** Forces and Motion—How structures and mechanisms influence motion.
- **ETS1.C:** Optimizing the Design Solution—Designing and refining mechanisms for functionality.
### [創意百寶箱 EP15] 反重力滾球挑戰-瑞利球!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep15-fan-zhong-li-gun-qiu-tiao-zhan-rui-li-qiu-2/
Last updated: 2025-01-15T06:26:37.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
我們都知道因為重力的緣故,物品會從高處往低處滑動。但如果我今天告訴大家,其實真的物品可以反重力往高處滑動,你會相信嗎?
樹懶老師並沒有說謊!在市面上真的有款玩具可以讓球從低處往高處滑動,它就是--瑞利球!

**瑞利球**是款來自1940年代,原名為「Shoot the Moon」的經典玩具。透過左右移動金屬滑軌,讓球推動至上坡,嘗試將其落入最遠的槽位並獲得最高分數。過程中不僅考驗手眼協調能力,還能提升專注力和反應力,是款結合休閒與挑戰的趣味玩具。
**今天就讓我們用智高積木復刻這個經典玩具,並一同探索其中的科學原理!**
0:00
/0:12
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 將兩個8x12底盤透過底盤結合器組裝在一起。

2\. 將5孔長條側有孔組裝在兩個5孔超長條中間,如圖所示。

3\. 在5孔超長條的底部裝上3孔1/4弧長條。

4\. 將步驟3放置於底盤左側。

5, 在5x5正方框上下兩側放上長結合鍵,並放在底盤上的任意位置。
> 放置的位置會影響遊戲難度,可自由調整


6, 在5x13孔超長方框中間裝上15孔超長條,並放置在底盤右側。


7\. 將2個15孔超長條合併在一起,共兩組,中間以5孔長條固定。


8\. 在5孔長條側有孔上放置2個軸扣鍵。

9\. 最後,將步驟7前端與軸扣鍵結合,後端放置在5x13孔超長方框上,大功告成!

---
**★玩法**
將彈珠放置於左側,操控15孔超長條讓彈珠滾落到5x5正方框中,越遠的正方框越難,但分數也是最高!
0:00
/0:12
1×
**延伸玩法**
如果這點難度已經難不倒你,你可以透過以下兩種方式增加難度:
1. 增加8x12底盤加長距離,並設置更多5x5正方框,更考驗你的手眼協調能力。

2\. 墊高5x13孔超長方框,增加傾斜度,會使力道控制更有難度。

---
**★科學原理**
**本次使用到的科學原理為「重心」與「慣性」**
在我們拉開桿子時,軌道變寬時會導致彈珠的重心下沉,所以彈珠其實仍是往低處滾動,只是從俯視的角度看像是在往上爬!

而當我們將桿子再次靠近時,會產生微小的力量推動彈珠,讓它透過慣性往上移動。
0:00
/0:01
1×
---
**★後記**
瑞利球是款相當特別的玩具,僅用少量的零件與簡單的科學原理,卻能產生看似反重力、球逆流而上的效果。其實這更多是來自我們既有觀念的影響。
我們知道物品一定會往低處滑動,因此看到軌道打開時會認定彈珠不會往上爬,但實際上判斷物品有沒有往低處滑動,看的是重心的位置。在軌道打開時,彈珠的重心確實是往下移動,只是因為軌道的傾斜度與看的視角,讓我們誤以為球向上爬了。
**參考資料:**
瑞利球:[https://scigame.ntcu.edu.tw/power/power-031.html](https://scigame.ntcu.edu.tw/power/power-031.html?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP15] 反重力滾球挑戰-瑞利球!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep15-fan-zhong-li-gun-qiu-tiao-zhan-rui-li-qiu/
Last updated: 2025-01-15T06:26:37.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
我們都知道因為重力的緣故,物品會從高處往低處滑動。但如果我今天告訴大家,其實真的物品可以反重力往高處滑動,你會相信嗎?
樹懶老師並沒有說謊!在市面上真的有款玩具可以讓球從低處往高處滑動,它就是--瑞利球!

**瑞利球**是款來自1940年代,原名為「Shoot the Moon」的經典玩具。透過左右移動金屬滑軌,讓球推動至上坡,嘗試將其落入最遠的槽位並獲得最高分數。過程中不僅考驗手眼協調能力,還能提升專注力和反應力,是款結合休閒與挑戰的趣味玩具。
**今天就讓我們用智高積木復刻這個經典玩具,並一同探索其中的科學原理!**
0:00
/0:12
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單。

---
**★組裝步驟**
1. 將兩個8x12底盤透過底盤結合器組裝在一起。

2\. 將5孔長條側有孔組裝在兩個5孔超長條中間,如圖所示。

3\. 在5孔超長條的底部裝上3孔1/4弧長條。

4\. 將步驟3放置於底盤左側。

5, 在5x5正方框上下兩側放上長結合鍵,並放在底盤上的任意位置。
> 放置的位置會影響遊戲難度,可自由調整


6, 在5x13孔超長方框中間裝上15孔超長條,並放置在底盤右側。


7\. 將2個15孔超長條合併在一起,共兩組,中間以5孔長條固定。


8\. 在5孔長條側有孔上放置2個軸扣鍵。

9\. 最後,將步驟7前端與軸扣鍵結合,後端放置在5x13孔超長方框上,大功告成!

---
**★玩法**
將彈珠放置於左側,操控15孔超長條讓彈珠滾落到5x5正方框中,越遠的正方框越難,但分數也是最高!
0:00
/0:12
1×
**延伸玩法**
如果這點難度已經難不倒你,你可以透過以下兩種方式增加難度:
1. 增加8x12底盤加長距離,並設置更多5x5正方框,更考驗你的手眼協調能力。

2\. 墊高5x13孔超長方框,增加傾斜度,會使力道控制更有難度。

---
**★科學原理**
**本次使用到的科學原理為「重心」與「慣性」**
在我們拉開桿子時,軌道變寬時會導致彈珠的重心下沉,所以彈珠其實仍是往低處滾動,只是從俯視的角度看像是在往上爬!

而當我們將桿子再次靠近時,會產生微小的力量推動彈珠,讓它透過慣性往上移動。
0:00
/0:01
1×
---
**★後記**
瑞利球是款相當特別的玩具,僅用少量的零件與簡單的科學原理,卻能產生看似反重力、球逆流而上的效果。其實這更多是來自我們既有觀念的影響。
我們知道物品一定會往低處滑動,因此看到軌道打開時會認定彈珠不會往上爬,但實際上判斷物品有沒有往低處滑動,看的是重心的位置。在軌道打開時,彈珠的重心確實是往下移動,只是因為軌道的傾斜度與看的視角,讓我們誤以為球向上爬了。
**參考資料:**
瑞利球:[https://scigame.ntcu.edu.tw/power/power-031.html](https://scigame.ntcu.edu.tw/power/power-031.html?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [Creative Treasure Box EP3] What should we eat later? Let the lunch slot machine decide for you!
URL: https://blog.gigotoys.com/creative-treasure-box-ep3-what-should-we-eat-later-let-the-lunch-slot-machine-decide-for-you-2/
Last updated: 2025-01-10T07:25:56.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
As the saying goes, there are three great challenges in life: *What to eat for breakfast, lunch, and dinner.*
With so many delicious foods and snacks available nowadays, deciding what to eat at mealtimes has become a daily dilemma. Sometimes, even after walking around for ages, it’s still hard to make a decision—an all-too-common problem for modern people.
**To solve this issue, today we’ll use Gigo blocks to build a lunch slot machine to help you decide your next meal!**
0:00
/0:06
1×
---
**★ Parts Preparation**
Here are the parts needed for this model. Don’t forget to prepare an extra rubber band!

---
**★ Assembly Steps**
Main Structure
1\. Connect a C-5×10 FRAME with two B-SHORT PEG. You will need to make two of these.

2\. Attach the **B-SHORT PEG** to both sides of the **C-5×13 DUAL FRAME**, then assemble the structures made in Step 1 onto it.


3\. Cover the top with a **C-5×10 FRAME** to complete the main structure of the model.

**Turntable**
1. Bend two **C-BENDED ROD** into circles, and insert **B-SHORT PEG** into the holes on the top and bottom sides.

2\. Use a **C-5 HOLE ROD** to connect the two circles, and attach the **C-ROD CONNECTOR**.


3\. Use a **C-150mm AXLEⅠ** to connect the **turntable**, **20T GEAR**, and **C-AXLE FIXING** to the main structure.

4\. Place a **C-5 HOLE ROD** above the **20T GEAR** on the side.

5\. Use the **C-AXLE CONNECTOR** to attach another **C-5 HOLE ROD** on the right side.
> ※Make sure the **C-5 HOLE ROD** securely locks the gear in place!

6\. Attach a **B-SHORT PEG** to the top of the main structure. Thread a **rubber band** through the **C-5 HOLE ROD** and secure it onto the **B-SHORT PEG**.

**Meal Cards**
1. Design your own meal cards. You can use the sample template below for modification. The recommended dimensions are approximately **16cm × 3cm**
**Sample Template:**
[https://drive.google.com/file/d/1yfWpE2edMkzSNzgllix4DKExq6rWHLwY/view?usp=sharing](https://drive.google.com/file/d/1yfWpE2edMkzSNzgllix4DKExq6rWHLwY/view?usp=sharing&ref=blog.gigotoys.com)

2\. Attach the meal cards to the turntable, and your lunch slot machine model is complete!

---
**★ How to Play**
Hold down the handle on the left side, then rotate the axle on the right. Release the handle at your chosen moment to stop the mechanism and see which meal is selected!
0:00
/0:06
1×
---
**★ Scientific Principle**
This model is based on the scientific principle of the **ratchet** mechanism, which is a type of simple machine.
A ratchet allows linear reciprocating motion or rotational motion to proceed in only one direction, preventing the transmission mechanism from reversing.

In this model, we use a **C-5 HOLE ROD** and a **20T GEAR** as the ratchet mechanism. This setup ensures that the axle can only rotate forward. Additionally, the **C-5 HOLE ROD** locks the **20T GEAR** in place after each spin, stopping the axle and revealing the selected meal!

---
**★ Postscript**
Even something as simple as "I don’t know what to eat" can inspire creativity, just like many popular inventions that were created to solve small everyday problems. So, next time you're lacking creative inspiration, try thinking about the challenges you've recently faced!
The **treasure box of creativity** holds many more unique ideas—let’s look forward to the next creative reveal!
**Keywords:**
Lunch Slot Machine, Ratchet, Creative Model, Shape Design, Teacher Sloth, Gigo Blocks
**Curriculum Reference:**
**ETS1-4:** Develop a model to illustrate that a device can be constructed to solve a specific problem.
**PS2.A:** Forces and Motion—The motion of an object can be described by its speed and direction.
**PS2.B:** Types of Interactions—Energy can cause changes in motion, including rotation.
**ETS1.B:** Developing Possible Solutions—Using simple machines to solve problems and achieve design goals.
### [Creative Treasure Box EP3] What should we eat later? Let the lunch slot machine decide for you!
URL: https://blog.gigotoys.com/creative-treasure-box-ep3-what-should-we-eat-later-let-the-lunch-slot-machine-decide-for-you/
Last updated: 2025-01-10T07:25:56.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
As the saying goes, there are three great challenges in life: *What to eat for breakfast, lunch, and dinner.*
With so many delicious foods and snacks available nowadays, deciding what to eat at mealtimes has become a daily dilemma. Sometimes, even after walking around for ages, it’s still hard to make a decision—an all-too-common problem for modern people.
**To solve this issue, today we’ll use Gigo blocks to build a lunch slot machine to help you decide your next meal!**
0:00
/0:06
1×
---
**★ Parts Preparation**
Here are the parts needed for this model. Don’t forget to prepare an extra rubber band!

---
**★ Assembly Steps**
Main Structure
1\. Connect a C-5×10 FRAME with two B-SHORT PEG. You will need to make two of these.

2\. Attach the **B-SHORT PEG** to both sides of the **C-5×13 DUAL FRAME**, then assemble the structures made in Step 1 onto it.


3\. Cover the top with a **C-5×10 FRAME** to complete the main structure of the model.

**Turntable**
1. Bend two **C-BENDED ROD** into circles, and insert **B-SHORT PEG** into the holes on the top and bottom sides.

2\. Use a **C-5 HOLE ROD** to connect the two circles, and attach the **C-ROD CONNECTOR**.


3\. Use a **C-150mm AXLEⅠ** to connect the **turntable**, **20T GEAR**, and **C-AXLE FIXING** to the main structure.

4\. Place a **C-5 HOLE ROD** above the **20T GEAR** on the side.

5\. Use the **C-AXLE CONNECTOR** to attach another **C-5 HOLE ROD** on the right side.
> ※Make sure the **C-5 HOLE ROD** securely locks the gear in place!

6\. Attach a **B-SHORT PEG** to the top of the main structure. Thread a **rubber band** through the **C-5 HOLE ROD** and secure it onto the **B-SHORT PEG**.

**Meal Cards**
1. Design your own meal cards. You can use the sample template below for modification. The recommended dimensions are approximately **16cm × 3cm**
**Sample Template:**
[https://drive.google.com/file/d/1yfWpE2edMkzSNzgllix4DKExq6rWHLwY/view?usp=sharing](https://drive.google.com/file/d/1yfWpE2edMkzSNzgllix4DKExq6rWHLwY/view?usp=sharing&ref=blog.gigotoys.com)

2\. Attach the meal cards to the turntable, and your lunch slot machine model is complete!

---
**★ How to Play**
Hold down the handle on the left side, then rotate the axle on the right. Release the handle at your chosen moment to stop the mechanism and see which meal is selected!
0:00
/0:06
1×
---
**★ Scientific Principle**
This model is based on the scientific principle of the **ratchet** mechanism, which is a type of simple machine.
A ratchet allows linear reciprocating motion or rotational motion to proceed in only one direction, preventing the transmission mechanism from reversing.

In this model, we use a **C-5 HOLE ROD** and a **20T GEAR** as the ratchet mechanism. This setup ensures that the axle can only rotate forward. Additionally, the **C-5 HOLE ROD** locks the **20T GEAR** in place after each spin, stopping the axle and revealing the selected meal!

---
**★ Postscript**
Even something as simple as "I don’t know what to eat" can inspire creativity, just like many popular inventions that were created to solve small everyday problems. So, next time you're lacking creative inspiration, try thinking about the challenges you've recently faced!
The **treasure box of creativity** holds many more unique ideas—let’s look forward to the next creative reveal!
**Keywords:**
Lunch Slot Machine, Ratchet, Creative Model, Shape Design, Teacher Sloth, Gigo Blocks
**Curriculum Reference:**
**ETS1-4:** Develop a model to illustrate that a device can be constructed to solve a specific problem.
**PS2.A:** Forces and Motion—The motion of an object can be described by its speed and direction.
**PS2.B:** Types of Interactions—Energy can cause changes in motion, including rotation.
**ETS1.B:** Developing Possible Solutions—Using simple machines to solve problems and achieve design goals.
### [創意百寶箱 EP14] 滾球平衡板-挑戰你的手眼協調!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep14-chuang-yi-ping-heng-ban-tiao-zhan-ni-de-ping-heng-neng-li-2/
Last updated: 2025-01-02T03:13:18.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在知名Switch遊戲薩爾達傳說中,有一個關卡是要使用switch的加速度與陀螺儀系統,透過搖晃switch的方式,將目標物(球)滾到指定位置。
聽起來很簡單,但實際上在滾動時目標物會因為慣性與加速度的關係,而有速度變化,因此常常直接滾過頭要重新來過,是個讓人又愛又恨的關卡。

**今天就讓我們用智高積木再現此玩法,創作出一個滾球平衡板,挑戰你的手眼協調能力!**
0:00
/0:19
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單,零件較多請務必準備齊全。

---
**★組裝步驟**
**平衡板**
1. 運用底盤結合器,將三個8x12底孔結合為一個長方形。


2\. 運用3孔長條、9孔長條、11孔長條,將8x12底盤的四邊框起來,排列方式不限,但可參考樹懶老師的排設方式。



3\. 接著我們使用兩個1/4弧長條來製作一個小凹槽,其位置可以自由放置,調整不同的難度。

**搖桿**
1. 將兩個15孔超長條結合,中間用5孔長條固定。

2\. 在尾端左右兩側加入5x10長方框,變成可用兩隻手操控的搖桿

3\. 最後將**搖桿**與**平衡板**結合即可!

**陀螺儀**
1. 在一個5x5正方框中間穿過一個30mm軸,並於軸的兩側放上另外兩個5x5正方框 ,如下圖所示。


2\. 運用兩個2凸單孔轉向結合器,將上方的正方框固定住。

3\. 將70mm軸穿過5x5正方框>2凸單孔轉向結合器>5x5正方框,如下圖所示。


4\. 將其固定8x12底盤上的任意位置。

5\. 前後加入兩個5x5正方框,並用70mm軸與20T齒輪將三者固定住,如下圖所示。


6\. 在8x12底盤下方加入兩個5x5正方框,完成水平儀構造。

**連接**
1. 將**陀螺儀**與平衡板連結


2\. 再將**陀螺儀**與20×30大底盤連接,模型大功告成!

---
**★玩法**
將兩顆彈珠放置於角落,嘗試用你的雙手將滑落到凹槽中,考驗你的平衡能力!

0:00
/0:19
1×
---
**★科學原理**
**本次使用到的科學原理為「斜面」、「加速度」與「陀螺儀」**
當我們在搖晃平衡板時,會將其從平面轉換為**斜面**,因而提供彈珠一個重力滑動。而雖然我們不斷增加晃動的幅度與角度,會增加彈珠滑落的速度變成**加速度**。但其實平衡板依舊是繞著一個固定的轉軸旋轉,這形成一種名為**陀螺儀**的機構。
**陀螺儀(Gyroscope)**的原理為:一個旋轉物體的旋轉軸所指的方向在不受外力影響時,是不會改變的。人們根據這個道理,用它來保持方向,製造出來的東西就叫陀螺儀。

現代陀螺儀是一種能夠精確地確定運動物體的方位的儀器,它是現代航空,航海,航太和國防工業中廣泛使用的一種慣性導航儀器。
---
**★後記**
本模型的靈感來自於樹懶老師很喜歡玩的電玩-薩爾達傳說。當時接觸到此滾球關卡時還覺得很簡單,心想不就是把球滾到指定位置嗎?
但實際玩起來才發現困難重重!如果不小心晃動的幅度太大,球可能會直接滾出,而如果晃動的幅度太小,球則會完全卡住不動。甚至迷宮地形會因為轉動而有所變化,因此**是一個同時考驗空間感知、手眼協調以及耐心的遊戲**,也因而激發了本次創作的靈感!
**參考資料:**
陀螺儀:[https://zh.wikipedia.org/zh-tw/陀螺儀](https://zh.wikipedia.org/zh-tw/%E9%99%80%E8%9E%BA%E5%84%80?ref=blog.gigotoys.com)
薩爾達傳說-滾球迷宮:[https://youtu.be/EoYmg3lpwwk?si=g1lJ9mk-CXhcm1fv&t=62](https://youtu.be/EoYmg3lpwwk?si=g1lJ9mk-CXhcm1fv&t=62&ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP14] 滾球平衡板-挑戰你的手眼協調!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep14-chuang-yi-ping-heng-ban-tiao-zhan-ni-de-ping-heng-neng-li/
Last updated: 2025-01-02T03:13:18.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在知名Switch遊戲薩爾達傳說中,有一個關卡是要使用switch的加速度與陀螺儀系統,透過搖晃switch的方式,將目標物(球)滾到指定位置。
聽起來很簡單,但實際上在滾動時目標物會因為慣性與加速度的關係,而有速度變化,因此常常直接滾過頭要重新來過,是個讓人又愛又恨的關卡。

**今天就讓我們用智高積木再現此玩法,創作出一個滾球平衡板,挑戰你的手眼協調能力!**
0:00
/0:19
1×
---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單,零件較多請務必準備齊全。

---
**★組裝步驟**
**平衡板**
1. 運用底盤結合器,將三個8x12底孔結合為一個長方形。


2\. 運用3孔長條、9孔長條、11孔長條,將8x12底盤的四邊框起來,排列方式不限,但可參考樹懶老師的排設方式。



3\. 接著我們使用兩個1/4弧長條來製作一個小凹槽,其位置可以自由放置,調整不同的難度。

**搖桿**
1. 將兩個15孔超長條結合,中間用5孔長條固定。

2\. 在尾端左右兩側加入5x10長方框,變成可用兩隻手操控的搖桿

3\. 最後將**搖桿**與**平衡板**結合即可!

**陀螺儀**
1. 在一個5x5正方框中間穿過一個30mm軸,並於軸的兩側放上另外兩個5x5正方框 ,如下圖所示。


2\. 運用兩個2凸單孔轉向結合器,將上方的正方框固定住。

3\. 將70mm軸穿過5x5正方框>2凸單孔轉向結合器>5x5正方框,如下圖所示。


4\. 將其固定8x12底盤上的任意位置。

5\. 前後加入兩個5x5正方框,並用70mm軸與20T齒輪將三者固定住,如下圖所示。


6\. 在8x12底盤下方加入兩個5x5正方框,完成水平儀構造。

**連接**
1. 將**陀螺儀**與平衡板連結


2\. 再將**陀螺儀**與20×30大底盤連接,模型大功告成!

---
**★玩法**
將兩顆彈珠放置於角落,嘗試用你的雙手將滑落到凹槽中,考驗你的平衡能力!

0:00
/0:19
1×
---
**★科學原理**
**本次使用到的科學原理為「斜面」、「加速度」與「陀螺儀」**
當我們在搖晃平衡板時,會將其從平面轉換為**斜面**,因而提供彈珠一個重力滑動。而雖然我們不斷增加晃動的幅度與角度,會增加彈珠滑落的速度變成**加速度**。但其實平衡板依舊是繞著一個固定的轉軸旋轉,這形成一種名為**陀螺儀**的機構。
**陀螺儀(Gyroscope)**的原理為:一個旋轉物體的旋轉軸所指的方向在不受外力影響時,是不會改變的。人們根據這個道理,用它來保持方向,製造出來的東西就叫陀螺儀。

現代陀螺儀是一種能夠精確地確定運動物體的方位的儀器,它是現代航空,航海,航太和國防工業中廣泛使用的一種慣性導航儀器。
---
**★後記**
本模型的靈感來自於樹懶老師很喜歡玩的電玩-薩爾達傳說。當時接觸到此滾球關卡時還覺得很簡單,心想不就是把球滾到指定位置嗎?
但實際玩起來才發現困難重重!如果不小心晃動的幅度太大,球可能會直接滾出,而如果晃動的幅度太小,球則會完全卡住不動。甚至迷宮地形會因為轉動而有所變化,因此**是一個同時考驗空間感知、手眼協調以及耐心的遊戲**,也因而激發了本次創作的靈感!
**參考資料:**
陀螺儀:[https://zh.wikipedia.org/zh-tw/陀螺儀](https://zh.wikipedia.org/zh-tw/%E9%99%80%E8%9E%BA%E5%84%80?ref=blog.gigotoys.com)
薩爾達傳說-滾球迷宮:[https://youtu.be/EoYmg3lpwwk?si=g1lJ9mk-CXhcm1fv&t=62](https://youtu.be/EoYmg3lpwwk?si=g1lJ9mk-CXhcm1fv&t=62&ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [Creative Treasure Box EP2] Little ballerina, fulfill your dance dreams!
URL: https://blog.gigotoys.com/creative-treasure-box-ep2-let-the-creative-award-embrace-your-moment-of-glory-2/
Last updated: 2024-12-23T06:11:57.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
Did you know that originally ballet was danced by men?
In the early days, ballet was forbidden for women to perform, and even female roles were played by men wearing wigs and skirts to cross-dress. It wasn't until later, with the rise of female empowerment and the introduction of ballets like " La Sylphide," that female ballet dancers gradually outnumbered males.

A romantic ballet - La Sylphide
**Want to try ballet but can't quite get the steps? Don't worry, let's use Gigo building blocks to make it happen!**
0:00
/0:14
1×
---
**★ Parts Preparation**
Below are the parts required for this model. Feel free to swap them out with your preferred colors!

---
**★ Assembly Steps**
**Base**
1\. Assemble the C-5×13 DUAL FRAME, C-LONG PEG, and C-15 HOLE DUAL ROD to build the base.


2\. Install theC-40T SPINDLE GEAR into the C-AXLE CONNECTOR and place it in the position shown to complete the base.
> ***\*It is necessary to ensure that the gears can rotate normally!***


**Dancer**
1\. You can design the appearance of the dancer as you like. For this design, use B-CUBE for the head, C-3 HOLE DUAL ROD and C-BENDED ROD for the arms and legs, and use a C-40T SPINDLE GEAR as the skirt.

2\. After completion, place it on the C-40T SPINDLE GEAR on the base!

**Stage Background**
1\. Place two C-5×10 FRAME at the rear. The position can be adjusted at will.

2\. You can draw a stage background by yourself (the size is about 11cm x 11cm), or you can download the sample file provided by Teacher Sloth and print it out.
Sample file: [https://reurl.cc/RyprZz](https://reurl.cc/RyprZz?ref=blog.gigotoys.com)

3\. Cut it out and place it on the C-5×10 FRAME with C-SHORT BUTTON FIXER.


**Dance studio background**

**Performance stage background**

**Black forest background**
---
**★ How to play**
Rotate the C-40T SPINDLE GEAR next to the ballet dancer and let her perform an elegant ballet!
0:00
/0:14
1×
---
**★ Scientific Principle**
The scientific principle employed in this model is the "**gear transmission**" in simple mechanics.
Gears are common components in daily life, consisting of mechanical parts with toothed edges. Gear transmission involves two gears meshing to transmit power and drive machinery. **The gear transmission varies in power depending on the number of teeth on each gear.** For instance, if a large gear rotates a small gear, it accelerates, while if a small gear rotates a large gear, it decelerates.

Gear transmission is widely utilized in various technological applications in daily life, such as in clocks, watches, generators, and more. In this model, two C-40T SPINDLE GEAR are combined to increase the distance of the effort arm without jamming.

---
**★Postscript**
Sometimes creativity doesn't necessarily mean making the model very complex. Even with just a few parts, by combining them with paper cards, a lifelike ballet performance can be presented. This is the manifestation of creativity.
The creative treasure trove also has more novel ideas, so let's look forward to the next unboxing article.
**Keywords:**
Ballet, gear transmission, creative models, sculptural creation, Teacher Sloth, Gigo building blocks.
**Curriculum(NGSS):**
**K-2-ETS1-1** Engineering Design
**K-PS2-2** Motion and Stability: Forces and Interactions
**HS-PS3-3** Design, build, and refine a device that works within given constraints to convert one form of energy into another form of energy.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
### [Creative Treasure Box EP2] Little ballerina, fulfill your dance dreams!
URL: https://blog.gigotoys.com/creative-treasure-box-ep2-let-the-creative-award-embrace-your-moment-of-glory/
Last updated: 2024-12-23T06:11:57.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
Did you know that originally ballet was danced by men?
In the early days, ballet was forbidden for women to perform, and even female roles were played by men wearing wigs and skirts to cross-dress. It wasn't until later, with the rise of female empowerment and the introduction of ballets like " La Sylphide," that female ballet dancers gradually outnumbered males.

A romantic ballet - La Sylphide
**Want to try ballet but can't quite get the steps? Don't worry, let's use Gigo building blocks to make it happen!**
0:00
/0:14
1×
---
**★ Parts Preparation**
Below are the parts required for this model. Feel free to swap them out with your preferred colors!

---
**★ Assembly Steps**
**Base**
1\. Assemble the C-5×13 DUAL FRAME, C-LONG PEG, and C-15 HOLE DUAL ROD to build the base.


2\. Install theC-40T SPINDLE GEAR into the C-AXLE CONNECTOR and place it in the position shown to complete the base.
> ***\*It is necessary to ensure that the gears can rotate normally!***


**Dancer**
1\. You can design the appearance of the dancer as you like. For this design, use B-CUBE for the head, C-3 HOLE DUAL ROD and C-BENDED ROD for the arms and legs, and use a C-40T SPINDLE GEAR as the skirt.

2\. After completion, place it on the C-40T SPINDLE GEAR on the base!

**Stage Background**
1\. Place two C-5×10 FRAME at the rear. The position can be adjusted at will.

2\. You can draw a stage background by yourself (the size is about 11cm x 11cm), or you can download the sample file provided by Teacher Sloth and print it out.
Sample file: [https://reurl.cc/RyprZz](https://reurl.cc/RyprZz?ref=blog.gigotoys.com)

3\. Cut it out and place it on the C-5×10 FRAME with C-SHORT BUTTON FIXER.


**Dance studio background**

**Performance stage background**

**Black forest background**
---
**★ How to play**
Rotate the C-40T SPINDLE GEAR next to the ballet dancer and let her perform an elegant ballet!
0:00
/0:14
1×
---
**★ Scientific Principle**
The scientific principle employed in this model is the "**gear transmission**" in simple mechanics.
Gears are common components in daily life, consisting of mechanical parts with toothed edges. Gear transmission involves two gears meshing to transmit power and drive machinery. **The gear transmission varies in power depending on the number of teeth on each gear.** For instance, if a large gear rotates a small gear, it accelerates, while if a small gear rotates a large gear, it decelerates.

Gear transmission is widely utilized in various technological applications in daily life, such as in clocks, watches, generators, and more. In this model, two C-40T SPINDLE GEAR are combined to increase the distance of the effort arm without jamming.

---
**★Postscript**
Sometimes creativity doesn't necessarily mean making the model very complex. Even with just a few parts, by combining them with paper cards, a lifelike ballet performance can be presented. This is the manifestation of creativity.
The creative treasure trove also has more novel ideas, so let's look forward to the next unboxing article.
**Keywords:**
Ballet, gear transmission, creative models, sculptural creation, Teacher Sloth, Gigo building blocks.
**Curriculum(NGSS):**
**K-2-ETS1-1** Engineering Design
**K-PS2-2** Motion and Stability: Forces and Interactions
**HS-PS3-3** Design, build, and refine a device that works within given constraints to convert one form of energy into another form of energy.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
### Science in daily life: EP13 – Bionic Self-Propelled Creatures
URL: https://blog.gigotoys.com/science-in-daily-life-ep12-claw-machine-2/
Last updated: 2024-12-18T02:08:24.000Z
Hello everyone, I’m Teacher Raccoon! Have you ever come across **bionic creatures** before? These fascinating creations, also known as STRANDBEEST, are robots or mechanical devices inspired by the traits of living organisms. They replicate the structures or movements of animals and insects through mechanical systems, including models of quadrupeds, insects, birds, and other creatures. One of the most iconic examples is the wind-powered bionic creatures designed by Dutch artist Theo Jansen (featured in Video 1), which harness wind energy to mimic the graceful motions of living beings.
Today, I’ll show you how to create a simple bionic creature of your own. This design uses gravity as its power source and is commonly referred to as a **slope-walking toy**. Let’s dive in and make it step by step together!
**(Video 1)**
---
**◆Assembly Steps**
Step 1: We will need the following components: a C-5 HOLE DUAL ROD, a C-5 HOLE DUAL ROD BOTTOM CLOSED, a C-3 HOLE DUAL ROD, a C-30mm AXLE Ⅱ, C-LONG PEG, and B-SHORT PEG (Figure 1). Combine them together accordingly to assemble these into Part A, Part B, and Part C (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Step 2: Next, we’ll construct the main body of the slope-walking toy. For this, you’ll need a C-5×5 FRAME and the C-1 HOLE CONNECTOR (Figure 3).

**(Figure 3)**
---
First, follow the diagram to attach Part A, Part B, and Part C, along with the C-1 HOLE CONNECTOR, to the top of the C-5×5 FRAME (Figure 4). Then, press another C-5×5 FRAME on top to complete the assembly of the main body (Figure 5).

**(Figure 4)**

**(Figure 5)**
---
Step 3: Now, let’s assemble the hind legs of the slope-walking toy. You’ll need the C-BENDED ROD, some C-3 HOLE ROD, and B-SHORT PEG (Figure 6). Combine these components into **Part D** (Figure 7).

**(Figure 6)**

**(Figure 7)**
---
Next, follow the diagram to attach Part D to the underside of Part B. This will complete the assembly of the hind legs (Figure 8).

**(Figure 8)**
---
Step 4: Now, let’s assemble the front legs of the slope-walking toy. You’ll need the C-BENDED ROD, C-LONG PEG , and B-SHORT PEG (Figure 9). Combine these components into Part E and Part F (Figure 10).

**(Figure 9)**

**(Figure 10)**
---
Next, follow the diagram to attach Part E and Part F to the underside of Part C (Figure 11).

**(Figure 11)**
---
Finally, you will need a C-7 HOLE ROUND ROD and a C-3 HOLE ROD (Figure 12). Connect these components to Part E and Part F (Figure 13).

**(Figure 12)**

**(Figure 13)**
---
Step 5: Next, let’s create the front counterweight for the slope-walking toy. We’ll need a C-RACING TIRE, a C-5 HOLE DUAL ROD, and a C-30mm AXLE Ⅱ (Figure 14). Assemble these components into Part G (Figure 15).

**(Figure 14)**

**(Figure 15)**
---
Next, attach Part G to the front of the slope-walking toy (Figure 16).

**(Figure 16)**
---
Step 6: We will now create the rear counterweight for the slope-walking toy. You will need a C-RACING TIRE, two C-5×5 FRAME, C-LONG PEG, and a C-30mm AXLE Ⅱ(Figure 17).

**(Figure 17)**
---
First, follow the diagram to assemble the C-5×5 FRAME, C-LONG PEG, and C-30mm AXLE Ⅱ into Part H (Figure 18). Be sure to pay attention to the installation direction of the C-30mm AXLE Ⅱ during assembly.

**(Figure 18)**
---
Next, attach the C-RACING TIRE to the C-30mm AXLE Ⅱ on top of Part H, then install Part H at the rear of Part A (Figure 19). With this step, the slope-walking toy model is almost complete!

**(Figure 19)**
---
Before operating the model, flip it over to reveal the bottom (Figure 20) and apply a small amount of clay to the underside (Figure 21). This step increases **friction** between the model's base and the slope, helping the slope-walking toy move more smoothly.
If too much clay is used, the model will stick to the slope; if too little clay is used, the model will slide down the slope. Experiment to find the optimal amount of clay for the best performance. You can also replace the clay with **sandpaper** or a **non-slip mat** and test which material provides the best walking effect!

**(Figure 20)**

**(Figure 21)**
---
**◆ Model Operation**
Before operating the model, we need to prepare a **slope** suitable for the slope-walking toy to walk on. Here, Teacher Raccoon is using a polystyrene foam board, but you can also try using wooden boards or other surfaces with **a rough texture**. Use objects to prop up the board, and you’ll have a simple slope ready to use (Figure 22).

**(Figure 22)**
---
**Let’s operate the bionic self-propelled creature now!**
Place the bionic self-propelled creature at the top of the slope, then gently push it and give it a slight wobble. If everything is functioning correctly, the bionic creature will start walking down the slope step by step (Video 2).
**(Video 2)**
---
**◆ Troubleshooting**
If your bionic self-propelled creature isn’t moving smoothly, try the following solutions:
1. **Adjust the clay**: Modify the amount of clay used or press it more firmly to ensure better contact.
2. **Adjust the pivot connectors**: Rotate the C-1 HOLE CONNECTOR to fine-tune their angle, as this affects the stride of the slope-walking toy.
3. **Check for loose or misaligned parts**: Inspect the components used for the front and hind legs to ensure none are loose or crooked, as this could impact their movement.
4. **Adjust the angle of the C-BENDED ROD**: Make sure the C-7 HOLE ROUND ROD is fully aligned with the horizontal surface for optimal performance.
---
**◆ Conclusion**
Through the creation of this bionic self-propelled model, we’ve demonstrated how simple structures can mimic the walking motion of living organisms. Many inventions in our daily lives are inspired by nature’s designs. For example, the shape of airplane wings and winglets draws inspiration from the way birds fly, while the strength and elasticity of spider silk have influenced the development of high-strength synthetic fibers. It’s exciting to imagine what other surprises nature will inspire in the future!
If you’d like to create more slope-walking models in different designs, you can check out **Gigo’s** [**#7462 RAMP WALKER**](https://www.gigotoys.com/products/7462-en.html?ref=blog.gigotoys.com). Join friends like Fiddler Crab Fiddy and Alligator Oliver for an adventurous journey full of fun!
That’s all for today’s sharing. If you enjoyed this article, don’t forget to share it with others. See you next time—bye-bye!

**#7462 RAMP WALKER**.
---
**◆ Scientific Principles**
The slope-walking toy model incorporates the scientific principles of **center of gravity** and **friction**. When we gently push the model, it begins to sway side to side, causing a shift in its center of gravity (Figure 23).
- **Center of Gravity**:
When the center of gravity shifts backward, the front legs swing forward, mimicking the motion of taking a step. As the center of gravity moves forward, the hind legs catch up to the front legs, advancing the model step by step (Video 3).
- **Friction**:
Friction acts between **the front and hind legs of the model** and the surface of the **polystyrene board**. The clay applied to the feet functions like the tread on shoes or tires, enhancing grip and preventing the model from slipping as it moves forward.

**(Figure 23)**
**(Video 3)**
---
**◆ Curriculum Reference:**
**ETS1-4**: Develop a model to illustrate that a device can be constructed to solve a specific problem.
**PS2-2**: Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**PS3.A**: Definitions of Energy—Energy can be transferred from one object to another.
**PS2.A**: Forces and Motion—Understanding how simple machines can reduce the effort needed to move an object by changing the direction or magnitude of the force.
---
**◆** References
[Jansen’s linkage - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Jansen%27s%5Flinkage?ref=blog.gigotoys.com)
[Friction - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Friction?ref=blog.gigotoys.com)
[Mechanical equilibrium - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Mechanical%5Fequilibrium?ref=blog.gigotoys.com)
### Science in daily life: EP13 – Bionic Self-Propelled Creatures
URL: https://blog.gigotoys.com/science-in-daily-life-ep12-claw-machine/
Last updated: 2024-12-18T02:08:24.000Z
Hello everyone, I’m Teacher Raccoon! Have you ever come across **bionic creatures** before? These fascinating creations, also known as STRANDBEEST, are robots or mechanical devices inspired by the traits of living organisms. They replicate the structures or movements of animals and insects through mechanical systems, including models of quadrupeds, insects, birds, and other creatures. One of the most iconic examples is the wind-powered bionic creatures designed by Dutch artist Theo Jansen (featured in Video 1), which harness wind energy to mimic the graceful motions of living beings.
Today, I’ll show you how to create a simple bionic creature of your own. This design uses gravity as its power source and is commonly referred to as a **slope-walking toy**. Let’s dive in and make it step by step together!
**(Video 1)**
---
**◆Assembly Steps**
Step 1: We will need the following components: a C-5 HOLE DUAL ROD, a C-5 HOLE DUAL ROD BOTTOM CLOSED, a C-3 HOLE DUAL ROD, a C-30mm AXLE Ⅱ, C-LONG PEG, and B-SHORT PEG (Figure 1). Combine them together accordingly to assemble these into Part A, Part B, and Part C (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Step 2: Next, we’ll construct the main body of the slope-walking toy. For this, you’ll need a C-5×5 FRAME and the C-1 HOLE CONNECTOR (Figure 3).

**(Figure 3)**
---
First, follow the diagram to attach Part A, Part B, and Part C, along with the C-1 HOLE CONNECTOR, to the top of the C-5×5 FRAME (Figure 4). Then, press another C-5×5 FRAME on top to complete the assembly of the main body (Figure 5).

**(Figure 4)**

**(Figure 5)**
---
Step 3: Now, let’s assemble the hind legs of the slope-walking toy. You’ll need the C-BENDED ROD, some C-3 HOLE ROD, and B-SHORT PEG (Figure 6). Combine these components into **Part D** (Figure 7).

**(Figure 6)**

**(Figure 7)**
---
Next, follow the diagram to attach Part D to the underside of Part B. This will complete the assembly of the hind legs (Figure 8).

**(Figure 8)**
---
Step 4: Now, let’s assemble the front legs of the slope-walking toy. You’ll need the C-BENDED ROD, C-LONG PEG , and B-SHORT PEG (Figure 9). Combine these components into Part E and Part F (Figure 10).

**(Figure 9)**

**(Figure 10)**
---
Next, follow the diagram to attach Part E and Part F to the underside of Part C (Figure 11).

**(Figure 11)**
---
Finally, you will need a C-7 HOLE ROUND ROD and a C-3 HOLE ROD (Figure 12). Connect these components to Part E and Part F (Figure 13).

**(Figure 12)**

**(Figure 13)**
---
Step 5: Next, let’s create the front counterweight for the slope-walking toy. We’ll need a C-RACING TIRE, a C-5 HOLE DUAL ROD, and a C-30mm AXLE Ⅱ (Figure 14). Assemble these components into Part G (Figure 15).

**(Figure 14)**

**(Figure 15)**
---
Next, attach Part G to the front of the slope-walking toy (Figure 16).

**(Figure 16)**
---
Step 6: We will now create the rear counterweight for the slope-walking toy. You will need a C-RACING TIRE, two C-5×5 FRAME, C-LONG PEG, and a C-30mm AXLE Ⅱ(Figure 17).

**(Figure 17)**
---
First, follow the diagram to assemble the C-5×5 FRAME, C-LONG PEG, and C-30mm AXLE Ⅱ into Part H (Figure 18). Be sure to pay attention to the installation direction of the C-30mm AXLE Ⅱ during assembly.

**(Figure 18)**
---
Next, attach the C-RACING TIRE to the C-30mm AXLE Ⅱ on top of Part H, then install Part H at the rear of Part A (Figure 19). With this step, the slope-walking toy model is almost complete!

**(Figure 19)**
---
Before operating the model, flip it over to reveal the bottom (Figure 20) and apply a small amount of clay to the underside (Figure 21). This step increases **friction** between the model's base and the slope, helping the slope-walking toy move more smoothly.
If too much clay is used, the model will stick to the slope; if too little clay is used, the model will slide down the slope. Experiment to find the optimal amount of clay for the best performance. You can also replace the clay with **sandpaper** or a **non-slip mat** and test which material provides the best walking effect!

**(Figure 20)**

**(Figure 21)**
---
**◆ Model Operation**
Before operating the model, we need to prepare a **slope** suitable for the slope-walking toy to walk on. Here, Teacher Raccoon is using a polystyrene foam board, but you can also try using wooden boards or other surfaces with **a rough texture**. Use objects to prop up the board, and you’ll have a simple slope ready to use (Figure 22).

**(Figure 22)**
---
**Let’s operate the bionic self-propelled creature now!**
Place the bionic self-propelled creature at the top of the slope, then gently push it and give it a slight wobble. If everything is functioning correctly, the bionic creature will start walking down the slope step by step (Video 2).
**(Video 2)**
---
**◆ Troubleshooting**
If your bionic self-propelled creature isn’t moving smoothly, try the following solutions:
1. **Adjust the clay**: Modify the amount of clay used or press it more firmly to ensure better contact.
2. **Adjust the pivot connectors**: Rotate the C-1 HOLE CONNECTOR to fine-tune their angle, as this affects the stride of the slope-walking toy.
3. **Check for loose or misaligned parts**: Inspect the components used for the front and hind legs to ensure none are loose or crooked, as this could impact their movement.
4. **Adjust the angle of the C-BENDED ROD**: Make sure the C-7 HOLE ROUND ROD is fully aligned with the horizontal surface for optimal performance.
---
**◆ Conclusion**
Through the creation of this bionic self-propelled model, we’ve demonstrated how simple structures can mimic the walking motion of living organisms. Many inventions in our daily lives are inspired by nature’s designs. For example, the shape of airplane wings and winglets draws inspiration from the way birds fly, while the strength and elasticity of spider silk have influenced the development of high-strength synthetic fibers. It’s exciting to imagine what other surprises nature will inspire in the future!
If you’d like to create more slope-walking models in different designs, you can check out **Gigo’s** [**#7462 RAMP WALKER**](https://www.gigotoys.com/products/7462-en.html?ref=blog.gigotoys.com). Join friends like Fiddler Crab Fiddy and Alligator Oliver for an adventurous journey full of fun!
That’s all for today’s sharing. If you enjoyed this article, don’t forget to share it with others. See you next time—bye-bye!

**#7462 RAMP WALKER**.
---
**◆ Scientific Principles**
The slope-walking toy model incorporates the scientific principles of **center of gravity** and **friction**. When we gently push the model, it begins to sway side to side, causing a shift in its center of gravity (Figure 23).
- **Center of Gravity**:
When the center of gravity shifts backward, the front legs swing forward, mimicking the motion of taking a step. As the center of gravity moves forward, the hind legs catch up to the front legs, advancing the model step by step (Video 3).
- **Friction**:
Friction acts between **the front and hind legs of the model** and the surface of the **polystyrene board**. The clay applied to the feet functions like the tread on shoes or tires, enhancing grip and preventing the model from slipping as it moves forward.

**(Figure 23)**
**(Video 3)**
---
**◆ Curriculum Reference:**
**ETS1-4**: Develop a model to illustrate that a device can be constructed to solve a specific problem.
**PS2-2**: Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**PS3.A**: Definitions of Energy—Energy can be transferred from one object to another.
**PS2.A**: Forces and Motion—Understanding how simple machines can reduce the effort needed to move an object by changing the direction or magnitude of the force.
---
**◆** References
[Jansen’s linkage - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Jansen%27s%5Flinkage?ref=blog.gigotoys.com)
[Friction - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Friction?ref=blog.gigotoys.com)
[Mechanical equilibrium - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Mechanical%5Fequilibrium?ref=blog.gigotoys.com)
### 生活中的科學EP19-雙股螺旋結構(DNA)
URL: https://blog.gigotoys.com/untitled-2-2/
Last updated: 2024-12-18T02:18:34.000Z
大家好我是浣熊老師,今天老師要帶大家製作的模型十分特別,是每個人身體中都有的物質,它就是**去氧核醣核酸**,也就是大家一般俗稱的**DNA**!**DNA(Deoxyribonucleic Acid)**能夠儲存生物體內的遺傳資訊,並將它們傳遞給下一代,是生物在繁衍時不可或缺的一部分。DNA主要由「雙股螺旋結構」組成,長得就像是兩個圍繞在一起的旋轉樓梯。

**DNA的雙股螺旋結構**
今天浣熊老師要帶大家使用積木來創造出DNA的**雙股螺旋結構**,現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要來做出DNA的**骨架**,需要使用到**7孔軟性扁長條**以及**短結合鍵**(圖一),依照圖示使用**短結合鍵**將四根**7孔軟性扁長條**連接在一起(圖二),完成兩個**部件A**的製作。

**(圖一)**

**(圖二)**
---
第二步我們要做出DNA中間的**鹼基對**,需要使用到**5孔長條側有孔**以及**長結合鍵**(圖三),依照圖示將**長結合鍵**安裝在**5孔長條側有孔**的左右兩側(圖四),完成十二個**部件B**的製作。

**(圖三)**

**(圖四)**
---
第三步我們要將DNA的**鹼基對**連接在一起,以穩固模型的結構,需要使用到**2凸單孔轉向結合器**(圖五),依照圖示使用**2凸單孔轉向結合器**將十二個**部件B**結合在一起(圖六)。

**(圖五)**

**(圖六)**
---
第四步我們要連接DNA的**骨架**以及**鹼基對**,首先依照圖示將**部件A**安裝在最下方的**部件B**上,接著每隔**三公分**(跳過一個孔洞)便將它與下一個**部件B**結合(圖七),依此類推以**螺旋**的方式逐步向上組裝,將**部件A**與十二個**部件B**結合在一起,完成雙股螺旋結構中的其中一股(圖八),可以看到已經有螺旋的形狀囉!

**(圖七)**

**(圖八)**
---
第二個**部件A**也是每隔**三公分**就與**部件B**結合(圖九),當**部件A**都與十二個**部件B**結合後,雙股螺旋的結構就完成囉,我們可以將它定義為**部件C**(圖十)。

**(圖九)**

**(圖十)**
---
若是要將模型用於靜態展示,我們只要將**部件C**架高再與**20×30大底盤**進行結合即可,需要使用到**3孔超長條**以及**長結合鍵**(圖十一),依照圖示將它們安裝在**部件C**的其中一側(圖十二)。

**(圖十一)**

**(圖十二)**
---
完成後依照圖示將模型安裝在**20×30大底盤**的上方,便能夠做為靜態展示的模型使用(圖十三)。

**(圖十三)**
---
而若是要將模型用於動態展示,可以接續下列的步驟進行組裝:
第五步我們要在**部件C**的上方與下方各安裝一根軸,需要使用到**60T齒輪**、**60mmⅡ軸**、**30mmⅡ軸**以及**軸轉接器**(圖十四),依照圖示將零件組裝成**部件D**以及**部件E**(圖十五)。

**(圖十四)**

**(圖十五)**
---
接著依照圖示分別將**部件D**以及**部件E**安裝在**部件C**的兩側(圖十六)。

**(圖十六)**
---
第六步我們要加上馬達,讓模型能夠進行轉動,需要使用到**4.5V單孔開關電池座**、**40倍馬達盒**、**5孔超長條底無孔**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**渦桿**以及**長結合鍵**(圖十七),依照圖示將零件組裝成**部件F**以及**部件G**(圖十八)。

**(圖十七)**

**(圖十八)**
---
接著依照圖示分別將**部件F**以及**部件G**安裝在**20×30大底盤**的上方(圖十九),完成後再將**部件E**的**60mmⅡ軸**插入**部件F**的**5孔長條**當中,並確保**60T齒輪**與**渦桿**彼此相互**嚙合**(圖二十)。

**(圖十九)**

**(圖二十)**
---
第七步我們要加上**支架**,讓模型在轉動時能夠更加穩固,需要使用到**5×15孔長方框**、**15孔超長條**以及**長結合鍵**(圖二一),依照圖示將零件組裝成**部件H**(圖二二)。

**(圖二一)**

**(圖二二)**
---
最後依照圖示將**部件H**安裝在**20×30大底盤**的上方,並確保**30mmⅡ軸**穿過**15孔超長條**(圖二三),動態展示的模型就完成囉。

**(圖二三)**
---
**◆ 模型操作**
動態展示模型的操作方式非常簡單,只要將**4.5V單孔開關電池座**的開關打開,便能夠讓雙股螺旋結構進行轉動(影片一、二),看著它緩慢轉動的樣子,是不是讓人不禁讚嘆生命的奧妙之處呢?除了用於生物教學外,也可以將模型做為家中的擺飾哦!
**(影片一)**
**(影片二)**
---
**◆結語**
這次浣熊老師製作了一個DNA的模型,能夠用來模擬雙股螺旋的結構,除了DNA之外,智高積木還可以用於模擬分子的結構,如**水分子**(H2O)便是由兩個氫原子與一個氧原子組成(圖二四),你可以試著使用積木模擬出日常生活中常見到的元素,並將它們組成各式各樣的分子哦!

**(圖二四)**
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
**去氧核糖核酸(DNA)**是我們身體裡的特別分子,它就像一個生命的「說明書」或「藍圖」,可以記載身體所需的資訊,並告訴細胞該如何運作、長大、修復。
DNA主要由**四種**小分子(又稱為鹼基)組成,分別為**腺嘌呤(A)**、**胸腺嘧啶(T)**、**胞嘧啶(C)**以及**鳥嘌呤(G)**,其中**腺嘌呤(A)**只會與**胸腺嘧啶(T)**結合形成鹼基對,而**胞嘧啶(C)**則只會與**鳥嘌呤(G)**結合形成鹼基對。
我們可以使用一個更為正確的模型進行說明(圖二五),由於**腺嘌呤(A)**只會與**胸腺嘧啶(T)**結合,因此**黃色**的正方顆粒都是與**紅色**的正方顆粒結合在一起;同理,**胞嘧啶(C)**只會與**鳥嘌呤(G)**結合,因此**藍色**的正方顆粒都是與**綠色**的正方顆粒結合在一起,透過這兩種鹼基對的排列組合,便能夠決定每個人的身體特徵,例如性狀、髮色、身高,甚至是一些健康特質等。

**(圖二五)**
---
**◆課綱參考:**
**自 S-U-B3** 透過了解科學理論的簡約、科學思考的嚴謹與複雜自然現象背後的規律,學會欣賞科學的美。
**tm-Ⅱ-1** 能建立簡單模型的概念,並能理解形成自然界實體模型的特性,進而與其生活經驗連結。
**生 A-IV-2** 機構與結構的應用。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[脱氧核糖核酸 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E8%84%B1%E6%B0%A7%E6%A0%B8%E7%B3%96%E6%A0%B8%E9%85%B8?ref=blog.gigotoys.com)
[核苷酸 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%A0%B8%E8%8B%B7%E9%85%B8?ref=blog.gigotoys.com#%E8%B0%83%E5%91%B3%E6%96%99)
[螺旋 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E8%9E%BA%E6%97%8B?ref=blog.gigotoys.com)
### 生活中的科學EP19-雙股螺旋結構(DNA)
URL: https://blog.gigotoys.com/untitled-2/
Last updated: 2024-12-18T02:18:34.000Z
大家好我是浣熊老師,今天老師要帶大家製作的模型十分特別,是每個人身體中都有的物質,它就是**去氧核醣核酸**,也就是大家一般俗稱的**DNA**!**DNA(Deoxyribonucleic Acid)**能夠儲存生物體內的遺傳資訊,並將它們傳遞給下一代,是生物在繁衍時不可或缺的一部分。DNA主要由「雙股螺旋結構」組成,長得就像是兩個圍繞在一起的旋轉樓梯。

**DNA的雙股螺旋結構**
今天浣熊老師要帶大家使用積木來創造出DNA的**雙股螺旋結構**,現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要來做出DNA的**骨架**,需要使用到**7孔軟性扁長條**以及**短結合鍵**(圖一),依照圖示使用**短結合鍵**將四根**7孔軟性扁長條**連接在一起(圖二),完成兩個**部件A**的製作。

**(圖一)**

**(圖二)**
---
第二步我們要做出DNA中間的**鹼基對**,需要使用到**5孔長條側有孔**以及**長結合鍵**(圖三),依照圖示將**長結合鍵**安裝在**5孔長條側有孔**的左右兩側(圖四),完成十二個**部件B**的製作。

**(圖三)**

**(圖四)**
---
第三步我們要將DNA的**鹼基對**連接在一起,以穩固模型的結構,需要使用到**2凸單孔轉向結合器**(圖五),依照圖示使用**2凸單孔轉向結合器**將十二個**部件B**結合在一起(圖六)。

**(圖五)**

**(圖六)**
---
第四步我們要連接DNA的**骨架**以及**鹼基對**,首先依照圖示將**部件A**安裝在最下方的**部件B**上,接著每隔**三公分**(跳過一個孔洞)便將它與下一個**部件B**結合(圖七),依此類推以**螺旋**的方式逐步向上組裝,將**部件A**與十二個**部件B**結合在一起,完成雙股螺旋結構中的其中一股(圖八),可以看到已經有螺旋的形狀囉!

**(圖七)**

**(圖八)**
---
第二個**部件A**也是每隔**三公分**就與**部件B**結合(圖九),當**部件A**都與十二個**部件B**結合後,雙股螺旋的結構就完成囉,我們可以將它定義為**部件C**(圖十)。

**(圖九)**

**(圖十)**
---
若是要將模型用於靜態展示,我們只要將**部件C**架高再與**20×30大底盤**進行結合即可,需要使用到**3孔超長條**以及**長結合鍵**(圖十一),依照圖示將它們安裝在**部件C**的其中一側(圖十二)。

**(圖十一)**

**(圖十二)**
---
完成後依照圖示將模型安裝在**20×30大底盤**的上方,便能夠做為靜態展示的模型使用(圖十三)。

**(圖十三)**
---
而若是要將模型用於動態展示,可以接續下列的步驟進行組裝:
第五步我們要在**部件C**的上方與下方各安裝一根軸,需要使用到**60T齒輪**、**60mmⅡ軸**、**30mmⅡ軸**以及**軸轉接器**(圖十四),依照圖示將零件組裝成**部件D**以及**部件E**(圖十五)。

**(圖十四)**

**(圖十五)**
---
接著依照圖示分別將**部件D**以及**部件E**安裝在**部件C**的兩側(圖十六)。

**(圖十六)**
---
第六步我們要加上馬達,讓模型能夠進行轉動,需要使用到**4.5V單孔開關電池座**、**40倍馬達盒**、**5孔超長條底無孔**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**渦桿**以及**長結合鍵**(圖十七),依照圖示將零件組裝成**部件F**以及**部件G**(圖十八)。

**(圖十七)**

**(圖十八)**
---
接著依照圖示分別將**部件F**以及**部件G**安裝在**20×30大底盤**的上方(圖十九),完成後再將**部件E**的**60mmⅡ軸**插入**部件F**的**5孔長條**當中,並確保**60T齒輪**與**渦桿**彼此相互**嚙合**(圖二十)。

**(圖十九)**

**(圖二十)**
---
第七步我們要加上**支架**,讓模型在轉動時能夠更加穩固,需要使用到**5×15孔長方框**、**15孔超長條**以及**長結合鍵**(圖二一),依照圖示將零件組裝成**部件H**(圖二二)。

**(圖二一)**

**(圖二二)**
---
最後依照圖示將**部件H**安裝在**20×30大底盤**的上方,並確保**30mmⅡ軸**穿過**15孔超長條**(圖二三),動態展示的模型就完成囉。

**(圖二三)**
---
**◆ 模型操作**
動態展示模型的操作方式非常簡單,只要將**4.5V單孔開關電池座**的開關打開,便能夠讓雙股螺旋結構進行轉動(影片一、二),看著它緩慢轉動的樣子,是不是讓人不禁讚嘆生命的奧妙之處呢?除了用於生物教學外,也可以將模型做為家中的擺飾哦!
**(影片一)**
**(影片二)**
---
**◆結語**
這次浣熊老師製作了一個DNA的模型,能夠用來模擬雙股螺旋的結構,除了DNA之外,智高積木還可以用於模擬分子的結構,如**水分子**(H2O)便是由兩個氫原子與一個氧原子組成(圖二四),你可以試著使用積木模擬出日常生活中常見到的元素,並將它們組成各式各樣的分子哦!

**(圖二四)**
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
**去氧核糖核酸(DNA)**是我們身體裡的特別分子,它就像一個生命的「說明書」或「藍圖」,可以記載身體所需的資訊,並告訴細胞該如何運作、長大、修復。
DNA主要由**四種**小分子(又稱為鹼基)組成,分別為**腺嘌呤(A)**、**胸腺嘧啶(T)**、**胞嘧啶(C)**以及**鳥嘌呤(G)**,其中**腺嘌呤(A)**只會與**胸腺嘧啶(T)**結合形成鹼基對,而**胞嘧啶(C)**則只會與**鳥嘌呤(G)**結合形成鹼基對。
我們可以使用一個更為正確的模型進行說明(圖二五),由於**腺嘌呤(A)**只會與**胸腺嘧啶(T)**結合,因此**黃色**的正方顆粒都是與**紅色**的正方顆粒結合在一起;同理,**胞嘧啶(C)**只會與**鳥嘌呤(G)**結合,因此**藍色**的正方顆粒都是與**綠色**的正方顆粒結合在一起,透過這兩種鹼基對的排列組合,便能夠決定每個人的身體特徵,例如性狀、髮色、身高,甚至是一些健康特質等。

**(圖二五)**
---
**◆課綱參考:**
**自 S-U-B3** 透過了解科學理論的簡約、科學思考的嚴謹與複雜自然現象背後的規律,學會欣賞科學的美。
**tm-Ⅱ-1** 能建立簡單模型的概念,並能理解形成自然界實體模型的特性,進而與其生活經驗連結。
**生 A-IV-2** 機構與結構的應用。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[脱氧核糖核酸 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E8%84%B1%E6%B0%A7%E6%A0%B8%E7%B3%96%E6%A0%B8%E9%85%B8?ref=blog.gigotoys.com)
[核苷酸 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%A0%B8%E8%8B%B7%E9%85%B8?ref=blog.gigotoys.com#%E8%B0%83%E5%91%B3%E6%96%99)
[螺旋 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E8%9E%BA%E6%97%8B?ref=blog.gigotoys.com)
### 生活中的科學EP18-萬用手機架
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep18-wan-yong-shou-ji-jia-2/
Last updated: 2024-12-11T06:38:56.000Z
大家好我是浣熊老師,大家有使用過手機架的經驗嗎?隨著智慧型手機的普及,現在已經進入了人手一機的時代,若是有一個能夠固定手機的**手機架**,便能夠空出雙手來觀看手機,不論在吃飯或是工作的時候都非常方便唷!

**市售的手機架**
今天浣熊老師要帶大家使用積木來創造一個**萬用手機架**,不管是哪一種尺寸的手機都能夠牢牢固定住哦!
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要來做出萬用手機架**背面**的**滑軌**,需要使用到**5x15孔長方框**、**15孔超長條**以及**20mm 軸扣鍵**(圖一),依照圖示使用**20mm 軸扣鍵**連接**15孔超長條**以及**5x15孔長方框**(圖二),完成**滑軌**的製作。

**(圖一)**

**(圖二)**
---
第二步我們要來做出萬用手機架的**伸縮桿**,需要使用到**15孔超長條**、**5孔長條**、**3孔超長條**、**長結合鍵**以及**短結合鍵**(圖三),依照圖示將**15孔超長條**以外的零件組裝成**部件A**以及**部件B**(圖四)。

**(圖三)**

**(圖四)**
---
接著依照圖示先將**部件A**與**15孔超長條**結合,最後再安裝上**部件B**(圖五),完成**伸縮桿**的製作。

**(圖五)**
---
我們可以將**伸縮桿**放在萬用手機架背面的**滑軌**之間,並確保伸縮桿能在滑軌中自由**滑動**(圖六)。

**(圖六)**
---
第三步我們要將橡皮筋安裝在萬用手機架上,需要使用到**橡皮筋**以及**20mm 軸扣鍵**,首先將橡皮筋套入**20mm 軸扣鍵**的**溝槽**(圖七),接著依照圖示將**20mm 軸扣鍵**安裝在**5x15孔長方框**上,最後將橡皮筋的另一端穿過**3孔超長條**的孔洞,完成後再套回**20mm 軸扣鍵**當中,橡皮筋就固定好囉(圖八)。

**(圖七)**

**(圖八)**
---
第四步我們要製作穩定伸縮桿的部件,需要使用到**5孔長條**以及**20mm 軸扣鍵**(圖九),依照圖示將零件組裝成**部件C**以及**部件D**(圖十)。

**(圖九)**

**(圖十)**
---
接著分別將**部件C**以及**部件D**安裝在**伸縮桿**以及**滑軌**上(圖十一),這兩個部件就像是護欄一樣,能夠防止**伸縮桿**在滑動時脫離**滑軌**。

**(圖十一)**
---
現在可以來進行滑動機構的測試了,當我們將伸縮桿拉出來時,橡皮筋會因為受力而產生形變;當我們放手時,伸縮桿會因為彈力的作用滑動回原本的位置(影片一)。
**(影片一)**
---
第五步我們要製作固定手機的**卡榫**,需要使用到**3孔1/4弧長條**(圖十二),依照圖示將它們安裝在萬用手機架的**正面**(圖十三)。

**(圖十二)**

**(圖十三)**
---
第六步我們要製作萬用手機架的**腳架**,需要使用到**11孔長條**、**5孔超長條**以及**長結合鍵**(圖十四),依照圖示將零件組裝成**部件E**以及**部件F**(圖十五)。

**(圖十四)**

**(圖十五)**
---
接著依照圖示將**部件E**以及**部件F**安裝在滑軌側邊的孔洞(圖十六),完成**腳架**的製作。

**(圖十六)**
---
這樣我們就完成萬用手機架囉,你可以向後轉動腳架,測試看看萬用手機架能不能穩定的站立在桌面上(圖十七),現在就讓我們一起看看它的操作方式吧!

**(圖十七)**
---
**◆ 模型操作**
在安裝手機時,需要將手機上緣抵在萬用手機架上方的卡榫,接著**向上推動**手機帶動伸縮桿往上滑動,在確認手機下緣能夠進入萬用手機架下方的卡榫後,便能夠放手讓橡皮筋的彈力帶動伸縮桿扣住手機,達到穩固的效果(00:00\~00:20)。你也可以透過轉動腳架的方式改變萬用手機架的傾斜角度(00:21\~00:40),來達到最好的觀看效果唷(影片二)。
**(影片二)**
---
在拆下手機時,同樣需要**向上推動**手機,在確認手機下緣脫離萬用手機架下方的卡榫後,便能夠順利取出手機囉(00:00\~00:05)。如果有收納的需求時,也可以將腳架轉動至與滑軌平行(00:06\~00:12),來達到節省空間的效果(影片三)。
**(影片三)**
---
**◆結語**
這次浣熊老師製作了一個萬用手機架,但這僅僅只是眾多手機架的其中一種而已,市面上的手機架不論是造型或功能都十分五花八門,有的能夠任意切換成直式與橫式方向、有的能夠直接掛在脖子上、有的能夠固定在機車或是汽車上,你可以試著改造萬用手機架,讓它增加各式各樣的功能吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
萬用手機架主要使用到**空間桁**(ㄏㄤˊ) **架**的結構以及**彈力**的科學原理,桁架由許多單一的元件組成,運用結構力學與幾何概念將平面的元件組合成立體的結構,且能夠進行一定程度的負重。當我們轉動腳架讓萬用手機架站立時,可以看到腳架、滑軌與桌面共同形成了一個**三角形**(圖十八),而三角形正是能夠以最少元件組成的穩定結構。

**(圖十八)**
---
而當伸縮桿向上拉動導致橡皮筋形變時,會產生**向下**的**彈力**(圖十九),確保手機能夠被卡榫牢牢固定住,就像是有一隻手緊緊抓著一樣,且當伸縮桿的高度越高,產生的彈力也會越大。

**(圖十九)**
---
**◆課綱參考:**
**生 A-IV-2** 機構與結構的應用。
**PEb-Ⅴc-5** 摩擦力、正向力、彈力等常見的作用力。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[空間桁架 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E7%A9%BA%E9%96%93%E6%A1%81%E6%9E%B6?ref=blog.gigotoys.com)
[桁架 (工程) - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%A1%81%E6%9E%B6%5F%28%E5%B7%A5%E7%A8%8B%29?ref=blog.gigotoys.com)
[彈力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%BC%B9%E5%8A%9B?ref=blog.gigotoys.com)
### 生活中的科學EP18-萬用手機架
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep18-wan-yong-shou-ji-jia/
Last updated: 2024-12-11T06:38:56.000Z
大家好我是浣熊老師,大家有使用過手機架的經驗嗎?隨著智慧型手機的普及,現在已經進入了人手一機的時代,若是有一個能夠固定手機的**手機架**,便能夠空出雙手來觀看手機,不論在吃飯或是工作的時候都非常方便唷!

**市售的手機架**
今天浣熊老師要帶大家使用積木來創造一個**萬用手機架**,不管是哪一種尺寸的手機都能夠牢牢固定住哦!
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要來做出萬用手機架**背面**的**滑軌**,需要使用到**5x15孔長方框**、**15孔超長條**以及**20mm 軸扣鍵**(圖一),依照圖示使用**20mm 軸扣鍵**連接**15孔超長條**以及**5x15孔長方框**(圖二),完成**滑軌**的製作。

**(圖一)**

**(圖二)**
---
第二步我們要來做出萬用手機架的**伸縮桿**,需要使用到**15孔超長條**、**5孔長條**、**3孔超長條**、**長結合鍵**以及**短結合鍵**(圖三),依照圖示將**15孔超長條**以外的零件組裝成**部件A**以及**部件B**(圖四)。

**(圖三)**

**(圖四)**
---
接著依照圖示先將**部件A**與**15孔超長條**結合,最後再安裝上**部件B**(圖五),完成**伸縮桿**的製作。

**(圖五)**
---
我們可以將**伸縮桿**放在萬用手機架背面的**滑軌**之間,並確保伸縮桿能在滑軌中自由**滑動**(圖六)。

**(圖六)**
---
第三步我們要將橡皮筋安裝在萬用手機架上,需要使用到**橡皮筋**以及**20mm 軸扣鍵**,首先將橡皮筋套入**20mm 軸扣鍵**的**溝槽**(圖七),接著依照圖示將**20mm 軸扣鍵**安裝在**5x15孔長方框**上,最後將橡皮筋的另一端穿過**3孔超長條**的孔洞,完成後再套回**20mm 軸扣鍵**當中,橡皮筋就固定好囉(圖八)。

**(圖七)**

**(圖八)**
---
第四步我們要製作穩定伸縮桿的部件,需要使用到**5孔長條**以及**20mm 軸扣鍵**(圖九),依照圖示將零件組裝成**部件C**以及**部件D**(圖十)。

**(圖九)**

**(圖十)**
---
接著分別將**部件C**以及**部件D**安裝在**伸縮桿**以及**滑軌**上(圖十一),這兩個部件就像是護欄一樣,能夠防止**伸縮桿**在滑動時脫離**滑軌**。

**(圖十一)**
---
現在可以來進行滑動機構的測試了,當我們將伸縮桿拉出來時,橡皮筋會因為受力而產生形變;當我們放手時,伸縮桿會因為彈力的作用滑動回原本的位置(影片一)。
**(影片一)**
---
第五步我們要製作固定手機的**卡榫**,需要使用到**3孔1/4弧長條**(圖十二),依照圖示將它們安裝在萬用手機架的**正面**(圖十三)。

**(圖十二)**

**(圖十三)**
---
第六步我們要製作萬用手機架的**腳架**,需要使用到**11孔長條**、**5孔超長條**以及**長結合鍵**(圖十四),依照圖示將零件組裝成**部件E**以及**部件F**(圖十五)。

**(圖十四)**

**(圖十五)**
---
接著依照圖示將**部件E**以及**部件F**安裝在滑軌側邊的孔洞(圖十六),完成**腳架**的製作。

**(圖十六)**
---
這樣我們就完成萬用手機架囉,你可以向後轉動腳架,測試看看萬用手機架能不能穩定的站立在桌面上(圖十七),現在就讓我們一起看看它的操作方式吧!

**(圖十七)**
---
**◆ 模型操作**
在安裝手機時,需要將手機上緣抵在萬用手機架上方的卡榫,接著**向上推動**手機帶動伸縮桿往上滑動,在確認手機下緣能夠進入萬用手機架下方的卡榫後,便能夠放手讓橡皮筋的彈力帶動伸縮桿扣住手機,達到穩固的效果(00:00\~00:20)。你也可以透過轉動腳架的方式改變萬用手機架的傾斜角度(00:21\~00:40),來達到最好的觀看效果唷(影片二)。
**(影片二)**
---
在拆下手機時,同樣需要**向上推動**手機,在確認手機下緣脫離萬用手機架下方的卡榫後,便能夠順利取出手機囉(00:00\~00:05)。如果有收納的需求時,也可以將腳架轉動至與滑軌平行(00:06\~00:12),來達到節省空間的效果(影片三)。
**(影片三)**
---
**◆結語**
這次浣熊老師製作了一個萬用手機架,但這僅僅只是眾多手機架的其中一種而已,市面上的手機架不論是造型或功能都十分五花八門,有的能夠任意切換成直式與橫式方向、有的能夠直接掛在脖子上、有的能夠固定在機車或是汽車上,你可以試著改造萬用手機架,讓它增加各式各樣的功能吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
萬用手機架主要使用到**空間桁**(ㄏㄤˊ) **架**的結構以及**彈力**的科學原理,桁架由許多單一的元件組成,運用結構力學與幾何概念將平面的元件組合成立體的結構,且能夠進行一定程度的負重。當我們轉動腳架讓萬用手機架站立時,可以看到腳架、滑軌與桌面共同形成了一個**三角形**(圖十八),而三角形正是能夠以最少元件組成的穩定結構。

**(圖十八)**
---
而當伸縮桿向上拉動導致橡皮筋形變時,會產生**向下**的**彈力**(圖十九),確保手機能夠被卡榫牢牢固定住,就像是有一隻手緊緊抓著一樣,且當伸縮桿的高度越高,產生的彈力也會越大。

**(圖十九)**
---
**◆課綱參考:**
**生 A-IV-2** 機構與結構的應用。
**PEb-Ⅴc-5** 摩擦力、正向力、彈力等常見的作用力。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[空間桁架 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E7%A9%BA%E9%96%93%E6%A1%81%E6%9E%B6?ref=blog.gigotoys.com)
[桁架 (工程) - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%A1%81%E6%9E%B6%5F%28%E5%B7%A5%E7%A8%8B%29?ref=blog.gigotoys.com)
[彈力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%BC%B9%E5%8A%9B?ref=blog.gigotoys.com)
### 生活中的科學EP17-啄木鳥門鈴
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep17-zhuo-mu-niao-men-ling-2/
Last updated: 2024-11-27T00:54:48.000Z
大家好我是浣熊老師,你有觀察過家中的門鈴嗎?**門鈴**是一種能夠發出聲響的裝置,用於提醒門外有人到訪,以便屋主前去開門。門鈴的款式非常多種,在中國古代,人們會拉動門外的圓環把手,提醒屋內的人前來開門,而在歐洲古代,則是會使用綁有重物的線敲擊**門鐘**來發出聲響,達到提醒屋主的功能。到了現代,門鈴通常會使用蜂鳴器來發出聲響,有的甚至會裝有話筒與攝影機,讓屋主能夠看到客人的影像並與他們進行對話唷。今天浣熊老師要帶大家使用積木來創造一個**啄木鳥門鈴**,只要拉動繩子,就可以讓啄木鳥反覆敲擊樹幹來發出聲響唷!

**古代歐洲的門鐘**
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要來做出**樹幹**,需要使用到**正方顆粒-483C 棕**以及**6凹正方顆粒-483C 棕**(圖一),將零件依照圖示組裝在一起,在製作的時候要留意**6凹正方顆粒**的方向哦(圖二)。

**(圖一)**

**(圖二)**
---
接著同樣需要使用到**正方顆粒-483C 棕**(圖三),將它們依照圖示組裝在樹幹的左右兩側以及上方(圖四)。

**(圖三)**

**(圖四)**
---
第二步我們要製作出固定橡皮筋的位置,需要使用到**正方顆粒-483C 棕**以及**短結合鍵**(圖五),依照圖示將**短結合鍵**安裝在正方顆粒上,再與樹幹進行連接(圖六)。

**(圖五)**

**(圖六)**
---
第三步需要使用到**短結合鍵**(圖七),依照圖示將**短結合鍵**安裝在樹幹的**背面**(圖八),以便後續能夠與**20×30大底盤**進行連接。

**(圖七)**

**(圖八)**
---
第四步我們要製作出啄木鳥,需要使用到**正方顆粒-123C 黃**、**上弦顆粒-123C 黃**、**下弦顆粒-123C 黃**、**6凹正方顆粒-123C 黃**、**三角顆粒-白**、以及**短結合鍵**(圖九),依照圖示將它們分別組裝成**部件A**、**B**、**C**(圖十),同樣需要留意**6凹正方顆粒**的方向。

**(圖九)**

**(圖十)**
---
接著由上到下將**部件A**、**B**、**C**組裝在一起,啄木鳥的身體就完成囉(圖十一)。

**(圖十一)**
---
第五步我們要連接啄木鳥與樹幹,需要使用到**5孔長條**、**20mm軸扣鍵**以及**短結合鍵**(圖十二),依照圖示將它們組裝成兩個**部件D**(圖十三)。

**(圖十二)**

**(圖十三)**
---
接著依照圖示將**部件D**的**短結合鍵**安裝在樹幹上,**20mm軸扣鍵**則是安裝在啄木鳥上(圖十四)。在確保兩個**部件D**都安裝完成後,我們可以進行活動測試,確保啄木鳥能夠順利的進行轉動(影片一)。

**(圖十四)**
**(影片一)**
---
第六步我們要來安裝橡皮筋,需要使用到**橡皮筋**以及**150mmⅠ軸**(圖十五),首先將橡皮筋套在**150mmⅠ軸**上,並將**150mmⅠ軸**穿過啄木鳥身體中的**6凹正方顆粒**,完成後將**150mmⅠ軸**抽出,並把橡皮筋的兩端套進左右兩側的**短結合鍵**上,完成之後橡皮筋的彈力便會自動將啄木鳥的身體拉直了(影片二)。

**(圖十五)**
**(影片二)**
---
第七步我們要幫啄木鳥加裝眼睛與翅膀,需要使用到**中心眼珠**以及**三角顆粒-123C 黃**(圖十六),依照圖示將它們安裝在啄木鳥的身體兩側(圖十七),一隻可愛的啄木鳥就完成囉!

**(圖十六)**

**(圖十七)**
---
第八步我們要來安裝棉繩,需要使用到**棉繩**以及**短結合鍵**(圖十八),首先依照圖示將棉繩穿過**短結合鍵**上的孔洞,並預留一小段長度的棉繩(圖十九)。

**(圖十八)**

**(圖十九)**
---
接著將**短結合鍵**安裝在啄木鳥身體的前方,並將棉繩的另一端穿過**樹幹**中間**6凹正方顆粒**的孔洞(圖二十),完成棉繩的安裝。

**(圖二十)**
---
第九步我們要來製作把手,需要使用到**5×5孔正方框**、**5孔長條**以及**栓扣鍵**(圖二一),首先依照圖示將**5×5孔正方框**與**5孔長條**結合,接著將棉繩穿過**栓扣鍵**上的孔洞,並預留一小段長度的棉繩,最後將**栓扣鍵**安裝在**5孔長條**上(圖二二),完成棉繩的安裝。

**(圖二一)**

**(圖二二)**
---
第十步我們要來製作樹幹上的**葉子**,需要使用到**正方顆粒-3415C 綠**、**上弦顆粒-3415C 綠**、**下弦顆粒-3415C 綠**以及**短結合鍵**(圖二三),依照圖示將**下弦顆粒**以外的零件組裝成**部件E**(圖二四),完成大、小葉子的製作。

**(圖二三)**

**(圖二四)**
---
接著依照圖示將**下弦顆粒**以及**部件E**安裝在樹幹上(圖二五),你也可以自行設計葉子的樣式,或是讓樹葉變得更茂密唷。

**(圖二五)**
---
第十一步我們要來製作連接樹幹以及**20×30大底盤**的部件,需要使用到**5孔長條**、**3孔長條**以及**短結合鍵**(圖二六),依照圖示將它們組裝成兩個**部件F**以及一個**部件G**(圖二七)。

**(圖二六)**

**(圖二七)**
---
接著依照圖示分別將**部件F**以及**部件G**安裝在**20×30大底盤**上(圖二八)。

**(圖二八)**
---
最後依照圖示將樹幹上的五個**短結合鍵**安裝在**部件F**以及**部件G**上(圖二九),樹幹就會穩固的結合在**20×30大底盤**上了,在完成安裝後,需要再確保棉繩的位置位於兩個**部件F**之間,如此一來才能順利地拉動棉繩(圖三十)。

**(圖二九)**

**(圖三十)**
---
這樣我們就完成啄木鳥門鈴的製作囉,你可以使用**結合鍵**或是**圓棒**將整個模型連同**20×30大底盤**固定在底盤牆上(圖三一),現在就讓我們一起看看它的操作方式吧!

**(圖三一)**
---
**◆ 模型操作**
我們可以反覆向下拉動把手,讓啄木鳥的鳥喙敲擊樹幹產生聲響,產生門鈴的效果。當我們拉動把手的頻率越高時,發出的門鈴聲就會越急促唷(影片三、四)!
**(影片三)**
**(影片四)**
---
**◆結語**
這次浣熊老師使用了2公分積木來製作啄木鳥門鈴模型,2公分積木包含上弦、下弦、三角等不同的形狀,透過這些形狀的組合,就能夠創作出各式各樣的作品哦,如果對於2公分積木有興趣的話,不訪參考看看[**#1411玩樂創意積木組**](https://www.gigotoys.com/products/1411-tw.html?ref=blog.gigotoys.com)以及[**#1403創客牆-方塊積木組**](https://www.gigotoys.com/products/1403-tw.html?ref=blog.gigotoys.com)吧,這兩款套組都有著豐富的2公分積木,可以變化出數字、英文、動物等各種不同顏色的造型唷,快來一起盡情創作吧!

**#1403創客牆-方塊積木組(左)與#1411玩樂創意積木組(右)**
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
啄木鳥門鈴主要使用到**槓桿**以及**彈力**的科學原理,槓桿可大致分為三類(圖三二),**第一類槓桿**的支點位於施力點與抗力點中間,具有**改變物體的運作方向**的特性;**第二類槓桿**則是抗力點位於施力點與支點中間,具有**省力費時**的特性;**第三類槓桿**則是施力點位於抗力點與支點中間,具有**費力省時**的特性。

**(圖三二)**
---
啄木鳥門鈴中使用到的是**第一類槓桿**(支點位於施力點與抗力點中間,且能改變物體的運作方向)。當我們向下拉動棉繩時,會產生一股向前的力拉動槓桿,此時**施力臂**(紅線)會**向前移動**,讓鳥喙撞擊到樹幹發出聲響,而**抗力臂**(藍線)則會向**後移動**,讓橡皮筋形變儲存彈力;當我們放開棉繩時,形變的橡皮筋會釋放一股向後的彈力拉動槓桿,此時**施力臂**(紅線)會**向後移動**,而**抗力臂**(藍線)則會**向前移動**,讓啄木鳥回到初始的位置(圖三三)。

**(圖三三)**
---
**◆課綱參考:**
**PEb-Ⅴc-5** 摩擦力、正向力、彈力等常見的作用力。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**Eb-Ⅳ-2** 力矩會改變物體的轉動,槓桿是力矩的作用。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#教具系列](https://www.gigotoys.com/C3-8-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=) [#1411](https://www.gigotoys.com/products/1411-tw.html?ref=blog.gigotoys.com) [#1403](https://www.gigotoys.com/products/1403-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[門鈴 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E9%96%80%E9%88%B4?ref=blog.gigotoys.com)
[槓桿 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%9D%A0%E6%9D%86?ref=blog.gigotoys.com)
[彈力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%BC%B9%E5%8A%9B?ref=blog.gigotoys.com)
### 生活中的科學EP17-啄木鳥門鈴
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep17-zhuo-mu-niao-men-ling/
Last updated: 2024-11-27T00:54:48.000Z
大家好我是浣熊老師,你有觀察過家中的門鈴嗎?**門鈴**是一種能夠發出聲響的裝置,用於提醒門外有人到訪,以便屋主前去開門。門鈴的款式非常多種,在中國古代,人們會拉動門外的圓環把手,提醒屋內的人前來開門,而在歐洲古代,則是會使用綁有重物的線敲擊**門鐘**來發出聲響,達到提醒屋主的功能。到了現代,門鈴通常會使用蜂鳴器來發出聲響,有的甚至會裝有話筒與攝影機,讓屋主能夠看到客人的影像並與他們進行對話唷。今天浣熊老師要帶大家使用積木來創造一個**啄木鳥門鈴**,只要拉動繩子,就可以讓啄木鳥反覆敲擊樹幹來發出聲響唷!

**古代歐洲的門鐘**
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要來做出**樹幹**,需要使用到**正方顆粒-483C 棕**以及**6凹正方顆粒-483C 棕**(圖一),將零件依照圖示組裝在一起,在製作的時候要留意**6凹正方顆粒**的方向哦(圖二)。

**(圖一)**

**(圖二)**
---
接著同樣需要使用到**正方顆粒-483C 棕**(圖三),將它們依照圖示組裝在樹幹的左右兩側以及上方(圖四)。

**(圖三)**

**(圖四)**
---
第二步我們要製作出固定橡皮筋的位置,需要使用到**正方顆粒-483C 棕**以及**短結合鍵**(圖五),依照圖示將**短結合鍵**安裝在正方顆粒上,再與樹幹進行連接(圖六)。

**(圖五)**

**(圖六)**
---
第三步需要使用到**短結合鍵**(圖七),依照圖示將**短結合鍵**安裝在樹幹的**背面**(圖八),以便後續能夠與**20×30大底盤**進行連接。

**(圖七)**

**(圖八)**
---
第四步我們要製作出啄木鳥,需要使用到**正方顆粒-123C 黃**、**上弦顆粒-123C 黃**、**下弦顆粒-123C 黃**、**6凹正方顆粒-123C 黃**、**三角顆粒-白**、以及**短結合鍵**(圖九),依照圖示將它們分別組裝成**部件A**、**B**、**C**(圖十),同樣需要留意**6凹正方顆粒**的方向。

**(圖九)**

**(圖十)**
---
接著由上到下將**部件A**、**B**、**C**組裝在一起,啄木鳥的身體就完成囉(圖十一)。

**(圖十一)**
---
第五步我們要連接啄木鳥與樹幹,需要使用到**5孔長條**、**20mm軸扣鍵**以及**短結合鍵**(圖十二),依照圖示將它們組裝成兩個**部件D**(圖十三)。

**(圖十二)**

**(圖十三)**
---
接著依照圖示將**部件D**的**短結合鍵**安裝在樹幹上,**20mm軸扣鍵**則是安裝在啄木鳥上(圖十四)。在確保兩個**部件D**都安裝完成後,我們可以進行活動測試,確保啄木鳥能夠順利的進行轉動(影片一)。

**(圖十四)**
**(影片一)**
---
第六步我們要來安裝橡皮筋,需要使用到**橡皮筋**以及**150mmⅠ軸**(圖十五),首先將橡皮筋套在**150mmⅠ軸**上,並將**150mmⅠ軸**穿過啄木鳥身體中的**6凹正方顆粒**,完成後將**150mmⅠ軸**抽出,並把橡皮筋的兩端套進左右兩側的**短結合鍵**上,完成之後橡皮筋的彈力便會自動將啄木鳥的身體拉直了(影片二)。

**(圖十五)**
**(影片二)**
---
第七步我們要幫啄木鳥加裝眼睛與翅膀,需要使用到**中心眼珠**以及**三角顆粒-123C 黃**(圖十六),依照圖示將它們安裝在啄木鳥的身體兩側(圖十七),一隻可愛的啄木鳥就完成囉!

**(圖十六)**

**(圖十七)**
---
第八步我們要來安裝棉繩,需要使用到**棉繩**以及**短結合鍵**(圖十八),首先依照圖示將棉繩穿過**短結合鍵**上的孔洞,並預留一小段長度的棉繩(圖十九)。

**(圖十八)**

**(圖十九)**
---
接著將**短結合鍵**安裝在啄木鳥身體的前方,並將棉繩的另一端穿過**樹幹**中間**6凹正方顆粒**的孔洞(圖二十),完成棉繩的安裝。

**(圖二十)**
---
第九步我們要來製作把手,需要使用到**5×5孔正方框**、**5孔長條**以及**栓扣鍵**(圖二一),首先依照圖示將**5×5孔正方框**與**5孔長條**結合,接著將棉繩穿過**栓扣鍵**上的孔洞,並預留一小段長度的棉繩,最後將**栓扣鍵**安裝在**5孔長條**上(圖二二),完成棉繩的安裝。

**(圖二一)**

**(圖二二)**
---
第十步我們要來製作樹幹上的**葉子**,需要使用到**正方顆粒-3415C 綠**、**上弦顆粒-3415C 綠**、**下弦顆粒-3415C 綠**以及**短結合鍵**(圖二三),依照圖示將**下弦顆粒**以外的零件組裝成**部件E**(圖二四),完成大、小葉子的製作。

**(圖二三)**

**(圖二四)**
---
接著依照圖示將**下弦顆粒**以及**部件E**安裝在樹幹上(圖二五),你也可以自行設計葉子的樣式,或是讓樹葉變得更茂密唷。

**(圖二五)**
---
第十一步我們要來製作連接樹幹以及**20×30大底盤**的部件,需要使用到**5孔長條**、**3孔長條**以及**短結合鍵**(圖二六),依照圖示將它們組裝成兩個**部件F**以及一個**部件G**(圖二七)。

**(圖二六)**

**(圖二七)**
---
接著依照圖示分別將**部件F**以及**部件G**安裝在**20×30大底盤**上(圖二八)。

**(圖二八)**
---
最後依照圖示將樹幹上的五個**短結合鍵**安裝在**部件F**以及**部件G**上(圖二九),樹幹就會穩固的結合在**20×30大底盤**上了,在完成安裝後,需要再確保棉繩的位置位於兩個**部件F**之間,如此一來才能順利地拉動棉繩(圖三十)。

**(圖二九)**

**(圖三十)**
---
這樣我們就完成啄木鳥門鈴的製作囉,你可以使用**結合鍵**或是**圓棒**將整個模型連同**20×30大底盤**固定在底盤牆上(圖三一),現在就讓我們一起看看它的操作方式吧!

**(圖三一)**
---
**◆ 模型操作**
我們可以反覆向下拉動把手,讓啄木鳥的鳥喙敲擊樹幹產生聲響,產生門鈴的效果。當我們拉動把手的頻率越高時,發出的門鈴聲就會越急促唷(影片三、四)!
**(影片三)**
**(影片四)**
---
**◆結語**
這次浣熊老師使用了2公分積木來製作啄木鳥門鈴模型,2公分積木包含上弦、下弦、三角等不同的形狀,透過這些形狀的組合,就能夠創作出各式各樣的作品哦,如果對於2公分積木有興趣的話,不訪參考看看[**#1411玩樂創意積木組**](https://www.gigotoys.com/products/1411-tw.html?ref=blog.gigotoys.com)以及[**#1403創客牆-方塊積木組**](https://www.gigotoys.com/products/1403-tw.html?ref=blog.gigotoys.com)吧,這兩款套組都有著豐富的2公分積木,可以變化出數字、英文、動物等各種不同顏色的造型唷,快來一起盡情創作吧!

**#1403創客牆-方塊積木組(左)與#1411玩樂創意積木組(右)**
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
啄木鳥門鈴主要使用到**槓桿**以及**彈力**的科學原理,槓桿可大致分為三類(圖三二),**第一類槓桿**的支點位於施力點與抗力點中間,具有**改變物體的運作方向**的特性;**第二類槓桿**則是抗力點位於施力點與支點中間,具有**省力費時**的特性;**第三類槓桿**則是施力點位於抗力點與支點中間,具有**費力省時**的特性。

**(圖三二)**
---
啄木鳥門鈴中使用到的是**第一類槓桿**(支點位於施力點與抗力點中間,且能改變物體的運作方向)。當我們向下拉動棉繩時,會產生一股向前的力拉動槓桿,此時**施力臂**(紅線)會**向前移動**,讓鳥喙撞擊到樹幹發出聲響,而**抗力臂**(藍線)則會向**後移動**,讓橡皮筋形變儲存彈力;當我們放開棉繩時,形變的橡皮筋會釋放一股向後的彈力拉動槓桿,此時**施力臂**(紅線)會**向後移動**,而**抗力臂**(藍線)則會**向前移動**,讓啄木鳥回到初始的位置(圖三三)。

**(圖三三)**
---
**◆課綱參考:**
**PEb-Ⅴc-5** 摩擦力、正向力、彈力等常見的作用力。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**Eb-Ⅳ-2** 力矩會改變物體的轉動,槓桿是力矩的作用。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#教具系列](https://www.gigotoys.com/C3-8-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=) [#1411](https://www.gigotoys.com/products/1411-tw.html?ref=blog.gigotoys.com) [#1403](https://www.gigotoys.com/products/1403-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[門鈴 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E9%96%80%E9%88%B4?ref=blog.gigotoys.com)
[槓桿 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%9D%A0%E6%9D%86?ref=blog.gigotoys.com)
[彈力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%BC%B9%E5%8A%9B?ref=blog.gigotoys.com)
### [創意百寶箱 EP13] 弓箭 vs. 弩-兩大遠程冷兵器比較
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep13-chuang-yi-jie-qing-diao-shi-zai-jia-ye-neng-gan-shou-jie-qing-de-fen-wei-2/
Last updated: 2024-11-15T06:00:56.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在許多影視作品中,常看到主角帥氣地操作弓箭或弩,在遠距離外精準瞄準令人熱血沸騰。但你知道其實弓箭和弩有著不同的結構與使用方式嗎?
弓與弩是兩種截然不同的武器,弓箭的結構簡單,但依靠人的力量拉動弓弦,相當考驗操作者的體能。而隨著盔甲裝備的進步,僅用人力發射的弓箭威力仍有限,因此弩隨之誕生!
弩透過改變結構,讓箭矢能固定弩身並加大弦力度,如此變能更輕易的瞄準,同時也帶來更大的威力,以下是樹懶老師為大家準備簡易差異表:
**弓箭:**
-最早的彈射類遠射武器
-拉動弓弦時考驗使用者的力量、體力與技術
-依照類型又可分為複合弓、反曲弓、長弓等等

**弩:**
-從弓演化而成的射擊兵器
-透過結構設計輕鬆發射,對使用者的體能和技術要求都比較低
-相比弓,威力更加強大,但裝填較慢

**今天就讓我們一起使用智高A系列零件,製作一個簡易版的十字弩吧!**

---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單,請務必包含一條橡皮筋喔。

---
**★組裝步驟**
**弩身**
1. 將4孔長條、單孔結合器與2×3孔長方框三者如下圖連接,共要製作兩個。


2\. 在5孔圓長條左右兩側放上60mm圓棒,並與步驟1結合。



3\. 接著在後方放上2孔長條、前方放上兩個4孔1/4弧長條,完成弩身的設計。


**弓弦**
1. 接下來就是最重要的弓弦部分!我們要先準備兩個90度結合器與一條橡皮筋。

2\. 將橡皮筋一端套在90度結合器上,並放置於右側的4孔1/4弧長條上。

3\. 將橡皮筋另一端套在90度結合器上,並放置於左側的4孔1/4弧長條上,完成十字弩!


---
**★玩法**
為了比較弓與弩的差異,建議大家先參考#1272 創意探險家製作出弓箭模型。

接著我們就可以開始比較弓與弩在操作上的差別
**弩**的上弦方式是將箭矢放入軌道並推動橡皮筋向後拉蓄力。
0:00
/0:05
1×
因為可以使用雙手蓄力+穩定的軌道,因此可以有較大的威力與射程。
0:00
/0:03
1×
相比之下弓箭需要一手握弓一手拉弦,較要求使用者的穩定性與力量。
0:00
/0:02
1×
---
**★科學原理**
**本次使用到的科學原理為「彈性位能」**
弓箭射擊是透過「力」拉緊弓弦,使弓臂彎曲,同時儲存彈力,然後鬆開弓弦,弓臂迅速恢復原狀並釋放能量,把扣在弦上的箭大力地彈射出去。
當我們把弓拉開時,就已將拉弓所需的能量貯藏在弓內,並在放箭時釋放出來,使箭矢以高速飛射出去。

---
**★後記**
在電視看射箭比賽時,總覺得是一個輕鬆簡單的運動,但當自己實際體驗射箭時,卻發現自己連拉弓都拉不穩,更不要說準確的瞄準了。因此無論是弓箭還是弩,箭矢擊中目標的瞬間給人一種強大的成就感,是力量與技術的完美結合。每個神射手往往需要經年累月的訓練,才能達到如此高的技術,這也是射箭令人為之著迷的地方!
**參考資料:**
弓:[https://zh.wikipedia.org/zh-tw/弓](https://zh.wikipedia.org/zh-tw/%E5%BC%93?ref=blog.gigotoys.com)
弩:[https://zh.wikipedia.org/wiki/弩](https://zh.wikipedia.org/wiki/%E5%BC%A9?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP13] 弓箭 vs. 弩-兩大遠程冷兵器比較
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep13-chuang-yi-jie-qing-diao-shi-zai-jia-ye-neng-gan-shou-jie-qing-de-fen-wei/
Last updated: 2024-11-15T06:00:56.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在許多影視作品中,常看到主角帥氣地操作弓箭或弩,在遠距離外精準瞄準令人熱血沸騰。但你知道其實弓箭和弩有著不同的結構與使用方式嗎?
弓與弩是兩種截然不同的武器,弓箭的結構簡單,但依靠人的力量拉動弓弦,相當考驗操作者的體能。而隨著盔甲裝備的進步,僅用人力發射的弓箭威力仍有限,因此弩隨之誕生!
弩透過改變結構,讓箭矢能固定弩身並加大弦力度,如此變能更輕易的瞄準,同時也帶來更大的威力,以下是樹懶老師為大家準備簡易差異表:
**弓箭:**
-最早的彈射類遠射武器
-拉動弓弦時考驗使用者的力量、體力與技術
-依照類型又可分為複合弓、反曲弓、長弓等等

**弩:**
-從弓演化而成的射擊兵器
-透過結構設計輕鬆發射,對使用者的體能和技術要求都比較低
-相比弓,威力更加強大,但裝填較慢

**今天就讓我們一起使用智高A系列零件,製作一個簡易版的十字弩吧!**

---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單,請務必包含一條橡皮筋喔。

---
**★組裝步驟**
**弩身**
1. 將4孔長條、單孔結合器與2×3孔長方框三者如下圖連接,共要製作兩個。


2\. 在5孔圓長條左右兩側放上60mm圓棒,並與步驟1結合。



3\. 接著在後方放上2孔長條、前方放上兩個4孔1/4弧長條,完成弩身的設計。


**弓弦**
1. 接下來就是最重要的弓弦部分!我們要先準備兩個90度結合器與一條橡皮筋。

2\. 將橡皮筋一端套在90度結合器上,並放置於右側的4孔1/4弧長條上。

3\. 將橡皮筋另一端套在90度結合器上,並放置於左側的4孔1/4弧長條上,完成十字弩!


---
**★玩法**
為了比較弓與弩的差異,建議大家先參考#1272 創意探險家製作出弓箭模型。

接著我們就可以開始比較弓與弩在操作上的差別
**弩**的上弦方式是將箭矢放入軌道並推動橡皮筋向後拉蓄力。
0:00
/0:05
1×
因為可以使用雙手蓄力+穩定的軌道,因此可以有較大的威力與射程。
0:00
/0:03
1×
相比之下弓箭需要一手握弓一手拉弦,較要求使用者的穩定性與力量。
0:00
/0:02
1×
---
**★科學原理**
**本次使用到的科學原理為「彈性位能」**
弓箭射擊是透過「力」拉緊弓弦,使弓臂彎曲,同時儲存彈力,然後鬆開弓弦,弓臂迅速恢復原狀並釋放能量,把扣在弦上的箭大力地彈射出去。
當我們把弓拉開時,就已將拉弓所需的能量貯藏在弓內,並在放箭時釋放出來,使箭矢以高速飛射出去。

---
**★後記**
在電視看射箭比賽時,總覺得是一個輕鬆簡單的運動,但當自己實際體驗射箭時,卻發現自己連拉弓都拉不穩,更不要說準確的瞄準了。因此無論是弓箭還是弩,箭矢擊中目標的瞬間給人一種強大的成就感,是力量與技術的完美結合。每個神射手往往需要經年累月的訓練,才能達到如此高的技術,這也是射箭令人為之著迷的地方!
**參考資料:**
弓:[https://zh.wikipedia.org/zh-tw/弓](https://zh.wikipedia.org/zh-tw/%E5%BC%93?ref=blog.gigotoys.com)
弩:[https://zh.wikipedia.org/wiki/弩](https://zh.wikipedia.org/wiki/%E5%BC%A9?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### 生活中的科學EP16-仿生鳥
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep15-xiu-jian-2-2/
Last updated: 2024-11-01T06:43:33.000Z
大家好我是浣熊老師,還記得在[**生活中的科學EP13**](https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep13/)中,我們分享了一個以重力為動力的**仿生獸**嗎?只要把它放在斜坡上,就能夠一步一步走下來了!今天浣熊老師要帶大家使用[**#1409-CN 機器人工作坊-micro:bit編程組**](https://www.gigotoys.com/products/1409-tw.html?ref=blog.gigotoys.com)的零件來創造一隻**仿生鳥**,你可以使用程式讓它進行移動或是拍打翅膀,甚至能夠讓鳥喙進行開合唷!

**仿生鳥**
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要來做仿生鳥的**身體**,需要使用到**5×10孔長方框**、**3孔超長條**、**栓扣鍵**、**短紙卡固定鍵**以及**20mm軸扣鍵**(圖一),將零件依照圖示結合在**5×10孔長方框**上,完成**部件A**以及**部件B**的製作(圖二)。

**(圖一)**

**(圖二)**
---
第二步要安裝用於帶動**雙腳**的馬達,需要使用到**50倍行星齒輪馬達盒**、**20T齒輪**、**3孔圓角長條**、**30mmⅡ軸**以及**短結合鍵**(圖三),依照圖示將它們組裝成**部件C**(圖四)。

**(圖三)**

**(圖四)**
---
接著依照圖示將**部件C**安裝在**部件A**以及**部件B**之間,完成**50倍行星齒輪馬達盒**與身體的安裝(圖五)。

**(圖五)**
---
第三步要使用齒輪組將馬達的動力延伸出來,需要使用到**60T齒輪**、**4孔40T齒輪**、**塑膠墊片M8\*16**以及**70mmⅡ軸**(圖六),依照圖示將零件結合在**身體**上(圖七)。

**(圖六)**

**(圖七)**
---
在完成齒輪組的安裝後,需確保**4孔40T齒輪**與50倍行星齒輪馬達盒上的**20T齒輪**能夠彼此**嚙合**(圖八),才能將**50倍行星齒輪馬達盒**的動力傳遞到**60T齒輪**上。

**(圖八)**
---
第四步我們要來做用於支撐身體的**尾羽**,需要使用到**40T輪毂**、**35mmⅡ軸**、**30mm軸扣鍵**、**3孔圓角長條**、**2凸3孔90度結合器**、**5孔超長條底無孔**、**9孔長條側有孔**以及**短結合鍵**(圖九),依照圖示將零件結合,完成**部件D**的製作(圖十)。

**(圖九)**

**(圖十)**
---
接著將**部件D**安裝在**50倍行星齒輪馬達盒**的後方,完成尾羽以及身體的結合(圖十一)。

**(圖十一)**
---
第五步我們要將**micro:bit 智能主控盒**固定在**尾羽**以及**身體**上,需要使用到**9孔長條**、**30mm軸扣鍵**、**3孔圓角長條**、**栓扣鍵**以及**短結合鍵**(圖十二),依照圖示將零件結合,完成兩個**部件E**的製作(圖十三)。

**(圖十二)**

**(圖十三)**
---
接著依照圖示將**micro:bit 智能主控盒**與**部件D**的**30mm軸扣鍵**結合(圖十四),並使用兩個**部件E**進行加固,完成**micro:bit 智能主控盒**與**尾羽**、**身體**的結合(圖十五)。

**(圖十四)**

**(圖十五)**
---
第六步我們要來做仿生鳥的**雙腿**,需要使用到**11孔長條**、**7孔圓角扁長條**、**3孔圓角長條**、**5孔超長條Ⅱ**、**5孔超長條底無孔**、**20mm軸扣鍵**、**栓扣鍵**以及**短結合鍵**(圖十六),依照圖示將零件結合,完成**部件F**以及**部件G**的製作(圖十七)。

**(圖十六)**

**(圖十七)**
---
再來我們要做的是**鳥爪**的結構,需要使用到**3孔1/4弧長條**、**5孔超長條Ⅱ**、**2凸單孔轉向結合器**、**栓扣鍵**以及**短結合鍵**(圖十八),依照圖示將零件結合,完成兩個**部件H**的製作(圖十九)。

**(圖十八)**

**(圖十九)**
---
接著依照圖示將兩個**部件H**分別安裝在**部件F**以及**部件G**的下方,這樣仿生鳥的左腳(**部件F**)與右腳(**部件G**)就完成啦(圖二十)。

**(圖二十)**
---
第七步要將仿生鳥的**雙腿**固定在身體上,首先依照圖示將**部件F**以及**部件G**安裝在**20mm軸扣鍵**上(圖二一),在安裝時需要留意**20mm軸扣鍵**的位置是否正確,否則仿生鳥便無法順利進行移動囉。

**(圖二一)**
---
接著我們會需要兩個**30mmⅡ軸**(圖二二),用於連接身體上的**60T齒輪**以及雙腿的**連桿**,依照圖示將**30mmⅡ軸**穿過雙腿上的連桿,並插入**60T齒輪**的孔洞當中(圖二三)。

**(圖二二)**

**(圖二三)**
---
在完成雙腿連桿的安裝後,需要檢查**30mmⅡ軸**兩邊的位置,只有在**30mmⅡ軸**為**一高一低**時(圖二四),才能產生最好的移動效果,若是發現組裝的位置錯誤,可以將**60T齒輪**重新安裝,確認位置正確後再進行連桿以及**30mmⅡ軸**的組裝。

**(圖二四)**
---
第八步我們要來做仿生鳥的**雙翅**,需要使用到**11孔長條**、**9孔長條**、**7孔圓角長條**、**5孔長條Ⅱ**以及**30mm 栓釘鍵**(圖二五),依照圖示將零件結合,完成兩個**部件I**的製作(圖二六)。

**(圖二五)**

**(圖二六)**
---
接著要在**雙翅**安裝**連桿**,需要使用到**5孔長條Ⅱ**以及**20mm 軸扣鍵**(圖二七),依照圖示將零件安裝在**部件I**上,完成兩個**部件J**的製作(圖二八)。

**(圖二七)**

**(圖二八)**
---
第九步我們要來做**翅膀基座**,需要使用到**20T齒輪**、**4孔40T齒輪**、**9孔長條側有孔**、**3孔超長條**、**30mmⅡ軸**、**5×5孔正方框Ⅱ**、**栓扣鍵**以及**短結合鍵**(圖二九),依照圖示將零件結合,完成**部件K**的製作。在組裝時,需要確認兩個**4孔40T齒輪**上的孔洞位置是否正確(圖三十)。

**(圖二九)**

**(圖三十)**
---
接著要依照圖示將**部件J**的**20mm 軸扣鍵**安裝在**部件K**上,完成**雙翅**以及**翅膀基座**的固定(圖三一)。

**(圖三一)**
---
第十步要安裝用於帶動**雙翅**的馬達,需要使用到**5×5孔正方框Ⅱ**、**20T齒輪**、**35mmⅡ軸**、**30mmⅡ軸**、**短結合鍵**以及**50倍行星齒輪馬達盒**(圖三二),首先依照圖示將**短結合鍵**以及**35mmⅡ軸**安裝在**50倍行星齒輪馬達盒**上,接著再放上裝有**30mmⅡ軸**以及**20T齒輪**的**5×5孔正方框Ⅱ**,最後再將一個**20T齒輪**插入**35mmⅡ軸**,完成**部件L**的製作(圖三三)。

**(圖三二)**

**(圖三三)**
---
在完成**部件L**的安裝後,需要確保**30mmⅡ軸**以及**35mmⅡ軸**上的兩個**20T齒輪**能夠彼此**嚙合**(圖三四)

**(圖三四)**
---
接著要依照圖示將**部件L**安裝在**部件K**上,同樣需確保**部件L**以及**部件K**上的**20T齒輪**能夠彼此**嚙合**(圖三五)**,**完成**雙翅**的動力機構。

**(圖三五)**
---
最後要將**部件K**安裝在**身體**上方(圖三六),完成**翅膀基座**以及**身體**的固定(圖三七)。

**(圖三六)**

**(圖三七)**
---
第十一步我們要來做仿生鳥的**頭部**,需要使用到**5×5孔正方框Ⅱ**、**180度角度伺服馬達**、**3孔超長條**、**20mm軸扣鍵**以及**栓扣鍵**(圖三八),依照圖示將零件結合,完成**部件M**的製作(圖三九)。

**(圖三八)**

**(圖三九)**
---
接著要做的是仿生鳥的**鳥喙**,需要使用到**9孔長條側有孔**、**11孔長條**、**2凸3孔90度結合器**、**30mm 栓釘鍵**以及**栓扣鍵**(圖四十),依照圖示將零件結合,完成**部件N**以及**部件O**的製作(圖四一)。

**(圖四十)**

**(圖四一)**
---
最後要依照圖示分別將**部件N**以及**部件O**安裝在**部件M**上(圖四二),完成**鳥喙**的上半部(**部件N**)以及下半部(**部件O**)。

**(圖四二)**
---
第十二步我們要來做仿生鳥的**脖子**,並對**頭部**進行**加固**,需要使用到**5×5孔正方框Ⅱ**、**7孔圓角長條**、**栓扣鍵**、**4孔40T齒輪**以及**20mm軸扣鍵**(圖四三),依照圖示將零件結合,完成**部件P**、兩個**部件Q**以及**部件R**的製作(圖四四)。

**(圖四三)**

**(圖四四)**
---
接著依照圖示分別將**部件P**以及**部件R**安裝在**部件M**上(圖四五),完成**頭部**的加固,並將兩個**部件Q**安裝在**頭部**的下方,完成**脖子**的製作(圖四六)。

**(圖四五)**

**(圖四六)**
---
第十三步我們要來做仿生鳥的**眼睛**,需要使用到**40T輪毂**、**20T齒輪**以及**150mmⅠ軸**(圖四七),依照圖示將**150mmⅠ軸**插入頭部,並安裝**40T輪毂**以及**20T齒輪**,完成**眼睛**的製作(圖四八)。

**(圖四七)**

**(圖四八)**
---
第十四步我們要來連接仿生鳥的**脖子**與**身體**,依照圖示將**部件Q**分別固定在**身體**的兩個**栓扣鍵**上(圖四九),完成脖子與身體的結合。

**(圖四九)**
---
第十五步我們要來安裝**50倍行星齒輪馬達盒**以及**180度角度伺服馬達**的接頭,首先找到**部件C**用於控制仿生鳥**雙腳**的**50倍行星齒輪馬達盒**,並依照圖示將它的接頭安裝在**micro:bit 智能主控盒**的**腳位A**上(圖五十)。

**(圖五十)**
---
接著找到**部件L**用於控制仿生鳥**雙翅**的**50倍行星齒輪馬達盒**,並依照圖示將它的接頭安裝在**micro:bit 智能主控盒**的**腳位B**上(圖五一)。

**(圖五一)**
---
最後找到**部件M**用於控制仿生鳥**鳥喙**的**180度角度伺服馬達**,並依照圖示將它的接頭安裝在**micro:bit 智能主控盒**的**腳位0**上(圖五二)。

**(圖五二)**
---
如此一來就完成仿生鳥的製作囉(圖五三),現在就讓我們一起來進行程式的編寫吧!

**(圖五三)**
---
**◆ 程式編寫**
在編寫程式前,要先請大家進入下列的雲端資料夾,將"**仿生鳥範例程式**"的檔案下載至電腦,並透過[**micro:bit程式編輯網頁**](https://makecode.microbit.org/?ref=blog.gigotoys.com)來匯入仿生鳥的範例程式。
[仿生鳥 - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1UObRBTMOOEgA-jxXRODCtFxOo8IEO2dY?usp=sharing&ref=blog.gigotoys.com)
---
當我們成功匯入後,便能夠看到五段程式方塊(圖五四、五五),相關的程式說明如下**:**
1\. **馬達A**用於帶動仿生鳥的**雙腳**、**馬達B**用於帶動仿生鳥的**翅膀**,而**180度角度伺服馬達**則用於帶動仿生鳥的**鳥喙**。當啟動時,將馬達A和馬達B的速度設為**0**,防止馬達意外運轉啟動仿生鳥,並將180度角度伺服馬達的角度設為**100度**,確保鳥喙為**閉合**的狀態。翅膀與雙腳的**變數**則是設為**0**,這兩個變數能夠用於判斷是否該啟動馬達A和馬達B。
2\. 當按下**按鈕B**時能夠**啟動**仿生鳥的雙翅,將翅膀的**變數**設為**1**,並讓馬達B以**15**的馬力進行轉動,仿生鳥便會開始**擺動雙翅**;當我們再次按下**按鈕B**時,翅膀的**變數**會重新設回**0**,並關閉馬達B,仿生鳥便會**停止擺動雙翅**。
3\. 當按下**按鈕A**時能夠**啟動**仿生鳥的雙腳,將雙腳的**變數**設為**1**,並讓馬達A以**30**的馬力進行轉動,仿生鳥便會開始**移動雙腳**;當我們再次按下**按鈕A**時,雙腳的**變數**會重新設回**0**,並關閉馬達A,仿生鳥便會**停止移動雙腳**。

**(圖五四)**
---
4\. 當同時按下**按鈕A**和**按鈕B**時能夠**啟動**仿生鳥的雙腳與雙翅,將雙腳與雙翅的**變數**設為**1**,並讓馬達A和馬達B分別以**30**和**15**的馬力進行轉動,仿生鳥便會開始**擺動雙腳**與**雙翅**;當我們再次同時按下**按鈕A**和**按鈕B**時,雙腳與雙翅的**變數**會重新設回**0**,並關閉馬達A和馬達B,仿生鳥便會**停止移動雙腳**與**雙翅**。
5\. 最後要使用雙腳與雙翅的**變數**來控制**鳥喙**,只要雙腳或雙翅有進行擺動,鳥喙便也能同步**進行開合**,當雙腳和雙翅都**停止擺動**時,鳥喙則會維持閉合。

**(圖五五)**
---
**◆ 模型操作**
現在就讓我們來操作仿生鳥吧!如同程式所設計的,當按下**按鈕B**時能夠讓仿生鳥擺動雙翅與鳥喙,再次按下則是關閉雙翅與鳥喙(影片一);當按下**按鈕A**時能夠讓仿生鳥擺動雙腳與鳥喙,再次按下則是關閉雙腳與鳥喙(影片二)。當同時按下**按鈕A**和**按鈕B**時能夠讓仿生鳥擺動雙翅、雙腳與鳥喙;再次同時按下則是關閉雙翅、雙腳與鳥喙(影片三)。
**(影片一)**
**(影片二)**
**(影片三)**
---
**◆ 問題排除**
若仿生鳥的雙腳無法順利進行移動時,可以參考下列解決方法:
1\. 檢查雙腳的連桿機構以及**30mmⅡ軸**的位置是否安裝正確(參考第六步)。
2\. 檢查雙腳在運作時是否會與其他零件相撞,影響到連桿的運作效果。
3\. 選擇在摩擦力較大的平面上啟動仿生鳥,當仿生鳥在過度光滑的地面上移動時,會因為摩擦力不足產生打滑,影響到移動的效果。
4\. 調整程式,增加**馬達A**的速度。
---
若仿生鳥的雙翅無法順利進行擺動時,可以參考下列解決方法:
1\. 檢查雙翅的連桿機構是否安裝正確。
2\. 檢查雙翅在運作時是否會與其他零件相撞(尤其是脖子和頭部),影響到連桿的運作效果。
3\. 調整程式,增加**馬達B**的速度。
---
**◆結語**
透過這次所製作的仿生鳥模型,我們應用到程式語言中**輸入端**與**輸出端**的概念。輸入端指的是**從外界接收**資料的途徑,如電腦的鍵盤、滑鼠等,仿生鳥的輸入端為按鈕A和按鈕B,透過按壓按鈕的方式來接受指令;輸出端則是將結果或資訊**傳遞到外界**的方式,如電腦的螢幕、喇叭等,仿生鳥的輸出端為馬達與180度角度伺服,能夠表現出展翅、移動以及鳥喙的開合。
關於輸入端以及輸出端的應用還有很多,如果想要一一體驗的話,不妨參考智高的[**#1409-CN 機器人工作坊-micro:bit編程組**](https://www.gigotoys.com/products/1409-tw.html?ref=blog.gigotoys.com),你可以透過各式各樣的感測器以及馬達創作出許多有趣的模型,同時學到相關的程式語言概念唷!今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!

**機器人工作坊-micro:bit編程組**
---
**◆科學原理:**
仿生鳥模型使用到了**連桿**的機構,連桿主要由**力臂**(各種長條)以及可活動的**支點**(軸扣鍵)組成,能夠將馬達的旋轉動作轉換成具有規律性的**往復運動**(影片三),仿生鳥**雙腳**邁出步伐的效果以及**雙翅**的上下擺動便是其應用之一。當我們稍微改變力臂與支點的位置時,甚至能夠產生截然不同的動作,試著實驗看看,你有辦法運用不同的連桿組合,創造出其他的仿生獸嗎?
**(影片三)**
---
**◆課綱參考:**
**INb-Ⅲ-3** 物質表面的構造與性質不同,其可產生的摩擦力不同;摩擦力會影響物體運動的情形。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**Eb-Ⅳ-2** 力矩會改變物體的轉動,槓桿是力矩的作用。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#1409-CN](https://www.gigotoys.com/products/1409-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[河流生態生物](http://www.epa.url.tw/River/Stream%20Life-CH14.htm?ref=blog.gigotoys.com)
[仿生獸 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E4%BB%BF%E7%94%9F%E7%8D%B8?ref=blog.gigotoys.com%20%20%E2%80%8C)
[#1409機器人工作坊-micro:bit編程組](https://www.gigotoys.com/products/1409-tw.html?ref=blog.gigotoys.com)
### 生活中的科學EP16-仿生鳥
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep15-xiu-jian-2/
Last updated: 2024-11-01T06:43:33.000Z
大家好我是浣熊老師,還記得在[**生活中的科學EP13**](https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep13/)中,我們分享了一個以重力為動力的**仿生獸**嗎?只要把它放在斜坡上,就能夠一步一步走下來了!今天浣熊老師要帶大家使用[**#1409-CN 機器人工作坊-micro:bit編程組**](https://www.gigotoys.com/products/1409-tw.html?ref=blog.gigotoys.com)的零件來創造一隻**仿生鳥**,你可以使用程式讓它進行移動或是拍打翅膀,甚至能夠讓鳥喙進行開合唷!

**仿生鳥**
現在就讓浣熊老師一步步教大家如何製作吧!
---
**◆ 組裝步驟**
第一步我們要來做仿生鳥的**身體**,需要使用到**5×10孔長方框**、**3孔超長條**、**栓扣鍵**、**短紙卡固定鍵**以及**20mm軸扣鍵**(圖一),將零件依照圖示結合在**5×10孔長方框**上,完成**部件A**以及**部件B**的製作(圖二)。

**(圖一)**

**(圖二)**
---
第二步要安裝用於帶動**雙腳**的馬達,需要使用到**50倍行星齒輪馬達盒**、**20T齒輪**、**3孔圓角長條**、**30mmⅡ軸**以及**短結合鍵**(圖三),依照圖示將它們組裝成**部件C**(圖四)。

**(圖三)**

**(圖四)**
---
接著依照圖示將**部件C**安裝在**部件A**以及**部件B**之間,完成**50倍行星齒輪馬達盒**與身體的安裝(圖五)。

**(圖五)**
---
第三步要使用齒輪組將馬達的動力延伸出來,需要使用到**60T齒輪**、**4孔40T齒輪**、**塑膠墊片M8\*16**以及**70mmⅡ軸**(圖六),依照圖示將零件結合在**身體**上(圖七)。

**(圖六)**

**(圖七)**
---
在完成齒輪組的安裝後,需確保**4孔40T齒輪**與50倍行星齒輪馬達盒上的**20T齒輪**能夠彼此**嚙合**(圖八),才能將**50倍行星齒輪馬達盒**的動力傳遞到**60T齒輪**上。

**(圖八)**
---
第四步我們要來做用於支撐身體的**尾羽**,需要使用到**40T輪毂**、**35mmⅡ軸**、**30mm軸扣鍵**、**3孔圓角長條**、**2凸3孔90度結合器**、**5孔超長條底無孔**、**9孔長條側有孔**以及**短結合鍵**(圖九),依照圖示將零件結合,完成**部件D**的製作(圖十)。

**(圖九)**

**(圖十)**
---
接著將**部件D**安裝在**50倍行星齒輪馬達盒**的後方,完成尾羽以及身體的結合(圖十一)。

**(圖十一)**
---
第五步我們要將**micro:bit 智能主控盒**固定在**尾羽**以及**身體**上,需要使用到**9孔長條**、**30mm軸扣鍵**、**3孔圓角長條**、**栓扣鍵**以及**短結合鍵**(圖十二),依照圖示將零件結合,完成兩個**部件E**的製作(圖十三)。

**(圖十二)**

**(圖十三)**
---
接著依照圖示將**micro:bit 智能主控盒**與**部件D**的**30mm軸扣鍵**結合(圖十四),並使用兩個**部件E**進行加固,完成**micro:bit 智能主控盒**與**尾羽**、**身體**的結合(圖十五)。

**(圖十四)**

**(圖十五)**
---
第六步我們要來做仿生鳥的**雙腿**,需要使用到**11孔長條**、**7孔圓角扁長條**、**3孔圓角長條**、**5孔超長條Ⅱ**、**5孔超長條底無孔**、**20mm軸扣鍵**、**栓扣鍵**以及**短結合鍵**(圖十六),依照圖示將零件結合,完成**部件F**以及**部件G**的製作(圖十七)。

**(圖十六)**

**(圖十七)**
---
再來我們要做的是**鳥爪**的結構,需要使用到**3孔1/4弧長條**、**5孔超長條Ⅱ**、**2凸單孔轉向結合器**、**栓扣鍵**以及**短結合鍵**(圖十八),依照圖示將零件結合,完成兩個**部件H**的製作(圖十九)。

**(圖十八)**

**(圖十九)**
---
接著依照圖示將兩個**部件H**分別安裝在**部件F**以及**部件G**的下方,這樣仿生鳥的左腳(**部件F**)與右腳(**部件G**)就完成啦(圖二十)。

**(圖二十)**
---
第七步要將仿生鳥的**雙腿**固定在身體上,首先依照圖示將**部件F**以及**部件G**安裝在**20mm軸扣鍵**上(圖二一),在安裝時需要留意**20mm軸扣鍵**的位置是否正確,否則仿生鳥便無法順利進行移動囉。

**(圖二一)**
---
接著我們會需要兩個**30mmⅡ軸**(圖二二),用於連接身體上的**60T齒輪**以及雙腿的**連桿**,依照圖示將**30mmⅡ軸**穿過雙腿上的連桿,並插入**60T齒輪**的孔洞當中(圖二三)。

**(圖二二)**

**(圖二三)**
---
在完成雙腿連桿的安裝後,需要檢查**30mmⅡ軸**兩邊的位置,只有在**30mmⅡ軸**為**一高一低**時(圖二四),才能產生最好的移動效果,若是發現組裝的位置錯誤,可以將**60T齒輪**重新安裝,確認位置正確後再進行連桿以及**30mmⅡ軸**的組裝。

**(圖二四)**
---
第八步我們要來做仿生鳥的**雙翅**,需要使用到**11孔長條**、**9孔長條**、**7孔圓角長條**、**5孔長條Ⅱ**以及**30mm 栓釘鍵**(圖二五),依照圖示將零件結合,完成兩個**部件I**的製作(圖二六)。

**(圖二五)**

**(圖二六)**
---
接著要在**雙翅**安裝**連桿**,需要使用到**5孔長條Ⅱ**以及**20mm 軸扣鍵**(圖二七),依照圖示將零件安裝在**部件I**上,完成兩個**部件J**的製作(圖二八)。

**(圖二七)**

**(圖二八)**
---
第九步我們要來做**翅膀基座**,需要使用到**20T齒輪**、**4孔40T齒輪**、**9孔長條側有孔**、**3孔超長條**、**30mmⅡ軸**、**5×5孔正方框Ⅱ**、**栓扣鍵**以及**短結合鍵**(圖二九),依照圖示將零件結合,完成**部件K**的製作。在組裝時,需要確認兩個**4孔40T齒輪**上的孔洞位置是否正確(圖三十)。

**(圖二九)**

**(圖三十)**
---
接著要依照圖示將**部件J**的**20mm 軸扣鍵**安裝在**部件K**上,完成**雙翅**以及**翅膀基座**的固定(圖三一)。

**(圖三一)**
---
第十步要安裝用於帶動**雙翅**的馬達,需要使用到**5×5孔正方框Ⅱ**、**20T齒輪**、**35mmⅡ軸**、**30mmⅡ軸**、**短結合鍵**以及**50倍行星齒輪馬達盒**(圖三二),首先依照圖示將**短結合鍵**以及**35mmⅡ軸**安裝在**50倍行星齒輪馬達盒**上,接著再放上裝有**30mmⅡ軸**以及**20T齒輪**的**5×5孔正方框Ⅱ**,最後再將一個**20T齒輪**插入**35mmⅡ軸**,完成**部件L**的製作(圖三三)。

**(圖三二)**

**(圖三三)**
---
在完成**部件L**的安裝後,需要確保**30mmⅡ軸**以及**35mmⅡ軸**上的兩個**20T齒輪**能夠彼此**嚙合**(圖三四)

**(圖三四)**
---
接著要依照圖示將**部件L**安裝在**部件K**上,同樣需確保**部件L**以及**部件K**上的**20T齒輪**能夠彼此**嚙合**(圖三五)**,**完成**雙翅**的動力機構。

**(圖三五)**
---
最後要將**部件K**安裝在**身體**上方(圖三六),完成**翅膀基座**以及**身體**的固定(圖三七)。

**(圖三六)**

**(圖三七)**
---
第十一步我們要來做仿生鳥的**頭部**,需要使用到**5×5孔正方框Ⅱ**、**180度角度伺服馬達**、**3孔超長條**、**20mm軸扣鍵**以及**栓扣鍵**(圖三八),依照圖示將零件結合,完成**部件M**的製作(圖三九)。

**(圖三八)**

**(圖三九)**
---
接著要做的是仿生鳥的**鳥喙**,需要使用到**9孔長條側有孔**、**11孔長條**、**2凸3孔90度結合器**、**30mm 栓釘鍵**以及**栓扣鍵**(圖四十),依照圖示將零件結合,完成**部件N**以及**部件O**的製作(圖四一)。

**(圖四十)**

**(圖四一)**
---
最後要依照圖示分別將**部件N**以及**部件O**安裝在**部件M**上(圖四二),完成**鳥喙**的上半部(**部件N**)以及下半部(**部件O**)。

**(圖四二)**
---
第十二步我們要來做仿生鳥的**脖子**,並對**頭部**進行**加固**,需要使用到**5×5孔正方框Ⅱ**、**7孔圓角長條**、**栓扣鍵**、**4孔40T齒輪**以及**20mm軸扣鍵**(圖四三),依照圖示將零件結合,完成**部件P**、兩個**部件Q**以及**部件R**的製作(圖四四)。

**(圖四三)**

**(圖四四)**
---
接著依照圖示分別將**部件P**以及**部件R**安裝在**部件M**上(圖四五),完成**頭部**的加固,並將兩個**部件Q**安裝在**頭部**的下方,完成**脖子**的製作(圖四六)。

**(圖四五)**

**(圖四六)**
---
第十三步我們要來做仿生鳥的**眼睛**,需要使用到**40T輪毂**、**20T齒輪**以及**150mmⅠ軸**(圖四七),依照圖示將**150mmⅠ軸**插入頭部,並安裝**40T輪毂**以及**20T齒輪**,完成**眼睛**的製作(圖四八)。

**(圖四七)**

**(圖四八)**
---
第十四步我們要來連接仿生鳥的**脖子**與**身體**,依照圖示將**部件Q**分別固定在**身體**的兩個**栓扣鍵**上(圖四九),完成脖子與身體的結合。

**(圖四九)**
---
第十五步我們要來安裝**50倍行星齒輪馬達盒**以及**180度角度伺服馬達**的接頭,首先找到**部件C**用於控制仿生鳥**雙腳**的**50倍行星齒輪馬達盒**,並依照圖示將它的接頭安裝在**micro:bit 智能主控盒**的**腳位A**上(圖五十)。

**(圖五十)**
---
接著找到**部件L**用於控制仿生鳥**雙翅**的**50倍行星齒輪馬達盒**,並依照圖示將它的接頭安裝在**micro:bit 智能主控盒**的**腳位B**上(圖五一)。

**(圖五一)**
---
最後找到**部件M**用於控制仿生鳥**鳥喙**的**180度角度伺服馬達**,並依照圖示將它的接頭安裝在**micro:bit 智能主控盒**的**腳位0**上(圖五二)。

**(圖五二)**
---
如此一來就完成仿生鳥的製作囉(圖五三),現在就讓我們一起來進行程式的編寫吧!

**(圖五三)**
---
**◆ 程式編寫**
在編寫程式前,要先請大家進入下列的雲端資料夾,將"**仿生鳥範例程式**"的檔案下載至電腦,並透過[**micro:bit程式編輯網頁**](https://makecode.microbit.org/?ref=blog.gigotoys.com)來匯入仿生鳥的範例程式。
[仿生鳥 - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1UObRBTMOOEgA-jxXRODCtFxOo8IEO2dY?usp=sharing&ref=blog.gigotoys.com)
---
當我們成功匯入後,便能夠看到五段程式方塊(圖五四、五五),相關的程式說明如下**:**
1\. **馬達A**用於帶動仿生鳥的**雙腳**、**馬達B**用於帶動仿生鳥的**翅膀**,而**180度角度伺服馬達**則用於帶動仿生鳥的**鳥喙**。當啟動時,將馬達A和馬達B的速度設為**0**,防止馬達意外運轉啟動仿生鳥,並將180度角度伺服馬達的角度設為**100度**,確保鳥喙為**閉合**的狀態。翅膀與雙腳的**變數**則是設為**0**,這兩個變數能夠用於判斷是否該啟動馬達A和馬達B。
2\. 當按下**按鈕B**時能夠**啟動**仿生鳥的雙翅,將翅膀的**變數**設為**1**,並讓馬達B以**15**的馬力進行轉動,仿生鳥便會開始**擺動雙翅**;當我們再次按下**按鈕B**時,翅膀的**變數**會重新設回**0**,並關閉馬達B,仿生鳥便會**停止擺動雙翅**。
3\. 當按下**按鈕A**時能夠**啟動**仿生鳥的雙腳,將雙腳的**變數**設為**1**,並讓馬達A以**30**的馬力進行轉動,仿生鳥便會開始**移動雙腳**;當我們再次按下**按鈕A**時,雙腳的**變數**會重新設回**0**,並關閉馬達A,仿生鳥便會**停止移動雙腳**。

**(圖五四)**
---
4\. 當同時按下**按鈕A**和**按鈕B**時能夠**啟動**仿生鳥的雙腳與雙翅,將雙腳與雙翅的**變數**設為**1**,並讓馬達A和馬達B分別以**30**和**15**的馬力進行轉動,仿生鳥便會開始**擺動雙腳**與**雙翅**;當我們再次同時按下**按鈕A**和**按鈕B**時,雙腳與雙翅的**變數**會重新設回**0**,並關閉馬達A和馬達B,仿生鳥便會**停止移動雙腳**與**雙翅**。
5\. 最後要使用雙腳與雙翅的**變數**來控制**鳥喙**,只要雙腳或雙翅有進行擺動,鳥喙便也能同步**進行開合**,當雙腳和雙翅都**停止擺動**時,鳥喙則會維持閉合。

**(圖五五)**
---
**◆ 模型操作**
現在就讓我們來操作仿生鳥吧!如同程式所設計的,當按下**按鈕B**時能夠讓仿生鳥擺動雙翅與鳥喙,再次按下則是關閉雙翅與鳥喙(影片一);當按下**按鈕A**時能夠讓仿生鳥擺動雙腳與鳥喙,再次按下則是關閉雙腳與鳥喙(影片二)。當同時按下**按鈕A**和**按鈕B**時能夠讓仿生鳥擺動雙翅、雙腳與鳥喙;再次同時按下則是關閉雙翅、雙腳與鳥喙(影片三)。
**(影片一)**
**(影片二)**
**(影片三)**
---
**◆ 問題排除**
若仿生鳥的雙腳無法順利進行移動時,可以參考下列解決方法:
1\. 檢查雙腳的連桿機構以及**30mmⅡ軸**的位置是否安裝正確(參考第六步)。
2\. 檢查雙腳在運作時是否會與其他零件相撞,影響到連桿的運作效果。
3\. 選擇在摩擦力較大的平面上啟動仿生鳥,當仿生鳥在過度光滑的地面上移動時,會因為摩擦力不足產生打滑,影響到移動的效果。
4\. 調整程式,增加**馬達A**的速度。
---
若仿生鳥的雙翅無法順利進行擺動時,可以參考下列解決方法:
1\. 檢查雙翅的連桿機構是否安裝正確。
2\. 檢查雙翅在運作時是否會與其他零件相撞(尤其是脖子和頭部),影響到連桿的運作效果。
3\. 調整程式,增加**馬達B**的速度。
---
**◆結語**
透過這次所製作的仿生鳥模型,我們應用到程式語言中**輸入端**與**輸出端**的概念。輸入端指的是**從外界接收**資料的途徑,如電腦的鍵盤、滑鼠等,仿生鳥的輸入端為按鈕A和按鈕B,透過按壓按鈕的方式來接受指令;輸出端則是將結果或資訊**傳遞到外界**的方式,如電腦的螢幕、喇叭等,仿生鳥的輸出端為馬達與180度角度伺服,能夠表現出展翅、移動以及鳥喙的開合。
關於輸入端以及輸出端的應用還有很多,如果想要一一體驗的話,不妨參考智高的[**#1409-CN 機器人工作坊-micro:bit編程組**](https://www.gigotoys.com/products/1409-tw.html?ref=blog.gigotoys.com),你可以透過各式各樣的感測器以及馬達創作出許多有趣的模型,同時學到相關的程式語言概念唷!今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!

**機器人工作坊-micro:bit編程組**
---
**◆科學原理:**
仿生鳥模型使用到了**連桿**的機構,連桿主要由**力臂**(各種長條)以及可活動的**支點**(軸扣鍵)組成,能夠將馬達的旋轉動作轉換成具有規律性的**往復運動**(影片三),仿生鳥**雙腳**邁出步伐的效果以及**雙翅**的上下擺動便是其應用之一。當我們稍微改變力臂與支點的位置時,甚至能夠產生截然不同的動作,試著實驗看看,你有辦法運用不同的連桿組合,創造出其他的仿生獸嗎?
**(影片三)**
---
**◆課綱參考:**
**INb-Ⅲ-3** 物質表面的構造與性質不同,其可產生的摩擦力不同;摩擦力會影響物體運動的情形。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**Eb-Ⅳ-2** 力矩會改變物體的轉動,槓桿是力矩的作用。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#1409-CN](https://www.gigotoys.com/products/1409-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[河流生態生物](http://www.epa.url.tw/River/Stream%20Life-CH14.htm?ref=blog.gigotoys.com)
[仿生獸 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E4%BB%BF%E7%94%9F%E7%8D%B8?ref=blog.gigotoys.com%20%20%E2%80%8C)
[#1409機器人工作坊-micro:bit編程組](https://www.gigotoys.com/products/1409-tw.html?ref=blog.gigotoys.com)
### [創意百寶箱 EP12] 創意節慶吊飾-在家也能感受節慶的氛圍!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep12-chuang-yi-jie-qing-diao-shi-zai-jia-ye-neng-gan-shou-jie-qing-de-fen-wei-2/
Last updated: 2024-10-23T06:01:36.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
節慶或節日,是指生活中值得紀念的重要日子。這些節慶可能源自於傳統習俗,例如端午節、中秋節等,並且世界各國都有自己國家獨特的節日,例如日本的女兒節、泰國的撥水節、墨西哥亡靈節等。而有些是世界各國都共有的節日,比如小朋友最愛的「萬聖節」!
萬聖節的起源眾說紛紜,但多數認為習俗源於不列顛凱爾特人慶祝豐收的傳統節日。凱爾特人相信10月的最後一天是夏天的終結,冬天的開始。相傳這一天各種惡鬼出沒,死去人們的靈魂也會離開陰間,在世間遊走,這天晚上也就格外危險。因此凱爾特人會戴上面具、製作南瓜燈籠來嚇走邪惡的鬼魂。

**摘逢10/31萬聖節將近,今天就能我們一起來組裝多個節慶吊飾,不僅可以吊在鑰匙或包包上,也可以當作手機架來使用喔!**


---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單,要注意務必包含一個六凹積木與短結合鍵。

---
**★組裝步驟**
**南瓜**
1. 首先我們使用橘色正方顆粒、橘色上弦顆粒與黑色正方顆粒,拼出南瓜的嘴巴。


2\. 接著繼續往上堆疊,特別的是我們在左右兩側使用三角顆粒,製作出眼睛的感覺。

3\. 最後一層我們再次使用上弦顆粒與正方顆粒製作弧形,但中間使用綠色正方顆粒,象徵南瓜的根。


4\. 最後,我們在最上方放上一個綠色六凹顆粒,以便我們待會穿上鑰匙圈。

**底座**
> **底座的設計方式可以通用在所有的節慶吊飾中,請務必確保它穩固!**
1. 將6個正方顆粒組合為長方形,並在上方放上短結合鍵。

2\. 將底座與南瓜的嘴巴連接。

3\. 接著,在前方放置兩個短結合鍵與7孔圓角長條,完成萬聖節擺飾。


**吊飾**
重點來了!接下來我們要準備鑰匙圈扣環或是約15cm的棉線,這些用品可在文具行或手工藝品店買到。

將鑰匙圈扣環穿過六凹顆粒後打結,就能搖身一變成為一個小吊飾!

---
**★玩法**
將其扣在鑰匙圈或包包上,變成一個隨身攜帶的吊飾+手機架!

也可以橫放手機,直接進入看劇模式!

---
**★延伸創作**
除了萬聖節外,你也可以依照自己喜歡的節慶製作吊飾,只要把握標示+底座的組合,就能有多樣的造型變化!
**雙十節**

**感恩節**


**聖誕節**


此外,你也可以改造成桌上擺飾,雖然變大後不方便隨身攜帶,但也有更多的創意改造空間!

大雙十節

聖誕老人
---
**★科學原理**
**本次使用到的科學原理分別為「地基」與「重心平衡」。**
由於每個節日的標誌都有不同的樣式,因此我們製作一個穩固的底座,也就是地基,來支撐標誌不掉落。
而我們透過將南瓜放置後方,7孔圓角長條放置於前方,手機放置於正中間的設計,讓模型重心得以平衡,不會有搖晃的狀況。

---
**★後記**
小時候只知道某些節慶會放假,而在長大後認識每個節慶的由來後,反而覺得這些節慶意義非凡,甚至聽到一些冷知識而會心一笑,例如:傳統的中秋節其實沒有烤肉的習俗,現代中秋節會烤肉僅是因為當年電視廣告的宣傳,才逐漸讓大家開始有烤肉的習慣呢!
**參考資料:**
萬聖節的由來:[https://zh.wikipedia.org/zh-tw/萬聖夜](https://zh.wikipedia.org/zh-tw/%E8%90%AC%E8%81%96%E5%A4%9C?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP12] 創意節慶吊飾-在家也能感受節慶的氛圍!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep12-chuang-yi-jie-qing-diao-shi-zai-jia-ye-neng-gan-shou-jie-qing-de-fen-wei/
Last updated: 2024-10-23T06:01:36.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
節慶或節日,是指生活中值得紀念的重要日子。這些節慶可能源自於傳統習俗,例如端午節、中秋節等,並且世界各國都有自己國家獨特的節日,例如日本的女兒節、泰國的撥水節、墨西哥亡靈節等。而有些是世界各國都共有的節日,比如小朋友最愛的「萬聖節」!
萬聖節的起源眾說紛紜,但多數認為習俗源於不列顛凱爾特人慶祝豐收的傳統節日。凱爾特人相信10月的最後一天是夏天的終結,冬天的開始。相傳這一天各種惡鬼出沒,死去人們的靈魂也會離開陰間,在世間遊走,這天晚上也就格外危險。因此凱爾特人會戴上面具、製作南瓜燈籠來嚇走邪惡的鬼魂。

**摘逢10/31萬聖節將近,今天就能我們一起來組裝多個節慶吊飾,不僅可以吊在鑰匙或包包上,也可以當作手機架來使用喔!**


---
**★準備工作**
**零件清單**
以下是模型所需要的材料清單,要注意務必包含一個六凹積木與短結合鍵。

---
**★組裝步驟**
**南瓜**
1. 首先我們使用橘色正方顆粒、橘色上弦顆粒與黑色正方顆粒,拼出南瓜的嘴巴。


2\. 接著繼續往上堆疊,特別的是我們在左右兩側使用三角顆粒,製作出眼睛的感覺。

3\. 最後一層我們再次使用上弦顆粒與正方顆粒製作弧形,但中間使用綠色正方顆粒,象徵南瓜的根。


4\. 最後,我們在最上方放上一個綠色六凹顆粒,以便我們待會穿上鑰匙圈。

**底座**
> **底座的設計方式可以通用在所有的節慶吊飾中,請務必確保它穩固!**
1. 將6個正方顆粒組合為長方形,並在上方放上短結合鍵。

2\. 將底座與南瓜的嘴巴連接。

3\. 接著,在前方放置兩個短結合鍵與7孔圓角長條,完成萬聖節擺飾。


**吊飾**
重點來了!接下來我們要準備鑰匙圈扣環或是約15cm的棉線,這些用品可在文具行或手工藝品店買到。

將鑰匙圈扣環穿過六凹顆粒後打結,就能搖身一變成為一個小吊飾!

---
**★玩法**
將其扣在鑰匙圈或包包上,變成一個隨身攜帶的吊飾+手機架!

也可以橫放手機,直接進入看劇模式!

---
**★延伸創作**
除了萬聖節外,你也可以依照自己喜歡的節慶製作吊飾,只要把握標示+底座的組合,就能有多樣的造型變化!
**雙十節**

**感恩節**


**聖誕節**


此外,你也可以改造成桌上擺飾,雖然變大後不方便隨身攜帶,但也有更多的創意改造空間!

大雙十節

聖誕老人
---
**★科學原理**
**本次使用到的科學原理分別為「地基」與「重心平衡」。**
由於每個節日的標誌都有不同的樣式,因此我們製作一個穩固的底座,也就是地基,來支撐標誌不掉落。
而我們透過將南瓜放置後方,7孔圓角長條放置於前方,手機放置於正中間的設計,讓模型重心得以平衡,不會有搖晃的狀況。

---
**★後記**
小時候只知道某些節慶會放假,而在長大後認識每個節慶的由來後,反而覺得這些節慶意義非凡,甚至聽到一些冷知識而會心一笑,例如:傳統的中秋節其實沒有烤肉的習俗,現代中秋節會烤肉僅是因為當年電視廣告的宣傳,才逐漸讓大家開始有烤肉的習慣呢!
**參考資料:**
萬聖節的由來:[https://zh.wikipedia.org/zh-tw/萬聖夜](https://zh.wikipedia.org/zh-tw/%E8%90%AC%E8%81%96%E5%A4%9C?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP11] 翻樓梯大挑戰-簡單卻深奧的趣味玩具!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep11-bai-bian-gong-cheng-che-yi-ci-ti-yan-san-zhong-lei-xing-de-gong-cheng-che-2/
Last updated: 2024-10-09T03:13:25.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
隨著製造技術的進步,玩具也變得越來越豪華,有些玩具能發出耀眼的燈光與音樂,有些甚至能變型跳舞,可謂百花齊放。但比起這些,樹懶老師其實更喜歡簡單純樸的玩具,它們結構簡單又有娛樂性質,能激起我自行DIY創作的想法。
今天想跟大家分享的就是經典童玩-翻樓梯小人,這個玩具只有一個樓梯加一個小人,但小人卻能一步步地翻滾下樓,並且每次下樓都會翻面一次,整體是非常療育的小玩具!

市面上常見的翻樓梯玩具
**今天就讓我們一起用智高積木,運用重力原理創作出一個翻樓梯玩具!**
---
**★零件準備**
以下是本次模型需要準備的零件,顏色可自行決定。

---
**★組裝步驟**
**高塔**
1. 首先我們將三個15孔超長條連在一起,並且每個長條間以5孔長條做連接加固,共兩組。


2\. 接著我們在兩個支架上方以11孔長條做連接,注意務必放置於支架上方,才不會影響後續的模型作動。


3\. 接下來將做好的高塔放置於C-8×12底盤上,

4\. 完成後我們要開始製作樓梯,我們使用四個150mm軸作為樓梯,每個樓梯之間至少間格7\~9公分(7-9格)的效果最好喔!

**翻樓梯機**
1. 開始製作翻樓梯機,我們將四個7孔圓角長條分成兩組,中間使用5孔長條連接上下兩側,如圖所示。

2\. 將步驟1翻轉過來,一個中間以5孔長條連接,另一個中間以5孔扁長條連接。

3\. 將5孔長條與5孔扁長條連接,使其合二為一。

4\. 最後,我們在中間的孔洞穿過70mm軸與兩個40T齒輪,來增加翻樓梯機的配重。


---
**★玩法**
試試看,將翻樓梯機放在最高的樓梯,讓他能一步一步的翻轉到最下層!
**★訣竅**
剛開始完成時可能會失敗很多次,但不要感到氣餒,我們只需要做一些小調整!
首先,放置翻樓梯機後不要大力推動它,過大的力量會導致它不平衡的撞到下一層樓梯而飛出去。
相反的,在放置後輕輕小力的推動它,讓重力帶動它自然下墜,成功機率更高!
---
**★科學原理**
**本次使用到的科學原理為「重力」。**
重力(gravity)是地球對物體的一種萬有引力。因為地球的質量很大,它產生的引力也很大,所以我們感受到的重力就很強。這就是為什麼我們總是被地球吸引著,而不會漂浮到太空中。
重力在日常的應用非常廣泛,舉凡最知名的牛頓的蘋果、水從高處往低處流、量體重等等。

在本模型中,當翻樓梯機一面往下掉時,另一面會因為重力而跟著往下掉,當翻轉到一半時又碰到下一層樓梯,導致它往另一面的方向向下墜落,這個作用不斷循環,看起來就像在翻轉下樓梯呢!

---
**★後記**
這個看似很簡單的模型,實際上卻蘊含了很深奧的科學原理!在一次次的反覆測試中,你會發現施力大小、重心平衡、重量等因素對於重力的影響。因此不妨記錄每次的作動結果與變因,一步步找出成功率最高的方式,甚至你也可以再把高塔架高,挑戰翻轉更多層的樓梯!
**參考資料:**
重力:[https://zh.wikipedia.org/zh-tw/引力](https://zh.wikipedia.org/zh-tw/%E5%BC%95%E5%8A%9B?ref=blog.gigotoys.com)
**課綱參考:**
pe-Ⅲ-2 能正確安全操作適合學習階段的物品、器材儀器、科技設備與資源。能進行客觀的質性觀測或數值量測並詳實記錄。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
綜-E-A2 探索學習方法,培養思考能力與自律負責的態度,並透過體驗與實踐解決日常生活問題。
生 A-V-1 機構與結構的設計與應用
po-Ⅲ-2 能初步辨別適合科學探究的問題,並能依據觀察、蒐集資料、 閱讀、思考、討論等,提出適宜探究之問題。
### [創意百寶箱 EP11] 翻樓梯大挑戰-簡單卻深奧的趣味玩具!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep11-bai-bian-gong-cheng-che-yi-ci-ti-yan-san-zhong-lei-xing-de-gong-cheng-che/
Last updated: 2024-10-09T03:13:25.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
隨著製造技術的進步,玩具也變得越來越豪華,有些玩具能發出耀眼的燈光與音樂,有些甚至能變型跳舞,可謂百花齊放。但比起這些,樹懶老師其實更喜歡簡單純樸的玩具,它們結構簡單又有娛樂性質,能激起我自行DIY創作的想法。
今天想跟大家分享的就是經典童玩-翻樓梯小人,這個玩具只有一個樓梯加一個小人,但小人卻能一步步地翻滾下樓,並且每次下樓都會翻面一次,整體是非常療育的小玩具!

市面上常見的翻樓梯玩具
**今天就讓我們一起用智高積木,運用重力原理創作出一個翻樓梯玩具!**
---
**★零件準備**
以下是本次模型需要準備的零件,顏色可自行決定。

---
**★組裝步驟**
**高塔**
1. 首先我們將三個15孔超長條連在一起,並且每個長條間以5孔長條做連接加固,共兩組。


2\. 接著我們在兩個支架上方以11孔長條做連接,注意務必放置於支架上方,才不會影響後續的模型作動。


3\. 接下來將做好的高塔放置於C-8×12底盤上,

4\. 完成後我們要開始製作樓梯,我們使用四個150mm軸作為樓梯,每個樓梯之間至少間格7\~9公分(7-9格)的效果最好喔!

**翻樓梯機**
1. 開始製作翻樓梯機,我們將四個7孔圓角長條分成兩組,中間使用5孔長條連接上下兩側,如圖所示。

2\. 將步驟1翻轉過來,一個中間以5孔長條連接,另一個中間以5孔扁長條連接。

3\. 將5孔長條與5孔扁長條連接,使其合二為一。

4\. 最後,我們在中間的孔洞穿過70mm軸與兩個40T齒輪,來增加翻樓梯機的配重。


---
**★玩法**
試試看,將翻樓梯機放在最高的樓梯,讓他能一步一步的翻轉到最下層!
**★訣竅**
剛開始完成時可能會失敗很多次,但不要感到氣餒,我們只需要做一些小調整!
首先,放置翻樓梯機後不要大力推動它,過大的力量會導致它不平衡的撞到下一層樓梯而飛出去。
相反的,在放置後輕輕小力的推動它,讓重力帶動它自然下墜,成功機率更高!
---
**★科學原理**
**本次使用到的科學原理為「重力」。**
重力(gravity)是地球對物體的一種萬有引力。因為地球的質量很大,它產生的引力也很大,所以我們感受到的重力就很強。這就是為什麼我們總是被地球吸引著,而不會漂浮到太空中。
重力在日常的應用非常廣泛,舉凡最知名的牛頓的蘋果、水從高處往低處流、量體重等等。

在本模型中,當翻樓梯機一面往下掉時,另一面會因為重力而跟著往下掉,當翻轉到一半時又碰到下一層樓梯,導致它往另一面的方向向下墜落,這個作用不斷循環,看起來就像在翻轉下樓梯呢!

---
**★後記**
這個看似很簡單的模型,實際上卻蘊含了很深奧的科學原理!在一次次的反覆測試中,你會發現施力大小、重心平衡、重量等因素對於重力的影響。因此不妨記錄每次的作動結果與變因,一步步找出成功率最高的方式,甚至你也可以再把高塔架高,挑戰翻轉更多層的樓梯!
**參考資料:**
重力:[https://zh.wikipedia.org/zh-tw/引力](https://zh.wikipedia.org/zh-tw/%E5%BC%95%E5%8A%9B?ref=blog.gigotoys.com)
**課綱參考:**
pe-Ⅲ-2 能正確安全操作適合學習階段的物品、器材儀器、科技設備與資源。能進行客觀的質性觀測或數值量測並詳實記錄。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
綜-E-A2 探索學習方法,培養思考能力與自律負責的態度,並透過體驗與實踐解決日常生活問題。
生 A-V-1 機構與結構的設計與應用
po-Ⅲ-2 能初步辨別適合科學探究的問題,並能依據觀察、蒐集資料、 閱讀、思考、討論等,提出適宜探究之問題。
### 生活中的科學EP15-袖劍
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep15-xiu-jian-3/
Last updated: 2024-10-09T03:13:07.000Z
大家好我是浣熊老師,各位平時會玩電腦遊戲嗎?講到遊戲,浣熊老師就要向大家推薦一款融合歷史知識的動作冒險遊戲-**刺客教條**(Assassin's Creed)。
《刺客教條》系列以其歷史時期的細緻還原而聞名,每一代遊戲都設定在不同的歷史年代,如第一代位於第三次十字軍東征的黎凡特、第二代位於文藝復興時期的義大利等,當中的城市、建築和人物都根據史實進行設計,讓玩家感受到濃厚的歷史氛圍,你可以在遊戲中化身為一名刺客,與該年代中的歷史人物進行互動,並體驗各種跑酷與任務,而遊戲中最標誌性的武器便是今天的主題-**袖劍**。
袖劍是遊戲中創造的一種虛構武器,結合了現實中的暗器概念,主要由護腕以及一把能夠**伸縮**的刀刃組成,刀刃平時會隱藏在護腕當中,當要進行暗殺任務時,能夠透過手指上的機關伸出刀刃,並在完成任務後重新藏入護腕。

**遊戲中的袖劍樣式**

**各個年代的袖劍設計**
現在就讓浣熊老師一步步教大家如何用積木製作出一個袖劍吧!
---
**◆ 組裝步驟**
第一步我們要來做袖劍的**下層底座**,需要使用到**15孔超長條**、**OD23mm滑輪**、**30mmⅢ軸**、**塑膠墊片M8\*16**、**2凸單孔轉向結合器**、**短結合鍵**以及**長結合鍵**(圖一),將它們依照圖示結合在一起,在製作時需留意**長**、**短結合鍵**以及**塑膠墊片M8\*16**的安裝位置(圖二)。

**(圖一)**

**(圖二)**
---
第二步要在**下層底座**的上方安裝**滑軌**,以便刀刃能夠自由活動,需要使用到**9孔長條**、**3孔長條**、**2凸單孔轉向結合器**、**長結合鍵**以及**栓扣鍵**(圖三),依照圖示分別將它們組裝成兩個**部件A**以及一個**部件B**(圖四)。

**(圖三)**

**(圖四)**
---
接著依照圖示將**部件A**和**部件B**安裝在**下層底座**上,**部件A**能夠穩定刀刃的左右方向;**部件B**則是固定住刀刃的底部(圖五)。

**(圖五)**
---
第三步要來製作袖劍的刀刃,為了讓達到伸縮的效果,我們會把刀刃分為**內**、**外**兩層,首先要製作的便是**外層刀刃**,需要使用到**3x13孔超長方框**、**2凸單孔轉向結合器**以及**短結合鍵**(圖六),依照圖示將**2凸單孔轉向結合器**以及**短結合鍵**安裝在**3x13孔超長方框**上,完成兩個**部件C**的製作(圖七)。

**(圖六)**

**(圖七)**
---
接著依照將圖示將其中一個**部件C**放在**下層底座**上(圖八),另一個則會在後續的組裝步驟中用到,可以先將它放在一旁預備著。

**(圖八)**
---
第四步要在刀刃的後方安裝**支架**,用於延伸**外層刀刃**以及固定**動滑輪**,需要使用到**3孔超長條**、**5孔超長條Ⅱ**、**3孔長條**、**OD23mm滑輪**、**30mmⅢ軸**、**塑膠墊片M8\*16**、**軸扣鍵**、以及**長結合鍵**(圖九),依照圖示將**軸扣鍵**以外的零件組裝成**部件D**(圖十)。

**(圖九)**

**(圖十)**
---
接著依照圖示將**部件D**與**部件C**的**短結合鍵**結合,完成支架的安裝,最後將兩個**軸扣鍵**安裝在**部件C**上,用於穩定**內層刀刃**(圖十一)。

**(圖十一)**
---
第五步需要使用到**3孔長條**、**5孔超長條Ⅱ**、**OD23mm滑輪**、**27mm馬達短軸**、**塑膠墊片M8\*16**、**三角顆粒**、以及**短結合鍵**(圖十二),依照圖示分別將它們組裝成一個**部件E**以及兩個**部件F**(圖十三)。

**(圖十二)**

**(圖十三)**
---
接著依照圖示將**部件E**以及**部件F**放在**部件C**上(圖十四),**部件E**為袖劍的**內層刀刃**,**部件F**則是**定滑輪**的結構,安裝棉繩後能夠讓**內、外層刀刃**順利進行滑動。

**(圖十四)**
---
第六步需要使用到一條**橡皮筋**以及**栓扣鍵**(圖十五),依照圖示先將**栓扣鍵**安裝在**部件D**上,並將穿過**部件E**的橡皮筋套在**栓扣鍵**上(圖十六)。透過橡皮筋的**彈力**,可以讓刀刃在不受到外力的情況下自動收入底座當中。

**(圖十五)**

**(圖十六)**
---
第七步需要使用到一條長度約**28cm**的**棉繩**以及**栓扣鍵**(圖十七),首先依照圖示將**棉繩**穿過**部件E**的孔洞,接著將**棉繩**往前拉,並套入**OD23mm滑輪**中間的**溝槽**,棉繩在這段過程中需要處於**稍微拉直**的狀態,若是過於鬆垮的話會影響到刀刃伸縮的效果(圖十八)。

**(圖十七)**

**(圖十八)**
---
接著要來固定**棉繩**,將**栓扣鍵**的縫隙對準**棉繩**,並完全壓入**2凸單孔轉向結合器**中,這樣便完成**內、外層刀刃**的連動機構了(圖十九)。若是怕固定的效果不佳,也可以先在**棉繩**的兩端各打一個結,再壓下**栓扣鍵**。

**(圖十九)**
---
最後我們要將**內層刀刃**封在**外層刀刃**當中,取出第三步製作的另一個**部件C**,依照圖示將**部件C**的**短結合鍵**與**部件D**結合(圖二十),在結合時需留意不要夾到橡皮筋。

**(圖二十)**
---
這樣就完成**內層刀刃**與**外層刀刃**的製作了,我們可以來測試看看連動機構的功能是否正常,將支架或外層刀刃**向前推動**,並觀察內層刀刃是否也會被連帶推出,產生刀刃伸出的效果(影片一)。
**(影片一)**
---
在完成測試後,便可以開始進行**上層底座**的製作。
第八步需要使用到**15孔超長條**、**9孔長條**、**3孔長條**、**2凸單孔轉向結合器**、**長結合鍵**、**短結合鍵**以及**栓扣鍵**(圖二一),將它們依照圖示結合在一起,完成**部件G**的製作(圖二二)。

**(圖二一)**

**(圖二二)**
---
接著依照圖示將**部件G**與**部件A**和**部件B**的**2凸單孔轉向結合器**結合(圖二三),完成**上層底座**的安裝。

**(圖二三)**
---
第九步需要使用到**3孔超長條**、**5孔超長條底無孔**、**3孔圓角長條**、**2凸單孔轉向結合器**、**長結合鍵**、**短結合鍵**、**軸扣鍵**以及一條約**35cm**的**棉繩**(圖二四),將它們依照圖示結合在一起,完成**部件H**以及**部件I**的製作(圖二五)。其中**部件H**用於固定動滑輪的棉繩,而**部件I**則是要套在手指上的**把手**。

**(圖二四)**

**(圖二五)**
---
接著依照圖示將**部件H**與**部件G(上層底座)**結合,完成動滑輪的棉繩固定(圖二六),並確保**棉繩**套入**OD23mm滑輪**(位於**部件D**)中間的**溝槽**,讓棉繩往另一個方向延伸(圖二七)。

**(圖二六)**

**(圖二七)**
---
再來要進行藏線與整線的動作,首先將袖劍模型翻面,依照圖示將棉繩穿過**下層底座**中的兩個**2凸單孔轉向結合器**,並確保**棉繩**套入**OD23mm滑輪**(位於**下層底座**)中間的溝槽(圖二八、二九),完成後棉繩將會呈現出**S型**的形狀,此步驟的難度較高,建議可以使用**尖嘴鉗**或**鑷子**進行輔助。

**(圖二八)**

**(圖二九)**
---
最後我們可以拿出剩下的**軸扣鍵**,將**棉繩**和**部件I**結合在一起(圖三十),完成**把手**的固定。

**(圖三十)**
---
接著同樣要來進行測試的環節,確認動滑輪機構是否能成功帶動支架進行移動。當我們向上或向後拉動把手時,觀察刀刃是否能順利伸出(影片二)。
**(影片二)**
---
第十步我們要將袖劍固定在手上,需要使用到**7孔圓角長條**以及**長結合鍵**(圖三一),將它們依照圖示結合在一起,完成兩個**部件J**以及兩個**部件K**的製作(圖三二)。

**(圖三一)**

**(圖三二)**
---
最後我們需要使用到兩條**行李織帶**(圖三三),你可以在五金行或是網路上購買到,依照圖示將行李織帶放在**下層底座**上,並使用**部件J**以及**部件K**進行固定(圖三四)。

**(圖三三)**

**(圖三四)**
---
如此一來就完成袖劍的製作囉(圖三五),現在就讓我們一起看看它的操作方式吧!

**(圖三五)**
---
**◆ 模型操作**
首先將**行李織帶**繞過手臂後扣上,並將手指伸入**手把**當中,當手腕與手指一同向上拉動手把時,刀刃便會從底座中伸出(影片三、四),將像是真的袖劍一樣呢!
**(影片三)**
**(影片四)**
---
**◆結語**
這次所製作的袖劍模型,是參考了遊戲《刺客教條》中所出現的發明,除了遊戲之外,諸如動畫、漫畫、電影等創作媒介中都可以觀察到許多天馬行空的發明,也正是因為這些作品設定在一個虛構的世界當中,才能夠跳脫現實中的框架,構思出一個個充滿創意又迷人的設計。未來浣熊老師也會繼續發揮積木的特性,試著將更多遊戲、動漫中的發明或機構帶到現實世界中,就請大家敬請期待吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
袖劍模型使用到了**定滑輪**機構、**動滑輪**機構、**張力**以及**彈力**的科學原理。我們透過棉繩以及**定滑輪**的機構將內、外層刀刃連動在一起,當支架與外層刀刃被**往前推動**時,棉繩會產生一股**張力**(紅色箭頭),透過**定滑輪**轉換方向後將內層刀刃推出,達到讓刀刃伸縮的效果(圖三六)。

**(圖三六)**
---
**動滑輪**則是應用於**支架**上,其相較於定滑輪能夠達到**省力**的效果,讓我們在拉動棉繩時不需要花費太多的力氣,減少手腕與手指的負擔(圖三七)。

**(圖三七)**
---
最後**彈力**則是應用在收回刀刃的用途,當我們拉動棉繩推出刀刃時,**橡皮筋**會因為受力而產生**形變**,儲存拉動時的能量;當我們停止施力時,**橡皮筋**會釋放能量回到初始的狀態,使得刀刃得以收回底座(圖三八)。

**(圖三八)**
---
**◆課綱參考:**
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[袖剑袖剑(Hidden Blade)是刺客兄弟会的标志性武器,它最初的设计就是用于暗杀。袖剑包含了一把可以从护腕或手甲中伸缩的刀刃,它轻便、隐蔽,天然适合于刺客的潜行和自由奔跑。它能让刺客在隐匿状态下击杀目标,其设计技术通常能确保目标瞬间死亡。 除了实际应用之外,袖剑在历史上还具有仪式功能,这最早可以追溯到阿契美尼德王朝,刺客大流士用袖剑刺杀波斯国王薛西斯一世。自此之后,袖剑便持续演进,传承千年。最初,弹出袖剑需要切除无名指,阿泰尔·伊本-拉阿哈德修改了袖剑,这种牺牲就不再必要了。在后来的几个世纪里,兄弟会的各个分支都进一步修改了袖剑,通常都是由他们自己修改为适应环境的形式。例如,邵云的靴刃、拉通…Fandom, Inc.Contributors to 刺客信条维基](https://assassinscreed.fandom.com/zh/wiki/%E8%A2%96%E5%89%91?variant=zh-tw&ref=blog.gigotoys.com)
[刺客教條系列 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%88%BA%E5%AE%A2%E6%95%99%E6%A2%9D%E7%B3%BB%E5%88%97?ref=blog.gigotoys.com)
[滑輪 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%BB%91%E8%BD%AE?ref=blog.gigotoys.com)
[0511-14六年級自然進度](https://whups-maumao.blogspot.com/2015/05/0511-14.html?ref=blog.gigotoys.com)
[彈力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%BC%B9%E5%8A%9B?ref=blog.gigotoys.com)
[張力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%BC%B5%E5%8A%9B?ref=blog.gigotoys.com)
### 生活中的科學EP15-袖劍
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep15-xiu-jian/
Last updated: 2024-10-09T03:13:07.000Z
大家好我是浣熊老師,各位平時會玩電腦遊戲嗎?講到遊戲,浣熊老師就要向大家推薦一款融合歷史知識的動作冒險遊戲-**刺客教條**(Assassin's Creed)。
《刺客教條》系列以其歷史時期的細緻還原而聞名,每一代遊戲都設定在不同的歷史年代,如第一代位於第三次十字軍東征的黎凡特、第二代位於文藝復興時期的義大利等,當中的城市、建築和人物都根據史實進行設計,讓玩家感受到濃厚的歷史氛圍,你可以在遊戲中化身為一名刺客,與該年代中的歷史人物進行互動,並體驗各種跑酷與任務,而遊戲中最標誌性的武器便是今天的主題-**袖劍**。
袖劍是遊戲中創造的一種虛構武器,結合了現實中的暗器概念,主要由護腕以及一把能夠**伸縮**的刀刃組成,刀刃平時會隱藏在護腕當中,當要進行暗殺任務時,能夠透過手指上的機關伸出刀刃,並在完成任務後重新藏入護腕。

**遊戲中的袖劍樣式**

**各個年代的袖劍設計**
現在就讓浣熊老師一步步教大家如何用積木製作出一個袖劍吧!
---
**◆ 組裝步驟**
第一步我們要來做袖劍的**下層底座**,需要使用到**15孔超長條**、**OD23mm滑輪**、**30mmⅢ軸**、**塑膠墊片M8\*16**、**2凸單孔轉向結合器**、**短結合鍵**以及**長結合鍵**(圖一),將它們依照圖示結合在一起,在製作時需留意**長**、**短結合鍵**以及**塑膠墊片M8\*16**的安裝位置(圖二)。

**(圖一)**

**(圖二)**
---
第二步要在**下層底座**的上方安裝**滑軌**,以便刀刃能夠自由活動,需要使用到**9孔長條**、**3孔長條**、**2凸單孔轉向結合器**、**長結合鍵**以及**栓扣鍵**(圖三),依照圖示分別將它們組裝成兩個**部件A**以及一個**部件B**(圖四)。

**(圖三)**

**(圖四)**
---
接著依照圖示將**部件A**和**部件B**安裝在**下層底座**上,**部件A**能夠穩定刀刃的左右方向;**部件B**則是固定住刀刃的底部(圖五)。

**(圖五)**
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第三步要來製作袖劍的刀刃,為了讓達到伸縮的效果,我們會把刀刃分為**內**、**外**兩層,首先要製作的便是**外層刀刃**,需要使用到**3x13孔超長方框**、**2凸單孔轉向結合器**以及**短結合鍵**(圖六),依照圖示將**2凸單孔轉向結合器**以及**短結合鍵**安裝在**3x13孔超長方框**上,完成兩個**部件C**的製作(圖七)。

**(圖六)**

**(圖七)**
---
接著依照將圖示將其中一個**部件C**放在**下層底座**上(圖八),另一個則會在後續的組裝步驟中用到,可以先將它放在一旁預備著。

**(圖八)**
---
第四步要在刀刃的後方安裝**支架**,用於延伸**外層刀刃**以及固定**動滑輪**,需要使用到**3孔超長條**、**5孔超長條Ⅱ**、**3孔長條**、**OD23mm滑輪**、**30mmⅢ軸**、**塑膠墊片M8\*16**、**軸扣鍵**、以及**長結合鍵**(圖九),依照圖示將**軸扣鍵**以外的零件組裝成**部件D**(圖十)。

**(圖九)**

**(圖十)**
---
接著依照圖示將**部件D**與**部件C**的**短結合鍵**結合,完成支架的安裝,最後將兩個**軸扣鍵**安裝在**部件C**上,用於穩定**內層刀刃**(圖十一)。

**(圖十一)**
---
第五步需要使用到**3孔長條**、**5孔超長條Ⅱ**、**OD23mm滑輪**、**27mm馬達短軸**、**塑膠墊片M8\*16**、**三角顆粒**、以及**短結合鍵**(圖十二),依照圖示分別將它們組裝成一個**部件E**以及兩個**部件F**(圖十三)。

**(圖十二)**

**(圖十三)**
---
接著依照圖示將**部件E**以及**部件F**放在**部件C**上(圖十四),**部件E**為袖劍的**內層刀刃**,**部件F**則是**定滑輪**的結構,安裝棉繩後能夠讓**內、外層刀刃**順利進行滑動。

**(圖十四)**
---
第六步需要使用到一條**橡皮筋**以及**栓扣鍵**(圖十五),依照圖示先將**栓扣鍵**安裝在**部件D**上,並將穿過**部件E**的橡皮筋套在**栓扣鍵**上(圖十六)。透過橡皮筋的**彈力**,可以讓刀刃在不受到外力的情況下自動收入底座當中。

**(圖十五)**

**(圖十六)**
---
第七步需要使用到一條長度約**28cm**的**棉繩**以及**栓扣鍵**(圖十七),首先依照圖示將**棉繩**穿過**部件E**的孔洞,接著將**棉繩**往前拉,並套入**OD23mm滑輪**中間的**溝槽**,棉繩在這段過程中需要處於**稍微拉直**的狀態,若是過於鬆垮的話會影響到刀刃伸縮的效果(圖十八)。

**(圖十七)**

**(圖十八)**
---
接著要來固定**棉繩**,將**栓扣鍵**的縫隙對準**棉繩**,並完全壓入**2凸單孔轉向結合器**中,這樣便完成**內、外層刀刃**的連動機構了(圖十九)。若是怕固定的效果不佳,也可以先在**棉繩**的兩端各打一個結,再壓下**栓扣鍵**。

**(圖十九)**
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最後我們要將**內層刀刃**封在**外層刀刃**當中,取出第三步製作的另一個**部件C**,依照圖示將**部件C**的**短結合鍵**與**部件D**結合(圖二十),在結合時需留意不要夾到橡皮筋。

**(圖二十)**
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這樣就完成**內層刀刃**與**外層刀刃**的製作了,我們可以來測試看看連動機構的功能是否正常,將支架或外層刀刃**向前推動**,並觀察內層刀刃是否也會被連帶推出,產生刀刃伸出的效果(影片一)。
**(影片一)**
---
在完成測試後,便可以開始進行**上層底座**的製作。
第八步需要使用到**15孔超長條**、**9孔長條**、**3孔長條**、**2凸單孔轉向結合器**、**長結合鍵**、**短結合鍵**以及**栓扣鍵**(圖二一),將它們依照圖示結合在一起,完成**部件G**的製作(圖二二)。

**(圖二一)**

**(圖二二)**
---
接著依照圖示將**部件G**與**部件A**和**部件B**的**2凸單孔轉向結合器**結合(圖二三),完成**上層底座**的安裝。

**(圖二三)**
---
第九步需要使用到**3孔超長條**、**5孔超長條底無孔**、**3孔圓角長條**、**2凸單孔轉向結合器**、**長結合鍵**、**短結合鍵**、**軸扣鍵**以及一條約**35cm**的**棉繩**(圖二四),將它們依照圖示結合在一起,完成**部件H**以及**部件I**的製作(圖二五)。其中**部件H**用於固定動滑輪的棉繩,而**部件I**則是要套在手指上的**把手**。

**(圖二四)**

**(圖二五)**
---
接著依照圖示將**部件H**與**部件G(上層底座)**結合,完成動滑輪的棉繩固定(圖二六),並確保**棉繩**套入**OD23mm滑輪**(位於**部件D**)中間的**溝槽**,讓棉繩往另一個方向延伸(圖二七)。

**(圖二六)**

**(圖二七)**
---
再來要進行藏線與整線的動作,首先將袖劍模型翻面,依照圖示將棉繩穿過**下層底座**中的兩個**2凸單孔轉向結合器**,並確保**棉繩**套入**OD23mm滑輪**(位於**下層底座**)中間的溝槽(圖二八、二九),完成後棉繩將會呈現出**S型**的形狀,此步驟的難度較高,建議可以使用**尖嘴鉗**或**鑷子**進行輔助。

**(圖二八)**

**(圖二九)**
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最後我們可以拿出剩下的**軸扣鍵**,將**棉繩**和**部件I**結合在一起(圖三十),完成**把手**的固定。

**(圖三十)**
---
接著同樣要來進行測試的環節,確認動滑輪機構是否能成功帶動支架進行移動。當我們向上或向後拉動把手時,觀察刀刃是否能順利伸出(影片二)。
**(影片二)**
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第十步我們要將袖劍固定在手上,需要使用到**7孔圓角長條**以及**長結合鍵**(圖三一),將它們依照圖示結合在一起,完成兩個**部件J**以及兩個**部件K**的製作(圖三二)。

**(圖三一)**

**(圖三二)**
---
最後我們需要使用到兩條**行李織帶**(圖三三),你可以在五金行或是網路上購買到,依照圖示將行李織帶放在**下層底座**上,並使用**部件J**以及**部件K**進行固定(圖三四)。

**(圖三三)**

**(圖三四)**
---
如此一來就完成袖劍的製作囉(圖三五),現在就讓我們一起看看它的操作方式吧!

**(圖三五)**
---
**◆ 模型操作**
首先將**行李織帶**繞過手臂後扣上,並將手指伸入**手把**當中,當手腕與手指一同向上拉動手把時,刀刃便會從底座中伸出(影片三、四),將像是真的袖劍一樣呢!
**(影片三)**
**(影片四)**
---
**◆結語**
這次所製作的袖劍模型,是參考了遊戲《刺客教條》中所出現的發明,除了遊戲之外,諸如動畫、漫畫、電影等創作媒介中都可以觀察到許多天馬行空的發明,也正是因為這些作品設定在一個虛構的世界當中,才能夠跳脫現實中的框架,構思出一個個充滿創意又迷人的設計。未來浣熊老師也會繼續發揮積木的特性,試著將更多遊戲、動漫中的發明或機構帶到現實世界中,就請大家敬請期待吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
袖劍模型使用到了**定滑輪**機構、**動滑輪**機構、**張力**以及**彈力**的科學原理。我們透過棉繩以及**定滑輪**的機構將內、外層刀刃連動在一起,當支架與外層刀刃被**往前推動**時,棉繩會產生一股**張力**(紅色箭頭),透過**定滑輪**轉換方向後將內層刀刃推出,達到讓刀刃伸縮的效果(圖三六)。

**(圖三六)**
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**動滑輪**則是應用於**支架**上,其相較於定滑輪能夠達到**省力**的效果,讓我們在拉動棉繩時不需要花費太多的力氣,減少手腕與手指的負擔(圖三七)。

**(圖三七)**
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最後**彈力**則是應用在收回刀刃的用途,當我們拉動棉繩推出刀刃時,**橡皮筋**會因為受力而產生**形變**,儲存拉動時的能量;當我們停止施力時,**橡皮筋**會釋放能量回到初始的狀態,使得刀刃得以收回底座(圖三八)。

**(圖三八)**
---
**◆課綱參考:**
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[袖剑袖剑(Hidden Blade)是刺客兄弟会的标志性武器,它最初的设计就是用于暗杀。袖剑包含了一把可以从护腕或手甲中伸缩的刀刃,它轻便、隐蔽,天然适合于刺客的潜行和自由奔跑。它能让刺客在隐匿状态下击杀目标,其设计技术通常能确保目标瞬间死亡。 除了实际应用之外,袖剑在历史上还具有仪式功能,这最早可以追溯到阿契美尼德王朝,刺客大流士用袖剑刺杀波斯国王薛西斯一世。自此之后,袖剑便持续演进,传承千年。最初,弹出袖剑需要切除无名指,阿泰尔·伊本-拉阿哈德修改了袖剑,这种牺牲就不再必要了。在后来的几个世纪里,兄弟会的各个分支都进一步修改了袖剑,通常都是由他们自己修改为适应环境的形式。例如,邵云的靴刃、拉通…Fandom, Inc.Contributors to 刺客信条维基](https://assassinscreed.fandom.com/zh/wiki/%E8%A2%96%E5%89%91?variant=zh-tw&ref=blog.gigotoys.com)
[刺客教條系列 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%88%BA%E5%AE%A2%E6%95%99%E6%A2%9D%E7%B3%BB%E5%88%97?ref=blog.gigotoys.com)
[滑輪 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%BB%91%E8%BD%AE?ref=blog.gigotoys.com)
[0511-14六年級自然進度](https://whups-maumao.blogspot.com/2015/05/0511-14.html?ref=blog.gigotoys.com)
[彈力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%BC%B9%E5%8A%9B?ref=blog.gigotoys.com)
[張力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%BC%B5%E5%8A%9B?ref=blog.gigotoys.com)
### [創意百寶箱 EP10] 百變工程車-一次體驗三種類型的工程車!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep10-hua-sheng-bo-ke-ji-jie-jue-sheng-huo-zhong-suo-you-zui-chan-shi-ke-2/
Last updated: 2024-10-18T06:30:08.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
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在玩具市場中,有一種類的玩具總是歷久不衰,是不論小男生小女生看到都會眼睛發光的玩具,且直到現在仍然有許多廠商在鑽研、仍然可以在便利商店中看到它,它就是--工程車系列!
工程車系列玩具都講求擬真、實用,透過玩工程車玩具,小朋友可以初步認識簡單的機構原理,還能藉由模仿擔任建築工人、駕駛員等角色角色扮演的活動,在享受娛樂的同時還能與生活經驗連結。現今仍有很多玩具廠商不斷開發新的工程車玩具,有些甚至還能發光、唱歌與變形呢!

市面上常見的工程車玩具
**因此今天就讓我們一起用智高A系列積木與彎管,創作出一台百變工程車,能自由切換成砂石車、挖土機、推土機,同時享受三種樂趣!**

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**★零件準備**
以下是本次模型需要準備的零件,顏色可自行決定。

---
**★組裝步驟**
**工程車**
1. 首先我們使用將三個2×3孔長方框以下圖方式連接,共做兩組。
> 完成後將兩組長方框反方向放置

2\. 完成後,中間搭配軌道結合器將其連接,完成車身的部分。

3\. 接下來,我們要再將一個2×3孔長方框以斜放的方式放置於車頭前。
> 使用斜放的方式組裝,能更呈現出工程車的弧線感喔!

4\. 將六個OD70×20mm塑膠輪與六個80mm圓棒結合,放置於車體左右兩側。
> 通常工程車的後半部會放置一些機械,因此常見是兩顆前輪+四顆後輪的配置喔!


**駕駛艙**
工程車當然需要一個駕駛艙讓工人在上面操作囉!
我們使用一個3孔圓角長條+兩個2孔長條,製作出一個ㄇ字形結構,放置於車頭。


---
**★玩法**
做好基礎的模型後,可以透過增加配件,讓它變成三種不同的工程車。
1. **砂石車**
使用3孔圓角長條、4孔長條與兩個伸縮圓管,依下圖方式組裝在車後。


現在,你可以把貨物放在平台上,運輸到定點後,彎曲伸縮圓管來卸下貨物!
0:00
/0:25
1×
**2\. 推土機**
使用3孔圓角長條、4孔1/4弧長條與兩個伸縮圓管,依下圖方式組裝在車前。


現在,你可以駕駛這台工程車,剷除路上的障礙物!
0:00
/0:10
1×
**3\. 挖土機**
將推土機前方的鏟子取下,改變彎管的位置就能變成挖土機。


現在,你可以自由調整鏟子的角度來拖拉物品。
0:00
/0:22
1×
---
**★科學原理**
**本次使用到的科學原理分別為「彈性」與「斜面」。**
**伸縮圓管**之所以能自由彎曲角度,是因為其具有「彈性」。彈性是指物體受到外力時,所產生的形變能力。我們運用**伸縮圓管**的彈性,彎曲成不同角度來實驗倒貨物、伸長挖土等動作。
**斜面**則是一種傾斜的平面,能讓物體自然的下滑。我們在彎曲砂石車的伸縮圓管時,就讓貨斗傾斜成了一個斜面,因此倒下物品。

---
**★後記**
在學習比較艱澀的機構時,如果能讓小朋友與生活經驗連結,那麼學習成效會更加顯著。這是由於小朋友已經認識這些機構的作動方式,因此在製作或遊玩時,會讓作品的運作更貼現實生活,這也是為什麼越來越多玩具追求擬真呢!
**參考資料:**
砂石車:[https://zh.wikipedia.org/wiki/货车#砂石車](https://zh.wikipedia.org/wiki/%E8%B4%A7%E8%BD%A6?ref=blog.gigotoys.com#%E7%A0%82%E7%9F%B3%E8%BB%8A)
推土機:[https://zh.wikipedia.org/wiki/推土機](https://zh.wikipedia.org/wiki/%E6%8E%A8%E5%9C%9F%E6%A9%9F?ref=blog.gigotoys.com)
挖土機:[https://zh.wikipedia.org/wiki/挖土機](https://zh.wikipedia.org/wiki/%E6%8C%96%E5%9C%9F%E6%A9%9F?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP10] 百變工程車-一次體驗三種類型的工程車!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep10-hua-sheng-bo-ke-ji-jie-jue-sheng-huo-zhong-suo-you-zui-chan-shi-ke/
Last updated: 2024-10-18T06:30:08.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在玩具市場中,有一種類的玩具總是歷久不衰,是不論小男生小女生看到都會眼睛發光的玩具,且直到現在仍然有許多廠商在鑽研、仍然可以在便利商店中看到它,它就是--工程車系列!
工程車系列玩具都講求擬真、實用,透過玩工程車玩具,小朋友可以初步認識簡單的機構原理,還能藉由模仿擔任建築工人、駕駛員等角色角色扮演的活動,在享受娛樂的同時還能與生活經驗連結。現今仍有很多玩具廠商不斷開發新的工程車玩具,有些甚至還能發光、唱歌與變形呢!

市面上常見的工程車玩具
**因此今天就讓我們一起用智高A系列積木與彎管,創作出一台百變工程車,能自由切換成砂石車、挖土機、推土機,同時享受三種樂趣!**

---
**★零件準備**
以下是本次模型需要準備的零件,顏色可自行決定。

---
**★組裝步驟**
**工程車**
1. 首先我們使用將三個2×3孔長方框以下圖方式連接,共做兩組。
> 完成後將兩組長方框反方向放置

2\. 完成後,中間搭配軌道結合器將其連接,完成車身的部分。

3\. 接下來,我們要再將一個2×3孔長方框以斜放的方式放置於車頭前。
> 使用斜放的方式組裝,能更呈現出工程車的弧線感喔!

4\. 將六個OD70×20mm塑膠輪與六個80mm圓棒結合,放置於車體左右兩側。
> 通常工程車的後半部會放置一些機械,因此常見是兩顆前輪+四顆後輪的配置喔!


**駕駛艙**
工程車當然需要一個駕駛艙讓工人在上面操作囉!
我們使用一個3孔圓角長條+兩個2孔長條,製作出一個ㄇ字形結構,放置於車頭。


---
**★玩法**
做好基礎的模型後,可以透過增加配件,讓它變成三種不同的工程車。
1. **砂石車**
使用3孔圓角長條、4孔長條與兩個伸縮圓管,依下圖方式組裝在車後。


現在,你可以把貨物放在平台上,運輸到定點後,彎曲伸縮圓管來卸下貨物!
0:00
/0:25
1×
**2\. 推土機**
使用3孔圓角長條、4孔1/4弧長條與兩個伸縮圓管,依下圖方式組裝在車前。


現在,你可以駕駛這台工程車,剷除路上的障礙物!
0:00
/0:10
1×
**3\. 挖土機**
將推土機前方的鏟子取下,改變彎管的位置就能變成挖土機。


現在,你可以自由調整鏟子的角度來拖拉物品。
0:00
/0:22
1×
---
**★科學原理**
**本次使用到的科學原理分別為「彈性」與「斜面」。**
**伸縮圓管**之所以能自由彎曲角度,是因為其具有「彈性」。彈性是指物體受到外力時,所產生的形變能力。我們運用**伸縮圓管**的彈性,彎曲成不同角度來實驗倒貨物、伸長挖土等動作。
**斜面**則是一種傾斜的平面,能讓物體自然的下滑。我們在彎曲砂石車的伸縮圓管時,就讓貨斗傾斜成了一個斜面,因此倒下物品。

---
**★後記**
在學習比較艱澀的機構時,如果能讓小朋友與生活經驗連結,那麼學習成效會更加顯著。這是由於小朋友已經認識這些機構的作動方式,因此在製作或遊玩時,會讓作品的運作更貼現實生活,這也是為什麼越來越多玩具追求擬真呢!
**參考資料:**
砂石車:[https://zh.wikipedia.org/wiki/货车#砂石車](https://zh.wikipedia.org/wiki/%E8%B4%A7%E8%BD%A6?ref=blog.gigotoys.com#%E7%A0%82%E7%9F%B3%E8%BB%8A)
推土機:[https://zh.wikipedia.org/wiki/推土機](https://zh.wikipedia.org/wiki/%E6%8E%A8%E5%9C%9F%E6%A9%9F?ref=blog.gigotoys.com)
挖土機:[https://zh.wikipedia.org/wiki/挖土機](https://zh.wikipedia.org/wiki/%E6%8C%96%E5%9C%9F%E6%A9%9F?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
### [創意百寶箱 EP9] 多功能閱讀書架-最舒適方便的閱讀體驗!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep9-duo-gong-neng-yue-du-shu-jia-gei-yu-shu-shi-fang-bian-de-yue-du-ti-yan-2/
Last updated: 2024-09-10T07:05:28.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在這個注意力時間下降、短影音當道的年代,培養閱讀習慣亦成為一個趨勢。透過閱讀,能讓我們靜下來讀完一整本書,有效增加專注力。而且一旦閱讀的內容越來越多,人們更能接受多元不同的觀點,建立更全面與獨特的價值觀。
可以隨身攜帶大量書籍,又具備長時間續航力的電子書閱讀器,在這幾年的推廣下,以其便利性和多功能性贏得了人們的心,成為閱讀旅程不可或缺的一部分。

**今天就讓我們一起來製作一個多功能書架,不僅可以放置電子書閱讀器、平板、書本,更可自由調整角度,享受最舒適的閱讀體驗!**
0:00
/0:45
1×
---
**★準備工作**
**平台組裝**
以下是平台需準備的材料清單

1. 將6個5x5正方框分別連接成兩個5x15的長方框,並在後端放上長結合鍵。

2\. 接著在左右兩側放上11孔長條與9孔長條側有孔,注意兩者上下位置不要顛倒了!


3\. 接著我們製作旋轉夾,先將兩個3孔超長條與關節鍵以下圖方式連接。

4\. 完成後將其放置於15超長條左右兩側的孔洞,並用長結合鍵將其與步驟2連接。


5\. 再來是背面的溝槽,先準備5個5孔長條,其中兩個在左右兩側放上長結合鍵,剩下三個放在第二與第四個孔位,如下圖所示。

6\. 將這些長條放置於第一層與第二層的正方框背面,每個長條之間間隔一行,如此才能創造不同的角度。

**底座組裝**
以下是底座需準備的材料清單

1. 將5x5正方框與5x10長方框依下圖方式連接,請務必確認方向性,讓左右兩側各有五個空孔位。


2\. 完成連接後在左右兩側放上15孔超長條與5孔超長條,請注意15孔超長條的第一個孔位會凸出在外。


3\. 在15超長條的第一個孔位放上關節鍵,並與主架構結合!


**支撐架組裝**
以下是支撐架需準備的材料清單

1. 最後來到最重要的支撐架,這邊要注意圖中5孔超長條與3孔超長條的連接方向,只有正確的方向才可以用5孔正方框連接三個孔位喔!


2\. 完成後在左右兩側以7孔圓角長條連接

3\. 將組件立起,並在中間兩個孔位放上3孔超長條與軸扣鍵。
> 其他結合鍵亦可,但軸扣鍵的卡榫效果最佳

4\. 準備兩個2凸單孔轉向結合器,軸扣鍵分別朝左與朝右放置,最後與7孔圓角長條連接。


5\. 最後將其放置於底座上,大約第二排正方框的位置就完成啦!

---
**★玩法**
將電子書閱讀器、平板或書本放置於之平台上,使用旋轉夾將其扣住。
0:00
/0:15
1×
可以讓支撐架卡在不同的溝槽,實現不同的閱讀角度。
0:00
/0:13
1×
---
**★科學原理**
**本次模型採用的科學原理為生活中常見的「結構力學-三角結構」。**
三角形是所有幾何結構中最穩定的,它的力學優勢在於這三個邊、三個角能均勻地分散力量,讓三個邊共同承受壓力,使它能夠負荷比自身更重的重量且不變形。三角結構在生活中的運用非常多,舉凡房屋、桁架橋、攝影腳架、大型工程機器等。

桁架橋透過多個三角形結構互相連結,增加其穩固性。
在本模型中,當支撐架的軸扣鍵卡在平台後側的溝槽時,支撐架、底座與平台三者會形成一個三角結構,穩固物品下壓的重量而不倒塌。

---
## **★後記**
在設計結構時,我們往往會覺得越多邊或是越大的形狀才能支撐力量,然而其實過多的邊,反而需要更多的設計才能使其更加穩固;相反的,三角形只有最少的三個邊,卻能以最穩定的形式支撐住整個書架甚至橋樑,真的是非常有趣呢!
創意百寶箱還有更多新奇的創意,讓我們一起期待接下來的開箱吧!
**關鍵字參考:**
書架、閱讀、電子書閱讀器、三角結構、多功能閱讀書架、創意模型、造型創作、樹懶老師、智高積木
**課綱參考:**
自-J-A1 能應用科學知識、方法與態度於日常生活當中。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-J-A3 具備從日常生活經驗中找出問題,並能根據問題特性、資源等因素,善用生活週遭的物品、器材儀器、科技設備與資源,規劃自然科學探究活動。
生 A-IV-2 機構與結構的應用。
生 A-V-1 機構與結構的設計與應用。
### [創意百寶箱 EP9] 多功能閱讀書架-最舒適方便的閱讀體驗!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep9-duo-gong-neng-yue-du-shu-jia-gei-yu-shu-shi-fang-bian-de-yue-du-ti-yan/
Last updated: 2024-09-10T07:05:28.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在這個注意力時間下降、短影音當道的年代,培養閱讀習慣亦成為一個趨勢。透過閱讀,能讓我們靜下來讀完一整本書,有效增加專注力。而且一旦閱讀的內容越來越多,人們更能接受多元不同的觀點,建立更全面與獨特的價值觀。
可以隨身攜帶大量書籍,又具備長時間續航力的電子書閱讀器,在這幾年的推廣下,以其便利性和多功能性贏得了人們的心,成為閱讀旅程不可或缺的一部分。

**今天就讓我們一起來製作一個多功能書架,不僅可以放置電子書閱讀器、平板、書本,更可自由調整角度,享受最舒適的閱讀體驗!**
0:00
/0:45
1×
---
**★準備工作**
**平台組裝**
以下是平台需準備的材料清單

1. 將6個5x5正方框分別連接成兩個5x15的長方框,並在後端放上長結合鍵。

2\. 接著在左右兩側放上11孔長條與9孔長條側有孔,注意兩者上下位置不要顛倒了!


3\. 接著我們製作旋轉夾,先將兩個3孔超長條與關節鍵以下圖方式連接。

4\. 完成後將其放置於15超長條左右兩側的孔洞,並用長結合鍵將其與步驟2連接。


5\. 再來是背面的溝槽,先準備5個5孔長條,其中兩個在左右兩側放上長結合鍵,剩下三個放在第二與第四個孔位,如下圖所示。

6\. 將這些長條放置於第一層與第二層的正方框背面,每個長條之間間隔一行,如此才能創造不同的角度。

**底座組裝**
以下是底座需準備的材料清單

1. 將5x5正方框與5x10長方框依下圖方式連接,請務必確認方向性,讓左右兩側各有五個空孔位。


2\. 完成連接後在左右兩側放上15孔超長條與5孔超長條,請注意15孔超長條的第一個孔位會凸出在外。


3\. 在15超長條的第一個孔位放上關節鍵,並與主架構結合!


**支撐架組裝**
以下是支撐架需準備的材料清單

1. 最後來到最重要的支撐架,這邊要注意圖中5孔超長條與3孔超長條的連接方向,只有正確的方向才可以用5孔正方框連接三個孔位喔!


2\. 完成後在左右兩側以7孔圓角長條連接

3\. 將組件立起,並在中間兩個孔位放上3孔超長條與軸扣鍵。
> 其他結合鍵亦可,但軸扣鍵的卡榫效果最佳

4\. 準備兩個2凸單孔轉向結合器,軸扣鍵分別朝左與朝右放置,最後與7孔圓角長條連接。


5\. 最後將其放置於底座上,大約第二排正方框的位置就完成啦!

---
**★玩法**
將電子書閱讀器、平板或書本放置於之平台上,使用旋轉夾將其扣住。
0:00
/0:15
1×
可以讓支撐架卡在不同的溝槽,實現不同的閱讀角度。
0:00
/0:13
1×
---
**★科學原理**
**本次模型採用的科學原理為生活中常見的「結構力學-三角結構」。**
三角形是所有幾何結構中最穩定的,它的力學優勢在於這三個邊、三個角能均勻地分散力量,讓三個邊共同承受壓力,使它能夠負荷比自身更重的重量且不變形。三角結構在生活中的運用非常多,舉凡房屋、桁架橋、攝影腳架、大型工程機器等。

桁架橋透過多個三角形結構互相連結,增加其穩固性。
在本模型中,當支撐架的軸扣鍵卡在平台後側的溝槽時,支撐架、底座與平台三者會形成一個三角結構,穩固物品下壓的重量而不倒塌。

---
## **★後記**
在設計結構時,我們往往會覺得越多邊或是越大的形狀才能支撐力量,然而其實過多的邊,反而需要更多的設計才能使其更加穩固;相反的,三角形只有最少的三個邊,卻能以最穩定的形式支撐住整個書架甚至橋樑,真的是非常有趣呢!
創意百寶箱還有更多新奇的創意,讓我們一起期待接下來的開箱吧!
**關鍵字參考:**
書架、閱讀、電子書閱讀器、三角結構、多功能閱讀書架、創意模型、造型創作、樹懶老師、智高積木
**課綱參考:**
自-J-A1 能應用科學知識、方法與態度於日常生活當中。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-J-A3 具備從日常生活經驗中找出問題,並能根據問題特性、資源等因素,善用生活週遭的物品、器材儀器、科技設備與資源,規劃自然科學探究活動。
生 A-IV-2 機構與結構的應用。
生 A-V-1 機構與結構的設計與應用。
### [創意百寶箱 EP8] 花生剝殼機-解決生活中所有嘴饞時刻!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep8-hua-sheng-bo-ke-ji-rang-shu-lan-mei-hua-ju-jia-zhuang-huang-2/
Last updated: 2024-08-06T01:31:33.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在工作的間隙、下午茶時刻或是在家追劇看電影時,你是否會突然有嘴饞想搭配一些小零食吃的感覺呢?其實現代用來解嘴饞的食物有很多種,例如:洋芋片、爆米花、花生等。然而像是花生、開心果之類的堅果類食品,都需要用手將殼撥開才能吃裡面的果仁,有些力氣比較小的小朋友甚至可能無法撥開,進而享受不到美食。

**因此今天就讓我們一起用智高A系列積木,創作出一台花生剝殼機,運用槓桿原理輕鬆剝開花生,解決你的嘴饞時刻!**
0:00
/0:12
1×
---
**★零件準備**
以下是本次模型需要準備的零件,顏色可自行決定。

---
**★組裝步驟**
**底座**
首先我們使用兩個2×3孔長方框,中間搭配軌道結合器將其連接,完成底座。

**花生架**
1. 製作完底座後就來安排花生放置的位置吧!我們運用90度結合器增加2孔長條的連接方向,使其能平放在底座上。

**2\. 重點來了!我們需要將其斜放並在旁邊放置一個80mm圓棒**,這個步驟是要讓花生在剝殼後可以透過旋轉的方式取出。

**按壓桿**
1. 我們用80mm將兩個2孔長條中間夾入一個5孔圓長條,形成一個小槓桿。
> 務必連接於最左側或最右側的孔洞,才能有絕對省力的槓桿效果喔!

2\. 為了增加按壓花生的面積,我們先將1凸單孔弧三角顆粒透過90度結合器與2孔長條連接,如圖所示。

3\. 完成後將其固定於5孔圓長條第2格的孔洞。

4\. 最後只要再把按壓桿放在底座上,一個簡單實用的花生剝殼機就完成了!

---
**★玩法**
將花生放置於底部的花生架中,接著對準後用力壓下槓桿,就能輕易剝開花生了!
> 請在底部鋪上一張衛生紙,才不會剝殼後造成環境的髒亂。
0:00
/0:12
1×
**你也可以將花生換成其他的堅果類食物,例如杏仁果、開心果等等**,試試看這台花生剝殼機還能剝開什麼食物吧!
---
**★科學原理**
**本次使用到的科學原理分別為「第二類槓桿」。**
第二類槓桿是一種抗力點位於支點及施力點之間的槓桿形式,這類槓桿的特徵是施力點則離支點較遠,可以達到絕對省力的效果。在生活中常見的第二類槓桿如手推車、開瓶器或是螺絲起子,你可以發現這些物品都是難以用徒手推動或打開,因此第二類槓桿能有效地減少施力,讓我們能輕鬆的完成工作!

在本模型中,支點位於最右側、施力點位置最左側,而壓花生的位置也就是抗力點位於中間位置,因此施力臂永遠大於抗力臂,能絕對省力的剝開花生!
---
**★後記**
嘴饞是現代人非常常見的生理現象,有時可能是因為情緒而嘴饞(例如:壓力大),有時可能就是單純的習慣(例如:看電影就想吃爆米花)。而不論嘴饞的原因是什麼,如果有一台機器能幫助我們更輕鬆打開食物,便能大大增加生活的方便性,本模型正是樹懶老師在追劇剝花生時想到的呢!
**參考資料:**
第二類槓桿:[https://reurl.cc/OMybQy](https://reurl.cc/OMybQy?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
認-中-2-2-3 與他人討論動植物與生活的關係。
### [創意百寶箱 EP8] 花生剝殼機-解決生活中所有嘴饞時刻!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep8-hua-sheng-bo-ke-ji-rang-shu-lan-mei-hua-ju-jia-zhuang-huang/
Last updated: 2024-08-06T01:31:33.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
在工作的間隙、下午茶時刻或是在家追劇看電影時,你是否會突然有嘴饞想搭配一些小零食吃的感覺呢?其實現代用來解嘴饞的食物有很多種,例如:洋芋片、爆米花、花生等。然而像是花生、開心果之類的堅果類食品,都需要用手將殼撥開才能吃裡面的果仁,有些力氣比較小的小朋友甚至可能無法撥開,進而享受不到美食。

**因此今天就讓我們一起用智高A系列積木,創作出一台花生剝殼機,運用槓桿原理輕鬆剝開花生,解決你的嘴饞時刻!**
0:00
/0:12
1×
---
**★零件準備**
以下是本次模型需要準備的零件,顏色可自行決定。

---
**★組裝步驟**
**底座**
首先我們使用兩個2×3孔長方框,中間搭配軌道結合器將其連接,完成底座。

**花生架**
1. 製作完底座後就來安排花生放置的位置吧!我們運用90度結合器增加2孔長條的連接方向,使其能平放在底座上。

**2\. 重點來了!我們需要將其斜放並在旁邊放置一個80mm圓棒**,這個步驟是要讓花生在剝殼後可以透過旋轉的方式取出。

**按壓桿**
1. 我們用80mm將兩個2孔長條中間夾入一個5孔圓長條,形成一個小槓桿。
> 務必連接於最左側或最右側的孔洞,才能有絕對省力的槓桿效果喔!

2\. 為了增加按壓花生的面積,我們先將1凸單孔弧三角顆粒透過90度結合器與2孔長條連接,如圖所示。

3\. 完成後將其固定於5孔圓長條第2格的孔洞。

4\. 最後只要再把按壓桿放在底座上,一個簡單實用的花生剝殼機就完成了!

---
**★玩法**
將花生放置於底部的花生架中,接著對準後用力壓下槓桿,就能輕易剝開花生了!
> 請在底部鋪上一張衛生紙,才不會剝殼後造成環境的髒亂。
0:00
/0:12
1×
**你也可以將花生換成其他的堅果類食物,例如杏仁果、開心果等等**,試試看這台花生剝殼機還能剝開什麼食物吧!
---
**★科學原理**
**本次使用到的科學原理分別為「第二類槓桿」。**
第二類槓桿是一種抗力點位於支點及施力點之間的槓桿形式,這類槓桿的特徵是施力點則離支點較遠,可以達到絕對省力的效果。在生活中常見的第二類槓桿如手推車、開瓶器或是螺絲起子,你可以發現這些物品都是難以用徒手推動或打開,因此第二類槓桿能有效地減少施力,讓我們能輕鬆的完成工作!

在本模型中,支點位於最右側、施力點位置最左側,而壓花生的位置也就是抗力點位於中間位置,因此施力臂永遠大於抗力臂,能絕對省力的剝開花生!
---
**★後記**
嘴饞是現代人非常常見的生理現象,有時可能是因為情緒而嘴饞(例如:壓力大),有時可能就是單純的習慣(例如:看電影就想吃爆米花)。而不論嘴饞的原因是什麼,如果有一台機器能幫助我們更輕鬆打開食物,便能大大增加生活的方便性,本模型正是樹懶老師在追劇剝花生時想到的呢!
**參考資料:**
第二類槓桿:[https://reurl.cc/OMybQy](https://reurl.cc/OMybQy?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
認-中-2-2-3 與他人討論動植物與生活的關係。
### 生活中的科學EP14-飛擺鐘
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep14-fei-bai-zhong-2/
Last updated: 2024-07-26T06:23:36.000Z
大家好我是浣熊老師,大家還記得在[**生活中的科學EP2**](https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep2-zhong-li-bai-zhong/)中,我們使用了**擒縱系統**做出一個重力擺鐘嗎?看著指針滴答滴答的移動真的很療癒呢,今天浣熊老師要再帶大家製作一款同樣以重力為動力的時鐘,名為**飛擺鐘**。飛擺鐘最早出現於**達文西**(Leonardo da Vinci)的手稿當中,透過重物拉動掛著金屬球的繩子,讓它纏繞在柱子上產生規律性,以此來進行計時,現今也有許多人參考他的設計圖復刻出了各式各樣的飛擺鐘(影片一)。
**(影片一)**
現在就讓浣熊老師一步步教大家如何用積木製作出一個飛擺鐘吧!
---
**◆ 組裝步驟**
第一步我們要來做飛擺鐘的底座,需要使用到**20×30大底盤**、**9孔長條**、**自轉軸鍵**、**20T齒輪**以及**長結合鍵**(圖一),依照圖示將**20×30大底盤**以外的零件組裝成**部件A**(圖二)。

**(圖一)**

**(圖二)**
---
接著依照圖示將**部件A**安裝在**20×30大底盤**上方(圖三)。

**(圖三)**
---
第二步我們要來製做飛擺鐘的**轉軸,**需要使用到**150mmⅠ軸**、**3孔超長條**、**20T齒輪**、**捲線器**以及**棉繩**(圖四),首先將**棉繩**的一端綁在**捲線器**上,接著依照圖示將零件安裝在**150mmⅠ軸**上,在組裝時需要留意各零件的順序(圖五)。

**(圖四)**

**(圖五)**
---
接著需要使用**5×5孔正方框**以及**長結合鍵**,依照圖示將兩個**長結合鍵**安裝在**5×5孔正方框**上方(圖六)。

**(圖六)**
---
最後依照圖示將先前組裝好的組件結合,完成**部件B**的製作(圖七),並將**部件B**安裝在**20×30大底盤**上方(圖八),在完成轉軸的固定後需確保**部件A**與**部件B**的**20T齒輪**互相嚙合(圖九)。

**(圖七)**

**(圖八)**

**(圖九)**
---
第三步我們要來製做一個簡單的**定滑輪機構**,它能夠改變重物的施力方向,讓重物向下掉落的同時也能夠以最小的摩擦力拉動轉軸,需要使用到**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**OD23mm滑輪**、**軸固定鍵**以及**長結合鍵**(圖十),依照圖示將它們組裝成**部件C**(圖十一)。

**(圖十)**

**(圖十一)**
---
接著依照圖示將**部件C**安裝在**20×30大底盤**上方(圖十二),並確保棉繩能夠準確進入**OD23mm滑輪**的**溝槽**(圖十三)。

**(圖十二)**

**(圖十三)**
---
第四步我們要來製做飛擺鐘的**支架**,用於懸掛**擺錘**,需要使用到**5孔超長條Ⅱ**、**3孔超長條**以及**軸轉接器**(圖十四),依照圖示將它們組裝成**部件D**(圖十五)。

**(圖十四)**

**(圖十五)**
---
接著依照圖示將**部件D**的**軸轉接器**插入**部件B**的**150mmⅠ軸**,完成**支架**的安裝(圖十六)。

**(圖十六)**
---
第五步我們要來製做飛擺鐘的**擺錘**,這裡使用到的是**圓形磁鐵(7065-W85-A)**,若是身邊沒有**圓形磁鐵**,也可以使用**鐵製墊片**或是**彈珠**替代,此外還需要**20mm軸扣鍵**以及一條長度約**10\~12cm**的**棉繩**(圖十七),依照圖示使用**20mm軸扣鍵**將**棉繩**固定在**圓形磁鐵**上(圖十八)。

**(圖十七)**

**(圖十八)**
---
接著依照圖示使用另一個**20mm軸扣鍵**將**棉繩**固定在**部件D**上,完成**擺錘**的安裝(圖十九)。

**(圖十九)**
---
第六步我們要來製做飛擺鐘外側的四根**柱子,**需要使用到**150mmⅠ軸**、**5孔長條**、**軸轉接器**以及**長結合鍵**(圖二十),依照圖示將它們組裝成四個**部件E**(圖二一)。

**(圖二十)**

**(圖二一)**
---
接著依照圖示將四個**部件E**安裝在**20×30大底盤**上方(圖二二),完成**柱子**的安裝。

**(圖二二)**
---
第七步我們要來製做飛擺鐘的**指針,**需要使用到**孔超長條Ⅱ**、**60T齒輪**、**30mmⅡ軸**、以及**軸轉接器**(圖二三),依照圖示將它們組裝成**部件F**(圖二四)。

**(圖二三)**

**(圖二四)**
---
接著依照圖示將**部件F**安裝在**部件A**的**9孔長條**上方(圖二五),完成**指針**的安裝,並確保**部件F**的**60T齒輪**與**部件A**的**20T齒輪**互相嚙合(圖二六)。

**(圖二五)**

**(圖二六)**
---
第八步我們要來製做飛擺鐘的**重物,**需要使用到**70×12mm橡膠輪**以及**20mm軸扣鍵**(圖二七),依照圖示將它們組裝成**部件G**,並保留一個**20mm軸扣鍵**(圖二八)。

**(圖二七)**

**(圖二八)**
---
接著依照圖示使用**20mm軸扣鍵**將**棉繩**固定在**部件G**上,完成**重物**的安裝(圖二九),如此一來就完成飛擺鐘的製作囉(圖三十)!

**(圖二九)**

**(圖三十)**
---
**◆ 模型操作**
還記得我們之前在操作重力擺鐘前,需要先進行**「上發條」**的動作嗎?
沒錯!飛擺鐘也是需要先透過捲起**重物**的方式來上發條,才能進行運作哦。首先將模型放置於桌子邊緣,並把重物垂掛在下方,確保**棉繩**準確進入**OD23mm滑輪**的**溝槽**,接著將**支架**從**150mmⅠ軸**上方拆除,並以**逆時針**的方向旋轉**150mmⅠ軸**,透過**捲線器**將**棉繩**全部捲起後,便可以重新將**支架**安裝回去,這樣我們就完成上發條的動作了(影片二)。
**(影片二)**
---
在我們上完發條之後,便能夠欣賞飛擺鐘的運作方式囉,當模型運作順利時,可以發現**擺錘**依序纏繞在四個**柱子**上,產生**規律性**的運動(影片三),如同**擒縱裝置**的效果一般,而我們可以透過齒輪將這種規律性的運動傳遞到**指針**上,當我們觀察**指針**時,會發現它就像是時鐘的**秒針**一樣,以一定的頻率進行轉動(影片四),試著計算看看,當指針走完一圈時,一共轉動了幾次呢?又過了多久時間呢?
**(影片三)**
**(影片四)**
---
**◆結語**
透過這次所製作的飛擺鐘模型,我們可以瞭解到就算是同一種發明,背後也有可能蘊藏著各種不同的機構或原理,以這次所做的時鐘為例:時鐘可以依照不同的計時原理或結構可分為許多種類,如水鐘、沙漏、擺鐘、電子鐘、原子鐘、電波鐘..等,每一種時鐘都有各自的優缺點,你可以依照需求選擇最適合的時鐘,而隨著科技的演進,時鐘甚至能夠縮小成戴在手上的手錶,你覺得未來還有可能出現什麼種類的時鐘呢?
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
飛擺鐘模型使用到了**重力**、**定滑輪**和**慣性**的科學原理,當我們釋放重物時,會使它受到**重力**的作用,產生一股向下的力;透過**定滑輪**改變施力方向的特性,將向下的重力轉換成水平方向的力(圖三一),以此來帶動轉軸、支架以及擺錘進行轉動;當棉繩撞擊到柱子時,會因為擺錘的**慣性**使得棉繩纏繞在柱子上,導致轉軸依照固定的頻率或時間差進行轉動。
試著實驗看看,當我們把四個柱子都移除時,轉軸還能夠進行規律性的轉動嗎?
又或是試著調整擺錘上的棉繩長度、擺錘的重量、重物的重量等變因,觀察它們和轉軸轉動的頻率是否有影響呢?

**(圖三一)**
---
**◆課綱參考:**
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**Eb-Ⅳ-13** 物體的質量決定其慣性大小。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[時鐘 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%99%82%E9%90%98?ref=blog.gigotoys.com)
[擺鐘 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%91%86%E9%92%9F?ref=blog.gigotoys.com)
[收藏達文西《達文西機械飛擺鐘》 – 泛科市集泛科市集 -](https://panmarket.asia/product/%E6%94%B6%E8%97%8F%E9%81%94%E6%96%87%E8%A5%BF%E3%80%8A%E9%81%94%E6%96%87%E8%A5%BF%E6%A9%9F%E6%A2%B0%E9%A3%9B%E6%93%BA%E9%90%98%E3%80%8B/?ref=blog.gigotoys.com)
### 生活中的科學EP14-飛擺鐘
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep14-fei-bai-zhong/
Last updated: 2024-07-26T06:23:36.000Z
大家好我是浣熊老師,大家還記得在[**生活中的科學EP2**](https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep2-zhong-li-bai-zhong/)中,我們使用了**擒縱系統**做出一個重力擺鐘嗎?看著指針滴答滴答的移動真的很療癒呢,今天浣熊老師要再帶大家製作一款同樣以重力為動力的時鐘,名為**飛擺鐘**。飛擺鐘最早出現於**達文西**(Leonardo da Vinci)的手稿當中,透過重物拉動掛著金屬球的繩子,讓它纏繞在柱子上產生規律性,以此來進行計時,現今也有許多人參考他的設計圖復刻出了各式各樣的飛擺鐘(影片一)。
**(影片一)**
現在就讓浣熊老師一步步教大家如何用積木製作出一個飛擺鐘吧!
---
**◆ 組裝步驟**
第一步我們要來做飛擺鐘的底座,需要使用到**20×30大底盤**、**9孔長條**、**自轉軸鍵**、**20T齒輪**以及**長結合鍵**(圖一),依照圖示將**20×30大底盤**以外的零件組裝成**部件A**(圖二)。

**(圖一)**

**(圖二)**
---
接著依照圖示將**部件A**安裝在**20×30大底盤**上方(圖三)。

**(圖三)**
---
第二步我們要來製做飛擺鐘的**轉軸,**需要使用到**150mmⅠ軸**、**3孔超長條**、**20T齒輪**、**捲線器**以及**棉繩**(圖四),首先將**棉繩**的一端綁在**捲線器**上,接著依照圖示將零件安裝在**150mmⅠ軸**上,在組裝時需要留意各零件的順序(圖五)。

**(圖四)**

**(圖五)**
---
接著需要使用**5×5孔正方框**以及**長結合鍵**,依照圖示將兩個**長結合鍵**安裝在**5×5孔正方框**上方(圖六)。

**(圖六)**
---
最後依照圖示將先前組裝好的組件結合,完成**部件B**的製作(圖七),並將**部件B**安裝在**20×30大底盤**上方(圖八),在完成轉軸的固定後需確保**部件A**與**部件B**的**20T齒輪**互相嚙合(圖九)。

**(圖七)**

**(圖八)**

**(圖九)**
---
第三步我們要來製做一個簡單的**定滑輪機構**,它能夠改變重物的施力方向,讓重物向下掉落的同時也能夠以最小的摩擦力拉動轉軸,需要使用到**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**OD23mm滑輪**、**軸固定鍵**以及**長結合鍵**(圖十),依照圖示將它們組裝成**部件C**(圖十一)。

**(圖十)**

**(圖十一)**
---
接著依照圖示將**部件C**安裝在**20×30大底盤**上方(圖十二),並確保棉繩能夠準確進入**OD23mm滑輪**的**溝槽**(圖十三)。

**(圖十二)**

**(圖十三)**
---
第四步我們要來製做飛擺鐘的**支架**,用於懸掛**擺錘**,需要使用到**5孔超長條Ⅱ**、**3孔超長條**以及**軸轉接器**(圖十四),依照圖示將它們組裝成**部件D**(圖十五)。

**(圖十四)**

**(圖十五)**
---
接著依照圖示將**部件D**的**軸轉接器**插入**部件B**的**150mmⅠ軸**,完成**支架**的安裝(圖十六)。

**(圖十六)**
---
第五步我們要來製做飛擺鐘的**擺錘**,這裡使用到的是**圓形磁鐵(7065-W85-A)**,若是身邊沒有**圓形磁鐵**,也可以使用**鐵製墊片**或是**彈珠**替代,此外還需要**20mm軸扣鍵**以及一條長度約**10\~12cm**的**棉繩**(圖十七),依照圖示使用**20mm軸扣鍵**將**棉繩**固定在**圓形磁鐵**上(圖十八)。

**(圖十七)**

**(圖十八)**
---
接著依照圖示使用另一個**20mm軸扣鍵**將**棉繩**固定在**部件D**上,完成**擺錘**的安裝(圖十九)。

**(圖十九)**
---
第六步我們要來製做飛擺鐘外側的四根**柱子,**需要使用到**150mmⅠ軸**、**5孔長條**、**軸轉接器**以及**長結合鍵**(圖二十),依照圖示將它們組裝成四個**部件E**(圖二一)。

**(圖二十)**

**(圖二一)**
---
接著依照圖示將四個**部件E**安裝在**20×30大底盤**上方(圖二二),完成**柱子**的安裝。

**(圖二二)**
---
第七步我們要來製做飛擺鐘的**指針,**需要使用到**孔超長條Ⅱ**、**60T齒輪**、**30mmⅡ軸**、以及**軸轉接器**(圖二三),依照圖示將它們組裝成**部件F**(圖二四)。

**(圖二三)**

**(圖二四)**
---
接著依照圖示將**部件F**安裝在**部件A**的**9孔長條**上方(圖二五),完成**指針**的安裝,並確保**部件F**的**60T齒輪**與**部件A**的**20T齒輪**互相嚙合(圖二六)。

**(圖二五)**

**(圖二六)**
---
第八步我們要來製做飛擺鐘的**重物,**需要使用到**70×12mm橡膠輪**以及**20mm軸扣鍵**(圖二七),依照圖示將它們組裝成**部件G**,並保留一個**20mm軸扣鍵**(圖二八)。

**(圖二七)**

**(圖二八)**
---
接著依照圖示使用**20mm軸扣鍵**將**棉繩**固定在**部件G**上,完成**重物**的安裝(圖二九),如此一來就完成飛擺鐘的製作囉(圖三十)!

**(圖二九)**

**(圖三十)**
---
**◆ 模型操作**
還記得我們之前在操作重力擺鐘前,需要先進行**「上發條」**的動作嗎?
沒錯!飛擺鐘也是需要先透過捲起**重物**的方式來上發條,才能進行運作哦。首先將模型放置於桌子邊緣,並把重物垂掛在下方,確保**棉繩**準確進入**OD23mm滑輪**的**溝槽**,接著將**支架**從**150mmⅠ軸**上方拆除,並以**逆時針**的方向旋轉**150mmⅠ軸**,透過**捲線器**將**棉繩**全部捲起後,便可以重新將**支架**安裝回去,這樣我們就完成上發條的動作了(影片二)。
**(影片二)**
---
在我們上完發條之後,便能夠欣賞飛擺鐘的運作方式囉,當模型運作順利時,可以發現**擺錘**依序纏繞在四個**柱子**上,產生**規律性**的運動(影片三),如同**擒縱裝置**的效果一般,而我們可以透過齒輪將這種規律性的運動傳遞到**指針**上,當我們觀察**指針**時,會發現它就像是時鐘的**秒針**一樣,以一定的頻率進行轉動(影片四),試著計算看看,當指針走完一圈時,一共轉動了幾次呢?又過了多久時間呢?
**(影片三)**
**(影片四)**
---
**◆結語**
透過這次所製作的飛擺鐘模型,我們可以瞭解到就算是同一種發明,背後也有可能蘊藏著各種不同的機構或原理,以這次所做的時鐘為例:時鐘可以依照不同的計時原理或結構可分為許多種類,如水鐘、沙漏、擺鐘、電子鐘、原子鐘、電波鐘..等,每一種時鐘都有各自的優缺點,你可以依照需求選擇最適合的時鐘,而隨著科技的演進,時鐘甚至能夠縮小成戴在手上的手錶,你覺得未來還有可能出現什麼種類的時鐘呢?
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
飛擺鐘模型使用到了**重力**、**定滑輪**和**慣性**的科學原理,當我們釋放重物時,會使它受到**重力**的作用,產生一股向下的力;透過**定滑輪**改變施力方向的特性,將向下的重力轉換成水平方向的力(圖三一),以此來帶動轉軸、支架以及擺錘進行轉動;當棉繩撞擊到柱子時,會因為擺錘的**慣性**使得棉繩纏繞在柱子上,導致轉軸依照固定的頻率或時間差進行轉動。
試著實驗看看,當我們把四個柱子都移除時,轉軸還能夠進行規律性的轉動嗎?
又或是試著調整擺錘上的棉繩長度、擺錘的重量、重物的重量等變因,觀察它們和轉軸轉動的頻率是否有影響呢?

**(圖三一)**
---
**◆課綱參考:**
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**Eb-Ⅳ-13** 物體的質量決定其慣性大小。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[時鐘 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%99%82%E9%90%98?ref=blog.gigotoys.com)
[擺鐘 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%91%86%E9%92%9F?ref=blog.gigotoys.com)
[收藏達文西《達文西機械飛擺鐘》 – 泛科市集泛科市集 -](https://panmarket.asia/product/%E6%94%B6%E8%97%8F%E9%81%94%E6%96%87%E8%A5%BF%E3%80%8A%E9%81%94%E6%96%87%E8%A5%BF%E6%A9%9F%E6%A2%B0%E9%A3%9B%E6%93%BA%E9%90%98%E3%80%8B/?ref=blog.gigotoys.com)
### [創意百寶箱 EP7] 創意電線裝飾-讓樹懶美化居家裝潢!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep6-2/
Last updated: 2024-06-17T02:59:49.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
電器已是我們日常生活中不可或缺的一部分,隨著我們使用的電器越來越多,有時候這些電器的電線會變得非常雜亂,即便整理後還是顯得格格不入。且礙於插座位置或是電線長度的限制,我們其實很難調整電線的排列。

舉例:樹懶老師家的冷氣比較老舊,且電線較短顯得很突兀
**如果你也有以上困擾,請放心,你不孤單!今天就跟著樹懶老師運用智高積木,製作一個「樹懶」為主題的創意電線裝飾吧!**

---
**★準備工作**
**主架構**
本次的創作非常特別,我們需要使用到**多個1/4弧長條組成圓圈**,其數量是依照電線的長度而定,建議至少準備五個以上喔!

**連接架構**
在圓圈之間的連接處,我們可以選用**多個3孔超長條、5孔超長條或是15孔超長條**,使用哪一種超長條做零件一樣是依照電線的長度而定。

**圓圈連接**
因為大部分的電線都不是完全筆直的,因此我們要使用**關節鍵**將圓圈與超長條連接。**關節鍵**可以轉動不同的角度,更能因應不同的電線角度做調整。

**★組裝步驟**
1. 首先,我們要先打開圓圈,將其扣住電線後再組裝起來。
0:00
/0:15
1×
2\. 當扣住第一個圓圈後,再將第二個圓圈與超長條連接,**如此反覆置到包覆所有的電線。**
0:00
/0:28
1×
3\. 當主架構已確認,我們就可以加上紙卡了!你可以自行繪製或是到網路上列印,做出一個長度符合的樹枝紙卡,將其黏在主架構上。

紙卡也可以自己繪製喔!
0:00
/0:09
1×
0:00
/0:09
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4\. 最後就是製作樹懶模型的時間了!製作完後你可以將其放在樹枝上的任意位置,相信身為樹懶老師觀眾的你,一定會把每一隻樹懶都做得很可愛囉!

**★完成圖**
以下為實際改造的縮時記錄影片與前後對比圖,供大家參考!

0:00
/0:38
1×
---
**★科學原理**
**本次使用到的科學原理分別為「張力」與「彈性」。**
為了因應不同的電線彎曲程度,我們使用可以旋轉至任何角度的**關節鍵**來連接圓圈與超長條。**關節鍵**是一個模仿人類關節動作的零件,其原理就是將兩個剛性零件(超長條與1/4弧長條),透過擁有活動性的關節鍵連接,使其能做出彎曲或旋轉的動作。
在與兩個剛性零件連接後,能夠運用它們的**「張力」**來向前延長到想要的位置(與人的肌肉同理)。而為了讓零件在彎曲或旋轉時不會承受過大壓力而損壞,因此關節鍵的連接處必須有一定的**「彈性」**,使其能吸收力量保護零件(與人的關節同理)。

踝關節與關節鍵
---
**★後記**
本次創作的靈感來自於市面上許多管線美化的商品,他們大都是使用麻繩去纏繞,並在上面加以裝飾。但由於是使用麻繩纏繞的方式,因此在拆除或是更換主題上都相當繁瑣不方便,也讓樹懶老師思考如何用積木更簡單地創作出相同的效果。
想想看,除了樹懶主題外,你還可以把它換成什麼主題呢?
是長長的火車?彎曲的河川?還是茂盛的花園呢?
這一切都能依照你的想法,發揮創意實現喔!
**參考資料:**
冷氣管線美化:[https://reurl.cc/nNNGO8](https://reurl.cc/nNNGO8?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
認-中-2-2-3 與他人討論動植物與生活的關係。
### [創意百寶箱 EP7] 創意電線裝飾-讓樹懶美化居家裝潢!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep6/
Last updated: 2024-06-17T02:59:49.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
電器已是我們日常生活中不可或缺的一部分,隨著我們使用的電器越來越多,有時候這些電器的電線會變得非常雜亂,即便整理後還是顯得格格不入。且礙於插座位置或是電線長度的限制,我們其實很難調整電線的排列。

舉例:樹懶老師家的冷氣比較老舊,且電線較短顯得很突兀
**如果你也有以上困擾,請放心,你不孤單!今天就跟著樹懶老師運用智高積木,製作一個「樹懶」為主題的創意電線裝飾吧!**

---
**★準備工作**
**主架構**
本次的創作非常特別,我們需要使用到**多個1/4弧長條組成圓圈**,其數量是依照電線的長度而定,建議至少準備五個以上喔!

**連接架構**
在圓圈之間的連接處,我們可以選用**多個3孔超長條、5孔超長條或是15孔超長條**,使用哪一種超長條做零件一樣是依照電線的長度而定。

**圓圈連接**
因為大部分的電線都不是完全筆直的,因此我們要使用**關節鍵**將圓圈與超長條連接。**關節鍵**可以轉動不同的角度,更能因應不同的電線角度做調整。

**★組裝步驟**
1. 首先,我們要先打開圓圈,將其扣住電線後再組裝起來。
0:00
/0:15
1×
2\. 當扣住第一個圓圈後,再將第二個圓圈與超長條連接,**如此反覆置到包覆所有的電線。**
0:00
/0:28
1×
3\. 當主架構已確認,我們就可以加上紙卡了!你可以自行繪製或是到網路上列印,做出一個長度符合的樹枝紙卡,將其黏在主架構上。

紙卡也可以自己繪製喔!
0:00
/0:09
1×
0:00
/0:09
1×
4\. 最後就是製作樹懶模型的時間了!製作完後你可以將其放在樹枝上的任意位置,相信身為樹懶老師觀眾的你,一定會把每一隻樹懶都做得很可愛囉!

**★完成圖**
以下為實際改造的縮時記錄影片與前後對比圖,供大家參考!

0:00
/0:38
1×
---
**★科學原理**
**本次使用到的科學原理分別為「張力」與「彈性」。**
為了因應不同的電線彎曲程度,我們使用可以旋轉至任何角度的**關節鍵**來連接圓圈與超長條。**關節鍵**是一個模仿人類關節動作的零件,其原理就是將兩個剛性零件(超長條與1/4弧長條),透過擁有活動性的關節鍵連接,使其能做出彎曲或旋轉的動作。
在與兩個剛性零件連接後,能夠運用它們的**「張力」**來向前延長到想要的位置(與人的肌肉同理)。而為了讓零件在彎曲或旋轉時不會承受過大壓力而損壞,因此關節鍵的連接處必須有一定的**「彈性」**,使其能吸收力量保護零件(與人的關節同理)。

踝關節與關節鍵
---
**★後記**
本次創作的靈感來自於市面上許多管線美化的商品,他們大都是使用麻繩去纏繞,並在上面加以裝飾。但由於是使用麻繩纏繞的方式,因此在拆除或是更換主題上都相當繁瑣不方便,也讓樹懶老師思考如何用積木更簡單地創作出相同的效果。
想想看,除了樹懶主題外,你還可以把它換成什麼主題呢?
是長長的火車?彎曲的河川?還是茂盛的花園呢?
這一切都能依照你的想法,發揮創意實現喔!
**參考資料:**
冷氣管線美化:[https://reurl.cc/nNNGO8](https://reurl.cc/nNNGO8?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
認-中-2-2-3 與他人討論動植物與生活的關係。
### 生活中的科學EP13-仿生自走獸
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep13-2/
Last updated: 2024-05-23T07:33:48.000Z
大家好我是浣熊老師,不知道各位有沒有聽過仿生獸呢?**仿生獸**(STRANDBEEST)是一種受到生物學特性啟發的機器人或機械裝置,透過機械裝置模擬出生物的構造或移動方式,如:四足動物、昆蟲、鳥類或其他生物的機械模型,最有名的莫過於荷蘭藝術家-Theo Jansen設計的風力仿生獸(影片一),使用風力做為動力,模擬生物的移動方式。
今天浣熊老師也要來帶大家製作出一個簡易的仿生獸,它是以重力做為動力的,又被稱為**斜坡自走玩具**,現在就讓浣熊老師一步步教大家如何製作吧!
**(影片一)**
---
**◆ 組裝步驟**
第一步我們需要使用到**5孔超長條**、**5孔超長條底無孔**、**3孔超長條**、**30mmⅡ軸**、**長結合鍵**以及**短結合鍵**(圖一),依照圖示將它們組裝成**部件A**、**部件B**與**部件C**(圖二)。

**(圖一)**

**(圖二)**
---
第二步我們要來製做斜坡自走玩具的**主體,**需要使用到**5×5孔正方框**以及**2凸單孔轉向結合器**(圖三)。

**(圖三)**
---
首先依照圖示將**部件A**、**部件B**、**部件C**與**2凸單孔轉向結合器**安裝在**5×5孔正方框**上方(圖四),接著再壓上另一個**5×5孔正方框**,完成主體的製作(圖五)。

**(圖四)**

**(圖五)**
---
第三步我們要來製做斜坡自走玩具的**後腳,**需要使用到**3孔1/4弧長條**、**3孔長條**以及**短結合鍵**(圖六),依照圖示將它們組裝成**部件D**(圖七)。

**(圖六)**

**(圖七)**
---
接著依照圖示將**部件D**安裝在**部件B**下方,完成**後腳**的製作(圖八)。

**(圖八)**
---
第四步我們要來製做斜坡自走玩具的**前腳,**需要使用到**3孔1/4弧長條**、**長結合鍵**以及**短結合鍵**(圖九),依照圖示將它們組裝成**部件E**、**部件F**(圖十)。

**(圖九)**

**(圖十)**
---
接著依照圖示將**部件E**和**部件F**安裝在**部件C**下方(圖十一)。

**(圖十一)**
---
最後需要使用到**7孔圓角長條**以及**3孔長條**(圖十二),依照圖示將它們與**部件E**和**部件F**結合(圖十三)。

**(圖十二)**

**(圖十三)**
---
第五步我們要來製做斜坡自走玩具的**前方配重,**需要使用到**70×12mm橡膠輪**、**5孔超長條**以及**30mmⅡ軸**(圖十四),依照圖示將它們組裝成**部件G**(圖十五)。

**(圖十四)**

**(圖十五)**
---
接著依照圖示將**部件G**安裝在斜坡自走玩具的前方(圖十六)。

**(圖十六)**
---
第六步我們要來製做斜坡自走玩具的**後方配重,**需要使用到**70×12mm橡膠輪**、**5×5孔正方框**、**長結合鍵**以及**30mmⅡ軸**(圖十七)。

**(圖十七)**
---
首先依照圖示將**5×5孔正方框**、**長結合鍵**以及**30mmⅡ軸**組裝成**部件H**(圖十八),在組裝時需要留意**30mmⅡ軸**的安裝方向。

**(圖十八)**
---
接著將**70×12mm橡膠輪**與**部件H**上方的**30mmⅡ軸**結合,並將**部件H**安裝在**部件A**的後方(圖十九),斜坡自走玩具的模型就大致完成囉。

**(圖十九)**
---
在進行模型操作前,我們要將模型的底部翻過來(圖二十)**,**並在底部黏上少許的**黏土**(圖二一)。這麼做是為了增加模型底部與斜坡的**摩擦力**,讓斜坡自走玩具走得更加順利,當黏土使用得太多時,模型會黏在斜坡上;當黏土使用得太少時,模型會在斜坡上滑動,因此要透過不斷地實驗找到最適合的黏土用量,你也可以將黏土替換成**砂紙**或是**止滑墊**,測試看看哪種材質會出現最好的行走效果唷!

**(圖二十)**

**(圖二一)**
---
**◆ 模型操作**
在進行模型操作前,我們需要先準備一個能夠讓斜坡自走玩具行走的**斜坡**,浣熊老師這邊使用的是保麗龍板,大家也可以試著使用木板或其他表面較為**粗糙**的板子,使用物品將板子架高,一個簡易的斜坡就製作完成了(圖二二)。

**(圖二二)**
---
現在就讓我們來操作仿生自走獸吧!
我們可以將仿生自走獸放在斜坡的最高處,接著輕輕推動它並使它進行晃動,如果運作成功的話,仿生自走獸就會一步一步走下斜坡唷(影片二)。
**(影片二)**
---
**◆ 問題排除**
若你的仿生自走獸無法順利進行移動,可以參考以下解決方法:
1\. 調整黏土的用量,或是將黏土壓得更密實。
2\. 透過旋轉的方式調整**2凸單孔轉向結合器**的角度,此調整會影響到斜坡自走玩具的步幅。
3\. 檢查前後腳使用的零件是否鬆動或歪斜,影響到前後腳的移動方式。
4\. 調整**3孔1/4弧長條**在前腳上的角度,讓**7孔圓角長條**完全貼齊水平面。
---
**◆結語**
透過這次所製作的仿生自走模型,我們可以用簡單的結構呈現出生物的行走方式,而日常生活中有許多的發明也都是向大自然生物借鑑的成果,如:**飛機**翅膀的形狀和翼尖的設計靈感來自於**鳥類**的飛行方式,或是參考**蜘蛛絲**強度和彈性而開發出的高強度人造纖維等,讓我們不禁期待未來大自然還能帶來什麼樣的驚喜。
如果你想要製作更多不同造型的斜坡自走模型,也可以參考智高的[7462-CN 野生動物探險趣-自走積木](https://www.gigotoys.com/products/7462-tw.html?ref=blog.gigotoys.com),一起和招潮蟹菲迪、短吻鱷魚奧利弗等朋友們,進行一趟有趣的冒險吧!今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!

**7462-CN 野生動物探險趣-自走積木套組**
---
**◆科學原理:**
斜坡自走玩具模型使用到了**重心**和**摩擦力**的科學原理,當我們輕輕推動模型時,會導致它左右晃動,產生重心的轉移(圖二三),當重心往**後**時,前腳會像前擺出,就像是走路時跨出步伐一樣;當重心往**前**時,後腳會貼齊前腳,使得後腳的位置相較之前的位置更靠前,達到向前走動的效果(影片三)。**摩擦力**則是作用於**前後腳**與**保麗龍板**之間,前後腳底部的黏土就像是鞋紋或胎紋一樣,能夠增加抓地力,避免模型在移動時候的打滑。

**(圖二三)**
**(影片三)**
---
**◆課綱參考:**
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**INb-Ⅲ-3** 物質表面的構造與性質不同,其可產生的摩擦力不同;摩擦力會影響物體運動的情形。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#故事系列](https://www.gigotoys.com/C1-2-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[仿生獸 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E4%BB%BF%E7%94%9F%E7%8D%B8?ref=blog.gigotoys.com)
[#7462野生動物探險趣-自走積木](https://www.gigotoys.com/products/7462-tw.html?ref=blog.gigotoys.com)
[摩擦力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%91%A9%E6%93%A6%E5%8A%9B?ref=blog.gigotoys.com)
[靜力平衡 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E9%9D%9C%E5%8A%9B%E5%B9%B3%E8%A1%A1?ref=blog.gigotoys.com)
### 生活中的科學EP13-仿生自走獸
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep13/
Last updated: 2024-05-23T07:33:48.000Z
大家好我是浣熊老師,不知道各位有沒有聽過仿生獸呢?**仿生獸**(STRANDBEEST)是一種受到生物學特性啟發的機器人或機械裝置,透過機械裝置模擬出生物的構造或移動方式,如:四足動物、昆蟲、鳥類或其他生物的機械模型,最有名的莫過於荷蘭藝術家-Theo Jansen設計的風力仿生獸(影片一),使用風力做為動力,模擬生物的移動方式。
今天浣熊老師也要來帶大家製作出一個簡易的仿生獸,它是以重力做為動力的,又被稱為**斜坡自走玩具**,現在就讓浣熊老師一步步教大家如何製作吧!
**(影片一)**
---
**◆ 組裝步驟**
第一步我們需要使用到**5孔超長條**、**5孔超長條底無孔**、**3孔超長條**、**30mmⅡ軸**、**長結合鍵**以及**短結合鍵**(圖一),依照圖示將它們組裝成**部件A**、**部件B**與**部件C**(圖二)。

**(圖一)**

**(圖二)**
---
第二步我們要來製做斜坡自走玩具的**主體,**需要使用到**5×5孔正方框**以及**2凸單孔轉向結合器**(圖三)。

**(圖三)**
---
首先依照圖示將**部件A**、**部件B**、**部件C**與**2凸單孔轉向結合器**安裝在**5×5孔正方框**上方(圖四),接著再壓上另一個**5×5孔正方框**,完成主體的製作(圖五)。

**(圖四)**

**(圖五)**
---
第三步我們要來製做斜坡自走玩具的**後腳,**需要使用到**3孔1/4弧長條**、**3孔長條**以及**短結合鍵**(圖六),依照圖示將它們組裝成**部件D**(圖七)。

**(圖六)**

**(圖七)**
---
接著依照圖示將**部件D**安裝在**部件B**下方,完成**後腳**的製作(圖八)。

**(圖八)**
---
第四步我們要來製做斜坡自走玩具的**前腳,**需要使用到**3孔1/4弧長條**、**長結合鍵**以及**短結合鍵**(圖九),依照圖示將它們組裝成**部件E**、**部件F**(圖十)。

**(圖九)**

**(圖十)**
---
接著依照圖示將**部件E**和**部件F**安裝在**部件C**下方(圖十一)。

**(圖十一)**
---
最後需要使用到**7孔圓角長條**以及**3孔長條**(圖十二),依照圖示將它們與**部件E**和**部件F**結合(圖十三)。

**(圖十二)**

**(圖十三)**
---
第五步我們要來製做斜坡自走玩具的**前方配重,**需要使用到**70×12mm橡膠輪**、**5孔超長條**以及**30mmⅡ軸**(圖十四),依照圖示將它們組裝成**部件G**(圖十五)。

**(圖十四)**

**(圖十五)**
---
接著依照圖示將**部件G**安裝在斜坡自走玩具的前方(圖十六)。

**(圖十六)**
---
第六步我們要來製做斜坡自走玩具的**後方配重,**需要使用到**70×12mm橡膠輪**、**5×5孔正方框**、**長結合鍵**以及**30mmⅡ軸**(圖十七)。

**(圖十七)**
---
首先依照圖示將**5×5孔正方框**、**長結合鍵**以及**30mmⅡ軸**組裝成**部件H**(圖十八),在組裝時需要留意**30mmⅡ軸**的安裝方向。

**(圖十八)**
---
接著將**70×12mm橡膠輪**與**部件H**上方的**30mmⅡ軸**結合,並將**部件H**安裝在**部件A**的後方(圖十九),斜坡自走玩具的模型就大致完成囉。

**(圖十九)**
---
在進行模型操作前,我們要將模型的底部翻過來(圖二十)**,**並在底部黏上少許的**黏土**(圖二一)。這麼做是為了增加模型底部與斜坡的**摩擦力**,讓斜坡自走玩具走得更加順利,當黏土使用得太多時,模型會黏在斜坡上;當黏土使用得太少時,模型會在斜坡上滑動,因此要透過不斷地實驗找到最適合的黏土用量,你也可以將黏土替換成**砂紙**或是**止滑墊**,測試看看哪種材質會出現最好的行走效果唷!

**(圖二十)**

**(圖二一)**
---
**◆ 模型操作**
在進行模型操作前,我們需要先準備一個能夠讓斜坡自走玩具行走的**斜坡**,浣熊老師這邊使用的是保麗龍板,大家也可以試著使用木板或其他表面較為**粗糙**的板子,使用物品將板子架高,一個簡易的斜坡就製作完成了(圖二二)。

**(圖二二)**
---
現在就讓我們來操作仿生自走獸吧!
我們可以將仿生自走獸放在斜坡的最高處,接著輕輕推動它並使它進行晃動,如果運作成功的話,仿生自走獸就會一步一步走下斜坡唷(影片二)。
**(影片二)**
---
**◆ 問題排除**
若你的仿生自走獸無法順利進行移動,可以參考以下解決方法:
1\. 調整黏土的用量,或是將黏土壓得更密實。
2\. 透過旋轉的方式調整**2凸單孔轉向結合器**的角度,此調整會影響到斜坡自走玩具的步幅。
3\. 檢查前後腳使用的零件是否鬆動或歪斜,影響到前後腳的移動方式。
4\. 調整**3孔1/4弧長條**在前腳上的角度,讓**7孔圓角長條**完全貼齊水平面。
---
**◆結語**
透過這次所製作的仿生自走模型,我們可以用簡單的結構呈現出生物的行走方式,而日常生活中有許多的發明也都是向大自然生物借鑑的成果,如:**飛機**翅膀的形狀和翼尖的設計靈感來自於**鳥類**的飛行方式,或是參考**蜘蛛絲**強度和彈性而開發出的高強度人造纖維等,讓我們不禁期待未來大自然還能帶來什麼樣的驚喜。
如果你想要製作更多不同造型的斜坡自走模型,也可以參考智高的[7462-CN 野生動物探險趣-自走積木](https://www.gigotoys.com/products/7462-tw.html?ref=blog.gigotoys.com),一起和招潮蟹菲迪、短吻鱷魚奧利弗等朋友們,進行一趟有趣的冒險吧!今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!

**7462-CN 野生動物探險趣-自走積木套組**
---
**◆科學原理:**
斜坡自走玩具模型使用到了**重心**和**摩擦力**的科學原理,當我們輕輕推動模型時,會導致它左右晃動,產生重心的轉移(圖二三),當重心往**後**時,前腳會像前擺出,就像是走路時跨出步伐一樣;當重心往**前**時,後腳會貼齊前腳,使得後腳的位置相較之前的位置更靠前,達到向前走動的效果(影片三)。**摩擦力**則是作用於**前後腳**與**保麗龍板**之間,前後腳底部的黏土就像是鞋紋或胎紋一樣,能夠增加抓地力,避免模型在移動時候的打滑。

**(圖二三)**
**(影片三)**
---
**◆課綱參考:**
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**INb-Ⅲ-3** 物質表面的構造與性質不同,其可產生的摩擦力不同;摩擦力會影響物體運動的情形。
**Eb-Ⅳ-1** 力能引發物體的移動或轉動。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#故事系列](https://www.gigotoys.com/C1-2-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[仿生獸 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E4%BB%BF%E7%94%9F%E7%8D%B8?ref=blog.gigotoys.com)
[#7462野生動物探險趣-自走積木](https://www.gigotoys.com/products/7462-tw.html?ref=blog.gigotoys.com)
[摩擦力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%91%A9%E6%93%A6%E5%8A%9B?ref=blog.gigotoys.com)
[靜力平衡 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E9%9D%9C%E5%8A%9B%E5%B9%B3%E8%A1%A1?ref=blog.gigotoys.com)
### [創意百寶箱 EP6] 繪本積木牆!再現你最愛的繪本故事!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep6-tian-xia-di-yi-ji-qi-ren-wu-dou-da-hui-kai-mu-2/
Last updated: 2024-04-09T03:14:47.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
繪本是培養孩子養成閱讀習慣的工具,藉由繪本裡的圖文故事,刺激孩子的聽覺、視覺與觸覺等等,讓小朋友得以接觸家庭外的世界。而繪本之所以特別適合小朋友閱讀,是因為即便拿掉文字,光靠繪本裡的圖還是可以知道內容再說什麼。
這些有趣又富有教育意義的繪本故事,也常被改編成電影或是舞台劇等等,像是動畫電影史瑞克,其實就是以同名繪本改編而成的。

史瑞克的繪本原型
**今天就讓我們用智高積木,製作一個「毛毛蟲成長過程」為故事主題的積木牆吧!**

---
**★組裝步驟**
## **底座**
我們要來製做最重要的**底座**,需要使用到**20x30大底盤**以及**大底盤結合器。**

將兩個**20x30大底盤**併攏,透過**大底盤結合器**將**20x30大底盤**連結在一起,做出一個4x2的長方形。

## **太陽**
完成底盤後我們先製作太陽,我們使用**18T自轉齒輪與60mm圓棒**製作太陽,並使用三個黃色的**正方顆粒**積木做成陽光。
> 正方顆粒可以稍微斜放,更有陽光斜射的感覺!

## **毛毛蟲**
接下來就是我們的主角毛毛蟲了!為了製作毛毛蟲圓滾滾的身體,我們在兩個**半圓球體**中間放上**A-正方顆粒**,使其變成一個圓球。


我們一共製作三個圓球,中間使用**80mm圓棒**將其串接起來。


接著再加上白色圓棒與紅色圓棒,分別作為毛毛蟲的腳以及觸角,圓棒還可以幫助毛毛蟲跟大底盤連結在一起。



## **樹葉**
毛毛蟲最愛吃的東西就是樹葉了!這邊我們使用4個綠色**4孔長條**作為樹葉,中間放上咖啡色的**正方顆粒**積木作為樹幹。
> 4孔長條可稍微傾斜,更有樹葉的感覺。

## **小山丘**
我們使用多個深咖啡色的**正方顆粒**積木,做成長度不同的長條,並將其依長到短的順序堆疊在大底盤上,創作出一個小山丘的感覺。

## **水果**
接下來我們要製作毛毛蟲可以吃的水果,分別是蘋果、梨子、藍莓、草莓以及柳丁。以下是五個水果的製作範例,供大家參考!

蘋果

梨子

藍莓

草莓

柳丁
五個水果都完成後,就可以依自己的喜好排列在大底盤上。

## **蝴蝶**
毛毛蟲吃了很多東西,終於要長大成漂亮的蝴蝶了!
為了展現蝴蝶有弧線的觸角與翅膀,我們使用智高新零件-**伸縮圓管**,這個**伸縮圓管**能自由彎曲成不同的角度,搭配**單孔結合器**便能將兩個**伸縮圓管**連接再一起,形成一對蝴蝶的翅膀。


**★完成圖**
把全部的模型都放上,一幅「毛毛蟲成長過程」的繪本積木牆就完成了!
故事從左到右,象徵著毛毛蟲一路上吃的食物,並在最後成為了美麗的蝴蝶。

你也可以在底板背後加上零件使其站立,展示起來更加立體。


---
**★科學原理**
**本次使用到的科學原理分別為「力的平衡」與「彈性」。**
為了讓毛毛蟲與蝴蝶等較大型的模型能立起,我們使用多個圓棒作為支點,將其固定在底盤牆上,只要維持支點左右兩端的力矩相同,就可撐起毛毛蟲與蝴蝶,這便是「力的平衡」的展現。

**伸縮圓管**之所以能自由彎曲角度,是因為其具有「彈性」。彈性是指物體受到外力時,所產生的形變能力。我們運用**伸縮圓管**的彈性使其彎曲成不同角度,創造出蝴蝶弧線的觸角與翅膀。

---
**★延伸創作**
除了毛毛蟲的成長過程外,我們也可以透過積木創作出不同的故事,例如「大小雞一起逛超市」、「企鵝家族搭火車出遊」等等,以下是延伸範例。


---
**★後記**
繪本故事的種類很多元,有認識身體構造、學習數字、練習表達,也有自然科學類、世界文化、動物介紹等許多類型。透過這些繪本故事,除了能夠培養孩子的認知能力之外,更可以帶著孩子認識還沒接觸過的世界,增廣見聞。
小朋友可以在組裝繪本積木牆的過程中,不僅能認識到毛毛蟲、蝴蝶與水果的特徵,了解了毛毛蟲長大到蝴蝶的成長過程,透過實際動手製作,增進大小肌肉的發展。
**參考資料:**
繪本故事對幼兒的好處:[https://www.benq.com/zh-tw/reading/mindduo/parenting-education/children-development.html](https://www.benq.com/zh-tw/reading/mindduo/parenting-education/children-development.html?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
認-中-2-2-3 與他人討論動植物與生活的關係。
### [創意百寶箱 EP6] 繪本積木牆!再現你最愛的繪本故事!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep6-tian-xia-di-yi-ji-qi-ren-wu-dou-da-hui-kai-mu/
Last updated: 2024-04-09T03:14:47.000Z
大家好,我是樹懶老師!在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
繪本是培養孩子養成閱讀習慣的工具,藉由繪本裡的圖文故事,刺激孩子的聽覺、視覺與觸覺等等,讓小朋友得以接觸家庭外的世界。而繪本之所以特別適合小朋友閱讀,是因為即便拿掉文字,光靠繪本裡的圖還是可以知道內容再說什麼。
這些有趣又富有教育意義的繪本故事,也常被改編成電影或是舞台劇等等,像是動畫電影史瑞克,其實就是以同名繪本改編而成的。

史瑞克的繪本原型
**今天就讓我們用智高積木,製作一個「毛毛蟲成長過程」為故事主題的積木牆吧!**

---
**★組裝步驟**
## **底座**
我們要來製做最重要的**底座**,需要使用到**20x30大底盤**以及**大底盤結合器。**

將兩個**20x30大底盤**併攏,透過**大底盤結合器**將**20x30大底盤**連結在一起,做出一個4x2的長方形。

## **太陽**
完成底盤後我們先製作太陽,我們使用**18T自轉齒輪與60mm圓棒**製作太陽,並使用三個黃色的**正方顆粒**積木做成陽光。
> 正方顆粒可以稍微斜放,更有陽光斜射的感覺!

## **毛毛蟲**
接下來就是我們的主角毛毛蟲了!為了製作毛毛蟲圓滾滾的身體,我們在兩個**半圓球體**中間放上**A-正方顆粒**,使其變成一個圓球。


我們一共製作三個圓球,中間使用**80mm圓棒**將其串接起來。


接著再加上白色圓棒與紅色圓棒,分別作為毛毛蟲的腳以及觸角,圓棒還可以幫助毛毛蟲跟大底盤連結在一起。



## **樹葉**
毛毛蟲最愛吃的東西就是樹葉了!這邊我們使用4個綠色**4孔長條**作為樹葉,中間放上咖啡色的**正方顆粒**積木作為樹幹。
> 4孔長條可稍微傾斜,更有樹葉的感覺。

## **小山丘**
我們使用多個深咖啡色的**正方顆粒**積木,做成長度不同的長條,並將其依長到短的順序堆疊在大底盤上,創作出一個小山丘的感覺。

## **水果**
接下來我們要製作毛毛蟲可以吃的水果,分別是蘋果、梨子、藍莓、草莓以及柳丁。以下是五個水果的製作範例,供大家參考!

蘋果

梨子

藍莓

草莓

柳丁
五個水果都完成後,就可以依自己的喜好排列在大底盤上。

## **蝴蝶**
毛毛蟲吃了很多東西,終於要長大成漂亮的蝴蝶了!
為了展現蝴蝶有弧線的觸角與翅膀,我們使用智高新零件-**伸縮圓管**,這個**伸縮圓管**能自由彎曲成不同的角度,搭配**單孔結合器**便能將兩個**伸縮圓管**連接再一起,形成一對蝴蝶的翅膀。


**★完成圖**
把全部的模型都放上,一幅「毛毛蟲成長過程」的繪本積木牆就完成了!
故事從左到右,象徵著毛毛蟲一路上吃的食物,並在最後成為了美麗的蝴蝶。

你也可以在底板背後加上零件使其站立,展示起來更加立體。


---
**★科學原理**
**本次使用到的科學原理分別為「力的平衡」與「彈性」。**
為了讓毛毛蟲與蝴蝶等較大型的模型能立起,我們使用多個圓棒作為支點,將其固定在底盤牆上,只要維持支點左右兩端的力矩相同,就可撐起毛毛蟲與蝴蝶,這便是「力的平衡」的展現。

**伸縮圓管**之所以能自由彎曲角度,是因為其具有「彈性」。彈性是指物體受到外力時,所產生的形變能力。我們運用**伸縮圓管**的彈性使其彎曲成不同角度,創造出蝴蝶弧線的觸角與翅膀。

---
**★延伸創作**
除了毛毛蟲的成長過程外,我們也可以透過積木創作出不同的故事,例如「大小雞一起逛超市」、「企鵝家族搭火車出遊」等等,以下是延伸範例。


---
**★後記**
繪本故事的種類很多元,有認識身體構造、學習數字、練習表達,也有自然科學類、世界文化、動物介紹等許多類型。透過這些繪本故事,除了能夠培養孩子的認知能力之外,更可以帶著孩子認識還沒接觸過的世界,增廣見聞。
小朋友可以在組裝繪本積木牆的過程中,不僅能認識到毛毛蟲、蝴蝶與水果的特徵,了解了毛毛蟲長大到蝴蝶的成長過程,透過實際動手製作,增進大小肌肉的發展。
**參考資料:**
繪本故事對幼兒的好處:[https://www.benq.com/zh-tw/reading/mindduo/parenting-education/children-development.html](https://www.benq.com/zh-tw/reading/mindduo/parenting-education/children-development.html?ref=blog.gigotoys.com)
**課綱參考:**
tm-Ⅲ-1 能經由簡單的探究與理解建立模型,且能從觀察及實驗過程中,理解到有不同模型的存在。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-E-A1 能運用五官,敏銳的觀察周遭環境,保持好奇心、想像力持續 探索自然。
身-中-2-2-2 綜合運用抓、握、扭轉、揉、捏的精細動作。
認-中-2-2-3 與他人討論動植物與生活的關係。
### [創意百寶箱 EP5] 天下第一機器人武鬥大會!開幕!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep5-2/
Last updated: 2024-03-29T05:35:26.000Z
大家好,我是樹懶老師!
在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
機器人Robot,最早是一位捷克作家(Karel Čapek) 在1920年的科幻小說中所提到的虛構產物,但在科技的進步下,人們真的在1928年製作第一個機器人"Eric",從此人們開始不段改良機器人技術,創造出了如醫療機器人或是掃地機器人等更多功能的機器人。
但人們對機器人的幻想更多是體現在動畫中,例如原子小金剛、多拉A夢、鋼彈等等,他們不僅會自我思考,還有著華麗的裝備,能保護人類對抗邪惡勢力!

鋼彈對決
**你也想體驗操控機器人的感覺嗎?那就一起來製作機器人大戰的模型吧!**
0:00
/0:06
1×
---
**★零件準備**
以下是本次模型需要準備的零件,顏色可自行決定,讓你的機器人更加酷炫!

---
**★組裝步驟**
## **主架構**
1\. 將兩個5孔超長條、5孔長條以及兩個3孔超長條連接,如圖所示。

2\. 在兩個3孔圓角長條兩側放上短結合鍵,並裝在步驟一的左右兩側,完成主架構。


## **手臂**
1\. 將5孔超長條與3孔超長條連接,並於5孔超長條後方放上自轉軸鍵與40T齒輪。


2\. 在5孔長條第一個孔洞與第三個孔洞放上軸扣鍵,並將其連接至機器人的**左臂**上。
> 務必使用軸扣鍵,才能讓手臂作動喔!


3\. 將15孔超長條與3孔超長條連接,如圖所示。

4\. 在5孔長條第一個孔洞與第三個孔洞放上軸扣鍵,並將其連接至機器人的**右臂**上。
> 務必使用軸扣鍵,才能讓手臂作動喔!


5\. 左臂盾牌以及右臂的長槍完成後,使用短結合鍵將機器人固定到60T齒輪上。


## **駕駛艙**
1\. 將一凸五凹顆粒與上弦顆粒連接,注意一凸五凹的連結點朝向側邊。

2.在一凸五凹顆粒的左右兩側分別放上3孔圓角長條與5孔長條。


3\. 在二凸一孔結合器放上軸扣鍵,將其放置於機器人上方並與駕駛艙連接。


4\. 在二凸一孔結合器放上3孔圓角長條,將其放置在機器人身體上。

5\. 將橡皮筋穿過5孔長條後,套在二凸一孔結合器,中間用30mm軸支撐。

6\. 在上弦顆粒放上準備好的人偶做為駕駛員,本次使用#T221玩樂小公仔。


## 擂台
1\. 為了能雙人對戰,我們必須以上述的方式再製作一台機器人。

2\. 兩台機器人完成後,在大底盤兩側放上自轉軸鍵,並與機器人底下的60T齒輪連接。


---
**★玩法**
操控機器人的左右手進行攻擊與防守,誰先擊倒對方的30mm軸使駕駛艙彈起者獲勝!
0:00
/0:03
1×
---
**★科學原理**
**本次模型採用的科學原理為生活中常見的「連桿」。**
連桿是由兩組或更多的槓桿連接在一起所組合而成的,是傳遞機械能的一種裝置,主要的功能為傳遞動力、運動方向的轉換以及運動路徑的產生。

在本模型中,我們使用軸扣鍵作為支點,並將左右手臂連接,形成可移動的連桿機構。

---
## **★後記**
從無敵鐵金剛到杯麵,機器人可以說是大小朋友的共通回憶,其酷炫的造型與裝備,讓機器人至今仍是最夯的玩具之一。現在自己創作一台屬於你的機器人,與好朋友來場刺激的機器人大戰吧!
創意百寶箱還有更多新奇的創意,讓我們一起期待接下來的開箱吧!
**關鍵字參考:**
機器人、機器人對戰、連桿、創意模型、造型創作、樹懶老師、智高積木
**課綱參考:**
自-J-A1 能應用科學知識、方法與態度於日常生活當中。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-J-A3 具備從日常生活經驗中找出問題,並能根據問題特性、資源等因素,善用生活週遭的物品、器材儀器、科技設備與資源,規劃自然科學探究活動。
生 A-IV-2 機構與結構的應用。
生 A-V-1 機構與結構的設計與應用。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
### [創意百寶箱 EP5] 天下第一機器人武鬥大會!開幕!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep5/
Last updated: 2024-03-29T05:35:26.000Z
大家好,我是樹懶老師!
在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
機器人Robot,最早是一位捷克作家(Karel Čapek) 在1920年的科幻小說中所提到的虛構產物,但在科技的進步下,人們真的在1928年製作第一個機器人"Eric",從此人們開始不段改良機器人技術,創造出了如醫療機器人或是掃地機器人等更多功能的機器人。
但人們對機器人的幻想更多是體現在動畫中,例如原子小金剛、多拉A夢、鋼彈等等,他們不僅會自我思考,還有著華麗的裝備,能保護人類對抗邪惡勢力!

鋼彈對決
**你也想體驗操控機器人的感覺嗎?那就一起來製作機器人大戰的模型吧!**
0:00
/0:06
1×
---
**★零件準備**
以下是本次模型需要準備的零件,顏色可自行決定,讓你的機器人更加酷炫!

---
**★組裝步驟**
## **主架構**
1\. 將兩個5孔超長條、5孔長條以及兩個3孔超長條連接,如圖所示。

2\. 在兩個3孔圓角長條兩側放上短結合鍵,並裝在步驟一的左右兩側,完成主架構。


## **手臂**
1\. 將5孔超長條與3孔超長條連接,並於5孔超長條後方放上自轉軸鍵與40T齒輪。


2\. 在5孔長條第一個孔洞與第三個孔洞放上軸扣鍵,並將其連接至機器人的**左臂**上。
> 務必使用軸扣鍵,才能讓手臂作動喔!


3\. 將15孔超長條與3孔超長條連接,如圖所示。

4\. 在5孔長條第一個孔洞與第三個孔洞放上軸扣鍵,並將其連接至機器人的**右臂**上。
> 務必使用軸扣鍵,才能讓手臂作動喔!


5\. 左臂盾牌以及右臂的長槍完成後,使用短結合鍵將機器人固定到60T齒輪上。


## **駕駛艙**
1\. 將一凸五凹顆粒與上弦顆粒連接,注意一凸五凹的連結點朝向側邊。

2.在一凸五凹顆粒的左右兩側分別放上3孔圓角長條與5孔長條。


3\. 在二凸一孔結合器放上軸扣鍵,將其放置於機器人上方並與駕駛艙連接。


4\. 在二凸一孔結合器放上3孔圓角長條,將其放置在機器人身體上。

5\. 將橡皮筋穿過5孔長條後,套在二凸一孔結合器,中間用30mm軸支撐。

6\. 在上弦顆粒放上準備好的人偶做為駕駛員,本次使用#T221玩樂小公仔。


## 擂台
1\. 為了能雙人對戰,我們必須以上述的方式再製作一台機器人。

2\. 兩台機器人完成後,在大底盤兩側放上自轉軸鍵,並與機器人底下的60T齒輪連接。


---
**★玩法**
操控機器人的左右手進行攻擊與防守,誰先擊倒對方的30mm軸使駕駛艙彈起者獲勝!
0:00
/0:03
1×
---
**★科學原理**
**本次模型採用的科學原理為生活中常見的「連桿」。**
連桿是由兩組或更多的槓桿連接在一起所組合而成的,是傳遞機械能的一種裝置,主要的功能為傳遞動力、運動方向的轉換以及運動路徑的產生。

在本模型中,我們使用軸扣鍵作為支點,並將左右手臂連接,形成可移動的連桿機構。

---
## **★後記**
從無敵鐵金剛到杯麵,機器人可以說是大小朋友的共通回憶,其酷炫的造型與裝備,讓機器人至今仍是最夯的玩具之一。現在自己創作一台屬於你的機器人,與好朋友來場刺激的機器人大戰吧!
創意百寶箱還有更多新奇的創意,讓我們一起期待接下來的開箱吧!
**關鍵字參考:**
機器人、機器人對戰、連桿、創意模型、造型創作、樹懶老師、智高積木
**課綱參考:**
自-J-A1 能應用科學知識、方法與態度於日常生活當中。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-J-A3 具備從日常生活經驗中找出問題,並能根據問題特性、資源等因素,善用生活週遭的物品、器材儀器、科技設備與資源,規劃自然科學探究活動。
生 A-IV-2 機構與結構的應用。
生 A-V-1 機構與結構的設計與應用。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
### 生活中的科學EP12-夾娃娃機(#1409)
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep12-jia-wa-wa-ji-1206-2/
Last updated: 2024-03-08T06:48:34.000Z
大家好我是浣熊老師,不知道各位有沒有發現,這幾年台灣的夾娃娃機店如雨後春筍般冒出,在最高峰時甚至可以在一條馬路上看到好幾間夾娃娃機店呢。
你們有玩過夾娃娃機的經驗嗎?夾娃娃機是一種具有抓取裝置的娛樂設備,當我們投入十元硬幣後,需要使用搖桿在有限的時間內夾取機台內的物品,如公仔、布偶、食物、日用品..等**。**只要成功夾取即可獲得該物品,而成功的難度則由機台的持有者(台主)設定,要如何只花最少的錢就成功夾取物品,在在考驗著玩家的技巧和運氣。現在就讓浣熊老師一步步教大家如何製做一台夾娃娃機吧!

**台式夾娃娃機(左)與日式夾娃娃機(右)**
**智高夾娃娃機**
---
**◆組裝步驟**
第一步我們要來製做夾娃娃機的**底座**,需要使用到**20x30大底盤**以及**大底盤結合器**(圖一)。

**(圖一)**
---
將兩個**20x30大底盤**併攏,並依照圖示將**大底盤結合器**安裝在**20x30大底盤**的下方(圖二、圖三)。

**(圖二)**

**(圖三)**
---
將兩個**大底盤結合器**都安裝在**20x30大底盤**的下方後,夾娃娃機的**底座**就完成了(圖四)。

**(圖四)**
---
第二步我們要將夾娃娃機**架高**,以便進行**置物平台**的安裝,需要使用到**5x10孔長方框**(圖五),將它們依照圖示中的位置安裝在**20x30大底盤**的上方(圖六、圖七)。

**(圖五)**

**(圖六)**

**(圖七)**
---
接著需要使用到**5x13孔超長方框**(圖八),同樣將它們依照圖示中的位置安裝在**20x30大底盤**的上方(圖九、圖十)。

**(圖八)**

**(圖九)**

**(圖十)**
---
第三步需要使用**5孔長條**以及**長結合鍵**(圖十一),將它們依照圖示組合成九個部件(圖十二),用於連接**置物平台**。

**(圖十一)**

**(圖十二)**
---
接著將完成的9個部件安裝在**5x10孔長方框**的上方(圖十三)。

**(圖十三)**
---
第四步我們要安裝左側的**置物平台**,需要使用一片**20x30大底盤**(圖十四)。

**(圖十四)**
---
將**20x30大底盤**放置於**5x10孔長方框**的上方,並依照圖示將**長結合鍵**結合在**20x30大底盤**的下方(圖十五),完成左側**置物平台**的固定(圖十六)。

**(圖十五)**

**(圖十六)**
---
第五步要連接右側的**置物平台**,需要使用到十四個**長結合鍵**(圖十七),將它們依照圖示放置於**5x13孔超長方框**的上方(圖十八)。

**(圖十七)**

**(圖十八)**
---
第六步我們要安裝右側的**置物平台**,同樣使用一片**20x30大底盤**(圖十九)。

**(圖十九)**
---
將**20x30大底盤**放置於**5x13孔超長方框**的上方,並依照圖示將**長結合鍵**結合在**20x30大底盤**的下方(圖二十),完成右側**置物平台**的固定(圖二一)。

**(圖二十)**

**(圖二一)**
---
第七步我們要來固定左側與右側的**置物平台**,需要使用到一種名為**栓釘鍵(7066-W10-A1S)**的零件(圖二二)。

**(圖二二)**
---
將**栓釘鍵**依照圖示插入**20x30大底盤**(圖二三),並將它們完全推入到底,完成左側與右側**置物平台**的固定(圖二四)。

**(圖二三)**

**(圖二四)**
---
第八步我們要來製做夾娃娃機左前以及左後方的**支架底座**,需要使用到**5x5孔正方框**、**5孔長條**、**3孔長條**以及**長結合鍵**(圖二五)。

**(圖二五)**
---
首先依照圖示將**5x5孔正方框**、**5孔長條**以及**長結合鍵**結合在一起(圖二六),接著翻面後安裝上**3孔長條**以及**長結合鍵**,完成兩個**部件A**的製作(圖二七)。

**(圖二六)**

**(圖二七)**
---
為了固定**部件A**,我們這邊要使用**長結合鍵**(圖二八),將**長結合鍵**分別安裝在夾娃娃機左前方的5**x13孔超長方框**以及左後方的**20x30大底盤**上方(圖二九)。

**(圖二八)**

**(圖二九)**
---
最後依照圖示將兩個**部件A**與**長結合鍵**結合,完成左前以及左後方**支架底座**的固定(圖三十)

**(圖三十)**
---
第九步我們要來安裝**支架**,需要使用到**長結合鍵**以及**短結合鍵**(圖三一),將它們依照圖示安裝在夾娃娃機的四個角落(圖三二)。

**(圖三一)**

**(圖三二)**
---
**支架**的部分需要使用**管轉接器**(圖三三),首先將**管轉接器**分別安裝在夾娃娃機的四個角落,與**長結合鍵**以及**短結合鍵**結合(圖三四)。

**(圖三三)**

**(圖三四)**
---
接著要使用到的是**410mm管**(圖三五),將**410mm管**和**管轉接器**結合,延伸**支架**的長度(圖三六)。

**(圖三五)**

**(圖三六)**
---
最後同樣要使用**管轉接器**(圖三七),將**管轉接器**分別安裝在四根**410mm管**的上方,完成**支架**的製作(圖三八)。

**(圖三七)**

**(圖三八)**
---
第十步我們要在**支架**上方加裝些許設計,用於固定**軌道**,首先需要使用到**5孔長條**以及**短結合鍵**(圖三九),將它們依照圖示結合在**管轉接器**的上方(圖四十、圖四一)。

**(圖三九)**

**(圖四十)**

**(圖四一)**
---
接著要使用到的是**3x13孔超長方框(7406-W10-A1W)**以及**短結合鍵**(圖四二)。

**(圖四二)**
---
首先將**短結合鍵**和**3x13孔超長方框**安裝在**管轉接器**上,這邊要注意的是**短結合鍵**的**位置**,左前方支架上的**短結合鍵**位置需要靠右;而右前方支架上的**短結合鍵**位置則需要靠左,兩邊的位置**靠近中線內側**且互為**對稱**(圖四三),在確認**短結合鍵**的位置無誤後,便能安裝**3x13孔超長方框**(圖四四)。

**(圖四三)**

**(圖四四)**
---
當我們完成所有**3x13孔超長方框**的安裝後,可以重新檢查一下它們的位置,特別是位於左後方與右後方的**3x13孔超長方框**,同樣是**靠近中線內側**,並安裝在夾娃娃機的最**後方**(圖四五)。

**(圖四五)**
---
現在我們要來製做**橫桿**以及**前後軌道**,**橫桿(部件B)**可以用來固定夾娃娃機的**支架**,讓夾娃娃機的結構更加穩固,**前後軌道(部件C)**上方可以放置**天車**,讓它以**前後**的方向進行移動。
首先第十一步要製做的是**橫桿**,需要使用到**3x13孔超長方框**、**5孔長條**以及**二合一結合鍵**(圖四六),將它們依照圖示結合在一起,完成兩個**部件B**的製作(圖四七)。

**(圖四六)**

**(圖四七)**
---
接著要製做的是**前後軌道**,需要使用到**5×15孔長方框**、**11孔長條**、**二合一結合鍵**以及**長結合鍵**(圖四八),將它們依照圖示結合在一起,完成兩個**部件C**的製作(圖四九)。

**(圖四八)**

**(圖四九)**
---
第十二步我們要將**前後軌道**固定在**支架**上,將**部件C**的兩端放入前、後方**3x13孔超長方框**中間的孔洞(圖五十),依照此方法完成兩個**部件C**的安裝(圖五一)。

**(圖五十)**

**(圖五一)**
---
第十三步我們要在**部件C**上方加裝些許設計,用於連接**部件B**,需要使用到**5孔長條**以及**栓扣键(1187-W10-E1K)**(圖五二),將它們依照圖示結合在一起,完成四個**部件D**的製作(圖五三)。

**(圖五二)**

**(圖五三)**
---
接著依照圖示將完成後的**部件D**安裝在**部件C**上(圖五四、圖五五),完成後同樣需要檢查看看,**部件D**是否正確安裝在左、右兩組**部件C**的**內側**(圖五六)。

**(圖五四)**

**(圖五五)**

**(圖五六)**
---
第十四步我們要來安裝**橫桿**,將剛剛完成的**部件B**與左、右兩側的**部件D**結合(圖五七),如此一來**橫桿**、**支架**與**前後軌道**就可以連接在一起了(圖五八)。

**(圖五七)**

**(圖五八)**
---
第十五步我們要來**加固前後軌道**,需要使用到**3孔長條**以及**栓扣键**(圖五九),將它們依照圖示結合在一起,完成四個**部件E**的製作(圖六十)。

**(圖五九)**

**(圖六十)**
---
接著依照圖示將完成後的**部件E**安裝在**部件C**以及**支架**上(圖六一),完成後同樣需要檢查看看,四個**部件E**是否都正確安裝在夾娃娃機的最**前方**與最**後方**(圖六二)。

**(圖六一)**

**(圖六二)**
---
最後我們需要使用**短結合鍵**(圖六三),將它們依照圖示組裝在支架上的**3x13孔超長方框**(圖六四)。

**(圖六三)**

**(圖六四)**
---
完成後同樣需要檢查看看,**短結合鍵**是否都正確安裝在夾娃娃機的**內側**(圖六五),此設計是為了擋住**軌道**上的**天車**,防止**天車**移動到邊緣時**出軌**。

**(圖六五)**
---
現在我們要來製做夾娃娃機的**前後天車**,**前後天車**會在**前後軌道**上方行走**,**讓夾娃娃機的夾爪能夠往**前後方向**移動,主要由**部件G**、**左右軌道(部件I)**以及**部件H**組成。
首先我們要來製做**部件G**,**部件G**是**前後天車**的主要動力來源,位於夾娃娃機左側的需要使用到**5×5孔正方框**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**150mmⅠ軸**、**27mm馬達短軸**、**20T齒輪**、**60T齒輪**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**長結合鍵**、**70mm橡皮筋**以及**50倍行星齒輪馬達盒**(圖六六)。

**(圖六六)**
---
第十六步我們要依照圖示將**5×5孔正方框**和**5孔長條**相互結合,完成兩個**部件F**的製作(圖六七)。

**(圖六七)**
---
第十七步我們要依照圖示將**70mmⅡ軸**插入**50倍行星齒輪馬達盒**,並套入裝有**長結合鍵**的**3孔超長條**(圖六八),接著將**50倍行星齒輪馬達盒**安裝在**部件F**上(圖六九),最後再將**20T齒輪**插入**70mmⅡ軸**(圖七十)。

**(圖六八)**

**(圖六九)**

**(圖七十)**
---
第十八步我們需要使用**27mm馬達短軸**以及**20T齒輪**(圖七一),依照圖示將**20T齒輪**安裝在**部件F**的兩側,並確保內側的**20T齒輪**和**70mmⅡ軸**上的**20T齒輪**相互**嚙合**(圖七二)。

**(圖七一)**

**(圖七二)**
---
第十九步我們需要使用**150mmⅠ軸**以及**60T齒輪**(圖七三),並依照圖示安裝**150mmⅠ軸**以及**60T齒輪**(圖七四)。

**(圖七三)**

**(圖七四)**
---
第二十步我們需要使用**OD53mm滑輪**、**OD23mm滑輪**以及**OD26mm橡膠圈**(圖七五),首先將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖七六),接著依照圖示將**OD53mm滑輪**和**OD23mm滑輪**安裝在**150mmⅠ軸**上,並確保**OD23mm滑輪**位於兩個**OD53mm滑輪**之間(圖七七)。

**(圖七五)**

**(圖七六)**

**(圖七七)**
---
第二一步我們需要使用**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**70mmⅡ軸**以及**70mm橡皮筋**(圖七八),首先同樣將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖七九),接著依照圖示將**70mmⅡ軸**穿過**部件F**,並依序放入**OD53mm滑輪**和**OD23mm滑輪**,最後確保**OD23mm滑輪**位於兩個**OD53mm滑輪**之間(圖八十)。

**(圖七八)**

**(圖七九)**

**(圖八十)**
---
接著將**70mm橡皮筋**套在靠近**部件F**的兩個**OD53mm滑輪**外側(圖八一),當**150mmⅠ軸**轉動時,**70mmⅡ軸**也要跟著轉動。

**(圖八一)**
---
第二二步我們需要將另一個**部件F**穿過**70mmⅡ軸**和**150mmⅠ軸**,並和**3孔超長條**結合在一起(圖八二),接著依照圖示將**長結合鍵**和**5孔長條**結合(圖八三),再安裝在兩個**部件F**之間,**部件G**的製作就完成囉(圖八四)。

**(圖八二)**

**(圖八三)**

**(圖八四)**
---
再來我們要製做**部件H**,當**前後天車**移動時,**部件H**會與**部件G**一同移動,需要使用到**5×5孔正方框**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**150mmⅠ軸**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**長結合鍵**以及**70mm橡皮筋**(圖八五)。

**(圖八五)**
---
第二三步與第十六步相同,需要將**5×5孔正方框**和**5孔長條**相互結合,完成兩個**部件F**(圖八六)。

**(圖八六)**
---
第二四步我們要依照圖示將**長結合鍵**插入**3孔超長條**,接著將**3孔超長條**安裝在**部件F**上(圖八七)。

**(圖八七)**
---
第二五步我們需要使用**150mmⅠ軸**、**70mmⅡ軸**以及**OD53mm滑輪**,依照圖示將**150mmⅠ軸**以及**70mmⅡ軸**插入**部件F**,接著在另一側各放上一個**OD53mm滑輪**(圖八八)。

**(圖八八)**
---
第二六步需要使用**OD23mm滑輪**和**OD26mm橡膠圈**,接著同樣將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖八九),並依照圖示將**OD23mm滑輪**安裝在**150mmⅠ軸**以及**70mmⅡ軸**上(圖九十)。

**(圖八九)**

**(圖九十)**
---
第二七步需要使用**OD53mm滑輪**以及**70mm橡皮筋**,首先依照圖示將**OD53mm滑輪**安裝在**150mmⅠ軸**以及**70mmⅡ軸**上(圖九一),接著同樣將**70mm橡皮筋**套在靠近**部件F**的兩個**OD53mm滑輪**外側(圖九二),並確保當**150mmⅠ軸**轉動時,**70mmⅡ軸**也要跟著轉動。

**(圖九一)**

**(圖九二)**
---
第二八步我們需要將另一個**部件F**穿過**70mmⅡ軸**和**150mmⅠ軸**,並和**3孔超長條**結合在一起(圖九三),接著依照圖示將**長結合鍵**和**5孔長條**結合(圖九四),再安裝在兩個**部件F**之間,**部件H**的製作就完成囉(圖九五)。

**(圖九三)**

**(圖九四)**

**(圖九五)**
---
現在我們已經完成了**部件G**以及**部件H**(圖九六),也就是**前後天車**的左、右兩部分,我們會在後續的組裝步驟中使用到它們,可以先將它們放在一旁。

**(圖九六)**
---
第二九步我們要製做**左右軌道(部件I)**,需要使用到**15孔超長條**、**5孔超長條**、**9孔長條側有孔**以及**栓扣鍵**(圖九七),首先依照圖示將**15孔超長條**、**5孔超長條**以及**9孔長條側有孔**結合成兩個組件,接著再將**栓扣鍵**安裝在其中一個組件上(圖九八)。

**(圖九七)**

**(圖九八)**
---
接著我們將兩個部件重疊並向內按壓,透過**栓扣鍵**將兩個部件結合在一起(圖九九),這樣就完成**部件I**,也就是**左右軌道**的製作了(圖一零零)。

**(圖九九)**

**(圖一零零)**
---
最後我們要來組裝**前後天車**,需要使用到**部件G**、**部件H**、**部件I**、**150mmⅠ軸**、**5孔長條**、**捲線器(7900-W10-H1SK)**以及**長結合鍵**(圖一零一)。

**(圖一零一)**
---
第三十步我們需要使用**長結合鍵**以及**5孔長條**,首先依照圖示將**長結合鍵**安裝在**部件G**和**部件H**上(圖一零二),接著再將**5孔長條**與上方的**長結合鍵**結合(圖一零三)。

**(圖一零二)**

**(圖一零三)**
---
第三一步我們需要將**部件I**的左、右兩端與**部件G**和**部件H**上的**長結合鍵**結合(圖一零四),完成後**前後天車**的整體結構(圖一零五)。

**(圖一零四)**

**(圖一零五)**
---
第三二步我們需要使用**150mmⅠ軸**以及**捲線器**,透過**捲線器**將三根**150mmⅠ軸**連接在一起。你可以先分別將**部件G**和**部件H**上的**150mmⅠ軸**往外推,預留一段空間放置中間的**150mmⅠ軸**,待中間的**150mmⅠ軸**放置完成後,再將**部件G**和**部件H**上的**150mmⅠ軸**往內推,並插入**捲線器**中,這樣就完成**前後天車**的製作囉(圖一零六)。

**(圖一零六)**
---
第三三步我們需要將整個**前後天車**放置在**前後軌道**上(圖一零七)。在完成放置後,需確保**部件G**和**部件H**上的**OD26mm橡膠圈**完全與**前後軌道**接觸,同時調整**部件G**和**部件H**中**OD53mm滑輪**之間的間距(圖一零八)。若是**OD53mm滑輪**之間的間距太大,**前後天車**在移動時會產生晃動;若是**OD53mm滑輪**之間的間距太小,會導致**OD53mm滑輪**與**前後軌道**磨損,影響**前後天車**在移動時的速度。

**(圖一零七)**

**(圖一零八)**
---
現在我們要來製做夾娃娃機的**左右天車(部件J)**,**左右天車**會在**左右軌道**上方行走**,**讓夾娃娃機的夾爪能夠往**左右方向**移動,主要使用到**5×5孔正方框**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**27mm馬達短軸**、**20T齒輪**、**60T齒輪**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**長結合鍵**、**70mm橡皮筋**以及**50倍行星齒輪馬達盒**(圖一零九)。

**(圖一零九)**
---
首先參考前面第十六步的流程完成兩個**部件F**(圖一一零),接著再參考第十七步到第十八步的流程,將**50倍行星齒輪馬達盒**安裝在**部件F**上(圖一一一)。

**(圖一一零)**

**(圖一一一)**
---
第三四步我們需要使用**70mmⅡ軸**以及**60T齒輪**,首先將**60T齒輪**安裝在**70mmⅡ軸**上(圖一一二),接著依照圖示將**70mmⅡ軸**插入**部件F**的孔洞(圖一一三)。

**(圖一一二)**

**(圖一一三)**
---
接下來我們需要使用到**70mmⅡ軸**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**以及**70mm橡皮筋**(圖一一四)。

**(圖一一四)**
---
第三五步我們需要使用**70mmⅡ軸**以及**OD53mm滑輪**,依照圖示將**70mmⅡ軸**插入**部件F**,接著在另一側各放上一個**OD53mm滑輪**(圖一一五)。

**(圖一一五)**
---
第三六步我們需要使用**70mm橡皮筋**,依照圖示將**70mm橡皮筋**套在兩個**OD53mm滑輪**的外側(圖一一六),並確保當其中一根**70mmⅡ軸**轉動時,另一根**70mmⅡ軸**也要跟著轉動。

**(圖一一六)**
---
第三七步需要使用**OD23mm滑輪**和**OD26mm橡膠圈**,將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖一一七),並依照圖示將**OD23mm滑輪**安裝在**70mmⅡ軸**上(圖一一八)。

**(圖一一七)**

**(圖一一八)**
---
第三八步需要使用**OD53mm滑輪**,依照圖示將**OD53mm滑輪**安裝在**70mmⅡ軸**上(圖一一九),這樣**左右天車(部件J)**的製作就完成囉(圖一二零)。

**(圖一一九)**

**(圖一二零)**
---
現在我們要來製做夾娃娃機的**夾爪(部件K)**,**夾爪**能夠透過**180度角度金屬伺服馬達**進行開合,達到**夾取物品**的功能,主要使用到**7孔圓角長條**、**6孔爪形長條(7411-W10-G1D)**、**5孔超長條**、**5孔長條**、**3孔長條**、**27mm馬達短軸**、**145度齒輪曲軸-A(7411-W10-C1D)**、**145度齒輪曲軸-B(7411-W10-C2D)**、**20T齒輪**、**20mm圓管(7400-W10-G2D)**、**短結合鍵**、**栓扣鍵**、**2凸單孔轉向結合器(7430-W10-B1W)**以及**180度角度金屬伺服馬達**(圖一二一)。

**(圖一二一)**
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第三九步我們需要使用**180度角度金屬伺服馬達**、**5孔超長條**、**5孔長條**以及**3孔長條**,依照圖示將各個長條安裝在**180度角度金屬伺服馬達**上(圖一二二)。

**(圖一二二)**
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第四十步我們需要使用**5孔超長條**、**3孔長條**以及**短結合鍵**,使用**短結合鍵**連接**5孔超長條**以及**3孔長條**,接著使用**短結合鍵**將它們安裝在**3孔長條**上(圖一二三)。

**(圖一二三)**
---
第四一步我們需要使用**7孔圓角長條**、**栓扣鍵**以及**短結合鍵**,依照圖示使用**栓扣鍵**以及**短結合鍵**將**7孔圓角長條**固定在**夾爪**上,進行基礎的結構加固(圖一二四)。

**(圖一二四)**
---
第四二步我們需要使用**27mm馬達短軸**、**20T齒輪**以及**2凸單孔轉向結合器**,首先將穿過**20T齒輪**的**27mm馬達短軸**插入**180度角度金屬伺服馬達**(圖一二五),接著再依照圖示將**2凸單孔轉向結合器**安裝在**夾爪**上(圖一二六)。

**(圖一二五)**

**(圖一二六)**
---
第四三步我們需要使用**27mm馬達短軸**、**145度齒輪曲軸-A(7411-W10-C1D)**、**145度齒輪曲軸-B(7411-W10-C2D)**、**6孔爪形長條(7411-W10-G1D)**以及**20mm圓管(7400-W10-G2D)**,首先將**27mm馬達短軸**和**20mm圓管**分別穿過**145度齒輪曲軸-A**以及**145度齒輪曲軸-B**,接著再依照圖示將**6孔爪形長條**安裝在**20mm圓管**上(圖一二七)。

**(圖一二七)**
---
第四四步我們需要使用**7孔圓角長條**,首先依照圖示將**145度齒輪曲軸-A**和**145度齒輪曲軸-B**的**27mm馬達短軸**安裝在**夾爪**上,確認**20T齒輪**、**145度齒輪曲軸-A**以及**145度齒輪曲軸-B**三個零件之間彼此**嚙合**後,再將**7孔圓角長條**安裝在**夾爪**上(圖一二八),完成**夾爪(部件K)**的製作(圖一二九)。

**(圖一二八)**

**(圖一二九)**
---
現在我們要來製做夾娃娃機的**捲線裝置(部件L)**,**捲線裝置**能夠透過**50倍行星齒輪馬達盒**的轉動來改變夾爪的**高度**,讓夾娃娃機的夾爪能夠往**上下方向**移動,主要使用到**11孔長條**、**3孔超長條**、**70mmⅡ軸**、**60T齒輪**、**捲線器**、**長結合鍵**、**棉繩**以及**50倍行星齒輪馬達盒**(圖一三零)。

**(圖一三零)**
---
第四五步我們先依照圖示將**70mmⅡ軸**插入**50倍行星齒輪馬達盒**,並套入一個裝有**長結合鍵**的**3孔超長條**(圖一三一)。

**(圖一三一)**
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第四六步我們需要依序將**捲線器**以及一個裝有**長結合鍵**的**3孔超長條**套入**70mmⅡ軸**,接著使用**11孔長條**進行加固,最後再將**60T齒輪**插入**70mmⅡ軸**(圖一三二)。

**(圖一三二)**
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第四七步我們要使用到**棉繩**,將**棉繩**的一端綁在**捲線器**的孔洞上,並確保**棉繩**的另一端穿過**11孔長條**的孔洞,完成**捲線裝置(部件L)**的製作(圖一三三)。

**(圖一三三)**
---
第四八步我們要將**夾爪(部件K)**以及**捲線裝置(部件L)**結合,需要使用到一個**栓扣鍵**(圖一三四)。

**(圖一三四)**
---
首先將**棉繩**的一端套入**栓扣鍵**下方的凹槽,並預留一小段長度(圖一三五),接著依照圖示將**栓扣鍵**安裝在**夾爪**的上方(圖一三六),最後可以轉動**60T齒輪**,透過**捲線器**將棉繩收起來,完成**夾爪(部件K)**以及**捲線裝置(部件L)**的結合(圖一三七)。

**(圖一三五)**

**(圖一三六)**

**(圖一三七)**
---
現在我們要將**左右天車(部件J)**以及**捲線裝置(部件L)**結合,需要使用到**7孔圓角長條**以及**二合一結合鍵**(圖一三八)。

**(圖一三八)**
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第四九步需要將**7孔圓角長條**以及**二合一結合鍵**結合,完成四個**部件M**的製作(圖一三九),接著依照圖示將兩個**部件M**安裝在**左右天車(部件J)**的後方(圖一四零)。

**(圖一三九)**

**(圖一四零)**
---
第五十步需要將**左右天車(部件J)**放置在**左右軌道(部件I)**的上方,同樣需確保**左右天車**的**OD26mm橡膠圈**完全與**左右軌道**接觸,並調整**左右天車(部件J)**中**OD53mm滑輪**之間的間距(可參考第三三步),接著依照圖示將**捲線裝置(部件L)**與**左右天車(部件J)**上的**7孔圓角長條**結合(圖一四一)。

**(圖一四一)**
---
第五一步我們需要使用剩餘的兩個**部件M**來連接**左右天車(部件J)**以及**捲線裝置(部件L)**(圖一四二),完成**左右天車(部件J)**、**夾爪(部件K)**以及**捲線裝置(部件L)**的設置(圖一四三)。

**(圖一四二)**

**(圖一四三)**
---
現在我們要來製做夾娃娃機的**取物閘門**,主要使用到**11孔長條**、**5孔超長條**、**5孔長條**、**3孔超長條**、**3孔1/4弧長條**、**150mmⅠ軸**、**短結合鍵**、**軸固定鍵**、以及**2凸單孔轉向結合器**(圖一四四)。

**(圖一四四)**
---
第五二步我們需要使用到**11孔長條**以及**3孔超長條**,依照圖示將它們結合,完成**部件N**的製作(圖一四五)。

**(圖一四五)**
---
第五三步我們需要使用到**11孔長條**以及**短結合鍵**,依照圖示將它們結合,完成兩個**部件O**的製作(圖一四六)。

**(圖一四六)**
---
第五四步我們需要使用到**5孔超長條**、**2凸單孔轉向結合器**以及**短結合鍵**,依照圖示將它們結合,完成兩個**部件P**的製作(圖一四七)。

**(圖一四七)**
---
第五五步需要依照圖示將兩個**部件O**以及一個**部件P**結合,我們將這個新完成的部件定義為**部件Q**(圖一四八)。

**(圖一四八)**
---
第五六步需要使用到**部件N**、**部件Q**以及**短結合鍵**,依照圖示將它們結合,完成**部件R**的製作(圖一四九)。

**(圖一四九)**
---
第五七步需要使用到**3孔1/4弧長條**以及**短結合鍵**,依照圖示將它們結合,完成**部件S**的製作(圖一五零)。接著將**部件S**安裝在先前完成的**部件R**上(圖一五一)。

**(圖一五零)**

**(圖一五一)**
---
第五八步需要使用到**150mmⅠ軸**以及**軸固定鍵**,我們要將**取物閘門**和夾娃娃機結合,首先依照圖示將**部件R**放置在兩個**5×13孔超長方框**之間,接著將**150mmⅠ軸**穿過**取物閘門**以及兩個**5×13孔超長方框**(圖一五二),最後將**軸固定鍵**安裝在**150mmⅠ軸**的兩側(圖一五三),如此一來就完成**取物閘門**的製作囉。

**(圖一五二)**

**(圖一五三)**
---
現在我們要來進行夾娃娃機的**配線**,需要使用到**延長線(1246-W85-D)**以及智高#1409套組中的**micro:bit 智能主控盒(1409-W85-A)**(圖一五四)。在進行配線前,浣熊老師要先教大家如何分辨**延長線**的**公頭**與**母頭**(圖一五五),**公頭**的外形通常是凸出的;**母頭**的外形則是凹陷的,當我們在安裝**延長線**時,會將它們的公頭與母頭對接,以達到延伸電線的目的(圖一五六),現在就讓我們來安裝**延長線**吧。

**(圖一五四)**

**(圖一五五)**

**(圖一五六)**
---
第五九步需要將四條**延長線**的公頭與母頭對接,我們將這個四條的**延長線**組合稱為**部件T**(圖一五七)。

**(圖一五七)**
---
第六十步需要將三條**延長線**的公頭與母頭對接,一共需要製作兩組,我們分別將這三條的**延長線**組合稱為**部件U**以及**部件V**(圖一五八)。

**(圖一五八)**
---
第六一步我們要進行**前後天車**的配線,首先將**部件T**的**公頭**與**micro:bit 智能主控盒**的**腳位A**對接,接著再將**部件T**的**母頭**與**部件G**中**50倍行星齒輪馬達盒**的**公頭**對接(圖一五九)。

**(圖一五九)**
---
第六二步我們要進行**左右天車(部件J)**的配線,首先將**部件U**的**公頭**與**micro:bit 智能主控盒**的**腳位B**對接,接著再將**部件U**的**母頭**與**部件J**中**50倍行星齒輪馬達盒**的**公頭**對接(圖一六零)。

**(圖一六零)**
---
第六三步我們要進行**捲線裝置(部件L)**的配線,首先將**部件V**的**公頭**與**micro:bit 智能主控盒**的**腳位C**對接,接著再將**部件V**的**母頭**與**部件L**中**50倍行星齒輪馬達盒**的**公頭**對接(圖一六一)。

**(圖一六一)**
---
在進行**夾爪(部件K)**的配線前,浣熊老師這邊要先提醒大家:因為**夾爪**的**180度角度金屬伺服馬達**使用的是**杜邦線**,所以需要再**額外購買**足夠長度的**杜邦線**,或是將現有的**杜邦線**連接起來才能進行配線。我們將這條連接起來的**杜邦線**定義為**部件W**(圖一六二)。

**(圖一六二)**
---
第六四步要進行**夾爪(部件K)**的配線,首先將**部件W**的**母頭**與**micro:bit 智能主控盒**的**腳位16**對接,接著再將**部件W**的**公頭**與**部件K**中**180度角度金屬伺服馬達**的**母頭**對接(圖一六三)。

**(圖一六三)**
---
第六五步要進行**可調式IR感應器(1409-W85-D)**的配線,只要直接將**可調式IR感應器**的**接頭**安裝在**micro:bit 智能主控盒**的**腳位0**上就大功告成囉(圖一六四)。

**(圖一六四)**
---
這樣所有的配線就完工了(圖一六五),你可以使用束帶將電線捆起來集中,或是將電線穿過**410mm管**,讓它們看起來既整齊又乾淨哦!

**(圖一六五)**
---
若是身邊沒有束帶的話,你也可以使用智高新開發的**線材整理鍵(1409-W10-F1S)**(圖一六六),此零件能夠將線材集中,並固定在智高積木上唷。

**(圖一六六)**
---
最後我們要用**短結合鍵**先將**可調式IR感應器**固定在**micro:bit 智能主控盒**的側邊,接著再將**micro:bit 智能主控盒**固定在夾娃娃機上(圖一六七),這樣就完成了一個厲害的夾娃娃機啦٩(๑>∀<๑)۶,你也可以使用**紙卡固定鍵**將透明塑膠片固定在夾娃娃機的**支架**上,模擬出玻璃隔板的效果哦(圖一六八)。

**(圖一六七)**

**(圖一六八)**
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**◆ 程式編寫**
雖然我們完成了夾娃娃機的製作,但若是沒有燒錄程式的話,夾娃娃機是無法順利運作的,現在就跟著浣熊老師的腳步,一起來完成夾娃娃機的程式吧\~
第一步要先請大家開起電腦,進入[**Micro:bit編程頁面**](https://makecode.microbit.org/?ref=blog.gigotoys.com),透過這個頁面,我們能夠進行程式的編寫,並使用Micro USB 傳輸線將程式燒錄到**micro:bit** 的板子,有關於**Micro:bit**板子的介紹,可以參考樹懶老師的[\[教育時光機 EP5\]](https://blog.gigotoys.com/microbit-vending-machine/)唷!
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第二步要請大家進入下列的雲端資料夾,並下載名為"**夾娃娃機程式範例**"的檔案(圖一六九),將夾娃娃機的程式下載至電腦。
[夾娃娃機(#1409) - Google DriveGoogle Drive](https://drive.google.com/drive/folders/11hKHgWxWyWSzCjE7LEPfkXwH84Hvhpd9?usp=sharing&ref=blog.gigotoys.com)

**(圖一六九)**
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第三步我們要透過Micro:bit編程頁面來開啟夾娃娃機的程式,首先點擊右側的"匯入"(圖一七零),接著選取最左側的"匯入檔案"(圖一七一),並在資料夾中點擊夾娃娃機的程式範例(圖一七二)。

**(圖一七零)**

**(圖一七一)**

**(圖一七二)**
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現在我們已經成功將夾娃娃機的程式開啟了(圖一七三),因為這個程式非常複雜,所以浣熊老師不會進行每個程式的解說,只會針對函式,也就是紅框的部分進行簡單的介紹。

**(圖一七三)**
---
夾娃娃機的函式一共可以分為七種(圖一七四),分別為:
1. Y-axis: 控制夾娃娃機的**前後天車**,即爪子的**前後**位置。
2. X-axis: 控制夾娃娃機的**左右天車**,即爪子的**左右**位置。
3. Z-axis: 控制夾娃娃機的**捲線裝置**,即爪子的**上下**位置。
4. Clamp: 控制夾娃娃機的**夾爪**。
5. Stop: 停止**前後天車**、**左右天車**以及**捲線裝置**。
6. restore: 將爪子移動回原本的位置。
7. coin video: 控制夾娃娃機的**開機動畫**。
你可以增加**Y-axis**以及**X-axis**函式中的馬達轉速,讓**前後天車**以及**左右天車**的移動速度加快,夾爪便能夠以更快的速度進行移動,或是調整**Clamp**函式中**180度角度金屬伺服馬達**的**角度**,讓夾爪可以將物品抓取得更牢固。

**(圖一七四)**
---
當我們完成程式後,可以點擊左下角的"下載"(圖一七五),將夾娃娃機的程式下載到電腦中,接著再透過拖移檔案的方式,將程式燒錄到**micro:bit** 板子,完成之後我們就可以準備來操作夾娃娃機啦!

**(圖一七五)**
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**◆ 模型操作**
首先我們要開啟**micro:bit 智能主控盒**的電源,才能進行夾娃娃機的操作。透過影片一我們能夠發現,當**可調式IR感應器**感測到物體時,會顯示笑臉的圖案(0:07\~0:12),此時我們能透過**A鍵**操作**前後天車**,控制夾爪的**前後方向**,再透過**B鍵**操作**左右天車**,控制夾爪的**左右方向**(0:12\~0:17),當位置調整完成後,我們可以將手放在Micro:bit板子的標誌上,啟動捲線裝置將夾爪放下,並在夾爪夾取物品後將夾爪升起(0:18\~0:26),接著**左右天車**以及**前後天車**會將夾爪運回原本的位置,最後將夾爪打開以放下物品(0:26\~0:32)。
**(影片一)**
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**◆結語**
我們這次所製作的夾娃娃機模型比以往的模型還要複雜,浣熊老師建議在製作時可以請大人進行協助,尤其是各個天車以及軌道的組裝,如果一個不小心組錯的話,可能會導致夾娃娃機無法順利運作唷。
另外你也可以試著和朋友一起比賽,看誰能夠用夾娃娃機夾出最多東西,一起來成為夾娃娃機大師吧!
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**◆科學原理**
在夾娃娃機模型中,我們透過**左右天車**、**前後天車**以及**捲線裝置**來控制夾爪的位置(影片二),而這應用到**座標系統**中的**笛卡兒坐標系**(圖一七六),**笛卡兒坐標系**將空間分為三個維度(3 Dimensions),分別是左右方向的**X軸**、前後方向的**Y軸**以及上下方向的**Z軸**,不管物品在哪個位置,我們都可以透過這三個維度將它標示出來。
**座標系統**是**幾何學**和**數學**之間的橋樑,能夠廣泛應用在**地理學**、**天文學**以及**物理學**當中,如地圖的經緯度、天體與地球相對位置的標示、物體在空間中運動的參考坐標系統...等。

**(圖一七六)**
---
**◆課綱參考**
**生 k-V-1** 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**生 A-IV-2** 機構與結構的應用。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
**◆參考資料**
[UFO CATCHER – 株式会社セガハラハラドキドキ ゲーム気分で楽しさつかみどりこれぞ、UFOキャッチャーシリーズの元祖。2人用のクレーン機で、上部ケース内の階段の上に景品類が並べられ、上からクレーンが吊り下げられている。青ボタンでクレーンが横方向へ(端まで来ると折り返し)スライドし、赤ボタンで後方へ移動する。キャッチしたい景品の真上にクレーンをもっていき、ボタンを離すと自動的に降下、景品をうまくつかむと下部から払い出される。景品は最大20センチのものまで。大ブームを巻き起こし、「UFOキャッチャー」がクレーンゲームの総称のように呼ばれることに。セガ・アーケードゲームヒストリー|株式会社セガ](https://www.sega.jp/history/arcade/product/9370/?ref=blog.gigotoys.com)
[買娃娃機,抓娃娃機🟥️飛騰🟥️夾娃娃機,娃娃機買娃娃機,抓娃娃機,百萬消費者的選擇🔴️飛騰是專業的無人機台製造商,目前市面上多家連鎖業者皆是使用本公司製造兌幣機營業🔴️為了滿足客戶的需求,本公司提供客製化的服務飛騰飛騰](https://fatengtw.com/project-details.php?active=projects&p%5Fmodel=d7&ref=blog.gigotoys.com)
[坐標系 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%9D%90%E6%A8%99%E7%B3%BB?ref=blog.gigotoys.com)
[📚 探索3D空間 - Py4t 教青少年學PythonPy4t 教青少年學PythonPy4t 教青少年學PythonWen-Hung, Chang. 張文宏](https://www.nmes.tyc.edu.tw/maker/py4t/lesson/explore3d/?ref=blog.gigotoys.com)
### 生活中的科學EP12-夾娃娃機(#1409)
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep12-jia-wa-wa-ji-1206/
Last updated: 2024-03-08T06:48:34.000Z
大家好我是浣熊老師,不知道各位有沒有發現,這幾年台灣的夾娃娃機店如雨後春筍般冒出,在最高峰時甚至可以在一條馬路上看到好幾間夾娃娃機店呢。
你們有玩過夾娃娃機的經驗嗎?夾娃娃機是一種具有抓取裝置的娛樂設備,當我們投入十元硬幣後,需要使用搖桿在有限的時間內夾取機台內的物品,如公仔、布偶、食物、日用品..等**。**只要成功夾取即可獲得該物品,而成功的難度則由機台的持有者(台主)設定,要如何只花最少的錢就成功夾取物品,在在考驗著玩家的技巧和運氣。現在就讓浣熊老師一步步教大家如何製做一台夾娃娃機吧!

**台式夾娃娃機(左)與日式夾娃娃機(右)**
**智高夾娃娃機**
---
**◆組裝步驟**
第一步我們要來製做夾娃娃機的**底座**,需要使用到**20x30大底盤**以及**大底盤結合器**(圖一)。

**(圖一)**
---
將兩個**20x30大底盤**併攏,並依照圖示將**大底盤結合器**安裝在**20x30大底盤**的下方(圖二、圖三)。

**(圖二)**

**(圖三)**
---
將兩個**大底盤結合器**都安裝在**20x30大底盤**的下方後,夾娃娃機的**底座**就完成了(圖四)。

**(圖四)**
---
第二步我們要將夾娃娃機**架高**,以便進行**置物平台**的安裝,需要使用到**5x10孔長方框**(圖五),將它們依照圖示中的位置安裝在**20x30大底盤**的上方(圖六、圖七)。

**(圖五)**

**(圖六)**

**(圖七)**
---
接著需要使用到**5x13孔超長方框**(圖八),同樣將它們依照圖示中的位置安裝在**20x30大底盤**的上方(圖九、圖十)。

**(圖八)**

**(圖九)**

**(圖十)**
---
第三步需要使用**5孔長條**以及**長結合鍵**(圖十一),將它們依照圖示組合成九個部件(圖十二),用於連接**置物平台**。

**(圖十一)**

**(圖十二)**
---
接著將完成的9個部件安裝在**5x10孔長方框**的上方(圖十三)。

**(圖十三)**
---
第四步我們要安裝左側的**置物平台**,需要使用一片**20x30大底盤**(圖十四)。

**(圖十四)**
---
將**20x30大底盤**放置於**5x10孔長方框**的上方,並依照圖示將**長結合鍵**結合在**20x30大底盤**的下方(圖十五),完成左側**置物平台**的固定(圖十六)。

**(圖十五)**

**(圖十六)**
---
第五步要連接右側的**置物平台**,需要使用到十四個**長結合鍵**(圖十七),將它們依照圖示放置於**5x13孔超長方框**的上方(圖十八)。

**(圖十七)**

**(圖十八)**
---
第六步我們要安裝右側的**置物平台**,同樣使用一片**20x30大底盤**(圖十九)。

**(圖十九)**
---
將**20x30大底盤**放置於**5x13孔超長方框**的上方,並依照圖示將**長結合鍵**結合在**20x30大底盤**的下方(圖二十),完成右側**置物平台**的固定(圖二一)。

**(圖二十)**

**(圖二一)**
---
第七步我們要來固定左側與右側的**置物平台**,需要使用到一種名為**栓釘鍵(7066-W10-A1S)**的零件(圖二二)。

**(圖二二)**
---
將**栓釘鍵**依照圖示插入**20x30大底盤**(圖二三),並將它們完全推入到底,完成左側與右側**置物平台**的固定(圖二四)。

**(圖二三)**

**(圖二四)**
---
第八步我們要來製做夾娃娃機左前以及左後方的**支架底座**,需要使用到**5x5孔正方框**、**5孔長條**、**3孔長條**以及**長結合鍵**(圖二五)。

**(圖二五)**
---
首先依照圖示將**5x5孔正方框**、**5孔長條**以及**長結合鍵**結合在一起(圖二六),接著翻面後安裝上**3孔長條**以及**長結合鍵**,完成兩個**部件A**的製作(圖二七)。

**(圖二六)**

**(圖二七)**
---
為了固定**部件A**,我們這邊要使用**長結合鍵**(圖二八),將**長結合鍵**分別安裝在夾娃娃機左前方的5**x13孔超長方框**以及左後方的**20x30大底盤**上方(圖二九)。

**(圖二八)**

**(圖二九)**
---
最後依照圖示將兩個**部件A**與**長結合鍵**結合,完成左前以及左後方**支架底座**的固定(圖三十)

**(圖三十)**
---
第九步我們要來安裝**支架**,需要使用到**長結合鍵**以及**短結合鍵**(圖三一),將它們依照圖示安裝在夾娃娃機的四個角落(圖三二)。

**(圖三一)**

**(圖三二)**
---
**支架**的部分需要使用**管轉接器**(圖三三),首先將**管轉接器**分別安裝在夾娃娃機的四個角落,與**長結合鍵**以及**短結合鍵**結合(圖三四)。

**(圖三三)**

**(圖三四)**
---
接著要使用到的是**410mm管**(圖三五),將**410mm管**和**管轉接器**結合,延伸**支架**的長度(圖三六)。

**(圖三五)**

**(圖三六)**
---
最後同樣要使用**管轉接器**(圖三七),將**管轉接器**分別安裝在四根**410mm管**的上方,完成**支架**的製作(圖三八)。

**(圖三七)**

**(圖三八)**
---
第十步我們要在**支架**上方加裝些許設計,用於固定**軌道**,首先需要使用到**5孔長條**以及**短結合鍵**(圖三九),將它們依照圖示結合在**管轉接器**的上方(圖四十、圖四一)。

**(圖三九)**

**(圖四十)**

**(圖四一)**
---
接著要使用到的是**3x13孔超長方框(7406-W10-A1W)**以及**短結合鍵**(圖四二)。

**(圖四二)**
---
首先將**短結合鍵**和**3x13孔超長方框**安裝在**管轉接器**上,這邊要注意的是**短結合鍵**的**位置**,左前方支架上的**短結合鍵**位置需要靠右;而右前方支架上的**短結合鍵**位置則需要靠左,兩邊的位置**靠近中線內側**且互為**對稱**(圖四三),在確認**短結合鍵**的位置無誤後,便能安裝**3x13孔超長方框**(圖四四)。

**(圖四三)**

**(圖四四)**
---
當我們完成所有**3x13孔超長方框**的安裝後,可以重新檢查一下它們的位置,特別是位於左後方與右後方的**3x13孔超長方框**,同樣是**靠近中線內側**,並安裝在夾娃娃機的最**後方**(圖四五)。

**(圖四五)**
---
現在我們要來製做**橫桿**以及**前後軌道**,**橫桿(部件B)**可以用來固定夾娃娃機的**支架**,讓夾娃娃機的結構更加穩固,**前後軌道(部件C)**上方可以放置**天車**,讓它以**前後**的方向進行移動。
首先第十一步要製做的是**橫桿**,需要使用到**3x13孔超長方框**、**5孔長條**以及**二合一結合鍵**(圖四六),將它們依照圖示結合在一起,完成兩個**部件B**的製作(圖四七)。

**(圖四六)**

**(圖四七)**
---
接著要製做的是**前後軌道**,需要使用到**5×15孔長方框**、**11孔長條**、**二合一結合鍵**以及**長結合鍵**(圖四八),將它們依照圖示結合在一起,完成兩個**部件C**的製作(圖四九)。

**(圖四八)**

**(圖四九)**
---
第十二步我們要將**前後軌道**固定在**支架**上,將**部件C**的兩端放入前、後方**3x13孔超長方框**中間的孔洞(圖五十),依照此方法完成兩個**部件C**的安裝(圖五一)。

**(圖五十)**

**(圖五一)**
---
第十三步我們要在**部件C**上方加裝些許設計,用於連接**部件B**,需要使用到**5孔長條**以及**栓扣键(1187-W10-E1K)**(圖五二),將它們依照圖示結合在一起,完成四個**部件D**的製作(圖五三)。

**(圖五二)**

**(圖五三)**
---
接著依照圖示將完成後的**部件D**安裝在**部件C**上(圖五四、圖五五),完成後同樣需要檢查看看,**部件D**是否正確安裝在左、右兩組**部件C**的**內側**(圖五六)。

**(圖五四)**

**(圖五五)**

**(圖五六)**
---
第十四步我們要來安裝**橫桿**,將剛剛完成的**部件B**與左、右兩側的**部件D**結合(圖五七),如此一來**橫桿**、**支架**與**前後軌道**就可以連接在一起了(圖五八)。

**(圖五七)**

**(圖五八)**
---
第十五步我們要來**加固前後軌道**,需要使用到**3孔長條**以及**栓扣键**(圖五九),將它們依照圖示結合在一起,完成四個**部件E**的製作(圖六十)。

**(圖五九)**

**(圖六十)**
---
接著依照圖示將完成後的**部件E**安裝在**部件C**以及**支架**上(圖六一),完成後同樣需要檢查看看,四個**部件E**是否都正確安裝在夾娃娃機的最**前方**與最**後方**(圖六二)。

**(圖六一)**

**(圖六二)**
---
最後我們需要使用**短結合鍵**(圖六三),將它們依照圖示組裝在支架上的**3x13孔超長方框**(圖六四)。

**(圖六三)**

**(圖六四)**
---
完成後同樣需要檢查看看,**短結合鍵**是否都正確安裝在夾娃娃機的**內側**(圖六五),此設計是為了擋住**軌道**上的**天車**,防止**天車**移動到邊緣時**出軌**。

**(圖六五)**
---
現在我們要來製做夾娃娃機的**前後天車**,**前後天車**會在**前後軌道**上方行走**,**讓夾娃娃機的夾爪能夠往**前後方向**移動,主要由**部件G**、**左右軌道(部件I)**以及**部件H**組成。
首先我們要來製做**部件G**,**部件G**是**前後天車**的主要動力來源,位於夾娃娃機左側的需要使用到**5×5孔正方框**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**150mmⅠ軸**、**27mm馬達短軸**、**20T齒輪**、**60T齒輪**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**長結合鍵**、**70mm橡皮筋**以及**50倍行星齒輪馬達盒**(圖六六)。

**(圖六六)**
---
第十六步我們要依照圖示將**5×5孔正方框**和**5孔長條**相互結合,完成兩個**部件F**的製作(圖六七)。

**(圖六七)**
---
第十七步我們要依照圖示將**70mmⅡ軸**插入**50倍行星齒輪馬達盒**,並套入裝有**長結合鍵**的**3孔超長條**(圖六八),接著將**50倍行星齒輪馬達盒**安裝在**部件F**上(圖六九),最後再將**20T齒輪**插入**70mmⅡ軸**(圖七十)。

**(圖六八)**

**(圖六九)**

**(圖七十)**
---
第十八步我們需要使用**27mm馬達短軸**以及**20T齒輪**(圖七一),依照圖示將**20T齒輪**安裝在**部件F**的兩側,並確保內側的**20T齒輪**和**70mmⅡ軸**上的**20T齒輪**相互**嚙合**(圖七二)。

**(圖七一)**

**(圖七二)**
---
第十九步我們需要使用**150mmⅠ軸**以及**60T齒輪**(圖七三),並依照圖示安裝**150mmⅠ軸**以及**60T齒輪**(圖七四)。

**(圖七三)**

**(圖七四)**
---
第二十步我們需要使用**OD53mm滑輪**、**OD23mm滑輪**以及**OD26mm橡膠圈**(圖七五),首先將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖七六),接著依照圖示將**OD53mm滑輪**和**OD23mm滑輪**安裝在**150mmⅠ軸**上,並確保**OD23mm滑輪**位於兩個**OD53mm滑輪**之間(圖七七)。

**(圖七五)**

**(圖七六)**

**(圖七七)**
---
第二一步我們需要使用**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**70mmⅡ軸**以及**70mm橡皮筋**(圖七八),首先同樣將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖七九),接著依照圖示將**70mmⅡ軸**穿過**部件F**,並依序放入**OD53mm滑輪**和**OD23mm滑輪**,最後確保**OD23mm滑輪**位於兩個**OD53mm滑輪**之間(圖八十)。

**(圖七八)**

**(圖七九)**

**(圖八十)**
---
接著將**70mm橡皮筋**套在靠近**部件F**的兩個**OD53mm滑輪**外側(圖八一),當**150mmⅠ軸**轉動時,**70mmⅡ軸**也要跟著轉動。

**(圖八一)**
---
第二二步我們需要將另一個**部件F**穿過**70mmⅡ軸**和**150mmⅠ軸**,並和**3孔超長條**結合在一起(圖八二),接著依照圖示將**長結合鍵**和**5孔長條**結合(圖八三),再安裝在兩個**部件F**之間,**部件G**的製作就完成囉(圖八四)。

**(圖八二)**

**(圖八三)**

**(圖八四)**
---
再來我們要製做**部件H**,當**前後天車**移動時,**部件H**會與**部件G**一同移動,需要使用到**5×5孔正方框**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**150mmⅠ軸**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**長結合鍵**以及**70mm橡皮筋**(圖八五)。

**(圖八五)**
---
第二三步與第十六步相同,需要將**5×5孔正方框**和**5孔長條**相互結合,完成兩個**部件F**(圖八六)。

**(圖八六)**
---
第二四步我們要依照圖示將**長結合鍵**插入**3孔超長條**,接著將**3孔超長條**安裝在**部件F**上(圖八七)。

**(圖八七)**
---
第二五步我們需要使用**150mmⅠ軸**、**70mmⅡ軸**以及**OD53mm滑輪**,依照圖示將**150mmⅠ軸**以及**70mmⅡ軸**插入**部件F**,接著在另一側各放上一個**OD53mm滑輪**(圖八八)。

**(圖八八)**
---
第二六步需要使用**OD23mm滑輪**和**OD26mm橡膠圈**,接著同樣將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖八九),並依照圖示將**OD23mm滑輪**安裝在**150mmⅠ軸**以及**70mmⅡ軸**上(圖九十)。

**(圖八九)**

**(圖九十)**
---
第二七步需要使用**OD53mm滑輪**以及**70mm橡皮筋**,首先依照圖示將**OD53mm滑輪**安裝在**150mmⅠ軸**以及**70mmⅡ軸**上(圖九一),接著同樣將**70mm橡皮筋**套在靠近**部件F**的兩個**OD53mm滑輪**外側(圖九二),並確保當**150mmⅠ軸**轉動時,**70mmⅡ軸**也要跟著轉動。

**(圖九一)**

**(圖九二)**
---
第二八步我們需要將另一個**部件F**穿過**70mmⅡ軸**和**150mmⅠ軸**,並和**3孔超長條**結合在一起(圖九三),接著依照圖示將**長結合鍵**和**5孔長條**結合(圖九四),再安裝在兩個**部件F**之間,**部件H**的製作就完成囉(圖九五)。

**(圖九三)**

**(圖九四)**

**(圖九五)**
---
現在我們已經完成了**部件G**以及**部件H**(圖九六),也就是**前後天車**的左、右兩部分,我們會在後續的組裝步驟中使用到它們,可以先將它們放在一旁。

**(圖九六)**
---
第二九步我們要製做**左右軌道(部件I)**,需要使用到**15孔超長條**、**5孔超長條**、**9孔長條側有孔**以及**栓扣鍵**(圖九七),首先依照圖示將**15孔超長條**、**5孔超長條**以及**9孔長條側有孔**結合成兩個組件,接著再將**栓扣鍵**安裝在其中一個組件上(圖九八)。

**(圖九七)**

**(圖九八)**
---
接著我們將兩個部件重疊並向內按壓,透過**栓扣鍵**將兩個部件結合在一起(圖九九),這樣就完成**部件I**,也就是**左右軌道**的製作了(圖一零零)。

**(圖九九)**

**(圖一零零)**
---
最後我們要來組裝**前後天車**,需要使用到**部件G**、**部件H**、**部件I**、**150mmⅠ軸**、**5孔長條**、**捲線器(7900-W10-H1SK)**以及**長結合鍵**(圖一零一)。

**(圖一零一)**
---
第三十步我們需要使用**長結合鍵**以及**5孔長條**,首先依照圖示將**長結合鍵**安裝在**部件G**和**部件H**上(圖一零二),接著再將**5孔長條**與上方的**長結合鍵**結合(圖一零三)。

**(圖一零二)**

**(圖一零三)**
---
第三一步我們需要將**部件I**的左、右兩端與**部件G**和**部件H**上的**長結合鍵**結合(圖一零四),完成後**前後天車**的整體結構(圖一零五)。

**(圖一零四)**

**(圖一零五)**
---
第三二步我們需要使用**150mmⅠ軸**以及**捲線器**,透過**捲線器**將三根**150mmⅠ軸**連接在一起。你可以先分別將**部件G**和**部件H**上的**150mmⅠ軸**往外推,預留一段空間放置中間的**150mmⅠ軸**,待中間的**150mmⅠ軸**放置完成後,再將**部件G**和**部件H**上的**150mmⅠ軸**往內推,並插入**捲線器**中,這樣就完成**前後天車**的製作囉(圖一零六)。

**(圖一零六)**
---
第三三步我們需要將整個**前後天車**放置在**前後軌道**上(圖一零七)。在完成放置後,需確保**部件G**和**部件H**上的**OD26mm橡膠圈**完全與**前後軌道**接觸,同時調整**部件G**和**部件H**中**OD53mm滑輪**之間的間距(圖一零八)。若是**OD53mm滑輪**之間的間距太大,**前後天車**在移動時會產生晃動;若是**OD53mm滑輪**之間的間距太小,會導致**OD53mm滑輪**與**前後軌道**磨損,影響**前後天車**在移動時的速度。

**(圖一零七)**

**(圖一零八)**
---
現在我們要來製做夾娃娃機的**左右天車(部件J)**,**左右天車**會在**左右軌道**上方行走**,**讓夾娃娃機的夾爪能夠往**左右方向**移動,主要使用到**5×5孔正方框**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**27mm馬達短軸**、**20T齒輪**、**60T齒輪**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**長結合鍵**、**70mm橡皮筋**以及**50倍行星齒輪馬達盒**(圖一零九)。

**(圖一零九)**
---
首先參考前面第十六步的流程完成兩個**部件F**(圖一一零),接著再參考第十七步到第十八步的流程,將**50倍行星齒輪馬達盒**安裝在**部件F**上(圖一一一)。

**(圖一一零)**

**(圖一一一)**
---
第三四步我們需要使用**70mmⅡ軸**以及**60T齒輪**,首先將**60T齒輪**安裝在**70mmⅡ軸**上(圖一一二),接著依照圖示將**70mmⅡ軸**插入**部件F**的孔洞(圖一一三)。

**(圖一一二)**

**(圖一一三)**
---
接下來我們需要使用到**70mmⅡ軸**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**以及**70mm橡皮筋**(圖一一四)。

**(圖一一四)**
---
第三五步我們需要使用**70mmⅡ軸**以及**OD53mm滑輪**,依照圖示將**70mmⅡ軸**插入**部件F**,接著在另一側各放上一個**OD53mm滑輪**(圖一一五)。

**(圖一一五)**
---
第三六步我們需要使用**70mm橡皮筋**,依照圖示將**70mm橡皮筋**套在兩個**OD53mm滑輪**的外側(圖一一六),並確保當其中一根**70mmⅡ軸**轉動時,另一根**70mmⅡ軸**也要跟著轉動。

**(圖一一六)**
---
第三七步需要使用**OD23mm滑輪**和**OD26mm橡膠圈**,將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖一一七),並依照圖示將**OD23mm滑輪**安裝在**70mmⅡ軸**上(圖一一八)。

**(圖一一七)**

**(圖一一八)**
---
第三八步需要使用**OD53mm滑輪**,依照圖示將**OD53mm滑輪**安裝在**70mmⅡ軸**上(圖一一九),這樣**左右天車(部件J)**的製作就完成囉(圖一二零)。

**(圖一一九)**

**(圖一二零)**
---
現在我們要來製做夾娃娃機的**夾爪(部件K)**,**夾爪**能夠透過**180度角度金屬伺服馬達**進行開合,達到**夾取物品**的功能,主要使用到**7孔圓角長條**、**6孔爪形長條(7411-W10-G1D)**、**5孔超長條**、**5孔長條**、**3孔長條**、**27mm馬達短軸**、**145度齒輪曲軸-A(7411-W10-C1D)**、**145度齒輪曲軸-B(7411-W10-C2D)**、**20T齒輪**、**20mm圓管(7400-W10-G2D)**、**短結合鍵**、**栓扣鍵**、**2凸單孔轉向結合器(7430-W10-B1W)**以及**180度角度金屬伺服馬達**(圖一二一)。

**(圖一二一)**
---
第三九步我們需要使用**180度角度金屬伺服馬達**、**5孔超長條**、**5孔長條**以及**3孔長條**,依照圖示將各個長條安裝在**180度角度金屬伺服馬達**上(圖一二二)。

**(圖一二二)**
---
第四十步我們需要使用**5孔超長條**、**3孔長條**以及**短結合鍵**,使用**短結合鍵**連接**5孔超長條**以及**3孔長條**,接著使用**短結合鍵**將它們安裝在**3孔長條**上(圖一二三)。

**(圖一二三)**
---
第四一步我們需要使用**7孔圓角長條**、**栓扣鍵**以及**短結合鍵**,依照圖示使用**栓扣鍵**以及**短結合鍵**將**7孔圓角長條**固定在**夾爪**上,進行基礎的結構加固(圖一二四)。

**(圖一二四)**
---
第四二步我們需要使用**27mm馬達短軸**、**20T齒輪**以及**2凸單孔轉向結合器**,首先將穿過**20T齒輪**的**27mm馬達短軸**插入**180度角度金屬伺服馬達**(圖一二五),接著再依照圖示將**2凸單孔轉向結合器**安裝在**夾爪**上(圖一二六)。

**(圖一二五)**

**(圖一二六)**
---
第四三步我們需要使用**27mm馬達短軸**、**145度齒輪曲軸-A(7411-W10-C1D)**、**145度齒輪曲軸-B(7411-W10-C2D)**、**6孔爪形長條(7411-W10-G1D)**以及**20mm圓管(7400-W10-G2D)**,首先將**27mm馬達短軸**和**20mm圓管**分別穿過**145度齒輪曲軸-A**以及**145度齒輪曲軸-B**,接著再依照圖示將**6孔爪形長條**安裝在**20mm圓管**上(圖一二七)。

**(圖一二七)**
---
第四四步我們需要使用**7孔圓角長條**,首先依照圖示將**145度齒輪曲軸-A**和**145度齒輪曲軸-B**的**27mm馬達短軸**安裝在**夾爪**上,確認**20T齒輪**、**145度齒輪曲軸-A**以及**145度齒輪曲軸-B**三個零件之間彼此**嚙合**後,再將**7孔圓角長條**安裝在**夾爪**上(圖一二八),完成**夾爪(部件K)**的製作(圖一二九)。

**(圖一二八)**

**(圖一二九)**
---
現在我們要來製做夾娃娃機的**捲線裝置(部件L)**,**捲線裝置**能夠透過**50倍行星齒輪馬達盒**的轉動來改變夾爪的**高度**,讓夾娃娃機的夾爪能夠往**上下方向**移動,主要使用到**11孔長條**、**3孔超長條**、**70mmⅡ軸**、**60T齒輪**、**捲線器**、**長結合鍵**、**棉繩**以及**50倍行星齒輪馬達盒**(圖一三零)。

**(圖一三零)**
---
第四五步我們先依照圖示將**70mmⅡ軸**插入**50倍行星齒輪馬達盒**,並套入一個裝有**長結合鍵**的**3孔超長條**(圖一三一)。

**(圖一三一)**
---
第四六步我們需要依序將**捲線器**以及一個裝有**長結合鍵**的**3孔超長條**套入**70mmⅡ軸**,接著使用**11孔長條**進行加固,最後再將**60T齒輪**插入**70mmⅡ軸**(圖一三二)。

**(圖一三二)**
---
第四七步我們要使用到**棉繩**,將**棉繩**的一端綁在**捲線器**的孔洞上,並確保**棉繩**的另一端穿過**11孔長條**的孔洞,完成**捲線裝置(部件L)**的製作(圖一三三)。

**(圖一三三)**
---
第四八步我們要將**夾爪(部件K)**以及**捲線裝置(部件L)**結合,需要使用到一個**栓扣鍵**(圖一三四)。

**(圖一三四)**
---
首先將**棉繩**的一端套入**栓扣鍵**下方的凹槽,並預留一小段長度(圖一三五),接著依照圖示將**栓扣鍵**安裝在**夾爪**的上方(圖一三六),最後可以轉動**60T齒輪**,透過**捲線器**將棉繩收起來,完成**夾爪(部件K)**以及**捲線裝置(部件L)**的結合(圖一三七)。

**(圖一三五)**

**(圖一三六)**

**(圖一三七)**
---
現在我們要將**左右天車(部件J)**以及**捲線裝置(部件L)**結合,需要使用到**7孔圓角長條**以及**二合一結合鍵**(圖一三八)。

**(圖一三八)**
---
第四九步需要將**7孔圓角長條**以及**二合一結合鍵**結合,完成四個**部件M**的製作(圖一三九),接著依照圖示將兩個**部件M**安裝在**左右天車(部件J)**的後方(圖一四零)。

**(圖一三九)**

**(圖一四零)**
---
第五十步需要將**左右天車(部件J)**放置在**左右軌道(部件I)**的上方,同樣需確保**左右天車**的**OD26mm橡膠圈**完全與**左右軌道**接觸,並調整**左右天車(部件J)**中**OD53mm滑輪**之間的間距(可參考第三三步),接著依照圖示將**捲線裝置(部件L)**與**左右天車(部件J)**上的**7孔圓角長條**結合(圖一四一)。

**(圖一四一)**
---
第五一步我們需要使用剩餘的兩個**部件M**來連接**左右天車(部件J)**以及**捲線裝置(部件L)**(圖一四二),完成**左右天車(部件J)**、**夾爪(部件K)**以及**捲線裝置(部件L)**的設置(圖一四三)。

**(圖一四二)**

**(圖一四三)**
---
現在我們要來製做夾娃娃機的**取物閘門**,主要使用到**11孔長條**、**5孔超長條**、**5孔長條**、**3孔超長條**、**3孔1/4弧長條**、**150mmⅠ軸**、**短結合鍵**、**軸固定鍵**、以及**2凸單孔轉向結合器**(圖一四四)。

**(圖一四四)**
---
第五二步我們需要使用到**11孔長條**以及**3孔超長條**,依照圖示將它們結合,完成**部件N**的製作(圖一四五)。

**(圖一四五)**
---
第五三步我們需要使用到**11孔長條**以及**短結合鍵**,依照圖示將它們結合,完成兩個**部件O**的製作(圖一四六)。

**(圖一四六)**
---
第五四步我們需要使用到**5孔超長條**、**2凸單孔轉向結合器**以及**短結合鍵**,依照圖示將它們結合,完成兩個**部件P**的製作(圖一四七)。

**(圖一四七)**
---
第五五步需要依照圖示將兩個**部件O**以及一個**部件P**結合,我們將這個新完成的部件定義為**部件Q**(圖一四八)。

**(圖一四八)**
---
第五六步需要使用到**部件N**、**部件Q**以及**短結合鍵**,依照圖示將它們結合,完成**部件R**的製作(圖一四九)。

**(圖一四九)**
---
第五七步需要使用到**3孔1/4弧長條**以及**短結合鍵**,依照圖示將它們結合,完成**部件S**的製作(圖一五零)。接著將**部件S**安裝在先前完成的**部件R**上(圖一五一)。

**(圖一五零)**

**(圖一五一)**
---
第五八步需要使用到**150mmⅠ軸**以及**軸固定鍵**,我們要將**取物閘門**和夾娃娃機結合,首先依照圖示將**部件R**放置在兩個**5×13孔超長方框**之間,接著將**150mmⅠ軸**穿過**取物閘門**以及兩個**5×13孔超長方框**(圖一五二),最後將**軸固定鍵**安裝在**150mmⅠ軸**的兩側(圖一五三),如此一來就完成**取物閘門**的製作囉。

**(圖一五二)**

**(圖一五三)**
---
現在我們要來進行夾娃娃機的**配線**,需要使用到**延長線(1246-W85-D)**以及智高#1409套組中的**micro:bit 智能主控盒(1409-W85-A)**(圖一五四)。在進行配線前,浣熊老師要先教大家如何分辨**延長線**的**公頭**與**母頭**(圖一五五),**公頭**的外形通常是凸出的;**母頭**的外形則是凹陷的,當我們在安裝**延長線**時,會將它們的公頭與母頭對接,以達到延伸電線的目的(圖一五六),現在就讓我們來安裝**延長線**吧。

**(圖一五四)**

**(圖一五五)**

**(圖一五六)**
---
第五九步需要將四條**延長線**的公頭與母頭對接,我們將這個四條的**延長線**組合稱為**部件T**(圖一五七)。

**(圖一五七)**
---
第六十步需要將三條**延長線**的公頭與母頭對接,一共需要製作兩組,我們分別將這三條的**延長線**組合稱為**部件U**以及**部件V**(圖一五八)。

**(圖一五八)**
---
第六一步我們要進行**前後天車**的配線,首先將**部件T**的**公頭**與**micro:bit 智能主控盒**的**腳位A**對接,接著再將**部件T**的**母頭**與**部件G**中**50倍行星齒輪馬達盒**的**公頭**對接(圖一五九)。

**(圖一五九)**
---
第六二步我們要進行**左右天車(部件J)**的配線,首先將**部件U**的**公頭**與**micro:bit 智能主控盒**的**腳位B**對接,接著再將**部件U**的**母頭**與**部件J**中**50倍行星齒輪馬達盒**的**公頭**對接(圖一六零)。

**(圖一六零)**
---
第六三步我們要進行**捲線裝置(部件L)**的配線,首先將**部件V**的**公頭**與**micro:bit 智能主控盒**的**腳位C**對接,接著再將**部件V**的**母頭**與**部件L**中**50倍行星齒輪馬達盒**的**公頭**對接(圖一六一)。

**(圖一六一)**
---
在進行**夾爪(部件K)**的配線前,浣熊老師這邊要先提醒大家:因為**夾爪**的**180度角度金屬伺服馬達**使用的是**杜邦線**,所以需要再**額外購買**足夠長度的**杜邦線**,或是將現有的**杜邦線**連接起來才能進行配線。我們將這條連接起來的**杜邦線**定義為**部件W**(圖一六二)。

**(圖一六二)**
---
第六四步要進行**夾爪(部件K)**的配線,首先將**部件W**的**母頭**與**micro:bit 智能主控盒**的**腳位16**對接,接著再將**部件W**的**公頭**與**部件K**中**180度角度金屬伺服馬達**的**母頭**對接(圖一六三)。

**(圖一六三)**
---
第六五步要進行**可調式IR感應器(1409-W85-D)**的配線,只要直接將**可調式IR感應器**的**接頭**安裝在**micro:bit 智能主控盒**的**腳位0**上就大功告成囉(圖一六四)。

**(圖一六四)**
---
這樣所有的配線就完工了(圖一六五),你可以使用束帶將電線捆起來集中,或是將電線穿過**410mm管**,讓它們看起來既整齊又乾淨哦!

**(圖一六五)**
---
若是身邊沒有束帶的話,你也可以使用智高新開發的**線材整理鍵(1409-W10-F1S)**(圖一六六),此零件能夠將線材集中,並固定在智高積木上唷。

**(圖一六六)**
---
最後我們要用**短結合鍵**先將**可調式IR感應器**固定在**micro:bit 智能主控盒**的側邊,接著再將**micro:bit 智能主控盒**固定在夾娃娃機上(圖一六七),這樣就完成了一個厲害的夾娃娃機啦٩(๑>∀<๑)۶,你也可以使用**紙卡固定鍵**將透明塑膠片固定在夾娃娃機的**支架**上,模擬出玻璃隔板的效果哦(圖一六八)。

**(圖一六七)**

**(圖一六八)**
---
**◆ 程式編寫**
雖然我們完成了夾娃娃機的製作,但若是沒有燒錄程式的話,夾娃娃機是無法順利運作的,現在就跟著浣熊老師的腳步,一起來完成夾娃娃機的程式吧\~
第一步要先請大家開起電腦,進入[**Micro:bit編程頁面**](https://makecode.microbit.org/?ref=blog.gigotoys.com),透過這個頁面,我們能夠進行程式的編寫,並使用Micro USB 傳輸線將程式燒錄到**micro:bit** 的板子,有關於**Micro:bit**板子的介紹,可以參考樹懶老師的[\[教育時光機 EP5\]](https://blog.gigotoys.com/microbit-vending-machine/)唷!
---
第二步要請大家進入下列的雲端資料夾,並下載名為"**夾娃娃機程式範例**"的檔案(圖一六九),將夾娃娃機的程式下載至電腦。
[夾娃娃機(#1409) - Google DriveGoogle Drive](https://drive.google.com/drive/folders/11hKHgWxWyWSzCjE7LEPfkXwH84Hvhpd9?usp=sharing&ref=blog.gigotoys.com)

**(圖一六九)**
---
第三步我們要透過Micro:bit編程頁面來開啟夾娃娃機的程式,首先點擊右側的"匯入"(圖一七零),接著選取最左側的"匯入檔案"(圖一七一),並在資料夾中點擊夾娃娃機的程式範例(圖一七二)。

**(圖一七零)**

**(圖一七一)**

**(圖一七二)**
---
現在我們已經成功將夾娃娃機的程式開啟了(圖一七三),因為這個程式非常複雜,所以浣熊老師不會進行每個程式的解說,只會針對函式,也就是紅框的部分進行簡單的介紹。

**(圖一七三)**
---
夾娃娃機的函式一共可以分為七種(圖一七四),分別為:
1. Y-axis: 控制夾娃娃機的**前後天車**,即爪子的**前後**位置。
2. X-axis: 控制夾娃娃機的**左右天車**,即爪子的**左右**位置。
3. Z-axis: 控制夾娃娃機的**捲線裝置**,即爪子的**上下**位置。
4. Clamp: 控制夾娃娃機的**夾爪**。
5. Stop: 停止**前後天車**、**左右天車**以及**捲線裝置**。
6. restore: 將爪子移動回原本的位置。
7. coin video: 控制夾娃娃機的**開機動畫**。
你可以增加**Y-axis**以及**X-axis**函式中的馬達轉速,讓**前後天車**以及**左右天車**的移動速度加快,夾爪便能夠以更快的速度進行移動,或是調整**Clamp**函式中**180度角度金屬伺服馬達**的**角度**,讓夾爪可以將物品抓取得更牢固。

**(圖一七四)**
---
當我們完成程式後,可以點擊左下角的"下載"(圖一七五),將夾娃娃機的程式下載到電腦中,接著再透過拖移檔案的方式,將程式燒錄到**micro:bit** 板子,完成之後我們就可以準備來操作夾娃娃機啦!

**(圖一七五)**
---
**◆ 模型操作**
首先我們要開啟**micro:bit 智能主控盒**的電源,才能進行夾娃娃機的操作。透過影片一我們能夠發現,當**可調式IR感應器**感測到物體時,會顯示笑臉的圖案(0:07\~0:12),此時我們能透過**A鍵**操作**前後天車**,控制夾爪的**前後方向**,再透過**B鍵**操作**左右天車**,控制夾爪的**左右方向**(0:12\~0:17),當位置調整完成後,我們可以將手放在Micro:bit板子的標誌上,啟動捲線裝置將夾爪放下,並在夾爪夾取物品後將夾爪升起(0:18\~0:26),接著**左右天車**以及**前後天車**會將夾爪運回原本的位置,最後將夾爪打開以放下物品(0:26\~0:32)。
**(影片一)**
---
**◆結語**
我們這次所製作的夾娃娃機模型比以往的模型還要複雜,浣熊老師建議在製作時可以請大人進行協助,尤其是各個天車以及軌道的組裝,如果一個不小心組錯的話,可能會導致夾娃娃機無法順利運作唷。
另外你也可以試著和朋友一起比賽,看誰能夠用夾娃娃機夾出最多東西,一起來成為夾娃娃機大師吧!
---
**◆科學原理**
在夾娃娃機模型中,我們透過**左右天車**、**前後天車**以及**捲線裝置**來控制夾爪的位置(影片二),而這應用到**座標系統**中的**笛卡兒坐標系**(圖一七六),**笛卡兒坐標系**將空間分為三個維度(3 Dimensions),分別是左右方向的**X軸**、前後方向的**Y軸**以及上下方向的**Z軸**,不管物品在哪個位置,我們都可以透過這三個維度將它標示出來。
**座標系統**是**幾何學**和**數學**之間的橋樑,能夠廣泛應用在**地理學**、**天文學**以及**物理學**當中,如地圖的經緯度、天體與地球相對位置的標示、物體在空間中運動的參考坐標系統...等。

**(圖一七六)**
---
**◆課綱參考**
**生 k-V-1** 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**生 A-IV-2** 機構與結構的應用。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
**◆參考資料**
[UFO CATCHER – 株式会社セガハラハラドキドキ ゲーム気分で楽しさつかみどりこれぞ、UFOキャッチャーシリーズの元祖。2人用のクレーン機で、上部ケース内の階段の上に景品類が並べられ、上からクレーンが吊り下げられている。青ボタンでクレーンが横方向へ(端まで来ると折り返し)スライドし、赤ボタンで後方へ移動する。キャッチしたい景品の真上にクレーンをもっていき、ボタンを離すと自動的に降下、景品をうまくつかむと下部から払い出される。景品は最大20センチのものまで。大ブームを巻き起こし、「UFOキャッチャー」がクレーンゲームの総称のように呼ばれることに。セガ・アーケードゲームヒストリー|株式会社セガ](https://www.sega.jp/history/arcade/product/9370/?ref=blog.gigotoys.com)
[買娃娃機,抓娃娃機🟥️飛騰🟥️夾娃娃機,娃娃機買娃娃機,抓娃娃機,百萬消費者的選擇🔴️飛騰是專業的無人機台製造商,目前市面上多家連鎖業者皆是使用本公司製造兌幣機營業🔴️為了滿足客戶的需求,本公司提供客製化的服務飛騰飛騰](https://fatengtw.com/project-details.php?active=projects&p%5Fmodel=d7&ref=blog.gigotoys.com)
[坐標系 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%9D%90%E6%A8%99%E7%B3%BB?ref=blog.gigotoys.com)
[📚 探索3D空間 - Py4t 教青少年學PythonPy4t 教青少年學PythonPy4t 教青少年學PythonWen-Hung, Chang. 張文宏](https://www.nmes.tyc.edu.tw/maker/py4t/lesson/explore3d/?ref=blog.gigotoys.com)
### 生活中的科學EP12-夾娃娃機(#1206)
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep12-jia-wa-wa-ji-2/
Last updated: 2024-03-08T06:46:17.000Z
大家好我是浣熊老師,不知道各位有沒有發現,這幾年台灣的夾娃娃機店如雨後春筍般冒出,在最高峰時甚至可以在一條馬路上看到好幾間夾娃娃機店呢。
你們有玩過夾娃娃機的經驗嗎?夾娃娃機是一種具有抓取裝置的娛樂設備,當我們投入十元硬幣後,需要使用搖桿在有限的時間內夾取機台內的物品,如公仔、布偶、食物、日用品..等**。**只要成功夾取即可獲得該物品,而成功的難度則由機台的持有者(台主)設定,要如何只花最少的錢就成功夾取物品,在在考驗著玩家的技巧和運氣。現在就讓浣熊老師一步步教大家如何製做一台夾娃娃機吧!

**台式夾娃娃機(左)與日式夾娃娃機(右)**
**智高夾娃娃機**
---
**◆組裝步驟**
第一步我們要來製做夾娃娃機的**底座**,需要使用到**20x30大底盤**以及**大底盤結合器**(圖一)。

**(圖一)**
---
將兩個**20x30大底盤**併攏,並依照圖示將**大底盤結合器**安裝在**20x30大底盤**的下方(圖二、圖三)。

**(圖二)**

**(圖三)**
---
將兩個**大底盤結合器**都安裝在**20x30大底盤**的下方後,夾娃娃機的**底座**就完成了(圖四)。

**(圖四)**
---
第二步我們要將夾娃娃機**架高**,以便進行**置物平台**的安裝,需要使用到**5x10孔長方框**(圖五),將它們依照圖示中的位置安裝在**20x30大底盤**的上方(圖六、圖七)。

**(圖五)**

**(圖六)**

**(圖七)**
---
接著需要使用到**5x13孔超長方框**(圖八),同樣將它們依照圖示中的位置安裝在**20x30大底盤**的上方(圖九、圖十)。

**(圖八)**

**(圖九)**

**(圖十)**
---
第三步需要使用**5孔長條**以及**長結合鍵**(圖十一),將它們依照圖示組合成九個部件(圖十二),用於連接**置物平台**。

**(圖十一)**

**(圖十二)**
---
接著將完成的9個部件安裝在**5x10孔長方框**的上方(圖十三)。

**(圖十三)**
---
第四步我們要安裝左側的**置物平台**,需要使用一片**20x30大底盤**(圖十四)。

**(圖十四)**
---
將**20x30大底盤**放置於**5x10孔長方框**的上方,並依照圖示將**長結合鍵**結合在**20x30大底盤**的下方(圖十五),完成左側**置物平台**的固定(圖十六)。

**(圖十五)**

**(圖十六)**
---
第五步要連接右側的**置物平台**,需要使用到十四個**長結合鍵**(圖十七),將它們依照圖示放置於**5x13孔超長方框**的上方(圖十八)。

**(圖十七)**

**(圖十八)**
---
第六步我們要安裝右側的**置物平台**,同樣使用一片**20x30大底盤**(圖十九)。

**(圖十九)**
---
將**20x30大底盤**放置於**5x13孔超長方框**的上方,並依照圖示將**長結合鍵**結合在**20x30大底盤**的下方(圖二十),完成右側**置物平台**的固定(圖二一)。

**(圖二十)**

**(圖二一)**
---
第七步我們要來固定左側與右側的**置物平台**,需要使用到一種名為**栓釘鍵(7066-W10-A1S)**的零件(圖二二)。

**(圖二二)**
---
將**栓釘鍵**依照圖示插入**20x30大底盤**(圖二三),並將它們完全推入到底,完成左側與右側**置物平台**的固定(圖二四)。

**(圖二三)**

**(圖二四)**
---
第八步我們要來製做夾娃娃機左前以及左後方的**支架底座**,需要使用到**5x5孔正方框**、**5孔長條**、**3孔長條**以及**長結合鍵**(圖二五)。

**(圖二五)**
---
首先依照圖示將**5x5孔正方框**、**5孔長條**以及**長結合鍵**結合在一起(圖二六),接著翻面後安裝上**3孔長條**以及**長結合鍵**,完成兩個**部件A**的製作(圖二七)。

**(圖二六)**

**(圖二七)**
---
為了固定**部件A**,我們這邊要使用**長結合鍵**(圖二八),將**長結合鍵**分別安裝在夾娃娃機左前方的5**x13孔超長方框**以及左後方的**20x30大底盤**上方(圖二九)。

**(圖二八)**

**(圖二九)**
---
最後依照圖示將兩個**部件A**與**長結合鍵**結合,完成左前以及左後方**支架底座**的固定(圖三十)

**(圖三十)**
---
第九步我們要來安裝**支架**,需要使用到**長結合鍵**以及**短結合鍵**(圖三一),將它們依照圖示安裝在夾娃娃機的四個角落(圖三二)。

**(圖三一)**

**(圖三二)**
---
**支架**的部分需要使用**管轉接器**(圖三三),首先將**管轉接器**分別安裝在夾娃娃機的四個角落,與**長結合鍵**以及**短結合鍵**結合(圖三四)。

**(圖三三)**

**(圖三四)**
---
接著要使用到的是**410mm管**(圖三五),將**410mm管**和**管轉接器**結合,延伸**支架**的長度(圖三六)。

**(圖三五)**

**(圖三六)**
---
最後同樣要使用**管轉接器**(圖三七),將**管轉接器**分別安裝在四根**410mm管**的上方,完成**支架**的製作(圖三八)。

**(圖三七)**

**(圖三八)**
---
第十步我們要在**支架**上方加裝些許設計,用於固定**軌道**,首先需要使用到**5孔長條**以及**短結合鍵**(圖三九),將它們依照圖示結合在**管轉接器**的上方(圖四十、圖四一)。

**(圖三九)**

**(圖四十)**

**(圖四一)**
---
接著要使用到的是**3x13孔超長方框(7406-W10-A1W)**以及**短結合鍵**(圖四二)。

**(圖四二)**
---
首先將**短結合鍵**和**3x13孔超長方框**安裝在**管轉接器**上,這邊要注意的是**短結合鍵**的**位置**,左前方支架上的**短結合鍵**位置需要靠右;而右前方支架上的**短結合鍵**位置則需要靠左,兩邊的位置**靠近中線內側**且互為**對稱**(圖四三),在確認**短結合鍵**的位置無誤後,便能安裝**3x13孔超長方框**(圖四四)。

**(圖四三)**

**(圖四四)**
---
當我們完成所有**3x13孔超長方框**的安裝後,可以重新檢查一下它們的位置,特別是位於左後方與右後方的**3x13孔超長方框**,同樣是**靠近中線內側**,並安裝在夾娃娃機的最**後方**(圖四五)。

**(圖四五)**
---
現在我們要來製做**橫桿**以及**前後軌道**,**橫桿(部件B)**可以用來固定夾娃娃機的**支架**,讓夾娃娃機的結構更加穩固,**前後軌道(部件C)**上方可以放置**天車**,讓它以**前後**的方向進行移動。
首先第十一步要製做的是**橫桿**,需要使用到**3x13孔超長方框**、**5孔長條**以及**二合一結合鍵**(圖四六),將它們依照圖示結合在一起,完成兩個**部件B**的製作(圖四七)。

**(圖四六)**

**(圖四七)**
---
接著要製做的是**前後軌道**,需要使用到**5×15孔長方框**、**11孔長條**、**二合一結合鍵**以及**長結合鍵**(圖四八),將它們依照圖示結合在一起,完成兩個**部件C**的製作(圖四九)。

**(圖四八)**

**(圖四九)**
---
第十二步我們要將**前後軌道**固定在**支架**上,將**部件C**的兩端放入前、後方**3x13孔超長方框**中間的孔洞(圖五十),依照此方法完成兩個**部件C**的安裝(圖五一)。

**(圖五十)**

**(圖五一)**
---
第十三步我們要在**部件C**上方加裝些許設計,用於連接**部件B**,需要使用到**5孔長條**以及**栓扣键(1187-W10-E1K)**(圖五二),將它們依照圖示結合在一起,完成四個**部件D**的製作(圖五三)。

**(圖五二)**

**(圖五三)**
---
接著依照圖示將完成後的**部件D**安裝在**部件C**上(圖五四、圖五五),完成後同樣需要檢查看看,**部件D**是否正確安裝在左、右兩組**部件C**的**內側**(圖五六)。

**(圖五四)**

**(圖五五)**

**(圖五六)**
---
第十四步我們要來安裝**橫桿**,將剛剛完成的**部件B**與左、右兩側的**部件D**結合(圖五七),如此一來**橫桿**、**支架**與**前後軌道**就可以連接在一起了(圖五八)。

**(圖五七)**

**(圖五八)**
---
第十五步我們要來**加固前後軌道**,需要使用到**3孔長條**以及**栓扣键**(圖五九),將它們依照圖示結合在一起,完成四個**部件E**的製作(圖六十)。

**(圖五九)**

**(圖六十)**
---
接著依照圖示將完成後的**部件E**安裝在**部件C**以及**支架**上(圖六一),完成後同樣需要檢查看看,四個**部件E**是否都正確安裝在夾娃娃機的最**前方**與最**後方**(圖六二)。

**(圖六一)**

**(圖六二)**
---
最後我們需要使用**短結合鍵**(圖六三),將它們依照圖示組裝在支架上的**3x13孔超長方框**(圖六四)。

**(圖六三)**

**(圖六四)**
---
完成後同樣需要檢查看看,**短結合鍵**是否都正確安裝在夾娃娃機的**內側**(圖六五),此設計是為了擋住**軌道**上的**天車**,防止**天車**移動到邊緣時**出軌**。

**(圖六五)**
---
現在我們要來製做夾娃娃機的**前後天車**,**前後天車**會在**前後軌道**上方行走**,**讓夾娃娃機的夾爪能夠往**前後方向**移動,主要由**部件G**、**左右軌道(部件I)**以及**部件H**組成。
首先我們要來製做**部件G**,**部件G**是**前後天車**的主要動力來源,位於夾娃娃機左側的需要使用到**5×5孔正方框**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**150mmⅠ軸**、**27mm馬達短軸**、**20T齒輪**、**60T齒輪**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**長結合鍵**、**70mm橡皮筋**以及**50倍行星齒輪馬達盒**(圖六六)。

**(圖六六)**
---
第十六步我們要依照圖示將**5×5孔正方框**和**5孔長條**相互結合,完成兩個**部件F**的製作(圖六七)。

**(圖六七)**
---
第十七步我們要依照圖示將**70mmⅡ軸**插入**50倍行星齒輪馬達盒**,並套入裝有**長結合鍵**的**3孔超長條**(圖六八),接著將**50倍行星齒輪馬達盒**安裝在**部件F**上(圖六九),最後再將**20T齒輪**插入**70mmⅡ軸**(圖七十)。

**(圖六八)**

**(圖六九)**

**(圖七十)**
---
第十八步我們需要使用**27mm馬達短軸**以及**20T齒輪**(圖七一),依照圖示將**20T齒輪**安裝在**部件F**的兩側,並確保內側的**20T齒輪**和**70mmⅡ軸**上的**20T齒輪**相互**嚙合**(圖七二)。

**(圖七一)**

**(圖七二)**
---
第十九步我們需要使用**150mmⅠ軸**以及**60T齒輪**(圖七三),並依照圖示安裝**150mmⅠ軸**以及**60T齒輪**(圖七四)。

**(圖七三)**

**(圖七四)**
---
第二十步我們需要使用**OD53mm滑輪**、**OD23mm滑輪**以及**OD26mm橡膠圈**(圖七五),首先將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖七六),接著依照圖示將**OD53mm滑輪**和**OD23mm滑輪**安裝在**150mmⅠ軸**上,並確保**OD23mm滑輪**位於兩個**OD53mm滑輪**之間(圖七七)。

**(圖七五)**

**(圖七六)**

**(圖七七)**
---
第二一步我們需要使用**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**70mmⅡ軸**以及**70mm橡皮筋**(圖七八),首先同樣將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖七九),接著依照圖示將**70mmⅡ軸**穿過**部件F**,並依序放入**OD53mm滑輪**和**OD23mm滑輪**,最後確保**OD23mm滑輪**位於兩個**OD53mm滑輪**之間(圖八十)。

**(圖七八)**

**(圖七九)**

**(圖八十)**
---
接著將**70mm橡皮筋**套在靠近**部件F**的兩個**OD53mm滑輪**外側(圖八一),當**150mmⅠ軸**轉動時,**70mmⅡ軸**也要跟著轉動。

**(圖八一)**
---
第二二步我們需要將另一個**部件F**穿過**70mmⅡ軸**和**150mmⅠ軸**,並和**3孔超長條**結合在一起(圖八二),接著依照圖示將**長結合鍵**和**5孔長條**結合(圖八三),再安裝在兩個**部件F**之間,**部件G**的製作就完成囉(圖八四)。

**(圖八二)**

**(圖八三)**

**(圖八四)**
---
再來我們要製做**部件H**,當**前後天車**移動時,**部件H**會與**部件G**一同移動,需要使用到**5×5孔正方框**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**150mmⅠ軸**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**長結合鍵**以及**70mm橡皮筋**(圖八五)。

**(圖八五)**
---
第二三步與第十六步相同,需要將**5×5孔正方框**和**5孔長條**相互結合,完成兩個**部件F**(圖八六)。

**(圖八六)**
---
第二四步我們要依照圖示將**長結合鍵**插入**3孔超長條**,接著將**3孔超長條**安裝在**部件F**上(圖八七)。

**(圖八七)**
---
第二五步我們需要使用**150mmⅠ軸**、**70mmⅡ軸**以及**OD53mm滑輪**,依照圖示將**150mmⅠ軸**以及**70mmⅡ軸**插入**部件F**,接著在另一側各放上一個**OD53mm滑輪**(圖八八)。

**(圖八八)**
---
第二六步需要使用**OD23mm滑輪**和**OD26mm橡膠圈**,接著同樣將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖八九),並依照圖示將**OD23mm滑輪**安裝在**150mmⅠ軸**以及**70mmⅡ軸**上(圖九十)。

**(圖八九)**

**(圖九十)**
---
第二七步需要使用**OD53mm滑輪**以及**70mm橡皮筋**,首先依照圖示將**OD53mm滑輪**安裝在**150mmⅠ軸**以及**70mmⅡ軸**上(圖九一),接著同樣將**70mm橡皮筋**套在靠近**部件F**的兩個**OD53mm滑輪**外側(圖九二),並確保當**150mmⅠ軸**轉動時,**70mmⅡ軸**也要跟著轉動。

**(圖九一)**

**(圖九二)**
---
第二八步我們需要將另一個**部件F**穿過**70mmⅡ軸**和**150mmⅠ軸**,並和**3孔超長條**結合在一起(圖九三),接著依照圖示將**長結合鍵**和**5孔長條**結合(圖九四),再安裝在兩個**部件F**之間,**部件H**的製作就完成囉(圖九五)。

**(圖九三)**

**(圖九四)**

**(圖九五)**
---
現在我們已經完成了**部件G**以及**部件H**(圖九六),也就是**前後天車**的左、右兩部分,我們會在後續的組裝步驟中使用到它們,可以先將它們放在一旁。

**(圖九六)**
---
第二九步我們要製做**左右軌道(部件I)**,需要使用到**15孔超長條**、**5孔超長條**、**9孔長條側有孔**以及**栓扣鍵**(圖九七),首先依照圖示將**15孔超長條**、**5孔超長條**以及**9孔長條側有孔**結合成兩個組件,接著再將**栓扣鍵**安裝在其中一個組件上(圖九八)。

**(圖九七)**

**(圖九八)**
---
接著我們將兩個部件重疊並向內按壓,透過**栓扣鍵**將兩個部件結合在一起(圖九九),這樣就完成**部件I**,也就是**左右軌道**的製作了(圖一零零)。

**(圖九九)**

**(圖一零零)**
---
最後我們要來組裝**前後天車**,需要使用到**部件G**、**部件H**、**部件I**、**150mmⅠ軸**、**5孔長條**、**捲線器(7900-W10-H1SK)**以及**長結合鍵**(圖一零一)。

**(圖一零一)**
---
第三十步我們需要使用**長結合鍵**以及**5孔長條**,首先依照圖示將**長結合鍵**安裝在**部件G**和**部件H**上(圖一零二),接著再將**5孔長條**與上方的**長結合鍵**結合(圖一零三)。

**(圖一零二)**

**(圖一零三)**
---
第三一步我們需要將**部件I**的左、右兩端與**部件G**和**部件H**上的**長結合鍵**結合(圖一零四),完成後**前後天車**的整體結構(圖一零五)。

**(圖一零四)**

**(圖一零五)**
---
第三二步我們需要使用**150mmⅠ軸**以及**捲線器**,透過**捲線器**將三根**150mmⅠ軸**連接在一起。你可以先分別將**部件G**和**部件H**上的**150mmⅠ軸**往外推,預留一段空間放置中間的**150mmⅠ軸**,待中間的**150mmⅠ軸**放置完成後,再將**部件G**和**部件H**上的**150mmⅠ軸**往內推,並插入**捲線器**中,這樣就完成**前後天車**的製作囉(圖一零六)。

**(圖一零六)**
---
第三三步我們需要將整個**前後天車**放置在**前後軌道**上(圖一零七)。在完成放置後,需確保**部件G**和**部件H**上的**OD26mm橡膠圈**完全與**前後軌道**接觸,同時調整**部件G**和**部件H**中**OD53mm滑輪**之間的間距(圖一零八)。若是**OD53mm滑輪**之間的間距太大,**前後天車**在移動時會產生晃動;若是**OD53mm滑輪**之間的間距太小,會導致**OD53mm滑輪**與**前後軌道**磨損,影響**前後天車**在移動時的速度。

**(圖一零七)**

**(圖一零八)**
---
現在我們要來製做夾娃娃機的**左右天車(部件J)**,**左右天車**會在**左右軌道**上方行走**,**讓夾娃娃機的夾爪能夠往**左右方向**移動,主要使用到**5×5孔正方框**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**27mm馬達短軸**、**20T齒輪**、**60T齒輪**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**長結合鍵**、**70mm橡皮筋**以及**50倍行星齒輪馬達盒**(圖一零九)。

**(圖一零九)**
---
首先參考前面第十六步的流程完成兩個**部件F**(圖一一零),接著再參考第十七步到第十八步的流程,將**50倍行星齒輪馬達盒**安裝在**部件F**上(圖一一一)。

**(圖一一零)**

**(圖一一一)**
---
第三四步我們需要使用**70mmⅡ軸**以及**60T齒輪**,首先將**60T齒輪**安裝在**70mmⅡ軸**上(圖一一二),接著依照圖示將**70mmⅡ軸**插入**部件F**的孔洞(圖一一三)。

**(圖一一二)**

**(圖一一三)**
---
接下來我們需要使用到**70mmⅡ軸**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**以及**70mm橡皮筋**(圖一一四)。

**(圖一一四)**
---
第三五步我們需要使用**70mmⅡ軸**以及**OD53mm滑輪**,依照圖示將**70mmⅡ軸**插入**部件F**,接著在另一側各放上一個**OD53mm滑輪**(圖一一五)。

**(圖一一五)**
---
第三六步我們需要使用**70mm橡皮筋**,依照圖示將**70mm橡皮筋**套在兩個**OD53mm滑輪**的外側(圖一一六),並確保當其中一根**70mmⅡ軸**轉動時,另一根**70mmⅡ軸**也要跟著轉動。

**(圖一一六)**
---
第三七步需要使用**OD23mm滑輪**和**OD26mm橡膠圈**,將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖一一七),並依照圖示將**OD23mm滑輪**安裝在**70mmⅡ軸**上(圖一一八)。

**(圖一一七)**

**(圖一一八)**
---
第三八步需要使用**OD53mm滑輪**,依照圖示將**OD53mm滑輪**安裝在**70mmⅡ軸**上(圖一一九),這樣**左右天車(部件J)**的製作就完成囉(圖一二零)。

**(圖一一九)**

**(圖一二零)**
---
現在我們要來製做夾娃娃機的**夾爪(部件K)**,**夾爪**能夠透過**180度角度金屬伺服馬達**進行開合,達到**夾取物品**的功能,主要使用到**7孔圓角長條**、**6孔爪形長條(7411-W10-G1D)**、**5孔超長條**、**5孔長條**、**3孔長條**、**27mm馬達短軸**、**145度齒輪曲軸-A(7411-W10-C1D)**、**145度齒輪曲軸-B(7411-W10-C2D)**、**20T齒輪**、**20mm圓管(7400-W10-G2D)**、**短結合鍵**、**栓扣鍵**、**2凸單孔轉向結合器(7430-W10-B1W)**以及**180度角度金屬伺服馬達**(圖一二一)。

**(圖一二一)**
---
第三九步我們需要使用**180度角度金屬伺服馬達**、**5孔超長條**、**5孔長條**以及**3孔長條**,依照圖示將各個長條安裝在**180度角度金屬伺服馬達**上(圖一二二)。

**(圖一二二)**
---
第四十步我們需要使用**5孔超長條**、**3孔長條**以及**短結合鍵**,使用**短結合鍵**連接**5孔超長條**以及**3孔長條**,接著使用**短結合鍵**將它們安裝在**3孔長條**上(圖一二三)。

**(圖一二三)**
---
第四一步我們需要使用**7孔圓角長條**、**栓扣鍵**以及**短結合鍵**,依照圖示使用**栓扣鍵**以及**短結合鍵**將**7孔圓角長條**固定在**夾爪**上,進行基礎的結構加固(圖一二四)。

**(圖一二四)**
---
第四二步我們需要使用**27mm馬達短軸**、**20T齒輪**以及**2凸單孔轉向結合器**,首先將穿過**20T齒輪**的**27mm馬達短軸**插入**180度角度金屬伺服馬達**(圖一二五),接著再依照圖示將**2凸單孔轉向結合器**安裝在**夾爪**上(圖一二六)。

**(圖一二五)**

**(圖一二六)**
---
第四三步我們需要使用**27mm馬達短軸**、**145度齒輪曲軸-A(7411-W10-C1D)**、**145度齒輪曲軸-B(7411-W10-C2D)**、**6孔爪形長條(7411-W10-G1D)**以及**20mm圓管(7400-W10-G2D)**,首先將**27mm馬達短軸**和**20mm圓管**分別穿過**145度齒輪曲軸-A**以及**145度齒輪曲軸-B**,接著再依照圖示將**6孔爪形長條**安裝在**20mm圓管**上(圖一二七)。

**(圖一二七)**
---
第四四步我們需要使用**7孔圓角長條**,首先依照圖示將**145度齒輪曲軸-A**和**145度齒輪曲軸-B**的**27mm馬達短軸**安裝在**夾爪**上,確認**20T齒輪**、**145度齒輪曲軸-A**以及**145度齒輪曲軸-B**三個零件之間彼此**嚙合**後,再將**7孔圓角長條**安裝在**夾爪**上(圖一二八),完成**夾爪(部件K)**的製作(圖一二九)。

**(圖一二八)**

**(圖一二九)**
---
現在我們要來製做夾娃娃機的**捲線裝置(部件L)**,**捲線裝置**能夠透過**50倍行星齒輪馬達盒**的轉動來改變夾爪的**高度**,讓夾娃娃機的夾爪能夠往**上下方向**移動,主要使用到**11孔長條**、**3孔超長條**、**70mmⅡ軸**、**60T齒輪**、**捲線器**、**長結合鍵**、**棉繩**以及**50倍行星齒輪馬達盒**(圖一三零)。

**(圖一三零)**
---
第四五步我們先依照圖示將**70mmⅡ軸**插入**50倍行星齒輪馬達盒**,並套入一個裝有**長結合鍵**的**3孔超長條**(圖一三一)。

**(圖一三一)**
---
第四六步我們需要依序將**捲線器**以及一個裝有**長結合鍵**的**3孔超長條**套入**70mmⅡ軸**,接著使用**11孔長條**進行加固,最後再將**60T齒輪**插入**70mmⅡ軸**(圖一三二)。

**(圖一三二)**
---
第四七步我們要使用到**棉繩**,將**棉繩**的一端綁在**捲線器**的孔洞上,並確保**棉繩**的另一端穿過**11孔長條**的孔洞,完成**捲線裝置(部件L)**的製作(圖一三三)。

**(圖一三三)**
---
第四八步我們要將**夾爪(部件K)**以及**捲線裝置(部件L)**結合,需要使用到一個**栓扣鍵**(圖一三四)。

**(圖一三四)**
---
首先將**棉繩**的一端套入**栓扣鍵**下方的凹槽,並預留一小段長度(圖一三五),接著依照圖示將**栓扣鍵**安裝在**夾爪**的上方(圖一三六),最後可以轉動**60T齒輪**,透過**捲線器**將棉繩收起來,完成**夾爪(部件K)**以及**捲線裝置(部件L)**的結合(圖一三七)。

**(圖一三五)**

**(圖一三六)**

**(圖一三七)**
---
現在我們要將**左右天車(部件J)**以及**捲線裝置(部件L)**結合,需要使用到**7孔圓角長條**以及**二合一結合鍵**(圖一三八)。

**(圖一三八)**
---
第四九步需要將**7孔圓角長條**以及**二合一結合鍵**結合,完成四個**部件M**的製作(圖一三九),接著依照圖示將兩個**部件M**安裝在**左右天車(部件J)**的後方(圖一四零)。

**(圖一三九)**

**(圖一四零)**
---
第五十步需要將**左右天車(部件J)**放置在**左右軌道(部件I)**的上方,同樣需確保**左右天車**的**OD26mm橡膠圈**完全與**左右軌道**接觸,並調整**左右天車(部件J)**中**OD53mm滑輪**之間的間距(可參考第三三步),接著依照圖示將**捲線裝置(部件L)**與**左右天車(部件J)**上的**7孔圓角長條**結合(圖一四一)。

**(圖一四一)**
---
第五一步我們需要使用剩餘的兩個**部件M**來連接**左右天車(部件J)**以及**捲線裝置(部件L)**(圖一四二),完成**左右天車(部件J)**、**夾爪(部件K)**以及**捲線裝置(部件L)**的設置(圖一四三)。

**(圖一四二)**

**(圖一四三)**
---
現在我們要來製做夾娃娃機的**取物閘門**,主要使用到**11孔長條**、**5孔超長條**、**5孔長條**、**3孔超長條**、**3孔1/4弧長條**、**150mmⅠ軸**、**短結合鍵**、**軸固定鍵**、以及**2凸單孔轉向結合器**(圖一四四)。

**(圖一四四)**
---
第五二步我們需要使用到**11孔長條**以及**3孔超長條**,依照圖示將它們結合,完成**部件N**的製作(圖一四五)。

**(圖一四五)**
---
第五三步我們需要使用到**11孔長條**以及**短結合鍵**,依照圖示將它們結合,完成兩個**部件O**的製作(圖一四六)。

**(圖一四六)**
---
第五四步我們需要使用到**5孔超長條**、**2凸單孔轉向結合器**以及**短結合鍵**,依照圖示將它們結合,完成兩個**部件P**的製作(圖一四七)。

**(圖一四七)**
---
第五五步需要依照圖示將兩個**部件O**以及一個**部件P**結合,我們將這個新完成的部件定義為**部件Q**(圖一四八)。

**(圖一四八)**
---
第五六步需要使用到**部件N**、**部件Q**以及**短結合鍵**,依照圖示將它們結合,完成**部件R**的製作(圖一四九)。

**(圖一四九)**
---
第五七步需要使用到**3孔1/4弧長條**以及**短結合鍵**,依照圖示將它們結合,完成**部件S**的製作(圖一五零)。接著將**部件S**安裝在先前完成的**部件R**上(圖一五一)。

**(圖一五零)**

**(圖一五一)**
---
第五八步需要使用到**150mmⅠ軸**以及**軸固定鍵**,我們要將**取物閘門**和夾娃娃機結合,首先依照圖示將**部件R**放置在兩個**5×13孔超長方框**之間,接著將**150mmⅠ軸**穿過**取物閘門**以及兩個**5×13孔超長方框**(圖一五二),最後將**軸固定鍵**安裝在**150mmⅠ軸**的兩側(圖一五三),如此一來就完成**取物閘門**的製作囉。

**(圖一五二)**

**(圖一五三)**
---
現在我們要來進行夾娃娃機的**配線**,需要使用到**延長線(1246-W85-D)**以及智高#1206套組中的**智高智慧主控盒(1206-W85-A)**(圖一五四)。在進行配線前,浣熊老師要先教大家如何分辨**延長線**的**公頭**與**母頭**(圖一五五),**公頭**的外形通常是凸出的;**母頭**的外形則是凹陷的,當我們在安裝**延長線**時,會將它們的公頭與母頭對接,以達到延伸電線的目的(圖一五六),現在就讓我們來安裝**延長線**吧。

**(圖一五四)**

**(圖一五五)**

**(圖一五六)**
---
第五九步需要將四條**延長線**的公頭與母頭對接,我們將這個四條的**延長線**組合稱為**部件T**(圖一五七)。

**(圖一五七)**
---
第六十步需要將三條**延長線**的公頭與母頭對接,一共需要製作兩組,我們分別將這三條的**延長線**組合稱為**部件U**以及**部件V**(圖一五八)。

**(圖一五八)**
---
第六一步我們要進行**前後天車**的配線,首先將**部件T**的**公頭**與**智高智慧主控盒**的**腳位A**對接,接著再將**部件T**的**母頭**與**部件G**中**50倍行星齒輪馬達盒**的**公頭**對接(圖一五九)。

**(圖一五九)**
---
第六二步我們要進行**左右天車(部件J)**的配線,首先將**部件U**的**公頭**與**智高智慧主控盒**的**腳位B**對接,接著再將**部件U**的**母頭**與**部件J**中**50倍行星齒輪馬達盒**的**公頭**對接(圖一六零)。

**(圖一六零)**
---
第六三步我們要進行**捲線裝置(部件L)**的配線,首先將**部件V**的**公頭**與**智高智慧主控盒**的**腳位C**對接,接著再將**部件V**的**母頭**與**部件L**中**50倍行星齒輪馬達盒**的**公頭**對接(圖一六一)。

**(圖一六一)**
---
在進行**夾爪(部件K)**的配線前,浣熊老師這邊要先提醒大家:因為**夾爪**的**180度角度金屬伺服馬達**使用的是**杜邦線**,所以需要再**額外購買**足夠長度的**杜邦線**,或是將現有的**杜邦線**連接起來才能進行配線。我們將這條連接起來的**杜邦線**定義為**部件W**(圖一六二)。

**(圖一六二)**
---
第六四步要進行**夾爪(部件K)**的配線,首先將**部件W**的**母頭**與**智高智慧主控盒**的**腳位6**對接,接著再將**部件W**的**公頭**與**部件K**中**180度角度金屬伺服馬達**的**母頭**對接(圖一六三)。

**(圖一六三)**
---
這樣所有的配線就完工了(圖一六四),你可以使用束帶將電線捆起來集中,或是將電線穿過**410mm管**,讓它們看起來既整齊又乾淨哦!

**(圖一六四)**
---
若是身邊沒有束帶的話,你也可以使用智高新開發的**線材整理鍵(1409-W10-F1S)**(圖一六五),此零件能夠將線材集中,並固定在智高積木上唷。

**(圖一六五)**
---
第六五步我們要進行夾娃娃機的**電源配置**,需要使用到**18650雙用鋰電池座(1206-W85-B)**以及**MicroUSB 2.0傳輸線(E30#1247A)**(圖一六六),首先使用**MicroUSB 2.0傳輸線**將**智高智慧主控盒**以及放入18650電池的**18650雙用鋰電池座**對接,接著再將**18650雙用鋰電池座**固定在夾娃娃機上,完成**電源**的配置(圖一六七)。

**(圖一六六)**

**(圖一六七)**
---
最後使用**短結合鍵**將**智高智慧主控盒**固定在夾娃娃機上(圖一六八),這樣我們就完成了一個厲害的夾娃娃機啦٩(๑>∀<๑)۶,你也可以使用**紙卡固定鍵**將透明塑膠片固定在夾娃娃機的**支架**上,模擬出玻璃隔板的效果哦(圖一六九)。

**(圖一六八)**

**(圖一六九)**
---
**◆ 程式編寫**
雖然我們完成了夾娃娃機的製作,但若是沒有燒錄程式的話,夾娃娃機是無法順利運作的,現在就跟著浣熊老師的腳步,一起來完成夾娃娃機的程式吧\~
第一步要先請大家開起電腦,進入[Web:AI程式積木編寫平台](https://webai.webduino.io/?ref=blog.gigotoys.com#/),透過這個平台,我們能夠進行程式的編寫,並使用Wi-Fi將程式燒錄到**智高智慧主控盒**,有關於**智高智慧主控盒**以及***#*1206 AI人工智慧積木組**的介紹,可以參考樹懶老師的[\[教育時光機 EP9\]](https://blog.gigotoys.com/ai-voice-recognition-selfie-device/)唷!
---
第二步要請大家進入下列的雲端資料夾,並下載名為"**夾娃娃機程式範例**"的檔案(圖一七零),將夾娃娃機的程式下載至電腦。
[夾娃娃機 - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1FC7ho5iC9q5--%5F5HbWVlvUhY98-fPCi2?usp=sharing&ref=blog.gigotoys.com)

**(圖一七零)**
---
第三步我們要透過Web:AI程式積木編寫平台來開啟夾娃娃機的程式,首先點擊右上角的"檔案"⮕"開啟"(圖一七一),並在資料夾中點擊夾娃娃機的程式範例(圖一七二)。

**(圖一七一)**

**(圖一七二)**
---
現在我們已經成功將夾娃娃機的程式開啟了(圖一七三),因為這個程式非常複雜,所以浣熊老師不會進行每個程式的解說,只會針對函式,也就是紅框的部分進行簡單的介紹。

**(圖一七三)**
---
夾娃娃機的函式一共可以分為六種(圖一七四),分別為:
1. Y-axis: 控制夾娃娃機的**前後天車**,即爪子的**前後**位置。
2. X-axis: 控制夾娃娃機的**左右天車**,即爪子的**左右**位置。
3. Z-axis: 控制夾娃娃機的**捲線裝置**,即爪子的**上下**位置。
4. Clamp: 控制夾娃娃機的**夾爪**。
5. Stop: 停止**前後天車**、**左右天車**以及**捲線裝置**。
6. restore: 將爪子移動回原本的位置。
你可以增加**Y-axis**以及**X-axis**函式中的馬達轉速,讓**前後天車**以及**左右天車**的移動速度加快,夾爪便能夠以更快的速度進行移動,或是調整**Clamp**函式中**180度角度金屬伺服馬達**的**角度**,讓夾爪可以將物品抓取得更牢固。

**(圖一七四)**
---
當我們完成程式後,可以點擊右上角的"執行"(圖一七五),便能透過Wi-Fi將夾娃娃機的程式燒錄到**智高智慧主控盒**當中,完成之後我們就可以準備來操作夾娃娃機啦!

**(圖一七五)**
---
**◆ 模型操作**
首先我們要開啟**18650雙用鋰電池座**的電源,並確保**智高智慧主控盒**順利與現場環境的**Wi-Fi**連線,才能進行夾娃娃機的操作。透過影片一我們能夠發現,當主控盒的鏡頭掃描到綠色小怪獸時,會顯示綠色的勾勾(0:00\~0:08),此時我們能透過**L鍵**操作**前後天車**,控制夾爪的**前後方向**,再透過**R鍵**操作**左右天車**,控制夾爪的**左右方向**(0:08\~0:13),當位置調整完成後,捲線裝置便會開始運作,將夾爪放下,並在夾爪夾取物品後將夾爪升起(0:13\~0:21),接著**左右天車**以及**前後天車**會將夾爪運回原本的位置,最後將夾爪打開以放下物品(0:21\~0:26)。
**(影片一)**
---
**◆結語**
我們這次所製作的夾娃娃機模型比以往的模型還要複雜,浣熊老師建議在製作時可以請大人進行協助,尤其是各個天車以及軌道的組裝,如果一個不小心組錯的話,可能會導致夾娃娃機無法順利運作唷。
另外你也可以試著和朋友一起比賽,看誰能夠用夾娃娃機夾出最多東西,一起來成為夾娃娃機大師吧!
---
**◆科學原理**
在夾娃娃機模型中,我們透過**左右天車**、**前後天車**以及**捲線裝置**來控制夾爪的位置(影片二),而這應用到**座標系統**中的**笛卡兒坐標系**(圖一七六),**笛卡兒坐標系**將空間分為三個維度(3 Dimensions),分別是左右方向的**X軸**、前後方向的**Y軸**以及上下方向的**Z軸**,不管物品在哪個位置,我們都可以透過這三個維度將它標示出來。
**座標系統**是**幾何學**和**數學**之間的橋樑,能夠廣泛應用在**地理學**、**天文學**以及**物理學**當中,如地圖的經緯度、天體與地球相對位置的標示、物體在空間中運動的參考坐標系統...等。
**(影片二)**

**(圖一七六)**
---
**◆課綱參考**
**生 k-V-1** 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**生 A-IV-2** 機構與結構的應用。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
**◆參考資料**
[UFO CATCHER – 株式会社セガハラハラドキドキ ゲーム気分で楽しさつかみどりこれぞ、UFOキャッチャーシリーズの元祖。2人用のクレーン機で、上部ケース内の階段の上に景品類が並べられ、上からクレーンが吊り下げられている。青ボタンでクレーンが横方向へ(端まで来ると折り返し)スライドし、赤ボタンで後方へ移動する。キャッチしたい景品の真上にクレーンをもっていき、ボタンを離すと自動的に降下、景品をうまくつかむと下部から払い出される。景品は最大20センチのものまで。大ブームを巻き起こし、「UFOキャッチャー」がクレーンゲームの総称のように呼ばれることに。セガ・アーケードゲームヒストリー|株式会社セガ](https://www.sega.jp/history/arcade/product/9370/?ref=blog.gigotoys.com)
[買娃娃機,抓娃娃機🔴️飛騰🔴️夾娃娃機,娃娃機買娃娃機,抓娃娃機,百萬消費者的選擇🔴️飛騰是專業的無人機台製造商,目前市面上多家連鎖業者皆是使用本公司製造兌幣機營業⭕️為了滿足客戶的需求,本公司提供客製化的服務飛騰飛騰](https://fatengtw.com/project-details.php?active=projects&p%5Fmodel=d7&ref=blog.gigotoys.com)
[坐標系 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%9D%90%E6%A8%99%E7%B3%BB?ref=blog.gigotoys.com)
[📚 探索3D空間 - Py4t 教青少年學PythonPy4t 教青少年學PythonPy4t 教青少年學PythonWen-Hung, Chang. 張文宏](https://www.nmes.tyc.edu.tw/maker/py4t/lesson/explore3d/?ref=blog.gigotoys.com)
### 生活中的科學EP12-夾娃娃機(#1206)
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep12-jia-wa-wa-ji/
Last updated: 2024-03-08T06:46:17.000Z
大家好我是浣熊老師,不知道各位有沒有發現,這幾年台灣的夾娃娃機店如雨後春筍般冒出,在最高峰時甚至可以在一條馬路上看到好幾間夾娃娃機店呢。
你們有玩過夾娃娃機的經驗嗎?夾娃娃機是一種具有抓取裝置的娛樂設備,當我們投入十元硬幣後,需要使用搖桿在有限的時間內夾取機台內的物品,如公仔、布偶、食物、日用品..等**。**只要成功夾取即可獲得該物品,而成功的難度則由機台的持有者(台主)設定,要如何只花最少的錢就成功夾取物品,在在考驗著玩家的技巧和運氣。現在就讓浣熊老師一步步教大家如何製做一台夾娃娃機吧!

**台式夾娃娃機(左)與日式夾娃娃機(右)**
**智高夾娃娃機**
---
**◆組裝步驟**
第一步我們要來製做夾娃娃機的**底座**,需要使用到**20x30大底盤**以及**大底盤結合器**(圖一)。

**(圖一)**
---
將兩個**20x30大底盤**併攏,並依照圖示將**大底盤結合器**安裝在**20x30大底盤**的下方(圖二、圖三)。

**(圖二)**

**(圖三)**
---
將兩個**大底盤結合器**都安裝在**20x30大底盤**的下方後,夾娃娃機的**底座**就完成了(圖四)。

**(圖四)**
---
第二步我們要將夾娃娃機**架高**,以便進行**置物平台**的安裝,需要使用到**5x10孔長方框**(圖五),將它們依照圖示中的位置安裝在**20x30大底盤**的上方(圖六、圖七)。

**(圖五)**

**(圖六)**

**(圖七)**
---
接著需要使用到**5x13孔超長方框**(圖八),同樣將它們依照圖示中的位置安裝在**20x30大底盤**的上方(圖九、圖十)。

**(圖八)**

**(圖九)**

**(圖十)**
---
第三步需要使用**5孔長條**以及**長結合鍵**(圖十一),將它們依照圖示組合成九個部件(圖十二),用於連接**置物平台**。

**(圖十一)**

**(圖十二)**
---
接著將完成的9個部件安裝在**5x10孔長方框**的上方(圖十三)。

**(圖十三)**
---
第四步我們要安裝左側的**置物平台**,需要使用一片**20x30大底盤**(圖十四)。

**(圖十四)**
---
將**20x30大底盤**放置於**5x10孔長方框**的上方,並依照圖示將**長結合鍵**結合在**20x30大底盤**的下方(圖十五),完成左側**置物平台**的固定(圖十六)。

**(圖十五)**

**(圖十六)**
---
第五步要連接右側的**置物平台**,需要使用到十四個**長結合鍵**(圖十七),將它們依照圖示放置於**5x13孔超長方框**的上方(圖十八)。

**(圖十七)**

**(圖十八)**
---
第六步我們要安裝右側的**置物平台**,同樣使用一片**20x30大底盤**(圖十九)。

**(圖十九)**
---
將**20x30大底盤**放置於**5x13孔超長方框**的上方,並依照圖示將**長結合鍵**結合在**20x30大底盤**的下方(圖二十),完成右側**置物平台**的固定(圖二一)。

**(圖二十)**

**(圖二一)**
---
第七步我們要來固定左側與右側的**置物平台**,需要使用到一種名為**栓釘鍵(7066-W10-A1S)**的零件(圖二二)。

**(圖二二)**
---
將**栓釘鍵**依照圖示插入**20x30大底盤**(圖二三),並將它們完全推入到底,完成左側與右側**置物平台**的固定(圖二四)。

**(圖二三)**

**(圖二四)**
---
第八步我們要來製做夾娃娃機左前以及左後方的**支架底座**,需要使用到**5x5孔正方框**、**5孔長條**、**3孔長條**以及**長結合鍵**(圖二五)。

**(圖二五)**
---
首先依照圖示將**5x5孔正方框**、**5孔長條**以及**長結合鍵**結合在一起(圖二六),接著翻面後安裝上**3孔長條**以及**長結合鍵**,完成兩個**部件A**的製作(圖二七)。

**(圖二六)**

**(圖二七)**
---
為了固定**部件A**,我們這邊要使用**長結合鍵**(圖二八),將**長結合鍵**分別安裝在夾娃娃機左前方的5**x13孔超長方框**以及左後方的**20x30大底盤**上方(圖二九)。

**(圖二八)**

**(圖二九)**
---
最後依照圖示將兩個**部件A**與**長結合鍵**結合,完成左前以及左後方**支架底座**的固定(圖三十)

**(圖三十)**
---
第九步我們要來安裝**支架**,需要使用到**長結合鍵**以及**短結合鍵**(圖三一),將它們依照圖示安裝在夾娃娃機的四個角落(圖三二)。

**(圖三一)**

**(圖三二)**
---
**支架**的部分需要使用**管轉接器**(圖三三),首先將**管轉接器**分別安裝在夾娃娃機的四個角落,與**長結合鍵**以及**短結合鍵**結合(圖三四)。

**(圖三三)**

**(圖三四)**
---
接著要使用到的是**410mm管**(圖三五),將**410mm管**和**管轉接器**結合,延伸**支架**的長度(圖三六)。

**(圖三五)**

**(圖三六)**
---
最後同樣要使用**管轉接器**(圖三七),將**管轉接器**分別安裝在四根**410mm管**的上方,完成**支架**的製作(圖三八)。

**(圖三七)**

**(圖三八)**
---
第十步我們要在**支架**上方加裝些許設計,用於固定**軌道**,首先需要使用到**5孔長條**以及**短結合鍵**(圖三九),將它們依照圖示結合在**管轉接器**的上方(圖四十、圖四一)。

**(圖三九)**

**(圖四十)**

**(圖四一)**
---
接著要使用到的是**3x13孔超長方框(7406-W10-A1W)**以及**短結合鍵**(圖四二)。

**(圖四二)**
---
首先將**短結合鍵**和**3x13孔超長方框**安裝在**管轉接器**上,這邊要注意的是**短結合鍵**的**位置**,左前方支架上的**短結合鍵**位置需要靠右;而右前方支架上的**短結合鍵**位置則需要靠左,兩邊的位置**靠近中線內側**且互為**對稱**(圖四三),在確認**短結合鍵**的位置無誤後,便能安裝**3x13孔超長方框**(圖四四)。

**(圖四三)**

**(圖四四)**
---
當我們完成所有**3x13孔超長方框**的安裝後,可以重新檢查一下它們的位置,特別是位於左後方與右後方的**3x13孔超長方框**,同樣是**靠近中線內側**,並安裝在夾娃娃機的最**後方**(圖四五)。

**(圖四五)**
---
現在我們要來製做**橫桿**以及**前後軌道**,**橫桿(部件B)**可以用來固定夾娃娃機的**支架**,讓夾娃娃機的結構更加穩固,**前後軌道(部件C)**上方可以放置**天車**,讓它以**前後**的方向進行移動。
首先第十一步要製做的是**橫桿**,需要使用到**3x13孔超長方框**、**5孔長條**以及**二合一結合鍵**(圖四六),將它們依照圖示結合在一起,完成兩個**部件B**的製作(圖四七)。

**(圖四六)**

**(圖四七)**
---
接著要製做的是**前後軌道**,需要使用到**5×15孔長方框**、**11孔長條**、**二合一結合鍵**以及**長結合鍵**(圖四八),將它們依照圖示結合在一起,完成兩個**部件C**的製作(圖四九)。

**(圖四八)**

**(圖四九)**
---
第十二步我們要將**前後軌道**固定在**支架**上,將**部件C**的兩端放入前、後方**3x13孔超長方框**中間的孔洞(圖五十),依照此方法完成兩個**部件C**的安裝(圖五一)。

**(圖五十)**

**(圖五一)**
---
第十三步我們要在**部件C**上方加裝些許設計,用於連接**部件B**,需要使用到**5孔長條**以及**栓扣键(1187-W10-E1K)**(圖五二),將它們依照圖示結合在一起,完成四個**部件D**的製作(圖五三)。

**(圖五二)**

**(圖五三)**
---
接著依照圖示將完成後的**部件D**安裝在**部件C**上(圖五四、圖五五),完成後同樣需要檢查看看,**部件D**是否正確安裝在左、右兩組**部件C**的**內側**(圖五六)。

**(圖五四)**

**(圖五五)**

**(圖五六)**
---
第十四步我們要來安裝**橫桿**,將剛剛完成的**部件B**與左、右兩側的**部件D**結合(圖五七),如此一來**橫桿**、**支架**與**前後軌道**就可以連接在一起了(圖五八)。

**(圖五七)**

**(圖五八)**
---
第十五步我們要來**加固前後軌道**,需要使用到**3孔長條**以及**栓扣键**(圖五九),將它們依照圖示結合在一起,完成四個**部件E**的製作(圖六十)。

**(圖五九)**

**(圖六十)**
---
接著依照圖示將完成後的**部件E**安裝在**部件C**以及**支架**上(圖六一),完成後同樣需要檢查看看,四個**部件E**是否都正確安裝在夾娃娃機的最**前方**與最**後方**(圖六二)。

**(圖六一)**

**(圖六二)**
---
最後我們需要使用**短結合鍵**(圖六三),將它們依照圖示組裝在支架上的**3x13孔超長方框**(圖六四)。

**(圖六三)**

**(圖六四)**
---
完成後同樣需要檢查看看,**短結合鍵**是否都正確安裝在夾娃娃機的**內側**(圖六五),此設計是為了擋住**軌道**上的**天車**,防止**天車**移動到邊緣時**出軌**。

**(圖六五)**
---
現在我們要來製做夾娃娃機的**前後天車**,**前後天車**會在**前後軌道**上方行走**,**讓夾娃娃機的夾爪能夠往**前後方向**移動,主要由**部件G**、**左右軌道(部件I)**以及**部件H**組成。
首先我們要來製做**部件G**,**部件G**是**前後天車**的主要動力來源,位於夾娃娃機左側的需要使用到**5×5孔正方框**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**150mmⅠ軸**、**27mm馬達短軸**、**20T齒輪**、**60T齒輪**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**長結合鍵**、**70mm橡皮筋**以及**50倍行星齒輪馬達盒**(圖六六)。

**(圖六六)**
---
第十六步我們要依照圖示將**5×5孔正方框**和**5孔長條**相互結合,完成兩個**部件F**的製作(圖六七)。

**(圖六七)**
---
第十七步我們要依照圖示將**70mmⅡ軸**插入**50倍行星齒輪馬達盒**,並套入裝有**長結合鍵**的**3孔超長條**(圖六八),接著將**50倍行星齒輪馬達盒**安裝在**部件F**上(圖六九),最後再將**20T齒輪**插入**70mmⅡ軸**(圖七十)。

**(圖六八)**

**(圖六九)**

**(圖七十)**
---
第十八步我們需要使用**27mm馬達短軸**以及**20T齒輪**(圖七一),依照圖示將**20T齒輪**安裝在**部件F**的兩側,並確保內側的**20T齒輪**和**70mmⅡ軸**上的**20T齒輪**相互**嚙合**(圖七二)。

**(圖七一)**

**(圖七二)**
---
第十九步我們需要使用**150mmⅠ軸**以及**60T齒輪**(圖七三),並依照圖示安裝**150mmⅠ軸**以及**60T齒輪**(圖七四)。

**(圖七三)**

**(圖七四)**
---
第二十步我們需要使用**OD53mm滑輪**、**OD23mm滑輪**以及**OD26mm橡膠圈**(圖七五),首先將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖七六),接著依照圖示將**OD53mm滑輪**和**OD23mm滑輪**安裝在**150mmⅠ軸**上,並確保**OD23mm滑輪**位於兩個**OD53mm滑輪**之間(圖七七)。

**(圖七五)**

**(圖七六)**

**(圖七七)**
---
第二一步我們需要使用**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**70mmⅡ軸**以及**70mm橡皮筋**(圖七八),首先同樣將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖七九),接著依照圖示將**70mmⅡ軸**穿過**部件F**,並依序放入**OD53mm滑輪**和**OD23mm滑輪**,最後確保**OD23mm滑輪**位於兩個**OD53mm滑輪**之間(圖八十)。

**(圖七八)**

**(圖七九)**

**(圖八十)**
---
接著將**70mm橡皮筋**套在靠近**部件F**的兩個**OD53mm滑輪**外側(圖八一),當**150mmⅠ軸**轉動時,**70mmⅡ軸**也要跟著轉動。

**(圖八一)**
---
第二二步我們需要將另一個**部件F**穿過**70mmⅡ軸**和**150mmⅠ軸**,並和**3孔超長條**結合在一起(圖八二),接著依照圖示將**長結合鍵**和**5孔長條**結合(圖八三),再安裝在兩個**部件F**之間,**部件G**的製作就完成囉(圖八四)。

**(圖八二)**

**(圖八三)**

**(圖八四)**
---
再來我們要製做**部件H**,當**前後天車**移動時,**部件H**會與**部件G**一同移動,需要使用到**5×5孔正方框**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**150mmⅠ軸**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**長結合鍵**以及**70mm橡皮筋**(圖八五)。

**(圖八五)**
---
第二三步與第十六步相同,需要將**5×5孔正方框**和**5孔長條**相互結合,完成兩個**部件F**(圖八六)。

**(圖八六)**
---
第二四步我們要依照圖示將**長結合鍵**插入**3孔超長條**,接著將**3孔超長條**安裝在**部件F**上(圖八七)。

**(圖八七)**
---
第二五步我們需要使用**150mmⅠ軸**、**70mmⅡ軸**以及**OD53mm滑輪**,依照圖示將**150mmⅠ軸**以及**70mmⅡ軸**插入**部件F**,接著在另一側各放上一個**OD53mm滑輪**(圖八八)。

**(圖八八)**
---
第二六步需要使用**OD23mm滑輪**和**OD26mm橡膠圈**,接著同樣將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖八九),並依照圖示將**OD23mm滑輪**安裝在**150mmⅠ軸**以及**70mmⅡ軸**上(圖九十)。

**(圖八九)**

**(圖九十)**
---
第二七步需要使用**OD53mm滑輪**以及**70mm橡皮筋**,首先依照圖示將**OD53mm滑輪**安裝在**150mmⅠ軸**以及**70mmⅡ軸**上(圖九一),接著同樣將**70mm橡皮筋**套在靠近**部件F**的兩個**OD53mm滑輪**外側(圖九二),並確保當**150mmⅠ軸**轉動時,**70mmⅡ軸**也要跟著轉動。

**(圖九一)**

**(圖九二)**
---
第二八步我們需要將另一個**部件F**穿過**70mmⅡ軸**和**150mmⅠ軸**,並和**3孔超長條**結合在一起(圖九三),接著依照圖示將**長結合鍵**和**5孔長條**結合(圖九四),再安裝在兩個**部件F**之間,**部件H**的製作就完成囉(圖九五)。

**(圖九三)**

**(圖九四)**

**(圖九五)**
---
現在我們已經完成了**部件G**以及**部件H**(圖九六),也就是**前後天車**的左、右兩部分,我們會在後續的組裝步驟中使用到它們,可以先將它們放在一旁。

**(圖九六)**
---
第二九步我們要製做**左右軌道(部件I)**,需要使用到**15孔超長條**、**5孔超長條**、**9孔長條側有孔**以及**栓扣鍵**(圖九七),首先依照圖示將**15孔超長條**、**5孔超長條**以及**9孔長條側有孔**結合成兩個組件,接著再將**栓扣鍵**安裝在其中一個組件上(圖九八)。

**(圖九七)**

**(圖九八)**
---
接著我們將兩個部件重疊並向內按壓,透過**栓扣鍵**將兩個部件結合在一起(圖九九),這樣就完成**部件I**,也就是**左右軌道**的製作了(圖一零零)。

**(圖九九)**

**(圖一零零)**
---
最後我們要來組裝**前後天車**,需要使用到**部件G**、**部件H**、**部件I**、**150mmⅠ軸**、**5孔長條**、**捲線器(7900-W10-H1SK)**以及**長結合鍵**(圖一零一)。

**(圖一零一)**
---
第三十步我們需要使用**長結合鍵**以及**5孔長條**,首先依照圖示將**長結合鍵**安裝在**部件G**和**部件H**上(圖一零二),接著再將**5孔長條**與上方的**長結合鍵**結合(圖一零三)。

**(圖一零二)**

**(圖一零三)**
---
第三一步我們需要將**部件I**的左、右兩端與**部件G**和**部件H**上的**長結合鍵**結合(圖一零四),完成後**前後天車**的整體結構(圖一零五)。

**(圖一零四)**

**(圖一零五)**
---
第三二步我們需要使用**150mmⅠ軸**以及**捲線器**,透過**捲線器**將三根**150mmⅠ軸**連接在一起。你可以先分別將**部件G**和**部件H**上的**150mmⅠ軸**往外推,預留一段空間放置中間的**150mmⅠ軸**,待中間的**150mmⅠ軸**放置完成後,再將**部件G**和**部件H**上的**150mmⅠ軸**往內推,並插入**捲線器**中,這樣就完成**前後天車**的製作囉(圖一零六)。

**(圖一零六)**
---
第三三步我們需要將整個**前後天車**放置在**前後軌道**上(圖一零七)。在完成放置後,需確保**部件G**和**部件H**上的**OD26mm橡膠圈**完全與**前後軌道**接觸,同時調整**部件G**和**部件H**中**OD53mm滑輪**之間的間距(圖一零八)。若是**OD53mm滑輪**之間的間距太大,**前後天車**在移動時會產生晃動;若是**OD53mm滑輪**之間的間距太小,會導致**OD53mm滑輪**與**前後軌道**磨損,影響**前後天車**在移動時的速度。

**(圖一零七)**

**(圖一零八)**
---
現在我們要來製做夾娃娃機的**左右天車(部件J)**,**左右天車**會在**左右軌道**上方行走**,**讓夾娃娃機的夾爪能夠往**左右方向**移動,主要使用到**5×5孔正方框**、**5孔長條**、**3孔超長條**、**70mmⅡ軸**、**27mm馬達短軸**、**20T齒輪**、**60T齒輪**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**、**長結合鍵**、**70mm橡皮筋**以及**50倍行星齒輪馬達盒**(圖一零九)。

**(圖一零九)**
---
首先參考前面第十六步的流程完成兩個**部件F**(圖一一零),接著再參考第十七步到第十八步的流程,將**50倍行星齒輪馬達盒**安裝在**部件F**上(圖一一一)。

**(圖一一零)**

**(圖一一一)**
---
第三四步我們需要使用**70mmⅡ軸**以及**60T齒輪**,首先將**60T齒輪**安裝在**70mmⅡ軸**上(圖一一二),接著依照圖示將**70mmⅡ軸**插入**部件F**的孔洞(圖一一三)。

**(圖一一二)**

**(圖一一三)**
---
接下來我們需要使用到**70mmⅡ軸**、**OD53mm滑輪**、**OD23mm滑輪**、**OD26mm橡膠圈**以及**70mm橡皮筋**(圖一一四)。

**(圖一一四)**
---
第三五步我們需要使用**70mmⅡ軸**以及**OD53mm滑輪**,依照圖示將**70mmⅡ軸**插入**部件F**,接著在另一側各放上一個**OD53mm滑輪**(圖一一五)。

**(圖一一五)**
---
第三六步我們需要使用**70mm橡皮筋**,依照圖示將**70mm橡皮筋**套在兩個**OD53mm滑輪**的外側(圖一一六),並確保當其中一根**70mmⅡ軸**轉動時,另一根**70mmⅡ軸**也要跟著轉動。

**(圖一一六)**
---
第三七步需要使用**OD23mm滑輪**和**OD26mm橡膠圈**,將**OD26mm橡膠圈**套在**OD23mm滑輪**外圍(圖一一七),並依照圖示將**OD23mm滑輪**安裝在**70mmⅡ軸**上(圖一一八)。

**(圖一一七)**

**(圖一一八)**
---
第三八步需要使用**OD53mm滑輪**,依照圖示將**OD53mm滑輪**安裝在**70mmⅡ軸**上(圖一一九),這樣**左右天車(部件J)**的製作就完成囉(圖一二零)。

**(圖一一九)**

**(圖一二零)**
---
現在我們要來製做夾娃娃機的**夾爪(部件K)**,**夾爪**能夠透過**180度角度金屬伺服馬達**進行開合,達到**夾取物品**的功能,主要使用到**7孔圓角長條**、**6孔爪形長條(7411-W10-G1D)**、**5孔超長條**、**5孔長條**、**3孔長條**、**27mm馬達短軸**、**145度齒輪曲軸-A(7411-W10-C1D)**、**145度齒輪曲軸-B(7411-W10-C2D)**、**20T齒輪**、**20mm圓管(7400-W10-G2D)**、**短結合鍵**、**栓扣鍵**、**2凸單孔轉向結合器(7430-W10-B1W)**以及**180度角度金屬伺服馬達**(圖一二一)。

**(圖一二一)**
---
第三九步我們需要使用**180度角度金屬伺服馬達**、**5孔超長條**、**5孔長條**以及**3孔長條**,依照圖示將各個長條安裝在**180度角度金屬伺服馬達**上(圖一二二)。

**(圖一二二)**
---
第四十步我們需要使用**5孔超長條**、**3孔長條**以及**短結合鍵**,使用**短結合鍵**連接**5孔超長條**以及**3孔長條**,接著使用**短結合鍵**將它們安裝在**3孔長條**上(圖一二三)。

**(圖一二三)**
---
第四一步我們需要使用**7孔圓角長條**、**栓扣鍵**以及**短結合鍵**,依照圖示使用**栓扣鍵**以及**短結合鍵**將**7孔圓角長條**固定在**夾爪**上,進行基礎的結構加固(圖一二四)。

**(圖一二四)**
---
第四二步我們需要使用**27mm馬達短軸**、**20T齒輪**以及**2凸單孔轉向結合器**,首先將穿過**20T齒輪**的**27mm馬達短軸**插入**180度角度金屬伺服馬達**(圖一二五),接著再依照圖示將**2凸單孔轉向結合器**安裝在**夾爪**上(圖一二六)。

**(圖一二五)**

**(圖一二六)**
---
第四三步我們需要使用**27mm馬達短軸**、**145度齒輪曲軸-A(7411-W10-C1D)**、**145度齒輪曲軸-B(7411-W10-C2D)**、**6孔爪形長條(7411-W10-G1D)**以及**20mm圓管(7400-W10-G2D)**,首先將**27mm馬達短軸**和**20mm圓管**分別穿過**145度齒輪曲軸-A**以及**145度齒輪曲軸-B**,接著再依照圖示將**6孔爪形長條**安裝在**20mm圓管**上(圖一二七)。

**(圖一二七)**
---
第四四步我們需要使用**7孔圓角長條**,首先依照圖示將**145度齒輪曲軸-A**和**145度齒輪曲軸-B**的**27mm馬達短軸**安裝在**夾爪**上,確認**20T齒輪**、**145度齒輪曲軸-A**以及**145度齒輪曲軸-B**三個零件之間彼此**嚙合**後,再將**7孔圓角長條**安裝在**夾爪**上(圖一二八),完成**夾爪(部件K)**的製作(圖一二九)。

**(圖一二八)**

**(圖一二九)**
---
現在我們要來製做夾娃娃機的**捲線裝置(部件L)**,**捲線裝置**能夠透過**50倍行星齒輪馬達盒**的轉動來改變夾爪的**高度**,讓夾娃娃機的夾爪能夠往**上下方向**移動,主要使用到**11孔長條**、**3孔超長條**、**70mmⅡ軸**、**60T齒輪**、**捲線器**、**長結合鍵**、**棉繩**以及**50倍行星齒輪馬達盒**(圖一三零)。

**(圖一三零)**
---
第四五步我們先依照圖示將**70mmⅡ軸**插入**50倍行星齒輪馬達盒**,並套入一個裝有**長結合鍵**的**3孔超長條**(圖一三一)。

**(圖一三一)**
---
第四六步我們需要依序將**捲線器**以及一個裝有**長結合鍵**的**3孔超長條**套入**70mmⅡ軸**,接著使用**11孔長條**進行加固,最後再將**60T齒輪**插入**70mmⅡ軸**(圖一三二)。

**(圖一三二)**
---
第四七步我們要使用到**棉繩**,將**棉繩**的一端綁在**捲線器**的孔洞上,並確保**棉繩**的另一端穿過**11孔長條**的孔洞,完成**捲線裝置(部件L)**的製作(圖一三三)。

**(圖一三三)**
---
第四八步我們要將**夾爪(部件K)**以及**捲線裝置(部件L)**結合,需要使用到一個**栓扣鍵**(圖一三四)。

**(圖一三四)**
---
首先將**棉繩**的一端套入**栓扣鍵**下方的凹槽,並預留一小段長度(圖一三五),接著依照圖示將**栓扣鍵**安裝在**夾爪**的上方(圖一三六),最後可以轉動**60T齒輪**,透過**捲線器**將棉繩收起來,完成**夾爪(部件K)**以及**捲線裝置(部件L)**的結合(圖一三七)。

**(圖一三五)**

**(圖一三六)**

**(圖一三七)**
---
現在我們要將**左右天車(部件J)**以及**捲線裝置(部件L)**結合,需要使用到**7孔圓角長條**以及**二合一結合鍵**(圖一三八)。

**(圖一三八)**
---
第四九步需要將**7孔圓角長條**以及**二合一結合鍵**結合,完成四個**部件M**的製作(圖一三九),接著依照圖示將兩個**部件M**安裝在**左右天車(部件J)**的後方(圖一四零)。

**(圖一三九)**

**(圖一四零)**
---
第五十步需要將**左右天車(部件J)**放置在**左右軌道(部件I)**的上方,同樣需確保**左右天車**的**OD26mm橡膠圈**完全與**左右軌道**接觸,並調整**左右天車(部件J)**中**OD53mm滑輪**之間的間距(可參考第三三步),接著依照圖示將**捲線裝置(部件L)**與**左右天車(部件J)**上的**7孔圓角長條**結合(圖一四一)。

**(圖一四一)**
---
第五一步我們需要使用剩餘的兩個**部件M**來連接**左右天車(部件J)**以及**捲線裝置(部件L)**(圖一四二),完成**左右天車(部件J)**、**夾爪(部件K)**以及**捲線裝置(部件L)**的設置(圖一四三)。

**(圖一四二)**

**(圖一四三)**
---
現在我們要來製做夾娃娃機的**取物閘門**,主要使用到**11孔長條**、**5孔超長條**、**5孔長條**、**3孔超長條**、**3孔1/4弧長條**、**150mmⅠ軸**、**短結合鍵**、**軸固定鍵**、以及**2凸單孔轉向結合器**(圖一四四)。

**(圖一四四)**
---
第五二步我們需要使用到**11孔長條**以及**3孔超長條**,依照圖示將它們結合,完成**部件N**的製作(圖一四五)。

**(圖一四五)**
---
第五三步我們需要使用到**11孔長條**以及**短結合鍵**,依照圖示將它們結合,完成兩個**部件O**的製作(圖一四六)。

**(圖一四六)**
---
第五四步我們需要使用到**5孔超長條**、**2凸單孔轉向結合器**以及**短結合鍵**,依照圖示將它們結合,完成兩個**部件P**的製作(圖一四七)。

**(圖一四七)**
---
第五五步需要依照圖示將兩個**部件O**以及一個**部件P**結合,我們將這個新完成的部件定義為**部件Q**(圖一四八)。

**(圖一四八)**
---
第五六步需要使用到**部件N**、**部件Q**以及**短結合鍵**,依照圖示將它們結合,完成**部件R**的製作(圖一四九)。

**(圖一四九)**
---
第五七步需要使用到**3孔1/4弧長條**以及**短結合鍵**,依照圖示將它們結合,完成**部件S**的製作(圖一五零)。接著將**部件S**安裝在先前完成的**部件R**上(圖一五一)。

**(圖一五零)**

**(圖一五一)**
---
第五八步需要使用到**150mmⅠ軸**以及**軸固定鍵**,我們要將**取物閘門**和夾娃娃機結合,首先依照圖示將**部件R**放置在兩個**5×13孔超長方框**之間,接著將**150mmⅠ軸**穿過**取物閘門**以及兩個**5×13孔超長方框**(圖一五二),最後將**軸固定鍵**安裝在**150mmⅠ軸**的兩側(圖一五三),如此一來就完成**取物閘門**的製作囉。

**(圖一五二)**

**(圖一五三)**
---
現在我們要來進行夾娃娃機的**配線**,需要使用到**延長線(1246-W85-D)**以及智高#1206套組中的**智高智慧主控盒(1206-W85-A)**(圖一五四)。在進行配線前,浣熊老師要先教大家如何分辨**延長線**的**公頭**與**母頭**(圖一五五),**公頭**的外形通常是凸出的;**母頭**的外形則是凹陷的,當我們在安裝**延長線**時,會將它們的公頭與母頭對接,以達到延伸電線的目的(圖一五六),現在就讓我們來安裝**延長線**吧。

**(圖一五四)**

**(圖一五五)**

**(圖一五六)**
---
第五九步需要將四條**延長線**的公頭與母頭對接,我們將這個四條的**延長線**組合稱為**部件T**(圖一五七)。

**(圖一五七)**
---
第六十步需要將三條**延長線**的公頭與母頭對接,一共需要製作兩組,我們分別將這三條的**延長線**組合稱為**部件U**以及**部件V**(圖一五八)。

**(圖一五八)**
---
第六一步我們要進行**前後天車**的配線,首先將**部件T**的**公頭**與**智高智慧主控盒**的**腳位A**對接,接著再將**部件T**的**母頭**與**部件G**中**50倍行星齒輪馬達盒**的**公頭**對接(圖一五九)。

**(圖一五九)**
---
第六二步我們要進行**左右天車(部件J)**的配線,首先將**部件U**的**公頭**與**智高智慧主控盒**的**腳位B**對接,接著再將**部件U**的**母頭**與**部件J**中**50倍行星齒輪馬達盒**的**公頭**對接(圖一六零)。

**(圖一六零)**
---
第六三步我們要進行**捲線裝置(部件L)**的配線,首先將**部件V**的**公頭**與**智高智慧主控盒**的**腳位C**對接,接著再將**部件V**的**母頭**與**部件L**中**50倍行星齒輪馬達盒**的**公頭**對接(圖一六一)。

**(圖一六一)**
---
在進行**夾爪(部件K)**的配線前,浣熊老師這邊要先提醒大家:因為**夾爪**的**180度角度金屬伺服馬達**使用的是**杜邦線**,所以需要再**額外購買**足夠長度的**杜邦線**,或是將現有的**杜邦線**連接起來才能進行配線。我們將這條連接起來的**杜邦線**定義為**部件W**(圖一六二)。

**(圖一六二)**
---
第六四步要進行**夾爪(部件K)**的配線,首先將**部件W**的**母頭**與**智高智慧主控盒**的**腳位6**對接,接著再將**部件W**的**公頭**與**部件K**中**180度角度金屬伺服馬達**的**母頭**對接(圖一六三)。

**(圖一六三)**
---
這樣所有的配線就完工了(圖一六四),你可以使用束帶將電線捆起來集中,或是將電線穿過**410mm管**,讓它們看起來既整齊又乾淨哦!

**(圖一六四)**
---
若是身邊沒有束帶的話,你也可以使用智高新開發的**線材整理鍵(1409-W10-F1S)**(圖一六五),此零件能夠將線材集中,並固定在智高積木上唷。

**(圖一六五)**
---
第六五步我們要進行夾娃娃機的**電源配置**,需要使用到**18650雙用鋰電池座(1206-W85-B)**以及**MicroUSB 2.0傳輸線(E30#1247A)**(圖一六六),首先使用**MicroUSB 2.0傳輸線**將**智高智慧主控盒**以及放入18650電池的**18650雙用鋰電池座**對接,接著再將**18650雙用鋰電池座**固定在夾娃娃機上,完成**電源**的配置(圖一六七)。

**(圖一六六)**

**(圖一六七)**
---
最後使用**短結合鍵**將**智高智慧主控盒**固定在夾娃娃機上(圖一六八),這樣我們就完成了一個厲害的夾娃娃機啦٩(๑>∀<๑)۶,你也可以使用**紙卡固定鍵**將透明塑膠片固定在夾娃娃機的**支架**上,模擬出玻璃隔板的效果哦(圖一六九)。

**(圖一六八)**

**(圖一六九)**
---
**◆ 程式編寫**
雖然我們完成了夾娃娃機的製作,但若是沒有燒錄程式的話,夾娃娃機是無法順利運作的,現在就跟著浣熊老師的腳步,一起來完成夾娃娃機的程式吧\~
第一步要先請大家開起電腦,進入[Web:AI程式積木編寫平台](https://webai.webduino.io/?ref=blog.gigotoys.com#/),透過這個平台,我們能夠進行程式的編寫,並使用Wi-Fi將程式燒錄到**智高智慧主控盒**,有關於**智高智慧主控盒**以及***#*1206 AI人工智慧積木組**的介紹,可以參考樹懶老師的[\[教育時光機 EP9\]](https://blog.gigotoys.com/ai-voice-recognition-selfie-device/)唷!
---
第二步要請大家進入下列的雲端資料夾,並下載名為"**夾娃娃機程式範例**"的檔案(圖一七零),將夾娃娃機的程式下載至電腦。
[夾娃娃機 - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1FC7ho5iC9q5--%5F5HbWVlvUhY98-fPCi2?usp=sharing&ref=blog.gigotoys.com)

**(圖一七零)**
---
第三步我們要透過Web:AI程式積木編寫平台來開啟夾娃娃機的程式,首先點擊右上角的"檔案"⮕"開啟"(圖一七一),並在資料夾中點擊夾娃娃機的程式範例(圖一七二)。

**(圖一七一)**

**(圖一七二)**
---
現在我們已經成功將夾娃娃機的程式開啟了(圖一七三),因為這個程式非常複雜,所以浣熊老師不會進行每個程式的解說,只會針對函式,也就是紅框的部分進行簡單的介紹。

**(圖一七三)**
---
夾娃娃機的函式一共可以分為六種(圖一七四),分別為:
1. Y-axis: 控制夾娃娃機的**前後天車**,即爪子的**前後**位置。
2. X-axis: 控制夾娃娃機的**左右天車**,即爪子的**左右**位置。
3. Z-axis: 控制夾娃娃機的**捲線裝置**,即爪子的**上下**位置。
4. Clamp: 控制夾娃娃機的**夾爪**。
5. Stop: 停止**前後天車**、**左右天車**以及**捲線裝置**。
6. restore: 將爪子移動回原本的位置。
你可以增加**Y-axis**以及**X-axis**函式中的馬達轉速,讓**前後天車**以及**左右天車**的移動速度加快,夾爪便能夠以更快的速度進行移動,或是調整**Clamp**函式中**180度角度金屬伺服馬達**的**角度**,讓夾爪可以將物品抓取得更牢固。

**(圖一七四)**
---
當我們完成程式後,可以點擊右上角的"執行"(圖一七五),便能透過Wi-Fi將夾娃娃機的程式燒錄到**智高智慧主控盒**當中,完成之後我們就可以準備來操作夾娃娃機啦!

**(圖一七五)**
---
**◆ 模型操作**
首先我們要開啟**18650雙用鋰電池座**的電源,並確保**智高智慧主控盒**順利與現場環境的**Wi-Fi**連線,才能進行夾娃娃機的操作。透過影片一我們能夠發現,當主控盒的鏡頭掃描到綠色小怪獸時,會顯示綠色的勾勾(0:00\~0:08),此時我們能透過**L鍵**操作**前後天車**,控制夾爪的**前後方向**,再透過**R鍵**操作**左右天車**,控制夾爪的**左右方向**(0:08\~0:13),當位置調整完成後,捲線裝置便會開始運作,將夾爪放下,並在夾爪夾取物品後將夾爪升起(0:13\~0:21),接著**左右天車**以及**前後天車**會將夾爪運回原本的位置,最後將夾爪打開以放下物品(0:21\~0:26)。
**(影片一)**
---
**◆結語**
我們這次所製作的夾娃娃機模型比以往的模型還要複雜,浣熊老師建議在製作時可以請大人進行協助,尤其是各個天車以及軌道的組裝,如果一個不小心組錯的話,可能會導致夾娃娃機無法順利運作唷。
另外你也可以試著和朋友一起比賽,看誰能夠用夾娃娃機夾出最多東西,一起來成為夾娃娃機大師吧!
---
**◆科學原理**
在夾娃娃機模型中,我們透過**左右天車**、**前後天車**以及**捲線裝置**來控制夾爪的位置(影片二),而這應用到**座標系統**中的**笛卡兒坐標系**(圖一七六),**笛卡兒坐標系**將空間分為三個維度(3 Dimensions),分別是左右方向的**X軸**、前後方向的**Y軸**以及上下方向的**Z軸**,不管物品在哪個位置,我們都可以透過這三個維度將它標示出來。
**座標系統**是**幾何學**和**數學**之間的橋樑,能夠廣泛應用在**地理學**、**天文學**以及**物理學**當中,如地圖的經緯度、天體與地球相對位置的標示、物體在空間中運動的參考坐標系統...等。
**(影片二)**

**(圖一七六)**
---
**◆課綱參考**
**生 k-V-1** 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**生 A-IV-2** 機構與結構的應用。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
**◆參考資料**
[UFO CATCHER – 株式会社セガハラハラドキドキ ゲーム気分で楽しさつかみどりこれぞ、UFOキャッチャーシリーズの元祖。2人用のクレーン機で、上部ケース内の階段の上に景品類が並べられ、上からクレーンが吊り下げられている。青ボタンでクレーンが横方向へ(端まで来ると折り返し)スライドし、赤ボタンで後方へ移動する。キャッチしたい景品の真上にクレーンをもっていき、ボタンを離すと自動的に降下、景品をうまくつかむと下部から払い出される。景品は最大20センチのものまで。大ブームを巻き起こし、「UFOキャッチャー」がクレーンゲームの総称のように呼ばれることに。セガ・アーケードゲームヒストリー|株式会社セガ](https://www.sega.jp/history/arcade/product/9370/?ref=blog.gigotoys.com)
[買娃娃機,抓娃娃機🔴️飛騰🔴️夾娃娃機,娃娃機買娃娃機,抓娃娃機,百萬消費者的選擇🔴️飛騰是專業的無人機台製造商,目前市面上多家連鎖業者皆是使用本公司製造兌幣機營業⭕️為了滿足客戶的需求,本公司提供客製化的服務飛騰飛騰](https://fatengtw.com/project-details.php?active=projects&p%5Fmodel=d7&ref=blog.gigotoys.com)
[坐標系 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%9D%90%E6%A8%99%E7%B3%BB?ref=blog.gigotoys.com)
[📚 探索3D空間 - Py4t 教青少年學PythonPy4t 教青少年學PythonPy4t 教青少年學PythonWen-Hung, Chang. 張文宏](https://www.nmes.tyc.edu.tw/maker/py4t/lesson/explore3d/?ref=blog.gigotoys.com)
### Science in daily life: EP12 – Claw machine(#1206)
URL: https://blog.gigotoys.com/science-in-daily-life-ep12-claw-machine-1206-2/
Last updated: 2024-03-07T05:52:47.000Z
Hello everyone, I'm Teacher Raccoon. Have you noticed the proliferation of claw machine stores in Taiwan in recent years? At its peak, you could even see several of them lining the same street. Have you ever played with a claw machine? It's an entertainment device equipped with a grabbing mechanism. After inserting a ten-dollar coin, you use a joystick to grab items within a limited time frame, such as plush toys, dolls, food, daily necessities, and more. Successfully grabbing an item allows you to obtain it, and the difficulty of success is set by the machine's owner. Figuring out how to grab items with the least amount of money spent tests players' skills and luck. Now, let Teacher Raccoon guide you step by step on how to make a claw machine!

**Taiwanese-style claw machine (left) and Japanese-style claw machine (right)**
**Gigo Claw Machine**
---
**◆Assembly Steps**
Step 1: We create the base of the claw machine. We'll need the **C-JUMBO BASE GRID** and the **C-JUMBO BASE GRID CONNECTOR** (Figure 1).

**(Figure 1)**
---
Join the two **C-JUMBO BASE GRID** together, and install the large base plate connector underneath the **C-JUMBO BASE GRID CONNECTOR** (see Figure 2, Figure 3).

**(Figure 2)**

**(Figure 3)**
---
After installing both **C-JUMBO BASE GRID CONNECTOR** underneath the **C-JUMBO BASE GRID**, the **base** of the claw machine is complete (Figure 4).

**(Figure 4)**
---
Step 2: We **raise** the structure of the claw machine to install the **storage platform**. We will need to use the **C-5×10 FRAME** (Figure 5). Install them according to the positions shown in the figure onto the top of the **C-JUMBO BASE GRID**(Figure 6, Figure 7).

**(Figure 5)**

**(Figure 6)**

**(Figure 7)**
---
Next, we need to use the **C-5×13 DUAL FRAME** (Figure 8). Similarly, install them according to the positions shown in the figure onto the top of the **C-JUMBO BASE GRID** (Figure 9, Figure 10).

**(Figure 8)**

**(Figure 9)**

**(Figure 10)**
---
Step 3: We need to use the **C-5 HOLE ROD** and **C-LONG PEG** (Figure 11) to assemble them into nine parts (Figure 12), for connecting the **storage platform**.

**(Figure 11)**

**(Figure 12)**
---
Next, install the completed nine parts onto the top of the **C-5×10 FRAME** (Figure 13).

**(Figure 13)**
---
Step 4: We now install the left side **storage platform**, for which we need to use a piece of **C-JUMBO BASE GRID** (Figure 14).

**(Figure 14)**
---
Place the **C-JUMBO BASE GRID** on top of the **C-5×10 FRAME**, and attach the **C-LONG PEG** underneath the **C-JUMBO BASE GRID** (Figure 15), completing the fixation of the left side **storage platform** (Figure 16).

**(Figure 15)**

**(Figure 16)**
---
Step 5: We connect the right-side **storage platform**. This requires using fourteen **C-LONG PEG** (Figure 17). Place them on top of the **C-5×13 DUAL FRAME** (Figure 18).

**(Figure 17)**

**(Figure 18)**
---
Step 6: We install the right-side **storage platform**, using another piece of **C-JUMBO BASE GRID** (Figure 19).

**(Figure 19)**
---
Place the **C-JUMBO BASE GRID** on top of the **C-5×13 DUAL FRAME**, and attach the **C-LONG PEG** underneath the **C-JUMBO BASE GRID** (Figure 20) to fix the right-side **storage platform** (Figure 21).

**(Figure 20)**

**(Figure 21)**
---
Step 7: We then secure the left and right **storage platforms**, requiring the use of a component called **C-30mm STATIC CONNECTOR TUBE (7066-W10-A1S)** (Figure 22).

**(Figure 22)**
---
Insert the **C-30mm STATIC CONNECTOR TUBE** into the **C-JUMBO BASE GRID** as shown (Figure 23), and fully push them down to secure the left and right **storage platforms** (Figure 24).

**(Figure 23)**

**(Figure 24)**
---
Step 8: We create the **support base** for the front left and rear left of the claw machine. We need to use **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE ROD**, and **C-LONG PEG** (Figure 25).

**(Figure 25)**
---
First, assemble the **C-5×5 FRAME**, **C-5 HOLE ROD**, and **C-LONG PEG** together (Figure 26). Then, flip it over and install the **C-3 HOLE ROD**, and **C-LONG PEG**. This completes the production of two **part A** (Figure 27).

**(Figure 26)**

**(Figure 27)**
---
To secure **part A**, we will use the **C-LONG PEG** (Figure 28). Install the **C-LONG PEG** respectively on the **C-5×13 DUAL FRAME** at the front left of the claw machine and on top of the **C-JUMBO BASE GRID** at the rear left (Figure 29).

**(Figure 28)**

**(Figure 29)**
---
Finally, connect the two **part A** components with the **C-LONG PEG**, completing the fixation of the front left and rear left **support base** (Figure 30).

**(Figure 30)**
---
Step 9: We now install the **brackets**, for which we need to use **C-LONG PEG**, and **B-SHORT PEG** (Figure 31). Install them at the four corners of the claw machine (Figure 32).

**(Figure 31)**

**(Figure 32)**
---
For the **brackets**, we'll need to use **C-TUBE ADAPTER** (Figure 33). First, install the **C-TUBE ADAPTER** at the four corners of the claw machine respectively, and then connect them with the **C-LONG PEG**, and **B-SHORT PEG** (Figure 34).

**(Figure 33)**

**(Figure 34)**
---
Next, we'll use the **E-410mm TUBE** (Figure 35). Connect the **E-410mm TUBE** with the **C-TUBE ADAPTER** to extend the length of the **brackets** (Figure 36).

**(Figure 35)**

**(Figure 36)**
---
Finally, we'll again use the **C-TUBE ADAPTER** (Figure 37). Install the **C-TUBE ADAPTER** on top of each of the four **E-410mm TUBE** to complete the fabrication of the **brackets** (Figure 38).

**(Figure 37)**

**(Figure 38)**
---
Step 10: We can then add some design elements above the **brackets** to secure the **tracks**. First, we need to use **C-5 HOLE ROD** and **B-SHORT PEG** (Figure 39). Attach them above the **C-TUBE ADAPTER** (Figure 40, Figure 41).

**(Figure 39)**

**(Figure 40)**

**(Figure 41)**
---
Next, we'll need to use the **C-3x13 DUAL FRAME (7406-W10-A1W)** and **B-SHORT PEG** (Figure 42).

**(Figure 42)**
---
First, install the **B-SHORT PEG** and the **C-3x13 DUAL FRAME** onto the **C-TUBE ADAPTER**. It's important to note the **position** of the **B-SHORT PEG** here. The **B-SHORT PEG** on the left front bracket should be positioned towards the right, while the one on the right front bracket should be positioned towards the left. Both positions should be closer to the **inner side of the centerline** and **symmetrical** to each other (Figure 43). Once you've confirmed the correct positions of the **B-SHORT PEG**, you can then install the **C-3x13 DUAL FRAME** (Figure 44).

**(Figure 43)**

**(Figure 44)**
---
Once we've completed the installation of all the **C-3×13 DUAL FRAME**, we can double-check their positions, especially those located at the left rear and right rear. They should also be positioned close to the **inner side of the centerlin**e and installed at the **rear** of the claw machine (Figure 45).

**(Figure 45)**
---
Now we're going to make the **crossbar** and the **front and** **rear** **tracks**. The **crossbar** (**part B**) can be used to secure the **brackets** of the claw machine, making its structure more stable. The **front and rear** **tracks** (**part C**) can hold the **carriage**, allowing it to move in the **forward** and **backward** directions.
Step 11: We now make the **crossbar**. We'll need to use the **C-3x13 DUAL FRAME**, **C-5 HOLE ROD**, and **C-TWO-IN-ONE CONVERTER** (Figure 46). Combine them to complete the fabrication of two **part B** components (Figure 47).

**(Figure 46)**

**(Figure 47)**
---
Next, we'll make the **front and rear** **tracks**. We'll need to use the **C-5×15 FRAME**, **C-11 HOLE ROD**, **C-TWO-IN-ONE CONVERTER**, and **C-LONG PEG** (Figure 48). Combine them to complete the fabrication of two **part C** components (Figure 49).

**(Figure 48)**

**(Figure 49)**
---
Step 12: We secure the **front and rear tracks** to the **brackets**. Place the ends of **part C** into the holes in the middle of the front and rear **C-3x13 DUAL FRAME** (Figure 50), and complete the installation of two **part C** components following this method (Figure 51).

**(Figure 50)**

**(Figure 51)**
---
Step 13: We add some design elements above **part C** to connect **part B**. We'll need to use **C-5 HOLE ROD** and **C-STATIC AXLE CONNECTOR (1187-W10-E1K)** (Figure 52). Combine them to complete the fabrication of four **part D** components (Figure 53).

**(Figure 52)**

**(Figure 53)**
---
Next, install the completed **part D** onto **part C** (Figure 54, Figure 55). After completion, it's essential to check whether **part D** is correctly installed on the **inside** of both left and right sets of **part C** components (Figure 56).

**(Figure 54)**

**(Figure 55)**

**(Figure 56)**
---
Step 14: We now need to install the **crossbar**. Attach the recently completed **part B** to the left and right **part D** components (Figure 57). This way, the **crossbar**, **brackets**, and **front and rear tracks** can all be connected (Figure 58).

**(Figure 57)**

**(Figure 58)**
---
Step 15: We **reinforce** the **front and rear** **tracks**. We need to use **C-3 HOLE ROD** and **C-STATIC AXLE CONNECTOR** (Figure 59). Combine them to complete the fabrication of four **part E** components (Figure 60).

**(Figure 59)**

**(Figure 60)**
---
Next, install the completed **part E** onto **part C** and the **brackets** (Figure 61). After completion, it's essential to check whether all four **part E** components are correctly installed at the **front** and **rear** of the claw machine (Figure 62).

**(Figure 61)**

**(Figure 62)**
---
Finally, we need to use **B-SHORT PEG** (Figure 63) to assemble them onto the **C-3x13 DUAL FRAME** on the **brackets** (Figure 64).

**(Figure 63)**

**(Figure 64)**
---
After completion, it's essential to check whether the **B-SHORT PEG** are correctly installed on the **inside** of the claw machine (Figure 65). This design is intended to block the **carriage** on the **tracks**, preventing it from **derailing** when moving to the edges.

**(Figure 65)**
---
Now we're going to make the **front and rear carriages** for the claw machine. The **front and rear carriages** will travel above the **front and rear** **tracks**, allowing the claw machine's claw to move **forward** and **backward**. They mainly consist of **part G**, **left and right tracks** (**part I**), and **part H**.
First, let's make **part G**. **part G** is the main power source for the **front and rear carriages**. For the one located on the left side of the claw machine, we'll need to use **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, **C-150mm AXLE Ⅰ**, **C-MOTOR AXLE**, **C-20T GEAR**, **C-60T GEAR**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-LONG PEG**, **C-70mm RUBBER BAND**, and a **C-50X PLANETARY GEARBOX** (Figure 66).

**(Figure 66)**
---
Step 16: We assemble the **C-5×5 FRAME** and the **C-5 HOLE ROD** to complete the fabrication of two **part F** components (Figure 67).

**(Figure 67)**
---
Step 17: We'll insert the **C-70mm AXLE Ⅱ** into the **C-50X PLANETARY GEARBOX** as shown, and then fit it into the **C-3 HOLE DUAL ROD** with the **C-LONG PEG** (Figure 68). Next, we'll mount the **C-50X PLANETARY GEARBOX** onto **part F** (Figure 69), and finally, insert the **C-20T GEAR** into the **C-70mm AXLE Ⅱ** (Figure 70).

**(Figure 68)**

**(Figure 69)**

**(Figure 70)**
---
Step 18: We need to use the **C-MOTOR AXLE** and the **C-20T GEAR** (Figure 71). Follow the diagram to install the **C-20T GEAR** on both sides of **part F**, ensuring that the inner **C-20T GEAR** **mesh** with the **C-20T GEAR** on the **C-70mm AXLE Ⅱ** (Figure 72).

**(Figure 71)**

**(Figure 72)**
---
Step 19: We need to use of the **C-150mm AXLE Ⅰ** and the **C-60T GEAR** (Figure 73). Install the **C-150mm AXLE** **Ⅰ** and the **C-60T GEAR** (Figure 74).

**(Figure 73)**

**(Figure 74)**
---
Step 20: It requires the use of **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, and **C-OD26mm PULLEY** (Figure 75). First, place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** (Figure 76). Then, install the **C-OD53mm PULLEY** and the **C-OD23mm PULLEY** on the **C-150mm AXLE Ⅰ**, ensuring that the **C-OD23mm PULLEY** are positioned between the two **C-OD53mm PULLEY** (Figure 77).

**(Figure 75)**

**(Figure 76)**

**(Figure 77)**
---
Step 21: It requires the use of **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-70mm AXLE Ⅱ**, and **C-70mm RUBBER BAND** (Figure 78). First, similarly, place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** (Figure 79). Then, thread the **C-70mm AXLE Ⅱ** through **part F**, and sequentially place the **C-OD53mm PULLEY** and **C-OD23mm PULLEY** onto it, ensuring that the **C-OD23mm PULLEY** are positioned between the two **C-OD53mm PULLEY** (Figure 80).

**(Figure 78)**

**(Figure 79)**

**(Figure 80)**
---
Next, place the **C-70mm RUBBER BAND** around the **outer sides** of the two **C-OD53mm PULLEY** closest to **part F** (Figure 81). When the **C-150mm AXLE Ⅰ rotates**, the **C-70mm AXLE Ⅱ** should also rotate.

**(Figure 81)**
---
Step 22: We need to thread another **part F** through the **C-70mm AXLE Ⅱ** and the **C-150mm AXLE Ⅰ**, and connect it with the **C-3 HOLE DUAL ROD** (Figure 82). Then, connect the **C-LONG PEG** with the **C-5 HOLE ROD** (Figure 83), and install it between the **two part F**; thus, the assembly of **part G** is completed (Figure 84).

**(Figure 82)**

**(Figure 83)**

**(Figure 84)**
---
Next, we'll make **part H**. When the **front and rear carriages** move, **part H** will move along with **part G**. We'll need the **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, **C-150mm AXLE Ⅰ**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-LONG PEG**, **C-70mm RUBBER BAND** (Figure 85).

**(Figure 85)**
---
Step 23: It is the same as step 16, where we need to connect the **C-5×5 FRAME** and the **C-5 HOLE ROD** to each other to complete two **part F** (Figure 86).

**(Figure 86)**
---
Step 24: We need to insert the **C-LONG PEG** into the **C-3 HOLE DUAL ROD**, and then install the **C-3 HOLE DUAL ROD** onto **part F** (Figure 87).

**(Figure 87)**
---
Step 25: We need to use **C-70mm AXLE Ⅱ**, **C-150mm AXLE Ⅰ**, and **C-OD53mm PULLEY**. According to the figure, insert the **C-150mm AXLE Ⅰ** and the **C-70mm AXLE Ⅱ** into **part F**, then place an **C-OD53mm PULLEY** on each side (Figure 88).

**(Figure 88)**
---
Step 26: It requires using **C-OD23mm PULLEY** and **C-OD26 O-RING**. Next, similarly, place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** (Figure 89), and install the **C-OD23mm PULLEY** on the **C-150mm AXLE Ⅰ** and the **C-70mm AXLE Ⅱ**(Figure 90).

**(Figure 89)**

**(Figure 90)**
---
Step 27: It requires using **C-OD53mm PULLEY** and a **C-70mm RUBBER BAND**. First, install the **C-OD53mm PULLEY** on the **C-150mm AXLE Ⅰ** and the **C-70mm AXLE Ⅱ** (Figure 91). Then, similarly, place the **C-70mm RUBBER BAND** around the outer edge of the two **C-OD53mm PULLEY** closest to the **part F**, ensuring that when the **C-150mm AXLE Ⅰ** rotates, the **C-70mm AXLE Ⅱ** also rotates (Figure 92).

**(Figure 91)**

**(Figure 92)**
---
Step 28: We need to thread another **part F** through the **C-70mm AXLE Ⅱ** and the **C-150mm AXLE Ⅰ**, and connect it with a **C-3 HOLE DUAL ROD** (Figure 93). Then, join the **C-LONG PEG** with a **C-5 HOLE ROD** (Figure 94), and install it between the two **part F**. The assembly of **part** **H** is now complete (Figure 95).

**(Figure 93)**

**(Figure 94)**

**(Figure 95)**
---
Now that we've completed **part F** and **H** (Figure 96), the left and right parts of the **front and rear carriage**, we'll use them in the subsequent assembly steps. You can set them aside for now.

**(Figure 96)**
---
Step 29: We now make the **left and right tracks** (**part I**), utilizing the **C-15 HOLE DUAL ROD**, **C-5 HOLE DUAL ROD**, **C-9 HOLE ROD FRONT CLOSED**, and **C-STATIC AXLE CONNECTOR** (Figure 97). Initially, assemble the **C-15 HOLE DUAL ROD**, the **C-5 HOLE DUAL ROD**, and the **C-9 HOLE ROD FRONT** **CLOSED** into two separate components. Then, install the **C-STATIC AXLE CONNECTOR** on one of the components (Figure 98).

**(Figure 97)**

**(Figure 98)**
---
Next, we overlap the two components and press them inward, fastening them together using the **C-STATIC AXLE CONNECTOR** (Figure 99). This completes **part I**, which is the **left and right tracks** (Figure 100).

**(Figure 99)**

**(Figure 100)**
---
Finally, we will assemble the **front and rear carriages**, requiring **part G**, **H**, and **I**, along with the **C-150mm AXLE Ⅰ**, **C-5 HOLE ROD**, **C-ROLLER** **(7900-W10-H1SK)**, and **C-LONG PEG** (Figure 101).

**(Figure 101)**
---
Step 30: We now use the **C-LONG PEG** and **C-5 HOLE ROD**. First, install the **C-LONG PEG** on **part G** and **H** (Figure 102) Then, connect the **C-5 HOLE ROD** to the **C-LONG PEG** (Figure 102).

**(Figure 102)**

**(Figure 103)**
---
Step 31: We need to connect the left and right ends of **part I** with the **C-LONG PEG** on **part G** and **H** (Figure 104). After completion, the overall structure of the **front and rear carriages** is shown in picture (Figure 105).

**(Figure 104)**

**(Figure 105)**
---
Step 32: We need to use the **C-150mm AXLE Ⅰ** and the **C-ROLLER** to connect the three **C-150mm AXLE Ⅰ** together. You can start by pushing the **C-150mm AXLE Ⅰ** on **part G** and **H** outward, leaving some space to place the middle **C-150mm AXLE Ⅰ**. Once the middle **C-150mm AXLE Ⅰ** is placed, push the **C-150mm AXLE Ⅰ** on **part G** and **H** inward and insert them into the **C-ROLLER**. This completes the assembly of the **front and rear carriages** (Figure 106).

**(Figure 106)**
---
Step 33: We need to place the entire **front and rear carriages** on the **front and rear tracks** (Figure 107). After placing them, ensure that the **C-OD26 O-RING** on **part G** and **H** make full contact with the **front and rear tracks**, and adjust the spacing between the **C-OD53mm PULLEY** on **part G** and **H** (Figure 108). If the spacing between the **C-OD53mm PULLEY** is too large, it may cause shaking when the **front and rear carriages** move. If the spacing is too small, it may lead to wear between the **C-OD53mm PULLEY** and the **front and rear tracks**, affecting the speed of movement of the **front and rear carriages**.

**(Figure 107)**

**(Figure 108)**
---
Now we're going to make the **left and right carriages (Part J)** for the claw machine. These carriages will travel above the **left and right tracks**, allowing the claw to move horizontally. We'll primarily use **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, **C-MOTOR AXLE**, **C-20T GEAR**, **C-60T GEAR**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-LONG PEG**, **C-70mm RUBBER BAND**, and a **C-50X PLANETARY GEARBOX** (Figure 109).

**(Figure 109)**
---
First, refer to the process outlined in step 16 to complete two **Part F** units (Figure 110). Then, follow the steps from 17 to 18 to install the **C-50X PLANETARY GEARBOX** onto **Part F** (Figure 111).

**(Figure 110)**

**(Figure 111)**
---
Step 34: We need to use a **C-70mm AXLE Ⅱ** and a **C-60T GEAR**. First, install the **C-60T GEAR** onto the **C-70mm AXLE Ⅱ** (Figure 112), then insert the **C-70mm AXLE Ⅱ** into the holes of **Part F** as shown (Figure 113).

**(Figure 112)**

**(Figure 113)**
---
Next, we'll need the **C-70mm AXLE Ⅱ**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, and **C-70mm RUBBER BAND** (Figure 114).

**(Figure 114)**
---
Step 35: We'll need the **C-70mm AXLE Ⅱ** and the **C-OD53mm PULLEY**. Insert the **C-70mm AXLE Ⅱ** into **Part F** as shown, then place one **C-OD53mm PULLEY** on each side (Figure 115).

**(Figure 115)**
---
Step 36: We need the **C-70mm RUBBER BAND**. Put it around the outside of both **C-OD53mm PULLEY** as shown (Figure 116), ensuring that when one of the **C-70mm AXLE Ⅱ** rotates, the other one rotates along with it.

**(Figure 116)**
---
Step 37: We'll need the **C-OD23mm PULLEY** and **C-OD26 O-RING**. Place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** as shown (Figure 117), then install the **C-OD23mm PULLEY** onto the **C-70mm AXLE Ⅱ** (Figure 118).

**(Figure 117)**

**(Figure 118)**
---
Step 38: We need to use the **C-OD53mm PULLEY** and install it onto the **C-70mm AXLE Ⅱ** as shown (Figure 119). This completes the assembly of the **left and right carriages** (**Part J**) (Figure 120).

**(Figure 119)**

**(Figure 120)**
---
Now we're going to make the **claw** (**Part K**) of the claw machine. The **claw** can open and close using a **C-180° SERVO MOTOR** to grasp objects. We'll primarily use a **C-7 HOLE ROUND ROD**, **C-GRIPPER** **(7411-W10-G1D)**, **C-5 HOLE DUAL ROD**, **C-5 HOLE ROD**, **C-3 HOLE ROD**, **C-MOTOR AXLE**, a **C-145°CRANKSHAFT GEAR-A (7411-W10-C1D)**, a **C-145°CRANKSHAFT GEAR-B (7411-W10-C2D)**, a **C-20T GEAR**, a **C-20mm OD8 TUBE (7400-W10-G2D)**, **B-SHORT PEG**, **C-STATIC AXLE CONNECTOR**, **C-1 HOLE CONNECTOR** **(7430-W10-B1W)**, and a **C-180° SERVO MOTOR** (Figure 121).

**(Figure 121)**
---
Step 39: We need to use the **C-180° SERVO MOTOR** along with a **C-5 HOLE DUAL ROD**, a **C-5 HOLE ROD**, and a **C-3 HOLE ROD**. Following the figure, we'll mount each rod onto the **C-180° SERVO MOTOR** (Figure 122).

**(Figure 122)**
---
Step 40: We'll need a **C-5 HOLE DUAL ROD**, a **C-3 HOLE ROD**, and a **B-SHORT PEG**. Using the **B-SHORT PEG**, we'll connect the **C-5 HOLE DUAL ROD** and the **C-3 HOLE ROD**. Then, we'll use another **B-SHORT PEG** to mount them onto the **C-3 HOLE ROD** (Figure 123).

**(Figure 123)**
---
Step 41: We'll need a **C-7 HOLE ROUND ROD**, a **C-STATIC AXLE CONNECTOR**, and **B-SHORT PEG**. Following the figure, we'll use the **C-STATIC AXLE CONNECTOR** and the **B-SHORT PEG** to secure the **C-7 HOLE ROUND ROD** onto the **claw**, reinforcing the basic structure (Figure 124).

**(Figure 124)**
---
Step 42: We'll need a **C-MOTOR AXLE**, a **C-20T GEAR**, and two **C-1 HOLE CONNECTOR**. First, insert the **C-MOTOR AXLE** through the **C-20T GEAR** and into the **C-180° SERVO MOTOR** (Figure 125). Then, following the figure, install the two **C-1 HOLE CONNECTOR** onto the **claw** (Figure 126).

**(Figure 125)**

**(Figure 126)**
---
Step 43: We need to use a **C-MOTOR AXLE**, **C-145°CRANKSHAFT GEAR-A** **(7411-W10-C1D)**, a **C-145°CRANKSHAFT GEAR-B (7411-W10-C2D)**, **C-GRIPPER (7411-W10-G1D)**, and **C-20mm OD8 TUBE (7400-W10-G2D)**. First, thread the **C-MOTOR AXLE** and the **C-20mm OD8 TUBE** through the **C-145°CRANKSHAFT GEAR-A** and **C-145°CRANKSHAFT GEAR-B** respectively. Then, following the figure, install the **C-GRIPPER** onto the **C-20mm OD8 TUBE** (Figure 127).

**(Figure 127)**
---
Step 44: We need to use a **C-7 HOLE ROUND ROD**. First, following the figure, install the **C-MOTOR AXLE** of the **C-145°CRANKSHAFT GEAR-A** and **C-145°CRANKSHAFT GEAR-B** onto the **claw**. After ensuring that the **C-20T GEAR**, **C-145°CRANKSHAFT GEAR-A** and **C-145°CRANKSHAFT GEAR-B** are properly **meshed**, then install the **C-7 HOLE ROUND ROD** onto the **claw** (Figure 128), completing the production of the **claw** (**Part K**) (Figure 129).

**(Figure 128)**

**(Figure 129)**
---
Now we're going to make the **coil** **winding device** (**Part L**) for the claw machine. This device adjusts the **height** of the claw by rotating with the **C-50X PLANETARY GEARBOX**, allowing the claw to move **up and down**. We'll mainly use a **C-11 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, a **C-60T GEAR**, **C-ROLLER**, **C-LONG PEG**, **cotton rope**, and **C-50X PLANETARY GEARBOX** (Figure 130).

**(Figure 130)**
---
Step 45: First, insert the **C-70mm AXLE Ⅱ** into the **C-50X PLANETARY GEARBOX**, then fit it into a **C-3 HOLE DUAL ROD** with a **C-LONG PEG** (Figure 131).

**(Figure 131)**
---
Step 46: We need to sequentially slide the **C-ROLLER** and a **C-3 HOLE DUAL ROD** with a **C-LONG PEG** onto the **C-70mm AXLE Ⅱ**, then reinforce it with an **C-11 HOLE ROD**. Finally, insert the **C-60T GEAR** onto the **C-70mm AXLE Ⅱ** (Figure 132).

**(Figure 132)**
---
Step 47: We'll use **cotton rope**, tying one end to the hole in the **C-ROLLER**, and ensuring the other end passes through the hole in the **C-11 HOLE ROD**, completing the **coil device** (**Part L**) assembly (Figure 133).

**(Figure 133)**
---
Step 48: We need to combine the **claw** (**part K**) with the **coiling device** (**part L**), and for this, we will need to use a **C-STATIC AXLE CONNECTOR** (Figure 134).

**(Figure 134)**
---
First, thread one end of the **cotton rope** through the groove underneath the **C-STATIC AXLE** **CONNECTOR**, leaving a small length protruding (Figure 135). Then, install the **C-STATIC AXLE** **CONNECTOR** above the **claw** (Figure 136). Finally, you can rotate the **C-60T GEAR** to wind up the cotton rope using the **C-ROLLER**, completing the connection between the **claw** (**part K**) and the **coiling device** (**part L**) (Figure 137).

**(Figure 135)**

**(Figure 136)**

**(Figure 137)**
---
Now we are going to combine the **left and right carriages** (**part J**) with the **coiling device** (**part L**), and for this, we will need to use the **C-7 HOLE ROUND ROD** and **C-TWO-IN-ONE CONVERTER** (Figure 138).

**(Figure 138)**
---
Step 49: We need to combine the **C-7 HOLE ROUND** **ROD** with the **C-TWO-IN-ONE** **CONVERTER** to complete four **part M** (Figure 139). Then, install the two **part M** behind the **left and right carriages** (**part J**) (Figure 140).

**(Figure 139)**

**(Figure 140)**
---
Step 50: We need to place the **left and right carriages** (**part J**) above the **left and right tracks** (**part I**), ensuring that the **C-OD26 O-RING** on the **left and right carriages** fully contact the **left and right tracks**, and adjust the distance between the **C-OD53mm PULLEY** on the **left and right carriages** (**part J**) (refer to step 33). Then, combine the **coiling device** (**part L**) with the **C-7 HOLE ROUND ROD** on the **left and right carriages** (**part J**) (Figure 141).

**(Figure 141)**
---
Step 51: We need to use the remaining two **part M** to connect the **left and right carriages** (**part J**) with the **coiling device** (**part L**) (Figure 142), completing the setup of the **left and right carriages** (**part J**), the **claw** (**part K**), and the **coiling device** (**part L**) (Figure 143).

**(Figure 142)**

**(Figure 143)**
---
Now, let's create the **prize gate** for the claw machine, primarily using an **C-11 HOLE ROD**, **C-5 HOLE ROD**, **C-5 HOLE DUAL ROD**, **C-3 HOLE DUAL ROD**, **C-BENDED ROD**, **C-150mm AXLE Ⅰ**, **B-SHORT PEG**, **C-AXLE FIXING**, and **C-1 HOLE CONNECTOR** (Figure 144).

**(Figure 144)**
---
Step 52: We need to use the **C-11 HOLE ROD** and the **C-3 HOLE DUAL ROD**. And then combine them to complete the production of **part N** (Figure 145).

**(Figure 145)**
---
Step 53: We need to use the **C-11 HOLE ROD** and the **B-SHORT PEG**. Combine them to complete the production of two **part O** (Figure 146).

**(Figure 146)**
---
Step 54: We need to use the **C-5 HOLE DUAL ROD**, **C-1 HOLE CONNECTOR**, and the **B-SHORT PEG**. Combine them to complete the production of two **part P** (Figure 147).

**(Figure 147)**
Step 55: We need to combine two **part O** and one **part P** and define this newly completed part as **part Q** (Figure 148).

**(Figure 148)**
---
Step 56: We need to use **part N**, **part Q**, and the **B-SHORT PEG**. Combine them to complete the production of **part R** (Figure 149).

**(Figure 149)**
---
Step 57: We need to use the **C-BENDED ROD** and the **B-SHORT PEG**. Combine them to complete the production of **part S** (Figure 150). Then, install **part S** onto the previously completed **part R** (Figure 151).

**(Figure 150)**

**(Figure 151)**
---
Step 58: We need to use the **C-150mm AXLE Ⅰ** and the **C-AXLE FIXING**. To combine the **prize gate** with the claw machine, first, place **part R** between the two **C-5×13 DUAL FRAME** as shown. Then, thread the **C-150mm AXLE Ⅰ** through the **prize gate** and the two **C-5×13 DUAL FRAME** (Figure 152). Finally, install the **C-AXLE FIXING** on both sides of the **C-150mm AXLE Ⅰ**(Figure 153). This completes the production of the **prize gate**.

**(Figure 152)**

**(Figure 153)**
---
Now we are going to proceed with the wiring of the claw machine, requiring the use of **C-EXTENSION CORD (1246-W85-D)** and the Gigo #1206 set's **C-Gigo AI CONTROL BOX (1206-W85-A)** (Figure 154). Before wiring, Teacher Raccoon will first teach everyone how to distinguish between the **male** and **female ends** of the **C-EXTENSION CORD** (Figure 155). The **male end** usually has a protrusion, while the **female end** has a recess. When installing **C-EXTENSION CORD**, we will connect their male and female ends to extend the electrical wiring (Figure 156). Now let's proceed with the installation of the **C-EXTENSION CORD**.

**(Figure 154)**

**(Figure 155)**

**(Figure 156)**
---
Step 59: We need to connect the male and female ends of the four **C-EXTENSION CORD**, and this combination is called as **part T** (Figure 157).

**(Figure 157)**
---
Step 60: The male and female ends of the three **C-EXTENSION CORD** need to be connected. Two sets need to be made in total. We will respectively refer to the combination of these three **C-EXTENSION CORD** as **part U** and **part V** (Figure 158).

**(Figure 158)**
---
Step 61: We are going to wire the **front and rear carriages**. First, connect the male end of **part T** to **pin A** of the **C-Gigo AI CONTROL BOX**. Then, connect the female end of **part T** to the male end of the **C-50X PLANETARY GEARBOX** in **part G** (Figure 159).

**(Figure 159)**
---
Step 62: We are going to wire the **left and right carriages** **(part** **J)**. First, connect the male end of **part U** to **pin B** of the **C-Gigo AI CONTROL BOX**. Then, connect the female end of **part U** to the male end of the **C-50X PLANETARY GEARBOX** in **part J** (Figure 160).

**(Figure 160)**
---
Step 63: We are going to wire the **coiling device (part L)**. First, connect the male end of **part V** to **pin C** of the **C-Gigo AI CONTROL BOX**. Then, connect the female end of **part V** to the male end of the **C-50X PLANETARY GEARBOX** in **part L** (Figure 161).

**(Figure 161)**
---
Before wiring the **claw (part K)**, Teacher Raccoon would like to remind everyone that because the **C-180° SERVO MOTOR** used for the **claw** requires **DuPont wires**, we will need to buy **additional DuPont wires** of sufficient length or connect existing DuPont wires together to proceed with the wiring. We will define this connected DuPont wire as **part W** (Figure 162).

**(Figure 162)**
---
Step 64: To wire the **claw (component K)**, first connect the female end of **part W** to **pin 6** of the **C-Gigo AI CONTROL BOX**. Then, connect the male end of **part W** to the female end of the **C-180° SERVO MOTOR** in **part K** (Figure 163).

**(Figure 163)**
---
Now all the wiring is completed (Figure 164). We can use cable ties to bundle the wires together for neatness, or pass the wires through the **E-410mm TUBE** to keep them tidy and clean.

**(Figure 164)**
---
If you don't have cable ties on hand, you can also use Gigo's newly developed **C-CABLE FIXER (1409-W10-F1S)** (Figure 165). This component allows you to gather and secure wires onto Gigo blocks.

**(Figure 165)**
---
Step 65: We're going to configure the **power supply** for the claw machine. We'll need to use the **C-Gigo LITHIUM BATTERY HOLDER (1206-W85-B)** and the **C-MicroUSB 2.0 CABLE (E30#1247A)** (Figure 166). First, use the **C-MicroUSB 2.0 CABLE** to connect the **C-Gigo AI CONTROL BOX** to the **C-Gigo LITHIUM BATTERY HOLDER** with the 18650 batteries inserted. Then, securely fasten the **C-Gigo LITHIUM BATTERY HOLDER** to the claw machine to complete the power configuration (Figure 167).

**(Figure 166)**

**(Figure 167)**
---
Finally, use **B-SHORT PEG** to secure the **C-Gigo AI CONTROL BOX** to the claw machine (Figure 168). With that, we've completed an awesome claw machine!٩(๑>∀<๑)۶ You can also use **C-SHORT BUTTON FIXER** to secure transparent plastic sheets to the **frame** of the claw machine, simulating the effect of a glass partition (Figure 169).

**(Figure 168)**

**(Figure 169)**
---
**◆ Write a program**
Although we've completed the construction of the claw machine, it won't function without programming. Now, let's follow Teacher Raccoon's lead and complete the programming for the claw machine.
Step 1: We first turn on the computers and access the[Web: AI Programming Block Platform](https://account.webduino.io/en-US/log-in?grant%5Ftype=authorization%5Fcode&response%5Ftype=code&client%5Fid=n95b83d46w7e365o&redirect%5Furi=https://webai.webduino.io/login/callback&ref=blog.gigotoys.com#/). Through this platform, we can write programs and use Wi-Fi to burn the program into the **C-Gigo AI CONTROL BOX**. For more information about the **C-Gigo AI CONTROL BOX** and the **#1206 AI EDUCATIONAL BLOCKS**, you can refer to Teacher Sloth 's \[[Education Time Machine EP9](https://blog.gigotoys.com/educational-time-machine-ep9-the-age-of-ai-technology-webduino-x-voice-recognition-selfie-device/)\].
---
Step 2: We now access the following google drive folder and download the file named "**Claw Machine Program Example**" (Figure 170). Download the program for the claw machine to your computer.
[Claw Machine(#1206) - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1jwm0fissU9bx4cdYon7ZOJcll7ZK0p9F?usp=sharing&ref=blog.gigotoys.com)

**(Figure 170)**
---
Step 3: We're going to open the program for the claw machine through the Web: AI Programming Block Platform. First, click on "File" in the top right corner ⮕ "Import" (Figure 170), and then click on the claw machine program example in the folder (Figure 171).

**(Figure 171)**

**(Figure 172)**
---
Now we have successfully opened the program for the claw machine (Figure 173). Since this program is quite complex, Teacher Raccoon won't explain each part of the program. Instead, we will provide a brief introduction to the functions, which are highlighted in red boxes.

**(Figure 173)**
---
The functions of the claw machine can be divided into six types (Figure 174), namely:
1\. Y-axis: Controls the **front and rear carriage**, corresponding to the **front** and **back** position of the claw.
2\. X-axis: Controls the **left and right carriage**, corresponding to the **left** and **right** position of the claw.
3\. Z-axis: Controls the **coiling device**, corresponding to the **vertical position** of the claw.
4\. Clamp: Controls the **claw** of the claw machine.
5\. Stop: Halts the movement of the **front and rear carriage**, **left and right carriage**, and **coiling device**.
6\. Restore: Moves the claw back to its original position.
You can increase the motor speed in the **Y-axis** and **X-axis** functions to accelerate the movement of the **front and rear carriage** as well as the **left and right carriage**, allowing the claw to move more quickly. Alternatively, you can adjust the angle of the **C-180° SERVO MOTOR** in the **Clamp** function to ensure a firmer grip when the claw grabs objects.

**(Figure 174)**
---
Once we've finished programming, we can click on "Execute" in the top right corner (Figure 175). This will allow us to burn the program for the claw machine into the **C-Gigo AI CONTROL BOX** via Wi-Fi. After completion, we can get ready to operate the claw machine!

**(Figure 175)**
---
**◆ How to Play**
First, we need to power on the **C-Gigo LITHIUM BATTERY HOLDER** and ensure that the **C-Gigo AI CONTROL BOX** successfully connects to the Wi-Fi network at the location before we can operate the claw machine. Through video 1, we observe the following sequence of actions:
1\. When the camera of the control box detects the green monster, a green check mark is displayed (0:00\~0:08).
2\. At this point, we can use the **L key** to control the **forward and backward movement** of the claw by the **front and rear carriages**, and then use the **R key** to control the **left and right movement** of the claw by the **left and right carriages** (0:08\~0:13).
3\. Once the position adjustment is completed, the coiling device will start operating, lowering the claw. After the claw grasps the item, it will be lifted (0:13\~0:21).
4\. Subsequently, the **left and right carriages** and the **front and rear carriages** will return the claw to its original position, and finally, the claw will be opened to release the item (0:21\~0:26).
**(Video 1)**
---
**◆Conclusion**
The claw machine model we've built this time is more complex than previous ones. Teacher Raccoon suggests that adults assist during assembly, especially with the assembly of the various carriages and tracks. If one part is assembled incorrectly, the claw machine may not work.
Additionally, you can try competing with friends to see who can grab the most items with the claw machine. Let's become claw machine masters!
---
**◆Scientific Principle**
In the claw machine model, we use the **left and right carriages**, **front and rear carriages**, and **coiling device** to control the position of the claw (Video 2). This application corresponds to the **Cartesian coordinate system** (Figure 176). The **Cartesian coordinate system** divides space into three dimensions (3 Dimensions): the **X-axis** for left-right direction, the **Y-axis** for front-back direction, and the **Z-axis** for up-down direction. Regardless of the item's position, we can mark it using these three dimensions.
The **coordinate system** serves as a bridge between **geometry** and **mathematics**, widely applicable in **geography**, **astronomy**, and **physics**. Examples include latitude and longitude on maps, indicating the relative positions of celestial bodies and the Earth, and reference coordinate systems for objects moving in space.
**(Video 2)**

**(Figure 176)**
---
**◆Curriculum(NGSS)**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
---
**◆Reference**
[File:Coord system CA 0.svg - WikipediaWikipedia](https://en.wikipedia.org/wiki/File:Coord%5Fsystem%5FCA%5F0.svg?ref=blog.gigotoys.com)
[UFO CATCHER – 株式会社セガハラハラドキドキ ゲーム気分で楽しさつかみどりこれぞ、UFOキャッチャーシリーズの元祖。2人用のクレーン機で、上部ケース内の階段の上に景品類が並べられ、上からクレーンが吊り下げられている。青ボタンでクレーンが横方向へ(端まで来ると折り返し)スライドし、赤ボタンで後方へ移動する。キャッチしたい景品の真上にクレーンをもっていき、ボタンを離すと自動的に降下、景品をうまくつかむと下部から払い出される。景品は最大20センチのものまで。大ブームを巻き起こし、「UFOキャッチャー」がクレーンゲームの総称のように呼ばれることに。セガ・アーケードゲームヒストリー|株式会社セガ](https://www.sega.jp/history/arcade/product/9370/?ref=blog.gigotoys.com)
[買娃娃機,抓娃娃機🟥️飛騰🟥️夾娃娃機,娃娃機買娃娃機,抓娃娃機,百萬消費者的選擇🔴️飛騰是專業的無人機台製造商,目前市面上多家連鎖業者皆是使用本公司製造兌幣機營業🔴️為了滿足客戶的需求,本公司提供客製化的服務飛騰飛騰](https://fatengtw.com/project-details.php?active=projects&p%5Fmodel=d7&ref=blog.gigotoys.com)
[📚 探索3D空間 - Py4t 教青少年學PythonPy4t 教青少年學PythonPy4t 教青少年學PythonWen-Hung, Chang. 張文宏](https://www.nmes.tyc.edu.tw/maker/py4t/lesson/explore3d/?ref=blog.gigotoys.com)
### Science in daily life: EP12 – Claw machine(#1206)
URL: https://blog.gigotoys.com/science-in-daily-life-ep12-claw-machine-1206/
Last updated: 2024-03-07T05:52:47.000Z
Hello everyone, I'm Teacher Raccoon. Have you noticed the proliferation of claw machine stores in Taiwan in recent years? At its peak, you could even see several of them lining the same street. Have you ever played with a claw machine? It's an entertainment device equipped with a grabbing mechanism. After inserting a ten-dollar coin, you use a joystick to grab items within a limited time frame, such as plush toys, dolls, food, daily necessities, and more. Successfully grabbing an item allows you to obtain it, and the difficulty of success is set by the machine's owner. Figuring out how to grab items with the least amount of money spent tests players' skills and luck. Now, let Teacher Raccoon guide you step by step on how to make a claw machine!

**Taiwanese-style claw machine (left) and Japanese-style claw machine (right)**
**Gigo Claw Machine**
---
**◆Assembly Steps**
Step 1: We create the base of the claw machine. We'll need the **C-JUMBO BASE GRID** and the **C-JUMBO BASE GRID CONNECTOR** (Figure 1).

**(Figure 1)**
---
Join the two **C-JUMBO BASE GRID** together, and install the large base plate connector underneath the **C-JUMBO BASE GRID CONNECTOR** (see Figure 2, Figure 3).

**(Figure 2)**

**(Figure 3)**
---
After installing both **C-JUMBO BASE GRID CONNECTOR** underneath the **C-JUMBO BASE GRID**, the **base** of the claw machine is complete (Figure 4).

**(Figure 4)**
---
Step 2: We **raise** the structure of the claw machine to install the **storage platform**. We will need to use the **C-5×10 FRAME** (Figure 5). Install them according to the positions shown in the figure onto the top of the **C-JUMBO BASE GRID**(Figure 6, Figure 7).

**(Figure 5)**

**(Figure 6)**

**(Figure 7)**
---
Next, we need to use the **C-5×13 DUAL FRAME** (Figure 8). Similarly, install them according to the positions shown in the figure onto the top of the **C-JUMBO BASE GRID** (Figure 9, Figure 10).

**(Figure 8)**

**(Figure 9)**

**(Figure 10)**
---
Step 3: We need to use the **C-5 HOLE ROD** and **C-LONG PEG** (Figure 11) to assemble them into nine parts (Figure 12), for connecting the **storage platform**.

**(Figure 11)**

**(Figure 12)**
---
Next, install the completed nine parts onto the top of the **C-5×10 FRAME** (Figure 13).

**(Figure 13)**
---
Step 4: We now install the left side **storage platform**, for which we need to use a piece of **C-JUMBO BASE GRID** (Figure 14).

**(Figure 14)**
---
Place the **C-JUMBO BASE GRID** on top of the **C-5×10 FRAME**, and attach the **C-LONG PEG** underneath the **C-JUMBO BASE GRID** (Figure 15), completing the fixation of the left side **storage platform** (Figure 16).

**(Figure 15)**

**(Figure 16)**
---
Step 5: We connect the right-side **storage platform**. This requires using fourteen **C-LONG PEG** (Figure 17). Place them on top of the **C-5×13 DUAL FRAME** (Figure 18).

**(Figure 17)**

**(Figure 18)**
---
Step 6: We install the right-side **storage platform**, using another piece of **C-JUMBO BASE GRID** (Figure 19).

**(Figure 19)**
---
Place the **C-JUMBO BASE GRID** on top of the **C-5×13 DUAL FRAME**, and attach the **C-LONG PEG** underneath the **C-JUMBO BASE GRID** (Figure 20) to fix the right-side **storage platform** (Figure 21).

**(Figure 20)**

**(Figure 21)**
---
Step 7: We then secure the left and right **storage platforms**, requiring the use of a component called **C-30mm STATIC CONNECTOR TUBE (7066-W10-A1S)** (Figure 22).

**(Figure 22)**
---
Insert the **C-30mm STATIC CONNECTOR TUBE** into the **C-JUMBO BASE GRID** as shown (Figure 23), and fully push them down to secure the left and right **storage platforms** (Figure 24).

**(Figure 23)**

**(Figure 24)**
---
Step 8: We create the **support base** for the front left and rear left of the claw machine. We need to use **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE ROD**, and **C-LONG PEG** (Figure 25).

**(Figure 25)**
---
First, assemble the **C-5×5 FRAME**, **C-5 HOLE ROD**, and **C-LONG PEG** together (Figure 26). Then, flip it over and install the **C-3 HOLE ROD**, and **C-LONG PEG**. This completes the production of two **part A** (Figure 27).

**(Figure 26)**

**(Figure 27)**
---
To secure **part A**, we will use the **C-LONG PEG** (Figure 28). Install the **C-LONG PEG** respectively on the **C-5×13 DUAL FRAME** at the front left of the claw machine and on top of the **C-JUMBO BASE GRID** at the rear left (Figure 29).

**(Figure 28)**

**(Figure 29)**
---
Finally, connect the two **part A** components with the **C-LONG PEG**, completing the fixation of the front left and rear left **support base** (Figure 30).

**(Figure 30)**
---
Step 9: We now install the **brackets**, for which we need to use **C-LONG PEG**, and **B-SHORT PEG** (Figure 31). Install them at the four corners of the claw machine (Figure 32).

**(Figure 31)**

**(Figure 32)**
---
For the **brackets**, we'll need to use **C-TUBE ADAPTER** (Figure 33). First, install the **C-TUBE ADAPTER** at the four corners of the claw machine respectively, and then connect them with the **C-LONG PEG**, and **B-SHORT PEG** (Figure 34).

**(Figure 33)**

**(Figure 34)**
---
Next, we'll use the **E-410mm TUBE** (Figure 35). Connect the **E-410mm TUBE** with the **C-TUBE ADAPTER** to extend the length of the **brackets** (Figure 36).

**(Figure 35)**

**(Figure 36)**
---
Finally, we'll again use the **C-TUBE ADAPTER** (Figure 37). Install the **C-TUBE ADAPTER** on top of each of the four **E-410mm TUBE** to complete the fabrication of the **brackets** (Figure 38).

**(Figure 37)**

**(Figure 38)**
---
Step 10: We can then add some design elements above the **brackets** to secure the **tracks**. First, we need to use **C-5 HOLE ROD** and **B-SHORT PEG** (Figure 39). Attach them above the **C-TUBE ADAPTER** (Figure 40, Figure 41).

**(Figure 39)**

**(Figure 40)**

**(Figure 41)**
---
Next, we'll need to use the **C-3x13 DUAL FRAME (7406-W10-A1W)** and **B-SHORT PEG** (Figure 42).

**(Figure 42)**
---
First, install the **B-SHORT PEG** and the **C-3x13 DUAL FRAME** onto the **C-TUBE ADAPTER**. It's important to note the **position** of the **B-SHORT PEG** here. The **B-SHORT PEG** on the left front bracket should be positioned towards the right, while the one on the right front bracket should be positioned towards the left. Both positions should be closer to the **inner side of the centerline** and **symmetrical** to each other (Figure 43). Once you've confirmed the correct positions of the **B-SHORT PEG**, you can then install the **C-3x13 DUAL FRAME** (Figure 44).

**(Figure 43)**

**(Figure 44)**
---
Once we've completed the installation of all the **C-3×13 DUAL FRAME**, we can double-check their positions, especially those located at the left rear and right rear. They should also be positioned close to the **inner side of the centerlin**e and installed at the **rear** of the claw machine (Figure 45).

**(Figure 45)**
---
Now we're going to make the **crossbar** and the **front and** **rear** **tracks**. The **crossbar** (**part B**) can be used to secure the **brackets** of the claw machine, making its structure more stable. The **front and rear** **tracks** (**part C**) can hold the **carriage**, allowing it to move in the **forward** and **backward** directions.
Step 11: We now make the **crossbar**. We'll need to use the **C-3x13 DUAL FRAME**, **C-5 HOLE ROD**, and **C-TWO-IN-ONE CONVERTER** (Figure 46). Combine them to complete the fabrication of two **part B** components (Figure 47).

**(Figure 46)**

**(Figure 47)**
---
Next, we'll make the **front and rear** **tracks**. We'll need to use the **C-5×15 FRAME**, **C-11 HOLE ROD**, **C-TWO-IN-ONE CONVERTER**, and **C-LONG PEG** (Figure 48). Combine them to complete the fabrication of two **part C** components (Figure 49).

**(Figure 48)**

**(Figure 49)**
---
Step 12: We secure the **front and rear tracks** to the **brackets**. Place the ends of **part C** into the holes in the middle of the front and rear **C-3x13 DUAL FRAME** (Figure 50), and complete the installation of two **part C** components following this method (Figure 51).

**(Figure 50)**

**(Figure 51)**
---
Step 13: We add some design elements above **part C** to connect **part B**. We'll need to use **C-5 HOLE ROD** and **C-STATIC AXLE CONNECTOR (1187-W10-E1K)** (Figure 52). Combine them to complete the fabrication of four **part D** components (Figure 53).

**(Figure 52)**

**(Figure 53)**
---
Next, install the completed **part D** onto **part C** (Figure 54, Figure 55). After completion, it's essential to check whether **part D** is correctly installed on the **inside** of both left and right sets of **part C** components (Figure 56).

**(Figure 54)**

**(Figure 55)**

**(Figure 56)**
---
Step 14: We now need to install the **crossbar**. Attach the recently completed **part B** to the left and right **part D** components (Figure 57). This way, the **crossbar**, **brackets**, and **front and rear tracks** can all be connected (Figure 58).

**(Figure 57)**

**(Figure 58)**
---
Step 15: We **reinforce** the **front and rear** **tracks**. We need to use **C-3 HOLE ROD** and **C-STATIC AXLE CONNECTOR** (Figure 59). Combine them to complete the fabrication of four **part E** components (Figure 60).

**(Figure 59)**

**(Figure 60)**
---
Next, install the completed **part E** onto **part C** and the **brackets** (Figure 61). After completion, it's essential to check whether all four **part E** components are correctly installed at the **front** and **rear** of the claw machine (Figure 62).

**(Figure 61)**

**(Figure 62)**
---
Finally, we need to use **B-SHORT PEG** (Figure 63) to assemble them onto the **C-3x13 DUAL FRAME** on the **brackets** (Figure 64).

**(Figure 63)**

**(Figure 64)**
---
After completion, it's essential to check whether the **B-SHORT PEG** are correctly installed on the **inside** of the claw machine (Figure 65). This design is intended to block the **carriage** on the **tracks**, preventing it from **derailing** when moving to the edges.

**(Figure 65)**
---
Now we're going to make the **front and rear carriages** for the claw machine. The **front and rear carriages** will travel above the **front and rear** **tracks**, allowing the claw machine's claw to move **forward** and **backward**. They mainly consist of **part G**, **left and right tracks** (**part I**), and **part H**.
First, let's make **part G**. **part G** is the main power source for the **front and rear carriages**. For the one located on the left side of the claw machine, we'll need to use **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, **C-150mm AXLE Ⅰ**, **C-MOTOR AXLE**, **C-20T GEAR**, **C-60T GEAR**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-LONG PEG**, **C-70mm RUBBER BAND**, and a **C-50X PLANETARY GEARBOX** (Figure 66).

**(Figure 66)**
---
Step 16: We assemble the **C-5×5 FRAME** and the **C-5 HOLE ROD** to complete the fabrication of two **part F** components (Figure 67).

**(Figure 67)**
---
Step 17: We'll insert the **C-70mm AXLE Ⅱ** into the **C-50X PLANETARY GEARBOX** as shown, and then fit it into the **C-3 HOLE DUAL ROD** with the **C-LONG PEG** (Figure 68). Next, we'll mount the **C-50X PLANETARY GEARBOX** onto **part F** (Figure 69), and finally, insert the **C-20T GEAR** into the **C-70mm AXLE Ⅱ** (Figure 70).

**(Figure 68)**

**(Figure 69)**

**(Figure 70)**
---
Step 18: We need to use the **C-MOTOR AXLE** and the **C-20T GEAR** (Figure 71). Follow the diagram to install the **C-20T GEAR** on both sides of **part F**, ensuring that the inner **C-20T GEAR** **mesh** with the **C-20T GEAR** on the **C-70mm AXLE Ⅱ** (Figure 72).

**(Figure 71)**

**(Figure 72)**
---
Step 19: We need to use of the **C-150mm AXLE Ⅰ** and the **C-60T GEAR** (Figure 73). Install the **C-150mm AXLE** **Ⅰ** and the **C-60T GEAR** (Figure 74).

**(Figure 73)**

**(Figure 74)**
---
Step 20: It requires the use of **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, and **C-OD26mm PULLEY** (Figure 75). First, place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** (Figure 76). Then, install the **C-OD53mm PULLEY** and the **C-OD23mm PULLEY** on the **C-150mm AXLE Ⅰ**, ensuring that the **C-OD23mm PULLEY** are positioned between the two **C-OD53mm PULLEY** (Figure 77).

**(Figure 75)**

**(Figure 76)**

**(Figure 77)**
---
Step 21: It requires the use of **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-70mm AXLE Ⅱ**, and **C-70mm RUBBER BAND** (Figure 78). First, similarly, place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** (Figure 79). Then, thread the **C-70mm AXLE Ⅱ** through **part F**, and sequentially place the **C-OD53mm PULLEY** and **C-OD23mm PULLEY** onto it, ensuring that the **C-OD23mm PULLEY** are positioned between the two **C-OD53mm PULLEY** (Figure 80).

**(Figure 78)**

**(Figure 79)**

**(Figure 80)**
---
Next, place the **C-70mm RUBBER BAND** around the **outer sides** of the two **C-OD53mm PULLEY** closest to **part F** (Figure 81). When the **C-150mm AXLE Ⅰ rotates**, the **C-70mm AXLE Ⅱ** should also rotate.

**(Figure 81)**
---
Step 22: We need to thread another **part F** through the **C-70mm AXLE Ⅱ** and the **C-150mm AXLE Ⅰ**, and connect it with the **C-3 HOLE DUAL ROD** (Figure 82). Then, connect the **C-LONG PEG** with the **C-5 HOLE ROD** (Figure 83), and install it between the **two part F**; thus, the assembly of **part G** is completed (Figure 84).

**(Figure 82)**

**(Figure 83)**

**(Figure 84)**
---
Next, we'll make **part H**. When the **front and rear carriages** move, **part H** will move along with **part G**. We'll need the **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, **C-150mm AXLE Ⅰ**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-LONG PEG**, **C-70mm RUBBER BAND** (Figure 85).

**(Figure 85)**
---
Step 23: It is the same as step 16, where we need to connect the **C-5×5 FRAME** and the **C-5 HOLE ROD** to each other to complete two **part F** (Figure 86).

**(Figure 86)**
---
Step 24: We need to insert the **C-LONG PEG** into the **C-3 HOLE DUAL ROD**, and then install the **C-3 HOLE DUAL ROD** onto **part F** (Figure 87).

**(Figure 87)**
---
Step 25: We need to use **C-70mm AXLE Ⅱ**, **C-150mm AXLE Ⅰ**, and **C-OD53mm PULLEY**. According to the figure, insert the **C-150mm AXLE Ⅰ** and the **C-70mm AXLE Ⅱ** into **part F**, then place an **C-OD53mm PULLEY** on each side (Figure 88).

**(Figure 88)**
---
Step 26: It requires using **C-OD23mm PULLEY** and **C-OD26 O-RING**. Next, similarly, place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** (Figure 89), and install the **C-OD23mm PULLEY** on the **C-150mm AXLE Ⅰ** and the **C-70mm AXLE Ⅱ**(Figure 90).

**(Figure 89)**

**(Figure 90)**
---
Step 27: It requires using **C-OD53mm PULLEY** and a **C-70mm RUBBER BAND**. First, install the **C-OD53mm PULLEY** on the **C-150mm AXLE Ⅰ** and the **C-70mm AXLE Ⅱ** (Figure 91). Then, similarly, place the **C-70mm RUBBER BAND** around the outer edge of the two **C-OD53mm PULLEY** closest to the **part F**, ensuring that when the **C-150mm AXLE Ⅰ** rotates, the **C-70mm AXLE Ⅱ** also rotates (Figure 92).

**(Figure 91)**

**(Figure 92)**
---
Step 28: We need to thread another **part F** through the **C-70mm AXLE Ⅱ** and the **C-150mm AXLE Ⅰ**, and connect it with a **C-3 HOLE DUAL ROD** (Figure 93). Then, join the **C-LONG PEG** with a **C-5 HOLE ROD** (Figure 94), and install it between the two **part F**. The assembly of **part** **H** is now complete (Figure 95).

**(Figure 93)**

**(Figure 94)**

**(Figure 95)**
---
Now that we've completed **part F** and **H** (Figure 96), the left and right parts of the **front and rear carriage**, we'll use them in the subsequent assembly steps. You can set them aside for now.

**(Figure 96)**
---
Step 29: We now make the **left and right tracks** (**part I**), utilizing the **C-15 HOLE DUAL ROD**, **C-5 HOLE DUAL ROD**, **C-9 HOLE ROD FRONT CLOSED**, and **C-STATIC AXLE CONNECTOR** (Figure 97). Initially, assemble the **C-15 HOLE DUAL ROD**, the **C-5 HOLE DUAL ROD**, and the **C-9 HOLE ROD FRONT** **CLOSED** into two separate components. Then, install the **C-STATIC AXLE CONNECTOR** on one of the components (Figure 98).

**(Figure 97)**

**(Figure 98)**
---
Next, we overlap the two components and press them inward, fastening them together using the **C-STATIC AXLE CONNECTOR** (Figure 99). This completes **part I**, which is the **left and right tracks** (Figure 100).

**(Figure 99)**

**(Figure 100)**
---
Finally, we will assemble the **front and rear carriages**, requiring **part G**, **H**, and **I**, along with the **C-150mm AXLE Ⅰ**, **C-5 HOLE ROD**, **C-ROLLER** **(7900-W10-H1SK)**, and **C-LONG PEG** (Figure 101).

**(Figure 101)**
---
Step 30: We now use the **C-LONG PEG** and **C-5 HOLE ROD**. First, install the **C-LONG PEG** on **part G** and **H** (Figure 102) Then, connect the **C-5 HOLE ROD** to the **C-LONG PEG** (Figure 102).

**(Figure 102)**

**(Figure 103)**
---
Step 31: We need to connect the left and right ends of **part I** with the **C-LONG PEG** on **part G** and **H** (Figure 104). After completion, the overall structure of the **front and rear carriages** is shown in picture (Figure 105).

**(Figure 104)**

**(Figure 105)**
---
Step 32: We need to use the **C-150mm AXLE Ⅰ** and the **C-ROLLER** to connect the three **C-150mm AXLE Ⅰ** together. You can start by pushing the **C-150mm AXLE Ⅰ** on **part G** and **H** outward, leaving some space to place the middle **C-150mm AXLE Ⅰ**. Once the middle **C-150mm AXLE Ⅰ** is placed, push the **C-150mm AXLE Ⅰ** on **part G** and **H** inward and insert them into the **C-ROLLER**. This completes the assembly of the **front and rear carriages** (Figure 106).

**(Figure 106)**
---
Step 33: We need to place the entire **front and rear carriages** on the **front and rear tracks** (Figure 107). After placing them, ensure that the **C-OD26 O-RING** on **part G** and **H** make full contact with the **front and rear tracks**, and adjust the spacing between the **C-OD53mm PULLEY** on **part G** and **H** (Figure 108). If the spacing between the **C-OD53mm PULLEY** is too large, it may cause shaking when the **front and rear carriages** move. If the spacing is too small, it may lead to wear between the **C-OD53mm PULLEY** and the **front and rear tracks**, affecting the speed of movement of the **front and rear carriages**.

**(Figure 107)**

**(Figure 108)**
---
Now we're going to make the **left and right carriages (Part J)** for the claw machine. These carriages will travel above the **left and right tracks**, allowing the claw to move horizontally. We'll primarily use **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, **C-MOTOR AXLE**, **C-20T GEAR**, **C-60T GEAR**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-LONG PEG**, **C-70mm RUBBER BAND**, and a **C-50X PLANETARY GEARBOX** (Figure 109).

**(Figure 109)**
---
First, refer to the process outlined in step 16 to complete two **Part F** units (Figure 110). Then, follow the steps from 17 to 18 to install the **C-50X PLANETARY GEARBOX** onto **Part F** (Figure 111).

**(Figure 110)**

**(Figure 111)**
---
Step 34: We need to use a **C-70mm AXLE Ⅱ** and a **C-60T GEAR**. First, install the **C-60T GEAR** onto the **C-70mm AXLE Ⅱ** (Figure 112), then insert the **C-70mm AXLE Ⅱ** into the holes of **Part F** as shown (Figure 113).

**(Figure 112)**

**(Figure 113)**
---
Next, we'll need the **C-70mm AXLE Ⅱ**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, and **C-70mm RUBBER BAND** (Figure 114).

**(Figure 114)**
---
Step 35: We'll need the **C-70mm AXLE Ⅱ** and the **C-OD53mm PULLEY**. Insert the **C-70mm AXLE Ⅱ** into **Part F** as shown, then place one **C-OD53mm PULLEY** on each side (Figure 115).

**(Figure 115)**
---
Step 36: We need the **C-70mm RUBBER BAND**. Put it around the outside of both **C-OD53mm PULLEY** as shown (Figure 116), ensuring that when one of the **C-70mm AXLE Ⅱ** rotates, the other one rotates along with it.

**(Figure 116)**
---
Step 37: We'll need the **C-OD23mm PULLEY** and **C-OD26 O-RING**. Place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** as shown (Figure 117), then install the **C-OD23mm PULLEY** onto the **C-70mm AXLE Ⅱ** (Figure 118).

**(Figure 117)**

**(Figure 118)**
---
Step 38: We need to use the **C-OD53mm PULLEY** and install it onto the **C-70mm AXLE Ⅱ** as shown (Figure 119). This completes the assembly of the **left and right carriages** (**Part J**) (Figure 120).

**(Figure 119)**

**(Figure 120)**
---
Now we're going to make the **claw** (**Part K**) of the claw machine. The **claw** can open and close using a **C-180° SERVO MOTOR** to grasp objects. We'll primarily use a **C-7 HOLE ROUND ROD**, **C-GRIPPER** **(7411-W10-G1D)**, **C-5 HOLE DUAL ROD**, **C-5 HOLE ROD**, **C-3 HOLE ROD**, **C-MOTOR AXLE**, a **C-145°CRANKSHAFT GEAR-A (7411-W10-C1D)**, a **C-145°CRANKSHAFT GEAR-B (7411-W10-C2D)**, a **C-20T GEAR**, a **C-20mm OD8 TUBE (7400-W10-G2D)**, **B-SHORT PEG**, **C-STATIC AXLE CONNECTOR**, **C-1 HOLE CONNECTOR** **(7430-W10-B1W)**, and a **C-180° SERVO MOTOR** (Figure 121).

**(Figure 121)**
---
Step 39: We need to use the **C-180° SERVO MOTOR** along with a **C-5 HOLE DUAL ROD**, a **C-5 HOLE ROD**, and a **C-3 HOLE ROD**. Following the figure, we'll mount each rod onto the **C-180° SERVO MOTOR** (Figure 122).

**(Figure 122)**
---
Step 40: We'll need a **C-5 HOLE DUAL ROD**, a **C-3 HOLE ROD**, and a **B-SHORT PEG**. Using the **B-SHORT PEG**, we'll connect the **C-5 HOLE DUAL ROD** and the **C-3 HOLE ROD**. Then, we'll use another **B-SHORT PEG** to mount them onto the **C-3 HOLE ROD** (Figure 123).

**(Figure 123)**
---
Step 41: We'll need a **C-7 HOLE ROUND ROD**, a **C-STATIC AXLE CONNECTOR**, and **B-SHORT PEG**. Following the figure, we'll use the **C-STATIC AXLE CONNECTOR** and the **B-SHORT PEG** to secure the **C-7 HOLE ROUND ROD** onto the **claw**, reinforcing the basic structure (Figure 124).

**(Figure 124)**
---
Step 42: We'll need a **C-MOTOR AXLE**, a **C-20T GEAR**, and two **C-1 HOLE CONNECTOR**. First, insert the **C-MOTOR AXLE** through the **C-20T GEAR** and into the **C-180° SERVO MOTOR** (Figure 125). Then, following the figure, install the two **C-1 HOLE CONNECTOR** onto the **claw** (Figure 126).

**(Figure 125)**

**(Figure 126)**
---
Step 43: We need to use a **C-MOTOR AXLE**, **C-145°CRANKSHAFT GEAR-A** **(7411-W10-C1D)**, a **C-145°CRANKSHAFT GEAR-B (7411-W10-C2D)**, **C-GRIPPER (7411-W10-G1D)**, and **C-20mm OD8 TUBE (7400-W10-G2D)**. First, thread the **C-MOTOR AXLE** and the **C-20mm OD8 TUBE** through the **C-145°CRANKSHAFT GEAR-A** and **C-145°CRANKSHAFT GEAR-B** respectively. Then, following the figure, install the **C-GRIPPER** onto the **C-20mm OD8 TUBE** (Figure 127).

**(Figure 127)**
---
Step 44: We need to use a **C-7 HOLE ROUND ROD**. First, following the figure, install the **C-MOTOR AXLE** of the **C-145°CRANKSHAFT GEAR-A** and **C-145°CRANKSHAFT GEAR-B** onto the **claw**. After ensuring that the **C-20T GEAR**, **C-145°CRANKSHAFT GEAR-A** and **C-145°CRANKSHAFT GEAR-B** are properly **meshed**, then install the **C-7 HOLE ROUND ROD** onto the **claw** (Figure 128), completing the production of the **claw** (**Part K**) (Figure 129).

**(Figure 128)**

**(Figure 129)**
---
Now we're going to make the **coil** **winding device** (**Part L**) for the claw machine. This device adjusts the **height** of the claw by rotating with the **C-50X PLANETARY GEARBOX**, allowing the claw to move **up and down**. We'll mainly use a **C-11 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, a **C-60T GEAR**, **C-ROLLER**, **C-LONG PEG**, **cotton rope**, and **C-50X PLANETARY GEARBOX** (Figure 130).

**(Figure 130)**
---
Step 45: First, insert the **C-70mm AXLE Ⅱ** into the **C-50X PLANETARY GEARBOX**, then fit it into a **C-3 HOLE DUAL ROD** with a **C-LONG PEG** (Figure 131).

**(Figure 131)**
---
Step 46: We need to sequentially slide the **C-ROLLER** and a **C-3 HOLE DUAL ROD** with a **C-LONG PEG** onto the **C-70mm AXLE Ⅱ**, then reinforce it with an **C-11 HOLE ROD**. Finally, insert the **C-60T GEAR** onto the **C-70mm AXLE Ⅱ** (Figure 132).

**(Figure 132)**
---
Step 47: We'll use **cotton rope**, tying one end to the hole in the **C-ROLLER**, and ensuring the other end passes through the hole in the **C-11 HOLE ROD**, completing the **coil device** (**Part L**) assembly (Figure 133).

**(Figure 133)**
---
Step 48: We need to combine the **claw** (**part K**) with the **coiling device** (**part L**), and for this, we will need to use a **C-STATIC AXLE CONNECTOR** (Figure 134).

**(Figure 134)**
---
First, thread one end of the **cotton rope** through the groove underneath the **C-STATIC AXLE** **CONNECTOR**, leaving a small length protruding (Figure 135). Then, install the **C-STATIC AXLE** **CONNECTOR** above the **claw** (Figure 136). Finally, you can rotate the **C-60T GEAR** to wind up the cotton rope using the **C-ROLLER**, completing the connection between the **claw** (**part K**) and the **coiling device** (**part L**) (Figure 137).

**(Figure 135)**

**(Figure 136)**

**(Figure 137)**
---
Now we are going to combine the **left and right carriages** (**part J**) with the **coiling device** (**part L**), and for this, we will need to use the **C-7 HOLE ROUND ROD** and **C-TWO-IN-ONE CONVERTER** (Figure 138).

**(Figure 138)**
---
Step 49: We need to combine the **C-7 HOLE ROUND** **ROD** with the **C-TWO-IN-ONE** **CONVERTER** to complete four **part M** (Figure 139). Then, install the two **part M** behind the **left and right carriages** (**part J**) (Figure 140).

**(Figure 139)**

**(Figure 140)**
---
Step 50: We need to place the **left and right carriages** (**part J**) above the **left and right tracks** (**part I**), ensuring that the **C-OD26 O-RING** on the **left and right carriages** fully contact the **left and right tracks**, and adjust the distance between the **C-OD53mm PULLEY** on the **left and right carriages** (**part J**) (refer to step 33). Then, combine the **coiling device** (**part L**) with the **C-7 HOLE ROUND ROD** on the **left and right carriages** (**part J**) (Figure 141).

**(Figure 141)**
---
Step 51: We need to use the remaining two **part M** to connect the **left and right carriages** (**part J**) with the **coiling device** (**part L**) (Figure 142), completing the setup of the **left and right carriages** (**part J**), the **claw** (**part K**), and the **coiling device** (**part L**) (Figure 143).

**(Figure 142)**

**(Figure 143)**
---
Now, let's create the **prize gate** for the claw machine, primarily using an **C-11 HOLE ROD**, **C-5 HOLE ROD**, **C-5 HOLE DUAL ROD**, **C-3 HOLE DUAL ROD**, **C-BENDED ROD**, **C-150mm AXLE Ⅰ**, **B-SHORT PEG**, **C-AXLE FIXING**, and **C-1 HOLE CONNECTOR** (Figure 144).

**(Figure 144)**
---
Step 52: We need to use the **C-11 HOLE ROD** and the **C-3 HOLE DUAL ROD**. And then combine them to complete the production of **part N** (Figure 145).

**(Figure 145)**
---
Step 53: We need to use the **C-11 HOLE ROD** and the **B-SHORT PEG**. Combine them to complete the production of two **part O** (Figure 146).

**(Figure 146)**
---
Step 54: We need to use the **C-5 HOLE DUAL ROD**, **C-1 HOLE CONNECTOR**, and the **B-SHORT PEG**. Combine them to complete the production of two **part P** (Figure 147).

**(Figure 147)**
Step 55: We need to combine two **part O** and one **part P** and define this newly completed part as **part Q** (Figure 148).

**(Figure 148)**
---
Step 56: We need to use **part N**, **part Q**, and the **B-SHORT PEG**. Combine them to complete the production of **part R** (Figure 149).

**(Figure 149)**
---
Step 57: We need to use the **C-BENDED ROD** and the **B-SHORT PEG**. Combine them to complete the production of **part S** (Figure 150). Then, install **part S** onto the previously completed **part R** (Figure 151).

**(Figure 150)**

**(Figure 151)**
---
Step 58: We need to use the **C-150mm AXLE Ⅰ** and the **C-AXLE FIXING**. To combine the **prize gate** with the claw machine, first, place **part R** between the two **C-5×13 DUAL FRAME** as shown. Then, thread the **C-150mm AXLE Ⅰ** through the **prize gate** and the two **C-5×13 DUAL FRAME** (Figure 152). Finally, install the **C-AXLE FIXING** on both sides of the **C-150mm AXLE Ⅰ**(Figure 153). This completes the production of the **prize gate**.

**(Figure 152)**

**(Figure 153)**
---
Now we are going to proceed with the wiring of the claw machine, requiring the use of **C-EXTENSION CORD (1246-W85-D)** and the Gigo #1206 set's **C-Gigo AI CONTROL BOX (1206-W85-A)** (Figure 154). Before wiring, Teacher Raccoon will first teach everyone how to distinguish between the **male** and **female ends** of the **C-EXTENSION CORD** (Figure 155). The **male end** usually has a protrusion, while the **female end** has a recess. When installing **C-EXTENSION CORD**, we will connect their male and female ends to extend the electrical wiring (Figure 156). Now let's proceed with the installation of the **C-EXTENSION CORD**.

**(Figure 154)**

**(Figure 155)**

**(Figure 156)**
---
Step 59: We need to connect the male and female ends of the four **C-EXTENSION CORD**, and this combination is called as **part T** (Figure 157).

**(Figure 157)**
---
Step 60: The male and female ends of the three **C-EXTENSION CORD** need to be connected. Two sets need to be made in total. We will respectively refer to the combination of these three **C-EXTENSION CORD** as **part U** and **part V** (Figure 158).

**(Figure 158)**
---
Step 61: We are going to wire the **front and rear carriages**. First, connect the male end of **part T** to **pin A** of the **C-Gigo AI CONTROL BOX**. Then, connect the female end of **part T** to the male end of the **C-50X PLANETARY GEARBOX** in **part G** (Figure 159).

**(Figure 159)**
---
Step 62: We are going to wire the **left and right carriages** **(part** **J)**. First, connect the male end of **part U** to **pin B** of the **C-Gigo AI CONTROL BOX**. Then, connect the female end of **part U** to the male end of the **C-50X PLANETARY GEARBOX** in **part J** (Figure 160).

**(Figure 160)**
---
Step 63: We are going to wire the **coiling device (part L)**. First, connect the male end of **part V** to **pin C** of the **C-Gigo AI CONTROL BOX**. Then, connect the female end of **part V** to the male end of the **C-50X PLANETARY GEARBOX** in **part L** (Figure 161).

**(Figure 161)**
---
Before wiring the **claw (part K)**, Teacher Raccoon would like to remind everyone that because the **C-180° SERVO MOTOR** used for the **claw** requires **DuPont wires**, we will need to buy **additional DuPont wires** of sufficient length or connect existing DuPont wires together to proceed with the wiring. We will define this connected DuPont wire as **part W** (Figure 162).

**(Figure 162)**
---
Step 64: To wire the **claw (component K)**, first connect the female end of **part W** to **pin 6** of the **C-Gigo AI CONTROL BOX**. Then, connect the male end of **part W** to the female end of the **C-180° SERVO MOTOR** in **part K** (Figure 163).

**(Figure 163)**
---
Now all the wiring is completed (Figure 164). We can use cable ties to bundle the wires together for neatness, or pass the wires through the **E-410mm TUBE** to keep them tidy and clean.

**(Figure 164)**
---
If you don't have cable ties on hand, you can also use Gigo's newly developed **C-CABLE FIXER (1409-W10-F1S)** (Figure 165). This component allows you to gather and secure wires onto Gigo blocks.

**(Figure 165)**
---
Step 65: We're going to configure the **power supply** for the claw machine. We'll need to use the **C-Gigo LITHIUM BATTERY HOLDER (1206-W85-B)** and the **C-MicroUSB 2.0 CABLE (E30#1247A)** (Figure 166). First, use the **C-MicroUSB 2.0 CABLE** to connect the **C-Gigo AI CONTROL BOX** to the **C-Gigo LITHIUM BATTERY HOLDER** with the 18650 batteries inserted. Then, securely fasten the **C-Gigo LITHIUM BATTERY HOLDER** to the claw machine to complete the power configuration (Figure 167).

**(Figure 166)**

**(Figure 167)**
---
Finally, use **B-SHORT PEG** to secure the **C-Gigo AI CONTROL BOX** to the claw machine (Figure 168). With that, we've completed an awesome claw machine!٩(๑>∀<๑)۶ You can also use **C-SHORT BUTTON FIXER** to secure transparent plastic sheets to the **frame** of the claw machine, simulating the effect of a glass partition (Figure 169).

**(Figure 168)**

**(Figure 169)**
---
**◆ Write a program**
Although we've completed the construction of the claw machine, it won't function without programming. Now, let's follow Teacher Raccoon's lead and complete the programming for the claw machine.
Step 1: We first turn on the computers and access the[Web: AI Programming Block Platform](https://account.webduino.io/en-US/log-in?grant%5Ftype=authorization%5Fcode&response%5Ftype=code&client%5Fid=n95b83d46w7e365o&redirect%5Furi=https://webai.webduino.io/login/callback&ref=blog.gigotoys.com#/). Through this platform, we can write programs and use Wi-Fi to burn the program into the **C-Gigo AI CONTROL BOX**. For more information about the **C-Gigo AI CONTROL BOX** and the **#1206 AI EDUCATIONAL BLOCKS**, you can refer to Teacher Sloth 's \[[Education Time Machine EP9](https://blog.gigotoys.com/educational-time-machine-ep9-the-age-of-ai-technology-webduino-x-voice-recognition-selfie-device/)\].
---
Step 2: We now access the following google drive folder and download the file named "**Claw Machine Program Example**" (Figure 170). Download the program for the claw machine to your computer.
[Claw Machine(#1206) - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1jwm0fissU9bx4cdYon7ZOJcll7ZK0p9F?usp=sharing&ref=blog.gigotoys.com)

**(Figure 170)**
---
Step 3: We're going to open the program for the claw machine through the Web: AI Programming Block Platform. First, click on "File" in the top right corner ⮕ "Import" (Figure 170), and then click on the claw machine program example in the folder (Figure 171).

**(Figure 171)**

**(Figure 172)**
---
Now we have successfully opened the program for the claw machine (Figure 173). Since this program is quite complex, Teacher Raccoon won't explain each part of the program. Instead, we will provide a brief introduction to the functions, which are highlighted in red boxes.

**(Figure 173)**
---
The functions of the claw machine can be divided into six types (Figure 174), namely:
1\. Y-axis: Controls the **front and rear carriage**, corresponding to the **front** and **back** position of the claw.
2\. X-axis: Controls the **left and right carriage**, corresponding to the **left** and **right** position of the claw.
3\. Z-axis: Controls the **coiling device**, corresponding to the **vertical position** of the claw.
4\. Clamp: Controls the **claw** of the claw machine.
5\. Stop: Halts the movement of the **front and rear carriage**, **left and right carriage**, and **coiling device**.
6\. Restore: Moves the claw back to its original position.
You can increase the motor speed in the **Y-axis** and **X-axis** functions to accelerate the movement of the **front and rear carriage** as well as the **left and right carriage**, allowing the claw to move more quickly. Alternatively, you can adjust the angle of the **C-180° SERVO MOTOR** in the **Clamp** function to ensure a firmer grip when the claw grabs objects.

**(Figure 174)**
---
Once we've finished programming, we can click on "Execute" in the top right corner (Figure 175). This will allow us to burn the program for the claw machine into the **C-Gigo AI CONTROL BOX** via Wi-Fi. After completion, we can get ready to operate the claw machine!

**(Figure 175)**
---
**◆ How to Play**
First, we need to power on the **C-Gigo LITHIUM BATTERY HOLDER** and ensure that the **C-Gigo AI CONTROL BOX** successfully connects to the Wi-Fi network at the location before we can operate the claw machine. Through video 1, we observe the following sequence of actions:
1\. When the camera of the control box detects the green monster, a green check mark is displayed (0:00\~0:08).
2\. At this point, we can use the **L key** to control the **forward and backward movement** of the claw by the **front and rear carriages**, and then use the **R key** to control the **left and right movement** of the claw by the **left and right carriages** (0:08\~0:13).
3\. Once the position adjustment is completed, the coiling device will start operating, lowering the claw. After the claw grasps the item, it will be lifted (0:13\~0:21).
4\. Subsequently, the **left and right carriages** and the **front and rear carriages** will return the claw to its original position, and finally, the claw will be opened to release the item (0:21\~0:26).
**(Video 1)**
---
**◆Conclusion**
The claw machine model we've built this time is more complex than previous ones. Teacher Raccoon suggests that adults assist during assembly, especially with the assembly of the various carriages and tracks. If one part is assembled incorrectly, the claw machine may not work.
Additionally, you can try competing with friends to see who can grab the most items with the claw machine. Let's become claw machine masters!
---
**◆Scientific Principle**
In the claw machine model, we use the **left and right carriages**, **front and rear carriages**, and **coiling device** to control the position of the claw (Video 2). This application corresponds to the **Cartesian coordinate system** (Figure 176). The **Cartesian coordinate system** divides space into three dimensions (3 Dimensions): the **X-axis** for left-right direction, the **Y-axis** for front-back direction, and the **Z-axis** for up-down direction. Regardless of the item's position, we can mark it using these three dimensions.
The **coordinate system** serves as a bridge between **geometry** and **mathematics**, widely applicable in **geography**, **astronomy**, and **physics**. Examples include latitude and longitude on maps, indicating the relative positions of celestial bodies and the Earth, and reference coordinate systems for objects moving in space.
**(Video 2)**

**(Figure 176)**
---
**◆Curriculum(NGSS)**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
---
**◆Reference**
[File:Coord system CA 0.svg - WikipediaWikipedia](https://en.wikipedia.org/wiki/File:Coord%5Fsystem%5FCA%5F0.svg?ref=blog.gigotoys.com)
[UFO CATCHER – 株式会社セガハラハラドキドキ ゲーム気分で楽しさつかみどりこれぞ、UFOキャッチャーシリーズの元祖。2人用のクレーン機で、上部ケース内の階段の上に景品類が並べられ、上からクレーンが吊り下げられている。青ボタンでクレーンが横方向へ(端まで来ると折り返し)スライドし、赤ボタンで後方へ移動する。キャッチしたい景品の真上にクレーンをもっていき、ボタンを離すと自動的に降下、景品をうまくつかむと下部から払い出される。景品は最大20センチのものまで。大ブームを巻き起こし、「UFOキャッチャー」がクレーンゲームの総称のように呼ばれることに。セガ・アーケードゲームヒストリー|株式会社セガ](https://www.sega.jp/history/arcade/product/9370/?ref=blog.gigotoys.com)
[買娃娃機,抓娃娃機🟥️飛騰🟥️夾娃娃機,娃娃機買娃娃機,抓娃娃機,百萬消費者的選擇🔴️飛騰是專業的無人機台製造商,目前市面上多家連鎖業者皆是使用本公司製造兌幣機營業🔴️為了滿足客戶的需求,本公司提供客製化的服務飛騰飛騰](https://fatengtw.com/project-details.php?active=projects&p%5Fmodel=d7&ref=blog.gigotoys.com)
[📚 探索3D空間 - Py4t 教青少年學PythonPy4t 教青少年學PythonPy4t 教青少年學PythonWen-Hung, Chang. 張文宏](https://www.nmes.tyc.edu.tw/maker/py4t/lesson/explore3d/?ref=blog.gigotoys.com)
### Science in daily life: EP12 – Claw machine(#1409)
URL: https://blog.gigotoys.com/science-in-daily-life-ep12-claw-machine-1409-2/
Last updated: 2024-03-07T05:52:08.000Z
Hello everyone, I'm Teacher Raccoon. Have you noticed the proliferation of claw machine stores in Taiwan in recent years? At its peak, you could even see several of them lining the same street. Have you ever played with a claw machine? It's an entertainment device equipped with a grabbing mechanism. After inserting a ten-dollar coin, you use a joystick to grab items within a limited time frame, such as plush toys, dolls, food, daily necessities, and more. Successfully grabbing an item allows you to obtain it, and the difficulty of success is set by the machine's owner. Figuring out how to grab items with the least amount of money spent tests players' skills and luck. Now, let Teacher Raccoon guide you step by step on how to make a claw machine!

**Taiwanese-style claw machine (left) and Japanese-style claw machine (right)**
**Gigo Claw Machine**
---
**◆Assembly Steps**
Step 1: We create the base of the claw machine. We'll need the **C-JUMBO BASE GRID** and the **C-JUMBO BASE GRID CONNECTOR** (Figure 1).

**(Figure 1)**
---
Join the two **C-JUMBO BASE GRID** together, and install the large base plate connector underneath the **C-JUMBO BASE GRID CONNECTOR** (see Figure 2, Figure 3).

**(Figure 2)**

**(Figure 3)**
---
After installing both **C-JUMBO BASE GRID CONNECTOR** underneath the **C-JUMBO BASE GRID**, the **base** of the claw machine is complete (Figure 4).

**(Figure 4)**
---
Step 2: We **raise** the structure of the claw machine to install the **storage platform**. We will need to use the **C-5×10 FRAME** (Figure 5). Install them according to the positions shown in the figure onto the top of the **C-JUMBO BASE GRID**(Figure 6, Figure 7).

**(Figure 5)**

**(Figure 6)**

**(Figure 7)**
---
Next, we need to use the **C-5×13 DUAL FRAME** (Figure 8). Similarly, install them according to the positions shown in the figure onto the top of the **C-JUMBO BASE GRID** (Figure 9, Figure 10).

**(Figure 8)**

**(Figure 9)**

**(Figure 10)**
---
Step 3: We need to use the **C-5 HOLE ROD** and **C-LONG PEG** (Figure 11) to assemble them into nine parts (Figure 12), for connecting the **storage platform**.

**(Figure 11)**

**(Figure 12)**
---
Next, install the completed nine parts onto the top of the **C-5×10 FRAME** (Figure 13).

**(Figure 13)**
---
Step 4: We now install the left side **storage platform**, for which we need to use a piece of **C-JUMBO BASE GRID** (Figure 14).

**(Figure 14)**
---
Place the **C-JUMBO BASE GRID** on top of the **C-5×10 FRAME**, and attach the **C-LONG PEG** underneath the **C-JUMBO BASE GRID** (Figure 15), completing the fixation of the left side **storage platform** (Figure 16).

**(Figure 15)**

**(Figure 16)**
---
Step 5: We connect the right-side **storage platform**. This requires using fourteen **C-LONG PEG** (Figure 17). Place them on top of the **C-5×13 DUAL FRAME** (Figure 18).

**(Figure 17)**

**(Figure 18)**
---
Step 6: We install the right-side **storage platform**, using another piece of **C-JUMBO BASE GRID** (Figure 19).

**(Figure 19)**
---
Place the **C-JUMBO BASE GRID** on top of the **C-5×13 DUAL FRAME**, and attach the **C-LONG PEG** underneath the **C-JUMBO BASE GRID** (Figure 20) to fix the right-side **storage platform** (Figure 21).

**(Figure 20)**

**(Figure 21)**
---
Step 7: We then secure the left and right **storage platforms**, requiring the use of a component called **C-30mm STATIC CONNECTOR TUBE (7066-W10-A1S)** (Figure 22).

**(Figure 22)**
---
Insert the **C-30mm STATIC CONNECTOR TUBE** into the **C-JUMBO BASE GRID** as shown (Figure 23), and fully push them down to secure the left and right **storage platforms** (Figure 24).

**(Figure 23)**

**(Figure 24)**
---
Step 8: We create the **support base** for the front left and rear left of the claw machine. We need to use **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE ROD**, and **C-LONG PEG** (Figure 25).

**(Figure 25)**
---
First, assemble the **C-5×5 FRAME**, **C-5 HOLE ROD**, and **C-LONG PEG** together (Figure 26). Then, flip it over and install the **C-3 HOLE ROD**, and **C-LONG PEG**. This completes the production of two **part A** (Figure 27).

**(Figure 26)**

**(Figure 27)**
---
To secure **part A**, we will use the **C-LONG PEG** (Figure 28). Install the **C-LONG PEG** respectively on the **C-5×13 DUAL FRAME** at the front left of the claw machine and on top of the **C-JUMBO BASE GRID** at the rear left (Figure 29).

**(Figure 28)**

**(Figure 29)**
---
Finally, connect the two **part A** components with the **C-LONG PEG**, completing the fixation of the front left and rear left **support base** (Figure 30).

**(Figure 30)**
---
Step 9: We now install the **brackets**, for which we need to use **C-LONG PEG**, and **B-SHORT PEG** (Figure 31). Install them at the four corners of the claw machine (Figure 32).

**(Figure 31)**

**(Figure 32)**
---
For the **brackets**, we'll need to use **C-TUBE ADAPTER** (Figure 33). First, install the **C-TUBE ADAPTER** at the four corners of the claw machine respectively, and then connect them with the **C-LONG PEG**, and **B-SHORT PEG** (Figure 34).

**(Figure 33)**

**(Figure 34)**
---
Next, we'll use the **E-410mm TUBE** (Figure 35). Connect the **E-410mm TUBE** with the **C-TUBE ADAPTER** to extend the length of the **brackets** (Figure 36).

**(Figure 35)**

**(Figure 36)**
---
Finally, we'll again use the **C-TUBE ADAPTER** (Figure 37). Install the **C-TUBE ADAPTER** on top of each of the four **E-410mm TUBE** to complete the fabrication of the **brackets** (Figure 38).

**(Figure 37)**

**(Figure 38)**
---
Step 10: We can then add some design elements above the **brackets** to secure the **tracks**. First, we need to use **C-5 HOLE ROD** and **B-SHORT PEG** (Figure 39). Attach them above the **C-TUBE ADAPTER** (Figure 40, Figure 41).

**(Figure 39)**

**(Figure 40)**

**(Figure 41)**
---
Next, we'll need to use the **C-3x13 DUAL FRAME (7406-W10-A1W)** and **B-SHORT PEG** (Figure 42).

**(Figure 42)**
---
First, install the **B-SHORT PEG** and the **C-3x13 DUAL FRAME** onto the **C-TUBE ADAPTER**. It's important to note the **position** of the **B-SHORT PEG** here. The **B-SHORT PEG** on the left front bracket should be positioned towards the right, while the one on the right front bracket should be positioned towards the left. Both positions should be closer to the **inner side of the centerline** and **symmetrical** to each other (Figure 43). Once you've confirmed the correct positions of the **B-SHORT PEG**, you can then install the **C-3x13 DUAL FRAME** (Figure 44).

**(Figure 43)**

**(Figure 44)**
---
Once we've completed the installation of all the **C-3×13 DUAL FRAME**, we can double-check their positions, especially those located at the left rear and right rear. They should also be positioned close to the **inner side of the centerlin**e and installed at the **rear** of the claw machine (Figure 45).

**(Figure 45)**
---
Now we're going to make the **crossbar** and the **front and** **rear** **tracks**. The **crossbar** (**part B**) can be used to secure the **brackets** of the claw machine, making its structure more stable. The **front and rear** **tracks** (**part C**) can hold the **carriage**, allowing it to move in the **forward** and **backward** directions.
Step 11: We now make the **crossbar**. We'll need to use the **C-3x13 DUAL FRAME**, **C-5 HOLE ROD**, and **C-TWO-IN-ONE CONVERTER** (Figure 46). Combine them to complete the fabrication of two **part B** components (Figure 47).

**(Figure 46)**

**(Figure 47)**
---
Next, we'll make the **front and rear** **tracks**. We'll need to use the **C-5×15 FRAME**, **C-11 HOLE ROD**, **C-TWO-IN-ONE CONVERTER**, and **C-LONG PEG** (Figure 48). Combine them to complete the fabrication of two **part C** components (Figure 49).

**(Figure 48)**

**(Figure 49)**
---
Step 12: We secure the **front and rear tracks** to the **brackets**. Place the ends of **part C** into the holes in the middle of the front and rear **C-3x13 DUAL FRAME** (Figure 50), and complete the installation of two **part C** components following this method (Figure 51).

**(Figure 50)**

**(Figure 51)**
---
Step 13: We add some design elements above **part C** to connect **part B**. We'll need to use **C-5 HOLE ROD** and **C-STATIC AXLE CONNECTOR (1187-W10-E1K)** (Figure 52). Combine them to complete the fabrication of four **part D** components (Figure 53).

**(Figure 52)**

**(Figure 53)**
---
Next, install the completed **part D** onto **part C** (Figure 54, Figure 55). After completion, it's essential to check whether **part D** is correctly installed on the **inside** of both left and right sets of **part C** components (Figure 56).

**(Figure 54)**

**(Figure 55)**

**(Figure 56)**
---
Step 14: We now need to install the **crossbar**. Attach the recently completed **part B** to the left and right **part D** components (Figure 57). This way, the **crossbar**, **brackets**, and **front and rear tracks** can all be connected (Figure 58).

**(Figure 57)**

**(Figure 58)**
---
Step 15: We **reinforce** the **front and rear** **tracks**. We need to use **C-3 HOLE ROD** and **C-STATIC AXLE CONNECTOR** (Figure 59). Combine them to complete the fabrication of four **part E** components (Figure 60).

**(Figure 59)**

**(Figure 60)**
---
Next, install the completed **part E** onto **part C** and the **brackets** (Figure 61). After completion, it's essential to check whether all four **part E** components are correctly installed at the **front** and **rear** of the claw machine (Figure 62).

**(Figure 61)**

**(Figure 62)**
---
Finally, we need to use **B-SHORT PEG** (Figure 63) to assemble them onto the **C-3x13 DUAL FRAME** on the **brackets** (Figure 64).

**(Figure 63)**

**(Figure 64)**
---
After completion, it's essential to check whether the **B-SHORT PEG** are correctly installed on the **inside** of the claw machine (Figure 65). This design is intended to block the **carriage** on the **tracks**, preventing it from **derailing** when moving to the edges.

**(Figure 65)**
---
Now we're going to make the **front and rear carriages** for the claw machine. The **front and rear carriages** will travel above the **front and rear** **tracks**, allowing the claw machine's claw to move **forward** and **backward**. They mainly consist of **part G**, **left and right tracks** (**part I**), and **part H**.
First, let's make **part G**. **part G** is the main power source for the **front and rear carriages**. For the one located on the left side of the claw machine, we'll need to use **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, **C-150mm AXLE Ⅰ**, **C-MOTOR AXLE**, **C-20T GEAR**, **C-60T GEAR**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-LONG PEG**, **C-70mm RUBBER BAND**, and a **C-50X PLANETARY GEARBOX** (Figure 66).

**(Figure 66)**
---
Step 16: We assemble the **C-5×5 FRAME** and the **C-5 HOLE ROD** to complete the fabrication of two **part F** components (Figure 67).

**(Figure 67)**
---
Step 17: We'll insert the **C-70mm AXLE Ⅱ** into the **C-50X PLANETARY GEARBOX** as shown, and then fit it into the **C-3 HOLE DUAL ROD** with the **C-LONG PEG** (Figure 68). Next, we'll mount the **C-50X PLANETARY GEARBOX** onto **part F** (Figure 69), and finally, insert the **C-20T GEAR** into the **C-70mm AXLE Ⅱ** (Figure 70).

**(Figure 68)**

**(Figure 69)**

**(Figure 70)**
---
Step 18: We need to use the **C-MOTOR AXLE** and the **C-20T GEAR** (Figure 71). Follow the diagram to install the **C-20T GEAR** on both sides of **part F**, ensuring that the inner **C-20T GEAR** **mesh** with the **C-20T GEAR** on the **C-70mm AXLE Ⅱ** (Figure 72).

**(Figure 71)**

**(Figure 72)**
---
Step 19: We need to use of the **C-150mm AXLE Ⅰ** and the **C-60T GEAR** (Figure 73). Install the **C-150mm AXLE** **Ⅰ** and the **C-60T GEAR** (Figure 74).

**(Figure 73)**

**(Figure 74)**
---
Step 20: It requires the use of **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, and **C-OD26mm PULLEY** (Figure 75). First, place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** (Figure 76). Then, install the **C-OD53mm PULLEY** and the **C-OD23mm PULLEY** on the **C-150mm AXLE Ⅰ**, ensuring that the **C-OD23mm PULLEY** are positioned between the two **C-OD53mm PULLEY** (Figure 77).

**(Figure 75)**

**(Figure 76)**

**(Figure 77)**
---
Step 21: It requires the use of **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-70mm AXLE Ⅱ**, and **C-70mm RUBBER BAND** (Figure 78). First, similarly, place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** (Figure 79). Then, thread the **C-70mm AXLE Ⅱ** through **part F**, and sequentially place the **C-OD53mm PULLEY** and **C-OD23mm PULLEY** onto it, ensuring that the **C-OD23mm PULLEY** are positioned between the two **C-OD53mm PULLEY** (Figure 80).

**(Figure 78)**

**(Figure 79)**

**(Figure 80)**
---
Next, place the **C-70mm RUBBER BAND** around the **outer sides** of the two **C-OD53mm PULLEY** closest to **part F** (Figure 81). When the **C-150mm AXLE Ⅰ rotates**, the **C-70mm AXLE Ⅱ** should also rotate.

**(Figure 81)**
---
Step 22: We need to thread another **part F** through the **C-70mm AXLE Ⅱ** and the **C-150mm AXLE Ⅰ**, and connect it with the **C-3 HOLE DUAL ROD** (Figure 82). Then, connect the **C-LONG PEG** with the **C-5 HOLE ROD** (Figure 83), and install it between the **two part F**; thus, the assembly of **part G** is completed (Figure 84).

**(Figure 82)**

**(Figure 83)**

**(Figure 84)**
---
Next, we'll make **part H**. When the **front and rear carriages** move, **part H** will move along with **part G**. We'll need the **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, **C-150mm AXLE Ⅰ**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-LONG PEG**, **C-70mm RUBBER BAND** (Figure 85).

**(Figure 85)**
---
Step 23: It is the same as step 16, where we need to connect the **C-5×5 FRAME** and the **C-5 HOLE ROD** to each other to complete two **part F** (Figure 86).

**(Figure 86)**
---
Step 24: We need to insert the **C-LONG PEG** into the **C-3 HOLE DUAL ROD**, and then install the **C-3 HOLE DUAL ROD** onto **part F** (Figure 87).

**(Figure 87)**
---
Step 25: We need to use **C-70mm AXLE Ⅱ**, **C-150mm AXLE Ⅰ**, and **C-OD53mm PULLEY**. According to the figure, insert the **C-150mm AXLE Ⅰ** and the **C-70mm AXLE Ⅱ** into **part F**, then place an **C-OD53mm PULLEY** on each side (Figure 88).

**(Figure 88)**
---
Step 26: It requires using **C-OD23mm PULLEY** and **C-OD26 O-RING**. Next, similarly, place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** (Figure 89), and install the **C-OD23mm PULLEY** on the **C-150mm AXLE Ⅰ** and the **C-70mm AXLE Ⅱ**(Figure 90).

**(Figure 89)**

**(Figure 90)**
---
Step 27: It requires using **C-OD53mm PULLEY** and a **C-70mm RUBBER BAND**. First, install the **C-OD53mm PULLEY** on the **C-150mm AXLE Ⅰ** and the **C-70mm AXLE Ⅱ** (Figure 91). Then, similarly, place the **C-70mm RUBBER BAND** around the outer edge of the two **C-OD53mm PULLEY** closest to the **part F**, ensuring that when the **C-150mm AXLE Ⅰ** rotates, the **C-70mm AXLE Ⅱ** also rotates (Figure 92).

**(Figure 91)**

**(Figure 92)**
---
Step 28: We need to thread another **part F** through the **C-70mm AXLE Ⅱ** and the **C-150mm AXLE Ⅰ**, and connect it with a **C-3 HOLE DUAL ROD** (Figure 93). Then, join the **C-LONG PEG** with a **C-5 HOLE ROD** (Figure 94), and install it between the two **part F**. The assembly of **part** **H** is now complete (Figure 95).

**(Figure 93)**

**(Figure 94)**

**(Figure 95)**
---
Now that we've completed **part F** and **H** (Figure 96), the left and right parts of the **front and rear carriage**, we'll use them in the subsequent assembly steps. You can set them aside for now.

**(Figure 96)**
---
Step 29: We now make the **left and right tracks** (**part I**), utilizing the **C-15 HOLE DUAL ROD**, **C-5 HOLE DUAL ROD**, **C-9 HOLE ROD FRONT CLOSED**, and **C-STATIC AXLE CONNECTOR** (Figure 97). Initially, assemble the **C-15 HOLE DUAL ROD**, the **C-5 HOLE DUAL ROD**, and the **C-9 HOLE ROD FRONT** **CLOSED** into two separate components. Then, install the **C-STATIC AXLE CONNECTOR** on one of the components (Figure 98).

**(Figure 97)**

**(Figure 98)**
---
Next, we overlap the two components and press them inward, fastening them together using the **C-STATIC AXLE CONNECTOR** (Figure 99). This completes **part I**, which is the **left and right tracks** (Figure 100).

**(Figure 99)**

**(Figure 100)**
---
Finally, we will assemble the **front and rear carriages**, requiring **part G**, **H**, and **I**, along with the **C-150mm AXLE Ⅰ**, **C-5 HOLE ROD**, **C-ROLLER** **(7900-W10-H1SK)**, and **C-LONG PEG** (Figure 101).

**(Figure 101)**
---
Step 30: We now use the **C-LONG PEG** and **C-5 HOLE ROD**. First, install the **C-LONG PEG** on **part G** and **H** (Figure 102) Then, connect the **C-5 HOLE ROD** to the **C-LONG PEG** (Figure 102).

**(Figure 102)**

**(Figure 103)**
---
Step 31: We need to connect the left and right ends of **part I** with the **C-LONG PEG** on **part G** and **H** (Figure 104). After completion, the overall structure of the **front and rear carriages** is shown in picture (Figure 105).

**(Figure 104)**

**(Figure 105)**
---
Step 32: We need to use the **C-150mm AXLE Ⅰ** and the **C-ROLLER** to connect the three **C-150mm AXLE Ⅰ** together. You can start by pushing the **C-150mm AXLE Ⅰ** on **part G** and **H** outward, leaving some space to place the middle **C-150mm AXLE Ⅰ**. Once the middle **C-150mm AXLE Ⅰ** is placed, push the **C-150mm AXLE Ⅰ** on **part G** and **H** inward and insert them into the **C-ROLLER**. This completes the assembly of the **front and rear carriages** (Figure 106).

**(Figure 106)**
---
Step 33: We need to place the entire **front and rear carriages** on the **front and rear tracks** (Figure 107). After placing them, ensure that the **C-OD26 O-RING** on **part G** and **H** make full contact with the **front and rear tracks**, and adjust the spacing between the **C-OD53mm PULLEY** on **part G** and **H** (Figure 108). If the spacing between the **C-OD53mm PULLEY** is too large, it may cause shaking when the **front and rear carriages** move. If the spacing is too small, it may lead to wear between the **C-OD53mm PULLEY** and the **front and rear tracks**, affecting the speed of movement of the **front and rear carriages**.

**(Figure 107)**

**(Figure 108)**
---
Now we're going to make the **left and right carriages (Part J)** for the claw machine. These carriages will travel above the **left and right tracks**, allowing the claw to move horizontally. We'll primarily use **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, **C-MOTOR AXLE**, **C-20T GEAR**, **C-60T GEAR**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-LONG PEG**, **C-70mm RUBBER BAND**, and a **C-50X PLANETARY GEARBOX** (Figure 109).

**(Figure 109)**
---
First, refer to the process outlined in step 16 to complete two **Part F** units (Figure 110). Then, follow the steps from 17 to 18 to install the **C-50X PLANETARY GEARBOX** onto **Part F** (Figure 111).

**(Figure 110)**

**(Figure 111)**
---
Step 34: We need to use a **C-70mm AXLE Ⅱ** and a **C-60T GEAR**. First, install the **C-60T GEAR** onto the **C-70mm AXLE Ⅱ** (Figure 112), then insert the **C-70mm AXLE Ⅱ** into the holes of **Part F** as shown (Figure 113).

**(Figure 112)**

**(Figure 113)**
---
Next, we'll need the **C-70mm AXLE Ⅱ**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, and **C-70mm RUBBER BAND** (Figure 114).

**(Figure 114)**
---
Step 35: We'll need the **C-70mm AXLE Ⅱ** and the **C-OD53mm PULLEY**. Insert the **C-70mm AXLE Ⅱ** into **Part F** as shown, then place one **C-OD53mm PULLEY** on each side (Figure 115).

**(Figure 115)**
---
Step 36: We need the **C-70mm RUBBER BAND**. Put it around the outside of both **C-OD53mm PULLEY** as shown (Figure 116), ensuring that when one of the **C-70mm AXLE Ⅱ** rotates, the other one rotates along with it.

**(Figure 116)**
---
Step 37: We'll need the **C-OD23mm PULLEY** and **C-OD26 O-RING**. Place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** as shown (Figure 117), then install the **C-OD23mm PULLEY** onto the **C-70mm AXLE Ⅱ** (Figure 118).

**(Figure 117)**

**(Figure 118)**
---
Step 38: We need to use the **C-OD53mm PULLEY** and install it onto the **C-70mm AXLE Ⅱ** as shown (Figure 119). This completes the assembly of the **left and right carriages** (**Part J**) (Figure 120).

**(Figure 119)**

**(Figure 120)**
---
Now we're going to make the **claw** (**Part K**) of the claw machine. The **claw** can open and close using a **C-180° SERVO MOTOR** to grasp objects. We'll primarily use a **C-7 HOLE ROUND ROD**, **C-GRIPPER** **(7411-W10-G1D)**, **C-5 HOLE DUAL ROD**, **C-5 HOLE ROD**, **C-3 HOLE ROD**, **C-MOTOR AXLE**, a **C-145°CRANKSHAFT GEAR-A (7411-W10-C1D)**, a **C-145°CRANKSHAFT GEAR-B (7411-W10-C2D)**, a **C-20T GEAR**, a **C-20mm OD8 TUBE (7400-W10-G2D)**, **B-SHORT PEG**, **C-STATIC AXLE CONNECTOR**, **C-1 HOLE CONNECTOR** **(7430-W10-B1W)**, and a **C-180° SERVO MOTOR** (Figure 121).

**(Figure 121)**
---
Step 39: We need to use the **C-180° SERVO MOTOR** along with a **C-5 HOLE DUAL ROD**, a **C-5 HOLE ROD**, and a **C-3 HOLE ROD**. Following the figure, we'll mount each rod onto the **C-180° SERVO MOTOR** (Figure 122).

**(Figure 122)**
---
Step 40: We'll need a **C-5 HOLE DUAL ROD**, a **C-3 HOLE ROD**, and a **B-SHORT PEG**. Using the **B-SHORT PEG**, we'll connect the **C-5 HOLE DUAL ROD** and the **C-3 HOLE ROD**. Then, we'll use another **B-SHORT PEG** to mount them onto the **C-3 HOLE ROD** (Figure 123).

**(Figure 123)**
---
Step 41: We'll need a **C-7 HOLE ROUND ROD**, a **C-STATIC AXLE CONNECTOR**, and **B-SHORT PEG**. Following the figure, we'll use the **C-STATIC AXLE CONNECTOR** and the **B-SHORT PEG** to secure the **C-7 HOLE ROUND ROD** onto the **claw**, reinforcing the basic structure (Figure 124).

**(Figure 124)**
---
Step 42: We'll need a **C-MOTOR AXLE**, a **C-20T GEAR**, and two **C-1 HOLE CONNECTOR**. First, insert the **C-MOTOR AXLE** through the **C-20T GEAR** and into the **C-180° SERVO MOTOR** (Figure 125). Then, following the figure, install the two **C-1 HOLE CONNECTOR** onto the **claw** (Figure 126).

**(Figure 125)**

**(Figure 126)**
---
Step 43: We need to use a **C-MOTOR AXLE**, **C-145°CRANKSHAFT GEAR-A** **(7411-W10-C1D)**, a **C-145°CRANKSHAFT GEAR-B (7411-W10-C2D)**, **C-GRIPPER (7411-W10-G1D)**, and **C-20mm OD8 TUBE (7400-W10-G2D)**. First, thread the **C-MOTOR AXLE** and the **C-20mm OD8 TUBE** through the **C-145°CRANKSHAFT GEAR-A** and **C-145°CRANKSHAFT GEAR-B** respectively. Then, following the figure, install the **C-GRIPPER** onto the **C-20mm OD8 TUBE** (Figure 127).

**(Figure 127)**
---
Step 44: We need to use a **C-7 HOLE ROUND ROD**. First, following the figure, install the **C-MOTOR AXLE** of the **C-145°CRANKSHAFT GEAR-A** and **C-145°CRANKSHAFT GEAR-B** onto the **claw**. After ensuring that the **C-20T GEAR**, **C-145°CRANKSHAFT GEAR-A** and **C-145°CRANKSHAFT GEAR-B** are properly **meshed**, then install the **C-7 HOLE ROUND ROD** onto the **claw** (Figure 128), completing the production of the **claw** (**Part K**) (Figure 129).

**(Figure 128)**

**(Figure 129)**
---
Now we're going to make the **coil** **winding device** (**Part L**) for the claw machine. This device adjusts the **height** of the claw by rotating with the **C-50X PLANETARY GEARBOX**, allowing the claw to move **up and down**. We'll mainly use a **C-11 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, a **C-60T GEAR**, **C-ROLLER**, **C-LONG PEG**, **cotton rope**, and **C-50X PLANETARY GEARBOX** (Figure 130).

**(Figure 130)**
---
Step 45: First, insert the **C-70mm AXLE Ⅱ** into the **C-50X PLANETARY GEARBOX**, then fit it into a **C-3 HOLE DUAL ROD** with a **C-LONG PEG** (Figure 131).

**(Figure 131)**
---
Step 46: We need to sequentially slide the **C-ROLLER** and a **C-3 HOLE DUAL ROD** with a **C-LONG PEG** onto the **C-70mm AXLE Ⅱ**, then reinforce it with an **C-11 HOLE ROD**. Finally, insert the **C-60T GEAR** onto the **C-70mm AXLE Ⅱ** (Figure 132).

**(Figure 132)**
---
Step 47: We'll use **cotton rope**, tying one end to the hole in the **C-ROLLER**, and ensuring the other end passes through the hole in the **C-11 HOLE ROD**, completing the **coil device** (**Part L**) assembly (Figure 133).

**(Figure 133)**
---
Step 48: We need to combine the **claw** (**part K**) with the **coiling device** (**part L**), and for this, we will need to use a **C-STATIC AXLE CONNECTOR** (Figure 134).

**(Figure 134)**
---
First, thread one end of the **cotton rope** through the groove underneath the **C-STATIC AXLE** **CONNECTOR**, leaving a small length protruding (Figure 135). Then, install the **C-STATIC AXLE** **CONNECTOR** above the **claw** (Figure 136). Finally, you can rotate the **C-60T GEAR** to wind up the cotton rope using the **C-ROLLER**, completing the connection between the **claw** (**part K**) and the **coiling device** (**part L**) (Figure 137).

**(Figure 135)**

**(Figure 136)**

**(Figure 137)**
---
Now we are going to combine the **left and right carriages** (**part J**) with the **coiling device** (**part L**), and for this, we will need to use the **C-7 HOLE ROUND ROD** and **C-TWO-IN-ONE CONVERTER** (Figure 138).

**(Figure 138)**
---
Step 49: We need to combine the **C-7 HOLE ROUND** **ROD** with the **C-TWO-IN-ONE** **CONVERTER** to complete four **part M** (Figure 139). Then, install the two **part M** behind the **left and right carriages** (**part J**) (Figure 140).

**(Figure 139)**

**(Figure 140)**
---
Step 50: We need to place the **left and right carriages** (**part J**) above the **left and right tracks** (**part I**), ensuring that the **C-OD26 O-RING** on the **left and right carriages** fully contact the **left and right tracks**, and adjust the distance between the **C-OD53mm PULLEY** on the **left and right carriages** (**part J**) (refer to step 33). Then, combine the **coiling device** (**part L**) with the **C-7 HOLE ROUND ROD** on the **left and right carriages** (**part J**) (Figure 141).

**(Figure 141)**
---
Step 51: We need to use the remaining two **part M** to connect the **left and right carriages** (**part J**) with the **coiling device** (**part L**) (Figure 142), completing the setup of the **left and right carriages** (**part J**), the **claw** (**part K**), and the **coiling device** (**part L**) (Figure 143).

**(Figure 142)**

**(Figure 143)**
---
Now, let's create the **prize gate** for the claw machine, primarily using an **C-11 HOLE ROD**, **C-5 HOLE ROD**, **C-5 HOLE DUAL ROD**, **C-3 HOLE DUAL ROD**, **C-BENDED ROD**, **C-150mm AXLE Ⅰ**, **B-SHORT PEG**, **C-AXLE FIXING**, and **C-1 HOLE CONNECTOR** (Figure 144).

**(Figure 144)**
---
Step 52: We need to use the **C-11 HOLE ROD** and the **C-3 HOLE DUAL ROD**. And then combine them to complete the production of **part N** (Figure 145).

**(Figure 145)**
---
Step 53: We need to use the **C-11 HOLE ROD** and the **B-SHORT PEG**. Combine them to complete the production of two **part O** (Figure 146).

**(Figure 146)**
---
Step 54: We need to use the **C-5 HOLE DUAL ROD**, **C-1 HOLE CONNECTOR**, and the **B-SHORT PEG**. Combine them to complete the production of two **part P** (Figure 147).

**(Figure 147)**
Step 55: We need to combine two **part O** and one **part P** and define this newly completed part as **part Q** (Figure 148).

**(Figure 148)**
---
Step 56: We need to use **part N**, **part Q**, and the **B-SHORT PEG**. Combine them to complete the production of **part R** (Figure 149).

**(Figure 149)**
---
Step 57: We need to use the **C-BENDED ROD** and the **B-SHORT PEG**. Combine them to complete the production of **part S** (Figure 150). Then, install **part S** onto the previously completed **part R** (Figure 151).

**(Figure 150)**

**(Figure 151)**
---
Step 58: We need to use the **C-150mm AXLE Ⅰ** and the **C-AXLE FIXING**. To combine the **prize gate** with the claw machine, first, place **part R** between the two **C-5×13 DUAL FRAME** as shown. Then, thread the **C-150mm AXLE Ⅰ** through the **prize gate** and the two **C-5×13 DUAL FRAME** (Figure 152). Finally, install the **C-AXLE FIXING** on both sides of the **C-150mm AXLE Ⅰ**(Figure 153). This completes the production of the **prize gate**.

**(Figure 152)**

**(Figure 153)**
---
Now we are going to proceed with the wiring of the claw machine, requiring the use of **C-EXTENSION CORD (1246-W85-D)** and the Gigo #1409 set's **C-micro:bit CONTROL BOX (1409-W85-A)** (Figure 154). Before wiring, Teacher Raccoon will first teach everyone how to **distinguish** between the **male** and **female ends** of the **C-EXTENSION CORD** (Figure 155). The **male end** usually has a protrusion, while the **female end** has a recess. When installing extension cords, we will connect their male and female ends to extend the electrical wiring (Figure 156). Now let's proceed with the installation of the **C-EXTENSION CORD**.

**(Figure 154)**

**(Figure 155)**

**(Figure 156)**
---
Step 59: We need to connect the male and female ends of the four **C-EXTENSION CORD**, and this combination is called as **part T** (Figure 157).

**(Figure 157)**
---
Step 60: The male and female ends of the three **C-EXTENSION CORD** need to be connected. Two sets need to be made in total. We will respectively refer to the combination of these three **C-EXTENSION CORD** as **part U** and **part V** (Figure 158).

**(Figure 158)**
---
Step 61: We are going to wire the **front and rear carriages**. First, connect the male end of **part T** to **pin A** of the **C-micro:bit CONTROL BOX**. Then, connect the female end of **part T** to the male end of the **C-50X PLANETARY GEARBOX** in **part G** (Figure 159).

**(Figure 159)**
---
Step 62: We are going to wire the **left and right carriages(part J)**. First, connect the male end of **part U** to **pin B** of the **C-micro:bit CONTROL BOX**. Then, connect the female end of **part U** to the male end of the **C-50X PLANETARY GEARBOX** in **part J** (Figure 160).

**(Figure 160)**
---
Step 63: We are going to wire the **coiling device (part L)**. First, connect the male end of **part V** to **pin C** of the **C-micro:bit CONTROL BOX**. Then, connect the female end of **part V** to the male end of the **C-50X PLANETARY GEARBOX** in **part L** (Figure 161).

**(Figure 161)**
---
Before wiring the **claw (part K)**, Teacher Raccoon would like to remind everyone that because the **C-180° SERVO MOTOR** used for the **claw** requires **DuPont wires**, we will need to buy **additional DuPont wires** of sufficient length or connect existing DuPont wires together to proceed with the wiring. We will define this connected DuPont wire as **part W** (Figure 162).

**(Figure 162)**
---
Step 64: To wire the **claw (part K)**, first connect the female end of **part W** to **pin 16** of the **C-micro:bit CONTROL BOX**. Then, connect the male end of **part W** to the female end of the **C-180° SERVO MOTOR** in **part K** (Figure 163).

**(Figure 163)**
---
Step 65: We are going to wire the **C-IR SENSOR (1409-W85-D)**. Simply attach the connector of the **C-IR SENSOR** directly to **pin 0** of the **C-micro:bit CONTROL BOX**, and you're all set (Figure 164).

**(Figure 164)**
---
Now all the wiring is completed (Figure 165). We can use cable ties to bundle the wires together for neatness, or pass the wires through the **E-410mm TUBE** to keep them tidy and clean.

**(Figure 165)**
---
If you don't have cable ties on hand, you can also use Gigo's newly developed **C-CABLE FIXER (1409-W10-F1S)** (Figure 166). This component allows you to gather and secure wires onto Gigo blocks.

**(Figure 166)**
---
Finally, use **B-SHORT PEG** to secure the **C-IR SENSOR** onto the **C-micro:bit CONTROL BOX**, and attach the control box onto the claw machine (Figure 167). With that, we've completed an awesome claw machine!٩(๑>∀<๑)۶ You can also use **C-SHORT BUTTON FIXER** to secure transparent plastic sheets to the **frame** of the claw machine, simulating the effect of a glass partition (Figure 168).

**(Figure 167)**

**(Figure 168)**
---
**◆ Write a program**
Although we've completed the construction of the claw machine, it won't function without programming. Now, let's follow Teacher Raccoon's lead and complete the programming for the claw machine.
Step 1: We first turn on the computers and access the [Micro:bit programming page](https://makecode.microbit.org/?ref=blog.gigotoys.com). Through this page, we can write programs and use **C-MicroUSB 2.0 CABLE** to burn the program into the **Micro:bit** board. For more information about the Micro:bit board, you can refer to Teacher Sloth 's \[[Education Time Machine EP5](https://blog.gigotoys.com/educational-time-machine-ep5-a-fresh-face-in-programming-education-micro-bit-x-vending-machine/)\].
---
Step 2: We now access the following google drive folder and download the file named "**Claw Machine Program Example**" (Figure 169). Download the program for the claw machine to your computer.
[Claw Machine(#1409) - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1cqRXSgIg9BV0pneeLroZzhPvX9KUruiA?usp=sharing&ref=blog.gigotoys.com)

**(Figure 169)**
---
Step 3: We're going to open the program for the claw machine through the [Micro:bit programming page](https://makecode.microbit.org/?ref=blog.gigotoys.com). First, click on "Import" in the top right corner (Figure 170), and then click on "Import File" in the left side (Figure 171), finally click on the claw machine program example in the folder (Figure 172).

**(Figure 170)**

**(Figure 171)**

**(Figure 172)**
---
Now we have successfully opened the program for the claw machine (Figure 173). Since this program is quite complex, Teacher Raccoon won't explain each part of the program. Instead, we will provide a brief introduction to the functions, which are highlighted in red boxes.

**(Figure 173)**
---
The functions of the claw machine can be divided into seven types (Figure 174), namely:
1\. Y-axis: Controls the **front and rear carriage**, corresponding to the **front** and **back** position of the claw.
2\. X-axis: Controls the **left and right carriage**, corresponding to the **left** and **right** position of the claw.
3\. Z-axis: Controls the **coiling device**, corresponding to the **vertical position** of the claw.
4\. Clamp: Controls the **claw** of the claw machine.
5\. Stop: Halts the movement of the **front and rear carriage**, **left and right carriage**, and **coiling device**.
6\. Restore: Moves the claw back to its original position.
7\. coin video:Controls the **startup animation** of the claw machine.
You can increase the motor speed in the **Y-axis** and **X-axis** functions to accelerate the movement of the **front and rear carriage** as well as the **left and right carriage**, allowing the claw to move more quickly. Alternatively, you can adjust the **angle** of the **C-180° SERVO MOTOR** in the **Clamp** function to ensure a firmer grip when the claw grabs objects.

**(Figure 174)**
---
Once we've finished programming, we can click on "Download" in the bottom left corner (Figure 175) to download the program for the claw machine to our computer. Then, we can proceed to burn the program onto the **Micro:bit** board by dragging and dropping the file. After completion, we can get ready to operate the claw machine!

**(Figure 175)**
---
**◆ 模型操作**
Firstly, we need to power on the **C-micro:bit CONTROL BOX** to operate the claw machine. Through video 1, we observe the following sequence of actions:
1\. When the **C-IR SENSOR** detects an object, a smiling face icon is displayed (0:07\~0:12).
2\. At this point, we can use the **A key** to control the **forward and backward movement** of the claw by the **front and rear carriages**, and then use the **B key** to control the **left and right movement** of the claw by the **left and right carriages** (0:12\~0:17).
3\. Once the position adjustment is completed, we can place our hand on the Micro:bit board's logo to activate the **coiling device** and lower the claw. After grasping the item, the claw will be lifted (0:18\~0:26).
4\. Subsequently, the **left and right carriages** and the **front and rear carriages** will return the claw to its original position, and finally, the claw will be opened to release the item (0:26\~0:32).
**(Video 1)**
---
**◆Conclusion**
The claw machine model we've built this time is more complex than previous ones. Teacher Raccoon suggests that adults assist during assembly, especially with the assembly of the various carriages and tracks. If one part is assembled incorrectly, the claw machine may not work.
Additionally, you can try competing with friends to see who can grab the most items with the claw machine. Let's become claw machine masters!
---
**◆Scientific Principle**
In the claw machine model, we use the **left and right carriages**, **front and rear carriages**, and **coiling device** to control the position of the claw (Video 2). This application corresponds to the **Cartesian coordinate system** (Figure 176). The **Cartesian coordinate system** divides space into three dimensions (3 Dimensions): the **X-axis** for left-right direction, the **Y-axis** for front-back direction, and the **Z-axis** for up-down direction. Regardless of the item's position, we can mark it using these three dimensions.
The **coordinate system** serves as a bridge between **geometry** and **mathematics**, widely applicable in **geography**, **astronomy**, and **physics**. Examples include latitude and longitude on maps, indicating the relative positions of celestial bodies and the Earth, and reference coordinate systems for objects moving in space.
**(Video 2)**

**(Figure 176)**
---
**◆Curriculum(NGSS)**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
---
**◆Reference**
[File:Coord system CA 0.svg - WikipediaWikipedia](https://en.wikipedia.org/wiki/File:Coord%5Fsystem%5FCA%5F0.svg?ref=blog.gigotoys.com)
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### Science in daily life: EP12 – Claw machine(#1409)
URL: https://blog.gigotoys.com/science-in-daily-life-ep12-claw-machine-1409/
Last updated: 2024-03-07T05:52:08.000Z
Hello everyone, I'm Teacher Raccoon. Have you noticed the proliferation of claw machine stores in Taiwan in recent years? At its peak, you could even see several of them lining the same street. Have you ever played with a claw machine? It's an entertainment device equipped with a grabbing mechanism. After inserting a ten-dollar coin, you use a joystick to grab items within a limited time frame, such as plush toys, dolls, food, daily necessities, and more. Successfully grabbing an item allows you to obtain it, and the difficulty of success is set by the machine's owner. Figuring out how to grab items with the least amount of money spent tests players' skills and luck. Now, let Teacher Raccoon guide you step by step on how to make a claw machine!

**Taiwanese-style claw machine (left) and Japanese-style claw machine (right)**
**Gigo Claw Machine**
---
**◆Assembly Steps**
Step 1: We create the base of the claw machine. We'll need the **C-JUMBO BASE GRID** and the **C-JUMBO BASE GRID CONNECTOR** (Figure 1).

**(Figure 1)**
---
Join the two **C-JUMBO BASE GRID** together, and install the large base plate connector underneath the **C-JUMBO BASE GRID CONNECTOR** (see Figure 2, Figure 3).

**(Figure 2)**

**(Figure 3)**
---
After installing both **C-JUMBO BASE GRID CONNECTOR** underneath the **C-JUMBO BASE GRID**, the **base** of the claw machine is complete (Figure 4).

**(Figure 4)**
---
Step 2: We **raise** the structure of the claw machine to install the **storage platform**. We will need to use the **C-5×10 FRAME** (Figure 5). Install them according to the positions shown in the figure onto the top of the **C-JUMBO BASE GRID**(Figure 6, Figure 7).

**(Figure 5)**

**(Figure 6)**

**(Figure 7)**
---
Next, we need to use the **C-5×13 DUAL FRAME** (Figure 8). Similarly, install them according to the positions shown in the figure onto the top of the **C-JUMBO BASE GRID** (Figure 9, Figure 10).

**(Figure 8)**

**(Figure 9)**

**(Figure 10)**
---
Step 3: We need to use the **C-5 HOLE ROD** and **C-LONG PEG** (Figure 11) to assemble them into nine parts (Figure 12), for connecting the **storage platform**.

**(Figure 11)**

**(Figure 12)**
---
Next, install the completed nine parts onto the top of the **C-5×10 FRAME** (Figure 13).

**(Figure 13)**
---
Step 4: We now install the left side **storage platform**, for which we need to use a piece of **C-JUMBO BASE GRID** (Figure 14).

**(Figure 14)**
---
Place the **C-JUMBO BASE GRID** on top of the **C-5×10 FRAME**, and attach the **C-LONG PEG** underneath the **C-JUMBO BASE GRID** (Figure 15), completing the fixation of the left side **storage platform** (Figure 16).

**(Figure 15)**

**(Figure 16)**
---
Step 5: We connect the right-side **storage platform**. This requires using fourteen **C-LONG PEG** (Figure 17). Place them on top of the **C-5×13 DUAL FRAME** (Figure 18).

**(Figure 17)**

**(Figure 18)**
---
Step 6: We install the right-side **storage platform**, using another piece of **C-JUMBO BASE GRID** (Figure 19).

**(Figure 19)**
---
Place the **C-JUMBO BASE GRID** on top of the **C-5×13 DUAL FRAME**, and attach the **C-LONG PEG** underneath the **C-JUMBO BASE GRID** (Figure 20) to fix the right-side **storage platform** (Figure 21).

**(Figure 20)**

**(Figure 21)**
---
Step 7: We then secure the left and right **storage platforms**, requiring the use of a component called **C-30mm STATIC CONNECTOR TUBE (7066-W10-A1S)** (Figure 22).

**(Figure 22)**
---
Insert the **C-30mm STATIC CONNECTOR TUBE** into the **C-JUMBO BASE GRID** as shown (Figure 23), and fully push them down to secure the left and right **storage platforms** (Figure 24).

**(Figure 23)**

**(Figure 24)**
---
Step 8: We create the **support base** for the front left and rear left of the claw machine. We need to use **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE ROD**, and **C-LONG PEG** (Figure 25).

**(Figure 25)**
---
First, assemble the **C-5×5 FRAME**, **C-5 HOLE ROD**, and **C-LONG PEG** together (Figure 26). Then, flip it over and install the **C-3 HOLE ROD**, and **C-LONG PEG**. This completes the production of two **part A** (Figure 27).

**(Figure 26)**

**(Figure 27)**
---
To secure **part A**, we will use the **C-LONG PEG** (Figure 28). Install the **C-LONG PEG** respectively on the **C-5×13 DUAL FRAME** at the front left of the claw machine and on top of the **C-JUMBO BASE GRID** at the rear left (Figure 29).

**(Figure 28)**

**(Figure 29)**
---
Finally, connect the two **part A** components with the **C-LONG PEG**, completing the fixation of the front left and rear left **support base** (Figure 30).

**(Figure 30)**
---
Step 9: We now install the **brackets**, for which we need to use **C-LONG PEG**, and **B-SHORT PEG** (Figure 31). Install them at the four corners of the claw machine (Figure 32).

**(Figure 31)**

**(Figure 32)**
---
For the **brackets**, we'll need to use **C-TUBE ADAPTER** (Figure 33). First, install the **C-TUBE ADAPTER** at the four corners of the claw machine respectively, and then connect them with the **C-LONG PEG**, and **B-SHORT PEG** (Figure 34).

**(Figure 33)**

**(Figure 34)**
---
Next, we'll use the **E-410mm TUBE** (Figure 35). Connect the **E-410mm TUBE** with the **C-TUBE ADAPTER** to extend the length of the **brackets** (Figure 36).

**(Figure 35)**

**(Figure 36)**
---
Finally, we'll again use the **C-TUBE ADAPTER** (Figure 37). Install the **C-TUBE ADAPTER** on top of each of the four **E-410mm TUBE** to complete the fabrication of the **brackets** (Figure 38).

**(Figure 37)**

**(Figure 38)**
---
Step 10: We can then add some design elements above the **brackets** to secure the **tracks**. First, we need to use **C-5 HOLE ROD** and **B-SHORT PEG** (Figure 39). Attach them above the **C-TUBE ADAPTER** (Figure 40, Figure 41).

**(Figure 39)**

**(Figure 40)**

**(Figure 41)**
---
Next, we'll need to use the **C-3x13 DUAL FRAME (7406-W10-A1W)** and **B-SHORT PEG** (Figure 42).

**(Figure 42)**
---
First, install the **B-SHORT PEG** and the **C-3x13 DUAL FRAME** onto the **C-TUBE ADAPTER**. It's important to note the **position** of the **B-SHORT PEG** here. The **B-SHORT PEG** on the left front bracket should be positioned towards the right, while the one on the right front bracket should be positioned towards the left. Both positions should be closer to the **inner side of the centerline** and **symmetrical** to each other (Figure 43). Once you've confirmed the correct positions of the **B-SHORT PEG**, you can then install the **C-3x13 DUAL FRAME** (Figure 44).

**(Figure 43)**

**(Figure 44)**
---
Once we've completed the installation of all the **C-3×13 DUAL FRAME**, we can double-check their positions, especially those located at the left rear and right rear. They should also be positioned close to the **inner side of the centerlin**e and installed at the **rear** of the claw machine (Figure 45).

**(Figure 45)**
---
Now we're going to make the **crossbar** and the **front and** **rear** **tracks**. The **crossbar** (**part B**) can be used to secure the **brackets** of the claw machine, making its structure more stable. The **front and rear** **tracks** (**part C**) can hold the **carriage**, allowing it to move in the **forward** and **backward** directions.
Step 11: We now make the **crossbar**. We'll need to use the **C-3x13 DUAL FRAME**, **C-5 HOLE ROD**, and **C-TWO-IN-ONE CONVERTER** (Figure 46). Combine them to complete the fabrication of two **part B** components (Figure 47).

**(Figure 46)**

**(Figure 47)**
---
Next, we'll make the **front and rear** **tracks**. We'll need to use the **C-5×15 FRAME**, **C-11 HOLE ROD**, **C-TWO-IN-ONE CONVERTER**, and **C-LONG PEG** (Figure 48). Combine them to complete the fabrication of two **part C** components (Figure 49).

**(Figure 48)**

**(Figure 49)**
---
Step 12: We secure the **front and rear tracks** to the **brackets**. Place the ends of **part C** into the holes in the middle of the front and rear **C-3x13 DUAL FRAME** (Figure 50), and complete the installation of two **part C** components following this method (Figure 51).

**(Figure 50)**

**(Figure 51)**
---
Step 13: We add some design elements above **part C** to connect **part B**. We'll need to use **C-5 HOLE ROD** and **C-STATIC AXLE CONNECTOR (1187-W10-E1K)** (Figure 52). Combine them to complete the fabrication of four **part D** components (Figure 53).

**(Figure 52)**

**(Figure 53)**
---
Next, install the completed **part D** onto **part C** (Figure 54, Figure 55). After completion, it's essential to check whether **part D** is correctly installed on the **inside** of both left and right sets of **part C** components (Figure 56).

**(Figure 54)**

**(Figure 55)**

**(Figure 56)**
---
Step 14: We now need to install the **crossbar**. Attach the recently completed **part B** to the left and right **part D** components (Figure 57). This way, the **crossbar**, **brackets**, and **front and rear tracks** can all be connected (Figure 58).

**(Figure 57)**

**(Figure 58)**
---
Step 15: We **reinforce** the **front and rear** **tracks**. We need to use **C-3 HOLE ROD** and **C-STATIC AXLE CONNECTOR** (Figure 59). Combine them to complete the fabrication of four **part E** components (Figure 60).

**(Figure 59)**

**(Figure 60)**
---
Next, install the completed **part E** onto **part C** and the **brackets** (Figure 61). After completion, it's essential to check whether all four **part E** components are correctly installed at the **front** and **rear** of the claw machine (Figure 62).

**(Figure 61)**

**(Figure 62)**
---
Finally, we need to use **B-SHORT PEG** (Figure 63) to assemble them onto the **C-3x13 DUAL FRAME** on the **brackets** (Figure 64).

**(Figure 63)**

**(Figure 64)**
---
After completion, it's essential to check whether the **B-SHORT PEG** are correctly installed on the **inside** of the claw machine (Figure 65). This design is intended to block the **carriage** on the **tracks**, preventing it from **derailing** when moving to the edges.

**(Figure 65)**
---
Now we're going to make the **front and rear carriages** for the claw machine. The **front and rear carriages** will travel above the **front and rear** **tracks**, allowing the claw machine's claw to move **forward** and **backward**. They mainly consist of **part G**, **left and right tracks** (**part I**), and **part H**.
First, let's make **part G**. **part G** is the main power source for the **front and rear carriages**. For the one located on the left side of the claw machine, we'll need to use **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, **C-150mm AXLE Ⅰ**, **C-MOTOR AXLE**, **C-20T GEAR**, **C-60T GEAR**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-LONG PEG**, **C-70mm RUBBER BAND**, and a **C-50X PLANETARY GEARBOX** (Figure 66).

**(Figure 66)**
---
Step 16: We assemble the **C-5×5 FRAME** and the **C-5 HOLE ROD** to complete the fabrication of two **part F** components (Figure 67).

**(Figure 67)**
---
Step 17: We'll insert the **C-70mm AXLE Ⅱ** into the **C-50X PLANETARY GEARBOX** as shown, and then fit it into the **C-3 HOLE DUAL ROD** with the **C-LONG PEG** (Figure 68). Next, we'll mount the **C-50X PLANETARY GEARBOX** onto **part F** (Figure 69), and finally, insert the **C-20T GEAR** into the **C-70mm AXLE Ⅱ** (Figure 70).

**(Figure 68)**

**(Figure 69)**

**(Figure 70)**
---
Step 18: We need to use the **C-MOTOR AXLE** and the **C-20T GEAR** (Figure 71). Follow the diagram to install the **C-20T GEAR** on both sides of **part F**, ensuring that the inner **C-20T GEAR** **mesh** with the **C-20T GEAR** on the **C-70mm AXLE Ⅱ** (Figure 72).

**(Figure 71)**

**(Figure 72)**
---
Step 19: We need to use of the **C-150mm AXLE Ⅰ** and the **C-60T GEAR** (Figure 73). Install the **C-150mm AXLE** **Ⅰ** and the **C-60T GEAR** (Figure 74).

**(Figure 73)**

**(Figure 74)**
---
Step 20: It requires the use of **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, and **C-OD26mm PULLEY** (Figure 75). First, place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** (Figure 76). Then, install the **C-OD53mm PULLEY** and the **C-OD23mm PULLEY** on the **C-150mm AXLE Ⅰ**, ensuring that the **C-OD23mm PULLEY** are positioned between the two **C-OD53mm PULLEY** (Figure 77).

**(Figure 75)**

**(Figure 76)**

**(Figure 77)**
---
Step 21: It requires the use of **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-70mm AXLE Ⅱ**, and **C-70mm RUBBER BAND** (Figure 78). First, similarly, place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** (Figure 79). Then, thread the **C-70mm AXLE Ⅱ** through **part F**, and sequentially place the **C-OD53mm PULLEY** and **C-OD23mm PULLEY** onto it, ensuring that the **C-OD23mm PULLEY** are positioned between the two **C-OD53mm PULLEY** (Figure 80).

**(Figure 78)**

**(Figure 79)**

**(Figure 80)**
---
Next, place the **C-70mm RUBBER BAND** around the **outer sides** of the two **C-OD53mm PULLEY** closest to **part F** (Figure 81). When the **C-150mm AXLE Ⅰ rotates**, the **C-70mm AXLE Ⅱ** should also rotate.

**(Figure 81)**
---
Step 22: We need to thread another **part F** through the **C-70mm AXLE Ⅱ** and the **C-150mm AXLE Ⅰ**, and connect it with the **C-3 HOLE DUAL ROD** (Figure 82). Then, connect the **C-LONG PEG** with the **C-5 HOLE ROD** (Figure 83), and install it between the **two part F**; thus, the assembly of **part G** is completed (Figure 84).

**(Figure 82)**

**(Figure 83)**

**(Figure 84)**
---
Next, we'll make **part H**. When the **front and rear carriages** move, **part H** will move along with **part G**. We'll need the **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, **C-150mm AXLE Ⅰ**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-LONG PEG**, **C-70mm RUBBER BAND** (Figure 85).

**(Figure 85)**
---
Step 23: It is the same as step 16, where we need to connect the **C-5×5 FRAME** and the **C-5 HOLE ROD** to each other to complete two **part F** (Figure 86).

**(Figure 86)**
---
Step 24: We need to insert the **C-LONG PEG** into the **C-3 HOLE DUAL ROD**, and then install the **C-3 HOLE DUAL ROD** onto **part F** (Figure 87).

**(Figure 87)**
---
Step 25: We need to use **C-70mm AXLE Ⅱ**, **C-150mm AXLE Ⅰ**, and **C-OD53mm PULLEY**. According to the figure, insert the **C-150mm AXLE Ⅰ** and the **C-70mm AXLE Ⅱ** into **part F**, then place an **C-OD53mm PULLEY** on each side (Figure 88).

**(Figure 88)**
---
Step 26: It requires using **C-OD23mm PULLEY** and **C-OD26 O-RING**. Next, similarly, place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** (Figure 89), and install the **C-OD23mm PULLEY** on the **C-150mm AXLE Ⅰ** and the **C-70mm AXLE Ⅱ**(Figure 90).

**(Figure 89)**

**(Figure 90)**
---
Step 27: It requires using **C-OD53mm PULLEY** and a **C-70mm RUBBER BAND**. First, install the **C-OD53mm PULLEY** on the **C-150mm AXLE Ⅰ** and the **C-70mm AXLE Ⅱ** (Figure 91). Then, similarly, place the **C-70mm RUBBER BAND** around the outer edge of the two **C-OD53mm PULLEY** closest to the **part F**, ensuring that when the **C-150mm AXLE Ⅰ** rotates, the **C-70mm AXLE Ⅱ** also rotates (Figure 92).

**(Figure 91)**

**(Figure 92)**
---
Step 28: We need to thread another **part F** through the **C-70mm AXLE Ⅱ** and the **C-150mm AXLE Ⅰ**, and connect it with a **C-3 HOLE DUAL ROD** (Figure 93). Then, join the **C-LONG PEG** with a **C-5 HOLE ROD** (Figure 94), and install it between the two **part F**. The assembly of **part** **H** is now complete (Figure 95).

**(Figure 93)**

**(Figure 94)**

**(Figure 95)**
---
Now that we've completed **part F** and **H** (Figure 96), the left and right parts of the **front and rear carriage**, we'll use them in the subsequent assembly steps. You can set them aside for now.

**(Figure 96)**
---
Step 29: We now make the **left and right tracks** (**part I**), utilizing the **C-15 HOLE DUAL ROD**, **C-5 HOLE DUAL ROD**, **C-9 HOLE ROD FRONT CLOSED**, and **C-STATIC AXLE CONNECTOR** (Figure 97). Initially, assemble the **C-15 HOLE DUAL ROD**, the **C-5 HOLE DUAL ROD**, and the **C-9 HOLE ROD FRONT** **CLOSED** into two separate components. Then, install the **C-STATIC AXLE CONNECTOR** on one of the components (Figure 98).

**(Figure 97)**

**(Figure 98)**
---
Next, we overlap the two components and press them inward, fastening them together using the **C-STATIC AXLE CONNECTOR** (Figure 99). This completes **part I**, which is the **left and right tracks** (Figure 100).

**(Figure 99)**

**(Figure 100)**
---
Finally, we will assemble the **front and rear carriages**, requiring **part G**, **H**, and **I**, along with the **C-150mm AXLE Ⅰ**, **C-5 HOLE ROD**, **C-ROLLER** **(7900-W10-H1SK)**, and **C-LONG PEG** (Figure 101).

**(Figure 101)**
---
Step 30: We now use the **C-LONG PEG** and **C-5 HOLE ROD**. First, install the **C-LONG PEG** on **part G** and **H** (Figure 102) Then, connect the **C-5 HOLE ROD** to the **C-LONG PEG** (Figure 102).

**(Figure 102)**

**(Figure 103)**
---
Step 31: We need to connect the left and right ends of **part I** with the **C-LONG PEG** on **part G** and **H** (Figure 104). After completion, the overall structure of the **front and rear carriages** is shown in picture (Figure 105).

**(Figure 104)**

**(Figure 105)**
---
Step 32: We need to use the **C-150mm AXLE Ⅰ** and the **C-ROLLER** to connect the three **C-150mm AXLE Ⅰ** together. You can start by pushing the **C-150mm AXLE Ⅰ** on **part G** and **H** outward, leaving some space to place the middle **C-150mm AXLE Ⅰ**. Once the middle **C-150mm AXLE Ⅰ** is placed, push the **C-150mm AXLE Ⅰ** on **part G** and **H** inward and insert them into the **C-ROLLER**. This completes the assembly of the **front and rear carriages** (Figure 106).

**(Figure 106)**
---
Step 33: We need to place the entire **front and rear carriages** on the **front and rear tracks** (Figure 107). After placing them, ensure that the **C-OD26 O-RING** on **part G** and **H** make full contact with the **front and rear tracks**, and adjust the spacing between the **C-OD53mm PULLEY** on **part G** and **H** (Figure 108). If the spacing between the **C-OD53mm PULLEY** is too large, it may cause shaking when the **front and rear carriages** move. If the spacing is too small, it may lead to wear between the **C-OD53mm PULLEY** and the **front and rear tracks**, affecting the speed of movement of the **front and rear carriages**.

**(Figure 107)**

**(Figure 108)**
---
Now we're going to make the **left and right carriages (Part J)** for the claw machine. These carriages will travel above the **left and right tracks**, allowing the claw to move horizontally. We'll primarily use **C-5×5 FRAME**, **C-5 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, **C-MOTOR AXLE**, **C-20T GEAR**, **C-60T GEAR**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, **C-LONG PEG**, **C-70mm RUBBER BAND**, and a **C-50X PLANETARY GEARBOX** (Figure 109).

**(Figure 109)**
---
First, refer to the process outlined in step 16 to complete two **Part F** units (Figure 110). Then, follow the steps from 17 to 18 to install the **C-50X PLANETARY GEARBOX** onto **Part F** (Figure 111).

**(Figure 110)**

**(Figure 111)**
---
Step 34: We need to use a **C-70mm AXLE Ⅱ** and a **C-60T GEAR**. First, install the **C-60T GEAR** onto the **C-70mm AXLE Ⅱ** (Figure 112), then insert the **C-70mm AXLE Ⅱ** into the holes of **Part F** as shown (Figure 113).

**(Figure 112)**

**(Figure 113)**
---
Next, we'll need the **C-70mm AXLE Ⅱ**, **C-OD53mm PULLEY**, **C-OD23mm PULLEY**, **C-OD26 O-RING**, and **C-70mm RUBBER BAND** (Figure 114).

**(Figure 114)**
---
Step 35: We'll need the **C-70mm AXLE Ⅱ** and the **C-OD53mm PULLEY**. Insert the **C-70mm AXLE Ⅱ** into **Part F** as shown, then place one **C-OD53mm PULLEY** on each side (Figure 115).

**(Figure 115)**
---
Step 36: We need the **C-70mm RUBBER BAND**. Put it around the outside of both **C-OD53mm PULLEY** as shown (Figure 116), ensuring that when one of the **C-70mm AXLE Ⅱ** rotates, the other one rotates along with it.

**(Figure 116)**
---
Step 37: We'll need the **C-OD23mm PULLEY** and **C-OD26 O-RING**. Place the **C-OD26 O-RING** around the outer edge of the **C-OD23mm PULLEY** as shown (Figure 117), then install the **C-OD23mm PULLEY** onto the **C-70mm AXLE Ⅱ** (Figure 118).

**(Figure 117)**

**(Figure 118)**
---
Step 38: We need to use the **C-OD53mm PULLEY** and install it onto the **C-70mm AXLE Ⅱ** as shown (Figure 119). This completes the assembly of the **left and right carriages** (**Part J**) (Figure 120).

**(Figure 119)**

**(Figure 120)**
---
Now we're going to make the **claw** (**Part K**) of the claw machine. The **claw** can open and close using a **C-180° SERVO MOTOR** to grasp objects. We'll primarily use a **C-7 HOLE ROUND ROD**, **C-GRIPPER** **(7411-W10-G1D)**, **C-5 HOLE DUAL ROD**, **C-5 HOLE ROD**, **C-3 HOLE ROD**, **C-MOTOR AXLE**, a **C-145°CRANKSHAFT GEAR-A (7411-W10-C1D)**, a **C-145°CRANKSHAFT GEAR-B (7411-W10-C2D)**, a **C-20T GEAR**, a **C-20mm OD8 TUBE (7400-W10-G2D)**, **B-SHORT PEG**, **C-STATIC AXLE CONNECTOR**, **C-1 HOLE CONNECTOR** **(7430-W10-B1W)**, and a **C-180° SERVO MOTOR** (Figure 121).

**(Figure 121)**
---
Step 39: We need to use the **C-180° SERVO MOTOR** along with a **C-5 HOLE DUAL ROD**, a **C-5 HOLE ROD**, and a **C-3 HOLE ROD**. Following the figure, we'll mount each rod onto the **C-180° SERVO MOTOR** (Figure 122).

**(Figure 122)**
---
Step 40: We'll need a **C-5 HOLE DUAL ROD**, a **C-3 HOLE ROD**, and a **B-SHORT PEG**. Using the **B-SHORT PEG**, we'll connect the **C-5 HOLE DUAL ROD** and the **C-3 HOLE ROD**. Then, we'll use another **B-SHORT PEG** to mount them onto the **C-3 HOLE ROD** (Figure 123).

**(Figure 123)**
---
Step 41: We'll need a **C-7 HOLE ROUND ROD**, a **C-STATIC AXLE CONNECTOR**, and **B-SHORT PEG**. Following the figure, we'll use the **C-STATIC AXLE CONNECTOR** and the **B-SHORT PEG** to secure the **C-7 HOLE ROUND ROD** onto the **claw**, reinforcing the basic structure (Figure 124).

**(Figure 124)**
---
Step 42: We'll need a **C-MOTOR AXLE**, a **C-20T GEAR**, and two **C-1 HOLE CONNECTOR**. First, insert the **C-MOTOR AXLE** through the **C-20T GEAR** and into the **C-180° SERVO MOTOR** (Figure 125). Then, following the figure, install the two **C-1 HOLE CONNECTOR** onto the **claw** (Figure 126).

**(Figure 125)**

**(Figure 126)**
---
Step 43: We need to use a **C-MOTOR AXLE**, **C-145°CRANKSHAFT GEAR-A** **(7411-W10-C1D)**, a **C-145°CRANKSHAFT GEAR-B (7411-W10-C2D)**, **C-GRIPPER (7411-W10-G1D)**, and **C-20mm OD8 TUBE (7400-W10-G2D)**. First, thread the **C-MOTOR AXLE** and the **C-20mm OD8 TUBE** through the **C-145°CRANKSHAFT GEAR-A** and **C-145°CRANKSHAFT GEAR-B** respectively. Then, following the figure, install the **C-GRIPPER** onto the **C-20mm OD8 TUBE** (Figure 127).

**(Figure 127)**
---
Step 44: We need to use a **C-7 HOLE ROUND ROD**. First, following the figure, install the **C-MOTOR AXLE** of the **C-145°CRANKSHAFT GEAR-A** and **C-145°CRANKSHAFT GEAR-B** onto the **claw**. After ensuring that the **C-20T GEAR**, **C-145°CRANKSHAFT GEAR-A** and **C-145°CRANKSHAFT GEAR-B** are properly **meshed**, then install the **C-7 HOLE ROUND ROD** onto the **claw** (Figure 128), completing the production of the **claw** (**Part K**) (Figure 129).

**(Figure 128)**

**(Figure 129)**
---
Now we're going to make the **coil** **winding device** (**Part L**) for the claw machine. This device adjusts the **height** of the claw by rotating with the **C-50X PLANETARY GEARBOX**, allowing the claw to move **up and down**. We'll mainly use a **C-11 HOLE ROD**, **C-3 HOLE DUAL ROD**, **C-70mm AXLE Ⅱ**, a **C-60T GEAR**, **C-ROLLER**, **C-LONG PEG**, **cotton rope**, and **C-50X PLANETARY GEARBOX** (Figure 130).

**(Figure 130)**
---
Step 45: First, insert the **C-70mm AXLE Ⅱ** into the **C-50X PLANETARY GEARBOX**, then fit it into a **C-3 HOLE DUAL ROD** with a **C-LONG PEG** (Figure 131).

**(Figure 131)**
---
Step 46: We need to sequentially slide the **C-ROLLER** and a **C-3 HOLE DUAL ROD** with a **C-LONG PEG** onto the **C-70mm AXLE Ⅱ**, then reinforce it with an **C-11 HOLE ROD**. Finally, insert the **C-60T GEAR** onto the **C-70mm AXLE Ⅱ** (Figure 132).

**(Figure 132)**
---
Step 47: We'll use **cotton rope**, tying one end to the hole in the **C-ROLLER**, and ensuring the other end passes through the hole in the **C-11 HOLE ROD**, completing the **coil device** (**Part L**) assembly (Figure 133).

**(Figure 133)**
---
Step 48: We need to combine the **claw** (**part K**) with the **coiling device** (**part L**), and for this, we will need to use a **C-STATIC AXLE CONNECTOR** (Figure 134).

**(Figure 134)**
---
First, thread one end of the **cotton rope** through the groove underneath the **C-STATIC AXLE** **CONNECTOR**, leaving a small length protruding (Figure 135). Then, install the **C-STATIC AXLE** **CONNECTOR** above the **claw** (Figure 136). Finally, you can rotate the **C-60T GEAR** to wind up the cotton rope using the **C-ROLLER**, completing the connection between the **claw** (**part K**) and the **coiling device** (**part L**) (Figure 137).

**(Figure 135)**

**(Figure 136)**

**(Figure 137)**
---
Now we are going to combine the **left and right carriages** (**part J**) with the **coiling device** (**part L**), and for this, we will need to use the **C-7 HOLE ROUND ROD** and **C-TWO-IN-ONE CONVERTER** (Figure 138).

**(Figure 138)**
---
Step 49: We need to combine the **C-7 HOLE ROUND** **ROD** with the **C-TWO-IN-ONE** **CONVERTER** to complete four **part M** (Figure 139). Then, install the two **part M** behind the **left and right carriages** (**part J**) (Figure 140).

**(Figure 139)**

**(Figure 140)**
---
Step 50: We need to place the **left and right carriages** (**part J**) above the **left and right tracks** (**part I**), ensuring that the **C-OD26 O-RING** on the **left and right carriages** fully contact the **left and right tracks**, and adjust the distance between the **C-OD53mm PULLEY** on the **left and right carriages** (**part J**) (refer to step 33). Then, combine the **coiling device** (**part L**) with the **C-7 HOLE ROUND ROD** on the **left and right carriages** (**part J**) (Figure 141).

**(Figure 141)**
---
Step 51: We need to use the remaining two **part M** to connect the **left and right carriages** (**part J**) with the **coiling device** (**part L**) (Figure 142), completing the setup of the **left and right carriages** (**part J**), the **claw** (**part K**), and the **coiling device** (**part L**) (Figure 143).

**(Figure 142)**

**(Figure 143)**
---
Now, let's create the **prize gate** for the claw machine, primarily using an **C-11 HOLE ROD**, **C-5 HOLE ROD**, **C-5 HOLE DUAL ROD**, **C-3 HOLE DUAL ROD**, **C-BENDED ROD**, **C-150mm AXLE Ⅰ**, **B-SHORT PEG**, **C-AXLE FIXING**, and **C-1 HOLE CONNECTOR** (Figure 144).

**(Figure 144)**
---
Step 52: We need to use the **C-11 HOLE ROD** and the **C-3 HOLE DUAL ROD**. And then combine them to complete the production of **part N** (Figure 145).

**(Figure 145)**
---
Step 53: We need to use the **C-11 HOLE ROD** and the **B-SHORT PEG**. Combine them to complete the production of two **part O** (Figure 146).

**(Figure 146)**
---
Step 54: We need to use the **C-5 HOLE DUAL ROD**, **C-1 HOLE CONNECTOR**, and the **B-SHORT PEG**. Combine them to complete the production of two **part P** (Figure 147).

**(Figure 147)**
Step 55: We need to combine two **part O** and one **part P** and define this newly completed part as **part Q** (Figure 148).

**(Figure 148)**
---
Step 56: We need to use **part N**, **part Q**, and the **B-SHORT PEG**. Combine them to complete the production of **part R** (Figure 149).

**(Figure 149)**
---
Step 57: We need to use the **C-BENDED ROD** and the **B-SHORT PEG**. Combine them to complete the production of **part S** (Figure 150). Then, install **part S** onto the previously completed **part R** (Figure 151).

**(Figure 150)**

**(Figure 151)**
---
Step 58: We need to use the **C-150mm AXLE Ⅰ** and the **C-AXLE FIXING**. To combine the **prize gate** with the claw machine, first, place **part R** between the two **C-5×13 DUAL FRAME** as shown. Then, thread the **C-150mm AXLE Ⅰ** through the **prize gate** and the two **C-5×13 DUAL FRAME** (Figure 152). Finally, install the **C-AXLE FIXING** on both sides of the **C-150mm AXLE Ⅰ**(Figure 153). This completes the production of the **prize gate**.

**(Figure 152)**

**(Figure 153)**
---
Now we are going to proceed with the wiring of the claw machine, requiring the use of **C-EXTENSION CORD (1246-W85-D)** and the Gigo #1409 set's **C-micro:bit CONTROL BOX (1409-W85-A)** (Figure 154). Before wiring, Teacher Raccoon will first teach everyone how to **distinguish** between the **male** and **female ends** of the **C-EXTENSION CORD** (Figure 155). The **male end** usually has a protrusion, while the **female end** has a recess. When installing extension cords, we will connect their male and female ends to extend the electrical wiring (Figure 156). Now let's proceed with the installation of the **C-EXTENSION CORD**.

**(Figure 154)**

**(Figure 155)**

**(Figure 156)**
---
Step 59: We need to connect the male and female ends of the four **C-EXTENSION CORD**, and this combination is called as **part T** (Figure 157).

**(Figure 157)**
---
Step 60: The male and female ends of the three **C-EXTENSION CORD** need to be connected. Two sets need to be made in total. We will respectively refer to the combination of these three **C-EXTENSION CORD** as **part U** and **part V** (Figure 158).

**(Figure 158)**
---
Step 61: We are going to wire the **front and rear carriages**. First, connect the male end of **part T** to **pin A** of the **C-micro:bit CONTROL BOX**. Then, connect the female end of **part T** to the male end of the **C-50X PLANETARY GEARBOX** in **part G** (Figure 159).

**(Figure 159)**
---
Step 62: We are going to wire the **left and right carriages(part J)**. First, connect the male end of **part U** to **pin B** of the **C-micro:bit CONTROL BOX**. Then, connect the female end of **part U** to the male end of the **C-50X PLANETARY GEARBOX** in **part J** (Figure 160).

**(Figure 160)**
---
Step 63: We are going to wire the **coiling device (part L)**. First, connect the male end of **part V** to **pin C** of the **C-micro:bit CONTROL BOX**. Then, connect the female end of **part V** to the male end of the **C-50X PLANETARY GEARBOX** in **part L** (Figure 161).

**(Figure 161)**
---
Before wiring the **claw (part K)**, Teacher Raccoon would like to remind everyone that because the **C-180° SERVO MOTOR** used for the **claw** requires **DuPont wires**, we will need to buy **additional DuPont wires** of sufficient length or connect existing DuPont wires together to proceed with the wiring. We will define this connected DuPont wire as **part W** (Figure 162).

**(Figure 162)**
---
Step 64: To wire the **claw (part K)**, first connect the female end of **part W** to **pin 16** of the **C-micro:bit CONTROL BOX**. Then, connect the male end of **part W** to the female end of the **C-180° SERVO MOTOR** in **part K** (Figure 163).

**(Figure 163)**
---
Step 65: We are going to wire the **C-IR SENSOR (1409-W85-D)**. Simply attach the connector of the **C-IR SENSOR** directly to **pin 0** of the **C-micro:bit CONTROL BOX**, and you're all set (Figure 164).

**(Figure 164)**
---
Now all the wiring is completed (Figure 165). We can use cable ties to bundle the wires together for neatness, or pass the wires through the **E-410mm TUBE** to keep them tidy and clean.

**(Figure 165)**
---
If you don't have cable ties on hand, you can also use Gigo's newly developed **C-CABLE FIXER (1409-W10-F1S)** (Figure 166). This component allows you to gather and secure wires onto Gigo blocks.

**(Figure 166)**
---
Finally, use **B-SHORT PEG** to secure the **C-IR SENSOR** onto the **C-micro:bit CONTROL BOX**, and attach the control box onto the claw machine (Figure 167). With that, we've completed an awesome claw machine!٩(๑>∀<๑)۶ You can also use **C-SHORT BUTTON FIXER** to secure transparent plastic sheets to the **frame** of the claw machine, simulating the effect of a glass partition (Figure 168).

**(Figure 167)**

**(Figure 168)**
---
**◆ Write a program**
Although we've completed the construction of the claw machine, it won't function without programming. Now, let's follow Teacher Raccoon's lead and complete the programming for the claw machine.
Step 1: We first turn on the computers and access the [Micro:bit programming page](https://makecode.microbit.org/?ref=blog.gigotoys.com). Through this page, we can write programs and use **C-MicroUSB 2.0 CABLE** to burn the program into the **Micro:bit** board. For more information about the Micro:bit board, you can refer to Teacher Sloth 's \[[Education Time Machine EP5](https://blog.gigotoys.com/educational-time-machine-ep5-a-fresh-face-in-programming-education-micro-bit-x-vending-machine/)\].
---
Step 2: We now access the following google drive folder and download the file named "**Claw Machine Program Example**" (Figure 169). Download the program for the claw machine to your computer.
[Claw Machine(#1409) - Google DriveGoogle Drive](https://drive.google.com/drive/folders/1cqRXSgIg9BV0pneeLroZzhPvX9KUruiA?usp=sharing&ref=blog.gigotoys.com)

**(Figure 169)**
---
Step 3: We're going to open the program for the claw machine through the [Micro:bit programming page](https://makecode.microbit.org/?ref=blog.gigotoys.com). First, click on "Import" in the top right corner (Figure 170), and then click on "Import File" in the left side (Figure 171), finally click on the claw machine program example in the folder (Figure 172).

**(Figure 170)**

**(Figure 171)**

**(Figure 172)**
---
Now we have successfully opened the program for the claw machine (Figure 173). Since this program is quite complex, Teacher Raccoon won't explain each part of the program. Instead, we will provide a brief introduction to the functions, which are highlighted in red boxes.

**(Figure 173)**
---
The functions of the claw machine can be divided into seven types (Figure 174), namely:
1\. Y-axis: Controls the **front and rear carriage**, corresponding to the **front** and **back** position of the claw.
2\. X-axis: Controls the **left and right carriage**, corresponding to the **left** and **right** position of the claw.
3\. Z-axis: Controls the **coiling device**, corresponding to the **vertical position** of the claw.
4\. Clamp: Controls the **claw** of the claw machine.
5\. Stop: Halts the movement of the **front and rear carriage**, **left and right carriage**, and **coiling device**.
6\. Restore: Moves the claw back to its original position.
7\. coin video:Controls the **startup animation** of the claw machine.
You can increase the motor speed in the **Y-axis** and **X-axis** functions to accelerate the movement of the **front and rear carriage** as well as the **left and right carriage**, allowing the claw to move more quickly. Alternatively, you can adjust the **angle** of the **C-180° SERVO MOTOR** in the **Clamp** function to ensure a firmer grip when the claw grabs objects.

**(Figure 174)**
---
Once we've finished programming, we can click on "Download" in the bottom left corner (Figure 175) to download the program for the claw machine to our computer. Then, we can proceed to burn the program onto the **Micro:bit** board by dragging and dropping the file. After completion, we can get ready to operate the claw machine!

**(Figure 175)**
---
**◆ 模型操作**
Firstly, we need to power on the **C-micro:bit CONTROL BOX** to operate the claw machine. Through video 1, we observe the following sequence of actions:
1\. When the **C-IR SENSOR** detects an object, a smiling face icon is displayed (0:07\~0:12).
2\. At this point, we can use the **A key** to control the **forward and backward movement** of the claw by the **front and rear carriages**, and then use the **B key** to control the **left and right movement** of the claw by the **left and right carriages** (0:12\~0:17).
3\. Once the position adjustment is completed, we can place our hand on the Micro:bit board's logo to activate the **coiling device** and lower the claw. After grasping the item, the claw will be lifted (0:18\~0:26).
4\. Subsequently, the **left and right carriages** and the **front and rear carriages** will return the claw to its original position, and finally, the claw will be opened to release the item (0:26\~0:32).
**(Video 1)**
---
**◆Conclusion**
The claw machine model we've built this time is more complex than previous ones. Teacher Raccoon suggests that adults assist during assembly, especially with the assembly of the various carriages and tracks. If one part is assembled incorrectly, the claw machine may not work.
Additionally, you can try competing with friends to see who can grab the most items with the claw machine. Let's become claw machine masters!
---
**◆Scientific Principle**
In the claw machine model, we use the **left and right carriages**, **front and rear carriages**, and **coiling device** to control the position of the claw (Video 2). This application corresponds to the **Cartesian coordinate system** (Figure 176). The **Cartesian coordinate system** divides space into three dimensions (3 Dimensions): the **X-axis** for left-right direction, the **Y-axis** for front-back direction, and the **Z-axis** for up-down direction. Regardless of the item's position, we can mark it using these three dimensions.
The **coordinate system** serves as a bridge between **geometry** and **mathematics**, widely applicable in **geography**, **astronomy**, and **physics**. Examples include latitude and longitude on maps, indicating the relative positions of celestial bodies and the Earth, and reference coordinate systems for objects moving in space.
**(Video 2)**

**(Figure 176)**
---
**◆Curriculum(NGSS)**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
---
**◆Reference**
[File:Coord system CA 0.svg - WikipediaWikipedia](https://en.wikipedia.org/wiki/File:Coord%5Fsystem%5FCA%5F0.svg?ref=blog.gigotoys.com)
[UFO CATCHER – 株式会社セガハラハラドキドキ ゲーム気分で楽しさつかみどりこれぞ、UFOキャッチャーシリーズの元祖。2人用のクレーン機で、上部ケース内の階段の上に景品類が並べられ、上からクレーンが吊り下げられている。青ボタンでクレーンが横方向へ(端まで来ると折り返し)スライドし、赤ボタンで後方へ移動する。キャッチしたい景品の真上にクレーンをもっていき、ボタンを離すと自動的に降下、景品をうまくつかむと下部から払い出される。景品は最大20センチのものまで。大ブームを巻き起こし、「UFOキャッチャー」がクレーンゲームの総称のように呼ばれることに。セガ・アーケードゲームヒストリー|株式会社セガ](https://www.sega.jp/history/arcade/product/9370/?ref=blog.gigotoys.com)
[買娃娃機,抓娃娃機🟥️飛騰🟥️夾娃娃機,娃娃機買娃娃機,抓娃娃機,百萬消費者的選擇🔴️飛騰是專業的無人機台製造商,目前市面上多家連鎖業者皆是使用本公司製造兌幣機營業🔴️為了滿足客戶的需求,本公司提供客製化的服務飛騰飛騰](https://fatengtw.com/project-details.php?active=projects&p%5Fmodel=d7&ref=blog.gigotoys.com)
[📚 探索3D空間 - Py4t 教青少年學PythonPy4t 教青少年學PythonPy4t 教青少年學PythonWen-Hung, Chang. 張文宏](https://www.nmes.tyc.edu.tw/maker/py4t/lesson/explore3d/?ref=blog.gigotoys.com)
### [Creative Treasure Box EP1] Let the Creative Award Embrace Your Moment of Glory!
URL: https://blog.gigotoys.com/creative-treasure-box-ep1-let-the-creative-award-embrace-your-moment-of-glory-2/
Last updated: 2024-03-06T09:11:51.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
Have you ever fantasized about standing on stage, holding up a trophy representing victory and affirmation? Do you wish to receive a unique, custom-designed trophy just for you? These are no longer dreams. Today, follow Teacher Sloth to create your very own creative trophy!

Teacher Sloth's Self-Praise Trophy
---
## **★ Parts Preparation**
Below are the parts required for this model. Feel free to swap them out with your preferred colors!

---
## **★ Assembly Steps**
※ If there are any parts that cannot be connected or are not stable, you can use short pegs to secure them.
**Base**
1\. First, we'll use 22 brown cubes and 4 yellow triangle cubes to form an octagon.

2\. Create a square using 9 brown cubes, and then connect it to the octagon from Step 1 with short pegs.


**Main Body**
1\. Use 5 yellow cubes and 4 yellow triangles to assemble a small octagon.

2\. Add 6 yellow triangles on each side to create a pair of ridge-like wings as the first layer.

3\. Assemble a 3x3 square and add 4 yellow triangles on each side to create the second layer.


4\. Combine Step 2 with Step 3 as shown.


The in-between cubes are rotatable which adding the degree of dimensionality.
5\. Combine the part from Step 4 with 5 yellow cubes and 4 yellow triangles to complete the body of the trophy.


**Decoration**
1\. Create small signboards using 6 pieces of B-3 HOLE CUBE and affix your homemade paper cards!
\* Paper card size is approximately 6x4 cm.


2\. You can freely add some O-shaped tiles (C-SMALL BODY PIECE), diamond-shaped crystals (B-CRYSTAL PIECE) , and numerical symbols to make the trophy look more splendid!


---
## **★ How to play**
Pick up your one-of-a-kind trophy and capture this wonderful moment with photos!

---
**★ Scientific Principle**
The scientific principle utilized in this model is the "**foundation and substructure**" of architectural engineering.
Generally, a building can be divided into three parts: superstructure, substructure, and foundation. But what exactly is the substructure? Simply put, it's the "lower part of the structure" buried beneath the ground, akin to the "feet" of the entire building. Beneath the foundation slab, the layers of earth that bear the weight of the building are referred to as the foundation.

In this model, we have constructed two tiers of bases. The large octagon serves as the foundation, while the smaller square frame acts as the substructure. Through the combination of both, the trophy becomes more stable.

Let's try and see: if we were to remove these two bases, would the trophy remain as sturdy?
---
**★Postscript**
In life, there are always many big and small things worth celebrating, whether it's a birthday, winning a prize, improving grades, or achieving goals. Having a small trophy of your own can not only record this moment but also allow you to recall the joy later on and preserve this beautiful time.
The creative treasure trove also has more novel ideas, so let's look forward to the next unboxing article.
**Keywords:**
Trophy, creative model, sculptural creation, Teacher Sloth, Gigo building blocks.
**Curriculum(NGSS):**
**K-2-ETS1-1** Engineering Design
**K-PS2-2** Motion and Stability: Forces and Interactions
**HS-PS3-3** Design, build, and refine a device that works within given constraints to convert one form of energy into another form of energy.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
### [Creative Treasure Box EP1] Let the Creative Award Embrace Your Moment of Glory!
URL: https://blog.gigotoys.com/creative-treasure-box-ep1-let-the-creative-award-embrace-your-moment-of-glory/
Last updated: 2024-03-06T09:11:51.000Z
Hello everyone, I'm Teacher Sloth! In this series, Teacher Sloth will share some block creations, some may be complex mechanical designs, while others may be simple model creations, so that every time you click on an article, it's like opening a "Creative Treasure Box," always full of unexpected surprises!
---
Have you ever fantasized about standing on stage, holding up a trophy representing victory and affirmation? Do you wish to receive a unique, custom-designed trophy just for you? These are no longer dreams. Today, follow Teacher Sloth to create your very own creative trophy!

Teacher Sloth's Self-Praise Trophy
---
## **★ Parts Preparation**
Below are the parts required for this model. Feel free to swap them out with your preferred colors!

---
## **★ Assembly Steps**
※ If there are any parts that cannot be connected or are not stable, you can use short pegs to secure them.
**Base**
1\. First, we'll use 22 brown cubes and 4 yellow triangle cubes to form an octagon.

2\. Create a square using 9 brown cubes, and then connect it to the octagon from Step 1 with short pegs.


**Main Body**
1\. Use 5 yellow cubes and 4 yellow triangles to assemble a small octagon.

2\. Add 6 yellow triangles on each side to create a pair of ridge-like wings as the first layer.

3\. Assemble a 3x3 square and add 4 yellow triangles on each side to create the second layer.


4\. Combine Step 2 with Step 3 as shown.


The in-between cubes are rotatable which adding the degree of dimensionality.
5\. Combine the part from Step 4 with 5 yellow cubes and 4 yellow triangles to complete the body of the trophy.


**Decoration**
1\. Create small signboards using 6 pieces of B-3 HOLE CUBE and affix your homemade paper cards!
\* Paper card size is approximately 6x4 cm.


2\. You can freely add some O-shaped tiles (C-SMALL BODY PIECE), diamond-shaped crystals (B-CRYSTAL PIECE) , and numerical symbols to make the trophy look more splendid!


---
## **★ How to play**
Pick up your one-of-a-kind trophy and capture this wonderful moment with photos!

---
**★ Scientific Principle**
The scientific principle utilized in this model is the "**foundation and substructure**" of architectural engineering.
Generally, a building can be divided into three parts: superstructure, substructure, and foundation. But what exactly is the substructure? Simply put, it's the "lower part of the structure" buried beneath the ground, akin to the "feet" of the entire building. Beneath the foundation slab, the layers of earth that bear the weight of the building are referred to as the foundation.

In this model, we have constructed two tiers of bases. The large octagon serves as the foundation, while the smaller square frame acts as the substructure. Through the combination of both, the trophy becomes more stable.

Let's try and see: if we were to remove these two bases, would the trophy remain as sturdy?
---
**★Postscript**
In life, there are always many big and small things worth celebrating, whether it's a birthday, winning a prize, improving grades, or achieving goals. Having a small trophy of your own can not only record this moment but also allow you to recall the joy later on and preserve this beautiful time.
The creative treasure trove also has more novel ideas, so let's look forward to the next unboxing article.
**Keywords:**
Trophy, creative model, sculptural creation, Teacher Sloth, Gigo building blocks.
**Curriculum(NGSS):**
**K-2-ETS1-1** Engineering Design
**K-PS2-2** Motion and Stability: Forces and Interactions
**HS-PS3-3** Design, build, and refine a device that works within given constraints to convert one form of energy into another form of energy.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
### Science in daily life: EP11 – Two-Roller Pitching Machine
URL: https://blog.gigotoys.com/science-in-daily-life-ep11-two-roller-pitching-machine-2/
Last updated: 2024-02-23T07:13:12.000Z
Hello, everyone! I am Teacher Raccoon. Have any of you ever played baseball before?
**Baseball** is the national sport of Taiwan, and it is a team sport. When the batter hits the ball thrown by the pitcher with a bat, they can run bases. If they successfully return to home plate, they score a point. To train batters' hitting skills, teams use a machine called a **pitching machine**. The pitching machine can replace the pitcher in throwing baseballs, preventing fatigue or injury caused by the pitcher throwing for an extended period.
There are many types of pitching machines available in the market. Today, Teacher Raccoon is going to teach you how to make a **two-roller type pitching machine**. This pitching machine has two rollers, one above and one below, which can spin rapidly. When a baseball passes between the two rollers, it accelerates and flies towards the batter. Now, let Teacher Raccoon guide you step by step on how to make it out!

**Common Two-Roller Pitching Machine**
---
**◆Assembly Steps**
Step 1: We create the **main body** of the pitching machine. We need to use the **C-5×15 FRAME**, a **C-5 HOLE DUAL ROD**, and a **C-LONG PEG** (as shown in Figure 1). Combine them together accordingly (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Step 2: We then **reinforce** the **main body** of the pitching machine. We mainly use a **C-9 HOLE ROD** and **C-LONG PEG** (as shown in Figure 3). Install them onto the **main body** accordingly (Figure 4).

**(Figure 3)**

**(Figure 4)**
---
Step 3: We now make the **upper roller** of the pitching machine by using the **C-OD33mm PULLEY**, **C-OD36 O-RING**, **C-60T GEAR** and **C-100mm AXLE Ⅱ**(Figure 5). Install them onto the **main body** of the pitching machine (Figure 6).

**(Figure 5)**

**(Figure 6)**
---
Step 4: We now make the **lower roller** of the pitching machine by using the **C-OD33mm PULLEY**, **C-OD36 O-RING**, **C-80T GEAR**, **C-20T GEAR** and **C-100mm AXLE Ⅱ**(Figure 7). Install them onto the **main body** of the pitching machine (Figure 8).

**(Figure 7)**

**(Figure 8)**
---
After the installation of the **upper** and **lower rollers**, we need to adjust the location of the **C-OD33mm PULLEY**, making sure that the two **C-OD33mm PULLEY** on both axle has the **2 cm \~ 3 cm** gap(Figure 9), and that the two axle can rotate well. In this way, it can prevent the ball from being stuck between the two sets of **rollers**, and therefore the ball can be launched successfully.

**(Figure 9)**
---
Step 5: We now install the **power mechanism** for the pitching machine. This requires the use of a **C-20T GEAR**, two **C-3 HOLE DUAL ROD**, and **C-MOTOR WITH WIRE CONNECTOR** (Figure 10) from the GAS AND PNEUMATICS kit (**#1238RR**). Following the assembly steps, mount the **C-3 HOLE DUAL ROD** and the **C-20T GEAR** onto the **C-MOTOR WITH WIRE CONNECTOR** to complete the assembly of **Part A** (see Figure 11).

**(Figure 10)**

**(Figure 11)**
---
Next, combine the completed **Part A** with the **main body** of the pitching machine accordingly (Figure 12). During installation, it is necessary to adjust the positions of the two **C-20T GEAR** and ensure these two gears **mesh** successfully (Figure 13).

**(Figure 12)**

**(Figure 13)**
---
Step 6: We now make the **base frame** for the pitching machine, requiring the use of a **C-5×5 FRAME**, a **C-5×10 FRAME**, two **C-11 HOLE ROD**, and two **C-LONG PEG** (Figure 14). Assemble them accordingly to create **Part B** (Figure 15).

**(Figure 14)**

**(Figure 15)**
---
Next, we need to create the **rotating platform** for the rollers, which is composed of **Parts C**, **D**, and **E**.
Step 7: For **Part C**, we need a **C-5×10 FRAME**, a **C-60T GEAR**, a **C-5 HOLE ROD**, two **C-LONG PEG**, two **C-30mm AXLE Ⅱ**, and a **C-ROD CONNECTOR** (Figure 16). Assemble them accordingly to complete the **Part C** and one **C-30mm AXLE Ⅱ** aside (Figure 17).

**(Figure 16)**

**(Figure 17)**
---
Step 8: The next step is to make **Part D**, which requires a **C-5×10 FRAME**, two **C-15 HOLE DUAL ROD**, a **C-70mm AXLE Ⅱ**, **C-AXLE FIXING**, **C-CRANK**, and **C-WORM GEAR** (Figure 18). Assemble them accordingly, and complete a **worm gear set** that can be rotated through the **C-CRANK** (Figure 19).

**(Figure 18)**

**(Figure 19)**
---
Step 9: We now make the **Part E** with **C-5×10 FRAME**, **C-4.5V BATTERY HOLDER WITH SWITCH**, and three **AA alkaline batteries** (Figure 20). Combine the **C-4.5V BATTERY HOLDER WITH SWITCH** with the **C-5×10 FRAME**, inserting the batteries, to complete the **Part E** (Figure 21).

**(Figure 20)**

**(Figure 21)**
---
Step 10: We now assemble the **Parts C**, **D**, and **E**.
First, thread the **C-30mm AXLE Ⅱ** from **Part C** through the holes in **Part E**, align the **C-60T GEAR** of **Part C** with the holes in **Part D**, and pass it through the extra **C-30mm AXLE Ⅱ** left from the seventh step (taking note of the direction of the axle's tabs) (Figure 22). Here is the **rotating platform** (Figure 23).

**(Figure 22)**

**(Figure 23)**
---
Step 11: We integrate the **base frame** with the **rotating platform**. Install the completed **rotating platform** on top of **Part B** (Figure 24).

**(Figure 24)**
---
Next, we can test the functionality of the **rotating platform**. Simply rotate the **C-CRANK** continuously by hand, and the **platform** will slowly begin to rotate (Video 1). If the platform does not rotate, check if the **C-60T GEAR** and **C-WORM GEAR** are installed correctly. The platform operates correctly only when the **C-60T GEAR** and **C-WORM GEAR** mesh together (Figure 25).
**(Video 1)**

**(Figure 25)**
---
Step 12: We now integrate the **main body** of the pitching machine with the **rotating platform**, installing the completed **main body** onto the **platform** (Figure 26), and mounting the connector of the **C-MOTOR WITH WIRE CONNECTOR** onto the terminals of the **C-4.5V BATTERY HOLDER WITH SWITCH** (Figure 27).

**(Figure 26)**

**(Figure 27)**
---
Step 13: We now make the **track** for the pitching machine, using the **C-15 HOLE DUAL ROD**, **C-5 HOLE ROD**, **C-LONG PEG**, and **B-SHORT PEG** (Figure 28). Assemble them accordingly to create the **Part F** (Figure 29).

**(Figure 28)**

**(Figure 29)**
---
Finally, install the completed **Part F** at the rear of the body (Figure 30), and adjust the angle of the **C-15 HOLE DUAL ROD** to ensure that the baseball can smoothly roll between the two sets of **OD33mm PULLEY**. The model is now complete! (Figure 31)

**(Figure 30)**

**(Figure 31)**
---
**◆ Model Operation**
Now let's operate the pitching machine!
First, we need to prepare the baseball for tossing. Here, Mr. Raccoon chose regular Styrofoam balls with a diameter of approximately **4 cm** (Figure 32). However, you can use ping pong balls or the **40mm BALL**(7330-W11-M1B) from the Gigo Creative Lab .

**(Figure 32)**
---
To begin, we need to switch on the **C-4.5V BATTERY HOLDER WITH SWITCH** and ensure that the rotation direction of the two sets of **C-OD33mm PULLEY** is **forward-facing** to launch the Styrofoam ball. Next, place the Styrofoam ball onto the **track**. As the Styrofoam ball rolls along the **track** into the main body, it will be accelerated by the high-speed rotation of the **C-OD36 O-RING** and then launched. You can also turn the **C-CRANK** to adjust the **launching angle** using the rotation of the platform (00:16\~00:22). Let's be little pitchers together and find the optimal launching angle for the farthest throw! (Video 2)!
**(Video 2)**
---
**(Video 3)**
**(Video 4)**
---
**◆ Troubleshooting**
If your fails to launch the Styrofoam ball, you can try the following solutions:
1\. Use brand **new** AA alkaline batteries.
2\. Check the **engagement** of the **C-20T GEAR**; either too tight or too loose may cause launching failure.
3\. Adjust the **positions** of the **C-20T GEAR**, **C-60T GEAR**, and **C-80T GEAR** on the **C-100mm AXLE Ⅱ**; if the gears are mounted too tightly and rub against the **C-5×15 FRAME**, it will affect the rotation speed of the **C-100mm AXLE Ⅱ**.
4\. Ensure that the distance between the upper and lower sets of **C-OD33mm PULLEY** is between **2 to 3 cm**; either too close or too far may result in launching failure.
5\. Use a cloth dampened with water to wipe away **dust** from the **C-OD36 O-RING**; dust reduces the **friction** between the Styrofoam ball and the **C-OD36 O-RING**, affecting the launching effect.
---
**◆ Conclusion**
Through the construction of the pitching machine model, we have discovered various factors that can affect the effectiveness of launching, such as the spacing between **C-OD33mm PULLEY**, **friction** between the **C-OD36 O-RING** and the ball, **launching angle**, choice of different **types** of balls, etc. Through experimentation, we can gradually determine the optimal configuration for each factor and strive to achieve the fastest or farthest ball launch possible! You can also try making a target board and see whose ball launcher can hit the Jiugongge baseball net most accurately.
That's all for today's sharing. If you enjoyed this article, please don't forget to share it enthusiastically. Until next time, goodbye.
---
**◆ Scientific Principles**
The ball launcher model utilizes the scientific principles of **gear transmission**, **worm gear transmission**, and **friction**. Firstly, when the C-**60T GEAR**, and **C-80T GEAR** engage, their **rotation directions** are **opposite**, allowing the Styrofoam ball in the middle to be shot in the direction consistent with both gears (Figure 33). When we turn the **C-CRANK**, the **C-WORM GEAR** (worm) drives the rotation of the **C-60T GEAR** (worm wheel), thereby changing the launching angle of the ball launcher (Figure 34). **Friction** comes into play between the **C-OD36 O-RING** and the Styrofoam ball, converting the centrifugal force generated by the gear rotation into the power to launch the Styrofoam ball. If kids are interested in other projectile launchers, they can also refer to Teacher Raccoon's another article:[Science in Science in daily life: EP3- Money Blaster](https://blog.gigotoys.com/money-blaster/).


---
◆**Curriculum**
**K-2-ETS1-1** Engineering Design
**K-PS2-1** Motion and Stability: Forces and Interactions
**3-PS2-1\.** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
---
◆**Reference**
[Baseball - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Baseball?ref=blog.gigotoys.com)
[Friction - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Friction?ref=blog.gigotoys.com)
[Worm drive - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Worm%5Fdrive?ref=blog.gigotoys.com)
[Engine - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Engine?ref=blog.gigotoys.com)
[Arm Style vs Wheel Pitching MachinesTorn between an Arm style pitching machine vs a wheel pitching machine? Click here to learn the differences so you can make a better purchase decision!Anytime Baseball SupplyKevin King](https://www.anytimebaseballsupply.com/blogs/news/arm-style-vs-wheel-pitching-machines?ref=blog.gigotoys.com)
### Science in daily life: EP11 – Two-Roller Pitching Machine
URL: https://blog.gigotoys.com/science-in-daily-life-ep11-two-roller-pitching-machine/
Last updated: 2024-02-23T07:13:12.000Z
Hello, everyone! I am Teacher Raccoon. Have any of you ever played baseball before?
**Baseball** is the national sport of Taiwan, and it is a team sport. When the batter hits the ball thrown by the pitcher with a bat, they can run bases. If they successfully return to home plate, they score a point. To train batters' hitting skills, teams use a machine called a **pitching machine**. The pitching machine can replace the pitcher in throwing baseballs, preventing fatigue or injury caused by the pitcher throwing for an extended period.
There are many types of pitching machines available in the market. Today, Teacher Raccoon is going to teach you how to make a **two-roller type pitching machine**. This pitching machine has two rollers, one above and one below, which can spin rapidly. When a baseball passes between the two rollers, it accelerates and flies towards the batter. Now, let Teacher Raccoon guide you step by step on how to make it out!

**Common Two-Roller Pitching Machine**
---
**◆Assembly Steps**
Step 1: We create the **main body** of the pitching machine. We need to use the **C-5×15 FRAME**, a **C-5 HOLE DUAL ROD**, and a **C-LONG PEG** (as shown in Figure 1). Combine them together accordingly (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Step 2: We then **reinforce** the **main body** of the pitching machine. We mainly use a **C-9 HOLE ROD** and **C-LONG PEG** (as shown in Figure 3). Install them onto the **main body** accordingly (Figure 4).

**(Figure 3)**

**(Figure 4)**
---
Step 3: We now make the **upper roller** of the pitching machine by using the **C-OD33mm PULLEY**, **C-OD36 O-RING**, **C-60T GEAR** and **C-100mm AXLE Ⅱ**(Figure 5). Install them onto the **main body** of the pitching machine (Figure 6).

**(Figure 5)**

**(Figure 6)**
---
Step 4: We now make the **lower roller** of the pitching machine by using the **C-OD33mm PULLEY**, **C-OD36 O-RING**, **C-80T GEAR**, **C-20T GEAR** and **C-100mm AXLE Ⅱ**(Figure 7). Install them onto the **main body** of the pitching machine (Figure 8).

**(Figure 7)**

**(Figure 8)**
---
After the installation of the **upper** and **lower rollers**, we need to adjust the location of the **C-OD33mm PULLEY**, making sure that the two **C-OD33mm PULLEY** on both axle has the **2 cm \~ 3 cm** gap(Figure 9), and that the two axle can rotate well. In this way, it can prevent the ball from being stuck between the two sets of **rollers**, and therefore the ball can be launched successfully.

**(Figure 9)**
---
Step 5: We now install the **power mechanism** for the pitching machine. This requires the use of a **C-20T GEAR**, two **C-3 HOLE DUAL ROD**, and **C-MOTOR WITH WIRE CONNECTOR** (Figure 10) from the GAS AND PNEUMATICS kit (**#1238RR**). Following the assembly steps, mount the **C-3 HOLE DUAL ROD** and the **C-20T GEAR** onto the **C-MOTOR WITH WIRE CONNECTOR** to complete the assembly of **Part A** (see Figure 11).

**(Figure 10)**

**(Figure 11)**
---
Next, combine the completed **Part A** with the **main body** of the pitching machine accordingly (Figure 12). During installation, it is necessary to adjust the positions of the two **C-20T GEAR** and ensure these two gears **mesh** successfully (Figure 13).

**(Figure 12)**

**(Figure 13)**
---
Step 6: We now make the **base frame** for the pitching machine, requiring the use of a **C-5×5 FRAME**, a **C-5×10 FRAME**, two **C-11 HOLE ROD**, and two **C-LONG PEG** (Figure 14). Assemble them accordingly to create **Part B** (Figure 15).

**(Figure 14)**

**(Figure 15)**
---
Next, we need to create the **rotating platform** for the rollers, which is composed of **Parts C**, **D**, and **E**.
Step 7: For **Part C**, we need a **C-5×10 FRAME**, a **C-60T GEAR**, a **C-5 HOLE ROD**, two **C-LONG PEG**, two **C-30mm AXLE Ⅱ**, and a **C-ROD CONNECTOR** (Figure 16). Assemble them accordingly to complete the **Part C** and one **C-30mm AXLE Ⅱ** aside (Figure 17).

**(Figure 16)**

**(Figure 17)**
---
Step 8: The next step is to make **Part D**, which requires a **C-5×10 FRAME**, two **C-15 HOLE DUAL ROD**, a **C-70mm AXLE Ⅱ**, **C-AXLE FIXING**, **C-CRANK**, and **C-WORM GEAR** (Figure 18). Assemble them accordingly, and complete a **worm gear set** that can be rotated through the **C-CRANK** (Figure 19).

**(Figure 18)**

**(Figure 19)**
---
Step 9: We now make the **Part E** with **C-5×10 FRAME**, **C-4.5V BATTERY HOLDER WITH SWITCH**, and three **AA alkaline batteries** (Figure 20). Combine the **C-4.5V BATTERY HOLDER WITH SWITCH** with the **C-5×10 FRAME**, inserting the batteries, to complete the **Part E** (Figure 21).

**(Figure 20)**

**(Figure 21)**
---
Step 10: We now assemble the **Parts C**, **D**, and **E**.
First, thread the **C-30mm AXLE Ⅱ** from **Part C** through the holes in **Part E**, align the **C-60T GEAR** of **Part C** with the holes in **Part D**, and pass it through the extra **C-30mm AXLE Ⅱ** left from the seventh step (taking note of the direction of the axle's tabs) (Figure 22). Here is the **rotating platform** (Figure 23).

**(Figure 22)**

**(Figure 23)**
---
Step 11: We integrate the **base frame** with the **rotating platform**. Install the completed **rotating platform** on top of **Part B** (Figure 24).

**(Figure 24)**
---
Next, we can test the functionality of the **rotating platform**. Simply rotate the **C-CRANK** continuously by hand, and the **platform** will slowly begin to rotate (Video 1). If the platform does not rotate, check if the **C-60T GEAR** and **C-WORM GEAR** are installed correctly. The platform operates correctly only when the **C-60T GEAR** and **C-WORM GEAR** mesh together (Figure 25).
**(Video 1)**

**(Figure 25)**
---
Step 12: We now integrate the **main body** of the pitching machine with the **rotating platform**, installing the completed **main body** onto the **platform** (Figure 26), and mounting the connector of the **C-MOTOR WITH WIRE CONNECTOR** onto the terminals of the **C-4.5V BATTERY HOLDER WITH SWITCH** (Figure 27).

**(Figure 26)**

**(Figure 27)**
---
Step 13: We now make the **track** for the pitching machine, using the **C-15 HOLE DUAL ROD**, **C-5 HOLE ROD**, **C-LONG PEG**, and **B-SHORT PEG** (Figure 28). Assemble them accordingly to create the **Part F** (Figure 29).

**(Figure 28)**

**(Figure 29)**
---
Finally, install the completed **Part F** at the rear of the body (Figure 30), and adjust the angle of the **C-15 HOLE DUAL ROD** to ensure that the baseball can smoothly roll between the two sets of **OD33mm PULLEY**. The model is now complete! (Figure 31)

**(Figure 30)**

**(Figure 31)**
---
**◆ Model Operation**
Now let's operate the pitching machine!
First, we need to prepare the baseball for tossing. Here, Mr. Raccoon chose regular Styrofoam balls with a diameter of approximately **4 cm** (Figure 32). However, you can use ping pong balls or the **40mm BALL**(7330-W11-M1B) from the Gigo Creative Lab .

**(Figure 32)**
---
To begin, we need to switch on the **C-4.5V BATTERY HOLDER WITH SWITCH** and ensure that the rotation direction of the two sets of **C-OD33mm PULLEY** is **forward-facing** to launch the Styrofoam ball. Next, place the Styrofoam ball onto the **track**. As the Styrofoam ball rolls along the **track** into the main body, it will be accelerated by the high-speed rotation of the **C-OD36 O-RING** and then launched. You can also turn the **C-CRANK** to adjust the **launching angle** using the rotation of the platform (00:16\~00:22). Let's be little pitchers together and find the optimal launching angle for the farthest throw! (Video 2)!
**(Video 2)**
---
**(Video 3)**
**(Video 4)**
---
**◆ Troubleshooting**
If your fails to launch the Styrofoam ball, you can try the following solutions:
1\. Use brand **new** AA alkaline batteries.
2\. Check the **engagement** of the **C-20T GEAR**; either too tight or too loose may cause launching failure.
3\. Adjust the **positions** of the **C-20T GEAR**, **C-60T GEAR**, and **C-80T GEAR** on the **C-100mm AXLE Ⅱ**; if the gears are mounted too tightly and rub against the **C-5×15 FRAME**, it will affect the rotation speed of the **C-100mm AXLE Ⅱ**.
4\. Ensure that the distance between the upper and lower sets of **C-OD33mm PULLEY** is between **2 to 3 cm**; either too close or too far may result in launching failure.
5\. Use a cloth dampened with water to wipe away **dust** from the **C-OD36 O-RING**; dust reduces the **friction** between the Styrofoam ball and the **C-OD36 O-RING**, affecting the launching effect.
---
**◆ Conclusion**
Through the construction of the pitching machine model, we have discovered various factors that can affect the effectiveness of launching, such as the spacing between **C-OD33mm PULLEY**, **friction** between the **C-OD36 O-RING** and the ball, **launching angle**, choice of different **types** of balls, etc. Through experimentation, we can gradually determine the optimal configuration for each factor and strive to achieve the fastest or farthest ball launch possible! You can also try making a target board and see whose ball launcher can hit the Jiugongge baseball net most accurately.
That's all for today's sharing. If you enjoyed this article, please don't forget to share it enthusiastically. Until next time, goodbye.
---
**◆ Scientific Principles**
The ball launcher model utilizes the scientific principles of **gear transmission**, **worm gear transmission**, and **friction**. Firstly, when the C-**60T GEAR**, and **C-80T GEAR** engage, their **rotation directions** are **opposite**, allowing the Styrofoam ball in the middle to be shot in the direction consistent with both gears (Figure 33). When we turn the **C-CRANK**, the **C-WORM GEAR** (worm) drives the rotation of the **C-60T GEAR** (worm wheel), thereby changing the launching angle of the ball launcher (Figure 34). **Friction** comes into play between the **C-OD36 O-RING** and the Styrofoam ball, converting the centrifugal force generated by the gear rotation into the power to launch the Styrofoam ball. If kids are interested in other projectile launchers, they can also refer to Teacher Raccoon's another article:[Science in Science in daily life: EP3- Money Blaster](https://blog.gigotoys.com/money-blaster/).


---
◆**Curriculum**
**K-2-ETS1-1** Engineering Design
**K-PS2-1** Motion and Stability: Forces and Interactions
**3-PS2-1\.** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
---
◆**Reference**
[Baseball - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Baseball?ref=blog.gigotoys.com)
[Friction - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Friction?ref=blog.gigotoys.com)
[Worm drive - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Worm%5Fdrive?ref=blog.gigotoys.com)
[Engine - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Engine?ref=blog.gigotoys.com)
[Arm Style vs Wheel Pitching MachinesTorn between an Arm style pitching machine vs a wheel pitching machine? Click here to learn the differences so you can make a better purchase decision!Anytime Baseball SupplyKevin King](https://www.anytimebaseballsupply.com/blogs/news/arm-style-vs-wheel-pitching-machines?ref=blog.gigotoys.com)
### [創意百寶箱 EP4] 瓶蓋準備!瓶蓋戰鬥!瓶蓋超人登場!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep4-deng-deng-yao-chi-shi-mo-rang-wu-can-la-ba-ji-bang-ni-jue-ding-2/
Last updated: 2024-02-07T03:00:23.000Z
大家好,我是樹懶老師!
在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
1、2、3...Fire!相信聽到這句讓各位70、80年代人都想起了童年回憶,因為它正是童年最風靡大街小巷的經典玩具-彈珠超人!
彈珠超人是一款可以裝入彈珠並且發射的趣味玩具,因為其帥氣又有趣的玩法,而深受大小朋友的喜愛。在早年3c設備還不發達時,幾乎可以說是人手一台彈珠超人,人人都是彈珠戰士準備與好朋友來一場刺激的對決!

早期的彈珠超人
但後來陸續發生有小朋友不小心吞下彈珠、或是彈珠破裂而受傷的案例。這些安全隱憂讓人們開始著手改造,思想什麼樣的零件好取得、好發射又不會有被誤食的問題呢?於是人們想到寶特瓶的瓶蓋,全新的瓶蓋超人就此誕生!口號也變為了「瓶蓋準備!瓶蓋戰鬥!」

新版的瓶蓋超人
**今天就讓我們用智高積木製作一台瓶蓋超人,創作屬於你的最強超人吧!**
0:00
/0:07
1×
---
**★零件準備**
以下是本次模型需要準備的零件,顏色可自行決定,讓你的瓶蓋超人更加酷炫!

---
**★組裝步驟**
**本次的組裝步驟有較多要注意的細節,請大家務必仔細確認圖片與文字說明喔!**
## **主架構**
1\. 將5x5正方框、5X10長方框、3孔圓角長條依照圖片方式結合,務必使用短結合鍵,避免組裝時出現公差問題。


2\. 使用短結合鍵將三個7孔圓角扁長條組裝上去,如圖所示。
> ※務必使用7孔圓角扁長條,避免後續組裝時有高度落差。

3\. 在7孔圓角扁長條兩側與前方放上7孔圓角長條,如圖所示,完成主架構!


## **發射裝置**
1\. 在兩個3孔超長條與5孔超長條之間用3孔超長條連接,如圖所示。

2\. 接著,在中間的3孔超長條放上短結合鍵與7孔圓角扁長條。
> ※務必使用7孔圓角扁長條,避免後續組裝時有高度落差。

3\. 使用5孔超長條與5孔長條組出一個ㄇ字型,並與步驟2連接。


4\. 將步驟3的組件放置於主架構上。
> ※紅框處請留一些空隙,避免遊玩時卡住喔!

5\. 發射桿可自行創作,這邊建議用六凹積木+橡皮筋的組合,可以讓發射桿有穩定的彈力動力。
> ※可在發射桿四周裝上二合一結合鍵,避免發射桿偏移。


6\. 將5孔長條側有孔、33mm滑輪放置於模型前方,如圖所示。


7\. 最後,在後方放上兩個1凸5凹積木,讓模型站立起來,瓶蓋超人完成!

---
**★玩法**
兩手的中指與無名指壓住前方進行瓶蓋準備,接著大喊「瓶蓋戰鬥!」,大拇指用力推發射桿發射瓶蓋!
0:00
/0:07
1×
---
**★科學原理**
**本次模型採用的科學原理為生活中常見的「彈力」。**
彈力(elastic force)是指發生彈性形變的物體由於要恢復原狀,對他接觸的物體產生的力。生活中最常見的彈力應用就是橡皮筋,透過拉伸變形橡皮筋儲存動力,手放開後釋放彈力讓橡皮筋飛出。

彈力應用
在本模型中我們使用兩種彈力-
第一種:發射桿的橡皮筋彈力,藉由橡皮筋來增加發射桿的威力。
第二種:瓶蓋本身的彈力,在發射桿擠壓時會產生彈性形變,最後釋放並發射瓶蓋。

---
## **★後記**
回憶小時候,最喜歡拿著自己改裝的彈珠超人與同學戰鬥,享受競技帶來的快樂,但因為零用錢限制,總是沒辦法買到最想要的玩具。既然如此那就自己創作一台!最獨一無二屬於你的瓶蓋超人吧!
創意百寶箱還有更多新奇的創意,讓我們一起期待接下來的開箱吧!
**關鍵字參考:**
瓶蓋超人、彈珠超人、彈力、創意模型、造型創作、樹懶老師、智高積木
**課綱參考:**
自-J-A1 能應用科學知識、方法與態度於日常生活當中。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-J-A3 具備從日常生活經驗中找出問題,並能根據問題特性、資源等因素,善用生活週遭的物品、器材儀器、科技設備與資源,規劃自然科學探究活動。
生 A-IV-2 機構與結構的應用。
生 A-V-1 機構與結構的設計與應用。
### [創意百寶箱 EP4] 瓶蓋準備!瓶蓋戰鬥!瓶蓋超人登場!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep4-deng-deng-yao-chi-shi-mo-rang-wu-can-la-ba-ji-bang-ni-jue-ding/
Last updated: 2024-02-07T03:00:23.000Z
大家好,我是樹懶老師!
在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
1、2、3...Fire!相信聽到這句讓各位70、80年代人都想起了童年回憶,因為它正是童年最風靡大街小巷的經典玩具-彈珠超人!
彈珠超人是一款可以裝入彈珠並且發射的趣味玩具,因為其帥氣又有趣的玩法,而深受大小朋友的喜愛。在早年3c設備還不發達時,幾乎可以說是人手一台彈珠超人,人人都是彈珠戰士準備與好朋友來一場刺激的對決!

早期的彈珠超人
但後來陸續發生有小朋友不小心吞下彈珠、或是彈珠破裂而受傷的案例。這些安全隱憂讓人們開始著手改造,思想什麼樣的零件好取得、好發射又不會有被誤食的問題呢?於是人們想到寶特瓶的瓶蓋,全新的瓶蓋超人就此誕生!口號也變為了「瓶蓋準備!瓶蓋戰鬥!」

新版的瓶蓋超人
**今天就讓我們用智高積木製作一台瓶蓋超人,創作屬於你的最強超人吧!**
0:00
/0:07
1×
---
**★零件準備**
以下是本次模型需要準備的零件,顏色可自行決定,讓你的瓶蓋超人更加酷炫!

---
**★組裝步驟**
**本次的組裝步驟有較多要注意的細節,請大家務必仔細確認圖片與文字說明喔!**
## **主架構**
1\. 將5x5正方框、5X10長方框、3孔圓角長條依照圖片方式結合,務必使用短結合鍵,避免組裝時出現公差問題。


2\. 使用短結合鍵將三個7孔圓角扁長條組裝上去,如圖所示。
> ※務必使用7孔圓角扁長條,避免後續組裝時有高度落差。

3\. 在7孔圓角扁長條兩側與前方放上7孔圓角長條,如圖所示,完成主架構!


## **發射裝置**
1\. 在兩個3孔超長條與5孔超長條之間用3孔超長條連接,如圖所示。

2\. 接著,在中間的3孔超長條放上短結合鍵與7孔圓角扁長條。
> ※務必使用7孔圓角扁長條,避免後續組裝時有高度落差。

3\. 使用5孔超長條與5孔長條組出一個ㄇ字型,並與步驟2連接。


4\. 將步驟3的組件放置於主架構上。
> ※紅框處請留一些空隙,避免遊玩時卡住喔!

5\. 發射桿可自行創作,這邊建議用六凹積木+橡皮筋的組合,可以讓發射桿有穩定的彈力動力。
> ※可在發射桿四周裝上二合一結合鍵,避免發射桿偏移。


6\. 將5孔長條側有孔、33mm滑輪放置於模型前方,如圖所示。


7\. 最後,在後方放上兩個1凸5凹積木,讓模型站立起來,瓶蓋超人完成!

---
**★玩法**
兩手的中指與無名指壓住前方進行瓶蓋準備,接著大喊「瓶蓋戰鬥!」,大拇指用力推發射桿發射瓶蓋!
0:00
/0:07
1×
---
**★科學原理**
**本次模型採用的科學原理為生活中常見的「彈力」。**
彈力(elastic force)是指發生彈性形變的物體由於要恢復原狀,對他接觸的物體產生的力。生活中最常見的彈力應用就是橡皮筋,透過拉伸變形橡皮筋儲存動力,手放開後釋放彈力讓橡皮筋飛出。

彈力應用
在本模型中我們使用兩種彈力-
第一種:發射桿的橡皮筋彈力,藉由橡皮筋來增加發射桿的威力。
第二種:瓶蓋本身的彈力,在發射桿擠壓時會產生彈性形變,最後釋放並發射瓶蓋。

---
## **★後記**
回憶小時候,最喜歡拿著自己改裝的彈珠超人與同學戰鬥,享受競技帶來的快樂,但因為零用錢限制,總是沒辦法買到最想要的玩具。既然如此那就自己創作一台!最獨一無二屬於你的瓶蓋超人吧!
創意百寶箱還有更多新奇的創意,讓我們一起期待接下來的開箱吧!
**關鍵字參考:**
瓶蓋超人、彈珠超人、彈力、創意模型、造型創作、樹懶老師、智高積木
**課綱參考:**
自-J-A1 能應用科學知識、方法與態度於日常生活當中。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-J-A3 具備從日常生活經驗中找出問題,並能根據問題特性、資源等因素,善用生活週遭的物品、器材儀器、科技設備與資源,規劃自然科學探究活動。
生 A-IV-2 機構與結構的應用。
生 A-V-1 機構與結構的設計與應用。
### [創意百寶箱 EP3] 等等要吃什麼?讓午餐拉霸機幫你決定!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep3-deng-deng-yao-chi-shi-mo-rang-wu-can-xiao-zhu-shou-bang-ni-jue-ding-2/
Last updated: 2024-01-24T08:06:14.000Z
大家好,我是樹懶老師!
在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
俗話說的好,人生有三大難題:早餐吃什麼、午餐吃什麼、晚餐吃什麼。
現在的美食小吃非常多,讓大家每到用餐時刻都在思考要吃什麼,有時候甚至逛了一整圈還是猶豫不決,是現代人常見的煩惱。
**為了解決這個煩惱,今天就讓我們用智高積木製作一台午餐拉霸機,幫助你決定下一餐要吃什麼吧!**
0:00
/0:12
1×
---
**★零件準備**
以下是本次模型需要準備的零件,記得要多準備一條橡皮筋喔!

---
**★組裝步驟**
## 主架構
1\. 將5X10長方框與兩個短結合鍵結合,共需製作兩個。

2\. 將5x13超長方框左右兩側放上短結合鍵,並將步驟1組裝上去。


3\. 在上方蓋上5x10孔長方框,完成模型主架構。

## 轉盤
1. 將1/4弧長條繞成兩個圓圈,並於上下兩側的孔洞放上短結合鍵。

2\. 用5孔長調結合兩個圓圈,並放上軸轉接器。


3\. 使用150mm長軸,將轉盤、20T齒輪、軸固定鍵串接在主架構上。

4\. 在20T齒輪側上方放上5孔長條。

5\. 使用軸扣鍵將另一個5孔長條放置於右側。
> ***※需確保5孔長條能卡住齒輪!***

6\. 於主架構上方放上一顆短結合鍵,將橡皮筋穿過5孔長條後,套在短結合鍵上。

## 餐點紙卡
1. 自行設計你的餐點紙卡,可以使用以下範例檔修改,長寬約為16cm、3cm。
範例檔:[https://drive.google.com/file/d/1yfWpE2edMkzSNzgllix4DKExq6rWHLwY/view?usp=sharing](https://drive.google.com/file/d/1yfWpE2edMkzSNzgllix4DKExq6rWHLwY/view?usp=sharing&ref=blog.gigotoys.com)

2\. 將其黏貼於轉盤上,完成午餐拉霸機模型創作!

---
**★玩法**
壓住左邊的把手,接著旋轉右邊的軸,在自己想要的時刻放開把手,讓模型停止作動,看看選擇到什麼餐點吧!
0:00
/0:12
1×
---
**★科學原理**
**本次模型採用的科學原理為簡單機械中的「棘輪」。**
棘輪是一種使得線性往復運動或旋轉運動保持單一方向的機械機構,用以防止傳動機構逆轉。

在本模型中我們使用5孔長條與20T齒輪作為棘輪機構,讓輪軸只能向前旋轉,且每次都能透過5孔長條來卡住20T齒輪,使輪軸停止動作,呈現我們要吃的餐點!

---
## **★後記**
即便只是"不知道要吃什麼"這種小事,也能成為一個創作的靈感,正如同許多受歡迎的發明,都是為了解決生活中各式各樣的小問題。因此下次缺乏創作靈感時,不妨想想最近遇到了哪些煩惱吧!
創意百寶箱還有更多新奇的創意,讓我們一起期待接下來的開箱吧!
**關鍵字參考:**
午餐拉霸機、棘輪、創意模型、造型創作、樹懶老師、智高積木
**課綱參考:**
自-J-A1 能應用科學知識、方法與態度於日常生活當中。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-J-A3 具備從日常生活經驗中找出問題,並能根據問題特性、資源等因素,善用生活週遭的物品、器材儀器、科技設備與資源,規劃自然科學探究活動。
生 A-IV-2 機構與結構的應用。
生 A-V-1 機構與結構的設計與應用。
### [創意百寶箱 EP3] 等等要吃什麼?讓午餐拉霸機幫你決定!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep3-deng-deng-yao-chi-shi-mo-rang-wu-can-xiao-zhu-shou-bang-ni-jue-ding/
Last updated: 2024-01-24T08:06:14.000Z
大家好,我是樹懶老師!
在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
俗話說的好,人生有三大難題:早餐吃什麼、午餐吃什麼、晚餐吃什麼。
現在的美食小吃非常多,讓大家每到用餐時刻都在思考要吃什麼,有時候甚至逛了一整圈還是猶豫不決,是現代人常見的煩惱。
**為了解決這個煩惱,今天就讓我們用智高積木製作一台午餐拉霸機,幫助你決定下一餐要吃什麼吧!**
0:00
/0:12
1×
---
**★零件準備**
以下是本次模型需要準備的零件,記得要多準備一條橡皮筋喔!

---
**★組裝步驟**
## 主架構
1\. 將5X10長方框與兩個短結合鍵結合,共需製作兩個。

2\. 將5x13超長方框左右兩側放上短結合鍵,並將步驟1組裝上去。


3\. 在上方蓋上5x10孔長方框,完成模型主架構。

## 轉盤
1. 將1/4弧長條繞成兩個圓圈,並於上下兩側的孔洞放上短結合鍵。

2\. 用5孔長調結合兩個圓圈,並放上軸轉接器。


3\. 使用150mm長軸,將轉盤、20T齒輪、軸固定鍵串接在主架構上。

4\. 在20T齒輪側上方放上5孔長條。

5\. 使用軸扣鍵將另一個5孔長條放置於右側。
> ***※需確保5孔長條能卡住齒輪!***

6\. 於主架構上方放上一顆短結合鍵,將橡皮筋穿過5孔長條後,套在短結合鍵上。

## 餐點紙卡
1. 自行設計你的餐點紙卡,可以使用以下範例檔修改,長寬約為16cm、3cm。
範例檔:[https://drive.google.com/file/d/1yfWpE2edMkzSNzgllix4DKExq6rWHLwY/view?usp=sharing](https://drive.google.com/file/d/1yfWpE2edMkzSNzgllix4DKExq6rWHLwY/view?usp=sharing&ref=blog.gigotoys.com)

2\. 將其黏貼於轉盤上,完成午餐拉霸機模型創作!

---
**★玩法**
壓住左邊的把手,接著旋轉右邊的軸,在自己想要的時刻放開把手,讓模型停止作動,看看選擇到什麼餐點吧!
0:00
/0:12
1×
---
**★科學原理**
**本次模型採用的科學原理為簡單機械中的「棘輪」。**
棘輪是一種使得線性往復運動或旋轉運動保持單一方向的機械機構,用以防止傳動機構逆轉。

在本模型中我們使用5孔長條與20T齒輪作為棘輪機構,讓輪軸只能向前旋轉,且每次都能透過5孔長條來卡住20T齒輪,使輪軸停止動作,呈現我們要吃的餐點!

---
## **★後記**
即便只是"不知道要吃什麼"這種小事,也能成為一個創作的靈感,正如同許多受歡迎的發明,都是為了解決生活中各式各樣的小問題。因此下次缺乏創作靈感時,不妨想想最近遇到了哪些煩惱吧!
創意百寶箱還有更多新奇的創意,讓我們一起期待接下來的開箱吧!
**關鍵字參考:**
午餐拉霸機、棘輪、創意模型、造型創作、樹懶老師、智高積木
**課綱參考:**
自-J-A1 能應用科學知識、方法與態度於日常生活當中。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-J-A3 具備從日常生活經驗中找出問題,並能根據問題特性、資源等因素,善用生活週遭的物品、器材儀器、科技設備與資源,規劃自然科學探究活動。
生 A-IV-2 機構與結構的應用。
生 A-V-1 機構與結構的設計與應用。
### 生活中的科學EP11-滾輪式發球機
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep11-fa-qiu-ji-2/
Last updated: 2024-01-19T01:37:03.000Z
大家好我是浣熊老師,不知道各位有沒有玩過棒球的經驗呢?
**棒球**(Baseball)是臺灣的國球,屬於一種多人的球類運動,當打者用球棒將投手投出的球擊出後可以進行跑壘,若是成功回到本壘後便能得分。為了訓練打者的打擊技巧,球團會使用一種名為**發球機**(Pitching Machine)的機器,發球機能夠取代投手將棒球投出,避免投手長時間投球造成疲勞或損傷。
市售的發球機非常多種,浣熊老師今天要教大家做的是**滾輪式發球機**,滾輪式發球機具有上、下兩個能高速轉動的滾輪,當棒球經過兩個滾輪之間時,會被滾輪加速,並朝著打者的方向飛出,現在就讓浣熊老師一步步教大家如何製做滾輪式發球機吧!

**常見的滾輪式發球機**
---
**◆ 組裝步驟**
第一步我們要來製做滾輪式發球機的**主體**,需要使用到**5x15孔長方框、5孔超長條**以及**長結合鍵**(圖一),將它們依照圖示結合在一起(圖二)。

**(圖一)**

**(圖二)**
---
第二步要來**加固**滾輪式發球機的**主體**,主要使用到**9孔長條**以及**長結合鍵**(圖三),將它們依照圖示安裝在**主體**上方 (圖四)。

**(圖三)**

**(圖四)**
---
第三步我們要來製做滾輪式發球機的**上方滾輪**,需要使用到**OD33mm滑輪**、**OD36mm橡膠圈**、**60T齒輪**以及**100MMII軸**(圖五),將它們依照圖示安裝在滾輪式發球機的**主體**(圖六)。

**(圖五)**

**(圖六)**
---
第四步我們要來製做滾輪式發球機的**下方滾輪**,需要使用到**OD33mm滑輪**、**OD36mm橡膠圈**、**80T齒輪**、**20T齒輪**以及**100MMII軸**(圖七),將它們依照圖示安裝在滾輪式發球機的**主體**(圖八)。

**(圖七)**

**(圖八)**
---
在我們完成**上方滾輪**和**下方滾輪的**安裝後,需手動調整**OD33mm滑輪**的位置,確認上、下兩組的**OD33mm滑輪**之間留有約**2\~3cm**的間距(圖九),同時確認兩根**100MMII軸**能夠順暢轉動,這麼做能夠防止棒球卡在兩組**滾輪**之間,並讓棒球發射得更加順利。

**(圖九)**
---
第五步要為滾輪式發球機安裝**動力機構**,需要使用**20T齒輪**、**3孔超長條**以及氣動套組(**#1238RR**)中的**單線軸馬達**(圖十),依照圖示將**3孔超長條**和**20T齒輪**安裝在**單線軸馬達**上,完成**部件A**的製作(圖十一)。

**(圖十)**

**(圖十一)**
---
接著依照圖示將完成的**部件A**與滾輪式發球機的**主體**進行結合(圖十二),在安裝時需要調整兩個**20T齒輪**的位置,並確認**20T齒輪**之間彼此**嚙合**(圖十三)。

**(圖十二)**

**(圖十三)**
---
第六步要製做的是滾輪式發球機的**腳架**,需要使用到**5x5孔正方框**、**5x10孔長方框**、**11孔長條**以及**長結合鍵**(圖十四),將它們依照圖示組裝成**部件B**(圖十五)。

**(圖十四)**

**(圖十五)**
---
再來要製做的是滾輪式發球機的**旋轉平台**,一共由**部件C、D、E**組成。
第七步要製做的是**部件C**,需要使用到**5x10孔長方框**、**60T齒輪**、**5孔長條**、**長結合鍵**、**30mmII軸**以及**軸轉接器**(圖十六),將它們依照圖示組裝後會得到**部件C**以及一根**30mmII軸**(圖十七)。

**(圖十六)**

**(圖十七)**
---
第八步要製做的是**部件D**,需要使用到**5x10孔長方框**、**3孔超長條**、**70mmII軸**、**軸固定鍵**、**曲軸**以及**渦桿**(圖十八),將它們依照圖示組裝後,會完成一個能夠透過**曲軸**轉動的**渦桿組**(圖十九)。

**(圖十八)**

**(圖十九)**
---
第九步要製做的是**部件E**,需要使用到**5x10孔長方框**、**4.5V單孔開關電池座**以及**3顆AA鹼性電池**(圖二十),將放入電池的**4.5V單孔開關電池座**和**5x10孔長方框**相互結合後,完成**部件E**的製作(圖二一)。

**(圖二十)**

**(圖二一)**
---
第十步需要將前面完成的**部件C、D、E**組裝在一起。
首先依照圖示將**部件C**的**30mmII軸**穿過**部件E**的孔洞,接著將**部件C**的**60T齒輪**與**部件D**的孔洞對齊,並穿過第七步中多出來的**30mmII軸**(留意**30mmII軸**的卡榫方向)(圖二二),完成**旋轉平台**的組裝(圖二三)。

**(圖二二)**

**(圖二三)**
---
第十一步要結合滾輪式發球機的**腳架**以及**旋轉平台**,將完成的**旋轉平台**安裝在**部件B**上方(圖二四)。

**(圖二四)**
---
接著我們可以來測試看看**旋轉平台**的功能,只要用手持續轉動**曲軸**,**旋轉平台**就會緩慢的進行轉動(影片一)。若旋轉平台沒有轉動的話,可以檢查**60T齒輪**和**渦桿**之間的位置是否安裝錯誤,當**60T齒輪**和**渦桿**嚙合在一起時,**旋轉平台**才能正常進行運作(圖二五)。
**(影片一)**

**(圖二五)**
---
第十二步要結合滾輪式發球機的**主體**以及**旋轉平台**,將完成的**主體**安裝在**旋轉平台**的上方(圖二六),並將**單線軸馬達**的接頭安裝在**4.5V單孔開關電池座**的腳位上(圖二七)。

**(圖二六)**

**(圖二七)**
---
第十二步要製做的是滾輪式發球機的**軌道**,需要使用到**15孔超長條**、**5孔長條**、**長結合鍵**以及短**結合鍵**(圖二八),將它們依照圖示組裝成**部件F**(圖二九)。

**(圖二八)**

**(圖二九)**
---
最後依照圖示將完成的**部件F**安裝在**主體**的後方(圖三十),並調整**15孔超長條**的角度,確保棒球可以順利滾入兩組**OD33mm滑輪**之間,滾輪式發球機的模型就完成啦٩(๑>∀<๑)۶(圖三一)。

**(圖三十)**

**(圖三一)**
---
**◆ 模型操作**
現在就讓我們來操作滾輪式發球機吧!
首先我們需要準備用來投擲的棒球,浣熊老師這邊選用的是一般的保麗龍球,或是使用直徑約在**4cm**左右的球(圖三二),因此也可以使用乒乓球或智高創新實驗室中的**40mm圓球**(7330-W11-M1B)唷。

**(圖三二)**
---
一開始我們要打開**4.5V單孔開關電池座**的開關,並確保兩組**OD33mm滑輪**的轉動方向朝向**前方**,才能順利將保麗龍球發射出去,接著放上保麗龍球,當保麗龍球沿著**軌道**滾入主體時,會被高速轉動的**OD36mm橡膠圈**加速,進而被發射出去唷。你也可以轉動**曲軸**,透過**旋轉平台**的轉動來改變發球的**角度**(00:16\~00:22),一起來當個小小投手,找到可以將球投得最遠的發球角度吧(影片二)!
**(影片二)**
---
**(影片三)**
**(影片四)**
---
**◆ 問題排除**
若你的滾輪式發球機無法順利投出保麗龍球,可以參考以下解決方法:
1\. 使用**全新**的AA鹼性電池。
2\. 檢查**20T齒輪**之間的**嚙合狀況**,太緊、太鬆皆可能導致發球失敗。
3\. 調整**20T齒輪**、**60T齒輪**以及**80T齒輪**在**100MMII軸上**的**位置**,若齒輪安裝得太緊且摩擦到**5x15孔長方框**的話**,**便會影響到**100MMII軸**的轉動速度。
4\. 確認上、下兩組**OD33mm滑輪**之間的間距,應介於**2\~3cm**之間**,**間距太近、太遠皆可能導致發球失敗。
5\. 使用抹布沾取清水擦拭**OD36mm橡膠圈**上的灰塵,灰塵會減少保麗龍球與**OD36mm橡膠圈**之間摩擦力,影響發球效果。
---
**◆結語**
透過這次所製作的滾輪式發球機模型,我們發現有許多因素會影響到發球的效果,如:**OD33mm滑輪**之間的間距、**OD36mm橡膠圈**與球之間**摩擦力**、發射的**角度**、不同**球種**的選擇...等。我們可以透過實驗,一步一步找出每個因素的最佳配置,試著用最好的配置,來讓棒球飛得最快或最遠吧!你也可以試著製做九宮格標靶,比比看誰的滾輪式發球機丟得最準哦\~
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
滾輪式發球機模型使用到了**齒輪傳動**、**蝸桿傳動**和**摩擦力**的科學原理,首先,當**60T齒輪**和**80T齒輪**嚙合時,兩者的**旋轉方向會相反**,這使得中間的保麗龍球可以朝著與兩個齒輪一致的方向射出(圖三三)。接著當我們轉動**曲柄**時,可以透過**渦桿**(蝸桿)帶動**60T齒輪**(蝸輪)轉動,連帶改變滾輪式發球機的發球角度(圖三四)。**摩擦力**則是作用於**OD36mm橡膠圈**與保麗龍球之間,將齒輪旋轉產生的離心力轉換成發射保麗龍球的動力。若小朋友們對於其他能夠發射物體的發射器感興趣的話,也可以參考浣熊老師的另一篇文章: [生活中的科學EP3-噴錢槍](https://blog.gigotoys.com/untitled/)。

**(圖三三)**

**(圖三四)**
---
**◆課綱參考:**
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**生 A-IV-2** 機構與結構的應用。
**生 P-IV-3** 手工具的操作與使用 。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[棒球 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%A3%92%E7%90%83?ref=blog.gigotoys.com)
[摩擦力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%91%A9%E6%93%A6%E5%8A%9B?ref=blog.gigotoys.com)
[蝸桿傳動 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E8%9D%B8%E6%A1%BF%E5%82%B3%E5%8B%95?ref=blog.gigotoys.com)
[馬達 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.m.wikipedia.org/zh-tw/%E7%94%B5%E5%8A%A8%E6%9C%BA?ref=blog.gigotoys.com)
[https://www.heybata.com/products/bata-2-pitching-machine](https://www.heybata.com/products/bata-2-pitching-machine?ref=blog.gigotoys.com)
### 生活中的科學EP11-滾輪式發球機
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep11-fa-qiu-ji/
Last updated: 2024-01-19T01:37:03.000Z
大家好我是浣熊老師,不知道各位有沒有玩過棒球的經驗呢?
**棒球**(Baseball)是臺灣的國球,屬於一種多人的球類運動,當打者用球棒將投手投出的球擊出後可以進行跑壘,若是成功回到本壘後便能得分。為了訓練打者的打擊技巧,球團會使用一種名為**發球機**(Pitching Machine)的機器,發球機能夠取代投手將棒球投出,避免投手長時間投球造成疲勞或損傷。
市售的發球機非常多種,浣熊老師今天要教大家做的是**滾輪式發球機**,滾輪式發球機具有上、下兩個能高速轉動的滾輪,當棒球經過兩個滾輪之間時,會被滾輪加速,並朝著打者的方向飛出,現在就讓浣熊老師一步步教大家如何製做滾輪式發球機吧!

**常見的滾輪式發球機**
---
**◆ 組裝步驟**
第一步我們要來製做滾輪式發球機的**主體**,需要使用到**5x15孔長方框、5孔超長條**以及**長結合鍵**(圖一),將它們依照圖示結合在一起(圖二)。

**(圖一)**

**(圖二)**
---
第二步要來**加固**滾輪式發球機的**主體**,主要使用到**9孔長條**以及**長結合鍵**(圖三),將它們依照圖示安裝在**主體**上方 (圖四)。

**(圖三)**

**(圖四)**
---
第三步我們要來製做滾輪式發球機的**上方滾輪**,需要使用到**OD33mm滑輪**、**OD36mm橡膠圈**、**60T齒輪**以及**100MMII軸**(圖五),將它們依照圖示安裝在滾輪式發球機的**主體**(圖六)。

**(圖五)**

**(圖六)**
---
第四步我們要來製做滾輪式發球機的**下方滾輪**,需要使用到**OD33mm滑輪**、**OD36mm橡膠圈**、**80T齒輪**、**20T齒輪**以及**100MMII軸**(圖七),將它們依照圖示安裝在滾輪式發球機的**主體**(圖八)。

**(圖七)**

**(圖八)**
---
在我們完成**上方滾輪**和**下方滾輪的**安裝後,需手動調整**OD33mm滑輪**的位置,確認上、下兩組的**OD33mm滑輪**之間留有約**2\~3cm**的間距(圖九),同時確認兩根**100MMII軸**能夠順暢轉動,這麼做能夠防止棒球卡在兩組**滾輪**之間,並讓棒球發射得更加順利。

**(圖九)**
---
第五步要為滾輪式發球機安裝**動力機構**,需要使用**20T齒輪**、**3孔超長條**以及氣動套組(**#1238RR**)中的**單線軸馬達**(圖十),依照圖示將**3孔超長條**和**20T齒輪**安裝在**單線軸馬達**上,完成**部件A**的製作(圖十一)。

**(圖十)**

**(圖十一)**
---
接著依照圖示將完成的**部件A**與滾輪式發球機的**主體**進行結合(圖十二),在安裝時需要調整兩個**20T齒輪**的位置,並確認**20T齒輪**之間彼此**嚙合**(圖十三)。

**(圖十二)**

**(圖十三)**
---
第六步要製做的是滾輪式發球機的**腳架**,需要使用到**5x5孔正方框**、**5x10孔長方框**、**11孔長條**以及**長結合鍵**(圖十四),將它們依照圖示組裝成**部件B**(圖十五)。

**(圖十四)**

**(圖十五)**
---
再來要製做的是滾輪式發球機的**旋轉平台**,一共由**部件C、D、E**組成。
第七步要製做的是**部件C**,需要使用到**5x10孔長方框**、**60T齒輪**、**5孔長條**、**長結合鍵**、**30mmII軸**以及**軸轉接器**(圖十六),將它們依照圖示組裝後會得到**部件C**以及一根**30mmII軸**(圖十七)。

**(圖十六)**

**(圖十七)**
---
第八步要製做的是**部件D**,需要使用到**5x10孔長方框**、**3孔超長條**、**70mmII軸**、**軸固定鍵**、**曲軸**以及**渦桿**(圖十八),將它們依照圖示組裝後,會完成一個能夠透過**曲軸**轉動的**渦桿組**(圖十九)。

**(圖十八)**

**(圖十九)**
---
第九步要製做的是**部件E**,需要使用到**5x10孔長方框**、**4.5V單孔開關電池座**以及**3顆AA鹼性電池**(圖二十),將放入電池的**4.5V單孔開關電池座**和**5x10孔長方框**相互結合後,完成**部件E**的製作(圖二一)。

**(圖二十)**

**(圖二一)**
---
第十步需要將前面完成的**部件C、D、E**組裝在一起。
首先依照圖示將**部件C**的**30mmII軸**穿過**部件E**的孔洞,接著將**部件C**的**60T齒輪**與**部件D**的孔洞對齊,並穿過第七步中多出來的**30mmII軸**(留意**30mmII軸**的卡榫方向)(圖二二),完成**旋轉平台**的組裝(圖二三)。

**(圖二二)**

**(圖二三)**
---
第十一步要結合滾輪式發球機的**腳架**以及**旋轉平台**,將完成的**旋轉平台**安裝在**部件B**上方(圖二四)。

**(圖二四)**
---
接著我們可以來測試看看**旋轉平台**的功能,只要用手持續轉動**曲軸**,**旋轉平台**就會緩慢的進行轉動(影片一)。若旋轉平台沒有轉動的話,可以檢查**60T齒輪**和**渦桿**之間的位置是否安裝錯誤,當**60T齒輪**和**渦桿**嚙合在一起時,**旋轉平台**才能正常進行運作(圖二五)。
**(影片一)**

**(圖二五)**
---
第十二步要結合滾輪式發球機的**主體**以及**旋轉平台**,將完成的**主體**安裝在**旋轉平台**的上方(圖二六),並將**單線軸馬達**的接頭安裝在**4.5V單孔開關電池座**的腳位上(圖二七)。

**(圖二六)**

**(圖二七)**
---
第十二步要製做的是滾輪式發球機的**軌道**,需要使用到**15孔超長條**、**5孔長條**、**長結合鍵**以及短**結合鍵**(圖二八),將它們依照圖示組裝成**部件F**(圖二九)。

**(圖二八)**

**(圖二九)**
---
最後依照圖示將完成的**部件F**安裝在**主體**的後方(圖三十),並調整**15孔超長條**的角度,確保棒球可以順利滾入兩組**OD33mm滑輪**之間,滾輪式發球機的模型就完成啦٩(๑>∀<๑)۶(圖三一)。

**(圖三十)**

**(圖三一)**
---
**◆ 模型操作**
現在就讓我們來操作滾輪式發球機吧!
首先我們需要準備用來投擲的棒球,浣熊老師這邊選用的是一般的保麗龍球,或是使用直徑約在**4cm**左右的球(圖三二),因此也可以使用乒乓球或智高創新實驗室中的**40mm圓球**(7330-W11-M1B)唷。

**(圖三二)**
---
一開始我們要打開**4.5V單孔開關電池座**的開關,並確保兩組**OD33mm滑輪**的轉動方向朝向**前方**,才能順利將保麗龍球發射出去,接著放上保麗龍球,當保麗龍球沿著**軌道**滾入主體時,會被高速轉動的**OD36mm橡膠圈**加速,進而被發射出去唷。你也可以轉動**曲軸**,透過**旋轉平台**的轉動來改變發球的**角度**(00:16\~00:22),一起來當個小小投手,找到可以將球投得最遠的發球角度吧(影片二)!
**(影片二)**
---
**(影片三)**
**(影片四)**
---
**◆ 問題排除**
若你的滾輪式發球機無法順利投出保麗龍球,可以參考以下解決方法:
1\. 使用**全新**的AA鹼性電池。
2\. 檢查**20T齒輪**之間的**嚙合狀況**,太緊、太鬆皆可能導致發球失敗。
3\. 調整**20T齒輪**、**60T齒輪**以及**80T齒輪**在**100MMII軸上**的**位置**,若齒輪安裝得太緊且摩擦到**5x15孔長方框**的話**,**便會影響到**100MMII軸**的轉動速度。
4\. 確認上、下兩組**OD33mm滑輪**之間的間距,應介於**2\~3cm**之間**,**間距太近、太遠皆可能導致發球失敗。
5\. 使用抹布沾取清水擦拭**OD36mm橡膠圈**上的灰塵,灰塵會減少保麗龍球與**OD36mm橡膠圈**之間摩擦力,影響發球效果。
---
**◆結語**
透過這次所製作的滾輪式發球機模型,我們發現有許多因素會影響到發球的效果,如:**OD33mm滑輪**之間的間距、**OD36mm橡膠圈**與球之間**摩擦力**、發射的**角度**、不同**球種**的選擇...等。我們可以透過實驗,一步一步找出每個因素的最佳配置,試著用最好的配置,來讓棒球飛得最快或最遠吧!你也可以試著製做九宮格標靶,比比看誰的滾輪式發球機丟得最準哦\~
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
滾輪式發球機模型使用到了**齒輪傳動**、**蝸桿傳動**和**摩擦力**的科學原理,首先,當**60T齒輪**和**80T齒輪**嚙合時,兩者的**旋轉方向會相反**,這使得中間的保麗龍球可以朝著與兩個齒輪一致的方向射出(圖三三)。接著當我們轉動**曲柄**時,可以透過**渦桿**(蝸桿)帶動**60T齒輪**(蝸輪)轉動,連帶改變滾輪式發球機的發球角度(圖三四)。**摩擦力**則是作用於**OD36mm橡膠圈**與保麗龍球之間,將齒輪旋轉產生的離心力轉換成發射保麗龍球的動力。若小朋友們對於其他能夠發射物體的發射器感興趣的話,也可以參考浣熊老師的另一篇文章: [生活中的科學EP3-噴錢槍](https://blog.gigotoys.com/untitled/)。

**(圖三三)**

**(圖三四)**
---
**◆課綱參考:**
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**生 A-IV-2** 機構與結構的應用。
**生 P-IV-3** 手工具的操作與使用 。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[棒球 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%A3%92%E7%90%83?ref=blog.gigotoys.com)
[摩擦力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%91%A9%E6%93%A6%E5%8A%9B?ref=blog.gigotoys.com)
[蝸桿傳動 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E8%9D%B8%E6%A1%BF%E5%82%B3%E5%8B%95?ref=blog.gigotoys.com)
[馬達 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.m.wikipedia.org/zh-tw/%E7%94%B5%E5%8A%A8%E6%9C%BA?ref=blog.gigotoys.com)
[https://www.heybata.com/products/bata-2-pitching-machine](https://www.heybata.com/products/bata-2-pitching-machine?ref=blog.gigotoys.com)
### 【Flower Blooming in Prosperity】Mechanism Flower Making
URL: https://blog.gigotoys.com/hua-kai-fu-gui-ji-jie-hua-zhi-zuo-2-2/
Last updated: 2024-01-26T06:21:29.000Z
Hello everyone, I'm Samuel. This is my first time writing a blog, and I'm a bit nervous. I mainly want to share with you how to make a flower mechanism that can open and close. I will divide the steps into four parts, from the center axis to the petals to the assembly on the large base plate to the final writing of the program to make it run. I hope you can gain something.
## **Step 1: Assemble the center axis**
All components you need is down below

(The four black three-hole rounded rods in the lower left corner are assembled and fixed into two groups using black short pegs.)

Assemble four black short pegs on the motor and the universal adapter

Separate the head and tail of dual axle.

Assemble the two universal adapter (make sure that the six sides of the two universal adapters are aligned).

Reattach the head that was just separated (make sure that the universal adapter is pressed to the top of the head).

Then, connect the short pegs that were previously installed on the black three-hole rounded rods to the opposite side of the hexagon, and then assemble the motor.

Finally, install the warm gear on the white top.
## **Step 2: Assemble the flower petal gear mechanism**
Six flower petals are needed, so please prepare **six sets** of the following components.

The blue 40T gear has been pre-assembled on the seven-hole rounded rod using a cam combination key.

First, take out the 11-hole rod and assemble the axle connecter and two short pegs in the first, fourth, and sixth holes from the left.

Take out the three-hole rounded rod and assemble two pegs on it, and finally assemble another axle connecter in the middle of the three-hole rounded rod.

Use static connecters to assemble the two five-hole super long rods together as shown in the figure.

Then, assemble two more static connecter

Then, assemble the seven-hole rounded flat long rod as shown in the figure.

Then, stack the five-hole rounded flat long rod and assemble a self-rotating axle connector on the seven-hole rounded flat long rod.

Assemble the two together.

Finally, assemble the previously assembled gear.
## **Step 3: Assemble on the large base plate**

This is the material that needs to be prepared. You can pre-assemble one static and two axle connecters on one of the fifteen-hole super long rods.

Then, assemble the other two fifteen-hole super long rods on either side.

Then, assemble the flower petal mechanism, making sure that the middle gear can fit on the warm gear

Assemble all six of them, making sure that the angle of each petal is consistent.

Then, assemble a 5x5 square on the edge of the motor at the bottom and assemble a three-hole long rod in the middle.

Assemble the same components on the other side and assemble it on the large base plate.

Then, insert the super long rod that was just assembled, aligned with the middle axle buckle, at the top of the shaft, and buckle the two ends on the large base plate.
We're almost there \~lastly we need to write some program to get it start moving
## **Step 4: Write the program**

- This is the program I wrote. Here, you need to pay attention to the fact that the Sensors block I used needs to be added from Extensions, the link is here([https://github.com/gigotoys/gigo-block](https://github.com/gigotoys/gigo-block?ref=blog.gigotoys.com))
**Demonstration video:**
0:00
/0:13
1×
---
## **※Extended Creation - Flower Blooming in Prosperity**
After completing the design of the mechanism flower, we will make it have new function and decoration through programming! **We want to create a mechanism that allows the petals to bloom in welcome when people approach.** Therefore, we need to use the smart controller 2.0, two RGB LED holders and an ultrasonic sensor from #1409\.
**The new smart controller 2.0** supports two 3.7V lithium batteries, enabling the simultaneous operation of four motors and sensors, providing a highly stable voltage. **The RGB LED holder** can change colors by program without connecting multiple LED bulbs. **The ultrasonic sensor** can emit ultrasonic waves and detect the distance between objects through the rebound of ultrasonic waves.

Smart controller 2.0(Left); RGB LED holder(Middle); Ultrasonic sensor(Right)
## **※Program Logic**
First, we set the pins of the RGB LED holder, then use the function to make the LED to change colors randomly.

Next, we need to set up the logic for the ultrasonic sensor, which is quite simple. When a guest approaches within a certain distance (<100 cm), the RGB LED holders will change colors and the motors will activate to make the petals bloom. Conversely, if nothing is detected, the RGB LED holders and motors will stop.

The complete program is as follows:

The following is the pin position for the motors and sensors. Remember to place them in the correct positions to function correctly!


## **※Operation**
Now, we use 2 cm building blocks to make "花開富貴", a Chinese New Year greeting used to wish for wealth and prosperity upon the listener . We also created borders, green leaves, and yellow flowers to make the overall design more colorful!


Put the RGB LED holder in the middle of flower.
Well done! All we have to do is turn on the power and let the mechanism flower bloom its petals for every guest!
0:00
/0:15
1×
### 【Flower Blooming in Prosperity】Mechanism Flower Making
URL: https://blog.gigotoys.com/hua-kai-fu-gui-ji-jie-hua-zhi-zuo-2/
Last updated: 2024-01-26T06:21:29.000Z
Hello everyone, I'm Samuel. This is my first time writing a blog, and I'm a bit nervous. I mainly want to share with you how to make a flower mechanism that can open and close. I will divide the steps into four parts, from the center axis to the petals to the assembly on the large base plate to the final writing of the program to make it run. I hope you can gain something.
## **Step 1: Assemble the center axis**
All components you need is down below

(The four black three-hole rounded rods in the lower left corner are assembled and fixed into two groups using black short pegs.)

Assemble four black short pegs on the motor and the universal adapter

Separate the head and tail of dual axle.

Assemble the two universal adapter (make sure that the six sides of the two universal adapters are aligned).

Reattach the head that was just separated (make sure that the universal adapter is pressed to the top of the head).

Then, connect the short pegs that were previously installed on the black three-hole rounded rods to the opposite side of the hexagon, and then assemble the motor.

Finally, install the warm gear on the white top.
## **Step 2: Assemble the flower petal gear mechanism**
Six flower petals are needed, so please prepare **six sets** of the following components.

The blue 40T gear has been pre-assembled on the seven-hole rounded rod using a cam combination key.

First, take out the 11-hole rod and assemble the axle connecter and two short pegs in the first, fourth, and sixth holes from the left.

Take out the three-hole rounded rod and assemble two pegs on it, and finally assemble another axle connecter in the middle of the three-hole rounded rod.

Use static connecters to assemble the two five-hole super long rods together as shown in the figure.

Then, assemble two more static connecter

Then, assemble the seven-hole rounded flat long rod as shown in the figure.

Then, stack the five-hole rounded flat long rod and assemble a self-rotating axle connector on the seven-hole rounded flat long rod.

Assemble the two together.

Finally, assemble the previously assembled gear.
## **Step 3: Assemble on the large base plate**

This is the material that needs to be prepared. You can pre-assemble one static and two axle connecters on one of the fifteen-hole super long rods.

Then, assemble the other two fifteen-hole super long rods on either side.

Then, assemble the flower petal mechanism, making sure that the middle gear can fit on the warm gear

Assemble all six of them, making sure that the angle of each petal is consistent.

Then, assemble a 5x5 square on the edge of the motor at the bottom and assemble a three-hole long rod in the middle.

Assemble the same components on the other side and assemble it on the large base plate.

Then, insert the super long rod that was just assembled, aligned with the middle axle buckle, at the top of the shaft, and buckle the two ends on the large base plate.
We're almost there \~lastly we need to write some program to get it start moving
## **Step 4: Write the program**

- This is the program I wrote. Here, you need to pay attention to the fact that the Sensors block I used needs to be added from Extensions, the link is here([https://github.com/gigotoys/gigo-block](https://github.com/gigotoys/gigo-block?ref=blog.gigotoys.com))
**Demonstration video:**
0:00
/0:13
1×
---
## **※Extended Creation - Flower Blooming in Prosperity**
After completing the design of the mechanism flower, we will make it have new function and decoration through programming! **We want to create a mechanism that allows the petals to bloom in welcome when people approach.** Therefore, we need to use the smart controller 2.0, two RGB LED holders and an ultrasonic sensor from #1409\.
**The new smart controller 2.0** supports two 3.7V lithium batteries, enabling the simultaneous operation of four motors and sensors, providing a highly stable voltage. **The RGB LED holder** can change colors by program without connecting multiple LED bulbs. **The ultrasonic sensor** can emit ultrasonic waves and detect the distance between objects through the rebound of ultrasonic waves.

Smart controller 2.0(Left); RGB LED holder(Middle); Ultrasonic sensor(Right)
## **※Program Logic**
First, we set the pins of the RGB LED holder, then use the function to make the LED to change colors randomly.

Next, we need to set up the logic for the ultrasonic sensor, which is quite simple. When a guest approaches within a certain distance (<100 cm), the RGB LED holders will change colors and the motors will activate to make the petals bloom. Conversely, if nothing is detected, the RGB LED holders and motors will stop.

The complete program is as follows:

The following is the pin position for the motors and sensors. Remember to place them in the correct positions to function correctly!


## **※Operation**
Now, we use 2 cm building blocks to make "花開富貴", a Chinese New Year greeting used to wish for wealth and prosperity upon the listener . We also created borders, green leaves, and yellow flowers to make the overall design more colorful!


Put the RGB LED holder in the middle of flower.
Well done! All we have to do is turn on the power and let the mechanism flower bloom its petals for every guest!
0:00
/0:15
1×
### 【花開富貴】機械花製作
URL: https://blog.gigotoys.com/hua-kai-fu-gui-ji-jie-hua-zhi-zuo-3/
Last updated: 2024-01-26T06:24:45.000Z
哈囉,大家好我是恩宇,這是我第一次寫blog,所以有些許的緊張。今天想跟大家分享,如何製作出可以開合的機械花。我將步驟分為四個:1.中心軸 2.花瓣 3.組裝上去大底盤 4.編寫程式讓他運轉,希望大家看完會喜歡!
## **步驟一:將中心的轉軸組裝起來**
以下是所需要的材料:

(左下四個黑色三孔圓角長條使用黑色短結合鍵組裝固定成兩組)

將四顆黑色短結合鍵分別裝在馬達以及灰色多向接頭上

接下來將黑色轉軸頭尾分離

將兩個灰色多向接頭組裝進去(要記得兩個灰色多向接頭邊要對齊)

將剛剛分離的頭接回去(要注意多向接頭要壓到頭頂)

之後將之前已經裝在黑色三孔圓角長條上的短組合鍵接在多向接頭的對邊,接著將馬達也組裝上去

最後將渦杆裝上白色軸頂部
到這裡我們就已成功地把中心軸組裝完成囉!接著便是第二步是組裝花瓣開合的機關~
## **步驟二:組裝花瓣齒輪機關**
以下是需要事先準備的材料:
> 花瓣需要組裝六個所以請先準備好六份以下的材料

(右)藍色40T齒輪已經事先使用凸輪結合鍵組裝在七孔圓角長條上

第一步先拿出11孔長條並將軸扣鍵以及兩顆短結合鍵組裝在孔從左數過來的第一、四、六孔位上

拿出三孔圓角長條並對其兩顆結合鍵組裝上去,最後在三孔圓角長條中間再組上一顆軸扣鍵

將兩個五孔超長條使用栓扣鍵組裝在一起如上圖

接著再組裝上去兩顆栓扣鍵

接著將七孔圓角扁長條如圖所示組裝上去

然後將五孔圓角扁長條疊上去並在七孔圓角扁長條上組裝上自轉軸鍵

將兩者組裝在一起

最後將之前組裝好的齒輪跟著組上去
好了,接下來就要組裝在一起,並裝上大底盤囉~
## **步驟三:組裝上大底盤**
以下是需要準備的材料,可以事先把一個軸扣鍵以及兩個栓扣鍵裝在其中一個十五孔超長條上


接著將另外兩個十五孔超長條組裝在兩側

接著將花瓣機關組裝上去,要注意中齒輪要可以卡在渦桿上

將六個都組裝上去,要注意的是,每個花瓣的角度要一致

接著,在底部的馬達邊緣上,裝上5x5正方框,並且在中間組上一顆三孔長條

另外一邊也同樣組裝相同的零件後,便可將它組裝在大底盤上

然後,將剛剛組完的超長條以中間軸扣鍵對齊安插在渦桿頂端,並將兩端扣在大底盤上
到這邊,我們就已經完90%囉!最後,我們再寫入程式便可以讓花朵動起來!
## **步驟四:編寫程式**

以上是我寫完的程式,這裡要注意的是我所使用的工具(淺綠色)程式需要到擴展裡面新增,以下是這個程式的網址([https://github.com/gigotoys/gigo-block](https://github.com/gigotoys/gigo-block?ref=blog.gigotoys.com))
完整作動影片如下:
0:00
/0:24
1×
---
## ※**延伸創作-花開富貴**
當我們完成了機械花的設計後,我們將透過程式賦予它新的功能以及新的裝飾!我們想製作一個機關,**讓花瓣會在客人靠近時開花歡迎**,因此我們需要使用#1409的新智慧主控盒、多色LED燈座以及超音波感測器。
**全新的智慧主控盒**支援兩顆3.7V的鋰電池,能讓四個馬達與感測器零件同時運作,提供非常穩定的電壓;**多色LED座**可藉由程式變化顏色,不再需要穿接多個LED燈泡;**超音波感測器**能發射超音波,透過超音波回彈偵測物體之間的距離。

#1409主控盒(左);多色LED燈座(中);超音波感測器(右)
## **※程式邏輯**
一開始我們先設定多色LED燈座的腳位,並且使用函式功能讓LED會隨機變化顏色。

接下來我們要設定超音波感測器的判斷邏輯,其實非常簡單,就是當客人靠近到一定距離時(<100 cm),LED燈座可以變化顏色並且執行馬達讓花瓣開花;相反的如果沒有感測到人靠近,LED燈座與馬達就不會執行任何動作。

完整程式圖如下:

以下為馬達的腳位圖,記得一定要放對位置,程式才能正確運作喔!


## **※實際運作**
最後,我們使用2 cm積木製作出「花開富貴」,祝福人富貴氣盛,家道興旺。並且分別製作出了邊框、綠葉、以及黃色小花.讓整體設計更加繽紛!


多色LED燈座放置於花朵中間
這樣就完成了,接下來只需要打開電源開關,讓機械花對每個客人綻放花瓣!
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### 【花開富貴】機械花製作
URL: https://blog.gigotoys.com/hua-kai-fu-gui-ji-jie-hua-zhi-zuo/
Last updated: 2024-01-26T06:24:45.000Z
哈囉,大家好我是恩宇,這是我第一次寫blog,所以有些許的緊張。今天想跟大家分享,如何製作出可以開合的機械花。我將步驟分為四個:1.中心軸 2.花瓣 3.組裝上去大底盤 4.編寫程式讓他運轉,希望大家看完會喜歡!
## **步驟一:將中心的轉軸組裝起來**
以下是所需要的材料:

(左下四個黑色三孔圓角長條使用黑色短結合鍵組裝固定成兩組)

將四顆黑色短結合鍵分別裝在馬達以及灰色多向接頭上

接下來將黑色轉軸頭尾分離

將兩個灰色多向接頭組裝進去(要記得兩個灰色多向接頭邊要對齊)

將剛剛分離的頭接回去(要注意多向接頭要壓到頭頂)

之後將之前已經裝在黑色三孔圓角長條上的短組合鍵接在多向接頭的對邊,接著將馬達也組裝上去

最後將渦杆裝上白色軸頂部
到這裡我們就已成功地把中心軸組裝完成囉!接著便是第二步是組裝花瓣開合的機關~
## **步驟二:組裝花瓣齒輪機關**
以下是需要事先準備的材料:
> 花瓣需要組裝六個所以請先準備好六份以下的材料

(右)藍色40T齒輪已經事先使用凸輪結合鍵組裝在七孔圓角長條上

第一步先拿出11孔長條並將軸扣鍵以及兩顆短結合鍵組裝在孔從左數過來的第一、四、六孔位上

拿出三孔圓角長條並對其兩顆結合鍵組裝上去,最後在三孔圓角長條中間再組上一顆軸扣鍵

將兩個五孔超長條使用栓扣鍵組裝在一起如上圖

接著再組裝上去兩顆栓扣鍵

接著將七孔圓角扁長條如圖所示組裝上去

然後將五孔圓角扁長條疊上去並在七孔圓角扁長條上組裝上自轉軸鍵

將兩者組裝在一起

最後將之前組裝好的齒輪跟著組上去
好了,接下來就要組裝在一起,並裝上大底盤囉~
## **步驟三:組裝上大底盤**
以下是需要準備的材料,可以事先把一個軸扣鍵以及兩個栓扣鍵裝在其中一個十五孔超長條上


接著將另外兩個十五孔超長條組裝在兩側

接著將花瓣機關組裝上去,要注意中齒輪要可以卡在渦桿上

將六個都組裝上去,要注意的是,每個花瓣的角度要一致

接著,在底部的馬達邊緣上,裝上5x5正方框,並且在中間組上一顆三孔長條

另外一邊也同樣組裝相同的零件後,便可將它組裝在大底盤上

然後,將剛剛組完的超長條以中間軸扣鍵對齊安插在渦桿頂端,並將兩端扣在大底盤上
到這邊,我們就已經完90%囉!最後,我們再寫入程式便可以讓花朵動起來!
## **步驟四:編寫程式**

以上是我寫完的程式,這裡要注意的是我所使用的工具(淺綠色)程式需要到擴展裡面新增,以下是這個程式的網址([https://github.com/gigotoys/gigo-block](https://github.com/gigotoys/gigo-block?ref=blog.gigotoys.com))
完整作動影片如下:
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1×
---
## ※**延伸創作-花開富貴**
當我們完成了機械花的設計後,我們將透過程式賦予它新的功能以及新的裝飾!我們想製作一個機關,**讓花瓣會在客人靠近時開花歡迎**,因此我們需要使用#1409的新智慧主控盒、多色LED燈座以及超音波感測器。
**全新的智慧主控盒**支援兩顆3.7V的鋰電池,能讓四個馬達與感測器零件同時運作,提供非常穩定的電壓;**多色LED座**可藉由程式變化顏色,不再需要穿接多個LED燈泡;**超音波感測器**能發射超音波,透過超音波回彈偵測物體之間的距離。

#1409主控盒(左);多色LED燈座(中);超音波感測器(右)
## **※程式邏輯**
一開始我們先設定多色LED燈座的腳位,並且使用函式功能讓LED會隨機變化顏色。

接下來我們要設定超音波感測器的判斷邏輯,其實非常簡單,就是當客人靠近到一定距離時(<100 cm),LED燈座可以變化顏色並且執行馬達讓花瓣開花;相反的如果沒有感測到人靠近,LED燈座與馬達就不會執行任何動作。

完整程式圖如下:

以下為馬達的腳位圖,記得一定要放對位置,程式才能正確運作喔!


## **※實際運作**
最後,我們使用2 cm積木製作出「花開富貴」,祝福人富貴氣盛,家道興旺。並且分別製作出了邊框、綠葉、以及黃色小花.讓整體設計更加繽紛!


多色LED燈座放置於花朵中間
這樣就完成了,接下來只需要打開電源開關,讓機械花對每個客人綻放花瓣!
0:00
/0:15
1×
### Science in daily life: EP10 – Cork Opener
URL: https://blog.gigotoys.com/science-in-daily-life-ep10-cork-opener-2/
Last updated: 2024-01-03T06:08:39.000Z
Hello, everyone. I'm Teacher Raccoon. When it comes to bottle openers, the first thing that comes to mind for most people is using them to open soda or beer bottle caps. However, besides that, there's another type of bottle opener specifically designed to open cork stoppers, known as a **cork opener** or a **butterfly corkscrew**.

**Comparison between a bottle cap opener (left) and a cork opener (right)**
Corks are primarily used in bottles containing spirits such as red wine, grape wine, and so on. Similar to bottle caps, they serve the purpose of sealing the bottle, but in addition to isolating the external air, cork stoppers also allow a small amount of oxygen to penetrate during the aging process, enhancing the taste of the wine. By using a cork opener, we can smoothly extract the cork from the bottle opening. Now, let Teacher Raccoon guide you step by step on how to make a cork opener!
**How to use a cork opener**
---
Before proceeding with the assembly steps, Teacher Raccoon would like to remind everyone that the main purpose of this model is to **simulate** the use of a cork opener, so **please do not use this model to open a real red wine bottle!**
**◆Assembly Steps**
Step 1: We make the main body of the cork opener. We need to use **C-15 HOLE DUAL ROD**, **C-3 HOLE DUAL ROD** and **C-SHORT BUTTON FIXER** (Figure 1), and combine them as shown (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Step 2: We now **reinforce** the main body of the cork opener, mainly using the **C-5 HOLE ROD** and the **B-SHORT PEG** (Figure 3), and assemble them into four sets of **parts A** (Figure 4).

**(Figure 3)**

**(Figure 4)**
---
Next, we need to assemble the **part A** with the main body of the cork opener. Follow the pictures below to secure the **C-5 HOLE ROD** at the junction of the **C-15 HOLE DUAL ROD** and the **C-3 HOLE DUAL ROD** (Figure 5).

**(Figure 5)**
---
Step 3: We now need to use the **C-BENDED ROD**, the **C-3 HOLE DUAL ROD**, and the C-LONG PEG (Figure 6). First, use four **C-BENDED ROD** to make a **circular structure**. Install the **C-LONG PEG** onto the **C-3 HOLE DUAL ROD** to complete the **parts B** and **C** (Figure 7).

**(Figure 6)**

**(Figure 7)**
---
Next, use the **part B** to assemble the main body of the cork opener, ensuring that the directions of the two **C-SHORT BUTTON FIXER** are **facing inward** (Figure 8). After completing this step, attach the **part C** to the **bottom** of the main body (Figure 9).

**(Figure 8)**

**(Figure 9)**
---
Step 4: We now make the **handle** of the cork opener with the **C-5X5 FRAME**, **C-ROD CONNECTOR**, **C-5 HOLE ROD**, and **C-150mm AXLE Ⅰ**(Figure 10). Assemble the **part D** accordingly (Figure 11).

**(Figure 10)**

**(Figure 11)**
---
Step 5: We need to add a **threaded structure** to the **handle**. The components used here are the **C-WORM GEAR** and the **C-20T GEAR** (Figure 12).

**(Figure 12)**
---
First, thread the **C-150mm AXLE Ⅰ** through the first **C-3 HOLE DUAL ROD** on the handle. Next, sequentially place the **C-20T GEAR** and the **C-WORM GEAR**. Finally, insert the **C-150mm AXLE Ⅰ** through the second **C-3 HOLE DUAL ROD** to complete the installation of the **handle** (Figure 13).

**(Figure 13)**
---
Once completed, try rotating the **handle**. If you find that there is too much friction hindering smooth rotation, you can adjust the angle of the holes by rotating the two **C-3 HOLE DUAL ROD**. When the **angles** of the two holes are perfectly aligned, the **handle** should rotate smoothly (Figure 14).

**(Figure 14)**
---
Step 6: We now make a **screw** that can lock into the cork. In this step, we need to use the **C-ROD CONNECTOR** and the **C-3 HOLE ROUND ROD** (Figure 15).

**(Figure 15)**
---
Combine the **C-ROD CONNECTOR** with the **C-3 HOLE ROUND ROD**, and then the structure of the **screw** is complete. This model is primarily used to **simulate** the operation of a cork opener, so we won't add actual screws. This part here only serves as a **representation** of the screw (Figure 16).

**(Figure 16)**
---
Next, combine the **C-ROD CONNECTOR** on the **screw** with the **C-150mm AXLE Ⅰ** on the **handle** to complete the installation of the screw. Finally, adjust the position of the **C-WORM GEAR** on the **C-150mm AXLE Ⅰ** accordingly. When the **C-WORM GEAR** contacts the lower **C-3 HOLE DUAL ROD**, there should be a **2 cm** gap between the **screw** and the lower **C-3 HOLE DUAL ROD** (Figure 17).

**(Figure 17)**
---
Step 7: We now make the **bracket** to secure the handle, primarily using the **C-3 HOLE DUAL ROD** and **B-SHORT PEG**. Assemble them following the figure below (Figure 18) to complete these four sets of **part E** (Figure 19).

**(Figure 18)**

**(Figure 19)**
---
Next, assemble the four sets of **part E** on both sides of the main body's **C-15 HOLE DUAL ROD** accordingly (Figure 20).

**(Figure 20)**
---
Step 8: We now install the handle with the **C-70mm AXLE Ⅱ**, the **C-20T GEAR**, and the **C-145°CRANKSHAFT GEAR-A** (7411-W10-C1D) (Figure 21).

**(Figure 21)**
---
First, thread the **C-70mm AXLE Ⅱ** through one side of the C-3 HOLE DUAL ROD, passing through the middle of the **C-145°CRANKSHAFT GEAR-A**. Then, thread the **C-70mm AXLE Ⅱ** through the other side of the C-3 HOLE DUAL ROD. Insert the **C-20T GEAR** to secure the **C-70mm AXLE Ⅱ**, and finally, adjust the position of the **C-145°CRANKSHAFT GEAR-A** to the center. Confirm that the **C-145°CRANKSHAFT GEAR-A** and the gear of **C-WORM GEAR** **mesh** with each other. The installation of the handle is now completed (Figure 22).

**(Figure 22)**
---
Next, install the handle on the other side in the same way. During installation, try to ensure that the **heights** of the handles on both sides are **equal**, and their shapes are **symmetrical** (Figures 23). In this way, the model of the cork opener is complete (Figure 24).

**(Figure 23)**

**(Figure 24)**
---
**◆ Operating Instructions**
Now, let's try operating the cork opener!٩(๑>∀<๑)۶(Video 1)
To start, rotate the **handle** **counterclockwise**, simulating the process of screwing the screw into the cork. As we turn the handle, the **handles** on both sides will gradually lift due to the action of the worm (00:05\~00:16). Once the screw is fully embedded in the cork, the handles will **reach their highest position**. Next, press down on the handles; through the engagement of gears, the entire handle will lift upward, pulling out the entire cork.
**(Video 1)**
---
**◆ Bottle Opening Demonstration**
After putting effort into completing the cork opener model, it would be disappointing not to witness its bottle-opening prowess, wouldn't it? Don't worry! Teacher Raccoon is here to demonstrate how to enhance the cork opener model and use it to open a bottle's cork.
Before we proceed, Teacher Raccoon wants to remind everyone that **the following modifications involve a higher level of difficulty. If you want to give it a try, make sure that an adult handles the process!**
**(Video 2)**
**◆ Conclusion:**
The cork opener model created this time may appear simple in both appearance and mechanism, but it hides many intricacies. Calculating the height configuration of the axle and the displacement distance of the worm, for example, took Teacher Raccoon quite some time to complete the model. Many things in life are similar; without trying, one will never know how challenging they can be. Therefore, try experimenting with various things, as only through firsthand experience can you gain your most authentic feelings.
That's it for today's sharing. If you enjoyed this article, you can share it to your friends. Goodbye!
---
**◆ Scientific Principles**
The cork opener model utilizes mechanisms such as the **worm**, **rack** and **pinion**, and spiral, with the **worm part** being the most crucial. It serves the dual function of a **worm** and a **rack**. When the **handle** is rotated **counterclockwise**, it functions as a worm, gradually lifting the **handles** by means of a reduction mechanism, providing space for downward pressure. When pressing down on the handles, it functions as a rack, utilizing engagement with the **C-145°CRANKSHAFT GEAR-A** to generate upward force and extract the cork (refer to the above video 1). The spiral is one of the six simple machines, commonly seen in everyday items like screws and bottle caps. In this context, it is used for a **1-1/4" flat head screw** to secure it into the cork. For a more in-depth understanding of the spiral, you can refer to the Science in daily life: EP8 – Hand-operated Jack [article](https://blog.gigotoys.com/science-in-daily-life-ep8-hand-operated-jack/).
---
**Curriculum(NGSS):**
**K-2-ETS1-1** Engineering Design
**K-PS2-2** Motion and Stability: Forces and Interactions
**HS-PS3-3** Design, build, and refine a device that works within given constraints to convert one form of energy into another form of energy.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com)[#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com)[#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
---
**◆Reference:**
[Corkscrew - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Corkscrew?ref=blog.gigotoys.com)
[Screw (simple machine) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Screw%5F%28simple%5Fmachine%29?ref=blog.gigotoys.com)
### Science in daily life: EP10 – Cork Opener
URL: https://blog.gigotoys.com/science-in-daily-life-ep10-cork-opener/
Last updated: 2024-01-03T06:08:39.000Z
Hello, everyone. I'm Teacher Raccoon. When it comes to bottle openers, the first thing that comes to mind for most people is using them to open soda or beer bottle caps. However, besides that, there's another type of bottle opener specifically designed to open cork stoppers, known as a **cork opener** or a **butterfly corkscrew**.

**Comparison between a bottle cap opener (left) and a cork opener (right)**
Corks are primarily used in bottles containing spirits such as red wine, grape wine, and so on. Similar to bottle caps, they serve the purpose of sealing the bottle, but in addition to isolating the external air, cork stoppers also allow a small amount of oxygen to penetrate during the aging process, enhancing the taste of the wine. By using a cork opener, we can smoothly extract the cork from the bottle opening. Now, let Teacher Raccoon guide you step by step on how to make a cork opener!
**How to use a cork opener**
---
Before proceeding with the assembly steps, Teacher Raccoon would like to remind everyone that the main purpose of this model is to **simulate** the use of a cork opener, so **please do not use this model to open a real red wine bottle!**
**◆Assembly Steps**
Step 1: We make the main body of the cork opener. We need to use **C-15 HOLE DUAL ROD**, **C-3 HOLE DUAL ROD** and **C-SHORT BUTTON FIXER** (Figure 1), and combine them as shown (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Step 2: We now **reinforce** the main body of the cork opener, mainly using the **C-5 HOLE ROD** and the **B-SHORT PEG** (Figure 3), and assemble them into four sets of **parts A** (Figure 4).

**(Figure 3)**

**(Figure 4)**
---
Next, we need to assemble the **part A** with the main body of the cork opener. Follow the pictures below to secure the **C-5 HOLE ROD** at the junction of the **C-15 HOLE DUAL ROD** and the **C-3 HOLE DUAL ROD** (Figure 5).

**(Figure 5)**
---
Step 3: We now need to use the **C-BENDED ROD**, the **C-3 HOLE DUAL ROD**, and the C-LONG PEG (Figure 6). First, use four **C-BENDED ROD** to make a **circular structure**. Install the **C-LONG PEG** onto the **C-3 HOLE DUAL ROD** to complete the **parts B** and **C** (Figure 7).

**(Figure 6)**

**(Figure 7)**
---
Next, use the **part B** to assemble the main body of the cork opener, ensuring that the directions of the two **C-SHORT BUTTON FIXER** are **facing inward** (Figure 8). After completing this step, attach the **part C** to the **bottom** of the main body (Figure 9).

**(Figure 8)**

**(Figure 9)**
---
Step 4: We now make the **handle** of the cork opener with the **C-5X5 FRAME**, **C-ROD CONNECTOR**, **C-5 HOLE ROD**, and **C-150mm AXLE Ⅰ**(Figure 10). Assemble the **part D** accordingly (Figure 11).

**(Figure 10)**

**(Figure 11)**
---
Step 5: We need to add a **threaded structure** to the **handle**. The components used here are the **C-WORM GEAR** and the **C-20T GEAR** (Figure 12).

**(Figure 12)**
---
First, thread the **C-150mm AXLE Ⅰ** through the first **C-3 HOLE DUAL ROD** on the handle. Next, sequentially place the **C-20T GEAR** and the **C-WORM GEAR**. Finally, insert the **C-150mm AXLE Ⅰ** through the second **C-3 HOLE DUAL ROD** to complete the installation of the **handle** (Figure 13).

**(Figure 13)**
---
Once completed, try rotating the **handle**. If you find that there is too much friction hindering smooth rotation, you can adjust the angle of the holes by rotating the two **C-3 HOLE DUAL ROD**. When the **angles** of the two holes are perfectly aligned, the **handle** should rotate smoothly (Figure 14).

**(Figure 14)**
---
Step 6: We now make a **screw** that can lock into the cork. In this step, we need to use the **C-ROD CONNECTOR** and the **C-3 HOLE ROUND ROD** (Figure 15).

**(Figure 15)**
---
Combine the **C-ROD CONNECTOR** with the **C-3 HOLE ROUND ROD**, and then the structure of the **screw** is complete. This model is primarily used to **simulate** the operation of a cork opener, so we won't add actual screws. This part here only serves as a **representation** of the screw (Figure 16).

**(Figure 16)**
---
Next, combine the **C-ROD CONNECTOR** on the **screw** with the **C-150mm AXLE Ⅰ** on the **handle** to complete the installation of the screw. Finally, adjust the position of the **C-WORM GEAR** on the **C-150mm AXLE Ⅰ** accordingly. When the **C-WORM GEAR** contacts the lower **C-3 HOLE DUAL ROD**, there should be a **2 cm** gap between the **screw** and the lower **C-3 HOLE DUAL ROD** (Figure 17).

**(Figure 17)**
---
Step 7: We now make the **bracket** to secure the handle, primarily using the **C-3 HOLE DUAL ROD** and **B-SHORT PEG**. Assemble them following the figure below (Figure 18) to complete these four sets of **part E** (Figure 19).

**(Figure 18)**

**(Figure 19)**
---
Next, assemble the four sets of **part E** on both sides of the main body's **C-15 HOLE DUAL ROD** accordingly (Figure 20).

**(Figure 20)**
---
Step 8: We now install the handle with the **C-70mm AXLE Ⅱ**, the **C-20T GEAR**, and the **C-145°CRANKSHAFT GEAR-A** (7411-W10-C1D) (Figure 21).

**(Figure 21)**
---
First, thread the **C-70mm AXLE Ⅱ** through one side of the C-3 HOLE DUAL ROD, passing through the middle of the **C-145°CRANKSHAFT GEAR-A**. Then, thread the **C-70mm AXLE Ⅱ** through the other side of the C-3 HOLE DUAL ROD. Insert the **C-20T GEAR** to secure the **C-70mm AXLE Ⅱ**, and finally, adjust the position of the **C-145°CRANKSHAFT GEAR-A** to the center. Confirm that the **C-145°CRANKSHAFT GEAR-A** and the gear of **C-WORM GEAR** **mesh** with each other. The installation of the handle is now completed (Figure 22).

**(Figure 22)**
---
Next, install the handle on the other side in the same way. During installation, try to ensure that the **heights** of the handles on both sides are **equal**, and their shapes are **symmetrical** (Figures 23). In this way, the model of the cork opener is complete (Figure 24).

**(Figure 23)**

**(Figure 24)**
---
**◆ Operating Instructions**
Now, let's try operating the cork opener!٩(๑>∀<๑)۶(Video 1)
To start, rotate the **handle** **counterclockwise**, simulating the process of screwing the screw into the cork. As we turn the handle, the **handles** on both sides will gradually lift due to the action of the worm (00:05\~00:16). Once the screw is fully embedded in the cork, the handles will **reach their highest position**. Next, press down on the handles; through the engagement of gears, the entire handle will lift upward, pulling out the entire cork.
**(Video 1)**
---
**◆ Bottle Opening Demonstration**
After putting effort into completing the cork opener model, it would be disappointing not to witness its bottle-opening prowess, wouldn't it? Don't worry! Teacher Raccoon is here to demonstrate how to enhance the cork opener model and use it to open a bottle's cork.
Before we proceed, Teacher Raccoon wants to remind everyone that **the following modifications involve a higher level of difficulty. If you want to give it a try, make sure that an adult handles the process!**
**(Video 2)**
**◆ Conclusion:**
The cork opener model created this time may appear simple in both appearance and mechanism, but it hides many intricacies. Calculating the height configuration of the axle and the displacement distance of the worm, for example, took Teacher Raccoon quite some time to complete the model. Many things in life are similar; without trying, one will never know how challenging they can be. Therefore, try experimenting with various things, as only through firsthand experience can you gain your most authentic feelings.
That's it for today's sharing. If you enjoyed this article, you can share it to your friends. Goodbye!
---
**◆ Scientific Principles**
The cork opener model utilizes mechanisms such as the **worm**, **rack** and **pinion**, and spiral, with the **worm part** being the most crucial. It serves the dual function of a **worm** and a **rack**. When the **handle** is rotated **counterclockwise**, it functions as a worm, gradually lifting the **handles** by means of a reduction mechanism, providing space for downward pressure. When pressing down on the handles, it functions as a rack, utilizing engagement with the **C-145°CRANKSHAFT GEAR-A** to generate upward force and extract the cork (refer to the above video 1). The spiral is one of the six simple machines, commonly seen in everyday items like screws and bottle caps. In this context, it is used for a **1-1/4" flat head screw** to secure it into the cork. For a more in-depth understanding of the spiral, you can refer to the Science in daily life: EP8 – Hand-operated Jack [article](https://blog.gigotoys.com/science-in-daily-life-ep8-hand-operated-jack/).
---
**Curriculum(NGSS):**
**K-2-ETS1-1** Engineering Design
**K-PS2-2** Motion and Stability: Forces and Interactions
**HS-PS3-3** Design, build, and refine a device that works within given constraints to convert one form of energy into another form of energy.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com)[#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com)[#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
---
**◆Reference:**
[Corkscrew - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Corkscrew?ref=blog.gigotoys.com)
[Screw (simple machine) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Screw%5F%28simple%5Fmachine%29?ref=blog.gigotoys.com)
### Science in daily life: EP9 – Umbrella
URL: https://blog.gigotoys.com/science-in-daily-life-ep9-umbrella-2/
Last updated: 2024-01-03T06:07:14.000Z
Hello, everyone! I am Teacher Raccoon. Taiwan is located between **tropical** and **subtropical high pressures**. Therefore, every summer, the **plum rain** and **typhoons** bring abundant rainfall to Taiwan. If you don't want to end up drenched like a wet chicken, it's a good idea to cultivate the habit of carrying an **umbrella** with you wherever you go.

**The Main Structure of an Umbrella**
The umbrella is an invention designed to shield against rain, with its origins tracing back to ancient times. One of the most representative examples is the **oil-paper umbrella** from the Tang Dynasty. It was constructed with bamboo ribs and utilized paper soaked in tung oil as the umbrella fabric. As time has progressed, the durability and functionality of umbrellas have evolved. In addition to using metal umbrella ribs and plastic umbrella fabric, features such as fold ability and automatic retraction have been developed. Now, let Teacher Raccoon guide you through the steps of making an umbrella!

****Fujian Fuzhou oil-paper umbrellas on display**
---
**◆Assembly Steps**
Step 1: Let's start making the **Notch** and **Ferrule**. We will need to use the **C-30mm AXLE Ⅱ** and the **C-6-PIN HUB CONNECTOR** (7445-W10-A1S) (Figure 1), combine them accordingly (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Step 2: We now make the umbrella **Ribs**. We'll primarily use the **C-HINGE**, **C-1 HOLE CONNECTOR**, and **C-15 HOLE DUAL ROD** (Figure 3). Assemble them to create the **part A**. Since our umbrella has a total of six ribs, we need to make **six** sets of part A in total (Figure 4).

**(Figure 3)**

**(Figure 4)**
---
Next, we need to combine the umbrella ribs with the upper Notch. Install the **C-1 HOLE CONNECTOR** on the six pegs of the **C-6-PIN HUB CONNECTOR** (Figure 5).

**(Figure 5)**
---
Step 3: We make the umbrella's **Shaft**. We need to use the **C-ROD CONNECTOR**, **C-3 HOLE ROD**, and **C-150mm AXLE Ⅰ**(Figure 6). Assemble the parts to create the **part B**, completing the **Shaft** (Figure 7).

**(Figure 6)**

**(Figure 7)**
---
Next, we need to combine the Shaft with the Notch. Install the **C-ROD CONNECTOR** on the **C-30mm AXLE Ⅱ** (Figure 8). During installation, you can choose a C-ROD CONNECTOR and C-30mm AXLE Ⅱ combination that **fits tightly**. If the friction between the two parts is not sufficient, it may cause the umbrella to disassemble when opened.

**(Figure 8)**
---
Step 4: We make the **connecting rod** connecting the Rib and the Runner. You will use a **C-3 HOLE DUAL ROD**, a **C-AXLE CONNECTOR** and a **C-7 HOLE ROUND ROD** (Figure 9). Assemble the parts into the **part C** according to the figure below. Since **the part C needs to be connected to the Ribs**, we then need to make six sets of them (Figure 10).

**(Figure 9)**

**(Figure 10)**
---
Step 5: We then combine the **Runner** of the umbrella with the **part C**. You need to prepare a **C-6-PIN HUB CONNECTOR** as the **Runner** (Figure 11). Install the six C-3 HOLE DUAL ROD of the **part C** on the C-6-PIN HUB CONNECTOR, make sure that the **direction** of each **part C** is the same (Figure 12).

**(Figure 11)**

**(Figure 12)**
---
Step 6: We insert the **C-6-PIN HUB CONNECTOR** (Runner) into the **C-150mm AXLE Ⅰ** (Shaft) (Figure 13). During installation, you need to **confirm whether the directions of the two C-6-PIN HUB CONNECTOR are aligned**. If they are not aligned, , you need to pull out the C-6-PIN HUB CONNECTOR (Runner) below and reinsert it after adjusting the direction.

**(Figure 13)**
---
Then combine the **C-AXLE CONNECTOR** of the **part C** with the Rib, and the umbrella's **mechanical linkage** system is completed (Figure 14).

**(Figure 14)**
---
Step 7: We make a **simple tripod** to allow the umbrella to stand up for subsequent installation of the umbrella cloth. It mainly uses a **C-5X15 FRAME**, a **C-11 HOLE ROD**, a **C-5 HOLE ROD**, a **C-LONG PEG** and a **C-ROD CONNECTOR**. (Figure 15), assemble them as shown (Figure 16), and combine them with the **C-150mm AXLE Ⅰ** (Shaft) (Figure 17).

**(Figure 15)**

**(Figure 16)**

**(Figure 17)**
---
Step 8: We need to draw a circle, so we need to prepare a **C-15 HOLE DUAL ROD**, a **C-5 HOLE DUAL ROD BOTTOM CLOSED at the bottom** (7413-W10-W1W), a **C-70mm AXLE Ⅱ** and a **Sharpie marker** to use as a simple **compass** (Figure 18 ).

**(Figure 18)**
---
Step 9: We make the **Cloth** for the umbrella. It is recommended to use **plastic bags** or **garbage bags** with **higher thickness and strength** to increase the durability of the umbrella cloth. Teacher Raccoon used a plastic bag. He **folded the plastic bag twice** and flattened it. Then he placed the compass he had just made. He pressed the **C-70mm AXLE Ⅱ** with one hand and drew on the plastic bag with a Sharpie marker with the other hand. Draw **1/4 of the circle** to complete a circular umbrella cloth with a radius of **20cm** (Video 1).
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**(Video 1)**
---
Next, we need to make a hole in the middle of the Cloth. Before spreading out the first 1/4 circle of umbrella cloth, we can cut the Cloth along the **black line** as shown (Figure 19). After completion, we will have a round umbrella cloth with hole in the middle (Figure 20).

**(Figure 19)**

**(Figure 20)**
---
When the umbrella ribs are fully opened, they will maintain a slightly downward tilt angle to ensure that rainwater flows down from the umbrella surface. In order to make the umbrella surface fit better with the downwardly tilted Ribs, we need to modify the round umbrella cloth into the **Conical type**. First, use a protractor to draw a section of about **5 to 10 degrees** on the umbrella surface (Figure 21). Then cut this section and use tape to re-glue the Cloth. We will get a conical umbrella cloth ( Figure 22)!

**(Figure 21)**

**(Figure 22)**
---
Step 10: We now need to fix the umbrella cloth. We use the **C-20T GEAR** and the **C-SHORT BUTTON FIXER** (Figure 23). First, pass the hole in the middle of the umbrella cloth through the **Ferrule (C-30mm AXLE Ⅱ)**, and then insert the **C-20T GEAR** to fix it (Figure 24).

**(Figure 23)**

**(Figure 24)**
---
Then press the Cloth outward from the center point, align the outermost holes of the **Rib (C-15 HOLE DUAL ROD)**, and then use scissors and other sharp objects to pierce the umbrella cloth (an adult must accompany or do the operation). When the hole in the umbrella cloth is about the same size as the **C-SHORT BUTTON FIXER**, you can press down the C-SHORT BUTTON FIXER to **fix the Cloth** (Video 2). Repeat this step until all six ribs are combined with the umbrella surface, and the **Tips** of the umbrella are completed (Figure 25).
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**(Video 2)**

**(Figure 25)**
---
Now we can repeatedly close and open the umbrella to test the function of the umbrella ribs and whether the position of the umbrella surface is correct (Video 3).
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**(Video 3)**
---
Step 11: We now make the **Handle** of the umbrella. We use the **C-BENDED ROD**, **C-3 HOLE DUAL ROD** and **C-ROD CONNECTOR** (Figure 26). Combine them as shown to form the **part D** (Figure 27).

**(Figure 26)**

**(Figure 27)**
---
Finally, we can remove the tripod made in the seventh step and replace that with the **part D (Handle)**. Here, we need the C-ROD CONNECTOR and a **C-30mm AXLE Ⅱ to make it combine tightly** so that it can prevent disassembly. In this way, the umbrella model is completed (Figure 28). Now let’s test it and see how it works ٩(๑>∀<๑)۶(Video 4)!

**(Figure 28)**
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**(Video 4)**
---
**◆Conclusion**
The umbrella model created this time is not only identical in appearance and structure to a real umbrella but can also be used as a real umbrella. Try simulating rain by using water from a faucet. Open the umbrella and place it under the faucet to test if it can resist the water. In addition, you can paint on the umbrella fabric or replace it with fabrics featuring different patterns, creating a unique umbrella!
Today's sharing ends here. If you enjoyed this article, remember to share it generously. See you next time, bye-bye!
---
**◆Scientific principles**
The umbrella utilizes a **linkage mechanism**, where the linkage is primarily composed of a **force arm** and movable **pivot**. The most common type is the **telescopic scissor-type linkage** (Video 5). The linkage mechanism in the umbrella is mainly used to connect the Runner (C-6-PIN HUB CONNECTOR) and the umbrella ribs (C-15 HOLE DUAL ROD). When we need to close the umbrella, pulling down the **Runner** generates a downward force that, in turn, pulls down the **Ribs**, and vice versa (Video 6). Try experimenting to see if changing the connection position of the linkage will affect its operation.
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**(Video 5)**
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**(Video 6)**
---
◆**Curriculum(NGSS):**
**2-PS1-2\.** Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.
**3-PS2-1\.** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-3\.** Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com)[#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com)[#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
---
◆**Reference:**
[Umbrella - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Umbrella?ref=blog.gigotoys.com)
[Oil-paper umbrella - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Oil-paper%5Fumbrella?ref=blog.gigotoys.com)
[Linkage (mechanical) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects.jpg)](https://en.wikipedia.org/wiki/Linkage%5F%28mechanical%29?ref=blog.gigotoys.com)
### Science in daily life: EP9 – Umbrella
URL: https://blog.gigotoys.com/science-in-daily-life-ep9-umbrella/
Last updated: 2024-01-03T06:07:14.000Z
Hello, everyone! I am Teacher Raccoon. Taiwan is located between **tropical** and **subtropical high pressures**. Therefore, every summer, the **plum rain** and **typhoons** bring abundant rainfall to Taiwan. If you don't want to end up drenched like a wet chicken, it's a good idea to cultivate the habit of carrying an **umbrella** with you wherever you go.

**The Main Structure of an Umbrella**
The umbrella is an invention designed to shield against rain, with its origins tracing back to ancient times. One of the most representative examples is the **oil-paper umbrella** from the Tang Dynasty. It was constructed with bamboo ribs and utilized paper soaked in tung oil as the umbrella fabric. As time has progressed, the durability and functionality of umbrellas have evolved. In addition to using metal umbrella ribs and plastic umbrella fabric, features such as fold ability and automatic retraction have been developed. Now, let Teacher Raccoon guide you through the steps of making an umbrella!

****Fujian Fuzhou oil-paper umbrellas on display**
---
**◆Assembly Steps**
Step 1: Let's start making the **Notch** and **Ferrule**. We will need to use the **C-30mm AXLE Ⅱ** and the **C-6-PIN HUB CONNECTOR** (7445-W10-A1S) (Figure 1), combine them accordingly (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Step 2: We now make the umbrella **Ribs**. We'll primarily use the **C-HINGE**, **C-1 HOLE CONNECTOR**, and **C-15 HOLE DUAL ROD** (Figure 3). Assemble them to create the **part A**. Since our umbrella has a total of six ribs, we need to make **six** sets of part A in total (Figure 4).

**(Figure 3)**

**(Figure 4)**
---
Next, we need to combine the umbrella ribs with the upper Notch. Install the **C-1 HOLE CONNECTOR** on the six pegs of the **C-6-PIN HUB CONNECTOR** (Figure 5).

**(Figure 5)**
---
Step 3: We make the umbrella's **Shaft**. We need to use the **C-ROD CONNECTOR**, **C-3 HOLE ROD**, and **C-150mm AXLE Ⅰ**(Figure 6). Assemble the parts to create the **part B**, completing the **Shaft** (Figure 7).

**(Figure 6)**

**(Figure 7)**
---
Next, we need to combine the Shaft with the Notch. Install the **C-ROD CONNECTOR** on the **C-30mm AXLE Ⅱ** (Figure 8). During installation, you can choose a C-ROD CONNECTOR and C-30mm AXLE Ⅱ combination that **fits tightly**. If the friction between the two parts is not sufficient, it may cause the umbrella to disassemble when opened.

**(Figure 8)**
---
Step 4: We make the **connecting rod** connecting the Rib and the Runner. You will use a **C-3 HOLE DUAL ROD**, a **C-AXLE CONNECTOR** and a **C-7 HOLE ROUND ROD** (Figure 9). Assemble the parts into the **part C** according to the figure below. Since **the part C needs to be connected to the Ribs**, we then need to make six sets of them (Figure 10).

**(Figure 9)**

**(Figure 10)**
---
Step 5: We then combine the **Runner** of the umbrella with the **part C**. You need to prepare a **C-6-PIN HUB CONNECTOR** as the **Runner** (Figure 11). Install the six C-3 HOLE DUAL ROD of the **part C** on the C-6-PIN HUB CONNECTOR, make sure that the **direction** of each **part C** is the same (Figure 12).

**(Figure 11)**

**(Figure 12)**
---
Step 6: We insert the **C-6-PIN HUB CONNECTOR** (Runner) into the **C-150mm AXLE Ⅰ** (Shaft) (Figure 13). During installation, you need to **confirm whether the directions of the two C-6-PIN HUB CONNECTOR are aligned**. If they are not aligned, , you need to pull out the C-6-PIN HUB CONNECTOR (Runner) below and reinsert it after adjusting the direction.

**(Figure 13)**
---
Then combine the **C-AXLE CONNECTOR** of the **part C** with the Rib, and the umbrella's **mechanical linkage** system is completed (Figure 14).

**(Figure 14)**
---
Step 7: We make a **simple tripod** to allow the umbrella to stand up for subsequent installation of the umbrella cloth. It mainly uses a **C-5X15 FRAME**, a **C-11 HOLE ROD**, a **C-5 HOLE ROD**, a **C-LONG PEG** and a **C-ROD CONNECTOR**. (Figure 15), assemble them as shown (Figure 16), and combine them with the **C-150mm AXLE Ⅰ** (Shaft) (Figure 17).

**(Figure 15)**

**(Figure 16)**

**(Figure 17)**
---
Step 8: We need to draw a circle, so we need to prepare a **C-15 HOLE DUAL ROD**, a **C-5 HOLE DUAL ROD BOTTOM CLOSED at the bottom** (7413-W10-W1W), a **C-70mm AXLE Ⅱ** and a **Sharpie marker** to use as a simple **compass** (Figure 18 ).

**(Figure 18)**
---
Step 9: We make the **Cloth** for the umbrella. It is recommended to use **plastic bags** or **garbage bags** with **higher thickness and strength** to increase the durability of the umbrella cloth. Teacher Raccoon used a plastic bag. He **folded the plastic bag twice** and flattened it. Then he placed the compass he had just made. He pressed the **C-70mm AXLE Ⅱ** with one hand and drew on the plastic bag with a Sharpie marker with the other hand. Draw **1/4 of the circle** to complete a circular umbrella cloth with a radius of **20cm** (Video 1).
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**(Video 1)**
---
Next, we need to make a hole in the middle of the Cloth. Before spreading out the first 1/4 circle of umbrella cloth, we can cut the Cloth along the **black line** as shown (Figure 19). After completion, we will have a round umbrella cloth with hole in the middle (Figure 20).

**(Figure 19)**

**(Figure 20)**
---
When the umbrella ribs are fully opened, they will maintain a slightly downward tilt angle to ensure that rainwater flows down from the umbrella surface. In order to make the umbrella surface fit better with the downwardly tilted Ribs, we need to modify the round umbrella cloth into the **Conical type**. First, use a protractor to draw a section of about **5 to 10 degrees** on the umbrella surface (Figure 21). Then cut this section and use tape to re-glue the Cloth. We will get a conical umbrella cloth ( Figure 22)!

**(Figure 21)**

**(Figure 22)**
---
Step 10: We now need to fix the umbrella cloth. We use the **C-20T GEAR** and the **C-SHORT BUTTON FIXER** (Figure 23). First, pass the hole in the middle of the umbrella cloth through the **Ferrule (C-30mm AXLE Ⅱ)**, and then insert the **C-20T GEAR** to fix it (Figure 24).

**(Figure 23)**

**(Figure 24)**
---
Then press the Cloth outward from the center point, align the outermost holes of the **Rib (C-15 HOLE DUAL ROD)**, and then use scissors and other sharp objects to pierce the umbrella cloth (an adult must accompany or do the operation). When the hole in the umbrella cloth is about the same size as the **C-SHORT BUTTON FIXER**, you can press down the C-SHORT BUTTON FIXER to **fix the Cloth** (Video 2). Repeat this step until all six ribs are combined with the umbrella surface, and the **Tips** of the umbrella are completed (Figure 25).
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**(Video 2)**

**(Figure 25)**
---
Now we can repeatedly close and open the umbrella to test the function of the umbrella ribs and whether the position of the umbrella surface is correct (Video 3).
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**(Video 3)**
---
Step 11: We now make the **Handle** of the umbrella. We use the **C-BENDED ROD**, **C-3 HOLE DUAL ROD** and **C-ROD CONNECTOR** (Figure 26). Combine them as shown to form the **part D** (Figure 27).

**(Figure 26)**

**(Figure 27)**
---
Finally, we can remove the tripod made in the seventh step and replace that with the **part D (Handle)**. Here, we need the C-ROD CONNECTOR and a **C-30mm AXLE Ⅱ to make it combine tightly** so that it can prevent disassembly. In this way, the umbrella model is completed (Figure 28). Now let’s test it and see how it works ٩(๑>∀<๑)۶(Video 4)!

**(Figure 28)**
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**(Video 4)**
---
**◆Conclusion**
The umbrella model created this time is not only identical in appearance and structure to a real umbrella but can also be used as a real umbrella. Try simulating rain by using water from a faucet. Open the umbrella and place it under the faucet to test if it can resist the water. In addition, you can paint on the umbrella fabric or replace it with fabrics featuring different patterns, creating a unique umbrella!
Today's sharing ends here. If you enjoyed this article, remember to share it generously. See you next time, bye-bye!
---
**◆Scientific principles**
The umbrella utilizes a **linkage mechanism**, where the linkage is primarily composed of a **force arm** and movable **pivot**. The most common type is the **telescopic scissor-type linkage** (Video 5). The linkage mechanism in the umbrella is mainly used to connect the Runner (C-6-PIN HUB CONNECTOR) and the umbrella ribs (C-15 HOLE DUAL ROD). When we need to close the umbrella, pulling down the **Runner** generates a downward force that, in turn, pulls down the **Ribs**, and vice versa (Video 6). Try experimenting to see if changing the connection position of the linkage will affect its operation.
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1×
**(Video 5)**
0:00
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1×
**(Video 6)**
---
◆**Curriculum(NGSS):**
**2-PS1-2\.** Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.
**3-PS2-1\.** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-3\.** Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com)[#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com)[#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
---
◆**Reference:**
[Umbrella - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Umbrella?ref=blog.gigotoys.com)
[Oil-paper umbrella - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Oil-paper%5Fumbrella?ref=blog.gigotoys.com)
[Linkage (mechanical) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects.jpg)](https://en.wikipedia.org/wiki/Linkage%5F%28mechanical%29?ref=blog.gigotoys.com)
### [Educational Time Machine EP10] AI, Your Ultimate Life Assistant! Webduino x Robot Guard
URL: https://blog.gigotoys.com/educational-time-machine-ep10-ai-your-ultimate-life-assistant-webduino-x-robot-guard-2/
Last updated: 2023-12-20T07:59:38.000Z
In Episode 9 of the Educational Time Machine, we introduced the definition of AI and its connection to Webduino blocks. In simple terms, AI (Artificial Intelligence) is a technology that aims to make computers think and execute strategies as much like humans as possible.
However, have you ever wondered, since humans can think, why do we need artificial intelligence? In fact, human capacity to interpret and analyze data falls short compared to the vast amount of data available. This is where artificial intelligence comes in handy. AI, through stages like perception, learning, reasoning, and correction, delves into massive datasets, performs complex and intricate tasks, and assists humans in breaking through limitations, transcending the boundaries of past research and applications.

Therefore, today, let's make a robot guard that will send a message to the owner when it detects a stranger. Experience firsthand how AI technology can be applied in daily life!
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---
**◆Preparation (15 minutes)**
1\. Learners are required to update the main control box firmware, connect to Wi-Fi, and download and install the "Facial Recognition Module" file from the following link.
> ※ Ensure that the "Facial Recognition Module" file has been downloaded and imported, as the model will not function without it. The link provides detailed instructions on the operational procedures.
**Programming Webpage Link:** [**https://webai.webduino.io/#/**](https://webai.webduino.io/?ref=blog.gigotoys.com#/)
**Main Control Box Firmware Update Tutorial Video:** [**https://youtu.be/jg0YLk8R4uY**](https://youtu.be/jg0YLk8R4uY?ref=blog.gigotoys.com)
**Wi-Fi Connection Tutorial Video:** [**https://youtu.be/32Z\_JbBpHxo**](https://youtu.be/32Z%5FJbBpHxo?ref=blog.gigotoys.com)
2\. Prepare the parts needed for the model.

---
**◆Demonstration of model making (35 minutes)**
You can follow the assembly steps to make the model step by step.
Step 1: Place the C-180° SERVO MOTOR in the middle of the C-3x13 DUAL FRAME, as shown.

Step 2: Attach the C-MOTOR AXLE shaft and C-20T GEAR onto the C-180° SERVO MOTOR. Mount 5-hole beams on both sides of the C-3x13 DUAL FRAME, as shown.

Step 3: Insert the AXLE and C-145°CRANKSHAFT GEAR into the holes on both sides of the C-20T GEAR.

Step 4: Stand the model upright and insert the C-FRONT CONVERTER and C-SHELL from the top.


Step 5: Add decorative pieces and a light bulb to complete the left and right hands, and eyes (this part can be designed and modified by you).

Step 6: Place the robot, main control box, and battery box on the C-5X15 FRAME, positions are flexible.

Step 7: Connect the C-180° SERVO MOTOR, light bulb, and battery box to the main control box, following the hole positions as shown.


Step 8: Attach the model to a cotton rope, and then we can now hang it on various objects!


**\* Programming Logic**
1\. When starting the program, the C-180° SERVO MOTOR returns to the initial angle, the green light (B) and red light (F) turn off, and the facial recognition function begins.
> *Be sure to confirm that the main control box is connected to Wi-Fi.*

**2\. Since we haven't trained the main control box, the recognized human faces will all shown "?" on screen, indicating strangers.**
**3\. When a stranger is detected, both the green light (B) and red light (F) will turn on, and the** C-180° SERVO MOTOR **rotates, making the robot shake hands and triggering an alarm.**
**4\. Capture a photo when sounding the alarm and send an alert message to the owner via Line notify.**

***For Line notify setup instructions, please refer to the following link:***
[https://notify-bot.line.me/en/](https://notify-bot.line.me/en/?ref=blog.gigotoys.com)

5\. The complete program is as follows:

---
**◆Production and Play (30 minutes)**
1\. Encourage students to complete the model and write the program on their own, and the teacher can help in a timely manner.
2\. Students who complete the model can start modifying the program to add more variation, **such as adding different alarm actions.**
---
◆Summary and Tidy up (10 minutes)
1\. The teacher can summarize the lesson, introducing the application of AI in daily life. For example: voice assistants, robotic vacuum cleaners, unmanned stores, Chat GPT, autonomous driving, smart home devices.

2\. Students should disassemble the model, sort the parts, and store them properly, being reminded to use a peg remover for disassembly instead of forcing parts apart.
---
**◆Scientific Principle**
This model is based on the scientific principle of "Face Recognition." Face Recognition utilizes facial images for identity verification and is a form of biometric technology. Due to its distinctive features, high accuracy, and fast processing speed, face recognition is widely favored across various industries and has broad applications.
When the system detects a face and captures facial images, it converts them into computerized data. The system then uses this data to build a database for subsequent identity analysis, comparison, and verification. Through deep learning, the system's accuracy in face recognition progressively improves.
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**Webduino's Face Recognition System**
---
**◆Postscript**
**The advantages of face recognition include accurate identification even at a distance and the ability to recognize multiple individuals, significantly reducing errors caused by manual judgment in the past. However, the disadvantage of face recognition is its susceptibility to environmental factors in the database, such as lighting, angles, and obstructions like masks or glasses.**
**AI has a wide range of applications in daily life, and let's look forward to the next adventures of the Educational Time Machine!**
**Keywords:**
**Programming Education, AI, Artificial Intelligence, Machine Learning, Deep Learning, Face Recognition, Robot Guard, Line Notify.**
**Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
### [Educational Time Machine EP10] AI, Your Ultimate Life Assistant! Webduino x Robot Guard
URL: https://blog.gigotoys.com/educational-time-machine-ep10-ai-your-ultimate-life-assistant-webduino-x-robot-guard/
Last updated: 2023-12-20T07:59:38.000Z
In Episode 9 of the Educational Time Machine, we introduced the definition of AI and its connection to Webduino blocks. In simple terms, AI (Artificial Intelligence) is a technology that aims to make computers think and execute strategies as much like humans as possible.
However, have you ever wondered, since humans can think, why do we need artificial intelligence? In fact, human capacity to interpret and analyze data falls short compared to the vast amount of data available. This is where artificial intelligence comes in handy. AI, through stages like perception, learning, reasoning, and correction, delves into massive datasets, performs complex and intricate tasks, and assists humans in breaking through limitations, transcending the boundaries of past research and applications.

Therefore, today, let's make a robot guard that will send a message to the owner when it detects a stranger. Experience firsthand how AI technology can be applied in daily life!
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---
**◆Preparation (15 minutes)**
1\. Learners are required to update the main control box firmware, connect to Wi-Fi, and download and install the "Facial Recognition Module" file from the following link.
> ※ Ensure that the "Facial Recognition Module" file has been downloaded and imported, as the model will not function without it. The link provides detailed instructions on the operational procedures.
**Programming Webpage Link:** [**https://webai.webduino.io/#/**](https://webai.webduino.io/?ref=blog.gigotoys.com#/)
**Main Control Box Firmware Update Tutorial Video:** [**https://youtu.be/jg0YLk8R4uY**](https://youtu.be/jg0YLk8R4uY?ref=blog.gigotoys.com)
**Wi-Fi Connection Tutorial Video:** [**https://youtu.be/32Z\_JbBpHxo**](https://youtu.be/32Z%5FJbBpHxo?ref=blog.gigotoys.com)
2\. Prepare the parts needed for the model.

---
**◆Demonstration of model making (35 minutes)**
You can follow the assembly steps to make the model step by step.
Step 1: Place the C-180° SERVO MOTOR in the middle of the C-3x13 DUAL FRAME, as shown.

Step 2: Attach the C-MOTOR AXLE shaft and C-20T GEAR onto the C-180° SERVO MOTOR. Mount 5-hole beams on both sides of the C-3x13 DUAL FRAME, as shown.

Step 3: Insert the AXLE and C-145°CRANKSHAFT GEAR into the holes on both sides of the C-20T GEAR.

Step 4: Stand the model upright and insert the C-FRONT CONVERTER and C-SHELL from the top.


Step 5: Add decorative pieces and a light bulb to complete the left and right hands, and eyes (this part can be designed and modified by you).

Step 6: Place the robot, main control box, and battery box on the C-5X15 FRAME, positions are flexible.

Step 7: Connect the C-180° SERVO MOTOR, light bulb, and battery box to the main control box, following the hole positions as shown.


Step 8: Attach the model to a cotton rope, and then we can now hang it on various objects!


**\* Programming Logic**
1\. When starting the program, the C-180° SERVO MOTOR returns to the initial angle, the green light (B) and red light (F) turn off, and the facial recognition function begins.
> *Be sure to confirm that the main control box is connected to Wi-Fi.*

**2\. Since we haven't trained the main control box, the recognized human faces will all shown "?" on screen, indicating strangers.**
**3\. When a stranger is detected, both the green light (B) and red light (F) will turn on, and the** C-180° SERVO MOTOR **rotates, making the robot shake hands and triggering an alarm.**
**4\. Capture a photo when sounding the alarm and send an alert message to the owner via Line notify.**

***For Line notify setup instructions, please refer to the following link:***
[https://notify-bot.line.me/en/](https://notify-bot.line.me/en/?ref=blog.gigotoys.com)

5\. The complete program is as follows:

---
**◆Production and Play (30 minutes)**
1\. Encourage students to complete the model and write the program on their own, and the teacher can help in a timely manner.
2\. Students who complete the model can start modifying the program to add more variation, **such as adding different alarm actions.**
---
◆Summary and Tidy up (10 minutes)
1\. The teacher can summarize the lesson, introducing the application of AI in daily life. For example: voice assistants, robotic vacuum cleaners, unmanned stores, Chat GPT, autonomous driving, smart home devices.

2\. Students should disassemble the model, sort the parts, and store them properly, being reminded to use a peg remover for disassembly instead of forcing parts apart.
---
**◆Scientific Principle**
This model is based on the scientific principle of "Face Recognition." Face Recognition utilizes facial images for identity verification and is a form of biometric technology. Due to its distinctive features, high accuracy, and fast processing speed, face recognition is widely favored across various industries and has broad applications.
When the system detects a face and captures facial images, it converts them into computerized data. The system then uses this data to build a database for subsequent identity analysis, comparison, and verification. Through deep learning, the system's accuracy in face recognition progressively improves.
0:00
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1×
**Webduino's Face Recognition System**
---
**◆Postscript**
**The advantages of face recognition include accurate identification even at a distance and the ability to recognize multiple individuals, significantly reducing errors caused by manual judgment in the past. However, the disadvantage of face recognition is its susceptibility to environmental factors in the database, such as lighting, angles, and obstructions like masks or glasses.**
**AI has a wide range of applications in daily life, and let's look forward to the next adventures of the Educational Time Machine!**
**Keywords:**
**Programming Education, AI, Artificial Intelligence, Machine Learning, Deep Learning, Face Recognition, Robot Guard, Line Notify.**
**Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
### [創意百寶箱 EP2] 小小芭蕾舞者,實現你的舞蹈夢想!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep2-rang-chuang-yi-jiang-bei-ying-jie-ni-de-rong-yao-shi-ke-2/
Last updated: 2023-12-19T06:30:27.000Z
大家好,我是樹懶老師!
在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
你知道最早的芭蕾舞都是男生在跳嗎?
早期的芭蕾舞其實是禁止女性演出的,甚至女性角色也全都由男生戴假髮跟穿裙子來反串。後來隨著女性意識抬頭以及芭蕾舞劇《仙女》的登場,女芭蕾舞者才漸漸的多於男性。

浪漫芭蕾舞劇-仙女(La Sylphide)
**想嘗試芭雷舞卻又跳不起來嗎?沒關係,讓我們用智高積木來實現吧!**
0:00
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---
**★零件準備**
以下是本次模型需要準備的零件,大家可以任意更換成喜歡的顏色!

---
**★組裝步驟**
## 底座
1\. 將5X13超長方框、長結合鍵以及15孔超長條結合,組合成底座。


2\. 將5孔40T齒輪裝入軸扣鍵,並放入圖示位置,完成底座組裝。
> **※需確保齒輪間可以正常轉動!**


## 舞者
1. 你可以任意設計舞者的造型。本次使用正方顆粒當作頭部、3孔超長條與1/4弧長條當作手腳,並使用5孔40T齒輪作為裙子。

2\. 完成後將其放置於底座的5孔40T齒輪上!

## 舞台背景
1\. 將兩個5x10孔長方框放置於後方,位置可隨意調整。

2\. 你可以自行繪製一個舞台背景(大小約為11cm x 11cm),亦可以下載樹懶老師提供的範例檔並印出。
範例檔連結:[https://reurl.cc/RyprZz](https://reurl.cc/RyprZz?ref=blog.gigotoys.com)

3\. 將其裁剪下來,並搭配短紙卡固定鍵即可放置於5x10孔長方框上。


練舞室背景

表演舞台背景

黑森林背景
---
**★玩法**
旋轉芭蕾舞者旁的5孔40T齒輪,讓他演出一個優雅的芭雷舞劇吧!
0:00
/0:14
1×
---
**★科學原理**
**本次模型採用的科學原理為簡單機械中的「齒輪傳動」。**
齒輪是生活中常見的零件,是一種輪邊具有齒狀的機械零件。**而齒輪傳動則是透過兩個齒輪互相嚙合,藉此來傳動動力並驅動機械。**齒輪傳動又會因兩個齒輪的齒數不同,而產生不同的動力。舉例來說:若大齒輪轉動小齒輪則會加速;若小齒輪轉動大齒輪則會減速。

齒輪傳動被廣泛運用在生活科技中,例如鐘錶、發電機等等。本模型將兩個5孔40T齒輪結合,使其增加施力距離不卡手。

---
## **★後記**
有時候創意不一定要將模型做得非常複雜,儘管只是少少的零件,但透過紙卡的搭配,亦能呈現一個擬真的芭蕾舞劇,這便是創意的展現。
創意百寶箱還有更多新奇的創意,讓我們一起期待接下來的開箱吧!
**關鍵字參考:**
芭蕾舞、齒輪傳動、創意模型、造型創作、樹懶老師、智高積木
**課綱參考:**
自-J-A1 能應用科學知識、方法與態度於日常生活當中。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-J-A3 具備從日常生活經驗中找出問題,並能根據問題特性、資源等因素,善用生活週遭的物品、器材儀器、科技設備與資源,規劃自然科學探究活動。
生 A-IV-2 機構與結構的應用。
生 A-V-1 機構與結構的設計與應用。
### [創意百寶箱 EP2] 小小芭蕾舞者,實現你的舞蹈夢想!
URL: https://blog.gigotoys.com/chuang-yi-bai-bao-xiang-ep2-rang-chuang-yi-jiang-bei-ying-jie-ni-de-rong-yao-shi-ke/
Last updated: 2023-12-19T06:30:27.000Z
大家好,我是樹懶老師!
在這個系列中,樹懶老師將會分享一些積木創作,有些可能是複雜的機關設計,有些則是簡單的模型創作,讓你每次點開文章時就像打開了一個「創意百寶箱」,永遠都有意想不到的驚喜喔!
---
你知道最早的芭蕾舞都是男生在跳嗎?
早期的芭蕾舞其實是禁止女性演出的,甚至女性角色也全都由男生戴假髮跟穿裙子來反串。後來隨著女性意識抬頭以及芭蕾舞劇《仙女》的登場,女芭蕾舞者才漸漸的多於男性。

浪漫芭蕾舞劇-仙女(La Sylphide)
**想嘗試芭雷舞卻又跳不起來嗎?沒關係,讓我們用智高積木來實現吧!**
0:00
/0:14
1×
---
**★零件準備**
以下是本次模型需要準備的零件,大家可以任意更換成喜歡的顏色!

---
**★組裝步驟**
## 底座
1\. 將5X13超長方框、長結合鍵以及15孔超長條結合,組合成底座。


2\. 將5孔40T齒輪裝入軸扣鍵,並放入圖示位置,完成底座組裝。
> **※需確保齒輪間可以正常轉動!**


## 舞者
1. 你可以任意設計舞者的造型。本次使用正方顆粒當作頭部、3孔超長條與1/4弧長條當作手腳,並使用5孔40T齒輪作為裙子。

2\. 完成後將其放置於底座的5孔40T齒輪上!

## 舞台背景
1\. 將兩個5x10孔長方框放置於後方,位置可隨意調整。

2\. 你可以自行繪製一個舞台背景(大小約為11cm x 11cm),亦可以下載樹懶老師提供的範例檔並印出。
範例檔連結:[https://reurl.cc/RyprZz](https://reurl.cc/RyprZz?ref=blog.gigotoys.com)

3\. 將其裁剪下來,並搭配短紙卡固定鍵即可放置於5x10孔長方框上。


練舞室背景

表演舞台背景

黑森林背景
---
**★玩法**
旋轉芭蕾舞者旁的5孔40T齒輪,讓他演出一個優雅的芭雷舞劇吧!
0:00
/0:14
1×
---
**★科學原理**
**本次模型採用的科學原理為簡單機械中的「齒輪傳動」。**
齒輪是生活中常見的零件,是一種輪邊具有齒狀的機械零件。**而齒輪傳動則是透過兩個齒輪互相嚙合,藉此來傳動動力並驅動機械。**齒輪傳動又會因兩個齒輪的齒數不同,而產生不同的動力。舉例來說:若大齒輪轉動小齒輪則會加速;若小齒輪轉動大齒輪則會減速。

齒輪傳動被廣泛運用在生活科技中,例如鐘錶、發電機等等。本模型將兩個5孔40T齒輪結合,使其增加施力距離不卡手。

---
## **★後記**
有時候創意不一定要將模型做得非常複雜,儘管只是少少的零件,但透過紙卡的搭配,亦能呈現一個擬真的芭蕾舞劇,這便是創意的展現。
創意百寶箱還有更多新奇的創意,讓我們一起期待接下來的開箱吧!
**關鍵字參考:**
芭蕾舞、齒輪傳動、創意模型、造型創作、樹懶老師、智高積木
**課綱參考:**
自-J-A1 能應用科學知識、方法與態度於日常生活當中。
綜-3.樂於學習對生活事物充滿好奇與喜好探究之心,體會與感受學習的樂趣,並能主動發現問題及解決問題,持續學習。
自-J-A3 具備從日常生活經驗中找出問題,並能根據問題特性、資源等因素,善用生活週遭的物品、器材儀器、科技設備與資源,規劃自然科學探究活動。
生 A-IV-2 機構與結構的應用。
生 A-V-1 機構與結構的設計與應用。
### 生活中的科學EP10-軟木塞開瓶器
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep10-ruan-mu-sai-kai-ping-qi-2/
Last updated: 2023-12-13T06:30:54.000Z
大家好我是浣熊老師,講到開瓶器,大家第一時間想到的用途是用來打開汽水或是啤酒瓶蓋,但除此之外,還有一種開瓶器是專門設計用來打開軟木塞的,又被稱為軟木塞開瓶器或是**翼型開瓶器(Butterfly Corkscrew)**。

**瓶蓋開瓶器(左)與軟木塞開瓶器(右)的比較**
軟木塞主要用在裝有洋酒的瓶子,如:紅酒、葡萄酒...等。用途和瓶蓋相似,能夠將酒瓶密封,但除了隔絕外界的空氣外,軟木塞還能在陳年的過程中透入些許氧氣,增加酒的口感。利用軟木塞開瓶器,我們可以順利地將軟木塞從瓶口拔出來,現在就讓浣熊老師一步步教大家如何製做軟木塞開瓶器吧!
**軟木塞開瓶器的操作方式**
---
在進行組裝步驟之前,浣熊老師要先提醒大家,這個模型的主要用途在於**模擬**軟木塞開瓶器的使用方法,因此**請勿直接使用完成的模型來打開紅酒瓶哦!**
**◆組裝步驟**
第一步我們要來製做軟木塞開瓶器的**主體**,需要使用到**15孔超長條、3孔超長條**以及**短紙卡固定鍵**(圖一),將它們依照圖示結合在一起(圖二)。

**(圖一)**

**(圖二)**
---
第二步要來**加固**軟木塞開瓶器的**主體**,主要使用到**5孔長條**以及**短結合鍵**(圖三),將它們依照圖示組裝成四個**部件A** (圖四)。

**(圖三)**

**(圖四)**
---
接著我們要將**部件A**和軟木塞開瓶器的主體做結合,依照圖示將**5超長條**固定**在15孔超長條和3孔超長條**的接縫處(圖五)。

**(圖五)**
---
第三步需要使用**3孔1/4弧長條**、**3孔超長條**和**長結合鍵**(圖六),將四個**3孔1/4弧長條**組合成一個**環形結構**,並將**長結合鍵**安裝**3孔超長條**上,完成**部件B**、**C**的製作(圖七)。

**(圖六)**

**(圖七)**
---
接著使用**部件B**將軟木塞開瓶器的**主體**結合在一起,並確認兩個**短紙卡固定鍵**的方向**朝向內側** (圖八),完成後再將**部件C**結合在主體的**底部**(圖九)。

**(圖八)**

**(圖九)**
---
第四步要來製做軟木塞開瓶器的**旋柄**,會使用到**5x5孔正方框**、**軸轉接器**、**5孔長條**以及**150 mmI軸**(圖十),將零件依照下圖組裝成**部件D** (圖十一)。

**(圖十)**

**(圖十一)**
---
第五步需要在**旋柄上**加入**螺紋**的結構,我們這邊使用的零件是**蝸桿**和**20T齒輪**(圖十二)。

**(圖十二)**
---
首先由上方將旋柄上的**150 mmI軸**穿過第一個**3孔超長條,**接著依序放入**20T齒輪**和**蝸桿**,最後再將**150 mmI軸**第二個**3孔超長條,**完成**旋柄**的安裝(圖十三)。

**(圖十三)**
---
完成後可以試著轉動**旋柄**,若是發現磨擦力太大無法順利轉動時,可以透過旋轉兩個**3孔超長條**來調整的孔洞的**角度**,當兩個孔洞的角度完全對齊後,**旋柄**便能順利轉動。(圖十四)。

**(圖十四)**
---
第六步要製做能夠鎖入軟木塞的**螺絲**,這邊會使用到**軸轉接器**以及**3孔圓角長條**(圖十五)。

**(圖十五)**
---
將**軸轉接器**與**3孔圓角長條**結合,**螺絲**的結構便完成了,此模型主要用於**模擬**軟木塞開瓶器的使用方式,所以我們不會加上實際的螺絲,僅用此部件做為螺絲的**示意**(圖十六)。

**(圖十六)**
---
接著將**螺絲**上的**軸轉接器**與**旋柄**上的**150 mmI軸**結合,完成螺絲的安裝。
最後我們要依照圖示調整**蝸桿**在**150 mmI軸**的位置,當**蝸桿**與靠近下方的**3孔超長條**接觸時,**螺絲**與靠近下方的**3孔超長條**需保持**2cm**的間距 (圖十七)

**(圖十七)**
---
第七步要製做用來固定握把的**支架**,主要使用**3孔超長條**和**短結合鍵** **,**將它們依照圖示組裝起來(圖十八),完成4個**部件E**的製作(圖十九)。

**(圖十八)**

**(圖十九)**
---
接著依照圖示將四個**部件E**組裝在主體的**15孔超長條**兩側(圖二十)。

**(圖二十)**
---
第八步我們要來安裝握把,需要使用**70mmII軸**、**20T齒輪**以及**145度齒輪曲軸-A**(7411-W10-C1D) (圖二一)**。**

**(圖二一)**
---
首先將**70mmII軸**穿過**3孔超長條**的其中一側,中間穿過**145度齒輪曲軸-A**之後再將**70mmII軸**穿過**3孔超長條**的另外一側,接著插入**20T齒輪**來固定**70mmII軸**,最後將**145度齒輪曲軸-A**的位置調整到置中,確認**145度齒輪曲軸-A**和**蝸桿**的齒輪彼此**咬合**,握把的安裝便完成了(圖二二)。

**(圖二二)**
---
接著將另一邊的握把也同樣依照上述方式進行安裝,在安裝時需盡量確保兩邊握把的**高度相等**,且形狀是**對稱**的(圖二三)**。**如此一來軟木塞開瓶器的模型就完成啦(圖二四)!

**(圖二三)**

**(圖二四)**
---
**◆操作展示**
現在就讓我們來操作看看軟木塞開瓶器吧٩(๑>∀<๑)۶(影片一)!
一開始需要以**逆時針**的方向旋轉**旋柄**,模擬將螺絲鎖入軟木塞的過程,當我們旋轉旋柄時,兩側的**握把**會因為蝸桿帶動的關係而逐漸抬升(00:05\~00:16),當螺絲完全鎖入軟木塞後,握把的位置便會抵達最高處,接著向下壓動握把,透過齒輪間的嚙合將整個旋柄**往上抬升**,進而拔出整個軟木塞。
**(影片一)**
---
**◆開瓶展示**
好不容易才完成了軟木塞開瓶器的模型,卻無法一睹它開瓶的風采是不是很掃興呢?
別擔心\~浣熊老師接下來就要示範如何改良軟木塞開瓶器的模型,並用它來打開酒瓶的軟木塞。
在這之前浣熊老師還是得要提醒大家,**以下的操作難度較高,若真的想要嘗試的話,一定一定一定要由大人代為執行唷!**
**(影片二)**
**◆結語**
這次所製作的軟木塞開瓶器模型,外觀與機構看似非常簡單,實際上卻蘊藏了許多的"眉角",如計算軸的配置高度以及蝸桿的位移距離等,都花了浣熊老師不少的時間,才完成大家現在看到的模型。生活中有許多事情亦是如此,若沒有嘗試過絕對不會知道有多困難,因此試著多方嘗試看看各種事情吧,唯有親身體驗過後,才能得到自己最真實的感受哦。
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
**◆科學原理:**
軟木塞開瓶器模型使用到了**蝸桿**、**齒條**和**螺旋**的機構,其中最重要的便是**蝸桿**零件,因為它同時身兼**蝸桿**和**齒條**的功能,在**逆時針**旋轉**旋柄**時,發揮了蝸桿的功能,透過減速的方式緩慢將**握把**抬升,提供可以下壓的空間;在下壓握把時,發揮了齒條的功能,藉由與**145度齒輪曲軸-A**的嚙合產生向上的力來拔出軟木塞(可參考上方影片一)。螺旋則是六種簡單機械概念的一種,日常生活中常見的螺絲釘、寶特瓶蓋皆為螺旋的應用,此處則是用於**平頭螺絲1-1/4"**,使其能鎖入軟木塞。關於螺旋的深度介紹可參考[生活中的科學EP8-手搖千斤頂](https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep8-shou-yao-qian-jin-ding/)文章。
**◆課綱參考:**
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**生 A-IV-2** 機構與結構的應用。
**生 P-IV-3** 手工具的操作與使用 。
**設 k-IV-1** 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
**◆參考資料:**
[开塞钻 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E5%BC%80%E5%A1%9E%E9%92%BB?ref=blog.gigotoys.com)
[螺旋 (簡單機械) - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E8%9E%BA%E6%97%8B%5F%28%E7%B0%A1%E5%96%AE%E6%A9%9F%E6%A2%B0%29?ref=blog.gigotoys.com)
[https://www.amazon.co.uk/ZWILLING-Sommelier-Butterfly-Corkscrew-Nichelato/dp/B002DGTI0C](https://www.amazon.co.uk/ZWILLING-Sommelier-Butterfly-Corkscrew-Nichelato/dp/B002DGTI0C?ref=blog.gigotoys.com)
[https://buzzorange.com/vidaorange/2019/12/18/wine-cork-it-or-cap-it/](https://buzzorange.com/vidaorange/2019/12/18/wine-cork-it-or-cap-it/?ref=blog.gigotoys.com)
### 生活中的科學EP10-軟木塞開瓶器
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep10-ruan-mu-sai-kai-ping-qi/
Last updated: 2023-12-13T06:30:54.000Z
大家好我是浣熊老師,講到開瓶器,大家第一時間想到的用途是用來打開汽水或是啤酒瓶蓋,但除此之外,還有一種開瓶器是專門設計用來打開軟木塞的,又被稱為軟木塞開瓶器或是**翼型開瓶器(Butterfly Corkscrew)**。

**瓶蓋開瓶器(左)與軟木塞開瓶器(右)的比較**
軟木塞主要用在裝有洋酒的瓶子,如:紅酒、葡萄酒...等。用途和瓶蓋相似,能夠將酒瓶密封,但除了隔絕外界的空氣外,軟木塞還能在陳年的過程中透入些許氧氣,增加酒的口感。利用軟木塞開瓶器,我們可以順利地將軟木塞從瓶口拔出來,現在就讓浣熊老師一步步教大家如何製做軟木塞開瓶器吧!
**軟木塞開瓶器的操作方式**
---
在進行組裝步驟之前,浣熊老師要先提醒大家,這個模型的主要用途在於**模擬**軟木塞開瓶器的使用方法,因此**請勿直接使用完成的模型來打開紅酒瓶哦!**
**◆組裝步驟**
第一步我們要來製做軟木塞開瓶器的**主體**,需要使用到**15孔超長條、3孔超長條**以及**短紙卡固定鍵**(圖一),將它們依照圖示結合在一起(圖二)。

**(圖一)**

**(圖二)**
---
第二步要來**加固**軟木塞開瓶器的**主體**,主要使用到**5孔長條**以及**短結合鍵**(圖三),將它們依照圖示組裝成四個**部件A** (圖四)。

**(圖三)**

**(圖四)**
---
接著我們要將**部件A**和軟木塞開瓶器的主體做結合,依照圖示將**5超長條**固定**在15孔超長條和3孔超長條**的接縫處(圖五)。

**(圖五)**
---
第三步需要使用**3孔1/4弧長條**、**3孔超長條**和**長結合鍵**(圖六),將四個**3孔1/4弧長條**組合成一個**環形結構**,並將**長結合鍵**安裝**3孔超長條**上,完成**部件B**、**C**的製作(圖七)。

**(圖六)**

**(圖七)**
---
接著使用**部件B**將軟木塞開瓶器的**主體**結合在一起,並確認兩個**短紙卡固定鍵**的方向**朝向內側** (圖八),完成後再將**部件C**結合在主體的**底部**(圖九)。

**(圖八)**

**(圖九)**
---
第四步要來製做軟木塞開瓶器的**旋柄**,會使用到**5x5孔正方框**、**軸轉接器**、**5孔長條**以及**150 mmI軸**(圖十),將零件依照下圖組裝成**部件D** (圖十一)。

**(圖十)**

**(圖十一)**
---
第五步需要在**旋柄上**加入**螺紋**的結構,我們這邊使用的零件是**蝸桿**和**20T齒輪**(圖十二)。

**(圖十二)**
---
首先由上方將旋柄上的**150 mmI軸**穿過第一個**3孔超長條,**接著依序放入**20T齒輪**和**蝸桿**,最後再將**150 mmI軸**第二個**3孔超長條,**完成**旋柄**的安裝(圖十三)。

**(圖十三)**
---
完成後可以試著轉動**旋柄**,若是發現磨擦力太大無法順利轉動時,可以透過旋轉兩個**3孔超長條**來調整的孔洞的**角度**,當兩個孔洞的角度完全對齊後,**旋柄**便能順利轉動。(圖十四)。

**(圖十四)**
---
第六步要製做能夠鎖入軟木塞的**螺絲**,這邊會使用到**軸轉接器**以及**3孔圓角長條**(圖十五)。

**(圖十五)**
---
將**軸轉接器**與**3孔圓角長條**結合,**螺絲**的結構便完成了,此模型主要用於**模擬**軟木塞開瓶器的使用方式,所以我們不會加上實際的螺絲,僅用此部件做為螺絲的**示意**(圖十六)。

**(圖十六)**
---
接著將**螺絲**上的**軸轉接器**與**旋柄**上的**150 mmI軸**結合,完成螺絲的安裝。
最後我們要依照圖示調整**蝸桿**在**150 mmI軸**的位置,當**蝸桿**與靠近下方的**3孔超長條**接觸時,**螺絲**與靠近下方的**3孔超長條**需保持**2cm**的間距 (圖十七)

**(圖十七)**
---
第七步要製做用來固定握把的**支架**,主要使用**3孔超長條**和**短結合鍵** **,**將它們依照圖示組裝起來(圖十八),完成4個**部件E**的製作(圖十九)。

**(圖十八)**

**(圖十九)**
---
接著依照圖示將四個**部件E**組裝在主體的**15孔超長條**兩側(圖二十)。

**(圖二十)**
---
第八步我們要來安裝握把,需要使用**70mmII軸**、**20T齒輪**以及**145度齒輪曲軸-A**(7411-W10-C1D) (圖二一)**。**

**(圖二一)**
---
首先將**70mmII軸**穿過**3孔超長條**的其中一側,中間穿過**145度齒輪曲軸-A**之後再將**70mmII軸**穿過**3孔超長條**的另外一側,接著插入**20T齒輪**來固定**70mmII軸**,最後將**145度齒輪曲軸-A**的位置調整到置中,確認**145度齒輪曲軸-A**和**蝸桿**的齒輪彼此**咬合**,握把的安裝便完成了(圖二二)。

**(圖二二)**
---
接著將另一邊的握把也同樣依照上述方式進行安裝,在安裝時需盡量確保兩邊握把的**高度相等**,且形狀是**對稱**的(圖二三)**。**如此一來軟木塞開瓶器的模型就完成啦(圖二四)!

**(圖二三)**

**(圖二四)**
---
**◆操作展示**
現在就讓我們來操作看看軟木塞開瓶器吧٩(๑>∀<๑)۶(影片一)!
一開始需要以**逆時針**的方向旋轉**旋柄**,模擬將螺絲鎖入軟木塞的過程,當我們旋轉旋柄時,兩側的**握把**會因為蝸桿帶動的關係而逐漸抬升(00:05\~00:16),當螺絲完全鎖入軟木塞後,握把的位置便會抵達最高處,接著向下壓動握把,透過齒輪間的嚙合將整個旋柄**往上抬升**,進而拔出整個軟木塞。
**(影片一)**
---
**◆開瓶展示**
好不容易才完成了軟木塞開瓶器的模型,卻無法一睹它開瓶的風采是不是很掃興呢?
別擔心\~浣熊老師接下來就要示範如何改良軟木塞開瓶器的模型,並用它來打開酒瓶的軟木塞。
在這之前浣熊老師還是得要提醒大家,**以下的操作難度較高,若真的想要嘗試的話,一定一定一定要由大人代為執行唷!**
**(影片二)**
**◆結語**
這次所製作的軟木塞開瓶器模型,外觀與機構看似非常簡單,實際上卻蘊藏了許多的"眉角",如計算軸的配置高度以及蝸桿的位移距離等,都花了浣熊老師不少的時間,才完成大家現在看到的模型。生活中有許多事情亦是如此,若沒有嘗試過絕對不會知道有多困難,因此試著多方嘗試看看各種事情吧,唯有親身體驗過後,才能得到自己最真實的感受哦。
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
**◆科學原理:**
軟木塞開瓶器模型使用到了**蝸桿**、**齒條**和**螺旋**的機構,其中最重要的便是**蝸桿**零件,因為它同時身兼**蝸桿**和**齒條**的功能,在**逆時針**旋轉**旋柄**時,發揮了蝸桿的功能,透過減速的方式緩慢將**握把**抬升,提供可以下壓的空間;在下壓握把時,發揮了齒條的功能,藉由與**145度齒輪曲軸-A**的嚙合產生向上的力來拔出軟木塞(可參考上方影片一)。螺旋則是六種簡單機械概念的一種,日常生活中常見的螺絲釘、寶特瓶蓋皆為螺旋的應用,此處則是用於**平頭螺絲1-1/4"**,使其能鎖入軟木塞。關於螺旋的深度介紹可參考[生活中的科學EP8-手搖千斤頂](https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep8-shou-yao-qian-jin-ding/)文章。
**◆課綱參考:**
**生 s-IV-2** 能運用基本工具進行精確的材料處理與組裝。
**生 A-IV-2** 機構與結構的應用。
**生 P-IV-3** 手工具的操作與使用 。
**設 k-IV-1** 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
**◆參考資料:**
[开塞钻 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E5%BC%80%E5%A1%9E%E9%92%BB?ref=blog.gigotoys.com)
[螺旋 (簡單機械) - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E8%9E%BA%E6%97%8B%5F%28%E7%B0%A1%E5%96%AE%E6%A9%9F%E6%A2%B0%29?ref=blog.gigotoys.com)
[https://www.amazon.co.uk/ZWILLING-Sommelier-Butterfly-Corkscrew-Nichelato/dp/B002DGTI0C](https://www.amazon.co.uk/ZWILLING-Sommelier-Butterfly-Corkscrew-Nichelato/dp/B002DGTI0C?ref=blog.gigotoys.com)
[https://buzzorange.com/vidaorange/2019/12/18/wine-cork-it-or-cap-it/](https://buzzorange.com/vidaorange/2019/12/18/wine-cork-it-or-cap-it/?ref=blog.gigotoys.com)
### Science in daily life: EP8 – Hand-operated Jack
URL: https://blog.gigotoys.com/science-in-daily-life-ep8-hand-operated-jack-2/
Last updated: 2023-12-13T06:23:35.000Z
Hello, everyone. I am Teacher Raccoon. I wonder if any of you have gone to an auto repair shop for car repairs? When cars or motorcycles need to have their bottom parts replaced, mechanics usually use a device called a **jack** to lift the vehicle.
A jack is a device capable of lifting heavy objects and can be categorized into many types based on different principles or structures, such as the common hydraulic jack found in repair shops, or the screw-type jack that can be stored in a vehicle. Today, Teacher Raccoon will show you how to make a **hand-operated jac**k based on the simple machine (screw) principle, also known as a telescopic screw jack. Let's dive into the steps of making a jack!

**Common hand jacks in life**
**◆Assembly Steps**
Step 1: we make the base of the jack. We need to use one **C-JUMBO BASE GRID**, two **C-5x13 DUAL FRAME** and some **C-LONG PEG** (Figure 1). Assemble the above parts on the C-JUMBO BASE GRID accordingly (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Step 2: we make the cantilever of the jack. It mainly uses **C-LONG PEG**, **C-5x13 DUAL FRAME**, **C-9 HOLE ROD** and **C-60T GEAR** (Figure 3). Assemble them into **part A**. The jack has four cantilevers, so a total of four parts A need to be made (Figure 4).

**(Figure 3)**

**(Figure 4)**
---
When assembling part A, you need to ensure that the cross hole in the middle of the **C-60T GEAR** is aligned with the hole in the **C-5x13 DUAL FRAME** (Figure 5).

**(Figure 5)**
---
Then we can use two **C-100mm AXLE** (Figure 6) to combine the cantilever and the base. According to the diagram, pass the C-100mm AXLE through the **C-5x13 DUAL FRAME** on the base and the two parts A (Figure 7) to complete the following installation of the lower half cantilever. The other two parts A will be used in subsequent assembly steps, so we can set them aside for now.

**(Figure 6)**

**(Figure 7)**
---
After completing the assembly, we need to check whether the cantilever operates normally. First, confirm that the **C-60T GEAR** of the two cantilevers (part A) are **meshed** with each other. Then when we lift one of the cantilevers, the other cantilever should also rise and the height of the two cantilevers must be the same (Figure 8).

**(Figure 8)**
---
Step 3: we use two **C-5X15 FRAME**, six **C-3 HOLE DUAL ROD**, **C-AXLE CONNECTOR**, and **C-LONG PEG** (Figure 9). Assemble the parts into **Part B** (Figure 10) accordingly. The function of this part is a **retainer** which is used for fixing **threaded rods** and **connecting cantilevers**.

**(Figure 9)**

**(Figure 10)**
---
Step 4: we use the two **C-5X15 FRAME**, four **C-3 HOLE DUAL ROD**, four **C-5 HOLE DUAL ROD BOTTOM CLOSED**, **C-5 HOLE ROD**, **C-LONG PEG**, **B-SHORT PEG**, and **C-AXLE CONNECTOR** (Figure 11). Assemble the parts according to the figure below into two symmetrical parts (Figures 12 and 13).

**(Figure 11)**

**(Figure 12)**

**(Figure 13)**
---
Next, we use the **C-40T SPINDLE GEAR** (7408-W10-D1G) (Figure 14). We need to add the symmetrical parts onto the left and right sides of the two C-40T SPINDLE GEAR, like a sandwich, complete the **part C** (Figure 15). The two C-40T SPINDLE GEAR on the upper and lower parts of this part can mesh with the **threaded rod** to make horizontal displacement.

**(Figure 14)**

**(Figure 15)**
---
Step 5: we now need to make a **threaded rod**, which consists of **part D** and **part E**. First use two **C-15 HOLE DUAL ROD**, two **C-3 HOLE ROD**, a **C-3 HOLE ROUND ROD** and **B-SHORT PEG** (Figure 16). Place them as shown in the figure. Here is the **part D** (Figure 17), which is used to make up for the distance between the spiral part and the **retainer** (part B).

**(Figure 16)**

**(Figure 17)**
---
Next, we use the **C-150mm AXLE**, **C-WORM GEAR**, **C-3 HOLE ROD**, **C-ROD CONNECTOR** and **C-30mm AXLE CONNECTOR** (7413-W10-U1R) (Figure 18), connect the C-WORM GEAR together with the C-150mm AXLE. It is necessary to ensure that the **marks** on the C-WORM GEAR point in **the same direction** during being docked (Figure 19), so that the threads between the C-WORM GEAR can be perfectly connected. Assemble the remaining parts as shown in the figure to complete the production of **part E** (Figure 20). This part is capable of meshing with **C-40T SPINDLE GEAR**.

**(Figure 18)**

**(Figure 19)**

**(Figure 20)**
---
Finally, combine the **C-3 HOLE ROD** and **C-3 HOLE ROUND ROD** of **part D** with the **C-30mm AXLE CONNECTOR** of **part E** to complete the production of the **threaded rod** (Figure 21).

**(Figure 21)**
---
Step 6: we then combine parts B and C with the lower half of the cantilever. Simply combine the **C-LONG PEG** on the cantilever with the **C-3 HOLE DUAL ROD** of **parts B** and **C** (Figures 22 and 23).

**(Figure 22)**

**(Figure 23)**
---
Step 7: we need to use the **C-70mm AXLE** and **C-AXLE FIXING** (Figure 24). Pass the **C-70mm AXLE** through the holes of parts B and D, and fix it with the **C-AXLE FIXING** to complete the installation of the **threaded rod** (Figure 25).

**(Figure 24)**

**(Figure 25)**
---
Step 8: we then lock the **threaded rod** into part D. First, align the **threaded rod** with the upper and lower **C-40T SPINDLE GEAR**, then **rotate the threaded rod** so that it slowly enters between the **C-40T SPINDLE GEAR** (Figure 26).

**(Figure 26)**
---
When rotating, it is necessary to confirm that the **threaded rod** is located between the track composed of **long and short pegs** (Figure 27). When the **threaded rod** has completely passed through part D (Figure 28), you can proceed to the next step.

**(Figure 27)**

**(Figure 28)**
---
Step 9: we make the **load-bearing platform**, mainly using the **C-BASE GRID**, the **C-5x13 DUAL FRAME** and the **C-LONG PEG** (Figure 29), and combine them into **part F** as shown (Figure 30).

**(Figure 29)**

**(Figure 30)**
---
Next, to combine the load-bearing platform with the cantilever, we need to use two **C-100mm AXLE** and the remaining two **parts A** (Figure 31). Same as the second step. According to the figure, the two **C-100mm AXLE** will pass through the **C-5x13 DUAL FRAME** on the load-bearing platform and two parts A to complete the production of the upper half of the cantilever. Then also confirm that the **60T gears** of the two cantilevers mesh with each other and the cantilever heights are the same (Figure 32).

**(Figure 31)**

**(Figure 32)**
---
The last step is to combine parts B and C with the upper half of the cantilever. Same as step 6, combine the **C-LONG PEG** on the cantilever with the **C-3 HOLE DUAL ROD** of parts B and C (Figure 33).

**(Figure 33)**
---
This completes the jack model (Figure 34), now let’s test it to see how it works (Video 1)!

**(Figure 34)**
0:00
/1:08
1×
**(Video 1)**
---
By the comparison in the figure (Figure 35), we can find that the length of the threaded rod is closely related to the height of the jack. When we rotate the threaded rod **counterclockwise** to move it to the **right**, the load-bearing platform can **rise**. On the contrary, when we rotate the thread **clockwise**, When the lever moves to the **left**, the load-bearing platform can be **lowered**. You can try putting different items on the jack and test to see how heavy the jack can lift.

---
**◆Conclusion**
When operating the model of a jack, you will notice that it has limited lifting space. This is related to the length of the **threaded rod**. The longer the threaded rod, the greater the lifting range of the jack. Since the longest axle of the Gigo building blocks is only 15 centimeters, we can only create a **15-centimeter worm gear** at most. This limits the lifting range of the jack. However, this length is sufficient to accurately simulate the operation of the jack. Try to think about whether there is a way to modify the model to extend the worm gear further.
That's it for today's sharing. If you enjoyed this article, please share it with others. See you next time, goodbye!
---
**◆ Scientific Principles**
The jack mainly utilizes the principles of simple machines, including the **screw principle** and the **worm gear structure** (Video 2). The concept of the screw dates to ancient Greece and is one of the six simple machine concepts. Screw threads are commonly used in everyday items like screws, corkscrews, and bottle caps. The worm gear structure combines screw threads and gears, where the rotating axle with threads is known as the **worm**, and the gear is called the **worm wheel**. In the realm of simple machines, the slower the gear reduction, the greater the force that can be generated. The worm gear structure is an extreme form of gear reduction, as when the worm rotates one full turn, the worm wheel only moves one tooth's distance. This jack makes use of the properties of the worm gear structure. By rotating the **threaded rod (worm)**, the jack's structure is altered to create different height differences, thus lifting heavy objects.
**(Video 2)**
**◆Curriculum(NGSS):**
**K-2-ETS1-1** Engineering Design
**K-PS2-2** Motion and Stability: Forces and Interactions
**HS-PS3-3** Design, build, and refine a device that works within given constraints to convert one form of energy into another form of energy.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com)[#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com)[#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
---
**◆Reference:**
[Jack (device) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Jack%5F%28device%29?ref=blog.gigotoys.com)
[Screw (simple machine) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Screw%5F%28simple%5Fmachine%29?ref=blog.gigotoys.com)
[Worm drive - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Worm%5Fdrive?ref=blog.gigotoys.com)
[Screw thread - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Screw%5Fthread?ref=blog.gigotoys.com)
### Science in daily life: EP8 – Hand-operated Jack
URL: https://blog.gigotoys.com/science-in-daily-life-ep8-hand-operated-jack/
Last updated: 2023-12-13T06:23:35.000Z
Hello, everyone. I am Teacher Raccoon. I wonder if any of you have gone to an auto repair shop for car repairs? When cars or motorcycles need to have their bottom parts replaced, mechanics usually use a device called a **jack** to lift the vehicle.
A jack is a device capable of lifting heavy objects and can be categorized into many types based on different principles or structures, such as the common hydraulic jack found in repair shops, or the screw-type jack that can be stored in a vehicle. Today, Teacher Raccoon will show you how to make a **hand-operated jac**k based on the simple machine (screw) principle, also known as a telescopic screw jack. Let's dive into the steps of making a jack!

**Common hand jacks in life**
**◆Assembly Steps**
Step 1: we make the base of the jack. We need to use one **C-JUMBO BASE GRID**, two **C-5x13 DUAL FRAME** and some **C-LONG PEG** (Figure 1). Assemble the above parts on the C-JUMBO BASE GRID accordingly (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Step 2: we make the cantilever of the jack. It mainly uses **C-LONG PEG**, **C-5x13 DUAL FRAME**, **C-9 HOLE ROD** and **C-60T GEAR** (Figure 3). Assemble them into **part A**. The jack has four cantilevers, so a total of four parts A need to be made (Figure 4).

**(Figure 3)**

**(Figure 4)**
---
When assembling part A, you need to ensure that the cross hole in the middle of the **C-60T GEAR** is aligned with the hole in the **C-5x13 DUAL FRAME** (Figure 5).

**(Figure 5)**
---
Then we can use two **C-100mm AXLE** (Figure 6) to combine the cantilever and the base. According to the diagram, pass the C-100mm AXLE through the **C-5x13 DUAL FRAME** on the base and the two parts A (Figure 7) to complete the following installation of the lower half cantilever. The other two parts A will be used in subsequent assembly steps, so we can set them aside for now.

**(Figure 6)**

**(Figure 7)**
---
After completing the assembly, we need to check whether the cantilever operates normally. First, confirm that the **C-60T GEAR** of the two cantilevers (part A) are **meshed** with each other. Then when we lift one of the cantilevers, the other cantilever should also rise and the height of the two cantilevers must be the same (Figure 8).

**(Figure 8)**
---
Step 3: we use two **C-5X15 FRAME**, six **C-3 HOLE DUAL ROD**, **C-AXLE CONNECTOR**, and **C-LONG PEG** (Figure 9). Assemble the parts into **Part B** (Figure 10) accordingly. The function of this part is a **retainer** which is used for fixing **threaded rods** and **connecting cantilevers**.

**(Figure 9)**

**(Figure 10)**
---
Step 4: we use the two **C-5X15 FRAME**, four **C-3 HOLE DUAL ROD**, four **C-5 HOLE DUAL ROD BOTTOM CLOSED**, **C-5 HOLE ROD**, **C-LONG PEG**, **B-SHORT PEG**, and **C-AXLE CONNECTOR** (Figure 11). Assemble the parts according to the figure below into two symmetrical parts (Figures 12 and 13).

**(Figure 11)**

**(Figure 12)**

**(Figure 13)**
---
Next, we use the **C-40T SPINDLE GEAR** (7408-W10-D1G) (Figure 14). We need to add the symmetrical parts onto the left and right sides of the two C-40T SPINDLE GEAR, like a sandwich, complete the **part C** (Figure 15). The two C-40T SPINDLE GEAR on the upper and lower parts of this part can mesh with the **threaded rod** to make horizontal displacement.

**(Figure 14)**

**(Figure 15)**
---
Step 5: we now need to make a **threaded rod**, which consists of **part D** and **part E**. First use two **C-15 HOLE DUAL ROD**, two **C-3 HOLE ROD**, a **C-3 HOLE ROUND ROD** and **B-SHORT PEG** (Figure 16). Place them as shown in the figure. Here is the **part D** (Figure 17), which is used to make up for the distance between the spiral part and the **retainer** (part B).

**(Figure 16)**

**(Figure 17)**
---
Next, we use the **C-150mm AXLE**, **C-WORM GEAR**, **C-3 HOLE ROD**, **C-ROD CONNECTOR** and **C-30mm AXLE CONNECTOR** (7413-W10-U1R) (Figure 18), connect the C-WORM GEAR together with the C-150mm AXLE. It is necessary to ensure that the **marks** on the C-WORM GEAR point in **the same direction** during being docked (Figure 19), so that the threads between the C-WORM GEAR can be perfectly connected. Assemble the remaining parts as shown in the figure to complete the production of **part E** (Figure 20). This part is capable of meshing with **C-40T SPINDLE GEAR**.

**(Figure 18)**

**(Figure 19)**

**(Figure 20)**
---
Finally, combine the **C-3 HOLE ROD** and **C-3 HOLE ROUND ROD** of **part D** with the **C-30mm AXLE CONNECTOR** of **part E** to complete the production of the **threaded rod** (Figure 21).

**(Figure 21)**
---
Step 6: we then combine parts B and C with the lower half of the cantilever. Simply combine the **C-LONG PEG** on the cantilever with the **C-3 HOLE DUAL ROD** of **parts B** and **C** (Figures 22 and 23).

**(Figure 22)**

**(Figure 23)**
---
Step 7: we need to use the **C-70mm AXLE** and **C-AXLE FIXING** (Figure 24). Pass the **C-70mm AXLE** through the holes of parts B and D, and fix it with the **C-AXLE FIXING** to complete the installation of the **threaded rod** (Figure 25).

**(Figure 24)**

**(Figure 25)**
---
Step 8: we then lock the **threaded rod** into part D. First, align the **threaded rod** with the upper and lower **C-40T SPINDLE GEAR**, then **rotate the threaded rod** so that it slowly enters between the **C-40T SPINDLE GEAR** (Figure 26).

**(Figure 26)**
---
When rotating, it is necessary to confirm that the **threaded rod** is located between the track composed of **long and short pegs** (Figure 27). When the **threaded rod** has completely passed through part D (Figure 28), you can proceed to the next step.

**(Figure 27)**

**(Figure 28)**
---
Step 9: we make the **load-bearing platform**, mainly using the **C-BASE GRID**, the **C-5x13 DUAL FRAME** and the **C-LONG PEG** (Figure 29), and combine them into **part F** as shown (Figure 30).

**(Figure 29)**

**(Figure 30)**
---
Next, to combine the load-bearing platform with the cantilever, we need to use two **C-100mm AXLE** and the remaining two **parts A** (Figure 31). Same as the second step. According to the figure, the two **C-100mm AXLE** will pass through the **C-5x13 DUAL FRAME** on the load-bearing platform and two parts A to complete the production of the upper half of the cantilever. Then also confirm that the **60T gears** of the two cantilevers mesh with each other and the cantilever heights are the same (Figure 32).

**(Figure 31)**

**(Figure 32)**
---
The last step is to combine parts B and C with the upper half of the cantilever. Same as step 6, combine the **C-LONG PEG** on the cantilever with the **C-3 HOLE DUAL ROD** of parts B and C (Figure 33).

**(Figure 33)**
---
This completes the jack model (Figure 34), now let’s test it to see how it works (Video 1)!

**(Figure 34)**
0:00
/1:08
1×
**(Video 1)**
---
By the comparison in the figure (Figure 35), we can find that the length of the threaded rod is closely related to the height of the jack. When we rotate the threaded rod **counterclockwise** to move it to the **right**, the load-bearing platform can **rise**. On the contrary, when we rotate the thread **clockwise**, When the lever moves to the **left**, the load-bearing platform can be **lowered**. You can try putting different items on the jack and test to see how heavy the jack can lift.

---
**◆Conclusion**
When operating the model of a jack, you will notice that it has limited lifting space. This is related to the length of the **threaded rod**. The longer the threaded rod, the greater the lifting range of the jack. Since the longest axle of the Gigo building blocks is only 15 centimeters, we can only create a **15-centimeter worm gear** at most. This limits the lifting range of the jack. However, this length is sufficient to accurately simulate the operation of the jack. Try to think about whether there is a way to modify the model to extend the worm gear further.
That's it for today's sharing. If you enjoyed this article, please share it with others. See you next time, goodbye!
---
**◆ Scientific Principles**
The jack mainly utilizes the principles of simple machines, including the **screw principle** and the **worm gear structure** (Video 2). The concept of the screw dates to ancient Greece and is one of the six simple machine concepts. Screw threads are commonly used in everyday items like screws, corkscrews, and bottle caps. The worm gear structure combines screw threads and gears, where the rotating axle with threads is known as the **worm**, and the gear is called the **worm wheel**. In the realm of simple machines, the slower the gear reduction, the greater the force that can be generated. The worm gear structure is an extreme form of gear reduction, as when the worm rotates one full turn, the worm wheel only moves one tooth's distance. This jack makes use of the properties of the worm gear structure. By rotating the **threaded rod (worm)**, the jack's structure is altered to create different height differences, thus lifting heavy objects.
**(Video 2)**
**◆Curriculum(NGSS):**
**K-2-ETS1-1** Engineering Design
**K-PS2-2** Motion and Stability: Forces and Interactions
**HS-PS3-3** Design, build, and refine a device that works within given constraints to convert one form of energy into another form of energy.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com)[#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com)[#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
---
**◆Reference:**
[Jack (device) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Jack%5F%28device%29?ref=blog.gigotoys.com)
[Screw (simple machine) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Screw%5F%28simple%5Fmachine%29?ref=blog.gigotoys.com)
[Worm drive - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Worm%5Fdrive?ref=blog.gigotoys.com)
[Screw thread - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Screw%5Fthread?ref=blog.gigotoys.com)
### [Educational Time Machine EP9] The Age of AI Technology! Webduino x Voice Recognition Selfie Device
URL: https://blog.gigotoys.com/educational-time-machine-ep9-the-age-of-ai-technology-webduino-x-voice-recognition-selfie-device-2/
Last updated: 2023-12-08T02:38:02.000Z
In 1997, Deep Blue computer defeated the world chess champion, leading the world to contemplate the future direction of AI. Today, a new generation of AI, artificial intelligence, has arrived, and technological advancements have matured. Technologies such as smart furniture, autonomous driving, facial recognition are now widely applied in daily life. Additionally, chatbots like Chat GPT have become prevalent, where AI comprehends user input and generates responses when users ask questions.

The emergence of Chat GPT has made people pay even more attention to AI technology.
How to effectively utilize AI technology as a "tool" to make life more convenient and bring positive contributions is a mandatory course for people today. Now, let's use the Webduino "#1206 AI EDUCATIONAL BLOCKS" to create our own selfie device with the AI control box!

---
**◆Preparation (10 minutes)**
1\. Teachers can introduce the features of #1206 AI EDUCATIONAL BLOCKS to learners.
> #1206 AI EDUCATIONAL BLOCKS uses the Gigo AI main control box as the core. You can use its photography lens to take pictures of objects around you and upload the photos to the Web:AI online platform to train the Gigo AI main control box to achieve image recognition, and image classification. As more photos are uploaded and trained, the Gigo AI master control box will have more accurate recognition capabilities. Learners can personally experience how machine learning AI technology works.

2\. Teachers can introduce learners to the usage of the Gigo AI control box and the 18650 lithium battery holder.

3\. Prepare the parts required for the model.
> *Note that you need to bring your own 18650 lithium battery!*

---
**◆Demonstration of model making (40 minutes)**
You can follow the assembly steps to build the model.
Step 1: Connect two C-5X10 FRAME into one set. A total of two sets are needed, as shown.

Step 2: Use a C-7 HOLE ROUND ROD to connect the two frames. The position of the connecting holes can be adjusted according to the size of the table, as shown.

Step 3: Place two C-5 HOLE DUAL ROD under the frames on both sides.

Step 4: Add two C-HINGE to the back of the C-Gigo AI CONTROL BOX and place them on the top of the frame, as shown.


Step 5: Add one C-5 HOLE DUAL ROD to each back end of the C-7 HOLE ROUND ROD and place the red and green light bulbs.

Step 6: Place the 18650 battery holder on the rear frame, and connect the bulb, battery holder and C-Gigo AI CONTROL BOX.


---
**◆Write a program**
Step 7: Got to the webpage, and first add Gigo extention, connect the internet by Wi-Fi, and update the firmware of the control box.
**Programming webpage:** [**https://webai.webduino.io/#/**](https://webai.webduino.io/?ref=blog.gigotoys.com#/)
**Video for updating the firmware of the control box:** [**https://youtu.be/jg0YLk8R4uY**](https://youtu.be/jg0YLk8R4uY?ref=blog.gigotoys.com)
**Video for connecting the Wi-Fi:** [**https://youtu.be/32Z\_JbBpHxo**](https://youtu.be/32Z%5FJbBpHxo?ref=blog.gigotoys.com)
**◆Programming Logic:**
1\. When it starts to execute the program, it first starts the recording function, and the screen displays "please take a photo". Say "take a photo" to the main control box until the recording is successful.

2\. When the recording is completed, switch the LCD screen to photo mode.
3\. When the main control box hears "take a photo", it will take a photo and upload it, and the little monster in the interactive area of the web page will display the URL of the picture.
> *The picture takes 6dc115 as an example. Please enter the Device ID of your main control box.*

4\. The program is like this:

**◆How to Play**
1\. After the device is turned on, say "take a photo" at the main control box until "Recorded" appears on the screen.
0:00
/0:22
1×

2\. After the camera appears, say "take a photo" to the main control box, and the little monster on the web page will display the photo URL.
3\. Copy the URL in the browser to download the photos.
4\. It can be placed on the edge of the table, either vertically or horizontally.




---
**◆Production and Play (30 minutes)**
1\. Encourage students to complete the model and write the program on their own, and the teacher can help in a timely manner.
2\. Students who’ve completed the models and program can try to modify the program. For example, play a sound effect during taking a photo or add a count-down timer before taking a photo.
---
**◆Summary and Tidy up (10 minutes)**
1\. Teachers can conclude the course by introducing the machine learning and deep learning of AI functions.
> Machine learning, in its basic definition, is the ability of a machine to learn without explicit programming. Therefore, it requires continuously inputting large amounts of data into the computer to generate analyses or execute results. However, in tasks such as object recognition or decision-making about behavior, programmers still need to inform the computer in advance about the "feature values" and the "optimal decisions." In order to reduce human error factors and achieve true AI technology, "deep learning" has emerged. Deep learning enables computers to independently analyze data and determine "feature values" through algorithms, eliminating the need for humans to decide feature values.
2\. Ask the students to take apart the models, sort the pieces, and put them back in their proper places. Remind them to use a peg remover to take the parts apart instead of forcing them.
---
**◆Scientific Principle**
**The program command used by this model is "speech recognition".**
Speech recognition refers to the ability to use artificial intelligence technology to recognize and understand human speech. It is based on advanced technologies such as deep learning and natural language processing, and converts the speech signal into text information that can be recognized and understood by analyzing the frequency, pitch, speaking speed and other characteristics of the speech signal.
The application fields of AI speech recognition are very wide. In terms of smart assistants, Apple’s Siri, Amazon’s Alexa and Google’s Google Assistant have become powerful assistants in people’s lives.

This model uses the voice recognition function to train the AI main control box to recognize the sound waves of "taking pictures". When you hear the photo taken again, the main control box will take the photo and upload it to the web page via Wi-Fi.
---
**◆Postscript**
Chat GPT is undoubtedly the most astonishing AI technology that has captivated the world in 2022\. Its powerful computation and learning capabilities showcase the limitless possibilities of AI technology. An increasing number of industries are leveraging AI to assist in tasks such as drawing, programming, software design, and more. The future applications of AI are highly anticipated!
The educational time machine has entered the era of modern AI, so let's look forward to the adventures that lie ahead!
**Keywords:**
Coding Education, AI, Artificial Intelligence, Chat GPT, Machine Learning, Deep Learning, Speech Recognition, Selfie Device
**Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
### [Educational Time Machine EP9] The Age of AI Technology! Webduino x Voice Recognition Selfie Device
URL: https://blog.gigotoys.com/educational-time-machine-ep9-the-age-of-ai-technology-webduino-x-voice-recognition-selfie-device/
Last updated: 2023-12-08T02:38:02.000Z
In 1997, Deep Blue computer defeated the world chess champion, leading the world to contemplate the future direction of AI. Today, a new generation of AI, artificial intelligence, has arrived, and technological advancements have matured. Technologies such as smart furniture, autonomous driving, facial recognition are now widely applied in daily life. Additionally, chatbots like Chat GPT have become prevalent, where AI comprehends user input and generates responses when users ask questions.

The emergence of Chat GPT has made people pay even more attention to AI technology.
How to effectively utilize AI technology as a "tool" to make life more convenient and bring positive contributions is a mandatory course for people today. Now, let's use the Webduino "#1206 AI EDUCATIONAL BLOCKS" to create our own selfie device with the AI control box!

---
**◆Preparation (10 minutes)**
1\. Teachers can introduce the features of #1206 AI EDUCATIONAL BLOCKS to learners.
> #1206 AI EDUCATIONAL BLOCKS uses the Gigo AI main control box as the core. You can use its photography lens to take pictures of objects around you and upload the photos to the Web:AI online platform to train the Gigo AI main control box to achieve image recognition, and image classification. As more photos are uploaded and trained, the Gigo AI master control box will have more accurate recognition capabilities. Learners can personally experience how machine learning AI technology works.

2\. Teachers can introduce learners to the usage of the Gigo AI control box and the 18650 lithium battery holder.

3\. Prepare the parts required for the model.
> *Note that you need to bring your own 18650 lithium battery!*

---
**◆Demonstration of model making (40 minutes)**
You can follow the assembly steps to build the model.
Step 1: Connect two C-5X10 FRAME into one set. A total of two sets are needed, as shown.

Step 2: Use a C-7 HOLE ROUND ROD to connect the two frames. The position of the connecting holes can be adjusted according to the size of the table, as shown.

Step 3: Place two C-5 HOLE DUAL ROD under the frames on both sides.

Step 4: Add two C-HINGE to the back of the C-Gigo AI CONTROL BOX and place them on the top of the frame, as shown.


Step 5: Add one C-5 HOLE DUAL ROD to each back end of the C-7 HOLE ROUND ROD and place the red and green light bulbs.

Step 6: Place the 18650 battery holder on the rear frame, and connect the bulb, battery holder and C-Gigo AI CONTROL BOX.


---
**◆Write a program**
Step 7: Got to the webpage, and first add Gigo extention, connect the internet by Wi-Fi, and update the firmware of the control box.
**Programming webpage:** [**https://webai.webduino.io/#/**](https://webai.webduino.io/?ref=blog.gigotoys.com#/)
**Video for updating the firmware of the control box:** [**https://youtu.be/jg0YLk8R4uY**](https://youtu.be/jg0YLk8R4uY?ref=blog.gigotoys.com)
**Video for connecting the Wi-Fi:** [**https://youtu.be/32Z\_JbBpHxo**](https://youtu.be/32Z%5FJbBpHxo?ref=blog.gigotoys.com)
**◆Programming Logic:**
1\. When it starts to execute the program, it first starts the recording function, and the screen displays "please take a photo". Say "take a photo" to the main control box until the recording is successful.

2\. When the recording is completed, switch the LCD screen to photo mode.
3\. When the main control box hears "take a photo", it will take a photo and upload it, and the little monster in the interactive area of the web page will display the URL of the picture.
> *The picture takes 6dc115 as an example. Please enter the Device ID of your main control box.*

4\. The program is like this:

**◆How to Play**
1\. After the device is turned on, say "take a photo" at the main control box until "Recorded" appears on the screen.
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2\. After the camera appears, say "take a photo" to the main control box, and the little monster on the web page will display the photo URL.
3\. Copy the URL in the browser to download the photos.
4\. It can be placed on the edge of the table, either vertically or horizontally.




---
**◆Production and Play (30 minutes)**
1\. Encourage students to complete the model and write the program on their own, and the teacher can help in a timely manner.
2\. Students who’ve completed the models and program can try to modify the program. For example, play a sound effect during taking a photo or add a count-down timer before taking a photo.
---
**◆Summary and Tidy up (10 minutes)**
1\. Teachers can conclude the course by introducing the machine learning and deep learning of AI functions.
> Machine learning, in its basic definition, is the ability of a machine to learn without explicit programming. Therefore, it requires continuously inputting large amounts of data into the computer to generate analyses or execute results. However, in tasks such as object recognition or decision-making about behavior, programmers still need to inform the computer in advance about the "feature values" and the "optimal decisions." In order to reduce human error factors and achieve true AI technology, "deep learning" has emerged. Deep learning enables computers to independently analyze data and determine "feature values" through algorithms, eliminating the need for humans to decide feature values.
2\. Ask the students to take apart the models, sort the pieces, and put them back in their proper places. Remind them to use a peg remover to take the parts apart instead of forcing them.
---
**◆Scientific Principle**
**The program command used by this model is "speech recognition".**
Speech recognition refers to the ability to use artificial intelligence technology to recognize and understand human speech. It is based on advanced technologies such as deep learning and natural language processing, and converts the speech signal into text information that can be recognized and understood by analyzing the frequency, pitch, speaking speed and other characteristics of the speech signal.
The application fields of AI speech recognition are very wide. In terms of smart assistants, Apple’s Siri, Amazon’s Alexa and Google’s Google Assistant have become powerful assistants in people’s lives.

This model uses the voice recognition function to train the AI main control box to recognize the sound waves of "taking pictures". When you hear the photo taken again, the main control box will take the photo and upload it to the web page via Wi-Fi.
---
**◆Postscript**
Chat GPT is undoubtedly the most astonishing AI technology that has captivated the world in 2022\. Its powerful computation and learning capabilities showcase the limitless possibilities of AI technology. An increasing number of industries are leveraging AI to assist in tasks such as drawing, programming, software design, and more. The future applications of AI are highly anticipated!
The educational time machine has entered the era of modern AI, so let's look forward to the adventures that lie ahead!
**Keywords:**
Coding Education, AI, Artificial Intelligence, Chat GPT, Machine Learning, Deep Learning, Speech Recognition, Selfie Device
**Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
### Science in daily life: EP7 – A Useless Box
URL: https://blog.gigotoys.com/science-in-daily-life-ep7-a-useless-box-2/
Last updated: 2023-12-08T02:35:52.000Z
Hey everyone, it's Teacher Raccoon! Our world is filled with countless inventions that serve practical purposes, like the telephone, electric light, and washing machine. These inventions greatly enhance our lives. However, today I'm going to teach you how to make something completely useless—an utterly pointless contraption known as a useless box.
The useless box, also called the useless switch, is exactly what it sounds like—a box with a two-stage toggle switch on top. When we flick the switch on, it triggers a hammer inside the box to turn the switch back off. In other words, the purpose of turning on the switch is simply to turn it off (check out Video 1). With such a quirky design, it's no wonder it's earned the name "useless box." Now, let me guide you through the step-by-step process of making your own useless box!
**Video 1**
---
**◆Assembly Steps:**
Step 1: We make the baffles on the right and rear of the useless box. We need to use the **C-BASE GRID**, **C-5X5 FRAME**, **C-BASE GRID CONNECTOR**, **C-3 HOLE DUAL ROD**, **C-3 HOLE ROD FRONT CLOSED**, and **C-LINE FOLLOWER SENSOR** (1247-W85-B3) and the **C-LONG PEG** (Figure 1), assemble the parts into three parts according to the pictures below (Figure 2).

**(Figure 1)**

**(Figure 2)**
Then combine them with each other **(note the direction of the C-LINE FOLLOWER SENSOR, the sensing part should face to the left)**, and complete the right and rear baffles (Figure 3).

**(Figure 3)**
Step 2: The second step is to make the base of the useless box, which will use the **C-LONG PEG**, **C-5X5 FRAME**, **C-3 HOLE DUAL ROD**, **C-3 HOLE ROD FRONT CLOSED**, **C-5X15 FRAME and C-180° SERVO MOTOR** (1247- W85-D1-1) (Figure 4), assemble them according to the picture (Figure 5).

**(Figure 4)**

**(Figure 5)**
Then we can combine the base with the right baffle to complete the structure of the useless box (Figure 6).

**(Figure 6)**
Step 3: We use the **C-5 HOLE ROD**, the **C-11 HOLE ROD**, the **C-Gigo micro:bit CONTROL BOX** (1269-W85-A) and the **C-LONG PEG** and **B-SHORT PEG** (Figure 7, Figure 8).

**(Figure 7)**

**(Figure 8)**
Then combine all components with the C-Gigo micro:bit CONTROL BOX (you need to put the micro:bit board and battery into the main control box in advance), and complete the design of the front baffle (part A) of the useless box (Figure 9). we can first place it aside.

**(Figure 9)**
Step 4: We use the **C-5X5 FRAME**, **C-3 HOLE ROD**, **C-5 HOLE ROD**, the **C-11 HOLE ROD**, **C-LONG PEG**, **C-AXLE CONNECTOR** and **C-STATIC AXLE CONNECTOR** (1187-W10-E1K) (Figure 10). Complete the design of the **hammer** according to part B as shown (Figure 11).

**(Figure 10)**

**(Figure 11)**
Next, assemble parts A and B, combine the **C-5X5 FRAME** of part A with the **C-5 HOLE ROD** of part B (Figure 12).

**(Figure 12)**
Step 5: Now we reinforce the hammer and the front shield. To do this, we'll use two **C-3x13 DUAL FRAME**, one **C-3 HOLE DUAL ROD**, and some **C-LONG PEG** to assemble them into component C (as shown in Figure 13). This component not only reinforces the structure but also make this box look better.

**(Figure 13)**

**(Figure 14)**
Next, we'll combine component B with component C by attaching the four **C-LONG PEG** of component C to the **C-5X5 FRAME** of component B (as shown in Figure 15). Finally, install the completed components A, B, and C on the right shield (as shown in Figure 16).

**(Figure 15)**

**(Figure 16)**
Step 6: we'll make the hammer. This primarily involves using two **C-3 HOLE ROD**, one **C-5 HOLE ROD**, one **C-ROD CONNECTOR**, four **C-TWO-IN-ONE CONVERTER**, and one **C-MOTOR AXLE** (as shown in Figure 17). Following the diagram, the completed hammer will have be L-shaped (as shown in Figure 18).

**(Figure 17)**

**(Figure 18)**
Since the useless box's hammer has a certain range of swinging angle, we need to write the program before assembling the hammer onto the **C-180° SERVO MOTOR**. First, connect the **C-180° SERVO MOTOR** and the **IR C-LINE FOLLOWER SENSOR**'s connectors to the micro:bit main control box as shown. The **C-180° SERVO MOTOR** uses **P1**, and the **IR C-LINE FOLLOWER SENSOR** uses **P16** (as shown in Figure 19).
**Do not manually rotate the C-180° SERVO MOTOR to avoid motor damage.**

**(Figure 19)**
Next, enter the micro:bit program editing [webpage](https://makecode.microbit.org/?ref=blog.gigotoys.com) and write the following program:
1\. When started, fix the angle of the **C-180° SERVO MOTOR** at 10 degrees.
2\. Set a conditional statement (while-do) from Loops, to check when the IR C-LINE FOLLOWER SENSOR **detects** an object (pin P16 = 0), move the angle of the **C-180° SERVO MOTOR** to **120** degrees.
3\. Set a conditional statement (while-do) from Loops, to check when the IR C-LINE FOLLOWER SENSOR **does not detect** an object (pin P16 = 1), move the angle of the C-180° SERVO MOTOR to **10** degrees.

**The Program of the Useless Box**
Step 7: we'll install the hammer. First, power on the micro:bit main control box, use the program to maintain the angle of the **C-180° SERVO MOTOR** at **10** degrees, and then install the hammer's **27mm C-MOTOR AXLE** on the **C-180° SERVO MOTOR** at the angle shown (Figure 20). After completing the hammer installation, you can test the box's function by flipping the switch (Video 2).
Once you confirm that it operates smoothly, you can turn off the main control box's power.

**(Figure 20)**
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**(Video 2)**
Step 8: we now make the top cover with one **C-5X10 FRAME**, one **C-11 HOLE ROD** , two **C-3 HOLE DUAL ROD**, one **C-3 HOLE ROD**, one **C-3 HOLE ROD FRONT CLOSED**, one **C-5 HOLE DUAL ROD**, **C-LONG PEG**, and **C-AXLE CONNECTOR** (as shown in Figure 21). Assemble them according to the following pictures to complete the top cover (Figure22\~23).

**(Figure 21)**

**(Figure 22)**

**(Figure 23)**
Next, install the completed top cover on the right shield (Figure24).

**(Figure 24)**
The final step is to make the left shield to enclose the useless box and add the "switch" label. We need to use two **8x12 C-BASE GRID**, two **C-BASE GRID CONNECTOR**, four **C-SHORT BUTTON FIXER**, and a printed or hand-drawn "switch" label (Figure 25). Assemble them as shown (Figure 26).

**(Figure 25)**

**(Figure 26)**
Once completed, we can attach them to the useless box. This way, we've created a fun and quirky useless box (Figure 27)!

**(Figure 27)**
Now we can try turning on the power, flipping the switch, and challenging the useless box together (Video 3). See who gives up first, you or the useless box? You can also consider it as a fun April Fool's gift for your best friend.
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**(Video 3)**
---
**◆Conclusion:**
During the process of creating the useless box, we’ve found that building blocks as hardware can provide the possibility of flexibility and fine-tuning. We don't have to replicate the assembly method exactly to make a useless box. We can adjust the position of sensors or the hammer, or modify the shape and appearance of the useless box. After hardware adjustments, software (programming) may also need to be adjusted for optimal performance. Try to create an unique useless box!
Today's sharing ends here. If you like this article, remember to share it with others. See you next time, goodbye!
---
**◆Scientific Principles:**
The useless box primarily relies on the scientific principle of **leverage** and the concept of **repetitive conditional statement**(while-do) from Loops in the program. Levers can be divided into three classes (Figure 29), and the useless box uses the **first-class lever** (the fulcrum is between the effort point and the resistance point). This class of lever can change the direction of the object's operation. When we flip the switch, the lever above the fulcrum moves to the left, and the lever below the fulcrum moves to the right. Once it obstructs the **IR C-LINE FOLLOWER SENSOR** on the right, the program, with its repetitive conditional statement, causes the hammer to rotate upward, flipping the switch back to its original position, thus demonstrating the operation of the useless box (Video 4).

**(Figure 28)**
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**(Video 4)**
**◆Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com) [#1269](https://www.gigotoys.com/products/1269-en.html?ref=blog.gigotoys.com)
**◆References:**
[Lever - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Lever?ref=blog.gigotoys.com)
[Loopsfor, while, repeat, for of, for, while, repeat, for of, *Please note that both the micro:bit mainboard and the Gigo main control box should be of the V2.0 version to support sound control!*

Micro:bit v2.0 mainboard, with "v2" marked in the lower right corner.

C-Gigo micro:bit CONTROL BOX v2.0, with a recessed design in the center as shown in the red frame of the picture.
---
**◆Demonstration of model making (40 minutes)**
You can follow the assembly steps to build the model.
Step 1: Attach the C-LONG PEG on the two sides of C-50X PLANETARY GEARBOX and attach it to a C-5X10 FRAME.


Step 2: Connect the C-MOTOR AXLE to the motor and connect a 40T gear and a 100mm axle using gear transmission.


Step 3: Attach C-LONG PEG to the third and last holes of the C-11 HOLE ROD and place them on the left and right sides of the C-5X10 FRAME.


Step 4: Connect the C-11 HOLE ROD, C-5X10 FRAME, and C-LONG PEG to form the robot's legs.


Step 5: Assemble steps 3 and 4 together to complete the robot's shape.

Step 6: Install a C-15 HOLE DUAL ROD, a C-CAM CONNECTOR, and C-AXLE CONNECTOR on the left and right sides of the robot.

Right Hand

Left Hand

Step 7: Connect two C-3 HOLE DUAL ROD, C-LONG PEG, and the C-Gigo micro:bit CONTROL BOX, placing them in the center of the C-5X10 FRAME.



Connect the motor to the F.
Step 8: Got to the webpage to write the following program.
1\. The program uses a loop to continuously measure the sound input from the microphone and draws a bar graph on the LED screen to represent the sound level.

2\. When the received sound level is greater than 111, the robot starts dancing its arms forward and backward. If the sound level is less than 110, the robot changes the LED lights but doesn't move its arms.

3\. The complete program is as follows.

**◆ How to play**
Choose a song you like and let the robot dance along with you!

---
**◆Production and Play (30 minutes)**
1\. Encourage students to complete the model and write the program on their own, and the teacher can help in a timely manner.
2\. Students who complete the model can start modifying the program to add more variation, such as displaying different emoticons based on different sound amplitudes.
---
**◆Summary and Tidy up (10 minutes)**
1\. The teacher can summarize the lesson, introducing the definition and origin of "disco."
> Disco, derived from the French "discothèque," originally referred to dance halls where pre-recorded dance music was played. Later, it became a term for a genre of dance music that became popular worldwide, especially in Europe, in the late 1970s. This music mixed elements of funk, jazz, rock, and Latin American rhythms. Disco music is characterized by a strong rhythmic feel and features improvised free dance, with dancers moving to the strong beat.

2\. Students should disassemble the model, sort the parts, and store them properly, being reminded to use a peg remover for disassembly instead of forcing parts apart.
---
**◆Scientific Principle**
The scientific principle used in this model is "sound sensing." In micro:bit, the sound sensor module is a microphone component used to detect the intensity of sound waves in the environment. Detected sound waves are converted into numerical values that can be adjusted within the program.
Sound waves are vibrations produced by matter, and sound must travel through a medium, such as gas or liquid, to be perceived. For example, we can hear conversations or singing because sound waves travel through the air. Without a medium, sound waves cannot propagate, which is why astronauts can't speak directly on the moon.

---
**◆Postscript**
Even for a large-scale company like the BBC, constant quality improvement, functionality, and extensibility updates are necessary to stay relevant in an ever-evolving market. Just as we need the spirit of "lifelong learning" – continuously improving our knowledge and expanding our horizons – to enhance our competitiveness in all aspects!
Let's look forward to the adventures ahead in the world of education!
**Keywords:**
Programming education, micro:bit, disco robot, disco, sound sensing, sound waves, sound level, decibels
**Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
### [Educational Time Machine EP8] micro:bit x Disco Robot
URL: https://blog.gigotoys.com/educational-time-machine-ep8-micro-bit-x-disco-robot/
Last updated: 2023-11-15T05:52:23.000Z
As market demands evolve rapidly, and competition becomes more intense, the ability to provide continuously improving products in line with the demands of the times is a critical factor for a company's survival. Therefore, in 2020, three years after the release of micro:bit v1.5, the UK's BBC developed micro:bit v2.0\. It incorporated more sensors, enhanced hardware performance, and a more user-friendly design. This development allowed creators worldwide to unleash their creativity without limitations.
*Micro:bit v2.0 has a similar appearance to v1.5 but extends the following features:*
*1\. Built-in speaker, microphone, and touch sensor (improving creativity).*
*2\. Toothed pins (convenient for connecting alligator clips).*
*3\. More LED indicators (for easier status checking, e.g., downloading, power switch).*
*4\. A noticeable yellow antenna (improving the stability of broadcasting, remote control, and Bluetooth functions).*

Micro:bit v1.5 vs. v2.0 comparison
**Today, let's utilize one of the new functions of the micro:bit v2.0 mainboard, sound sensing, to create a disco robot that dances along with the sound waves!**
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---
**◆Preparation (10 minutes)**
1\. Teachers can introduce the differences between micro:bit v1.5 and v2.0 to the learners.
2\. Prepare the necessary parts for the model.

> *Please note that both the micro:bit mainboard and the Gigo main control box should be of the V2.0 version to support sound control!*

Micro:bit v2.0 mainboard, with "v2" marked in the lower right corner.

C-Gigo micro:bit CONTROL BOX v2.0, with a recessed design in the center as shown in the red frame of the picture.
---
**◆Demonstration of model making (40 minutes)**
You can follow the assembly steps to build the model.
Step 1: Attach the C-LONG PEG on the two sides of C-50X PLANETARY GEARBOX and attach it to a C-5X10 FRAME.


Step 2: Connect the C-MOTOR AXLE to the motor and connect a 40T gear and a 100mm axle using gear transmission.


Step 3: Attach C-LONG PEG to the third and last holes of the C-11 HOLE ROD and place them on the left and right sides of the C-5X10 FRAME.


Step 4: Connect the C-11 HOLE ROD, C-5X10 FRAME, and C-LONG PEG to form the robot's legs.


Step 5: Assemble steps 3 and 4 together to complete the robot's shape.

Step 6: Install a C-15 HOLE DUAL ROD, a C-CAM CONNECTOR, and C-AXLE CONNECTOR on the left and right sides of the robot.

Right Hand

Left Hand

Step 7: Connect two C-3 HOLE DUAL ROD, C-LONG PEG, and the C-Gigo micro:bit CONTROL BOX, placing them in the center of the C-5X10 FRAME.



Connect the motor to the F.
Step 8: Got to the webpage to write the following program.
1\. The program uses a loop to continuously measure the sound input from the microphone and draws a bar graph on the LED screen to represent the sound level.

2\. When the received sound level is greater than 111, the robot starts dancing its arms forward and backward. If the sound level is less than 110, the robot changes the LED lights but doesn't move its arms.

3\. The complete program is as follows.

**◆ How to play**
Choose a song you like and let the robot dance along with you!

---
**◆Production and Play (30 minutes)**
1\. Encourage students to complete the model and write the program on their own, and the teacher can help in a timely manner.
2\. Students who complete the model can start modifying the program to add more variation, such as displaying different emoticons based on different sound amplitudes.
---
**◆Summary and Tidy up (10 minutes)**
1\. The teacher can summarize the lesson, introducing the definition and origin of "disco."
> Disco, derived from the French "discothèque," originally referred to dance halls where pre-recorded dance music was played. Later, it became a term for a genre of dance music that became popular worldwide, especially in Europe, in the late 1970s. This music mixed elements of funk, jazz, rock, and Latin American rhythms. Disco music is characterized by a strong rhythmic feel and features improvised free dance, with dancers moving to the strong beat.

2\. Students should disassemble the model, sort the parts, and store them properly, being reminded to use a peg remover for disassembly instead of forcing parts apart.
---
**◆Scientific Principle**
The scientific principle used in this model is "sound sensing." In micro:bit, the sound sensor module is a microphone component used to detect the intensity of sound waves in the environment. Detected sound waves are converted into numerical values that can be adjusted within the program.
Sound waves are vibrations produced by matter, and sound must travel through a medium, such as gas or liquid, to be perceived. For example, we can hear conversations or singing because sound waves travel through the air. Without a medium, sound waves cannot propagate, which is why astronauts can't speak directly on the moon.

---
**◆Postscript**
Even for a large-scale company like the BBC, constant quality improvement, functionality, and extensibility updates are necessary to stay relevant in an ever-evolving market. Just as we need the spirit of "lifelong learning" – continuously improving our knowledge and expanding our horizons – to enhance our competitiveness in all aspects!
Let's look forward to the adventures ahead in the world of education!
**Keywords:**
Programming education, micro:bit, disco robot, disco, sound sensing, sound waves, sound level, decibels
**Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
### [教育時光機 EP12] 小小工廠,大大智慧!Webduino x 智慧工廠
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep11-xiao-xiao-gong-chang-da-da-zhi-hui-webduino-x-zhi-hui-gong-chang-2/
Last updated: 2023-11-15T05:48:23.000Z
近期AI科技已經逐步被人們廣泛使用,不論是AI配音、ChatGpt、AI繪圖等等,都大大展現了AI科技如何與我們日常生活連結。但你是否有曾想過,AI科技又是如何應用在工廠中呢?
在 COVID-19 疫情爆發時,全球企業面臨到巨大的中斷和營運風險,數位轉型已經變成企業達到創新與競爭的當務之急,智慧工廠的概念也油然而生。智慧工廠的「智慧」來自於其進階資料分析和資料管理能力,而使企業轉型成功的主要因素在於現有企業系統的大數據管理能力,以及整合 AI、機器學習和進階分析等技術。

智慧工廠概念圖
**今天就讓我們#1206 AI智慧積木組,製作出一台具備影像辨識功能,能辨識物品並執行運輸的智慧工廠!**
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## **◆課前準備(10分鐘)**
1\. 請學習者前往成是設計網頁更新主控盒韌體,連線Wi-Fi。
**程式設計網頁連結:**[**https://webai.webduino.io/#/**](https://webai.webduino.io/?ref=blog.gigotoys.com#/)
**主控盒韌體更新教學影片:**[**https://youtu.be/jg0YLk8R4uY**](https://youtu.be/jg0YLk8R4uY?ref=blog.gigotoys.com)
**Wi-Fi連線教學影片:**[**https://youtu.be/32Z\_JbBpHxo**](https://youtu.be/32Z%5FJbBpHxo?ref=blog.gigotoys.com)
2\. 準備模型所需零件

## **◆示範模型製作(35分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將5x5正方框、5x10長方框以及5孔超長條依照下圖方式連接成一個框架。


步驟2:裝上軸、60T輪殼與20T齒輪,請注意每個60T輪殼間要保持距離,以利後續裝上履帶。


步驟3:使用20齒履帶\*2、21齒履帶\*2作為運輸帶。

步驟4:將馬達搭配短結合鍵,並安裝於第一個輪殼上。


步驟5:利用5X5正方框與長結合鍵製作支撐架,使AI主控盒能安裝在上方。


步驟6:將兩個齒條連接在履帶後端,完成運輸帶部分。

步驟7:將馬達與5x5正方框、5孔超長條連接,如圖所示製作出一個小框架。


步驟8:依圖所示製作裝貨平台,並使用3孔長條與短結合鍵,使其與步驟7連接。


步驟9:將裝貨平台放置於齒條上,並將線路連結至AI主控盒上,腳位連接如下圖。

**◆程式邏輯**
**範例程式下載連結:**[**https://reurl.cc/edp8rj**](https://reurl.cc/edp8rj?ref=blog.gigotoys.com)
1\. 開始執行程式時,將變數goods設為0 (代表沒有偵測到貨物),DDM馬達停止並於兩秒後旋轉馬達G(運輸帶馬達),馬達速度不可過快。
***※務必確認主控盒已連接Wi-Fi,並輸入自己的Device ID。***

2\. 運輸帶運作後開始執行影像辨識功能,此部分設定教學可參考Webduino教學。[https://resource.webduino.io/docs/webai/advance/image-classification](https://resource.webduino.io/docs/webai/advance/image-classification?ref=blog.gigotoys.com)

> **拍攝照片時,建議將積木放置於平台上拍攝,以利辨識。**

> **照片拍攝並上傳至影像訓練平台後,須將其下載至主控盒中。**

3\. 當辨識到三次黃色積木時,裝貨平台(馬達C)將會移動,停留三秒後返回等待下次運貨。

4\. 完整程式圖如下。

---
## **◆學生製作模型與遊玩(35分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始改造程式或模型以增加變化性,例如:辨識不同的物品。
---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,與學生再次複習今天的程式邏輯。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆科學原理**
**此模型使用的科學原理為「影像辨識」。**
影像辨識透過機械學習與深度學習原理來建構,以對狗的判斷方式舉例:
機器學習方面,將狗所有特徵的資料,形狀、顏色、花紋等,經由人類知識,從資料中選取一些特徵,再從選取資料所訓練出的模型,做出判斷。深度學習方面,捨去人類知識作的特徵選取,而是由AI自行由大量的資料中學習如何做特徵擷取;也就是狗的特徵是根據我們所給的資料組成模型,由模型自己學習狗在特徵擷取上的差異。

目前影像辨識被廣泛應用於許多領域中,如協助醫生判讀包括診斷視網膜病變、以及工廠中的不良品判斷。
---
## **◆後記**
影像辨識領域是近年來蓬勃發展的一塊領域,舉凡智慧家居、自駕車、生產瑕疵品檢測、安防監控、醫療影像等應用。而如果讓影像辨識功能得到高準確辨識率,影像資料的前處理是非常重要的關鍵之一,以此模型為例,你拍攝的積木照片的角度、光線、範圍、環境等因素皆會影響模型的辨識率。
自此我們已應用了語音辨識、人臉辨識、物件追蹤以及影像辨識等功能製作創意模型,教育時光機也在此告一段落,敬請大家期待往後新的冒險吧!
**關鍵字參考:**
程式教育、AI、人工智慧、機械學習、深度學習、影響辨識、智慧工廠
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
### [教育時光機 EP12] 小小工廠,大大智慧!Webduino x 智慧工廠
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep11-xiao-xiao-gong-chang-da-da-zhi-hui-webduino-x-zhi-hui-gong-chang/
Last updated: 2023-11-15T05:48:23.000Z
近期AI科技已經逐步被人們廣泛使用,不論是AI配音、ChatGpt、AI繪圖等等,都大大展現了AI科技如何與我們日常生活連結。但你是否有曾想過,AI科技又是如何應用在工廠中呢?
在 COVID-19 疫情爆發時,全球企業面臨到巨大的中斷和營運風險,數位轉型已經變成企業達到創新與競爭的當務之急,智慧工廠的概念也油然而生。智慧工廠的「智慧」來自於其進階資料分析和資料管理能力,而使企業轉型成功的主要因素在於現有企業系統的大數據管理能力,以及整合 AI、機器學習和進階分析等技術。

智慧工廠概念圖
**今天就讓我們#1206 AI智慧積木組,製作出一台具備影像辨識功能,能辨識物品並執行運輸的智慧工廠!**
0:00
/0:19
1×
## **◆課前準備(10分鐘)**
1\. 請學習者前往成是設計網頁更新主控盒韌體,連線Wi-Fi。
**程式設計網頁連結:**[**https://webai.webduino.io/#/**](https://webai.webduino.io/?ref=blog.gigotoys.com#/)
**主控盒韌體更新教學影片:**[**https://youtu.be/jg0YLk8R4uY**](https://youtu.be/jg0YLk8R4uY?ref=blog.gigotoys.com)
**Wi-Fi連線教學影片:**[**https://youtu.be/32Z\_JbBpHxo**](https://youtu.be/32Z%5FJbBpHxo?ref=blog.gigotoys.com)
2\. 準備模型所需零件

## **◆示範模型製作(35分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將5x5正方框、5x10長方框以及5孔超長條依照下圖方式連接成一個框架。


步驟2:裝上軸、60T輪殼與20T齒輪,請注意每個60T輪殼間要保持距離,以利後續裝上履帶。


步驟3:使用20齒履帶\*2、21齒履帶\*2作為運輸帶。

步驟4:將馬達搭配短結合鍵,並安裝於第一個輪殼上。


步驟5:利用5X5正方框與長結合鍵製作支撐架,使AI主控盒能安裝在上方。


步驟6:將兩個齒條連接在履帶後端,完成運輸帶部分。

步驟7:將馬達與5x5正方框、5孔超長條連接,如圖所示製作出一個小框架。


步驟8:依圖所示製作裝貨平台,並使用3孔長條與短結合鍵,使其與步驟7連接。


步驟9:將裝貨平台放置於齒條上,並將線路連結至AI主控盒上,腳位連接如下圖。

**◆程式邏輯**
**範例程式下載連結:**[**https://reurl.cc/edp8rj**](https://reurl.cc/edp8rj?ref=blog.gigotoys.com)
1\. 開始執行程式時,將變數goods設為0 (代表沒有偵測到貨物),DDM馬達停止並於兩秒後旋轉馬達G(運輸帶馬達),馬達速度不可過快。
***※務必確認主控盒已連接Wi-Fi,並輸入自己的Device ID。***

2\. 運輸帶運作後開始執行影像辨識功能,此部分設定教學可參考Webduino教學。[https://resource.webduino.io/docs/webai/advance/image-classification](https://resource.webduino.io/docs/webai/advance/image-classification?ref=blog.gigotoys.com)

> **拍攝照片時,建議將積木放置於平台上拍攝,以利辨識。**

> **照片拍攝並上傳至影像訓練平台後,須將其下載至主控盒中。**

3\. 當辨識到三次黃色積木時,裝貨平台(馬達C)將會移動,停留三秒後返回等待下次運貨。

4\. 完整程式圖如下。

---
## **◆學生製作模型與遊玩(35分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始改造程式或模型以增加變化性,例如:辨識不同的物品。
---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,與學生再次複習今天的程式邏輯。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆科學原理**
**此模型使用的科學原理為「影像辨識」。**
影像辨識透過機械學習與深度學習原理來建構,以對狗的判斷方式舉例:
機器學習方面,將狗所有特徵的資料,形狀、顏色、花紋等,經由人類知識,從資料中選取一些特徵,再從選取資料所訓練出的模型,做出判斷。深度學習方面,捨去人類知識作的特徵選取,而是由AI自行由大量的資料中學習如何做特徵擷取;也就是狗的特徵是根據我們所給的資料組成模型,由模型自己學習狗在特徵擷取上的差異。

目前影像辨識被廣泛應用於許多領域中,如協助醫生判讀包括診斷視網膜病變、以及工廠中的不良品判斷。
---
## **◆後記**
影像辨識領域是近年來蓬勃發展的一塊領域,舉凡智慧家居、自駕車、生產瑕疵品檢測、安防監控、醫療影像等應用。而如果讓影像辨識功能得到高準確辨識率,影像資料的前處理是非常重要的關鍵之一,以此模型為例,你拍攝的積木照片的角度、光線、範圍、環境等因素皆會影響模型的辨識率。
自此我們已應用了語音辨識、人臉辨識、物件追蹤以及影像辨識等功能製作創意模型,教育時光機也在此告一段落,敬請大家期待往後新的冒險吧!
**關鍵字參考:**
程式教育、AI、人工智慧、機械學習、深度學習、影響辨識、智慧工廠
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
### The rapid-firing catapult
URL: https://blog.gigotoys.com/the-rapid-fire-catapult-2/
Last updated: 2023-11-01T07:55:49.000Z
In the video game "Besiege," players can create various whimsical medieval siege machines to combat castles or armies. Among them, the most impressive one is undoubtedly this rapid-firing catapult!

This catapult uses two ramps to transport ammunition. Players only need to click the fire button. After the first ammunition is launched, the second one will automatically load into position due to gravity, allowing us to continuously fire ammunition with astonishing power!

斜坡=Ramps. / 底座=Base. / 發射器=Launcher.
And this formidable catapult can actually be easily created using Gigo building blocks. Now, let's unleash our maker spirit and step-by-step make the "Rapid-Firing Catapult"!
**★ Finished Model would look like this:**

**★ Parts List**

The materials you'll need are shown in the image above. In addition to common rectangular frames and extra-long rods, we'll also need the rubber bands and C-HINGE. Rubber bands serve as the power source, providing elasticity to create our launcher, while C-HINGE allows us to adjust the launching point.
**★ Assembly Steps**
**Base**
First, let's start with the base. Combine a C-5X10 FRAME with four C-3 HOLE DUAL ROD, and attach the C-AXLE CONNECTOR to the front two C-3 HOLE DUAL ROD to complete the lower half.

Next, follow the figure to connect C-5x13 DUAL FRAME, C-5 HOLE DUAL ROD, C-3 HOLE DUAL ROD, and B-SHORT PEG to complete the upper half.

Now, connect the upper and lower halves to complete the base of the catapult.

For added stability, attach two C-3 HOLE DUAL ROD to the base, as shown in the image below.

**Track**
After completing the base, we can start planning the track for the ammunition!
First, assemble a C-15 HOLE ROD, a C-5 HOLE ROD, and a B-SHORT PEG as shown below.

Then, combine a C-BENDED ROD, C-HINGE, and a C-3 HOLE ROD with holes on the side. After completing this part, attach it to the previously assembled C-15 HOLE ROD to complete the track.

Finally, attach the track to the base, and the overall structure of the model is nearly completed!

**Launch Rod**
Now, let's move on to the exciting part: the launch rod! Start by assembling a C-3 HOLE DUAL ROD, a C-5 HOLE ROD with holes on the side, a C-BENDED ROD, and a C-ROD CONNECTOR as shown below.

Next, use an axle and a C-20T GEAR to attach the launch rod to the catapult. Make sure the position of the launch rod is close to the track to avoid any issues with launching.

Finally, thread the rubber band through the bottom of the launch rod and loop it over the C-AXLE CONNECTOR on the base to complete our rapid-firing catapult!

**★ Model**

**★ Creative Extensions**
You can also prepare a motor, gears, a battery holder, and a remote control to transform the model into a remote-controlled firing turret (as shown below).


This model replaces the rubber band with a motor for power and uses gears to drive the launch rod for firing, eliminating the fatigue of manual firing. However, it's important to ensure that the gears mesh properly because it uses gear transmission.
**★ Operation Video**
**★ Scientific Principles**
The primary scientific principles used in this project are "elasticity" and "inclined plane."
Elasticity refers to the force generated when an elastic material returns to its original shape after deformation. For example, when we twist a rubber band and release it, the rubber band returns to its original shape and releases energy. In this catapult, we use the rubber band on the launch rod. When we pull back the launch rod, the rubber band is stretched, and when we release it, the rubber band's elasticity propels the projectile.

Elasticity
An inclined plane is a sloped surface that can be used to raise or lower objects, making work easier. For example, the sloping ramps on which vehicles drive are examples of inclined planes, allowing vehicles to ascend and descend slopes safely and slowly. In our model, we use an inclined plane on the ammunition holder, allowing the projectile to automatically load onto the launch rod due to gravity, achieving continuous firing.

Inclined plane
**★ Conclusion**
Although the catapult is a simple model, we've added functionality to it by incorporating an inclined plane, cleverly merging two simple mechanisms together. When creating new models, consider how you can improve existing models or combine them with different scientific principles. Perhaps you can achieve unexpected results!
### The rapid-firing catapult
URL: https://blog.gigotoys.com/the-rapid-fire-catapult/
Last updated: 2023-11-01T07:55:49.000Z
In the video game "Besiege," players can create various whimsical medieval siege machines to combat castles or armies. Among them, the most impressive one is undoubtedly this rapid-firing catapult!

This catapult uses two ramps to transport ammunition. Players only need to click the fire button. After the first ammunition is launched, the second one will automatically load into position due to gravity, allowing us to continuously fire ammunition with astonishing power!

斜坡=Ramps. / 底座=Base. / 發射器=Launcher.
And this formidable catapult can actually be easily created using Gigo building blocks. Now, let's unleash our maker spirit and step-by-step make the "Rapid-Firing Catapult"!
**★ Finished Model would look like this:**

**★ Parts List**

The materials you'll need are shown in the image above. In addition to common rectangular frames and extra-long rods, we'll also need the rubber bands and C-HINGE. Rubber bands serve as the power source, providing elasticity to create our launcher, while C-HINGE allows us to adjust the launching point.
**★ Assembly Steps**
**Base**
First, let's start with the base. Combine a C-5X10 FRAME with four C-3 HOLE DUAL ROD, and attach the C-AXLE CONNECTOR to the front two C-3 HOLE DUAL ROD to complete the lower half.

Next, follow the figure to connect C-5x13 DUAL FRAME, C-5 HOLE DUAL ROD, C-3 HOLE DUAL ROD, and B-SHORT PEG to complete the upper half.

Now, connect the upper and lower halves to complete the base of the catapult.

For added stability, attach two C-3 HOLE DUAL ROD to the base, as shown in the image below.

**Track**
After completing the base, we can start planning the track for the ammunition!
First, assemble a C-15 HOLE ROD, a C-5 HOLE ROD, and a B-SHORT PEG as shown below.

Then, combine a C-BENDED ROD, C-HINGE, and a C-3 HOLE ROD with holes on the side. After completing this part, attach it to the previously assembled C-15 HOLE ROD to complete the track.

Finally, attach the track to the base, and the overall structure of the model is nearly completed!

**Launch Rod**
Now, let's move on to the exciting part: the launch rod! Start by assembling a C-3 HOLE DUAL ROD, a C-5 HOLE ROD with holes on the side, a C-BENDED ROD, and a C-ROD CONNECTOR as shown below.

Next, use an axle and a C-20T GEAR to attach the launch rod to the catapult. Make sure the position of the launch rod is close to the track to avoid any issues with launching.

Finally, thread the rubber band through the bottom of the launch rod and loop it over the C-AXLE CONNECTOR on the base to complete our rapid-firing catapult!

**★ Model**

**★ Creative Extensions**
You can also prepare a motor, gears, a battery holder, and a remote control to transform the model into a remote-controlled firing turret (as shown below).


This model replaces the rubber band with a motor for power and uses gears to drive the launch rod for firing, eliminating the fatigue of manual firing. However, it's important to ensure that the gears mesh properly because it uses gear transmission.
**★ Operation Video**
**★ Scientific Principles**
The primary scientific principles used in this project are "elasticity" and "inclined plane."
Elasticity refers to the force generated when an elastic material returns to its original shape after deformation. For example, when we twist a rubber band and release it, the rubber band returns to its original shape and releases energy. In this catapult, we use the rubber band on the launch rod. When we pull back the launch rod, the rubber band is stretched, and when we release it, the rubber band's elasticity propels the projectile.

Elasticity
An inclined plane is a sloped surface that can be used to raise or lower objects, making work easier. For example, the sloping ramps on which vehicles drive are examples of inclined planes, allowing vehicles to ascend and descend slopes safely and slowly. In our model, we use an inclined plane on the ammunition holder, allowing the projectile to automatically load onto the launch rod due to gravity, achieving continuous firing.

Inclined plane
**★ Conclusion**
Although the catapult is a simple model, we've added functionality to it by incorporating an inclined plane, cleverly merging two simple mechanisms together. When creating new models, consider how you can improve existing models or combine them with different scientific principles. Perhaps you can achieve unexpected results!
### [教育時光機 EP11] 我已鎖定你!Webduino x 智慧電風扇
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep11-wo-suo-ding-ni-zui-qiang-de-sheng-huo-xiao-bang-shou-webduino-x-ji-qi-ren-jing-wei-2/
Last updated: 2023-10-13T08:23:57.000Z
說到AI在生活中的應用,最常見的就是影像辨識、人臉辨識、語音辨識、物件追蹤等功能,這些基礎功能足以讓我們設計出如門禁系統、分類機或是翻譯軟體等等實用的產品。透過AI強大的數據分析以及學習能力,往往可以比人力更為精確。

AI在生活中的應用
我們已經在教育時光機 EP9以及EP10中介紹過人臉辨識以及語音辨識的功能,因此**今天就讓我們#1206 AI智慧積木組,製作出一台會追蹤物件的智慧電風扇!**
0:00
/0:18
1×
---
## **◆課前準備(10分鐘)**
1\. 請學習者前往成是設計網頁更新主控盒韌體,連線Wi-Fi。
**程式設計網頁連結:**[**https://webai.webduino.io/#/**](https://webai.webduino.io/?ref=blog.gigotoys.com#/)
**主控盒韌體更新教學影片:**[**https://youtu.be/jg0YLk8R4uY**](https://youtu.be/jg0YLk8R4uY?ref=blog.gigotoys.com)
**Wi-Fi連線教學影片:**[**https://youtu.be/32Z\_JbBpHxo**](https://youtu.be/32Z%5FJbBpHxo?ref=blog.gigotoys.com)
2\. 準備模型所需零件

---
## **◆示範模型製作(35分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將180度伺服馬達旋轉至90度,並組裝在兩個5x10長方框中間,如圖所示。
**請勿手動轉動180度伺服馬達,以免造成馬達損壞。**


步驟2:用三孔超長條將兩個5x5正方框連接,完成後放置於5x10孔長方框上。


步驟3:將長度至少70mm的軸穿過180度伺服馬達與3孔超長條,並於上方放上40T齒輪。

主結構
步驟4:分別製作出馬達與扇葉,扇葉可自行設計。

馬達

扇葉
步驟5:將主結構、馬達、扇葉連接,完成電風扇模型。

步驟6:前方放上AI智慧主控盒;後方放上18650放電池座,腳位連接如下圖。


**◆程式邏輯**
**範例程式下載連結:**[**https://reurl.cc/o5xaOl**](https://reurl.cc/o5xaOl?ref=blog.gigotoys.com)
1\. 開始執行程式時,DDM馬達停止運作、180度伺服馬達回歸至90角度,並且開始設定辨識物體為小怪獸紙卡。
> ***※務必確認主控盒已連接Wi-Fi,並輸入自己的Device ID。***
> ***※若要辨識小怪獸外的物品,須於影像訓練平台中自行訓練。***

2\. 開始執行物件追蹤功能,webduino辨識到物體時得到的數值是1,因此必須將條件設為>=1,代表有辨識到物品,辨識到後同時顯示他的物件大小。

3\. 設定四個條件式,分別為:
170 < x座標(紙卡在右邊)-----電風扇旋轉至120度,並轉動風扇
x座標< 90(紙卡在左邊)-----電風扇旋轉至70度,並轉動風扇
90 < x座標< 170(紙卡在中間)-----電風扇旋轉至90度,並轉動風扇
物件寬度 <70(紙卡移出鏡頭外)-----馬達停止運作

4\. 完整程式圖如下。

---
## **◆學生製作模型與遊玩(35分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始改造程式或模型以增加變化性,例如:可以改變速度的電風扇。
---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,與學生再次複習今天的程式邏輯。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆科學原理**
**此模型使用的科學原理為「物件追蹤」。**
物件追蹤(Object Tracking)是一項技術系統,它旨在識別並追蹤影片或圖像中的特定物件,一旦識別了目標物件,物件追蹤系統會持續地檢測該物件的位置,直到物件離開視野或任務結束才停止。
物件追蹤技術常用於各種需要即時反應的系統中,例如監視和安全系統、自動駕駛汽車、機器人技術等。它有助於識別和追蹤交通工具、人物、動物等移動中的物件。

物件追蹤應用於交通中
---
## **◆後記**
物件追蹤技術通常能夠以接近即時的速度追蹤物件,這對於需要即時反饋的應用非常重要,如監控系統和自動駕駛汽車。
然而,物件追蹤的精準度容易受到環境因素影響,例如遮擋、物件過多、低解析度等,可能會發生識別錯誤或追蹤偏移的情況。
AI在生活中的應用相當廣泛,讓我們一起期待教育時光機接下來的冒險吧!
**關鍵字參考:**
程式教育、AI、人工智慧、機械學習、深度學習、物件追蹤、智慧電風扇
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
### [教育時光機 EP11] 我已鎖定你!Webduino x 智慧電風扇
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep11-wo-suo-ding-ni-zui-qiang-de-sheng-huo-xiao-bang-shou-webduino-x-ji-qi-ren-jing-wei/
Last updated: 2023-10-13T08:23:57.000Z
說到AI在生活中的應用,最常見的就是影像辨識、人臉辨識、語音辨識、物件追蹤等功能,這些基礎功能足以讓我們設計出如門禁系統、分類機或是翻譯軟體等等實用的產品。透過AI強大的數據分析以及學習能力,往往可以比人力更為精確。

AI在生活中的應用
我們已經在教育時光機 EP9以及EP10中介紹過人臉辨識以及語音辨識的功能,因此**今天就讓我們#1206 AI智慧積木組,製作出一台會追蹤物件的智慧電風扇!**
0:00
/0:18
1×
---
## **◆課前準備(10分鐘)**
1\. 請學習者前往成是設計網頁更新主控盒韌體,連線Wi-Fi。
**程式設計網頁連結:**[**https://webai.webduino.io/#/**](https://webai.webduino.io/?ref=blog.gigotoys.com#/)
**主控盒韌體更新教學影片:**[**https://youtu.be/jg0YLk8R4uY**](https://youtu.be/jg0YLk8R4uY?ref=blog.gigotoys.com)
**Wi-Fi連線教學影片:**[**https://youtu.be/32Z\_JbBpHxo**](https://youtu.be/32Z%5FJbBpHxo?ref=blog.gigotoys.com)
2\. 準備模型所需零件

---
## **◆示範模型製作(35分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將180度伺服馬達旋轉至90度,並組裝在兩個5x10長方框中間,如圖所示。
**請勿手動轉動180度伺服馬達,以免造成馬達損壞。**


步驟2:用三孔超長條將兩個5x5正方框連接,完成後放置於5x10孔長方框上。


步驟3:將長度至少70mm的軸穿過180度伺服馬達與3孔超長條,並於上方放上40T齒輪。

主結構
步驟4:分別製作出馬達與扇葉,扇葉可自行設計。

馬達

扇葉
步驟5:將主結構、馬達、扇葉連接,完成電風扇模型。

步驟6:前方放上AI智慧主控盒;後方放上18650放電池座,腳位連接如下圖。


**◆程式邏輯**
**範例程式下載連結:**[**https://reurl.cc/o5xaOl**](https://reurl.cc/o5xaOl?ref=blog.gigotoys.com)
1\. 開始執行程式時,DDM馬達停止運作、180度伺服馬達回歸至90角度,並且開始設定辨識物體為小怪獸紙卡。
> ***※務必確認主控盒已連接Wi-Fi,並輸入自己的Device ID。***
> ***※若要辨識小怪獸外的物品,須於影像訓練平台中自行訓練。***

2\. 開始執行物件追蹤功能,webduino辨識到物體時得到的數值是1,因此必須將條件設為>=1,代表有辨識到物品,辨識到後同時顯示他的物件大小。

3\. 設定四個條件式,分別為:
170 < x座標(紙卡在右邊)-----電風扇旋轉至120度,並轉動風扇
x座標< 90(紙卡在左邊)-----電風扇旋轉至70度,並轉動風扇
90 < x座標< 170(紙卡在中間)-----電風扇旋轉至90度,並轉動風扇
物件寬度 <70(紙卡移出鏡頭外)-----馬達停止運作

4\. 完整程式圖如下。

---
## **◆學生製作模型與遊玩(35分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始改造程式或模型以增加變化性,例如:可以改變速度的電風扇。
---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,與學生再次複習今天的程式邏輯。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆科學原理**
**此模型使用的科學原理為「物件追蹤」。**
物件追蹤(Object Tracking)是一項技術系統,它旨在識別並追蹤影片或圖像中的特定物件,一旦識別了目標物件,物件追蹤系統會持續地檢測該物件的位置,直到物件離開視野或任務結束才停止。
物件追蹤技術常用於各種需要即時反應的系統中,例如監視和安全系統、自動駕駛汽車、機器人技術等。它有助於識別和追蹤交通工具、人物、動物等移動中的物件。

物件追蹤應用於交通中
---
## **◆後記**
物件追蹤技術通常能夠以接近即時的速度追蹤物件,這對於需要即時反饋的應用非常重要,如監控系統和自動駕駛汽車。
然而,物件追蹤的精準度容易受到環境因素影響,例如遮擋、物件過多、低解析度等,可能會發生識別錯誤或追蹤偏移的情況。
AI在生活中的應用相當廣泛,讓我們一起期待教育時光機接下來的冒險吧!
**關鍵字參考:**
程式教育、AI、人工智慧、機械學習、深度學習、物件追蹤、智慧電風扇
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
### Simple Gravity Car
URL: https://blog.gigotoys.com/simple-gravity-car-2/
Last updated: 2023-10-06T05:27:34.000Z
I'm sure you've all heard the story of Newton being hit by an apple. Aside from learning that getting hit by an apple won't give you a concussion, it also taught us about the existence of gravity! Gravity is the force of attraction between objects with mass. It's what gives objects weight. On Earth, Earth's gravity pulls objects towards its surface, giving them weight and causing them to fall to the ground.

I believe that all of you, being clever, can certainly use Gigo Blocks to create various models that utilize the principles of gravity. However, in situations where materials are limited, how can we make a simple gravity model? The answer to this question is our star today - the Simple Gravity Car!

Don't be fooled by its small size; it not only perfectly demonstrates the principle of gravity but also involves quite a bit of science in its making! Now, let's learn how to make this Simple Gravity Car together!
**★ Parts List**
The materials you'll need are shown in the image below. If you don't have a C-3x13 DUAL FRAME, C-STATIC AXLE CONNECTOR, or C-7 HOLE ROUND ROD, you can use regular rectangular frames, long pegs, and rod as substitutes. There's quite a bit of flexibility here. Additionally, we'll need cotton thread and a hub, which will allow us to connect the car to the weights and turn it into a gravity car!

**★ Assembly Steps**
### *Car Body*
First, let's assemble the car body. Combine the C-7 HOLE ROUND ROD with the C-3 HOLE DUAL ROD as shown below, and attach a C-STATIC AXLE CONNECTOR to the end of the C-3 HOLE DUAL ROD.

Next, we will install the front and rear wheels. Please remember that for the rear wheel, you must first pass it through the hub in the center of the axle, then through the round rod, and finally attach the pulley. (Make sure the pulley can rotate smoothly.)

Now, we will attach the small pulley and the 30mm axle to the hole in the top left corner of the C-3x13 DUAL FRAME.

Finally, we will attach the the set of the C-3x13 DUAL FRAME to the hole in the C-3 HOLE DUAL ROD we prepared earlier, and the car body is complete!

### *Counterweight Plate*
After completing the car body, we can now proceed to make the counterweight plate!
First, we'll form a circle with the C-BENDED ROD and place four B-SHORT PEG (front and back) into the symmetrical holes.

Next, we'll connect the B-SHORT PEG with the C-5 HOLE PROLATE ROD, and that's how we complete the counterweight plate!

Finally, we'll tie one end of the cotton thread to the hub and the other end to the counterweight plate, connecting the car body and the counterweight. That's it! Here comes the simple gravity car!

**★ The simple gravity car model**

**★ How to Play**
1\. To play this gravity car, you need to get some coins from your coin pouch and place them in the counterweight plate (yes, it's a pay-to-play game!). We recommend using 3 to 4 ten-dollar coins as they provide enough weight and are less likely to fall off. See the picture below.

2\. After placing the coins, hang the counterweight plate along with the cotton string on the small gear of the car body.

3\. Finally, roll the car backward until the counterweight plate reaches its highest position. At this point, just release your fingers, and the gravity car will start moving! (Watch the operation video for details.)

**★ Operation Video**
**★ Scientific Principle**
The primary scientific principle we are using here is "Gravity."
Gravity is the force that pulls objects toward one another due to their mass. It's a manifestation of universal gravitation on Earth. Gravity has three key characteristics: it always acts downward, the force of gravity is directly proportional to an object's mass, and gravity varies with latitude. When we talk about the center of gravity, it's essentially the point where gravity acts on an object!

The source of gravity for this model is our counterweight, which we load with weight (coins) and raise it to its highest point, creating a downward force. So, when we release our hand, the counterweight drops, and gravity pulls on the string, causing the axle to rotate and initiating the movement of the gravity car!

**★ Conclusion**
In conclusion, when creating models, we often use a significant number of parts to achieve our goals. While the final product may meet our expectations, an excessive use of resources can leave us unable to adapt when we face a shortage of parts. Therefore, it's worth trying to simplify your models. Who knows, you might discover a whole new world of possibilities!
### Simple Gravity Car
URL: https://blog.gigotoys.com/simple-gravity-car/
Last updated: 2023-10-06T05:27:34.000Z
I'm sure you've all heard the story of Newton being hit by an apple. Aside from learning that getting hit by an apple won't give you a concussion, it also taught us about the existence of gravity! Gravity is the force of attraction between objects with mass. It's what gives objects weight. On Earth, Earth's gravity pulls objects towards its surface, giving them weight and causing them to fall to the ground.

I believe that all of you, being clever, can certainly use Gigo Blocks to create various models that utilize the principles of gravity. However, in situations where materials are limited, how can we make a simple gravity model? The answer to this question is our star today - the Simple Gravity Car!

Don't be fooled by its small size; it not only perfectly demonstrates the principle of gravity but also involves quite a bit of science in its making! Now, let's learn how to make this Simple Gravity Car together!
**★ Parts List**
The materials you'll need are shown in the image below. If you don't have a C-3x13 DUAL FRAME, C-STATIC AXLE CONNECTOR, or C-7 HOLE ROUND ROD, you can use regular rectangular frames, long pegs, and rod as substitutes. There's quite a bit of flexibility here. Additionally, we'll need cotton thread and a hub, which will allow us to connect the car to the weights and turn it into a gravity car!

**★ Assembly Steps**
### *Car Body*
First, let's assemble the car body. Combine the C-7 HOLE ROUND ROD with the C-3 HOLE DUAL ROD as shown below, and attach a C-STATIC AXLE CONNECTOR to the end of the C-3 HOLE DUAL ROD.

Next, we will install the front and rear wheels. Please remember that for the rear wheel, you must first pass it through the hub in the center of the axle, then through the round rod, and finally attach the pulley. (Make sure the pulley can rotate smoothly.)

Now, we will attach the small pulley and the 30mm axle to the hole in the top left corner of the C-3x13 DUAL FRAME.

Finally, we will attach the the set of the C-3x13 DUAL FRAME to the hole in the C-3 HOLE DUAL ROD we prepared earlier, and the car body is complete!

### *Counterweight Plate*
After completing the car body, we can now proceed to make the counterweight plate!
First, we'll form a circle with the C-BENDED ROD and place four B-SHORT PEG (front and back) into the symmetrical holes.

Next, we'll connect the B-SHORT PEG with the C-5 HOLE PROLATE ROD, and that's how we complete the counterweight plate!

Finally, we'll tie one end of the cotton thread to the hub and the other end to the counterweight plate, connecting the car body and the counterweight. That's it! Here comes the simple gravity car!

**★ The simple gravity car model**

**★ How to Play**
1\. To play this gravity car, you need to get some coins from your coin pouch and place them in the counterweight plate (yes, it's a pay-to-play game!). We recommend using 3 to 4 ten-dollar coins as they provide enough weight and are less likely to fall off. See the picture below.

2\. After placing the coins, hang the counterweight plate along with the cotton string on the small gear of the car body.

3\. Finally, roll the car backward until the counterweight plate reaches its highest position. At this point, just release your fingers, and the gravity car will start moving! (Watch the operation video for details.)

**★ Operation Video**
**★ Scientific Principle**
The primary scientific principle we are using here is "Gravity."
Gravity is the force that pulls objects toward one another due to their mass. It's a manifestation of universal gravitation on Earth. Gravity has three key characteristics: it always acts downward, the force of gravity is directly proportional to an object's mass, and gravity varies with latitude. When we talk about the center of gravity, it's essentially the point where gravity acts on an object!

The source of gravity for this model is our counterweight, which we load with weight (coins) and raise it to its highest point, creating a downward force. So, when we release our hand, the counterweight drops, and gravity pulls on the string, causing the axle to rotate and initiating the movement of the gravity car!

**★ Conclusion**
In conclusion, when creating models, we often use a significant number of parts to achieve our goals. While the final product may meet our expectations, an excessive use of resources can leave us unable to adapt when we face a shortage of parts. Therefore, it's worth trying to simplify your models. Who knows, you might discover a whole new world of possibilities!
### Powerful Robotic Arm - Opening and Closing Mechanism
URL: https://blog.gigotoys.com/upgraded-robotic-arm-opening-and-closing-mechanism-2/
Last updated: 2023-09-28T05:33:55.000Z

The "Powerful Robotic Arm - Opening and Closing Mechanism" is a modification of the elastic lazy tongs. It was redesigned to achieve automation of the arm's movement. However, controlling elasticity with a motor proved difficult, as it was more suitable for rotational motion. Therefore, the modification was made to control the arm's opening and closing through rotation.
※ Let's first appreciate the photos of the results from the students of Qiaoxing Elementary School in Nantou County.
☆ The image below shows the elastic lazy tongs.

☆ The image below shows the rotating opening and closing mechanical arm.

☆ The image below shows the rotating opening and closing mechanical arm with motor control, capable of automatic opening and closing.

☆ The image below shows the completed form of the rotating opening and closing mechanical arm.

**※ Construction Method:**
Step 1 - Assemble the main body.

Step 2 - Attach the upper two short axles.

Step 3 - Modify the claw used for grasping objects, making it thicker, and install the axle adapter for controlling rotation direction.

Step 4 - Assemble the claw and main body.

Step 5 - Attach small gears to one end of the short axle.

Step 6 -

Step 7 - Assemble the front support for the rotating long axle.


Step 8 - Assemble the front support.

Step 9 - Front support assembly completed.

Step 10 - Assemble the rear support.

Step 11 - Rear support assembly completed.

Step 12 - Prepare the rotating long axle and worm gear.

Step 13 - Adjust the claw's positions evenly and then install the rotating long axle and worm gear.


Step 14 - Completed image - Closed.

Step 15 - Completed image - Open.

**※ Explanation of Scientific Principle:**
This "Robotic Arm" utilizes a worm gear to transmit rotational force to two gears, dividing the force in half. Both gears rotate simultaneously. In this structure, one full rotation of the worm gear corresponds to one notch of the gear. This design is a labor-saving device that reduces the speed of gear rotation. The gears subsequently drive the claw to open and close in sync, completing the entire mechanism. Through various functional building blocks, force is transformed in form and direction. Adding a motor to the force application point allows the arm to rotate automatically, reversing direction when the positive and negative polarity is switched. The addition of the motor allows for creative experimentation by students, with no fixed steps.
**※ Video of operation after motor added**
### Powerful Robotic Arm - Opening and Closing Mechanism
URL: https://blog.gigotoys.com/upgraded-robotic-arm-opening-and-closing-mechanism/
Last updated: 2023-09-28T05:33:55.000Z

The "Powerful Robotic Arm - Opening and Closing Mechanism" is a modification of the elastic lazy tongs. It was redesigned to achieve automation of the arm's movement. However, controlling elasticity with a motor proved difficult, as it was more suitable for rotational motion. Therefore, the modification was made to control the arm's opening and closing through rotation.
※ Let's first appreciate the photos of the results from the students of Qiaoxing Elementary School in Nantou County.
☆ The image below shows the elastic lazy tongs.

☆ The image below shows the rotating opening and closing mechanical arm.

☆ The image below shows the rotating opening and closing mechanical arm with motor control, capable of automatic opening and closing.

☆ The image below shows the completed form of the rotating opening and closing mechanical arm.

**※ Construction Method:**
Step 1 - Assemble the main body.

Step 2 - Attach the upper two short axles.

Step 3 - Modify the claw used for grasping objects, making it thicker, and install the axle adapter for controlling rotation direction.

Step 4 - Assemble the claw and main body.

Step 5 - Attach small gears to one end of the short axle.

Step 6 -

Step 7 - Assemble the front support for the rotating long axle.


Step 8 - Assemble the front support.

Step 9 - Front support assembly completed.

Step 10 - Assemble the rear support.

Step 11 - Rear support assembly completed.

Step 12 - Prepare the rotating long axle and worm gear.

Step 13 - Adjust the claw's positions evenly and then install the rotating long axle and worm gear.


Step 14 - Completed image - Closed.

Step 15 - Completed image - Open.

**※ Explanation of Scientific Principle:**
This "Robotic Arm" utilizes a worm gear to transmit rotational force to two gears, dividing the force in half. Both gears rotate simultaneously. In this structure, one full rotation of the worm gear corresponds to one notch of the gear. This design is a labor-saving device that reduces the speed of gear rotation. The gears subsequently drive the claw to open and close in sync, completing the entire mechanism. Through various functional building blocks, force is transformed in form and direction. Adding a motor to the force application point allows the arm to rotate automatically, reversing direction when the positive and negative polarity is switched. The addition of the motor allows for creative experimentation by students, with no fixed steps.
**※ Video of operation after motor added**
### 生活中的科學EP9-雨傘
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep9-yu-san-2/
Last updated: 2023-09-28T02:28:08.000Z
大家好我是浣熊老師,臺灣位處**熱帶**與**副熱帶高壓**之間,因此每到夏天,**梅雨**及**颱風**就會為臺灣帶來豐沛的雨水,如果不想被淋成落湯雞的話,就需要養成隨身攜帶**雨傘**的好習慣唷。

**雨傘的主要結構**
雨傘是一種能夠遮蔽雨水的發明,最早可以追溯至古代,其中最具代表性的便是唐朝的**油紙傘**,由竹子製做傘骨,並使用浸泡過桐油的紙張做為傘布。隨著時代的演進,雨傘的耐用度與功能也跟著提升,除了使用金屬傘骨和塑膠傘布之外,還發展出可摺疊、自動收傘等功能,現在就讓浣熊老師一步步教大家如何製做雨傘吧!

**展示中的福建福州油紙傘**
---
**◆組裝步驟**
第一步我們要來製做雨傘的**上巢**與**傘頂**,需要使用到**30 mmII軸**以及**45度多向結合器(7445-W10-A1S)**(圖一),將它們依照圖示結合在一起(圖二)。

**(圖一)**

**(圖二)**
---
第二步要來製做雨傘的**傘骨**,主要使用到**關節鍵**、**2凸單孔轉向結合器**以及**15孔超長條** (圖三),將它們依照圖示組裝成**部件A**,我們的雨傘一共有六根傘骨,因此部件A一共需要製做**六個**(圖四)。

**(圖三)**

**(圖四)**
---
接著我們要把傘骨與上巢做結合,將**2凸單孔轉向結合器**安裝在**45度多向結合器**的六個凸點上(圖五)。

**(圖五)**
---
第三步要來製做雨傘的**中棒**,需要使用**軸轉接器**、**三孔長條**和**150 mmI軸**(圖六),將零件依照下圖組裝成**部件B** ,完成中棒的製作(圖七)。

**(圖六)**

**(圖七)**
---
接著要將中棒與上巢做結合,將**軸轉接器**安裝在**30 mmII軸上**(圖八),在安裝時可以選用**結合起來比較緊**的軸轉接器和30 mmII軸,若是兩個零件之間的磨擦力不夠大,可能會導致雨傘在張開時解體。

**(圖八)**
---
第四步要來製做連接傘骨與下巢的**連桿**,會使用到**3孔超長條**、**軸扣鍵**以及**7孔圓角長條**(圖九),將零件依照下圖組裝成**部件C**,由於**部件C需要與傘骨連接,**因此同樣需要製做六個(圖十)。

**(圖九)**

**(圖十)**
---
第五步要來結合雨傘**下巢**以及**部件C**,需要再準備一個**45度多向結合器**做為**下巢**(圖十一),將六個**部件C** 的3孔超長條安裝在45度多向結合器上,需確保每個**部件C**的**方向**都相同(圖十二)。

**(圖十一)**

**(圖十二)**
---
第六步要將**45度多向結合器(**下巢)插入**150 mmI軸**(中棒) (圖十三),在安裝時需要確認**兩個45度多向結合器的方向是否對齊**,若是沒有對齊,需要將下方的45度多向結合器(下巢)拔出,在調整完方向後重新插入。

**(圖十三)**
---
接著將**部件C的軸扣鍵**與傘骨結合,雨傘的**連桿系統**便完成了(圖十四)。

**(圖十四)**
---
第七步要製做一個**簡易腳架**來讓雨傘站起來,以便後續進行傘布的安裝,主要使用**5x15孔長方框**、**11孔長條**、**5孔長條**、**長結合鍵**以及**軸轉接器**(圖十五)**,**將它們依照圖示組裝起來(圖十六),並和**150 mmI軸**(中棒)進行結合(圖十七)。

**(圖十五)**

**(圖十六)**

**(圖十七)**
---
第八步我們需要畫一個圓型,因此需要準備**15孔超長條**、**5孔超長條底無孔(7413-W10-W1W)**、**70mmII軸**以及**奇異筆**來當作簡易的**圓規**(圖十八)**。**

**(圖十八)**
---
第九步要來製做雨傘的**傘布**,傘布的材質建議使用**厚度**、**強度較高**的**塑膠袋**或**垃圾袋**來增加雨傘的耐用度。浣熊老師這邊使用的是塑膠袋,將塑膠袋**對折兩次**並壓平,接著再放上剛才製做好的圓規,以一隻手緊壓**70mmII軸**,另一隻拿著**奇異筆在**塑膠袋畫上**1/4個圓**,就完成一個半徑為**20cm**的圓型傘布了(影片一)。
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**(影片一)**
---
接著要在傘布的中間打洞,在攤開前1/4圓的傘布之前可以沿著圖示的**黑線處**剪開傘布(圖十九),完成後便能得到一個中間打洞的圓型傘布(圖二十)。

**(圖十九)**

**(圖二十)**
---
當傘骨在完全張開時,會維持一個稍微向下傾斜的角度,來確保雨水從傘面流下來,為了讓傘面更貼合向下傾斜的傘骨,我們需要將圓型的傘布改造成**圓椎型**。首先使用量角器在傘面畫出約**5\~10度**的區塊(圖二一),接著將這段區塊剪下後使用膠帶重新黏合傘布,我們就能得到一塊圓錐形的傘布囉(圖二二)!

**(圖二一)**

**(圖二二)**
---
第十步要來固定傘布,需要使用**20T齒輪**以及**短紙卡固定鍵**(圖二三),首先將傘布中間的孔洞穿過**傘頂(30 mmII軸)**,接著插入**20T齒輪**進行固定(圖二四)**。**

**(圖二三)**

**(圖二四)**
---
接著將傘布由中心點向外平壓,對好**傘骨(15孔超長條)**最外圍的孔洞後使用剪刀等尖銳物品刺破傘布(在操作時需有大人陪同或代為操作),當傘布的洞與**短紙卡固定鍵**的大小差不多時**,**便可以壓下短紙卡固定鍵**固定傘布**(影片二),重複此步驟直到六個傘骨都與傘面結合,雨傘的**珠尾**結構便完成了(圖二五)。
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**(影片二)**

**(圖二五)**
---
現在我們可以重複收合與打開雨傘,來測試傘骨的功能以及傘面的位置是否正常(影片三)。
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**(影片三)**
---
第十一步要來製做雨傘的**傘把**,主要使用**3孔1/4弧長條**、**3孔長條**以及**軸轉接器**(圖二六)**,**將它們依照圖示組成**部件D**(圖二七)。

**(圖二六)**

**(圖二七)**
---
最後可以將第七步製做的腳架拔除、替換成**部件D(傘把)**,這邊同樣需要使用**結合起來比較緊**的軸轉接器和30 mmII軸來防止解體,這樣雨傘的模型就完成啦 (圖二八),現在就讓我們來測試看看它的功能吧٩(๑>∀<๑)۶(影片四)!

**(圖二八)**
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**(影片四)**
---
**◆結語**
這次製作的雨傘模型,除了外型、結構與真的雨傘無異之外,它還能夠當做真的雨傘來使用唷,試著用水龍頭流出的水來模擬雨水,將雨傘撐開後放在水龍頭下方,測試看看你的雨傘是否能夠抵擋雨水吧,除此之外,你也可以在傘布上作畫或是替換不同圖案的傘布,創造出一支獨一無二的雨傘吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
**◆科學原理:**
雨傘使用到了**連桿**的機構,連桿主要由**力臂**以及可活動的**支點**組成,最常見的便是具有伸縮功能的**剪叉式連桿**(影片五)。雨傘中的連桿機構主要用於連接**下巢**(45度多向結合器)以及**傘骨**(15孔超長條),當我們要收起雨傘時,會將下巢往下拉動,此時產生的向下分力會連帶將傘骨向下拉動,反之亦然(影片六)。試著實驗看看,如果改變連桿的連接位置,是否會對連桿的運作造成影響呢?
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**(影片五)**
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**(影片六)**
**◆課綱參考:**
**生 k-V-1** 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。
**生 A-IV-2** 機構與結構的應用。
**生 P-IV-3** 手工具的操作與使用 。
**設 k-IV-1** 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
**◆參考資料:**
[傘 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E5%82%98?ref=blog.gigotoys.com)
[油紙傘 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E6%B2%B9%E7%B4%99%E5%82%98?ref=blog.gigotoys.com#%E4%B8%AD%E5%9C%8B%E5%A4%A7%E9%99%B8%E7%9A%84%E6%B2%B9%E7%B4%99%E5%82%98)
[連桿機構 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者.jpg)](https://zh.wikipedia.org/zh-tw/%E8%BF%9E%E6%9D%86%E6%9C%BA%E6%9E%84?ref=blog.gigotoys.com)
[傘的構造 @ L.W.T.A :: 痞客邦 ::傘的構造大體是傘柄、傘骨、傘面三部分。 傘柄是傘的主心骨,支撐著整把傘,主要是用木頭、竹子、金屬等材料製成。傘骨是支撐整個傘面的,它能折疊能撐開,便於攜帶。傘面是傘中最重要的部分,擔負著遮雨的責任,製](https://reurl.cc/eD16bm?ref=blog.gigotoys.com)
### 生活中的科學EP9-雨傘
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep9-yu-san/
Last updated: 2023-09-28T02:28:08.000Z
大家好我是浣熊老師,臺灣位處**熱帶**與**副熱帶高壓**之間,因此每到夏天,**梅雨**及**颱風**就會為臺灣帶來豐沛的雨水,如果不想被淋成落湯雞的話,就需要養成隨身攜帶**雨傘**的好習慣唷。

**雨傘的主要結構**
雨傘是一種能夠遮蔽雨水的發明,最早可以追溯至古代,其中最具代表性的便是唐朝的**油紙傘**,由竹子製做傘骨,並使用浸泡過桐油的紙張做為傘布。隨著時代的演進,雨傘的耐用度與功能也跟著提升,除了使用金屬傘骨和塑膠傘布之外,還發展出可摺疊、自動收傘等功能,現在就讓浣熊老師一步步教大家如何製做雨傘吧!

**展示中的福建福州油紙傘**
---
**◆組裝步驟**
第一步我們要來製做雨傘的**上巢**與**傘頂**,需要使用到**30 mmII軸**以及**45度多向結合器(7445-W10-A1S)**(圖一),將它們依照圖示結合在一起(圖二)。

**(圖一)**

**(圖二)**
---
第二步要來製做雨傘的**傘骨**,主要使用到**關節鍵**、**2凸單孔轉向結合器**以及**15孔超長條** (圖三),將它們依照圖示組裝成**部件A**,我們的雨傘一共有六根傘骨,因此部件A一共需要製做**六個**(圖四)。

**(圖三)**

**(圖四)**
---
接著我們要把傘骨與上巢做結合,將**2凸單孔轉向結合器**安裝在**45度多向結合器**的六個凸點上(圖五)。

**(圖五)**
---
第三步要來製做雨傘的**中棒**,需要使用**軸轉接器**、**三孔長條**和**150 mmI軸**(圖六),將零件依照下圖組裝成**部件B** ,完成中棒的製作(圖七)。

**(圖六)**

**(圖七)**
---
接著要將中棒與上巢做結合,將**軸轉接器**安裝在**30 mmII軸上**(圖八),在安裝時可以選用**結合起來比較緊**的軸轉接器和30 mmII軸,若是兩個零件之間的磨擦力不夠大,可能會導致雨傘在張開時解體。

**(圖八)**
---
第四步要來製做連接傘骨與下巢的**連桿**,會使用到**3孔超長條**、**軸扣鍵**以及**7孔圓角長條**(圖九),將零件依照下圖組裝成**部件C**,由於**部件C需要與傘骨連接,**因此同樣需要製做六個(圖十)。

**(圖九)**

**(圖十)**
---
第五步要來結合雨傘**下巢**以及**部件C**,需要再準備一個**45度多向結合器**做為**下巢**(圖十一),將六個**部件C** 的3孔超長條安裝在45度多向結合器上,需確保每個**部件C**的**方向**都相同(圖十二)。

**(圖十一)**

**(圖十二)**
---
第六步要將**45度多向結合器(**下巢)插入**150 mmI軸**(中棒) (圖十三),在安裝時需要確認**兩個45度多向結合器的方向是否對齊**,若是沒有對齊,需要將下方的45度多向結合器(下巢)拔出,在調整完方向後重新插入。

**(圖十三)**
---
接著將**部件C的軸扣鍵**與傘骨結合,雨傘的**連桿系統**便完成了(圖十四)。

**(圖十四)**
---
第七步要製做一個**簡易腳架**來讓雨傘站起來,以便後續進行傘布的安裝,主要使用**5x15孔長方框**、**11孔長條**、**5孔長條**、**長結合鍵**以及**軸轉接器**(圖十五)**,**將它們依照圖示組裝起來(圖十六),並和**150 mmI軸**(中棒)進行結合(圖十七)。

**(圖十五)**

**(圖十六)**

**(圖十七)**
---
第八步我們需要畫一個圓型,因此需要準備**15孔超長條**、**5孔超長條底無孔(7413-W10-W1W)**、**70mmII軸**以及**奇異筆**來當作簡易的**圓規**(圖十八)**。**

**(圖十八)**
---
第九步要來製做雨傘的**傘布**,傘布的材質建議使用**厚度**、**強度較高**的**塑膠袋**或**垃圾袋**來增加雨傘的耐用度。浣熊老師這邊使用的是塑膠袋,將塑膠袋**對折兩次**並壓平,接著再放上剛才製做好的圓規,以一隻手緊壓**70mmII軸**,另一隻拿著**奇異筆在**塑膠袋畫上**1/4個圓**,就完成一個半徑為**20cm**的圓型傘布了(影片一)。
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**(影片一)**
---
接著要在傘布的中間打洞,在攤開前1/4圓的傘布之前可以沿著圖示的**黑線處**剪開傘布(圖十九),完成後便能得到一個中間打洞的圓型傘布(圖二十)。

**(圖十九)**

**(圖二十)**
---
當傘骨在完全張開時,會維持一個稍微向下傾斜的角度,來確保雨水從傘面流下來,為了讓傘面更貼合向下傾斜的傘骨,我們需要將圓型的傘布改造成**圓椎型**。首先使用量角器在傘面畫出約**5\~10度**的區塊(圖二一),接著將這段區塊剪下後使用膠帶重新黏合傘布,我們就能得到一塊圓錐形的傘布囉(圖二二)!

**(圖二一)**

**(圖二二)**
---
第十步要來固定傘布,需要使用**20T齒輪**以及**短紙卡固定鍵**(圖二三),首先將傘布中間的孔洞穿過**傘頂(30 mmII軸)**,接著插入**20T齒輪**進行固定(圖二四)**。**

**(圖二三)**

**(圖二四)**
---
接著將傘布由中心點向外平壓,對好**傘骨(15孔超長條)**最外圍的孔洞後使用剪刀等尖銳物品刺破傘布(在操作時需有大人陪同或代為操作),當傘布的洞與**短紙卡固定鍵**的大小差不多時**,**便可以壓下短紙卡固定鍵**固定傘布**(影片二),重複此步驟直到六個傘骨都與傘面結合,雨傘的**珠尾**結構便完成了(圖二五)。
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**(影片二)**

**(圖二五)**
---
現在我們可以重複收合與打開雨傘,來測試傘骨的功能以及傘面的位置是否正常(影片三)。
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**(影片三)**
---
第十一步要來製做雨傘的**傘把**,主要使用**3孔1/4弧長條**、**3孔長條**以及**軸轉接器**(圖二六)**,**將它們依照圖示組成**部件D**(圖二七)。

**(圖二六)**

**(圖二七)**
---
最後可以將第七步製做的腳架拔除、替換成**部件D(傘把)**,這邊同樣需要使用**結合起來比較緊**的軸轉接器和30 mmII軸來防止解體,這樣雨傘的模型就完成啦 (圖二八),現在就讓我們來測試看看它的功能吧٩(๑>∀<๑)۶(影片四)!

**(圖二八)**
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**(影片四)**
---
**◆結語**
這次製作的雨傘模型,除了外型、結構與真的雨傘無異之外,它還能夠當做真的雨傘來使用唷,試著用水龍頭流出的水來模擬雨水,將雨傘撐開後放在水龍頭下方,測試看看你的雨傘是否能夠抵擋雨水吧,除此之外,你也可以在傘布上作畫或是替換不同圖案的傘布,創造出一支獨一無二的雨傘吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
**◆科學原理:**
雨傘使用到了**連桿**的機構,連桿主要由**力臂**以及可活動的**支點**組成,最常見的便是具有伸縮功能的**剪叉式連桿**(影片五)。雨傘中的連桿機構主要用於連接**下巢**(45度多向結合器)以及**傘骨**(15孔超長條),當我們要收起雨傘時,會將下巢往下拉動,此時產生的向下分力會連帶將傘骨向下拉動,反之亦然(影片六)。試著實驗看看,如果改變連桿的連接位置,是否會對連桿的運作造成影響呢?
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**(影片五)**
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**(影片六)**
**◆課綱參考:**
**生 k-V-1** 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。
**生 A-IV-2** 機構與結構的應用。
**生 P-IV-3** 手工具的操作與使用 。
**設 k-IV-1** 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
**◆參考資料:**
[傘 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E5%82%98?ref=blog.gigotoys.com)
[油紙傘 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E6%B2%B9%E7%B4%99%E5%82%98?ref=blog.gigotoys.com#%E4%B8%AD%E5%9C%8B%E5%A4%A7%E9%99%B8%E7%9A%84%E6%B2%B9%E7%B4%99%E5%82%98)
[連桿機構 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者.jpg)](https://zh.wikipedia.org/zh-tw/%E8%BF%9E%E6%9D%86%E6%9C%BA%E6%9E%84?ref=blog.gigotoys.com)
[傘的構造 @ L.W.T.A :: 痞客邦 ::傘的構造大體是傘柄、傘骨、傘面三部分。 傘柄是傘的主心骨,支撐著整把傘,主要是用木頭、竹子、金屬等材料製成。傘骨是支撐整個傘面的,它能折疊能撐開,便於攜帶。傘面是傘中最重要的部分,擔負著遮雨的責任,製](https://reurl.cc/eD16bm?ref=blog.gigotoys.com)
### Paper Airplane Launcher
URL: https://blog.gigotoys.com/paper-airplane-launcher-2/
Last updated: 2023-09-14T02:57:31.000Z
Iron Sky, Science DIY
Explore Learning, Unlimited Creativity
**♦ Scientific Principle:** Using rubber bands as power to store elastic potential energy. After releasing the elastic energy, it impacts the rear of the airplane to launch it.
**♦ Materials Needed:**

Step One, assemble one side of the launcher body and the board machine.
Assemble the other side in the same way, making sure the position of the square frame faces outward.

Step Two, combine the gun body, and reinforce under the square frame with another square frame; connect and reinforce the blue rectangle with a five-hole strip.
Connect the launcher body and the board machine with an axle.

Step Three, install the three-hole rod and five-hole rod, and attach the rubber bands.

Step Four, attach the rubber bands to the red rotating pegs, and the paper airplane launcher is complete!
Give it a quick test.

**♦ Paper Airplane Contest**
The Iron Family is composed of a group of young people who are passionate about science education. Through hands-on activities, they allow children to learn scientific principles through the process of creating, inspiring children's interest and observational skills in the natural world.
### Paper Airplane Launcher
URL: https://blog.gigotoys.com/paper-airplane-launcher/
Last updated: 2023-09-14T02:57:31.000Z
Iron Sky, Science DIY
Explore Learning, Unlimited Creativity
**♦ Scientific Principle:** Using rubber bands as power to store elastic potential energy. After releasing the elastic energy, it impacts the rear of the airplane to launch it.
**♦ Materials Needed:**

Step One, assemble one side of the launcher body and the board machine.
Assemble the other side in the same way, making sure the position of the square frame faces outward.

Step Two, combine the gun body, and reinforce under the square frame with another square frame; connect and reinforce the blue rectangle with a five-hole strip.
Connect the launcher body and the board machine with an axle.

Step Three, install the three-hole rod and five-hole rod, and attach the rubber bands.

Step Four, attach the rubber bands to the red rotating pegs, and the paper airplane launcher is complete!
Give it a quick test.

**♦ Paper Airplane Contest**
The Iron Family is composed of a group of young people who are passionate about science education. Through hands-on activities, they allow children to learn scientific principles through the process of creating, inspiring children's interest and observational skills in the natural world.
### Trap Cage
URL: https://blog.gigotoys.com/trap-cage-2/
Last updated: 2023-09-14T02:55:41.000Z

In many wilderness survival shows, challengers often create stone trap devices like this to secure a source of food.

This seemingly simple stone trap can, when triggered by the bait, move one of the bamboo pieces, causing the heavy stone slab to instantly drop and capture the prey. It's well-suited for capturing small and agile animals such as mice, squirrels, and birds.

While according to the "Wildlife Conservation Act," we are not allowed to create stone traps to catch wild animals indiscriminately, we can use Gigo building blocks to create our own traps. Let's get started!
***\*\*\* (picture where?) "wait for Norman"***
Materials needed are shown in the image above. In addition to the common rectangular frames and dual rods, we also need to prepare cotton rope, pulleys, chain gears, and our special guests: the "C-STATIC AXLE CONNECTOR" and "C-1 HOLE CONNECTOR."
**♦ Special Parts Introduction**
The "C-STATIC AXLE CONNECTOR" (left) we use this time is different from the regular C-AXLE CONNECTOR. Besides being longer, it has a groove design that allows it to have both the activity of a C-AXLE CONNECTOR and the stability of a peg.
The "C-1 HOLE CONNECTOR" (right) provides different angle connections, and its dual-prong design makes it more stable when connected to building blocks.

**♦ Assembly Steps**
First, we need to construct the framework of the trap cage, so we mainly use sturdier frames and long rods.

Next, we install the pulleys to ensure that the rope can smoothly operate the trap cage.

Then comes the most important part of the trap mechanism. Here, we place the bait platform and use the freely movable C-AXLE CONNECTOR to ensure that the mechanism can be easily triggered.

Now that we've completed the frame and mechanism, we need to secure them to the base.

In the next step, we need to make the cage. Again, we use frames for construction, and to prevent the prey from escaping, we add tires to the cage for weight.

Afterward, we join the four sides of the cage together and add the lid to complete the cage.


Next, we create the winding mechanism and attach the rope to the cage.

Finally, to prevent the cage from shaking, we use two frames to secure the direction of the cage. This way, the cage will accurately cover the bait platform.

**♦ Finished Model**

**♦ Instructional Video**
1. Time-Lapse Video Production
2\. Trap Cage Setup Video
3\. Trap Cage Activation Video
**♦ Scientific Principle**
The main scientific principle we use this time is the "Ratchet Mechanism."
A ratchet allows one-way rotation and prevents reverse rotation. Pawls enable intermittent motion of the ratchet. The mechanism formed by the ratchet and pawls is called the "Ratchet Mechanism." It can convert continuous or reciprocating motion into one-way intermittent motion, a very common mechanism.

The ratchet mechanism is applied in revolving doors of department stores, hotels, and is also commonly used in jacks and bicycles. In this case, we design the switch as a ratchet mechanism. Whenever we place an object or touch the lever under the model, the C-BENDED ROD connected to the lever will move the chain wheel. When the chain wheel rotates, it turns the pulley, and finally, releasing the cotton rope drops our trap to catch the prey!
**♦ Conclusion**
After reading the content above, are you feeling eager to give it a try? In fact, this ratchet mechanism can also be applied to "World GreenMech Contest," using thrust or gravity to activate the ratchet switch and trigger the subsequent mechanism. It's a simple and practical mechanism! So, let's all quickly come together and give it a try!
### Trap Cage
URL: https://blog.gigotoys.com/trap-cage/
Last updated: 2023-09-14T02:55:41.000Z

In many wilderness survival shows, challengers often create stone trap devices like this to secure a source of food.

This seemingly simple stone trap can, when triggered by the bait, move one of the bamboo pieces, causing the heavy stone slab to instantly drop and capture the prey. It's well-suited for capturing small and agile animals such as mice, squirrels, and birds.

While according to the "Wildlife Conservation Act," we are not allowed to create stone traps to catch wild animals indiscriminately, we can use Gigo building blocks to create our own traps. Let's get started!
***\*\*\* (picture where?) "wait for Norman"***
Materials needed are shown in the image above. In addition to the common rectangular frames and dual rods, we also need to prepare cotton rope, pulleys, chain gears, and our special guests: the "C-STATIC AXLE CONNECTOR" and "C-1 HOLE CONNECTOR."
**♦ Special Parts Introduction**
The "C-STATIC AXLE CONNECTOR" (left) we use this time is different from the regular C-AXLE CONNECTOR. Besides being longer, it has a groove design that allows it to have both the activity of a C-AXLE CONNECTOR and the stability of a peg.
The "C-1 HOLE CONNECTOR" (right) provides different angle connections, and its dual-prong design makes it more stable when connected to building blocks.

**♦ Assembly Steps**
First, we need to construct the framework of the trap cage, so we mainly use sturdier frames and long rods.

Next, we install the pulleys to ensure that the rope can smoothly operate the trap cage.

Then comes the most important part of the trap mechanism. Here, we place the bait platform and use the freely movable C-AXLE CONNECTOR to ensure that the mechanism can be easily triggered.

Now that we've completed the frame and mechanism, we need to secure them to the base.

In the next step, we need to make the cage. Again, we use frames for construction, and to prevent the prey from escaping, we add tires to the cage for weight.

Afterward, we join the four sides of the cage together and add the lid to complete the cage.


Next, we create the winding mechanism and attach the rope to the cage.

Finally, to prevent the cage from shaking, we use two frames to secure the direction of the cage. This way, the cage will accurately cover the bait platform.

**♦ Finished Model**

**♦ Instructional Video**
1. Time-Lapse Video Production
2\. Trap Cage Setup Video
3\. Trap Cage Activation Video
**♦ Scientific Principle**
The main scientific principle we use this time is the "Ratchet Mechanism."
A ratchet allows one-way rotation and prevents reverse rotation. Pawls enable intermittent motion of the ratchet. The mechanism formed by the ratchet and pawls is called the "Ratchet Mechanism." It can convert continuous or reciprocating motion into one-way intermittent motion, a very common mechanism.

The ratchet mechanism is applied in revolving doors of department stores, hotels, and is also commonly used in jacks and bicycles. In this case, we design the switch as a ratchet mechanism. Whenever we place an object or touch the lever under the model, the C-BENDED ROD connected to the lever will move the chain wheel. When the chain wheel rotates, it turns the pulley, and finally, releasing the cotton rope drops our trap to catch the prey!
**♦ Conclusion**
After reading the content above, are you feeling eager to give it a try? In fact, this ratchet mechanism can also be applied to "World GreenMech Contest," using thrust or gravity to activate the ratchet switch and trigger the subsequent mechanism. It's a simple and practical mechanism! So, let's all quickly come together and give it a try!
### [教育時光機 EP10] AI,最強的生活小幫手!Webduino x 機器人警衛
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep9-aike-ji-de-shi-dai-zhi-gao-ji-mu-x-webduino-2/
Last updated: 2023-09-07T00:18:20.000Z
在教育時光機EP9中,我們介紹了AI的定義以及與智高積木的連結,簡單來說,AI人工智慧就是讓電腦盡量像人類一樣思考、執行策略的科技。
但你可曾否想過,既然人類會思考,為什麼又需要人工智慧?
事實上,人類進一步解讀、分析資料的能力,已不及現有的龐大資料量。這時,就能請人工智慧代勞。人工智慧經過感知、學習、推理與校正等階段,深入大量數據、執行複雜且繁瑣的工作,協助人類突破限制,跨出過去的研究與應用疆界。

**因此今天就讓我們來製作一台機器人警衛,它會在偵測到陌生人時發出訊息通知主人,實際體驗AI科技如何應用於生活中吧!**
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---
## **◆課前準備(15分鐘)**
1\. 請學習者更新主控盒韌體、連線Wi-Fi,並且於以下連結下載安裝「人臉辨識模組」檔案。
> **※務必確保已下載並匯入**「**人臉辨識模組**」**檔案,否則模型無法做動,連結有詳細操作流程!**
**程式設計網頁連結:**[**https://webai.webduino.io/#/**](https://webai.webduino.io/?ref=blog.gigotoys.com#/)
**主控盒韌體更新教學影片:**[**https://youtu.be/jg0YLk8R4uY**](https://youtu.be/jg0YLk8R4uY?ref=blog.gigotoys.com)
**Wi-Fi連線教學影片:**[**https://youtu.be/32Z\_JbBpHxo**](https://youtu.be/32Z%5FJbBpHxo?ref=blog.gigotoys.com)
[人臉辨識 | Webduino 教學資源在 AI 科技教育中,常見的人臉辨識能夠根據人臉的特徵,如:眼睛、鼻子、嘴巴等,計算出人臉的特徵值。再藉由比對…Webduino 教學資源Skip to content](https://resource.webduino.io/docs/webai/advance/face-recognition?ref=blog.gigotoys.com)
2\. 準備模型所需零件

---
## **◆示範模型製作(35分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將180度伺服馬達裝在3x13孔超長方孔中間,如圖所示。

步驟2:在180度伺服馬達裝上馬達短軸與20T齒輪;在3x13孔超長方孔兩側裝上5孔長條,如圖所示。

步驟3:在20T齒輪左右兩側的孔洞放入軸與145度齒輪曲軸。

步驟4:將模型立起,並於上方放入單向轉接鍵與飾片。


步驟5:加入飾片與燈泡完成左右手與眼睛(此部分可自行創作修改)

步驟6:將機器人、主控盒、電池盒放置於5X15長方框上,位置不拘。

步驟7:將180度伺服馬達、燈泡與電池盒連接在主控盒上,孔位如下圖所示。


步驟8:將模型綁上棉繩,即可掛置各種物體上!


**◆程式邏輯**
1\. 開始執行程式時,180度伺服馬達回歸至初始角度,綠燈(B)與紅燈(F)皆關閉,並且開始執行人臉辨識功能。
> **※務必確認主控盒已連接Wi-Fi。**

2\. 由於我們未訓練主控盒,因此辨識到的人臉名稱都會是"?",意即陌生人。
3\. 當陌生人入侵時,綠燈(B)與紅燈(F)皆點亮,180度伺服馬達轉動使機器人手部晃動引發警報。
4\. 發出警報時拍攝照片,並透過Line notify傳送警報訊息給主人。
> **Line notify設定方式請參考**[**http://buberhu.blogspot.com/2018/10/webduinolineline-notify.html**](http://buberhu.blogspot.com/2018/10/webduinolineline-notify.html?ref=blog.gigotoys.com)


5\. 完整程式圖如下

---
## **◆學生製作模型與遊玩(30分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始改造程式或模型以增加變化性,例如:增加不同的警報動作。
---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,介紹AI目前於生活中的應用。
例如:語音助理、掃地機器人、無人商店、Chat GPT、自動駕駛、智慧家電

2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆科學原理**
**此模型使用的科學原理為「人臉辨識」。**
人臉辨識(Face Recognition),即運用人臉影像進行分析比對後驗證身分,屬於生物辨識技術之一。 由於人臉辨識因為特徵明顯,辨識準確率高、速度快,因而受到各行各業青睞,應用相當廣泛。
當系統偵測到臉部、擷取人臉影像後,就會轉換成電腦數值,系統再以此數值建立資料庫,並於後續進行身分分析、比對與驗證。系統經過深度學習後,人臉辨識的精準程度也就會逐漸提升。
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Webduino的人臉辨識系統
---
## **◆後記**
人臉辨識的優點為不需要近距離也能準確辨識,同時能辨識多人,大幅減少過去人為判別會造成的誤差。
然而,人臉辨識缺點為容易受到資料庫環境因素影響,例如:燈光、角度、口罩或眼鏡的物品遮擋等等。
AI在生活中的應用相當廣泛,讓我們一起期待教育時光機接下來的冒險吧!
**關鍵字參考:**
程式教育、AI、人工智慧、機械學習、深度學習、人臉辨識、機器人警衛、Line Notify
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
### [教育時光機 EP10] AI,最強的生活小幫手!Webduino x 機器人警衛
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep9-aike-ji-de-shi-dai-zhi-gao-ji-mu-x-webduino/
Last updated: 2023-09-07T00:18:20.000Z
在教育時光機EP9中,我們介紹了AI的定義以及與智高積木的連結,簡單來說,AI人工智慧就是讓電腦盡量像人類一樣思考、執行策略的科技。
但你可曾否想過,既然人類會思考,為什麼又需要人工智慧?
事實上,人類進一步解讀、分析資料的能力,已不及現有的龐大資料量。這時,就能請人工智慧代勞。人工智慧經過感知、學習、推理與校正等階段,深入大量數據、執行複雜且繁瑣的工作,協助人類突破限制,跨出過去的研究與應用疆界。

**因此今天就讓我們來製作一台機器人警衛,它會在偵測到陌生人時發出訊息通知主人,實際體驗AI科技如何應用於生活中吧!**
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---
## **◆課前準備(15分鐘)**
1\. 請學習者更新主控盒韌體、連線Wi-Fi,並且於以下連結下載安裝「人臉辨識模組」檔案。
> **※務必確保已下載並匯入**「**人臉辨識模組**」**檔案,否則模型無法做動,連結有詳細操作流程!**
**程式設計網頁連結:**[**https://webai.webduino.io/#/**](https://webai.webduino.io/?ref=blog.gigotoys.com#/)
**主控盒韌體更新教學影片:**[**https://youtu.be/jg0YLk8R4uY**](https://youtu.be/jg0YLk8R4uY?ref=blog.gigotoys.com)
**Wi-Fi連線教學影片:**[**https://youtu.be/32Z\_JbBpHxo**](https://youtu.be/32Z%5FJbBpHxo?ref=blog.gigotoys.com)
[人臉辨識 | Webduino 教學資源在 AI 科技教育中,常見的人臉辨識能夠根據人臉的特徵,如:眼睛、鼻子、嘴巴等,計算出人臉的特徵值。再藉由比對…Webduino 教學資源Skip to content](https://resource.webduino.io/docs/webai/advance/face-recognition?ref=blog.gigotoys.com)
2\. 準備模型所需零件

---
## **◆示範模型製作(35分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將180度伺服馬達裝在3x13孔超長方孔中間,如圖所示。

步驟2:在180度伺服馬達裝上馬達短軸與20T齒輪;在3x13孔超長方孔兩側裝上5孔長條,如圖所示。

步驟3:在20T齒輪左右兩側的孔洞放入軸與145度齒輪曲軸。

步驟4:將模型立起,並於上方放入單向轉接鍵與飾片。


步驟5:加入飾片與燈泡完成左右手與眼睛(此部分可自行創作修改)

步驟6:將機器人、主控盒、電池盒放置於5X15長方框上,位置不拘。

步驟7:將180度伺服馬達、燈泡與電池盒連接在主控盒上,孔位如下圖所示。


步驟8:將模型綁上棉繩,即可掛置各種物體上!


**◆程式邏輯**
1\. 開始執行程式時,180度伺服馬達回歸至初始角度,綠燈(B)與紅燈(F)皆關閉,並且開始執行人臉辨識功能。
> **※務必確認主控盒已連接Wi-Fi。**

2\. 由於我們未訓練主控盒,因此辨識到的人臉名稱都會是"?",意即陌生人。
3\. 當陌生人入侵時,綠燈(B)與紅燈(F)皆點亮,180度伺服馬達轉動使機器人手部晃動引發警報。
4\. 發出警報時拍攝照片,並透過Line notify傳送警報訊息給主人。
> **Line notify設定方式請參考**[**http://buberhu.blogspot.com/2018/10/webduinolineline-notify.html**](http://buberhu.blogspot.com/2018/10/webduinolineline-notify.html?ref=blog.gigotoys.com)


5\. 完整程式圖如下

---
## **◆學生製作模型與遊玩(30分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始改造程式或模型以增加變化性,例如:增加不同的警報動作。
---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,介紹AI目前於生活中的應用。
例如:語音助理、掃地機器人、無人商店、Chat GPT、自動駕駛、智慧家電

2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆科學原理**
**此模型使用的科學原理為「人臉辨識」。**
人臉辨識(Face Recognition),即運用人臉影像進行分析比對後驗證身分,屬於生物辨識技術之一。 由於人臉辨識因為特徵明顯,辨識準確率高、速度快,因而受到各行各業青睞,應用相當廣泛。
當系統偵測到臉部、擷取人臉影像後,就會轉換成電腦數值,系統再以此數值建立資料庫,並於後續進行身分分析、比對與驗證。系統經過深度學習後,人臉辨識的精準程度也就會逐漸提升。
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Webduino的人臉辨識系統
---
## **◆後記**
人臉辨識的優點為不需要近距離也能準確辨識,同時能辨識多人,大幅減少過去人為判別會造成的誤差。
然而,人臉辨識缺點為容易受到資料庫環境因素影響,例如:燈光、角度、口罩或眼鏡的物品遮擋等等。
AI在生活中的應用相當廣泛,讓我們一起期待教育時光機接下來的冒險吧!
**關鍵字參考:**
程式教育、AI、人工智慧、機械學習、深度學習、人臉辨識、機器人警衛、Line Notify
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
### Interesting Crank-Rocker Mechanism - Part 2
URL: https://blog.gigotoys.com/interesting-crank-rocker-mechanism-part-2-2/
Last updated: 2023-08-23T06:00:24.000Z
Sharing a simple crank-rocker mechanism (#1261+40X Motor+Battery Box=Handy)
For unicyclists!
Creating something from nothing is the most rewarding process\~\~\~
**Assembly Steps**
▼ The most crucial lower body materials

▼ Assembly of the power unit

▼ Adding legs makes it look more vivid!!!
(Remember that the connection points of the two legs should be 180 degrees so that they can rotate)

▼ To make it look more authentic, an upper body is needed

▼ Simple assembly

▼ It's complete!!!

**Scientific Principle**

1. **Linkage:** Connects the crank and rocker to drive each other's motion; it is referred to as a linkage.
2. **Crank:** A linkage that can rotate 360° around a fixed axis; it is called a crank.
3. **Rocker:** A linkage that performs a swinging motion of a certain angle around a fixed axis; it is known as a rocker."
**Operational video:**
Don't forget to give me a thumbs up!!!
### Interesting Crank-Rocker Mechanism - Part 2
URL: https://blog.gigotoys.com/interesting-crank-rocker-mechanism-part-2/
Last updated: 2023-08-23T06:00:24.000Z
Sharing a simple crank-rocker mechanism (#1261+40X Motor+Battery Box=Handy)
For unicyclists!
Creating something from nothing is the most rewarding process\~\~\~
**Assembly Steps**
▼ The most crucial lower body materials

▼ Assembly of the power unit

▼ Adding legs makes it look more vivid!!!
(Remember that the connection points of the two legs should be 180 degrees so that they can rotate)

▼ To make it look more authentic, an upper body is needed

▼ Simple assembly

▼ It's complete!!!

**Scientific Principle**

1. **Linkage:** Connects the crank and rocker to drive each other's motion; it is referred to as a linkage.
2. **Crank:** A linkage that can rotate 360° around a fixed axis; it is called a crank.
3. **Rocker:** A linkage that performs a swinging motion of a certain angle around a fixed axis; it is known as a rocker."
**Operational video:**
Don't forget to give me a thumbs up!!!
### Interesting Crank Lever Mechanism - Part 1
URL: https://blog.gigotoys.com/interesting-crank-lever-mechanism-part-1-2/
Last updated: 2023-08-23T05:50:35.000Z
This is a simple crank rocker mechanism that originated from a video on Facebook. Let's create it using blocks!
Assembly Steps:
▼ Materials for the imitation millstone section.

▼ Construct the rotating part imitating a millstone.

▼ Create the handle part (remember to use a bearing where rotation is needed!).

▼ Next, assemble the puppet part.

▼Ha! A rather peculiar-looking figure.

▼Strike a pose!

▼Attach the puppet\~\~90% completion. Once you add the battery compartment, you can give it a test run!

★ Scientific Principle

1. Linkage: The component that connects the crank and the rocker, enabling the motion between them. It is referred to as a linkage.
2. Crank: A linkage with a fixed axis capable of performing a 360-degree rotational motion. It is called a crank.
3. Rocker: A linkage with a fixed axis that undergoes a specific angle of oscillating motion. It is referred to as a rocker.
The completed video can be found here!
### Interesting Crank Lever Mechanism - Part 1
URL: https://blog.gigotoys.com/interesting-crank-lever-mechanism-part-1/
Last updated: 2023-08-23T05:50:35.000Z
This is a simple crank rocker mechanism that originated from a video on Facebook. Let's create it using blocks!
Assembly Steps:
▼ Materials for the imitation millstone section.

▼ Construct the rotating part imitating a millstone.

▼ Create the handle part (remember to use a bearing where rotation is needed!).

▼ Next, assemble the puppet part.

▼Ha! A rather peculiar-looking figure.

▼Strike a pose!

▼Attach the puppet\~\~90% completion. Once you add the battery compartment, you can give it a test run!

★ Scientific Principle

1. Linkage: The component that connects the crank and the rocker, enabling the motion between them. It is referred to as a linkage.
2. Crank: A linkage with a fixed axis capable of performing a 360-degree rotational motion. It is called a crank.
3. Rocker: A linkage with a fixed axis that undergoes a specific angle of oscillating motion. It is referred to as a rocker.
The completed video can be found here!
### [教育時光機 EP9] AI科技的時代! Webduino x 語音辨識自拍神器
URL: https://blog.gigotoys.com/ai-voice-recognition-selfie-device-2/
Last updated: 2023-08-10T05:20:22.000Z
在1997 年深藍電腦打敗世界棋王,引領世界思考AI 未來發展方向。如今AI 人工智慧的新世代來臨,技術發展已經趨近成熟,例如智能家具、智慧駕駛、人臉辨識,已普遍應用於生活中,更有如Chat GPT的聊天機器人,每當使用者詢問問題時,AI會對輸入的內容進行理解並產生回覆。

Chat GPT的出現讓人們更加重視AI科技
如何妥善運用AI人工智慧這個「工具」使生活更便利,帶來正面貢獻,是當今人們的必修課程。**今天就讓我們使用智高「#1206 AI人工智慧積木組」,一起透過AI主控盒創作屬於的自拍神器!**

## **◆課前準備(15分鐘)**
1\. 教師可向學習者介紹#1206 AI智慧積木組的特色。
> **#1206 AI智慧積木組**以智高AI 主控盒為核心,你可以使用其攝影鏡頭拍攝生活周遭的物品,並將照片上傳至Web:AI 線上平台,訓練智高AI 主控盒實現影像辨識、影像分類與物件等功能。隨著上傳的照片與訓練的次數越多,智高AI 主控盒將有更精準的辨識能力,親自實踐機器學習的AI技術。

2\. 教師可向學習者介紹智高AI主控盒與18650鋰電池座使用方式

3\. 準備模型所需零件
> ***注意需自備18650 鋰電池!***

## **◆示範模型製作(40分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將兩個5x10孔長方框連接為一組,一共需要兩組,如圖所示。

步驟2:使用7孔圓角長條將兩個框架連接,連接的孔洞位置可依桌子大小作調整,如圖所示。

步驟3:將兩個5孔超長條放置於兩側框架底下,如圖所示。

步驟4:於智高AI主控盒背面加入兩個關節鍵,並放置於框架頂部,如圖所示。


步驟5:於7孔圓角長條後端加入5孔超長條,並放置紅綠燈泡。

步驟6:於後方框架放置18650電池座,並將燈泡、電池座與智高AI主控盒連接。


**◆程式撰寫**
步驟7:進入程式設計網頁,優先擴充智高功能積木、連結Wi-Fi與更新主控盒韌體。
**程式設計網頁連結:**[**https://webai.webduino.io/#/**](https://webai.webduino.io/?ref=blog.gigotoys.com#/)
**主控盒韌體更新教學影片:**[**https://youtu.be/jg0YLk8R4uY**](https://youtu.be/jg0YLk8R4uY?ref=blog.gigotoys.com)
**Wi-Fi連線教學影片:**[**https://youtu.be/32Z\_JbBpHxo**](https://youtu.be/32Z%5FJbBpHxo?ref=blog.gigotoys.com)
**◆程式邏輯**
1\. 開始執行程式時,啟動錄音函式,畫面會顯示請說拍照,對著主控盒喊拍照直到顯示錄音成功。

2\. 當錄音完成後,將LCD畫面切換為拍照模式。
3\. 當主控盒聽到「拍照」,即會拍攝照片並上傳,網頁互動區的小怪獸會呈現圖片的網址。
> 圖片中以6dc115為例,請輸入自己主控盒的Device ID。

4\. 完整程式圖如下:

**◆玩法**
1\. 開機後對著主控盒喊「拍照」,直到螢幕出現「錄音成功」。
2\. 待鏡頭出現後對著主控盒喊「拍照」,網頁上的小怪獸會呈現照片網址。
3\. 複製網址於瀏覽器中,即可下載照片。
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4\. 可懸掛於桌邊,垂直或水平皆可。




---
## **◆學生製作模型與遊玩(30分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始改造程式以增加變化性,例如:拍照時發出聲音,或是增加倒數功能。
---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,介紹AI科技「機器學習」與「深度學習」的技術應用。
> 機器學習(machine learning) 基本定義是「不需要經過程式導引下,機器就具備學習能力」;因此必須不斷地將大量的資料輸入電腦,讓電腦產出分析或執行的結果。然而在物件辨識或行為的決策時,仍是需要由程式設計師事先告訴電腦「特徵值」與「最佳決策」的資訊。為了減少人為錯誤因素並達到真正的AI 技術,「深度學習」(deep learning)就此誕生,深度學習是讓電腦可以透過演算法自行分析資料找出「特徵值」,而不是由人類來決定特徵值。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆科學原理**
**此模型使用的程式指令為「語音辨識」。**
語音辨識是指利用人工智能技術來識別和理解人類語音的能力。它基於深度學習和自然語言處理等先進技術,通過分析語音信號的頻率、音調、語速等特徵,將其轉化為可識別和理解的文本信息。
AI語音辨識的應用領域非常廣泛。在智能助手方面,像蘋果的Siri、亞馬遜的Alexa和谷歌的Google助手等已經成為了人們生活中的得力助手。

本模型透過語音辨識功能訓練AI主控盒辨識「拍照」的音波。當再次聽到拍照時,主控盒便會拍攝照片,並透過Wi-Fi上傳至網頁中。
---
## **◆後記**
Chat GPT無疑是2022年最驚豔世人的AI科技,其強大的運算與成長能力讓人們見識AI科技的無限可能,也有越來越多產業使用AI科技協助繪圖、編寫程式、設計軟體等,AI的未來應用相當另人期待!
教育時光機已進入到現代AI世代,讓我們一起期待接下來的冒險吧!
**關鍵字參考:**
程式教育、AI、人工智慧、Chat GPT、機械學習、深度學習、語音辨識、自拍神器
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
### [教育時光機 EP9] AI科技的時代! Webduino x 語音辨識自拍神器
URL: https://blog.gigotoys.com/ai-voice-recognition-selfie-device/
Last updated: 2023-08-10T05:20:22.000Z
在1997 年深藍電腦打敗世界棋王,引領世界思考AI 未來發展方向。如今AI 人工智慧的新世代來臨,技術發展已經趨近成熟,例如智能家具、智慧駕駛、人臉辨識,已普遍應用於生活中,更有如Chat GPT的聊天機器人,每當使用者詢問問題時,AI會對輸入的內容進行理解並產生回覆。

Chat GPT的出現讓人們更加重視AI科技
如何妥善運用AI人工智慧這個「工具」使生活更便利,帶來正面貢獻,是當今人們的必修課程。**今天就讓我們使用智高「#1206 AI人工智慧積木組」,一起透過AI主控盒創作屬於的自拍神器!**

## **◆課前準備(15分鐘)**
1\. 教師可向學習者介紹#1206 AI智慧積木組的特色。
> **#1206 AI智慧積木組**以智高AI 主控盒為核心,你可以使用其攝影鏡頭拍攝生活周遭的物品,並將照片上傳至Web:AI 線上平台,訓練智高AI 主控盒實現影像辨識、影像分類與物件等功能。隨著上傳的照片與訓練的次數越多,智高AI 主控盒將有更精準的辨識能力,親自實踐機器學習的AI技術。

2\. 教師可向學習者介紹智高AI主控盒與18650鋰電池座使用方式

3\. 準備模型所需零件
> ***注意需自備18650 鋰電池!***

## **◆示範模型製作(40分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將兩個5x10孔長方框連接為一組,一共需要兩組,如圖所示。

步驟2:使用7孔圓角長條將兩個框架連接,連接的孔洞位置可依桌子大小作調整,如圖所示。

步驟3:將兩個5孔超長條放置於兩側框架底下,如圖所示。

步驟4:於智高AI主控盒背面加入兩個關節鍵,並放置於框架頂部,如圖所示。


步驟5:於7孔圓角長條後端加入5孔超長條,並放置紅綠燈泡。

步驟6:於後方框架放置18650電池座,並將燈泡、電池座與智高AI主控盒連接。


**◆程式撰寫**
步驟7:進入程式設計網頁,優先擴充智高功能積木、連結Wi-Fi與更新主控盒韌體。
**程式設計網頁連結:**[**https://webai.webduino.io/#/**](https://webai.webduino.io/?ref=blog.gigotoys.com#/)
**主控盒韌體更新教學影片:**[**https://youtu.be/jg0YLk8R4uY**](https://youtu.be/jg0YLk8R4uY?ref=blog.gigotoys.com)
**Wi-Fi連線教學影片:**[**https://youtu.be/32Z\_JbBpHxo**](https://youtu.be/32Z%5FJbBpHxo?ref=blog.gigotoys.com)
**◆程式邏輯**
1\. 開始執行程式時,啟動錄音函式,畫面會顯示請說拍照,對著主控盒喊拍照直到顯示錄音成功。

2\. 當錄音完成後,將LCD畫面切換為拍照模式。
3\. 當主控盒聽到「拍照」,即會拍攝照片並上傳,網頁互動區的小怪獸會呈現圖片的網址。
> 圖片中以6dc115為例,請輸入自己主控盒的Device ID。

4\. 完整程式圖如下:

**◆玩法**
1\. 開機後對著主控盒喊「拍照」,直到螢幕出現「錄音成功」。
2\. 待鏡頭出現後對著主控盒喊「拍照」,網頁上的小怪獸會呈現照片網址。
3\. 複製網址於瀏覽器中,即可下載照片。
0:00
/0:22
1×


4\. 可懸掛於桌邊,垂直或水平皆可。




---
## **◆學生製作模型與遊玩(30分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始改造程式以增加變化性,例如:拍照時發出聲音,或是增加倒數功能。
---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,介紹AI科技「機器學習」與「深度學習」的技術應用。
> 機器學習(machine learning) 基本定義是「不需要經過程式導引下,機器就具備學習能力」;因此必須不斷地將大量的資料輸入電腦,讓電腦產出分析或執行的結果。然而在物件辨識或行為的決策時,仍是需要由程式設計師事先告訴電腦「特徵值」與「最佳決策」的資訊。為了減少人為錯誤因素並達到真正的AI 技術,「深度學習」(deep learning)就此誕生,深度學習是讓電腦可以透過演算法自行分析資料找出「特徵值」,而不是由人類來決定特徵值。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆科學原理**
**此模型使用的程式指令為「語音辨識」。**
語音辨識是指利用人工智能技術來識別和理解人類語音的能力。它基於深度學習和自然語言處理等先進技術,通過分析語音信號的頻率、音調、語速等特徵,將其轉化為可識別和理解的文本信息。
AI語音辨識的應用領域非常廣泛。在智能助手方面,像蘋果的Siri、亞馬遜的Alexa和谷歌的Google助手等已經成為了人們生活中的得力助手。

本模型透過語音辨識功能訓練AI主控盒辨識「拍照」的音波。當再次聽到拍照時,主控盒便會拍攝照片,並透過Wi-Fi上傳至網頁中。
---
## **◆後記**
Chat GPT無疑是2022年最驚豔世人的AI科技,其強大的運算與成長能力讓人們見識AI科技的無限可能,也有越來越多產業使用AI科技協助繪圖、編寫程式、設計軟體等,AI的未來應用相當另人期待!
教育時光機已進入到現代AI世代,讓我們一起期待接下來的冒險吧!
**關鍵字參考:**
程式教育、AI、人工智慧、Chat GPT、機械學習、深度學習、語音辨識、自拍神器
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
### [Educational Time Machine EP7] micro:bit x Utimate Code
URL: https://blog.gigotoys.com/micro-bit-x-utimate-code-2/
Last updated: 2023-08-04T01:45:48.000Z
In \[Educational Time Machine EP6\], we introduced the battle robot, and the interactive duel reminded me of the joy of playing games with my friends when I was a child.
In our childhood, there are always different ways to play the games. Among them, the one that impressed me the most is "Ultimate Code".
> Ultimate Code is a multiplayer interactive game. One of them is the banker, given a range of numbers, and then chooses a number from it. This number is called a "code", which cannot be known to other players involved in the game. The game participants take turns guessing the number. Every time a number is guessed, the banker will inform the player whether the number is greater or less than the code until the correct code is guessed.
**Let us use Gigo #1269 - micro:bit COMPATIBLE ROBOTS kit today to make an ultimate code model and enjoy the game with friends!**
0:00
/0:10
1×
---
**◆Preparation (10 minutes)**
1\. Describe the gameplay and rules of Ultimate Code.
2\. Prepare the parts required for the model. The main control box needs to use 3 AA batteries.

---
**◆Demonstration of model making (40 minutes)**
You can follow the assembly steps to build the model.
Step 1: Place two C-50X PLANETARY GEARBOX on the two sides of the C-11 HOLE ROD as shown.

Step 2: Add C-30mm AXLE Ⅱ and C-RACING TIRE to complete the rear wheel part.

Step 3: Add two C-BENDED ROD to the C-5X10 FRAME to complete the car body part.

Step 4: Add two C-BENDED ROD to the C-5X5 FRAME to complete the front wheel part.

Step 5: Assemble the front wheel, car body, and rear wheel as shown.


Step 6: Connect the C-FORCE SENSOR with the C-Gigo micro:bit CONTROL BOX using the C-LONG PEG, and install it on the C-5X10 FRAME.


Step 7: The connection holes between the motor and the C-FORCE SENSOR are shown in the figure below.
> ***Make sure to install to the correct numbered connector, so that the model can work!***


Step 8: Got to the webpage to write the following program.
1\. Please create three variables: press (press times), Limit (press limit), code (password).
When starting up, first set the variable “press” and the variable “limit” to 0, use the program of random access to make the password different every time, and add the program of "setting the resistance of pin p8 as up" to make the C-FORCE SENSOR work.
**※Please note that due to the official revision of the micro:bit, if you want to use the pressure sensor (C-FORCE SENSOR), you must add the program of "setting the resistance of pin p8 as up" so that the pressure sensor can work.**

**2\. We must ensure that the pressure sensor will only increase one at a time when it is pressed, instead of repeating accumulation.**
When the pressure sensor is pressed (pin p8 = 0), we need to make the variable “limit” become 1, and set the variable “limit” to become 0 when the pressure sensor is released (pin p8 = 1), and only then can the next press be performed.

3\. We can set the actions that the car will perform when the number of presses is equal to the code. It is recommended to add the reset program and then play again.

4\. The complete program is as follows.

Step 9: Find a good friend. Let's duel!
**◆ How to play**
Each person can press 1 to 5 times arbitrarily, whoever presses the code number first will lose!
Let's see if you have both luck and courage!
0:00
/0:27
1×
---
**◆Production and Play (30 minutes)**
1\. Encourage students to complete the model and write the program on their own, and the teacher can help in a timely manner.
2\. Students who’ve completed the models and program can find a friend to start the battle, or they can try to modify the model to increase the variability.

---
**◆Summary and Tidy up (10 minutes)**
1\. Teachers can conclude the course and help students review the programming concepts learned in this model.
2\. Ask the students to take apart the models, sort the pieces, and put them back in their proper places. Remind them to use a peg remover to take the parts apart instead of forcing them.
---
**◆Programming concept**
**The programming instructions used in this model are called "conditional statements."**
These statements allow a computer or robot to perform different actions based on specific conditions. If the specified conditions are true, the corresponding instructions are executed. However, if the conditions are false, the computer or robot follows a different set of instructions. Conditional statements can also combine multiple conditions in various ways.

(Diagram of Conditional Statement)
In this model, we have defined three distinct conditions:
1\. When the pressure sensor is pressed.
2\. When the pressure sensor is released.
3\. When the number of presses is equal to the password.
Additionally, we have incorporated a double condition setting using the variable limit. This ensures that the pressure sensor does not register repetitive presses.
---
**◆Postscript**
As I grow older, some of my cherished childhood games have become challenging to revisit. However, we can recreate those timeless games using Gigo Blocks and micro:bits, bringing back the joyous memories of playing with friends during our childhood.
**Keywords:**
Coding Education, micro:bit, Battle Robot, Jousting, Motors, Functions, Remote Control.
**Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=)
### [Educational Time Machine EP7] micro:bit x Utimate Code
URL: https://blog.gigotoys.com/micro-bit-x-utimate-code/
Last updated: 2023-08-04T01:45:48.000Z
In \[Educational Time Machine EP6\], we introduced the battle robot, and the interactive duel reminded me of the joy of playing games with my friends when I was a child.
In our childhood, there are always different ways to play the games. Among them, the one that impressed me the most is "Ultimate Code".
> Ultimate Code is a multiplayer interactive game. One of them is the banker, given a range of numbers, and then chooses a number from it. This number is called a "code", which cannot be known to other players involved in the game. The game participants take turns guessing the number. Every time a number is guessed, the banker will inform the player whether the number is greater or less than the code until the correct code is guessed.
**Let us use Gigo #1269 - micro:bit COMPATIBLE ROBOTS kit today to make an ultimate code model and enjoy the game with friends!**
0:00
/0:10
1×
---
**◆Preparation (10 minutes)**
1\. Describe the gameplay and rules of Ultimate Code.
2\. Prepare the parts required for the model. The main control box needs to use 3 AA batteries.

---
**◆Demonstration of model making (40 minutes)**
You can follow the assembly steps to build the model.
Step 1: Place two C-50X PLANETARY GEARBOX on the two sides of the C-11 HOLE ROD as shown.

Step 2: Add C-30mm AXLE Ⅱ and C-RACING TIRE to complete the rear wheel part.

Step 3: Add two C-BENDED ROD to the C-5X10 FRAME to complete the car body part.

Step 4: Add two C-BENDED ROD to the C-5X5 FRAME to complete the front wheel part.

Step 5: Assemble the front wheel, car body, and rear wheel as shown.


Step 6: Connect the C-FORCE SENSOR with the C-Gigo micro:bit CONTROL BOX using the C-LONG PEG, and install it on the C-5X10 FRAME.


Step 7: The connection holes between the motor and the C-FORCE SENSOR are shown in the figure below.
> ***Make sure to install to the correct numbered connector, so that the model can work!***


Step 8: Got to the webpage to write the following program.
1\. Please create three variables: press (press times), Limit (press limit), code (password).
When starting up, first set the variable “press” and the variable “limit” to 0, use the program of random access to make the password different every time, and add the program of "setting the resistance of pin p8 as up" to make the C-FORCE SENSOR work.
**※Please note that due to the official revision of the micro:bit, if you want to use the pressure sensor (C-FORCE SENSOR), you must add the program of "setting the resistance of pin p8 as up" so that the pressure sensor can work.**

**2\. We must ensure that the pressure sensor will only increase one at a time when it is pressed, instead of repeating accumulation.**
When the pressure sensor is pressed (pin p8 = 0), we need to make the variable “limit” become 1, and set the variable “limit” to become 0 when the pressure sensor is released (pin p8 = 1), and only then can the next press be performed.

3\. We can set the actions that the car will perform when the number of presses is equal to the code. It is recommended to add the reset program and then play again.

4\. The complete program is as follows.

Step 9: Find a good friend. Let's duel!
**◆ How to play**
Each person can press 1 to 5 times arbitrarily, whoever presses the code number first will lose!
Let's see if you have both luck and courage!
0:00
/0:27
1×
---
**◆Production and Play (30 minutes)**
1\. Encourage students to complete the model and write the program on their own, and the teacher can help in a timely manner.
2\. Students who’ve completed the models and program can find a friend to start the battle, or they can try to modify the model to increase the variability.

---
**◆Summary and Tidy up (10 minutes)**
1\. Teachers can conclude the course and help students review the programming concepts learned in this model.
2\. Ask the students to take apart the models, sort the pieces, and put them back in their proper places. Remind them to use a peg remover to take the parts apart instead of forcing them.
---
**◆Programming concept**
**The programming instructions used in this model are called "conditional statements."**
These statements allow a computer or robot to perform different actions based on specific conditions. If the specified conditions are true, the corresponding instructions are executed. However, if the conditions are false, the computer or robot follows a different set of instructions. Conditional statements can also combine multiple conditions in various ways.

(Diagram of Conditional Statement)
In this model, we have defined three distinct conditions:
1\. When the pressure sensor is pressed.
2\. When the pressure sensor is released.
3\. When the number of presses is equal to the password.
Additionally, we have incorporated a double condition setting using the variable limit. This ensures that the pressure sensor does not register repetitive presses.
---
**◆Postscript**
As I grow older, some of my cherished childhood games have become challenging to revisit. However, we can recreate those timeless games using Gigo Blocks and micro:bits, bringing back the joyous memories of playing with friends during our childhood.
**Keywords:**
Coding Education, micro:bit, Battle Robot, Jousting, Motors, Functions, Remote Control.
**Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=)
### [Educational Time Machine EP6] micro:bit x Battle Robots
URL: https://blog.gigotoys.com/micro-bit-vs-battle-robots-2/
Last updated: 2023-07-26T06:26:18.000Z
When it comes to programming education, we can't overlook the classic remote control robot. Robots are incredible creations made by humans. They not only spark children's interest in programming but also unleash their boundless imagination once they're built, providing a satisfying sense of accomplishment. Today, let's use the Gigo #1269 - micro:bit COMPATIBLE ROBOTS kit to build battle robots with friends and experience medieval jousting!
In our previous episode of 'Educational Time Machine' (EP5), we introduced the micro:bit. However, when it comes to programming education, we cannot overlook the timeless classic of remote control robots. Robots are marvelous machines created by humans, fulfilling the dream of having a versatile partner that can be controlled, customized, and assist with daily tasks. Engaging with robots can ignite children's interest in programming education and unlock the vast realms of their imagination, providing them with a profound sense of accomplishment.
**Let us use Gigo #1269 - micro:bit COMPATIBLE ROBOTS today, invite friends to make a battle robot together, and experience the jousting of the middle age.**
0:00
/0:26
1×
---
**◆Preparation (10 minutes)**
Prepare the parts required for the model. The main control box needs to use 3 AA batteries.

---
**◆Demonstration of model making (40 minutes)**
You can follow the assembly steps to build the model.
Step 1: Combine two C-50X PLANETARY GEARBOX with C-5 HOLE ROD, and install it on the C-5x13 DUAL FRAME as shown.


Step 2: Put one C-20T GEAR on each C-50X PLANETARY GEARBOX, and place two C-40T GEAR on two sides as shown.
> ***Be sure to make sure the gears are meshed with each other and can be driven by motors, otherwise the model will not work!***

Step 3: Put two C-LONG PEG on each one C-3 HOLE ROD to fix the axles of both sides as shown.


Step 4: Install tires on the front and rear sides of the car body. You can choose different parts as tires according to your preferences.

Step 5: Connect the two C-11 HOLE ROD with the C-5x10 FRAME, install two C-LONG PEG, and fix them on the left and right sides of the car body, as shown.


Step 6: Turn the C-180° SERVO MOTOR to 90 degrees, and install the C-15 HOLE DUAL ROD and C-BENDED ROD, and install them in front of the car body.
**Do not manually turn the C-180° SERVO MOTOR to avoid damage to the motor.**


Step 7: Connect four C-BENDED ROD to form a circle and install it on the top of the car body.


Step 8: Assemble the C-11 HOLE ROD and the C-Gigo micro:bit CONTROL BOX to fix the car body. The motor connection holes are shown in the figure below.
> ***Make sure to install to the correct numbered connector, so that the model can work!***



Step 9: Got to the webpage to write the following program.
1\. When the program is started, we first stop all motors and reset the position of the servo motor, set the speed to 150, and set the broadcast group to 1.
※The broadcasting groups of two micro:bits must be set to the same number so that they can receive signals from each other.
※Please set different broadcast groups for different robots, for example, set 1 for A robot, and set 2 for B robot.

2\. Create four functions – move forward, stop, turn left, turn right.
**※Be sure to add the extension of the Gigo motor program block.**

3\. When the button A is pressed, send number 1\. When the button B is pressed, send number 2\. When both buttons A and B are pressed, send number 0\. When it feel shaking, send number 3.

4\. When the number 0 is received, the car will move forward for 1 second and stop; when the number 1 is received, the car will turn left for 1 second and stop; when the number 2 is received, the car will turn right for 1 second and stop; when the number 3 is received, the motor will spin down for 0.5 seconds and stop.

5\. The complete program is as follows:

Step 10: Find a good friend, and then assemble another battle robot. Winner is the one who first beat the opponent's Styrofoam ball. Let's fight!
**※Be sure to confirm that the remote control and the robot both have the same program.**

**◆How to Play**
Control your robot and beat down the opponent's Styrofoam ball.
Move forward: button A+B
Turn left: button A
Turn right: button B
Attack: Shake the main control box ups and downs
0:00
/0:26
1×
---
**◆Production and Play (30 minutes)**
1\. Encourage students to complete the model and write the program on their own, and the teacher can help in a timely manner.
2\. Students who’ve completed the models and program can find a friend to start the battle, or they can try to modify the model to increase the variability.
---
**◆Summary and Tidy up (10 minutes)**
1\. Teachers can conclude the course by introducing the history and origin of jousting.
> Jousting is a medieval martial arts competition among knights, which prevailed in Europe from the 14th to the 16th centuries. Each game has 8 rounds of duel. Riding on horses, the two players sprint face to face at a speed of 20 miles per hour on a runway of more than 120 feet in length, and stab the scoring steel plate on the left shoulder of the opponent with a spear. At the end of 8 full rounds, the player with the most points wins.
2\. Ask the students to take apart the models, sort the pieces, and put them back in their proper places. Remind them to use a peg remover to take the parts apart instead of forcing them.
---
**◆**Programming concept
This model uses **"functions"** as programmatic instructions. When writing a program, functions allow you to group and reuse specific instructions or commonly used operations, reducing the need for repetitive code. It's a way to create independent small units of code with specific purposes or functionality, commonly referred to as functions in general programming languages.

(Function diagram)
In this model, we set four functions so that when we use move forward, stop, turn left and turn right, we don't need to paste repeated instructions, and it is also convenient for us to manage the program instructions of each action.
---
**◆Postscript**
Robots are favorite toys for children of all ages. After the children complete the robot model, let them adjust the program and model to see whose robot can hit the opponent's Styrofoam ball.
The micro:bit still has many functions waiting for us to explore. Let’s look forward to the next adventure!
**Keywords:**
Coding Education, micro:bit, Battle Robot, Jousting, Motors, Functions, Remote Control.
**Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
### [Educational Time Machine EP6] micro:bit x Battle Robots
URL: https://blog.gigotoys.com/micro-bit-vs-battle-robots/
Last updated: 2023-07-26T06:26:18.000Z
When it comes to programming education, we can't overlook the classic remote control robot. Robots are incredible creations made by humans. They not only spark children's interest in programming but also unleash their boundless imagination once they're built, providing a satisfying sense of accomplishment. Today, let's use the Gigo #1269 - micro:bit COMPATIBLE ROBOTS kit to build battle robots with friends and experience medieval jousting!
In our previous episode of 'Educational Time Machine' (EP5), we introduced the micro:bit. However, when it comes to programming education, we cannot overlook the timeless classic of remote control robots. Robots are marvelous machines created by humans, fulfilling the dream of having a versatile partner that can be controlled, customized, and assist with daily tasks. Engaging with robots can ignite children's interest in programming education and unlock the vast realms of their imagination, providing them with a profound sense of accomplishment.
**Let us use Gigo #1269 - micro:bit COMPATIBLE ROBOTS today, invite friends to make a battle robot together, and experience the jousting of the middle age.**
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---
**◆Preparation (10 minutes)**
Prepare the parts required for the model. The main control box needs to use 3 AA batteries.

---
**◆Demonstration of model making (40 minutes)**
You can follow the assembly steps to build the model.
Step 1: Combine two C-50X PLANETARY GEARBOX with C-5 HOLE ROD, and install it on the C-5x13 DUAL FRAME as shown.


Step 2: Put one C-20T GEAR on each C-50X PLANETARY GEARBOX, and place two C-40T GEAR on two sides as shown.
> ***Be sure to make sure the gears are meshed with each other and can be driven by motors, otherwise the model will not work!***

Step 3: Put two C-LONG PEG on each one C-3 HOLE ROD to fix the axles of both sides as shown.


Step 4: Install tires on the front and rear sides of the car body. You can choose different parts as tires according to your preferences.

Step 5: Connect the two C-11 HOLE ROD with the C-5x10 FRAME, install two C-LONG PEG, and fix them on the left and right sides of the car body, as shown.


Step 6: Turn the C-180° SERVO MOTOR to 90 degrees, and install the C-15 HOLE DUAL ROD and C-BENDED ROD, and install them in front of the car body.
**Do not manually turn the C-180° SERVO MOTOR to avoid damage to the motor.**


Step 7: Connect four C-BENDED ROD to form a circle and install it on the top of the car body.


Step 8: Assemble the C-11 HOLE ROD and the C-Gigo micro:bit CONTROL BOX to fix the car body. The motor connection holes are shown in the figure below.
> ***Make sure to install to the correct numbered connector, so that the model can work!***



Step 9: Got to the webpage to write the following program.
1\. When the program is started, we first stop all motors and reset the position of the servo motor, set the speed to 150, and set the broadcast group to 1.
※The broadcasting groups of two micro:bits must be set to the same number so that they can receive signals from each other.
※Please set different broadcast groups for different robots, for example, set 1 for A robot, and set 2 for B robot.

2\. Create four functions – move forward, stop, turn left, turn right.
**※Be sure to add the extension of the Gigo motor program block.**

3\. When the button A is pressed, send number 1\. When the button B is pressed, send number 2\. When both buttons A and B are pressed, send number 0\. When it feel shaking, send number 3.

4\. When the number 0 is received, the car will move forward for 1 second and stop; when the number 1 is received, the car will turn left for 1 second and stop; when the number 2 is received, the car will turn right for 1 second and stop; when the number 3 is received, the motor will spin down for 0.5 seconds and stop.

5\. The complete program is as follows:

Step 10: Find a good friend, and then assemble another battle robot. Winner is the one who first beat the opponent's Styrofoam ball. Let's fight!
**※Be sure to confirm that the remote control and the robot both have the same program.**

**◆How to Play**
Control your robot and beat down the opponent's Styrofoam ball.
Move forward: button A+B
Turn left: button A
Turn right: button B
Attack: Shake the main control box ups and downs
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---
**◆Production and Play (30 minutes)**
1\. Encourage students to complete the model and write the program on their own, and the teacher can help in a timely manner.
2\. Students who’ve completed the models and program can find a friend to start the battle, or they can try to modify the model to increase the variability.
---
**◆Summary and Tidy up (10 minutes)**
1\. Teachers can conclude the course by introducing the history and origin of jousting.
> Jousting is a medieval martial arts competition among knights, which prevailed in Europe from the 14th to the 16th centuries. Each game has 8 rounds of duel. Riding on horses, the two players sprint face to face at a speed of 20 miles per hour on a runway of more than 120 feet in length, and stab the scoring steel plate on the left shoulder of the opponent with a spear. At the end of 8 full rounds, the player with the most points wins.
2\. Ask the students to take apart the models, sort the pieces, and put them back in their proper places. Remind them to use a peg remover to take the parts apart instead of forcing them.
---
**◆**Programming concept
This model uses **"functions"** as programmatic instructions. When writing a program, functions allow you to group and reuse specific instructions or commonly used operations, reducing the need for repetitive code. It's a way to create independent small units of code with specific purposes or functionality, commonly referred to as functions in general programming languages.

(Function diagram)
In this model, we set four functions so that when we use move forward, stop, turn left and turn right, we don't need to paste repeated instructions, and it is also convenient for us to manage the program instructions of each action.
---
**◆Postscript**
Robots are favorite toys for children of all ages. After the children complete the robot model, let them adjust the program and model to see whose robot can hit the opponent's Styrofoam ball.
The micro:bit still has many functions waiting for us to explore. Let’s look forward to the next adventure!
**Keywords:**
Coding Education, micro:bit, Battle Robot, Jousting, Motors, Functions, Remote Control.
**Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
### 生活中的科學EP8-手搖千斤頂
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep8-shou-yao-qian-jin-ding-2/
Last updated: 2023-07-19T08:42:45.000Z
大家好我是浣熊老師,不知道各位是否有去修車廠修車的經驗呢?當汽車或機車需要更換底部零件時,修車師傅會使用一個叫做**千斤頂**的裝置,將車子抬升起來。
千斤頂是一種能夠抬起重物的裝置,依照原理或結構的不同能夠分成許多種類,如修車廠常見的油壓式,或是能夠收納於車上的螺旋式…等。今天浣熊老師要教大家做的是使用簡單機械(螺旋)原理的**手搖千斤頂(又稱為縮放式螺旋千斤頂)**,現在就讓浣熊老師一步步教大家如何製作千斤頂吧!

**生活中常見的手搖千斤頂**
---
**◆組裝步驟**
第一步我們要來製作千斤頂的底座,需要使用到**20x30大底盤**、**5x13孔超長方框**以及**長結合鍵**(圖一),將上述零件依照圖示組裝在20x30大底盤上(圖二)。

**(圖一)**

**(圖二)**
---
第二步要來製作千斤頂的懸臂,主要使用到**長結合鍵**、**5x13孔超長方框**、**9孔長條**以及**60T齒輪** (圖三),將它們依照圖示組裝成部件A,千斤頂有四根懸臂,因此部件A一共需要製作四個(圖四)。

**(圖三)**

**(圖四)**
---
在組裝部件A時,需要確保**60T齒輪**中間的十字孔與**5x13孔超長方框**的孔洞對齊(圖五)。

**(圖五)**
---
接著我們可以要使用兩根**100mm長軸**(圖六)將懸臂與底座結合,依照圖示將100mm長軸穿過底座上的**5x13孔超長方框**以及兩個部件A(圖七),完成下半部懸臂的安裝。另外兩個部件A會在後續的組裝步驟中使用到,我們可以先把它們放在一旁。

**(圖六)**

**(圖七)**
---
在完成組裝之後,我們需要檢測懸臂的運作是否正常,首先確認兩個懸臂(部件A)的**60T齒輪**彼此嚙合,接著當我們抬起其中一邊的懸臂時,另一邊的懸臂也要跟著升起,且兩懸臂的高度必須相同(圖八)。

**(圖八)**
---
第三步要使用**5x5正方框**、**3孔超長條**、**軸扣鍵**和**長結合鍵**(圖九),將零件依照下圖組裝成**部件B**(圖十),此部件的功能為**固定器**,用於固定**螺紋桿**以及**連接懸臂**。

**(圖九)**

**(圖十)**
---
第四步使用到**5x5正方框**、**3孔超長條**、**5孔長條底無孔**、**5孔長條**、**長、短結合鍵**、以及**軸扣鍵**(圖十一),將零件依照下圖組裝成兩個對稱的組件(圖十二、十三)。

**(圖十一)**

**(圖十二)**

**(圖十三)**
---
接著要使用到的零件是**5孔40T齒輪(7408-W10-D1G)** (圖十四)**,**我們要把剛剛左右對稱的組件分別夾在兩個5孔40T齒輪的左右兩側,就像夾心餅一樣,完成**部件C**的製作(圖十五),此部件上下的兩個5孔40T齒輪能夠與**螺紋桿**嚙合,產生水平方向的位移。

**(圖十四)**

**(圖十五)**
---
第五步要來製作**螺紋桿**,由**部件D**和**部件E組成**,首先使用**15孔超長條**、**3孔長條**、**3孔圓角長條**以及**短結合鍵**(圖十六),將它們依照圖示組成**部件D**(圖十七),此部件用於補足螺旋部位與**固定器**(部件B)之間的間距。

**(圖十六)**

**(圖十七)**
---
再來要使用**150mm長軸**、**渦桿**、**3孔長條**、**軸轉接器**以及**30mm軸扣鍵(7413-W10-U1R)**(圖十八),將渦桿用150mm長軸連接在一起,在對接時需要確保渦桿上的**記號**都指向同一個方向(圖十九),這樣渦桿間的螺紋才能完美的銜接,將剩餘零件依照圖示組裝上便完成**部件E**的製作(圖二十),此部件能夠與**5孔40T齒輪**嚙合。

**(圖十八)**

**(圖十九)**

**(圖二十)**
---
最後要將**部件D**的**3孔長條**、**3孔圓角長條**與**部件E**的**30mm軸扣鍵**結合,完成**螺紋桿**的製作(圖二一)。

**(圖二一)**
---
第六步要結合部件B、C與下半部懸臂,僅需將懸臂上的**長結合鍵**與部件B、C 的**3孔超長條**結合即可(圖二二、二三)。

**(圖二二)**

**(圖二三)**
---
第七步需要使用**70mm長軸**以及**軸固定鍵**(圖二四)**,**將**70mm長軸**穿過部件B與部件D的孔洞,並使用**軸固定鍵**固定,完成**螺紋桿**的安裝(圖二五)。

**(圖二四)**

**(圖二五)**
---
第八步要將**螺紋桿**鎖入部件D,首先將**螺紋桿**對準上下兩個**5孔40T齒輪**的位置,接著**轉動螺紋桿**,讓它慢慢進入**5孔40T齒輪**之間(圖二六)**。**

**(圖二六)**
---
在旋轉時需確認**螺紋桿**位於由**長、短結合鍵**組成的軌道之間(圖二七),當**螺紋桿**完全通過部件D之後(圖二八),便可進下一個步驟。

**(圖二七)**

**(圖二八)**
---
第九步要來製作**負重平台**,主要使用**8x12底盤**、**5x13孔超長方框**以及**長結合鍵**(圖二九)**,**將它們依照圖示組成**部件F**(圖三十)。

**(圖二九)**

**(圖三十)**
---
接著要將負重平台與懸臂結合,需要使用**100mm長軸**以及剩餘的兩個**部件A**(圖三一),與第二步相同,依照圖示將兩根**100mm長軸**將穿過負重平台上的**5x13孔超長方框**以及兩個部件A,完成上半部懸臂的製作,接著同樣確認兩懸臂的**60T齒輪**彼此嚙合且懸臂高度相同(圖三二)。。

**(圖三一)**

**(圖三二)**
---
最後一步要結合部件B、C與上半部懸臂,與第六步相同,將懸臂上的**長結合鍵**與部件B、C 的**3孔超長條**結合 (圖三三)。

**(圖三三)**
---
這樣就完成千斤頂的模型啦 (圖三四),現在就讓我們來測試看看它的功能吧٩(๑>∀<๑)۶(影片一)!

**(圖三四)**
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**(影片一)**
---
透過比較圖(圖三五)可以發現螺紋桿長度與千斤頂的高度有著密切的關係,當我們**逆時針**旋轉螺紋桿讓它往**右邊**方向移動時,可以讓千斤頂**上升**,反之當我們**順時針**旋轉螺紋桿讓它往**左邊**方向移動時,可以讓千斤頂**下降**。你可以試著將不同的物品放在千斤頂上,測試看看你的千斤頂可以抬起多重的物品吧\~

**(圖三五)**
---
**◆結語**
在操作千斤頂的模型時,你會發現它的升降空間有限,這其實與螺紋桿的長度有關,當螺紋桿的長度越長,千斤頂的升降範圍就越大。由於智高積木的軸最長只到15公分,所以我們最多只能製作出**15公分**的**渦桿**,導致千斤頂的升降範圍受到限制,但此長度已經足夠精確模擬出千斤頂的運作方式,試著思考看看,有沒有方法改造模型,讓蝸桿延伸的更長呢?
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
千斤頂主要使用到簡單機械的**螺旋原理**以及**蝸桿結構**(影片二)。螺旋最早出現於古希臘時期,為六種簡單機械概念的一種,日常生活中常見的螺絲釘、軟木塞開瓶器、寶特瓶蓋等具有螺紋的物品皆應用到了螺旋概念。蝸桿結構則是結合了螺旋以及齒輪,將帶有螺紋的轉軸與齒輪進行結合,其中轉動的轉軸稱為**蝸桿**,齒輪則稱為**蝸輪**。在簡單機械的概念中,齒輪減速的越慢,就能產生越強大的力量,而蝸桿結構便是一種極端的齒輪減速系統,因為當蝸桿旋轉一圈時,蝸輪只會前進一格的距離(一齒)!這次的千斤頂正是應用了蝸桿結構的特性,透過螺紋桿**(蝸桿)**的轉動改變千斤頂的結構,產生不同的高度差,以此來抬升重物。
**(影片二)**
**◆課綱參考:**
**生 k-V-1** 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。
**生 A-IV-2** 機構與結構的應用。
**設 k-IV-1** 能了解日常科技的意涵與設計製作的基本概念。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[千斤頂 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%8D%83%E6%96%A4%E9%A0%82?ref=blog.gigotoys.com)
[螺旋 (簡單機械) - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E8%9E%BA%E6%97%8B%5F%28%E7%B0%A1%E5%96%AE%E6%A9%9F%E6%A2%B0%29?ref=blog.gigotoys.com)
[蝸桿傳動 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E8%9D%B8%E6%A1%BF%E5%82%B3%E5%8B%95?ref=blog.gigotoys.com)
[螺紋 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E8%9E%BA%E7%B4%8B?ref=blog.gigotoys.com)
### 生活中的科學EP8-手搖千斤頂
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep8-shou-yao-qian-jin-ding/
Last updated: 2023-07-19T08:42:45.000Z
大家好我是浣熊老師,不知道各位是否有去修車廠修車的經驗呢?當汽車或機車需要更換底部零件時,修車師傅會使用一個叫做**千斤頂**的裝置,將車子抬升起來。
千斤頂是一種能夠抬起重物的裝置,依照原理或結構的不同能夠分成許多種類,如修車廠常見的油壓式,或是能夠收納於車上的螺旋式…等。今天浣熊老師要教大家做的是使用簡單機械(螺旋)原理的**手搖千斤頂(又稱為縮放式螺旋千斤頂)**,現在就讓浣熊老師一步步教大家如何製作千斤頂吧!

**生活中常見的手搖千斤頂**
---
**◆組裝步驟**
第一步我們要來製作千斤頂的底座,需要使用到**20x30大底盤**、**5x13孔超長方框**以及**長結合鍵**(圖一),將上述零件依照圖示組裝在20x30大底盤上(圖二)。

**(圖一)**

**(圖二)**
---
第二步要來製作千斤頂的懸臂,主要使用到**長結合鍵**、**5x13孔超長方框**、**9孔長條**以及**60T齒輪** (圖三),將它們依照圖示組裝成部件A,千斤頂有四根懸臂,因此部件A一共需要製作四個(圖四)。

**(圖三)**

**(圖四)**
---
在組裝部件A時,需要確保**60T齒輪**中間的十字孔與**5x13孔超長方框**的孔洞對齊(圖五)。

**(圖五)**
---
接著我們可以要使用兩根**100mm長軸**(圖六)將懸臂與底座結合,依照圖示將100mm長軸穿過底座上的**5x13孔超長方框**以及兩個部件A(圖七),完成下半部懸臂的安裝。另外兩個部件A會在後續的組裝步驟中使用到,我們可以先把它們放在一旁。

**(圖六)**

**(圖七)**
---
在完成組裝之後,我們需要檢測懸臂的運作是否正常,首先確認兩個懸臂(部件A)的**60T齒輪**彼此嚙合,接著當我們抬起其中一邊的懸臂時,另一邊的懸臂也要跟著升起,且兩懸臂的高度必須相同(圖八)。

**(圖八)**
---
第三步要使用**5x5正方框**、**3孔超長條**、**軸扣鍵**和**長結合鍵**(圖九),將零件依照下圖組裝成**部件B**(圖十),此部件的功能為**固定器**,用於固定**螺紋桿**以及**連接懸臂**。

**(圖九)**

**(圖十)**
---
第四步使用到**5x5正方框**、**3孔超長條**、**5孔長條底無孔**、**5孔長條**、**長、短結合鍵**、以及**軸扣鍵**(圖十一),將零件依照下圖組裝成兩個對稱的組件(圖十二、十三)。

**(圖十一)**

**(圖十二)**

**(圖十三)**
---
接著要使用到的零件是**5孔40T齒輪(7408-W10-D1G)** (圖十四)**,**我們要把剛剛左右對稱的組件分別夾在兩個5孔40T齒輪的左右兩側,就像夾心餅一樣,完成**部件C**的製作(圖十五),此部件上下的兩個5孔40T齒輪能夠與**螺紋桿**嚙合,產生水平方向的位移。

**(圖十四)**

**(圖十五)**
---
第五步要來製作**螺紋桿**,由**部件D**和**部件E組成**,首先使用**15孔超長條**、**3孔長條**、**3孔圓角長條**以及**短結合鍵**(圖十六),將它們依照圖示組成**部件D**(圖十七),此部件用於補足螺旋部位與**固定器**(部件B)之間的間距。

**(圖十六)**

**(圖十七)**
---
再來要使用**150mm長軸**、**渦桿**、**3孔長條**、**軸轉接器**以及**30mm軸扣鍵(7413-W10-U1R)**(圖十八),將渦桿用150mm長軸連接在一起,在對接時需要確保渦桿上的**記號**都指向同一個方向(圖十九),這樣渦桿間的螺紋才能完美的銜接,將剩餘零件依照圖示組裝上便完成**部件E**的製作(圖二十),此部件能夠與**5孔40T齒輪**嚙合。

**(圖十八)**

**(圖十九)**

**(圖二十)**
---
最後要將**部件D**的**3孔長條**、**3孔圓角長條**與**部件E**的**30mm軸扣鍵**結合,完成**螺紋桿**的製作(圖二一)。

**(圖二一)**
---
第六步要結合部件B、C與下半部懸臂,僅需將懸臂上的**長結合鍵**與部件B、C 的**3孔超長條**結合即可(圖二二、二三)。

**(圖二二)**

**(圖二三)**
---
第七步需要使用**70mm長軸**以及**軸固定鍵**(圖二四)**,**將**70mm長軸**穿過部件B與部件D的孔洞,並使用**軸固定鍵**固定,完成**螺紋桿**的安裝(圖二五)。

**(圖二四)**

**(圖二五)**
---
第八步要將**螺紋桿**鎖入部件D,首先將**螺紋桿**對準上下兩個**5孔40T齒輪**的位置,接著**轉動螺紋桿**,讓它慢慢進入**5孔40T齒輪**之間(圖二六)**。**

**(圖二六)**
---
在旋轉時需確認**螺紋桿**位於由**長、短結合鍵**組成的軌道之間(圖二七),當**螺紋桿**完全通過部件D之後(圖二八),便可進下一個步驟。

**(圖二七)**

**(圖二八)**
---
第九步要來製作**負重平台**,主要使用**8x12底盤**、**5x13孔超長方框**以及**長結合鍵**(圖二九)**,**將它們依照圖示組成**部件F**(圖三十)。

**(圖二九)**

**(圖三十)**
---
接著要將負重平台與懸臂結合,需要使用**100mm長軸**以及剩餘的兩個**部件A**(圖三一),與第二步相同,依照圖示將兩根**100mm長軸**將穿過負重平台上的**5x13孔超長方框**以及兩個部件A,完成上半部懸臂的製作,接著同樣確認兩懸臂的**60T齒輪**彼此嚙合且懸臂高度相同(圖三二)。。

**(圖三一)**

**(圖三二)**
---
最後一步要結合部件B、C與上半部懸臂,與第六步相同,將懸臂上的**長結合鍵**與部件B、C 的**3孔超長條**結合 (圖三三)。

**(圖三三)**
---
這樣就完成千斤頂的模型啦 (圖三四),現在就讓我們來測試看看它的功能吧٩(๑>∀<๑)۶(影片一)!

**(圖三四)**
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**(影片一)**
---
透過比較圖(圖三五)可以發現螺紋桿長度與千斤頂的高度有著密切的關係,當我們**逆時針**旋轉螺紋桿讓它往**右邊**方向移動時,可以讓千斤頂**上升**,反之當我們**順時針**旋轉螺紋桿讓它往**左邊**方向移動時,可以讓千斤頂**下降**。你可以試著將不同的物品放在千斤頂上,測試看看你的千斤頂可以抬起多重的物品吧\~

**(圖三五)**
---
**◆結語**
在操作千斤頂的模型時,你會發現它的升降空間有限,這其實與螺紋桿的長度有關,當螺紋桿的長度越長,千斤頂的升降範圍就越大。由於智高積木的軸最長只到15公分,所以我們最多只能製作出**15公分**的**渦桿**,導致千斤頂的升降範圍受到限制,但此長度已經足夠精確模擬出千斤頂的運作方式,試著思考看看,有沒有方法改造模型,讓蝸桿延伸的更長呢?
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
千斤頂主要使用到簡單機械的**螺旋原理**以及**蝸桿結構**(影片二)。螺旋最早出現於古希臘時期,為六種簡單機械概念的一種,日常生活中常見的螺絲釘、軟木塞開瓶器、寶特瓶蓋等具有螺紋的物品皆應用到了螺旋概念。蝸桿結構則是結合了螺旋以及齒輪,將帶有螺紋的轉軸與齒輪進行結合,其中轉動的轉軸稱為**蝸桿**,齒輪則稱為**蝸輪**。在簡單機械的概念中,齒輪減速的越慢,就能產生越強大的力量,而蝸桿結構便是一種極端的齒輪減速系統,因為當蝸桿旋轉一圈時,蝸輪只會前進一格的距離(一齒)!這次的千斤頂正是應用了蝸桿結構的特性,透過螺紋桿**(蝸桿)**的轉動改變千斤頂的結構,產生不同的高度差,以此來抬升重物。
**(影片二)**
**◆課綱參考:**
**生 k-V-1** 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。
**生 A-IV-2** 機構與結構的應用。
**設 k-IV-1** 能了解日常科技的意涵與設計製作的基本概念。
**Eb-Ⅳ-8** 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=)
---
**◆參考資料:**
[千斤頂 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%8D%83%E6%96%A4%E9%A0%82?ref=blog.gigotoys.com)
[螺旋 (簡單機械) - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E8%9E%BA%E6%97%8B%5F%28%E7%B0%A1%E5%96%AE%E6%A9%9F%E6%A2%B0%29?ref=blog.gigotoys.com)
[蝸桿傳動 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E8%9D%B8%E6%A1%BF%E5%82%B3%E5%8B%95?ref=blog.gigotoys.com)
[螺紋 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E8%9E%BA%E7%B4%8B?ref=blog.gigotoys.com)
### Science in daily life: EP5 - [China's ancient technology] Zhuge Crossbow
URL: https://blog.gigotoys.com/science-in-daily-life-ep5-chinas-ancient-black-technology-zhuge-crossbow-2/
Last updated: 2023-07-12T06:42:41.000Z
Hello everyone, it's Teacher Raccoon! When we think of technologically advanced countries, we often consider Western nations like the United States or Germany. However, if we go back thousands of years, we'll discover that China was once at the forefront of scientific and technological advancements. Inventions like the armillary sphere and movable type printing, as well as notable works like 'Tiangong Kaiwu' (The Exploitation of the Works of Nature) and 'Bencao Gangmu' (Compendium of Materia Medica), are widely recognized. Today, Teacher Raccoon will demonstrate how to create a remarkable ancient Chinese weapon, the Zhuge crossbow, which was considered a marvel of technology at that time.

**Side View of Ancient Zhuge Crossbow**
Crossbow was first invented in the Warring States Period, and it was improved by **Zhuge Liang** in the Three Kingdoms Period, so it is also called Zhuge Crossbow. It is not necessary to fill the arrows immediately after firing (Video 1), now let Teacher Raccoon show you how to make the Zhuge Crossbow step by step!
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**(Video 1)**
---
**◆Assembly Steps**
First of all, we are going to make the main body of the Zhuge Crossbow, including the handle, the launching bump and the crossbow.
Step 1: We connect the **C-5x13 DUAL FRAME**, **C-11 HOLE ROD** and **B-SHORT PEG** (Figure 1), and use the C-11 HOLE ROD and B-SHORT PEG for **reinforcement** (Figure 2).

**(Figure 1)**

**(Figure 2)**
Step 2: Wewill use the **C-LONG PEG** and **B-SHORT PEG**, **C-5 HOLE ROD**, **C-5x5 FRAME** and a rare part: **C-3x13 DUAL FRAME** (7406-W10-A1D) (Figure 3), and then we assemble them as shown (Figure 4).

**(Figure 3)**

**(Figure 4)**
Then we can combine the two parts of Step 1 and Step 2, so the **main body** and **handle structure** of the Zhuge Crossbow is done (Figure 5).

**(Figure 5)**
Step 3: We use the **C-1 HOLE CONNECTOR** (7430-W10-B1W), **C-LONG PEG**, **B-SHORT PEG**, **C-5 HOLE PROLATE ROD** (7443-W10-C1W) and various rods (Figure 6). Make them into two parts **A** and **B** as shown (Figure 7).

**(Figure 6)**

**(Figure 7)**
After that, we install parts A and B at **the end of the main body**, and complete the design of the **launch bump** (Figure 8).

**(Figure 8)**
Step 4: We use the **C-5x11 CURVED FRAME** (7392-W10-I1W), **C-5x5 FRAME** and **C-LONG PEG** (Figure 9), and compose them into parts **C** and **D** (Figure 10).

**(Figure 9)**

**(Figure 10)**
Then respectively install part **C** and part **D** under the main body to complete the **crossbow** (Figure 11).

**(Figure 11)**
Step 5: We combine the **C-5 HOLE ROD**, the **C-11 HOLE ROD** and the **B-SHORT PEG** (Figure 12) into two identical parts as shown (Figure 13).

**(Figure 12)**

**(Figure 13)**
These two parts are mainly used as **tracks** to prevent the flight groove from falling off the main body during sliding, and the completed two tracks are installed on the left and right sides of the main body (Figure 14).

**(Figure 14)**
Then we will start to make the flight groove, which is the most important structure of the Zhuge Crossbow. It can be divided into the **upper part** for storing arrows and the **lower part** for fixing the rubber band.
Step 6: We assemble the **upper part** of the flight groove, using a **C-3x13 DUAL FRAME** and **B-SHORT PEG** (Figure 15) to create a space that can store arrows (Figure 16).

**(Figure 15)**

**(Figure 16)**
Step 7: We use the **C-1 HOLE CONNECTOR**, the **C-7 HOLE WIDE PROLATE ROD** (7404-W10-C3W) and various **DUAL ROD** (Figure 17), and form them into the parts shown (Figure 18 ).

**(Figure 17)**

**(Figure 18)**
Then combine it with the upper part of the flight groove (Figure 19). Since the length of the arrow we use is **8 cm**, this part can ensure that the length and width of the inside of the flight groove are **8.5cmx1cm**. When the arrow is loaded, these arrows will be neatly arranged upwards.

**(Figure 19)**
Step 8: We use a **C-5x15 FRAME**, **C-3 HOLE DUAL ROD** and **C-LONG PEG** (Figure 20), and form them into two parts **E** and **F** (Figure 21).

**(Figure 20)**

**(Figure 21)**
Then combine the **E** and **F** parts with the **upper part** of the flight groove (Figure 22). We need to extend the length of the upper part of the flight groove, so that it can be combined with the **linkage mechanism** later.

**(Figure 22)**
Step 9: We make the **lower part** of the flight groove, which will use the **C-3 HOLE ROUND ROD**, **C-LONG PEG** and **B-SHORT PEG**, and various **DUAL ROD** (Figure 23), and assemble them as shown (Figure 24).

**(Figure 23)**

**(Figure 24)**
Step 10: We use the **C-5 HOLE PROLATE ROD** and **C-7 HOLE PROLATE ROD** and **B-SHORT PEG** (Figure 25), and we can form them into three parts **G**, **H**, and **I** (Figure 26).

**(Figure 25)**

**(Figure 26)**
Then combine the **G**, **H**, and **I** parts with the **lower part** of the flight groove as shown (Figure 27), so that the lower part of the flight groove will be increased by **0.5 cm** due to the flat PROLATE ROD, and a **groove** for fixing the rubber band is made at the rear.

**(Figure 27)**
Step 11: We needs to use the **C-5 HOLE DUAL ROD** and the **B-SHORT PEG** (Figure 28) to assemble two parts **J** and **K** (Figure 29).

**(Figure 28)**

**(Figure 29)**
And then, we assemble the **J** and **K** parts on the **left and right sides** of the lower part of the flight groove as shown (Figure 30) to complete the production of the lower half of the flight groove. The J and K parts can be used as **baffle**s to ensure that the arrows will not fall out from the left and right sides when entering the lower part of the flight groove. At the same time, we will keep the **0.5 cm** gap in the middle to provide **space** for the thick rubber band to eject.

**(Figure 30)**
Step 12: We need to **combine** the B-SHORT PEG on the upper part of the flight groove with the lower part of the flight groove (Figure 31), and then use two **C-5 HOLE ROD** to reinforce it (Figure 32).

**(Figure 31)**

**(Figure 32)**
Finally, we install a **C-5 HOLE ROD** on the **front end** of the flight groove (Figure 33, Figure 34) using a **B-SHORT PEG**. This C-5 HOLE ROD can slide smoothly in the track of the main body to ensure that the flight groove can be in close contact with the launching bump during it slides to the end.

**(Figure 33)**

**(Figure 34)**
Before proceeding to the next step, we can put the flight groove on the main body to confirm whether the **position** and **length** of each part are correct, and then install the linkage (Figure 35).

**(Figure 35)**
Step 13: We mainly uses **C-5 HOLE ROD**, **C-11 HOLE ROD**, **C-AXLE CONNECTOR** and **C-LONG PEG**, **B-SHORT PEG** (Figure 36). We need to combine the parts accordingly to complete the **L** and **M** parts of the linkage (Figure 37 ).

**(Figure 36)**

**(Figure 37)**
Then we **combined** the **L** and **M** parts, the main body of the crossbow and the flight groove to complete the assembly of the **linkage structure** (Figure 38).

**(Figure 38)**
The last step is to use a **thick rubber band** (can be cut in advance), **C-AXLE CONNECTOR**, **C-100mm AXLE** and **C-40T GEAR** (Figure 39). We can use the C-AXLE CONNECTOR to **fix** the thick rubber band on the **C-5x5 FRAME** on the left and right sides of the crossbow frame (Figure 40).

**(Figure 39)**

**(Figure 40)**
Then we use the **C-100mm AXLE** and **C-40T GEAR** to combine into a **bullet holder**, and put into the holes of the **C-5 HOLE DUAL ROD** above the flight groove (Figure 41). The bullet holder can **press** the arrow down to ensure that the arrows in the flight groove can fall more smoothly and contact with the thick rubber band more easily.

**(Figure 41)**
In this way, our Zhuge Crossbow is completed (Figure 42). First, we can test whether the mechanism of the flight groove and the linkage rod is correct. When the linkage is pushed forward, the thick rubber band needs to enter the back gap of the flight groove. When the linkage is pulled back, the thick rubber band fires forward due to contact with the launching bump (Video 2).

**(Figure 42)**
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**(Video 2)**
If your flight groove cannot enter the track smoothly due to lifting during operation, you can try to use **C-RACING TIRE** and **C-LONG PEG** to make a **counterweight** (Figure 43), and fix them in **front** of the flight groove (Figure 44) , or **pull** the C-11 HOLE ROD of the track slightly upwards to increase the **width** of the track (Figure 45).

**(Figure 43)**

**(Figure 44)**

**(Figure 45)**
After confirming that it can be fired, we then choose the **bullet**. The bullet we use here is **C-OD8x80mm TUBE** **(7337-W16-A1D)** (Figure 46). If you don’t have an C-OD8x80mm TUBE, you can also use the **thin straws** on the market, just trim the length to **8 cm**.

**(Figure 46)**
The next step is to load the bullet. We can put the C-OD8x80mm TUBE or straws into the flight groove in sequence after pulling out the **bullet holder**, and make sure that each C-OD8x80mm TUBE is **horizontal**. Then we insert the bullet holder (Video 3).
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**(Video 3)**
The last thing is to find an empty field, and try to fire all your bullets (Video 4)!
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**(Video 4)**
---
**◆Conclusion**
In the Zhuge Crossbow model, we realize that the wisdom of ancient civilizations can serve as the foundation of our own. By studying their experiences, thoughts, and creations, we can acquire valuable scientific knowledge. Moreover, many inventions from ancient times are still prevalent in our modern society. Just think about it: what other modern technologies might have originated from ancient inventions?
That's all for today. If you enjoyed this article, please remember to share it. See you next time! Goodbye!
---
**◆Scientific Principles**
The Zhuge Crossbow relies on the scientific principles of **linkage** and **elastic force**. The linkage mechanism enables the flight groove to move **back and forth**, creating a burst effect. The rubber band's elastic force allows it to **store** energy. When we pull the linkage back, the thick rubber band deforms as it stores the pulling force, a phenomenon known as "**deformation**". Once the thick rubber band is engaged with the launching bump, it **releases** the stored energy, launching the C-OD8x80mm TUBE (Video 5).
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**(Video 5)**
**◆Curriculum(NGSS):**
**K-2-ETS1-1** Engineering Design
**K-PS2-2** Motion and Stability: Forces and Interactions
**2-PS1-1** Matter and Its Interactions
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
---
**◆References:**
[Repeating crossbow - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Repeating%5Fcrossbow?ref=blog.gigotoys.com)
[Elasticity (physics) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Elasticity%5F%28physics%29?ref=blog.gigotoys.com)
[Hooke’s law - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Hooke%27s%5Flaw?ref=blog.gigotoys.com)
[Linkage (mechanical) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects.jpg)](https://en.wikipedia.org/wiki/Linkage%5F%28mechanical%29?ref=blog.gigotoys.com)
### Science in daily life: EP5 - [China's ancient technology] Zhuge Crossbow
URL: https://blog.gigotoys.com/science-in-daily-life-ep5-chinas-ancient-black-technology-zhuge-crossbow/
Last updated: 2023-07-12T06:42:41.000Z
Hello everyone, it's Teacher Raccoon! When we think of technologically advanced countries, we often consider Western nations like the United States or Germany. However, if we go back thousands of years, we'll discover that China was once at the forefront of scientific and technological advancements. Inventions like the armillary sphere and movable type printing, as well as notable works like 'Tiangong Kaiwu' (The Exploitation of the Works of Nature) and 'Bencao Gangmu' (Compendium of Materia Medica), are widely recognized. Today, Teacher Raccoon will demonstrate how to create a remarkable ancient Chinese weapon, the Zhuge crossbow, which was considered a marvel of technology at that time.

**Side View of Ancient Zhuge Crossbow**
Crossbow was first invented in the Warring States Period, and it was improved by **Zhuge Liang** in the Three Kingdoms Period, so it is also called Zhuge Crossbow. It is not necessary to fill the arrows immediately after firing (Video 1), now let Teacher Raccoon show you how to make the Zhuge Crossbow step by step!
0:00
/0:17
1×
**(Video 1)**
---
**◆Assembly Steps**
First of all, we are going to make the main body of the Zhuge Crossbow, including the handle, the launching bump and the crossbow.
Step 1: We connect the **C-5x13 DUAL FRAME**, **C-11 HOLE ROD** and **B-SHORT PEG** (Figure 1), and use the C-11 HOLE ROD and B-SHORT PEG for **reinforcement** (Figure 2).

**(Figure 1)**

**(Figure 2)**
Step 2: Wewill use the **C-LONG PEG** and **B-SHORT PEG**, **C-5 HOLE ROD**, **C-5x5 FRAME** and a rare part: **C-3x13 DUAL FRAME** (7406-W10-A1D) (Figure 3), and then we assemble them as shown (Figure 4).

**(Figure 3)**

**(Figure 4)**
Then we can combine the two parts of Step 1 and Step 2, so the **main body** and **handle structure** of the Zhuge Crossbow is done (Figure 5).

**(Figure 5)**
Step 3: We use the **C-1 HOLE CONNECTOR** (7430-W10-B1W), **C-LONG PEG**, **B-SHORT PEG**, **C-5 HOLE PROLATE ROD** (7443-W10-C1W) and various rods (Figure 6). Make them into two parts **A** and **B** as shown (Figure 7).

**(Figure 6)**

**(Figure 7)**
After that, we install parts A and B at **the end of the main body**, and complete the design of the **launch bump** (Figure 8).

**(Figure 8)**
Step 4: We use the **C-5x11 CURVED FRAME** (7392-W10-I1W), **C-5x5 FRAME** and **C-LONG PEG** (Figure 9), and compose them into parts **C** and **D** (Figure 10).

**(Figure 9)**

**(Figure 10)**
Then respectively install part **C** and part **D** under the main body to complete the **crossbow** (Figure 11).

**(Figure 11)**
Step 5: We combine the **C-5 HOLE ROD**, the **C-11 HOLE ROD** and the **B-SHORT PEG** (Figure 12) into two identical parts as shown (Figure 13).

**(Figure 12)**

**(Figure 13)**
These two parts are mainly used as **tracks** to prevent the flight groove from falling off the main body during sliding, and the completed two tracks are installed on the left and right sides of the main body (Figure 14).

**(Figure 14)**
Then we will start to make the flight groove, which is the most important structure of the Zhuge Crossbow. It can be divided into the **upper part** for storing arrows and the **lower part** for fixing the rubber band.
Step 6: We assemble the **upper part** of the flight groove, using a **C-3x13 DUAL FRAME** and **B-SHORT PEG** (Figure 15) to create a space that can store arrows (Figure 16).

**(Figure 15)**

**(Figure 16)**
Step 7: We use the **C-1 HOLE CONNECTOR**, the **C-7 HOLE WIDE PROLATE ROD** (7404-W10-C3W) and various **DUAL ROD** (Figure 17), and form them into the parts shown (Figure 18 ).

**(Figure 17)**

**(Figure 18)**
Then combine it with the upper part of the flight groove (Figure 19). Since the length of the arrow we use is **8 cm**, this part can ensure that the length and width of the inside of the flight groove are **8.5cmx1cm**. When the arrow is loaded, these arrows will be neatly arranged upwards.

**(Figure 19)**
Step 8: We use a **C-5x15 FRAME**, **C-3 HOLE DUAL ROD** and **C-LONG PEG** (Figure 20), and form them into two parts **E** and **F** (Figure 21).

**(Figure 20)**

**(Figure 21)**
Then combine the **E** and **F** parts with the **upper part** of the flight groove (Figure 22). We need to extend the length of the upper part of the flight groove, so that it can be combined with the **linkage mechanism** later.

**(Figure 22)**
Step 9: We make the **lower part** of the flight groove, which will use the **C-3 HOLE ROUND ROD**, **C-LONG PEG** and **B-SHORT PEG**, and various **DUAL ROD** (Figure 23), and assemble them as shown (Figure 24).

**(Figure 23)**

**(Figure 24)**
Step 10: We use the **C-5 HOLE PROLATE ROD** and **C-7 HOLE PROLATE ROD** and **B-SHORT PEG** (Figure 25), and we can form them into three parts **G**, **H**, and **I** (Figure 26).

**(Figure 25)**

**(Figure 26)**
Then combine the **G**, **H**, and **I** parts with the **lower part** of the flight groove as shown (Figure 27), so that the lower part of the flight groove will be increased by **0.5 cm** due to the flat PROLATE ROD, and a **groove** for fixing the rubber band is made at the rear.

**(Figure 27)**
Step 11: We needs to use the **C-5 HOLE DUAL ROD** and the **B-SHORT PEG** (Figure 28) to assemble two parts **J** and **K** (Figure 29).

**(Figure 28)**

**(Figure 29)**
And then, we assemble the **J** and **K** parts on the **left and right sides** of the lower part of the flight groove as shown (Figure 30) to complete the production of the lower half of the flight groove. The J and K parts can be used as **baffle**s to ensure that the arrows will not fall out from the left and right sides when entering the lower part of the flight groove. At the same time, we will keep the **0.5 cm** gap in the middle to provide **space** for the thick rubber band to eject.

**(Figure 30)**
Step 12: We need to **combine** the B-SHORT PEG on the upper part of the flight groove with the lower part of the flight groove (Figure 31), and then use two **C-5 HOLE ROD** to reinforce it (Figure 32).

**(Figure 31)**

**(Figure 32)**
Finally, we install a **C-5 HOLE ROD** on the **front end** of the flight groove (Figure 33, Figure 34) using a **B-SHORT PEG**. This C-5 HOLE ROD can slide smoothly in the track of the main body to ensure that the flight groove can be in close contact with the launching bump during it slides to the end.

**(Figure 33)**

**(Figure 34)**
Before proceeding to the next step, we can put the flight groove on the main body to confirm whether the **position** and **length** of each part are correct, and then install the linkage (Figure 35).

**(Figure 35)**
Step 13: We mainly uses **C-5 HOLE ROD**, **C-11 HOLE ROD**, **C-AXLE CONNECTOR** and **C-LONG PEG**, **B-SHORT PEG** (Figure 36). We need to combine the parts accordingly to complete the **L** and **M** parts of the linkage (Figure 37 ).

**(Figure 36)**

**(Figure 37)**
Then we **combined** the **L** and **M** parts, the main body of the crossbow and the flight groove to complete the assembly of the **linkage structure** (Figure 38).

**(Figure 38)**
The last step is to use a **thick rubber band** (can be cut in advance), **C-AXLE CONNECTOR**, **C-100mm AXLE** and **C-40T GEAR** (Figure 39). We can use the C-AXLE CONNECTOR to **fix** the thick rubber band on the **C-5x5 FRAME** on the left and right sides of the crossbow frame (Figure 40).

**(Figure 39)**

**(Figure 40)**
Then we use the **C-100mm AXLE** and **C-40T GEAR** to combine into a **bullet holder**, and put into the holes of the **C-5 HOLE DUAL ROD** above the flight groove (Figure 41). The bullet holder can **press** the arrow down to ensure that the arrows in the flight groove can fall more smoothly and contact with the thick rubber band more easily.

**(Figure 41)**
In this way, our Zhuge Crossbow is completed (Figure 42). First, we can test whether the mechanism of the flight groove and the linkage rod is correct. When the linkage is pushed forward, the thick rubber band needs to enter the back gap of the flight groove. When the linkage is pulled back, the thick rubber band fires forward due to contact with the launching bump (Video 2).

**(Figure 42)**
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**(Video 2)**
If your flight groove cannot enter the track smoothly due to lifting during operation, you can try to use **C-RACING TIRE** and **C-LONG PEG** to make a **counterweight** (Figure 43), and fix them in **front** of the flight groove (Figure 44) , or **pull** the C-11 HOLE ROD of the track slightly upwards to increase the **width** of the track (Figure 45).

**(Figure 43)**

**(Figure 44)**

**(Figure 45)**
After confirming that it can be fired, we then choose the **bullet**. The bullet we use here is **C-OD8x80mm TUBE** **(7337-W16-A1D)** (Figure 46). If you don’t have an C-OD8x80mm TUBE, you can also use the **thin straws** on the market, just trim the length to **8 cm**.

**(Figure 46)**
The next step is to load the bullet. We can put the C-OD8x80mm TUBE or straws into the flight groove in sequence after pulling out the **bullet holder**, and make sure that each C-OD8x80mm TUBE is **horizontal**. Then we insert the bullet holder (Video 3).
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**(Video 3)**
The last thing is to find an empty field, and try to fire all your bullets (Video 4)!
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**(Video 4)**
---
**◆Conclusion**
In the Zhuge Crossbow model, we realize that the wisdom of ancient civilizations can serve as the foundation of our own. By studying their experiences, thoughts, and creations, we can acquire valuable scientific knowledge. Moreover, many inventions from ancient times are still prevalent in our modern society. Just think about it: what other modern technologies might have originated from ancient inventions?
That's all for today. If you enjoyed this article, please remember to share it. See you next time! Goodbye!
---
**◆Scientific Principles**
The Zhuge Crossbow relies on the scientific principles of **linkage** and **elastic force**. The linkage mechanism enables the flight groove to move **back and forth**, creating a burst effect. The rubber band's elastic force allows it to **store** energy. When we pull the linkage back, the thick rubber band deforms as it stores the pulling force, a phenomenon known as "**deformation**". Once the thick rubber band is engaged with the launching bump, it **releases** the stored energy, launching the C-OD8x80mm TUBE (Video 5).
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**(Video 5)**
**◆Curriculum(NGSS):**
**K-2-ETS1-1** Engineering Design
**K-PS2-2** Motion and Stability: Forces and Interactions
**2-PS1-1** Matter and Its Interactions
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
---
**◆References:**
[Repeating crossbow - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Repeating%5Fcrossbow?ref=blog.gigotoys.com)
[Elasticity (physics) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Elasticity%5F%28physics%29?ref=blog.gigotoys.com)
[Hooke’s law - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Hooke%27s%5Flaw?ref=blog.gigotoys.com)
[Linkage (mechanical) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects.jpg)](https://en.wikipedia.org/wiki/Linkage%5F%28mechanical%29?ref=blog.gigotoys.com)
### [教育時光機 EP8] micro:bit x 迪斯可機器人
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep8-micro-bit-x-di-si-ke-ji-qi-ren-2/
Last updated: 2023-07-06T01:01:31.000Z
隨著市場需求變化越來越快,競爭也越來越激烈,如何根據時代需求提供不斷進步的產品,是企業能否生存的重要關鍵。因此在2020年,也就是micro:bit v1.5推出後的三年,英國BBC便開發了micro:bit v2.0,透過內置更多感測器、更強的硬體效能以及更人性化的設計,再一次讓全世界的創客能盡情地發揮創意不受限制。
> micro:bit v2.0外觀上與v1.5相近,但擴展了以下功能:
> 1\. 內鍵喇叭、麥克風與觸碰感應器(增加創作方便性)
> 2\. 齒狀pin腳 (方便使用鱷魚夾連接)
> 3\. 更多LED 指示燈 (方便確認 micro:bit 的狀態 下載中/電源開關)
> 4\. 黃色顯眼的天線 (使廣播、遙控、藍牙功能更加穩定)
> 另外硬件上(CPU, RAM, Storage) 皆有所提升,令程式運作更精準穩定。

micro:bit v1.5與v2.0之差意圖
**今天就讓我們使用micro:bit V2.0主控板的新功能-聲音感測,製作一台迪斯可機器人,一起隨著音浪搖擺吧!**
0:00
/0:21
1×
---
## **◆課前準備(10分鐘)**
1\. 教師可向學習者介紹micro:bit v1.5與v2.0的差異。
2\. 準備模型所需零件

> ***注意micro:bit主控板與智高主控盒皆需使用V2.0版本,才可支援聲控功能!***

micro:bit v2.0主控板,右下角標示v2

智高v2.0主控盒,中間紅框處為凹陷設計
---
## **◆示範模型製作(40分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將50倍行星馬達前後裝上長結合鍵,並裝在5x10孔長方框上,如圖所示。


步驟2:將馬達短軸與馬達連接,並透過齒輪傳動將40T齒輪與100mm軸連接,如圖所示。


步驟3:將十一孔長條第三與最後一個孔洞裝上長結合鍵,並放置於長方框左右兩側.如圖所示。


步驟4:將十一孔長條、5X10孔長方框、長結合鍵三者連接,完成機器人腿部。


步驟5:將步驟3與步驟4組裝在一起,完成機器人造型。

步驟6:將15孔超長條、凸輪結合器與軸扣鍵安裝於機器人左右兩側,如圖所示。

右手

左手

步驟7:將兩個3孔超長條、長結合鍵與主控盒連接,並放置於5x10孔長方框中間,如圖所示。



馬達連接至F孔位
步驟8:進入程式設計網頁編寫以下程式
1\. 程式碼使用重覆循環來持續測量麥克風輸入的聲響,並在 LED 螢幕上繪製長條圖來表示聲響值。

2\. 當接受到聲音響度大於111時,機器人會開始前後舞動手臂;反之若聲音響度小於110,機器人僅會變化LED燈,不會舞動手臂。

3\. 完整程式圖如下

**◆玩法**
選一首你喜歡的音樂,讓機器人陪你一起搖擺吧!

---
## **◆學生製作模型與遊玩(30分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始改造程式以增加變化性,例如:根據不同的聲響幅度來顯示不同的表情符號。
---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,介紹迪斯可(Disco)的定義與由來。
> 迪斯可(英語:Disco),來自法文的discothèque,原意指那些播放錄製好的跳舞音樂的舞廳,而後用來指一種在1970年代後風行世界(特別是歐洲)的舞曲。這種音樂的特徵,是混合了放克、爵士樂、搖滾樂以及拉丁美洲音樂的節奏特色。
> 迪斯可音樂節奏感強烈,是一種沒有規定動作的即興式的自由舞蹈,跳舞者僅會隨著強烈的節奏而舞動。

常搭配迪斯可舞曲的迪斯可球
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆科學原理**
**此模型使用的科學原理為「聲音感測」。**
在micro:bit中,聲音感測模組是一個麥克風元件,它可以用於檢測偵測環境中的聲波強度。而偵測到的聲波會轉換數值,可以自行地進行程式調整。
聲波是指物質振動所產生的聲音,且聲波必須透過介質來傳遞.此介質可以是氣體或液體,例如我們之所以可以聽到談話或歌唱,是因為聲波透過空氣傳達到耳朵。
一旦沒有介質,聲波便無法傳播,因此太空人是無法在月球上直接講話的呢!

聲波示意圖
---
## **◆後記**
即便是像BBC規模如此龐大的企業,也必須不斷地更新產品的品質、功能與延伸性,讓自己與時俱進不會被時代所淘汰。正如同我們亦要有「活到老,學到老」的終身學習精神,不斷地增進自己的知識、擴大自己的視野,才能提升各方面的競爭力!
讓我們一起期待教育時光機接下來的冒險吧!
**關鍵字參考:**
程式教育、micro:bit、迪斯可機器人、迪斯可、聲音感測、聲波、聲響、分貝
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
### [教育時光機 EP8] micro:bit x 迪斯可機器人
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep8-micro-bit-x-di-si-ke-ji-qi-ren/
Last updated: 2023-07-06T01:01:31.000Z
隨著市場需求變化越來越快,競爭也越來越激烈,如何根據時代需求提供不斷進步的產品,是企業能否生存的重要關鍵。因此在2020年,也就是micro:bit v1.5推出後的三年,英國BBC便開發了micro:bit v2.0,透過內置更多感測器、更強的硬體效能以及更人性化的設計,再一次讓全世界的創客能盡情地發揮創意不受限制。
> micro:bit v2.0外觀上與v1.5相近,但擴展了以下功能:
> 1\. 內鍵喇叭、麥克風與觸碰感應器(增加創作方便性)
> 2\. 齒狀pin腳 (方便使用鱷魚夾連接)
> 3\. 更多LED 指示燈 (方便確認 micro:bit 的狀態 下載中/電源開關)
> 4\. 黃色顯眼的天線 (使廣播、遙控、藍牙功能更加穩定)
> 另外硬件上(CPU, RAM, Storage) 皆有所提升,令程式運作更精準穩定。

micro:bit v1.5與v2.0之差意圖
**今天就讓我們使用micro:bit V2.0主控板的新功能-聲音感測,製作一台迪斯可機器人,一起隨著音浪搖擺吧!**
0:00
/0:21
1×
---
## **◆課前準備(10分鐘)**
1\. 教師可向學習者介紹micro:bit v1.5與v2.0的差異。
2\. 準備模型所需零件

> ***注意micro:bit主控板與智高主控盒皆需使用V2.0版本,才可支援聲控功能!***

micro:bit v2.0主控板,右下角標示v2

智高v2.0主控盒,中間紅框處為凹陷設計
---
## **◆示範模型製作(40分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將50倍行星馬達前後裝上長結合鍵,並裝在5x10孔長方框上,如圖所示。


步驟2:將馬達短軸與馬達連接,並透過齒輪傳動將40T齒輪與100mm軸連接,如圖所示。


步驟3:將十一孔長條第三與最後一個孔洞裝上長結合鍵,並放置於長方框左右兩側.如圖所示。


步驟4:將十一孔長條、5X10孔長方框、長結合鍵三者連接,完成機器人腿部。


步驟5:將步驟3與步驟4組裝在一起,完成機器人造型。

步驟6:將15孔超長條、凸輪結合器與軸扣鍵安裝於機器人左右兩側,如圖所示。

右手

左手

步驟7:將兩個3孔超長條、長結合鍵與主控盒連接,並放置於5x10孔長方框中間,如圖所示。



馬達連接至F孔位
步驟8:進入程式設計網頁編寫以下程式
1\. 程式碼使用重覆循環來持續測量麥克風輸入的聲響,並在 LED 螢幕上繪製長條圖來表示聲響值。

2\. 當接受到聲音響度大於111時,機器人會開始前後舞動手臂;反之若聲音響度小於110,機器人僅會變化LED燈,不會舞動手臂。

3\. 完整程式圖如下

**◆玩法**
選一首你喜歡的音樂,讓機器人陪你一起搖擺吧!

---
## **◆學生製作模型與遊玩(30分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始改造程式以增加變化性,例如:根據不同的聲響幅度來顯示不同的表情符號。
---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,介紹迪斯可(Disco)的定義與由來。
> 迪斯可(英語:Disco),來自法文的discothèque,原意指那些播放錄製好的跳舞音樂的舞廳,而後用來指一種在1970年代後風行世界(特別是歐洲)的舞曲。這種音樂的特徵,是混合了放克、爵士樂、搖滾樂以及拉丁美洲音樂的節奏特色。
> 迪斯可音樂節奏感強烈,是一種沒有規定動作的即興式的自由舞蹈,跳舞者僅會隨著強烈的節奏而舞動。

常搭配迪斯可舞曲的迪斯可球
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆科學原理**
**此模型使用的科學原理為「聲音感測」。**
在micro:bit中,聲音感測模組是一個麥克風元件,它可以用於檢測偵測環境中的聲波強度。而偵測到的聲波會轉換數值,可以自行地進行程式調整。
聲波是指物質振動所產生的聲音,且聲波必須透過介質來傳遞.此介質可以是氣體或液體,例如我們之所以可以聽到談話或歌唱,是因為聲波透過空氣傳達到耳朵。
一旦沒有介質,聲波便無法傳播,因此太空人是無法在月球上直接講話的呢!

聲波示意圖
---
## **◆後記**
即便是像BBC規模如此龐大的企業,也必須不斷地更新產品的品質、功能與延伸性,讓自己與時俱進不會被時代所淘汰。正如同我們亦要有「活到老,學到老」的終身學習精神,不斷地增進自己的知識、擴大自己的視野,才能提升各方面的競爭力!
讓我們一起期待教育時光機接下來的冒險吧!
**關鍵字參考:**
程式教育、micro:bit、迪斯可機器人、迪斯可、聲音感測、聲波、聲響、分貝
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
### [Educational Time Machine EP5] A Fresh Face in Programming Education: micro:bit x Vending Machine
URL: https://blog.gigotoys.com/educational-time-machine-ep5-a-fresh-face-in-programming-education-micro-bit-x-vending-machine-2/
Last updated: 2023-06-21T06:01:19.000Z
In the previous articles, EP1 to EP4, we explored the integration of traditional education and cutting-edge technologies. From projectors to electronic whiteboards and Scratch, these technologies were created to enhance the overall effectiveness of education.
In today's era, as the STEAM education concept gains momentum, programming education is evolving to meet the changing needs. The focus now lies on portability, versatility, and expandability in design. One notable programming teaching tool that has gained worldwide popularity is the micro:bit microcomputer development version, developed by the British Broadcasting Corporation (BBC)!
> *micro:bit is a compact microcomputer development board introduced by the British Broadcasting Corporation (BBC) specifically for youth programming education. Despite its small matchbox-like size, micro:bit packs an array of electronic modules: a 5x5 LED display screen, two programmable buttons, an accelerometer, an electronic compass, and more. This makes it capable of effortlessly handling various programming-related lessons. Moreover, micro:bit can interact with different electronic components using alligator clips, allowing for the reading of sensor data.*

> *The micro:bit offers a user-friendly and straightforward program editing interface. Children can effortlessly write complex programs by simply dragging and dropping blocks using the mouse directly on the browser.*

Let’s code: [https://makecode.microbit.org/](https://makecode.microbit.org/?ref=blog.gigotoys.com)
**Let us use Gigo #1269 - micro:bit COMPATIBLE ROBOTS Kit today to make a simple vending machine and step into the world of micro:bit together!**
0:00
/0:19
1×
---
**◆Preparation (10 minutes)**
1\. Introduce the micro:bit and C-Gigo micro:bit CONTROL BOX to the learners, and let the learners experience the functions of the micro:bit programming webpage.
2\. Prepare the parts required for the model. The main control box needs to use 3 AA batteries.

---
**◆Demonstration of model making (20 minutes)**
You can follow the assembly steps to build the model.
Step 1: Combine two C-3 HOLE ROD and two B-SHORT PEG and two C-5 HOLE DUAL ROD as shown.


Step 2: Combine the part of Step 1 and one C-5X5 FRAME and two C-5 HOLE DUAL ROD as shown.


Step 3: Repeat the assembly of Step 1 and Step 2 to make two item racks.

Step 4: Turn a C-180° SERVO MOTOR to 0 degrees and use the B-SHORT PEG to combine with the item rack. **Do not manually turn the C-180° SERVO MOTOR as it could cause harm to the motor.**


Step 5: Turn a C-180° SERVO MOTOR to 180 degrees and use the B-SHORT PEG to combine with the item rack. **Do not manually turn the C-180° SERVO MOTOR as it could cause harm to the motor.**


Step 6: Place the part of Step4 and Step 5 on the C-5x13 DUAL FRAME and install it on any position of the C-BASE GRID.

Step 7: Combine C-5x13 DUAL FRAME, C-5 HOLD DUAL ROD and C-IR SENSOR as shown.


Step 8: Combine C-5x13 DUAL FRAME, C-5 HOLD ROD and C-Gigo micro:bit CONTROL BOX as shown.


Step 9: Place the C-IR SENSOR and C-Gigo micro:bit CONTROL BOX on the the C-BASE GRID, and there should be more than 3 holes between the two.

Step 10: Connect the left C-180° SERVO MOTOR to P1 DuPont port, the right C-180° SERVO MOTOR to P2 DuPont port, and the C-IR SENSOR to P8 DuPont port.
> *Be sure to install to the correct ports so the model can work!*


Step 11: Got to the webpage to write the following program.
> *Program logic:*
> *1\. Create a variable coin to record the number of coin insertions, and reset the variable of coin to zero and position the item rack when the program is started.*
> *2\. When the IR sensor detects coin insertion, the variable of coin will be increased by 1 and the current number of coin insertions will be displayed.*
> *3\. If the A button is pressed and the number of coin insertions is ≥ 1, then the variable of coin will be decreased by 1 and the item on the left will be dropped.*
> *4\. If the B button is pressed and the number of coin insertions is ≥ 2, the variable of coin will be decreased by 2 and the item on the right will be dropped.*

---
**◆Production and Play (25 minutes)**
1\. The students assemble the vending machine model on their own while the teacher only provides assistance as needed.
2\. Once the students have finished assembling the model, they can adjust the model's shape to change the appearance.
**※If the IR sensor keeps detecting items, you can add a black paper behind the coin slot so that the IR sensor will not determine that it has detected an item when it is idle.**

---
◆**Summary and Tidy up (10 minutes)**
1\. At the end of the course, teachers can give a summary that includes the history of vending machine.
2\. Ask the students to take apart the models, sort the pieces, and put them back in their proper places. Remind them to use a peg remover to take the parts apart instead of forcing them.
---
**◆Scientific Principles**
**The scientific principle employed in this model is known as "variables."**
In programming, a "**variable"** represents a value that is not fixed and can be altered at any given time. Variables are utilized to store and track changing data or values, commonly used for tracking variables like health points, lives, or cumulative counts in games. Variables serve as convenient containers for storing desired data or values that can be easily modified.
In this model, we employ variables to keep track of the number of coins tossed, allowing for continuous increment or decrement. This enables us to sell various items at different prices based on the recorded variable values.

---
**◆Postscript**
The micro:bit is a widely popular programming teaching tool that has gained global recognition in recent years. Its standout feature is its immediate execution upon connecting it to a computer via USB. The advantage of not needing to spend time on assembling parts, installing software, or purchasing a complete set of sensors and electronic components is invaluable, especially within a limited teaching session.
There are still numerous untapped functions and possibilities awaiting exploration with micro:bit. Let us anticipate our next adventure together!
**Keywords:**
Coding Education, micro:bit, Vending Machine, Infrared Sensing, Variables.
**Curriculum:**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=)
### [Educational Time Machine EP5] A Fresh Face in Programming Education: micro:bit x Vending Machine
URL: https://blog.gigotoys.com/educational-time-machine-ep5-a-fresh-face-in-programming-education-micro-bit-x-vending-machine/
Last updated: 2023-06-21T06:01:19.000Z
In the previous articles, EP1 to EP4, we explored the integration of traditional education and cutting-edge technologies. From projectors to electronic whiteboards and Scratch, these technologies were created to enhance the overall effectiveness of education.
In today's era, as the STEAM education concept gains momentum, programming education is evolving to meet the changing needs. The focus now lies on portability, versatility, and expandability in design. One notable programming teaching tool that has gained worldwide popularity is the micro:bit microcomputer development version, developed by the British Broadcasting Corporation (BBC)!
> *micro:bit is a compact microcomputer development board introduced by the British Broadcasting Corporation (BBC) specifically for youth programming education. Despite its small matchbox-like size, micro:bit packs an array of electronic modules: a 5x5 LED display screen, two programmable buttons, an accelerometer, an electronic compass, and more. This makes it capable of effortlessly handling various programming-related lessons. Moreover, micro:bit can interact with different electronic components using alligator clips, allowing for the reading of sensor data.*

> *The micro:bit offers a user-friendly and straightforward program editing interface. Children can effortlessly write complex programs by simply dragging and dropping blocks using the mouse directly on the browser.*

Let’s code: [https://makecode.microbit.org/](https://makecode.microbit.org/?ref=blog.gigotoys.com)
**Let us use Gigo #1269 - micro:bit COMPATIBLE ROBOTS Kit today to make a simple vending machine and step into the world of micro:bit together!**
0:00
/0:19
1×
---
**◆Preparation (10 minutes)**
1\. Introduce the micro:bit and C-Gigo micro:bit CONTROL BOX to the learners, and let the learners experience the functions of the micro:bit programming webpage.
2\. Prepare the parts required for the model. The main control box needs to use 3 AA batteries.

---
**◆Demonstration of model making (20 minutes)**
You can follow the assembly steps to build the model.
Step 1: Combine two C-3 HOLE ROD and two B-SHORT PEG and two C-5 HOLE DUAL ROD as shown.


Step 2: Combine the part of Step 1 and one C-5X5 FRAME and two C-5 HOLE DUAL ROD as shown.


Step 3: Repeat the assembly of Step 1 and Step 2 to make two item racks.

Step 4: Turn a C-180° SERVO MOTOR to 0 degrees and use the B-SHORT PEG to combine with the item rack. **Do not manually turn the C-180° SERVO MOTOR as it could cause harm to the motor.**


Step 5: Turn a C-180° SERVO MOTOR to 180 degrees and use the B-SHORT PEG to combine with the item rack. **Do not manually turn the C-180° SERVO MOTOR as it could cause harm to the motor.**


Step 6: Place the part of Step4 and Step 5 on the C-5x13 DUAL FRAME and install it on any position of the C-BASE GRID.

Step 7: Combine C-5x13 DUAL FRAME, C-5 HOLD DUAL ROD and C-IR SENSOR as shown.


Step 8: Combine C-5x13 DUAL FRAME, C-5 HOLD ROD and C-Gigo micro:bit CONTROL BOX as shown.


Step 9: Place the C-IR SENSOR and C-Gigo micro:bit CONTROL BOX on the the C-BASE GRID, and there should be more than 3 holes between the two.

Step 10: Connect the left C-180° SERVO MOTOR to P1 DuPont port, the right C-180° SERVO MOTOR to P2 DuPont port, and the C-IR SENSOR to P8 DuPont port.
> *Be sure to install to the correct ports so the model can work!*


Step 11: Got to the webpage to write the following program.
> *Program logic:*
> *1\. Create a variable coin to record the number of coin insertions, and reset the variable of coin to zero and position the item rack when the program is started.*
> *2\. When the IR sensor detects coin insertion, the variable of coin will be increased by 1 and the current number of coin insertions will be displayed.*
> *3\. If the A button is pressed and the number of coin insertions is ≥ 1, then the variable of coin will be decreased by 1 and the item on the left will be dropped.*
> *4\. If the B button is pressed and the number of coin insertions is ≥ 2, the variable of coin will be decreased by 2 and the item on the right will be dropped.*

---
**◆Production and Play (25 minutes)**
1\. The students assemble the vending machine model on their own while the teacher only provides assistance as needed.
2\. Once the students have finished assembling the model, they can adjust the model's shape to change the appearance.
**※If the IR sensor keeps detecting items, you can add a black paper behind the coin slot so that the IR sensor will not determine that it has detected an item when it is idle.**

---
◆**Summary and Tidy up (10 minutes)**
1\. At the end of the course, teachers can give a summary that includes the history of vending machine.
2\. Ask the students to take apart the models, sort the pieces, and put them back in their proper places. Remind them to use a peg remover to take the parts apart instead of forcing them.
---
**◆Scientific Principles**
**The scientific principle employed in this model is known as "variables."**
In programming, a "**variable"** represents a value that is not fixed and can be altered at any given time. Variables are utilized to store and track changing data or values, commonly used for tracking variables like health points, lives, or cumulative counts in games. Variables serve as convenient containers for storing desired data or values that can be easily modified.
In this model, we employ variables to keep track of the number of coins tossed, allowing for continuous increment or decrement. This enables us to sell various items at different prices based on the recorded variable values.

---
**◆Postscript**
The micro:bit is a widely popular programming teaching tool that has gained global recognition in recent years. Its standout feature is its immediate execution upon connecting it to a computer via USB. The advantage of not needing to spend time on assembling parts, installing software, or purchasing a complete set of sensors and electronic components is invaluable, especially within a limited teaching session.
There are still numerous untapped functions and possibilities awaiting exploration with micro:bit. Let us anticipate our next adventure together!
**Keywords:**
Coding Education, micro:bit, Vending Machine, Infrared Sensing, Variables.
**Curriculum:**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=)
### 生活中的科學EP7-無用盒
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep7-wu-yong-he-2/
Last updated: 2023-06-14T06:44:24.000Z
大家好我是浣熊老師,我們的生活上充斥著各式各樣的發明,如:電話、電燈、洗衣機..等。多數的發明都有實際的用途,同時能夠改善人類的生活,但今天浣熊老師要來教大家做一個完全沒有用的東西-無用盒。
無用盒也被稱為無用開關,顧名思義其造型為一個盒子,最上方設有一個兩段搖頭開關,當我們將開關打開時,會啟動盒子內部的擊錘將開關關閉,即開啟此開關的目的就是為了關閉它(影片一)。如此無言的設計(°д°),怪不得會得到無用盒的美名,現在就讓浣熊老師一步步教大家如何製作無用盒吧!
**影片一**
---
**◆組裝步驟**
第一步我們要來製作無用盒右方以及後方的擋板,需要使用到**8x12底盤**、**5x5正方框**、**底盤結合器**、**3孔超長條**、**3孔長條側有孔**、**IR循跡感應器(1247-W85-B3)**以及**長結合鍵**(圖一),將零件依照圖示組裝成三個部件(圖二)。

**(圖一)**

**(圖二)**
接著將他們相互結合(**留意IR循跡感應器的方向,感應處應朝向左方**),完成右方與後方的擋板(圖三)。

**(圖三)**
第二步要來製作無用盒的底座、會使用到**長結合鍵**、**5x5正方框**、**3孔超長條**、**3孔長條側有孔**、**5x15孔長方框**以及**180度角度伺服馬達**(1247-W85-D1-1) (圖四),將它們依照圖示組裝起來 (圖五)。

**(圖四)**

**(圖五)**
接著我們可以將底座與右方擋板結合,完成無用盒的大致結構(圖六)。

**(圖六)**
第三步要使用**5孔長條**、11**孔長條**、**micro:bit主控盒(1269-W85-A)**和**長、短結合鍵**(圖七),將長條與結合鍵依照下圖組成兩種部件(圖八)。

**(圖七)**

**(圖八)**
接著將所有部件與micro:bit主控盒結合(需事先將micro:bit主板與電池放入主控盒),完成無用盒的前方擋板(部件A)的設計(圖九),我們可以先把它放在一旁。

**(圖九)**
第四步使用到**5x5正方框**、**11孔長條**、**5孔長條**、**3孔超長條**、**長結合鍵**、**軸扣鍵**以及栓扣鍵(1187-W10-E1K) (圖十),將它們依照圖示組成部件B,完成**擊錘**的設計(圖十一)。

**(圖十)**

**(圖十一)**
接著要組裝部件A與部件B,將部件A的**5x5正方框**與部件B的**5孔長條**相互結合 (圖十二)。

**(圖十二)**
第五步要來開始加固擊錘與前方擋板,需要使用到**3x13孔超長方框**、**3孔超孔長條**以及**長結合鍵**(圖十三)將他們組成部件C(圖十四),此部件除了加固外還能使無用盒整體設計的更加美觀。

**(圖三)**

**(圖十四)**
接著要結合部件B與部件C,將部件C的四個**長結合鍵**組裝在部件B的**5x5正方框**上(圖十五),最後將已完成的部件A、B、C安裝在右方擋板上(圖十六)。

**(圖十五)**

**(圖十六)**
第六步要來製作的是擊錘,主要使用到**3孔長條**、**5孔長條**、**軸轉接器**、二合一結合鍵與27mm馬達短軸(圖十七),依照圖示完成後的擊錘會呈現L型(圖十八)。

**(圖十七)**

**(圖十八)**
因為無用盒的擊錘有固定的擺動角度,所以在將擊錘組裝在**180度角度伺服馬達**前,我們要先來進行程式的撰寫。首先將**180度角度伺服馬達**與**IR循跡感應器**的接頭依照圖示插在micro:bit主控盒的腳位上,**180度角度伺服馬達**使用的是**P1**;**IR循跡感應器**使用的是**P16**(圖十九)**。**
**請勿手動轉動180度伺服馬達,以免造成馬達損壞。**

**(圖十九)**
接著要進入[micro:bit程式編輯網頁](https://makecode.microbit.org/?ref=blog.gigotoys.com)編寫以下程式**:**
1\. 當啟動時,將180度角度伺服馬達的角度固定在10度。
2.重複判斷當IR循跡感應器**感測**到物體時(引腳P16=0),將180度角度伺服馬達的角度移動至120度。
3.重複判斷當IR循跡感應器**未感測**到物體時(引腳P16=1),將180度角度伺服馬達的角度移動至10度。

**無用盒程式圖**
第七步我們要安裝擊錘,首先打開micro:bit主控盒的電源,透過程式讓180度角度伺服馬達的角度維持在**10度**,接著依照下圖的角度將擊錘的27mm馬達短軸安裝在180度角度伺服馬達上(圖二十)。在完成擊錘的安裝後我們可以先撥動開關來檢測看看無用盒的功能是否正常(影片二),確認運作順暢後便可以將主控盒的電源關閉。

**(圖二十)**
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**(影片二)**
第八步要來製作上蓋,需要使用到**5x10長方框**、**11孔長條**、**3孔超長條**、**3孔長條側有孔**、**5孔超長條**、**長結合鍵**以及**軸扣鍵** (圖二一),將他們依照圖示組合起來,完成上蓋的製作(圖二二、圖二三)。

**(圖二一)**

**(圖二二)**

**(圖二三)**
接著同樣將完成的上蓋安裝在右方擋板上(圖二四)。

**(圖二四)**
最後一步我們要製作左側擋板來封上無用盒,並增加開關字樣,會使用到**8x12底盤**、**底盤結合器**、**短紙卡固定鍵**以及列印或手繪的**開關字樣**(圖二五),並依照圖示將它們組裝起來(圖二六)。

**(圖二五)**

**(圖二六)**
完成後便可以把它們安裝到無用盒上,如此一來我們就完成一個有趣又搞怪的無用盒啦٩(๑>∀<๑)۶(圖二七)!

**(圖二七)**
現在我們可以試著打開電源、撥動開關,來跟無用盒一起互相較勁(影片三),看是你先放棄開啟開關還是無用盒先沒電吧XD,你也可以把它當作愚人節禮物送給你最好的朋友唷\~
0:00
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**(影片三)**
---
**◆結語**
在製作無用盒的過程中,我們會發現積木作為硬體能夠提供非常多的微調空間與彈性,不一定要完全模仿浣熊老師的組裝方法才能製作出無用盒,你可以自己調整感測器或擊錘的位置,或是改造無用盒的形狀和造型,製作出有數個開關的無用盒,而當硬體調整過後,軟體(程式)也相對的也要進行調整,才能達到最好的作動效果,一起試著來做出屬於你自己的無用盒吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
無用盒主要使用到**槓桿原理**的科學原理以及程式中的**重複判斷**概念,槓桿可大致分為三類(圖二九),在無用盒中使用到的是**第一類槓桿**(支點位於施力點與抗力點中間),此類槓桿能夠改變物體的運作方向,當我們撥動開關時,支點上方的槓桿會向左移動;而支點下方的槓桿則會向右移動,一但遮住右側的**IR循跡感應器**時,便會透過重複判斷的程式讓擊錘往上轉動,將開關擊回原位,如此周而復始來呈現無用盒的運作方式(影片四)。

0:00
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1×
**(影片四)**
**◆課綱參考:**
**生 k-V-1 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。**
**運 r-V-3 能利用程式語言表達運算程序。**
**資 P-IV-1 程式語言基本概念、功能及應用。**
**設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。**
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=) [#1269](https://www.gigotoys.com/products/1269-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[槓桿 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%9D%A0%E6%9D%86?ref=blog.gigotoys.com)
[迴圈積木 - micro:bit 教學 | STEAM 教育學習網micro:bit 的迴圈積木,可以讓程式像是在繞一個頭尾相連的圈一般,不斷的重複運作,也可以設定一些邏輯判斷,在發生特定行為時停止重複,許多遊戲或是燈光效果,都會利用迴圈來實作。OXXO.STUDIO](https://steam.oxxostudio.tw/category/microbit/blocks/loops.html?ref=blog.gigotoys.com)
### 生活中的科學EP7-無用盒
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep7-wu-yong-he/
Last updated: 2023-06-14T06:44:24.000Z
大家好我是浣熊老師,我們的生活上充斥著各式各樣的發明,如:電話、電燈、洗衣機..等。多數的發明都有實際的用途,同時能夠改善人類的生活,但今天浣熊老師要來教大家做一個完全沒有用的東西-無用盒。
無用盒也被稱為無用開關,顧名思義其造型為一個盒子,最上方設有一個兩段搖頭開關,當我們將開關打開時,會啟動盒子內部的擊錘將開關關閉,即開啟此開關的目的就是為了關閉它(影片一)。如此無言的設計(°д°),怪不得會得到無用盒的美名,現在就讓浣熊老師一步步教大家如何製作無用盒吧!
**影片一**
---
**◆組裝步驟**
第一步我們要來製作無用盒右方以及後方的擋板,需要使用到**8x12底盤**、**5x5正方框**、**底盤結合器**、**3孔超長條**、**3孔長條側有孔**、**IR循跡感應器(1247-W85-B3)**以及**長結合鍵**(圖一),將零件依照圖示組裝成三個部件(圖二)。

**(圖一)**

**(圖二)**
接著將他們相互結合(**留意IR循跡感應器的方向,感應處應朝向左方**),完成右方與後方的擋板(圖三)。

**(圖三)**
第二步要來製作無用盒的底座、會使用到**長結合鍵**、**5x5正方框**、**3孔超長條**、**3孔長條側有孔**、**5x15孔長方框**以及**180度角度伺服馬達**(1247-W85-D1-1) (圖四),將它們依照圖示組裝起來 (圖五)。

**(圖四)**

**(圖五)**
接著我們可以將底座與右方擋板結合,完成無用盒的大致結構(圖六)。

**(圖六)**
第三步要使用**5孔長條**、11**孔長條**、**micro:bit主控盒(1269-W85-A)**和**長、短結合鍵**(圖七),將長條與結合鍵依照下圖組成兩種部件(圖八)。

**(圖七)**

**(圖八)**
接著將所有部件與micro:bit主控盒結合(需事先將micro:bit主板與電池放入主控盒),完成無用盒的前方擋板(部件A)的設計(圖九),我們可以先把它放在一旁。

**(圖九)**
第四步使用到**5x5正方框**、**11孔長條**、**5孔長條**、**3孔超長條**、**長結合鍵**、**軸扣鍵**以及栓扣鍵(1187-W10-E1K) (圖十),將它們依照圖示組成部件B,完成**擊錘**的設計(圖十一)。

**(圖十)**

**(圖十一)**
接著要組裝部件A與部件B,將部件A的**5x5正方框**與部件B的**5孔長條**相互結合 (圖十二)。

**(圖十二)**
第五步要來開始加固擊錘與前方擋板,需要使用到**3x13孔超長方框**、**3孔超孔長條**以及**長結合鍵**(圖十三)將他們組成部件C(圖十四),此部件除了加固外還能使無用盒整體設計的更加美觀。

**(圖三)**

**(圖十四)**
接著要結合部件B與部件C,將部件C的四個**長結合鍵**組裝在部件B的**5x5正方框**上(圖十五),最後將已完成的部件A、B、C安裝在右方擋板上(圖十六)。

**(圖十五)**

**(圖十六)**
第六步要來製作的是擊錘,主要使用到**3孔長條**、**5孔長條**、**軸轉接器**、二合一結合鍵與27mm馬達短軸(圖十七),依照圖示完成後的擊錘會呈現L型(圖十八)。

**(圖十七)**

**(圖十八)**
因為無用盒的擊錘有固定的擺動角度,所以在將擊錘組裝在**180度角度伺服馬達**前,我們要先來進行程式的撰寫。首先將**180度角度伺服馬達**與**IR循跡感應器**的接頭依照圖示插在micro:bit主控盒的腳位上,**180度角度伺服馬達**使用的是**P1**;**IR循跡感應器**使用的是**P16**(圖十九)**。**
**請勿手動轉動180度伺服馬達,以免造成馬達損壞。**

**(圖十九)**
接著要進入[micro:bit程式編輯網頁](https://makecode.microbit.org/?ref=blog.gigotoys.com)編寫以下程式**:**
1\. 當啟動時,將180度角度伺服馬達的角度固定在10度。
2.重複判斷當IR循跡感應器**感測**到物體時(引腳P16=0),將180度角度伺服馬達的角度移動至120度。
3.重複判斷當IR循跡感應器**未感測**到物體時(引腳P16=1),將180度角度伺服馬達的角度移動至10度。

**無用盒程式圖**
第七步我們要安裝擊錘,首先打開micro:bit主控盒的電源,透過程式讓180度角度伺服馬達的角度維持在**10度**,接著依照下圖的角度將擊錘的27mm馬達短軸安裝在180度角度伺服馬達上(圖二十)。在完成擊錘的安裝後我們可以先撥動開關來檢測看看無用盒的功能是否正常(影片二),確認運作順暢後便可以將主控盒的電源關閉。

**(圖二十)**
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**(影片二)**
第八步要來製作上蓋,需要使用到**5x10長方框**、**11孔長條**、**3孔超長條**、**3孔長條側有孔**、**5孔超長條**、**長結合鍵**以及**軸扣鍵** (圖二一),將他們依照圖示組合起來,完成上蓋的製作(圖二二、圖二三)。

**(圖二一)**

**(圖二二)**

**(圖二三)**
接著同樣將完成的上蓋安裝在右方擋板上(圖二四)。

**(圖二四)**
最後一步我們要製作左側擋板來封上無用盒,並增加開關字樣,會使用到**8x12底盤**、**底盤結合器**、**短紙卡固定鍵**以及列印或手繪的**開關字樣**(圖二五),並依照圖示將它們組裝起來(圖二六)。

**(圖二五)**

**(圖二六)**
完成後便可以把它們安裝到無用盒上,如此一來我們就完成一個有趣又搞怪的無用盒啦٩(๑>∀<๑)۶(圖二七)!

**(圖二七)**
現在我們可以試著打開電源、撥動開關,來跟無用盒一起互相較勁(影片三),看是你先放棄開啟開關還是無用盒先沒電吧XD,你也可以把它當作愚人節禮物送給你最好的朋友唷\~
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**(影片三)**
---
**◆結語**
在製作無用盒的過程中,我們會發現積木作為硬體能夠提供非常多的微調空間與彈性,不一定要完全模仿浣熊老師的組裝方法才能製作出無用盒,你可以自己調整感測器或擊錘的位置,或是改造無用盒的形狀和造型,製作出有數個開關的無用盒,而當硬體調整過後,軟體(程式)也相對的也要進行調整,才能達到最好的作動效果,一起試著來做出屬於你自己的無用盒吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理:**
無用盒主要使用到**槓桿原理**的科學原理以及程式中的**重複判斷**概念,槓桿可大致分為三類(圖二九),在無用盒中使用到的是**第一類槓桿**(支點位於施力點與抗力點中間),此類槓桿能夠改變物體的運作方向,當我們撥動開關時,支點上方的槓桿會向左移動;而支點下方的槓桿則會向右移動,一但遮住右側的**IR循跡感應器**時,便會透過重複判斷的程式讓擊錘往上轉動,將開關擊回原位,如此周而復始來呈現無用盒的運作方式(影片四)。

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**(影片四)**
**◆課綱參考:**
**生 k-V-1 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。**
**運 r-V-3 能利用程式語言表達運算程序。**
**資 P-IV-1 程式語言基本概念、功能及應用。**
**設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。**
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=) [#1269](https://www.gigotoys.com/products/1269-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[槓桿 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%9D%A0%E6%9D%86?ref=blog.gigotoys.com)
[迴圈積木 - micro:bit 教學 | STEAM 教育學習網micro:bit 的迴圈積木,可以讓程式像是在繞一個頭尾相連的圈一般,不斷的重複運作,也可以設定一些邏輯判斷,在發生特定行為時停止重複,許多遊戲或是燈光效果,都會利用迴圈來實作。OXXO.STUDIO](https://steam.oxxostudio.tw/category/microbit/blocks/loops.html?ref=blog.gigotoys.com)
### [教育時光機 EP7] micro:bit x 終極密碼
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep6-micro-bit-x-dui-zhan-ji-qi-ren-2/
Last updated: 2023-06-07T01:35:59.000Z
在\[教育時光機 EP6\]中,我們介紹了對戰機器人,其中的互動對決更是讓筆者我回憶起了小時候與朋友一起玩遊戲的快樂。
在我們的童年中,總會流傳各種不同的遊戲玩法,當中最讓筆者我印象深刻的便是**「終極密碼」**,其簡單又鬥智鬥勇的體驗令人愛不釋手!
> 終極密碼是一個多人互動遊戲。由其中一人做莊,給定一個數字範圍,再從中選出一個數字,此數字稱為「密碼」,不能讓其他參與遊戲者得知。
> 而遊戲參與者輪流猜測數字。每猜一個數,莊家就要告知遊戲者該數字是大於或小於密碼,直至密碼被猜中。
**今天就讓我們使用智高#1269 - 編程積木應用套件 micro:bit專用,一起製作一台終極密碼,享受與朋友鬥智鬥勇的樂趣吧!**
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---
## **◆課前準備(10分鐘)**
1\. 講述終極密碼的玩法與規則。
2\. 準備模型所需零件,主控盒需使用6顆電池3號電池。

---
## **◆示範模型製作(40分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將兩個50倍行星馬達放置於11孔長條左右兩側,如圖所示。

步驟2:加上30mm II軸與橡皮輪,完成後輪部分。

步驟3:將5X10孔長方框加上兩個3孔1/4弧長條,完成車身部分。

步驟4:將5X5孔正方框加上兩個3孔1/4弧長條,完成前輪部分。

步驟5:將前輪、車身、後輪依下圖方式組合。


步驟6:使用長結合鍵將按壓感測器與主控盒連接,並安裝於5X10孔長方框上。


步驟7:馬達與按壓感測器連接孔位如下圖所示。
> ***務必確認安裝至正確編號的接頭,以免模型無法運作!***


步驟8:進入程式設計網頁編寫以下程式
1\. 請先建立三個變數:press(按壓次數)、Limit(按壓限制)、code(密碼)。
當啟動時,先將變數press與變數limit設為0,利用隨機取數的程式使密碼每次都不同,並加上「引腳p8電阻設為上」的程式,使按壓感測器能運作。
**※請注意,由於micro:bit官方改版,因此若要使用按壓感測器必須加入「引腳p8電阻設為上」的程式,按壓感測器才能正常運作。**

2\. **為確保按壓感測器按一下時只會增加一次,而不是重複累加**。因此當按壓感測器被按下(引腳p8 = 0),我們需要讓變數limit變為1,並且設定當按壓感測器放開時(引腳p8 = 1),變數limit變為0,才可繼續執行下次按壓。

3\. 可自行設定當按壓次數 = 密碼時,車子會執行的動作。建議加入重置程式以便再次遊玩。

4\. 完整程式圖如下

步驟9:找到一位好朋友,來決鬥吧!
## **◆玩法**
每人任意按壓1\~5下,誰先按到密碼數字的人就輸了!
來看看你是否運氣與勇氣兼備吧!
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---
## **◆學生製作模型與遊玩(30分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始對戰,亦可增加玩法以增加變化性。

---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,再次複習本模型用到的程式概念。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆程式概念**
**此模型使用的程式指令為「條件語句」。**
條件語句是程式的一部分,告訴電腦或機器人根據是否滿足指定條件來執行不同的指令。若滿足條件的話,會以真(true)表示;若沒有滿足條件的話,會以假(false)表示。條件語句亦能夠以不同的方式來結合多個條件。

(條件語句示意圖)
本模型中,我們設定三種不同的條件語句,包括:當按壓感測器被按下、當按壓感測器被放開、當按壓次數等於密碼時,並且加入變數limit的雙重條件設定使按壓感測其不會重複計算按下次數。
---
## **◆後記**
雖然隨著年紀增長,一些小時候最愛玩的遊戲已難以再次遊玩。但我們仍可以透過智高積木與micro:bit復刻兒時經典遊戲,喚醒與朋友一起玩遊戲,那童年中最快樂的回憶!
micro:bit還有許多功能等著我們去挖掘,讓我們一起期待接下來的冒險吧!
**關鍵字參考:**
程式教育、micro:bit、終極密碼、馬達、條件語句、變數
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
### [教育時光機 EP7] micro:bit x 終極密碼
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep6-micro-bit-x-dui-zhan-ji-qi-ren/
Last updated: 2023-06-07T01:35:59.000Z
在\[教育時光機 EP6\]中,我們介紹了對戰機器人,其中的互動對決更是讓筆者我回憶起了小時候與朋友一起玩遊戲的快樂。
在我們的童年中,總會流傳各種不同的遊戲玩法,當中最讓筆者我印象深刻的便是**「終極密碼」**,其簡單又鬥智鬥勇的體驗令人愛不釋手!
> 終極密碼是一個多人互動遊戲。由其中一人做莊,給定一個數字範圍,再從中選出一個數字,此數字稱為「密碼」,不能讓其他參與遊戲者得知。
> 而遊戲參與者輪流猜測數字。每猜一個數,莊家就要告知遊戲者該數字是大於或小於密碼,直至密碼被猜中。
**今天就讓我們使用智高#1269 - 編程積木應用套件 micro:bit專用,一起製作一台終極密碼,享受與朋友鬥智鬥勇的樂趣吧!**
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/0:10
1×
---
## **◆課前準備(10分鐘)**
1\. 講述終極密碼的玩法與規則。
2\. 準備模型所需零件,主控盒需使用6顆電池3號電池。

---
## **◆示範模型製作(40分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將兩個50倍行星馬達放置於11孔長條左右兩側,如圖所示。

步驟2:加上30mm II軸與橡皮輪,完成後輪部分。

步驟3:將5X10孔長方框加上兩個3孔1/4弧長條,完成車身部分。

步驟4:將5X5孔正方框加上兩個3孔1/4弧長條,完成前輪部分。

步驟5:將前輪、車身、後輪依下圖方式組合。


步驟6:使用長結合鍵將按壓感測器與主控盒連接,並安裝於5X10孔長方框上。


步驟7:馬達與按壓感測器連接孔位如下圖所示。
> ***務必確認安裝至正確編號的接頭,以免模型無法運作!***


步驟8:進入程式設計網頁編寫以下程式
1\. 請先建立三個變數:press(按壓次數)、Limit(按壓限制)、code(密碼)。
當啟動時,先將變數press與變數limit設為0,利用隨機取數的程式使密碼每次都不同,並加上「引腳p8電阻設為上」的程式,使按壓感測器能運作。
**※請注意,由於micro:bit官方改版,因此若要使用按壓感測器必須加入「引腳p8電阻設為上」的程式,按壓感測器才能正常運作。**

2\. **為確保按壓感測器按一下時只會增加一次,而不是重複累加**。因此當按壓感測器被按下(引腳p8 = 0),我們需要讓變數limit變為1,並且設定當按壓感測器放開時(引腳p8 = 1),變數limit變為0,才可繼續執行下次按壓。

3\. 可自行設定當按壓次數 = 密碼時,車子會執行的動作。建議加入重置程式以便再次遊玩。

4\. 完整程式圖如下

步驟9:找到一位好朋友,來決鬥吧!
## **◆玩法**
每人任意按壓1\~5下,誰先按到密碼數字的人就輸了!
來看看你是否運氣與勇氣兼備吧!
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---
## **◆學生製作模型與遊玩(30分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始對戰,亦可增加玩法以增加變化性。

---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,再次複習本模型用到的程式概念。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆程式概念**
**此模型使用的程式指令為「條件語句」。**
條件語句是程式的一部分,告訴電腦或機器人根據是否滿足指定條件來執行不同的指令。若滿足條件的話,會以真(true)表示;若沒有滿足條件的話,會以假(false)表示。條件語句亦能夠以不同的方式來結合多個條件。

(條件語句示意圖)
本模型中,我們設定三種不同的條件語句,包括:當按壓感測器被按下、當按壓感測器被放開、當按壓次數等於密碼時,並且加入變數limit的雙重條件設定使按壓感測其不會重複計算按下次數。
---
## **◆後記**
雖然隨著年紀增長,一些小時候最愛玩的遊戲已難以再次遊玩。但我們仍可以透過智高積木與micro:bit復刻兒時經典遊戲,喚醒與朋友一起玩遊戲,那童年中最快樂的回憶!
micro:bit還有許多功能等著我們去挖掘,讓我們一起期待接下來的冒險吧!
**關鍵字參考:**
程式教育、micro:bit、終極密碼、馬達、條件語句、變數
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
### Science in daily life: EP4 - Foosball
URL: https://blog.gigotoys.com/foosball-2/
Last updated: 2023-05-25T05:55:06.000Z
Hi everyone, I'm Teacher Raccoon. Have you ever played tabletop games? Tabletop games are games played on a tabletop, they can be classified into various types, such as puzzle tabletop games and card tabletop games. Some tabletop games even have complex rules that require a significant amount of time to learn. Today, I'll show you how to make a fun tabletop game – Foosball!

**An example of Foosball on the market**
The game is called **Foosball**, we can use elastic ropes or rubber bands to launch the pieces. The goal is to bounce all your pieces to your opponent's side faster than they can bounce theirs to yours (see Video 1). It's easy and fun to play!
0:00
/0:13
1×
**(Video 1)**
Let Teacher Raccoon show you how to make bouncing chess step by step now!
---
**◆Assembly Steps**
First, we need to use building blocks to make the center line of the territory, and make a **5-cm gap** below so that the chess pieces can pass through the center line.
Step 1: We now use **C-15 HOLE DUAL ROD**, **C-5 HOLE DUAL ROD**, and **C-5 HOLE ROD FRONT CLOSED** (Figure 1), and connect them to complete a 25-cm midline (Figure 2).

**(Figure 1)**

**(Figure 2)**
Step 2: We here use **C-5 HOLE DUAL ROD** and **C-LONG PEG** (Figure 3), and combine them into two identical parts (Figure 4).

**(Figure 3)**

**(Figure 4)**
Step 3: We now combine the center line and these two parts, and then the gap is done as shown (Figure 5).

**(Figure 5)**
Step 4: We use eight **C-15 HOLE DUAL ROD** (Figure 6) to make the left and right **guardrails**, and assemble them according to the pictures. After completion, it will look like a letter **H** (Figure 7).

**(Figure 6)**

**(Figure 7)**
Step 5: We use the **C-5 HOLE ROD** and the **C-LONG PEG** (Figure 8), and make them into **Part A** and **Part B** respectively (Figure 9). We use them to **strengthen** the guardrails of the structure.

**(Figure 8)**

**(Figure 9)**
Combine Parts A and B to complete the **reinforcement** of the left and right guardrails (Figure 10).

**(Figure 10)**
Step 6: We want to make the guardrail at the back, and we first combine a **C-5x10 FRAME**, a **C-5x5 FRAME** and a **C-LONG PEG** (Figure 11) to form **Part C** (Figure 12). We must make **two sets** of Part C due to guardrails in two sides.

**(Figure 11)**

**(Figure 12)**
Combine Part C with the **C-15 HOLE DUAL ROD** on both sides to complete the **rear guardrail** (Figure 13).

**(Figure 13)**
Step 7: We use four **RACING TIRE** (Figure 14) as **counterweights**, and install the RACING TIRE on the **C-5x10 FRAME** as shown (Figure 15). The **weight** of the RACING TIRE and the **friction** between the RACING TIRE and the table can ensure that we will not take away the entire playing field during pulling the rubber band.

**(Figure 14)**

**(Figure 15)**
Step 8: It is the key point of the whole assembly. We need to use two new **rubber bands** (can be cut with scissors in advance) and the **C-AXLE CONNECTOR** (Figure 16), and pass the rubber bands through the holes on the side of the C-15 HOLE DUAL ROD, and then align the **groove** of the C-AXLE CONNECTOR with the rubber band and press it in (Figure 17).

**(Figure 16)**

**(Figure 17)**
After confirming that the C-AXLE CONNECTOR is **fully pressed** into the C-15 HOLE DUAL ROD (Figure 18), and fixing the rubber bands on both sides in the same way, we have finished the playing field of Foosball.

**(Figure 18)**
After the field, the next step is to prepare the chess pieces for playing Foosball. Here Teacher Raccoon will use six **C-40T GEAR** as **chess pieces** (Figure 19).

**(Figure 19)**
The Gigo gears are directional **inclined gears**, so they have two sides: **front** and **back** (Figure 20). When we launch the C-40T GEAR, we need to ensure that the **gear’s back side is facing up** in order to launch successfully (Video 2).

**(Figure 20)**
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**(Video 2)**
We can place three C-40T GEAR on the left and put the other three on the right, and then we can start to have an exciting game (Figure 21)!

**(Figure 21)**
---
**◆Conclusion**
When playing the Foosball game, it's recommended to place it on a **smooth** table since the center of the model is hollow. Excessive **friction** between the 40T GEAR and the table can slow down its **sliding speed**. On the other hand, rubber wheels can **increase** the friction between the model and the table, making it more stable when launching the 40T GEAR. You can lightly press the guardrail behind the model with your other hand to prevent the entire model from shaking too much.
To enhance your Foosball experience, you can compare the sliding speed of the 40T GEAR on different materials to find the best table surface. Additionally, you can experiment with changing the **field size**, rubber band **thickness**, **fixed positions**, or the **number** of 40T GEAR. There are many ways to compete and have fun in Foosball!
That's all for today's sharing. If you enjoyed this article, don't forget to share it. See you next time, bye!
---
**◆Scientific principles**
Playing Foosball involves the scientific concepts of **friction** and **elasticity**. If the friction between the 40T GEAR and the table is **minimized**, the gear will spin **faster**.
Friction and its control have practical applications in our daily lives. For instance, **tire treads** increase friction between tires and the road, preventing cars from skidding. **Lubricating oil** reduces friction between gears, ensuring smooth rotation.
Rubber bands have the ability to **store** energy. When we apply force, the rubber band stretches and stores that energy. This stretching is called **'deformation'**. When we release it, the rubber band releases the stored energy as **elastic force**, causing the 40T GEAR to pop out.
---
**◆Curriculum**
**K-PS2-2.** Motion and Stability: Forces and Interactions
**K-PS2-1.** Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
**MS-PS2-2.** Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=)
---
**◆Reference:**
[Elasticity (physics) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Elasticity%5F%28physics%29?ref=blog.gigotoys.com)
[Hooke’s law - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Hooke%27s%5Flaw?ref=blog.gigotoys.com)
[Friction - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Friction?ref=blog.gigotoys.com)
### Science in daily life: EP4 - Foosball
URL: https://blog.gigotoys.com/foosball/
Last updated: 2023-05-25T05:55:06.000Z
Hi everyone, I'm Teacher Raccoon. Have you ever played tabletop games? Tabletop games are games played on a tabletop, they can be classified into various types, such as puzzle tabletop games and card tabletop games. Some tabletop games even have complex rules that require a significant amount of time to learn. Today, I'll show you how to make a fun tabletop game – Foosball!

**An example of Foosball on the market**
The game is called **Foosball**, we can use elastic ropes or rubber bands to launch the pieces. The goal is to bounce all your pieces to your opponent's side faster than they can bounce theirs to yours (see Video 1). It's easy and fun to play!
0:00
/0:13
1×
**(Video 1)**
Let Teacher Raccoon show you how to make bouncing chess step by step now!
---
**◆Assembly Steps**
First, we need to use building blocks to make the center line of the territory, and make a **5-cm gap** below so that the chess pieces can pass through the center line.
Step 1: We now use **C-15 HOLE DUAL ROD**, **C-5 HOLE DUAL ROD**, and **C-5 HOLE ROD FRONT CLOSED** (Figure 1), and connect them to complete a 25-cm midline (Figure 2).

**(Figure 1)**

**(Figure 2)**
Step 2: We here use **C-5 HOLE DUAL ROD** and **C-LONG PEG** (Figure 3), and combine them into two identical parts (Figure 4).

**(Figure 3)**

**(Figure 4)**
Step 3: We now combine the center line and these two parts, and then the gap is done as shown (Figure 5).

**(Figure 5)**
Step 4: We use eight **C-15 HOLE DUAL ROD** (Figure 6) to make the left and right **guardrails**, and assemble them according to the pictures. After completion, it will look like a letter **H** (Figure 7).

**(Figure 6)**

**(Figure 7)**
Step 5: We use the **C-5 HOLE ROD** and the **C-LONG PEG** (Figure 8), and make them into **Part A** and **Part B** respectively (Figure 9). We use them to **strengthen** the guardrails of the structure.

**(Figure 8)**

**(Figure 9)**
Combine Parts A and B to complete the **reinforcement** of the left and right guardrails (Figure 10).

**(Figure 10)**
Step 6: We want to make the guardrail at the back, and we first combine a **C-5x10 FRAME**, a **C-5x5 FRAME** and a **C-LONG PEG** (Figure 11) to form **Part C** (Figure 12). We must make **two sets** of Part C due to guardrails in two sides.

**(Figure 11)**

**(Figure 12)**
Combine Part C with the **C-15 HOLE DUAL ROD** on both sides to complete the **rear guardrail** (Figure 13).

**(Figure 13)**
Step 7: We use four **RACING TIRE** (Figure 14) as **counterweights**, and install the RACING TIRE on the **C-5x10 FRAME** as shown (Figure 15). The **weight** of the RACING TIRE and the **friction** between the RACING TIRE and the table can ensure that we will not take away the entire playing field during pulling the rubber band.

**(Figure 14)**

**(Figure 15)**
Step 8: It is the key point of the whole assembly. We need to use two new **rubber bands** (can be cut with scissors in advance) and the **C-AXLE CONNECTOR** (Figure 16), and pass the rubber bands through the holes on the side of the C-15 HOLE DUAL ROD, and then align the **groove** of the C-AXLE CONNECTOR with the rubber band and press it in (Figure 17).

**(Figure 16)**

**(Figure 17)**
After confirming that the C-AXLE CONNECTOR is **fully pressed** into the C-15 HOLE DUAL ROD (Figure 18), and fixing the rubber bands on both sides in the same way, we have finished the playing field of Foosball.

**(Figure 18)**
After the field, the next step is to prepare the chess pieces for playing Foosball. Here Teacher Raccoon will use six **C-40T GEAR** as **chess pieces** (Figure 19).

**(Figure 19)**
The Gigo gears are directional **inclined gears**, so they have two sides: **front** and **back** (Figure 20). When we launch the C-40T GEAR, we need to ensure that the **gear’s back side is facing up** in order to launch successfully (Video 2).

**(Figure 20)**
0:00
/0:02
1×
**(Video 2)**
We can place three C-40T GEAR on the left and put the other three on the right, and then we can start to have an exciting game (Figure 21)!

**(Figure 21)**
---
**◆Conclusion**
When playing the Foosball game, it's recommended to place it on a **smooth** table since the center of the model is hollow. Excessive **friction** between the 40T GEAR and the table can slow down its **sliding speed**. On the other hand, rubber wheels can **increase** the friction between the model and the table, making it more stable when launching the 40T GEAR. You can lightly press the guardrail behind the model with your other hand to prevent the entire model from shaking too much.
To enhance your Foosball experience, you can compare the sliding speed of the 40T GEAR on different materials to find the best table surface. Additionally, you can experiment with changing the **field size**, rubber band **thickness**, **fixed positions**, or the **number** of 40T GEAR. There are many ways to compete and have fun in Foosball!
That's all for today's sharing. If you enjoyed this article, don't forget to share it. See you next time, bye!
---
**◆Scientific principles**
Playing Foosball involves the scientific concepts of **friction** and **elasticity**. If the friction between the 40T GEAR and the table is **minimized**, the gear will spin **faster**.
Friction and its control have practical applications in our daily lives. For instance, **tire treads** increase friction between tires and the road, preventing cars from skidding. **Lubricating oil** reduces friction between gears, ensuring smooth rotation.
Rubber bands have the ability to **store** energy. When we apply force, the rubber band stretches and stores that energy. This stretching is called **'deformation'**. When we release it, the rubber band releases the stored energy as **elastic force**, causing the 40T GEAR to pop out.
---
**◆Curriculum**
**K-PS2-2.** Motion and Stability: Forces and Interactions
**K-PS2-1.** Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
**MS-PS2-2.** Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=)
---
**◆Reference:**
[Elasticity (physics) - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Elasticity%5F%28physics%29?ref=blog.gigotoys.com)
[Hooke’s law - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Hooke%27s%5Flaw?ref=blog.gigotoys.com)
[Friction - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Friction?ref=blog.gigotoys.com)
### Science in daily life: EP6 - Off-Road Vehicle Sand Pit Experiment
URL: https://blog.gigotoys.com/science-in-daily-life-ep6-off-road-vehicle-sand-pit-experiment-2/
Last updated: 2023-05-19T02:41:03.000Z
Hi everyone, I'm Teacher Raccoon! As kids, many of us dreamed of having a cool off-road vehicle. Today, we're going to use building blocks to create our very own off-road vehicle. We'll conduct various experiments to test its performance and make it even better!
An off-road vehicle is a type of vehicle that's built for performance and practicality. It has a raised chassis, high-friction tires, powerful torsion, and a sturdy body that makes it easy to navigate through rough terrain. The most famous examples of off-road vehicles are the Jeep, SUV, and other similar ones.

**WILLYS MB (**[Military Jeep](https://www.jeep.com/history/1940s.html?ref=blog.gigotoys.com)**, 1941-1945)**
Join Teacher Raccoon in a Step-by-Step Tutorial on Building Your Own Buggy.
---
**◆Assembly Steps**
Step 1: First, we make the power mechanism of the jeep, so we will use one **C-50X PLANETARY GEARBOX** (7447-W85-C), **a C-MOTOR AXLE**, **a 20T GEAR, a C-3 HOLE DUAL ROD and a B-SHORT PEG**, shown as Figure 1\. Assemble them and complete the design of the power mechanism (Figure 2).

**(Figure 1)**

**(Figure 2)**
Step 2: Now, we make the body of the jeep. We can use the **C-3x13 DUAL FRAME**(Figure 3), and assemble two **C-3x13 DUAL FRAME** on the left and right sides of the power mechanism (Figure 4).

**(Figure 3)**

**(Figure 4)**
Step 3: It is to make the front of the jeep, mainly use the **C-5x10 FRAME** and the **B-SHORT PEG** (Figure 5), assemble the **B-SHORT PEG** on the **C-5x10 FRAME** accordingly, and complete the A part and the B part (Figure 6).

**(Figure 5)**

**(Figure 6)**
Then install parts A and B on the **C-3x13 DUAL FRAME** of the power mechanism to complete the front of the jeep (Figure 7).

**(Figure 7)**
Step 4: Now we install the front wheels of the Jeep. Here we use the **C-TURBO TIRE RIM** (7407-W10-B1W), **C-TURBO TIRE** (7407-W10-A1D) and **C-100mm AXLE** (Figure 8). Install them onto the front of the car body (Figure 9).

**(Figure 8)**

**(Figure 9)**
Step 5: Now we put on the rear wheels of the jeep. In addition to the **C-TURBO TIRE RIM**, **C-TURBO TIRE** and **C-100mm AXLE**, we need to prepare one **20T GEAR** and two **C-AXLE FIXING**(Figure 10). Install them onto the rear of the car body. And ensure that the two 20T GEAR mesh with each other (Figure 11).

**(Figure 10)**

**(Figure 11)**
Step 6: We now make the front bumper of the jeep with the **C-11 HOLE ROD** and the **C-LONG PEG** (Figure 12). Assemble the C-LONG PEG on the C-11 HOLE ROD as shown to complete the two C parts (Figure 13).

**(Figure 12)**

**(Figure 13)**
Then install the C part on the upper and lower sides of the **C-5x10 FRAME** to complete the front bumper of the Jeep (Figure 14).

**(Figure 14)**
Step 7: We now install the control system of the off-road vehicle. Here we use the **C-BATTERY BOX WITH RECEIVER (4C/3M)** (7408-W85-A2) and the **C-5 HOLE ROD** (Figure 15). Assemble the **C-5 HOLE ROD** on the **C-BATTERY BOX WITH RECEIVER**(Figure 16).

**(Figure 15)**

**(Figure 16)**
Then fix them onto the jeep (Figure 17). After completion, insert the **connector** of the C-50X PLANETARY GEARBOX into the **C-BATTERY BOX WITH RECEIVER**, so that we can use the **C-BATTERY BOX WITH RECEIVER (7337- W85-A3)** to remote control this off-road vehicle (Video 1).

**(Figure 17)**
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1×
**(Video 1)**
---
**◆Sand experiment**
Now that we have our off-road vehicle model, it's time to put it to the test and see if it can conquer steep terrain like a real off-road vehicle. To do this, we've created a simulated sand pit road section for experiments (Video 2). Let's use these experiments to turn our off-road vehicle into a practical and beastly one!
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/0:08
1×
**(Video 2)**
---
Here we do is **Experiment 1** about **tire types**. In this experiment, we will find that even **C-TURBO TIRE (60x25mm)** cannot produce enough grip on the sand pits, causing the tires to continuously slip on the sand pits. Therefore, we can replace them with the **C-TRUCK TIRE (80x30mm)** (7408-W10-C1D). The tread pattern of this tire can generate greater **grip** and **friction**, allowing the off-road vehicle to move on the sand pit (Video 3).
**(Video 3)**
---
The next is Experiment 2 about **the configurations of the center of gravity**. In this experiment, we will use three counterweights to test the impact of different center of gravity configurations on the off-road vehicle. First, place a counterweight **in front of** the off-road vehicle; we can observe that the off-road vehicle stops in the original place because it cannot bear the weight of the counterweight. However, when the counterweight is transferred to the rear, we can observe that even if the number of counterweights is increased to three, the off-road vehicle can move forward smoothly. In this way, we can infer that when the counterweight or the center of gravity is close to the driving wheel (this off-road vehicle is driven by the rear wheels), the friction between the driving wheel and the road surface can be increased to achieve better operating results. As long as one counterweight is placed at the rear with two counterweights in the front, the off-road vehicle can move forward smoothly (Video 4).
**(Video 4)**
---
The last is Experiment 3 about **gear ratio**. In this experiment, we want to test the climbing ability of the off-road vehicle. We first pile up a sand dune in the middle of the sand pit. When climbing the slope for the first time, the off-road vehicle has insufficient torque and cannot cross the dunes. Therefore, we may replace the 20T GEAR on the rear wheel with a 60T GEAR, changing the gear ratio of the off-road vehicle from the original 1:1 to 1:3, increasing the torque by three times and with the help of the rear counterweight, it can finally cross the dunes successfully (Video 5).
**(Video 5)**
---
After adjusting the off-road vehicle to the best condition, we can use some parts to make the windshield and the truck bed. You can also try to add small accessories such as doors or rearview mirrors!
Finally, we can install a counterweight at the rear according to the conclusion of Experiment 2, so that this off-road vehicle is now both beautiful and practical (Video 6).
**(Video 6)**
---
**◆Conclusion:**
In this episode, we used various experiments to enhance the performance of our off-road vehicle. Experiments are a way of testing and proving theories. The factors that influence the outcome of experiments are called '**variables**.' When conducting experiments, we can only change one variable (known as the '**independent variable**'), while keeping the others constant (known as the '**control variables**'). For example, in Experiment 1, the independent variable was the **type of tire**, while the control variables were the **center of gravity**, **gear ratio**, **voltage**, etc. It's essential to keep the **control variables** the same before and after changing the tires to ensure the accuracy of the results. Establishing accurate experimental methods is a significant milestone in the progress of modern science. You can also try it out, propose hypotheses, and design experiments to verify them!
That's all for today's sharing. If you like this article, remember to share it out. See you next time. Bye!
---
**◆Scientific principles**
In our off-road vehicle model, we've utilized several scientific principles, including **infrared sensing**, **friction**, **center of gravity**, and **electricity**. Today, we'll be focusing on the often-overlooked but widely used **infrared technology**. **Infrared rays**, also known as **infrared light**, are a type of light wave that has a wavelength ranging from 760 nanometers (nm) to 1 millimeter (mm) (as shown in Figure 18). The wavelength of infrared rays is longer than what's visible to the naked eye (which ranges from 360 - 400 nm to 760 - 830 nanometers), so professional equipment is needed to see it. Infrared technology is often used in **remote controls** for various appliances, such as air conditioners, TVs, and rolling doors, allowing us to control machines wirelessly. Additionally, infrared technology is used to detect thermal radiation emitted by objects, which has led to the invention of devices like infrared thermal imaging cameras.

**(圖18)**
---
**◆課程:**
**2-PS1-1** Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties.
**K-2-ETS1-1** Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
---
**◆參考:**
[Experiment - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Experiment?ref=blog.gigotoys.com)
[Infrared - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Infrared?ref=blog.gigotoys.com)
[Friction - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Friction?ref=blog.gigotoys.com)
[Electromagnetic Spectrum - Principles of Structural ChemistryPrinciples of Structural Chemistry](https://sites.google.com/a/coe.edu/principles-of-structural-chemistry/relationship-between-light-and-matter/electromagnetic-spectrum?ref=blog.gigotoys.com)
### Science in daily life: EP6 - Off-Road Vehicle Sand Pit Experiment
URL: https://blog.gigotoys.com/science-in-daily-life-ep6-off-road-vehicle-sand-pit-experiment/
Last updated: 2023-05-19T02:41:03.000Z
Hi everyone, I'm Teacher Raccoon! As kids, many of us dreamed of having a cool off-road vehicle. Today, we're going to use building blocks to create our very own off-road vehicle. We'll conduct various experiments to test its performance and make it even better!
An off-road vehicle is a type of vehicle that's built for performance and practicality. It has a raised chassis, high-friction tires, powerful torsion, and a sturdy body that makes it easy to navigate through rough terrain. The most famous examples of off-road vehicles are the Jeep, SUV, and other similar ones.

**WILLYS MB (**[Military Jeep](https://www.jeep.com/history/1940s.html?ref=blog.gigotoys.com)**, 1941-1945)**
Join Teacher Raccoon in a Step-by-Step Tutorial on Building Your Own Buggy.
---
**◆Assembly Steps**
Step 1: First, we make the power mechanism of the jeep, so we will use one **C-50X PLANETARY GEARBOX** (7447-W85-C), **a C-MOTOR AXLE**, **a 20T GEAR, a C-3 HOLE DUAL ROD and a B-SHORT PEG**, shown as Figure 1\. Assemble them and complete the design of the power mechanism (Figure 2).

**(Figure 1)**

**(Figure 2)**
Step 2: Now, we make the body of the jeep. We can use the **C-3x13 DUAL FRAME**(Figure 3), and assemble two **C-3x13 DUAL FRAME** on the left and right sides of the power mechanism (Figure 4).

**(Figure 3)**

**(Figure 4)**
Step 3: It is to make the front of the jeep, mainly use the **C-5x10 FRAME** and the **B-SHORT PEG** (Figure 5), assemble the **B-SHORT PEG** on the **C-5x10 FRAME** accordingly, and complete the A part and the B part (Figure 6).

**(Figure 5)**

**(Figure 6)**
Then install parts A and B on the **C-3x13 DUAL FRAME** of the power mechanism to complete the front of the jeep (Figure 7).

**(Figure 7)**
Step 4: Now we install the front wheels of the Jeep. Here we use the **C-TURBO TIRE RIM** (7407-W10-B1W), **C-TURBO TIRE** (7407-W10-A1D) and **C-100mm AXLE** (Figure 8). Install them onto the front of the car body (Figure 9).

**(Figure 8)**

**(Figure 9)**
Step 5: Now we put on the rear wheels of the jeep. In addition to the **C-TURBO TIRE RIM**, **C-TURBO TIRE** and **C-100mm AXLE**, we need to prepare one **20T GEAR** and two **C-AXLE FIXING**(Figure 10). Install them onto the rear of the car body. And ensure that the two 20T GEAR mesh with each other (Figure 11).

**(Figure 10)**

**(Figure 11)**
Step 6: We now make the front bumper of the jeep with the **C-11 HOLE ROD** and the **C-LONG PEG** (Figure 12). Assemble the C-LONG PEG on the C-11 HOLE ROD as shown to complete the two C parts (Figure 13).

**(Figure 12)**

**(Figure 13)**
Then install the C part on the upper and lower sides of the **C-5x10 FRAME** to complete the front bumper of the Jeep (Figure 14).

**(Figure 14)**
Step 7: We now install the control system of the off-road vehicle. Here we use the **C-BATTERY BOX WITH RECEIVER (4C/3M)** (7408-W85-A2) and the **C-5 HOLE ROD** (Figure 15). Assemble the **C-5 HOLE ROD** on the **C-BATTERY BOX WITH RECEIVER**(Figure 16).

**(Figure 15)**

**(Figure 16)**
Then fix them onto the jeep (Figure 17). After completion, insert the **connector** of the C-50X PLANETARY GEARBOX into the **C-BATTERY BOX WITH RECEIVER**, so that we can use the **C-BATTERY BOX WITH RECEIVER (7337- W85-A3)** to remote control this off-road vehicle (Video 1).

**(Figure 17)**
0:00
/0:07
1×
**(Video 1)**
---
**◆Sand experiment**
Now that we have our off-road vehicle model, it's time to put it to the test and see if it can conquer steep terrain like a real off-road vehicle. To do this, we've created a simulated sand pit road section for experiments (Video 2). Let's use these experiments to turn our off-road vehicle into a practical and beastly one!
0:00
/0:08
1×
**(Video 2)**
---
Here we do is **Experiment 1** about **tire types**. In this experiment, we will find that even **C-TURBO TIRE (60x25mm)** cannot produce enough grip on the sand pits, causing the tires to continuously slip on the sand pits. Therefore, we can replace them with the **C-TRUCK TIRE (80x30mm)** (7408-W10-C1D). The tread pattern of this tire can generate greater **grip** and **friction**, allowing the off-road vehicle to move on the sand pit (Video 3).
**(Video 3)**
---
The next is Experiment 2 about **the configurations of the center of gravity**. In this experiment, we will use three counterweights to test the impact of different center of gravity configurations on the off-road vehicle. First, place a counterweight **in front of** the off-road vehicle; we can observe that the off-road vehicle stops in the original place because it cannot bear the weight of the counterweight. However, when the counterweight is transferred to the rear, we can observe that even if the number of counterweights is increased to three, the off-road vehicle can move forward smoothly. In this way, we can infer that when the counterweight or the center of gravity is close to the driving wheel (this off-road vehicle is driven by the rear wheels), the friction between the driving wheel and the road surface can be increased to achieve better operating results. As long as one counterweight is placed at the rear with two counterweights in the front, the off-road vehicle can move forward smoothly (Video 4).
**(Video 4)**
---
The last is Experiment 3 about **gear ratio**. In this experiment, we want to test the climbing ability of the off-road vehicle. We first pile up a sand dune in the middle of the sand pit. When climbing the slope for the first time, the off-road vehicle has insufficient torque and cannot cross the dunes. Therefore, we may replace the 20T GEAR on the rear wheel with a 60T GEAR, changing the gear ratio of the off-road vehicle from the original 1:1 to 1:3, increasing the torque by three times and with the help of the rear counterweight, it can finally cross the dunes successfully (Video 5).
**(Video 5)**
---
After adjusting the off-road vehicle to the best condition, we can use some parts to make the windshield and the truck bed. You can also try to add small accessories such as doors or rearview mirrors!
Finally, we can install a counterweight at the rear according to the conclusion of Experiment 2, so that this off-road vehicle is now both beautiful and practical (Video 6).
**(Video 6)**
---
**◆Conclusion:**
In this episode, we used various experiments to enhance the performance of our off-road vehicle. Experiments are a way of testing and proving theories. The factors that influence the outcome of experiments are called '**variables**.' When conducting experiments, we can only change one variable (known as the '**independent variable**'), while keeping the others constant (known as the '**control variables**'). For example, in Experiment 1, the independent variable was the **type of tire**, while the control variables were the **center of gravity**, **gear ratio**, **voltage**, etc. It's essential to keep the **control variables** the same before and after changing the tires to ensure the accuracy of the results. Establishing accurate experimental methods is a significant milestone in the progress of modern science. You can also try it out, propose hypotheses, and design experiments to verify them!
That's all for today's sharing. If you like this article, remember to share it out. See you next time. Bye!
---
**◆Scientific principles**
In our off-road vehicle model, we've utilized several scientific principles, including **infrared sensing**, **friction**, **center of gravity**, and **electricity**. Today, we'll be focusing on the often-overlooked but widely used **infrared technology**. **Infrared rays**, also known as **infrared light**, are a type of light wave that has a wavelength ranging from 760 nanometers (nm) to 1 millimeter (mm) (as shown in Figure 18). The wavelength of infrared rays is longer than what's visible to the naked eye (which ranges from 360 - 400 nm to 760 - 830 nanometers), so professional equipment is needed to see it. Infrared technology is often used in **remote controls** for various appliances, such as air conditioners, TVs, and rolling doors, allowing us to control machines wirelessly. Additionally, infrared technology is used to detect thermal radiation emitted by objects, which has led to the invention of devices like infrared thermal imaging cameras.

**(圖18)**
---
**◆課程:**
**2-PS1-1** Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties.
**K-2-ETS1-1** Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)
---
**◆參考:**
[Experiment - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Experiment?ref=blog.gigotoys.com)
[Infrared - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Infrared?ref=blog.gigotoys.com)
[Friction - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Friction?ref=blog.gigotoys.com)
[Electromagnetic Spectrum - Principles of Structural ChemistryPrinciples of Structural Chemistry](https://sites.google.com/a/coe.edu/principles-of-structural-chemistry/relationship-between-light-and-matter/electromagnetic-spectrum?ref=blog.gigotoys.com)
### [Educational Time Machine EP4] Martial Arts Battle in the Programming World - S4A x Double Pinball Machine
URL: https://blog.gigotoys.com/s4a-x-double-pinball-machine-2/
Last updated: 2023-05-25T05:58:44.000Z
In \[Educational Time Machine EP3\], we introduced the rise of programming education and the basic application of S4A. Have you experienced the sense of accomplishment of programming in that episode?
Kids are typically thrilled to feel accomplished when taking on new challenges, and programming courses provide both intellectual and experimental learning opportunities. However, debugging can be frustrating at times. As the Chinese proverb goes, "It's better to have fun with friends than alone." If programming seems dull, why not invite some friends to join in and create this "**Double Pinball Machine"** model together!
> A pinball machine typically comprises a rectangular wooden frame where players insert coins and use springs to launch metal balls. The balls then bounce off iron nails and players earn points based on the places they hit. Players can control two flippers to keep the ball bouncing and score more points.

(An example of pinball machines on the market)
**Old-fashioned pinball machines were limited to single-player use with the machine. But now, thanks to Gigo #1204RR - S4A PROGRAMMING BLOCKS, we can have fun playing pinball with a friend on a double-player machine.**
0:00
/0:10
1×
---
**◆Preparation (5 minutes)**
1\. First, we'll introduce the functions of the S4A software to the learners. We highly recommend installing and testing the software before class to ensure that all computers are functioning properly.
2\. Let's gather all the necessary parts for the model, and prepare two C-Gigo MAKER CONTROL BOX for two players.

---
**◆Demonstration of model making (20 minutes)**
You can follow the assembly steps to build the model.
Step 1: Combine four C-5X10 FRAME and one C-5X13 DUAL FRAME as shown in the figure.


Step 2: Insert some B-LONG PEG into two C-5X5 FRAME, and combine with the part of step 1 as shown in the figure.


Step 3: Repeat the step 1 and the step 2 to make two set of frames as shown.

Step 4: Insert B-LONG PEG into two C-5X15 FRAME, and combine with the part of step 3.


Step 5: Adjust the C-180° SERVO MOTOR to the 90-degree position, and combine it with the C-11 HOLE ROD to make the two flippers on the left side, as shown in the figure.
> **\* Be sure to confirm the angle of the C-180° SERVO MOTOR and the correct holes of the C-11 HOLE ROD to make it working! Do not manually turn the C-180° SERVO MOTORto avoid damage to the motor.**


Step 6: Adjust the C-180° SERVO MOTOR to the 90-degree position, and combine it with the C-11 HOLE ROD to make the two flippers on the right side, as shown in the figure.
> \* Be sure to confirm the angle of the C-180° SERVO MOTOR and the correct holes of the C-11 HOLE ROD to make it working! Do not manually turn the C-180° SERVO MOTORto avoid damage to the motor.


Step 7: Install the flippers at the four corners and place it in the third hole of the C-5X10 FRAME as shown below.


Step 8: Place two C-Gigo MAKER CONTROL BOX. Connect the left flippers to D7, and Connect the left flippers to D4.


Step 9: We can add various obstacles onto the frame to make the ball not stuck in the corners.


Step 10: Open the S4A software and write the program.
> *Program logic:*
> *When the right button is pressed, the C-180° SERVO MOTOR (motor 4) on the right will rotate to 160 degrees, wait for 0.5 seconds and then return to 65 degrees, so that we can play the table tennis..*
> *And when the left button is pressed, the C-180° SERVO MOTOR (motor 7) on the left will rotate to 20 degrees, wait for 0.5 seconds, and then return to 115 degrees.*
> *The 0.5-second buffer time and angle in the above two commands can be adjusted by yourself, but please pay attention to whether the C-11 HOLE ROD is squeezed into the frame to avoid damage to the servo motor when adjusting..*
> *When the space key is pressed, the C-180° SERVO MOTOR on the left and right sides will return to the initial angle and stop. This step is to ensure that all programs can be stopped to protect the motor from excessive operation.*

---
**◆Production and Play (25 minutes)**
1\. Students assemble the two-person pinball machine model by themselves, and the teacher can provide assistance in due course.
2\. Students who have completed the model can then start playing, and they can adjust the buffer time in the program or modify the model to increase the variability.
---
**◆Summary and Tidy up (10 minutes)**
1\. At the end of the course, teachers can give a summary that includes an explanation of the collision principle and operational tips. They can also go over some types of pinball machines, like the video game version, or the rubber band version.
2\. Ask the students to take apart the models, sort the pieces, and put them back in their proper places. Remind them to use a peg remover to take the parts apart instead of forcing them.
---
**◆Scientific Principles**
**This model employs one scientific principle: "** **Newton's cradle(Collision principle) ."**
When multiple entities come into contact within a brief timeframe, we refer to it as a "collision". In the field of mechanics, the application of force onto a particle results in alterations to its velocity, momentum, or energy.
The C-11 HOLE ROD is utilized to create a "collision" with the table tennis ball, generating a significant amount of force that propels the ball back in the opposite direction at an accelerated velocity. This results in an exciting and engaging competitive experience, as the opponent aims to return the ball with their own skill and precision.

Newton's cradle(Collision principle)
---
**◆Postscript**
Each person's creation is distinctive, and even if they use the same program, there will be variances when applied to diverse projects. During programming education, collaborating and discussing with peers can lead to greater efficiency and a more enjoyable team experience.
As of now, the educational time machine has concluded the S4A software introduction, and we eagerly anticipate embarking on our next adventure together.
**Keywords:**
Coding Education, Scratch, S4A, Arduino, Collision, Pinball Machine, Double Pinball Machine
**Curriculum:**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=)
### [Educational Time Machine EP4] Martial Arts Battle in the Programming World - S4A x Double Pinball Machine
URL: https://blog.gigotoys.com/s4a-x-double-pinball-machine/
Last updated: 2023-05-25T05:58:44.000Z
In \[Educational Time Machine EP3\], we introduced the rise of programming education and the basic application of S4A. Have you experienced the sense of accomplishment of programming in that episode?
Kids are typically thrilled to feel accomplished when taking on new challenges, and programming courses provide both intellectual and experimental learning opportunities. However, debugging can be frustrating at times. As the Chinese proverb goes, "It's better to have fun with friends than alone." If programming seems dull, why not invite some friends to join in and create this "**Double Pinball Machine"** model together!
> A pinball machine typically comprises a rectangular wooden frame where players insert coins and use springs to launch metal balls. The balls then bounce off iron nails and players earn points based on the places they hit. Players can control two flippers to keep the ball bouncing and score more points.

(An example of pinball machines on the market)
**Old-fashioned pinball machines were limited to single-player use with the machine. But now, thanks to Gigo #1204RR - S4A PROGRAMMING BLOCKS, we can have fun playing pinball with a friend on a double-player machine.**
0:00
/0:10
1×
---
**◆Preparation (5 minutes)**
1\. First, we'll introduce the functions of the S4A software to the learners. We highly recommend installing and testing the software before class to ensure that all computers are functioning properly.
2\. Let's gather all the necessary parts for the model, and prepare two C-Gigo MAKER CONTROL BOX for two players.

---
**◆Demonstration of model making (20 minutes)**
You can follow the assembly steps to build the model.
Step 1: Combine four C-5X10 FRAME and one C-5X13 DUAL FRAME as shown in the figure.


Step 2: Insert some B-LONG PEG into two C-5X5 FRAME, and combine with the part of step 1 as shown in the figure.


Step 3: Repeat the step 1 and the step 2 to make two set of frames as shown.

Step 4: Insert B-LONG PEG into two C-5X15 FRAME, and combine with the part of step 3.


Step 5: Adjust the C-180° SERVO MOTOR to the 90-degree position, and combine it with the C-11 HOLE ROD to make the two flippers on the left side, as shown in the figure.
> **\* Be sure to confirm the angle of the C-180° SERVO MOTOR and the correct holes of the C-11 HOLE ROD to make it working! Do not manually turn the C-180° SERVO MOTORto avoid damage to the motor.**


Step 6: Adjust the C-180° SERVO MOTOR to the 90-degree position, and combine it with the C-11 HOLE ROD to make the two flippers on the right side, as shown in the figure.
> \* Be sure to confirm the angle of the C-180° SERVO MOTOR and the correct holes of the C-11 HOLE ROD to make it working! Do not manually turn the C-180° SERVO MOTORto avoid damage to the motor.


Step 7: Install the flippers at the four corners and place it in the third hole of the C-5X10 FRAME as shown below.


Step 8: Place two C-Gigo MAKER CONTROL BOX. Connect the left flippers to D7, and Connect the left flippers to D4.


Step 9: We can add various obstacles onto the frame to make the ball not stuck in the corners.


Step 10: Open the S4A software and write the program.
> *Program logic:*
> *When the right button is pressed, the C-180° SERVO MOTOR (motor 4) on the right will rotate to 160 degrees, wait for 0.5 seconds and then return to 65 degrees, so that we can play the table tennis..*
> *And when the left button is pressed, the C-180° SERVO MOTOR (motor 7) on the left will rotate to 20 degrees, wait for 0.5 seconds, and then return to 115 degrees.*
> *The 0.5-second buffer time and angle in the above two commands can be adjusted by yourself, but please pay attention to whether the C-11 HOLE ROD is squeezed into the frame to avoid damage to the servo motor when adjusting..*
> *When the space key is pressed, the C-180° SERVO MOTOR on the left and right sides will return to the initial angle and stop. This step is to ensure that all programs can be stopped to protect the motor from excessive operation.*

---
**◆Production and Play (25 minutes)**
1\. Students assemble the two-person pinball machine model by themselves, and the teacher can provide assistance in due course.
2\. Students who have completed the model can then start playing, and they can adjust the buffer time in the program or modify the model to increase the variability.
---
**◆Summary and Tidy up (10 minutes)**
1\. At the end of the course, teachers can give a summary that includes an explanation of the collision principle and operational tips. They can also go over some types of pinball machines, like the video game version, or the rubber band version.
2\. Ask the students to take apart the models, sort the pieces, and put them back in their proper places. Remind them to use a peg remover to take the parts apart instead of forcing them.
---
**◆Scientific Principles**
**This model employs one scientific principle: "** **Newton's cradle(Collision principle) ."**
When multiple entities come into contact within a brief timeframe, we refer to it as a "collision". In the field of mechanics, the application of force onto a particle results in alterations to its velocity, momentum, or energy.
The C-11 HOLE ROD is utilized to create a "collision" with the table tennis ball, generating a significant amount of force that propels the ball back in the opposite direction at an accelerated velocity. This results in an exciting and engaging competitive experience, as the opponent aims to return the ball with their own skill and precision.

Newton's cradle(Collision principle)
---
**◆Postscript**
Each person's creation is distinctive, and even if they use the same program, there will be variances when applied to diverse projects. During programming education, collaborating and discussing with peers can lead to greater efficiency and a more enjoyable team experience.
As of now, the educational time machine has concluded the S4A software introduction, and we eagerly anticipate embarking on our next adventure together.
**Keywords:**
Coding Education, Scratch, S4A, Arduino, Collision, Pinball Machine, Double Pinball Machine
**Curriculum:**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=)
### 生活中的科學EP6-越野車沙坑實驗
URL: https://blog.gigotoys.com/off-road-vehicle-model-sand-pit-experiment-2/
Last updated: 2023-05-08T02:40:31.000Z
大家好我是浣熊老師,每個男生小時候都夢想有一台帥氣的越野車,今天我們就要來使用積木製作一台越野車,並搭配各式各樣的實驗來檢測它的性能,並將它改造得越來越厲害!
越野車是一種主打性能與實用度的汽車,透過加高的底盤、摩擦力大的輪胎、強大的扭力和堅固的車身等設計能夠讓它輕鬆翻越崎嶇不平的地形,最為人熟知的有吉普車、SUV等車型。

**早期的軍用吉普車**
現在就讓浣熊老師一步步教大家如何製作越野車吧!
---
**◆組裝步驟**
第一步需要先製作出吉普車的動力機構,因此會使用到**50倍行星齒輪馬達(7447-W85-C)**、**馬達短軸**、**20T齒輪**、**3孔超長條**以及**短結合鍵**(圖一),將它們依照圖示組裝,完成動力機構的設計(圖二)。

**(圖一)**

**(圖二)**
第二步要來製作吉普車堅硬的車體,因此會使用之前出現過的**3x13孔超長方框**(圖三),將兩個3x13孔超長方框分別組裝在動力機構的**左右兩側**(圖四)。

**(圖三)**

**(圖四)**
第三步要製作吉普車的車頭,主要使用**5x10長方框**與**短結合鍵**(圖五),將短結合鍵依照圖示組裝在5x10長方框上,完成**A部件**以及**B部件**(圖六)。

**(圖五)**

**(圖六)**
接著將A、B部件安裝在動力機構的**3x13孔超長方框**上,完成吉普車的車頭(圖七)。

**(圖七)**
第四步要來安裝吉普車的前輪,我們這邊使用的是**OD60x25mm塑膠輪框(7407-W10-B1W)**、**OD60x25mm橡膠輪胎(7407-W10-A1D)**以及**100mm長軸**(圖八),將它們依照圖示安裝在車體前方(圖九)。

**(圖八)**

**(圖九)**
第五步要安裝吉普車的後輪,除了**OD60x25mm塑膠輪框**、**OD60x25mm橡膠輪胎**和**100mm長軸**之外需要再準備**20T齒輪**以及**軸固定鍵**(圖十),將它們依照圖示安裝在車體後方,並確保兩個**20T齒輪**之間互相**嚙合**(圖十一)。

**(圖十)**

**(圖十一)**
第六步要製作吉普車的前保險桿,會使用到**11孔長條**與**長結合鍵**(圖十二),將長結合鍵依照圖示組裝在11孔長條上,完成兩個**C部件**(圖十三)。

**(圖十二)**

**(圖十三)**
接著將C部件分別安裝在**5x10孔長方框**的上下兩側,完成吉普車的前保險桿(圖十四)。

**(圖十四)**
第七步要來安裝越野車的控制系統,這裡使用**4頻IR三控接收電池盒(7408-W85-A2)**以及**5孔長條** (圖十五),依照圖示將5孔長條組裝在4頻IR三控接收電池盒上(圖十六)。

**(圖十五)**

**(圖十六)**
接著將它們固定在吉普車上 (圖十七),完成後將50倍行星齒輪馬達的**接頭**插入4頻IR三控接收電池盒,如此一來我們就可以透過**4頻IR三控遙控器(7337-W85-A3)**來遙控越野車(影片一)。

**(圖十七)**
**(影片一)**
---
**◆沙坑實驗**
既然都做出越野車模型了,當然要測試看看它是否能像真的越野車一樣征服各種陡峭的路段,我們準備了一段仿真的沙坑路段來進行各種不同的實驗(影片二),試著透過實驗把這台越野車改造成外觀與實用度兼具的猛獸吧!
---
首先要進行的是**實驗一-輪胎種類**,在這個實驗中我們會發現即便是**OD60x25mm橡膠輪胎**也沒辦法在沙坑上產生足夠的抓地力,導致輪胎不斷地在沙坑上打滑,因此我們將輪胎替換為**OD80x30mm橡膠輪胎(7408-W10-C1D)**此種輪胎的胎紋能夠產生較大的**抓地力**與**摩擦力**,讓越野車得以在沙坑上進行移動(影片三)。
**(影片三)**
---
接著要進行的是**實驗二-重心配置**,在這個實驗中我們會使用三個配重物來測試不同的重心配置對越野車會有什麼樣的影響,首先將一個配重物放置於越野車**前方**,我們可以觀察到越野車因為無法承受配重物的重量而停在原地,接著將配重物轉移到**後方**時,可以觀察到即使配重物的數量增加至三個,越野車也能夠順利前進。因此我們可以推測出當配重物或重心靠近**驅動輪上方**時(本越野車為後輪驅動),可以增加驅動輪與路面的**摩擦力**,達到較好的運作效果,只要後方放置了一個配重物,就算前方的配重物增加至兩個,越野車也能夠順利前進。(影片四)。
**(影片四)**
---
最後要進行的是**實驗三-齒輪比**,在這個實驗中我們要檢測越野車的爬坡能力,因此我們在沙坑中間堆出了一座沙丘,在第一次爬坡時越野車因為扭力不足,無法成功翻越沙丘,因此我們將後輪上的**20T齒輪**替換為**60T齒輪**,使得越野車的齒輪比由原先的**1:1**改為**1:3**,增加了三倍的**扭力**後搭配後方的配重物成功翻越沙丘(影片五)。
**(影片五)**
---
在將越野車調整為最佳狀態後,我們使用了一些零件製作出越野車的擋風玻璃以及後車斗,你也可以試著發揮創意,增加像是車門、後視鏡等小配件哦!
最後我們可以依照實驗二的結論在後方安裝一個配重物,如此一來這台兼具美觀與實用度的越野車就完成了(影片六)。
**(影片六)**
---
**◆結語**
在這次的活動中,我們使用了不同的實驗來改進越野車的性能,實驗是一種檢測以及證明假設的方法,而在實驗中會影響到實驗結果的因素則稱為**變因**,在進行實驗時,只能改變一種變因(即**應變變因**),其他皆必須保持不變(即**控制變因**),以實驗一舉例,應變變因為**輪胎的種類**,控制變因為越野車的**重心**、**齒輪比**、**電壓..等**,在更換輪胎前後都必須確保**控制變因**維持相同,才能讓實驗的結果準確。確立準確的實驗方法是現代科學進步的一項里程碑,你也可以試試看,提出假設並試著設計實驗來驗證它吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理**
在越野車模型中,我們使用了非常多的科學原理,包含**紅外線感測**、**摩擦力**、**重心**、**電學**..等,今天我們要介紹的是應用非常廣泛卻很難被注意到的**紅外線。紅外線**又可被稱為**紅外光**,是一種波長介於760奈米(nm)到1毫米(mm)之間的一種光波 (圖十八),紅外線的波長大於肉眼可見的波長(360 - 400奈米\~760 - 830奈米),因此需要使用專業的儀器才能看見,其經常應用在各類**遙控器**上,如:冷氣、電視、鐵捲門..等,讓人類得以透過無線的方式遙控機器,此外物體所散發的熱輻射也屬於紅外線,因此也衍生出紅外線熱像儀等偵測溫度的發明。

**(圖十八)**
---
**◆課綱參考:**
**tr -Ⅳ-1 能將所習得的知識正確的連結 到所觀察到的自然現象及實驗 數據,並推論出其中的關聯,進 而運用習得的知識來解釋自己 論點的正確性。**
**PEb-Ⅴc-5 摩擦力、正向力、彈力等常見的作用力**
**INf-Ⅱ-1 日常生活中常見的科技產品。**
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=) [#1244R](https://www.gigotoys.com/products/1244R-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[實驗 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%AE%9E%E9%AA%8C?ref=blog.gigotoys.com)
[红外线 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E7%BA%A2%E5%A4%96%E7%BA%BF?ref=blog.gigotoys.com)
[摩擦力 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E6%91%A9%E6%93%A6%E5%8A%9B?ref=)
### 生活中的科學EP6-越野車沙坑實驗
URL: https://blog.gigotoys.com/off-road-vehicle-model-sand-pit-experiment/
Last updated: 2023-05-08T02:40:31.000Z
大家好我是浣熊老師,每個男生小時候都夢想有一台帥氣的越野車,今天我們就要來使用積木製作一台越野車,並搭配各式各樣的實驗來檢測它的性能,並將它改造得越來越厲害!
越野車是一種主打性能與實用度的汽車,透過加高的底盤、摩擦力大的輪胎、強大的扭力和堅固的車身等設計能夠讓它輕鬆翻越崎嶇不平的地形,最為人熟知的有吉普車、SUV等車型。

**早期的軍用吉普車**
現在就讓浣熊老師一步步教大家如何製作越野車吧!
---
**◆組裝步驟**
第一步需要先製作出吉普車的動力機構,因此會使用到**50倍行星齒輪馬達(7447-W85-C)**、**馬達短軸**、**20T齒輪**、**3孔超長條**以及**短結合鍵**(圖一),將它們依照圖示組裝,完成動力機構的設計(圖二)。

**(圖一)**

**(圖二)**
第二步要來製作吉普車堅硬的車體,因此會使用之前出現過的**3x13孔超長方框**(圖三),將兩個3x13孔超長方框分別組裝在動力機構的**左右兩側**(圖四)。

**(圖三)**

**(圖四)**
第三步要製作吉普車的車頭,主要使用**5x10長方框**與**短結合鍵**(圖五),將短結合鍵依照圖示組裝在5x10長方框上,完成**A部件**以及**B部件**(圖六)。

**(圖五)**

**(圖六)**
接著將A、B部件安裝在動力機構的**3x13孔超長方框**上,完成吉普車的車頭(圖七)。

**(圖七)**
第四步要來安裝吉普車的前輪,我們這邊使用的是**OD60x25mm塑膠輪框(7407-W10-B1W)**、**OD60x25mm橡膠輪胎(7407-W10-A1D)**以及**100mm長軸**(圖八),將它們依照圖示安裝在車體前方(圖九)。

**(圖八)**

**(圖九)**
第五步要安裝吉普車的後輪,除了**OD60x25mm塑膠輪框**、**OD60x25mm橡膠輪胎**和**100mm長軸**之外需要再準備**20T齒輪**以及**軸固定鍵**(圖十),將它們依照圖示安裝在車體後方,並確保兩個**20T齒輪**之間互相**嚙合**(圖十一)。

**(圖十)**

**(圖十一)**
第六步要製作吉普車的前保險桿,會使用到**11孔長條**與**長結合鍵**(圖十二),將長結合鍵依照圖示組裝在11孔長條上,完成兩個**C部件**(圖十三)。

**(圖十二)**

**(圖十三)**
接著將C部件分別安裝在**5x10孔長方框**的上下兩側,完成吉普車的前保險桿(圖十四)。

**(圖十四)**
第七步要來安裝越野車的控制系統,這裡使用**4頻IR三控接收電池盒(7408-W85-A2)**以及**5孔長條** (圖十五),依照圖示將5孔長條組裝在4頻IR三控接收電池盒上(圖十六)。

**(圖十五)**

**(圖十六)**
接著將它們固定在吉普車上 (圖十七),完成後將50倍行星齒輪馬達的**接頭**插入4頻IR三控接收電池盒,如此一來我們就可以透過**4頻IR三控遙控器(7337-W85-A3)**來遙控越野車(影片一)。

**(圖十七)**
**(影片一)**
---
**◆沙坑實驗**
既然都做出越野車模型了,當然要測試看看它是否能像真的越野車一樣征服各種陡峭的路段,我們準備了一段仿真的沙坑路段來進行各種不同的實驗(影片二),試著透過實驗把這台越野車改造成外觀與實用度兼具的猛獸吧!
---
首先要進行的是**實驗一-輪胎種類**,在這個實驗中我們會發現即便是**OD60x25mm橡膠輪胎**也沒辦法在沙坑上產生足夠的抓地力,導致輪胎不斷地在沙坑上打滑,因此我們將輪胎替換為**OD80x30mm橡膠輪胎(7408-W10-C1D)**此種輪胎的胎紋能夠產生較大的**抓地力**與**摩擦力**,讓越野車得以在沙坑上進行移動(影片三)。
**(影片三)**
---
接著要進行的是**實驗二-重心配置**,在這個實驗中我們會使用三個配重物來測試不同的重心配置對越野車會有什麼樣的影響,首先將一個配重物放置於越野車**前方**,我們可以觀察到越野車因為無法承受配重物的重量而停在原地,接著將配重物轉移到**後方**時,可以觀察到即使配重物的數量增加至三個,越野車也能夠順利前進。因此我們可以推測出當配重物或重心靠近**驅動輪上方**時(本越野車為後輪驅動),可以增加驅動輪與路面的**摩擦力**,達到較好的運作效果,只要後方放置了一個配重物,就算前方的配重物增加至兩個,越野車也能夠順利前進。(影片四)。
**(影片四)**
---
最後要進行的是**實驗三-齒輪比**,在這個實驗中我們要檢測越野車的爬坡能力,因此我們在沙坑中間堆出了一座沙丘,在第一次爬坡時越野車因為扭力不足,無法成功翻越沙丘,因此我們將後輪上的**20T齒輪**替換為**60T齒輪**,使得越野車的齒輪比由原先的**1:1**改為**1:3**,增加了三倍的**扭力**後搭配後方的配重物成功翻越沙丘(影片五)。
**(影片五)**
---
在將越野車調整為最佳狀態後,我們使用了一些零件製作出越野車的擋風玻璃以及後車斗,你也可以試著發揮創意,增加像是車門、後視鏡等小配件哦!
最後我們可以依照實驗二的結論在後方安裝一個配重物,如此一來這台兼具美觀與實用度的越野車就完成了(影片六)。
**(影片六)**
---
**◆結語**
在這次的活動中,我們使用了不同的實驗來改進越野車的性能,實驗是一種檢測以及證明假設的方法,而在實驗中會影響到實驗結果的因素則稱為**變因**,在進行實驗時,只能改變一種變因(即**應變變因**),其他皆必須保持不變(即**控制變因**),以實驗一舉例,應變變因為**輪胎的種類**,控制變因為越野車的**重心**、**齒輪比**、**電壓..等**,在更換輪胎前後都必須確保**控制變因**維持相同,才能讓實驗的結果準確。確立準確的實驗方法是現代科學進步的一項里程碑,你也可以試試看,提出假設並試著設計實驗來驗證它吧!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理**
在越野車模型中,我們使用了非常多的科學原理,包含**紅外線感測**、**摩擦力**、**重心**、**電學**..等,今天我們要介紹的是應用非常廣泛卻很難被注意到的**紅外線。紅外線**又可被稱為**紅外光**,是一種波長介於760奈米(nm)到1毫米(mm)之間的一種光波 (圖十八),紅外線的波長大於肉眼可見的波長(360 - 400奈米\~760 - 830奈米),因此需要使用專業的儀器才能看見,其經常應用在各類**遙控器**上,如:冷氣、電視、鐵捲門..等,讓人類得以透過無線的方式遙控機器,此外物體所散發的熱輻射也屬於紅外線,因此也衍生出紅外線熱像儀等偵測溫度的發明。

**(圖十八)**
---
**◆課綱參考:**
**tr -Ⅳ-1 能將所習得的知識正確的連結 到所觀察到的自然現象及實驗 數據,並推論出其中的關聯,進 而運用習得的知識來解釋自己 論點的正確性。**
**PEb-Ⅴc-5 摩擦力、正向力、彈力等常見的作用力**
**INf-Ⅱ-1 日常生活中常見的科技產品。**
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=) [#1244R](https://www.gigotoys.com/products/1244R-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[實驗 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%AE%9E%E9%AA%8C?ref=blog.gigotoys.com)
[红外线 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E7%BA%A2%E5%A4%96%E7%BA%BF?ref=blog.gigotoys.com)
[摩擦力 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E6%91%A9%E6%93%A6%E5%8A%9B?ref=)
### [教育時光機 EP6] micro:bit x 對戰機器人
URL: https://blog.gigotoys.com/microbit-battle-robot-2/
Last updated: 2023-04-19T07:24:57.000Z
在\[教育時光機 EP5\]中,我們介紹了新興崛起的micro:bit。然而說到程式教育,又怎麼能少的了經典的遙控機器人呢?機器人是人類創造的一種機器,也是人類創造的一個偉大奇蹟。機器人的出現滿足了人類的夢想-**「**一個可以自由操控、改裝並完成日常生活的好夥伴**」**。而機器人可以增加孩子在程式教育中的學習興趣,更能在完成後發揮他們無盡的想像力,獲得滿滿的成就感。
**今天就讓我們使用智高#1269 - 編程積木應用套件 micro:bit專用,一起呼朋引伴製作一台對戰機器人,體驗中世紀的長矛比武吧!**
0:00
/0:26
1×
---
## **◆課前準備(10分鐘)**
準備模型所需零件,主控盒需使用6顆電池3號電池。

---
## **◆示範模型製作(40分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將兩個50倍行星馬達中間以5孔長條連接,並裝在5x13超長方框上,如圖所示。


步驟2:將兩個50倍行星馬達裝上20T齒輪,並於兩側裝上40T齒輪,如圖所示。
> ***務必確認齒輪有互相嚙合並可傳動,以免模型無法運作!***

步驟3:在兩個3孔長條上裝上兩個長結合鍵,固定左右兩側的軸,如圖所示。


步驟4:於車體前後兩側裝上輪胎,可依自己喜好選擇不同的零件當作輪胎。

步驟5:將兩個11孔長條與5x10長方框連結,裝上兩個長結合鍵,固定於車體左右兩側,如圖所示。


步驟6:將180度伺服馬達轉至90度,並裝上15孔超長條與1/4弧長條,安裝於車體前方。**請勿手動轉動180度伺服馬達,以免造成馬達損壞。**


步驟7:將四個1/4弧長條連接成一個圓形,安裝於車體上方。


步驟8:組裝十一孔長條與智高智慧主控盒,藉此固定車體,馬達連接孔位如下圖所示。
> ***務必確認安裝至正確編號的接頭,以免模型無法運作!***



步驟9:進入程式設計網頁編寫以下程式
1\. 當啟動時,先停止所有馬達並歸位伺服馬達位置,將速度設為150,並設定廣播群組為1。**※兩個micro:bit的廣播群組必須設為同一號碼,彼此才能互相接受訊號。※不同機器人請設定不同的廣播群組,例如A機器人設定1,B機器人設定2。**

2\. 建立四個函式-前進、停止、左轉、右轉,以精簡程式**。****※務必先擴充智高馬達程式方塊。**

3\. 按下按A鈕發送數字1、B鈕發送數字2、A+B發送數字0、晃動時發送數字3。

4\. 當接受到數字0時,車子會前進1秒後停止;數字1時,車子會左轉1秒後停止;數字2時,車子會右轉1秒後停止;數字3時,180度伺服馬達會向下旋轉0.5秒後停止。

5\. 完整程式圖如下

步驟10:找到一位好朋友,再組裝一台對戰機器人,先打下對方的保麗龍球者獲勝,來決鬥吧!
**※務必確認遙控器與機器人燒錄同樣的程式。**

## **◆玩法**
操控你的機器人,擊落對方的保麗龍球者獲勝!
前進:A+B鈕
左轉:A鈕
右轉:B鈕
攻擊:上下揮動主控盒
0:00
/0:26
1×
---
## **◆學生製作模型與遊玩(30分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始對戰,亦可改造模型以增加變化性。
---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,介紹長矛比武的歷史與由來。
> 長矛比武(Jousting),又稱「騎槍比武」,是中世紀一種騎士間的武術競技活動,盛行於14 - 16世紀的歐洲。每場比賽都有8回合的對決。雙方選手騎在馬上,在長度多於120英尺的跑道上,以時速20英里面對面衝刺,並以長矛刺擊對方左肩上的得分鋼板。在8次完整回合結束時,得分最高的玩家獲勝。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆程式概念**
**此模型使用的程式指令為「函式」。**
在撰寫程式時,常會有許多需要重複執行的程式指令,如果每次都加入這些程式指令,將使程式非常龐大。解決方式是將具有特定功能或經常重複使用的程式指令,撰寫成獨立的小單元,一般程式語言將此功能稱為**「函式」**。

(函式示意圖)
本模型中,我們設定四個函式,以利我們在使用前進、停止、左轉與右轉時,不必再貼上重複的指令,也方便我們管理各個行動的程式指令。
---
## **◆後記**
機器人是大小朋友都喜歡的玩具,在孩子完成機器人模型後,讓他們一步步地調整程式與模型,看看誰的機器人能操控的最順暢並打下對方的保麗龍球,讓課程中充滿歡樂的笑聲!
micro:bit還有許多功能等著我們去挖掘,讓我們一起期待接下來的冒險吧!
**關鍵字參考:**
程式教育、micro:bit、對戰機器人、長矛比武、馬達、函式、遙控
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
### [教育時光機 EP6] micro:bit x 對戰機器人
URL: https://blog.gigotoys.com/microbit-battle-robot/
Last updated: 2023-04-19T07:24:57.000Z
在\[教育時光機 EP5\]中,我們介紹了新興崛起的micro:bit。然而說到程式教育,又怎麼能少的了經典的遙控機器人呢?機器人是人類創造的一種機器,也是人類創造的一個偉大奇蹟。機器人的出現滿足了人類的夢想-**「**一個可以自由操控、改裝並完成日常生活的好夥伴**」**。而機器人可以增加孩子在程式教育中的學習興趣,更能在完成後發揮他們無盡的想像力,獲得滿滿的成就感。
**今天就讓我們使用智高#1269 - 編程積木應用套件 micro:bit專用,一起呼朋引伴製作一台對戰機器人,體驗中世紀的長矛比武吧!**
0:00
/0:26
1×
---
## **◆課前準備(10分鐘)**
準備模型所需零件,主控盒需使用6顆電池3號電池。

---
## **◆示範模型製作(40分鐘)**
可參考以下組裝步驟將模型一步步組裝。
步驟1:將兩個50倍行星馬達中間以5孔長條連接,並裝在5x13超長方框上,如圖所示。


步驟2:將兩個50倍行星馬達裝上20T齒輪,並於兩側裝上40T齒輪,如圖所示。
> ***務必確認齒輪有互相嚙合並可傳動,以免模型無法運作!***

步驟3:在兩個3孔長條上裝上兩個長結合鍵,固定左右兩側的軸,如圖所示。


步驟4:於車體前後兩側裝上輪胎,可依自己喜好選擇不同的零件當作輪胎。

步驟5:將兩個11孔長條與5x10長方框連結,裝上兩個長結合鍵,固定於車體左右兩側,如圖所示。


步驟6:將180度伺服馬達轉至90度,並裝上15孔超長條與1/4弧長條,安裝於車體前方。**請勿手動轉動180度伺服馬達,以免造成馬達損壞。**


步驟7:將四個1/4弧長條連接成一個圓形,安裝於車體上方。


步驟8:組裝十一孔長條與智高智慧主控盒,藉此固定車體,馬達連接孔位如下圖所示。
> ***務必確認安裝至正確編號的接頭,以免模型無法運作!***



步驟9:進入程式設計網頁編寫以下程式
1\. 當啟動時,先停止所有馬達並歸位伺服馬達位置,將速度設為150,並設定廣播群組為1。**※兩個micro:bit的廣播群組必須設為同一號碼,彼此才能互相接受訊號。※不同機器人請設定不同的廣播群組,例如A機器人設定1,B機器人設定2。**

2\. 建立四個函式-前進、停止、左轉、右轉,以精簡程式**。****※務必先擴充智高馬達程式方塊。**

3\. 按下按A鈕發送數字1、B鈕發送數字2、A+B發送數字0、晃動時發送數字3。

4\. 當接受到數字0時,車子會前進1秒後停止;數字1時,車子會左轉1秒後停止;數字2時,車子會右轉1秒後停止;數字3時,180度伺服馬達會向下旋轉0.5秒後停止。

5\. 完整程式圖如下

步驟10:找到一位好朋友,再組裝一台對戰機器人,先打下對方的保麗龍球者獲勝,來決鬥吧!
**※務必確認遙控器與機器人燒錄同樣的程式。**

## **◆玩法**
操控你的機器人,擊落對方的保麗龍球者獲勝!
前進:A+B鈕
左轉:A鈕
右轉:B鈕
攻擊:上下揮動主控盒
0:00
/0:26
1×
---
## **◆學生製作模型與遊玩(30分鐘)**
1、 協助學生完成模型與程式編寫,教師適時提供協助即可。
2、 完成的學生可開始對戰,亦可改造模型以增加變化性。
---
## **◆總結與收拾(10分鐘)**
1、 教師可於課程最後進行總結,介紹長矛比武的歷史與由來。
> 長矛比武(Jousting),又稱「騎槍比武」,是中世紀一種騎士間的武術競技活動,盛行於14 - 16世紀的歐洲。每場比賽都有8回合的對決。雙方選手騎在馬上,在長度多於120英尺的跑道上,以時速20英里面對面衝刺,並以長矛刺擊對方左肩上的得分鋼板。在8次完整回合結束時,得分最高的玩家獲勝。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
## **◆程式概念**
**此模型使用的程式指令為「函式」。**
在撰寫程式時,常會有許多需要重複執行的程式指令,如果每次都加入這些程式指令,將使程式非常龐大。解決方式是將具有特定功能或經常重複使用的程式指令,撰寫成獨立的小單元,一般程式語言將此功能稱為**「函式」**。

(函式示意圖)
本模型中,我們設定四個函式,以利我們在使用前進、停止、左轉與右轉時,不必再貼上重複的指令,也方便我們管理各個行動的程式指令。
---
## **◆後記**
機器人是大小朋友都喜歡的玩具,在孩子完成機器人模型後,讓他們一步步地調整程式與模型,看看誰的機器人能操控的最順暢並打下對方的保麗龍球,讓課程中充滿歡樂的笑聲!
micro:bit還有許多功能等著我們去挖掘,讓我們一起期待接下來的冒險吧!
**關鍵字參考:**
程式教育、micro:bit、對戰機器人、長矛比武、馬達、函式、遙控
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
### Science in daily life: EP3- Money Blaster
URL: https://blog.gigotoys.com/money-blaster-2/
Last updated: 2024-02-01T06:15:23.000Z
Hello everyone, I'm Teacher Raccoon, we celebrate the Lunar New Year, also known as the Spring Festival. During this time, families celebrate the start of a new year on the traditional Chinese calendar. Activities during the festival are diverse and include posting couplets, eating rice cakes, setting off firecrackers, and giving out lucky red envelopes. Today, I'll teach you how to make a money blaster so we can experience the fun of spraying money like local tycoons! (\*゚∀゚\*)
0:00
/0:05
1×
Don't you just love the festive feeling of seeing a shower of banknotes spraying out?
But before we start making the money blaster, I want to remind everyone to use **toy banknotes** from stationery or bookstores to avoid accidentally using real banknotes and losing money.
Now, let's follow along as I teach you how to make a money spray blaster step by step!
---
**◆Assembly Steps**
To begin making the money blaster, we need to use building blocks to create a space where toy banknotes can be placed. Toy banknotes on the market are usually the same size as real banknotes, which are 7x16 cm.
The first step is to connect different **frames** and **rods** using **LONG PEG** (Figure 1) to complete the basic structure of the money blaster (Figure 2).

**(Figure 1)**

**(Figure 2)**
For the second step, we mainly use the **8x12 BASE GRID** and the **5x10 FRAME** (Figure 3) to create baffles on the right side and the rear of the money blaster to prevent the toy money from falling out (Figures 4 and 5).

**(Figure 3)**

**(Figure 4)**

**(Figure 5)**
The third step involves using the **5x5 FRAME**, **SHORT PEG**, and some **3 HOLE DUAL ROD** (Figure 6). After combining these parts, we can create a baffle on the front side of the money blaster (Figure 7) and then install it onto the **8x12 BASE GRID** (shown in Figure 8).

**(Figure 6)**

**(Figure 7)**

**(Figure 8)**
In the fourth step, we will need to use one **100mm AXLE Ⅱ**, three **OD33mm PULLEY** and **three OD36 O-RING** (Figure 9). Assemble the three pulleys with the rubber rings and insert them into the 100mm axle, and put the 100mm axle into the 8x12 BASE GRID with the **step point facing down** , Adjust the position of the OD33mm PULLEY after completion (Figure 10, Figure 11).

**(Figure 9)**

**(Figure 10)**

**(Figure 11)**
The fifth step is to use one **5x13 FRAME**, **various rods**, and **long pegs and short pegs** (Figure 12) to make the upper cover of the money blaster (Figure 13).

**(Figure 12)**

**(Figure 13)**
The sixth step is to use the **100mm AXLE Ⅱ**, **20T GEAR** and **AXLE CONNECTOR** (Figure 14). Use the AXLE CONNECTOR to combine the upper cover with the 8x12 BASE GRID, and insert the 100mm AXLE Ⅱ and 20T GEAR into the **5 HOLE ROD** of the upper cover to complete the **counterweight part** (Figure 15).

**(Figure 14)**

**(Figure 15)**
**How do counterweights help?**
Counterweights push the toy banknote down so it can stick to the **OD36 O-RING** and spray out through the **friction** between the two. The counterweight has to change depending on the **battery power**, the **toy banknote type** and **amount**. For example, the 20T GEAR counterweight can spray about **30** toy banknotes.
In the seventh step, we use the **8x12 BASE GRID** and 2**0T GEAR** (Figure 16). Combine the 8x12 BASE GRID with the money blaster to complete the left baffle, and insert the 20T GEAR into the 100mm AXLE Ⅱ(Figure 17).

**(Figure 16)**

**(Figure 17)**
The eighth step is to use **various frames**, **rods** and **short pegs** (Figure 18), combine them to complete the structure of the **handle** (Figure 19), and then combine it with the money blaster (Figure 20).

**(Figure 18)**

**(Figure 19)**

**(Figure 20)**
The ninth step is to use the **20T GEAR** and the parts in the GAS AND PNEUMATICS kit **(#1238RR)**, which are the **C-MOTOR WITH WIRE CONNECTOR** and the **C-4.5V BATTERY HOLDER WITH SWITCH** (Figure 21), insert the 20T GEAR into the C-MOTOR WITH WIRE CONNECTOR, and follow the figure to combine with the money blaster, ensure that the two 20T GEARS are **meshing** with each other (Figure 22), and then insert the C-4.5V BATTERY HOLDER WITH SWITCH with the connector into the hole in the center of the handle to fix the battery holder onto the frame (Figure 23) .

**(Figure 21)**

**(Figure 22)**

**(Figure 23)**
The tenth step is to make the tripod of the money blaster, use various **long rods**, **long pegs** and **short pegs** (Figure 24) to combine them into two parts A and B (Figure 25).

**(Figure 24)**

**(Figure 25)**
First, combine the two **parts A** on the **inside** of the 8x12 BASE GRID (Figure 26), and then insert **part B** (Figure 27) to complete the tripod, which can prevent the toy banknotes from falling out from the muzzle in front of the money blaster.

**(Figure 26)**

**(Figure 27)**
Do\~ Re\~ Mi\~ Sol\~ A dazzling money blaster is completed (Figure 28)!

**(Figure 28)**
Then Teacher Raccoon will show you how to put in the toy banknotes. First, pull up the **100mm AXLE Ⅱ** to open the upper cover, and then put the toy banknotes into the money blaster. It has been tested that this model can launch about **25\~30** toy banknotes at a time. And then close the upper cover after toy banknotes are put. (Video 1)
0:00
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1×
**(Video 1)**
Check the **battery switch** of C-4.5V BATTERY HOLDER WITH SWITCH before you spray. If we turn it in the wrong direction, the pulley will rotate backwards, and the toy banknotes will not come out. Them just tilt the muzzle slightly **upwards by 10\~20 degrees**. Now we can spray the money. (Video 2).
0:00
/0:04
1×
**(Video 2)**
◆ **Troubleshooting**
If the money blaster does not work, try these steps:
1\. Put **new** AA alkaline batteries.
2\. Make sure nothing is **blocking** the long axle that spins inside.
3\. Check how two gears **mesh**. One gear should not be too tight or too loose with the other gear.
4\. Use **less** toy banknotes or change the **weight** of the counterweight.
---
**◆ Conclusion**
During making the money blaster, we will find that its structure and power system are simple; we just place the roller with the motor under the toy banknotes to make it work. See! We can do amazing things with simple things if we use our **imagination** and **creativity**. Let’s have fun with this money blaster and feel rich!
You can also make your own paper money with prizes or wishes on it. It can then be a **lucky blaster** or a **wish blaster**. That’s all for today. I’m Teacher Raccoon and I hope you have a happy new year. Bye for now.
---
**◆ Scientific principles**
The money blaster works because of **friction** and **gravity**. The rubbing makes the toy banknotes go forward; the falling makes the weight go down to keep the toy banknotes close to the **OD36 O-RING**.
The rubber ring(OD36 O-RING) has a lot of “**kinetic friction**”. When it spins forward, it can push the toy banknotes out. You can try different kinds of paper for fun, such as: brown paper, shiny paper, wrapping paper, etc. Cut them into 7\*16 cm and put them into the money blaster one by one, and see how they work. If the friction between the paper is **greater than** the friction between the paper and the rubber ring, the money blaster will not work. We can find the best way to spray by changing the material of the paper and the weight of the counterweight.”
---
◆**Curriculum:**
**K-PS2-1.** Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
**MS-PS2-2\.** Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
**HS-PS3-3\.** Design, build, and refine a device that works within given constraints to convert one form of energy into another form of energy.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=)
---
◆**參考資料:**
[Friction - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Friction?ref=blog.gigotoys.com)
[Gravity - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Gravity?ref=blog.gigotoys.com)
[Electric motor - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Electric%5Fmotor?ref=blog.gigotoys.com)
### Science in daily life: EP3- Money Blaster
URL: https://blog.gigotoys.com/money-blaster/
Last updated: 2024-02-01T06:15:23.000Z
Hello everyone, I'm Teacher Raccoon, we celebrate the Lunar New Year, also known as the Spring Festival. During this time, families celebrate the start of a new year on the traditional Chinese calendar. Activities during the festival are diverse and include posting couplets, eating rice cakes, setting off firecrackers, and giving out lucky red envelopes. Today, I'll teach you how to make a money blaster so we can experience the fun of spraying money like local tycoons! (\*゚∀゚\*)
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Don't you just love the festive feeling of seeing a shower of banknotes spraying out?
But before we start making the money blaster, I want to remind everyone to use **toy banknotes** from stationery or bookstores to avoid accidentally using real banknotes and losing money.
Now, let's follow along as I teach you how to make a money spray blaster step by step!
---
**◆Assembly Steps**
To begin making the money blaster, we need to use building blocks to create a space where toy banknotes can be placed. Toy banknotes on the market are usually the same size as real banknotes, which are 7x16 cm.
The first step is to connect different **frames** and **rods** using **LONG PEG** (Figure 1) to complete the basic structure of the money blaster (Figure 2).

**(Figure 1)**

**(Figure 2)**
For the second step, we mainly use the **8x12 BASE GRID** and the **5x10 FRAME** (Figure 3) to create baffles on the right side and the rear of the money blaster to prevent the toy money from falling out (Figures 4 and 5).

**(Figure 3)**

**(Figure 4)**

**(Figure 5)**
The third step involves using the **5x5 FRAME**, **SHORT PEG**, and some **3 HOLE DUAL ROD** (Figure 6). After combining these parts, we can create a baffle on the front side of the money blaster (Figure 7) and then install it onto the **8x12 BASE GRID** (shown in Figure 8).

**(Figure 6)**

**(Figure 7)**

**(Figure 8)**
In the fourth step, we will need to use one **100mm AXLE Ⅱ**, three **OD33mm PULLEY** and **three OD36 O-RING** (Figure 9). Assemble the three pulleys with the rubber rings and insert them into the 100mm axle, and put the 100mm axle into the 8x12 BASE GRID with the **step point facing down** , Adjust the position of the OD33mm PULLEY after completion (Figure 10, Figure 11).

**(Figure 9)**

**(Figure 10)**

**(Figure 11)**
The fifth step is to use one **5x13 FRAME**, **various rods**, and **long pegs and short pegs** (Figure 12) to make the upper cover of the money blaster (Figure 13).

**(Figure 12)**

**(Figure 13)**
The sixth step is to use the **100mm AXLE Ⅱ**, **20T GEAR** and **AXLE CONNECTOR** (Figure 14). Use the AXLE CONNECTOR to combine the upper cover with the 8x12 BASE GRID, and insert the 100mm AXLE Ⅱ and 20T GEAR into the **5 HOLE ROD** of the upper cover to complete the **counterweight part** (Figure 15).

**(Figure 14)**

**(Figure 15)**
**How do counterweights help?**
Counterweights push the toy banknote down so it can stick to the **OD36 O-RING** and spray out through the **friction** between the two. The counterweight has to change depending on the **battery power**, the **toy banknote type** and **amount**. For example, the 20T GEAR counterweight can spray about **30** toy banknotes.
In the seventh step, we use the **8x12 BASE GRID** and 2**0T GEAR** (Figure 16). Combine the 8x12 BASE GRID with the money blaster to complete the left baffle, and insert the 20T GEAR into the 100mm AXLE Ⅱ(Figure 17).

**(Figure 16)**

**(Figure 17)**
The eighth step is to use **various frames**, **rods** and **short pegs** (Figure 18), combine them to complete the structure of the **handle** (Figure 19), and then combine it with the money blaster (Figure 20).

**(Figure 18)**

**(Figure 19)**

**(Figure 20)**
The ninth step is to use the **20T GEAR** and the parts in the GAS AND PNEUMATICS kit **(#1238RR)**, which are the **C-MOTOR WITH WIRE CONNECTOR** and the **C-4.5V BATTERY HOLDER WITH SWITCH** (Figure 21), insert the 20T GEAR into the C-MOTOR WITH WIRE CONNECTOR, and follow the figure to combine with the money blaster, ensure that the two 20T GEARS are **meshing** with each other (Figure 22), and then insert the C-4.5V BATTERY HOLDER WITH SWITCH with the connector into the hole in the center of the handle to fix the battery holder onto the frame (Figure 23) .

**(Figure 21)**

**(Figure 22)**

**(Figure 23)**
The tenth step is to make the tripod of the money blaster, use various **long rods**, **long pegs** and **short pegs** (Figure 24) to combine them into two parts A and B (Figure 25).

**(Figure 24)**

**(Figure 25)**
First, combine the two **parts A** on the **inside** of the 8x12 BASE GRID (Figure 26), and then insert **part B** (Figure 27) to complete the tripod, which can prevent the toy banknotes from falling out from the muzzle in front of the money blaster.

**(Figure 26)**

**(Figure 27)**
Do\~ Re\~ Mi\~ Sol\~ A dazzling money blaster is completed (Figure 28)!

**(Figure 28)**
Then Teacher Raccoon will show you how to put in the toy banknotes. First, pull up the **100mm AXLE Ⅱ** to open the upper cover, and then put the toy banknotes into the money blaster. It has been tested that this model can launch about **25\~30** toy banknotes at a time. And then close the upper cover after toy banknotes are put. (Video 1)
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**(Video 1)**
Check the **battery switch** of C-4.5V BATTERY HOLDER WITH SWITCH before you spray. If we turn it in the wrong direction, the pulley will rotate backwards, and the toy banknotes will not come out. Them just tilt the muzzle slightly **upwards by 10\~20 degrees**. Now we can spray the money. (Video 2).
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**(Video 2)**
◆ **Troubleshooting**
If the money blaster does not work, try these steps:
1\. Put **new** AA alkaline batteries.
2\. Make sure nothing is **blocking** the long axle that spins inside.
3\. Check how two gears **mesh**. One gear should not be too tight or too loose with the other gear.
4\. Use **less** toy banknotes or change the **weight** of the counterweight.
---
**◆ Conclusion**
During making the money blaster, we will find that its structure and power system are simple; we just place the roller with the motor under the toy banknotes to make it work. See! We can do amazing things with simple things if we use our **imagination** and **creativity**. Let’s have fun with this money blaster and feel rich!
You can also make your own paper money with prizes or wishes on it. It can then be a **lucky blaster** or a **wish blaster**. That’s all for today. I’m Teacher Raccoon and I hope you have a happy new year. Bye for now.
---
**◆ Scientific principles**
The money blaster works because of **friction** and **gravity**. The rubbing makes the toy banknotes go forward; the falling makes the weight go down to keep the toy banknotes close to the **OD36 O-RING**.
The rubber ring(OD36 O-RING) has a lot of “**kinetic friction**”. When it spins forward, it can push the toy banknotes out. You can try different kinds of paper for fun, such as: brown paper, shiny paper, wrapping paper, etc. Cut them into 7\*16 cm and put them into the money blaster one by one, and see how they work. If the friction between the paper is **greater than** the friction between the paper and the rubber ring, the money blaster will not work. We can find the best way to spray by changing the material of the paper and the weight of the counterweight.”
---
◆**Curriculum:**
**K-PS2-1.** Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
**MS-PS2-2\.** Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
**HS-PS3-3\.** Design, build, and refine a device that works within given constraints to convert one form of energy into another form of energy.
[#Gigo](https://www.gigotoys.com/index-en.html?ref=) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=) [#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=)
---
◆**參考資料:**
[Friction - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Friction?ref=blog.gigotoys.com)
[Gravity - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Gravity?ref=blog.gigotoys.com)
[Electric motor - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Electric%5Fmotor?ref=blog.gigotoys.com)
### 生活中的科學EP5-【中國的古代黑科技】諸葛連弩
URL: https://blog.gigotoys.com/science-in-daily-life-ep5-ancient-chinese-black-technology-zhuge-crossbow-2/
Last updated: 2023-04-19T06:44:31.000Z
大家好我是浣熊老師,提到科技發達的國家,大家第一時間一定會想到美國或是德國等西方先進國家,但如果我們把時間回推到幾千年前,你會發現中國才是當時引領科技的潮流,如渾天儀、活字印刷等發明或是天工開物、本草綱目等相關著作都為人所熟知。今天浣熊老師要來帶大家製作的就是在古代中國被視為黑科技的超強武器-諸葛連弩!

**古代的諸葛連弩側視圖**
連弩最早發明於戰國時代,到了三國時期由**諸葛亮**進行改良,故又稱為諸葛連弩,最大的特色在於其**連桿**的設計,讓它能夠在極短的時間內達到連發的效果,不需要發射後馬上填充箭矢(影片一),現在就讓浣熊老師一步步教大家如何製作諸葛連弩吧!
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**(影片一)**
---
**◆組裝步驟**
首先,我們要來製作諸葛連弩的主體,包含握把、發射凸起處與弩弓。
第一步需要將使用**5x13孔超長方框**、**11孔長條**以及**短結合鍵**(圖一),將5x13孔超長方框連接起來,並使用11孔長條和短結合鍵進行**加固**(圖二)。

**(圖一)**

**(圖二)**
第二步會使用到**長、短結合鍵**、**5孔長條**、**5x5正方框**以及一種較少見的零件:**3x13孔超長方框(7406-W10-A1D)** (圖三),將它們組成下圖的部件 (圖四)。

**(圖三)**

**(圖四)**
接著我們可以將兩個部件結合,完成諸葛連弩的**主體**與**握把**結構(圖五)。

**(圖五)**
第三步要使用**2凸單孔轉向結合器(7430-W10-B1W)**、**長、短結合鍵**、**5孔圓角扁長條(7443-W10-C1W)**以及**各式長條**(圖六),將它們依照下圖組成**A、B**兩個部件(圖七)。

**(圖六)**

**(圖七)**
完成後將A、B部件安裝在**主體尾端**,完成**發射凸起處**的設計(圖八)。

**(圖八)**
第四步使用到**5x5孔1/6弧框(7392-W10-I1W)**、**5x5正方框**以及**長結合鍵**(圖九),分別將它們組成**C**部件與**D**部件(圖十)。

**(圖九)**

**(圖十)**
接著分別將C部件與D部件安裝在主體下方,完成**弩弓**(圖十一)。

**(圖十一)**
第五步需要將**5孔長條**、**11孔長條**以及**短結合鍵**(圖十二)組成下圖兩個相同的部件(圖十三)。

**(圖十二)**

**(圖十三)**
這兩個部件主要用來當作**軌道,**防止箭匣在滑動時從主體脫落,將完成後的兩個軌道安裝在主體的左右兩側(圖十四)。

**(圖十四)**
接著我們要來開始製作箭匣,這是諸葛連弩最重要的結構,可分為**儲存箭矢的上半部**與固定**橡皮筋的下半部**。
第六步要先來組裝箭匣**上半部**,會使用到**3x13孔超長方框**與**短結合鍵**(圖十五),製作出一個能夠收納箭矢的空間(圖十六)。

**(圖十五)**

**(圖十六)**
第七步要使用**2凸單孔轉向結合器**、**7孔圓角扁長條(7404-W10-C3W)**與**各式超長條**(圖十七),將他們組成下圖的部件(圖十八)。

**(圖十七)**

**(圖十八)**
接著將它與箭匣的上半部結合(圖十九),由於我們使用的箭矢長度為**8公分**,因此這個部件可以確保箭匣內部的長、寬為**8.5cmx1cm**,當箭矢在被裝填時會整齊的向上排列。

**(圖十九)**
第八步要使用**5x15長方框**、**3孔超長條**與**長結合鍵**(圖二十),將他們組成**E、F**兩個部件 (圖二一)。

**(圖二十)**

**(圖二一)**
接著將E、F部件與**箭匣上半部**結合(圖二二),我們要延伸箭匣上半部的長度,以便它之後能與**連桿機構**做結合。

**(圖二二)**
第九步要製作的是箭匣的**下半部**,會使用到**3孔圓角長條**、**長、短結合鍵**以及**各式超長條**(圖二三),並依照圖示將它們組裝起來(圖二四)。

**(圖二三)**

**(圖二四)**
第十步需要使用**5孔、7孔圓角扁長條**和**短結合鍵**(圖二五),我們可以將它們分別組成**G、H、I**三種部件(圖二六)。

**(圖二五)**

**(圖二六)**
接著依照圖示將G、H、I部件與**箭匣下半部**結合(圖二七),如此一來箭匣的下半部會因為扁長條而增高**0.5公分**,並在後方留出固定粗橡皮筋的**凹槽**。

**(圖二七)**
第十一步需要使用**5孔超長條**和**短結合鍵**(圖二八)分別組裝出兩個**J、K**部件(圖二九)。

**(圖二八)**

**(圖二九)**
接著同樣依照圖示將J、K部件組裝在箭匣下半部的**左右兩側**(圖三十),完成箭匣下半部的製作。J、K部件能夠作為**擋板**確保箭矢在進入箭匣下半部時不會從左右兩側掉出,同時中間預留的**0.5公分**間隙可以提供粗橡皮筋**彈射的空間**。

**(圖三十)**
第十二步我們要將箭匣上半部的短結合鍵與箭匣下半部**結合**在一起(圖三一),完成後使用兩個**五孔長條**加固(圖三二)。

**(圖三一)**

**(圖三二)**
最後要使用**短結合鍵**將一個**五孔長條**安裝在**箭匣前端**(圖三三、圖三四),這個五孔長條可以與主體的**軌道**中自由滑動,確保箭匣在滑動到尾端時能**緊密接觸**到發射凸起處。

**(圖三三)**

**(圖三四)**
在進行下一步前,我們可以先將箭匣放在主體上,確認各零件的**位置**與**長度**是否正確,並準備安裝連桿(圖三五)。

**(圖三五)**
第十三步主要使用**5孔、11孔長條**、**軸扣鍵**與**長結合鍵**(圖三六),我們要將零件依照圖示結合,完成**L、M**兩個連桿的部件(圖三七)。

**(圖三六)**

**(圖三七)**
接著我們將L、M部件、連弩主體以及箭匣**結合**在一起,完成**連桿結構**的組裝(圖三八)。

**(圖三八)**
最後一步要使用到**粗橡皮筋**(可事先剪開)、**軸扣鍵**、**100mm長軸**和**40T齒輪**(圖三九),我們可以使用軸扣鍵將粗橡皮筋**固定**在弩弓左右兩側的**5x5正方框**上(圖四十)。

**(圖三九)**

**(圖四十)**
接著可以將**100mm長軸**和**40T齒輪**結合成**子彈固定件**,並放入鍵匣上方的**五孔超長條**孔洞中(圖四一),子彈固定件可以將箭矢**往下**壓,確保箭匣中的箭矢在掉落時更加順暢,且確實地與粗橡皮筋接觸。

**(圖四一)**
如此一來我們帥氣的諸葛連弩就完成啦(圖四二),首先我們可以來**測試**箭匣與連桿的機構是否正確,當連桿往前**推**時,粗橡皮筋需要進入箭匣後方的**溝槽**,在連桿往**後**拉時時,粗橡皮筋因為接觸到**發射凸起處**而向前擊發(影片二)。

**(圖四二)**
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**(影片二)**
若是你的箭匣在運作時會因為上抬而無法順利進入軌道時,可以試著使用**橡膠輪胎**和**長結合鍵**製作**配重物**(圖四三),並固定在箭匣**前方**(圖四四),或是將軌道的11孔長條稍微**向上扳動**,加大軌道的**寬度**(圖四五)。

**(圖四三)**

**(圖四四)**

**(圖四五)**
確認可以擊發後,再來就是要挑選**子彈**,我們這邊使用的子彈同樣是智高的零件-**80mm圓管(7337-W16-A1D)** (圖四六)、若是手邊沒有80mm圓管,也可以直接使用市面上的**細吸管**,只需將長度修剪為**8公分**即可。

**(圖四六)**
接下來是裝彈,我們可以在抽出**子彈固定件**後將80mm圓管或吸管依序放入箭匣中,並確保每根80mm圓管都是**水平**的,完成後再插上子彈固定件(影片三)。
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**(影片三)**
最後就是尋找一個空曠無人的場地,試著將你的子彈全部發射出來吧(影片四)!
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**(影片四)**
---
**◆結語**
在諸葛連弩模型中,我們了解到古人的智慧結晶能夠作為我們的文明基石,透過他們的經驗、思考和創造,我們得以學習到各種科學知識,且即便在現代社會仍然有很多廣泛的應用,試想一下,還有什麼現代科技是由古代的發明衍生的呢?
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理**
諸葛連弩主要使用到**連桿結構**以及**彈力**的科學原理,連桿結構能夠讓箭匣進行**往復運動**,達成連發的效果;橡皮筋的彈力則能夠**儲存**能量,當我們將連桿往後拉時,粗橡皮筋會因為儲存往後拉的力而變形,這個現象又稱為**「形變」**,當粗橡皮筋被發射凸起處撥起時,橡皮筋便會**釋放能量**將80mm圓管彈出(影片五)。
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**(影片五)**
**◆課綱參考:**
**生 k-V-1 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。**
**PEb-Ⅴc-5 摩擦力、正向力、彈力等常見的作用力。**
**Eb-Ⅳ-1 力能引發物體的移動或轉動。**
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[連弩 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E9%80%A3%E5%BC%A9?ref=blog.gigotoys.com)
[弹力 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E5%BC%B9%E5%8A%9B?ref=blog.gigotoys.com)
[連桿機構 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者.jpg)](https://zh.wikipedia.org/zh-tw/%E8%BF%9E%E6%9D%86%E6%9C%BA%E6%9E%84?ref=blog.gigotoys.com)
### 生活中的科學EP5-【中國的古代黑科技】諸葛連弩
URL: https://blog.gigotoys.com/science-in-daily-life-ep5-ancient-chinese-black-technology-zhuge-crossbow/
Last updated: 2023-04-19T06:44:31.000Z
大家好我是浣熊老師,提到科技發達的國家,大家第一時間一定會想到美國或是德國等西方先進國家,但如果我們把時間回推到幾千年前,你會發現中國才是當時引領科技的潮流,如渾天儀、活字印刷等發明或是天工開物、本草綱目等相關著作都為人所熟知。今天浣熊老師要來帶大家製作的就是在古代中國被視為黑科技的超強武器-諸葛連弩!

**古代的諸葛連弩側視圖**
連弩最早發明於戰國時代,到了三國時期由**諸葛亮**進行改良,故又稱為諸葛連弩,最大的特色在於其**連桿**的設計,讓它能夠在極短的時間內達到連發的效果,不需要發射後馬上填充箭矢(影片一),現在就讓浣熊老師一步步教大家如何製作諸葛連弩吧!
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**(影片一)**
---
**◆組裝步驟**
首先,我們要來製作諸葛連弩的主體,包含握把、發射凸起處與弩弓。
第一步需要將使用**5x13孔超長方框**、**11孔長條**以及**短結合鍵**(圖一),將5x13孔超長方框連接起來,並使用11孔長條和短結合鍵進行**加固**(圖二)。

**(圖一)**

**(圖二)**
第二步會使用到**長、短結合鍵**、**5孔長條**、**5x5正方框**以及一種較少見的零件:**3x13孔超長方框(7406-W10-A1D)** (圖三),將它們組成下圖的部件 (圖四)。

**(圖三)**

**(圖四)**
接著我們可以將兩個部件結合,完成諸葛連弩的**主體**與**握把**結構(圖五)。

**(圖五)**
第三步要使用**2凸單孔轉向結合器(7430-W10-B1W)**、**長、短結合鍵**、**5孔圓角扁長條(7443-W10-C1W)**以及**各式長條**(圖六),將它們依照下圖組成**A、B**兩個部件(圖七)。

**(圖六)**

**(圖七)**
完成後將A、B部件安裝在**主體尾端**,完成**發射凸起處**的設計(圖八)。

**(圖八)**
第四步使用到**5x5孔1/6弧框(7392-W10-I1W)**、**5x5正方框**以及**長結合鍵**(圖九),分別將它們組成**C**部件與**D**部件(圖十)。

**(圖九)**

**(圖十)**
接著分別將C部件與D部件安裝在主體下方,完成**弩弓**(圖十一)。

**(圖十一)**
第五步需要將**5孔長條**、**11孔長條**以及**短結合鍵**(圖十二)組成下圖兩個相同的部件(圖十三)。

**(圖十二)**

**(圖十三)**
這兩個部件主要用來當作**軌道,**防止箭匣在滑動時從主體脫落,將完成後的兩個軌道安裝在主體的左右兩側(圖十四)。

**(圖十四)**
接著我們要來開始製作箭匣,這是諸葛連弩最重要的結構,可分為**儲存箭矢的上半部**與固定**橡皮筋的下半部**。
第六步要先來組裝箭匣**上半部**,會使用到**3x13孔超長方框**與**短結合鍵**(圖十五),製作出一個能夠收納箭矢的空間(圖十六)。

**(圖十五)**

**(圖十六)**
第七步要使用**2凸單孔轉向結合器**、**7孔圓角扁長條(7404-W10-C3W)**與**各式超長條**(圖十七),將他們組成下圖的部件(圖十八)。

**(圖十七)**

**(圖十八)**
接著將它與箭匣的上半部結合(圖十九),由於我們使用的箭矢長度為**8公分**,因此這個部件可以確保箭匣內部的長、寬為**8.5cmx1cm**,當箭矢在被裝填時會整齊的向上排列。

**(圖十九)**
第八步要使用**5x15長方框**、**3孔超長條**與**長結合鍵**(圖二十),將他們組成**E、F**兩個部件 (圖二一)。

**(圖二十)**

**(圖二一)**
接著將E、F部件與**箭匣上半部**結合(圖二二),我們要延伸箭匣上半部的長度,以便它之後能與**連桿機構**做結合。

**(圖二二)**
第九步要製作的是箭匣的**下半部**,會使用到**3孔圓角長條**、**長、短結合鍵**以及**各式超長條**(圖二三),並依照圖示將它們組裝起來(圖二四)。

**(圖二三)**

**(圖二四)**
第十步需要使用**5孔、7孔圓角扁長條**和**短結合鍵**(圖二五),我們可以將它們分別組成**G、H、I**三種部件(圖二六)。

**(圖二五)**

**(圖二六)**
接著依照圖示將G、H、I部件與**箭匣下半部**結合(圖二七),如此一來箭匣的下半部會因為扁長條而增高**0.5公分**,並在後方留出固定粗橡皮筋的**凹槽**。

**(圖二七)**
第十一步需要使用**5孔超長條**和**短結合鍵**(圖二八)分別組裝出兩個**J、K**部件(圖二九)。

**(圖二八)**

**(圖二九)**
接著同樣依照圖示將J、K部件組裝在箭匣下半部的**左右兩側**(圖三十),完成箭匣下半部的製作。J、K部件能夠作為**擋板**確保箭矢在進入箭匣下半部時不會從左右兩側掉出,同時中間預留的**0.5公分**間隙可以提供粗橡皮筋**彈射的空間**。

**(圖三十)**
第十二步我們要將箭匣上半部的短結合鍵與箭匣下半部**結合**在一起(圖三一),完成後使用兩個**五孔長條**加固(圖三二)。

**(圖三一)**

**(圖三二)**
最後要使用**短結合鍵**將一個**五孔長條**安裝在**箭匣前端**(圖三三、圖三四),這個五孔長條可以與主體的**軌道**中自由滑動,確保箭匣在滑動到尾端時能**緊密接觸**到發射凸起處。

**(圖三三)**

**(圖三四)**
在進行下一步前,我們可以先將箭匣放在主體上,確認各零件的**位置**與**長度**是否正確,並準備安裝連桿(圖三五)。

**(圖三五)**
第十三步主要使用**5孔、11孔長條**、**軸扣鍵**與**長結合鍵**(圖三六),我們要將零件依照圖示結合,完成**L、M**兩個連桿的部件(圖三七)。

**(圖三六)**

**(圖三七)**
接著我們將L、M部件、連弩主體以及箭匣**結合**在一起,完成**連桿結構**的組裝(圖三八)。

**(圖三八)**
最後一步要使用到**粗橡皮筋**(可事先剪開)、**軸扣鍵**、**100mm長軸**和**40T齒輪**(圖三九),我們可以使用軸扣鍵將粗橡皮筋**固定**在弩弓左右兩側的**5x5正方框**上(圖四十)。

**(圖三九)**

**(圖四十)**
接著可以將**100mm長軸**和**40T齒輪**結合成**子彈固定件**,並放入鍵匣上方的**五孔超長條**孔洞中(圖四一),子彈固定件可以將箭矢**往下**壓,確保箭匣中的箭矢在掉落時更加順暢,且確實地與粗橡皮筋接觸。

**(圖四一)**
如此一來我們帥氣的諸葛連弩就完成啦(圖四二),首先我們可以來**測試**箭匣與連桿的機構是否正確,當連桿往前**推**時,粗橡皮筋需要進入箭匣後方的**溝槽**,在連桿往**後**拉時時,粗橡皮筋因為接觸到**發射凸起處**而向前擊發(影片二)。

**(圖四二)**
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**(影片二)**
若是你的箭匣在運作時會因為上抬而無法順利進入軌道時,可以試著使用**橡膠輪胎**和**長結合鍵**製作**配重物**(圖四三),並固定在箭匣**前方**(圖四四),或是將軌道的11孔長條稍微**向上扳動**,加大軌道的**寬度**(圖四五)。

**(圖四三)**

**(圖四四)**

**(圖四五)**
確認可以擊發後,再來就是要挑選**子彈**,我們這邊使用的子彈同樣是智高的零件-**80mm圓管(7337-W16-A1D)** (圖四六)、若是手邊沒有80mm圓管,也可以直接使用市面上的**細吸管**,只需將長度修剪為**8公分**即可。

**(圖四六)**
接下來是裝彈,我們可以在抽出**子彈固定件**後將80mm圓管或吸管依序放入箭匣中,並確保每根80mm圓管都是**水平**的,完成後再插上子彈固定件(影片三)。
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**(影片三)**
最後就是尋找一個空曠無人的場地,試著將你的子彈全部發射出來吧(影片四)!
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**(影片四)**
---
**◆結語**
在諸葛連弩模型中,我們了解到古人的智慧結晶能夠作為我們的文明基石,透過他們的經驗、思考和創造,我們得以學習到各種科學知識,且即便在現代社會仍然有很多廣泛的應用,試想一下,還有什麼現代科技是由古代的發明衍生的呢?
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜!
---
**◆科學原理**
諸葛連弩主要使用到**連桿結構**以及**彈力**的科學原理,連桿結構能夠讓箭匣進行**往復運動**,達成連發的效果;橡皮筋的彈力則能夠**儲存**能量,當我們將連桿往後拉時,粗橡皮筋會因為儲存往後拉的力而變形,這個現象又稱為**「形變」**,當粗橡皮筋被發射凸起處撥起時,橡皮筋便會**釋放能量**將80mm圓管彈出(影片五)。
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**(影片五)**
**◆課綱參考:**
**生 k-V-1 能了解工程與設計的基本知識,如:工程設計流程、動力機構、 結構設計、工程材料、機電控制等。**
**PEb-Ⅴc-5 摩擦力、正向力、彈力等常見的作用力。**
**Eb-Ⅳ-1 力能引發物體的移動或轉動。**
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[連弩 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E9%80%A3%E5%BC%A9?ref=blog.gigotoys.com)
[弹力 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E5%BC%B9%E5%8A%9B?ref=blog.gigotoys.com)
[連桿機構 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者.jpg)](https://zh.wikipedia.org/zh-tw/%E8%BF%9E%E6%9D%86%E6%9C%BA%E6%9E%84?ref=blog.gigotoys.com)
### [Educational Time Machine EP3] The Rise of Programming Education - S4A x World Cup
URL: https://blog.gigotoys.com/educational-time-machine-ep3-the-rise-of-programming-education-s4a-x-world-cup-2/
Last updated: 2023-05-25T05:58:25.000Z
As technology advances, computers and electronic whiteboards are becoming more common on campus. This means that people need to learn programming and logical language in order to use these tools effectively in the digital age. As a result, there has been a global wave of programming learning.
Programming courses are now being offered in the United States, indicating that programming will become a fundamental skill for all students in the future. For those of you who are new to programming courses, you will likely become acquainted with **Scratch**, a widely recognized programming software featuring a memorable little cat.
> **"Scratch"* is a program development platform created by the Massachusetts Institute of Technology that is user-friendly for people of all ages. Even if you have never learned a procedural language, you can still write programs by dragging and stacking pre-set building blocks of program code. Thanks to its simplicity and ease of use, Scratch has become a popular teaching tool in elementary schools in many countries.*

(Scratch Logo)
**Let's get our hands on Gigo's #1204R - S4A PROGRAMMING BLOCKS and make use of the "S4A" platform that is based on Scratch to develop a mini version of the World Cup. How about we compile it into a course?**
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1×
---
**◆Preparation (10 minutes)**
1\. First, we'll introduce the functions of the S4A software to the learners. We highly recommend installing and testing the software before class to ensure that all computers are functioning properly.
> *S4A stands for Scratch for Arduino, which is essentially a modified version of Scratch that integrates the functions of Arduino (a microcontroller board) through block dragging.*

(S4A Logo)
2\. Let's gather all the necessary parts for the model, and don't forget to design the goalkeeper shape located in the lower right corner yourself.

---
**◆Demonstration of model making (20 minutes)**
You can follow the assembly steps to build the model.
Step 1: Combine two C-5X15 FRAME and two C-5x13 DUAL FRAME as shown in the figure.

Step 2: Combine two C-3 HOLE DUAL ROD and one C-5 HOLE DUAL ROD, and place two B-SHORT PEG and two C-15 HOLE DUAL ROD as shown in the figure.

Step 3: Combine the part of step 1 and step 2 to make a shooting platform.

Step 4: Combine one C-5X15 FRAME, two C-5x13 DUAL FRAME and one C-15 HOLE DUAL ROD as shown in the figure.


Step 5: Combine the part of step 3 and step 4 to make the goal posts.

Step 6: Combine the C-180° SERVO MOTOR and two C-11 HOLE ROD, and place the goalkeeper.
**\*Please use the C-AXLE CONNECTOR to connect the two C-11 HOLE ROD. The B-SHORT PEG is not suitable here.**


Step 7: Place the goalkeeper onto the goal posts.

Step 8: Combine the C-IR SENSOR and C-5 HOLE ROD.
**\*Please use the C-IR SENSOR, not the C-ILLUMINANCE SENSOR.**


Step 9: Place the C-IR SENSOR in the long frame on the side of the front door, and its position will affect the reading time.

Step 10: Place the C-Gigo MAKER CONTROL BOX and connect the C-180° SERVO MOTOR to the port D8, connect the C-IR SENSOR to the port A4.


Step 11: Open the S4A software and write the program.
> *Program logic: When the IR sensor (Analog4) detects an approaching ball, the program will wait for 0.27 seconds and then turn the servo motor (motor8) 180 degrees to make the goalkeeper block the ball. The buffer time of 0.27 seconds is adjustable. If the ball speed is faster, the number of seconds can be reduced, and if it is slower, the number of seconds can be increased.*
---
**◆Production and Play (20 minutes)**
1\. The students assemble the World Cup model on their own while the teacher only provides assistance as needed
2\. Once the students have finished assembling the model, they can play and keep track of how many goals they score out of 10\. They are also allowed to modify the buffer time and adjust the goalkeeper's shape to increase the level of difficulty.
---
**◆Summary and Tidy up (10 minutes)**
1\. At the end of the course, teachers can give a summary that includes an explanation of the linkage and infrared sensing principle used in the model. They can also go over some additional rules for soccer games, like the twelve-yard penalty kick.
2\. Ask the students to take apart the models, sort the pieces, and put them back in their proper places. Remind them to use a peg remover to take the parts apart instead of forcing them.
---
**◆Scientific Principles**
**This model employs two scientific principles, "linkage" and "infrared sensing."**
**Linkage** involves connecting two or more levers to alter movement and direction and transfer mechanical energy. In this course, it is applied to the goalkeeper and the 180-degree servo motor.
**Infrared sensing** works by using the human body or objects to block infrared emissions, causing reflection, and triggering the infrared solenoid valve, which activates the desired action. Everyday examples of this principle include automatic flushers, sensor faucets, and hand dryers.
---
**◆Postscript**
Many people believe that programming is complex and challenging. However, there are numerous programming software options available today, each with user-friendly functions and interfaces designed for beginners. Through programming, we can develop valuable skills such as patience, the ability to communicate with computers, and logical thinking, which is a crucial "third language" in the digital age.
The educational time machine has now entered the realm of programming education, and we are excited for the next adventure ahead!
**Keywords:**
Coding Education, Scratch, S4A, Arduino, Linkage, Infrared Sensing, World Cup, Penalty Kick
**Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
### [Educational Time Machine EP3] The Rise of Programming Education - S4A x World Cup
URL: https://blog.gigotoys.com/educational-time-machine-ep3-the-rise-of-programming-education-s4a-x-world-cup/
Last updated: 2023-05-25T05:58:25.000Z
As technology advances, computers and electronic whiteboards are becoming more common on campus. This means that people need to learn programming and logical language in order to use these tools effectively in the digital age. As a result, there has been a global wave of programming learning.
Programming courses are now being offered in the United States, indicating that programming will become a fundamental skill for all students in the future. For those of you who are new to programming courses, you will likely become acquainted with **Scratch**, a widely recognized programming software featuring a memorable little cat.
> **"Scratch"* is a program development platform created by the Massachusetts Institute of Technology that is user-friendly for people of all ages. Even if you have never learned a procedural language, you can still write programs by dragging and stacking pre-set building blocks of program code. Thanks to its simplicity and ease of use, Scratch has become a popular teaching tool in elementary schools in many countries.*

(Scratch Logo)
**Let's get our hands on Gigo's #1204R - S4A PROGRAMMING BLOCKS and make use of the "S4A" platform that is based on Scratch to develop a mini version of the World Cup. How about we compile it into a course?**
0:00
/0:13
1×
---
**◆Preparation (10 minutes)**
1\. First, we'll introduce the functions of the S4A software to the learners. We highly recommend installing and testing the software before class to ensure that all computers are functioning properly.
> *S4A stands for Scratch for Arduino, which is essentially a modified version of Scratch that integrates the functions of Arduino (a microcontroller board) through block dragging.*

(S4A Logo)
2\. Let's gather all the necessary parts for the model, and don't forget to design the goalkeeper shape located in the lower right corner yourself.

---
**◆Demonstration of model making (20 minutes)**
You can follow the assembly steps to build the model.
Step 1: Combine two C-5X15 FRAME and two C-5x13 DUAL FRAME as shown in the figure.

Step 2: Combine two C-3 HOLE DUAL ROD and one C-5 HOLE DUAL ROD, and place two B-SHORT PEG and two C-15 HOLE DUAL ROD as shown in the figure.

Step 3: Combine the part of step 1 and step 2 to make a shooting platform.

Step 4: Combine one C-5X15 FRAME, two C-5x13 DUAL FRAME and one C-15 HOLE DUAL ROD as shown in the figure.


Step 5: Combine the part of step 3 and step 4 to make the goal posts.

Step 6: Combine the C-180° SERVO MOTOR and two C-11 HOLE ROD, and place the goalkeeper.
**\*Please use the C-AXLE CONNECTOR to connect the two C-11 HOLE ROD. The B-SHORT PEG is not suitable here.**


Step 7: Place the goalkeeper onto the goal posts.

Step 8: Combine the C-IR SENSOR and C-5 HOLE ROD.
**\*Please use the C-IR SENSOR, not the C-ILLUMINANCE SENSOR.**


Step 9: Place the C-IR SENSOR in the long frame on the side of the front door, and its position will affect the reading time.

Step 10: Place the C-Gigo MAKER CONTROL BOX and connect the C-180° SERVO MOTOR to the port D8, connect the C-IR SENSOR to the port A4.


Step 11: Open the S4A software and write the program.
> *Program logic: When the IR sensor (Analog4) detects an approaching ball, the program will wait for 0.27 seconds and then turn the servo motor (motor8) 180 degrees to make the goalkeeper block the ball. The buffer time of 0.27 seconds is adjustable. If the ball speed is faster, the number of seconds can be reduced, and if it is slower, the number of seconds can be increased.*
---
**◆Production and Play (20 minutes)**
1\. The students assemble the World Cup model on their own while the teacher only provides assistance as needed
2\. Once the students have finished assembling the model, they can play and keep track of how many goals they score out of 10\. They are also allowed to modify the buffer time and adjust the goalkeeper's shape to increase the level of difficulty.
---
**◆Summary and Tidy up (10 minutes)**
1\. At the end of the course, teachers can give a summary that includes an explanation of the linkage and infrared sensing principle used in the model. They can also go over some additional rules for soccer games, like the twelve-yard penalty kick.
2\. Ask the students to take apart the models, sort the pieces, and put them back in their proper places. Remind them to use a peg remover to take the parts apart instead of forcing them.
---
**◆Scientific Principles**
**This model employs two scientific principles, "linkage" and "infrared sensing."**
**Linkage** involves connecting two or more levers to alter movement and direction and transfer mechanical energy. In this course, it is applied to the goalkeeper and the 180-degree servo motor.
**Infrared sensing** works by using the human body or objects to block infrared emissions, causing reflection, and triggering the infrared solenoid valve, which activates the desired action. Everyday examples of this principle include automatic flushers, sensor faucets, and hand dryers.
---
**◆Postscript**
Many people believe that programming is complex and challenging. However, there are numerous programming software options available today, each with user-friendly functions and interfaces designed for beginners. Through programming, we can develop valuable skills such as patience, the ability to communicate with computers, and logical thinking, which is a crucial "third language" in the digital age.
The educational time machine has now entered the realm of programming education, and we are excited for the next adventure ahead!
**Keywords:**
Coding Education, Scratch, S4A, Arduino, Linkage, Infrared Sensing, World Cup, Penalty Kick
**Curriculum(NGSS):**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**3-5-ETS1-1** Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
**3-5-ETS1-2** Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
### [教育時光機 EP5] 程式教育的新興生力軍登場!-micro:bit x 自動販賣機
URL: https://blog.gigotoys.com/microbit-vending-machine-2/
Last updated: 2023-04-19T07:51:11.000Z
在EP1至EP4的專欄中,我們認識了傳統教育如何結合新興科技,不論是投影機、電子白板、Scratch,這些科技的目的都是為了提升整體的教育現場成效而誕生
如今隨著STEAM教育理念的盛行,程式教育也與時俱進,設計方面更著重於方便攜帶、多功能性、可延伸性等。**其中又以英國廣播電視公司(BBC)所設計之micro:bit微型電腦開發版,成為風靡全球的程式教材!**
> micro:bit 是一款由英國廣播電視公司(BBC)推出的專為青少年程式設計教育設計的微型電腦開發板。micro:bit尺寸雖然只有火柴盒的大小,但集成了種類豐富的電子模組:5x5 LED顯示幕,兩顆可程式設計按鍵,加速度計,電子羅盤等,因此能夠輕鬆勝任各種程式設計相關的教學。此外,micro:bit也可以通過鱷魚夾與各種電子元件互動,支援讀取感測器資料。

(micro:bit主控板)
> micro:bit擁有一個簡單且容易使用的程式編輯介面,讓孩子用很簡單的滑鼠拖拉積木方塊的方式,在瀏覽器上輕鬆地完成複雜的程式撰寫

(程式設計網頁:[https://makecode.microbit.org/](https://makecode.microbit.org/?ref=blog.gigotoys.com))
**今天就讓我們使用智高#1269 - 編程積木應用套件 micro:bit專用,製作一個簡單的自動販賣機,一同踏入micro:bit的世界吧!**
0:00
/0:19
1×
---
### ◆課前準備(10分鐘)
1、 與學習者介紹micro:bit與智高智慧主控盒,亦可讓學習者體驗micro:bit程式設計網頁之功能。
2、準備模型所需零件,主控盒需使用3顆電池3號電池。

---
### ◆示範模型製作(20分鐘)
可參考以下組裝步驟將模型一步步組裝。
步驟1:將兩個3孔長條、兩個短結合鍵與兩個5孔超長條依照圖示結合。


步驟2:將步驟1、5x5正方框與兩個5孔超長條依照圖示結合。


步驟3:重複步驟1與步驟2,完成兩個物品架。

步驟4:將一個180度伺服馬達轉至0度,使用短結合鍵與物品架結合。**請勿手動轉動180度伺服馬達,以免造成馬達損壞。**


步驟5:將一個180度伺服馬達轉至180度,使用短結合鍵與物品架結合。**請勿手動轉動180度伺服馬達,以免造成馬達損壞。**


步驟6:將步驟4與步驟5放置於5x13超長方框上,並與底盤連接(位置可任選)。

步驟7:將5x13超長方框、5孔超長條與IR感測器結合,如圖所示。


步驟8:將5x13超長方框、5孔長條與智高智慧主控盒結合,如圖所示。


步驟9:將感測器與智高智慧主控盒放置與底盤上,兩者至少需間隔3個孔洞。

步驟10:將左側180伺服馬達連接P1杜邦街頭、右側180伺服馬達連接P2杜邦街頭、IR感測器連接P8杜邦街頭。
> **務必確認安裝至正確編號的街頭,以免模型無法運作!**


步驟11:進入程式設計網頁編寫以下程式
> *程式邏輯: 1.建立變數coin紀錄投幣次數,並於開啟時將變數coin歸零、物品架定位。 2.當IR感測器偵測到硬幣投入時,將變數coin加1並顯示目前投幣次數。 3.若A按鈕被按下且投幣次數*≥1,則將*變數coin減1並掉落左方物品。 4.若B按鈕被按下且投幣次數*≥*2*,則將*變數coin減2並掉落右方物品。*

---
### ◆學生製作模型與遊玩(25分鐘)
1、 讓學生自行組裝自動販賣機模型,教師適時提供協助即可。
2、 完成的學生可開始遊玩,亦可調整販賣機模型與物品以增加變化性。
※若IR感測器出現不斷偵測到物品的狀況,可於投幣孔後面加上一條黑紙,藉此讓IR感測器在閒置時不會判定偵測到物品。

---
### ◆總結與收拾(10分鐘)
1、 教師可於課程最後進行總結,介紹自動販賣機的歷史與由來。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
### ◆科學原理
**此模型使用的科學原理為「變數」。**
所謂**「變數」**,是指一個不固定且會隨時改變的數值。變數用於記錄會改變的資料或數值,常用於記錄數值的變化;在遊戲上運用,例如:利用變數設定角色血量、生命值或累計次數,此時變數可儲存你要的資料或數值以方便修改。 在本模型中,我們使用變數紀錄投幣次數,它將能不斷增加或減少,讓我們得以依照不同的金額販賣不同的物品。

---
### ◆後記
micro:bit是近年來風靡全球的程式教育教具,其最大的特點,就在於只需透過USB連接到電腦上,即可馬上執行。無需埋頭組裝零件、安裝軟體,購買齊全的感測器和其他電子零件,在有限的教學課程中是很大的優勢!
micro:bit還有許多功能等著我們去挖掘,讓我們一起期待接下來的冒險吧!
**關鍵字參考:**
程式教育、micro:bit、自動販賣機、紅外線感應、變數
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
### [教育時光機 EP5] 程式教育的新興生力軍登場!-micro:bit x 自動販賣機
URL: https://blog.gigotoys.com/microbit-vending-machine/
Last updated: 2023-04-19T07:51:11.000Z
在EP1至EP4的專欄中,我們認識了傳統教育如何結合新興科技,不論是投影機、電子白板、Scratch,這些科技的目的都是為了提升整體的教育現場成效而誕生
如今隨著STEAM教育理念的盛行,程式教育也與時俱進,設計方面更著重於方便攜帶、多功能性、可延伸性等。**其中又以英國廣播電視公司(BBC)所設計之micro:bit微型電腦開發版,成為風靡全球的程式教材!**
> micro:bit 是一款由英國廣播電視公司(BBC)推出的專為青少年程式設計教育設計的微型電腦開發板。micro:bit尺寸雖然只有火柴盒的大小,但集成了種類豐富的電子模組:5x5 LED顯示幕,兩顆可程式設計按鍵,加速度計,電子羅盤等,因此能夠輕鬆勝任各種程式設計相關的教學。此外,micro:bit也可以通過鱷魚夾與各種電子元件互動,支援讀取感測器資料。

(micro:bit主控板)
> micro:bit擁有一個簡單且容易使用的程式編輯介面,讓孩子用很簡單的滑鼠拖拉積木方塊的方式,在瀏覽器上輕鬆地完成複雜的程式撰寫

(程式設計網頁:[https://makecode.microbit.org/](https://makecode.microbit.org/?ref=blog.gigotoys.com))
**今天就讓我們使用智高#1269 - 編程積木應用套件 micro:bit專用,製作一個簡單的自動販賣機,一同踏入micro:bit的世界吧!**
0:00
/0:19
1×
---
### ◆課前準備(10分鐘)
1、 與學習者介紹micro:bit與智高智慧主控盒,亦可讓學習者體驗micro:bit程式設計網頁之功能。
2、準備模型所需零件,主控盒需使用3顆電池3號電池。

---
### ◆示範模型製作(20分鐘)
可參考以下組裝步驟將模型一步步組裝。
步驟1:將兩個3孔長條、兩個短結合鍵與兩個5孔超長條依照圖示結合。


步驟2:將步驟1、5x5正方框與兩個5孔超長條依照圖示結合。


步驟3:重複步驟1與步驟2,完成兩個物品架。

步驟4:將一個180度伺服馬達轉至0度,使用短結合鍵與物品架結合。**請勿手動轉動180度伺服馬達,以免造成馬達損壞。**


步驟5:將一個180度伺服馬達轉至180度,使用短結合鍵與物品架結合。**請勿手動轉動180度伺服馬達,以免造成馬達損壞。**


步驟6:將步驟4與步驟5放置於5x13超長方框上,並與底盤連接(位置可任選)。

步驟7:將5x13超長方框、5孔超長條與IR感測器結合,如圖所示。


步驟8:將5x13超長方框、5孔長條與智高智慧主控盒結合,如圖所示。


步驟9:將感測器與智高智慧主控盒放置與底盤上,兩者至少需間隔3個孔洞。

步驟10:將左側180伺服馬達連接P1杜邦街頭、右側180伺服馬達連接P2杜邦街頭、IR感測器連接P8杜邦街頭。
> **務必確認安裝至正確編號的街頭,以免模型無法運作!**


步驟11:進入程式設計網頁編寫以下程式
> *程式邏輯: 1.建立變數coin紀錄投幣次數,並於開啟時將變數coin歸零、物品架定位。 2.當IR感測器偵測到硬幣投入時,將變數coin加1並顯示目前投幣次數。 3.若A按鈕被按下且投幣次數*≥1,則將*變數coin減1並掉落左方物品。 4.若B按鈕被按下且投幣次數*≥*2*,則將*變數coin減2並掉落右方物品。*

---
### ◆學生製作模型與遊玩(25分鐘)
1、 讓學生自行組裝自動販賣機模型,教師適時提供協助即可。
2、 完成的學生可開始遊玩,亦可調整販賣機模型與物品以增加變化性。
※若IR感測器出現不斷偵測到物品的狀況,可於投幣孔後面加上一條黑紙,藉此讓IR感測器在閒置時不會判定偵測到物品。

---
### ◆總結與收拾(10分鐘)
1、 教師可於課程最後進行總結,介紹自動販賣機的歷史與由來。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
### ◆科學原理
**此模型使用的科學原理為「變數」。**
所謂**「變數」**,是指一個不固定且會隨時改變的數值。變數用於記錄會改變的資料或數值,常用於記錄數值的變化;在遊戲上運用,例如:利用變數設定角色血量、生命值或累計次數,此時變數可儲存你要的資料或數值以方便修改。 在本模型中,我們使用變數紀錄投幣次數,它將能不斷增加或減少,讓我們得以依照不同的金額販賣不同的物品。

---
### ◆後記
micro:bit是近年來風靡全球的程式教育教具,其最大的特點,就在於只需透過USB連接到電腦上,即可馬上執行。無需埋頭組裝零件、安裝軟體,購買齊全的感測器和其他電子零件,在有限的教學課程中是很大的優勢!
micro:bit還有許多功能等著我們去挖掘,讓我們一起期待接下來的冒險吧!
**關鍵字參考:**
程式教育、micro:bit、自動販賣機、紅外線感應、變數
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
### Science in daily life: EP2-Gravity Pendulum Clock
URL: https://blog.gigotoys.com/science-in-daily-life-ep2-gravity-pendulum-clock-2/
Last updated: 2023-05-25T05:56:58.000Z
Hello everyone, I'm Teacher Raccoon. Throughout history, humans have utilized various methods of measuring time to establish daily routines. Since ancient times, people have relied on the position of the sun to gauge the time of day, giving rise to the popular saying of working at sunrise and resting at sunset. Over time, tools such as sundials, hourglasses, pocket watches, and mechanical clocks were invented to provide more precise timekeeping. Of these devices, my personal favorite is the pendulum clock, which employs the escapement system. Today, we will use building blocks to construct a gravity pendulum clock that operates through the power of gravity!
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1×
It's like a real clock running. Isn't it cool?
Now follow me to make a gravity pendulum clock.
---
**◆Assembly Steps**
First, we need to prepare a **C-5X15 FRAME**, a **C-5X10 FRAME** and a **C-3 HOLE DUAL ROD** (Figure 1). After connecting them, the main structure of the pendulum clock is completed (Figure 2).

**Figure. 1**

**Figure. 2**
In the second step, we use the **B-CONCAVE** of the two-centimeter system, the **C-5 HOLE DUAL ROD** of the one-centimeter system, and the **C-HALF HEXAGON CONNECTOR (7432-W10-B1W)** (Figure 3). We can make a simple **escapement structure** with these parts (Figure 4).

****(Figure. 3)**

****(Figure. 4)**
In the third step, we use the **C-RACING TIRE** and the **C-15 HOLE DUAL ROD** (Figure 5). After extending the C-15 HOLE DUAL ROD, we combine the two C-RACING TIRE with 30mm axle, which is the main part of the pendulum (Figure 6). It’s recommended to change the height of the two racing tires and observe the relationships between the **height** of tires and the swinging frequency of the pendulum.

**(Figure. 5)**

**(Figure. 6)**
In the fourth step, we use four **C-TWO-IN-ONE CONVERTER** (Figure 7) to combine the escapement with the pendulum (Figure 8), so that the escapement and the pendulum can swing synchronously.

**(Figure. 7)**

**(Figure. 8)**
In the fifth step, we need to use the **C-100mm AXLE** , **C-20T GEAR** and **C-AXLE FIXING** (Figure 9). Insert the long axle from the **front** of the pendulum clock, and put the C-AXLE FIXING, escapement pendulum group and 20T gear in order (Figure 10).

**(Figure. 9)**

**Rear(Figure. 10)**
In the sixth step, we use a **C-5X5 FRAME** and **various rods** (Figure 11) to form **two parts** (Figure 12) as the fixed point of the second long axle, so we need to fix them to the **front** of the pendulum clock as shown (Figure 13).

**(Figure. 11)**

**(Figure. 12)**

**(Figure. 13)**
In the seventh step, we need to use **C-30T CHAIN GEAR**, **C-OD53mm PULLEY**, **C-100mm AXLE**, **C-AXLE FIXING** and **cotton rope** (Figure 14). Insert the long axle from the rear into the frame, and tie the cotton rope between the two pulleys. Please make sure the direction of the pulleys is correct (Figure 15).

**(Figure. 14)**

****( Figure. 15)**
After completing the configuration, we can fit the two pulleys tightly, and pass the cotton rope through the holes of the pulleys to complete the assembly of the **cable groove** (Figure 16).

**(Figure. 16)**
Finally, install the **C-30T CHAIN GEAR** and **C-AXLE FIXING** as shown (Figure 17). The C-30T CHAIN GEAR can function as an **escape wheel** here and cooperate with the escapement system.

**(Figure. 17)**
In the eighth step, we will use the **C-RACING TIRE** and the **C-AXLE CONNECTOR** (Figure 18). Because we are going to make a gravity pendulum clock, we need **a counterweight** as the swinging power of the pendulum clock. Combine the C-RACING TIRE and cotton rope through the C-AXLE CONNECTOR (Figure 19) to add the counterweight. You can try to use counterweights of **different weights**, and observe the relationship between the counterweights and the swing frequency of the pendulum clock.

**(Figure. 18)**

**(Figure. 19)**
In the ninth step, we use the **C-LONG PEG**, the **C-ROD CONNECTOR** and the **C-5 HOLE ROD** (Figure 20). The C-LONG PEG is used to fix the pendulum clock, and the C-ROD CONNECTOR and the C-5 HOLE ROD can make a **second hand**, and then we can observe the swinging situation more easily (Figure 21).

**(Figure. 20)**

**(Figure. 21)**
In this way, the gravity pendulum clock is done. We can fix it on the JUMBO BASE GRID WALL through the LONG PEG, and then we will **"wind it up"**. Move the 20T gear and escapement to the rear, and then rotate the long axle **counter-clockwisely** to let the pulley roll up the cotton rope with the counterweight, and then push the 20T gear and escapement back to the front to ensure that the B-CONCAVE and the 30T CHAIN GEAR **touch** each other (Video 1).
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1×
**(Video 1)**
If your gravity pendulum clock cannot operate smoothly, you can adjust the position of the escapement, that is, the angle of the **B-CONCAVE** or the **C-5 HOLE DUAL ROD** (Figure. 22), so that the pendulum only **slightly touches** the top of the 30T CHAIN GEAR when performing a simple pendulum movement.

**(Figure. 22)**
You can also add **hooks** on the back of the pendulum clock (Figure 23) so that it can be hung on a partition or wall (Video 2)!

****(Figure. 22)**
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**(Video 2)**
---
**◆Conclusion**
Clocks serve as a means of telling time and can aid in the development of a healthy daily routine. The evolution of clocks spans a significant period in history, and as such, we can observe the use of various scientific principles and mechanical structures in their development. Similar to clocks, many everyday inventions have been crafted through the accumulation of wisdom over time. It is due to the hard work and dedication of those who came before us that we are able to enjoy the convenience of modern life.
---
**◆Scientific principles**
The gravity pendulum clock operates on the scientific principles of the simple **pendulum** and the **escapement system**. The concept of the simple pendulum was initially put forth by **Galileo**, who discovered that its swing adheres to a specific law and that its period is proportional to the **length** of the rope - this phenomenon is known as the **"isochronism of the pendulum."** The escapement system, which is the key mechanical structure of early pendulum clocks, can be traced back to **Greece**. It consists of an **escape wheel** and an **escapement**, which allows the escape wheel to rotate at a fixed frequency through the periodic swing of a single pendulum, producing a motion similar to that of a second hand.
---
◆**Curriculum:**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**MS-PS2-4** Construct and present arguments using evidence to support the claim that gravitational interactions are attractive and depend on the masses of interacting objects.
**MS-PS2-2** Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
**◆Reference:**
[Escapement - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Escapement?ref=blog.gigotoys.com)
[Pendulum - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Pendulum?ref=blog.gigotoys.com)
[Galileo Galilei - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Galileo%5FGalilei?ref=blog.gigotoys.com)
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)[#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com)
### Science in daily life: EP2-Gravity Pendulum Clock
URL: https://blog.gigotoys.com/science-in-daily-life-ep2-gravity-pendulum-clock/
Last updated: 2023-05-25T05:56:58.000Z
Hello everyone, I'm Teacher Raccoon. Throughout history, humans have utilized various methods of measuring time to establish daily routines. Since ancient times, people have relied on the position of the sun to gauge the time of day, giving rise to the popular saying of working at sunrise and resting at sunset. Over time, tools such as sundials, hourglasses, pocket watches, and mechanical clocks were invented to provide more precise timekeeping. Of these devices, my personal favorite is the pendulum clock, which employs the escapement system. Today, we will use building blocks to construct a gravity pendulum clock that operates through the power of gravity!
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It's like a real clock running. Isn't it cool?
Now follow me to make a gravity pendulum clock.
---
**◆Assembly Steps**
First, we need to prepare a **C-5X15 FRAME**, a **C-5X10 FRAME** and a **C-3 HOLE DUAL ROD** (Figure 1). After connecting them, the main structure of the pendulum clock is completed (Figure 2).

**Figure. 1**

**Figure. 2**
In the second step, we use the **B-CONCAVE** of the two-centimeter system, the **C-5 HOLE DUAL ROD** of the one-centimeter system, and the **C-HALF HEXAGON CONNECTOR (7432-W10-B1W)** (Figure 3). We can make a simple **escapement structure** with these parts (Figure 4).

****(Figure. 3)**

****(Figure. 4)**
In the third step, we use the **C-RACING TIRE** and the **C-15 HOLE DUAL ROD** (Figure 5). After extending the C-15 HOLE DUAL ROD, we combine the two C-RACING TIRE with 30mm axle, which is the main part of the pendulum (Figure 6). It’s recommended to change the height of the two racing tires and observe the relationships between the **height** of tires and the swinging frequency of the pendulum.

**(Figure. 5)**

**(Figure. 6)**
In the fourth step, we use four **C-TWO-IN-ONE CONVERTER** (Figure 7) to combine the escapement with the pendulum (Figure 8), so that the escapement and the pendulum can swing synchronously.

**(Figure. 7)**

**(Figure. 8)**
In the fifth step, we need to use the **C-100mm AXLE** , **C-20T GEAR** and **C-AXLE FIXING** (Figure 9). Insert the long axle from the **front** of the pendulum clock, and put the C-AXLE FIXING, escapement pendulum group and 20T gear in order (Figure 10).

**(Figure. 9)**

**Rear(Figure. 10)**
In the sixth step, we use a **C-5X5 FRAME** and **various rods** (Figure 11) to form **two parts** (Figure 12) as the fixed point of the second long axle, so we need to fix them to the **front** of the pendulum clock as shown (Figure 13).

**(Figure. 11)**

**(Figure. 12)**

**(Figure. 13)**
In the seventh step, we need to use **C-30T CHAIN GEAR**, **C-OD53mm PULLEY**, **C-100mm AXLE**, **C-AXLE FIXING** and **cotton rope** (Figure 14). Insert the long axle from the rear into the frame, and tie the cotton rope between the two pulleys. Please make sure the direction of the pulleys is correct (Figure 15).

**(Figure. 14)**

****( Figure. 15)**
After completing the configuration, we can fit the two pulleys tightly, and pass the cotton rope through the holes of the pulleys to complete the assembly of the **cable groove** (Figure 16).

**(Figure. 16)**
Finally, install the **C-30T CHAIN GEAR** and **C-AXLE FIXING** as shown (Figure 17). The C-30T CHAIN GEAR can function as an **escape wheel** here and cooperate with the escapement system.

**(Figure. 17)**
In the eighth step, we will use the **C-RACING TIRE** and the **C-AXLE CONNECTOR** (Figure 18). Because we are going to make a gravity pendulum clock, we need **a counterweight** as the swinging power of the pendulum clock. Combine the C-RACING TIRE and cotton rope through the C-AXLE CONNECTOR (Figure 19) to add the counterweight. You can try to use counterweights of **different weights**, and observe the relationship between the counterweights and the swing frequency of the pendulum clock.

**(Figure. 18)**

**(Figure. 19)**
In the ninth step, we use the **C-LONG PEG**, the **C-ROD CONNECTOR** and the **C-5 HOLE ROD** (Figure 20). The C-LONG PEG is used to fix the pendulum clock, and the C-ROD CONNECTOR and the C-5 HOLE ROD can make a **second hand**, and then we can observe the swinging situation more easily (Figure 21).

**(Figure. 20)**

**(Figure. 21)**
In this way, the gravity pendulum clock is done. We can fix it on the JUMBO BASE GRID WALL through the LONG PEG, and then we will **"wind it up"**. Move the 20T gear and escapement to the rear, and then rotate the long axle **counter-clockwisely** to let the pulley roll up the cotton rope with the counterweight, and then push the 20T gear and escapement back to the front to ensure that the B-CONCAVE and the 30T CHAIN GEAR **touch** each other (Video 1).
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1×
**(Video 1)**
If your gravity pendulum clock cannot operate smoothly, you can adjust the position of the escapement, that is, the angle of the **B-CONCAVE** or the **C-5 HOLE DUAL ROD** (Figure. 22), so that the pendulum only **slightly touches** the top of the 30T CHAIN GEAR when performing a simple pendulum movement.

**(Figure. 22)**
You can also add **hooks** on the back of the pendulum clock (Figure 23) so that it can be hung on a partition or wall (Video 2)!

****(Figure. 22)**
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**(Video 2)**
---
**◆Conclusion**
Clocks serve as a means of telling time and can aid in the development of a healthy daily routine. The evolution of clocks spans a significant period in history, and as such, we can observe the use of various scientific principles and mechanical structures in their development. Similar to clocks, many everyday inventions have been crafted through the accumulation of wisdom over time. It is due to the hard work and dedication of those who came before us that we are able to enjoy the convenience of modern life.
---
**◆Scientific principles**
The gravity pendulum clock operates on the scientific principles of the simple **pendulum** and the **escapement system**. The concept of the simple pendulum was initially put forth by **Galileo**, who discovered that its swing adheres to a specific law and that its period is proportional to the **length** of the rope - this phenomenon is known as the **"isochronism of the pendulum."** The escapement system, which is the key mechanical structure of early pendulum clocks, can be traced back to **Greece**. It consists of an **escape wheel** and an **escapement**, which allows the escape wheel to rotate at a fixed frequency through the periodic swing of a single pendulum, producing a motion similar to that of a second hand.
---
◆**Curriculum:**
**3-PS2-1** Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
**MS-PS2-4** Construct and present arguments using evidence to support the claim that gravitational interactions are attractive and depend on the masses of interacting objects.
**MS-PS2-2** Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
**◆Reference:**
[Escapement - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Escapement?ref=blog.gigotoys.com)
[Pendulum - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Pendulum?ref=blog.gigotoys.com)
[Galileo Galilei - WikipediaWikimedia Foundation, Inc.Contributors to Wikimedia projects](https://en.wikipedia.org/wiki/Galileo%5FGalilei?ref=blog.gigotoys.com)
[#Gigo](https://www.gigotoys.com/index-en.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-en.html?ref=blog.gigotoys.com) [#Fun Lab](https://www.gigotoys.com/C3-1-en.html?ref=blog.gigotoys.com)[#Learning Lab](https://www.gigotoys.com/C3-2-en.html?ref=blog.gigotoys.com)
### 生活中的科學EP4-彈彈棋
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep4-dan-dan-qi-2/
Last updated: 2023-02-24T01:34:38.000Z
大家好我是浣熊老師,十天的新年連假才剛結束,大家在這段時間都在做什麼呢?有些人選擇到各縣市走春,體驗新年的佳節氣氛、也有些人待在家與家人看電影、打遊戲、玩桌遊…等,今天浣熊老師就要來教大家製作一個可以在桌上遊玩的簡易桌遊-彈彈棋!

**市面上販售的彈彈棋**
彈彈棋顧名思義需要使用彈力繩或橡皮筋將棋子彈出,當競賽開始時,最快將己方陣地的棋子全部彈到對方陣地的玩家就贏了(影片一),是不是非常簡單又好玩呢!
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1×
**(影片一)**
現在就讓浣熊老師一步步教大家如何製作彈彈棋吧!
---
**◆組裝步驟**
首先,我們需要使用積木製作出領地的中線,並在下方預留**5公分**的缺口,好讓棋子能夠穿過中線。
第一步需要將使用**15孔超長條**、**5孔超長條**以及**5孔長條側有孔**(圖一),將它們連接起來,完成一條25公分的中線(圖二)。

**(圖一)**

**(圖二)**
第二步主要使用**5孔超長條**和**長結合鍵**(圖三),將它們組成兩個相同的部件(圖四)。

**(圖三)**

**(圖四)**
第三步要結合中線與兩個部件,中線下方的缺口便完成了(圖五)。

**(圖五)**
第四步要使用八根**15孔超長條**(圖六)來製作彈彈棋的左右**護欄**,將它們依照圖示結合,完成後會像是一個字母H(圖七)。

**(圖六)**

**(圖七)**
第五步使用到**5孔長條**以及**長結合鍵**(圖八),分別將它們組成**部件A**與**部件B**(圖九),我們要使用它們來**加固**彈彈棋的護欄。

**(圖八)**

**(圖九)**
將部件A、B依照圖示結合,完成左右護欄的**加固**(圖十)。

**(圖十)**
第六步要來製作彈彈棋後方的護欄,首先需要將**5x10長方框**、**5x5正方框**以及**長結合鍵**(圖十一)組成**部件C**(圖十二),彈彈棋的兩側皆要有護欄, 因此部件C需要製作**兩份**。

**(圖十一)**

**(圖十二)**
依照圖示分別將部件C與兩側的**15孔超長條**結合,完成**後方的護欄**(圖十三)。

**(圖十三)**
第七步會使用到四顆**橡膠輪**(圖十四)作為**配重**,將橡膠輪依照圖示安裝在**5x10長方框**上(圖十五)。橡膠輪的**重量**以及與桌面間的**摩擦力**能夠確保我們在拉動橡皮筋時不會拉走整個彈彈棋的場地。

**(圖十四)**

**(圖十五)**
第八步是整個彈彈棋的重點,我們需要使用兩條狀況良好的**橡皮筋**(可事先以剪刀剪斷)以及**軸扣鍵**(圖十六),將橡皮筋穿過15孔超長條側邊的孔洞,接著將軸扣鍵的**凹槽**對準橡皮筋後壓入(圖十七)。

**(圖十六)**

**(圖十七)**
確認軸扣鍵**完全壓入**15孔超長條後(圖十八),依照同樣的方式固定兩側的橡皮筋之後,彈彈棋的場地便完成了!

**(圖十八)**
有了場地之後,接下來就要來準備彈彈棋的旗子,這邊浣熊老師會使用六個**40T齒輪**當作**棋子**(圖十九)。

**(圖十九)**
智高積木的齒輪屬於具有方向性的**斜面齒輪**,因此可分為**正面**與**背面**(圖二十),當我們在發射40T齒輪時,需要確保齒輪為**背面朝上**的方向,才能順利發射哦(影片二)。

**(圖二十)**
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**(影片二)**
我們可以將40T齒輪平均放置於左右兩邊的陣地中,完成後就可以準備來進行一場緊張又刺激的彈彈棋競賽啦(圖二十一)!

**(圖二十一)**
---
**◆結語**
在使用彈彈棋模型競賽時,建議將它放置於**平滑**的桌面上,因為模型的中央是簍空的,若是40T齒輪與桌面的**摩擦力**太大,便會影響到40T齒輪的**滑動速度**;相對的,橡膠輪能**增加**模型與桌面的摩擦力,讓我們在發射40T齒輪時更加穩固,你也可以在發射時使用另一隻手輕壓模型後方的護欄,避免彈彈棋模型劇烈晃動。
試著比較40T齒輪在不同材質上的滑動速度,來找到最佳的彈彈棋競賽桌面吧,或是透過改變**場地的大小**、橡皮筋的**粗細**與**固定位置**、40T齒輪的**數量**等方式,來讓彈彈棋的競賽方式更加多樣化唷!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜\~
---
**◆科學原理**
彈彈棋主要使用到**摩擦力**以及**彈力**的科學原理,當40T齒輪與桌面的摩擦力越**小**,齒輪就會飛得越**快。**
生活中有許多增加、減少摩擦力的應用,例如**輪胎紋**能夠增加輪胎與地面的摩擦力,防止汽車打滑發生意外,或是**潤滑油**減少齒輪間的摩擦力,讓它們能夠順暢轉動。
橡皮筋則能夠**儲存**能量,當我們用力時,橡皮筋會因為儲存往後拉的力而變形,這個現象又稱為**「形變」**,當我們放手時,橡皮筋便會以**彈力**的形式**釋放**能量將40T齒輪彈出。
**◆課綱參考:**
**INb-Ⅲ-3 物質表面的構造與性質不同,其可產生的摩擦力不同;摩擦力會影響物體運動的情形。**
**PEb-Ⅴc-5 摩擦力、正向力、彈力等常見的作用力。**
**Eb-Ⅳ-1 力能引發物體的移動或轉動。**
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[弹力 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E5%BC%B9%E5%8A%9B?ref=blog.gigotoys.com)
[摩擦力 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E6%91%A9%E6%93%A6%E5%8A%9B?ref=blog.gigotoys.com)
### 生活中的科學EP4-彈彈棋
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep4-dan-dan-qi/
Last updated: 2023-02-24T01:34:38.000Z
大家好我是浣熊老師,十天的新年連假才剛結束,大家在這段時間都在做什麼呢?有些人選擇到各縣市走春,體驗新年的佳節氣氛、也有些人待在家與家人看電影、打遊戲、玩桌遊…等,今天浣熊老師就要來教大家製作一個可以在桌上遊玩的簡易桌遊-彈彈棋!

**市面上販售的彈彈棋**
彈彈棋顧名思義需要使用彈力繩或橡皮筋將棋子彈出,當競賽開始時,最快將己方陣地的棋子全部彈到對方陣地的玩家就贏了(影片一),是不是非常簡單又好玩呢!
0:00
/0:13
1×
**(影片一)**
現在就讓浣熊老師一步步教大家如何製作彈彈棋吧!
---
**◆組裝步驟**
首先,我們需要使用積木製作出領地的中線,並在下方預留**5公分**的缺口,好讓棋子能夠穿過中線。
第一步需要將使用**15孔超長條**、**5孔超長條**以及**5孔長條側有孔**(圖一),將它們連接起來,完成一條25公分的中線(圖二)。

**(圖一)**

**(圖二)**
第二步主要使用**5孔超長條**和**長結合鍵**(圖三),將它們組成兩個相同的部件(圖四)。

**(圖三)**

**(圖四)**
第三步要結合中線與兩個部件,中線下方的缺口便完成了(圖五)。

**(圖五)**
第四步要使用八根**15孔超長條**(圖六)來製作彈彈棋的左右**護欄**,將它們依照圖示結合,完成後會像是一個字母H(圖七)。

**(圖六)**

**(圖七)**
第五步使用到**5孔長條**以及**長結合鍵**(圖八),分別將它們組成**部件A**與**部件B**(圖九),我們要使用它們來**加固**彈彈棋的護欄。

**(圖八)**

**(圖九)**
將部件A、B依照圖示結合,完成左右護欄的**加固**(圖十)。

**(圖十)**
第六步要來製作彈彈棋後方的護欄,首先需要將**5x10長方框**、**5x5正方框**以及**長結合鍵**(圖十一)組成**部件C**(圖十二),彈彈棋的兩側皆要有護欄, 因此部件C需要製作**兩份**。

**(圖十一)**

**(圖十二)**
依照圖示分別將部件C與兩側的**15孔超長條**結合,完成**後方的護欄**(圖十三)。

**(圖十三)**
第七步會使用到四顆**橡膠輪**(圖十四)作為**配重**,將橡膠輪依照圖示安裝在**5x10長方框**上(圖十五)。橡膠輪的**重量**以及與桌面間的**摩擦力**能夠確保我們在拉動橡皮筋時不會拉走整個彈彈棋的場地。

**(圖十四)**

**(圖十五)**
第八步是整個彈彈棋的重點,我們需要使用兩條狀況良好的**橡皮筋**(可事先以剪刀剪斷)以及**軸扣鍵**(圖十六),將橡皮筋穿過15孔超長條側邊的孔洞,接著將軸扣鍵的**凹槽**對準橡皮筋後壓入(圖十七)。

**(圖十六)**

**(圖十七)**
確認軸扣鍵**完全壓入**15孔超長條後(圖十八),依照同樣的方式固定兩側的橡皮筋之後,彈彈棋的場地便完成了!

**(圖十八)**
有了場地之後,接下來就要來準備彈彈棋的旗子,這邊浣熊老師會使用六個**40T齒輪**當作**棋子**(圖十九)。

**(圖十九)**
智高積木的齒輪屬於具有方向性的**斜面齒輪**,因此可分為**正面**與**背面**(圖二十),當我們在發射40T齒輪時,需要確保齒輪為**背面朝上**的方向,才能順利發射哦(影片二)。

**(圖二十)**
0:00
/0:02
1×
**(影片二)**
我們可以將40T齒輪平均放置於左右兩邊的陣地中,完成後就可以準備來進行一場緊張又刺激的彈彈棋競賽啦(圖二十一)!

**(圖二十一)**
---
**◆結語**
在使用彈彈棋模型競賽時,建議將它放置於**平滑**的桌面上,因為模型的中央是簍空的,若是40T齒輪與桌面的**摩擦力**太大,便會影響到40T齒輪的**滑動速度**;相對的,橡膠輪能**增加**模型與桌面的摩擦力,讓我們在發射40T齒輪時更加穩固,你也可以在發射時使用另一隻手輕壓模型後方的護欄,避免彈彈棋模型劇烈晃動。
試著比較40T齒輪在不同材質上的滑動速度,來找到最佳的彈彈棋競賽桌面吧,或是透過改變**場地的大小**、橡皮筋的**粗細**與**固定位置**、40T齒輪的**數量**等方式,來讓彈彈棋的競賽方式更加多樣化唷!
今天的分享就到這邊,喜歡這篇文章的話記得幫浣熊老師大力分享出去,我們下次見囉,拜拜\~
---
**◆科學原理**
彈彈棋主要使用到**摩擦力**以及**彈力**的科學原理,當40T齒輪與桌面的摩擦力越**小**,齒輪就會飛得越**快。**
生活中有許多增加、減少摩擦力的應用,例如**輪胎紋**能夠增加輪胎與地面的摩擦力,防止汽車打滑發生意外,或是**潤滑油**減少齒輪間的摩擦力,讓它們能夠順暢轉動。
橡皮筋則能夠**儲存**能量,當我們用力時,橡皮筋會因為儲存往後拉的力而變形,這個現象又稱為**「形變」**,當我們放手時,橡皮筋便會以**彈力**的形式**釋放**能量將40T齒輪彈出。
**◆課綱參考:**
**INb-Ⅲ-3 物質表面的構造與性質不同,其可產生的摩擦力不同;摩擦力會影響物體運動的情形。**
**PEb-Ⅴc-5 摩擦力、正向力、彈力等常見的作用力。**
**Eb-Ⅳ-1 力能引發物體的移動或轉動。**
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
---
**◆參考資料:**
[弹力 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E5%BC%B9%E5%8A%9B?ref=blog.gigotoys.com)
[摩擦力 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E6%91%A9%E6%93%A6%E5%8A%9B?ref=blog.gigotoys.com)
### [Educational Time Machine EP2] The combination of black and white, the era of electronic whiteboard is coming!
URL: https://blog.gigotoys.com/educational-time-machine-ep2-the-combination-of-black-and-white-the-era-of-electronic-whiteboard-is-coming-2/
Last updated: 2023-05-25T05:58:01.000Z
In the previous episode, we mentioned that a projector is a device that uses light to magnify and project data on a transparent sheet through a refractor. With the rapid development of technology, how to integrate digital technology into education has become a new topic, and "electronic whiteboard" is an important tool to help children connect traditional education and the digital tools.

(教室常用電子白板)
**An electronic whiteboard is a device that presents computer images through a digital projector. Students can directly use the touch screen, and teachers can design a course as a game. The teaching mode can be changed and the learning experience may be deepened with this intuitive whiteboard.**
*The unique track design is for two-way usage. As long as the blackboard is pushed away, the electronic whiteboard is shown. This design can save more space in the classrooms.*
**Now let’s make a mini version of the electronic whiteboard and design a course.**
0:00
/0:12
1×
---
**◆Preparation (5 minutes)**
1\. Let students observe the electronic whiteboard equipment, and then teachers explain the storage principle of the electronic whiteboard is to make a mobile track that can show or hide the electronic whiteboard as sliding door.
2\. Prepare the components required for the model. Students can use any colors of cubes.
---
**◆Demonstration of model making (10 minutes)**
You can follow the assembly steps to build the model.
\* It is recommended to review the functions of components with students during the demonstration, such as axles and pulleys, etc.
Step 1: Combine two C-15 HOLE DUAL ROD and place them on the C-JUMBO BASE GRID using B-SHORT PEG as shown in the figure.

Step 2: Combine C-3 HOLE DUAL ROD, C-5 HOLE DUAL ROD, C-15 HOLE DUAL ROD, and B-SHORT PEG to make a frame as shown.


Step 3: Add C-5 HOLE DUAL ROD at the front and back of the track, and combine with the frames of step 2 as shown.


Step 4: Use 16 cubes to make two 4x4 blackboards, and the color of cubes can be replaced according to your package.

Step 5: Place the blackboard and whiteboard on the rear track. For the method of whiteboard, please refer to the [projector](https://blog.gigotoys.com/educational-time-machine-ep1-light-and-shadow-in-daily-science-projector-the-predecessor-of-computer/) in the previous episode.


Step 6: Combine six C-11 HOLE ROD, and place C-15 HOLE DUAL ROD on the upper and lower sides.


Step 7: Place C-OD23mm PULLEY with C-30mm AXLE Ⅱ in the four corners. Please choose the correct size of the pulley and the axle to avoid operational failure.


Step 8: Place the mobile blackboard on the track to test whether it can move smoothly.

Step 9: Assemble the track and place it on top of the mobile blackboard. Congratulation! You're have made it.


---
**◆Production and Play (20 minutes)**
1\. Encourage students to assemble the electronic whiteboard model by themselves, and the teacher can provide assistance in due course.
2\. If some students complete it early, they can do more by making it a complete classroom scenario (such as tables, chairs, characters, etc.) with more parts and place them on the JUMBO BASE GRID.
---
**◆Summary and Tidy up (5 minutes)**
1\. The teacher can summarize at the end of the course, explain the principle of the electronic whiteboard, and discuss the extensive functions of the electronic whiteboard, such as: touchable, with drawing tools, etc.
2\. Ask the students to dismantle the models, classify the parts and return them to their correct storage positions. Don’t forget to remind students to use a B-PEG REMOVER while dismantling the parts.
---
**◆Scientific principles**
**The scientific principles used in this model are tracks and axles.**
**Tracks** refer to all tools that lay guiding routes for objects to travel. The most common example in life is trains.
After we set up the track, we can then place the mobile blackboard. During the pushing process, the frictional force between the track and the blackboard will cause the pulley to rotate according to the central axle, thereby the blackboard can move smoothly on the track.
**Please note that if the pulleys are not tightened or there is a gap between the tracks, the blackboard may get stuck!**
---
**◆Postscript**
When I was a student, the electronic whiteboard in the class brought some fun for us. In class, I felted excited when teachers turned on the electronic whiteboard. Whether it was playing videos, drawing pictures, or touching and clicking, we as students were amazed because it could add more variety to the ordinary classroom.
Through this model, students can understand the evolution of technology, experience the fun of creation, and gain a sense of accomplishment!
Let us look forward to the next adventure of the educational time machine!
**Keywords:**
**Electronic whiteboard, track, wheel and axle, blackboard, technology, education.**
**Curriculum:**
**MS-PS2-2** Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
**3-ESS3-1** Engineers improve existing technologies or develop new ones to increase their benefits (e.g., better artificial limbs), decrease known risks (e.g., seatbelts in cars), and meet societal demands (e.g., cell phones).
**MS-PS2-3** Ask questions that can be investigated within the scope of the classroom, outdoor environment, and museums and other public facilities with available resources and, when appropriate, frame a hypothesis based on observations and scientific principles.
### [Educational Time Machine EP2] The combination of black and white, the era of electronic whiteboard is coming!
URL: https://blog.gigotoys.com/educational-time-machine-ep2-the-combination-of-black-and-white-the-era-of-electronic-whiteboard-is-coming/
Last updated: 2023-05-25T05:58:01.000Z
In the previous episode, we mentioned that a projector is a device that uses light to magnify and project data on a transparent sheet through a refractor. With the rapid development of technology, how to integrate digital technology into education has become a new topic, and "electronic whiteboard" is an important tool to help children connect traditional education and the digital tools.

(教室常用電子白板)
**An electronic whiteboard is a device that presents computer images through a digital projector. Students can directly use the touch screen, and teachers can design a course as a game. The teaching mode can be changed and the learning experience may be deepened with this intuitive whiteboard.**
*The unique track design is for two-way usage. As long as the blackboard is pushed away, the electronic whiteboard is shown. This design can save more space in the classrooms.*
**Now let’s make a mini version of the electronic whiteboard and design a course.**
0:00
/0:12
1×
---
**◆Preparation (5 minutes)**
1\. Let students observe the electronic whiteboard equipment, and then teachers explain the storage principle of the electronic whiteboard is to make a mobile track that can show or hide the electronic whiteboard as sliding door.
2\. Prepare the components required for the model. Students can use any colors of cubes.
---
**◆Demonstration of model making (10 minutes)**
You can follow the assembly steps to build the model.
\* It is recommended to review the functions of components with students during the demonstration, such as axles and pulleys, etc.
Step 1: Combine two C-15 HOLE DUAL ROD and place them on the C-JUMBO BASE GRID using B-SHORT PEG as shown in the figure.

Step 2: Combine C-3 HOLE DUAL ROD, C-5 HOLE DUAL ROD, C-15 HOLE DUAL ROD, and B-SHORT PEG to make a frame as shown.


Step 3: Add C-5 HOLE DUAL ROD at the front and back of the track, and combine with the frames of step 2 as shown.


Step 4: Use 16 cubes to make two 4x4 blackboards, and the color of cubes can be replaced according to your package.

Step 5: Place the blackboard and whiteboard on the rear track. For the method of whiteboard, please refer to the [projector](https://blog.gigotoys.com/educational-time-machine-ep1-light-and-shadow-in-daily-science-projector-the-predecessor-of-computer/) in the previous episode.


Step 6: Combine six C-11 HOLE ROD, and place C-15 HOLE DUAL ROD on the upper and lower sides.


Step 7: Place C-OD23mm PULLEY with C-30mm AXLE Ⅱ in the four corners. Please choose the correct size of the pulley and the axle to avoid operational failure.


Step 8: Place the mobile blackboard on the track to test whether it can move smoothly.

Step 9: Assemble the track and place it on top of the mobile blackboard. Congratulation! You're have made it.


---
**◆Production and Play (20 minutes)**
1\. Encourage students to assemble the electronic whiteboard model by themselves, and the teacher can provide assistance in due course.
2\. If some students complete it early, they can do more by making it a complete classroom scenario (such as tables, chairs, characters, etc.) with more parts and place them on the JUMBO BASE GRID.
---
**◆Summary and Tidy up (5 minutes)**
1\. The teacher can summarize at the end of the course, explain the principle of the electronic whiteboard, and discuss the extensive functions of the electronic whiteboard, such as: touchable, with drawing tools, etc.
2\. Ask the students to dismantle the models, classify the parts and return them to their correct storage positions. Don’t forget to remind students to use a B-PEG REMOVER while dismantling the parts.
---
**◆Scientific principles**
**The scientific principles used in this model are tracks and axles.**
**Tracks** refer to all tools that lay guiding routes for objects to travel. The most common example in life is trains.
After we set up the track, we can then place the mobile blackboard. During the pushing process, the frictional force between the track and the blackboard will cause the pulley to rotate according to the central axle, thereby the blackboard can move smoothly on the track.
**Please note that if the pulleys are not tightened or there is a gap between the tracks, the blackboard may get stuck!**
---
**◆Postscript**
When I was a student, the electronic whiteboard in the class brought some fun for us. In class, I felted excited when teachers turned on the electronic whiteboard. Whether it was playing videos, drawing pictures, or touching and clicking, we as students were amazed because it could add more variety to the ordinary classroom.
Through this model, students can understand the evolution of technology, experience the fun of creation, and gain a sense of accomplishment!
Let us look forward to the next adventure of the educational time machine!
**Keywords:**
**Electronic whiteboard, track, wheel and axle, blackboard, technology, education.**
**Curriculum:**
**MS-PS2-2** Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
**3-ESS3-1** Engineers improve existing technologies or develop new ones to increase their benefits (e.g., better artificial limbs), decrease known risks (e.g., seatbelts in cars), and meet societal demands (e.g., cell phones).
**MS-PS2-3** Ask questions that can be investigated within the scope of the classroom, outdoor environment, and museums and other public facilities with available resources and, when appropriate, frame a hypothesis based on observations and scientific principles.
### [教育時光機 EP4] 程式界的武林爭霸戰-S4A x 雙人彈珠台
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep4-2/
Last updated: 2023-02-08T09:53:00.000Z
在\[教育時光機 EP3\] 中,我們向大家介紹了程式教育的興起以及S4A的基礎應用,不曉得大家是否有體驗到程式設計的成就感呢?
程式設計所帶來的成就感非常令人振奮,但在除錯(Debug)的過程也讓人備感困擾。正所謂「獨樂樂不如眾樂樂」,如果你覺得程式設計有點枯燥乏味,不妨揪你的好朋友一起試試本次的簡易模型創作-**「雙人彈珠檯」**!
> **彈珠檯**通常是一個矩形的木製框架,玩家在投幣之後透過彈簧彈出金屬小球,讓小球撞擊鐵釘後任意彈跳,並依據經過的地點得分。當小球往下掉的時候,玩家可以操控最底端的板子將小球打回去、繼續彈跳。

(市面常見的彈珠檯)
**傳統的彈珠檯只能自己與機器對戰,今天就讓我們使用智高#1204R - S4A編程體驗工作坊,搭上「S4A」開發平台,一同呼朋引伴製作出可雙打的彈珠檯吧!**
0:00
/0:10
1×
---
### ◆課前準備(5分鐘)
1、 與學習者複習S4A軟體功能,建議於課前事先安裝測試,以確保所有電腦皆可正常使用。
2、準備模型所需零件,因為雙人遊戲所以需準備兩份主控盒。

### ◆示範模型製作(20分鐘)
可參考以下組裝步驟將模型一步步組裝。
步驟1:將四個5x10孔長方框與5x13超長方框依照圖示結合。


步驟2:將兩個5x5孔正方框放上長結合鍵,並與5x10孔長方框結合,如圖所示。


步驟3:重複步驟1與步驟2,製作出兩個外框架。

步驟4:將兩個5x15孔正方框放上長結合鍵,將步驟3的外框架連接,如圖所示。


步驟5:將180度伺服馬達調整至90度的位置,並與11孔長條結合,製作**左側兩個打擊器**,如圖所示。
> **※ 務必確認180度伺服馬達的角度與11孔長條組裝孔洞,以利後續運作!請勿手動轉動180度伺服馬達,以免造成馬達損壞。**


步驟6:將180度伺服馬達調整至90度的位置,並與11孔長條結合,製作**右側兩個打擊器**,如圖所示。
> **※ 務必確認180度伺服馬達的角度與11孔長條組裝孔洞,以利後續運作!請勿手動轉動180度伺服馬達,以免造成馬達損壞。**


步驟7:將打擊器裝在四個角落,放置於5x10孔長方框的第三個孔洞,如圖所示。


步驟8:放置兩個智高創客主控盒,將**左側打擊器連接至D7孔位、右側打擊器連接至D4孔位**。


步驟9:可隨意於框架中增加各種障礙物,讓球不會卡住。


步驟10:打開S4A軟體並編寫下列程式。
> 程式邏輯:
> 當按下右鍵時,右側的180度伺服馬達(motor 4)會旋轉至160度,等待0.5秒後再回到65度,*如此便能快速打擊乒乓球。*
*而當按下左鍵時,左側的180度伺服馬達(motor 7)會旋轉至20度,等待0.5秒後再回到115度。*
*以上兩個指令中的0.5秒緩衝時間與角度皆可自行調整,唯獨調整時請注意11孔長條是否擠壓到框架,以免造成伺服馬達損壞。*
> *當按下空白鍵時,左右兩側的180度伺服馬達會回歸初始角度,並且停止。此步驟是確保程式能全部停止,保護馬達不過度運轉。*

---
### ◆學生製作模型與遊玩(25分鐘)
1、 讓學生自行組裝雙人彈珠檯模型,教師適時提供協助即可。
2、 完成的學生可開始遊玩,亦可調整緩衝時間或改造模型以增加變化性。
---
### ◆總結與收拾(10分鐘)
1、 教師可於課程最後進行總結,講解本模型之碰撞原理或是操作小技巧,並延伸介紹彈珠檯的種類,例如:電玩版彈珠檯、橡皮筋彈珠檯等。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
### ◆科學原理
**此模型使用的科學原理為「碰撞」。**
當兩個以上的物體在極短的時間內有交互的作用力時,我們稱之為**「碰撞」**。從力學的角度而言,質點受到力量,就會有速度、動量或能量的變化。
我們透過11孔長條「碰撞」乒乓球產生作用力,讓兵乓球以更快的速度回彈至相反方向。由於對手也會將球打擊回來,因此形成一個有趣的互動競賽。

牛頓擺(碰撞原理)
---
### ◆後記
由於每個人的創作都是獨一無二,因此既便是相同的程式,應用在不同作品身上仍會有些許差異。在程式教育的過程中,與同儕一起相互討論、相互合作往往能事半功倍,並享受到團隊合作的樂趣!
至此教育時光機已完成S4A的軟體介紹,讓我們一起期待接下來的冒險吧!
**關鍵字參考:**
程式教育、Scratch、S4A、Arduino、碰撞、彈珠檯、雙人彈珠檯
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
### [教育時光機 EP4] 程式界的武林爭霸戰-S4A x 雙人彈珠台
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep4/
Last updated: 2023-02-08T09:53:00.000Z
在\[教育時光機 EP3\] 中,我們向大家介紹了程式教育的興起以及S4A的基礎應用,不曉得大家是否有體驗到程式設計的成就感呢?
程式設計所帶來的成就感非常令人振奮,但在除錯(Debug)的過程也讓人備感困擾。正所謂「獨樂樂不如眾樂樂」,如果你覺得程式設計有點枯燥乏味,不妨揪你的好朋友一起試試本次的簡易模型創作-**「雙人彈珠檯」**!
> **彈珠檯**通常是一個矩形的木製框架,玩家在投幣之後透過彈簧彈出金屬小球,讓小球撞擊鐵釘後任意彈跳,並依據經過的地點得分。當小球往下掉的時候,玩家可以操控最底端的板子將小球打回去、繼續彈跳。

(市面常見的彈珠檯)
**傳統的彈珠檯只能自己與機器對戰,今天就讓我們使用智高#1204R - S4A編程體驗工作坊,搭上「S4A」開發平台,一同呼朋引伴製作出可雙打的彈珠檯吧!**
0:00
/0:10
1×
---
### ◆課前準備(5分鐘)
1、 與學習者複習S4A軟體功能,建議於課前事先安裝測試,以確保所有電腦皆可正常使用。
2、準備模型所需零件,因為雙人遊戲所以需準備兩份主控盒。

### ◆示範模型製作(20分鐘)
可參考以下組裝步驟將模型一步步組裝。
步驟1:將四個5x10孔長方框與5x13超長方框依照圖示結合。


步驟2:將兩個5x5孔正方框放上長結合鍵,並與5x10孔長方框結合,如圖所示。


步驟3:重複步驟1與步驟2,製作出兩個外框架。

步驟4:將兩個5x15孔正方框放上長結合鍵,將步驟3的外框架連接,如圖所示。


步驟5:將180度伺服馬達調整至90度的位置,並與11孔長條結合,製作**左側兩個打擊器**,如圖所示。
> **※ 務必確認180度伺服馬達的角度與11孔長條組裝孔洞,以利後續運作!請勿手動轉動180度伺服馬達,以免造成馬達損壞。**


步驟6:將180度伺服馬達調整至90度的位置,並與11孔長條結合,製作**右側兩個打擊器**,如圖所示。
> **※ 務必確認180度伺服馬達的角度與11孔長條組裝孔洞,以利後續運作!請勿手動轉動180度伺服馬達,以免造成馬達損壞。**


步驟7:將打擊器裝在四個角落,放置於5x10孔長方框的第三個孔洞,如圖所示。


步驟8:放置兩個智高創客主控盒,將**左側打擊器連接至D7孔位、右側打擊器連接至D4孔位**。


步驟9:可隨意於框架中增加各種障礙物,讓球不會卡住。


步驟10:打開S4A軟體並編寫下列程式。
> 程式邏輯:
> 當按下右鍵時,右側的180度伺服馬達(motor 4)會旋轉至160度,等待0.5秒後再回到65度,*如此便能快速打擊乒乓球。*
*而當按下左鍵時,左側的180度伺服馬達(motor 7)會旋轉至20度,等待0.5秒後再回到115度。*
*以上兩個指令中的0.5秒緩衝時間與角度皆可自行調整,唯獨調整時請注意11孔長條是否擠壓到框架,以免造成伺服馬達損壞。*
> *當按下空白鍵時,左右兩側的180度伺服馬達會回歸初始角度,並且停止。此步驟是確保程式能全部停止,保護馬達不過度運轉。*

---
### ◆學生製作模型與遊玩(25分鐘)
1、 讓學生自行組裝雙人彈珠檯模型,教師適時提供協助即可。
2、 完成的學生可開始遊玩,亦可調整緩衝時間或改造模型以增加變化性。
---
### ◆總結與收拾(10分鐘)
1、 教師可於課程最後進行總結,講解本模型之碰撞原理或是操作小技巧,並延伸介紹彈珠檯的種類,例如:電玩版彈珠檯、橡皮筋彈珠檯等。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
### ◆科學原理
**此模型使用的科學原理為「碰撞」。**
當兩個以上的物體在極短的時間內有交互的作用力時,我們稱之為**「碰撞」**。從力學的角度而言,質點受到力量,就會有速度、動量或能量的變化。
我們透過11孔長條「碰撞」乒乓球產生作用力,讓兵乓球以更快的速度回彈至相反方向。由於對手也會將球打擊回來,因此形成一個有趣的互動競賽。

牛頓擺(碰撞原理)
---
### ◆後記
由於每個人的創作都是獨一無二,因此既便是相同的程式,應用在不同作品身上仍會有些許差異。在程式教育的過程中,與同儕一起相互討論、相互合作往往能事半功倍,並享受到團隊合作的樂趣!
至此教育時光機已完成S4A的軟體介紹,讓我們一起期待接下來的冒險吧!
**關鍵字參考:**
程式教育、Scratch、S4A、Arduino、碰撞、彈珠檯、雙人彈珠檯
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
設 k-IV-1 能了解日常科技的意涵與設計製作的基本概念。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
### 生活中的科學EP3-噴錢槍
URL: https://blog.gigotoys.com/untitled-5/
Last updated: 2023-01-19T03:37:32.000Z
大家好我是浣熊老師,再過不久就是農曆新年了,家家戶戶都洋溢的過節的氣氛。農曆新年又稱春節,是華人文化的一個重要節日,春節的活動十分多元、包含貼春聯、吃年糕、放鞭炮以及發紅包(壓歲錢),而既然講到壓歲錢,浣熊老師就來教大家如何製作一支噴錢槍,體驗一下土豪瘋狂灑錢的樂趣吧(\*゚∀゚\*)!
0:00
/0:05
1×
看到鈔票源源不絕的噴出是不是非常有過節的感覺呢!
在進入製作步驟前,浣熊老師要先提醒大家,本模型建議使用文具店或書局販售的**玩具鈔票**,以免找不到發射後的真鈔而荷包大失血哦~
現在就讓浣熊老師一步步教大家如何製作噴錢槍吧!
---
◆**組裝步驟**
首先,我們需要使用積木製作出一個能夠放置玩具鈔票的空間,一般市售的玩具鈔票規格與真鈔相同,皆為**7x16cm**。
第一步需要將使用**長結合鍵**將各式的**框**與**條**連接(圖一),這樣就完成噴錢槍的底層結構了(圖二)。

**(圖一)**

**(圖二)**
第二步主要使用**8x12底盤**和**5x10長方框**(圖三),用於製作噴錢槍右側與後方的擋板,避免玩具鈔票掉出來(圖四、圖五)。

**(圖三)**

**(圖四)**

**(圖五)**
第三步會使用到**短結合鍵**、**5x5正方框**與**3孔超長條**(圖六),將上述零件結合後完成噴錢槍前側的擋板(圖七),再將它結合到**8x12底盤**上(圖八)。

**(圖六)**

**(圖七)**

**(圖八)**
第四步我們會需要使用**10mmⅡ軸**、**33mm滑輪**和**36mm橡膠圈**(圖九),將三個滑輪套上橡皮圈後穿入10mmⅡ軸,並將10mmⅡ軸以**段差處朝下**的方向放入8x12底盤,完成後調整33mm滑輪的位置 (圖十、圖十一)。

**(圖九)**

**(圖十)**

**(圖十一)**
第五步主要使用**5x13長方框**、**各式長條**以及**長、短結合鍵**(圖十二),將他們互相結合,完成噴錢槍的上蓋(圖十三)。

**(圖十二)**

**(圖十三)**
第六步要使用到**10mmⅡ軸**、**20T齒輪**和**軸扣鍵**(圖十四),使用軸扣鍵將上蓋與8x12底盤結合,並將10mmⅡ軸和20T齒輪插入上蓋的**5孔長條**,完成**配重物**的製作(圖十五)。

**(圖十四)**

**(圖十五)**
**為什麼需要配重物呢?**
當我們在操作噴錢槍時,配重物可以將玩具鈔票向下壓,確保其與**36mm 橡膠圈**緊密貼合,透過兩者間的**摩擦力**將玩具鈔票噴出。配重物需要依據**電池電力**、**玩具鈔票材質**、**數量**等差異進行調整,以本模型的20T齒輪配重物為例,可以發射約**30**張的玩具鈔票。
第七步會使用到**8x12底盤**與**20T齒輪**(圖十六),將8x12底盤與噴錢槍結合,完成左側的擋板,並將20T齒輪插入10mmⅡ軸(圖十七)。

**(圖十六)**

**(圖十七)**
第八步需使用各式**框**、**條**與**短結合鍵**(圖十八),將他們依照圖示結合,完成**握把**的構造(圖十九),再將它與噴錢槍結合(圖二十)。

**(圖十八)**

**(圖十九)**

**(圖二十)**
第九步需要使用**20T齒輪**以及氣動套組(**#1238RR**)中的零件,分別為**單線軸馬達**與**4.5V單孔開關電池座**(圖二一),將20T齒輪插入單線軸馬達,並依照圖示與噴錢槍結合,確認兩個20T齒輪彼此相互**嚙合**(圖二二),接著將插上接頭的4.5V單孔開關電池座插入握把中央的孔洞,完成電池座的固定(圖二三)。

**(圖二一)**

**(圖二二)**

**(圖二三)**
第九步要來製作噴錢槍的腳架,使用各式**長條**與**長、短結合鍵**(圖二四)將它們結合成A、B兩種部件(圖二五)。

**(圖二四)**

**(圖二五)**
首先將兩個**部件A**結合在8x12底盤**內側**(圖二六),接著插入**部件B**(圖二七),完成腳架的製作,避免玩具鈔票從噴錢槍前方的槍口掉出。

**(圖二六)**

**(圖二七)**
Do\~ Re\~ Mi\~ Sol\~ 一支炫炮的噴錢槍就完成了(圖二八)!

**(圖二八)**
接著浣熊老師要教大家如何放入玩具鈔票,首先**拉起10mmⅡ軸**打開上蓋,接著將玩具鈔票放入噴錢槍內部,經浣熊老師實驗證明,本模型可一次發射約**25\~30**張的玩具鈔票,完成後關閉上蓋即可。(影片一)
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**(影片一)**
在發射前,需確認4.5V單孔開關電池座的**開關方向**,若是開錯方向將導致滑輪向後運轉,玩具鈔票便無法發射,確認後只需將槍口稍微**往上抬升**10\~20度,讓玩具鈔票可以依序噴出(影片二)。
0:00
/0:04
1×
**(影片二)**
◆**問題排除**
若你的噴錢機無法順利噴出玩具鈔票,可以參考以下解決方法:
1.使用**全新**的鹼性3號電池。
2.檢查是否有零件**卡住**10mmⅡ軸,影響其轉動速度。
3.確認20T齒輪之間的**嚙合狀況**,太緊、太鬆皆可能導致發射失敗。
4.減少玩具鈔票的**數量**或調整配重物的**重量**。
---
◆**結語**
在製作噴錢機的過程中,我們會發現它的構造與動力系統十分簡單,僅僅只是將裝有馬達的滾輪安置在玩具鈔票下方而已。這教會我們只要發揮**想像力**與**創意**,再簡單的材料也能玩出不簡單的驚喜,讓我們一起用自製的噴錢機來體驗財富自由的感覺吧!
你也可以將白紙裁成**7\*16cm**後寫上各式獎品或新年願望,將噴錢槍轉變成**抽獎槍**或是**許願槍**唷。今天的分享就到這邊,浣熊老師也在此預祝大家新年快樂,我們下次見,拜拜~
---
◆**科學原理**
噴錢槍主要使用到**摩擦力**以及**重力**的科學原理,摩擦力提供玩具鈔票向前噴出的動力;重力能夠讓配重物向下掉落,確保玩具鈔票與**36mm 橡膠圈**緊密貼合。
橡膠材質擁有較大的**動摩擦力**,當36mm 橡膠圈向前轉動時,能夠連帶將玩具鈔票噴出,你可以使用不同材質或紋路的紙張進行實驗,如:牛皮紙、雲彩紙、西卡紙…等,將它們裁成7\*16cm後分別放入噴錢槍,觀察不同紙張與發射效果間的關係,若紙張間的摩擦力**大於**紙張與36mm 橡膠圈的摩擦力,噴錢槍便無法順利運作,透過改變紙張的材質以及配重物的重量,找到最佳的發射配置吧!
◆**課綱參考:**
**INb-Ⅲ-3 物質表面的構造與性質不 同,其可產生的摩擦力不 同;摩擦力會影響物體運動的情形。**
**PEb-Ⅴc-5 摩擦力、正向力、彈力等常見的作用力。**
**ai-Ⅱ-3 透過動手實作,享受以成品來表現自己構想的樂趣。**
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
---
◆**參考資料:**
[摩擦力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%91%A9%E6%93%A6%E5%8A%9B?ref=blog.gigotoys.com)
[重力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%BC%95%E5%8A%9B?ref=blog.gigotoys.com)
[馬達 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.m.wikipedia.org/zh-tw/%E7%94%B5%E5%8A%A8%E6%9C%BA?ref=blog.gigotoys.com)
### 生活中的科學EP3-噴錢槍
URL: https://blog.gigotoys.com/untitled/
Last updated: 2023-01-19T03:37:32.000Z
大家好我是浣熊老師,再過不久就是農曆新年了,家家戶戶都洋溢的過節的氣氛。農曆新年又稱春節,是華人文化的一個重要節日,春節的活動十分多元、包含貼春聯、吃年糕、放鞭炮以及發紅包(壓歲錢),而既然講到壓歲錢,浣熊老師就來教大家如何製作一支噴錢槍,體驗一下土豪瘋狂灑錢的樂趣吧(\*゚∀゚\*)!
0:00
/0:05
1×
看到鈔票源源不絕的噴出是不是非常有過節的感覺呢!
在進入製作步驟前,浣熊老師要先提醒大家,本模型建議使用文具店或書局販售的**玩具鈔票**,以免找不到發射後的真鈔而荷包大失血哦~
現在就讓浣熊老師一步步教大家如何製作噴錢槍吧!
---
◆**組裝步驟**
首先,我們需要使用積木製作出一個能夠放置玩具鈔票的空間,一般市售的玩具鈔票規格與真鈔相同,皆為**7x16cm**。
第一步需要將使用**長結合鍵**將各式的**框**與**條**連接(圖一),這樣就完成噴錢槍的底層結構了(圖二)。

**(圖一)**

**(圖二)**
第二步主要使用**8x12底盤**和**5x10長方框**(圖三),用於製作噴錢槍右側與後方的擋板,避免玩具鈔票掉出來(圖四、圖五)。

**(圖三)**

**(圖四)**

**(圖五)**
第三步會使用到**短結合鍵**、**5x5正方框**與**3孔超長條**(圖六),將上述零件結合後完成噴錢槍前側的擋板(圖七),再將它結合到**8x12底盤**上(圖八)。

**(圖六)**

**(圖七)**

**(圖八)**
第四步我們會需要使用**10mmⅡ軸**、**33mm滑輪**和**36mm橡膠圈**(圖九),將三個滑輪套上橡皮圈後穿入10mmⅡ軸,並將10mmⅡ軸以**段差處朝下**的方向放入8x12底盤,完成後調整33mm滑輪的位置 (圖十、圖十一)。

**(圖九)**

**(圖十)**

**(圖十一)**
第五步主要使用**5x13長方框**、**各式長條**以及**長、短結合鍵**(圖十二),將他們互相結合,完成噴錢槍的上蓋(圖十三)。

**(圖十二)**

**(圖十三)**
第六步要使用到**10mmⅡ軸**、**20T齒輪**和**軸扣鍵**(圖十四),使用軸扣鍵將上蓋與8x12底盤結合,並將10mmⅡ軸和20T齒輪插入上蓋的**5孔長條**,完成**配重物**的製作(圖十五)。

**(圖十四)**

**(圖十五)**
**為什麼需要配重物呢?**
當我們在操作噴錢槍時,配重物可以將玩具鈔票向下壓,確保其與**36mm 橡膠圈**緊密貼合,透過兩者間的**摩擦力**將玩具鈔票噴出。配重物需要依據**電池電力**、**玩具鈔票材質**、**數量**等差異進行調整,以本模型的20T齒輪配重物為例,可以發射約**30**張的玩具鈔票。
第七步會使用到**8x12底盤**與**20T齒輪**(圖十六),將8x12底盤與噴錢槍結合,完成左側的擋板,並將20T齒輪插入10mmⅡ軸(圖十七)。

**(圖十六)**

**(圖十七)**
第八步需使用各式**框**、**條**與**短結合鍵**(圖十八),將他們依照圖示結合,完成**握把**的構造(圖十九),再將它與噴錢槍結合(圖二十)。

**(圖十八)**

**(圖十九)**

**(圖二十)**
第九步需要使用**20T齒輪**以及氣動套組(**#1238RR**)中的零件,分別為**單線軸馬達**與**4.5V單孔開關電池座**(圖二一),將20T齒輪插入單線軸馬達,並依照圖示與噴錢槍結合,確認兩個20T齒輪彼此相互**嚙合**(圖二二),接著將插上接頭的4.5V單孔開關電池座插入握把中央的孔洞,完成電池座的固定(圖二三)。

**(圖二一)**

**(圖二二)**

**(圖二三)**
第九步要來製作噴錢槍的腳架,使用各式**長條**與**長、短結合鍵**(圖二四)將它們結合成A、B兩種部件(圖二五)。

**(圖二四)**

**(圖二五)**
首先將兩個**部件A**結合在8x12底盤**內側**(圖二六),接著插入**部件B**(圖二七),完成腳架的製作,避免玩具鈔票從噴錢槍前方的槍口掉出。

**(圖二六)**

**(圖二七)**
Do\~ Re\~ Mi\~ Sol\~ 一支炫炮的噴錢槍就完成了(圖二八)!

**(圖二八)**
接著浣熊老師要教大家如何放入玩具鈔票,首先**拉起10mmⅡ軸**打開上蓋,接著將玩具鈔票放入噴錢槍內部,經浣熊老師實驗證明,本模型可一次發射約**25\~30**張的玩具鈔票,完成後關閉上蓋即可。(影片一)
0:00
/0:24
1×
**(影片一)**
在發射前,需確認4.5V單孔開關電池座的**開關方向**,若是開錯方向將導致滑輪向後運轉,玩具鈔票便無法發射,確認後只需將槍口稍微**往上抬升**10\~20度,讓玩具鈔票可以依序噴出(影片二)。
0:00
/0:04
1×
**(影片二)**
◆**問題排除**
若你的噴錢機無法順利噴出玩具鈔票,可以參考以下解決方法:
1.使用**全新**的鹼性3號電池。
2.檢查是否有零件**卡住**10mmⅡ軸,影響其轉動速度。
3.確認20T齒輪之間的**嚙合狀況**,太緊、太鬆皆可能導致發射失敗。
4.減少玩具鈔票的**數量**或調整配重物的**重量**。
---
◆**結語**
在製作噴錢機的過程中,我們會發現它的構造與動力系統十分簡單,僅僅只是將裝有馬達的滾輪安置在玩具鈔票下方而已。這教會我們只要發揮**想像力**與**創意**,再簡單的材料也能玩出不簡單的驚喜,讓我們一起用自製的噴錢機來體驗財富自由的感覺吧!
你也可以將白紙裁成**7\*16cm**後寫上各式獎品或新年願望,將噴錢槍轉變成**抽獎槍**或是**許願槍**唷。今天的分享就到這邊,浣熊老師也在此預祝大家新年快樂,我們下次見,拜拜~
---
◆**科學原理**
噴錢槍主要使用到**摩擦力**以及**重力**的科學原理,摩擦力提供玩具鈔票向前噴出的動力;重力能夠讓配重物向下掉落,確保玩具鈔票與**36mm 橡膠圈**緊密貼合。
橡膠材質擁有較大的**動摩擦力**,當36mm 橡膠圈向前轉動時,能夠連帶將玩具鈔票噴出,你可以使用不同材質或紋路的紙張進行實驗,如:牛皮紙、雲彩紙、西卡紙…等,將它們裁成7\*16cm後分別放入噴錢槍,觀察不同紙張與發射效果間的關係,若紙張間的摩擦力**大於**紙張與36mm 橡膠圈的摩擦力,噴錢槍便無法順利運作,透過改變紙張的材質以及配重物的重量,找到最佳的發射配置吧!
◆**課綱參考:**
**INb-Ⅲ-3 物質表面的構造與性質不 同,其可產生的摩擦力不 同;摩擦力會影響物體運動的情形。**
**PEb-Ⅴc-5 摩擦力、正向力、彈力等常見的作用力。**
**ai-Ⅱ-3 透過動手實作,享受以成品來表現自己構想的樂趣。**
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
---
◆**參考資料:**
[摩擦力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%91%A9%E6%93%A6%E5%8A%9B?ref=blog.gigotoys.com)
[重力 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E5%BC%95%E5%8A%9B?ref=blog.gigotoys.com)
[馬達 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.m.wikipedia.org/zh-tw/%E7%94%B5%E5%8A%A8%E6%9C%BA?ref=blog.gigotoys.com)
### Science in daily life: EP1- Candy Machine
URL: https://blog.gigotoys.com/science-in-daily-life-ep1-halloween-candy-machine-2-2/
Last updated: 2023-05-25T06:00:02.000Z
Hello everyone, I'm **Teacher Raccoon**. Candy always make children happy! There is an interesting way that children can get candy and fun at the same time!
You might put a **candy machine** at your home. As long as your child turns the knob, a chocolate ball will fall out. Isn't it yummy and funny!
0:00
/0:10
1×
---
**◆Assembly Steps**
First, we need to use the parts in the picture below to make the **outer frame** (Figure 1), connect the **C-BASE GRID** with the **C-BASE GRID CONNECTOR**, and then combine it with the **C-5x13 DUAL FRAM**E through the **C-LONG PEG** (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Second, we use **B-TRIANGLE** and **B-CUBE** and **C-5 HOLE ROD FRONT CLOSED** (Figure 3). We want to make a **slope** for the candy to roll down smoothly (Figure 4).

**(Figure 3)**

**(Figure 4)**
---
After that, fix them on the **C-BASE GRID** of the first step (Figure 5).

**(Figure 5)**
---
Third, we here use various kinds of **wheels**, **rods** and **pegs** (Figure 6). We use **C-BENDED ARCH ROD** and **C-3 HOLE ROUND ROD** to make four different components (Figure 7). And combine them to make a **runner with grooves** (Figure 8).

**(Figure 6)**

**(Figure 7) Four different components**

**(Figure 8) a runner with groove**
---
In the fourth step, we need to use **C-100mm AXLE Ⅱ**, **rubber bands**, **C-AXLE CONNECTOR** and other parts (Figure 9). Take the gears and axles and pass through the C-BASE GRID, and use the **C-AXLE CONNECTOR** to fix them (Figure 10). And then put the runner into the C-100mm AXLE Ⅱ(Figure 11). The wheel must rotate **clockwise**; we can use a **rubber band** and a **C-5 HOLE DUAL ROD** to make a simple **ratchet** in order to prevent the wheel from turning in the wrong direction (Figure 12).

**(Figure 9)**

**(Figure 10)**

**(Figure 11)**

**(Figure 12) Ratchet**
---
Then we can put some candy into it and test if the function of the runner is working. The designated type of candy used in this candy machine is the **chocolate soccer** that Mr. Raccoon used to eat when he was a kid (Figure 13). If you want to replace with other types of candy, you need to adjust the groove size of the runner according to the **size** of your candy.

**(Figure 13) Candy for candy machine**
We can put the candy into the candy machine and test whether the candy can be brought down when the groove of the wheel is turned up:
0:00
/0:10
1×
****Function Test**
---
In the fifth step, we need to use the **C-BASE GRID** and the **C-LONG PEG** to seal the candy machine (Figure 14). Put the long peg into the C-BASE GRID (Figure 15), and then cover and press the candy machine tightly (Figure 16).

**(Figure 14)**

**(Figure 15)**

**(Figure 16)**
---
In the sixth step, we use a lot of **frames** and **rods** to make the tripod of the candy machine (Figure 17 and 18), and install it directly under the candy machine after completion (Figure 19).

**(Figure 17)**

**(Figure 18)**
In the seventh step, we use various **rods** and **frames** to make the **upper cover** (Figure 20). Assemble the parts into three components (Figure 21), and then install on the top of the candy machine (Figure 22).

**(Figure 19)**
---
In the seventh step, we use various rods and frames to make the upper cover (Figure 20). Assemble the parts into three components (Figure 21), and then install on the top of the candy machine (Figure 22).

**(Figure 20)**

**(Figure 21).Three components for upper cover**

**(Figure 22)**
---
In the eighth step, we make a **container** for candies. You can freely choose the style of container, or you can directly use a ready-made container. Here Mr. Raccoon uses a **C-TRAPEZIUM FRAME** and a **C-TRAPEZOID COVER** to make it (Figure 23, 24). After completion, fix it under the candy machine with a **C-LONG PEG** (Figure 25).

**(Figure 23)**

**(Figure 24)**

**(Figure 25)**
---
Finally, we can print out some decorated cards, and install them on the candy machine through **C-SHORT BUTTON FIXER** to complete the gorgeous decoration . In this way, a unique candy machine is completed ! o(≧∀≦)o
In addition, you might put a candy machine(Figure 26) outside your house during Halloween, so that you can stay at home and sit on sofa ever since (●ˇ∀ˇ●).

**(Figure 26)**
---
**◆Scientific principles**
The candy machine uses some scientific principles. Besides the **ratchet mechanism** (Figure 28) that prevents the wheel from reversing, this candy machine also uses the **gravity** of the earth to allow the chocolate soccer ball to fall into the groove of the wheel, and through the **hub parts** on the axle, it is labor-saving because of the **wheel-axle mechanism** (Figure 29), so that we can make the wheel rotate more easily.

**(Figure 28) Source: [Wiki](https://en.wikipedia.org/wiki/Ratchet%5F%28device%29?ref=blog.gigotoys.com). Drawing of a ratchet: 1) gear, 2) pawl, 3) base.**

**(Figure 29) Source: [Wiki](https://en.wikipedia.org/wiki/Wheel%5Fand%5Faxle?ref=blog.gigotoys.com). Wheel and axle.**
**◆Conclusion:**
Through the **candy machine**, we can find that scientific principles are everywhere in our daily life. We only need to pay attention and observe them to discover the mysteries and magic of scientific principles, and apply them in other places. That’s all for today, Mr. Raccoon is here to wish everyone a happy Halloween, see you next time, bye.
3-PS2-2
Make observations and/or measurements of an object’s motion to provide evidence that a pattern can be used to predict future motion.
3-5-ETS1-1
Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
3-5-ETS1-2
Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
3-5-ETS1-3
Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
**◆Keyword:**
Halloween, candy machine, friction, gravity, ratchet, wheel and axle
### Science in daily life: EP1- Candy Machine
URL: https://blog.gigotoys.com/science-in-daily-life-ep1-halloween-candy-machine-2/
Last updated: 2023-05-25T06:00:02.000Z
Hello everyone, I'm **Teacher Raccoon**. Candy always make children happy! There is an interesting way that children can get candy and fun at the same time!
You might put a **candy machine** at your home. As long as your child turns the knob, a chocolate ball will fall out. Isn't it yummy and funny!
0:00
/0:10
1×
---
**◆Assembly Steps**
First, we need to use the parts in the picture below to make the **outer frame** (Figure 1), connect the **C-BASE GRID** with the **C-BASE GRID CONNECTOR**, and then combine it with the **C-5x13 DUAL FRAM**E through the **C-LONG PEG** (Figure 2).

**(Figure 1)**

**(Figure 2)**
---
Second, we use **B-TRIANGLE** and **B-CUBE** and **C-5 HOLE ROD FRONT CLOSED** (Figure 3). We want to make a **slope** for the candy to roll down smoothly (Figure 4).

**(Figure 3)**

**(Figure 4)**
---
After that, fix them on the **C-BASE GRID** of the first step (Figure 5).

**(Figure 5)**
---
Third, we here use various kinds of **wheels**, **rods** and **pegs** (Figure 6). We use **C-BENDED ARCH ROD** and **C-3 HOLE ROUND ROD** to make four different components (Figure 7). And combine them to make a **runner with grooves** (Figure 8).

**(Figure 6)**

**(Figure 7) Four different components**

**(Figure 8) a runner with groove**
---
In the fourth step, we need to use **C-100mm AXLE Ⅱ**, **rubber bands**, **C-AXLE CONNECTOR** and other parts (Figure 9). Take the gears and axles and pass through the C-BASE GRID, and use the **C-AXLE CONNECTOR** to fix them (Figure 10). And then put the runner into the C-100mm AXLE Ⅱ(Figure 11). The wheel must rotate **clockwise**; we can use a **rubber band** and a **C-5 HOLE DUAL ROD** to make a simple **ratchet** in order to prevent the wheel from turning in the wrong direction (Figure 12).

**(Figure 9)**

**(Figure 10)**

**(Figure 11)**

**(Figure 12) Ratchet**
---
Then we can put some candy into it and test if the function of the runner is working. The designated type of candy used in this candy machine is the **chocolate soccer** that Mr. Raccoon used to eat when he was a kid (Figure 13). If you want to replace with other types of candy, you need to adjust the groove size of the runner according to the **size** of your candy.

**(Figure 13) Candy for candy machine**
We can put the candy into the candy machine and test whether the candy can be brought down when the groove of the wheel is turned up:
0:00
/0:10
1×
****Function Test**
---
In the fifth step, we need to use the **C-BASE GRID** and the **C-LONG PEG** to seal the candy machine (Figure 14). Put the long peg into the C-BASE GRID (Figure 15), and then cover and press the candy machine tightly (Figure 16).

**(Figure 14)**

**(Figure 15)**

**(Figure 16)**
---
In the sixth step, we use a lot of **frames** and **rods** to make the tripod of the candy machine (Figure 17 and 18), and install it directly under the candy machine after completion (Figure 19).

**(Figure 17)**

**(Figure 18)**
In the seventh step, we use various **rods** and **frames** to make the **upper cover** (Figure 20). Assemble the parts into three components (Figure 21), and then install on the top of the candy machine (Figure 22).

**(Figure 19)**
---
In the seventh step, we use various rods and frames to make the upper cover (Figure 20). Assemble the parts into three components (Figure 21), and then install on the top of the candy machine (Figure 22).

**(Figure 20)**

**(Figure 21).Three components for upper cover**

**(Figure 22)**
---
In the eighth step, we make a **container** for candies. You can freely choose the style of container, or you can directly use a ready-made container. Here Mr. Raccoon uses a **C-TRAPEZIUM FRAME** and a **C-TRAPEZOID COVER** to make it (Figure 23, 24). After completion, fix it under the candy machine with a **C-LONG PEG** (Figure 25).

**(Figure 23)**

**(Figure 24)**

**(Figure 25)**
---
Finally, we can print out some decorated cards, and install them on the candy machine through **C-SHORT BUTTON FIXER** to complete the gorgeous decoration . In this way, a unique candy machine is completed ! o(≧∀≦)o
In addition, you might put a candy machine(Figure 26) outside your house during Halloween, so that you can stay at home and sit on sofa ever since (●ˇ∀ˇ●).

**(Figure 26)**
---
**◆Scientific principles**
The candy machine uses some scientific principles. Besides the **ratchet mechanism** (Figure 28) that prevents the wheel from reversing, this candy machine also uses the **gravity** of the earth to allow the chocolate soccer ball to fall into the groove of the wheel, and through the **hub parts** on the axle, it is labor-saving because of the **wheel-axle mechanism** (Figure 29), so that we can make the wheel rotate more easily.

**(Figure 28) Source: [Wiki](https://en.wikipedia.org/wiki/Ratchet%5F%28device%29?ref=blog.gigotoys.com). Drawing of a ratchet: 1) gear, 2) pawl, 3) base.**

**(Figure 29) Source: [Wiki](https://en.wikipedia.org/wiki/Wheel%5Fand%5Faxle?ref=blog.gigotoys.com). Wheel and axle.**
**◆Conclusion:**
Through the **candy machine**, we can find that scientific principles are everywhere in our daily life. We only need to pay attention and observe them to discover the mysteries and magic of scientific principles, and apply them in other places. That’s all for today, Mr. Raccoon is here to wish everyone a happy Halloween, see you next time, bye.
3-PS2-2
Make observations and/or measurements of an object’s motion to provide evidence that a pattern can be used to predict future motion.
3-5-ETS1-1
Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
3-5-ETS1-2
Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
3-5-ETS1-3
Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
**◆Keyword:**
Halloween, candy machine, friction, gravity, ratchet, wheel and axle
### [Educational Time Machine EP1] Light and Shadow in Daily Science - Projector, the Predecessor of Computer
URL: https://blog.gigotoys.com/educational-time-machine-ep1-light-and-shadow-in-daily-science-projector-the-predecessor-of-computer-2/
Last updated: 2023-05-25T05:57:37.000Z
An old saying is **"Ten years to grow trees, a hundred years to grow people"**. From the oldest murals, the creation of characters, and the production of paper, people have continuously improved teaching methods in order to transfer knowledge effectively, especially after the emergence of digital technology.
In digital technology era, learning has more diversified development. However, in the era without portable computers and the Internet, there was a machine that was commonly used as teaching equipment. It could present large and bright images and attracted the attention of students. It is the **projector**, here we want to introduce.

(The first projector designed by William Jacob Grovesand in 1720)
**The projector** is a visual communication medium that is easy to operate and used widely. We only need to write data diagrams or texts on the transparent sheet, and use the light to project the information on the transparent sheet through the refracting mirror; after the enlargement, the information can clearly appears on the curtain or wall, which satisfies the need for showing data quickly in classroom that the traditional blackboards cannot do.
**Now let us make a miniature projector together and design a course!**
0:00
/0:11
1×
---
### ◆Preparation (5 minutes)
1\. Prepare pictures and videos about the projector, or let students directly observe the projector equipment
2\. Encourage students to discuss the working principle of the projector, and then explain that the early projectors could project the information on the transparent sheet after the light source irradiated the refracting mirror.
3\. Prepare the components required for the model, including the C-EYEPIECE BASE in the #1243R Optical Device as shown in the figure below.

---
### ◆Demonstration of model making (10 minutes)
You can refer to the following assembly steps to make the model.
\* It is recommended to review the functions of components with students during the demonstration, such as B-SHORT PEG and C-LONG PEG .
Step 1: Use B-SHORT PEG to combine all C-11 HOLE ROD to make a projection screen.


Step 2: Connect the two C-5X10 FRAME, and install the B-SHORT PEG and the projection screen in sequence.


Step 3: Connect the B-SHORT PEG, the C-5X5 FRAME, and the C-5 HOLE ROD as shown in the figure, and install them on the base.


Step 4: Install the B-SHORT PEG, the C-5X5 FRAME, and the C-5 HOLE ROD to the corresponding positions in sequence according to the figure.


Step 5: Take four C-BENDED ARCH ROD and make a circle, and combine the circle with C-EYEPIECE BASE and B-SHORT PEG.


Step 6: Install the C-EYEPIECE BASE and the two C-5X5 FRAME to the corresponding positions according to the figure.

Step 7: Install the LED light bulb on the battery holder and place it in front of the light tube
**(it is recommended to use a white LED light)**

Step 8: Use a permanent marker to draw any pattern on the top of the transparent plastic sheet, and place it in the middle of the C-5X5 FRAME after completion.


Completed !!
### ◆Production and Play (20 minutes)
1\. Let the students assemble the projector model by themselves, and the teacher can provide assistance in due course.
2\. If students have completed the model, students can draw patterns on the transparent sheet. Let’s see what creativity everyone can have.
3\. If we change the position of the slide, what will happen if it is closer to the light source or farther away from the light source?
4\. If time is sufficient, students can draw a series of patterns and form an animation story with explanations.
---
### ◆Summary and Tidy up (5 minutes)
1\. Teachers can make a summary at the end of the course and talk about the scientific principles used in this model.
**\*This model uses the principle of light and shadow:**
> Because the transparent sheet is transparent, light will pass through it directly after being irradiated.
> However, the pattern drawn by the permanent marker does not transmit light, so it blocks the light and forms a shadow, and the closer the light source is to the transparent sheet, the larger the shadow formed.
2\. Teachers can explain different types of projectors, so that students can understand how projectors evolve into digital projectors.
3\. Ask the students to disassemble the models, classify them and return them to their correct positions. Remind students to use a peg remover to disassemble parts safely.
---
### ◆Postscript
With the rapid development of technology, today's projectors are directly connected to computers, DVDs, game consoles, DVs and other equipment to present colorful images. Through this model, we can help students understand the evolution of technology, and students can experience how traditional slides work, draw their favorite patterns, and gain a sense of accomplishment!
Let us jump into the next adventure of the educational time machine!
1-PS4-2
Make observations to contruct an evidence-based account that objects in darkness can be seen only when illuminated.
1-PS4-3
Plan and conduct investigations to determine the effect of placing objects made with different materials in the path of a beam of light.
3-5-ETS1-1
Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
3-5-ETS1-3
Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
MS-PS4-2
Develop and use a model to describe that waves are reflected, absorbed, or transmitted through various materials.
**Keywords:**
Optics, shadow, lens, projector, technology, education
### [Educational Time Machine EP1] Light and Shadow in Daily Science - Projector, the Predecessor of Computer
URL: https://blog.gigotoys.com/educational-time-machine-ep1-light-and-shadow-in-daily-science-projector-the-predecessor-of-computer/
Last updated: 2023-05-25T05:57:37.000Z
An old saying is **"Ten years to grow trees, a hundred years to grow people"**. From the oldest murals, the creation of characters, and the production of paper, people have continuously improved teaching methods in order to transfer knowledge effectively, especially after the emergence of digital technology.
In digital technology era, learning has more diversified development. However, in the era without portable computers and the Internet, there was a machine that was commonly used as teaching equipment. It could present large and bright images and attracted the attention of students. It is the **projector**, here we want to introduce.

(The first projector designed by William Jacob Grovesand in 1720)
**The projector** is a visual communication medium that is easy to operate and used widely. We only need to write data diagrams or texts on the transparent sheet, and use the light to project the information on the transparent sheet through the refracting mirror; after the enlargement, the information can clearly appears on the curtain or wall, which satisfies the need for showing data quickly in classroom that the traditional blackboards cannot do.
**Now let us make a miniature projector together and design a course!**
0:00
/0:11
1×
---
### ◆Preparation (5 minutes)
1\. Prepare pictures and videos about the projector, or let students directly observe the projector equipment
2\. Encourage students to discuss the working principle of the projector, and then explain that the early projectors could project the information on the transparent sheet after the light source irradiated the refracting mirror.
3\. Prepare the components required for the model, including the C-EYEPIECE BASE in the #1243R Optical Device as shown in the figure below.

---
### ◆Demonstration of model making (10 minutes)
You can refer to the following assembly steps to make the model.
\* It is recommended to review the functions of components with students during the demonstration, such as B-SHORT PEG and C-LONG PEG .
Step 1: Use B-SHORT PEG to combine all C-11 HOLE ROD to make a projection screen.


Step 2: Connect the two C-5X10 FRAME, and install the B-SHORT PEG and the projection screen in sequence.


Step 3: Connect the B-SHORT PEG, the C-5X5 FRAME, and the C-5 HOLE ROD as shown in the figure, and install them on the base.


Step 4: Install the B-SHORT PEG, the C-5X5 FRAME, and the C-5 HOLE ROD to the corresponding positions in sequence according to the figure.


Step 5: Take four C-BENDED ARCH ROD and make a circle, and combine the circle with C-EYEPIECE BASE and B-SHORT PEG.


Step 6: Install the C-EYEPIECE BASE and the two C-5X5 FRAME to the corresponding positions according to the figure.

Step 7: Install the LED light bulb on the battery holder and place it in front of the light tube
**(it is recommended to use a white LED light)**

Step 8: Use a permanent marker to draw any pattern on the top of the transparent plastic sheet, and place it in the middle of the C-5X5 FRAME after completion.


Completed !!
### ◆Production and Play (20 minutes)
1\. Let the students assemble the projector model by themselves, and the teacher can provide assistance in due course.
2\. If students have completed the model, students can draw patterns on the transparent sheet. Let’s see what creativity everyone can have.
3\. If we change the position of the slide, what will happen if it is closer to the light source or farther away from the light source?
4\. If time is sufficient, students can draw a series of patterns and form an animation story with explanations.
---
### ◆Summary and Tidy up (5 minutes)
1\. Teachers can make a summary at the end of the course and talk about the scientific principles used in this model.
**\*This model uses the principle of light and shadow:**
> Because the transparent sheet is transparent, light will pass through it directly after being irradiated.
> However, the pattern drawn by the permanent marker does not transmit light, so it blocks the light and forms a shadow, and the closer the light source is to the transparent sheet, the larger the shadow formed.
2\. Teachers can explain different types of projectors, so that students can understand how projectors evolve into digital projectors.
3\. Ask the students to disassemble the models, classify them and return them to their correct positions. Remind students to use a peg remover to disassemble parts safely.
---
### ◆Postscript
With the rapid development of technology, today's projectors are directly connected to computers, DVDs, game consoles, DVs and other equipment to present colorful images. Through this model, we can help students understand the evolution of technology, and students can experience how traditional slides work, draw their favorite patterns, and gain a sense of accomplishment!
Let us jump into the next adventure of the educational time machine!
1-PS4-2
Make observations to contruct an evidence-based account that objects in darkness can be seen only when illuminated.
1-PS4-3
Plan and conduct investigations to determine the effect of placing objects made with different materials in the path of a beam of light.
3-5-ETS1-1
Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
3-5-ETS1-3
Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
MS-PS4-2
Develop and use a model to describe that waves are reflected, absorbed, or transmitted through various materials.
**Keywords:**
Optics, shadow, lens, projector, technology, education
### [教育時光機 EP3] 程式教育的興起 - S4A x 世足賽
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep3-2/
Last updated: 2023-01-06T02:57:16.000Z
隨著資訊科技不斷地蓬勃發展,電腦與電子白板逐漸普及於校園中。面對數位化時代來臨,人們就必須要懂得程式、邏輯語言才能妥善運用科技,全球因此興起程式學習風潮。
台灣108課綱也加入程式設計課程,也意味程式設計未來將是每個學生的「基礎能力」。而相信當初剛接觸程式設計課程的你,一定會記得這隻小貓咪,他正是知名的程式軟體 - **Scratch**。
> **「Scratch」*是麻省理工學院開發的程式開發平台,適用於全年齡層使用者。即便使用者從未學過程式語言,通過拖曳預先設定好的積木式程式方塊,堆疊出指令,從而完成程式撰寫。*
> *由於其簡單好上手的特性,使其成為台灣眾多國小的教學軟體,至今仍有許多校園將此做為基礎課程。*

(Scratch Logo)
**今天就讓我們使用智高#1204R - S4A編程體驗工作坊,搭上依照Scratch為基底的「S4A」開發平台,一同製作出迷你版的世足賽,讓編製成一個課程吧!**
0:00
/0:13
1×
---
### ◆課前準備(10分鐘)
1、 與學習者介紹S4A軟體功能,建議於課前事先安裝測試,以確保所有電腦皆可正常使用。
> S4A全名為Scratch for Arduino,是Scratch 的修改版本,利用拖曳積木的方式把Scratch跟Arduino(微控制電路板)功能結合。

(S4A Logo)
2、準備模型所需零件,右下角守門員造型可自行設計。

---
### ◆示範模型製作(20分鐘)
可參考以下組裝步驟將模型一步步組裝。
步驟1:將兩個15孔長方框與5x13超長方框結合,如圖所示。

步驟2:將兩個3孔超長條與5孔超長條結合,並依序放上兩個短結合鍵與兩個15孔超長條,如圖所示。

步驟3:將步驟1與步驟2結合,完成射門平台。

步驟4:將一個15孔長方框、兩個5x13超長方框、一個15孔超長條依圖示結合。


步驟5:將步驟4與步驟3結合,完成球門。

步驟6:於180度伺服馬達上連接兩個十一孔長條,並裝上守門員。
**※兩個十一孔長條之間請以軸扣鍵連接,勿使用結合鍵!**


步驟7:將守門員放置於球門上。

步驟8:將IR感測器與5孔超長條結合。
**※務必使用IR感測器,勿使用光感測器!**


步驟9:將IR感測器放置於前門側邊長框中,其位置會影響判讀時間。

步驟10:放置智高創客主控盒,將180度伺服馬達連接至D8孔位、IR感測器連接至A4孔位。


步驟11:打開S4A軟體並編寫下列程式。
> 程式邏輯:
> 如果IR感測器(Analog4)感測到球接近,將會等待0.27秒後轉動180度伺服馬達(motor8),使守門員左右來回擋球。
> 其0.27秒緩衝時間可自行調整,若球速較快則減少秒數,若較慢則增加秒數。

---
### ◆學生製作模型與遊玩(20分鐘)
1、 讓學生自行組裝世足賽模型,教師適時提供協助即可。
2、 完成的學生可開始遊玩,並記錄10球中踢進了幾球,亦可調整緩衝時間或改造守門員造型以增加難度。
---
### ◆總結與收拾(10分鐘)
1、 教師可於課程最後進行總結,講解本模型之連桿與紅外線感應原理,並延伸出足球賽規則,例如:互射十二碼PK賽等。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
### ◆科學原理
**此模型使用的科學原理為「連桿」與「紅外線感應」。**
**連桿**是由兩組或更多的槓桿連接在一起所組合而成的,主要的功能為運動型態與方向的轉換以及傳遞機械能,本課程運用於守門員與180度伺服馬達。
**紅外線感應**利用人體或物體遮擋到紅外線發射的範圍造成反射,觸發紅外線的電磁閥,同時啟動我們所設定的動作,常見的生活應用有自動沖水器、感應式水龍頭、乾洗手、烘手機等。
---
### ◆後記
多數人總會有程式是複雜且困難的迷思,其實現在市面上有非常多程式設計軟體,皆有針對新手設計直覺好上手的功能與介面。
在編寫程式的過程中,能培養我們**良好的心智(耐心)、表達(與電腦溝通的能力-程式概念)以及邏輯思考能力,**實屬數位時代必備的「第三外語」。
教育時光機已正式進入到程式教育領域,讓我們一起期待接下來的冒險吧!
**關鍵字參考:**
程式教育、Scratch、S4A、Arduino、連桿、紅外線感應、世足賽、互射十二碼
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
資 S-IV-1 系統平台重要發展與演進
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
### [教育時光機 EP3] 程式教育的興起 - S4A x 世足賽
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep3/
Last updated: 2023-01-06T02:57:16.000Z
隨著資訊科技不斷地蓬勃發展,電腦與電子白板逐漸普及於校園中。面對數位化時代來臨,人們就必須要懂得程式、邏輯語言才能妥善運用科技,全球因此興起程式學習風潮。
台灣108課綱也加入程式設計課程,也意味程式設計未來將是每個學生的「基礎能力」。而相信當初剛接觸程式設計課程的你,一定會記得這隻小貓咪,他正是知名的程式軟體 - **Scratch**。
> **「Scratch」*是麻省理工學院開發的程式開發平台,適用於全年齡層使用者。即便使用者從未學過程式語言,通過拖曳預先設定好的積木式程式方塊,堆疊出指令,從而完成程式撰寫。*
> *由於其簡單好上手的特性,使其成為台灣眾多國小的教學軟體,至今仍有許多校園將此做為基礎課程。*

(Scratch Logo)
**今天就讓我們使用智高#1204R - S4A編程體驗工作坊,搭上依照Scratch為基底的「S4A」開發平台,一同製作出迷你版的世足賽,讓編製成一個課程吧!**
0:00
/0:13
1×
---
### ◆課前準備(10分鐘)
1、 與學習者介紹S4A軟體功能,建議於課前事先安裝測試,以確保所有電腦皆可正常使用。
> S4A全名為Scratch for Arduino,是Scratch 的修改版本,利用拖曳積木的方式把Scratch跟Arduino(微控制電路板)功能結合。

(S4A Logo)
2、準備模型所需零件,右下角守門員造型可自行設計。

---
### ◆示範模型製作(20分鐘)
可參考以下組裝步驟將模型一步步組裝。
步驟1:將兩個15孔長方框與5x13超長方框結合,如圖所示。

步驟2:將兩個3孔超長條與5孔超長條結合,並依序放上兩個短結合鍵與兩個15孔超長條,如圖所示。

步驟3:將步驟1與步驟2結合,完成射門平台。

步驟4:將一個15孔長方框、兩個5x13超長方框、一個15孔超長條依圖示結合。


步驟5:將步驟4與步驟3結合,完成球門。

步驟6:於180度伺服馬達上連接兩個十一孔長條,並裝上守門員。
**※兩個十一孔長條之間請以軸扣鍵連接,勿使用結合鍵!**


步驟7:將守門員放置於球門上。

步驟8:將IR感測器與5孔超長條結合。
**※務必使用IR感測器,勿使用光感測器!**


步驟9:將IR感測器放置於前門側邊長框中,其位置會影響判讀時間。

步驟10:放置智高創客主控盒,將180度伺服馬達連接至D8孔位、IR感測器連接至A4孔位。


步驟11:打開S4A軟體並編寫下列程式。
> 程式邏輯:
> 如果IR感測器(Analog4)感測到球接近,將會等待0.27秒後轉動180度伺服馬達(motor8),使守門員左右來回擋球。
> 其0.27秒緩衝時間可自行調整,若球速較快則減少秒數,若較慢則增加秒數。

---
### ◆學生製作模型與遊玩(20分鐘)
1、 讓學生自行組裝世足賽模型,教師適時提供協助即可。
2、 完成的學生可開始遊玩,並記錄10球中踢進了幾球,亦可調整緩衝時間或改造守門員造型以增加難度。
---
### ◆總結與收拾(10分鐘)
1、 教師可於課程最後進行總結,講解本模型之連桿與紅外線感應原理,並延伸出足球賽規則,例如:互射十二碼PK賽等。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
### ◆科學原理
**此模型使用的科學原理為「連桿」與「紅外線感應」。**
**連桿**是由兩組或更多的槓桿連接在一起所組合而成的,主要的功能為運動型態與方向的轉換以及傳遞機械能,本課程運用於守門員與180度伺服馬達。
**紅外線感應**利用人體或物體遮擋到紅外線發射的範圍造成反射,觸發紅外線的電磁閥,同時啟動我們所設定的動作,常見的生活應用有自動沖水器、感應式水龍頭、乾洗手、烘手機等。
---
### ◆後記
多數人總會有程式是複雜且困難的迷思,其實現在市面上有非常多程式設計軟體,皆有針對新手設計直覺好上手的功能與介面。
在編寫程式的過程中,能培養我們**良好的心智(耐心)、表達(與電腦溝通的能力-程式概念)以及邏輯思考能力,**實屬數位時代必備的「第三外語」。
教育時光機已正式進入到程式教育領域,讓我們一起期待接下來的冒險吧!
**關鍵字參考:**
程式教育、Scratch、S4A、Arduino、連桿、紅外線感應、世足賽、互射十二碼
**課綱參考:**
科-J-A3 利用科技資源,擬定與執行科技專題活動。
運 t-IV-1 能了解資訊系統的基本組成架構與運算原理。
運 r-V-3 能利用程式語言表達運算程序。
資 P-IV-1 程式語言基本概念、功能及應用。
資 S-IV-1 系統平台重要發展與演進
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
### 生活中的科學EP2-重力擺鐘
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep2-zhong-li-bai-zhong-2/
Last updated: 2022-12-21T07:14:41.000Z
大家好我是浣熊老師,人類的生活作息與時間密不可分,打從遠古時代開始,原始人便能依靠太陽的位置來判斷時間,也因此演變出日出而作,日落而息的說法。為了能夠更加精準的計算時間,日晷、沙漏、懷錶、機械鐘等各式計時工具相繼被發明出來,在這些計時工具當中,浣熊老師最喜歡的就是運用擒縱系統運作的擺鐘,今天我們可以試著用積木做出以重力為動力的重力擺鐘吧!
0:00
/0:18
1×
就像是真的時鐘在運作一樣,是不是很酷呢\~
現在就跟著浣熊老師的腳步一起來製作重力擺鐘吧!
---
◆**組裝步驟**
首先我們需要準備**5x15長方框、5x10長方框**與**3孔超長條**(圖一),將它們相互連接後就完成擺鐘的主要結構了(圖二)。

**圖一**

**(圖二)**
第二步主要使用兩公分系統的**下弦顆粒**、一公分系統的**五孔超長條**,最後則是最重要的**120度梯形結合器**(7432-W10-B1W)(圖三),我們要使用上述零件製作出簡易的**擒縱器結構**(圖四)。

**(圖三)**

**(圖四)**
第三步會使用到**橡膠輪**與**15孔超長條**(圖五),將15孔超長條延伸後再使用30mm短軸將兩個橡膠輪結合,完成**擺錘**的設計(圖六),你也可以試著改變橡膠輪的**高度**,觀察它與擺鐘擺動頻率之間的關係。

**(圖五)**

第四步要使用四個**二合一結合鍵**(圖七)將擒縱器與擺錘結合(圖八),讓擒縱器和擺錘能夠同步擺動。

**(圖七)**

**(圖八)**
第五步我們會需要使用**10mm長軸**、**20T齒輪**和**軸固定鍵**(圖九),將長軸由擺鐘**前方**穿入,並依序放入軸固定鍵、擒縱器擺錘組與20T齒輪(圖十)。

**(圖九)**

**(圖十)**
第六步主要會使用**5x5正方框**和**各式長條**(圖十一),將它們組成**兩個部件**(圖十二),來當作第二根長軸的固定點,因此我們要依照圖式將它們固定在擺鐘的**前方**(圖十三)。

**(圖十一)**

**(圖十二)**

**(圖十三)**
第七步需要使用**30T鍊輪**、**滑輪**、**10mm長軸**、**軸固定鍵**以及**棉繩**(圖十四)。將長軸由後方穿入前方的框,並將棉繩綁在兩個滑輪之間,組裝時請留意滑輪的方向(圖十五)。

**(圖十四)**

**(圖十五)**
在完成配置後我們可以把兩個滑輪緊密貼合,讓棉線由滑輪的孔洞穿出,完成**集線槽**的組裝(圖十六)。

**(圖十六)**
最後需依照圖示安裝**30T鍊輪**與**軸固定鍵**(圖十七),30T鍊輪在此可發揮**擒縱輪**的功能,與擒縱器互相配合。

**(圖十七)**
第八步我們會使用到**橡膠輪**與**軸扣鍵**(圖十八),我們要做的是重力擺鐘,因此需要**配重物**來當作擺鐘的動力,透過軸扣鍵結合橡膠輪與棉線(圖十九),完成配重物的安裝,也可以試著使用不同**重量**的配重物,觀察它們與擺鐘擺動頻率之間的關係。

**(圖十八)**

**(圖十九)**
第九步要使用到**長結合鍵**、**軸轉接器**和**長條**(圖二十),長結合鍵用於固定擺鐘,軸轉接器和長條則是可以製作出簡易的**秒針**,讓我們更容易觀察到擺動的情形(圖二一)。

**(圖二十)**

**(圖二一)**
這樣我們的重力擺鐘就大功告成了,我們可以透過長結合鍵將它固定在底盤牆上,接著就要來幫它**「上發條」**,將20T齒輪與擒縱器往後方移動,接著**逆時針**旋轉長軸,讓滑輪將帶有重物的棉繩捲起,完成後再把20T齒輪與擒縱器推回前方,確保下弦顆粒與30T鍊輪相互**碰觸**(影片一)。
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**(影片一)**
如果你的重力擺鐘無法順利運作,可以調整擒縱器的位置,即**下弦顆粒**或是**5孔超長條**的**角度**(圖二二),讓擺錘在進行單擺運動時僅**稍微接觸**到30T鍊輪的尖端(齒)。

**(圖二二)**
你也可以在擺鐘的後方加上**鉤子**(圖二三),讓它能夠掛在隔板或是牆上哦(影片二)!

**(圖二三)**
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**(影片二)**
---
◆**結語**
時鐘可以幫助我們得知時間,養成良好的生活作息,其演進史也橫跨了很長的一段時間,運用到許多不同的科學原理與機械結構。日常生活中有許多發明與時鐘一樣都是透過前人累積的智慧結晶構成的,有了他們的努力,我們現在的生活才能夠如此便利!
---
◆**科學原理**
重力擺鐘主要使用到**單擺**的科學原理以及**擒縱系統**。單擺原理最早由**伽利略**提出,他發現單擺的擺動有一定的規律,且其週期與繩子的**長度**有關,這便是**「擺的等時性」**。擒縱系統最早可以追溯至**希臘**,為早期擺鐘主要的機械結構。主要分為**擒縱輪**與**擒縱器**,透過單擺的週期性擺動可以讓擒縱器以固定的頻率釋放擒縱輪,產生如同秒針一般的轉動軌跡。
---
◆**課綱參考:**
**ai-Ⅴc-3 體會生活中處處都會運用到科學, 而能欣賞科學的重要性。**
**PEb-Ⅴc-5 摩擦力、正向力、彈力等常見的作用力。**
**Eb-Ⅳ-13 物體的質量決定其慣性大小。**
◆**參考資料:**
[擒縱器 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%93%92%E7%BA%B5%E5%99%A8?ref=blog.gigotoys.com)
[擺 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E6%93%BA?ref=blog.gigotoys.com)
[伽利略·伽利莱 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E4%BC%BD%E5%88%A9%E7%95%A5%C2%B7%E4%BC%BD%E5%88%A9%E8%8E%B1?ref=blog.gigotoys.com)
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
### 生活中的科學EP2-重力擺鐘
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep2-zhong-li-bai-zhong/
Last updated: 2022-12-21T07:14:41.000Z
大家好我是浣熊老師,人類的生活作息與時間密不可分,打從遠古時代開始,原始人便能依靠太陽的位置來判斷時間,也因此演變出日出而作,日落而息的說法。為了能夠更加精準的計算時間,日晷、沙漏、懷錶、機械鐘等各式計時工具相繼被發明出來,在這些計時工具當中,浣熊老師最喜歡的就是運用擒縱系統運作的擺鐘,今天我們可以試著用積木做出以重力為動力的重力擺鐘吧!
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就像是真的時鐘在運作一樣,是不是很酷呢\~
現在就跟著浣熊老師的腳步一起來製作重力擺鐘吧!
---
◆**組裝步驟**
首先我們需要準備**5x15長方框、5x10長方框**與**3孔超長條**(圖一),將它們相互連接後就完成擺鐘的主要結構了(圖二)。

**圖一**

**(圖二)**
第二步主要使用兩公分系統的**下弦顆粒**、一公分系統的**五孔超長條**,最後則是最重要的**120度梯形結合器**(7432-W10-B1W)(圖三),我們要使用上述零件製作出簡易的**擒縱器結構**(圖四)。

**(圖三)**

**(圖四)**
第三步會使用到**橡膠輪**與**15孔超長條**(圖五),將15孔超長條延伸後再使用30mm短軸將兩個橡膠輪結合,完成**擺錘**的設計(圖六),你也可以試著改變橡膠輪的**高度**,觀察它與擺鐘擺動頻率之間的關係。

**(圖五)**

第四步要使用四個**二合一結合鍵**(圖七)將擒縱器與擺錘結合(圖八),讓擒縱器和擺錘能夠同步擺動。

**(圖七)**

**(圖八)**
第五步我們會需要使用**10mm長軸**、**20T齒輪**和**軸固定鍵**(圖九),將長軸由擺鐘**前方**穿入,並依序放入軸固定鍵、擒縱器擺錘組與20T齒輪(圖十)。

**(圖九)**

**(圖十)**
第六步主要會使用**5x5正方框**和**各式長條**(圖十一),將它們組成**兩個部件**(圖十二),來當作第二根長軸的固定點,因此我們要依照圖式將它們固定在擺鐘的**前方**(圖十三)。

**(圖十一)**

**(圖十二)**

**(圖十三)**
第七步需要使用**30T鍊輪**、**滑輪**、**10mm長軸**、**軸固定鍵**以及**棉繩**(圖十四)。將長軸由後方穿入前方的框,並將棉繩綁在兩個滑輪之間,組裝時請留意滑輪的方向(圖十五)。

**(圖十四)**

**(圖十五)**
在完成配置後我們可以把兩個滑輪緊密貼合,讓棉線由滑輪的孔洞穿出,完成**集線槽**的組裝(圖十六)。

**(圖十六)**
最後需依照圖示安裝**30T鍊輪**與**軸固定鍵**(圖十七),30T鍊輪在此可發揮**擒縱輪**的功能,與擒縱器互相配合。

**(圖十七)**
第八步我們會使用到**橡膠輪**與**軸扣鍵**(圖十八),我們要做的是重力擺鐘,因此需要**配重物**來當作擺鐘的動力,透過軸扣鍵結合橡膠輪與棉線(圖十九),完成配重物的安裝,也可以試著使用不同**重量**的配重物,觀察它們與擺鐘擺動頻率之間的關係。

**(圖十八)**

**(圖十九)**
第九步要使用到**長結合鍵**、**軸轉接器**和**長條**(圖二十),長結合鍵用於固定擺鐘,軸轉接器和長條則是可以製作出簡易的**秒針**,讓我們更容易觀察到擺動的情形(圖二一)。

**(圖二十)**

**(圖二一)**
這樣我們的重力擺鐘就大功告成了,我們可以透過長結合鍵將它固定在底盤牆上,接著就要來幫它**「上發條」**,將20T齒輪與擒縱器往後方移動,接著**逆時針**旋轉長軸,讓滑輪將帶有重物的棉繩捲起,完成後再把20T齒輪與擒縱器推回前方,確保下弦顆粒與30T鍊輪相互**碰觸**(影片一)。
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1×
**(影片一)**
如果你的重力擺鐘無法順利運作,可以調整擒縱器的位置,即**下弦顆粒**或是**5孔超長條**的**角度**(圖二二),讓擺錘在進行單擺運動時僅**稍微接觸**到30T鍊輪的尖端(齒)。

**(圖二二)**
你也可以在擺鐘的後方加上**鉤子**(圖二三),讓它能夠掛在隔板或是牆上哦(影片二)!

**(圖二三)**
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**(影片二)**
---
◆**結語**
時鐘可以幫助我們得知時間,養成良好的生活作息,其演進史也橫跨了很長的一段時間,運用到許多不同的科學原理與機械結構。日常生活中有許多發明與時鐘一樣都是透過前人累積的智慧結晶構成的,有了他們的努力,我們現在的生活才能夠如此便利!
---
◆**科學原理**
重力擺鐘主要使用到**單擺**的科學原理以及**擒縱系統**。單擺原理最早由**伽利略**提出,他發現單擺的擺動有一定的規律,且其週期與繩子的**長度**有關,這便是**「擺的等時性」**。擒縱系統最早可以追溯至**希臘**,為早期擺鐘主要的機械結構。主要分為**擒縱輪**與**擒縱器**,透過單擺的週期性擺動可以讓擒縱器以固定的頻率釋放擒縱輪,產生如同秒針一般的轉動軌跡。
---
◆**課綱參考:**
**ai-Ⅴc-3 體會生活中處處都會運用到科學, 而能欣賞科學的重要性。**
**PEb-Ⅴc-5 摩擦力、正向力、彈力等常見的作用力。**
**Eb-Ⅳ-13 物體的質量決定其慣性大小。**
◆**參考資料:**
[擒縱器 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.wikipedia.org/zh-tw/%E6%93%92%E7%BA%B5%E5%99%A8?ref=blog.gigotoys.com)
[擺 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E6%93%BA?ref=blog.gigotoys.com)
[伽利略·伽利莱 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.wikipedia.org/wiki/%E4%BC%BD%E5%88%A9%E7%95%A5%C2%B7%E4%BC%BD%E5%88%A9%E8%8E%B1?ref=blog.gigotoys.com)
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
### [教育時光機 EP2] 黑與白的結合,電子白板的時代來臨!
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep2-hei-yu-bai-de-jie-he-dian-zi-bai-ban-de-shi-dai-lai-lin-2/
Last updated: 2022-12-09T01:16:20.000Z
在上一集中,我們提到投影機是一種利用燈光將透明片上的資料,經折射鏡放大投射出來的設備。隨著科技的迅速發展,如何讓數位科技融入教育成為了新的議題,而**「電子白板」**則是讓傳統教育與數位時代的孩子接軌的重要工具!

(教室中常見的電子白板)
**電子白板**是藉由數位投影機呈現電腦畫面的設備。透過讓學生在觸控螢幕上協作,甚至將課程遊戲化,使學生隨時保持學習興趣,並貼近其生活型態的教學模式。
> 而獨特的軌道設計,只要推開黑板就能使用,用不到時又可以轉變為黑板,節省更多空間。
**現在就讓我們一同製作出迷你版的電子白板,讓編製成一個課程吧!**
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---
### ◆課前準備(5分鐘)
1、 讓學生觀察電子白板設備,並藉此講述電子白板的收納原理是透過軌道製作移動式黑板,透過推拉的方式呈現或隱藏電子白板,節省空間。
2、 準備模型所需零件,其中一凸五凹積木可選用任意顏色代替。
---
### ◆示範模型製作(10分鐘)
可參考以下組裝步驟將模型一步步組裝起來。
※ 建議於示範時與學生複習零件的功能,例如軸與滑輪等
步驟1:將兩個15孔長條結合,並使用短結合鍵放置於大底盤上,如圖所示

步驟2:將3孔超長條、5孔超長條、15孔長條、短結合鍵依下圖方式結合,


步驟3:於軌道前後加入5孔超長條,完成後與步驟2的框架結合。


步驟4:使用一凸五凹積木製作兩個4x4的黑板,顏色可任意替換。

步驟5:將黑板、白板放置於後方軌道,白板之作法可參考上一集的投影機教學。


步驟6:將六個11孔長條結合,並於上下兩側放置15孔超長條。


步驟7:將四個角落放置OD7mm滑輪與30mm II軸。請注意軸的長度與滑輪大小,不同的尺寸可能會導致運行不順利!


步驟8:將移動式黑板放置於下方軌道,可先測試是否能順暢移動。

步驟9:再次組裝軌道並放置於移動式黑板上方,大功告成。


---
### ◆學生製作模型與遊玩(20分鐘)
1、 讓學生自行組裝電子白板模型,教師適時提供協助即可。
2、 完成的學生可領取更多零件盡情於大底盤上佈置,將其打造為一個完整的教室,例如:製作桌椅、人物等等。
---
### ◆總結與收拾(5分鐘)
1、 教師可於課程最後進行總結,講解電子白板的原理,並延伸出電子白板的功能,例如:可觸碰、有畫圖工具等。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
### ◆科學原理
**此模型使用的科學原理為軌道與輪軸。**
**軌道**泛指所有鋪設導引路線供物體行駛的工具,生活中最常見的應用當屬火車了。
當我們設置好軌道時,便可放置移動式黑板。在推動的過程中,軌道與黑板之間的摩擦力會促使滑輪依照中心軸旋轉,進而使黑板順利於軌道上移動。**請注意如果滑輪沒有裝緊或是軌道之間有間隙,都有可能會導致黑板卡住喔!**
---
### ◆後記
記得在學生時期,班上的電子白板總是同學們最大的樂趣。上課時最期待老師打開電子白板,不論是播影片、畫圖、觸控點擊都令學生們為之一亮,讓平凡的課堂增添了更多變化。
透過此模型,我們可以讓學生了解到科技的演變,更可以讓學生們體驗創作的樂趣,獲得全新的成就感!
讓我們一起期待教育時光機接下來的冒險吧!
**關鍵字參考:**
電子白板、軌道、輪軸、黑板、科技、教育
**課綱參考:**
Eb-Ⅳ-1 力能引發物體的移動或轉動。
自-E-B2 能了解科技及媒體的運用方式,並從學習活動、日常經驗及科技運用、自然環境、書刊及網路媒體等,察覺問題或獲得有助於探究的資訊。
設 k-IV-2 能了解科技產品的基本原理、發展歷程、與創新關鍵。
### [教育時光機 EP2] 黑與白的結合,電子白板的時代來臨!
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep2-hei-yu-bai-de-jie-he-dian-zi-bai-ban-de-shi-dai-lai-lin/
Last updated: 2022-12-09T01:16:20.000Z
在上一集中,我們提到投影機是一種利用燈光將透明片上的資料,經折射鏡放大投射出來的設備。隨著科技的迅速發展,如何讓數位科技融入教育成為了新的議題,而**「電子白板」**則是讓傳統教育與數位時代的孩子接軌的重要工具!

(教室中常見的電子白板)
**電子白板**是藉由數位投影機呈現電腦畫面的設備。透過讓學生在觸控螢幕上協作,甚至將課程遊戲化,使學生隨時保持學習興趣,並貼近其生活型態的教學模式。
> 而獨特的軌道設計,只要推開黑板就能使用,用不到時又可以轉變為黑板,節省更多空間。
**現在就讓我們一同製作出迷你版的電子白板,讓編製成一個課程吧!**
0:00
/0:12
1×
---
### ◆課前準備(5分鐘)
1、 讓學生觀察電子白板設備,並藉此講述電子白板的收納原理是透過軌道製作移動式黑板,透過推拉的方式呈現或隱藏電子白板,節省空間。
2、 準備模型所需零件,其中一凸五凹積木可選用任意顏色代替。
---
### ◆示範模型製作(10分鐘)
可參考以下組裝步驟將模型一步步組裝起來。
※ 建議於示範時與學生複習零件的功能,例如軸與滑輪等
步驟1:將兩個15孔長條結合,並使用短結合鍵放置於大底盤上,如圖所示

步驟2:將3孔超長條、5孔超長條、15孔長條、短結合鍵依下圖方式結合,


步驟3:於軌道前後加入5孔超長條,完成後與步驟2的框架結合。


步驟4:使用一凸五凹積木製作兩個4x4的黑板,顏色可任意替換。

步驟5:將黑板、白板放置於後方軌道,白板之作法可參考上一集的投影機教學。


步驟6:將六個11孔長條結合,並於上下兩側放置15孔超長條。


步驟7:將四個角落放置OD7mm滑輪與30mm II軸。請注意軸的長度與滑輪大小,不同的尺寸可能會導致運行不順利!


步驟8:將移動式黑板放置於下方軌道,可先測試是否能順暢移動。

步驟9:再次組裝軌道並放置於移動式黑板上方,大功告成。


---
### ◆學生製作模型與遊玩(20分鐘)
1、 讓學生自行組裝電子白板模型,教師適時提供協助即可。
2、 完成的學生可領取更多零件盡情於大底盤上佈置,將其打造為一個完整的教室,例如:製作桌椅、人物等等。
---
### ◆總結與收拾(5分鐘)
1、 教師可於課程最後進行總結,講解電子白板的原理,並延伸出電子白板的功能,例如:可觸碰、有畫圖工具等。
2、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
### ◆科學原理
**此模型使用的科學原理為軌道與輪軸。**
**軌道**泛指所有鋪設導引路線供物體行駛的工具,生活中最常見的應用當屬火車了。
當我們設置好軌道時,便可放置移動式黑板。在推動的過程中,軌道與黑板之間的摩擦力會促使滑輪依照中心軸旋轉,進而使黑板順利於軌道上移動。**請注意如果滑輪沒有裝緊或是軌道之間有間隙,都有可能會導致黑板卡住喔!**
---
### ◆後記
記得在學生時期,班上的電子白板總是同學們最大的樂趣。上課時最期待老師打開電子白板,不論是播影片、畫圖、觸控點擊都令學生們為之一亮,讓平凡的課堂增添了更多變化。
透過此模型,我們可以讓學生了解到科技的演變,更可以讓學生們體驗創作的樂趣,獲得全新的成就感!
讓我們一起期待教育時光機接下來的冒險吧!
**關鍵字參考:**
電子白板、軌道、輪軸、黑板、科技、教育
**課綱參考:**
Eb-Ⅳ-1 力能引發物體的移動或轉動。
自-E-B2 能了解科技及媒體的運用方式,並從學習活動、日常經驗及科技運用、自然環境、書刊及網路媒體等,察覺問題或獲得有助於探究的資訊。
設 k-IV-2 能了解科技產品的基本原理、發展歷程、與創新關鍵。
### [教育時光機 EP1] 光和影子生活科學-電腦的前身投影機
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep1-mei-you-dian-nao-mei-you-wang-lu-bie-dan-xin-wo-men-you-tou-ying-ji-2/
Last updated: 2022-11-25T02:40:25.000Z
所謂「十年樹木,百年樹人」,從最古老的壁畫、文字的創造、紙張的生產,人們不斷改良教學方式以求能更有效地傳遞知識,尤其是數位科技的出現,讓學習有更多元的發展。然而在那個沒有電腦、沒有網路的時代,有一個機器曾是教學設備中的扛霸子,它能呈現大而明亮的圖像,吸引了每個學生的目光,它便是我們今天的主角──**投影機**。

(威廉·雅各布·葛洛夫桑德於1720年設計之第一台投影機)
**投影機**是一種操作簡便且用途廣泛的視覺傳播媒體。只需將各種資料圖解寫在透明片上,利用燈光將透明片上的資料,經折射鏡投射出來;在放大的光影中,資料清晰地出現在布幕或牆壁上,滿足了傳統黑板無法迅速完成撰寫的限制,達到傳播、溝通的效果。
**現在就讓我們一同製作出迷你版的投影機,並編製成一個課程吧!**
0:00
/0:11
1×
---
### ◆課前準備(5分鐘)
1、 準備投影機之圖片、影片,或是直接讓學生觀察投影機設備
2、 讓學生討論投影機的工作原理,藉此講述早期的投影機是光源照射折射鏡後,將透明片上的資訊投射出來。
3、 準備模型所需零件,包含#1243R光學儀器中的管座,如下圖

---
### ◆示範模型製作(10分鐘)
可參考以下組裝步驟將模型一步步組裝起來。
※ 建議於示範時與學生複習零件的功能,例如短結合鍵與長結合鍵等。
步驟1:使用短結合鍵將所有十一孔長條結合,製作成投影幕。


步驟2:將兩個長方框連接,並依序裝上短結合鍵與投影幕。


步驟3:如圖示將短結合鍵、正方框、五孔長條連接,並裝到底座上。


步驟4:依照圖示依序將短結合鍵、正方框、五孔長條裝到對應位置上。


步驟5:將四個1/4弧長條組成圓圈,並與OD23mm管座、短結合鍵結合。


步驟6:依照圖示將管座與兩個正方框裝到對應位置上。

步驟7:將電池座裝上LED燈泡,並放置於燈管前(建議使用白色LED燈)

步驟8:使用奇異筆在透明塑膠片上方畫上任意圖案,完成後放置於正方框中間。


大功告成!!
---
### ◆學生製作模型與遊玩(20分鐘)
1、 讓學生自行組裝投影機模型,教師適時提供協助即可。
2、 完成的學生可領取透明片上繪製圖案,看看大家能發揮什麼創意。
3、如果移動投影片的位置,離光源近一點或是離光源遠一點又會有什麼變化?
4、 若時間充足,可讓學生繪製一系列圖案,搭配解說形成一個動畫故事。
---
### ◆總結與收拾(5分鐘)
1、 教師可於課程最後進行總結,告知學生本次模型所使用的原理。
※本模型採用光影的原理:
由於透明片有透光性,光照射後會直接穿過。
然而奇異筆所繪製的圖案並不透光,因此遮住了光線形成了影子,且當光源離透明片越近,形成的影子就越大。
2、教師可講解不同類型的投影機,讓學生了解投影機是如何演變成數位投影機。
3、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
### ◆後記
隨著科技的日新月異,現今的投影機是直接與電腦、DVD、遊戲機、DV等設備連接,便可呈現出繽紛的畫面。透過此模型,我們可以讓學生了解到科技的演變,更可以讓學生們體驗傳統幻燈片的樂趣,自由創作他們喜歡的圖案,獲得全新的成就感!
讓我們一起期待教育時光機接下來的冒險吧!
**關鍵字參考:**
光學、影子、透鏡、投影機、科技、教育
**課綱參考:**
INe-Ⅱ-6 光線以直線前進,反射時有 一定的方向。
INe-Ⅲ-8 光會有折射現象,放大鏡可聚光和成像。
Ka-Ⅳ-8 生活中有許多實用光學儀器,如透 鏡、面鏡、眼睛、眼鏡、顯微鏡等。
自-E-B2 能了解科技及媒體的運用方式,並從學習活動、日常經驗及科技運用、自然環境、書刊及網路媒體等,察覺問題或獲得有助於探究的資訊。
ai-Ⅲ-1 透過科學探索了解現象發生的原因或機制,滿足好奇心。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
### [教育時光機 EP1] 光和影子生活科學-電腦的前身投影機
URL: https://blog.gigotoys.com/jiao-yu-shi-guang-ji-ep1-mei-you-dian-nao-mei-you-wang-lu-bie-dan-xin-wo-men-you-tou-ying-ji/
Last updated: 2022-11-25T02:40:25.000Z
所謂「十年樹木,百年樹人」,從最古老的壁畫、文字的創造、紙張的生產,人們不斷改良教學方式以求能更有效地傳遞知識,尤其是數位科技的出現,讓學習有更多元的發展。然而在那個沒有電腦、沒有網路的時代,有一個機器曾是教學設備中的扛霸子,它能呈現大而明亮的圖像,吸引了每個學生的目光,它便是我們今天的主角──**投影機**。

(威廉·雅各布·葛洛夫桑德於1720年設計之第一台投影機)
**投影機**是一種操作簡便且用途廣泛的視覺傳播媒體。只需將各種資料圖解寫在透明片上,利用燈光將透明片上的資料,經折射鏡投射出來;在放大的光影中,資料清晰地出現在布幕或牆壁上,滿足了傳統黑板無法迅速完成撰寫的限制,達到傳播、溝通的效果。
**現在就讓我們一同製作出迷你版的投影機,並編製成一個課程吧!**
0:00
/0:11
1×
---
### ◆課前準備(5分鐘)
1、 準備投影機之圖片、影片,或是直接讓學生觀察投影機設備
2、 讓學生討論投影機的工作原理,藉此講述早期的投影機是光源照射折射鏡後,將透明片上的資訊投射出來。
3、 準備模型所需零件,包含#1243R光學儀器中的管座,如下圖

---
### ◆示範模型製作(10分鐘)
可參考以下組裝步驟將模型一步步組裝起來。
※ 建議於示範時與學生複習零件的功能,例如短結合鍵與長結合鍵等。
步驟1:使用短結合鍵將所有十一孔長條結合,製作成投影幕。


步驟2:將兩個長方框連接,並依序裝上短結合鍵與投影幕。


步驟3:如圖示將短結合鍵、正方框、五孔長條連接,並裝到底座上。


步驟4:依照圖示依序將短結合鍵、正方框、五孔長條裝到對應位置上。


步驟5:將四個1/4弧長條組成圓圈,並與OD23mm管座、短結合鍵結合。


步驟6:依照圖示將管座與兩個正方框裝到對應位置上。

步驟7:將電池座裝上LED燈泡,並放置於燈管前(建議使用白色LED燈)

步驟8:使用奇異筆在透明塑膠片上方畫上任意圖案,完成後放置於正方框中間。


大功告成!!
---
### ◆學生製作模型與遊玩(20分鐘)
1、 讓學生自行組裝投影機模型,教師適時提供協助即可。
2、 完成的學生可領取透明片上繪製圖案,看看大家能發揮什麼創意。
3、如果移動投影片的位置,離光源近一點或是離光源遠一點又會有什麼變化?
4、 若時間充足,可讓學生繪製一系列圖案,搭配解說形成一個動畫故事。
---
### ◆總結與收拾(5分鐘)
1、 教師可於課程最後進行總結,告知學生本次模型所使用的原理。
※本模型採用光影的原理:
由於透明片有透光性,光照射後會直接穿過。
然而奇異筆所繪製的圖案並不透光,因此遮住了光線形成了影子,且當光源離透明片越近,形成的影子就越大。
2、教師可講解不同類型的投影機,讓學生了解投影機是如何演變成數位投影機。
3、 請學生拆解模型、分類並正確歸位,須提醒學生使用扳手拆除零件而非硬拆。
---
### ◆後記
隨著科技的日新月異,現今的投影機是直接與電腦、DVD、遊戲機、DV等設備連接,便可呈現出繽紛的畫面。透過此模型,我們可以讓學生了解到科技的演變,更可以讓學生們體驗傳統幻燈片的樂趣,自由創作他們喜歡的圖案,獲得全新的成就感!
讓我們一起期待教育時光機接下來的冒險吧!
**關鍵字參考:**
光學、影子、透鏡、投影機、科技、教育
**課綱參考:**
INe-Ⅱ-6 光線以直線前進,反射時有 一定的方向。
INe-Ⅲ-8 光會有折射現象,放大鏡可聚光和成像。
Ka-Ⅳ-8 生活中有許多實用光學儀器,如透 鏡、面鏡、眼睛、眼鏡、顯微鏡等。
自-E-B2 能了解科技及媒體的運用方式,並從學習活動、日常經驗及科技運用、自然環境、書刊及網路媒體等,察覺問題或獲得有助於探究的資訊。
ai-Ⅲ-1 透過科學探索了解現象發生的原因或機制,滿足好奇心。
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)[#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com)[#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com)[#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
### 生活中的科學EP1-萬聖節糖果機
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep1-wan-sheng-jie-tang-guo-ji-2/
Last updated: 2022-11-25T02:39:39.000Z
大家好我是浣熊老師,再過不久就要到萬聖節了,小朋友們會在每年的萬聖夜(10/31)這天裝扮成各種鬼怪,並逐一按響鄰居的門鈴,大喊「不給糖就搗蛋」,而房子主人在聽到後要給小朋友糖果或小禮物。如果你想一同慶祝萬聖節,但又懶得出門拿糖果小朋友時該怎麼辦呢?
這時不妨在屋外擺放一個**萬聖節糖果機**,讓你在每年萬聖節依舊可以宅在家中當個驕傲的沙發馬鈴薯吧 (●ˇ∀ˇ●),只要轉動旋鈕,就會有巧克力球掉出來唷,是不是既好吃又好玩呢!
0:00
/0:10
1×
---
**◆組裝步驟**
首先我們需要先使用下圖的零件來製作**外框**(圖一),將底盤以**底盤結合器**連接,再透過**長結合鍵**與5x13長方框結合 (圖二)。

**(圖一)**

**(圖二)**
---
第二步則需要使用兩公分系統的**三角、正方顆粒**以及一公分系統的**五孔長條側有孔**(圖三),我們要製作出一個讓糖果順利滾下的**斜坡**(圖四)。

**(圖三)**

**(圖四)**
---
完成之後固定在第一步的底盤上(圖五)。

**(圖五)**
---
第三步則會使用到各式的**輪**、**長條**與**點**(圖六),首先我們要用**1/4弧長條**與**三孔圓角長條**製作出四個不同的組件(圖七),並把它們互相結合加厚,完成一個**帶有凹槽的轉輪**(圖八)。

**(圖六)**

**(圖七)四種不同的轉輪組件**

**(圖八)轉輪的凹槽**
---
第四步我們會需要使用**10mm長軸**、**橡皮筋**、**軸扣鍵**等零件(圖九),先將齒輪與軸穿過底盤,並使用**軸固定鍵**固定(圖十),完成之後依照圖示將轉輪放入長軸(圖十一)。轉輪必須要以**順時針方向**旋轉,因此我們可以使用**橡皮筋**與**五孔超長條**製作一個簡單的**棘輪**,來為了防止轉輪的轉向錯誤(圖十二)。

**(圖九)**

**(圖十)**

**(圖十一)**

**(圖十二)簡易棘輪**
---
接著我們可以放入糖果來測試看看轉輪的功能是否正常,這台糖果機所使用的指定用糖是浣熊老師小時候常吃的**哈哈球**(圖十三),若是要換成其他種類的糖果,則需要視糖果的**尺寸**來調整轉輪的凹槽大小哦!

**(圖十三)糖果機指定用糖**
我們可以將哈哈球放入糖果機中,測試當轉輪的凹槽轉到上方時,是否能將哈哈球帶下來:
0:00
/0:10
1×
**轉輪功能測試**
---
第五步需要使用**底盤**與**長結合鍵**將糖果機密封(圖十四)。先將長結合鍵放入底盤(圖十五),完成後蓋上並緊密壓合糖果機(圖十六)。

**(圖十四)**

**(圖十五)**

**(圖十六)**
---
第六步要使用大量的**框**和**條**來製作糖果機的**腳架**(圖十七、十八),完成後直接安裝在糖果機下方(圖十九)。

**(圖十七)**

**(圖十八)**

**(圖十九)**
---
第七步同樣要使用各式的**條**與**框**來製作**上蓋**(圖二十),首先將零件組成三個組件(圖二一),再分別安裝在糖果機上方(圖二二)。

**(圖二十)**

**(圖二一)三種上蓋組件**

**(圖二二)**
---
第八步要來製作盛裝糖果的**容器**,你可以自由選擇想要的容器樣式,也可以直接選用現成的容器,這裡浣熊老師使用**梯形框**與**梯形底盤**製作(圖二三、二四),完成後以**長結合鍵**固定在糖果機下方(圖二五)。

**(圖二三)**

**(圖二四)**

**(圖二五)**
---
最後我們可以印出一些象徵萬聖節的蝙蝠或是南瓜紙卡,透過**紙卡結合鍵**將它們安裝在糖果機上,完成華麗的裝飾(圖二六),如此一來一台獨一無二的萬聖節糖果機就完成了o(≧∀≦)o (圖二七)!

**(圖二六)**

**(圖二七)**
---
**◆科學原理**
糖果機使用了非常多的科學原理,除了運用**棘輪機構**(圖二八)防止轉輪逆轉外,還借助了**地球引力**讓哈哈球能夠掉入轉輪的凹槽當中,而透過軸上的**輪毂**零件能夠發揮**輪軸機構**的省力效果(圖二九),讓我們能更加輕鬆的旋轉轉輪。

**(圖二八)棘輪機構-引用自維基百科**

**(圖二九)輪軸機構-引用自維基百科**
---
**◆結語**
透過**萬聖節糖果機**,我們可以發現科學原理遍布於日常生活當中,只需要留意觀察,就可以發現它們的奧秘與神奇之處,並應用在其他地方。今天的分享就到這邊,浣熊老師也在此預祝各位萬聖節快樂,我們下次見唷,拜拜\~
**◆關鍵字參考:**
萬聖節、糖果機、摩擦力、地球引力、棘輪、輪軸
**◆課綱參考:**
Eb-Ⅳ-8 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
ai-Ⅴc-1 透過成功的問題解決經驗,獲得成就感。
ai-Ⅴc-3 體會生活中處處都會運用到科學, 而能欣賞科學的重要性。
ai-Ⅱ-3 透過動手實作,享受以成品來表現自己構想的樂趣。
**◆參考資料:**
[棘輪 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.m.wikipedia.org/zh-tw/%E6%A3%98%E8%BC%AA?ref=blog.gigotoys.com)
[輪軸 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.m.wikipedia.org/wiki/%E8%BC%AA%E8%BB%B8?ref=blog.gigotoys.com)
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
### 生活中的科學EP1-萬聖節糖果機
URL: https://blog.gigotoys.com/sheng-huo-zhong-de-ke-xue-ep1-wan-sheng-jie-tang-guo-ji/
Last updated: 2022-11-25T02:39:39.000Z
大家好我是浣熊老師,再過不久就要到萬聖節了,小朋友們會在每年的萬聖夜(10/31)這天裝扮成各種鬼怪,並逐一按響鄰居的門鈴,大喊「不給糖就搗蛋」,而房子主人在聽到後要給小朋友糖果或小禮物。如果你想一同慶祝萬聖節,但又懶得出門拿糖果小朋友時該怎麼辦呢?
這時不妨在屋外擺放一個**萬聖節糖果機**,讓你在每年萬聖節依舊可以宅在家中當個驕傲的沙發馬鈴薯吧 (●ˇ∀ˇ●),只要轉動旋鈕,就會有巧克力球掉出來唷,是不是既好吃又好玩呢!
0:00
/0:10
1×
---
**◆組裝步驟**
首先我們需要先使用下圖的零件來製作**外框**(圖一),將底盤以**底盤結合器**連接,再透過**長結合鍵**與5x13長方框結合 (圖二)。

**(圖一)**

**(圖二)**
---
第二步則需要使用兩公分系統的**三角、正方顆粒**以及一公分系統的**五孔長條側有孔**(圖三),我們要製作出一個讓糖果順利滾下的**斜坡**(圖四)。

**(圖三)**

**(圖四)**
---
完成之後固定在第一步的底盤上(圖五)。

**(圖五)**
---
第三步則會使用到各式的**輪**、**長條**與**點**(圖六),首先我們要用**1/4弧長條**與**三孔圓角長條**製作出四個不同的組件(圖七),並把它們互相結合加厚,完成一個**帶有凹槽的轉輪**(圖八)。

**(圖六)**

**(圖七)四種不同的轉輪組件**

**(圖八)轉輪的凹槽**
---
第四步我們會需要使用**10mm長軸**、**橡皮筋**、**軸扣鍵**等零件(圖九),先將齒輪與軸穿過底盤,並使用**軸固定鍵**固定(圖十),完成之後依照圖示將轉輪放入長軸(圖十一)。轉輪必須要以**順時針方向**旋轉,因此我們可以使用**橡皮筋**與**五孔超長條**製作一個簡單的**棘輪**,來為了防止轉輪的轉向錯誤(圖十二)。

**(圖九)**

**(圖十)**

**(圖十一)**

**(圖十二)簡易棘輪**
---
接著我們可以放入糖果來測試看看轉輪的功能是否正常,這台糖果機所使用的指定用糖是浣熊老師小時候常吃的**哈哈球**(圖十三),若是要換成其他種類的糖果,則需要視糖果的**尺寸**來調整轉輪的凹槽大小哦!

**(圖十三)糖果機指定用糖**
我們可以將哈哈球放入糖果機中,測試當轉輪的凹槽轉到上方時,是否能將哈哈球帶下來:
0:00
/0:10
1×
**轉輪功能測試**
---
第五步需要使用**底盤**與**長結合鍵**將糖果機密封(圖十四)。先將長結合鍵放入底盤(圖十五),完成後蓋上並緊密壓合糖果機(圖十六)。

**(圖十四)**

**(圖十五)**

**(圖十六)**
---
第六步要使用大量的**框**和**條**來製作糖果機的**腳架**(圖十七、十八),完成後直接安裝在糖果機下方(圖十九)。

**(圖十七)**

**(圖十八)**

**(圖十九)**
---
第七步同樣要使用各式的**條**與**框**來製作**上蓋**(圖二十),首先將零件組成三個組件(圖二一),再分別安裝在糖果機上方(圖二二)。

**(圖二十)**

**(圖二一)三種上蓋組件**

**(圖二二)**
---
第八步要來製作盛裝糖果的**容器**,你可以自由選擇想要的容器樣式,也可以直接選用現成的容器,這裡浣熊老師使用**梯形框**與**梯形底盤**製作(圖二三、二四),完成後以**長結合鍵**固定在糖果機下方(圖二五)。

**(圖二三)**

**(圖二四)**

**(圖二五)**
---
最後我們可以印出一些象徵萬聖節的蝙蝠或是南瓜紙卡,透過**紙卡結合鍵**將它們安裝在糖果機上,完成華麗的裝飾(圖二六),如此一來一台獨一無二的萬聖節糖果機就完成了o(≧∀≦)o (圖二七)!

**(圖二六)**

**(圖二七)**
---
**◆科學原理**
糖果機使用了非常多的科學原理,除了運用**棘輪機構**(圖二八)防止轉輪逆轉外,還借助了**地球引力**讓哈哈球能夠掉入轉輪的凹槽當中,而透過軸上的**輪毂**零件能夠發揮**輪軸機構**的省力效果(圖二九),讓我們能更加輕鬆的旋轉轉輪。

**(圖二八)棘輪機構-引用自維基百科**

**(圖二九)輪軸機構-引用自維基百科**
---
**◆結語**
透過**萬聖節糖果機**,我們可以發現科學原理遍布於日常生活當中,只需要留意觀察,就可以發現它們的奧秘與神奇之處,並應用在其他地方。今天的分享就到這邊,浣熊老師也在此預祝各位萬聖節快樂,我們下次見唷,拜拜\~
**◆關鍵字參考:**
萬聖節、糖果機、摩擦力、地球引力、棘輪、輪軸
**◆課綱參考:**
Eb-Ⅳ-8 簡單機械,例如:槓桿、滑輪、輪軸、齒輪、斜面 等,通常具有省時、省力,或者是改變作用力方向等功能。
ai-Ⅴc-1 透過成功的問題解決經驗,獲得成就感。
ai-Ⅴc-3 體會生活中處處都會運用到科學, 而能欣賞科學的重要性。
ai-Ⅱ-3 透過動手實作,享受以成品來表現自己構想的樂趣。
**◆參考資料:**
[棘輪 - 維基百科,自由的百科全書Wikimedia Foundation, Inc.維基媒體專案貢獻者](https://zh.m.wikipedia.org/zh-tw/%E6%A3%98%E8%BC%AA?ref=blog.gigotoys.com)
[輪軸 - 维基百科,自由的百科全书Wikimedia Foundation, Inc.维基媒体项目贡献者](https://zh.m.wikipedia.org/wiki/%E8%BC%AA%E8%BB%B8?ref=blog.gigotoys.com)
[#Gigo智高](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com) [#學習實驗室](https://www.gigotoys.com/C3-2-tw.html?ref=blog.gigotoys.com) [#趣味實驗室](https://www.gigotoys.com/C3-1-tw.html?ref=blog.gigotoys.com) [#Gigo Lab](https://www.gigotoys.com/C3-tw.html?ref=blog.gigotoys.com)
### 官網&部落格全新上線
URL: https://blog.gigotoys.com/guan-wang-bu-luo-ge-2/
Last updated: 2022-09-26T03:48:01.000Z
各位關注智高的爸爸媽媽,大朋友、小朋友大家好!
最近有沒有發現智高的官網以及部落格變得煥然一新呢?
為了提供更好的服務給大家,公司團隊經過一連串的開會與溝通,漫長的製作與修飾,一同完成此任務,升級後的官網視覺更加簡約美觀,功能更加完善。讓大家在使用上能更順暢,讓大家有更好的瀏覽體驗!
還在等什麼呢?趕快前往官網&部落格探索吧!
[探索官網](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)
[探索部落格](https://blog.gigotoys.com/)
### 官網&部落格全新上線
URL: https://blog.gigotoys.com/guan-wang-bu-luo-ge/
Last updated: 2022-09-26T03:48:01.000Z
各位關注智高的爸爸媽媽,大朋友、小朋友大家好!
最近有沒有發現智高的官網以及部落格變得煥然一新呢?
為了提供更好的服務給大家,公司團隊經過一連串的開會與溝通,漫長的製作與修飾,一同完成此任務,升級後的官網視覺更加簡約美觀,功能更加完善。讓大家在使用上能更順暢,讓大家有更好的瀏覽體驗!
還在等什麼呢?趕快前往官網&部落格探索吧!
[探索官網](https://www.gigotoys.com/index-tw.html?ref=blog.gigotoys.com)
[探索部落格](https://blog.gigotoys.com/)
### 有趣的曲柄搖桿機構-2
URL: https://blog.gigotoys.com/-e6-9c-89-e8-b6-a3-e7-9a-84-e6-9b-b2-e6-9f-84-e6-90-96-e6-a1-bf-e6-a9-9f-e6-a7-8b-2-2/
Last updated: 2022-08-22T05:29:31.000Z
簡單的曲柄搖桿機構分享(1261+40倍馬達+電池盒=好用)
騎獨輪車的人!
無中生有的過程是最有成就感的\~\~\~
?組裝步驟
▼最重要的下半身材料

▼動力部分組裝

▼加上腳看起來像多了!!!(記得兩隻腳連接點要180度喔!!!才能輪動)

▼為了看起來更像就要有上半身

▼簡單的組裝

▼完成囉!!!

★科學原理
[](https://blog.gigotoys.com/content/images/remapped/1ceae4f27d9cd5c939c3a214fb107ce1.jpg)
?完成版操作影片
別忘了幫我按讚喔!!!
簡單的曲柄搖桿機構分享(1261+40倍馬達+電池盒=好用)
騎獨輪車的人!
https://youtu.be/vMZPfzFWyhA
無中生有的過程是最有成就感的\~\~\~
最重要的下半身材料

動力部分組裝

加上腳看起來像多了!!!(記得兩隻腳連接點要180度喔!!!才能輪動)

為了看起來更像就要有上半身

簡單的組裝
完成囉!!!別忘了幫我按讚喔!!!

### 有趣的曲柄搖桿機構-2
URL: https://blog.gigotoys.com/-e6-9c-89-e8-b6-a3-e7-9a-84-e6-9b-b2-e6-9f-84-e6-90-96-e6-a1-bf-e6-a9-9f-e6-a7-8b-2/
Last updated: 2022-08-22T05:29:31.000Z
簡單的曲柄搖桿機構分享(1261+40倍馬達+電池盒=好用)
騎獨輪車的人!
無中生有的過程是最有成就感的\~\~\~
?組裝步驟
▼最重要的下半身材料

▼動力部分組裝

▼加上腳看起來像多了!!!(記得兩隻腳連接點要180度喔!!!才能輪動)

▼為了看起來更像就要有上半身

▼簡單的組裝

▼完成囉!!!

★科學原理
[](https://blog.gigotoys.com/content/images/remapped/1ceae4f27d9cd5c939c3a214fb107ce1.jpg)
?完成版操作影片
別忘了幫我按讚喔!!!
簡單的曲柄搖桿機構分享(1261+40倍馬達+電池盒=好用)
騎獨輪車的人!
https://youtu.be/vMZPfzFWyhA
無中生有的過程是最有成就感的\~\~\~
最重要的下半身材料

動力部分組裝

加上腳看起來像多了!!!(記得兩隻腳連接點要180度喔!!!才能輪動)

為了看起來更像就要有上半身

簡單的組裝
完成囉!!!別忘了幫我按讚喔!!!

### 有趣的曲柄搖桿機構-1
URL: https://blog.gigotoys.com/-e6-9c-89-e8-b6-a3-e7-9a-84-e6-9b-b2-e6-9f-84-e6-90-96-e6-a1-bf-e6-a9-9f-e6-a7-8b-1-2/
Last updated: 2022-08-22T05:29:42.000Z
這是一個簡單的曲柄搖桿機構
起源於FB上的一段影片: https://reurl.cc/V5oQe5
就把它用積木來做吧!!!
一起來做做吧!!
**?組裝步驟**
▼這是仿石磨部分的材料

▼做出仿石磨轉動的部分

▼做出握把的部分(需轉動的地方記得用軸扣喔!!!)

▼再來做人偶的部分

▼哈!!!看起來很怪的人

▼擺個POSE

▼接上人偶\~\~完成度90%,再加上電池盒就能試看看囉!!!

**★科學原理**
[](https://blog.gigotoys.com/content/images/remapped/afc64e3e3718c2734b8b4991f5312759.jpg)
**?完成的影片在這喔!!!**
這是一個簡單的曲柄搖桿機構
起源於FB上的一段影片 https://reurl.cc/V5oQe5
就把它用積木來做吧!!!
完成的影片在這喔!!!
https://youtu.be/Xv28h6evJeI
一起來做做吧!!
這是仿石磨部分的材料

做出仿石磨轉動的部分

做出握把的部分(需轉動的地方記得用軸扣喔!!!)

再來做人偶的部分

哈!!!看起來很怪的人

擺個POSE

接上人偶\~\~完成度90%

加上電池盒就能試看看囉!!!
### 有趣的曲柄搖桿機構-1
URL: https://blog.gigotoys.com/-e6-9c-89-e8-b6-a3-e7-9a-84-e6-9b-b2-e6-9f-84-e6-90-96-e6-a1-bf-e6-a9-9f-e6-a7-8b-1/
Last updated: 2022-08-22T05:29:42.000Z
這是一個簡單的曲柄搖桿機構
起源於FB上的一段影片: https://reurl.cc/V5oQe5
就把它用積木來做吧!!!
一起來做做吧!!
**?組裝步驟**
▼這是仿石磨部分的材料

▼做出仿石磨轉動的部分

▼做出握把的部分(需轉動的地方記得用軸扣喔!!!)

▼再來做人偶的部分

▼哈!!!看起來很怪的人

▼擺個POSE

▼接上人偶\~\~完成度90%,再加上電池盒就能試看看囉!!!

**★科學原理**
[](https://blog.gigotoys.com/content/images/remapped/afc64e3e3718c2734b8b4991f5312759.jpg)
**?完成的影片在這喔!!!**
這是一個簡單的曲柄搖桿機構
起源於FB上的一段影片 https://reurl.cc/V5oQe5
就把它用積木來做吧!!!
完成的影片在這喔!!!
https://youtu.be/Xv28h6evJeI
一起來做做吧!!
這是仿石磨部分的材料

做出仿石磨轉動的部分

做出握把的部分(需轉動的地方記得用軸扣喔!!!)

再來做人偶的部分

哈!!!看起來很怪的人

擺個POSE

接上人偶\~\~完成度90%

加上電池盒就能試看看囉!!!
### 兩段式側向卡榫開關
URL: https://blog.gigotoys.com/-e5-85-a9-e6-ae-b5-e5-bc-8f-e5-81-b4-e5-90-91-e5-8d-a1-e6-a6-ab-e9-96-8b-e9-97-9c-2/
Last updated: 2022-08-22T05:29:50.000Z
鐵人天空,科學手作
探索學習,創意無限
[](https://blog.gigotoys.com/content/images/remapped/c7555c131e9a8b4253dfbf8547be3a62.png)
[](https://blog.gigotoys.com/content/images/remapped/abf79e6def0dff5e1a9a4d6f47fecc8c.png)
[](https://blog.gigotoys.com/content/images/remapped/e344f8aa47fc83e0b2c141173319f967.png)
[](https://blog.gigotoys.com/content/images/remapped/ffa540b26840797c65352dcf96cac001.jpg)
[](https://blog.gigotoys.com/content/images/remapped/5ea5744e1acc25759b13d447b8587dc6.png)
[](https://blog.gigotoys.com/content/images/remapped/2ee215bdf601417c711a06ce47145256.png)
[](https://blog.gigotoys.com/content/images/remapped/f52f3c3cd1b9a7c4dd95e4bd6fd2ceb8.png)
https://youtu.be/OkENa25ox5M
鐵人天空,科學手作
探索學習,創意無限
### 兩段式側向卡榫開關
URL: https://blog.gigotoys.com/-e5-85-a9-e6-ae-b5-e5-bc-8f-e5-81-b4-e5-90-91-e5-8d-a1-e6-a6-ab-e9-96-8b-e9-97-9c/
Last updated: 2022-08-22T05:29:50.000Z
鐵人天空,科學手作
探索學習,創意無限
[](https://blog.gigotoys.com/content/images/remapped/c7555c131e9a8b4253dfbf8547be3a62.png)
[](https://blog.gigotoys.com/content/images/remapped/abf79e6def0dff5e1a9a4d6f47fecc8c.png)
[](https://blog.gigotoys.com/content/images/remapped/e344f8aa47fc83e0b2c141173319f967.png)
[](https://blog.gigotoys.com/content/images/remapped/ffa540b26840797c65352dcf96cac001.jpg)
[](https://blog.gigotoys.com/content/images/remapped/5ea5744e1acc25759b13d447b8587dc6.png)
[](https://blog.gigotoys.com/content/images/remapped/2ee215bdf601417c711a06ce47145256.png)
[](https://blog.gigotoys.com/content/images/remapped/f52f3c3cd1b9a7c4dd95e4bd6fd2ceb8.png)
https://youtu.be/OkENa25ox5M
鐵人天空,科學手作
探索學習,創意無限
### 彈力機關一步步高升測試
URL: https://blog.gigotoys.com/-e5-bd-88-e5-8a-9b-e6-a9-9f-e9-97-9c-e4-b8-80-e6-ad-a5-e6-ad-a5-e9-ab-98-e5-8d-87-2/
Last updated: 2022-08-22T05:29:59.000Z
一、機關介紹
[](https://blog.gigotoys.com/content/images/remapped/5d4fb271cf184135be0451d0beda87ee.jpg)
[](https://blog.gigotoys.com/content/images/remapped/8195cd41d087152c49f568345bce150b.jpg)
[](https://blog.gigotoys.com/content/images/remapped/8845b64e2b4079893db1501e33c48709.jpg)
[](https://blog.gigotoys.com/content/images/remapped/ffa540b26840797c65352dcf96cac001.jpg)
[](https://blog.gigotoys.com/content/images/remapped/c6d55f990d5f4d0e55651398ee46d980.jpg)
[](https://blog.gigotoys.com/content/images/remapped/cf17c3bc494780174f3351de2d3251db.jpg)
[](https://blog.gigotoys.com/content/images/remapped/73c20d673922a0974e9f4b7967723514.jpg)
二、影片
https://www.youtube.com/watch?v=r8fyTpi8dNQ
測試
### 彈力機關一步步高升測試
URL: https://blog.gigotoys.com/-e5-bd-88-e5-8a-9b-e6-a9-9f-e9-97-9c-e4-b8-80-e6-ad-a5-e6-ad-a5-e9-ab-98-e5-8d-87/
Last updated: 2022-08-22T05:29:59.000Z
一、機關介紹
[](https://blog.gigotoys.com/content/images/remapped/5d4fb271cf184135be0451d0beda87ee.jpg)
[](https://blog.gigotoys.com/content/images/remapped/8195cd41d087152c49f568345bce150b.jpg)
[](https://blog.gigotoys.com/content/images/remapped/8845b64e2b4079893db1501e33c48709.jpg)
[](https://blog.gigotoys.com/content/images/remapped/ffa540b26840797c65352dcf96cac001.jpg)
[](https://blog.gigotoys.com/content/images/remapped/c6d55f990d5f4d0e55651398ee46d980.jpg)
[](https://blog.gigotoys.com/content/images/remapped/cf17c3bc494780174f3351de2d3251db.jpg)
[](https://blog.gigotoys.com/content/images/remapped/73c20d673922a0974e9f4b7967723514.jpg)
二、影片
https://www.youtube.com/watch?v=r8fyTpi8dNQ
測試
### 紙飛機發射器
URL: https://blog.gigotoys.com/paperplanelauncher-2/
Last updated: 2023-05-19T02:02:42.000Z
鐵人天空,科學手作
探索學習,創意無限
**♦ 科學原理:**
利用橡皮筋當動力,儲存彈力位能。釋放彈力後,撞擊飛機尾端,將飛機射出。
**♦ 準備材料:**
[](https://blog.gigotoys.com/content/images/remapped/01bbedcc436127d20419ce67069afa25.png)
第一步,先組出發射器本體的一側,以及板機。
以同樣的方式組裝另一側,注意正方框的位置須朝外。
[](https://blog.gigotoys.com/content/images/remapped/e9e1015f21008ad657832f78317d9716.png)
第二步,將槍身組合起來,正方框下面再用一個正方框加固;藍色長方框則用五孔條連接並加固。
用軸連接發射器本體以及板機。
[](https://blog.gigotoys.com/content/images/remapped/326f418aea2f66e5ba59fcec52c162f1.png)
第三步,裝上三孔條以及五孔條,並裝上橡皮筋。
[](https://blog.gigotoys.com/content/images/remapped/2a1786b5b3a2a56e150ad5a0d1dcc2a6.png)
第四步,將橡皮筋裝在旋轉豆上,紙飛機發射器就完成囉!
快測試看看吧~
[](https://blog.gigotoys.com/content/images/remapped/545b3956ce1e95370537af966e856f00.png)
**♦ 紙飛機比賽**
鐵人家族是由一群對科學教育保有熱忱的青年們所組成,透過實作讓孩子們從製作的過程中學習科學原理,啟發孩子對於自然領域的興趣以及觀察力。
### 紙飛機發射器
URL: https://blog.gigotoys.com/paperplanelauncher/
Last updated: 2023-05-19T02:02:42.000Z
鐵人天空,科學手作
探索學習,創意無限
**♦ 科學原理:**
利用橡皮筋當動力,儲存彈力位能。釋放彈力後,撞擊飛機尾端,將飛機射出。
**♦ 準備材料:**
[](https://blog.gigotoys.com/content/images/remapped/01bbedcc436127d20419ce67069afa25.png)
第一步,先組出發射器本體的一側,以及板機。
以同樣的方式組裝另一側,注意正方框的位置須朝外。
[](https://blog.gigotoys.com/content/images/remapped/e9e1015f21008ad657832f78317d9716.png)
第二步,將槍身組合起來,正方框下面再用一個正方框加固;藍色長方框則用五孔條連接並加固。
用軸連接發射器本體以及板機。
[](https://blog.gigotoys.com/content/images/remapped/326f418aea2f66e5ba59fcec52c162f1.png)
第三步,裝上三孔條以及五孔條,並裝上橡皮筋。
[](https://blog.gigotoys.com/content/images/remapped/2a1786b5b3a2a56e150ad5a0d1dcc2a6.png)
第四步,將橡皮筋裝在旋轉豆上,紙飛機發射器就完成囉!
快測試看看吧~
[](https://blog.gigotoys.com/content/images/remapped/545b3956ce1e95370537af966e856f00.png)
**♦ 紙飛機比賽**
鐵人家族是由一群對科學教育保有熱忱的青年們所組成,透過實作讓孩子們從製作的過程中學習科學原理,啟發孩子對於自然領域的興趣以及觀察力。
### 擺動滑塊曲柄機構之搖搖馬
URL: https://blog.gigotoys.com/-e6-93-ba-e5-8b-95-e6-bb-91-e5-a1-8a-e6-9b-b2-e6-9f-84-e6-a9-9f-e6-a7-8b-e4-b9-8b-e6-90-96-e6-90-96-e9-a6-ac-2/
Last updated: 2022-08-22T05:30:38.000Z
大家小時候是否都有坐過投幣式的電動搖搖馬呢?,它的機構原理是什麼呢?

我們把這樣的機構稱為連桿裝置,但它其實有分為非常多種,只要是有兩處以樞軸方式互相連接,並產生相互運動,都可以稱為連桿裝置。
這次要介紹的是擺動滑塊曲柄機構,最常見的就是汽缸內的裝置。此途中粉紅色圓形地方為曲柄,半徑為曲柄長度,曲柄轉動時會讓滑塊(紫色方塊)做往復運動,滑塊之單趟路徑為曲柄長度之兩倍,即為直徑。

今天介紹由智高積木製作的搖搖馬,就是將黃色齒輪當成曲柄,曲柄轉動時會讓馬上下做往復運動,使馬能做出如同奔跑的動作。同時也利用連桿裝置讓馬的頭部、尾巴及腳部也能上下移動。
需要材料有下列這些
[](https://blog.gigotoys.com/content/images/remapped/40f64fe7dea18a83ade4cef9273c2872.jpg)
首先先把底部架起來,讓曲柄有空間轉動

再把擺動滑塊曲柄機構(黃色齒輪)裝上

接下來上面的馬形狀可以隨意自行發揮,若要簡單一點,就做個馬的模型即可玩。以大長方架當成身體,中長方架當成頭,五孔當成腳,再裝上尾巴即完成

若想更逼真一點,可在頭部、尾巴、腳上也裝上連桿裝置,就能更有奔跑的感覺了!


來看看詳細製作過程跟成品的影片吧!
大家小時候是否都有坐過投幣式的電動搖搖馬呢?,它的機構原理是什麼呢?

我們把這樣的機構稱為連桿裝置,但它其實有分為非常多種,只要是有兩處以樞軸方式互相連接,並產生相互運動,都可以稱為連桿裝置。
這次要介紹的是擺動滑塊曲柄機構,最常見的就是汽缸內的裝置。此途中粉紅色圓形地方為曲柄,半徑為曲柄長度,曲柄轉動時會讓滑塊(紫色方塊)做往復運動,滑塊之單趟路徑為曲柄長度之兩倍,即為直徑。

今天介紹由智高積木製作的搖搖馬,就是將黃色齒輪當成曲柄,曲柄轉動時會讓馬上下做往復運動,使馬能做出如同奔跑的動作。同時也利用連桿裝置讓馬的頭部、尾巴及腳部也能上下移動。
需要材料有下列這些

首先先把底部架起來,讓曲柄有空間轉動

再把擺動滑塊曲柄機構(黃色齒輪)裝上

[https://youtu.be/MyrYG6V1SGk](https://youtu.be/MyrYG6V1SGk?ref=blog.gigotoys.com)
接下來上面的馬形狀可以隨意自行發揮,若要簡單一點,就做個馬的模型即可玩。以大長方架當成身體,中長方架當成頭,五孔當成腳,再裝上尾巴即完成

若想更逼真一點,可在頭部、尾巴、腳上也裝上連桿裝置,就能更有奔跑的感覺了!


來看看製作過程跟成品的影片吧!
[https://youtu.be/OBtE2ygQwqs](https://youtu.be/OBtE2ygQwqs?ref=blog.gigotoys.com)
### 擺動滑塊曲柄機構之搖搖馬
URL: https://blog.gigotoys.com/-e6-93-ba-e5-8b-95-e6-bb-91-e5-a1-8a-e6-9b-b2-e6-9f-84-e6-a9-9f-e6-a7-8b-e4-b9-8b-e6-90-96-e6-90-96-e9-a6-ac/
Last updated: 2022-08-22T05:30:38.000Z
大家小時候是否都有坐過投幣式的電動搖搖馬呢?,它的機構原理是什麼呢?

我們把這樣的機構稱為連桿裝置,但它其實有分為非常多種,只要是有兩處以樞軸方式互相連接,並產生相互運動,都可以稱為連桿裝置。
這次要介紹的是擺動滑塊曲柄機構,最常見的就是汽缸內的裝置。此途中粉紅色圓形地方為曲柄,半徑為曲柄長度,曲柄轉動時會讓滑塊(紫色方塊)做往復運動,滑塊之單趟路徑為曲柄長度之兩倍,即為直徑。

今天介紹由智高積木製作的搖搖馬,就是將黃色齒輪當成曲柄,曲柄轉動時會讓馬上下做往復運動,使馬能做出如同奔跑的動作。同時也利用連桿裝置讓馬的頭部、尾巴及腳部也能上下移動。
需要材料有下列這些
[](https://blog.gigotoys.com/content/images/remapped/40f64fe7dea18a83ade4cef9273c2872.jpg)
首先先把底部架起來,讓曲柄有空間轉動

再把擺動滑塊曲柄機構(黃色齒輪)裝上

接下來上面的馬形狀可以隨意自行發揮,若要簡單一點,就做個馬的模型即可玩。以大長方架當成身體,中長方架當成頭,五孔當成腳,再裝上尾巴即完成

若想更逼真一點,可在頭部、尾巴、腳上也裝上連桿裝置,就能更有奔跑的感覺了!


來看看詳細製作過程跟成品的影片吧!
大家小時候是否都有坐過投幣式的電動搖搖馬呢?,它的機構原理是什麼呢?

我們把這樣的機構稱為連桿裝置,但它其實有分為非常多種,只要是有兩處以樞軸方式互相連接,並產生相互運動,都可以稱為連桿裝置。
這次要介紹的是擺動滑塊曲柄機構,最常見的就是汽缸內的裝置。此途中粉紅色圓形地方為曲柄,半徑為曲柄長度,曲柄轉動時會讓滑塊(紫色方塊)做往復運動,滑塊之單趟路徑為曲柄長度之兩倍,即為直徑。

今天介紹由智高積木製作的搖搖馬,就是將黃色齒輪當成曲柄,曲柄轉動時會讓馬上下做往復運動,使馬能做出如同奔跑的動作。同時也利用連桿裝置讓馬的頭部、尾巴及腳部也能上下移動。
需要材料有下列這些

首先先把底部架起來,讓曲柄有空間轉動

再把擺動滑塊曲柄機構(黃色齒輪)裝上

[https://youtu.be/MyrYG6V1SGk](https://youtu.be/MyrYG6V1SGk?ref=blog.gigotoys.com)
接下來上面的馬形狀可以隨意自行發揮,若要簡單一點,就做個馬的模型即可玩。以大長方架當成身體,中長方架當成頭,五孔當成腳,再裝上尾巴即完成

若想更逼真一點,可在頭部、尾巴、腳上也裝上連桿裝置,就能更有奔跑的感覺了!


來看看製作過程跟成品的影片吧!
[https://youtu.be/OBtE2ygQwqs](https://youtu.be/OBtE2ygQwqs?ref=blog.gigotoys.com)
### 彈力位能轉動能之發條車
URL: https://blog.gigotoys.com/-e5-bd-88-e5-8a-9b-e4-bd-8d-e8-83-bd-e8-bd-89-e5-8b-95-e8-83-bd-e4-b9-8b-e7-99-bc-e6-a2-9d-e8-bb-8a-2/
Last updated: 2022-08-22T05:30:51.000Z
相信很多人童年時都有玩過發條車,而發條究竟是什麼機構呢? 我們今天來一探究竟吧!
我們小時候玩的發條車通常是裡面有一個發條彈簧,而上發條的意思,就是讓此彈簧條捲起來,因為鐵片對小孩較危險,所以我們利用橡皮筋來達到一樣的效果。

下圖為賽先生科學工廠賣的發條玩具

來看看成品吧!
首先我們必須準備以下這些材料,當然除了智高積木外,最重要的橡皮筋別忘記了! 它是我們能量的來源!
[](https://blog.gigotoys.com/content/images/remapped/8573d74b64f327207444bfcdfa006cd6.png)
可以先把車子主體架構拼裝出來,任何樣式都可以,只是車子身體裡夠大放下我們要帶動的齒輪就行。
至於輪子部分,可以依照玩的環境,來決定要用哪一種輪子,才不會造成打滑現象。
這次成品我們利用小齒輪大帶齒輪(可用一組也可用兩組),雖然較慢,但可以比較省力一些。當然也可以反過來裝。
裝上橡皮筋是很重要的一個部分,我們利用三孔積木來讓它固定住,另一邊綁在後輪輪的兩輪中心桿子。


到了國中理化課時,在國八下的力學單元以及國九上的牛頓三大運動定律兩單元裡,我們可以知道能量是守恆的,可以由彈力位能轉換成動能,理論上能量是守恆的,但為什麼在實際操作起來卻不是呢?
原來是因為,在真實的世界裡還有一種很容易消耗掉能量的部分,我們稱為摩擦力,摩擦力產生的能量做負功,簡單來說就是會消耗掉能量,以至於我們不能將所有的彈力位能完整的轉換成動能。
但可以從實驗裡發現,當彈力位能越大,動能就可以越大,這是很明顯可以發現的。接著還可以用牛頓第二運動定律來做實驗唷,當力固定時,質量跟加速度的關係是什麼呢? 歡迎大家跟我們一起來發現這些有趣的物理現象\~
來看看製作過程和最後遊戲時間吧!

相信很多人童年時都有玩過發條車,而發條究竟是什麼機構呢? 我們今天來一探究竟吧!
我們小時候玩的發條車通常是裡面有一個發條彈簧,而上發條的意思,就是讓此彈簧條捲起來,因為鐵片對小孩較危險,所以我們利用橡皮筋來達到一樣的效果。

下圖為賽先生科學工廠賣的發條玩具

來看看成品吧!
首先我們必須準備以下這些材料,當然除了智高積木外,最重要的橡皮筋別忘記了! 它是我們能量的來源!
可以先把車子主體架構拼裝出來,任何樣式都可以,只是車子身體裡夠大放下我們要帶動的齒輪就行。
至於輪子部分,可以依照玩的環境,來決定要用哪一種輪子,才不會造成打滑現象。
這次成品我們利用小齒輪大帶齒輪(可用一組也可用兩組),雖然較慢,但可以比較省力一些。當然也可以反過來裝。
裝上橡皮筋是很重要的一個部分,我們利用三孔積木來讓它固定住,另一邊綁在後輪輪的兩輪中心桿子。


到了國中理化課時,在國八下的力學單元以及國九上的牛頓三大運動定律兩單元裡,我們可以知道能量是守恆的,可以由彈力位能轉換成動能,理論上能量是守恆的,但為什麼在實際操作起來卻不是呢?
原來是因為,在真實的世界裡還有一種很容易消耗掉能量的部分,我們稱為摩擦力,摩擦力產生的能量做負功,簡單來說就是會消耗掉能量,以至於我們不能將所有的彈力位能完整的轉換成動能。
但可以從實驗裡發現,當彈力位能越大,動能就可以越大,這是很明顯可以發現的。接著還可以用牛頓第二運動定律來做實驗唷,當力固定時,質量跟加速度的關係是什麼呢? 歡迎大家跟我們一起來發現這些有趣的物理現象\~
來看看製作過程和最後遊戲時間吧!

[https://youtu.be/FWKmHGehOnM](https://youtu.be/FWKmHGehOnM?ref=blog.gigotoys.com)
[https://youtu.be/wga7p5HVzyY](https://youtu.be/wga7p5HVzyY?ref=blog.gigotoys.com)
### 彈力位能轉動能之發條車
URL: https://blog.gigotoys.com/-e5-bd-88-e5-8a-9b-e4-bd-8d-e8-83-bd-e8-bd-89-e5-8b-95-e8-83-bd-e4-b9-8b-e7-99-bc-e6-a2-9d-e8-bb-8a/
Last updated: 2022-08-22T05:30:51.000Z
相信很多人童年時都有玩過發條車,而發條究竟是什麼機構呢? 我們今天來一探究竟吧!
我們小時候玩的發條車通常是裡面有一個發條彈簧,而上發條的意思,就是讓此彈簧條捲起來,因為鐵片對小孩較危險,所以我們利用橡皮筋來達到一樣的效果。

下圖為賽先生科學工廠賣的發條玩具

來看看成品吧!
首先我們必須準備以下這些材料,當然除了智高積木外,最重要的橡皮筋別忘記了! 它是我們能量的來源!
[](https://blog.gigotoys.com/content/images/remapped/8573d74b64f327207444bfcdfa006cd6.png)
可以先把車子主體架構拼裝出來,任何樣式都可以,只是車子身體裡夠大放下我們要帶動的齒輪就行。
至於輪子部分,可以依照玩的環境,來決定要用哪一種輪子,才不會造成打滑現象。
這次成品我們利用小齒輪大帶齒輪(可用一組也可用兩組),雖然較慢,但可以比較省力一些。當然也可以反過來裝。
裝上橡皮筋是很重要的一個部分,我們利用三孔積木來讓它固定住,另一邊綁在後輪輪的兩輪中心桿子。


到了國中理化課時,在國八下的力學單元以及國九上的牛頓三大運動定律兩單元裡,我們可以知道能量是守恆的,可以由彈力位能轉換成動能,理論上能量是守恆的,但為什麼在實際操作起來卻不是呢?
原來是因為,在真實的世界裡還有一種很容易消耗掉能量的部分,我們稱為摩擦力,摩擦力產生的能量做負功,簡單來說就是會消耗掉能量,以至於我們不能將所有的彈力位能完整的轉換成動能。
但可以從實驗裡發現,當彈力位能越大,動能就可以越大,這是很明顯可以發現的。接著還可以用牛頓第二運動定律來做實驗唷,當力固定時,質量跟加速度的關係是什麼呢? 歡迎大家跟我們一起來發現這些有趣的物理現象\~
來看看製作過程和最後遊戲時間吧!

相信很多人童年時都有玩過發條車,而發條究竟是什麼機構呢? 我們今天來一探究竟吧!
我們小時候玩的發條車通常是裡面有一個發條彈簧,而上發條的意思,就是讓此彈簧條捲起來,因為鐵片對小孩較危險,所以我們利用橡皮筋來達到一樣的效果。

下圖為賽先生科學工廠賣的發條玩具

來看看成品吧!
首先我們必須準備以下這些材料,當然除了智高積木外,最重要的橡皮筋別忘記了! 它是我們能量的來源!
可以先把車子主體架構拼裝出來,任何樣式都可以,只是車子身體裡夠大放下我們要帶動的齒輪就行。
至於輪子部分,可以依照玩的環境,來決定要用哪一種輪子,才不會造成打滑現象。
這次成品我們利用小齒輪大帶齒輪(可用一組也可用兩組),雖然較慢,但可以比較省力一些。當然也可以反過來裝。
裝上橡皮筋是很重要的一個部分,我們利用三孔積木來讓它固定住,另一邊綁在後輪輪的兩輪中心桿子。


到了國中理化課時,在國八下的力學單元以及國九上的牛頓三大運動定律兩單元裡,我們可以知道能量是守恆的,可以由彈力位能轉換成動能,理論上能量是守恆的,但為什麼在實際操作起來卻不是呢?
原來是因為,在真實的世界裡還有一種很容易消耗掉能量的部分,我們稱為摩擦力,摩擦力產生的能量做負功,簡單來說就是會消耗掉能量,以至於我們不能將所有的彈力位能完整的轉換成動能。
但可以從實驗裡發現,當彈力位能越大,動能就可以越大,這是很明顯可以發現的。接著還可以用牛頓第二運動定律來做實驗唷,當力固定時,質量跟加速度的關係是什麼呢? 歡迎大家跟我們一起來發現這些有趣的物理現象\~
來看看製作過程和最後遊戲時間吧!

[https://youtu.be/FWKmHGehOnM](https://youtu.be/FWKmHGehOnM?ref=blog.gigotoys.com)
[https://youtu.be/wga7p5HVzyY](https://youtu.be/wga7p5HVzyY?ref=blog.gigotoys.com)
### 蜘蛛
URL: https://blog.gigotoys.com/-e8-9c-98-e8-9b-9b-2/
Last updated: 2022-08-22T05:31:00.000Z
最近才剛過完萬聖節,大家是否都要到糖果了呢?說到萬聖節的恐怖裝飾,最常被用到的就是蜘蛛。今天就讓我們用智高積木來做出一隻栩栩如生的蜘蛛模型,一起從中認識蜘蛛的奧妙吧!
**♦** **成品展示**

在製作蜘蛛前,我們要先了解蜘蛛的身體構造,蜘蛛是螯肢亞門節肢動物,早在距今4億年前,就已經存活在地球中。
有別於一般昆蟲,蜘蛛的身體分成頭胸部和腹部兩個部分。擁有四對足(共八隻腳),沒有觸角,有單眼但無複眼。

而讓蜘蛛看起來逼真的關鍵在於「頭胸部與腹部」的兩個身體分節,因此現在讓我們來比較一下蜘蛛與昆蟲的差異處,才不會失去我們蜘蛛模型的特色喔!

**♦** **零件清單**

上圖是蜘蛛模型中會使用到的所有零件,為了呈現出蜘蛛圓弧的身體構造,我們需要使用多個不同長度的長條與1/4弧長條搭配,
並以2凸單孔轉向連接器來結合;再來則是關節鍵,關節鍵讓蜘蛛的每個腳都能自由活動;最後2×3孔梯形框在模擬蜘蛛頭部時有非常好的效果。
**♦** **組裝步驟**
首先我們要來製作蜘蛛的身體,為了能呈現蜘蛛的身體曲線,我們要製作三組不同的零件組,第一個零件組需要使用4個1/4弧長條組成一個正圓,一共製作兩組。

第二個零件組使用4個1/4弧長條和兩個三孔超長條組成一個小圓弧,一共製作四組。

第三個零件組使用4個1/4弧長條和兩個五孔超長條組成一個大圓弧,一共製作四組。

接下來我們要用2凸單孔轉向連接器把前面所有的圓結合在一起
這邊為了方便敘述我們把正圓設為零件組A、小圓弧設為零件組B、大圓弧設為零件組C,並依照A→B→C→C→B→A→B→C→C→B的順序將十個零件組裝好。

完成之後就會像是下圖:

接著來製作蜘蛛的腳,使用關節、五孔長條側有孔、三孔超長條與2凸單孔轉向連接器製作,因為蜘蛛有八隻腳,所以一共要做八隻。

製作完後把蜘蛛腳2凸單孔轉向連接器的部分裝在下圖的八個紅圈處。

最後我們要來製作蜘蛛的頭部,使用兩個1/4弧製作蜘蛛的觸肢、結合鍵製作眼球,再固定在前方的2凸單孔轉向連接器上。

這樣我們的蜘蛛就算是大功告成啦!
如果我們想要把他當作萬聖節吊飾,可以使用結合鍵、軸扣鍵、五孔長條來搭配繩子把他們結合。

完成之後如下圖所示,怎麼樣?是不是覺得栩栩如生呢?趕快來組一支嚇嚇你的朋友們吧\~

**♦** **組裝影片**
**♦** **科學原理**
這次我們主要所使用的科學原理便是-「結構力學」
「結構力學」是力學的一個分支,主要是在研究結構在各種效應或影響下的組成規則,常應用於建築業和機械製造業等領域,以確保建築或機械的穩固性與安全性。而在此模型中,我們應用到的是結構力學中的「靜力學」,亦即物體在靜力平衡狀態下,或許有外力作用於此物體;但是,各個分系統的相對位置、成分、結構仍舊保持不變。當物體呈靜力平衡狀態時,系統或者是靜止的。

舉例來說:你可以嘗試移除蜘蛛的某一個部位、一隻腳,或是大幅度調整關節處,你會發現由於我們破壞了平衡,模型會傾倒變得不再安全,這樣就無法完成擬真的蜘蛛囉!
**♦** **結論**
遊玩智高積木可以增進我們的空間與科學概念,透過這個蜘蛛模型,我們可以學習如何模擬出立體的圓形身體,更讓我們更能在玩樂中,用輕鬆的方式學習到結構力學等複雜的科學原理。
心動不如馬上行動,現在就趕快製作蜘蛛模型,當作家中最厲害的擺飾吧!

最近才剛過完萬聖節,大家是否都要到糖果了呢?說到萬聖節的恐怖裝飾,最常被用到的就是蜘蛛。今天就讓我們用智高積木來做出一隻栩栩如生的蜘蛛模型,一起從中認識蜘蛛的奧妙吧!
**♦** **成品展示**

在製作蜘蛛前,我們要先了解蜘蛛的身體構造,蜘蛛是螯肢亞門節肢動物,早在距今4億年前,就已經存活在地球中。
有別於一般昆蟲,蜘蛛的身體分成頭胸部和腹部兩個部分。擁有四對足(共八隻腳),沒有觸角,有單眼但無複眼。

而讓蜘蛛看起來逼真的關鍵在於「頭胸部與腹部」的兩個身體分節,因此現在讓我們來比較一下蜘蛛與昆蟲的差異處,才不會失去我們蜘蛛模型的特色喔!

**♦** **零件清單**

上圖是蜘蛛模型中會使用到的所有零件,為了呈現出蜘蛛圓弧的身體構造,我們需要使用多個不同長度的長條與1/4弧長條搭配,
並以2凸單孔轉向連接器來結合;再來則是關節鍵,關節鍵讓蜘蛛的每個腳都能自由活動;最後2×3孔梯形框在模擬蜘蛛頭部時有非常好的效果。
**♦** **組裝步驟**
首先我們要來製作蜘蛛的身體,為了能呈現蜘蛛的身體曲線,我們要製作三組不同的零件組,第一個零件組需要使用4個1/4弧長條組成一個正圓,一共製作兩組。

第二個零件組使用4個1/4弧長條和兩個三孔超長條組成一個小圓弧,一共製作四組。

第三個零件組使用4個1/4弧長條和兩個五孔超長條組成一個大圓弧,一共製作四組。

接下來我們要用2凸單孔轉向連接器把前面所有的圓結合在一起
這邊為了方便敘述我們把正圓設為零件組A、小圓弧設為零件組B、大圓弧設為零件組C,並依照A→B→C→C→B→A→B→C→C→B的順序將十個零件組裝好。

完成之後就會像是下圖:

接著來製作蜘蛛的腳,使用關節、五孔長條側有孔、三孔超長條與2凸單孔轉向連接器製作,因為蜘蛛有八隻腳,所以一共要做八隻。

製作完後把蜘蛛腳2凸單孔轉向連接器的部分裝在下圖的八個紅圈處。

最後我們要來製作蜘蛛的頭部,使用兩個1/4弧製作蜘蛛的觸肢、結合鍵製作眼球,再固定在前方的2凸單孔轉向連接器上。

這樣我們的蜘蛛就算是大功告成啦!
如果我們想要把他當作萬聖節吊飾,可以使用結合鍵、軸扣鍵、五孔長條來搭配繩子把他們結合。

完成之後如下圖所示,怎麼樣?是不是覺得栩栩如生呢?趕快來組一支嚇嚇你的朋友們吧\~

**♦** **組裝影片**
**♦** **科學原理**
這次我們主要所使用的科學原理便是-「結構力學」
「結構力學」是力學的一個分支,主要是在研究結構在各種效應或影響下的組成規則,常應用於建築業和機械製造業等領域,以確保建築或機械的穩固性與安全性。而在此模型中,我們應用到的是結構力學中的「靜力學」,亦即物體在靜力平衡狀態下,或許有外力作用於此物體;但是,各個分系統的相對位置、成分、結構仍舊保持不變。當物體呈靜力平衡狀態時,系統或者是靜止的。

舉例來說:你可以嘗試移除蜘蛛的某一個部位、一隻腳,或是大幅度調整關節處,你會發現由於我們破壞了平衡,模型會傾倒變得不再安全,這樣就無法完成擬真的蜘蛛囉!
**♦** **結論**
遊玩智高積木可以增進我們的空間與科學概念,透過這個蜘蛛模型,我們可以學習如何模擬出立體的圓形身體,更讓我們更能在玩樂中,用輕鬆的方式學習到結構力學等複雜的科學原理。
心動不如馬上行動,現在就趕快製作蜘蛛模型,當作家中最厲害的擺飾吧!

### 蜘蛛
URL: https://blog.gigotoys.com/-e8-9c-98-e8-9b-9b/
Last updated: 2022-08-22T05:31:00.000Z
最近才剛過完萬聖節,大家是否都要到糖果了呢?說到萬聖節的恐怖裝飾,最常被用到的就是蜘蛛。今天就讓我們用智高積木來做出一隻栩栩如生的蜘蛛模型,一起從中認識蜘蛛的奧妙吧!
**♦** **成品展示**

在製作蜘蛛前,我們要先了解蜘蛛的身體構造,蜘蛛是螯肢亞門節肢動物,早在距今4億年前,就已經存活在地球中。
有別於一般昆蟲,蜘蛛的身體分成頭胸部和腹部兩個部分。擁有四對足(共八隻腳),沒有觸角,有單眼但無複眼。

而讓蜘蛛看起來逼真的關鍵在於「頭胸部與腹部」的兩個身體分節,因此現在讓我們來比較一下蜘蛛與昆蟲的差異處,才不會失去我們蜘蛛模型的特色喔!

**♦** **零件清單**

上圖是蜘蛛模型中會使用到的所有零件,為了呈現出蜘蛛圓弧的身體構造,我們需要使用多個不同長度的長條與1/4弧長條搭配,
並以2凸單孔轉向連接器來結合;再來則是關節鍵,關節鍵讓蜘蛛的每個腳都能自由活動;最後2×3孔梯形框在模擬蜘蛛頭部時有非常好的效果。
**♦** **組裝步驟**
首先我們要來製作蜘蛛的身體,為了能呈現蜘蛛的身體曲線,我們要製作三組不同的零件組,第一個零件組需要使用4個1/4弧長條組成一個正圓,一共製作兩組。

第二個零件組使用4個1/4弧長條和兩個三孔超長條組成一個小圓弧,一共製作四組。

第三個零件組使用4個1/4弧長條和兩個五孔超長條組成一個大圓弧,一共製作四組。

接下來我們要用2凸單孔轉向連接器把前面所有的圓結合在一起
這邊為了方便敘述我們把正圓設為零件組A、小圓弧設為零件組B、大圓弧設為零件組C,並依照A→B→C→C→B→A→B→C→C→B的順序將十個零件組裝好。

完成之後就會像是下圖:

接著來製作蜘蛛的腳,使用關節、五孔長條側有孔、三孔超長條與2凸單孔轉向連接器製作,因為蜘蛛有八隻腳,所以一共要做八隻。

製作完後把蜘蛛腳2凸單孔轉向連接器的部分裝在下圖的八個紅圈處。

最後我們要來製作蜘蛛的頭部,使用兩個1/4弧製作蜘蛛的觸肢、結合鍵製作眼球,再固定在前方的2凸單孔轉向連接器上。

這樣我們的蜘蛛就算是大功告成啦!
如果我們想要把他當作萬聖節吊飾,可以使用結合鍵、軸扣鍵、五孔長條來搭配繩子把他們結合。

完成之後如下圖所示,怎麼樣?是不是覺得栩栩如生呢?趕快來組一支嚇嚇你的朋友們吧\~

**♦** **組裝影片**
**♦** **科學原理**
這次我們主要所使用的科學原理便是-「結構力學」
「結構力學」是力學的一個分支,主要是在研究結構在各種效應或影響下的組成規則,常應用於建築業和機械製造業等領域,以確保建築或機械的穩固性與安全性。而在此模型中,我們應用到的是結構力學中的「靜力學」,亦即物體在靜力平衡狀態下,或許有外力作用於此物體;但是,各個分系統的相對位置、成分、結構仍舊保持不變。當物體呈靜力平衡狀態時,系統或者是靜止的。

舉例來說:你可以嘗試移除蜘蛛的某一個部位、一隻腳,或是大幅度調整關節處,你會發現由於我們破壞了平衡,模型會傾倒變得不再安全,這樣就無法完成擬真的蜘蛛囉!
**♦** **結論**
遊玩智高積木可以增進我們的空間與科學概念,透過這個蜘蛛模型,我們可以學習如何模擬出立體的圓形身體,更讓我們更能在玩樂中,用輕鬆的方式學習到結構力學等複雜的科學原理。
心動不如馬上行動,現在就趕快製作蜘蛛模型,當作家中最厲害的擺飾吧!

最近才剛過完萬聖節,大家是否都要到糖果了呢?說到萬聖節的恐怖裝飾,最常被用到的就是蜘蛛。今天就讓我們用智高積木來做出一隻栩栩如生的蜘蛛模型,一起從中認識蜘蛛的奧妙吧!
**♦** **成品展示**

在製作蜘蛛前,我們要先了解蜘蛛的身體構造,蜘蛛是螯肢亞門節肢動物,早在距今4億年前,就已經存活在地球中。
有別於一般昆蟲,蜘蛛的身體分成頭胸部和腹部兩個部分。擁有四對足(共八隻腳),沒有觸角,有單眼但無複眼。

而讓蜘蛛看起來逼真的關鍵在於「頭胸部與腹部」的兩個身體分節,因此現在讓我們來比較一下蜘蛛與昆蟲的差異處,才不會失去我們蜘蛛模型的特色喔!

**♦** **零件清單**

上圖是蜘蛛模型中會使用到的所有零件,為了呈現出蜘蛛圓弧的身體構造,我們需要使用多個不同長度的長條與1/4弧長條搭配,
並以2凸單孔轉向連接器來結合;再來則是關節鍵,關節鍵讓蜘蛛的每個腳都能自由活動;最後2×3孔梯形框在模擬蜘蛛頭部時有非常好的效果。
**♦** **組裝步驟**
首先我們要來製作蜘蛛的身體,為了能呈現蜘蛛的身體曲線,我們要製作三組不同的零件組,第一個零件組需要使用4個1/4弧長條組成一個正圓,一共製作兩組。

第二個零件組使用4個1/4弧長條和兩個三孔超長條組成一個小圓弧,一共製作四組。

第三個零件組使用4個1/4弧長條和兩個五孔超長條組成一個大圓弧,一共製作四組。

接下來我們要用2凸單孔轉向連接器把前面所有的圓結合在一起
這邊為了方便敘述我們把正圓設為零件組A、小圓弧設為零件組B、大圓弧設為零件組C,並依照A→B→C→C→B→A→B→C→C→B的順序將十個零件組裝好。

完成之後就會像是下圖:

接著來製作蜘蛛的腳,使用關節、五孔長條側有孔、三孔超長條與2凸單孔轉向連接器製作,因為蜘蛛有八隻腳,所以一共要做八隻。

製作完後把蜘蛛腳2凸單孔轉向連接器的部分裝在下圖的八個紅圈處。

最後我們要來製作蜘蛛的頭部,使用兩個1/4弧製作蜘蛛的觸肢、結合鍵製作眼球,再固定在前方的2凸單孔轉向連接器上。

這樣我們的蜘蛛就算是大功告成啦!
如果我們想要把他當作萬聖節吊飾,可以使用結合鍵、軸扣鍵、五孔長條來搭配繩子把他們結合。

完成之後如下圖所示,怎麼樣?是不是覺得栩栩如生呢?趕快來組一支嚇嚇你的朋友們吧\~

**♦** **組裝影片**
**♦** **科學原理**
這次我們主要所使用的科學原理便是-「結構力學」
「結構力學」是力學的一個分支,主要是在研究結構在各種效應或影響下的組成規則,常應用於建築業和機械製造業等領域,以確保建築或機械的穩固性與安全性。而在此模型中,我們應用到的是結構力學中的「靜力學」,亦即物體在靜力平衡狀態下,或許有外力作用於此物體;但是,各個分系統的相對位置、成分、結構仍舊保持不變。當物體呈靜力平衡狀態時,系統或者是靜止的。

舉例來說:你可以嘗試移除蜘蛛的某一個部位、一隻腳,或是大幅度調整關節處,你會發現由於我們破壞了平衡,模型會傾倒變得不再安全,這樣就無法完成擬真的蜘蛛囉!
**♦** **結論**
遊玩智高積木可以增進我們的空間與科學概念,透過這個蜘蛛模型,我們可以學習如何模擬出立體的圓形身體,更讓我們更能在玩樂中,用輕鬆的方式學習到結構力學等複雜的科學原理。
心動不如馬上行動,現在就趕快製作蜘蛛模型,當作家中最厲害的擺飾吧!

### 捕鼠夾捕獸夾
URL: https://blog.gigotoys.com/-e6-8d-95-e9-bc-a0-e5-a4-be-2/
Last updated: 2022-08-22T05:31:08.000Z
**捕鼠夾**
捕鼠夾是主要用於捕捉老鼠的陷阱。在早期社會中,由於衛生習慣尚未完全落實,導致鼠患嚴重,而捕鼠器由於它簡易的設計與低廉的成本,因此在當時是很常被使用的陷阱。

捕鼠夾的構造簡單,有一個裝載誘餌的踏板,通常會放起司、麵包之類的食物。陷阱的橫槓可以透過彈簧保持在一定的位置,當老鼠或其他動物觸發了機關後,彈簧產生的巨大力量會讓橫槓迅速壓下壓住老鼠的身體。

今天我們就來復刻這個經典的陷阱,但請注意千萬不要對人體使用,避免造成危險。
**成品展示**

**零件清單**

這是大致的零件清單,我們需要額外準備橡皮筋、2凸單孔轉向結合器與圓角長條。橡皮筋作為動力來源,可以提供彈力讓橫桿下壓;而2凸單孔轉向結合器與圓角長條則是能讓我們節省使用空間,避免使用過多的零件。
**組裝步驟**
首先將我們的兩個三孔長條用短結合鍵組裝在一起,同時組裝在3\*13超長方框上。

將兩個15孔超長條組裝在整個框架的兩側,再用五孔長條結合上去,形成我們的捕鼠板;最後將我們的3孔1/4弧長條利用兩個2凸單孔轉向結合器及30MM II軸組裝在捕鼠板上(中間左邊數來第二排的孔位),做為啟動鉤。

用兩個5孔圓角扁長條組、一個7孔圓角扁長條及短結合鍵,構成夾子中間長十公分的限制條;再來利用兩個2凸單孔轉向結合器及30MM II軸,固定在5孔長條上(二、四孔位);最後將兩個短結合鍵組裝在5孔長條最外側的兩個孔位。

將5孔超長條、兩個2凸單孔轉向結合器及70MM II軸,結合兩個7孔圓角扁長條,組作成夾子(此時的2凸單孔轉向結合器尚未固定)。

將限制條、捕鼠板(含啟動鉤)及夾子組裝在一起,限制條組裝在最右邊那一排的孔位;夾子組裝在左邊數來第三排的位置。
[](https://blog.gigotoys.com/content/images/remapped/532af0f7483872b242840d60eecbcbb9.jpg)
將橡皮筋綁在夾子上7孔圓角扁長條的任一孔位(綁的位置會影響捕鼠器的力道,至於綁哪一側並不影響操作),這邊示範是組裝在離五孔超長條最近的孔位;另一邊將橡皮筋卡在栓扣件的縫隙裡,再組裝在同側側邊離限制條最遠的孔位。

**完成圖**

**操作影片**
**科學原理**
這次我們主要所使用的科學原理便是-「彈力」與「槓桿」
彈力是指彈性物質發生形變後,恢復原狀所產生的力量。在這捕鼠夾中,我們將橡皮筋綁在圓角長條,並將它向後拉以儲存彈力,在釋放槓桿後,彈力就會釋放並將橫桿向下重壓。
槓桿是一種簡單機械,它可以分成支點、施力點以及抗力點,隨著三者位置的不同,槓桿又可以分為三類:第一類槓桿、第二類槓桿、第三類槓桿。而我們在此模型時使用的是第二類槓桿,也就是施力點、支點分別在抗力點的兩邊,這是一種省力槓桿,可以施加較小的力量來移動較重的物體,但是施力的位移較長。這個槓桿可以幫助我輕鬆的壓住橫桿,直到觸動機關時,才會因彈力而彈起。
****
**結語**
由於捕鼠夾會產生巨大的力量,很有可能無意地傷害其他小動物,甚至有人類因為誤觸捕鼠夾而受傷的案件,因此越來越多國家開始禁止捕鼠夾的使用。如果真的想解決老鼠橫行的問題,可以使用捕鼠籠或捕鼠瓶等物品,不讓老鼠立刻致死,或是從根本上做好環境清潔,這樣就能徹底解決鼠患囉!
**捕鼠夾**
捕鼠夾是主要用於捕捉老鼠的陷阱。在早期社會中,由於衛生習慣尚未完全落實,導致鼠患嚴重,而捕鼠器由於它簡易的設計與低廉的成本,因此在當時是很常被使用的陷阱。
捕鼠夾的構造簡單,有一個裝載誘餌的踏板,通常會放起司、麵包之類的食物。陷阱的橫槓可以透過彈簧保持在一定的位置,當老鼠或其他動物觸發了機關後,彈簧產生的巨大力量會讓橫槓迅速壓下壓住老鼠的身體。
今天我們就來復刻這個經典的陷阱,但請注意千萬不要對人體使用,避免造成危險。
**ê** **成品展示**
**ê** **零件清單**
這是大致的零件清單,我們需要額外準備橡皮筋、2凸單孔轉向結合器與圓角長條。橡皮筋作為動力來源,可以提供彈力讓橫桿下壓;而2凸單孔轉向結合器與圓角長條則是能讓我們節省使用空間,避免使用過多的零件。
**ê** **組裝步驟**
**ê** **完成圖**
**ê** **操作影片**
**ê** **科學原理**
這次我們主要所使用的科學原理便是-「彈力」與「槓桿」
彈力是指彈性物質發生形變後,恢復原狀所產生的力量。在這捕鼠夾中,我們將橡皮筋綁在圓角長條,並將它向後拉以儲存彈力,在釋放槓桿後,彈力就會釋放並將橫桿向下重壓。
槓桿是一種簡單機械,它可以分成支點、施力點以及抗力點,隨著三者位置的不同,槓桿又可以分為三類:第一類槓桿、第二類槓桿、第三類槓桿。而我們在此模型時使用的是第二類槓桿,也就是施力點、支點分別在抗力點的兩邊,這是一種省力槓桿,可以施加較小的力量來移動較重的物體,但是施力的位移較長。這個槓桿可以幫助我輕鬆的壓住橫桿,直到觸動機關時,才會因彈力而彈起。
**ê** **結語**
由於捕鼠夾會產生巨大的力量,很有可能無意地傷害其他小動物,甚至有人類因為誤觸捕鼠夾而受傷的案件,因此越來越多國家開始禁止捕鼠夾的使用。如果真的想解決老鼠橫行的問題,可以使用捕鼠籠或捕鼠瓶等物品,不讓老鼠立刻致死,或是從根本上做好環境清潔,這樣就能徹底解決鼠患囉!
### 捕鼠夾捕獸夾
URL: https://blog.gigotoys.com/-e6-8d-95-e9-bc-a0-e5-a4-be/
Last updated: 2022-08-22T05:31:08.000Z
**捕鼠夾**
捕鼠夾是主要用於捕捉老鼠的陷阱。在早期社會中,由於衛生習慣尚未完全落實,導致鼠患嚴重,而捕鼠器由於它簡易的設計與低廉的成本,因此在當時是很常被使用的陷阱。

捕鼠夾的構造簡單,有一個裝載誘餌的踏板,通常會放起司、麵包之類的食物。陷阱的橫槓可以透過彈簧保持在一定的位置,當老鼠或其他動物觸發了機關後,彈簧產生的巨大力量會讓橫槓迅速壓下壓住老鼠的身體。

今天我們就來復刻這個經典的陷阱,但請注意千萬不要對人體使用,避免造成危險。
**成品展示**

**零件清單**

這是大致的零件清單,我們需要額外準備橡皮筋、2凸單孔轉向結合器與圓角長條。橡皮筋作為動力來源,可以提供彈力讓橫桿下壓;而2凸單孔轉向結合器與圓角長條則是能讓我們節省使用空間,避免使用過多的零件。
**組裝步驟**
首先將我們的兩個三孔長條用短結合鍵組裝在一起,同時組裝在3\*13超長方框上。

將兩個15孔超長條組裝在整個框架的兩側,再用五孔長條結合上去,形成我們的捕鼠板;最後將我們的3孔1/4弧長條利用兩個2凸單孔轉向結合器及30MM II軸組裝在捕鼠板上(中間左邊數來第二排的孔位),做為啟動鉤。

用兩個5孔圓角扁長條組、一個7孔圓角扁長條及短結合鍵,構成夾子中間長十公分的限制條;再來利用兩個2凸單孔轉向結合器及30MM II軸,固定在5孔長條上(二、四孔位);最後將兩個短結合鍵組裝在5孔長條最外側的兩個孔位。

將5孔超長條、兩個2凸單孔轉向結合器及70MM II軸,結合兩個7孔圓角扁長條,組作成夾子(此時的2凸單孔轉向結合器尚未固定)。

將限制條、捕鼠板(含啟動鉤)及夾子組裝在一起,限制條組裝在最右邊那一排的孔位;夾子組裝在左邊數來第三排的位置。
[](https://blog.gigotoys.com/content/images/remapped/532af0f7483872b242840d60eecbcbb9.jpg)
將橡皮筋綁在夾子上7孔圓角扁長條的任一孔位(綁的位置會影響捕鼠器的力道,至於綁哪一側並不影響操作),這邊示範是組裝在離五孔超長條最近的孔位;另一邊將橡皮筋卡在栓扣件的縫隙裡,再組裝在同側側邊離限制條最遠的孔位。

**完成圖**

**操作影片**
**科學原理**
這次我們主要所使用的科學原理便是-「彈力」與「槓桿」
彈力是指彈性物質發生形變後,恢復原狀所產生的力量。在這捕鼠夾中,我們將橡皮筋綁在圓角長條,並將它向後拉以儲存彈力,在釋放槓桿後,彈力就會釋放並將橫桿向下重壓。
槓桿是一種簡單機械,它可以分成支點、施力點以及抗力點,隨著三者位置的不同,槓桿又可以分為三類:第一類槓桿、第二類槓桿、第三類槓桿。而我們在此模型時使用的是第二類槓桿,也就是施力點、支點分別在抗力點的兩邊,這是一種省力槓桿,可以施加較小的力量來移動較重的物體,但是施力的位移較長。這個槓桿可以幫助我輕鬆的壓住橫桿,直到觸動機關時,才會因彈力而彈起。
****
**結語**
由於捕鼠夾會產生巨大的力量,很有可能無意地傷害其他小動物,甚至有人類因為誤觸捕鼠夾而受傷的案件,因此越來越多國家開始禁止捕鼠夾的使用。如果真的想解決老鼠橫行的問題,可以使用捕鼠籠或捕鼠瓶等物品,不讓老鼠立刻致死,或是從根本上做好環境清潔,這樣就能徹底解決鼠患囉!
**捕鼠夾**
捕鼠夾是主要用於捕捉老鼠的陷阱。在早期社會中,由於衛生習慣尚未完全落實,導致鼠患嚴重,而捕鼠器由於它簡易的設計與低廉的成本,因此在當時是很常被使用的陷阱。
捕鼠夾的構造簡單,有一個裝載誘餌的踏板,通常會放起司、麵包之類的食物。陷阱的橫槓可以透過彈簧保持在一定的位置,當老鼠或其他動物觸發了機關後,彈簧產生的巨大力量會讓橫槓迅速壓下壓住老鼠的身體。
今天我們就來復刻這個經典的陷阱,但請注意千萬不要對人體使用,避免造成危險。
**ê** **成品展示**
**ê** **零件清單**
這是大致的零件清單,我們需要額外準備橡皮筋、2凸單孔轉向結合器與圓角長條。橡皮筋作為動力來源,可以提供彈力讓橫桿下壓;而2凸單孔轉向結合器與圓角長條則是能讓我們節省使用空間,避免使用過多的零件。
**ê** **組裝步驟**
**ê** **完成圖**
**ê** **操作影片**
**ê** **科學原理**
這次我們主要所使用的科學原理便是-「彈力」與「槓桿」
彈力是指彈性物質發生形變後,恢復原狀所產生的力量。在這捕鼠夾中,我們將橡皮筋綁在圓角長條,並將它向後拉以儲存彈力,在釋放槓桿後,彈力就會釋放並將橫桿向下重壓。
槓桿是一種簡單機械,它可以分成支點、施力點以及抗力點,隨著三者位置的不同,槓桿又可以分為三類:第一類槓桿、第二類槓桿、第三類槓桿。而我們在此模型時使用的是第二類槓桿,也就是施力點、支點分別在抗力點的兩邊,這是一種省力槓桿,可以施加較小的力量來移動較重的物體,但是施力的位移較長。這個槓桿可以幫助我輕鬆的壓住橫桿,直到觸動機關時,才會因彈力而彈起。
**ê** **結語**
由於捕鼠夾會產生巨大的力量,很有可能無意地傷害其他小動物,甚至有人類因為誤觸捕鼠夾而受傷的案件,因此越來越多國家開始禁止捕鼠夾的使用。如果真的想解決老鼠橫行的問題,可以使用捕鼠籠或捕鼠瓶等物品,不讓老鼠立刻致死,或是從根本上做好環境清潔,這樣就能徹底解決鼠患囉!
### 簡易重力車
URL: https://blog.gigotoys.com/-e7-b0-a1-e6-98-93-e9-87-8d-e5-8a-9b-e8-bb-8a-2/
Last updated: 2022-08-22T05:31:16.000Z
相信大家一定聽過牛頓被蘋果砸到的故事,從這故事我們除了得知被蘋果砸到不會腦震盪外(?),更讓我們得知重力的存在!重力是指具有質量的物體之間相互吸引的力量,也是物體重量的來源,在地球上,地球對地面附近物體的萬有引力賦予了物體的重量,並使物體落向地面。

相信聰明的你一定可以使用智高積木組出多個運用重力原理的模型,但是有時材料不夠充足的情況下,我們該如何製作一個簡單的重力模型呢?這個問題的答案就是我們今天的主角-簡易重力車!

別看它身型嬌小,它不僅完美呈現了重力的原理,在製作時也是有大大的學問喔!現在就讓我們一起來學習如何製作這台簡易重力車吧!
**★零件清單**
需要準備的材料如上圖,如果你沒有3×13長方框、栓扣鍵或是圓角長條,你也可以使用一般長方框、長結合鍵以及長條代替,變化性可說是相當的高。這邊我們還需要準備最重要的棉線與集線器,讓我們可以將車子與重物結合,變成一台重力車!

**★組裝步驟**
**車體**
首先我們先製作車體,將7孔圓角長條與3孔超長條依下圖方式結合,並在3孔超長條後端放上栓扣鍵。

接著我們依序裝上前輪與後輪,請記得後輪的部分必須在軸中間先穿過集線器,再穿過圓角長條並裝上滑輪喔!(請確保滑輪能順利轉動)

現在我們將小滑輪、30mm軸裝在3×13長方框左上角的孔洞。

最後我們將3×13長方框與剛剛3孔超長條的孔洞結合,車體的部分就完成囉!
****
**配重盤**
完成車體後,我們就可以來開始製作配重盤了!
首先我們將1/4弧長條圍成一個圓圈,並在對稱的孔洞放上四個短結合鍵(正面與背面)。

接著我們將短結合鍵與五孔圓角扁長條結合,這樣我們就完成配重盤囉!

最後我們將棉線的兩端分別綁在集線器與配重盤,完成車體與配重盤的連接,這樣我們的簡易重力車就完成囉!

**★完成圖**

**★玩法介紹**
1. 要玩這個重力車,你必須先跟荷包君拿取一些硬幣,並且把它放入配重盤內,(沒錯這是一個課金遊戲!)建議可以放3\~4個十塊錢,既有重量又不容易掉落,完成圖如下。
1. 放好硬幣後,將配重盤連同棉線掛在車體的小齒輪上。
1. 最後,我們將車子向後滾,直到配重盤升到最高的位置為止,此時你只要放開手指,重力車就會開始移動囉!(詳見操作影片)
**★操作影片**
**★科學原理**
這次我們主要所使用的科學原理便是-「重力」
物體由於地球的吸引而受到的力叫做重力,是萬有引力在地球上的一種表現。重力有三種特性:重力的方向總是向下、物體受到的重力的大小跟物體的質量成正比、重力會隨著緯度改變而改變。而我們常說的重心,其實就是重力在物體上的作用點喔!

本次模型的重力來源即是我們的配重盤,我們賦予配重盤重量(硬幣),並將它上升至最高點,使它產生了一個向下的重力。因此當我們將手放開時,配重盤會掉落,而重力將會拉動棉線讓軸轉動,從而讓重力車開始往移動!
****
**★結語**
我們在製作模型時,往往會為了達成目標而使用了大量的零件,雖然成品能達到應有的效果,但過多的資源反而會使我們在零件短缺時,無法做出相對應的應變措施。因此大家不妨也試著精簡自己的模型,說不定能讓你發現另一個新世界喔!
相信大家一定聽過牛頓被蘋果砸到的故事,從這故事我們除了得知被蘋果砸到不會腦震盪外(?),更讓我們得知重力的存在!重力是指具有質量的物體之間相互吸引的力量,也是物體重量的來源,在地球上,地球對地面附近物體的萬有引力賦予了物體的重量,並使物體落向地面。

相信聰明的你一定可以使用智高積木組出多個運用重力原理的模型,但是有時材料不夠充足的情況下,我們該如何製作一個簡單的重力模型呢?這個問題的答案就是我們今天的主角-簡易重力車!

別看它身型嬌小,它不僅完美呈現了重力的原理,在製作時也是有大大的學問喔!現在就讓我們一起來學習如何製作這台簡易重力車吧!
**★零件清單**
需要準備的材料如上圖,如果你沒有3×13長方框、栓扣鍵或是圓角長條,你也可以使用一般長方框、長結合鍵以及長條代替,變化性可說是相當的高。這邊我們還需要準備最重要的棉線與集線器,讓我們可以將車子與重物結合,變成一台重力車!

**★組裝步驟**
**車體**
首先我們先製作車體,將7孔圓角長條與3孔超長條依下圖方式結合,並在3孔超長條後端放上栓扣鍵。

接著我們依序裝上前輪與後輪,請記得後輪的部分必須在軸中間先穿過集線器,再穿過圓角長條並裝上滑輪喔!(請確保滑輪能順利轉動)

現在我們將小滑輪、30mm軸裝在3×13長方框左上角的孔洞。

最後我們將3×13長方框與剛剛3孔超長條的孔洞結合,車體的部分就完成囉!
****
**配重盤**
完成車體後,我們就可以來開始製作配重盤了!
首先我們將1/4弧長條圍成一個圓圈,並在對稱的孔洞放上四個短結合鍵(正面與背面)。

接著我們將短結合鍵與五孔圓角扁長條結合,這樣我們就完成配重盤囉!

最後我們將棉線的兩端分別綁在集線器與配重盤,完成車體與配重盤的連接,這樣我們的簡易重力車就完成囉!

**★完成圖**

**★玩法介紹**
1. 要玩這個重力車,你必須先跟荷包君拿取一些硬幣,並且把它放入配重盤內,(沒錯這是一個課金遊戲!)建議可以放3\~4個十塊錢,既有重量又不容易掉落,完成圖如下。
2. 
1. 放好硬幣後,將配重盤連同棉線掛在車體的小齒輪上。
2. 
1. 最後,我們將車子向後滾,直到配重盤升到最高的位置為止,此時你只要放開手指,重力車就會開始移動囉!(詳見操作影片)
**★操作影片**
[https://www.youtube.com/watch?v=XDP-dJYsh5M&feature=youtu.be](https://www.youtube.com/watch?v=XDP-dJYsh5M&feature=youtu.be&ref=blog.gigotoys.com)
**★科學原理**
這次我們主要所使用的科學原理便是-「重力」
物體由於地球的吸引而受到的力叫做重力,是萬有引力在地球上的一種表現。重力有三種特性:重力的方向總是向下、物體受到的重力的大小跟物體的質量成正比、重力會隨著緯度改變而改變。而我們常說的重心,其實就是重力在物體上的作用點喔!

本次模型的重力來源即是我們的配重盤,我們賦予配重盤重量(硬幣),並將它上升至最高點,使它產生了一個向下的重力。因此當我們將手放開時,配重盤會掉落,而重力將會拉動棉線讓軸轉動,從而讓重力車開始往移動!
****
**★結語**
我們在製作模型時,往往會為了達成目標而使用了大量的零件,雖然成品能達到應有的效果,但過多的資源反而會使我們在零件短缺時,無法做出相對應的應變措施。因此大家不妨也試著精簡自己的模型,說不定能讓你發現另一個新世界喔!
### 簡易重力車
URL: https://blog.gigotoys.com/-e7-b0-a1-e6-98-93-e9-87-8d-e5-8a-9b-e8-bb-8a/
Last updated: 2022-08-22T05:31:16.000Z
相信大家一定聽過牛頓被蘋果砸到的故事,從這故事我們除了得知被蘋果砸到不會腦震盪外(?),更讓我們得知重力的存在!重力是指具有質量的物體之間相互吸引的力量,也是物體重量的來源,在地球上,地球對地面附近物體的萬有引力賦予了物體的重量,並使物體落向地面。

相信聰明的你一定可以使用智高積木組出多個運用重力原理的模型,但是有時材料不夠充足的情況下,我們該如何製作一個簡單的重力模型呢?這個問題的答案就是我們今天的主角-簡易重力車!

別看它身型嬌小,它不僅完美呈現了重力的原理,在製作時也是有大大的學問喔!現在就讓我們一起來學習如何製作這台簡易重力車吧!
**★零件清單**
需要準備的材料如上圖,如果你沒有3×13長方框、栓扣鍵或是圓角長條,你也可以使用一般長方框、長結合鍵以及長條代替,變化性可說是相當的高。這邊我們還需要準備最重要的棉線與集線器,讓我們可以將車子與重物結合,變成一台重力車!

**★組裝步驟**
**車體**
首先我們先製作車體,將7孔圓角長條與3孔超長條依下圖方式結合,並在3孔超長條後端放上栓扣鍵。

接著我們依序裝上前輪與後輪,請記得後輪的部分必須在軸中間先穿過集線器,再穿過圓角長條並裝上滑輪喔!(請確保滑輪能順利轉動)

現在我們將小滑輪、30mm軸裝在3×13長方框左上角的孔洞。

最後我們將3×13長方框與剛剛3孔超長條的孔洞結合,車體的部分就完成囉!
****
**配重盤**
完成車體後,我們就可以來開始製作配重盤了!
首先我們將1/4弧長條圍成一個圓圈,並在對稱的孔洞放上四個短結合鍵(正面與背面)。

接著我們將短結合鍵與五孔圓角扁長條結合,這樣我們就完成配重盤囉!

最後我們將棉線的兩端分別綁在集線器與配重盤,完成車體與配重盤的連接,這樣我們的簡易重力車就完成囉!

**★完成圖**

**★玩法介紹**
1. 要玩這個重力車,你必須先跟荷包君拿取一些硬幣,並且把它放入配重盤內,(沒錯這是一個課金遊戲!)建議可以放3\~4個十塊錢,既有重量又不容易掉落,完成圖如下。
1. 放好硬幣後,將配重盤連同棉線掛在車體的小齒輪上。
1. 最後,我們將車子向後滾,直到配重盤升到最高的位置為止,此時你只要放開手指,重力車就會開始移動囉!(詳見操作影片)
**★操作影片**
**★科學原理**
這次我們主要所使用的科學原理便是-「重力」
物體由於地球的吸引而受到的力叫做重力,是萬有引力在地球上的一種表現。重力有三種特性:重力的方向總是向下、物體受到的重力的大小跟物體的質量成正比、重力會隨著緯度改變而改變。而我們常說的重心,其實就是重力在物體上的作用點喔!

本次模型的重力來源即是我們的配重盤,我們賦予配重盤重量(硬幣),並將它上升至最高點,使它產生了一個向下的重力。因此當我們將手放開時,配重盤會掉落,而重力將會拉動棉線讓軸轉動,從而讓重力車開始往移動!
****
**★結語**
我們在製作模型時,往往會為了達成目標而使用了大量的零件,雖然成品能達到應有的效果,但過多的資源反而會使我們在零件短缺時,無法做出相對應的應變措施。因此大家不妨也試著精簡自己的模型,說不定能讓你發現另一個新世界喔!
相信大家一定聽過牛頓被蘋果砸到的故事,從這故事我們除了得知被蘋果砸到不會腦震盪外(?),更讓我們得知重力的存在!重力是指具有質量的物體之間相互吸引的力量,也是物體重量的來源,在地球上,地球對地面附近物體的萬有引力賦予了物體的重量,並使物體落向地面。

相信聰明的你一定可以使用智高積木組出多個運用重力原理的模型,但是有時材料不夠充足的情況下,我們該如何製作一個簡單的重力模型呢?這個問題的答案就是我們今天的主角-簡易重力車!

別看它身型嬌小,它不僅完美呈現了重力的原理,在製作時也是有大大的學問喔!現在就讓我們一起來學習如何製作這台簡易重力車吧!
**★零件清單**
需要準備的材料如上圖,如果你沒有3×13長方框、栓扣鍵或是圓角長條,你也可以使用一般長方框、長結合鍵以及長條代替,變化性可說是相當的高。這邊我們還需要準備最重要的棉線與集線器,讓我們可以將車子與重物結合,變成一台重力車!

**★組裝步驟**
**車體**
首先我們先製作車體,將7孔圓角長條與3孔超長條依下圖方式結合,並在3孔超長條後端放上栓扣鍵。

接著我們依序裝上前輪與後輪,請記得後輪的部分必須在軸中間先穿過集線器,再穿過圓角長條並裝上滑輪喔!(請確保滑輪能順利轉動)

現在我們將小滑輪、30mm軸裝在3×13長方框左上角的孔洞。

最後我們將3×13長方框與剛剛3孔超長條的孔洞結合,車體的部分就完成囉!
****
**配重盤**
完成車體後,我們就可以來開始製作配重盤了!
首先我們將1/4弧長條圍成一個圓圈,並在對稱的孔洞放上四個短結合鍵(正面與背面)。

接著我們將短結合鍵與五孔圓角扁長條結合,這樣我們就完成配重盤囉!

最後我們將棉線的兩端分別綁在集線器與配重盤,完成車體與配重盤的連接,這樣我們的簡易重力車就完成囉!

**★完成圖**

**★玩法介紹**
1. 要玩這個重力車,你必須先跟荷包君拿取一些硬幣,並且把它放入配重盤內,(沒錯這是一個課金遊戲!)建議可以放3\~4個十塊錢,既有重量又不容易掉落,完成圖如下。
2. 
1. 放好硬幣後,將配重盤連同棉線掛在車體的小齒輪上。
2. 
1. 最後,我們將車子向後滾,直到配重盤升到最高的位置為止,此時你只要放開手指,重力車就會開始移動囉!(詳見操作影片)
**★操作影片**
[https://www.youtube.com/watch?v=XDP-dJYsh5M&feature=youtu.be](https://www.youtube.com/watch?v=XDP-dJYsh5M&feature=youtu.be&ref=blog.gigotoys.com)
**★科學原理**
這次我們主要所使用的科學原理便是-「重力」
物體由於地球的吸引而受到的力叫做重力,是萬有引力在地球上的一種表現。重力有三種特性:重力的方向總是向下、物體受到的重力的大小跟物體的質量成正比、重力會隨著緯度改變而改變。而我們常說的重心,其實就是重力在物體上的作用點喔!

本次模型的重力來源即是我們的配重盤,我們賦予配重盤重量(硬幣),並將它上升至最高點,使它產生了一個向下的重力。因此當我們將手放開時,配重盤會掉落,而重力將會拉動棉線讓軸轉動,從而讓重力車開始往移動!
****
**★結語**
我們在製作模型時,往往會為了達成目標而使用了大量的零件,雖然成品能達到應有的效果,但過多的資源反而會使我們在零件短缺時,無法做出相對應的應變措施。因此大家不妨也試著精簡自己的模型,說不定能讓你發現另一個新世界喔!
### 連發投石機
URL: https://blog.gigotoys.com/-e9-80-a3-e7-99-bc-e6-8a-95-e7-9f-b3-e6-a9-9f-2/
Last updated: 2022-08-22T05:31:25.000Z
在電玩遊戲「Besiege」中,玩家可以創造出各種古怪的中世紀攻城機械,以對抗城堡或軍隊。而其中最讓我印象深刻的,莫過於這台可連發的投石機!

這台浮誇的投石機使用兩段斜坡運送彈藥,玩家只需要點擊發射鍵,在第一發彈藥發射出去後,第二發彈藥就會因為重力而自動裝填到位,從而讓我們可以連續發射彈藥,達到驚人的破壞力!

而這麼厲害的投石機,其實我們也可以輕鬆地使用智高積木做出,現在就讓我們發揮創客的精神,一步步地製作出「連發投石機」吧!
**★成品展示**

**★零件清單**

需要準備的材料如上圖,除了常見的長方框與超長條外,我們還需要準備最重要的橡皮筋與關節鍵。橡皮筋作為動力來源,可以提供彈力讓我們製作發射器;而關節鍵則是能讓我們調整擊球點的位置。
**★組裝步驟**
**底座**
首先我們先製作底座,將5×10孔長框與四個3孔超長條結合,並在前方兩個3孔超長條上放上軸扣鍵,完成下半部。

接著我們依照圖示,將超長方框、5孔長條、3孔長條與短結合鍵互相結合完成上半部。

我們將上下半部連接再一起,便完成了投石機的底座!

最後為求穩固,我們再將兩個3孔超長條與底座結合,完成圖如下。

**軌道**
完成底座後,我們就可以來開始規劃放彈藥的軌道了!
首先我們先15孔長條、5孔長條與短結合鍵以下圖的方式組裝。

接著我們將1/4弧長條、關節鍵與3孔長條側有孔結合,完成後與剛剛的15孔長條結合,完成軌道的部分!

最後我們將軌道與底座結合,整個模型的架構趨近完善了!

**發射桿**
重頭戲來了,我們要開始製作發射桿!我們先將3孔超長條、5孔長條側有孔、1/4弧長條與軸結合鍵依照下圖方式組裝。

接著使用軸與20T齒輪,將發射桿安裝至投石機上。這邊必須要確認發射桿的位置與軌道相近,避免發射桿無法擊球的窘境喔!

最後我們將橡皮筋穿過發射桿下方,並套在底座的軸扣鍵上,就完成我們的連發投石機啦!

**★完成圖**

**★延伸創作**
你也可以準備馬達、齒輪、電池盒與遙控器,將模型改造成一台可以遙控發射的砲台(如下圖)

此模型用馬達代替彈力,並用齒輪帶動發射桿擊球,能省去手動發射所帶來的疲勞。但也由於是使用齒輪傳遞動力,因此必須確認齒輪彼此嚙合,才步會發生卡彈的狀況喔!
**★操作影片**
**★科學原理**
這次我們主要所使用的科學原理便是-「彈力」與「斜面」
彈力是指彈性物質發生形變後,恢復原狀所產生的力量,例如我們將橡皮筋扭轉,手放開後橡皮筋將會自己恢復成原本的樣子。在這台投石機中我們將橡皮筋套在發射桿,當我們撥動發射桿時,橡皮筋會形變並產生彈力,並在我們放手時釋放彈力將球打擊出去。

斜面是一種傾斜的平面,可用來升高或降低物體,達到省力的效果,例如車輛行駛的斜坡便是運用斜面原理,使得行駛的車輛可以安全緩慢地上下山。而我們將斜面運用在彈藥夾上,讓球會因為下滑力自動裝填到發射桿上,從而達成連續發射的效果!

**★結語**
雖然投石機是一個非常簡單的模型,但我們透過增加斜面的方式,賦予了投石機新的功能,也讓兩個簡單機械巧妙地融合再一起。大家在創作新模型時,不仿也思考如何從現有的模型做改善或是與不同的科學原理融合,或許你也能達到意想不到的效果喔!

在電玩遊戲「Besiege」中,玩家可以創造出各種古怪的中世紀攻城機械,以對抗城堡或軍隊。而其中最讓我印象深刻的,莫過於這台可連發的投石機!

這台浮誇的投石機使用兩段斜坡運送彈藥,玩家只需要點擊發射鍵,在第一發彈藥發射出去後,第二發彈藥就會因為重力而自動裝填到位,從而讓我們可以連續發射彈藥,達到驚人的破壞力!

而這麼厲害的投石機,其實我們也可以輕鬆地使用智高積木做出,現在就讓我們發揮創客的精神,一步步地製作出「連發投石機」吧!
**★成品展示**

**★零件清單**

需要準備的材料如上圖,除了常見的長方框與超長條外,我們還需要準備最重要的橡皮筋與關節鍵。橡皮筋作為動力來源,可以提供彈力讓我們製作發射器;而關節鍵則是能讓我們調整擊球點的位置。
**★組裝步驟**
**底座**
首先我們先製作底座,將5×10孔長框與四個3孔超長條結合,並在前方兩個3孔超長條上放上軸扣鍵,完成下半部。

接著我們依照圖示,將超長方框、5孔長條、3孔長條與短結合鍵互相結合完成上半部。

我們將上下半部連接再一起,便完成了投石機的底座!

最後為求穩固,我們再將兩個3孔超長條與底座結合,完成圖如下。

**軌道**
完成底座後,我們就可以來開始規劃放彈藥的軌道了!
首先我們先15孔長條、5孔長條與短結合鍵以下圖的方式組裝。

接著我們將1/4弧長條、關節鍵與3孔長條側有孔結合,完成後與剛剛的15孔長條結合,完成軌道的部分!

最後我們將軌道與底座結合,整個模型的架構趨近完善了!

**發射桿**
重頭戲來了,我們要開始製作發射桿!我們先將3孔超長條、5孔長條側有孔、1/4弧長條與軸結合鍵依照下圖方式組裝。

接著使用軸與20T齒輪,將發射桿安裝至投石機上。這邊必須要確認發射桿的位置與軌道相近,避免發射桿無法擊球的窘境喔!

最後我們將橡皮筋穿過發射桿下方,並套在底座的軸扣鍵上,就完成我們的連發投石機啦!

**★完成圖**

**★延伸創作**
你也可以準備馬達、齒輪、電池盒與遙控器,將模型改造成一台可以遙控發射的砲台(如下圖)

此模型用馬達代替彈力,並用齒輪帶動發射桿擊球,能省去手動發射所帶來的疲勞。但也由於是使用齒輪傳遞動力,因此必須確認齒輪彼此嚙合,才步會發生卡彈的狀況喔!
**★操作影片**
[https://www.youtube.com/watch?v=ccsPUwWI0wU&feature=youtu.be](https://www.youtube.com/watch?v=ccsPUwWI0wU&feature=youtu.be&ref=blog.gigotoys.com)
**★科學原理**
這次我們主要所使用的科學原理便是-「彈力」與「斜面」
彈力是指彈性物質發生形變後,恢復原狀所產生的力量,例如我們將橡皮筋扭轉,手放開後橡皮筋將會自己恢復成原本的樣子。在這台投石機中我們將橡皮筋套在發射桿,當我們撥動發射桿時,橡皮筋會形變並產生彈力,並在我們放手時釋放彈力將球打擊出去。

斜面是一種傾斜的平面,可用來升高或降低物體,達到省力的效果,例如車輛行駛的斜坡便是運用斜面原理,使得行駛的車輛可以安全緩慢地上下山。而我們將斜面運用在彈藥夾上,讓球會因為下滑力自動裝填到發射桿上,從而達成連續發射的效果!

**★結語**
雖然投石機是一個非常簡單的模型,但我們透過增加斜面的方式,賦予了投石機新的功能,也讓兩個簡單機械巧妙地融合再一起。大家在創作新模型時,不仿也思考如何從現有的模型做改善或是與不同的科學原理融合,或許你也能達到意想不到的效果喔!

### 連發投石機
URL: https://blog.gigotoys.com/-e9-80-a3-e7-99-bc-e6-8a-95-e7-9f-b3-e6-a9-9f/
Last updated: 2022-08-22T05:31:25.000Z
在電玩遊戲「Besiege」中,玩家可以創造出各種古怪的中世紀攻城機械,以對抗城堡或軍隊。而其中最讓我印象深刻的,莫過於這台可連發的投石機!

這台浮誇的投石機使用兩段斜坡運送彈藥,玩家只需要點擊發射鍵,在第一發彈藥發射出去後,第二發彈藥就會因為重力而自動裝填到位,從而讓我們可以連續發射彈藥,達到驚人的破壞力!

而這麼厲害的投石機,其實我們也可以輕鬆地使用智高積木做出,現在就讓我們發揮創客的精神,一步步地製作出「連發投石機」吧!
**★成品展示**

**★零件清單**

需要準備的材料如上圖,除了常見的長方框與超長條外,我們還需要準備最重要的橡皮筋與關節鍵。橡皮筋作為動力來源,可以提供彈力讓我們製作發射器;而關節鍵則是能讓我們調整擊球點的位置。
**★組裝步驟**
**底座**
首先我們先製作底座,將5×10孔長框與四個3孔超長條結合,並在前方兩個3孔超長條上放上軸扣鍵,完成下半部。

接著我們依照圖示,將超長方框、5孔長條、3孔長條與短結合鍵互相結合完成上半部。

我們將上下半部連接再一起,便完成了投石機的底座!

最後為求穩固,我們再將兩個3孔超長條與底座結合,完成圖如下。

**軌道**
完成底座後,我們就可以來開始規劃放彈藥的軌道了!
首先我們先15孔長條、5孔長條與短結合鍵以下圖的方式組裝。

接著我們將1/4弧長條、關節鍵與3孔長條側有孔結合,完成後與剛剛的15孔長條結合,完成軌道的部分!

最後我們將軌道與底座結合,整個模型的架構趨近完善了!

**發射桿**
重頭戲來了,我們要開始製作發射桿!我們先將3孔超長條、5孔長條側有孔、1/4弧長條與軸結合鍵依照下圖方式組裝。

接著使用軸與20T齒輪,將發射桿安裝至投石機上。這邊必須要確認發射桿的位置與軌道相近,避免發射桿無法擊球的窘境喔!

最後我們將橡皮筋穿過發射桿下方,並套在底座的軸扣鍵上,就完成我們的連發投石機啦!

**★完成圖**

**★延伸創作**
你也可以準備馬達、齒輪、電池盒與遙控器,將模型改造成一台可以遙控發射的砲台(如下圖)

此模型用馬達代替彈力,並用齒輪帶動發射桿擊球,能省去手動發射所帶來的疲勞。但也由於是使用齒輪傳遞動力,因此必須確認齒輪彼此嚙合,才步會發生卡彈的狀況喔!
**★操作影片**
**★科學原理**
這次我們主要所使用的科學原理便是-「彈力」與「斜面」
彈力是指彈性物質發生形變後,恢復原狀所產生的力量,例如我們將橡皮筋扭轉,手放開後橡皮筋將會自己恢復成原本的樣子。在這台投石機中我們將橡皮筋套在發射桿,當我們撥動發射桿時,橡皮筋會形變並產生彈力,並在我們放手時釋放彈力將球打擊出去。

斜面是一種傾斜的平面,可用來升高或降低物體,達到省力的效果,例如車輛行駛的斜坡便是運用斜面原理,使得行駛的車輛可以安全緩慢地上下山。而我們將斜面運用在彈藥夾上,讓球會因為下滑力自動裝填到發射桿上,從而達成連續發射的效果!

**★結語**
雖然投石機是一個非常簡單的模型,但我們透過增加斜面的方式,賦予了投石機新的功能,也讓兩個簡單機械巧妙地融合再一起。大家在創作新模型時,不仿也思考如何從現有的模型做改善或是與不同的科學原理融合,或許你也能達到意想不到的效果喔!

在電玩遊戲「Besiege」中,玩家可以創造出各種古怪的中世紀攻城機械,以對抗城堡或軍隊。而其中最讓我印象深刻的,莫過於這台可連發的投石機!

這台浮誇的投石機使用兩段斜坡運送彈藥,玩家只需要點擊發射鍵,在第一發彈藥發射出去後,第二發彈藥就會因為重力而自動裝填到位,從而讓我們可以連續發射彈藥,達到驚人的破壞力!

而這麼厲害的投石機,其實我們也可以輕鬆地使用智高積木做出,現在就讓我們發揮創客的精神,一步步地製作出「連發投石機」吧!
**★成品展示**

**★零件清單**

需要準備的材料如上圖,除了常見的長方框與超長條外,我們還需要準備最重要的橡皮筋與關節鍵。橡皮筋作為動力來源,可以提供彈力讓我們製作發射器;而關節鍵則是能讓我們調整擊球點的位置。
**★組裝步驟**
**底座**
首先我們先製作底座,將5×10孔長框與四個3孔超長條結合,並在前方兩個3孔超長條上放上軸扣鍵,完成下半部。

接著我們依照圖示,將超長方框、5孔長條、3孔長條與短結合鍵互相結合完成上半部。

我們將上下半部連接再一起,便完成了投石機的底座!

最後為求穩固,我們再將兩個3孔超長條與底座結合,完成圖如下。

**軌道**
完成底座後,我們就可以來開始規劃放彈藥的軌道了!
首先我們先15孔長條、5孔長條與短結合鍵以下圖的方式組裝。

接著我們將1/4弧長條、關節鍵與3孔長條側有孔結合,完成後與剛剛的15孔長條結合,完成軌道的部分!

最後我們將軌道與底座結合,整個模型的架構趨近完善了!

**發射桿**
重頭戲來了,我們要開始製作發射桿!我們先將3孔超長條、5孔長條側有孔、1/4弧長條與軸結合鍵依照下圖方式組裝。

接著使用軸與20T齒輪,將發射桿安裝至投石機上。這邊必須要確認發射桿的位置與軌道相近,避免發射桿無法擊球的窘境喔!

最後我們將橡皮筋穿過發射桿下方,並套在底座的軸扣鍵上,就完成我們的連發投石機啦!

**★完成圖**

**★延伸創作**
你也可以準備馬達、齒輪、電池盒與遙控器,將模型改造成一台可以遙控發射的砲台(如下圖)

此模型用馬達代替彈力,並用齒輪帶動發射桿擊球,能省去手動發射所帶來的疲勞。但也由於是使用齒輪傳遞動力,因此必須確認齒輪彼此嚙合,才步會發生卡彈的狀況喔!
**★操作影片**
[https://www.youtube.com/watch?v=ccsPUwWI0wU&feature=youtu.be](https://www.youtube.com/watch?v=ccsPUwWI0wU&feature=youtu.be&ref=blog.gigotoys.com)
**★科學原理**
這次我們主要所使用的科學原理便是-「彈力」與「斜面」
彈力是指彈性物質發生形變後,恢復原狀所產生的力量,例如我們將橡皮筋扭轉,手放開後橡皮筋將會自己恢復成原本的樣子。在這台投石機中我們將橡皮筋套在發射桿,當我們撥動發射桿時,橡皮筋會形變並產生彈力,並在我們放手時釋放彈力將球打擊出去。

斜面是一種傾斜的平面,可用來升高或降低物體,達到省力的效果,例如車輛行駛的斜坡便是運用斜面原理,使得行駛的車輛可以安全緩慢地上下山。而我們將斜面運用在彈藥夾上,讓球會因為下滑力自動裝填到發射桿上,從而達成連續發射的效果!

**★結語**
雖然投石機是一個非常簡單的模型,但我們透過增加斜面的方式,賦予了投石機新的功能,也讓兩個簡單機械巧妙地融合再一起。大家在創作新模型時,不仿也思考如何從現有的模型做改善或是與不同的科學原理融合,或許你也能達到意想不到的效果喔!

### 傑出的一”手”
URL: https://blog.gigotoys.com/-e5-82-91-e5-87-ba-e7-9a-84-e4-b8-80-e6-89-8b-2/
Last updated: 2022-08-22T05:31:35.000Z
人類之所以能被稱為萬物之靈,最大的原因在於我們擁有一雙靈巧的手,讓我們擁有創作的能力,另外,舉凡日常生活中大大小小的瑣事都必須仰賴我們的雙手達成。今天讓我們用智高積木組裝出手的骨骼,探索手的奧妙之處吧!
**♦成品展示**
[](https://blog.gigotoys.com/content/images/remapped/8c6af9399de4e49ae3f571dca6b7154b.jpg)
在製作手的骨架前,我們要先了解手部骨骼的簡易構造,手的指骨由遠而近分別為遠端指骨、中間指骨、遠端指骨,而手掌內的骨頭則稱為第五掌骨。
另外從下圖中我們可以觀察到大姆哥(?)是唯一一個沒有中間指骨的指頭,所以我們的大拇哥只有2個指節。而讓手部骨架看起來逼真的關鍵在於’’相對長度’’,現在讓我們來比較五隻手指的長度吧,首先手指長度排行榜第一名的是我們的中三娘(中指),而二姆弟(食指)與四小弟(無名指)的長度十分接近,並列第二名,第三名是則我們最可愛的小妞妞(小拇指),最後第四名當然就是我們的大姆哥囉!
[](https://blog.gigotoys.com/content/images/remapped/7fcec6b6d0366b51ede2f71251a0415b.png)
**♦零件清單**
[](https://blog.gigotoys.com/content/images/remapped/1459a54ab353cc71d4ac717f80211d05.jpg)
上圖是手部模型中手指會使用到的零件種類,為了呈現出不同長度的指頭,我們需要使用不同長度的條來搭配,再來則是關節鍵,沒有了關節鍵你的手就會沒辦法自由活動哦!
**♦組裝步驟**
首先我們要先來製作手指,將不同長度的條與關節鍵互相搭配,可以讓各指頭的長度符合實際手指的長度:
**大拇指:**
[](https://blog.gigotoys.com/content/images/remapped/628a1f6185feecb082434df5262bbd70.png)
**食指與無名指:**
[](https://blog.gigotoys.com/content/images/remapped/75bff880f2279450569866aa48de735e.png)
**中指:**
[](https://blog.gigotoys.com/content/images/remapped/7dc9e9ae2d9fcf77219ba540aef49993.png)
**小拇指:**
[](https://blog.gigotoys.com/content/images/remapped/10947a41ba5daa5b21a6a94ba86f42a4.png)
全部做完擺好之後如下,有沒有很像一隻手了呢?
[](https://blog.gigotoys.com/content/images/remapped/cc65d2b0a6426ffe4a334a6c140b360b.jpg)
接著我們要來製作掌骨,除了大拇指外的四支掌骨製作方式皆相同,如下圖,請特別注意不要與指骨搞混哦\~
[](https://blog.gigotoys.com/content/images/remapped/47f6a8d65565b4797209d4162abdb983.png)
再來要製作腕骨,首先將下圖的零件結合
[](https://blog.gigotoys.com/content/images/remapped/0fe892e4bc67247cf01fd957bcc8611b.png)
加上尺骨與橈骨:
[](https://blog.gigotoys.com/content/images/remapped/a0c172914b59f55f683d27794092d679.png)
之後在腕骨上方裝入五孔長條與單向轉接鍵,以便插入掌骨:
[](https://blog.gigotoys.com/content/images/remapped/b387de1fdc6c2979471a1f8852e5207a.png)
最後再依下圖裝上先前做好的指骨與掌骨,一隻手的骨架模型就完成囉,有沒有很像呢!
[](https://blog.gigotoys.com/content/images/remapped/a2498147ae2e01d700c368ea49c7115e.png)
[](https://blog.gigotoys.com/content/images/remapped/b7be34f614109d7e4e49a9b1c15c8a7e.jpg)[](https://blog.gigotoys.com/content/images/remapped/d3f2a8452bb6da4538255d4b1e695827.jpg)
因為裝有關節,所以只要調整角度就可以做出大部分的手部動作哦,像是勝利姿勢。
[](https://blog.gigotoys.com/content/images/remapped/06b6b2ce353b3dbe0d5c20a68d13cbd0.jpg)[](https://blog.gigotoys.com/content/images/remapped/b567da730cdfbedcb76eeadb23253d97.jpg)
握拳姿勢
[](https://blog.gigotoys.com/content/images/remapped/2c46b8959448d0b2d0119b98a6289b7c.jpg)[](https://blog.gigotoys.com/content/images/remapped/a672bdd8a8174f7ced1c450988afcfc6.jpg)

甚至還能抓取東西呢!

**♦製作與操作影片**
**♦科學原理**
這次我們主要所使用的科學原理便是-「力量與力矩」
「力量」除了可以使物體沿力的方向運動外,也可使物體發生轉動。而要施加多少的力量才能使物體轉動,則是取決於它的「力矩」,力矩越大,越容易使物體轉動。而力矩可以用以下公示表示:力矩=力量x力臂,因此你施加的力量大小與支點距離的長短都會影響轉動的難易度。
[](https://blog.gigotoys.com/content/images/remapped/924a5149acc692a553b9a3b60df210b1.jpg)
舉例來說:你可以嘗試使用一樣的力轉動大拇指與中指,你會發現由於中指的長度較長,因此在轉動時相對輕鬆,也讓我們的手模型可以製作出更多動作。
[](https://blog.gigotoys.com/content/images/remapped/a2498147ae2e01d700c368ea49c7115e.png)
**♦結論**
在遊玩智高積木時,不論是用五指抓、三指抓、二指捏甚至是轉的動作,我們都可以訓練到大小肌肉的發展,而我們現在可以透過這個手模型,模擬出手的大小肌肉如何運作,讓我們更能清楚感受的智高積木到來的好處喔!
看來手真的可以幫我們做到許多的方便的事呢,有空的話不妨自己動手試試看做出一隻手來給自己一個大大的讚吧!!
人類之所以能被稱為萬物之靈,最大的原因在於我們擁有一雙靈巧的手,讓我們擁有創作的能力,另外,舉凡日常生活中大大小小的瑣事都必須仰賴我們的雙手達成。今天讓我們用智高積木組裝出手的骨骼,探索手的奧妙之處吧!
在製作手的骨架前,我們要先了解手部骨骼的簡易構造,手的指骨由遠而近分別為遠端指骨、中間指骨、遠端指骨,而手掌內的骨頭則稱為第五掌骨。
另外從下圖中我們可以觀察到大姆哥(?)是唯一一個沒有中間指骨的指頭,所以我們的大拇哥只有2個指節。而讓手部骨架看起來逼真的關鍵在於’’相對長度’’,現在讓我們來比較五隻手指的長度吧,首先手指長度排行榜第一名的是我們的中三娘(中指),而二姆弟(食指)與四小弟(無名指)的長度十分接近,並列第二名,第三名是則我們最可愛的小妞妞(小拇指),最後第四名當然就是我們的大姆哥囉!
[](https://blog.gigotoys.com/content/images/remapped/7fcec6b6d0366b51ede2f71251a0415b.png)
下圖是手部模型中手指會使用到的零件種類,為了呈現出不同長度的指頭,我們需要使用不同長度的條來搭配,再來則是關節鍵,沒有了關節鍵你的手就會沒辦法自由活動哦。
[](https://blog.gigotoys.com/content/images/remapped/1459a54ab353cc71d4ac717f80211d05.jpg)
首先我們要先來製作手指,將不同長度的條與關節鍵互相搭配,可以讓各指頭的長度符合實際手指的長度:
大拇指:
[](https://blog.gigotoys.com/content/images/remapped/628a1f6185feecb082434df5262bbd70.png)
食指與無名指:
[](https://blog.gigotoys.com/content/images/remapped/75bff880f2279450569866aa48de735e.png)
中指:
[](https://blog.gigotoys.com/content/images/remapped/7dc9e9ae2d9fcf77219ba540aef49993.png)
小拇指:
[](https://blog.gigotoys.com/content/images/remapped/10947a41ba5daa5b21a6a94ba86f42a4.png)
全部做完擺好之後如下,有沒有很像一隻手了呢?
[](https://blog.gigotoys.com/content/images/remapped/cc65d2b0a6426ffe4a334a6c140b360b.jpg)
接著我們要來製作掌骨,除了大拇指外的四支掌骨製作方式皆相同,如下圖,請特別注意不要與指骨搞混哦\~
[](https://blog.gigotoys.com/content/images/remapped/47f6a8d65565b4797209d4162abdb983.png)
再來要製作腕骨,首先將下圖的零件結合
[](https://blog.gigotoys.com/content/images/remapped/0fe892e4bc67247cf01fd957bcc8611b.png)
加上尺骨與橈骨:
[](https://blog.gigotoys.com/content/images/remapped/a0c172914b59f55f683d27794092d679.png)
之後在腕骨上方裝入五孔長條與單向轉接鍵,以便插入掌骨:
[](https://blog.gigotoys.com/content/images/remapped/b387de1fdc6c2979471a1f8852e5207a.png)
最後再依下圖裝上先前做好的指骨與掌骨,一隻手的骨架模型就完成囉,有沒有很像呢!
[](https://blog.gigotoys.com/content/images/remapped/a2498147ae2e01d700c368ea49c7115e.png)
[](https://blog.gigotoys.com/content/images/remapped/b7be34f614109d7e4e49a9b1c15c8a7e.jpg)[](https://blog.gigotoys.com/content/images/remapped/d3f2a8452bb6da4538255d4b1e695827.jpg)
因為裝有關節,所以只要調整角度就可以做出大部分的手部動作哦,像是勝利姿勢。
[](https://blog.gigotoys.com/content/images/remapped/06b6b2ce353b3dbe0d5c20a68d13cbd0.jpg)[](https://blog.gigotoys.com/content/images/remapped/b567da730cdfbedcb76eeadb23253d97.jpg)
握拳姿勢
[](https://blog.gigotoys.com/content/images/remapped/2c46b8959448d0b2d0119b98a6289b7c.jpg)[](https://blog.gigotoys.com/content/images/remapped/a672bdd8a8174f7ced1c450988afcfc6.jpg)

甚至還能抓取東西呢!

看來手真的可以幫我們做到許多的方便的事呢,有空的話不妨自己動手試試看做出一隻手來給辛苦工作的手一個大大的讚吧!!

### 傑出的一”手”
URL: https://blog.gigotoys.com/-e5-82-91-e5-87-ba-e7-9a-84-e4-b8-80-e6-89-8b/
Last updated: 2022-08-22T05:31:35.000Z
人類之所以能被稱為萬物之靈,最大的原因在於我們擁有一雙靈巧的手,讓我們擁有創作的能力,另外,舉凡日常生活中大大小小的瑣事都必須仰賴我們的雙手達成。今天讓我們用智高積木組裝出手的骨骼,探索手的奧妙之處吧!
**♦成品展示**
[](https://blog.gigotoys.com/content/images/remapped/8c6af9399de4e49ae3f571dca6b7154b.jpg)
在製作手的骨架前,我們要先了解手部骨骼的簡易構造,手的指骨由遠而近分別為遠端指骨、中間指骨、遠端指骨,而手掌內的骨頭則稱為第五掌骨。
另外從下圖中我們可以觀察到大姆哥(?)是唯一一個沒有中間指骨的指頭,所以我們的大拇哥只有2個指節。而讓手部骨架看起來逼真的關鍵在於’’相對長度’’,現在讓我們來比較五隻手指的長度吧,首先手指長度排行榜第一名的是我們的中三娘(中指),而二姆弟(食指)與四小弟(無名指)的長度十分接近,並列第二名,第三名是則我們最可愛的小妞妞(小拇指),最後第四名當然就是我們的大姆哥囉!
[](https://blog.gigotoys.com/content/images/remapped/7fcec6b6d0366b51ede2f71251a0415b.png)
**♦零件清單**
[](https://blog.gigotoys.com/content/images/remapped/1459a54ab353cc71d4ac717f80211d05.jpg)
上圖是手部模型中手指會使用到的零件種類,為了呈現出不同長度的指頭,我們需要使用不同長度的條來搭配,再來則是關節鍵,沒有了關節鍵你的手就會沒辦法自由活動哦!
**♦組裝步驟**
首先我們要先來製作手指,將不同長度的條與關節鍵互相搭配,可以讓各指頭的長度符合實際手指的長度:
**大拇指:**
[](https://blog.gigotoys.com/content/images/remapped/628a1f6185feecb082434df5262bbd70.png)
**食指與無名指:**
[](https://blog.gigotoys.com/content/images/remapped/75bff880f2279450569866aa48de735e.png)
**中指:**
[](https://blog.gigotoys.com/content/images/remapped/7dc9e9ae2d9fcf77219ba540aef49993.png)
**小拇指:**
[](https://blog.gigotoys.com/content/images/remapped/10947a41ba5daa5b21a6a94ba86f42a4.png)
全部做完擺好之後如下,有沒有很像一隻手了呢?
[](https://blog.gigotoys.com/content/images/remapped/cc65d2b0a6426ffe4a334a6c140b360b.jpg)
接著我們要來製作掌骨,除了大拇指外的四支掌骨製作方式皆相同,如下圖,請特別注意不要與指骨搞混哦\~
[](https://blog.gigotoys.com/content/images/remapped/47f6a8d65565b4797209d4162abdb983.png)
再來要製作腕骨,首先將下圖的零件結合
[](https://blog.gigotoys.com/content/images/remapped/0fe892e4bc67247cf01fd957bcc8611b.png)
加上尺骨與橈骨:
[](https://blog.gigotoys.com/content/images/remapped/a0c172914b59f55f683d27794092d679.png)
之後在腕骨上方裝入五孔長條與單向轉接鍵,以便插入掌骨:
[](https://blog.gigotoys.com/content/images/remapped/b387de1fdc6c2979471a1f8852e5207a.png)
最後再依下圖裝上先前做好的指骨與掌骨,一隻手的骨架模型就完成囉,有沒有很像呢!
[](https://blog.gigotoys.com/content/images/remapped/a2498147ae2e01d700c368ea49c7115e.png)
[](https://blog.gigotoys.com/content/images/remapped/b7be34f614109d7e4e49a9b1c15c8a7e.jpg)[](https://blog.gigotoys.com/content/images/remapped/d3f2a8452bb6da4538255d4b1e695827.jpg)
因為裝有關節,所以只要調整角度就可以做出大部分的手部動作哦,像是勝利姿勢。
[](https://blog.gigotoys.com/content/images/remapped/06b6b2ce353b3dbe0d5c20a68d13cbd0.jpg)[](https://blog.gigotoys.com/content/images/remapped/b567da730cdfbedcb76eeadb23253d97.jpg)
握拳姿勢
[](https://blog.gigotoys.com/content/images/remapped/2c46b8959448d0b2d0119b98a6289b7c.jpg)[](https://blog.gigotoys.com/content/images/remapped/a672bdd8a8174f7ced1c450988afcfc6.jpg)

甚至還能抓取東西呢!

**♦製作與操作影片**
**♦科學原理**
這次我們主要所使用的科學原理便是-「力量與力矩」
「力量」除了可以使物體沿力的方向運動外,也可使物體發生轉動。而要施加多少的力量才能使物體轉動,則是取決於它的「力矩」,力矩越大,越容易使物體轉動。而力矩可以用以下公示表示:力矩=力量x力臂,因此你施加的力量大小與支點距離的長短都會影響轉動的難易度。
[](https://blog.gigotoys.com/content/images/remapped/924a5149acc692a553b9a3b60df210b1.jpg)
舉例來說:你可以嘗試使用一樣的力轉動大拇指與中指,你會發現由於中指的長度較長,因此在轉動時相對輕鬆,也讓我們的手模型可以製作出更多動作。
[](https://blog.gigotoys.com/content/images/remapped/a2498147ae2e01d700c368ea49c7115e.png)
**♦結論**
在遊玩智高積木時,不論是用五指抓、三指抓、二指捏甚至是轉的動作,我們都可以訓練到大小肌肉的發展,而我們現在可以透過這個手模型,模擬出手的大小肌肉如何運作,讓我們更能清楚感受的智高積木到來的好處喔!
看來手真的可以幫我們做到許多的方便的事呢,有空的話不妨自己動手試試看做出一隻手來給自己一個大大的讚吧!!
人類之所以能被稱為萬物之靈,最大的原因在於我們擁有一雙靈巧的手,讓我們擁有創作的能力,另外,舉凡日常生活中大大小小的瑣事都必須仰賴我們的雙手達成。今天讓我們用智高積木組裝出手的骨骼,探索手的奧妙之處吧!
在製作手的骨架前,我們要先了解手部骨骼的簡易構造,手的指骨由遠而近分別為遠端指骨、中間指骨、遠端指骨,而手掌內的骨頭則稱為第五掌骨。
另外從下圖中我們可以觀察到大姆哥(?)是唯一一個沒有中間指骨的指頭,所以我們的大拇哥只有2個指節。而讓手部骨架看起來逼真的關鍵在於’’相對長度’’,現在讓我們來比較五隻手指的長度吧,首先手指長度排行榜第一名的是我們的中三娘(中指),而二姆弟(食指)與四小弟(無名指)的長度十分接近,並列第二名,第三名是則我們最可愛的小妞妞(小拇指),最後第四名當然就是我們的大姆哥囉!
[](https://blog.gigotoys.com/content/images/remapped/7fcec6b6d0366b51ede2f71251a0415b.png)
下圖是手部模型中手指會使用到的零件種類,為了呈現出不同長度的指頭,我們需要使用不同長度的條來搭配,再來則是關節鍵,沒有了關節鍵你的手就會沒辦法自由活動哦。
[](https://blog.gigotoys.com/content/images/remapped/1459a54ab353cc71d4ac717f80211d05.jpg)
首先我們要先來製作手指,將不同長度的條與關節鍵互相搭配,可以讓各指頭的長度符合實際手指的長度:
大拇指:
[](https://blog.gigotoys.com/content/images/remapped/628a1f6185feecb082434df5262bbd70.png)
食指與無名指:
[](https://blog.gigotoys.com/content/images/remapped/75bff880f2279450569866aa48de735e.png)
中指:
[](https://blog.gigotoys.com/content/images/remapped/7dc9e9ae2d9fcf77219ba540aef49993.png)
小拇指:
[](https://blog.gigotoys.com/content/images/remapped/10947a41ba5daa5b21a6a94ba86f42a4.png)
全部做完擺好之後如下,有沒有很像一隻手了呢?
[](https://blog.gigotoys.com/content/images/remapped/cc65d2b0a6426ffe4a334a6c140b360b.jpg)
接著我們要來製作掌骨,除了大拇指外的四支掌骨製作方式皆相同,如下圖,請特別注意不要與指骨搞混哦\~
[](https://blog.gigotoys.com/content/images/remapped/47f6a8d65565b4797209d4162abdb983.png)
再來要製作腕骨,首先將下圖的零件結合
[](https://blog.gigotoys.com/content/images/remapped/0fe892e4bc67247cf01fd957bcc8611b.png)
加上尺骨與橈骨:
[](https://blog.gigotoys.com/content/images/remapped/a0c172914b59f55f683d27794092d679.png)
之後在腕骨上方裝入五孔長條與單向轉接鍵,以便插入掌骨:
[](https://blog.gigotoys.com/content/images/remapped/b387de1fdc6c2979471a1f8852e5207a.png)
最後再依下圖裝上先前做好的指骨與掌骨,一隻手的骨架模型就完成囉,有沒有很像呢!
[](https://blog.gigotoys.com/content/images/remapped/a2498147ae2e01d700c368ea49c7115e.png)
[](https://blog.gigotoys.com/content/images/remapped/b7be34f614109d7e4e49a9b1c15c8a7e.jpg)[](https://blog.gigotoys.com/content/images/remapped/d3f2a8452bb6da4538255d4b1e695827.jpg)
因為裝有關節,所以只要調整角度就可以做出大部分的手部動作哦,像是勝利姿勢。
[](https://blog.gigotoys.com/content/images/remapped/06b6b2ce353b3dbe0d5c20a68d13cbd0.jpg)[](https://blog.gigotoys.com/content/images/remapped/b567da730cdfbedcb76eeadb23253d97.jpg)
握拳姿勢
[](https://blog.gigotoys.com/content/images/remapped/2c46b8959448d0b2d0119b98a6289b7c.jpg)[](https://blog.gigotoys.com/content/images/remapped/a672bdd8a8174f7ced1c450988afcfc6.jpg)

甚至還能抓取東西呢!

看來手真的可以幫我們做到許多的方便的事呢,有空的話不妨自己動手試試看做出一隻手來給辛苦工作的手一個大大的讚吧!!

### 陷阱籠
URL: https://blog.gigotoys.com/-e9-99-b7-e9-98-b1-e7-b1-a0-2/
Last updated: 2022-08-22T05:31:46.000Z
在許多野外求生節目中,常常可以看到挑戰者為了取得食物來源,製作出像這樣子的石板陷阱。

這種看似簡單的石板陷阱,卻能在獵物觸動誘餌時,撥動其中一個竹片,讓厚重的石板瞬間壓下來以抓取獵物,非常適合用來捕抓老鼠、松鼠、鳥類等小型且靈活的動物。

雖然根據「野生動物保育法」,我們不能隨意製作石板陷阱去捕捉野生動物。但是我們可以透過智高積木,來製作出屬於自己的陷阱,現在就讓我們一起來開始創作吧!
需要準備的材料如上圖,除了常見的長方框與超長條外,我們還需要準備棉繩、滑輪、鍊輪,以及我們的特別來賓-「栓扣鍵」與「2凸單孔轉向結合器」!
**♦特殊零件介紹**
這次我們使用的「拴扣鍵」(左)有別於一般的軸扣鍵,除了長度更長外,還多了一個凹槽的設計,讓它能同時擁有軸扣鍵的活動性以及結合鍵的穩固性;而「2凸單孔轉向結合器」(右)則是能提供不同的角度連接,雙凸點的設計也讓它在與積木連結時可以更加穩固!
**♦組裝步驟**
首先,我們要陷阱籠的支架製作出來,所以我們主要用比較堅固的框還有長條來製作。

再來呢,我們要安裝滑輪,為了要讓繩子能夠穩定的拉動陷阱籠。

然後就是我們最重要的陷阱機關了,這邊我們要放置誘餌的平台,還使用了可以自由活動的軸扣鍵,確保機關容易被觸發。

現在我們完成了支架還有機關,所以要把他們固定到底盤上。

下一步我們要製作籠子,一樣使用框來製作,為了怕獵物跑出去,還使用了輪胎把籠子加重。

之後把籠子的四個邊結合在一起,加上蓋子後就完成籠子摟。

再來我們要製作捲線的機關,然後再把繩子綁在籠子上。

最後,為了避免籠子搖晃,我們用兩個框把籠子的方向固定,這樣籠子就會準確地蓋在放置誘餌的平台上摟。

**♦完成圖**

**♦操作影片**
1\. 製作縮時影片
2\. 陷阱籠設置影片
3\. 陷阱籠啟動影片
**♦科學原理**
這次我們主要所使用的科學原理便是-「棘輪」
棘輪具有單方向旋轉並防止逆轉的功能;棘爪則是能讓棘輪作間歇性的運動,而由棘輪與棘爪所組成的機構我們稱之為「棘輪機構」,它能將連續運動或是往復運動轉換成單向的間歇性運動,是一種非常常見的機構。

棘輪機構可應用於百貨公司、飯店等旋轉門上,也常應用於千斤頂與腳踏車上。本次我們將開關設計成棘輪機構,每當我們放置物品或是觸碰模型下方的槓桿時,與槓桿連接的3孔1/4弧長條便會撥動鍊輪,當鍊輪轉動時便會使滑輪一起轉動,最終放開棉繩,使我們的陷阱掉落抓住獵物!
**♦結語**
看完以上內容大家是不是也躍躍欲試呢?其實這個棘輪機構也可以運用在機關王上,透過推力或重力的方式來開啟棘輪開關,帶動後續的機關作動,是一個簡單又實用的機構呢!大家趕快一起來嘗試看看吧!
在許多野外求生節目中,常常可以看到挑戰者為了取得食物來源,製作出像這樣子的石板陷阱。

這種看似簡單的石板陷阱,卻能在獵物觸動誘餌時,撥動其中一個竹片,讓厚重的石板瞬間壓下來以抓取獵物,非常適合用來捕抓老鼠、松鼠、鳥類等小型且靈活的動物。

雖然根據「野生動物保育法」,我們不能隨意製作石板陷阱去捕捉野生動物。但是我們可以透過智高積木,來製作出屬於自己的陷阱,現在就讓我們一起來開始創作吧!
需要準備的材料如上圖,除了常見的長方框與超長條外,我們還需要準備棉繩、滑輪、鍊輪,以及我們的特別來賓-「栓扣鍵」與「2凸單孔轉向結合器」!
**特殊零件介紹**
這次我們使用的「拴扣鍵」(左)有別於一般的軸扣鍵,除了長度更長外,還多了一個凹槽的設計,讓它能同時擁有軸扣鍵的活動性以及結合鍵的穩固性;而「2凸單孔轉向結合器」(右)則是能提供不同的角度連接,雙凸點的設計也讓它在與積木連結時可以更加穩固!

**組裝步驟**
首先,我們要陷阱籠的支架製作出來,所以我們用比較堅固的主要用比較堅固的框還有長條來製作。

再來呢,我們要安裝滑輪,為了要讓繩子能夠穩定的拉動陷阱籠。

然後就是我們最重要的陷阱機關了,這邊我們要放置誘餌的平台,還使用了可以自由活動的軸扣鍵,確保機關容易被觸發。

現在我們完成了支架還有機關,所以要把他們固定到底盤上。

下一步我們要製作籠子,一樣使用框來製作,為了怕獵物跑出去,還使用了輪胎把籠子加重。

之後把籠子的四個編結合在一起,加上蓋子後就完成籠子搂。

再來我們要自作捲線的機關,然後再把繩子綁在籠子上。
最後,為了避免籠子搖晃,我們用兩個框把籠子的方向固定,這樣落的籠子就會準確地蓋在放置誘餌的平台上瞜。

**完成圖**

**操作影片**
製作縮時影片
[https://www.youtube.com/watch?v=briDLQ-sqWQ&feature=youtu.be](https://www.youtube.com/watch?v=briDLQ-sqWQ&feature=youtu.be&ref=blog.gigotoys.com)
陷阱籠設置影片
[https://youtu.be/KFcPf2onm3c](https://youtu.be/KFcPf2onm3c?ref=blog.gigotoys.com)
陷阱籠啟動影片
[https://youtu.be/BFaf7axecWg](https://youtu.be/BFaf7axecWg?ref=blog.gigotoys.com)
**科學原理**
這次我們主要所使用的科學原理便是-「棘輪」
棘輪具有單方向旋轉並防止逆轉的功能;棘爪則是能讓棘輪作間歇性的運動,而由棘輪與棘爪所組成的機構我們稱之為「棘輪機構」,它能將連續運動或是往復運動轉換成單向的間歇性運動,是一種非常常見的機構。

棘輪機構可應用於百貨公司、飯店等旋轉門上,也常應用於千斤頂與腳踏車上。本次我們將開關設計成棘輪機構,每當我們放置物品或是觸碰模型下方的槓桿時,與槓桿連接的3孔1/4弧長條便會撥動鍊輪,當鍊輪轉動時便會使滑輪一起轉動,最終放開棉繩,使我們的陷阱掉落抓住獵物!
**結語**
看完以上內容大家是不是也躍躍欲試呢?其實這個棘輪機構也可以運用在機關王上,透過推力或重力的方式來開啟棘輪開關,帶動後續的機關作動,是一個簡單又實用的機構呢!大家趕快一起來嘗試看看吧!
### 陷阱籠
URL: https://blog.gigotoys.com/-e9-99-b7-e9-98-b1-e7-b1-a0/
Last updated: 2022-08-22T05:31:46.000Z
在許多野外求生節目中,常常可以看到挑戰者為了取得食物來源,製作出像這樣子的石板陷阱。

這種看似簡單的石板陷阱,卻能在獵物觸動誘餌時,撥動其中一個竹片,讓厚重的石板瞬間壓下來以抓取獵物,非常適合用來捕抓老鼠、松鼠、鳥類等小型且靈活的動物。

雖然根據「野生動物保育法」,我們不能隨意製作石板陷阱去捕捉野生動物。但是我們可以透過智高積木,來製作出屬於自己的陷阱,現在就讓我們一起來開始創作吧!
需要準備的材料如上圖,除了常見的長方框與超長條外,我們還需要準備棉繩、滑輪、鍊輪,以及我們的特別來賓-「栓扣鍵」與「2凸單孔轉向結合器」!
**♦特殊零件介紹**
這次我們使用的「拴扣鍵」(左)有別於一般的軸扣鍵,除了長度更長外,還多了一個凹槽的設計,讓它能同時擁有軸扣鍵的活動性以及結合鍵的穩固性;而「2凸單孔轉向結合器」(右)則是能提供不同的角度連接,雙凸點的設計也讓它在與積木連結時可以更加穩固!
**♦組裝步驟**
首先,我們要陷阱籠的支架製作出來,所以我們主要用比較堅固的框還有長條來製作。

再來呢,我們要安裝滑輪,為了要讓繩子能夠穩定的拉動陷阱籠。

然後就是我們最重要的陷阱機關了,這邊我們要放置誘餌的平台,還使用了可以自由活動的軸扣鍵,確保機關容易被觸發。

現在我們完成了支架還有機關,所以要把他們固定到底盤上。

下一步我們要製作籠子,一樣使用框來製作,為了怕獵物跑出去,還使用了輪胎把籠子加重。

之後把籠子的四個邊結合在一起,加上蓋子後就完成籠子摟。

再來我們要製作捲線的機關,然後再把繩子綁在籠子上。

最後,為了避免籠子搖晃,我們用兩個框把籠子的方向固定,這樣籠子就會準確地蓋在放置誘餌的平台上摟。

**♦完成圖**

**♦操作影片**
1\. 製作縮時影片
2\. 陷阱籠設置影片
3\. 陷阱籠啟動影片
**♦科學原理**
這次我們主要所使用的科學原理便是-「棘輪」
棘輪具有單方向旋轉並防止逆轉的功能;棘爪則是能讓棘輪作間歇性的運動,而由棘輪與棘爪所組成的機構我們稱之為「棘輪機構」,它能將連續運動或是往復運動轉換成單向的間歇性運動,是一種非常常見的機構。

棘輪機構可應用於百貨公司、飯店等旋轉門上,也常應用於千斤頂與腳踏車上。本次我們將開關設計成棘輪機構,每當我們放置物品或是觸碰模型下方的槓桿時,與槓桿連接的3孔1/4弧長條便會撥動鍊輪,當鍊輪轉動時便會使滑輪一起轉動,最終放開棉繩,使我們的陷阱掉落抓住獵物!
**♦結語**
看完以上內容大家是不是也躍躍欲試呢?其實這個棘輪機構也可以運用在機關王上,透過推力或重力的方式來開啟棘輪開關,帶動後續的機關作動,是一個簡單又實用的機構呢!大家趕快一起來嘗試看看吧!
在許多野外求生節目中,常常可以看到挑戰者為了取得食物來源,製作出像這樣子的石板陷阱。

這種看似簡單的石板陷阱,卻能在獵物觸動誘餌時,撥動其中一個竹片,讓厚重的石板瞬間壓下來以抓取獵物,非常適合用來捕抓老鼠、松鼠、鳥類等小型且靈活的動物。

雖然根據「野生動物保育法」,我們不能隨意製作石板陷阱去捕捉野生動物。但是我們可以透過智高積木,來製作出屬於自己的陷阱,現在就讓我們一起來開始創作吧!
需要準備的材料如上圖,除了常見的長方框與超長條外,我們還需要準備棉繩、滑輪、鍊輪,以及我們的特別來賓-「栓扣鍵」與「2凸單孔轉向結合器」!
**特殊零件介紹**
這次我們使用的「拴扣鍵」(左)有別於一般的軸扣鍵,除了長度更長外,還多了一個凹槽的設計,讓它能同時擁有軸扣鍵的活動性以及結合鍵的穩固性;而「2凸單孔轉向結合器」(右)則是能提供不同的角度連接,雙凸點的設計也讓它在與積木連結時可以更加穩固!

**組裝步驟**
首先,我們要陷阱籠的支架製作出來,所以我們用比較堅固的主要用比較堅固的框還有長條來製作。

再來呢,我們要安裝滑輪,為了要讓繩子能夠穩定的拉動陷阱籠。

然後就是我們最重要的陷阱機關了,這邊我們要放置誘餌的平台,還使用了可以自由活動的軸扣鍵,確保機關容易被觸發。

現在我們完成了支架還有機關,所以要把他們固定到底盤上。

下一步我們要製作籠子,一樣使用框來製作,為了怕獵物跑出去,還使用了輪胎把籠子加重。

之後把籠子的四個編結合在一起,加上蓋子後就完成籠子搂。

再來我們要自作捲線的機關,然後再把繩子綁在籠子上。
最後,為了避免籠子搖晃,我們用兩個框把籠子的方向固定,這樣落的籠子就會準確地蓋在放置誘餌的平台上瞜。

**完成圖**

**操作影片**
製作縮時影片
[https://www.youtube.com/watch?v=briDLQ-sqWQ&feature=youtu.be](https://www.youtube.com/watch?v=briDLQ-sqWQ&feature=youtu.be&ref=blog.gigotoys.com)
陷阱籠設置影片
[https://youtu.be/KFcPf2onm3c](https://youtu.be/KFcPf2onm3c?ref=blog.gigotoys.com)
陷阱籠啟動影片
[https://youtu.be/BFaf7axecWg](https://youtu.be/BFaf7axecWg?ref=blog.gigotoys.com)
**科學原理**
這次我們主要所使用的科學原理便是-「棘輪」
棘輪具有單方向旋轉並防止逆轉的功能;棘爪則是能讓棘輪作間歇性的運動,而由棘輪與棘爪所組成的機構我們稱之為「棘輪機構」,它能將連續運動或是往復運動轉換成單向的間歇性運動,是一種非常常見的機構。

棘輪機構可應用於百貨公司、飯店等旋轉門上,也常應用於千斤頂與腳踏車上。本次我們將開關設計成棘輪機構,每當我們放置物品或是觸碰模型下方的槓桿時,與槓桿連接的3孔1/4弧長條便會撥動鍊輪,當鍊輪轉動時便會使滑輪一起轉動,最終放開棉繩,使我們的陷阱掉落抓住獵物!
**結語**
看完以上內容大家是不是也躍躍欲試呢?其實這個棘輪機構也可以運用在機關王上,透過推力或重力的方式來開啟棘輪開關,帶動後續的機關作動,是一個簡單又實用的機構呢!大家趕快一起來嘗試看看吧!
### Gigo Go 自動感應酒精噴灑機器人
URL: https://blog.gigotoys.com/gigo-go--e8-87-aa-e5-8b-95-e6-84-9f-e6-87-89-e9-85-92-e7-b2-be-e5-99-b4-e7-81-91-e6-a9-9f-e5-99-a8-e4-ba-ba-2/
Last updated: 2022-08-22T05:31:56.000Z
Gigo Go 自動感應酒精噴灑機器人

和仁國小自動感應酒精噴灑機器人最終版,
**蘇國賢**老師堅持每款機器人都是獨一無二的、
都是具有其特殊意義的、結構科學原理也都是不同的,
這回推出的這款機器人命名為
**Gigo Go 自動感應酒精噴灑機器人,**
應用鍊條.鍊輪.齒輪.齒條的傳動來下壓噴瓶頭,
其中最具特色的點在於**無軸齒輪**的傳動,
以及**保留讓孩子發現問題解決問題**的空間,
設計概念及如何傳動,答案就在影片中!
看完影片….
**Gigo Go動手做做看吧!**
影片連結如下:
1.Gigo Go 整體介紹
2.Gigo Go 設計理念說明
3.Gigo Go 科學原理說明
Gigo Go 自動感應酒精噴灑機器人

和仁國小自動感應酒精噴灑機器人最終版,
**蘇國賢**老師堅持每款機器人都是獨一無二的、
都是具有其特殊意義的、結構科學原理也都是不同的,
這回推出的這款機器人命名為
**Gigo Go 自動感應酒精噴灑機器人,**
應用鍊條.鍊輪.齒輪.齒條的傳動來下壓噴瓶頭,
其中最具特色的點在於**無軸齒輪**的傳動,
以及**保留讓孩子發現問題解決問題**的空間,
設計概念及如何傳動,答案就在影片中!
看完影片….
**Gigo Go動手做做看吧!**
影片連結如下:
1. [https://www.youtube.com/watch?v=yagbVayc-tw&feature=youtu.be&fbclid=IwAR1gL\_tR\_pvW87TN8SH1C4iGJKVk8Cpbwca3R2myLJBqVzSHJ3ziZJIQIiU](https://www.youtube.com/watch?v=yagbVayc-tw&feature=youtu.be&fbclid=IwAR1gL%5FtR%5FpvW87TN8SH1C4iGJKVk8Cpbwca3R2myLJBqVzSHJ3ziZJIQIiU&ref=blog.gigotoys.com)
2.
3.
### Gigo Go 自動感應酒精噴灑機器人
URL: https://blog.gigotoys.com/gigo-go--e8-87-aa-e5-8b-95-e6-84-9f-e6-87-89-e9-85-92-e7-b2-be-e5-99-b4-e7-81-91-e6-a9-9f-e5-99-a8-e4-ba-ba/
Last updated: 2022-08-22T05:31:56.000Z
Gigo Go 自動感應酒精噴灑機器人

和仁國小自動感應酒精噴灑機器人最終版,
**蘇國賢**老師堅持每款機器人都是獨一無二的、
都是具有其特殊意義的、結構科學原理也都是不同的,
這回推出的這款機器人命名為
**Gigo Go 自動感應酒精噴灑機器人,**
應用鍊條.鍊輪.齒輪.齒條的傳動來下壓噴瓶頭,
其中最具特色的點在於**無軸齒輪**的傳動,
以及**保留讓孩子發現問題解決問題**的空間,
設計概念及如何傳動,答案就在影片中!
看完影片….
**Gigo Go動手做做看吧!**
影片連結如下:
1.Gigo Go 整體介紹
2.Gigo Go 設計理念說明
3.Gigo Go 科學原理說明
Gigo Go 自動感應酒精噴灑機器人

和仁國小自動感應酒精噴灑機器人最終版,
**蘇國賢**老師堅持每款機器人都是獨一無二的、
都是具有其特殊意義的、結構科學原理也都是不同的,
這回推出的這款機器人命名為
**Gigo Go 自動感應酒精噴灑機器人,**
應用鍊條.鍊輪.齒輪.齒條的傳動來下壓噴瓶頭,
其中最具特色的點在於**無軸齒輪**的傳動,
以及**保留讓孩子發現問題解決問題**的空間,
設計概念及如何傳動,答案就在影片中!
看完影片….
**Gigo Go動手做做看吧!**
影片連結如下:
1. [https://www.youtube.com/watch?v=yagbVayc-tw&feature=youtu.be&fbclid=IwAR1gL\_tR\_pvW87TN8SH1C4iGJKVk8Cpbwca3R2myLJBqVzSHJ3ziZJIQIiU](https://www.youtube.com/watch?v=yagbVayc-tw&feature=youtu.be&fbclid=IwAR1gL%5FtR%5FpvW87TN8SH1C4iGJKVk8Cpbwca3R2myLJBqVzSHJ3ziZJIQIiU&ref=blog.gigotoys.com)
2.
3.
### 如何歡喜組出”囍”字分享給大家喜悅
URL: https://blog.gigotoys.com/-e5-a6-82-e4-bd-95-e6-ad-a1-e5-96-9c-e7-b5-84-e5-87-ba-e5-9b-8d-e5-ad-97-e5-88-86-e4-ba-ab-e7-b5-a6-e5-a4-a7-e5-ae-b6-e5-96-9c-e6-82-85-2/
Last updated: 2022-08-22T05:32:09.000Z
**首先當然要有道具囉** **^^**
**如下圖** **:** **黃色顆粒** **41** **顆、紅顆粒** **54** **顆、橘色顆粒** **9** **顆、紅色下弦** **4** **顆、黑色短結合鍵** **10** **顆**

**中文字都是可以拆開來拼,所以想嘗試的朋友不要第一時間就想把整個字完成**
**只要依照小編的步驟慢慢來就可以達成你人生的第一個囍字囉** **!**
**分解動作開始** **:**
| **士** **→** **組** **2** **個** | **口** **→** **組** **4** **個** | **一** **→** **組** **2** **個** |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |  |
| **喜** **→** **組** **2** **個** | 囍 |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |
**大致上來可以分水平與垂直支撐,簡單來說就是顆粒上凸點的部分就是支撐點** **各別文字完成後首先我們要先思考關於如何穩固與保護**

**大家這時可能會有個疑問,如果連接處沒有凸點呢** **?** **那該怎麼辦呢** **?**
**這時候小小的黑色短組合鍵就可以達到關鍵的效果^^**
**如同小小螺絲釘般小兵立大功,撐起整個結構哦!**

**支撐與分享力量這點很重要哦,就跟蓋房子一樣如果主樑不夠堅固那蓋完房子後會搖搖欲墜**
**說了這麼多我看大家應該霧煞煞吧** **!**
**請看下面的示範**
| **士** **→** | **口** **→** | **一** **→** | **口** **→** |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |  |  |
| **喜→囍** | **喜→囍** |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |
若不清楚的朋友們 ,也看以看一下影片喔!
組裝完成既可以放在文定或是婚禮上,增添與別人不一樣的裝飾喔!

整體結構與力的支撐分類
結構力學:是力學的一個分支,主要研究對象是由桿件組成的結構。應用於建築業和機械製造業等領域。
所謂桿件,縱向尺寸比橫向尺寸要大得多,構件示例房屋中的梁、柱等構件一般都被抽象定義為桿件。主要研究如何將物理結構應用於大樓、橋梁,甚至是日常用品中。工程師利用簡單的桿件組成桁架,以最少的材料達成最有效的支撐效果。
日常生活中可以在橋梁或活動展示架中觀察到。
我們可以觀察智高積木是屬於架構類系統的積木,有別於ㄧ般堆疊類的積木,只能由下往上堆疊,智高積木可以做到六面組裝四處延伸,有如帳篷、鷹架及高樓大廈的搭建方式。所以本模型透過架構系統的特性,利用積木做出各種桿件,用以支撐整體的結構。
(1) 垂直支撐:即以負責將版、樑等水平力傳遞至支承點的構件來分。如牆體結構-以牆體作為支承水平構件及承擔水平力的結構。
[](https://blog.gigotoys.com/content/images/remapped/a4a8ccc1ef5f4f2921b896470323e9dd.png)
(2) 水平支撐:即以負責傳遞水平力的構件來分。如框架結構-柱:透過壓縮垂直傳遞力的結構元素。
\-樑:能夠抵抗水平負擔,但在抵抗垂直負擔方面較弱的結構元素。梁柱為多層多跨結構。
[](https://blog.gigotoys.com/content/images/remapped/50c4011a8c7019c79d24b4c6044d07ab.png)
資料來源
[https://zh.wikipedia.org/wiki/%E5%BB%BA%E7%AF%89%E7%B5%90%E6%A7%8B](https://zh.wikipedia.org/wiki/%E5%BB%BA%E7%AF%89%E7%B5%90%E6%A7%8B?ref=blog.gigotoys.com)
**首先當然要有道具囉** **^^**
**如下圖** **:** **黃色顆粒** **41** **顆、紅顆粒** **54** **顆、橘色顆粒** **9** **顆、紅色下弦** **4** **顆、黑色短結合鍵** **10** **顆**
**中文字都是可以拆開來拼,所以想嘗試的朋友不要第一時間就想把整個字完成**
**只要依照小編的步驟慢慢來就可以達成你人生的第一個囍字囉** **!**
**分解動作開始** **:**
| **士** **→** **組** **2** **個** | **口** **→** **組** **4** **個** | **一** **→** **組** **2** **個** |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |  |
| **喜** **→** **組** **2** **個** | 囍 |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |
**大致上來可以分水平與垂直支撐,簡單來說就是顆粒上凸點的部分就是支撐點** **各別文字完成後首先我們要先思考關於如何穩固與保護**

**大家這時可能會有個疑問,如果連接處沒有凸點呢** **?** **那該怎麼辦呢** **?**
**這時候小小的黑色短組合鍵就可以達到關鍵的效果^^**
**如同小小螺絲釘般小兵立大功,撐起整個結構哦!**

**支撐與分享力量這點很重要哦,就跟蓋房子一樣如果主樑不夠堅固那蓋完房子後會搖搖欲墜**
**說了這麼多我看大家應該霧煞煞吧** **!**
**請看下面的示範**
| **士** **→** | **口** **→** | **一** **→** | **口** **→** |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |  |  |
| **喜→囍** | **喜→囍** |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |
組裝完成既可以放在文定或是婚禮上,增添與別人不一樣的裝飾喔!

主體結構形式分類
(1) 垂直支撐:即以負責將版、樑等水平力傳遞至支承點的構件來分。如牆體結構-以牆體作為支承水平構件及承擔水平力的結構。
(2) 水平支撐:即以負責傳遞水平力的構件來分。如框架結構-柱:透過壓縮垂直傳遞力的結構元素。
\-樑:能夠抵抗水平負擔,但在抵抗垂直負擔方面較弱的結構元素。梁柱為多層多跨結構。
資料來源
[https://zh.wikipedia.org/wiki/%E5%BB%BA%E7%AF%89%E7%B5%90%E6%A7%8B](https://zh.wikipedia.org/wiki/%E5%BB%BA%E7%AF%89%E7%B5%90%E6%A7%8B?ref=blog.gigotoys.com)
### 如何歡喜組出”囍”字分享給大家喜悅
URL: https://blog.gigotoys.com/-e5-a6-82-e4-bd-95-e6-ad-a1-e5-96-9c-e7-b5-84-e5-87-ba-e5-9b-8d-e5-ad-97-e5-88-86-e4-ba-ab-e7-b5-a6-e5-a4-a7-e5-ae-b6-e5-96-9c-e6-82-85/
Last updated: 2022-08-22T05:32:09.000Z
**首先當然要有道具囉** **^^**
**如下圖** **:** **黃色顆粒** **41** **顆、紅顆粒** **54** **顆、橘色顆粒** **9** **顆、紅色下弦** **4** **顆、黑色短結合鍵** **10** **顆**

**中文字都是可以拆開來拼,所以想嘗試的朋友不要第一時間就想把整個字完成**
**只要依照小編的步驟慢慢來就可以達成你人生的第一個囍字囉** **!**
**分解動作開始** **:**
| **士** **→** **組** **2** **個** | **口** **→** **組** **4** **個** | **一** **→** **組** **2** **個** |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |  |
| **喜** **→** **組** **2** **個** | 囍 |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |
**大致上來可以分水平與垂直支撐,簡單來說就是顆粒上凸點的部分就是支撐點** **各別文字完成後首先我們要先思考關於如何穩固與保護**

**大家這時可能會有個疑問,如果連接處沒有凸點呢** **?** **那該怎麼辦呢** **?**
**這時候小小的黑色短組合鍵就可以達到關鍵的效果^^**
**如同小小螺絲釘般小兵立大功,撐起整個結構哦!**

**支撐與分享力量這點很重要哦,就跟蓋房子一樣如果主樑不夠堅固那蓋完房子後會搖搖欲墜**
**說了這麼多我看大家應該霧煞煞吧** **!**
**請看下面的示範**
| **士** **→** | **口** **→** | **一** **→** | **口** **→** |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |  |  |
| **喜→囍** | **喜→囍** |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |
若不清楚的朋友們 ,也看以看一下影片喔!
組裝完成既可以放在文定或是婚禮上,增添與別人不一樣的裝飾喔!

整體結構與力的支撐分類
結構力學:是力學的一個分支,主要研究對象是由桿件組成的結構。應用於建築業和機械製造業等領域。
所謂桿件,縱向尺寸比橫向尺寸要大得多,構件示例房屋中的梁、柱等構件一般都被抽象定義為桿件。主要研究如何將物理結構應用於大樓、橋梁,甚至是日常用品中。工程師利用簡單的桿件組成桁架,以最少的材料達成最有效的支撐效果。
日常生活中可以在橋梁或活動展示架中觀察到。
我們可以觀察智高積木是屬於架構類系統的積木,有別於ㄧ般堆疊類的積木,只能由下往上堆疊,智高積木可以做到六面組裝四處延伸,有如帳篷、鷹架及高樓大廈的搭建方式。所以本模型透過架構系統的特性,利用積木做出各種桿件,用以支撐整體的結構。
(1) 垂直支撐:即以負責將版、樑等水平力傳遞至支承點的構件來分。如牆體結構-以牆體作為支承水平構件及承擔水平力的結構。
[](https://blog.gigotoys.com/content/images/remapped/a4a8ccc1ef5f4f2921b896470323e9dd.png)
(2) 水平支撐:即以負責傳遞水平力的構件來分。如框架結構-柱:透過壓縮垂直傳遞力的結構元素。
\-樑:能夠抵抗水平負擔,但在抵抗垂直負擔方面較弱的結構元素。梁柱為多層多跨結構。
[](https://blog.gigotoys.com/content/images/remapped/50c4011a8c7019c79d24b4c6044d07ab.png)
資料來源
[https://zh.wikipedia.org/wiki/%E5%BB%BA%E7%AF%89%E7%B5%90%E6%A7%8B](https://zh.wikipedia.org/wiki/%E5%BB%BA%E7%AF%89%E7%B5%90%E6%A7%8B?ref=blog.gigotoys.com)
**首先當然要有道具囉** **^^**
**如下圖** **:** **黃色顆粒** **41** **顆、紅顆粒** **54** **顆、橘色顆粒** **9** **顆、紅色下弦** **4** **顆、黑色短結合鍵** **10** **顆**
**中文字都是可以拆開來拼,所以想嘗試的朋友不要第一時間就想把整個字完成**
**只要依照小編的步驟慢慢來就可以達成你人生的第一個囍字囉** **!**
**分解動作開始** **:**
| **士** **→** **組** **2** **個** | **口** **→** **組** **4** **個** | **一** **→** **組** **2** **個** |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |  |
| **喜** **→** **組** **2** **個** | 囍 |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |
**大致上來可以分水平與垂直支撐,簡單來說就是顆粒上凸點的部分就是支撐點** **各別文字完成後首先我們要先思考關於如何穩固與保護**

**大家這時可能會有個疑問,如果連接處沒有凸點呢** **?** **那該怎麼辦呢** **?**
**這時候小小的黑色短組合鍵就可以達到關鍵的效果^^**
**如同小小螺絲釘般小兵立大功,撐起整個結構哦!**

**支撐與分享力量這點很重要哦,就跟蓋房子一樣如果主樑不夠堅固那蓋完房子後會搖搖欲墜**
**說了這麼多我看大家應該霧煞煞吧** **!**
**請看下面的示範**
| **士** **→** | **口** **→** | **一** **→** | **口** **→** |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |  |  |
| **喜→囍** | **喜→囍** |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |
組裝完成既可以放在文定或是婚禮上,增添與別人不一樣的裝飾喔!

主體結構形式分類
(1) 垂直支撐:即以負責將版、樑等水平力傳遞至支承點的構件來分。如牆體結構-以牆體作為支承水平構件及承擔水平力的結構。
(2) 水平支撐:即以負責傳遞水平力的構件來分。如框架結構-柱:透過壓縮垂直傳遞力的結構元素。
\-樑:能夠抵抗水平負擔,但在抵抗垂直負擔方面較弱的結構元素。梁柱為多層多跨結構。
資料來源
[https://zh.wikipedia.org/wiki/%E5%BB%BA%E7%AF%89%E7%B5%90%E6%A7%8B](https://zh.wikipedia.org/wiki/%E5%BB%BA%E7%AF%89%E7%B5%90%E6%A7%8B?ref=blog.gigotoys.com)
### 和仁防疫小尖兵~自動感應酒精噴灑機器人
URL: https://blog.gigotoys.com/-e5-92-8c-e4-bb-81-e9-98-b2-e7-96-ab-e5-b0-8f-e5-b0-96-e5-85-b5-e8-87-aa-e5-8b-95-e6-84-9f-e6-87-89-e9-85-92-e7-b2-be-e5-99-b4-e7-81-91-e6-a9-9f-e5-99-2/
Last updated: 2022-08-22T05:32:20.000Z
防疫當下,和仁國小資科程創團隊努力精進學習、發揮創客精神,
師生一起動手完成了三台自動感應酒精噴灑機器人。
由於本校以microbit為發展方向,
所以主核心程式部份都採microbit及其擴充板和套件,
偵測超音波距離,
10公分以下面板顯示距離數字並帶動馬達噴灑酒精,
10公分以上面板顯示HR表示距離太遠感測不到,
且HR也代表和仁國小HRES。

機構方面則使用機關王所用的智高積木來設計組建,
三隻機器人各自搭配不同的出水模式,
外型也各有主題,簡介如下。
**第一款:【快馬鍾馗降疫去】**
採用水泵或氣泵出水,積木則是用來加固支撐和裝飾用,
外型如馬,用旗幟當尾巴,有著鍾馗快馬加鞭攜令旗驅退疫病之意。「鍾馗赴京請命,快馬加鞭傳令,瘟神速速退去」。

**第二款:【防疫全壘打】**
同樣的程式核心,
面板顯示HR時除了代表和仁之外,還有Home Run 之意。
此款專為按壓頭在瓶頂之噴瓶而設計,
藉由蝸型凸輪旋轉一圈軸距不同之特性,
來按壓和釋放按壓頭,
造型則形如人,左右手各持球棒和棒球,
面板則一如記分板或如臉,頭上還用黃色蝸型凸輪當棒球帽呢!


**第三款:【愛乾淨洗羊羊】**
專為一般市面上最常見的手握式噴瓶而設計的結構,
外型則採本校的Logo小羊識別圖而設計!
我們團隊金頭腦國賢老師突破前壓思維,
採蝸型凸輪結合槓桿原理的機構設計,
用整體後壓模式來達成壓噴動作,
是一個極具創意與創新的設計喔!


下面影片進一步說明架構和科學原理,讓大家更清楚喔!
……………………………………………
三件作品是師生團隊的創作,
也許不若市售、套裝好的那般專業、精緻和極優的質感,
但和仁資科程創團隊秉持STEAM精神不斷精進學習,
在和仁防疫任務中盡一份綿薄心力!



防疫當下
和仁國小資科程創團隊
努力精進學習
發揮創客精神
師生一起動手完成了三台自動感應酒精噴灑機器人
由於本校以microbit為發展方向,
所以主核心程式部份都採microbit及其擴充板和套件,
偵測超音波距離,
10公分以下面板顯示距離數字並帶動馬達噴灑酒精,
10公分以上面板顯示HR表示距離太遠感測不到,
且HR也代表和仁國小HRES,

機構方面則使用機關王所用的智高積木來設計組建,
三隻機器人各自搭配不同的出水模式,
外型也各有主題,簡介如下。
**第一款:【快馬鍾馗降疫去】**
影片連結:[https://youtu.be/2q8gN9tCdb4](https://youtu.be/2q8gN9tCdb4?ref=blog.gigotoys.com)
採用水泵或氣泵出水,積木則是用來加固支撐和裝飾用,
外型如馬,用旗幟當尾巴,有著鍾馗快馬加鞭攜令旗驅退疫病之意。「鍾馗赴京請命,快馬加鞭傳令,瘟神速速退去」

**第一款:【防疫全壘打】**
影片連結:[https://youtu.be/uk05nxB\_kro](https://youtu.be/uk05nxB%5Fkro?ref=blog.gigotoys.com)
同樣的程式核心,
面板顯示HR時除了代表和仁之外,還有Home Run 之意。
此款專為按壓頭在瓶頂之噴瓶而設計,
藉由蝸型凸輪旋轉一圈軸距不同之特性,
來按壓和釋放按壓頭,
造型則形如人,左右手各持球棒和棒球,
面板則一如記分板或如臉,頭上還用黃色蝸型凸輪當棒球帽呢!


**第三款:【愛乾淨洗羊羊】**
影片連結:[https://youtu.be/FBCSoXDoVpY](https://youtu.be/FBCSoXDoVpY?ref=blog.gigotoys.com)
專為一般市面上最常見的手握式噴瓶而設計的結構,
外型則採本校的Logo小羊識別圖而設計!
我們團隊金頭腦國賢老師突破前壓思維,
採蝸型凸輪結合槓桿原理的機構設計,
用整體後壓模式來達成壓噴動作,
是一個極具創意與創新的設計喔!


……………………………………………
三件作品是師生團隊的創作,
也許不若市售、套裝好的那般專業、精緻和極優的質感,
但和仁資科程創團隊秉持STEAM精神不斷精進學習,
在和仁防疫任務中盡一份綿薄心力!



### 和仁防疫小尖兵~自動感應酒精噴灑機器人
URL: https://blog.gigotoys.com/-e5-92-8c-e4-bb-81-e9-98-b2-e7-96-ab-e5-b0-8f-e5-b0-96-e5-85-b5-e8-87-aa-e5-8b-95-e6-84-9f-e6-87-89-e9-85-92-e7-b2-be-e5-99-b4-e7-81-91-e6-a9-9f-e5-99/
Last updated: 2022-08-22T05:32:20.000Z
防疫當下,和仁國小資科程創團隊努力精進學習、發揮創客精神,
師生一起動手完成了三台自動感應酒精噴灑機器人。
由於本校以microbit為發展方向,
所以主核心程式部份都採microbit及其擴充板和套件,
偵測超音波距離,
10公分以下面板顯示距離數字並帶動馬達噴灑酒精,
10公分以上面板顯示HR表示距離太遠感測不到,
且HR也代表和仁國小HRES。

機構方面則使用機關王所用的智高積木來設計組建,
三隻機器人各自搭配不同的出水模式,
外型也各有主題,簡介如下。
**第一款:【快馬鍾馗降疫去】**
採用水泵或氣泵出水,積木則是用來加固支撐和裝飾用,
外型如馬,用旗幟當尾巴,有著鍾馗快馬加鞭攜令旗驅退疫病之意。「鍾馗赴京請命,快馬加鞭傳令,瘟神速速退去」。

**第二款:【防疫全壘打】**
同樣的程式核心,
面板顯示HR時除了代表和仁之外,還有Home Run 之意。
此款專為按壓頭在瓶頂之噴瓶而設計,
藉由蝸型凸輪旋轉一圈軸距不同之特性,
來按壓和釋放按壓頭,
造型則形如人,左右手各持球棒和棒球,
面板則一如記分板或如臉,頭上還用黃色蝸型凸輪當棒球帽呢!


**第三款:【愛乾淨洗羊羊】**
專為一般市面上最常見的手握式噴瓶而設計的結構,
外型則採本校的Logo小羊識別圖而設計!
我們團隊金頭腦國賢老師突破前壓思維,
採蝸型凸輪結合槓桿原理的機構設計,
用整體後壓模式來達成壓噴動作,
是一個極具創意與創新的設計喔!


下面影片進一步說明架構和科學原理,讓大家更清楚喔!
……………………………………………
三件作品是師生團隊的創作,
也許不若市售、套裝好的那般專業、精緻和極優的質感,
但和仁資科程創團隊秉持STEAM精神不斷精進學習,
在和仁防疫任務中盡一份綿薄心力!



防疫當下
和仁國小資科程創團隊
努力精進學習
發揮創客精神
師生一起動手完成了三台自動感應酒精噴灑機器人
由於本校以microbit為發展方向,
所以主核心程式部份都採microbit及其擴充板和套件,
偵測超音波距離,
10公分以下面板顯示距離數字並帶動馬達噴灑酒精,
10公分以上面板顯示HR表示距離太遠感測不到,
且HR也代表和仁國小HRES,

機構方面則使用機關王所用的智高積木來設計組建,
三隻機器人各自搭配不同的出水模式,
外型也各有主題,簡介如下。
**第一款:【快馬鍾馗降疫去】**
影片連結:[https://youtu.be/2q8gN9tCdb4](https://youtu.be/2q8gN9tCdb4?ref=blog.gigotoys.com)
採用水泵或氣泵出水,積木則是用來加固支撐和裝飾用,
外型如馬,用旗幟當尾巴,有著鍾馗快馬加鞭攜令旗驅退疫病之意。「鍾馗赴京請命,快馬加鞭傳令,瘟神速速退去」

**第一款:【防疫全壘打】**
影片連結:[https://youtu.be/uk05nxB\_kro](https://youtu.be/uk05nxB%5Fkro?ref=blog.gigotoys.com)
同樣的程式核心,
面板顯示HR時除了代表和仁之外,還有Home Run 之意。
此款專為按壓頭在瓶頂之噴瓶而設計,
藉由蝸型凸輪旋轉一圈軸距不同之特性,
來按壓和釋放按壓頭,
造型則形如人,左右手各持球棒和棒球,
面板則一如記分板或如臉,頭上還用黃色蝸型凸輪當棒球帽呢!


**第三款:【愛乾淨洗羊羊】**
影片連結:[https://youtu.be/FBCSoXDoVpY](https://youtu.be/FBCSoXDoVpY?ref=blog.gigotoys.com)
專為一般市面上最常見的手握式噴瓶而設計的結構,
外型則採本校的Logo小羊識別圖而設計!
我們團隊金頭腦國賢老師突破前壓思維,
採蝸型凸輪結合槓桿原理的機構設計,
用整體後壓模式來達成壓噴動作,
是一個極具創意與創新的設計喔!


……………………………………………
三件作品是師生團隊的創作,
也許不若市售、套裝好的那般專業、精緻和極優的質感,
但和仁資科程創團隊秉持STEAM精神不斷精進學習,
在和仁防疫任務中盡一份綿薄心力!



### 積木骰塔
URL: https://blog.gigotoys.com/-e7-a9-8d-e6-9c-a8-e9-aa-b0-e5-a1-94-2/
Last updated: 2022-08-22T05:32:30.000Z
骰塔
相信大家都看過骰子吧!

從小時候玩的大富翁到現在的許多桌遊,骰子往往是遊戲過程中不可或缺的重要角色,骰子就象徵著某種『隨機』是無法控制的因素。所以骰子往往會讓大家聯想到『運氣』,骰子遊戲往往也會讓大家跟運氣劃上等號。

不過,站在數學家的角度來看,其實骰子玩的是機率。配合良好的策略佈局,盡力放大自己獲勝的期望值,勝負就能主宰在自己手中。而隨機的存在就變成某種樂趣,玩家必須配合這份不確定性,隨時改變自己的遊戲方向。

在沒有容器的狀況下,骰子容易在桌面上亂跑,撞到遊戲棋子或者掉到桌子底下;部分玩家甚至會透過力道及拋擲的角度,來控制骰子擲出的點數。所以,骰塔的需求就應運而生。

今天教大家用積木來做出屬於自己的骰塔。
零件清單

這是大致的零件使用,不是精確的數量喔\~
組裝步驟
先將9條15孔超長條交錯排列,確保彼此的孔位可以從側邊結合

這邊可以使用8公分圓管或7公分的軸(後面會示範)或大量短結合鍵作連接

連接完後在對應的四個位置放入結合鍵

上方以九孔長條做加強,我們需要兩組分別代表骰塔的左右隔板

接著用同樣的方式連接兩組7條7孔圓角長條,這次以軸作為連接方式

這是連接完的樣子

在對應位置放入結合鍵

這是以圓管連接的例子

同樣的方式連接兩組7條5孔長條

另外我們還需要一組7條的9孔長條

將一開始的左右隔板做延伸,需要3條5孔超長條及1條15孔超長條

延伸後的樣子,後方補上結合鍵

在對應位置放上點(軸扣鍵栓扣鍵或結合鍵都可以)

將剛剛製作的隔板放上來,中間歪斜的三片都只固定一個點,另一邊會跨在軸扣鍵或桌面上。

不同視角的感覺

最後一片隔板的組裝,請確保組裝的孔位平行

在骰塔後面加一條九孔長條加強固定

加強後的樣子

前方加上4條9孔長條用來阻擋骰子

1條7孔圓角長條及1條7孔圓角扁長條和2個二合一結合鍵

組裝後用來加強上方的固定

完成品


擲骰子本身就是一種科學,透過作用力與反作用力的原理,加上骰子的旋轉、碰撞,產生出不同的反彈位置。若直接接觸桌面,且僅與桌面產生碰撞,隨機性相對較小,只要經過大量練習就有控制骰子的可能。
而骰塔的使用,讓骰子必須從一定的高度落下,只會受重力影響,減少人為的控制;強迫骰子經過至少三次的翻滾及碰撞,增加隨機的因素;最後加上圍欄的阻擋,讓骰子不會亂跑,並增加新的碰撞,一併解決單獨丟骰子的各種問題。最後加上簍空的設計,擲完骰子之後直接將骰塔拿起,方便觀察點數同時也避免碰撞到擲完的骰子。

是不是很方便呢?拿起積木也做來出屬於自己的骰塔吧!
[](https://blog.gigotoys.com/content/images/remapped/9ae921574a0ef2e0e5703f274c6c99c7.png) [](https://blog.gigotoys.com/content/images/remapped/ac07b5f6dc208d70fd459ed98ac26573.png)
[](https://blog.gigotoys.com/content/images/remapped/cdf40f9add5805974d4d89cd33749e90.png)
[](https://blog.gigotoys.com/content/images/remapped/ef220e0258fb25f7fda9a7749f40f58f.png)骰塔
相信大家都看過骰子吧!

從小時候玩的大富翁到現在的許多桌遊,骰子往往是遊戲過程中不可或缺的重要角色,骰子就象徵著某種『隨機』是無法控制的因素。所以骰子往往會讓大家聯想到『運氣』,骰子遊戲往往也會讓大家跟運氣劃上等號。

不過,站在數學家的角度來看,其實骰子玩的是機率。配合良好的策略佈局,盡力放大自己獲勝的期望值,勝負就能主宰在自己手中。而隨機的存在就變成某種樂趣,玩家必須配合這份不確定性,隨時改變自己的遊戲方向。

在沒有容器的狀況下,骰子容易在桌面上亂跑,撞到遊戲棋子或者掉到桌子底下;部分玩家甚至會透過力道及拋擲的角度,來控制骰子擲出的點數。所以,骰塔的需求就應運而生。

今天教大家用積木來做出屬於自己的骰塔。
零件清單

這是大致的零件使用,不是精確的數量喔\~
組裝步驟
先將9條15孔超長條交錯排列,確保彼此的孔位可以從側邊結合

這邊可以使用8公分圓管或7公分的軸(後面會示範)或大量短結合鍵作連接

連接完後在對應的四個位置放入結合鍵

上方以九孔長條做加強,我們需要兩組分別代表骰塔的左右隔板

接著用同樣的方式連接兩組7條7孔圓角長條,這次以軸作為連接方式

這是連接完的樣子

在對應位置放入結合鍵

這是以圓管連接的例子

同樣的方式連接兩組7條5孔長條

另外我們還需要一組7條的9孔長條

將一開始的左右隔板做延伸,需要3條5孔超長條及1條15孔超長條

延伸後的樣子,後方補上結合鍵

在對應位置放上點(軸扣鍵栓扣鍵或結合鍵都可以)

將剛剛製作的隔板放上來,中間歪斜的三片都只固定一個點,另一邊會跨在軸扣鍵或桌面上。

不同視角的感覺

最後一片隔板的組裝,請確保組裝的孔位平行

在骰塔後面加一條九孔長條加強固定

加強後的樣子

前方加上4條9孔長條用來阻擋骰子

1條7孔圓角長條及1條7孔圓角扁長條和2個二合一結合鍵

組裝後用來加強上方的固定

完成品


擲骰子本身就是一種科學,透過作用力與反作用力的原理,加上骰子的旋轉、碰撞,產生出不同的反彈位置。若直接接觸桌面,且僅與桌面產生碰撞,隨機性相對較小,只要經過大量練習就有控制骰子的可能。
而骰塔的使用,讓骰子必須從一定的高度落下,只會受重力影響,減少人為的控制;強迫骰子經過至少三次的翻滾及碰撞,增加隨機的因素;最後加上圍欄的阻擋,讓骰子不會亂跑,並增加新的碰撞,一併解決單獨丟骰子的各種問題。最後加上簍空的設計,擲完骰子之後直接將骰塔拿起,方便觀察點數同時也避免碰撞到擲完的骰子。

是不是很方便呢?拿起積木也做來出屬於自己的骰塔吧!
### 積木骰塔
URL: https://blog.gigotoys.com/-e7-a9-8d-e6-9c-a8-e9-aa-b0-e5-a1-94/
Last updated: 2022-08-22T05:32:30.000Z
骰塔
相信大家都看過骰子吧!

從小時候玩的大富翁到現在的許多桌遊,骰子往往是遊戲過程中不可或缺的重要角色,骰子就象徵著某種『隨機』是無法控制的因素。所以骰子往往會讓大家聯想到『運氣』,骰子遊戲往往也會讓大家跟運氣劃上等號。

不過,站在數學家的角度來看,其實骰子玩的是機率。配合良好的策略佈局,盡力放大自己獲勝的期望值,勝負就能主宰在自己手中。而隨機的存在就變成某種樂趣,玩家必須配合這份不確定性,隨時改變自己的遊戲方向。

在沒有容器的狀況下,骰子容易在桌面上亂跑,撞到遊戲棋子或者掉到桌子底下;部分玩家甚至會透過力道及拋擲的角度,來控制骰子擲出的點數。所以,骰塔的需求就應運而生。

今天教大家用積木來做出屬於自己的骰塔。
零件清單

這是大致的零件使用,不是精確的數量喔\~
組裝步驟
先將9條15孔超長條交錯排列,確保彼此的孔位可以從側邊結合

這邊可以使用8公分圓管或7公分的軸(後面會示範)或大量短結合鍵作連接

連接完後在對應的四個位置放入結合鍵

上方以九孔長條做加強,我們需要兩組分別代表骰塔的左右隔板

接著用同樣的方式連接兩組7條7孔圓角長條,這次以軸作為連接方式

這是連接完的樣子

在對應位置放入結合鍵

這是以圓管連接的例子

同樣的方式連接兩組7條5孔長條

另外我們還需要一組7條的9孔長條

將一開始的左右隔板做延伸,需要3條5孔超長條及1條15孔超長條

延伸後的樣子,後方補上結合鍵

在對應位置放上點(軸扣鍵栓扣鍵或結合鍵都可以)

將剛剛製作的隔板放上來,中間歪斜的三片都只固定一個點,另一邊會跨在軸扣鍵或桌面上。

不同視角的感覺

最後一片隔板的組裝,請確保組裝的孔位平行

在骰塔後面加一條九孔長條加強固定

加強後的樣子

前方加上4條9孔長條用來阻擋骰子

1條7孔圓角長條及1條7孔圓角扁長條和2個二合一結合鍵

組裝後用來加強上方的固定

完成品


擲骰子本身就是一種科學,透過作用力與反作用力的原理,加上骰子的旋轉、碰撞,產生出不同的反彈位置。若直接接觸桌面,且僅與桌面產生碰撞,隨機性相對較小,只要經過大量練習就有控制骰子的可能。
而骰塔的使用,讓骰子必須從一定的高度落下,只會受重力影響,減少人為的控制;強迫骰子經過至少三次的翻滾及碰撞,增加隨機的因素;最後加上圍欄的阻擋,讓骰子不會亂跑,並增加新的碰撞,一併解決單獨丟骰子的各種問題。最後加上簍空的設計,擲完骰子之後直接將骰塔拿起,方便觀察點數同時也避免碰撞到擲完的骰子。

是不是很方便呢?拿起積木也做來出屬於自己的骰塔吧!
[](https://blog.gigotoys.com/content/images/remapped/9ae921574a0ef2e0e5703f274c6c99c7.png) [](https://blog.gigotoys.com/content/images/remapped/ac07b5f6dc208d70fd459ed98ac26573.png)
[](https://blog.gigotoys.com/content/images/remapped/cdf40f9add5805974d4d89cd33749e90.png)
[](https://blog.gigotoys.com/content/images/remapped/ef220e0258fb25f7fda9a7749f40f58f.png)骰塔
相信大家都看過骰子吧!

從小時候玩的大富翁到現在的許多桌遊,骰子往往是遊戲過程中不可或缺的重要角色,骰子就象徵著某種『隨機』是無法控制的因素。所以骰子往往會讓大家聯想到『運氣』,骰子遊戲往往也會讓大家跟運氣劃上等號。

不過,站在數學家的角度來看,其實骰子玩的是機率。配合良好的策略佈局,盡力放大自己獲勝的期望值,勝負就能主宰在自己手中。而隨機的存在就變成某種樂趣,玩家必須配合這份不確定性,隨時改變自己的遊戲方向。

在沒有容器的狀況下,骰子容易在桌面上亂跑,撞到遊戲棋子或者掉到桌子底下;部分玩家甚至會透過力道及拋擲的角度,來控制骰子擲出的點數。所以,骰塔的需求就應運而生。

今天教大家用積木來做出屬於自己的骰塔。
零件清單

這是大致的零件使用,不是精確的數量喔\~
組裝步驟
先將9條15孔超長條交錯排列,確保彼此的孔位可以從側邊結合

這邊可以使用8公分圓管或7公分的軸(後面會示範)或大量短結合鍵作連接

連接完後在對應的四個位置放入結合鍵

上方以九孔長條做加強,我們需要兩組分別代表骰塔的左右隔板

接著用同樣的方式連接兩組7條7孔圓角長條,這次以軸作為連接方式

這是連接完的樣子

在對應位置放入結合鍵

這是以圓管連接的例子

同樣的方式連接兩組7條5孔長條

另外我們還需要一組7條的9孔長條

將一開始的左右隔板做延伸,需要3條5孔超長條及1條15孔超長條

延伸後的樣子,後方補上結合鍵

在對應位置放上點(軸扣鍵栓扣鍵或結合鍵都可以)

將剛剛製作的隔板放上來,中間歪斜的三片都只固定一個點,另一邊會跨在軸扣鍵或桌面上。

不同視角的感覺

最後一片隔板的組裝,請確保組裝的孔位平行

在骰塔後面加一條九孔長條加強固定

加強後的樣子

前方加上4條9孔長條用來阻擋骰子

1條7孔圓角長條及1條7孔圓角扁長條和2個二合一結合鍵

組裝後用來加強上方的固定

完成品


擲骰子本身就是一種科學,透過作用力與反作用力的原理,加上骰子的旋轉、碰撞,產生出不同的反彈位置。若直接接觸桌面,且僅與桌面產生碰撞,隨機性相對較小,只要經過大量練習就有控制骰子的可能。
而骰塔的使用,讓骰子必須從一定的高度落下,只會受重力影響,減少人為的控制;強迫骰子經過至少三次的翻滾及碰撞,增加隨機的因素;最後加上圍欄的阻擋,讓骰子不會亂跑,並增加新的碰撞,一併解決單獨丟骰子的各種問題。最後加上簍空的設計,擲完骰子之後直接將骰塔拿起,方便觀察點數同時也避免碰撞到擲完的骰子。

是不是很方便呢?拿起積木也做來出屬於自己的骰塔吧!
### 和仁火炬勝利致詞臺
URL: https://blog.gigotoys.com/-e5-92-8c-e4-bb-81-e7-81-ab-e7-82-ac-e5-8b-9d-e5-88-a9-e8-87-b4-e8-a9-9e-e8-87-ba-2/
Last updated: 2022-08-22T05:32:41.000Z
**彰化和仁國小資科程創團隊設計出的「和仁火炬勝利致詞檯」**
外觀恰如「獎盃」、「聖火」、「捧花」等象徵至上無比之榮耀,彷若得獎者獲得勝利榮光煥發,讓上臺致詞的主席與貴賓們成為目光焦點而備受尊榮。
呈現方式大致可分靜態與動態兩個層面。
靜態展示:
我們所組合的致詞臺運用到各式各樣的智高積木,與眾不同的是打破一般大眾對於積木只能呈現方塊狀堆疊或是90度直角結構之限制,進而呈現流線型與逐層開散如孔雀開屏之層次感。
臺上的愛心造型散發出和仁國小的愛與希望。
除了追求美觀與藝術性,兼顧致詞臺本身結構與積木裝飾之間的穩固性,使本致詞臺可便於搬動與放置,甚至可以和致詞臺共舞、轉圈而不會解體。
動態展示:
結合智高藍芽盒與智高公司開發的 Gigo Commander APP,連結三個項目並依照三個階段展示效果:
第一階段:「讚」譽有加
藏在講台中的馬達推動齒輪加上連桿,帶動出不斷「比讚」的動作,彷彿呼著口號「讚 就是 讚 就是 讚!讚!讚!」。
第二階段:彩燈奪目
致詞臺前緣以及愛心形狀上的Led線燈隨著操控者藍芽APP遙控,讓五彩繽紛的燈光閃爍不停,發出璀璨光芒。
第三階段:噴灑繽紛小彩球
運用麥克風保護套當作貯放空間,讓各種顏色的保麗龍小彩球置放其中,再啟動鼓風機將小彩球從側邊吸入再噴發出來,讓觀眾驚喜連連,彷彿置身於嘉年華之中。







**和仁火炬致詞檯整體展示影片**
**與積木致詞檯共舞\~展示穩固的結構**
**結合七彩LED閃字風扇**
——————————————————————————————————————————————–
**「讚就是讚就是讚讚讚」**\~圖說暨影片
此機構主要透過藍芽連線APP(Gigo Commander)遙控啟動馬達,再由連接馬達的主動輪轉動傳到從動輪,接而帶動連桿而使貼在連桿上的「讚」跟著動了起來。
[](https://blog.gigotoys.com/content/images/remapped/113b53b69d70a71e4056016435ce904f.jpg)
↑ 馬達的軸穿過底板,連接至正面的紅色小齒輪
[](https://blog.gigotoys.com/content/images/remapped/23b0b56bc712e614177a21699f3d9208.jpg)
[](https://blog.gigotoys.com/content/images/remapped/e224c2e715fade9f35b79bf49c784493.jpg)
[](https://blog.gigotoys.com/content/images/remapped/d93060a2444f21098e64634ee301975e.jpg)
↑ 致詞台面板「讚\~就是讚\~就是讚讚讚\~」整體結構
**彰化和仁國小資科程創團隊設計出的「和仁火炬勝利致詞檯」**
外觀恰如「獎盃」、「聖火」、「捧花」等象徵至上無比之榮耀,彷若得獎者獲得勝利榮光煥發,讓上臺致詞的主席與貴賓們成為目光焦點而備受尊榮。
呈現方式大致可分靜態與動態兩個層面。
靜態展示:
我們所組合的致詞臺運用到各式各樣的智高積木,與眾不同的是打破一般大眾對於積木只能呈現方塊狀堆疊或是90度直角結構之限制,進而呈現流線型與逐層開散如孔雀開屏之層次感。
臺上的愛心造型散發出和仁國小的愛與希望。
除了追求美觀與藝術性,兼顧致詞臺本身結構與積木裝飾之間的穩固性,使本致詞臺可便於搬動與放置,甚至可以和致詞臺共舞、轉圈而不會解體。
動態展示:
結合智高藍芽盒與智高公司開發的 Gigo Commander APP,連結三個項目並依照三個階段展示效果:
第一階段:「讚」譽有加
藏在講台中的馬達推動齒輪加上連桿,帶動出不斷「比讚」的動作,彷彿呼著口號「讚 就是 讚 就是 讚!讚!讚!」。
第二階段:彩燈奪目
致詞臺前緣以及愛心形狀上的Led線燈隨著操控者藍芽APP遙控,讓五彩繽紛的燈光閃爍不停,發出璀璨光芒。
第三階段:噴灑繽紛小彩球
運用麥克風保護套當作貯放空間,讓各種顏色的保麗龍小彩球置放其中,再啟動鼓風機將小彩球從側邊吸入再噴發出來,讓觀眾驚喜連連,彷彿置身於嘉年華之中。







### 和仁火炬勝利致詞臺
URL: https://blog.gigotoys.com/-e5-92-8c-e4-bb-81-e7-81-ab-e7-82-ac-e5-8b-9d-e5-88-a9-e8-87-b4-e8-a9-9e-e8-87-ba/
Last updated: 2022-08-22T05:32:41.000Z
**彰化和仁國小資科程創團隊設計出的「和仁火炬勝利致詞檯」**
外觀恰如「獎盃」、「聖火」、「捧花」等象徵至上無比之榮耀,彷若得獎者獲得勝利榮光煥發,讓上臺致詞的主席與貴賓們成為目光焦點而備受尊榮。
呈現方式大致可分靜態與動態兩個層面。
靜態展示:
我們所組合的致詞臺運用到各式各樣的智高積木,與眾不同的是打破一般大眾對於積木只能呈現方塊狀堆疊或是90度直角結構之限制,進而呈現流線型與逐層開散如孔雀開屏之層次感。
臺上的愛心造型散發出和仁國小的愛與希望。
除了追求美觀與藝術性,兼顧致詞臺本身結構與積木裝飾之間的穩固性,使本致詞臺可便於搬動與放置,甚至可以和致詞臺共舞、轉圈而不會解體。
動態展示:
結合智高藍芽盒與智高公司開發的 Gigo Commander APP,連結三個項目並依照三個階段展示效果:
第一階段:「讚」譽有加
藏在講台中的馬達推動齒輪加上連桿,帶動出不斷「比讚」的動作,彷彿呼著口號「讚 就是 讚 就是 讚!讚!讚!」。
第二階段:彩燈奪目
致詞臺前緣以及愛心形狀上的Led線燈隨著操控者藍芽APP遙控,讓五彩繽紛的燈光閃爍不停,發出璀璨光芒。
第三階段:噴灑繽紛小彩球
運用麥克風保護套當作貯放空間,讓各種顏色的保麗龍小彩球置放其中,再啟動鼓風機將小彩球從側邊吸入再噴發出來,讓觀眾驚喜連連,彷彿置身於嘉年華之中。







**和仁火炬致詞檯整體展示影片**
**與積木致詞檯共舞\~展示穩固的結構**
**結合七彩LED閃字風扇**
——————————————————————————————————————————————–
**「讚就是讚就是讚讚讚」**\~圖說暨影片
此機構主要透過藍芽連線APP(Gigo Commander)遙控啟動馬達,再由連接馬達的主動輪轉動傳到從動輪,接而帶動連桿而使貼在連桿上的「讚」跟著動了起來。
[](https://blog.gigotoys.com/content/images/remapped/113b53b69d70a71e4056016435ce904f.jpg)
↑ 馬達的軸穿過底板,連接至正面的紅色小齒輪
[](https://blog.gigotoys.com/content/images/remapped/23b0b56bc712e614177a21699f3d9208.jpg)
[](https://blog.gigotoys.com/content/images/remapped/e224c2e715fade9f35b79bf49c784493.jpg)
[](https://blog.gigotoys.com/content/images/remapped/d93060a2444f21098e64634ee301975e.jpg)
↑ 致詞台面板「讚\~就是讚\~就是讚讚讚\~」整體結構
**彰化和仁國小資科程創團隊設計出的「和仁火炬勝利致詞檯」**
外觀恰如「獎盃」、「聖火」、「捧花」等象徵至上無比之榮耀,彷若得獎者獲得勝利榮光煥發,讓上臺致詞的主席與貴賓們成為目光焦點而備受尊榮。
呈現方式大致可分靜態與動態兩個層面。
靜態展示:
我們所組合的致詞臺運用到各式各樣的智高積木,與眾不同的是打破一般大眾對於積木只能呈現方塊狀堆疊或是90度直角結構之限制,進而呈現流線型與逐層開散如孔雀開屏之層次感。
臺上的愛心造型散發出和仁國小的愛與希望。
除了追求美觀與藝術性,兼顧致詞臺本身結構與積木裝飾之間的穩固性,使本致詞臺可便於搬動與放置,甚至可以和致詞臺共舞、轉圈而不會解體。
動態展示:
結合智高藍芽盒與智高公司開發的 Gigo Commander APP,連結三個項目並依照三個階段展示效果:
第一階段:「讚」譽有加
藏在講台中的馬達推動齒輪加上連桿,帶動出不斷「比讚」的動作,彷彿呼著口號「讚 就是 讚 就是 讚!讚!讚!」。
第二階段:彩燈奪目
致詞臺前緣以及愛心形狀上的Led線燈隨著操控者藍芽APP遙控,讓五彩繽紛的燈光閃爍不停,發出璀璨光芒。
第三階段:噴灑繽紛小彩球
運用麥克風保護套當作貯放空間,讓各種顏色的保麗龍小彩球置放其中,再啟動鼓風機將小彩球從側邊吸入再噴發出來,讓觀眾驚喜連連,彷彿置身於嘉年華之中。







### 升級版機械手臂-轉動開合
URL: https://blog.gigotoys.com/-e5-8d-87-e7-b4-9a-e7-89-88-e6-a9-9f-e6-a2-b0-e6-89-8b-e8-87-82--e8-bd-89-e5-8b-95-e9-96-8b-e5-90-88-2/
Last updated: 2022-08-22T05:32:52.000Z
「升級版轉動開合機械手臂」是由彈力懶人夾改造的,因為希望能讓手臂自動化,但馬達對於彈力控制不容易,較容易做旋轉運動,因此進行了改造,讓手臂的控制以旋轉控制開合。
※先來欣賞一下南投縣僑興國小學生上課的成果照片。
☆下圖為彈力懶人夾。
[](https://blog.gigotoys.com/content/images/remapped/d23a95db10598312657251310d86af09.jpg)
☆下圖為轉動式開合的機械手臂。

☆下圖為轉動式開合的機械手臂加上馬達控制,可以自動開合。

下圖為轉動式開合的機械手臂完成的樣子。

※製作方式:
步驟1-先組裝主體。

步驟2-將上兩個短軸。

步驟3-用來夾取物品的爪子,將爪子加粗,並裝上控制旋轉方向的軸轉接器。

步驟4-組裝爪子和主體。

步驟5-在短軸一端分別加上小齒輪。

步驟6-

步驟7-組裝轉動長軸的前支架。


步驟8-前支架組裝。

步驟9-前支架組裝完成。

步驟10-後支架組裝。

步驟11-後支架組裝完成。

步驟12-準備轉動長軸和渦桿。

步驟13-先將爪子位置調整平均後,裝上轉動長軸和渦桿。


步驟14-完成圖-閉合。

步驟15-完成圖-張開。

※原理說明:
「升級版轉動開合機械手臂」是透過渦桿將旋轉方向的施力傳動給兩個齒輪,使一分為二,兩個齒輪同時旋轉,此結構中,渦輪轉一圈,齒輪才轉一格,為省力裝置,且可以減慢齒輪轉動速度。接著齒輪帶動爪子同步開合,便完成整個裝置。透過不同功能的積木零件,將力轉換形式、方向,做傳動後,產生了不同的結果,接著可以在施力處,加上馬達,讓手臂自動運轉,正負電交換後,運轉方向就會相反。加馬達部分讓學生自由創作,並無固定步驟。
※接上馬達後運轉的影片
升級版轉動開合機械手臂是由彈力懶人夾改造的,因為希望能讓手臂自動化,但馬達對於彈力控制不容易,較容易做旋轉運動,因此進行了改造,讓手臂的控制以旋轉控制開合。
先來欣賞一下南投縣僑興國小學生上課的成果照片。
下圖為轉動式開合的機械手臂。

下圖為轉動式開合的機械手臂加上馬達控制,可以自動開合。

下圖為轉動式開合的機械手臂完成的樣子。

先介紹製作方式:
步驟1-

步驟2-
步驟3-
步驟4-
步驟5-
步驟6-
步驟7-
步驟8-
步驟9-
步驟10-
步驟11-
步驟12-
步驟13-
步驟14-
步驟15-
步驟16-
步驟17-
步驟18-
接上馬達後運轉的影片
### 升級版機械手臂-轉動開合
URL: https://blog.gigotoys.com/-e5-8d-87-e7-b4-9a-e7-89-88-e6-a9-9f-e6-a2-b0-e6-89-8b-e8-87-82--e8-bd-89-e5-8b-95-e9-96-8b-e5-90-88/
Last updated: 2022-08-22T05:32:52.000Z
「升級版轉動開合機械手臂」是由彈力懶人夾改造的,因為希望能讓手臂自動化,但馬達對於彈力控制不容易,較容易做旋轉運動,因此進行了改造,讓手臂的控制以旋轉控制開合。
※先來欣賞一下南投縣僑興國小學生上課的成果照片。
☆下圖為彈力懶人夾。
[](https://blog.gigotoys.com/content/images/remapped/d23a95db10598312657251310d86af09.jpg)
☆下圖為轉動式開合的機械手臂。

☆下圖為轉動式開合的機械手臂加上馬達控制,可以自動開合。

下圖為轉動式開合的機械手臂完成的樣子。

※製作方式:
步驟1-先組裝主體。

步驟2-將上兩個短軸。

步驟3-用來夾取物品的爪子,將爪子加粗,並裝上控制旋轉方向的軸轉接器。

步驟4-組裝爪子和主體。

步驟5-在短軸一端分別加上小齒輪。

步驟6-

步驟7-組裝轉動長軸的前支架。


步驟8-前支架組裝。

步驟9-前支架組裝完成。

步驟10-後支架組裝。

步驟11-後支架組裝完成。

步驟12-準備轉動長軸和渦桿。

步驟13-先將爪子位置調整平均後,裝上轉動長軸和渦桿。


步驟14-完成圖-閉合。

步驟15-完成圖-張開。

※原理說明:
「升級版轉動開合機械手臂」是透過渦桿將旋轉方向的施力傳動給兩個齒輪,使一分為二,兩個齒輪同時旋轉,此結構中,渦輪轉一圈,齒輪才轉一格,為省力裝置,且可以減慢齒輪轉動速度。接著齒輪帶動爪子同步開合,便完成整個裝置。透過不同功能的積木零件,將力轉換形式、方向,做傳動後,產生了不同的結果,接著可以在施力處,加上馬達,讓手臂自動運轉,正負電交換後,運轉方向就會相反。加馬達部分讓學生自由創作,並無固定步驟。
※接上馬達後運轉的影片
升級版轉動開合機械手臂是由彈力懶人夾改造的,因為希望能讓手臂自動化,但馬達對於彈力控制不容易,較容易做旋轉運動,因此進行了改造,讓手臂的控制以旋轉控制開合。
先來欣賞一下南投縣僑興國小學生上課的成果照片。
下圖為轉動式開合的機械手臂。

下圖為轉動式開合的機械手臂加上馬達控制,可以自動開合。

下圖為轉動式開合的機械手臂完成的樣子。

先介紹製作方式:
步驟1-

步驟2-
步驟3-
步驟4-
步驟5-
步驟6-
步驟7-
步驟8-
步驟9-
步驟10-
步驟11-
步驟12-
步驟13-
步驟14-
步驟15-
步驟16-
步驟17-
步驟18-
接上馬達後運轉的影片
### 動力腳踏車之連桿機構
URL: https://blog.gigotoys.com/-e5-8b-95-e5-8a-9b-e8-85-b3-e8-b8-8f-e8-bb-8a-e4-b9-8b-e9-80-a3-e6-a1-bf-e6-a9-9f-e6-a7-8b-2/
Last updated: 2022-08-22T05:33:02.000Z
今天我們學會連桿機構後,利用這原理來做一台屬於自己的動力腳踏車囉\~
來看看大家都好有創意,做出各種不同的腳踏車
單人騎乘簡單版

腳踏車大亂鬥


協力車版,細膩的製作出膝蓋彎曲的樣子



最後來看看騎車的時候,騎乘的人膝蓋怎麼彎曲的唷


今天我們學會連桿機構後,利用這原理來做一台屬於自己的動力腳踏車囉\~
來看看大家都好有創意,做出各種不同的腳踏車
單人騎乘簡單版

腳踏車大亂鬥


協力車版,細膩的製作出膝蓋彎曲的樣子



最後來看看騎車的時候,騎乘的人膝蓋怎麼彎曲的唷


### 動力腳踏車之連桿機構
URL: https://blog.gigotoys.com/-e5-8b-95-e5-8a-9b-e8-85-b3-e8-b8-8f-e8-bb-8a-e4-b9-8b-e9-80-a3-e6-a1-bf-e6-a9-9f-e6-a7-8b/
Last updated: 2022-08-22T05:33:02.000Z
今天我們學會連桿機構後,利用這原理來做一台屬於自己的動力腳踏車囉\~
來看看大家都好有創意,做出各種不同的腳踏車
單人騎乘簡單版

腳踏車大亂鬥


協力車版,細膩的製作出膝蓋彎曲的樣子



最後來看看騎車的時候,騎乘的人膝蓋怎麼彎曲的唷


今天我們學會連桿機構後,利用這原理來做一台屬於自己的動力腳踏車囉\~
來看看大家都好有創意,做出各種不同的腳踏車
單人騎乘簡單版

腳踏車大亂鬥


協力車版,細膩的製作出膝蓋彎曲的樣子



最後來看看騎車的時候,騎乘的人膝蓋怎麼彎曲的唷


### 智高扳手 - 你也來一支
URL: https://blog.gigotoys.com/-e6-99-ba-e9-ab-98-e6-89-b3-e6-89-8b--e4-bd-a0-e4-b9-9f-e4-be-86-e4-b8-80-e6-94-af-2/
Last updated: 2022-08-22T05:33:11.000Z
大家在拍什麼呢?
[](https://blog.gigotoys.com/content/images/remapped/42a540925901daba548e735e09e21e17.png)
這不就是前幾週在巴塞爾展出的[藝術品](https://dq.yam.com/post.php?id=11931&ref=blog.gigotoys.com)嗎?
這金黃色澤,很可以!
 (右圖為網路圖片)
看起來是個平凡工具
拿來試試吧!
[](https://blog.gigotoys.com/content/images/remapped/dbbc702525d06bc2a3e5b3af7733fb57.png)
積木、輪圈、幾何版
都通用好方便
   
生活上也是很實用的
除了拆釘書針及矽膠圈
還能開易開罐及收納線材呢!
   
小小一支扳手
竟然這麼萬用
香蕉可以食用
但,智高的扳手真的是非常實用阿!
[](https://blog.gigotoys.com/content/images/remapped/6d30e3abdd1da32c47ebb7c462357e1f.png)
#不可或缺
#智高扳手
#平凡的藝術品都不平凡
大家在拍什麼呢?

這不就是前幾週在巴塞爾展出的[藝術品](https://dq.yam.com/post.php?id=11931&ref=blog.gigotoys.com)嗎?
這金黃色澤,很可以!
 (右圖為網路圖片)
看起來是個平凡工具
拿來試試吧!

積木、輪圈、幾何版
都通用好方便
   
生活上也是很實用的
除了拆釘書針及矽膠圈
還能開易開罐及收納線材呢!
   
小小一支扳手
竟然這麼萬用
香蕉可以食用
但,智高的扳手真的是非常實用阿!

#不可或缺
#智高扳手
#平凡的藝術品都不平凡
### 智高扳手 - 你也來一支
URL: https://blog.gigotoys.com/-e6-99-ba-e9-ab-98-e6-89-b3-e6-89-8b--e4-bd-a0-e4-b9-9f-e4-be-86-e4-b8-80-e6-94-af/
Last updated: 2022-08-22T05:33:11.000Z
大家在拍什麼呢?
[](https://blog.gigotoys.com/content/images/remapped/42a540925901daba548e735e09e21e17.png)
這不就是前幾週在巴塞爾展出的[藝術品](https://dq.yam.com/post.php?id=11931&ref=blog.gigotoys.com)嗎?
這金黃色澤,很可以!
 (右圖為網路圖片)
看起來是個平凡工具
拿來試試吧!
[](https://blog.gigotoys.com/content/images/remapped/dbbc702525d06bc2a3e5b3af7733fb57.png)
積木、輪圈、幾何版
都通用好方便
   
生活上也是很實用的
除了拆釘書針及矽膠圈
還能開易開罐及收納線材呢!
   
小小一支扳手
竟然這麼萬用
香蕉可以食用
但,智高的扳手真的是非常實用阿!
[](https://blog.gigotoys.com/content/images/remapped/6d30e3abdd1da32c47ebb7c462357e1f.png)
#不可或缺
#智高扳手
#平凡的藝術品都不平凡
大家在拍什麼呢?

這不就是前幾週在巴塞爾展出的[藝術品](https://dq.yam.com/post.php?id=11931&ref=blog.gigotoys.com)嗎?
這金黃色澤,很可以!
 (右圖為網路圖片)
看起來是個平凡工具
拿來試試吧!

積木、輪圈、幾何版
都通用好方便
   
生活上也是很實用的
除了拆釘書針及矽膠圈
還能開易開罐及收納線材呢!
   
小小一支扳手
竟然這麼萬用
香蕉可以食用
但,智高的扳手真的是非常實用阿!

#不可或缺
#智高扳手
#平凡的藝術品都不平凡
### 存錢筒
URL: https://blog.gigotoys.com/-e5-ad-98-e9-8c-a2-e7-ad-92-2/
Last updated: 2022-08-22T05:33:21.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型14
存錢筒
本課程是利用IR循跡感應器結合180度角度伺服馬達的應用模型。
[](https://blog.gigotoys.com/content/images/remapped/c20ceb3cbabf2e5197590ec2500f7e0e.jpg)
[](https://blog.gigotoys.com/content/images/remapped/a75e3d53ae0041ce7524b86835e45408.jpg)
當零錢放入時,IR循跡感應器會感應到。
[](https://blog.gigotoys.com/content/images/remapped/c20fb5d11851905d1eba91af380f32d2.jpg)
感應器與角度伺服的配置。
[](https://blog.gigotoys.com/content/images/remapped/107e3669ee7e8301ebe44327d1067c78.jpg)
收納零錢的小抽屜。
[](https://blog.gigotoys.com/content/images/remapped/b3411c0409333b37269815292ef3b729.jpg)
本課程使用IR循跡感應器(P1)及180度角度伺服馬達(P8),兩者都是以杜邦接頭連接主控盒。
[](https://blog.gigotoys.com/content/images/remapped/6c2e478cf4348095f9a24dc7d58a3e44.jpg)
程式碼
[](https://blog.gigotoys.com/content/images/remapped/fea460a410d370429a63b89787621139.png)
如果IR循跡感應器感應到東西(零錢放入)
等待1秒
角度伺服馬達分24次慢慢從93度轉至140度(每次轉動兩度)
否則
角度伺服馬達回到93度(初始狀態)
每顆馬達角度上可能有些微的落差,可以經過測試之後再修改轉動的角度。
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型14
存錢筒
本課程是利用IR循跡感應器結合180度角度伺服馬達的應用模型。


當零錢放入時,IR循跡感應器會感應到。

感應器與角度伺服的配置。

收納零錢的小抽屜。

本課程使用IR循跡感應器(P1)及180度角度伺服馬達(P8),兩者都是以杜邦接頭連接主控盒。

程式碼

如果IR循跡感應器感應到東西(零錢放入)
等待1秒
角度伺服馬達分24次慢慢從93度轉至140度(每次轉動兩度)
否則
角度伺服馬達回到93度(初始狀態)
每顆馬達角度上可能有些微的落差,可以經過測試之後再修改轉動的角度。
實際來看看效果吧!
[https://www.youtube.com/watch?v=cY1NlvnvZUg&feature=youtu.be](https://www.youtube.com/watch?v=cY1NlvnvZUg&feature=youtu.be&ref=blog.gigotoys.com)
### 存錢筒
URL: https://blog.gigotoys.com/-e5-ad-98-e9-8c-a2-e7-ad-92/
Last updated: 2022-08-22T05:33:21.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型14
存錢筒
本課程是利用IR循跡感應器結合180度角度伺服馬達的應用模型。
[](https://blog.gigotoys.com/content/images/remapped/c20ceb3cbabf2e5197590ec2500f7e0e.jpg)
[](https://blog.gigotoys.com/content/images/remapped/a75e3d53ae0041ce7524b86835e45408.jpg)
當零錢放入時,IR循跡感應器會感應到。
[](https://blog.gigotoys.com/content/images/remapped/c20fb5d11851905d1eba91af380f32d2.jpg)
感應器與角度伺服的配置。
[](https://blog.gigotoys.com/content/images/remapped/107e3669ee7e8301ebe44327d1067c78.jpg)
收納零錢的小抽屜。
[](https://blog.gigotoys.com/content/images/remapped/b3411c0409333b37269815292ef3b729.jpg)
本課程使用IR循跡感應器(P1)及180度角度伺服馬達(P8),兩者都是以杜邦接頭連接主控盒。
[](https://blog.gigotoys.com/content/images/remapped/6c2e478cf4348095f9a24dc7d58a3e44.jpg)
程式碼
[](https://blog.gigotoys.com/content/images/remapped/fea460a410d370429a63b89787621139.png)
如果IR循跡感應器感應到東西(零錢放入)
等待1秒
角度伺服馬達分24次慢慢從93度轉至140度(每次轉動兩度)
否則
角度伺服馬達回到93度(初始狀態)
每顆馬達角度上可能有些微的落差,可以經過測試之後再修改轉動的角度。
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型14
存錢筒
本課程是利用IR循跡感應器結合180度角度伺服馬達的應用模型。


當零錢放入時,IR循跡感應器會感應到。

感應器與角度伺服的配置。

收納零錢的小抽屜。

本課程使用IR循跡感應器(P1)及180度角度伺服馬達(P8),兩者都是以杜邦接頭連接主控盒。

程式碼

如果IR循跡感應器感應到東西(零錢放入)
等待1秒
角度伺服馬達分24次慢慢從93度轉至140度(每次轉動兩度)
否則
角度伺服馬達回到93度(初始狀態)
每顆馬達角度上可能有些微的落差,可以經過測試之後再修改轉動的角度。
實際來看看效果吧!
[https://www.youtube.com/watch?v=cY1NlvnvZUg&feature=youtu.be](https://www.youtube.com/watch?v=cY1NlvnvZUg&feature=youtu.be&ref=blog.gigotoys.com)
### 街頭玩科學
URL: https://blog.gigotoys.com/-e8-a1-97-e9-a0-ad-e7-8e-a9-e7-a7-91-e5-ad-b8-2/
Last updated: 2022-08-22T05:33:31.000Z
歡迎來到曉明女中/智高實業/科博館共同主辦的”街頭玩科學”活動
[](https://blog.gigotoys.com/content/images/remapped/43e0110cad5fdca93fd73aa395735907.jpg)
活動辦得很有趣,有很多科學闖關遊戲
每一個地方都可以參觀體驗
真的大推啦!
首先先來看一下主辦的智高攤位
[](https://blog.gigotoys.com/content/images/remapped/88c06bde1f31182217f48b4608078b73.jpg)
這次攤位主推樂齡產品
[](https://blog.gigotoys.com/content/images/remapped/9707d1af65be0bd1a3ae557ae5f54ff5.jpg)
[](https://blog.gigotoys.com/content/images/remapped/bbed6c9af23f645791261e54ba2f46c9.jpg)
還有好好玩的桌遊可以試玩
4個小朋友湊一桌剛剛好
[](https://blog.gigotoys.com/content/images/remapped/1b22b45fb97cb6348f1219a89ea649a0.jpg)[](https://blog.gigotoys.com/content/images/remapped/2212b8d9e119d6afddebb863a97e4541.jpg)
其實桌遊沒有限制人數的啦!(2-4人都可以)
不過人多當然更好玩囉
[](https://blog.gigotoys.com/content/images/remapped/06810cc4fa6ced837e38d3a0b9466d45.jpg)
就算不認識也能湊一桌!
都不知道玩幾輪了:P
旁邊的媽媽還說
來這裡玩桌遊真輕鬆
能坐在旁邊休息真好
再來是機關王的部分
[](https://blog.gigotoys.com/content/images/remapped/a03a1a960e14ffdfc55bd98213dc69c6.jpg)
[](https://blog.gigotoys.com/content/images/remapped/3a87fad745b1351bb923f4887e36b0ab.jpg)
[](https://blog.gigotoys.com/content/images/remapped/361c5601735c852440e6b3c1fd13b3f9.jpg)
[](https://blog.gigotoys.com/content/images/remapped/d907dea7495896065c17f22bd74d2083.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f188fc77edd68069ad4725de5c952df4.jpg)
每一關都有好多小朋友排隊
想要一起體驗機關王的魅力
而且曉明女中的學生真的做的很棒
不只是試玩,還會很詳細的解說,機關是怎麼碰撞的
又是怎麼傳遞到下一關
真的來一趟超值得的^^
**若對智高積木或是機關王有興趣**
**請連繫**
**閎緯科技有限公司(台中市 )**
**Marco(張先生)**
**0933 517861**歡迎來到曉明女中/智高實業/科博館共同主辦的”街頭玩科學”活動
[](https://blog.gigotoys.com/content/images/remapped/43e0110cad5fdca93fd73aa395735907.jpg)
活動辦得很有趣,有很多科學闖關遊戲
每一個地方都可以參觀體驗
真的大推啦!
首先先來看一下主辦的智高攤位
[](https://blog.gigotoys.com/content/images/remapped/88c06bde1f31182217f48b4608078b73.jpg)
這次攤位主推樂齡產品
[](https://blog.gigotoys.com/content/images/remapped/9707d1af65be0bd1a3ae557ae5f54ff5.jpg)
[](https://blog.gigotoys.com/content/images/remapped/bbed6c9af23f645791261e54ba2f46c9.jpg)
還有好好玩的桌遊可以試玩
4個小朋友湊一桌剛剛好
[](https://blog.gigotoys.com/content/images/remapped/1b22b45fb97cb6348f1219a89ea649a0.jpg)[](https://blog.gigotoys.com/content/images/remapped/2212b8d9e119d6afddebb863a97e4541.jpg)
其實桌遊沒有限制人數的啦!(2-4人都可以)
不過人多當然更好玩囉
[](https://blog.gigotoys.com/content/images/remapped/06810cc4fa6ced837e38d3a0b9466d45.jpg)
就算不認識也能湊一桌!
都不知道玩幾輪了:P
旁邊的媽媽還說
來這裡玩桌遊真輕鬆
能坐在旁邊休息真好
再來是機關王的部分
[](https://blog.gigotoys.com/content/images/remapped/a03a1a960e14ffdfc55bd98213dc69c6.jpg)
[](https://blog.gigotoys.com/content/images/remapped/3a87fad745b1351bb923f4887e36b0ab.jpg)
[](https://blog.gigotoys.com/content/images/remapped/361c5601735c852440e6b3c1fd13b3f9.jpg)
[](https://blog.gigotoys.com/content/images/remapped/d907dea7495896065c17f22bd74d2083.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f188fc77edd68069ad4725de5c952df4.jpg)
每一關都有好多小朋友排隊
想要一起體驗機關王的魅力
而且曉明女中的學生真的做的很棒
不只是試玩,還會很詳細的解說,機關是怎麼碰撞的
又是怎麼傳遞到下一關
真的來一趟超值得的^^
**若對智高積木或是機關王有興趣**
**請連繫**
**閎緯科技有限公司(台中市 )**
**Marco(張先生)**
**0933 517861**
### 街頭玩科學
URL: https://blog.gigotoys.com/-e8-a1-97-e9-a0-ad-e7-8e-a9-e7-a7-91-e5-ad-b8/
Last updated: 2022-08-22T05:33:31.000Z
歡迎來到曉明女中/智高實業/科博館共同主辦的”街頭玩科學”活動
[](https://blog.gigotoys.com/content/images/remapped/43e0110cad5fdca93fd73aa395735907.jpg)
活動辦得很有趣,有很多科學闖關遊戲
每一個地方都可以參觀體驗
真的大推啦!
首先先來看一下主辦的智高攤位
[](https://blog.gigotoys.com/content/images/remapped/88c06bde1f31182217f48b4608078b73.jpg)
這次攤位主推樂齡產品
[](https://blog.gigotoys.com/content/images/remapped/9707d1af65be0bd1a3ae557ae5f54ff5.jpg)
[](https://blog.gigotoys.com/content/images/remapped/bbed6c9af23f645791261e54ba2f46c9.jpg)
還有好好玩的桌遊可以試玩
4個小朋友湊一桌剛剛好
[](https://blog.gigotoys.com/content/images/remapped/1b22b45fb97cb6348f1219a89ea649a0.jpg)[](https://blog.gigotoys.com/content/images/remapped/2212b8d9e119d6afddebb863a97e4541.jpg)
其實桌遊沒有限制人數的啦!(2-4人都可以)
不過人多當然更好玩囉
[](https://blog.gigotoys.com/content/images/remapped/06810cc4fa6ced837e38d3a0b9466d45.jpg)
就算不認識也能湊一桌!
都不知道玩幾輪了:P
旁邊的媽媽還說
來這裡玩桌遊真輕鬆
能坐在旁邊休息真好
再來是機關王的部分
[](https://blog.gigotoys.com/content/images/remapped/a03a1a960e14ffdfc55bd98213dc69c6.jpg)
[](https://blog.gigotoys.com/content/images/remapped/3a87fad745b1351bb923f4887e36b0ab.jpg)
[](https://blog.gigotoys.com/content/images/remapped/361c5601735c852440e6b3c1fd13b3f9.jpg)
[](https://blog.gigotoys.com/content/images/remapped/d907dea7495896065c17f22bd74d2083.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f188fc77edd68069ad4725de5c952df4.jpg)
每一關都有好多小朋友排隊
想要一起體驗機關王的魅力
而且曉明女中的學生真的做的很棒
不只是試玩,還會很詳細的解說,機關是怎麼碰撞的
又是怎麼傳遞到下一關
真的來一趟超值得的^^
**若對智高積木或是機關王有興趣**
**請連繫**
**閎緯科技有限公司(台中市 )**
**Marco(張先生)**
**0933 517861**歡迎來到曉明女中/智高實業/科博館共同主辦的”街頭玩科學”活動
[](https://blog.gigotoys.com/content/images/remapped/43e0110cad5fdca93fd73aa395735907.jpg)
活動辦得很有趣,有很多科學闖關遊戲
每一個地方都可以參觀體驗
真的大推啦!
首先先來看一下主辦的智高攤位
[](https://blog.gigotoys.com/content/images/remapped/88c06bde1f31182217f48b4608078b73.jpg)
這次攤位主推樂齡產品
[](https://blog.gigotoys.com/content/images/remapped/9707d1af65be0bd1a3ae557ae5f54ff5.jpg)
[](https://blog.gigotoys.com/content/images/remapped/bbed6c9af23f645791261e54ba2f46c9.jpg)
還有好好玩的桌遊可以試玩
4個小朋友湊一桌剛剛好
[](https://blog.gigotoys.com/content/images/remapped/1b22b45fb97cb6348f1219a89ea649a0.jpg)[](https://blog.gigotoys.com/content/images/remapped/2212b8d9e119d6afddebb863a97e4541.jpg)
其實桌遊沒有限制人數的啦!(2-4人都可以)
不過人多當然更好玩囉
[](https://blog.gigotoys.com/content/images/remapped/06810cc4fa6ced837e38d3a0b9466d45.jpg)
就算不認識也能湊一桌!
都不知道玩幾輪了:P
旁邊的媽媽還說
來這裡玩桌遊真輕鬆
能坐在旁邊休息真好
再來是機關王的部分
[](https://blog.gigotoys.com/content/images/remapped/a03a1a960e14ffdfc55bd98213dc69c6.jpg)
[](https://blog.gigotoys.com/content/images/remapped/3a87fad745b1351bb923f4887e36b0ab.jpg)
[](https://blog.gigotoys.com/content/images/remapped/361c5601735c852440e6b3c1fd13b3f9.jpg)
[](https://blog.gigotoys.com/content/images/remapped/d907dea7495896065c17f22bd74d2083.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f188fc77edd68069ad4725de5c952df4.jpg)
每一關都有好多小朋友排隊
想要一起體驗機關王的魅力
而且曉明女中的學生真的做的很棒
不只是試玩,還會很詳細的解說,機關是怎麼碰撞的
又是怎麼傳遞到下一關
真的來一趟超值得的^^
**若對智高積木或是機關王有興趣**
**請連繫**
**閎緯科技有限公司(台中市 )**
**Marco(張先生)**
**0933 517861**
### 【兩公分積木】創造自己的寶可夢球吧!!!【兩公分積木】創意屬於自己的寶可夢球吧!!!
URL: https://blog.gigotoys.com/-e3-80-90-e5-85-a9-e5-85-ac-e5-88-86-e7-a9-8d-e6-9c-a8-e3-80-91-e5-89-b5-e6-84-8f-e5-b1-ac-e6-96-bc-e8-87-aa-e5-b7-b1-e7-9a-84-e5-af-b6-e5-8f-af-e5-a4-2/
Last updated: 2022-08-22T05:33:45.000Z
兩公分積木也可以跟上現在最火紅的 寶可夢喔!!!
首先先準備以下零件
[](https://blog.gigotoys.com/content/images/remapped/d002e59ad882faf4a805773e2cba25bf.jpg)
看段影片組裝吧\~
影片很簡單吧,其實只要短短幾分鐘時間你也可以成為寶可夢大師呢!!!^^
[](https://blog.gigotoys.com/content/images/remapped/4dd84e3fde8c869855c2df3f29c27b37.jpg)
兩公分積木也可以跟上現在最火紅的 寶可夢喔!!!
首先先準備以下零件

看段影片組裝吧\~
影片很簡單吧,其實只要短短幾分鐘時間你也可以成為寶可夢大師呢!!!^^

### 【兩公分積木】創造自己的寶可夢球吧!!!【兩公分積木】創意屬於自己的寶可夢球吧!!!
URL: https://blog.gigotoys.com/-e3-80-90-e5-85-a9-e5-85-ac-e5-88-86-e7-a9-8d-e6-9c-a8-e3-80-91-e5-89-b5-e6-84-8f-e5-b1-ac-e6-96-bc-e8-87-aa-e5-b7-b1-e7-9a-84-e5-af-b6-e5-8f-af-e5-a4/
Last updated: 2022-08-22T05:33:45.000Z
兩公分積木也可以跟上現在最火紅的 寶可夢喔!!!
首先先準備以下零件
[](https://blog.gigotoys.com/content/images/remapped/d002e59ad882faf4a805773e2cba25bf.jpg)
看段影片組裝吧\~
影片很簡單吧,其實只要短短幾分鐘時間你也可以成為寶可夢大師呢!!!^^
[](https://blog.gigotoys.com/content/images/remapped/4dd84e3fde8c869855c2df3f29c27b37.jpg)
兩公分積木也可以跟上現在最火紅的 寶可夢喔!!!
首先先準備以下零件

看段影片組裝吧\~
影片很簡單吧,其實只要短短幾分鐘時間你也可以成為寶可夢大師呢!!!^^

### 倒數發射器
URL: https://blog.gigotoys.com/-e5-80-92-e6-95-b8-e7-99-bc-e5-b0-84-e5-99-a8-2/
Last updated: 2022-08-22T05:33:56.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型13
倒數發射器
本課程是利用50倍行星齒輪馬達盒(DDM)結合按壓感應器的應用模型。
[](https://blog.gigotoys.com/content/images/remapped/e25594c6b3f2cb477c6bad624492d547.jpg)
背面的構造。
[](https://blog.gigotoys.com/content/images/remapped/da30abe95f6fe9126f0a0a79ad4d3878.jpg)
齒輪與撥桿的設計,利用短小的撥桿及減速比降低對馬達的負荷。
[](https://blog.gigotoys.com/content/images/remapped/62ba1e803a22cce39c77815de7f4c4b5.jpg)
放上藍色齒輪(子彈)準備發射。
[](https://blog.gigotoys.com/content/images/remapped/f5ba7ad64282da0d52ffea3546a7a2ad.jpg)
[](https://blog.gigotoys.com/content/images/remapped/6f12ba0b13bf01bbd3b528f4cb078daa.jpg)
按壓感應器主要以**讀取**左上角腳位的數位信號為主。
50倍行星齒輪馬達盒(DDM),以左下角數位訊號控制方向,左上角類比訊號控制速度。
[](https://blog.gigotoys.com/content/images/remapped/c0dbc311f8c29a911114df759a1d1aab.jpg)
程式碼
啟動時馬達速度設為0。
(每次使用馬達時,記得先將速度調整為0,否則馬達很可能因為系統預設不同一通電就自行啟動。)
[](https://blog.gigotoys.com/content/images/remapped/f45866ddb6e8c9807f3493aeab58adc7.png)
如果按壓感應器被按下(P20=0)
倒數3秒,螢幕閃爍
馬達以50的速度逆時針旋轉0.8秒(避免機構卡住的回拉)
馬達以255的速度順時針旋轉0.6秒(發射)
否則
馬達速度設為0
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型13
倒數發射器
本課程是利用50倍行星齒輪馬達盒(DDM)結合按壓感應器的應用模型。

背面的構造。

齒輪與撥桿的設計,利用短小的撥桿及減速比降低對馬達的負荷。

放上藍色齒輪(子彈)準備發射。


按壓感應器主要以**讀取**左上角腳位的數位信號為主。
50倍行星齒輪馬達盒(DDM),以左下角數位訊號控制方向,左上角類比訊號控制速度。

程式碼
啟動時馬達速度設為0。
(每次使用馬達時,記得先將速度調整為0,否則馬達很可能因為系統預設不同一通電就自行啟動。)

如果按壓感應器被按下(P20=0)
倒數3秒,螢幕閃爍
馬達以50的速度逆時針旋轉0.8秒(避免機構卡住的回拉)
馬達以255的速度順時針旋轉0.6秒(發射)
否則
馬達速度設為0
實際來看看效果吧!
[https://www.youtube.com/watch?v=xFKJRv6Yyhw&feature=youtu.be](https://www.youtube.com/watch?v=xFKJRv6Yyhw&feature=youtu.be&ref=blog.gigotoys.com)
### 倒數發射器
URL: https://blog.gigotoys.com/-e5-80-92-e6-95-b8-e7-99-bc-e5-b0-84-e5-99-a8/
Last updated: 2022-08-22T05:33:56.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型13
倒數發射器
本課程是利用50倍行星齒輪馬達盒(DDM)結合按壓感應器的應用模型。
[](https://blog.gigotoys.com/content/images/remapped/e25594c6b3f2cb477c6bad624492d547.jpg)
背面的構造。
[](https://blog.gigotoys.com/content/images/remapped/da30abe95f6fe9126f0a0a79ad4d3878.jpg)
齒輪與撥桿的設計,利用短小的撥桿及減速比降低對馬達的負荷。
[](https://blog.gigotoys.com/content/images/remapped/62ba1e803a22cce39c77815de7f4c4b5.jpg)
放上藍色齒輪(子彈)準備發射。
[](https://blog.gigotoys.com/content/images/remapped/f5ba7ad64282da0d52ffea3546a7a2ad.jpg)
[](https://blog.gigotoys.com/content/images/remapped/6f12ba0b13bf01bbd3b528f4cb078daa.jpg)
按壓感應器主要以**讀取**左上角腳位的數位信號為主。
50倍行星齒輪馬達盒(DDM),以左下角數位訊號控制方向,左上角類比訊號控制速度。
[](https://blog.gigotoys.com/content/images/remapped/c0dbc311f8c29a911114df759a1d1aab.jpg)
程式碼
啟動時馬達速度設為0。
(每次使用馬達時,記得先將速度調整為0,否則馬達很可能因為系統預設不同一通電就自行啟動。)
[](https://blog.gigotoys.com/content/images/remapped/f45866ddb6e8c9807f3493aeab58adc7.png)
如果按壓感應器被按下(P20=0)
倒數3秒,螢幕閃爍
馬達以50的速度逆時針旋轉0.8秒(避免機構卡住的回拉)
馬達以255的速度順時針旋轉0.6秒(發射)
否則
馬達速度設為0
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型13
倒數發射器
本課程是利用50倍行星齒輪馬達盒(DDM)結合按壓感應器的應用模型。

背面的構造。

齒輪與撥桿的設計,利用短小的撥桿及減速比降低對馬達的負荷。

放上藍色齒輪(子彈)準備發射。


按壓感應器主要以**讀取**左上角腳位的數位信號為主。
50倍行星齒輪馬達盒(DDM),以左下角數位訊號控制方向,左上角類比訊號控制速度。

程式碼
啟動時馬達速度設為0。
(每次使用馬達時,記得先將速度調整為0,否則馬達很可能因為系統預設不同一通電就自行啟動。)

如果按壓感應器被按下(P20=0)
倒數3秒,螢幕閃爍
馬達以50的速度逆時針旋轉0.8秒(避免機構卡住的回拉)
馬達以255的速度順時針旋轉0.6秒(發射)
否則
馬達速度設為0
實際來看看效果吧!
[https://www.youtube.com/watch?v=xFKJRv6Yyhw&feature=youtu.be](https://www.youtube.com/watch?v=xFKJRv6Yyhw&feature=youtu.be&ref=blog.gigotoys.com)
### 神奇的智高積木
URL: https://blog.gigotoys.com/-e7-a5-9e-e5-a5-87-e7-9a-84-e6-99-ba-e9-ab-98-e7-a9-8d-e6-9c-a8-2/
Last updated: 2022-08-22T05:34:07.000Z
最近從網路上得到靈感,設計了這個神奇而有趣的小實驗,歡迎大家也拿智高積木試試!
這個原理跟漂浮的小鳥一樣,都是利用重心在支點以內即不會翻倒的原理。
[](https://blog.gigotoys.com/content/images/remapped/2bd2504d70432dd892be180cc81c7879.png)
〈網路截圖〉
影片中一開始沒有裝上短積木,重心落在支點的外側,所以積木跟重物都會掉落。
[](https://blog.gigotoys.com/content/images/remapped/46fa39bcee183bb1bf625f32314480a6.png)
之後加上短積木,短積木的底端頂到繩子,造成重心往支點的內側移動,當重心落在支點上,即可達到平衡的效果,而不會使物體掉落喔!
[](https://blog.gigotoys.com/content/images/remapped/1443cc51dad23c8382f22a6a68a38c0c.png)
下圖為示意圖:
[](https://blog.gigotoys.com/content/images/remapped/c66ed0ae1621836b17833029f55e453e.png)
如果以上內容覺得有趣,歡迎按讚加分享,給我鼓勵喔!謝謝!
最近從網路上得到靈感,設計了這個神奇而有趣的小實驗,歡迎大家也拿智高積木試試!
這個原理跟漂浮的小鳥一樣,都是利用重心在支點以內即不會翻倒的原理。

〈網路截圖〉
影片中一開始沒有裝上短積木,重心落在支點的外側,所以積木跟重物都會掉落。

之後加上短積木,短積木的底端頂到繩子,造成重心往支點的內側移動,當重心落在支點上,即可達到平衡的效果,而不會使物體掉落喔!

下圖為示意圖:

如果以上內容覺得有趣,歡迎按讚加分享,給我鼓勵喔!謝謝!
### 神奇的智高積木
URL: https://blog.gigotoys.com/-e7-a5-9e-e5-a5-87-e7-9a-84-e6-99-ba-e9-ab-98-e7-a9-8d-e6-9c-a8/
Last updated: 2022-08-22T05:34:07.000Z
最近從網路上得到靈感,設計了這個神奇而有趣的小實驗,歡迎大家也拿智高積木試試!
這個原理跟漂浮的小鳥一樣,都是利用重心在支點以內即不會翻倒的原理。
[](https://blog.gigotoys.com/content/images/remapped/2bd2504d70432dd892be180cc81c7879.png)
〈網路截圖〉
影片中一開始沒有裝上短積木,重心落在支點的外側,所以積木跟重物都會掉落。
[](https://blog.gigotoys.com/content/images/remapped/46fa39bcee183bb1bf625f32314480a6.png)
之後加上短積木,短積木的底端頂到繩子,造成重心往支點的內側移動,當重心落在支點上,即可達到平衡的效果,而不會使物體掉落喔!
[](https://blog.gigotoys.com/content/images/remapped/1443cc51dad23c8382f22a6a68a38c0c.png)
下圖為示意圖:
[](https://blog.gigotoys.com/content/images/remapped/c66ed0ae1621836b17833029f55e453e.png)
如果以上內容覺得有趣,歡迎按讚加分享,給我鼓勵喔!謝謝!
最近從網路上得到靈感,設計了這個神奇而有趣的小實驗,歡迎大家也拿智高積木試試!
這個原理跟漂浮的小鳥一樣,都是利用重心在支點以內即不會翻倒的原理。

〈網路截圖〉
影片中一開始沒有裝上短積木,重心落在支點的外側,所以積木跟重物都會掉落。

之後加上短積木,短積木的底端頂到繩子,造成重心往支點的內側移動,當重心落在支點上,即可達到平衡的效果,而不會使物體掉落喔!

下圖為示意圖:

如果以上內容覺得有趣,歡迎按讚加分享,給我鼓勵喔!謝謝!
### 智高DIY夾娃娃
URL: https://blog.gigotoys.com/-e6-99-ba-e9-ab-98diy-e5-a4-be-e5-a8-83-e5-a8-83-2/
Last updated: 2022-08-22T05:34:17.000Z
看到市面上五花八門夾娃娃機,心想能不能用智高零件就DIY出專屬的夾娃娃機,幾個月後”智高DIY夾娃娃”現世了!
[](https://blog.gigotoys.com/content/images/remapped/db0a7ecb7f47f18f4c4eb1db02c67885.jpg)
這次先介紹一下外觀和功能:
1.正面
[](https://blog.gigotoys.com/content/images/remapped/a511f32a53201d1fa43681a05b17edd1.jpg)
2.背面
[](https://blog.gigotoys.com/content/images/remapped/398f622811467a1fac397e57199f5ae6.jpg)
3.左側
[](https://blog.gigotoys.com/content/images/remapped/6b0c9c2db698662e8c884f4fba00459b.jpg)
4.右側
[](https://blog.gigotoys.com/content/images/remapped/7e3e76b0bf3e4d277617591d69d45162.jpg)
5.投幣器和搖桿及確認鍵
[](https://blog.gigotoys.com/content/images/remapped/5acbf9d127fd12626b31303dad07b2dd.jpg)
6.夾爪
[](https://blog.gigotoys.com/content/images/remapped/0d4a55502a8f2a05796403c87dd8c0de.jpg)
7.X軸軌道
[](https://blog.gigotoys.com/content/images/remapped/e896d301679f71e549dc9a405f1bd13a.jpg)
8.Y軸軌道
[](https://blog.gigotoys.com/content/images/remapped/39bf8b0089753c211292ee0994a847fe.jpg)
9.Z軸下爪
[](https://blog.gigotoys.com/content/images/remapped/880355d4fbfba2a37b2afba7b8595950.jpg)
最後就讓我們來看看實際操作影片\~
GO
看完有沒有很心動,如果心動幫我點個讚。
按讚數達到一定數量,我們將會陸陸續續公布教學製作文章。
看到市面上五花八門夾娃娃機,心想能不能用智高零件就DIY出專屬的夾娃娃機,幾個月後”智高DIY夾娃娃”現世了!
[](https://blog.gigotoys.com/content/images/remapped/db0a7ecb7f47f18f4c4eb1db02c67885.jpg)
這次先介紹一下外觀和功能:
1.正面
[](https://blog.gigotoys.com/content/images/remapped/a511f32a53201d1fa43681a05b17edd1.jpg)
2.背面
[](https://blog.gigotoys.com/content/images/remapped/398f622811467a1fac397e57199f5ae6.jpg)
3.左側
[](https://blog.gigotoys.com/content/images/remapped/6b0c9c2db698662e8c884f4fba00459b.jpg)
4.右側
[](https://blog.gigotoys.com/content/images/remapped/7e3e76b0bf3e4d277617591d69d45162.jpg)
5.投幣器和搖桿及確認鍵
[](https://blog.gigotoys.com/content/images/remapped/5acbf9d127fd12626b31303dad07b2dd.jpg)
6.夾爪
[](https://blog.gigotoys.com/content/images/remapped/0d4a55502a8f2a05796403c87dd8c0de.jpg)
7.X軸軌道
[](https://blog.gigotoys.com/content/images/remapped/e896d301679f71e549dc9a405f1bd13a.jpg)
8.Y軸軌道
[](https://blog.gigotoys.com/content/images/remapped/39bf8b0089753c211292ee0994a847fe.jpg)
9.Z軸下爪
[](https://blog.gigotoys.com/content/images/remapped/880355d4fbfba2a37b2afba7b8595950.jpg)
最後就讓我們來看看實際操作影片\~
GO
看完有沒有很心動,如果心動幫我點個讚。
按讚數達到一定數量,我們將會陸陸續續公布教學製作文章。
### 智高DIY夾娃娃
URL: https://blog.gigotoys.com/-e6-99-ba-e9-ab-98diy-e5-a4-be-e5-a8-83-e5-a8-83/
Last updated: 2022-08-22T05:34:17.000Z
看到市面上五花八門夾娃娃機,心想能不能用智高零件就DIY出專屬的夾娃娃機,幾個月後”智高DIY夾娃娃”現世了!
[](https://blog.gigotoys.com/content/images/remapped/db0a7ecb7f47f18f4c4eb1db02c67885.jpg)
這次先介紹一下外觀和功能:
1.正面
[](https://blog.gigotoys.com/content/images/remapped/a511f32a53201d1fa43681a05b17edd1.jpg)
2.背面
[](https://blog.gigotoys.com/content/images/remapped/398f622811467a1fac397e57199f5ae6.jpg)
3.左側
[](https://blog.gigotoys.com/content/images/remapped/6b0c9c2db698662e8c884f4fba00459b.jpg)
4.右側
[](https://blog.gigotoys.com/content/images/remapped/7e3e76b0bf3e4d277617591d69d45162.jpg)
5.投幣器和搖桿及確認鍵
[](https://blog.gigotoys.com/content/images/remapped/5acbf9d127fd12626b31303dad07b2dd.jpg)
6.夾爪
[](https://blog.gigotoys.com/content/images/remapped/0d4a55502a8f2a05796403c87dd8c0de.jpg)
7.X軸軌道
[](https://blog.gigotoys.com/content/images/remapped/e896d301679f71e549dc9a405f1bd13a.jpg)
8.Y軸軌道
[](https://blog.gigotoys.com/content/images/remapped/39bf8b0089753c211292ee0994a847fe.jpg)
9.Z軸下爪
[](https://blog.gigotoys.com/content/images/remapped/880355d4fbfba2a37b2afba7b8595950.jpg)
最後就讓我們來看看實際操作影片\~
GO
看完有沒有很心動,如果心動幫我點個讚。
按讚數達到一定數量,我們將會陸陸續續公布教學製作文章。
看到市面上五花八門夾娃娃機,心想能不能用智高零件就DIY出專屬的夾娃娃機,幾個月後”智高DIY夾娃娃”現世了!
[](https://blog.gigotoys.com/content/images/remapped/db0a7ecb7f47f18f4c4eb1db02c67885.jpg)
這次先介紹一下外觀和功能:
1.正面
[](https://blog.gigotoys.com/content/images/remapped/a511f32a53201d1fa43681a05b17edd1.jpg)
2.背面
[](https://blog.gigotoys.com/content/images/remapped/398f622811467a1fac397e57199f5ae6.jpg)
3.左側
[](https://blog.gigotoys.com/content/images/remapped/6b0c9c2db698662e8c884f4fba00459b.jpg)
4.右側
[](https://blog.gigotoys.com/content/images/remapped/7e3e76b0bf3e4d277617591d69d45162.jpg)
5.投幣器和搖桿及確認鍵
[](https://blog.gigotoys.com/content/images/remapped/5acbf9d127fd12626b31303dad07b2dd.jpg)
6.夾爪
[](https://blog.gigotoys.com/content/images/remapped/0d4a55502a8f2a05796403c87dd8c0de.jpg)
7.X軸軌道
[](https://blog.gigotoys.com/content/images/remapped/e896d301679f71e549dc9a405f1bd13a.jpg)
8.Y軸軌道
[](https://blog.gigotoys.com/content/images/remapped/39bf8b0089753c211292ee0994a847fe.jpg)
9.Z軸下爪
[](https://blog.gigotoys.com/content/images/remapped/880355d4fbfba2a37b2afba7b8595950.jpg)
最後就讓我們來看看實際操作影片\~
GO
看完有沒有很心動,如果心動幫我點個讚。
按讚數達到一定數量,我們將會陸陸續續公布教學製作文章。
### 垃圾桶
URL: https://blog.gigotoys.com/-e5-9e-83-e5-9c-be-e6-a1-b6-2/
Last updated: 2022-08-22T05:34:34.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型12
垃圾桶
[](https://blog.gigotoys.com/content/images/remapped/e4f5a3c119919bf8cc7c3c8502e38b29.jpg)
利用角度伺服拉動連桿來打開垃圾桶蓋。
[](https://blog.gigotoys.com/content/images/remapped/b735d11266702a869e1ade6345006de8.jpg)
本課程是利用IR循跡感應器結合180度角度伺服馬達的應用模型。
垃圾桶打開的樣子。
[](https://blog.gigotoys.com/content/images/remapped/fd308318a7279d9b40af3af33f2a3e95.jpg)
本課程使用IR循跡感應器(P1)及180度角度伺服馬達(P8),兩者都是以杜邦接頭連接主控盒。
[](https://blog.gigotoys.com/content/images/remapped/ba315615b9a90fc3db037c8481190d74.jpg)
180度角度伺服馬達是以寫入角度的方式使用
[](https://blog.gigotoys.com/content/images/remapped/6894fa6bd219b547e321af07e57bd36a.jpg)
IR循跡感應器以**讀取**訊號的方式使用
[](https://blog.gigotoys.com/content/images/remapped/c497c87713fc8aa8fe7c988f7ae0aafa.jpg)
程式碼
啟動時角度伺服馬達轉至90度。
[](https://blog.gigotoys.com/content/images/remapped/0fd2b195b315f28565eb939dbd88925e.png)
如果IR循跡感應器感應到東西(想丟垃圾的意圖)
角度伺服馬達轉至145度(連桿拉動垃圾桶蓋打開)
等待兩秒
否則
角度伺服馬達轉回90度(垃圾桶蓋回去)
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型12
垃圾桶

利用角度伺服拉動連桿來打開垃圾桶蓋。

本課程是利用IR循跡感應器結合180度角度伺服馬達的應用模型。
垃圾桶打開的樣子。

本課程使用IR循跡感應器(P1)及180度角度伺服馬達(P8),兩者都是以杜邦接頭連接主控盒。

180度角度伺服馬達是以寫入角度的方式使用

IR循跡感應器以**讀取**訊號的方式使用

程式碼
啟動時角度伺服馬達轉至90度。

如果IR循跡感應器感應到東西(想丟垃圾的意圖)
角度伺服馬達轉至145度(連桿拉動垃圾桶蓋打開)
等待兩秒
否則
角度伺服馬達轉回90度(垃圾桶蓋回去)
實際來看看效果吧!
[https://www.youtube.com/watch?v=FQax2wDRBlc&feature=youtu.be](https://www.youtube.com/watch?v=FQax2wDRBlc&feature=youtu.be&ref=blog.gigotoys.com)
### 垃圾桶
URL: https://blog.gigotoys.com/-e5-9e-83-e5-9c-be-e6-a1-b6/
Last updated: 2022-08-22T05:34:34.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型12
垃圾桶
[](https://blog.gigotoys.com/content/images/remapped/e4f5a3c119919bf8cc7c3c8502e38b29.jpg)
利用角度伺服拉動連桿來打開垃圾桶蓋。
[](https://blog.gigotoys.com/content/images/remapped/b735d11266702a869e1ade6345006de8.jpg)
本課程是利用IR循跡感應器結合180度角度伺服馬達的應用模型。
垃圾桶打開的樣子。
[](https://blog.gigotoys.com/content/images/remapped/fd308318a7279d9b40af3af33f2a3e95.jpg)
本課程使用IR循跡感應器(P1)及180度角度伺服馬達(P8),兩者都是以杜邦接頭連接主控盒。
[](https://blog.gigotoys.com/content/images/remapped/ba315615b9a90fc3db037c8481190d74.jpg)
180度角度伺服馬達是以寫入角度的方式使用
[](https://blog.gigotoys.com/content/images/remapped/6894fa6bd219b547e321af07e57bd36a.jpg)
IR循跡感應器以**讀取**訊號的方式使用
[](https://blog.gigotoys.com/content/images/remapped/c497c87713fc8aa8fe7c988f7ae0aafa.jpg)
程式碼
啟動時角度伺服馬達轉至90度。
[](https://blog.gigotoys.com/content/images/remapped/0fd2b195b315f28565eb939dbd88925e.png)
如果IR循跡感應器感應到東西(想丟垃圾的意圖)
角度伺服馬達轉至145度(連桿拉動垃圾桶蓋打開)
等待兩秒
否則
角度伺服馬達轉回90度(垃圾桶蓋回去)
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型12
垃圾桶

利用角度伺服拉動連桿來打開垃圾桶蓋。

本課程是利用IR循跡感應器結合180度角度伺服馬達的應用模型。
垃圾桶打開的樣子。

本課程使用IR循跡感應器(P1)及180度角度伺服馬達(P8),兩者都是以杜邦接頭連接主控盒。

180度角度伺服馬達是以寫入角度的方式使用

IR循跡感應器以**讀取**訊號的方式使用

程式碼
啟動時角度伺服馬達轉至90度。

如果IR循跡感應器感應到東西(想丟垃圾的意圖)
角度伺服馬達轉至145度(連桿拉動垃圾桶蓋打開)
等待兩秒
否則
角度伺服馬達轉回90度(垃圾桶蓋回去)
實際來看看效果吧!
[https://www.youtube.com/watch?v=FQax2wDRBlc&feature=youtu.be](https://www.youtube.com/watch?v=FQax2wDRBlc&feature=youtu.be&ref=blog.gigotoys.com)
### 銀伴戰獸
URL: https://blog.gigotoys.com/-e9-8a-80-e4-bc-b4-e6-88-b0-e7-8d-b8-2/
Last updated: 2022-08-22T05:34:51.000Z
小朋友從2歲開始就玩Gigo,到現在五歲,完全靠自己就做出寶可夢的銀伴戰獸,玩Gigo真的能培養小朋友的想像力!
[](https://blog.gigotoys.com/content/images/remapped/9e70112fb5d5145f2ccccb2878425aed.jpeg)
[](https://blog.gigotoys.com/content/images/remapped/63ae286303bb41943b27a83d94321471.jpeg)
[](https://blog.gigotoys.com/content/images/remapped/ed4698addf0ced7af0e13696df71eb8d.jpeg)
小朋友從2歲開始就玩Gigo,到現在五歲,完全靠自己就做出寶可夢的銀伴戰獸,玩Gigo真的能培養小朋友的想像力!



### 銀伴戰獸
URL: https://blog.gigotoys.com/-e9-8a-80-e4-bc-b4-e6-88-b0-e7-8d-b8/
Last updated: 2022-08-22T05:34:51.000Z
小朋友從2歲開始就玩Gigo,到現在五歲,完全靠自己就做出寶可夢的銀伴戰獸,玩Gigo真的能培養小朋友的想像力!
[](https://blog.gigotoys.com/content/images/remapped/9e70112fb5d5145f2ccccb2878425aed.jpeg)
[](https://blog.gigotoys.com/content/images/remapped/63ae286303bb41943b27a83d94321471.jpeg)
[](https://blog.gigotoys.com/content/images/remapped/ed4698addf0ced7af0e13696df71eb8d.jpeg)
小朋友從2歲開始就玩Gigo,到現在五歲,完全靠自己就做出寶可夢的銀伴戰獸,玩Gigo真的能培養小朋友的想像力!



### 舉重小人【簡易手機架】
URL: https://blog.gigotoys.com/-e8-88-89-e9-87-8d-e5-b0-8f-e4-ba-ba-e3-80-90-e7-b0-a1-e6-98-93-e6-89-8b-e6-a9-9f-e6-9e-b6-e3-80-91-2/
Last updated: 2022-08-22T05:35:07.000Z
怕手機放桌上刮傷嗎? –
追劇時候,手機拿到手很酸嗎?
這時候你最需要的就是個手機架 簡易好攜帶收納\~又兼具可愛的造型喔!
[](https://blog.gigotoys.com/content/images/remapped/5086b7409ac3f4fb44bea5b220d009ac.jpg)
首先,先準備以下的零件
[](https://blog.gigotoys.com/content/images/remapped/0ddcfe011af7e977144e1e40f3f3ccac.jpg)
開始我們的步驟吧!
1.頭部+身體組裝步驟
[](https://blog.gigotoys.com/content/images/remapped/73d6a67a3dc2844637b6ca1e8ffec37d.jpg)
組裝頭部+身體完成
[](https://blog.gigotoys.com/content/images/remapped/3830d2e1426e0c8947e78e56acda74cd.jpg)
腳部分組裝步驟
[](https://blog.gigotoys.com/content/images/remapped/013f9d8ea0b07ac3eca4c5e9d89f1ec8.jpg)
組裝腳完成
[](https://blog.gigotoys.com/content/images/remapped/af5a4b33b9ab1ad7c0c037a3777d8fa0.jpg)
手+啞鈴組裝步驟
[](https://blog.gigotoys.com/content/images/remapped/7c992d633d60b65acc941708878017ee.jpg)
組裝手+啞鈴完成
[](https://blog.gigotoys.com/content/images/remapped/7ed5797490a20edcc8f5faed136440e0.jpg)
[](https://blog.gigotoys.com/content/images/remapped/4c4156f18f77a012530718fe21c8e29a.jpg)
有沒有覺得很簡單呢!!
先來看看組裝後該怎麼使用吧\~
[](https://blog.gigotoys.com/content/images/remapped/238df382d31a8e449959be4b2a4b24b9.jpg)
有沒有像正在舉重呢\~^^
背面也可以喔!
[](https://blog.gigotoys.com/content/images/remapped/516525926bfab6369675507f31a20b3c.jpg)
[](https://blog.gigotoys.com/content/images/remapped/242f57101afccec66c3edaec45c2f82e.jpg)
追劇就不怕手痠了!!!方便好攜帶,每天都可以帶著舉重小人趴趴走囉!
怕手機放桌上刮傷嗎? –
追劇時候,手機拿到手很酸嗎?
這時候你最需要的就是個手機架 簡易好攜帶收納\~又兼具可愛的造型喔!

首先,先準備以下的零件

開始我們的步驟吧!
1.頭部+身體組裝步驟

組裝頭部+身體完成

腳部分組裝步驟

組裝腳完成

手+啞鈴組裝步驟

組裝手+啞鈴完成


有沒有覺得很簡單呢!!
先來看看組裝後該怎麼使用吧\~
[https://youtu.be/2DL0om8oMDU](https://youtu.be/2DL0om8oMDU?ref=blog.gigotoys.com)

有沒有像正在舉重呢\~^^
背面也可以喔!


追劇就不怕手痠了!!!方便好攜帶,每天都可以帶著舉重小人趴趴走囉!
### 舉重小人【簡易手機架】
URL: https://blog.gigotoys.com/-e8-88-89-e9-87-8d-e5-b0-8f-e4-ba-ba-e3-80-90-e7-b0-a1-e6-98-93-e6-89-8b-e6-a9-9f-e6-9e-b6-e3-80-91/
Last updated: 2022-08-22T05:35:07.000Z
怕手機放桌上刮傷嗎? –
追劇時候,手機拿到手很酸嗎?
這時候你最需要的就是個手機架 簡易好攜帶收納\~又兼具可愛的造型喔!
[](https://blog.gigotoys.com/content/images/remapped/5086b7409ac3f4fb44bea5b220d009ac.jpg)
首先,先準備以下的零件
[](https://blog.gigotoys.com/content/images/remapped/0ddcfe011af7e977144e1e40f3f3ccac.jpg)
開始我們的步驟吧!
1.頭部+身體組裝步驟
[](https://blog.gigotoys.com/content/images/remapped/73d6a67a3dc2844637b6ca1e8ffec37d.jpg)
組裝頭部+身體完成
[](https://blog.gigotoys.com/content/images/remapped/3830d2e1426e0c8947e78e56acda74cd.jpg)
腳部分組裝步驟
[](https://blog.gigotoys.com/content/images/remapped/013f9d8ea0b07ac3eca4c5e9d89f1ec8.jpg)
組裝腳完成
[](https://blog.gigotoys.com/content/images/remapped/af5a4b33b9ab1ad7c0c037a3777d8fa0.jpg)
手+啞鈴組裝步驟
[](https://blog.gigotoys.com/content/images/remapped/7c992d633d60b65acc941708878017ee.jpg)
組裝手+啞鈴完成
[](https://blog.gigotoys.com/content/images/remapped/7ed5797490a20edcc8f5faed136440e0.jpg)
[](https://blog.gigotoys.com/content/images/remapped/4c4156f18f77a012530718fe21c8e29a.jpg)
有沒有覺得很簡單呢!!
先來看看組裝後該怎麼使用吧\~
[](https://blog.gigotoys.com/content/images/remapped/238df382d31a8e449959be4b2a4b24b9.jpg)
有沒有像正在舉重呢\~^^
背面也可以喔!
[](https://blog.gigotoys.com/content/images/remapped/516525926bfab6369675507f31a20b3c.jpg)
[](https://blog.gigotoys.com/content/images/remapped/242f57101afccec66c3edaec45c2f82e.jpg)
追劇就不怕手痠了!!!方便好攜帶,每天都可以帶著舉重小人趴趴走囉!
怕手機放桌上刮傷嗎? –
追劇時候,手機拿到手很酸嗎?
這時候你最需要的就是個手機架 簡易好攜帶收納\~又兼具可愛的造型喔!

首先,先準備以下的零件

開始我們的步驟吧!
1.頭部+身體組裝步驟

組裝頭部+身體完成

腳部分組裝步驟

組裝腳完成

手+啞鈴組裝步驟

組裝手+啞鈴完成


有沒有覺得很簡單呢!!
先來看看組裝後該怎麼使用吧\~
[https://youtu.be/2DL0om8oMDU](https://youtu.be/2DL0om8oMDU?ref=blog.gigotoys.com)

有沒有像正在舉重呢\~^^
背面也可以喔!


追劇就不怕手痠了!!!方便好攜帶,每天都可以帶著舉重小人趴趴走囉!
### 兩公分積木-可愛的蛙蛙王子
URL: https://blog.gigotoys.com/-e5-85-a9-e5-85-ac-e5-88-86-e7-a9-8d-e6-9c-a8--e5-8f-af-e6-84-9b-e7-9a-84-e8-9b-99-e8-9b-99-e7-8e-8b-e5-ad-90-2/
Last updated: 2022-08-22T05:35:17.000Z
可愛的小青蛙也可以用兩公分積木創意出來喔!
[](https://blog.gigotoys.com/content/images/remapped/8621be1cbb458073e05282aacb44596b.jpg)
首先先準備以下的零件
[](https://blog.gigotoys.com/content/images/remapped/9e4d54a775ef769aec843cfedca448e7.jpg)
再來我們之前看段影片組裝吧!
Let’s Go!
有沒有覺得很簡單呢!
可愛的小青蛙也可以用兩公分積木創意出來喔!

首先先準備以下的零件

再來我們之前看段影片組裝吧!
Let’s Go!
有沒有覺得很簡單呢!
### 兩公分積木-可愛的蛙蛙王子
URL: https://blog.gigotoys.com/-e5-85-a9-e5-85-ac-e5-88-86-e7-a9-8d-e6-9c-a8--e5-8f-af-e6-84-9b-e7-9a-84-e8-9b-99-e8-9b-99-e7-8e-8b-e5-ad-90/
Last updated: 2022-08-22T05:35:17.000Z
可愛的小青蛙也可以用兩公分積木創意出來喔!
[](https://blog.gigotoys.com/content/images/remapped/8621be1cbb458073e05282aacb44596b.jpg)
首先先準備以下的零件
[](https://blog.gigotoys.com/content/images/remapped/9e4d54a775ef769aec843cfedca448e7.jpg)
再來我們之前看段影片組裝吧!
Let’s Go!
有沒有覺得很簡單呢!
可愛的小青蛙也可以用兩公分積木創意出來喔!

首先先準備以下的零件

再來我們之前看段影片組裝吧!
Let’s Go!
有沒有覺得很簡單呢!
### 兩公分積木也可以創意出莎莉
URL: https://blog.gigotoys.com/-e5-85-a9-e5-85-ac-e5-88-86-e7-a9-8d-e6-9c-a8-e4-b9-9f-e5-8f-af-e4-bb-a5-e5-89-b5-e6-84-8f-e5-87-ba-e8-8e-8e-e8-8e-89-2/
Last updated: 2022-08-22T05:35:35.000Z
其實智高的兩公分系列可以變化出各種可愛的造型
這次用簡單的顏色來組出市面上最可愛的莎莉囉
首先需要的零件如下
[](https://blog.gigotoys.com/content/images/remapped/def7ecab79e663a0acce973ee3d89850.jpg)
這次分3個部份組裝,分別為頭部身體以及下半身
[](https://blog.gigotoys.com/content/images/remapped/a163355394b444f6a55d47b9de22cf05.jpg)
頭部步驟:
1.先組裝頭的後方,利用1顆正方顆粒 + 4顆上弦顆粒
[](https://blog.gigotoys.com/content/images/remapped/023c427a615e2418c2c0d49508d38e23.jpg)
2.準備5顆正方顆粒 + 4顆上弦顆粒,然後組裝起來就會像一個圓形
[](https://blog.gigotoys.com/content/images/remapped/afefa78d95b0c209f07e119aa6c180a7.jpg)
3.兩個扁三角顆粒,扣一起變成一個等角三角形
[](https://blog.gigotoys.com/content/images/remapped/2e8741380dd2082137b97211cdfd445c.jpg)
4.兩顆黑色短紙卡固定器當成眼睛,再結合一起
是不是有點雛型了呢!!
[](https://blog.gigotoys.com/content/images/remapped/e3ef103a984f9240d822538f8c76bbd5.jpg)
5.將步驟1和4做個結合
[](https://blog.gigotoys.com/content/images/remapped/9840cff4e49073435f8077b1743a61b8.jpg)
6.莎莉的頭就完成了!
[](https://blog.gigotoys.com/content/images/remapped/ac407e1c5df884d8b5334a74379c5370.jpg)
**身體步驟**
1.1顆正方顆粒 2顆下弦顆粒 4顆上弦顆粒
下弦的部分就有點像手掌的部分
[](https://blog.gigotoys.com/content/images/remapped/1f41213a15671f419d448b9076f090d3.jpg)
**腳步驟**
1.3顆紅色上弦顆粒 +1顆正方顆粒
[](https://blog.gigotoys.com/content/images/remapped/c36a19963412df32d8aca3006633f19f.jpg)
再將3個部份組裝在一起就完成囉!
[](https://blog.gigotoys.com/content/images/remapped/93286c41e1fdea8af9a643ead50f5ab2.jpg)
其實智高的兩公分系列可以變化出各種可愛的造型
這次用肩擔的顏色來組出市面上最可愛的莎莉囉
首先需要的零件如下

這次分3個部份組裝,分別為頭部身體以及下半身

頭部步驟:
1.先組裝頭的後方,利用1顆正方顆粒 + 4顆上弦顆粒

2.準備5顆正方顆粒 + 4顆上弦顆粒,然後組裝起來就會像一個圓形

3.兩個扁三角顆粒,扣一起變成一個等角三角形

4.兩顆黑色短紙卡固定器當成眼睛,再結合一起
是不是有點雛型了呢!!

5.將步驟1和4做個結合

6.莎莉的頭就完成了!

**身體步驟**
1.1顆正方顆粒 2顆下弦顆粒 4顆上弦顆粒
下弦的部分就有點像手掌的部分

**腳步驟**
1.3顆紅色上弦顆粒 +1顆正方顆粒

再將3個部份組裝再一起就完成囉!

### 兩公分積木也可以創意出莎莉
URL: https://blog.gigotoys.com/-e5-85-a9-e5-85-ac-e5-88-86-e7-a9-8d-e6-9c-a8-e4-b9-9f-e5-8f-af-e4-bb-a5-e5-89-b5-e6-84-8f-e5-87-ba-e8-8e-8e-e8-8e-89/
Last updated: 2022-08-22T05:35:35.000Z
其實智高的兩公分系列可以變化出各種可愛的造型
這次用簡單的顏色來組出市面上最可愛的莎莉囉
首先需要的零件如下
[](https://blog.gigotoys.com/content/images/remapped/def7ecab79e663a0acce973ee3d89850.jpg)
這次分3個部份組裝,分別為頭部身體以及下半身
[](https://blog.gigotoys.com/content/images/remapped/a163355394b444f6a55d47b9de22cf05.jpg)
頭部步驟:
1.先組裝頭的後方,利用1顆正方顆粒 + 4顆上弦顆粒
[](https://blog.gigotoys.com/content/images/remapped/023c427a615e2418c2c0d49508d38e23.jpg)
2.準備5顆正方顆粒 + 4顆上弦顆粒,然後組裝起來就會像一個圓形
[](https://blog.gigotoys.com/content/images/remapped/afefa78d95b0c209f07e119aa6c180a7.jpg)
3.兩個扁三角顆粒,扣一起變成一個等角三角形
[](https://blog.gigotoys.com/content/images/remapped/2e8741380dd2082137b97211cdfd445c.jpg)
4.兩顆黑色短紙卡固定器當成眼睛,再結合一起
是不是有點雛型了呢!!
[](https://blog.gigotoys.com/content/images/remapped/e3ef103a984f9240d822538f8c76bbd5.jpg)
5.將步驟1和4做個結合
[](https://blog.gigotoys.com/content/images/remapped/9840cff4e49073435f8077b1743a61b8.jpg)
6.莎莉的頭就完成了!
[](https://blog.gigotoys.com/content/images/remapped/ac407e1c5df884d8b5334a74379c5370.jpg)
**身體步驟**
1.1顆正方顆粒 2顆下弦顆粒 4顆上弦顆粒
下弦的部分就有點像手掌的部分
[](https://blog.gigotoys.com/content/images/remapped/1f41213a15671f419d448b9076f090d3.jpg)
**腳步驟**
1.3顆紅色上弦顆粒 +1顆正方顆粒
[](https://blog.gigotoys.com/content/images/remapped/c36a19963412df32d8aca3006633f19f.jpg)
再將3個部份組裝在一起就完成囉!
[](https://blog.gigotoys.com/content/images/remapped/93286c41e1fdea8af9a643ead50f5ab2.jpg)
其實智高的兩公分系列可以變化出各種可愛的造型
這次用肩擔的顏色來組出市面上最可愛的莎莉囉
首先需要的零件如下

這次分3個部份組裝,分別為頭部身體以及下半身

頭部步驟:
1.先組裝頭的後方,利用1顆正方顆粒 + 4顆上弦顆粒

2.準備5顆正方顆粒 + 4顆上弦顆粒,然後組裝起來就會像一個圓形

3.兩個扁三角顆粒,扣一起變成一個等角三角形

4.兩顆黑色短紙卡固定器當成眼睛,再結合一起
是不是有點雛型了呢!!

5.將步驟1和4做個結合

6.莎莉的頭就完成了!

**身體步驟**
1.1顆正方顆粒 2顆下弦顆粒 4顆上弦顆粒
下弦的部分就有點像手掌的部分

**腳步驟**
1.3顆紅色上弦顆粒 +1顆正方顆粒

再將3個部份組裝再一起就完成囉!

### 旋轉飛機
URL: https://blog.gigotoys.com/-e6-97-8b-e8-bd-89-e9-a3-9b-e6-a9-9f-2/
Last updated: 2022-08-22T05:35:49.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型11
模型是參考遊樂園的遊樂器材所組裝出來。
旋轉飛機
[](https://blog.gigotoys.com/content/images/remapped/1ecd0c0e1e7253ed534855e9f0db1ee8.jpg)
側面馬達的組裝方式
[](https://blog.gigotoys.com/content/images/remapped/30ca2c60da377c025b55272ffcb39640.jpg)
接下來看看詳細的組裝步驟
[](https://blog.gigotoys.com/content/images/remapped/209b8c9ccb7af0a6757374dbfde34fc2.jpg)
[](https://blog.gigotoys.com/content/images/remapped/2a94109ab384411a0de7acc1191f1e93.jpg)
**操作部分:**
按下B鍵可以選擇速度,共有三個段速可以選擇。
[](https://blog.gigotoys.com/content/images/remapped/9917bd08fe5a6481040e2ac830f754ff.jpg)
本課程使用一顆50倍行星齒輪馬達盒(DDM)。
[](https://blog.gigotoys.com/content/images/remapped/af22ba277316bb273b9ec6b3957c98e6.jpg)
**程式碼**
啟動時馬達速度設為0;變數speed設為0。
當B被按下變數speed可以調整0、1、2三段速。
[](https://blog.gigotoys.com/content/images/remapped/583bccfdf70c534425d6396400f07247.png)
當A被按下變數馬達開始依參數運算speed值的速度轉動
3秒之後加速(運算參數提升)
5秒之後停止(馬達速度為0)
實際來看看效果吧!
**想想看**
能不能在啟動時,針對不同的速度撥放對應的旋律呢?
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型11
模型是參考遊樂園的遊樂器材所組裝出來。
旋轉飛機

側面馬達的組裝方式

按下B鍵可以選擇速度,共有三個段速可以選擇。

本課程使用一顆50倍行星齒輪馬達盒(DDM)。

程式碼
啟動時馬達速度設為0;變數speed設為0。
當B被按下變數speed可以調整0、1、2三段速。

當A被按下變數馬達開始依參數運算speed值的速度轉動
3秒之後加速(運算參數提升)
5秒之後停止(馬達速度為0)
實際來看看效果吧!
[https://www.youtube.com/watch?v=59Fn0fmM1nA](https://www.youtube.com/watch?v=59Fn0fmM1nA&ref=blog.gigotoys.com)
### 旋轉飛機
URL: https://blog.gigotoys.com/-e6-97-8b-e8-bd-89-e9-a3-9b-e6-a9-9f/
Last updated: 2022-08-22T05:35:49.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型11
模型是參考遊樂園的遊樂器材所組裝出來。
旋轉飛機
[](https://blog.gigotoys.com/content/images/remapped/1ecd0c0e1e7253ed534855e9f0db1ee8.jpg)
側面馬達的組裝方式
[](https://blog.gigotoys.com/content/images/remapped/30ca2c60da377c025b55272ffcb39640.jpg)
接下來看看詳細的組裝步驟
[](https://blog.gigotoys.com/content/images/remapped/209b8c9ccb7af0a6757374dbfde34fc2.jpg)
[](https://blog.gigotoys.com/content/images/remapped/2a94109ab384411a0de7acc1191f1e93.jpg)
**操作部分:**
按下B鍵可以選擇速度,共有三個段速可以選擇。
[](https://blog.gigotoys.com/content/images/remapped/9917bd08fe5a6481040e2ac830f754ff.jpg)
本課程使用一顆50倍行星齒輪馬達盒(DDM)。
[](https://blog.gigotoys.com/content/images/remapped/af22ba277316bb273b9ec6b3957c98e6.jpg)
**程式碼**
啟動時馬達速度設為0;變數speed設為0。
當B被按下變數speed可以調整0、1、2三段速。
[](https://blog.gigotoys.com/content/images/remapped/583bccfdf70c534425d6396400f07247.png)
當A被按下變數馬達開始依參數運算speed值的速度轉動
3秒之後加速(運算參數提升)
5秒之後停止(馬達速度為0)
實際來看看效果吧!
**想想看**
能不能在啟動時,針對不同的速度撥放對應的旋律呢?
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型11
模型是參考遊樂園的遊樂器材所組裝出來。
旋轉飛機

側面馬達的組裝方式

按下B鍵可以選擇速度,共有三個段速可以選擇。

本課程使用一顆50倍行星齒輪馬達盒(DDM)。

程式碼
啟動時馬達速度設為0;變數speed設為0。
當B被按下變數speed可以調整0、1、2三段速。

當A被按下變數馬達開始依參數運算speed值的速度轉動
3秒之後加速(運算參數提升)
5秒之後停止(馬達速度為0)
實際來看看效果吧!
[https://www.youtube.com/watch?v=59Fn0fmM1nA](https://www.youtube.com/watch?v=59Fn0fmM1nA&ref=blog.gigotoys.com)
### 聯結車
URL: https://blog.gigotoys.com/-e8-81-af-e7-b5-90-e8-bb-8a-2/
Last updated: 2022-08-22T05:36:01.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型10
聯結車
[](https://blog.gigotoys.com/content/images/remapped/99d30cdb29ed3b2e37222ff0709bf0f5.jpg)
利用扇形齒輪讓馬達的動力可以做到垂直傳導
[](https://blog.gigotoys.com/content/images/remapped/93b6b37662aefbf89b5ecd7fd423288a.jpg)
中間的連結使用了黑管及軸扣鍵,另外有作墊高處理讓兩邊可以一樣高。
[](https://blog.gigotoys.com/content/images/remapped/becf902b9d559a1f35c4ecf51229a1b4.jpg)
前後移動時會顯示對應燈號。
[](https://blog.gigotoys.com/content/images/remapped/e904e0176a95e28bb371eb0c1cab685e.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f40e5550f8484954b70169b6bd02df86.jpg)
本課程使用一顆50倍行星齒輪馬達盒(DDM)。
[](https://blog.gigotoys.com/content/images/remapped/8fb2f6b31655d54fd558c8c1a936e8ff.jpg)
程式碼
啟動時馬達速度設為0;變數Clockwise設為0;變數speed設為0。
當A被按下變數Clockwise設為0;變數speed設為150(前進,速度150)
當B被按下變數Clockwise設為1;變數speed設為100(後退,速度100)
[](https://blog.gigotoys.com/content/images/remapped/9801bc37b6355c9e6f4aa3d0595e7b81.png)
馬達以變數Clockwise決定方向,以變數speed決定速度
如果方向為後退,顯示往後的箭頭,同時發出倒車音效
否則顯示往前的箭頭
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型10
聯結車

利用扇形齒輪讓馬達的動力可以做到垂直傳導

中間的連結使用了黑管及軸扣鍵,另外有作墊高處理讓兩邊可以一樣高。
前後移動時會顯示對應燈號。
本課程使用一顆50倍行星齒輪馬達盒(DDM)。

程式碼
啟動時馬達速度設為0;變數Clockwise設為0;變數speed設為0。
當A被按下變數Clockwise設為0;變數speed設為150(前進,速度150)
當B被按下變數Clockwise設為1;變數speed設為100(後退,速度100)

馬達以變數Clockwise決定方向,以變數speed決定速度
如果方向為後退,顯示往後的箭頭,同時發出倒車音效
否則顯示往前的箭頭
實際來看看效果吧!
[https://www.youtube.com/watch?v=TtiJy0CZF8s&feature=youtu.be](https://www.youtube.com/watch?v=TtiJy0CZF8s&feature=youtu.be&ref=blog.gigotoys.com)
### 聯結車
URL: https://blog.gigotoys.com/-e8-81-af-e7-b5-90-e8-bb-8a/
Last updated: 2022-08-22T05:36:01.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型10
聯結車
[](https://blog.gigotoys.com/content/images/remapped/99d30cdb29ed3b2e37222ff0709bf0f5.jpg)
利用扇形齒輪讓馬達的動力可以做到垂直傳導
[](https://blog.gigotoys.com/content/images/remapped/93b6b37662aefbf89b5ecd7fd423288a.jpg)
中間的連結使用了黑管及軸扣鍵,另外有作墊高處理讓兩邊可以一樣高。
[](https://blog.gigotoys.com/content/images/remapped/becf902b9d559a1f35c4ecf51229a1b4.jpg)
前後移動時會顯示對應燈號。
[](https://blog.gigotoys.com/content/images/remapped/e904e0176a95e28bb371eb0c1cab685e.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f40e5550f8484954b70169b6bd02df86.jpg)
本課程使用一顆50倍行星齒輪馬達盒(DDM)。
[](https://blog.gigotoys.com/content/images/remapped/8fb2f6b31655d54fd558c8c1a936e8ff.jpg)
程式碼
啟動時馬達速度設為0;變數Clockwise設為0;變數speed設為0。
當A被按下變數Clockwise設為0;變數speed設為150(前進,速度150)
當B被按下變數Clockwise設為1;變數speed設為100(後退,速度100)
[](https://blog.gigotoys.com/content/images/remapped/9801bc37b6355c9e6f4aa3d0595e7b81.png)
馬達以變數Clockwise決定方向,以變數speed決定速度
如果方向為後退,顯示往後的箭頭,同時發出倒車音效
否則顯示往前的箭頭
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型10
聯結車

利用扇形齒輪讓馬達的動力可以做到垂直傳導

中間的連結使用了黑管及軸扣鍵,另外有作墊高處理讓兩邊可以一樣高。
前後移動時會顯示對應燈號。
本課程使用一顆50倍行星齒輪馬達盒(DDM)。

程式碼
啟動時馬達速度設為0;變數Clockwise設為0;變數speed設為0。
當A被按下變數Clockwise設為0;變數speed設為150(前進,速度150)
當B被按下變數Clockwise設為1;變數speed設為100(後退,速度100)

馬達以變數Clockwise決定方向,以變數speed決定速度
如果方向為後退,顯示往後的箭頭,同時發出倒車音效
否則顯示往前的箭頭
實際來看看效果吧!
[https://www.youtube.com/watch?v=TtiJy0CZF8s&feature=youtu.be](https://www.youtube.com/watch?v=TtiJy0CZF8s&feature=youtu.be&ref=blog.gigotoys.com)
### 電鑽
URL: https://blog.gigotoys.com/-e9-9b-bb-e9-91-bd-2/
Last updated: 2022-08-22T05:36:16.000Z
[](https://blog.gigotoys.com/content/images/remapped/affd1c275b3d1504f43cc42b15c8d8f0.png)
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型9
電鑽
[](https://blog.gigotoys.com/content/images/remapped/a837e0ad590bcd5ae9ae3fffbaa7e959.jpg)
[](https://blog.gigotoys.com/content/images/remapped/042809bad6f6a00928fe57e922581b6e.jpg)
適合右手使用的握把設計,如果你習慣使用左手可以改變把手的組裝位置。
[](https://blog.gigotoys.com/content/images/remapped/3c3a855fce4afa9e865d7beef5ba6c63.jpg)
本課程使用按壓感應器結合50倍行星齒輪馬達盒(DDM)。
[](https://blog.gigotoys.com/content/images/remapped/756bb3a323f9232d1c2a83ac5ea2148c.jpg)
程式碼
啟動時馬達速度設為0;變數Clockwise設為0。
當A被按下變數Clockwise設為0(逆時針旋轉)
當B被按下變數Clockwise設為1(順時針旋轉)
[](https://blog.gigotoys.com/content/images/remapped/859669aae91a8bd555a227d5a721d66c.png)
如果按壓感應器被按下
馬達以變數Clockwise方向旋轉,速度120
螢幕顯示交替閃爍
否則馬達停止,清空畫面
實際來看看效果吧!

智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型9
電鑽


適合右手使用的握把設計,如果你習慣使用左手可以改變把手的組裝位置。

本課程使用按壓感應器結合50倍行星齒輪馬達盒(DDM)。

程式碼
啟動時馬達速度設為0;變數Clockwise設為0。
當A被按下變數Clockwise設為0(逆時針旋轉)
當B被按下變數Clockwise設為1(順時針旋轉)

如果按壓感應器被按下
馬達以變數Clockwise方向旋轉,速度120
螢幕顯示交替閃爍
否則馬達停止,清空畫面
實際來看看效果吧!
[https://www.youtube.com/watch?v=2-hiO9VflHY&feature=youtu.be](https://www.youtube.com/watch?v=2-hiO9VflHY&feature=youtu.be&ref=blog.gigotoys.com)
### 電鑽
URL: https://blog.gigotoys.com/-e9-9b-bb-e9-91-bd/
Last updated: 2022-08-22T05:36:16.000Z
[](https://blog.gigotoys.com/content/images/remapped/affd1c275b3d1504f43cc42b15c8d8f0.png)
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型9
電鑽
[](https://blog.gigotoys.com/content/images/remapped/a837e0ad590bcd5ae9ae3fffbaa7e959.jpg)
[](https://blog.gigotoys.com/content/images/remapped/042809bad6f6a00928fe57e922581b6e.jpg)
適合右手使用的握把設計,如果你習慣使用左手可以改變把手的組裝位置。
[](https://blog.gigotoys.com/content/images/remapped/3c3a855fce4afa9e865d7beef5ba6c63.jpg)
本課程使用按壓感應器結合50倍行星齒輪馬達盒(DDM)。
[](https://blog.gigotoys.com/content/images/remapped/756bb3a323f9232d1c2a83ac5ea2148c.jpg)
程式碼
啟動時馬達速度設為0;變數Clockwise設為0。
當A被按下變數Clockwise設為0(逆時針旋轉)
當B被按下變數Clockwise設為1(順時針旋轉)
[](https://blog.gigotoys.com/content/images/remapped/859669aae91a8bd555a227d5a721d66c.png)
如果按壓感應器被按下
馬達以變數Clockwise方向旋轉,速度120
螢幕顯示交替閃爍
否則馬達停止,清空畫面
實際來看看效果吧!

智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型9
電鑽


適合右手使用的握把設計,如果你習慣使用左手可以改變把手的組裝位置。

本課程使用按壓感應器結合50倍行星齒輪馬達盒(DDM)。

程式碼
啟動時馬達速度設為0;變數Clockwise設為0。
當A被按下變數Clockwise設為0(逆時針旋轉)
當B被按下變數Clockwise設為1(順時針旋轉)

如果按壓感應器被按下
馬達以變數Clockwise方向旋轉,速度120
螢幕顯示交替閃爍
否則馬達停止,清空畫面
實際來看看效果吧!
[https://www.youtube.com/watch?v=2-hiO9VflHY&feature=youtu.be](https://www.youtube.com/watch?v=2-hiO9VflHY&feature=youtu.be&ref=blog.gigotoys.com)
### 搖搖馬
URL: https://blog.gigotoys.com/-e6-90-96-e6-90-96-e9-a6-ac-2/
Last updated: 2022-08-22T05:36:27.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型8
搖搖馬
[](https://blog.gigotoys.com/content/images/remapped/dbe90d063cb61f3d4e4c62dbbd3fa7df.jpg)
利用凸輪與結構的設計做出模型上下跑動的效果[](https://blog.gigotoys.com/content/images/remapped/962f04b35553bc945d561831c68b1298.jpg)
利用條跟軸的組合讓模型不會左右搖晃,更不會卡住模型的作動。
[](https://blog.gigotoys.com/content/images/remapped/db55332f18cd91670564775a6a2e2fb5.jpg)
本課程開始用到50倍行星齒輪馬達盒(DDM)。
編程開始前,請先**擴展**50倍行星齒輪馬達盒(DDM)專用方塊
套件位置:https://github.com/gigotoys/gigo-block
(詳細過程請參考說明書\[準備工作三\])。
[](https://blog.gigotoys.com/content/images/remapped/31c896d7df420e523fcfcd92db0fa5cc.jpg)
50倍行星齒輪馬達盒(DDM),以左下角數位訊號控制方向,左上角類比訊號控制速度。
[](https://blog.gigotoys.com/content/images/remapped/5e1162670291f2b07c621ec8e331f455.jpg)
馬達方向
[](https://blog.gigotoys.com/content/images/remapped/e3c8a96636729b6fe1d95a006ba791a2.jpg)
程式碼
啟動時馬達速度設為0。
(每次使用馬達時,記得先將速度調整為0,否則馬達很可能因為系統預設不同一通電就自行啟動。)
[](https://blog.gigotoys.com/content/images/remapped/f6fad27e916f17913e139ba5ed160eb9.png)
當A被按下
馬達以順時針方向旋轉,速度為65。
當B被按下
馬達停止。
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型8
搖搖馬

利用凸輪與結構的設計做出模型上下跑動的效果

利用條跟軸的組合讓模型不會左右搖晃,更不會卡住模型的作動。

本課程開始用到50倍行星齒輪馬達盒(DDM)。
編程開始前,請先**擴展**50倍行星齒輪馬達盒(DDM)專用方塊
套件位置:https://github.com/gigotoys/gigo-block
(詳細過程請參考說明書\[準備工作三\])。

50倍行星齒輪馬達盒(DDM),以左下角數位訊號控制方向,左上角類比訊號控制速度。

馬達方向

程式碼
啟動時馬達速度設為0。
(每次使用馬達時,記得先將速度調整為0,否則馬達很可能因為系統預設不同一通電就自行啟動。)

當A被按下
馬達以順時針方向旋轉,速度為65。
當B被按下
馬達停止。
實際來看看效果吧!
[https://www.youtube.com/watch?v=2cPR0NCl9Ko&feature=youtu.be](https://www.youtube.com/watch?v=2cPR0NCl9Ko&feature=youtu.be&ref=blog.gigotoys.com)
### 搖搖馬
URL: https://blog.gigotoys.com/-e6-90-96-e6-90-96-e9-a6-ac/
Last updated: 2022-08-22T05:36:27.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型8
搖搖馬
[](https://blog.gigotoys.com/content/images/remapped/dbe90d063cb61f3d4e4c62dbbd3fa7df.jpg)
利用凸輪與結構的設計做出模型上下跑動的效果[](https://blog.gigotoys.com/content/images/remapped/962f04b35553bc945d561831c68b1298.jpg)
利用條跟軸的組合讓模型不會左右搖晃,更不會卡住模型的作動。
[](https://blog.gigotoys.com/content/images/remapped/db55332f18cd91670564775a6a2e2fb5.jpg)
本課程開始用到50倍行星齒輪馬達盒(DDM)。
編程開始前,請先**擴展**50倍行星齒輪馬達盒(DDM)專用方塊
套件位置:https://github.com/gigotoys/gigo-block
(詳細過程請參考說明書\[準備工作三\])。
[](https://blog.gigotoys.com/content/images/remapped/31c896d7df420e523fcfcd92db0fa5cc.jpg)
50倍行星齒輪馬達盒(DDM),以左下角數位訊號控制方向,左上角類比訊號控制速度。
[](https://blog.gigotoys.com/content/images/remapped/5e1162670291f2b07c621ec8e331f455.jpg)
馬達方向
[](https://blog.gigotoys.com/content/images/remapped/e3c8a96636729b6fe1d95a006ba791a2.jpg)
程式碼
啟動時馬達速度設為0。
(每次使用馬達時,記得先將速度調整為0,否則馬達很可能因為系統預設不同一通電就自行啟動。)
[](https://blog.gigotoys.com/content/images/remapped/f6fad27e916f17913e139ba5ed160eb9.png)
當A被按下
馬達以順時針方向旋轉,速度為65。
當B被按下
馬達停止。
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型8
搖搖馬

利用凸輪與結構的設計做出模型上下跑動的效果

利用條跟軸的組合讓模型不會左右搖晃,更不會卡住模型的作動。

本課程開始用到50倍行星齒輪馬達盒(DDM)。
編程開始前,請先**擴展**50倍行星齒輪馬達盒(DDM)專用方塊
套件位置:https://github.com/gigotoys/gigo-block
(詳細過程請參考說明書\[準備工作三\])。

50倍行星齒輪馬達盒(DDM),以左下角數位訊號控制方向,左上角類比訊號控制速度。

馬達方向

程式碼
啟動時馬達速度設為0。
(每次使用馬達時,記得先將速度調整為0,否則馬達很可能因為系統預設不同一通電就自行啟動。)

當A被按下
馬達以順時針方向旋轉,速度為65。
當B被按下
馬達停止。
實際來看看效果吧!
[https://www.youtube.com/watch?v=2cPR0NCl9Ko&feature=youtu.be](https://www.youtube.com/watch?v=2cPR0NCl9Ko&feature=youtu.be&ref=blog.gigotoys.com)
### 智高電梯-馬達正反轉
URL: https://blog.gigotoys.com/-e6-99-ba-e9-ab-98-e9-9b-bb-e6-a2-af--e9-a6-ac-e9-81-94-e6-ad-a3-e5-8f-8d-e8-bd-89-2/
Last updated: 2022-08-22T05:37:21.000Z
**好玩的智高電梯**
**利用50倍馬達的高扭力,讓電梯載體可以上下運作,使用自製的往復開關讓馬達正反轉。**
**當連桿碰撞到上下端時,觸發開關運作,使得電流方向改變,達到往復運作的效果。**
**智高積木的結構設計結合簡單電路開關的配置,在國二下的電與生活會是個好玩的課程喔!!**
好玩的智高電梯
利用50倍馬達的高扭力,讓電梯載體可以上下運作,再使用自製的往復開關,當連桿碰撞到上下端時,觸發開關運作,達到馬達正反轉的效果。智高積木的結構設計結合簡單電路開關的配置,在國二下的電與生活會是個好玩的課程喔!!
### 智高電梯-馬達正反轉
URL: https://blog.gigotoys.com/-e6-99-ba-e9-ab-98-e9-9b-bb-e6-a2-af--e9-a6-ac-e9-81-94-e6-ad-a3-e5-8f-8d-e8-bd-89/
Last updated: 2022-08-22T05:37:21.000Z
**好玩的智高電梯**
**利用50倍馬達的高扭力,讓電梯載體可以上下運作,使用自製的往復開關讓馬達正反轉。**
**當連桿碰撞到上下端時,觸發開關運作,使得電流方向改變,達到往復運作的效果。**
**智高積木的結構設計結合簡單電路開關的配置,在國二下的電與生活會是個好玩的課程喔!!**
好玩的智高電梯
利用50倍馬達的高扭力,讓電梯載體可以上下運作,再使用自製的往復開關,當連桿碰撞到上下端時,觸發開關運作,達到馬達正反轉的效果。智高積木的結構設計結合簡單電路開關的配置,在國二下的電與生活會是個好玩的課程喔!!
### 手搖儀
URL: https://blog.gigotoys.com/-e6-89-8b-e6-90-96-e5-84-80-2/
Last updated: 2022-08-22T05:37:37.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型7
手搖儀
[](https://blog.gigotoys.com/content/images/remapped/5be8222f9fb731a6e49fcdd46ba798ff.jpg)
利用180度角度伺服馬達 (金屬齒輪)做出指針的效果
[](https://blog.gigotoys.com/content/images/remapped/b53900c1ba59aedec23d745c68d4cfd5.jpg)
本課程主要利用micro:bit內建的加速度感測計來進行課程。
[](https://blog.gigotoys.com/content/images/remapped/dc3d718341fa835b5647a09dfa7fed3f.jpg)
[](https://blog.gigotoys.com/content/images/remapped/ff90a931797977763364fa9e6c84adf1.jpg)
180度角度伺服馬達(金屬齒輪),以伺服寫入杜邦接頭腳位的方式使用。
[](https://blog.gigotoys.com/content/images/remapped/89aa00bac0284efebed3cd2463477b4a.jpg)
程式碼
啟動時變數shake(代表難易度)設為3(兩秒多的緩衝時間);伺服馬達轉至20度。
當晃動micro:bit時shake+1
當A、B同時按下則重新開始。
[](https://blog.gigotoys.com/content/images/remapped/b9941cd74f3dcdf0c193ec0567de5a01.png)
顯示shake
伺服馬達將角度轉至shake的對應數值(shake越大,角度伺服的角度也越大)
暫停一小段時間(shake越大時間越短,難度提升)
shake-1(搖晃速度太慢,指針會往回走)
重複判斷當shake加到10代表遊戲成功,發出音效進入成功畫面。
重複判斷當shake減到0代表遊戲失敗,發出音效顯示遊戲結束。
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型7
手搖儀

利用180度角度伺服馬達 (金屬齒輪)做出指針的效果

本課程主要利用micro:bit內建的加速度感測計來進行課程。


180度角度伺服馬達(金屬齒輪),以伺服寫入杜邦接頭腳位的方式使用。

程式碼
啟動時變數shake(代表難易度)設為3(兩秒多的緩衝時間);伺服馬達轉至20度。
當晃動micro:bit時shake+1
當A、B同時按下則重新開始。

顯示shake
伺服馬達將角度轉至shake的對應數值(shake越大,角度伺服的角度也越大)
暫停一小段時間(shake越大時間越短,難度提升)
shake-1(搖晃速度太慢,指針會往回走)
重複判斷當shake加到10代表遊戲成功,發出音效進入成功畫面。
重複判斷當shake減到0代表遊戲失敗,發出音效顯示遊戲結束。
實際來看看效果吧!
[https://www.youtube.com/watch?v=\_AiuLTLz-vM&feature=youtu.be](https://www.youtube.com/watch?v=%5FAiuLTLz-vM&feature=youtu.be&ref=blog.gigotoys.com)
### 手搖儀
URL: https://blog.gigotoys.com/-e6-89-8b-e6-90-96-e5-84-80/
Last updated: 2022-08-22T05:37:37.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型7
手搖儀
[](https://blog.gigotoys.com/content/images/remapped/5be8222f9fb731a6e49fcdd46ba798ff.jpg)
利用180度角度伺服馬達 (金屬齒輪)做出指針的效果
[](https://blog.gigotoys.com/content/images/remapped/b53900c1ba59aedec23d745c68d4cfd5.jpg)
本課程主要利用micro:bit內建的加速度感測計來進行課程。
[](https://blog.gigotoys.com/content/images/remapped/dc3d718341fa835b5647a09dfa7fed3f.jpg)
[](https://blog.gigotoys.com/content/images/remapped/ff90a931797977763364fa9e6c84adf1.jpg)
180度角度伺服馬達(金屬齒輪),以伺服寫入杜邦接頭腳位的方式使用。
[](https://blog.gigotoys.com/content/images/remapped/89aa00bac0284efebed3cd2463477b4a.jpg)
程式碼
啟動時變數shake(代表難易度)設為3(兩秒多的緩衝時間);伺服馬達轉至20度。
當晃動micro:bit時shake+1
當A、B同時按下則重新開始。
[](https://blog.gigotoys.com/content/images/remapped/b9941cd74f3dcdf0c193ec0567de5a01.png)
顯示shake
伺服馬達將角度轉至shake的對應數值(shake越大,角度伺服的角度也越大)
暫停一小段時間(shake越大時間越短,難度提升)
shake-1(搖晃速度太慢,指針會往回走)
重複判斷當shake加到10代表遊戲成功,發出音效進入成功畫面。
重複判斷當shake減到0代表遊戲失敗,發出音效顯示遊戲結束。
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型7
手搖儀

利用180度角度伺服馬達 (金屬齒輪)做出指針的效果

本課程主要利用micro:bit內建的加速度感測計來進行課程。


180度角度伺服馬達(金屬齒輪),以伺服寫入杜邦接頭腳位的方式使用。

程式碼
啟動時變數shake(代表難易度)設為3(兩秒多的緩衝時間);伺服馬達轉至20度。
當晃動micro:bit時shake+1
當A、B同時按下則重新開始。

顯示shake
伺服馬達將角度轉至shake的對應數值(shake越大,角度伺服的角度也越大)
暫停一小段時間(shake越大時間越短,難度提升)
shake-1(搖晃速度太慢,指針會往回走)
重複判斷當shake加到10代表遊戲成功,發出音效進入成功畫面。
重複判斷當shake減到0代表遊戲失敗,發出音效顯示遊戲結束。
實際來看看效果吧!
[https://www.youtube.com/watch?v=\_AiuLTLz-vM&feature=youtu.be](https://www.youtube.com/watch?v=%5FAiuLTLz-vM&feature=youtu.be&ref=blog.gigotoys.com)
### 南投縣"草國小創客"摘下世界金牌
URL: https://blog.gigotoys.com/-e5-8d-97-e6-8a-95-e7-b8-a3-e8-8d-89-e5-9c-8b-e5-b0-8f-e5-89-b5-e5-ae-a2-e6-91-98-e4-b8-8b-e4-b8-96-e7-95-8c-e9-87-91-e7-89-8c-2/
Last updated: 2022-08-22T05:37:53.000Z
來自南投縣草屯國小的”草國小創客”於南投縣賽中奪得冠軍,取得世界賽推薦資格,由葉玲聿、王詩璿、洪珮恬、洪楷翔四位同學以及指導老師林家賢,代表南投縣出征世界賽並贏得國小組冠軍。
南投縣今年舉辦第二屆世界機關王縣賽,創客教育在南投縣逐漸遍地開花,南投縣教育處期許藉由競賽幫助孩子們將課堂上,所學科學概念,發揮巧思並融入日常生活中。
“草國小創客”指導老師林家賢表示,2018年”草國小創客”開始接觸R4M世機器人任務賽,雖然2018在縣賽表現失常(第五名)未能進入世界賽,但賽後學生們並不感到氣餒,主動提出希望於2019年繼續參賽。
孩子們和老師經過重新整頓再度出發,調整作戰策略以及增加熟練度,在不斷的練習下學生們交出了漂亮的成績單。指導老師林家賢本身是一位資訊老師,在教學上陪著孩子一起成長,他覺得學習上孩子覺得有趣,本身就是最好的黏著劑,而四位同學就是憑著這一股樂在學習以及不屈不撓的精神,在2019 世界賽勇奪金牌。
[](https://blog.gigotoys.com/content/images/remapped/e8a2c86d6f52088a206ff55d7b622907.jpg)
練習時從一開始的連線排除,由原本的藍芽連線更換為micro:bit主控盒,後來針對車體升級輕量化,以及學生們主動學習,自動自發討論作戰策略,都是致勝要訣。
其中指導老師林家賢更分享以下狀況「我們在練習的過程中遇到一個狀況: C車 的任務是巡跡車,必須由B車負責啟動,可是有時候B車尚未啟動C車,C車就會突然亂跑,造成失誤!一開始我們都是以為窗外光線影響了紅外線感應器,但關上了窗戶還是一樣,直到有一次練習時又發生相同情況,一位學生洪楷翔就突然想到程式是否哪裡有錯!跑去翻閱組裝說明書裡的程式範例,檢查程式後,在原本啟動的程式區裡再加上一個『停止』的指令,從此以後C車就乖乖的~不會在啟動前就亂跑了!!我們都高興極了!終於找出問題~而且解決了這個困擾已久的問題!」這說明學生遇到問題時,會去思考問題,最後再解決問題。
葉玲聿、王詩璿、洪珮恬、洪楷翔四位同學犧牲午休時間練習,從未缺席,同時家長們對於孩子的全力支持與後盾,也功不可沒。
“草國小創客”指導老師林家賢表示,參賽目的是希望可以培養孩子獨立思考以及解決問題能力,愛上學習,並無得獎的壓力,得獎是錦上添花,也是對於孩子們的努力給予肯定,期待2020年大賽,可以陪著孩子再度躍上世界舞台。
https://youtu.be/5ott3bfr3lc
來自南投縣草屯國小的”草國小創客”2019於南投縣賽中得世界賽推薦資格,由葉玲聿、王詩璿、洪珮恬、洪楷翔四位同學以及指導老師林家賢,代表南投縣出征世界賽並贏得國小組冠軍。
世界機關王縣賽今年在南投已經舉辦第二屆縣賽,創客教育在南投縣逐漸遍地開花,南投縣教育處期許藉由競賽幫助孩子們將課堂上,所學科學概念,發揮巧思並融入日常生活中。
“草國小創客”指導老師林家賢表示,2018年”草國小創客”開始接觸R4M世機器人任務賽,雖然2018在縣賽表現失常(第五名)未能進入世界賽,但賽後學生們並不感到氣餒,主動提出希望於2019年繼續參賽。
孩子們和老師經過重新整頓再度出發,調整作戰策略以及增加熟練度,在不斷的練習下學生們交出了漂亮的成績單。指導老師林家賢本身是一位資訊老師,在教學上陪著孩子一起成長,他覺得學習有趣本身就是最好的黏著劑,而四位同學就是憑著這一股樂在學習以及不屈不撓的精神,終於在2019 世界賽勇奪金牌。
練習時從一開始的連線排除,由原本的藍芽連線更換為micro:bit主控盒,後來針對車體升級輕量化,以及學生們主動學習,自動自發討論作戰策略,都是致勝要訣。
葉玲聿,王詩璿,洪珮恬,洪楷翔,四位同學犧牲午休時間練習,從未缺席,家長們的全力支持給予孩子們強力後盾,也功不可沒。
“草國小創客”指導老師林家賢表示,參賽目的是希望可以培養孩子獨立思考以及解決問題能力,愛上學習,並無得獎的壓力,得獎是錦上添花,也是對於孩子們的努力給予肯定,2020年我們也不會缺席。
### 南投縣"草國小創客"摘下世界金牌
URL: https://blog.gigotoys.com/-e5-8d-97-e6-8a-95-e7-b8-a3-e8-8d-89-e5-9c-8b-e5-b0-8f-e5-89-b5-e5-ae-a2-e6-91-98-e4-b8-8b-e4-b8-96-e7-95-8c-e9-87-91-e7-89-8c/
Last updated: 2022-08-22T05:37:53.000Z
來自南投縣草屯國小的”草國小創客”於南投縣賽中奪得冠軍,取得世界賽推薦資格,由葉玲聿、王詩璿、洪珮恬、洪楷翔四位同學以及指導老師林家賢,代表南投縣出征世界賽並贏得國小組冠軍。
南投縣今年舉辦第二屆世界機關王縣賽,創客教育在南投縣逐漸遍地開花,南投縣教育處期許藉由競賽幫助孩子們將課堂上,所學科學概念,發揮巧思並融入日常生活中。
“草國小創客”指導老師林家賢表示,2018年”草國小創客”開始接觸R4M世機器人任務賽,雖然2018在縣賽表現失常(第五名)未能進入世界賽,但賽後學生們並不感到氣餒,主動提出希望於2019年繼續參賽。
孩子們和老師經過重新整頓再度出發,調整作戰策略以及增加熟練度,在不斷的練習下學生們交出了漂亮的成績單。指導老師林家賢本身是一位資訊老師,在教學上陪著孩子一起成長,他覺得學習上孩子覺得有趣,本身就是最好的黏著劑,而四位同學就是憑著這一股樂在學習以及不屈不撓的精神,在2019 世界賽勇奪金牌。
[](https://blog.gigotoys.com/content/images/remapped/e8a2c86d6f52088a206ff55d7b622907.jpg)
練習時從一開始的連線排除,由原本的藍芽連線更換為micro:bit主控盒,後來針對車體升級輕量化,以及學生們主動學習,自動自發討論作戰策略,都是致勝要訣。
其中指導老師林家賢更分享以下狀況「我們在練習的過程中遇到一個狀況: C車 的任務是巡跡車,必須由B車負責啟動,可是有時候B車尚未啟動C車,C車就會突然亂跑,造成失誤!一開始我們都是以為窗外光線影響了紅外線感應器,但關上了窗戶還是一樣,直到有一次練習時又發生相同情況,一位學生洪楷翔就突然想到程式是否哪裡有錯!跑去翻閱組裝說明書裡的程式範例,檢查程式後,在原本啟動的程式區裡再加上一個『停止』的指令,從此以後C車就乖乖的~不會在啟動前就亂跑了!!我們都高興極了!終於找出問題~而且解決了這個困擾已久的問題!」這說明學生遇到問題時,會去思考問題,最後再解決問題。
葉玲聿、王詩璿、洪珮恬、洪楷翔四位同學犧牲午休時間練習,從未缺席,同時家長們對於孩子的全力支持與後盾,也功不可沒。
“草國小創客”指導老師林家賢表示,參賽目的是希望可以培養孩子獨立思考以及解決問題能力,愛上學習,並無得獎的壓力,得獎是錦上添花,也是對於孩子們的努力給予肯定,期待2020年大賽,可以陪著孩子再度躍上世界舞台。
https://youtu.be/5ott3bfr3lc
來自南投縣草屯國小的”草國小創客”2019於南投縣賽中得世界賽推薦資格,由葉玲聿、王詩璿、洪珮恬、洪楷翔四位同學以及指導老師林家賢,代表南投縣出征世界賽並贏得國小組冠軍。
世界機關王縣賽今年在南投已經舉辦第二屆縣賽,創客教育在南投縣逐漸遍地開花,南投縣教育處期許藉由競賽幫助孩子們將課堂上,所學科學概念,發揮巧思並融入日常生活中。
“草國小創客”指導老師林家賢表示,2018年”草國小創客”開始接觸R4M世機器人任務賽,雖然2018在縣賽表現失常(第五名)未能進入世界賽,但賽後學生們並不感到氣餒,主動提出希望於2019年繼續參賽。
孩子們和老師經過重新整頓再度出發,調整作戰策略以及增加熟練度,在不斷的練習下學生們交出了漂亮的成績單。指導老師林家賢本身是一位資訊老師,在教學上陪著孩子一起成長,他覺得學習有趣本身就是最好的黏著劑,而四位同學就是憑著這一股樂在學習以及不屈不撓的精神,終於在2019 世界賽勇奪金牌。
練習時從一開始的連線排除,由原本的藍芽連線更換為micro:bit主控盒,後來針對車體升級輕量化,以及學生們主動學習,自動自發討論作戰策略,都是致勝要訣。
葉玲聿,王詩璿,洪珮恬,洪楷翔,四位同學犧牲午休時間練習,從未缺席,家長們的全力支持給予孩子們強力後盾,也功不可沒。
“草國小創客”指導老師林家賢表示,參賽目的是希望可以培養孩子獨立思考以及解決問題能力,愛上學習,並無得獎的壓力,得獎是錦上添花,也是對於孩子們的努力給予肯定,2020年我們也不會缺席。
### 新明國中榮獲R4M世界大賽冠軍
URL: https://blog.gigotoys.com/-e6-96-b0-e6-98-8e-e5-9c-8b-e4-b8-ad-e6-a6-ae-e7-8d-b2r4m-e4-b8-96-e7-95-8c-e5-a4-a7-e8-b3-bd-e5-86-a0-e8-bb-8d-2/
Last updated: 2022-08-22T05:38:07.000Z
新明國中在科學教育領域持續發光發熱,今年在劉之聖老師及其創意科學團隊努力下,戰績輝煌屢屢傳出捷報。榮獲2019年世界機關王大賽R4M組 高中組世界亞軍、國中組世界冠軍、國小組世界季軍,堪稱桃園之光。
[](https://blog.gigotoys.com/content/images/remapped/2bb13ab6a035368e3caf04b118523700.jpg)
[](https://blog.gigotoys.com/content/images/remapped/d3782280db7489093e0a40699e5fe190.jpg)
桃園市副市長游建華23日上午主持市政會議,表揚2019年世界機關王大賽獲獎學校與師生。游建華表示,市府近年致力推動機器人教育及創造力紮根,希望學子對於新興科技產生興趣,從中培育更多績優科學人才,亦延續推展科學教育、新興科技及自造教育等,激發學生開展科學知能及創新表現。
[](https://blog.gigotoys.com/content/images/remapped/2112d33767863dbd038be86dd6f9e69f.jpg)
教育局表示,新明國中創意科學團隊成員堅強,由新明國中劉之聖組長、大坡國中黃博欽校長、大有國中陳欣怡主任及新屋高中黃淑貞主任組成,歷經十個年頭的努力,為桃園偏鄉科學教育的耕耘,扶植出極具競爭力的幼苗,也為桃園注入希望的新血。
[](https://blog.gigotoys.com/content/images/remapped/67dceee674ed4675dbf51555f370910f.jpg)
平鎮高中、復旦高中、育達高中、中壢高商的聯隊拿到高中組世界亞軍,成員溫柏勛表示,每位選手在短短的3分鐘比賽過程中,都有各自必須完成的項目,一旦有失誤或耽誤時間,都會影響自己及隊員下一個動作,所以考驗團隊臨場反應與合作默契。
[](https://blog.gigotoys.com/content/images/remapped/6672cc5cfdee57f85ce0c9b5c5ff28b1.jpg)
新明國中與大有國中的聯隊拿到國中組世界冠軍,成員劉承翰說,過程中遭遇馬達燒掉、電池裝反導致電路板燒掉等,不過不願意被挫折打倒,持續找出問題解決問題,並瘋狂的訓練終於奪得佳績。
[](https://blog.gigotoys.com/content/images/remapped/158eedccbdd7428a1052ae6daf8c6481.jpg)
由崙坪國小、草漯國小、復旦國小、育仁國小的聯隊拿到國小組世界季軍。成員梁智涵說,他與隊友們經歷過許多困難跟考驗,但並沒有因此放棄,而是更努力的去尋找解決的方法。
[](https://blog.gigotoys.com/content/images/remapped/04e5996e60f6a330d8c6f1997e504d58.jpg)
2019年的夏天,新明國中創意科學團隊寫下美麗的一頁,期望2020能延續佳績再創榮耀,2020世界機關王大賽\~\~\~\~我們來了\~\~\~\~\~
[](https://blog.gigotoys.com/content/images/remapped/ec30f7a7565b2603ca8368e1d0008d5e.jpg)
桃園市在2019年世界機關王大賽脫穎而出,獲得高中組世界亞軍、國中組世界冠軍、國小組世界季軍,今年有大陸、香港、印尼、美國、日本、俄羅斯、台灣、泰國、越南,合計共9個地區300多隊參加,參賽學生表現優異,運用所學的程式設計與邏輯思維,奪下好成績。
這次比賽主題為開心農場,各隊要在現場組裝3台機器人,並於3分鐘內完成各項任務,包含利用程式機器人自動推落飼料、匯集不同動物及餵食動物飼料等,破解愈多任務,可獲得更高分。
教育局表示,今年由新明國中組長劉之聖、大坡國中校長黃博欽、大有國中主任陳欣怡及新屋高中主任黃淑貞帶領桃園學子參加競賽,獲得金銀銅獎各1面。
由崙坪國小、草漯國小、復旦國小、育仁國小的聯隊拿到國小組世界季軍。成員梁智涵說,他與隊友們經歷過許多困難跟考驗,但並沒有因此放棄,而是更努力的去尋找解決的方法。新明國中與大有國中的聯隊拿到國中組世界冠軍,成員劉承翰說,過程中遭遇馬達燒掉、電池裝反導致電路板燒掉等,不過不願意被挫折打倒,持續找出問題解決問題,並瘋狂的訓練終於奪得佳績。
平鎮高中、復旦高中、育達高中、中壢高商的聯隊拿到高中組世界亞軍,成員溫柏勛表示,每位選手在短短的3分鐘比賽過程中,都有各自必須完成的項目,一旦有失誤或耽誤時間,都會影響自己及隊員下一個動作,所以考驗團隊臨場反應與合作默契。
### 新明國中榮獲R4M世界大賽冠軍
URL: https://blog.gigotoys.com/-e6-96-b0-e6-98-8e-e5-9c-8b-e4-b8-ad-e6-a6-ae-e7-8d-b2r4m-e4-b8-96-e7-95-8c-e5-a4-a7-e8-b3-bd-e5-86-a0-e8-bb-8d/
Last updated: 2022-08-22T05:38:07.000Z
新明國中在科學教育領域持續發光發熱,今年在劉之聖老師及其創意科學團隊努力下,戰績輝煌屢屢傳出捷報。榮獲2019年世界機關王大賽R4M組 高中組世界亞軍、國中組世界冠軍、國小組世界季軍,堪稱桃園之光。
[](https://blog.gigotoys.com/content/images/remapped/2bb13ab6a035368e3caf04b118523700.jpg)
[](https://blog.gigotoys.com/content/images/remapped/d3782280db7489093e0a40699e5fe190.jpg)
桃園市副市長游建華23日上午主持市政會議,表揚2019年世界機關王大賽獲獎學校與師生。游建華表示,市府近年致力推動機器人教育及創造力紮根,希望學子對於新興科技產生興趣,從中培育更多績優科學人才,亦延續推展科學教育、新興科技及自造教育等,激發學生開展科學知能及創新表現。
[](https://blog.gigotoys.com/content/images/remapped/2112d33767863dbd038be86dd6f9e69f.jpg)
教育局表示,新明國中創意科學團隊成員堅強,由新明國中劉之聖組長、大坡國中黃博欽校長、大有國中陳欣怡主任及新屋高中黃淑貞主任組成,歷經十個年頭的努力,為桃園偏鄉科學教育的耕耘,扶植出極具競爭力的幼苗,也為桃園注入希望的新血。
[](https://blog.gigotoys.com/content/images/remapped/67dceee674ed4675dbf51555f370910f.jpg)
平鎮高中、復旦高中、育達高中、中壢高商的聯隊拿到高中組世界亞軍,成員溫柏勛表示,每位選手在短短的3分鐘比賽過程中,都有各自必須完成的項目,一旦有失誤或耽誤時間,都會影響自己及隊員下一個動作,所以考驗團隊臨場反應與合作默契。
[](https://blog.gigotoys.com/content/images/remapped/6672cc5cfdee57f85ce0c9b5c5ff28b1.jpg)
新明國中與大有國中的聯隊拿到國中組世界冠軍,成員劉承翰說,過程中遭遇馬達燒掉、電池裝反導致電路板燒掉等,不過不願意被挫折打倒,持續找出問題解決問題,並瘋狂的訓練終於奪得佳績。
[](https://blog.gigotoys.com/content/images/remapped/158eedccbdd7428a1052ae6daf8c6481.jpg)
由崙坪國小、草漯國小、復旦國小、育仁國小的聯隊拿到國小組世界季軍。成員梁智涵說,他與隊友們經歷過許多困難跟考驗,但並沒有因此放棄,而是更努力的去尋找解決的方法。
[](https://blog.gigotoys.com/content/images/remapped/04e5996e60f6a330d8c6f1997e504d58.jpg)
2019年的夏天,新明國中創意科學團隊寫下美麗的一頁,期望2020能延續佳績再創榮耀,2020世界機關王大賽\~\~\~\~我們來了\~\~\~\~\~
[](https://blog.gigotoys.com/content/images/remapped/ec30f7a7565b2603ca8368e1d0008d5e.jpg)
桃園市在2019年世界機關王大賽脫穎而出,獲得高中組世界亞軍、國中組世界冠軍、國小組世界季軍,今年有大陸、香港、印尼、美國、日本、俄羅斯、台灣、泰國、越南,合計共9個地區300多隊參加,參賽學生表現優異,運用所學的程式設計與邏輯思維,奪下好成績。
這次比賽主題為開心農場,各隊要在現場組裝3台機器人,並於3分鐘內完成各項任務,包含利用程式機器人自動推落飼料、匯集不同動物及餵食動物飼料等,破解愈多任務,可獲得更高分。
教育局表示,今年由新明國中組長劉之聖、大坡國中校長黃博欽、大有國中主任陳欣怡及新屋高中主任黃淑貞帶領桃園學子參加競賽,獲得金銀銅獎各1面。
由崙坪國小、草漯國小、復旦國小、育仁國小的聯隊拿到國小組世界季軍。成員梁智涵說,他與隊友們經歷過許多困難跟考驗,但並沒有因此放棄,而是更努力的去尋找解決的方法。新明國中與大有國中的聯隊拿到國中組世界冠軍,成員劉承翰說,過程中遭遇馬達燒掉、電池裝反導致電路板燒掉等,不過不願意被挫折打倒,持續找出問題解決問題,並瘋狂的訓練終於奪得佳績。
平鎮高中、復旦高中、育達高中、中壢高商的聯隊拿到高中組世界亞軍,成員溫柏勛表示,每位選手在短短的3分鐘比賽過程中,都有各自必須完成的項目,一旦有失誤或耽誤時間,都會影響自己及隊員下一個動作,所以考驗團隊臨場反應與合作默契。
### 築夢基地愛的分享
URL: https://blog.gigotoys.com/-e7-af-89-e5-a4-a2-e5-9f-ba-e5-9c-b0-e6-84-9b-e7-9a-84-e5-88-86-e4-ba-ab-2/
Last updated: 2022-08-22T05:38:20.000Z
因緣際會,帶著學生前往南佃築夢基地,陪伴台灣夢孩子們一起玩積木。今天為孩子們帶了兩個課程,一個是不倒翁,另一個則是投石機,並安排了擲遠擲準的PK賽,獲勝的,可以得到一顆嗶嗶糖。
特別感謝智高積木經銷商童言童語莊旭清先生支援齒輪積木包,贈送給築夢基地的孩子們。
剛剛申請部落格,還不太了解如何貼文分享,一切都還在摸索中。
[](https://blog.gigotoys.com/content/images/remapped/d1f4094d89c39ff9c6037ddd86f52fe5.jpg)[](https://blog.gigotoys.com/content/images/remapped/bda0bbaa78f613101081248687d6c87a.jpg)
[](https://blog.gigotoys.com/content/images/remapped/ca2f9eaef5eb6a3cd0d4743af00d11d4.jpg)
[](https://blog.gigotoys.com/content/images/remapped/5789e9dcea3d8a59ce95fe024f96a5dc.jpg)
[](https://blog.gigotoys.com/content/images/remapped/785402d41ce19fcd5d560aad278a4887.jpg)
[](https://blog.gigotoys.com/content/images/remapped/05d1b9fdabdc95b9147d34a0a1fe19e6.jpg)
[](https://blog.gigotoys.com/content/images/remapped/4da895fb5062cbc2c732b055e40e0c13.jpg)
[](https://blog.gigotoys.com/content/images/remapped/35bceecf7d8e85ebef4660d8796c303c.jpg)
[](https://blog.gigotoys.com/content/images/remapped/03fba32195f97012dc8825440462b9f6.jpg)
[](https://blog.gigotoys.com/content/images/remapped/7d8b7352e493f6df6d5cf3d5937f9cec.jpg)
因緣際會,帶著學生前往南佃築夢基地,陪伴台灣夢孩子們一起玩積木。今天為孩子們帶了兩個課程,一個是不倒翁,另一個則是投石機,並安排了擲遠擲準的PK賽,獲勝的,可以得到一顆嗶嗶糖。
特別感謝智高積木經銷商童言童語莊旭清先生支援齒輪積木包,贈送給築夢基地的孩子們。
剛剛申請部落格,還不太了解如何貼文分享,一切都還在摸索中。
         
### 築夢基地愛的分享
URL: https://blog.gigotoys.com/-e7-af-89-e5-a4-a2-e5-9f-ba-e5-9c-b0-e6-84-9b-e7-9a-84-e5-88-86-e4-ba-ab/
Last updated: 2022-08-22T05:38:20.000Z
因緣際會,帶著學生前往南佃築夢基地,陪伴台灣夢孩子們一起玩積木。今天為孩子們帶了兩個課程,一個是不倒翁,另一個則是投石機,並安排了擲遠擲準的PK賽,獲勝的,可以得到一顆嗶嗶糖。
特別感謝智高積木經銷商童言童語莊旭清先生支援齒輪積木包,贈送給築夢基地的孩子們。
剛剛申請部落格,還不太了解如何貼文分享,一切都還在摸索中。
[](https://blog.gigotoys.com/content/images/remapped/d1f4094d89c39ff9c6037ddd86f52fe5.jpg)[](https://blog.gigotoys.com/content/images/remapped/bda0bbaa78f613101081248687d6c87a.jpg)
[](https://blog.gigotoys.com/content/images/remapped/ca2f9eaef5eb6a3cd0d4743af00d11d4.jpg)
[](https://blog.gigotoys.com/content/images/remapped/5789e9dcea3d8a59ce95fe024f96a5dc.jpg)
[](https://blog.gigotoys.com/content/images/remapped/785402d41ce19fcd5d560aad278a4887.jpg)
[](https://blog.gigotoys.com/content/images/remapped/05d1b9fdabdc95b9147d34a0a1fe19e6.jpg)
[](https://blog.gigotoys.com/content/images/remapped/4da895fb5062cbc2c732b055e40e0c13.jpg)
[](https://blog.gigotoys.com/content/images/remapped/35bceecf7d8e85ebef4660d8796c303c.jpg)
[](https://blog.gigotoys.com/content/images/remapped/03fba32195f97012dc8825440462b9f6.jpg)
[](https://blog.gigotoys.com/content/images/remapped/7d8b7352e493f6df6d5cf3d5937f9cec.jpg)
因緣際會,帶著學生前往南佃築夢基地,陪伴台灣夢孩子們一起玩積木。今天為孩子們帶了兩個課程,一個是不倒翁,另一個則是投石機,並安排了擲遠擲準的PK賽,獲勝的,可以得到一顆嗶嗶糖。
特別感謝智高積木經銷商童言童語莊旭清先生支援齒輪積木包,贈送給築夢基地的孩子們。
剛剛申請部落格,還不太了解如何貼文分享,一切都還在摸索中。
         
### 投籃機
URL: https://blog.gigotoys.com/-e6-8a-95-e7-b1-83-e6-a9-9f-2/
Last updated: 2022-08-22T05:38:34.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型6
投籃機
[](https://blog.gigotoys.com/content/images/remapped/1675d6a1280eec8e86aaa358e6cd50e3.jpg)
在籃框的下方裝設IR循跡感應器來偵測球是否投進
[](https://blog.gigotoys.com/content/images/remapped/9cfc125f12e54081736e701ff8680c58.jpg)
可以利用廢紙做成的小紙球來投籃。
[](https://blog.gigotoys.com/content/images/remapped/c8f009870c4a60842232973202be3ae5.jpg)
投進之後會顯示分數。
[](https://blog.gigotoys.com/content/images/remapped/fe41ea8619f8aeaaeaf7836f3cf518ca.jpg)
程式碼
啟動時變數fraction設為0(計分用);變數on設為0(確保時間到之後,IR感應器不再被感應計分);顯示文字「GO」,代表開始。
當A、B同時按下則重新開始。
時間到之後變數on設為1,代表時間到。
[](https://blog.gigotoys.com/content/images/remapped/1bce26d2b876b6498fdfe3a2af9dce47.png)
重複判斷如果on為0
判斷IR感測器是否感應到東西(球是否投進),若有則發出中高音階聲,變數fraction改變1(得1分),顯示fraction(顯示得分)。
否則(on不為0,時間到)發出低音階聲,進入遊戲結束畫面,顯示得分2次。
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型6
投籃機

在籃框的下方裝設IR循跡感應器來偵測球是否投進

可以利用廢紙做成的小紙球來投籃。

投進之後會顯示分數。

程式碼
啟動時變數fraction設為0(計分用);變數on設為0(確保時間到之後,IR感應器不再被感應計分);顯示文字「GO」,代表開始。
當A、B同時按下則重新開始。
時間到之後變數on設為1,代表時間到。

重複判斷如果on為0
判斷IR感測器是否感應到東西(球是否投進),若有則發出中高音階聲,變數fraction改變1(得1分),顯示fraction(顯示得分)。
否則(on不為0,時間到)發出低音階聲,進入遊戲結束畫面,顯示得分2次。
實際來看看效果吧!
[https://www.youtube.com/watch?v=0PdIqigCHrc&feature=youtu.be](https://www.youtube.com/watch?v=0PdIqigCHrc&feature=youtu.be&ref=blog.gigotoys.com)
### 投籃機
URL: https://blog.gigotoys.com/-e6-8a-95-e7-b1-83-e6-a9-9f/
Last updated: 2022-08-22T05:38:34.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型6
投籃機
[](https://blog.gigotoys.com/content/images/remapped/1675d6a1280eec8e86aaa358e6cd50e3.jpg)
在籃框的下方裝設IR循跡感應器來偵測球是否投進
[](https://blog.gigotoys.com/content/images/remapped/9cfc125f12e54081736e701ff8680c58.jpg)
可以利用廢紙做成的小紙球來投籃。
[](https://blog.gigotoys.com/content/images/remapped/c8f009870c4a60842232973202be3ae5.jpg)
投進之後會顯示分數。
[](https://blog.gigotoys.com/content/images/remapped/fe41ea8619f8aeaaeaf7836f3cf518ca.jpg)
程式碼
啟動時變數fraction設為0(計分用);變數on設為0(確保時間到之後,IR感應器不再被感應計分);顯示文字「GO」,代表開始。
當A、B同時按下則重新開始。
時間到之後變數on設為1,代表時間到。
[](https://blog.gigotoys.com/content/images/remapped/1bce26d2b876b6498fdfe3a2af9dce47.png)
重複判斷如果on為0
判斷IR感測器是否感應到東西(球是否投進),若有則發出中高音階聲,變數fraction改變1(得1分),顯示fraction(顯示得分)。
否則(on不為0,時間到)發出低音階聲,進入遊戲結束畫面,顯示得分2次。
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型6
投籃機

在籃框的下方裝設IR循跡感應器來偵測球是否投進

可以利用廢紙做成的小紙球來投籃。

投進之後會顯示分數。

程式碼
啟動時變數fraction設為0(計分用);變數on設為0(確保時間到之後,IR感應器不再被感應計分);顯示文字「GO」,代表開始。
當A、B同時按下則重新開始。
時間到之後變數on設為1,代表時間到。

重複判斷如果on為0
判斷IR感測器是否感應到東西(球是否投進),若有則發出中高音階聲,變數fraction改變1(得1分),顯示fraction(顯示得分)。
否則(on不為0,時間到)發出低音階聲,進入遊戲結束畫面,顯示得分2次。
實際來看看效果吧!
[https://www.youtube.com/watch?v=0PdIqigCHrc&feature=youtu.be](https://www.youtube.com/watch?v=0PdIqigCHrc&feature=youtu.be&ref=blog.gigotoys.com)
### 打槌機
URL: https://blog.gigotoys.com/-e6-89-93-e6-a7-8c-e6-a9-9f-2/
Last updated: 2022-08-22T05:38:43.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型5
打槌機
[](https://blog.gigotoys.com/content/images/remapped/038de4dfad8029bc9035f5c253a0e6da.jpg)
使用IR循跡感應器來取代銅鐘
[](https://blog.gigotoys.com/content/images/remapped/e5a4d15322bd2749d1a1b17f803c9b9f.jpg)
[](https://blog.gigotoys.com/content/images/remapped/42b6d514740b01ba71f3ae16d61f6cee.jpg)
敲槌成功,黃燈亮起,螢幕閃爍。
[](https://blog.gigotoys.com/content/images/remapped/7c798b96a073177629b97e9aca31e367.jpg)
按下A鍵可恢復初始狀態。
[](https://blog.gigotoys.com/content/images/remapped/1ec097de36f92082021e2c5a9433c48e.jpg)
IR循跡感應器以**讀取**杜邦接頭腳位訊號的方式使用
[](https://blog.gigotoys.com/content/images/remapped/d6c16d3331dfe9dad12dc333350d7453.jpg)
0代表感應到東西
1代表沒有感應到東西
程式碼
[](https://blog.gigotoys.com/content/images/remapped/dbd47df7a7f2a82dc5d031154768b818.png)
開始時關閉黃燈。
當A按下關閉黃燈。
如果IR循跡感應器感應到東西(打槌機將藍色齒輪打到最高位置),點亮黃燈,發出音樂,螢幕閃爍5次。
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型5
打槌機

使用IR循跡感應器來取代銅鐘


敲槌成功,黃燈亮起,螢幕閃爍。

按下A鍵可恢復初始狀態。

IR循跡感應器以**讀取**杜邦接頭腳位訊號的方式使用

0代表感應到東西
1代表沒有感應到東西
程式碼

開始時關閉黃燈。
當A按下關閉黃燈。
如果IR循跡感應器感應到東西(打槌機將藍色齒輪打到最高位置),點亮黃燈,發出音樂,螢幕閃爍5次。
實際來看看效果吧!
[https://www.youtube.com/watch?v=wNqYw9pKPmw&feature=youtu.be](https://www.youtube.com/watch?v=wNqYw9pKPmw&feature=youtu.be&ref=blog.gigotoys.com)
### 打槌機
URL: https://blog.gigotoys.com/-e6-89-93-e6-a7-8c-e6-a9-9f/
Last updated: 2022-08-22T05:38:43.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型5
打槌機
[](https://blog.gigotoys.com/content/images/remapped/038de4dfad8029bc9035f5c253a0e6da.jpg)
使用IR循跡感應器來取代銅鐘
[](https://blog.gigotoys.com/content/images/remapped/e5a4d15322bd2749d1a1b17f803c9b9f.jpg)
[](https://blog.gigotoys.com/content/images/remapped/42b6d514740b01ba71f3ae16d61f6cee.jpg)
敲槌成功,黃燈亮起,螢幕閃爍。
[](https://blog.gigotoys.com/content/images/remapped/7c798b96a073177629b97e9aca31e367.jpg)
按下A鍵可恢復初始狀態。
[](https://blog.gigotoys.com/content/images/remapped/1ec097de36f92082021e2c5a9433c48e.jpg)
IR循跡感應器以**讀取**杜邦接頭腳位訊號的方式使用
[](https://blog.gigotoys.com/content/images/remapped/d6c16d3331dfe9dad12dc333350d7453.jpg)
0代表感應到東西
1代表沒有感應到東西
程式碼
[](https://blog.gigotoys.com/content/images/remapped/dbd47df7a7f2a82dc5d031154768b818.png)
開始時關閉黃燈。
當A按下關閉黃燈。
如果IR循跡感應器感應到東西(打槌機將藍色齒輪打到最高位置),點亮黃燈,發出音樂,螢幕閃爍5次。
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型5
打槌機

使用IR循跡感應器來取代銅鐘


敲槌成功,黃燈亮起,螢幕閃爍。

按下A鍵可恢復初始狀態。

IR循跡感應器以**讀取**杜邦接頭腳位訊號的方式使用

0代表感應到東西
1代表沒有感應到東西
程式碼

開始時關閉黃燈。
當A按下關閉黃燈。
如果IR循跡感應器感應到東西(打槌機將藍色齒輪打到最高位置),點亮黃燈,發出音樂,螢幕閃爍5次。
實際來看看效果吧!
[https://www.youtube.com/watch?v=wNqYw9pKPmw&feature=youtu.be](https://www.youtube.com/watch?v=wNqYw9pKPmw&feature=youtu.be&ref=blog.gigotoys.com)
### 踩點遊戲
URL: https://blog.gigotoys.com/-e8-b8-a9-e9-bb-9e-e9-81-8a-e6-88-b2-2/
Last updated: 2022-08-22T05:38:56.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型4
踩點遊戲
[](https://blog.gigotoys.com/content/images/remapped/d6b6c8c5705a000ee1711d91d42162d9.jpg)
符合人體工學的把手設計
[](https://blog.gigotoys.com/content/images/remapped/a92443f39a29fe8a5a15066b2c923e55.jpg)
[](https://blog.gigotoys.com/content/images/remapped/b52dac1763bcb650aa3ee40bb50def05.jpg)
LED燈以**寫入**左下角腳位的方式控制
[](https://blog.gigotoys.com/content/images/remapped/ee5944284585127fc20b82b5ffde99e9.jpg)
1代表點亮
0代表關閉
程式碼
[](https://blog.gigotoys.com/content/images/remapped/cdd0e6e39d8e6f2624fc237de520c3ba.png)
開始時預設變數fraction為0;變數aims創建角色在LED燈正中央(2,2);點亮綠燈,關閉紅燈。
角色aims每隔一小段時間移動一步(左右移動),時間會隨著分數提高而縮短。
當A按下判斷角色aims是否在正中央,若是則螢幕閃爍,得一分;否則綠燈關閉,紅燈亮起,進入遊戲結束畫面,最後顯示得分。
當A、B同時按下則重新開始。
綠燈亮起代表遊戲進行中,中間的小光點會一直左右跑動。
[](https://blog.gigotoys.com/content/images/remapped/99360cfccfb0031ef43625d472c9f170.jpg)
當紅點跑到中間按下紅點會閃爍螢幕。
[](https://blog.gigotoys.com/content/images/remapped/8b76cf1162ae8bcc58ce303549442d57.jpg)
失敗則紅燈亮起,進入結束跑馬燈
[](https://blog.gigotoys.com/content/images/remapped/cd581a97ff97d275e329e43d07731be9.jpg)
顯示分數
[](https://blog.gigotoys.com/content/images/remapped/00026e7bf7629adae5372dced006e6b6.jpg)
實際來看看效果吧!
揚揚老師可是玩到16分呢
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型4
踩點遊戲

符合人體工學的把手設計


LED燈以**寫入**左下角腳位的方式控制

1代表點亮
0代表關閉
程式碼

開始時預設變數fraction為0;變數aims創建角色在LED燈正中央(2,2);點亮綠燈,關閉紅燈。
角色aims每隔一小段時間移動一步(左右移動),時間會隨著分數提高而縮短。
當A按下判斷角色aims是否在正中央,若是則螢幕閃爍,得一分;否則綠燈關閉,紅燈亮起,進入遊戲結束畫面,最後顯示得分。
當A、B同時按下則重新開始。
綠燈亮起代表遊戲進行中,中間的小光點會一直左右跑動。

當紅點跑到中間按下紅點會閃爍螢幕。

失敗則紅燈亮起,進入結束跑馬燈

顯示分數

實際來看看效果吧!
[https://www.youtube.com/watch?v=GQsRYPiJ6l8&feature=youtu.be](https://www.youtube.com/watch?v=GQsRYPiJ6l8&feature=youtu.be&ref=blog.gigotoys.com)
小編可是有玩到16分呢
### 踩點遊戲
URL: https://blog.gigotoys.com/-e8-b8-a9-e9-bb-9e-e9-81-8a-e6-88-b2/
Last updated: 2022-08-22T05:38:56.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型4
踩點遊戲
[](https://blog.gigotoys.com/content/images/remapped/d6b6c8c5705a000ee1711d91d42162d9.jpg)
符合人體工學的把手設計
[](https://blog.gigotoys.com/content/images/remapped/a92443f39a29fe8a5a15066b2c923e55.jpg)
[](https://blog.gigotoys.com/content/images/remapped/b52dac1763bcb650aa3ee40bb50def05.jpg)
LED燈以**寫入**左下角腳位的方式控制
[](https://blog.gigotoys.com/content/images/remapped/ee5944284585127fc20b82b5ffde99e9.jpg)
1代表點亮
0代表關閉
程式碼
[](https://blog.gigotoys.com/content/images/remapped/cdd0e6e39d8e6f2624fc237de520c3ba.png)
開始時預設變數fraction為0;變數aims創建角色在LED燈正中央(2,2);點亮綠燈,關閉紅燈。
角色aims每隔一小段時間移動一步(左右移動),時間會隨著分數提高而縮短。
當A按下判斷角色aims是否在正中央,若是則螢幕閃爍,得一分;否則綠燈關閉,紅燈亮起,進入遊戲結束畫面,最後顯示得分。
當A、B同時按下則重新開始。
綠燈亮起代表遊戲進行中,中間的小光點會一直左右跑動。
[](https://blog.gigotoys.com/content/images/remapped/99360cfccfb0031ef43625d472c9f170.jpg)
當紅點跑到中間按下紅點會閃爍螢幕。
[](https://blog.gigotoys.com/content/images/remapped/8b76cf1162ae8bcc58ce303549442d57.jpg)
失敗則紅燈亮起,進入結束跑馬燈
[](https://blog.gigotoys.com/content/images/remapped/cd581a97ff97d275e329e43d07731be9.jpg)
顯示分數
[](https://blog.gigotoys.com/content/images/remapped/00026e7bf7629adae5372dced006e6b6.jpg)
實際來看看效果吧!
揚揚老師可是玩到16分呢
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型4
踩點遊戲

符合人體工學的把手設計


LED燈以**寫入**左下角腳位的方式控制

1代表點亮
0代表關閉
程式碼

開始時預設變數fraction為0;變數aims創建角色在LED燈正中央(2,2);點亮綠燈,關閉紅燈。
角色aims每隔一小段時間移動一步(左右移動),時間會隨著分數提高而縮短。
當A按下判斷角色aims是否在正中央,若是則螢幕閃爍,得一分;否則綠燈關閉,紅燈亮起,進入遊戲結束畫面,最後顯示得分。
當A、B同時按下則重新開始。
綠燈亮起代表遊戲進行中,中間的小光點會一直左右跑動。

當紅點跑到中間按下紅點會閃爍螢幕。

失敗則紅燈亮起,進入結束跑馬燈

顯示分數

實際來看看效果吧!
[https://www.youtube.com/watch?v=GQsRYPiJ6l8&feature=youtu.be](https://www.youtube.com/watch?v=GQsRYPiJ6l8&feature=youtu.be&ref=blog.gigotoys.com)
小編可是有玩到16分呢
### 湖口中學 "湖中棒!棒!棒"摘下R4M世界冠軍!
URL: https://blog.gigotoys.com/__trashed-2/
Last updated: 2022-08-22T05:39:15.000Z
來自新竹縣立湖口高級中學的”湖中棒!棒!棒”參賽隊伍游家稷,鍾學彥,何青蕙,在指導老師陳永龍,詹麗卿兩位老師帶領下,勇奪本年度WGM世界機關王大賽高中組冠軍。
本年度R4M賽事-智慧農場加入程式編寫,參賽隊伍需於三分鐘內完成農場任務,同學們需發揮團隊合作默契,發揮臨場反應來解決問題才能得到高分。
指導老師陳永龍表示【這半年來學生們利用假日,主動到校不斷練習。找出問題後,進行小組討論車體結構改良與賽事策略,最後再提出與老師討論,老師再給予大方向的建議,協助評估可行性】,最終在同學們棄而不捨的努力下,終於收穫甜美的果實。
[](https://blog.gigotoys.com/content/images/remapped/0d0eb6d9e3b5b5f31c774a8e9339609c.jpg)
高中組滿分400分的”湖中棒!棒!棒”,也大方透漏得分技巧在於,C車(程式車)車體要輕又小,才能順利回到起始點框線內;AB車的車體為了將飼料積木明確的放到相對應的顏色盒子內,當積木收到車體內,會自動排成一條線,車體內設計送料裝置,讓積木可以依序出來,車子運送到相對應的顏色的飼料盒內,拿到全數的飼料加乘分數。
學生們表示參加世界機關王的機器人任務賽,從問題中學習,進而反向思考,讓學習不再是被動學習,而是自己探索解決問題,其中所獲得的成就感更是不可言喻。在半年的努力下,終於含淚收割,並表示該次競賽將是學習歷程上難忘的篇章。
https://youtu.be/BCdYQloIsvA
來自新竹縣立湖口高級中學的”湖中棒!棒!棒”參賽隊伍游家稷鍾學彥何青蕙,在指導老師陳永龍,詹麗卿兩位老師帶領下,勇奪本年度WGM世界機關王大賽高中組冠軍,國中組亞軍。
本年度R4M賽事-智慧農場加入程式編寫,參賽隊伍需於三分鐘內完成農場任務,同學們需發揮團隊合作默契,發揮臨場反應,解決問題才能得到高分。
指導老師陳永龍表示【這半年來學生們利用假日,主動到校不斷練習。找出問題後,進行小組討論車體結構改良與賽事策略,最後再提出與老師討論,老師此時會給予大方向的建議,可協助評估可行性】,印象深刻的是最終在同學們棄而不捨的努力下,終於收穫甜美的果實。
高中組滿分400分的”湖中棒!棒!棒”,也大方透漏得分技巧在於,C車(程式車)車體要輕又小,才能順利回到起始點框線內;AB車的車體為了將飼料積木明確的放到相對應的顏色盒子內,當積木收到車體內,會自動排成一條線,車體內設計送料裝置,讓積木可以依序出來,車子運送到相對應的顏色的飼料盒內,拿到全數的飼料加加乘分數。
### 湖口中學 "湖中棒!棒!棒"摘下R4M世界冠軍!
URL: https://blog.gigotoys.com/__trashed/
Last updated: 2022-08-22T05:39:15.000Z
來自新竹縣立湖口高級中學的”湖中棒!棒!棒”參賽隊伍游家稷,鍾學彥,何青蕙,在指導老師陳永龍,詹麗卿兩位老師帶領下,勇奪本年度WGM世界機關王大賽高中組冠軍。
本年度R4M賽事-智慧農場加入程式編寫,參賽隊伍需於三分鐘內完成農場任務,同學們需發揮團隊合作默契,發揮臨場反應來解決問題才能得到高分。
指導老師陳永龍表示【這半年來學生們利用假日,主動到校不斷練習。找出問題後,進行小組討論車體結構改良與賽事策略,最後再提出與老師討論,老師再給予大方向的建議,協助評估可行性】,最終在同學們棄而不捨的努力下,終於收穫甜美的果實。
[](https://blog.gigotoys.com/content/images/remapped/0d0eb6d9e3b5b5f31c774a8e9339609c.jpg)
高中組滿分400分的”湖中棒!棒!棒”,也大方透漏得分技巧在於,C車(程式車)車體要輕又小,才能順利回到起始點框線內;AB車的車體為了將飼料積木明確的放到相對應的顏色盒子內,當積木收到車體內,會自動排成一條線,車體內設計送料裝置,讓積木可以依序出來,車子運送到相對應的顏色的飼料盒內,拿到全數的飼料加乘分數。
學生們表示參加世界機關王的機器人任務賽,從問題中學習,進而反向思考,讓學習不再是被動學習,而是自己探索解決問題,其中所獲得的成就感更是不可言喻。在半年的努力下,終於含淚收割,並表示該次競賽將是學習歷程上難忘的篇章。
https://youtu.be/BCdYQloIsvA
來自新竹縣立湖口高級中學的”湖中棒!棒!棒”參賽隊伍游家稷鍾學彥何青蕙,在指導老師陳永龍,詹麗卿兩位老師帶領下,勇奪本年度WGM世界機關王大賽高中組冠軍,國中組亞軍。
本年度R4M賽事-智慧農場加入程式編寫,參賽隊伍需於三分鐘內完成農場任務,同學們需發揮團隊合作默契,發揮臨場反應,解決問題才能得到高分。
指導老師陳永龍表示【這半年來學生們利用假日,主動到校不斷練習。找出問題後,進行小組討論車體結構改良與賽事策略,最後再提出與老師討論,老師此時會給予大方向的建議,可協助評估可行性】,印象深刻的是最終在同學們棄而不捨的努力下,終於收穫甜美的果實。
高中組滿分400分的”湖中棒!棒!棒”,也大方透漏得分技巧在於,C車(程式車)車體要輕又小,才能順利回到起始點框線內;AB車的車體為了將飼料積木明確的放到相對應的顏色盒子內,當積木收到車體內,會自動排成一條線,車體內設計送料裝置,讓積木可以依序出來,車子運送到相對應的顏色的飼料盒內,拿到全數的飼料加加乘分數。
### 康橋「鋼鐵人」征戰世界機關王大賽奪冠
URL: https://blog.gigotoys.com/-e5-ba-b7-e6-a9-8b-e3-80-8c-e9-8b-bc-e9-90-b5-e4-ba-ba-e3-80-8d-e5-be-81-e6-88-b0-e4-b8-96-e7-95-8c-e6-a9-9f-e9-97-9c-e7-8e-8b-e5-a4-a7-e8-b3-bd-e5-a5-2/
Last updated: 2022-08-22T05:39:31.000Z
2019年世界機關王競賽GM 機關整合組高中組冠軍隊伍-來自康僑中學的徐苡恩表示「這次機關王大賽的重點,就是要做『重生』的主題,然後我們有想到,薩諾斯的手指是代表著毀滅跟重生,所以我們就開始想了一些復仇者聯盟裡面的角色,像是美國隊長和最重要的鋼鐵人。」
「資源回收不是有些瓦楞紙,然後紙箱,所以我就用那些回收的瓦楞紙拼成這些,我就會想像那個零件長什麼樣子,然後我再把它黏起來,最後再噴漆。」負責情境設計的高鈺透露,包括鋼鐵人的盔甲、武器和手套,以及美國隊長的盾牌,從材料收集到上色完成,前前後後就花了他們4個月的時間。
而康橋國際學校秀岡校區11年級學生,曾繁城、徐苡恩、陳佑星、高鈺攜手打造的《鋼鐵人》兼具環保與美感,在今年的機關王大賽中成為吸睛焦點,但除了情境創意設計,要從9個國家/地區共600位菁英選手中脫穎而出,更考驗他們解決問題的能力以及團隊默契。
[](https://blog.gigotoys.com/content/images/remapped/b5a6b4cff5736731f7ca313a03740466.jpg)
「在做的時候,有一些特別的點需要去克服,例如說我們要如何把所有的機關串起來,然後是很流暢的串完,才會比較高分。」曾繁城認為,利用各種槓桿、齒輪、鏈條、浮力等科學原理,設計一道關卡並不難,但要讓10幾道關卡,關關連動,就得不斷地從失敗中調整。陳佑星則表示:「從一開始的構想、組裝到最後的成品,其中途中也是有爭執,但最後我們還是有培養好4個人的默契,然後在比賽中也順利地完成這件事情。」
面對挑戰不怕挫折,加上賽前連續10天,每天近8小時的密集訓練提高速度與穩定度,讓康橋團隊紛紛繳出亮眼成績,不只高中組鍍金,國中組也獲得一銀一佳作。指導老師蔡宜蓁說:「國中組銀牌《侏儸紀》,結合恐龍與動物的模型來做場景穿越,他們整個情境有做出來,讓評審一看就會被吸引,然後該呈現的機關效果也都很流暢,就會讓評審覺得真的是有電影『回到未來』的感覺。」
事實上康橋國際學校從2010年起,已經連續10年參加GreenMech機關整合賽,至今奪下了4座台灣賽金牌、5座世界賽冠軍,囊括22個前3名獎項,堪稱機關王大賽常勝軍,而幕後推手就是機關王社團指導老師許評貴,他說:「動手操作是一個未來的趨勢,所以其實我會用我自己的不同角度,不斷地激發出孩子的潛能,我希望他過程中不斷地挫敗,然後從挫敗裡面又接受挑戰!而透過機關王活動,他必須得去傾聽別的孩子的意見,來修正自己的想法,在團隊溝通方面也能有所成長,這些都是課本上學不到的寶貴經驗。」
以上內容參考
原文網址: [ETtoday生活 | ETtoday新聞雲](https://www.ettoday.net/news/20190930/1536758.htm?ref=blog.gigotoys.com#ixzz62fMXC3CY) [https://www.ettoday.net/news/20190930/1536758.htm#ixzz62fMXC3CY](https://www.ettoday.net/news/20190930/1536758.htm?ref=blog.gigotoys.com#ixzz62fMXC3CY)
康橋「鋼鐵人」征戰世界機關王大賽奪冠
2019年世界機關王競賽GM 機關整合組高中組冠軍隊伍-來自康僑中學的徐苡恩表示「這次機關王大賽的重點,就是要做『重生』的主題,然後我們有想到,薩諾斯的手指是代表著毀滅跟重生,所以我們就開始想了一些復仇者聯盟裡面的角色,像是美國隊長和最重要的鋼鐵人。」
「資源回收不是有些瓦楞紙,然後紙箱,所以我就用那些回收的瓦楞紙拼成這些,我就會想像那個零件長什麼樣子,然後我再把它黏起來,最後再噴漆。」負責情境設計的高鈺透露,包括鋼鐵人的盔甲、武器和手套,以及美國隊長的盾牌,從材料收集到上色完成,前前後後就花了他們4個月的時間。
而康橋國際學校秀岡校區11年級學生,曾繁城、徐苡恩、陳佑星、高鈺攜手打造的《鋼鐵人》兼具環保與美感,在今年的機關王大賽中成為吸睛焦點,但除了情境創意設計,要從9個國家/地區共600位菁英選手中脫穎而出,更考驗他們解決問題的能力以及團隊默契。
「在做的時候,有一些特別的點需要去克服,例如說我們要如何把所有的機關串起來,然後是很流暢的串完,才會比較高分。」曾繁城認為,利用各種槓桿、齒輪、鏈條、浮力等科學原理,設計一道關卡並不難,但要讓10幾道關卡,關關連動,就得不斷地從失敗中調整。陳佑星則表示:「從一開始的構想、組裝到最後的成品,其中途中也是有爭執,但最後我們還是有培養好4個人的默契,然後在比賽中也順利地完成這件事情。」
面對挑戰不怕挫折,加上賽前連續10天,每天近8小時的密集訓練提高速度與穩定度,讓康橋團隊紛紛繳出亮眼成績,不只高中組鍍金,國中組也獲得一銀一佳作。指導老師蔡宜蓁說:「國中組銀牌《侏儸紀》,結合恐龍與動物的模型來做場景穿越,他們整個情境有做出來,讓評審一看就會被吸引,然後該呈現的機關效果也都很流暢,就會讓評審覺得真的是有電影『回到未來』的感覺。」
事實上康橋國際學校從2010年起,已經連續10年參加GreenMech機關整合賽,至今奪下了4座台灣賽金牌、5座世界賽冠軍,囊括22個前3名獎項,堪稱機關王大賽常勝軍,而幕後推手就是機關王社團指導老師許評貴,他說:「動手操作是一個未來的趨勢,所以其實我會用我自己的不同角度,不斷地激發出孩子的潛能,我希望他過程中不斷地挫敗,然後從挫敗裡面又接受挑戰!而透過機關王活動,他必須得去傾聽別的孩子的意見,來修正自己的想法,在團隊溝通方面也能有所成長,這些都是課本上學不到的寶貴經驗。」
[https://youtu.be/4A3U2MbRyPY](https://youtu.be/4A3U2MbRyPY?ref=blog.gigotoys.com)
以上內容參考
原文網址: [ETtoday生活 | ETtoday新聞雲](https://www.ettoday.net/news/20190930/1536758.htm?ref=blog.gigotoys.com#ixzz62fMXC3CY) [https://www.ettoday.net/news/20190930/1536758.htm#ixzz62fMXC3CY](https://www.ettoday.net/news/20190930/1536758.htm?ref=blog.gigotoys.com#ixzz62fMXC3CY)
### 康橋「鋼鐵人」征戰世界機關王大賽奪冠
URL: https://blog.gigotoys.com/-e5-ba-b7-e6-a9-8b-e3-80-8c-e9-8b-bc-e9-90-b5-e4-ba-ba-e3-80-8d-e5-be-81-e6-88-b0-e4-b8-96-e7-95-8c-e6-a9-9f-e9-97-9c-e7-8e-8b-e5-a4-a7-e8-b3-bd-e5-a5/
Last updated: 2022-08-22T05:39:31.000Z
2019年世界機關王競賽GM 機關整合組高中組冠軍隊伍-來自康僑中學的徐苡恩表示「這次機關王大賽的重點,就是要做『重生』的主題,然後我們有想到,薩諾斯的手指是代表著毀滅跟重生,所以我們就開始想了一些復仇者聯盟裡面的角色,像是美國隊長和最重要的鋼鐵人。」
「資源回收不是有些瓦楞紙,然後紙箱,所以我就用那些回收的瓦楞紙拼成這些,我就會想像那個零件長什麼樣子,然後我再把它黏起來,最後再噴漆。」負責情境設計的高鈺透露,包括鋼鐵人的盔甲、武器和手套,以及美國隊長的盾牌,從材料收集到上色完成,前前後後就花了他們4個月的時間。
而康橋國際學校秀岡校區11年級學生,曾繁城、徐苡恩、陳佑星、高鈺攜手打造的《鋼鐵人》兼具環保與美感,在今年的機關王大賽中成為吸睛焦點,但除了情境創意設計,要從9個國家/地區共600位菁英選手中脫穎而出,更考驗他們解決問題的能力以及團隊默契。
[](https://blog.gigotoys.com/content/images/remapped/b5a6b4cff5736731f7ca313a03740466.jpg)
「在做的時候,有一些特別的點需要去克服,例如說我們要如何把所有的機關串起來,然後是很流暢的串完,才會比較高分。」曾繁城認為,利用各種槓桿、齒輪、鏈條、浮力等科學原理,設計一道關卡並不難,但要讓10幾道關卡,關關連動,就得不斷地從失敗中調整。陳佑星則表示:「從一開始的構想、組裝到最後的成品,其中途中也是有爭執,但最後我們還是有培養好4個人的默契,然後在比賽中也順利地完成這件事情。」
面對挑戰不怕挫折,加上賽前連續10天,每天近8小時的密集訓練提高速度與穩定度,讓康橋團隊紛紛繳出亮眼成績,不只高中組鍍金,國中組也獲得一銀一佳作。指導老師蔡宜蓁說:「國中組銀牌《侏儸紀》,結合恐龍與動物的模型來做場景穿越,他們整個情境有做出來,讓評審一看就會被吸引,然後該呈現的機關效果也都很流暢,就會讓評審覺得真的是有電影『回到未來』的感覺。」
事實上康橋國際學校從2010年起,已經連續10年參加GreenMech機關整合賽,至今奪下了4座台灣賽金牌、5座世界賽冠軍,囊括22個前3名獎項,堪稱機關王大賽常勝軍,而幕後推手就是機關王社團指導老師許評貴,他說:「動手操作是一個未來的趨勢,所以其實我會用我自己的不同角度,不斷地激發出孩子的潛能,我希望他過程中不斷地挫敗,然後從挫敗裡面又接受挑戰!而透過機關王活動,他必須得去傾聽別的孩子的意見,來修正自己的想法,在團隊溝通方面也能有所成長,這些都是課本上學不到的寶貴經驗。」
以上內容參考
原文網址: [ETtoday生活 | ETtoday新聞雲](https://www.ettoday.net/news/20190930/1536758.htm?ref=blog.gigotoys.com#ixzz62fMXC3CY) [https://www.ettoday.net/news/20190930/1536758.htm#ixzz62fMXC3CY](https://www.ettoday.net/news/20190930/1536758.htm?ref=blog.gigotoys.com#ixzz62fMXC3CY)
康橋「鋼鐵人」征戰世界機關王大賽奪冠
2019年世界機關王競賽GM 機關整合組高中組冠軍隊伍-來自康僑中學的徐苡恩表示「這次機關王大賽的重點,就是要做『重生』的主題,然後我們有想到,薩諾斯的手指是代表著毀滅跟重生,所以我們就開始想了一些復仇者聯盟裡面的角色,像是美國隊長和最重要的鋼鐵人。」
「資源回收不是有些瓦楞紙,然後紙箱,所以我就用那些回收的瓦楞紙拼成這些,我就會想像那個零件長什麼樣子,然後我再把它黏起來,最後再噴漆。」負責情境設計的高鈺透露,包括鋼鐵人的盔甲、武器和手套,以及美國隊長的盾牌,從材料收集到上色完成,前前後後就花了他們4個月的時間。
而康橋國際學校秀岡校區11年級學生,曾繁城、徐苡恩、陳佑星、高鈺攜手打造的《鋼鐵人》兼具環保與美感,在今年的機關王大賽中成為吸睛焦點,但除了情境創意設計,要從9個國家/地區共600位菁英選手中脫穎而出,更考驗他們解決問題的能力以及團隊默契。
「在做的時候,有一些特別的點需要去克服,例如說我們要如何把所有的機關串起來,然後是很流暢的串完,才會比較高分。」曾繁城認為,利用各種槓桿、齒輪、鏈條、浮力等科學原理,設計一道關卡並不難,但要讓10幾道關卡,關關連動,就得不斷地從失敗中調整。陳佑星則表示:「從一開始的構想、組裝到最後的成品,其中途中也是有爭執,但最後我們還是有培養好4個人的默契,然後在比賽中也順利地完成這件事情。」
面對挑戰不怕挫折,加上賽前連續10天,每天近8小時的密集訓練提高速度與穩定度,讓康橋團隊紛紛繳出亮眼成績,不只高中組鍍金,國中組也獲得一銀一佳作。指導老師蔡宜蓁說:「國中組銀牌《侏儸紀》,結合恐龍與動物的模型來做場景穿越,他們整個情境有做出來,讓評審一看就會被吸引,然後該呈現的機關效果也都很流暢,就會讓評審覺得真的是有電影『回到未來』的感覺。」
事實上康橋國際學校從2010年起,已經連續10年參加GreenMech機關整合賽,至今奪下了4座台灣賽金牌、5座世界賽冠軍,囊括22個前3名獎項,堪稱機關王大賽常勝軍,而幕後推手就是機關王社團指導老師許評貴,他說:「動手操作是一個未來的趨勢,所以其實我會用我自己的不同角度,不斷地激發出孩子的潛能,我希望他過程中不斷地挫敗,然後從挫敗裡面又接受挑戰!而透過機關王活動,他必須得去傾聽別的孩子的意見,來修正自己的想法,在團隊溝通方面也能有所成長,這些都是課本上學不到的寶貴經驗。」
[https://youtu.be/4A3U2MbRyPY](https://youtu.be/4A3U2MbRyPY?ref=blog.gigotoys.com)
以上內容參考
原文網址: [ETtoday生活 | ETtoday新聞雲](https://www.ettoday.net/news/20190930/1536758.htm?ref=blog.gigotoys.com#ixzz62fMXC3CY) [https://www.ettoday.net/news/20190930/1536758.htm#ixzz62fMXC3CY](https://www.ettoday.net/news/20190930/1536758.htm?ref=blog.gigotoys.com#ixzz62fMXC3CY)
### 平衡遊戲
URL: https://blog.gigotoys.com/-e5-b9-b3-e8-a1-a1-e9-81-8a-e6-88-b2-2/
Last updated: 2022-08-22T05:39:43.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型3
平衡遊戲
[](https://blog.gigotoys.com/content/images/remapped/9e347b64fe4458015109bd0e8ca254f2.jpg)
[](https://blog.gigotoys.com/content/images/remapped/d6e5809f5aff54ad5aee5b1c850b995f.jpg)
本次模型主要應用micro:bit內建的加速度感測計
[](https://blog.gigotoys.com/content/images/remapped/1813f94b8e21f1de5be1e1ef31b73245.jpg)
程式碼
[](https://blog.gigotoys.com/content/images/remapped/45efcbbd37e724dfac78ca5b8eb19c32.png)
開始時預設變數L為10。
當A、B同時按下則重新開始
每經過五秒,變數L減少1(標準會越來越嚴格)
變數x:為左右旋轉時改變的角度(數值)除以L(往右為正、往左為負)
變數y:為前後旋轉時改變的角度(數值)除以L(往前為負、往後為正)
維持水平時(x,y)的座標為(0,0)
點亮座標(x+2,y+2),加2是因為LED燈的座標中心點為(2,2)
當(x,y)超出LED燈範圍顯示哭臉
當時間到(約50秒)而LED燈維持在正中央則顯示笑臉,代表挑戰成功。
失敗的哭臉
[](https://blog.gigotoys.com/content/images/remapped/9569459b56c5b3650c70df0bec02b949.jpg)
成功的笑臉
[](https://blog.gigotoys.com/content/images/remapped/4a64cc3f8a878c3ba3447854c109cdaa.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f52704c3abcf1bcff7ee40d4a3943659.jpg)
實際來看看效果吧!
如果覺得很容易成功,可以試著規定玩家要移動固定距離的方式進行遊戲,或是可以試著讓紅點固定在除了正中央的某個點,難度就會提升很多喔!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型3
平衡遊戲


本次模型主要應用micro:bit內建的加速度感測計

程式碼

開始時預設變數L為10。
當A、B同時按下則重新開始
每經過五秒,變數L減少1(標準會越來越嚴格)
變數x:為左右旋轉時改變的角度(數值)除以L(往右為正、往左為負)
變數y:為前後旋轉時改變的角度(數值)除以L(往前為負、往後為正)
維持水平時(x,y)的座標為(0,0)
點亮座標(x+2,y+2),加2是因為LED燈的座標中心點為(2,2)
當(x,y)超出LED燈範圍顯示哭臉
當時間到(約50秒)而LED燈維持在正中央則顯示笑臉,代表挑戰成功。
失敗的哭臉

成功的笑臉


實際來看看效果吧!
[https://www.youtube.com/watch?v=nMVigM-8cHg&feature=youtu.be](https://www.youtube.com/watch?v=nMVigM-8cHg&feature=youtu.be&ref=blog.gigotoys.com)
如果覺得很容易成功,可以試著規定玩家要移動固定距離的方式進行遊戲,或是可以試著讓紅點固定在除了正中央的某個點,難度就會提升很多喔!
### 平衡遊戲
URL: https://blog.gigotoys.com/-e5-b9-b3-e8-a1-a1-e9-81-8a-e6-88-b2/
Last updated: 2022-08-22T05:39:43.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型3
平衡遊戲
[](https://blog.gigotoys.com/content/images/remapped/9e347b64fe4458015109bd0e8ca254f2.jpg)
[](https://blog.gigotoys.com/content/images/remapped/d6e5809f5aff54ad5aee5b1c850b995f.jpg)
本次模型主要應用micro:bit內建的加速度感測計
[](https://blog.gigotoys.com/content/images/remapped/1813f94b8e21f1de5be1e1ef31b73245.jpg)
程式碼
[](https://blog.gigotoys.com/content/images/remapped/45efcbbd37e724dfac78ca5b8eb19c32.png)
開始時預設變數L為10。
當A、B同時按下則重新開始
每經過五秒,變數L減少1(標準會越來越嚴格)
變數x:為左右旋轉時改變的角度(數值)除以L(往右為正、往左為負)
變數y:為前後旋轉時改變的角度(數值)除以L(往前為負、往後為正)
維持水平時(x,y)的座標為(0,0)
點亮座標(x+2,y+2),加2是因為LED燈的座標中心點為(2,2)
當(x,y)超出LED燈範圍顯示哭臉
當時間到(約50秒)而LED燈維持在正中央則顯示笑臉,代表挑戰成功。
失敗的哭臉
[](https://blog.gigotoys.com/content/images/remapped/9569459b56c5b3650c70df0bec02b949.jpg)
成功的笑臉
[](https://blog.gigotoys.com/content/images/remapped/4a64cc3f8a878c3ba3447854c109cdaa.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f52704c3abcf1bcff7ee40d4a3943659.jpg)
實際來看看效果吧!
如果覺得很容易成功,可以試著規定玩家要移動固定距離的方式進行遊戲,或是可以試著讓紅點固定在除了正中央的某個點,難度就會提升很多喔!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型3
平衡遊戲


本次模型主要應用micro:bit內建的加速度感測計

程式碼

開始時預設變數L為10。
當A、B同時按下則重新開始
每經過五秒,變數L減少1(標準會越來越嚴格)
變數x:為左右旋轉時改變的角度(數值)除以L(往右為正、往左為負)
變數y:為前後旋轉時改變的角度(數值)除以L(往前為負、往後為正)
維持水平時(x,y)的座標為(0,0)
點亮座標(x+2,y+2),加2是因為LED燈的座標中心點為(2,2)
當(x,y)超出LED燈範圍顯示哭臉
當時間到(約50秒)而LED燈維持在正中央則顯示笑臉,代表挑戰成功。
失敗的哭臉

成功的笑臉


實際來看看效果吧!
[https://www.youtube.com/watch?v=nMVigM-8cHg&feature=youtu.be](https://www.youtube.com/watch?v=nMVigM-8cHg&feature=youtu.be&ref=blog.gigotoys.com)
如果覺得很容易成功,可以試著規定玩家要移動固定距離的方式進行遊戲,或是可以試著讓紅點固定在除了正中央的某個點,難度就會提升很多喔!
### 2019世界機關王蜂狂夜總會
URL: https://blog.gigotoys.com/2019-e4-b8-96-e7-95-8c-e6-a9-9f-e9-97-9c-e7-8e-8b-e8-9c-82-e7-8b-82-e5-a4-9c-e7-b8-bd-e6-9c-83-2/
Last updated: 2022-08-22T05:39:56.000Z
華盛頓中學向來秉持著讓孩子從做中學的精神,在108課綱強調探究與實作課程之前,就思考發展符合STEAM的學習課程,培養孩子在科學(Science)、科技(Technology)、工程(Engineering)、藝術(Art)以及數學(Mathematics)五個領域的學習,從參加世界機關王的比賽以來,創造出愈來愈好的成績,驗證了華中孩子的卓越成長。
2019世界機關王的比賽,參賽者來自台灣、日本、大陸、香港、泰國、印尼、俄羅斯等國家,華盛頓中學在比賽的100多個隊伍中脫穎而出,獲得世界賽和台灣賽的金牌,除了孩子的努力練習以外,更是因為學校一直不遺餘力的在背後支持,因此獲得了多項殊榮。
在司儀宣布得金牌的隊伍是來自台灣的瘋狂夜總會時,參加的孩子當下都有點意外;但這可是在他們參加台中市的選拔賽獲得第三名後,就思考如何能夠讓作品和自己的能力更精進。為了將關卡的組裝做到最熟練,願意犧牲假期的休息,投入練習長達一個多月的時間。和指導老師不斷討論:如何設計出和所選定主題結合的漂亮機構,只要想到更好的結構設計就馬上修改。加上美工組的同學努力協助讓機關和美工設計連動起來,讓作品更符合機關王的原創精神,在比賽過程中更是全神貫注,讓解說和機關運作發揮得淋漓盡致,在四項評審中都獲得高分,所以真的是實至名歸的金牌隊伍啊!
比賽過程中,要在短時間完成關卡組裝,還要經歷科學概念、創意、綠能、指定任務、流暢度等不同的項目評審,一一考驗著孩子的細心、耐心和毅力;因此他們一定要同心協力,團結合作,除了把自己最好的發揮出來,更要隨時彼此關照注意,這也是華盛頓一直教導孩子的:不是只有個人好,而是要有團隊精神!秉持著這樣的態度,孩子未來將成為懂得付出的優秀人才。
[](https://blog.gigotoys.com/content/images/remapped/63676263a441f44d3499539a059974d6.jpg)
[](https://blog.gigotoys.com/content/images/remapped/1e7d2d7210e482d16d81bf281edd0739.jpg)
華盛頓中學向來秉持著讓孩子從做中學的精神,在108課綱強調探究與實作課程之前,就思考發展符合STEAM的學習課程,培養孩子在科學(Science)、科技(Technology)、工程(Engineering)、藝術(Art)以及數學(Mathematics)五個領域的學習,從參加世界機關王的比賽以來,創造出愈來愈好的成績,驗證了華中孩子的卓越成長。
2019世界機關王的比賽,參賽者來自台灣、日本、大陸、香港、泰國、印尼、俄羅斯等國家,華盛頓中學在比賽的100多個隊伍中脫穎而出,獲得世界賽和台灣賽的金牌,除了孩子的努力練習以外,更是因為學校一直不遺餘力的在背後支持,因此獲得了多項殊榮。
在司儀宣布得金牌的隊伍是來自台灣的瘋狂夜總會時,參加的孩子當下都有點意外;但這可是在他們參加台中市的選拔賽獲得第三名後,就思考如何能夠讓作品和自己的能力更精進。為了將關卡的組裝做到最熟練,願意犧牲假期的休息,投入練習長達一個多月的時間。和指導老師不斷討論:如何設計出和所選定主題結合的漂亮機構,只要想到更好的結構設計就馬上修改。加上美工組的同學努力協助讓機關和美工設計連動起來,讓作品更符合機關王的原創精神,在比賽過程中更是全神貫注,讓解說和機關運作發揮得淋漓盡致,在四項評審中都獲得高分,所以真的是實至名歸的金牌隊伍啊!
比賽過程中,要在短時間完成關卡組裝,還要經歷科學概念、創意、綠能、指定任務、流暢度等不同的項目評審,一一考驗著孩子的細心、耐心和毅力;因此他們一定要同心協力,團結合作,除了把自己最好的發揮出來,更要隨時彼此關照注意,這也是華盛頓一直教導孩子的:不是只有個人好,而是要有團隊精神!秉持著這樣的態度,孩子未來將成為懂得付出的優秀人才。
### 2019世界機關王蜂狂夜總會
URL: https://blog.gigotoys.com/2019-e4-b8-96-e7-95-8c-e6-a9-9f-e9-97-9c-e7-8e-8b-e8-9c-82-e7-8b-82-e5-a4-9c-e7-b8-bd-e6-9c-83/
Last updated: 2022-08-22T05:39:56.000Z
華盛頓中學向來秉持著讓孩子從做中學的精神,在108課綱強調探究與實作課程之前,就思考發展符合STEAM的學習課程,培養孩子在科學(Science)、科技(Technology)、工程(Engineering)、藝術(Art)以及數學(Mathematics)五個領域的學習,從參加世界機關王的比賽以來,創造出愈來愈好的成績,驗證了華中孩子的卓越成長。
2019世界機關王的比賽,參賽者來自台灣、日本、大陸、香港、泰國、印尼、俄羅斯等國家,華盛頓中學在比賽的100多個隊伍中脫穎而出,獲得世界賽和台灣賽的金牌,除了孩子的努力練習以外,更是因為學校一直不遺餘力的在背後支持,因此獲得了多項殊榮。
在司儀宣布得金牌的隊伍是來自台灣的瘋狂夜總會時,參加的孩子當下都有點意外;但這可是在他們參加台中市的選拔賽獲得第三名後,就思考如何能夠讓作品和自己的能力更精進。為了將關卡的組裝做到最熟練,願意犧牲假期的休息,投入練習長達一個多月的時間。和指導老師不斷討論:如何設計出和所選定主題結合的漂亮機構,只要想到更好的結構設計就馬上修改。加上美工組的同學努力協助讓機關和美工設計連動起來,讓作品更符合機關王的原創精神,在比賽過程中更是全神貫注,讓解說和機關運作發揮得淋漓盡致,在四項評審中都獲得高分,所以真的是實至名歸的金牌隊伍啊!
比賽過程中,要在短時間完成關卡組裝,還要經歷科學概念、創意、綠能、指定任務、流暢度等不同的項目評審,一一考驗著孩子的細心、耐心和毅力;因此他們一定要同心協力,團結合作,除了把自己最好的發揮出來,更要隨時彼此關照注意,這也是華盛頓一直教導孩子的:不是只有個人好,而是要有團隊精神!秉持著這樣的態度,孩子未來將成為懂得付出的優秀人才。
[](https://blog.gigotoys.com/content/images/remapped/63676263a441f44d3499539a059974d6.jpg)
[](https://blog.gigotoys.com/content/images/remapped/1e7d2d7210e482d16d81bf281edd0739.jpg)
華盛頓中學向來秉持著讓孩子從做中學的精神,在108課綱強調探究與實作課程之前,就思考發展符合STEAM的學習課程,培養孩子在科學(Science)、科技(Technology)、工程(Engineering)、藝術(Art)以及數學(Mathematics)五個領域的學習,從參加世界機關王的比賽以來,創造出愈來愈好的成績,驗證了華中孩子的卓越成長。
2019世界機關王的比賽,參賽者來自台灣、日本、大陸、香港、泰國、印尼、俄羅斯等國家,華盛頓中學在比賽的100多個隊伍中脫穎而出,獲得世界賽和台灣賽的金牌,除了孩子的努力練習以外,更是因為學校一直不遺餘力的在背後支持,因此獲得了多項殊榮。
在司儀宣布得金牌的隊伍是來自台灣的瘋狂夜總會時,參加的孩子當下都有點意外;但這可是在他們參加台中市的選拔賽獲得第三名後,就思考如何能夠讓作品和自己的能力更精進。為了將關卡的組裝做到最熟練,願意犧牲假期的休息,投入練習長達一個多月的時間。和指導老師不斷討論:如何設計出和所選定主題結合的漂亮機構,只要想到更好的結構設計就馬上修改。加上美工組的同學努力協助讓機關和美工設計連動起來,讓作品更符合機關王的原創精神,在比賽過程中更是全神貫注,讓解說和機關運作發揮得淋漓盡致,在四項評審中都獲得高分,所以真的是實至名歸的金牌隊伍啊!
比賽過程中,要在短時間完成關卡組裝,還要經歷科學概念、創意、綠能、指定任務、流暢度等不同的項目評審,一一考驗著孩子的細心、耐心和毅力;因此他們一定要同心協力,團結合作,除了把自己最好的發揮出來,更要隨時彼此關照注意,這也是華盛頓一直教導孩子的:不是只有個人好,而是要有團隊精神!秉持著這樣的態度,孩子未來將成為懂得付出的優秀人才。
### 計數器
URL: https://blog.gigotoys.com/-e8-a8-88-e6-95-b8-e5-99-a8-2/
Last updated: 2022-08-22T05:40:17.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型2
計數器
[](https://blog.gigotoys.com/content/images/remapped/0f51dca8a74f3452445cac49de2b38c9.jpg)
本次模型主要以按壓感應器為主軸
[](https://blog.gigotoys.com/content/images/remapped/9d1e88cfa01065225963275ccbfc662f.jpg)
[](https://blog.gigotoys.com/content/images/remapped/3e1d85e4d7be51503752aec58dfa8a2c.jpg)
[](https://blog.gigotoys.com/content/images/remapped/277aa2dd03e8fea6a248d5310679ad02.jpg)
按壓感應器主要以讀取左上角腳位的數位信號為主
0代表按下去
[](https://blog.gigotoys.com/content/images/remapped/5c494a7adb6789020176240529b09ceb.jpg)
1代表沒按
[](https://blog.gigotoys.com/content/images/remapped/247a6ee1c536ec55b25183734822b67a.jpg)
程式碼
開始時預設兩個變數on、Quantity。
on:確保按壓感應器放開再次按下才會計算數量
Quantity:數量
當A被按下顯示數量。
當A、B同時按下則重新計數
[](https://blog.gigotoys.com/content/images/remapped/2f45917e5c3490636f0eabb91dcce3ab.png)
如果按壓感應器被按下且on=0(為了讓每次按下感應器只執行一次)
計數Quantity+1
變數on設為1(放開後才會回到0待下次按下再繼續計數)
如果Quantity數量達十的倍數會閃爍螢幕
Quantity達100的倍數會發出音效
實際來看看效果吧!
https://youtu.be/nM4g6HNG04w
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型2
計數器

本次模型主要以按壓感應器為主軸



按壓感應器主要以讀取左上角腳位的數位信號為主
0代表按下去

1代表沒按

程式碼
開始時預設兩個變數on、Quantity。
on:確保按壓感應器放開再次按下才會計算數量
Quantity:數量
當A被按下顯示數量。
當A、B同時按下則重新計數

如果按壓感應器被按下且on=0(為了讓每次按下感應器只執行一次)
計數Quantity+1
變數on設為1(放開後才會回到0待下次按下再繼續計數)
如果Quantity數量達十的倍數會閃爍螢幕
Quantity達100的倍數會發出音效
實際來看看效果吧!
### 計數器
URL: https://blog.gigotoys.com/-e8-a8-88-e6-95-b8-e5-99-a8/
Last updated: 2022-08-22T05:40:17.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型2
計數器
[](https://blog.gigotoys.com/content/images/remapped/0f51dca8a74f3452445cac49de2b38c9.jpg)
本次模型主要以按壓感應器為主軸
[](https://blog.gigotoys.com/content/images/remapped/9d1e88cfa01065225963275ccbfc662f.jpg)
[](https://blog.gigotoys.com/content/images/remapped/3e1d85e4d7be51503752aec58dfa8a2c.jpg)
[](https://blog.gigotoys.com/content/images/remapped/277aa2dd03e8fea6a248d5310679ad02.jpg)
按壓感應器主要以讀取左上角腳位的數位信號為主
0代表按下去
[](https://blog.gigotoys.com/content/images/remapped/5c494a7adb6789020176240529b09ceb.jpg)
1代表沒按
[](https://blog.gigotoys.com/content/images/remapped/247a6ee1c536ec55b25183734822b67a.jpg)
程式碼
開始時預設兩個變數on、Quantity。
on:確保按壓感應器放開再次按下才會計算數量
Quantity:數量
當A被按下顯示數量。
當A、B同時按下則重新計數
[](https://blog.gigotoys.com/content/images/remapped/2f45917e5c3490636f0eabb91dcce3ab.png)
如果按壓感應器被按下且on=0(為了讓每次按下感應器只執行一次)
計數Quantity+1
變數on設為1(放開後才會回到0待下次按下再繼續計數)
如果Quantity數量達十的倍數會閃爍螢幕
Quantity達100的倍數會發出音效
實際來看看效果吧!
https://youtu.be/nM4g6HNG04w
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型2
計數器

本次模型主要以按壓感應器為主軸



按壓感應器主要以讀取左上角腳位的數位信號為主
0代表按下去

1代表沒按

程式碼
開始時預設兩個變數on、Quantity。
on:確保按壓感應器放開再次按下才會計算數量
Quantity:數量
當A被按下顯示數量。
當A、B同時按下則重新計數

如果按壓感應器被按下且on=0(為了讓每次按下感應器只執行一次)
計數Quantity+1
變數on設為1(放開後才會回到0待下次按下再繼續計數)
如果Quantity數量達十的倍數會閃爍螢幕
Quantity達100的倍數會發出音效
實際來看看效果吧!
### 光感路燈
URL: https://blog.gigotoys.com/-e5-85-89-e6-84-9f-e8-b7-af-e7-87-88-2/
Last updated: 2022-08-22T05:40:27.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型
光感路燈
[](https://blog.gigotoys.com/content/images/remapped/13c3ec2c5cb8ddf3dddffa1ae4bc34fa.jpg)
路燈造型
[](https://blog.gigotoys.com/content/images/remapped/75cd0225d566b5906383b7fabeafe9bf.jpg)
為了得到晚上自動亮起的效果我們用光線感測值,來感應外界環境的亮暗。
micro:bit的光線感應位置剛好是中間25個LED燈的位置。
[](https://blog.gigotoys.com/content/images/remapped/381a6654499a936381591632a8e780c8.jpg)
程式碼
當光線感測值小於100就點亮路燈
否則(光線感測值大於等於100)就關閉路燈。
[](https://blog.gigotoys.com/content/images/remapped/d73b05f7f065af60c4fd8d9f0ea9a6a0.png)
光線感測值會視環境亮度與主板不同而有差異,請測試過後再調整數值。
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型
光感路燈
路燈造型
為了得到晚上自動亮起的效果我們用光線感測值,來感應外界環境的亮暗。
micro:bit的光線感應位置剛好是中間25個LED燈的位置。
程式碼
當光線感測值小於100就點亮路燈
否則(光線感測值大於等於100)就關閉路燈。
光線感測值會視環境亮度與主板不同而有差異,請測試過後再調整數值。
實際來看看效果吧!
### 光感路燈
URL: https://blog.gigotoys.com/-e5-85-89-e6-84-9f-e8-b7-af-e7-87-88/
Last updated: 2022-08-22T05:40:27.000Z
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型
光感路燈
[](https://blog.gigotoys.com/content/images/remapped/13c3ec2c5cb8ddf3dddffa1ae4bc34fa.jpg)
路燈造型
[](https://blog.gigotoys.com/content/images/remapped/75cd0225d566b5906383b7fabeafe9bf.jpg)
為了得到晚上自動亮起的效果我們用光線感測值,來感應外界環境的亮暗。
micro:bit的光線感應位置剛好是中間25個LED燈的位置。
[](https://blog.gigotoys.com/content/images/remapped/381a6654499a936381591632a8e780c8.jpg)
程式碼
當光線感測值小於100就點亮路燈
否則(光線感測值大於等於100)就關閉路燈。
[](https://blog.gigotoys.com/content/images/remapped/d73b05f7f065af60c4fd8d9f0ea9a6a0.png)
光線感測值會視環境亮度與主板不同而有差異,請測試過後再調整數值。
實際來看看效果吧!
智高 #1269編程積木應用套件micro:bit專用
延伸應用簡單模型
光感路燈
路燈造型
為了得到晚上自動亮起的效果我們用光線感測值,來感應外界環境的亮暗。
micro:bit的光線感應位置剛好是中間25個LED燈的位置。
程式碼
當光線感測值小於100就點亮路燈
否則(光線感測值大於等於100)就關閉路燈。
光線感測值會視環境亮度與主板不同而有差異,請測試過後再調整數值。
實際來看看效果吧!
### 讓智高帶著我們長大
URL: https://blog.gigotoys.com/-e8-ae-93-e6-99-ba-e9-ab-98-e5-b8-b6-e8-91-97-e6-88-91-e5-80-91-e9-95-b7-e5-a4-a7-2/
Last updated: 2022-08-22T05:40:39.000Z
讓智高帶著我們長大,故事分享
一個上了三年左右積木課的小三女孩子,很乖很聽話,但就是太乖,很怕犯錯,所以一直以來她始終跟著老師說的做,鼓勵她要自己想自己變化,她總是微笑,說這樣就很好玩,但看得出來她害怕自己想做的做不出來,或是失敗。
於是有一次,我刻意出題給大家,包含幫我一起上課的另一個老師也要一起挑戰,我讓老師坐在女孩旁邊,串通老師要故意做不出來,最後在我的幫忙下才完成,順便告訴那位小孩子,你看老師也會失敗。
我發現從那次之後,她開始嘗試會做自己想要的東西,好或壞不管,但她願意嘗試了,只要做出來,即使歪七扭八,功能不齊全,都無所謂。
當她第一次自己在我只講解原理的情況下自己完成作品,而不是跟著我做,她超開心,我更開心,那堂下課我把她自己做的成品送她,讓她帶回家,希望她永遠記得,這是她長大的足跡 !
[](https://blog.gigotoys.com/content/images/remapped/98325a98fe3cdc92e309cd13bd953153.png) [](https://blog.gigotoys.com/content/images/remapped/ec9f44d3fa019506336024716fd586d7.png)
[](https://blog.gigotoys.com/content/images/remapped/e78fbecdf83f62d7135fe92575bdc80e.png) [](https://blog.gigotoys.com/content/images/remapped/de121a565d646d33e511667fd25df6da.png)
[](https://blog.gigotoys.com/content/images/remapped/bf6a69fbe5e8accf52ef4b86de33334f.png) [](https://blog.gigotoys.com/content/images/remapped/cb89f9b4a912541cbdb34ecf4cafc3f9.png)
[](https://blog.gigotoys.com/content/images/remapped/cb7ed8a69233bbd1585cee6a65c39fc1.png) [](https://blog.gigotoys.com/content/images/remapped/c6cf7ce1d78d8051047ddfef04cc1e5c.png)
[](https://blog.gigotoys.com/content/images/remapped/25672d340753e1ba8e234bc0b539c7c7.png) [](https://blog.gigotoys.com/content/images/remapped/b4088a5f3fa0aa4865f80259a9230225.png) [](https://blog.gigotoys.com/content/images/remapped/227340f633f34fd2703e76afb6eb0294.png) [](https://blog.gigotoys.com/content/images/remapped/4b648de0ccd739b195cfe8b7fa17898d.png)
[](https://blog.gigotoys.com/content/images/remapped/82f391fcb462ab7ff4b09bb9576b43ec.png)
FB粉絲團:
讓智高帶著我們長大,故事分享
一個上了三年左右積木課的小三女孩子,很乖很聽話,但就是太乖,很怕犯錯,所以一直以來她始終跟著老師說的做,鼓勵她要自己想自己變化,她總是微笑,說這樣就很好玩,但看得出來她害怕自己想做的做不出來,或是失敗。
於是有一次,我刻意出題給大家,包含幫我一起上課的另一個老師也要一起挑戰,我讓老師坐在女孩旁邊,串通老師要故意做不出來,最後在我的幫忙下才完成,順便告訴那位小孩子,你看老師也會失敗。
我發現從那次之後,她開始嘗試會做自己想要的東西,好或壞不管,但她願意嘗試了,只要做出來,即使歪七扭八,功能不齊全,都無所謂。
當她第一次自己在我只講解原理的情況下自己完成作品,而不是跟著我做,她超開心,我更開心,那堂下課我把她自己做的成品送她,讓她帶回家,希望她永遠記得,這是她長大的足跡 !
      

FB粉絲團:
### 讓智高帶著我們長大
URL: https://blog.gigotoys.com/-e8-ae-93-e6-99-ba-e9-ab-98-e5-b8-b6-e8-91-97-e6-88-91-e5-80-91-e9-95-b7-e5-a4-a7/
Last updated: 2022-08-22T05:40:39.000Z
讓智高帶著我們長大,故事分享
一個上了三年左右積木課的小三女孩子,很乖很聽話,但就是太乖,很怕犯錯,所以一直以來她始終跟著老師說的做,鼓勵她要自己想自己變化,她總是微笑,說這樣就很好玩,但看得出來她害怕自己想做的做不出來,或是失敗。
於是有一次,我刻意出題給大家,包含幫我一起上課的另一個老師也要一起挑戰,我讓老師坐在女孩旁邊,串通老師要故意做不出來,最後在我的幫忙下才完成,順便告訴那位小孩子,你看老師也會失敗。
我發現從那次之後,她開始嘗試會做自己想要的東西,好或壞不管,但她願意嘗試了,只要做出來,即使歪七扭八,功能不齊全,都無所謂。
當她第一次自己在我只講解原理的情況下自己完成作品,而不是跟著我做,她超開心,我更開心,那堂下課我把她自己做的成品送她,讓她帶回家,希望她永遠記得,這是她長大的足跡 !
[](https://blog.gigotoys.com/content/images/remapped/98325a98fe3cdc92e309cd13bd953153.png) [](https://blog.gigotoys.com/content/images/remapped/ec9f44d3fa019506336024716fd586d7.png)
[](https://blog.gigotoys.com/content/images/remapped/e78fbecdf83f62d7135fe92575bdc80e.png) [](https://blog.gigotoys.com/content/images/remapped/de121a565d646d33e511667fd25df6da.png)
[](https://blog.gigotoys.com/content/images/remapped/bf6a69fbe5e8accf52ef4b86de33334f.png) [](https://blog.gigotoys.com/content/images/remapped/cb89f9b4a912541cbdb34ecf4cafc3f9.png)
[](https://blog.gigotoys.com/content/images/remapped/cb7ed8a69233bbd1585cee6a65c39fc1.png) [](https://blog.gigotoys.com/content/images/remapped/c6cf7ce1d78d8051047ddfef04cc1e5c.png)
[](https://blog.gigotoys.com/content/images/remapped/25672d340753e1ba8e234bc0b539c7c7.png) [](https://blog.gigotoys.com/content/images/remapped/b4088a5f3fa0aa4865f80259a9230225.png) [](https://blog.gigotoys.com/content/images/remapped/227340f633f34fd2703e76afb6eb0294.png) [](https://blog.gigotoys.com/content/images/remapped/4b648de0ccd739b195cfe8b7fa17898d.png)
[](https://blog.gigotoys.com/content/images/remapped/82f391fcb462ab7ff4b09bb9576b43ec.png)
FB粉絲團:
讓智高帶著我們長大,故事分享
一個上了三年左右積木課的小三女孩子,很乖很聽話,但就是太乖,很怕犯錯,所以一直以來她始終跟著老師說的做,鼓勵她要自己想自己變化,她總是微笑,說這樣就很好玩,但看得出來她害怕自己想做的做不出來,或是失敗。
於是有一次,我刻意出題給大家,包含幫我一起上課的另一個老師也要一起挑戰,我讓老師坐在女孩旁邊,串通老師要故意做不出來,最後在我的幫忙下才完成,順便告訴那位小孩子,你看老師也會失敗。
我發現從那次之後,她開始嘗試會做自己想要的東西,好或壞不管,但她願意嘗試了,只要做出來,即使歪七扭八,功能不齊全,都無所謂。
當她第一次自己在我只講解原理的情況下自己完成作品,而不是跟著我做,她超開心,我更開心,那堂下課我把她自己做的成品送她,讓她帶回家,希望她永遠記得,這是她長大的足跡 !
      

FB粉絲團:
### 笑傲飛鷹、螺旋飛機、變形金剛、挖土機積木創意作品分享
URL: https://blog.gigotoys.com/-e7-ac-91-e5-82-b2-e9-a3-9b-e9-b7-b9-e3-80-81-e8-9e-ba-e6-97-8b-e9-a3-9b-e6-a9-9f-e3-80-81-e8-ae-8a-e5-bd-a2-e9-87-91-e5-89-9b-e3-80-81-e6-8c-96-e5-9c-2/
Last updated: 2022-08-22T05:40:50.000Z
**笑傲飛鷹、螺旋飛機、變形金剛、挖土機積木創意作品分享**
眾多不同的作品中,不同的造型足以引起學生的目光,許多學生並不是天生就能會組裝積木,或本身對於積木遊戲的意願不高,甚至對於積木嘗試錯誤的過程中感到恐懼,這時候不同的教室擺設,就能夠抓住學生的目光,在把玩中逐漸願意主動接觸積木,進而衍生出「創作」的想法,除此之外,在學齡前或剛進入小學的學生來說,雖然不能直接把艱深晦澀的科學理論傳授給他們,卻可以透過積木的形式,讓他們親手體會、具體的觀察到科學的現象,不僅在遊戲競賽、自由創作的遊戲中玩樂,能在開心的氛圍中學習。
以下是四個筆者在幼兒園的積木教室擺設、提供孩子們遊玩的積木作品,分享給大家。
**笑傲飛鷹**
透過軸與積木的相接,組合成能夠拍打翅膀的飛鳥,希望除了車輪與軸相接時的轉動,也能透過飛鳥的翅膀拍打讓學生觀察到積木的旋轉運動,雖然積木的組合上略有難度,但可分解為簡單的積木創作「鳥」與「翅膀」,再分別教學!
[](https://blog.gigotoys.com/content/images/remapped/e0e7849ad56a4117dcc80ba6a482f2c3.jpg)[](https://blog.gigotoys.com/content/images/remapped/4ca2d1cc22d7633d22fa70a90cbcf8a1.jpg)
**螺旋飛機**
[](https://blog.gigotoys.com/content/images/remapped/2e3812b5df025aa6b990096954e24a2a.jpg)
[](https://blog.gigotoys.com/content/images/remapped/201c5f9b600958d13a0f9df37c4e560c.jpg)
讓小朋友了解齒輪與齒輪之間咬合的相互運動,透過直觀的積木旋轉,來理解齒輪的概念,螺旋飛機的齒輪概念對於學齡前兒童非常困難,但機械結構的轉動卻是學生直觀可以觀察,甚至能夠動手操作,在教學上大致可分為三堂課,將螺旋飛機分解為「飛機」、「電風扇」,透過分別理解飛機模型的組裝,與齒輪咬合的概念,再教導「螺旋飛機」並讓學生嘗試組裝。
[](https://blog.gigotoys.com/content/images/remapped/8e4033711e0252c65a2cd8a1ab6c3d2d.jpg)
↑簡易的飛機(教導飛機模型組裝)
[](https://blog.gigotoys.com/content/images/remapped/a427d3ea6ee30d84dcb6c46a9328450e.jpg)
↑電風扇(觀察齒輪互咬的相互運動)
螺旋飛機實際運作的樣子:
**變形金剛**
前一陣子大黃蜂的電影上映,再加上陸陸續續有看到一些玩具、甚至是智高也有相關的產品,於是乎也想透過手邊有的大積木,來製作一台屬於自己的變形金剛。
[](https://blog.gigotoys.com/content/images/remapped/78e1988d2f9bf2d845ba241a2c23e5be.jpg)
乍看之下,是一台帥氣的跑車,沒想到在一個變化後….
旋轉幾個結構的積木後,轉眼間變成隻帥氣的機器人。
雖然在組裝上略為困難,但作為班級擺設十分有趣!且能夠吸引孩子們的目光,讓他們在把玩中提起學習積木、嘗試組裝的樂趣。
[](https://blog.gigotoys.com/content/images/remapped/e7beb50af008e4849569d1eed46234e9.jpg)
**挖土機**
這是台可以操控的挖土機,透過軸與積木的連結,讓挖土機得以向下掘土。
[](https://blog.gigotoys.com/content/images/remapped/69409acf6fbf933b52d3bdc018e22cec.jpg)[](https://blog.gigotoys.com/content/images/remapped/e4c2037fea25824f3b67d16504f6064d.jpg)
以上,分享給各位!希望對各位有幫助\~
FB粉絲團:小探險家的積木探險 [https://is.gd/2RMvp0](https://is.gd/2RMvp0?fbclid=IwAR2wvy9Xh8k-c1aqSP8-erHLFKB%5FNDBeaYEQQyLDc0W1q-eLIsF4b%5FDnThg&ref=blog.gigotoys.com)
每周定期將不同的課程、學生的創作分享在網路上!
**笑傲飛鷹、螺旋飛機、變形金剛、挖土機積木創意作品分享**
眾多不同的作品中,不同的造型足以引起學生的目光,許多學生並不是天生就能會組裝積木,或本身對於積木遊戲的意願不高,甚至對於積木嘗試錯誤的過程中感到恐懼,這時候不同的教室擺設,就能夠抓住學生的目光,在把玩中逐漸願意主動接觸積木,進而衍生出「創作」的想法,除此之外,在學齡前或剛進入小學的學生來說,雖然不能直接把艱深晦澀的科學理論傳授給他們,卻可以透過積木的形式,讓他們親手體會、具體的觀察到科學的現象,不僅在遊戲競賽、自由創作的遊戲中玩樂,能在開心的氛圍中學習。
以下是四個筆者在幼兒園的積木教室擺設、提供孩子們遊玩的積木作品,分享給大家。
**笑傲飛鷹**
透過軸與積木的相接,組合成能夠拍打翅膀的飛鳥,希望除了車輪與軸相接時的轉動,也能透過飛鳥的翅膀拍打讓學生觀察到積木的旋轉運動,雖然積木的組合上略有難度,但可分解為簡單的積木創作「鳥」與「翅膀」,再分別教學!
 
**螺旋飛機**
 
讓小朋友了解齒輪與齒輪之間咬合的相互運動,透過直觀的積木旋轉,來理解齒輪的概念,螺旋飛機的齒輪概念對於學齡前兒童非常困難,但機械結構的轉動卻是學生直觀可以觀察,甚至能夠動手操作,在教學上大致可分為三堂課,將螺旋飛機分解為「飛機」、「電風扇」,透過分別理解飛機模型的組裝,與齒輪咬合的概念,再教導「螺旋飛機」並讓學生嘗試組裝。

↑簡易的飛機(教導飛機模型組裝)

↑電風扇(觀察齒輪互咬的相互運動)
螺旋飛機實際運作的樣子:
**變形金剛**
前一陣子大黃蜂的電影上映,再加上陸陸續續有看到一些玩具、甚至是智高也有相關的產品,於是乎也想透過手邊有的大積木,來製作一台屬於自己的變形金剛。

乍看之下,是一台帥氣的跑車,沒想到在一個變化後….
旋轉幾個結構的積木後,轉眼間變成隻帥氣的機器人。
雖然在組裝上略為困難,但作為班級擺設十分有趣!且能夠吸引孩子們的目光,讓他們在把玩中提起學習積木、嘗試組裝的樂趣。

**挖土機**
這是台可以操控的挖土機,透過軸與積木的連結,讓挖土機得以向下掘土。
 
### 笑傲飛鷹、螺旋飛機、變形金剛、挖土機積木創意作品分享
URL: https://blog.gigotoys.com/-e7-ac-91-e5-82-b2-e9-a3-9b-e9-b7-b9-e3-80-81-e8-9e-ba-e6-97-8b-e9-a3-9b-e6-a9-9f-e3-80-81-e8-ae-8a-e5-bd-a2-e9-87-91-e5-89-9b-e3-80-81-e6-8c-96-e5-9c/
Last updated: 2022-08-22T05:40:50.000Z
**笑傲飛鷹、螺旋飛機、變形金剛、挖土機積木創意作品分享**
眾多不同的作品中,不同的造型足以引起學生的目光,許多學生並不是天生就能會組裝積木,或本身對於積木遊戲的意願不高,甚至對於積木嘗試錯誤的過程中感到恐懼,這時候不同的教室擺設,就能夠抓住學生的目光,在把玩中逐漸願意主動接觸積木,進而衍生出「創作」的想法,除此之外,在學齡前或剛進入小學的學生來說,雖然不能直接把艱深晦澀的科學理論傳授給他們,卻可以透過積木的形式,讓他們親手體會、具體的觀察到科學的現象,不僅在遊戲競賽、自由創作的遊戲中玩樂,能在開心的氛圍中學習。
以下是四個筆者在幼兒園的積木教室擺設、提供孩子們遊玩的積木作品,分享給大家。
**笑傲飛鷹**
透過軸與積木的相接,組合成能夠拍打翅膀的飛鳥,希望除了車輪與軸相接時的轉動,也能透過飛鳥的翅膀拍打讓學生觀察到積木的旋轉運動,雖然積木的組合上略有難度,但可分解為簡單的積木創作「鳥」與「翅膀」,再分別教學!
[](https://blog.gigotoys.com/content/images/remapped/e0e7849ad56a4117dcc80ba6a482f2c3.jpg)[](https://blog.gigotoys.com/content/images/remapped/4ca2d1cc22d7633d22fa70a90cbcf8a1.jpg)
**螺旋飛機**
[](https://blog.gigotoys.com/content/images/remapped/2e3812b5df025aa6b990096954e24a2a.jpg)
[](https://blog.gigotoys.com/content/images/remapped/201c5f9b600958d13a0f9df37c4e560c.jpg)
讓小朋友了解齒輪與齒輪之間咬合的相互運動,透過直觀的積木旋轉,來理解齒輪的概念,螺旋飛機的齒輪概念對於學齡前兒童非常困難,但機械結構的轉動卻是學生直觀可以觀察,甚至能夠動手操作,在教學上大致可分為三堂課,將螺旋飛機分解為「飛機」、「電風扇」,透過分別理解飛機模型的組裝,與齒輪咬合的概念,再教導「螺旋飛機」並讓學生嘗試組裝。
[](https://blog.gigotoys.com/content/images/remapped/8e4033711e0252c65a2cd8a1ab6c3d2d.jpg)
↑簡易的飛機(教導飛機模型組裝)
[](https://blog.gigotoys.com/content/images/remapped/a427d3ea6ee30d84dcb6c46a9328450e.jpg)
↑電風扇(觀察齒輪互咬的相互運動)
螺旋飛機實際運作的樣子:
**變形金剛**
前一陣子大黃蜂的電影上映,再加上陸陸續續有看到一些玩具、甚至是智高也有相關的產品,於是乎也想透過手邊有的大積木,來製作一台屬於自己的變形金剛。
[](https://blog.gigotoys.com/content/images/remapped/78e1988d2f9bf2d845ba241a2c23e5be.jpg)
乍看之下,是一台帥氣的跑車,沒想到在一個變化後….
旋轉幾個結構的積木後,轉眼間變成隻帥氣的機器人。
雖然在組裝上略為困難,但作為班級擺設十分有趣!且能夠吸引孩子們的目光,讓他們在把玩中提起學習積木、嘗試組裝的樂趣。
[](https://blog.gigotoys.com/content/images/remapped/e7beb50af008e4849569d1eed46234e9.jpg)
**挖土機**
這是台可以操控的挖土機,透過軸與積木的連結,讓挖土機得以向下掘土。
[](https://blog.gigotoys.com/content/images/remapped/69409acf6fbf933b52d3bdc018e22cec.jpg)[](https://blog.gigotoys.com/content/images/remapped/e4c2037fea25824f3b67d16504f6064d.jpg)
以上,分享給各位!希望對各位有幫助\~
FB粉絲團:小探險家的積木探險 [https://is.gd/2RMvp0](https://is.gd/2RMvp0?fbclid=IwAR2wvy9Xh8k-c1aqSP8-erHLFKB%5FNDBeaYEQQyLDc0W1q-eLIsF4b%5FDnThg&ref=blog.gigotoys.com)
每周定期將不同的課程、學生的創作分享在網路上!
**笑傲飛鷹、螺旋飛機、變形金剛、挖土機積木創意作品分享**
眾多不同的作品中,不同的造型足以引起學生的目光,許多學生並不是天生就能會組裝積木,或本身對於積木遊戲的意願不高,甚至對於積木嘗試錯誤的過程中感到恐懼,這時候不同的教室擺設,就能夠抓住學生的目光,在把玩中逐漸願意主動接觸積木,進而衍生出「創作」的想法,除此之外,在學齡前或剛進入小學的學生來說,雖然不能直接把艱深晦澀的科學理論傳授給他們,卻可以透過積木的形式,讓他們親手體會、具體的觀察到科學的現象,不僅在遊戲競賽、自由創作的遊戲中玩樂,能在開心的氛圍中學習。
以下是四個筆者在幼兒園的積木教室擺設、提供孩子們遊玩的積木作品,分享給大家。
**笑傲飛鷹**
透過軸與積木的相接,組合成能夠拍打翅膀的飛鳥,希望除了車輪與軸相接時的轉動,也能透過飛鳥的翅膀拍打讓學生觀察到積木的旋轉運動,雖然積木的組合上略有難度,但可分解為簡單的積木創作「鳥」與「翅膀」,再分別教學!
 
**螺旋飛機**
 
讓小朋友了解齒輪與齒輪之間咬合的相互運動,透過直觀的積木旋轉,來理解齒輪的概念,螺旋飛機的齒輪概念對於學齡前兒童非常困難,但機械結構的轉動卻是學生直觀可以觀察,甚至能夠動手操作,在教學上大致可分為三堂課,將螺旋飛機分解為「飛機」、「電風扇」,透過分別理解飛機模型的組裝,與齒輪咬合的概念,再教導「螺旋飛機」並讓學生嘗試組裝。

↑簡易的飛機(教導飛機模型組裝)

↑電風扇(觀察齒輪互咬的相互運動)
螺旋飛機實際運作的樣子:
**變形金剛**
前一陣子大黃蜂的電影上映,再加上陸陸續續有看到一些玩具、甚至是智高也有相關的產品,於是乎也想透過手邊有的大積木,來製作一台屬於自己的變形金剛。

乍看之下,是一台帥氣的跑車,沒想到在一個變化後….
旋轉幾個結構的積木後,轉眼間變成隻帥氣的機器人。
雖然在組裝上略為困難,但作為班級擺設十分有趣!且能夠吸引孩子們的目光,讓他們在把玩中提起學習積木、嘗試組裝的樂趣。

**挖土機**
這是台可以操控的挖土機,透過軸與積木的連結,讓挖土機得以向下掘土。
 
### 創意小老鼠與毛小孩玩樂
URL: https://blog.gigotoys.com/-e5-89-b5-e6-84-8f-e5-b0-8f-e8-80-81-e9-bc-a0-e8-88-87-e6-af-9b-e5-b0-8f-e5-ad-a9-e7-8e-a9-e6-a8-82-2/
Last updated: 2022-08-22T05:41:01.000Z
有簡單錄製小短片,讓我們先看個小短片\~
看看兩隻毛小孩的反應吧\~
——————————————————————————————————-
人的眼睛可以看到許多顏色,但對於毛小孩來說看到顏色有限
這次運用 智高的各種兩公分積木來玩創意
色彩基本上可分為 3大要素,色相,彩度,亮度。
基本色相大致上為:紅橙黃綠青紫 6大顏色
而在貓咪的世界裡可以看到顏色比較少,貓咪可以看到的顏色為:藍色、綠色、黃色、紫色。
但相較於 紅色、橘色、棕色,這些是無法辨識的,這些顏色在貓咪眼裡比較像是黑色灰色的方式。
因為貓咪本身看到顏色的飽和度(彩度)並不像人類一樣這麼的鮮明!
而資料查詢到的貓咪看不到顏色「紅、橘、棕」這三種顏色的基本要件是由紅色演化組成的。
如果用電視機來說明的話,我們人類可以看到全彩度的顏色
在貓咪世界裡看到就像是 60\~70年代的電視螢幕撥放的顏色
所以這次運用到的積木顏色會針對貓咪可以看到顏色下去創作
[](https://blog.gigotoys.com/content/images/remapped/1b4085555626a63ec37f2b2aef7a1678.jpg)
因為這次選擇創意的角色是「小老鼠」,讓貓咪抓老鼠的概念
這次挑戰是結合了單控接收馬達盒與單控遙控器。
讓小老鼠可以動起來,貓咪也對於會動的東西比較感興趣
[](https://blog.gigotoys.com/content/images/remapped/8dd1cf37cfa8722498168c9b9e51f347.jpg)
完成後,裝上4顆4號電池+遙控盒需裝上2顆
[](https://blog.gigotoys.com/content/images/remapped/b5bde139e61f83291b51ee54ddf3640d.jpg)
一切安裝完成
[](https://blog.gigotoys.com/content/images/remapped/f796dbfe2d42069b141f86772594e0fa.jpg)
訊號接收測試中
[](https://blog.gigotoys.com/content/images/remapped/522d83863f162afc408c551c2c1934a0.jpg)
看來其中一隻毛小孩很有興趣新玩具!
(後來發現在鼻子處補上灰色三角粒,比較像老鼠)
人的眼睛可以看到許多顏色,但對於毛小孩來說看到顏色有限
這次運用 智高的各種兩公分積木來玩創意
色彩基本上可分為 3大要素,色相,彩度,亮度。
基本色相大致上為:紅橙黃綠青紫 6大顏色
而在貓咪的世界裡可以看到顏色比較少,貓咪可以看到的顏色為:藍色、綠色、黃色、紫色。
但相較於 紅色、橘色、棕色,這些是無法辨識的,這些顏色在貓咪眼裡比較像是黑色灰色的方式。
因為貓咪本身看到顏色的飽和度(彩度)並不像人類一樣這麼的鮮明!
而資料查詢到的貓咪看不到顏色「紅、橘、棕」這三種顏色的基本要件是由紅色演化組成的。
如果用電視機來說明的話,我們人類可以看到全彩度的顏色
在貓咪世界裡看到就像是 60\~70年代的電視螢幕撥放的顏色
所以這次運用到的積木顏色會針對貓咪可以看到顏色下去創作

因為這次選擇創意的角色是「小老鼠」,讓貓咪抓老鼠的概念
這次挑戰是結合了單控接收馬達盒與單控遙控器。
讓小老鼠可以動起來,貓咪也對於會動的東西比較感興趣

完成後,裝上4顆4號電池+遙控盒需裝上2顆

一切安裝完成

訊號接收測試中

看來其中一隻毛小孩很有興趣新玩具!
(後來發現在鼻子處補上灰色三角粒,比較像老鼠)
簡單錄製小短片,一起看看兩隻毛小孩的反應吧\~
### 創意小老鼠與毛小孩玩樂
URL: https://blog.gigotoys.com/-e5-89-b5-e6-84-8f-e5-b0-8f-e8-80-81-e9-bc-a0-e8-88-87-e6-af-9b-e5-b0-8f-e5-ad-a9-e7-8e-a9-e6-a8-82/
Last updated: 2022-08-22T05:41:01.000Z
有簡單錄製小短片,讓我們先看個小短片\~
看看兩隻毛小孩的反應吧\~
——————————————————————————————————-
人的眼睛可以看到許多顏色,但對於毛小孩來說看到顏色有限
這次運用 智高的各種兩公分積木來玩創意
色彩基本上可分為 3大要素,色相,彩度,亮度。
基本色相大致上為:紅橙黃綠青紫 6大顏色
而在貓咪的世界裡可以看到顏色比較少,貓咪可以看到的顏色為:藍色、綠色、黃色、紫色。
但相較於 紅色、橘色、棕色,這些是無法辨識的,這些顏色在貓咪眼裡比較像是黑色灰色的方式。
因為貓咪本身看到顏色的飽和度(彩度)並不像人類一樣這麼的鮮明!
而資料查詢到的貓咪看不到顏色「紅、橘、棕」這三種顏色的基本要件是由紅色演化組成的。
如果用電視機來說明的話,我們人類可以看到全彩度的顏色
在貓咪世界裡看到就像是 60\~70年代的電視螢幕撥放的顏色
所以這次運用到的積木顏色會針對貓咪可以看到顏色下去創作
[](https://blog.gigotoys.com/content/images/remapped/1b4085555626a63ec37f2b2aef7a1678.jpg)
因為這次選擇創意的角色是「小老鼠」,讓貓咪抓老鼠的概念
這次挑戰是結合了單控接收馬達盒與單控遙控器。
讓小老鼠可以動起來,貓咪也對於會動的東西比較感興趣
[](https://blog.gigotoys.com/content/images/remapped/8dd1cf37cfa8722498168c9b9e51f347.jpg)
完成後,裝上4顆4號電池+遙控盒需裝上2顆
[](https://blog.gigotoys.com/content/images/remapped/b5bde139e61f83291b51ee54ddf3640d.jpg)
一切安裝完成
[](https://blog.gigotoys.com/content/images/remapped/f796dbfe2d42069b141f86772594e0fa.jpg)
訊號接收測試中
[](https://blog.gigotoys.com/content/images/remapped/522d83863f162afc408c551c2c1934a0.jpg)
看來其中一隻毛小孩很有興趣新玩具!
(後來發現在鼻子處補上灰色三角粒,比較像老鼠)
人的眼睛可以看到許多顏色,但對於毛小孩來說看到顏色有限
這次運用 智高的各種兩公分積木來玩創意
色彩基本上可分為 3大要素,色相,彩度,亮度。
基本色相大致上為:紅橙黃綠青紫 6大顏色
而在貓咪的世界裡可以看到顏色比較少,貓咪可以看到的顏色為:藍色、綠色、黃色、紫色。
但相較於 紅色、橘色、棕色,這些是無法辨識的,這些顏色在貓咪眼裡比較像是黑色灰色的方式。
因為貓咪本身看到顏色的飽和度(彩度)並不像人類一樣這麼的鮮明!
而資料查詢到的貓咪看不到顏色「紅、橘、棕」這三種顏色的基本要件是由紅色演化組成的。
如果用電視機來說明的話,我們人類可以看到全彩度的顏色
在貓咪世界裡看到就像是 60\~70年代的電視螢幕撥放的顏色
所以這次運用到的積木顏色會針對貓咪可以看到顏色下去創作

因為這次選擇創意的角色是「小老鼠」,讓貓咪抓老鼠的概念
這次挑戰是結合了單控接收馬達盒與單控遙控器。
讓小老鼠可以動起來,貓咪也對於會動的東西比較感興趣

完成後,裝上4顆4號電池+遙控盒需裝上2顆

一切安裝完成

訊號接收測試中

看來其中一隻毛小孩很有興趣新玩具!
(後來發現在鼻子處補上灰色三角粒,比較像老鼠)
簡單錄製小短片,一起看看兩隻毛小孩的反應吧\~
### 沿溪攻略--2019世界機關王大賽作品分享
URL: https://blog.gigotoys.com/-e6-b2-bf-e6-ba-aa-e6-94-bb-e7-95-a5-2019-e4-b8-96-e7-95-8c-e6-a9-9f-e9-97-9c-e7-8e-8b-e5-a4-a7-e8-b3-bd-e4-bd-9c-e5-93-81-e5-88-86-e4-ba-ab-2/
Last updated: 2022-08-22T05:41:16.000Z
分享今年伸東國小第二個作品囉!!!
敝校地處伸港鄉,與台中市相隔著「烏溪」也就是「大肚溪」,搭上戲劇的風潮,就是我們的主題【沿溪攻略】囉!!
相同的,延續縣賽的主題(下方圖一),再加上一些亮點,就是我們的世界賽作品囉!!!(下方圖二)
[](https://blog.gigotoys.com/content/images/remapped/b35636370061e1492bf7afe67979c0a8.jpg)
[](https://blog.gigotoys.com/content/images/remapped/80d74f25b38123749de3ee7855b2c49c.jpg)
與縣賽不同,我們將整體的畫面再次整理,主角飛鳥仍繼續振翅高飛,再加上了海岸線常見的燈塔,以及又多了兩隻可愛的小螃蟹在沙灘上開心地爬著!!!
[](https://blog.gigotoys.com/content/images/remapped/faad88f6ac6098932d3eccb98e7b9818.jpg)
主角飛鳥,當機關觸動時,翅膀會開始拍動(欠齒齒輪機構),幾秒後,它的頭會開始上揚,腳也會如同起飛時向後擺動(蝸輪的應用)。
[](https://blog.gigotoys.com/content/images/remapped/5ff648f80f9a3f7dc5dd19eb34caa014.jpg)
簡單的偏心連桿,不時地拉著掛滿蚵殼的繩索,展現出靠海人家的辛勞。
[](https://blog.gigotoys.com/content/images/remapped/85a6727cdd1d86a567cdc65e344ed737.jpg)
沙地上的可愛招潮蟹,招潮蟹媽媽的大螯不停地擺動著(類蘇格蘭軛機構),兩隻可愛的小招潮蟹則是開心地在沙地上左右移動著(蘇格蘭軛機構)。
歡迎大家看一看整體作品的運作喔!!!
分享今年伸東國小第二個作品囉!!!
敝校地處伸港鄉,與台中市相隔著「烏溪」也就是「大肚溪」,搭上戲劇的風潮,就是我們的主題【沿溪攻略】囉!!
相同的,延續縣賽的主題(下方左圖),再加上一些亮點,就是我們的世界賽作品囉!!!(下方右圖)
 
與縣賽不同,我們將整體的畫面再次整理,主角飛鳥仍繼續振翅高飛,再加上了海岸線常見的燈塔,以及又多了兩隻可愛的小螃蟹在沙灘上開心地爬著!!!

主角飛鳥,當機關觸動時,翅膀會開始拍動(欠齒齒輪機構),幾秒後,它的頭會開始上揚,腳也會如同起飛時向後擺動(蝸輪的應用)。

簡單的偏心連桿,不時地拉著掛滿蚵殼的繩索,展現出靠海人家的辛勞。

沙地上的可愛招潮蟹,招潮蟹媽媽的大螯不停地擺動著(類蘇格蘭軛機構),兩隻可愛的小招潮蟹則是開心地在沙地上左右移動著(蘇格蘭軛機構)。
歡迎大家看一看整體作品的運作喔!!!
[https://www.youtube.com/watch?v=JOF25AHil9o](https://www.youtube.com/watch?v=JOF25AHil9o&ref=blog.gigotoys.com)
### 沿溪攻略--2019世界機關王大賽作品分享
URL: https://blog.gigotoys.com/-e6-b2-bf-e6-ba-aa-e6-94-bb-e7-95-a5-2019-e4-b8-96-e7-95-8c-e6-a9-9f-e9-97-9c-e7-8e-8b-e5-a4-a7-e8-b3-bd-e4-bd-9c-e5-93-81-e5-88-86-e4-ba-ab/
Last updated: 2022-08-22T05:41:16.000Z
分享今年伸東國小第二個作品囉!!!
敝校地處伸港鄉,與台中市相隔著「烏溪」也就是「大肚溪」,搭上戲劇的風潮,就是我們的主題【沿溪攻略】囉!!
相同的,延續縣賽的主題(下方圖一),再加上一些亮點,就是我們的世界賽作品囉!!!(下方圖二)
[](https://blog.gigotoys.com/content/images/remapped/b35636370061e1492bf7afe67979c0a8.jpg)
[](https://blog.gigotoys.com/content/images/remapped/80d74f25b38123749de3ee7855b2c49c.jpg)
與縣賽不同,我們將整體的畫面再次整理,主角飛鳥仍繼續振翅高飛,再加上了海岸線常見的燈塔,以及又多了兩隻可愛的小螃蟹在沙灘上開心地爬著!!!
[](https://blog.gigotoys.com/content/images/remapped/faad88f6ac6098932d3eccb98e7b9818.jpg)
主角飛鳥,當機關觸動時,翅膀會開始拍動(欠齒齒輪機構),幾秒後,它的頭會開始上揚,腳也會如同起飛時向後擺動(蝸輪的應用)。
[](https://blog.gigotoys.com/content/images/remapped/5ff648f80f9a3f7dc5dd19eb34caa014.jpg)
簡單的偏心連桿,不時地拉著掛滿蚵殼的繩索,展現出靠海人家的辛勞。
[](https://blog.gigotoys.com/content/images/remapped/85a6727cdd1d86a567cdc65e344ed737.jpg)
沙地上的可愛招潮蟹,招潮蟹媽媽的大螯不停地擺動著(類蘇格蘭軛機構),兩隻可愛的小招潮蟹則是開心地在沙地上左右移動著(蘇格蘭軛機構)。
歡迎大家看一看整體作品的運作喔!!!
分享今年伸東國小第二個作品囉!!!
敝校地處伸港鄉,與台中市相隔著「烏溪」也就是「大肚溪」,搭上戲劇的風潮,就是我們的主題【沿溪攻略】囉!!
相同的,延續縣賽的主題(下方左圖),再加上一些亮點,就是我們的世界賽作品囉!!!(下方右圖)
 
與縣賽不同,我們將整體的畫面再次整理,主角飛鳥仍繼續振翅高飛,再加上了海岸線常見的燈塔,以及又多了兩隻可愛的小螃蟹在沙灘上開心地爬著!!!

主角飛鳥,當機關觸動時,翅膀會開始拍動(欠齒齒輪機構),幾秒後,它的頭會開始上揚,腳也會如同起飛時向後擺動(蝸輪的應用)。

簡單的偏心連桿,不時地拉著掛滿蚵殼的繩索,展現出靠海人家的辛勞。

沙地上的可愛招潮蟹,招潮蟹媽媽的大螯不停地擺動著(類蘇格蘭軛機構),兩隻可愛的小招潮蟹則是開心地在沙地上左右移動著(蘇格蘭軛機構)。
歡迎大家看一看整體作品的運作喔!!!
[https://www.youtube.com/watch?v=JOF25AHil9o](https://www.youtube.com/watch?v=JOF25AHil9o&ref=blog.gigotoys.com)
### 我們這一攤--2019世界機關王大賽作品分享
URL: https://blog.gigotoys.com/-e6-88-91-e5-80-91-e9-80-99-e4-b8-80-e6-94-a4-2019-e4-b8-96-e7-95-8c-e6-a9-9f-e9-97-9c-e7-8e-8b-e5-a4-a7-e8-b3-bd-e4-bd-9c-e5-93-81-e5-88-86-e4-ba-ab-2/
Last updated: 2022-08-22T05:41:29.000Z
2019世界機關王大賽終於結束了!!!
我想所有的指導老師應該跟我有一樣的心情!終於可以放下緊張的心情,好好地放暑假了!!!機關王的競賽就是這樣的累人,但又偏偏讓人著迷!!!
我們今年的作品【我們這一攤】,結合了敝校地處的伸港鄉特產「洋蔥」和「蒜頭」以及日本國民卡通「我們這一家」,以這樣的主題呈現出一個可愛的畫面!
這次我們世界賽的作品是6/1彰化縣賽作品(下圖一)的延續,將主角花媽再搭配上花爸及橘子、柚子,以可愛的動作來呈現出卡通趣味之處!
[](https://blog.gigotoys.com/content/images/remapped/681147c502018197110cc3042c106fda.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f74ed5f61908265234aee451e144cf7b.jpg)
首先我們用個性低調的花爸揭開序幕,利用齒輪與齒條的搭配,做出如窗簾般的招牌!
[](https://blog.gigotoys.com/content/images/remapped/923c80b01e338bf061886df80dca8f14.jpg)
接下來,可愛的柚子和橘子登場,利用蘇格蘭軛的機構搭配連趕,呈現他們倆一邊搖屁股一邊擺手賣力叫賣的景象!
[](https://blog.gigotoys.com/content/images/remapped/24dd5ab9913d317ea385d72abf1feb19.jpg)
最後,主角花媽上場,一方面以棘輪將洋蔥丟到鍋中、另一隻手拌炒,另一方面可愛的花媽還會搖頭晃腦,呈現花媽無厘頭的個性!
[](https://blog.gigotoys.com/content/images/remapped/1ecd77abd93542f22d7b29556303515c.jpg)
歡迎點選下方連結看看整體機關作動的狀況喔!!
2019世界機關王大賽終於結束了!!!
我想所有的指導老師應該跟我有一樣的心情!終於可以放下緊張的心情,好好地放暑假了!!!機關王的競賽就是這樣的累人,但又偏偏讓人著迷!!!
我們今年的作品【我們這一攤】,結合了敝校地處的伸港鄉特產「洋蔥」和「蒜頭」以及日本國民卡通「我們這一家」,以這樣的主題呈現出一個可愛的畫面!
這次我們世界賽的作品是6/1彰化縣賽作品(下方左圖)的延續,將主角花媽再搭配上花爸及橘子、柚子,以可愛的動作來呈現出卡通趣味之處!
 
首先我們用個性低調的花爸揭開序幕,利用齒輪與齒條的搭配,做出如窗簾般的招牌!

接下來,可愛的柚子和橘子登場,利用蘇格蘭軛的機構搭配連趕,呈現他們倆一邊搖屁股一邊擺手賣力叫賣的景象!

最後,主角花媽上場,一方面以棘輪將洋蔥丟到鍋中、另一隻手拌炒,另一方面可愛的花媽還會搖頭晃腦,呈現花媽無厘頭的個性!

歡迎點選下方連結看看整體機關作動的狀況喔!!
[https://www.youtube.com/watch?v=iPD9mBaKzrg](https://www.youtube.com/watch?v=iPD9mBaKzrg&ref=blog.gigotoys.com)
### 我們這一攤--2019世界機關王大賽作品分享
URL: https://blog.gigotoys.com/-e6-88-91-e5-80-91-e9-80-99-e4-b8-80-e6-94-a4-2019-e4-b8-96-e7-95-8c-e6-a9-9f-e9-97-9c-e7-8e-8b-e5-a4-a7-e8-b3-bd-e4-bd-9c-e5-93-81-e5-88-86-e4-ba-ab/
Last updated: 2022-08-22T05:41:29.000Z
2019世界機關王大賽終於結束了!!!
我想所有的指導老師應該跟我有一樣的心情!終於可以放下緊張的心情,好好地放暑假了!!!機關王的競賽就是這樣的累人,但又偏偏讓人著迷!!!
我們今年的作品【我們這一攤】,結合了敝校地處的伸港鄉特產「洋蔥」和「蒜頭」以及日本國民卡通「我們這一家」,以這樣的主題呈現出一個可愛的畫面!
這次我們世界賽的作品是6/1彰化縣賽作品(下圖一)的延續,將主角花媽再搭配上花爸及橘子、柚子,以可愛的動作來呈現出卡通趣味之處!
[](https://blog.gigotoys.com/content/images/remapped/681147c502018197110cc3042c106fda.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f74ed5f61908265234aee451e144cf7b.jpg)
首先我們用個性低調的花爸揭開序幕,利用齒輪與齒條的搭配,做出如窗簾般的招牌!
[](https://blog.gigotoys.com/content/images/remapped/923c80b01e338bf061886df80dca8f14.jpg)
接下來,可愛的柚子和橘子登場,利用蘇格蘭軛的機構搭配連趕,呈現他們倆一邊搖屁股一邊擺手賣力叫賣的景象!
[](https://blog.gigotoys.com/content/images/remapped/24dd5ab9913d317ea385d72abf1feb19.jpg)
最後,主角花媽上場,一方面以棘輪將洋蔥丟到鍋中、另一隻手拌炒,另一方面可愛的花媽還會搖頭晃腦,呈現花媽無厘頭的個性!
[](https://blog.gigotoys.com/content/images/remapped/1ecd77abd93542f22d7b29556303515c.jpg)
歡迎點選下方連結看看整體機關作動的狀況喔!!
2019世界機關王大賽終於結束了!!!
我想所有的指導老師應該跟我有一樣的心情!終於可以放下緊張的心情,好好地放暑假了!!!機關王的競賽就是這樣的累人,但又偏偏讓人著迷!!!
我們今年的作品【我們這一攤】,結合了敝校地處的伸港鄉特產「洋蔥」和「蒜頭」以及日本國民卡通「我們這一家」,以這樣的主題呈現出一個可愛的畫面!
這次我們世界賽的作品是6/1彰化縣賽作品(下方左圖)的延續,將主角花媽再搭配上花爸及橘子、柚子,以可愛的動作來呈現出卡通趣味之處!
 
首先我們用個性低調的花爸揭開序幕,利用齒輪與齒條的搭配,做出如窗簾般的招牌!

接下來,可愛的柚子和橘子登場,利用蘇格蘭軛的機構搭配連趕,呈現他們倆一邊搖屁股一邊擺手賣力叫賣的景象!

最後,主角花媽上場,一方面以棘輪將洋蔥丟到鍋中、另一隻手拌炒,另一方面可愛的花媽還會搖頭晃腦,呈現花媽無厘頭的個性!

歡迎點選下方連結看看整體機關作動的狀況喔!!
[https://www.youtube.com/watch?v=iPD9mBaKzrg](https://www.youtube.com/watch?v=iPD9mBaKzrg&ref=blog.gigotoys.com)
### 海線公益科學動力積木課程
URL: https://blog.gigotoys.com/-e6-b5-b7-e7-b7-9a-e5-85-ac-e7-9b-8a-e7-a7-91-e5-ad-b8-e5-8b-95-e5-8a-9b-e7-a9-8d-e6-9c-a8-e8-aa-b2-e7-a8-8b-2/
Last updated: 2022-08-22T05:41:45.000Z
大家期待已久的
公益科學動力積木課
7/15在台中清水區圓滿完成
利用智高積木設計撞球神射手教案
讓孩子們透過實作 體驗了解 力學碰撞原理及能量的轉換
感謝參與活動的家長 學員
感謝空中美語清水分校 提供了優質的場地
有興趣參與下一場活動的朋友 按讚就能獲得優先通知
[](https://blog.gigotoys.com/content/images/remapped/ee80f7dc234712d2f47f428f68643e86.jpg)[](https://blog.gigotoys.com/content/images/remapped/6d7b2d46b7adc8506bbf72d232a5e0ac.jpg)[](https://blog.gigotoys.com/content/images/remapped/0a157af859ea2f1cfd103ac93b3021aa.jpg)[](https://blog.gigotoys.com/content/images/remapped/ab3240730597a3b05f29ecba843711cc.jpg)[](https://blog.gigotoys.com/content/images/remapped/9814cbb39f5fb16f985e08402e8d1ccb.jpg)[](https://blog.gigotoys.com/content/images/remapped/a59330b5cd501e35aaab60da108fdcab.jpg)[](https://blog.gigotoys.com/content/images/remapped/e026e5da2be43a87f8c8d39b6e514eb2.jpg)[](https://blog.gigotoys.com/content/images/remapped/46fded63e2c7bf3fe9706001290eb98b.jpg)[](https://blog.gigotoys.com/content/images/remapped/936b110f32ef82238007c1bbe723dc52.jpg)[](https://blog.gigotoys.com/content/images/remapped/387da75117524bcd0a75b72a3040d86e.jpg)[](https://blog.gigotoys.com/content/images/remapped/4026c664277a0365872fdedc32505ad9.jpg)[](https://blog.gigotoys.com/content/images/remapped/5a42f77d631a9627564f5cdf36f030a5.jpg)[](https://blog.gigotoys.com/content/images/remapped/79e64f08464fb03ae6258c8755e1d6f9.jpg)
大家期待已久的
公益科學動力積木課
7/15在台中清水區圓滿完成
利用智高積木設計撞球神射手教案
讓孩子們透過實作 體驗了解 力學碰撞原理及能量的轉換
感謝活動的家長 學員
感謝空中美語清水分校 提供了優質的場地
有興趣參與下一場活動的朋友 按讚就能獲得優先通知

### 海線公益科學動力積木課程
URL: https://blog.gigotoys.com/-e6-b5-b7-e7-b7-9a-e5-85-ac-e7-9b-8a-e7-a7-91-e5-ad-b8-e5-8b-95-e5-8a-9b-e7-a9-8d-e6-9c-a8-e8-aa-b2-e7-a8-8b/
Last updated: 2022-08-22T05:41:45.000Z
大家期待已久的
公益科學動力積木課
7/15在台中清水區圓滿完成
利用智高積木設計撞球神射手教案
讓孩子們透過實作 體驗了解 力學碰撞原理及能量的轉換
感謝參與活動的家長 學員
感謝空中美語清水分校 提供了優質的場地
有興趣參與下一場活動的朋友 按讚就能獲得優先通知
[](https://blog.gigotoys.com/content/images/remapped/ee80f7dc234712d2f47f428f68643e86.jpg)[](https://blog.gigotoys.com/content/images/remapped/6d7b2d46b7adc8506bbf72d232a5e0ac.jpg)[](https://blog.gigotoys.com/content/images/remapped/0a157af859ea2f1cfd103ac93b3021aa.jpg)[](https://blog.gigotoys.com/content/images/remapped/ab3240730597a3b05f29ecba843711cc.jpg)[](https://blog.gigotoys.com/content/images/remapped/9814cbb39f5fb16f985e08402e8d1ccb.jpg)[](https://blog.gigotoys.com/content/images/remapped/a59330b5cd501e35aaab60da108fdcab.jpg)[](https://blog.gigotoys.com/content/images/remapped/e026e5da2be43a87f8c8d39b6e514eb2.jpg)[](https://blog.gigotoys.com/content/images/remapped/46fded63e2c7bf3fe9706001290eb98b.jpg)[](https://blog.gigotoys.com/content/images/remapped/936b110f32ef82238007c1bbe723dc52.jpg)[](https://blog.gigotoys.com/content/images/remapped/387da75117524bcd0a75b72a3040d86e.jpg)[](https://blog.gigotoys.com/content/images/remapped/4026c664277a0365872fdedc32505ad9.jpg)[](https://blog.gigotoys.com/content/images/remapped/5a42f77d631a9627564f5cdf36f030a5.jpg)[](https://blog.gigotoys.com/content/images/remapped/79e64f08464fb03ae6258c8755e1d6f9.jpg)
大家期待已久的
公益科學動力積木課
7/15在台中清水區圓滿完成
利用智高積木設計撞球神射手教案
讓孩子們透過實作 體驗了解 力學碰撞原理及能量的轉換
感謝活動的家長 學員
感謝空中美語清水分校 提供了優質的場地
有興趣參與下一場活動的朋友 按讚就能獲得優先通知

### Fun暑假來僑興Fun科學
URL: https://blog.gigotoys.com/fun-e6-9a-91-e5-81-87-e4-be-86-e5-83-91-e8-88-88fun-e7-a7-91-e5-ad-b8-2/
Last updated: 2022-08-22T05:41:55.000Z
**Fun** **暑假來僑興Fun科學**
僑興國小今夏再次舉辦科學營隊,為培育學生對於科學與創造的態度與認識,設計了一系列科學課程,並加入智高積木課程,以積木玩創意,將創意、科學、藝術、工程、綠能…等思考融入積木教學之中,統整領域能力指標,讓學童盡情地發揮巧思及創意,並激發學學生創新的思維,於手做課程中學習與人合作、進行共學,並設計挑戰,讓學生體驗挑戰成功之後獲致的快樂。在實際操作科學玩具與積木中,激發創客精神,結合理論與實務,學習科學概念。
**課程一:課程介紹與認識積木**
介紹此次科學課程與認識積木零件,並學會正確使用與愛護。
[](https://blog.gigotoys.com/content/images/remapped/bc73d29abd21b0375e42d56e7af75542.jpg)[](https://blog.gigotoys.com/content/images/remapped/07966a5f51fdbb498f4bacae15d93869.jpg)
**課程二:線軸車**
[](https://blog.gigotoys.com/content/images/remapped/fe0b1664de995e36d7fd117a7226ef00.jpg)[](https://blog.gigotoys.com/content/images/remapped/ab13a68ace6d1545a974aba2a755588d.jpg)
[](https://blog.gigotoys.com/content/images/remapped/0fc8902c4af7f4b29d3d59ae97404895.jpg)[](https://blog.gigotoys.com/content/images/remapped/ea5997f76374613c2654eba3a5265de3.jpg)
**線軸車挑戰**
[](https://blog.gigotoys.com/content/images/remapped/afa6566830cbc61f86a339ccfb1968cb.jpg)[](https://blog.gigotoys.com/content/images/remapped/eac751c25f40c7b67e23b7198936ed15.jpg)
[](https://blog.gigotoys.com/content/images/remapped/e35700706f75e41c4b0b05a648d22819.jpg)[](https://blog.gigotoys.com/content/images/remapped/1f4091b533e9dab8b23e20f34926f9bd.jpg)
**課程三:彈力車**
[](https://blog.gigotoys.com/content/images/remapped/898691047b7e7686187634fa65271524.jpg)[](https://blog.gigotoys.com/content/images/remapped/be05ac9c360eeab48c2e75381ae6f3bc.jpg)
**彈力車挑戰**
[](https://blog.gigotoys.com/content/images/remapped/b3e891ff1ac139a42971410e582e087c.jpg)[](https://blog.gigotoys.com/content/images/remapped/5f7753bb2be67b0714fad906bc661261.jpg)
[](https://blog.gigotoys.com/content/images/remapped/b6d4886208080cf33568467594f23709.jpg)[](https://blog.gigotoys.com/content/images/remapped/4e0b5c62fa14c2b9b6fc2e9a740f8c34.jpg)
**課程四:陀螺**
[](https://blog.gigotoys.com/content/images/remapped/30d1c53db05a49c4460017bde09aa8ae.jpg)[](https://blog.gigotoys.com/content/images/remapped/bdc248312610e56b8619f189428073b7.jpg)
**陀螺挑戰**
[](https://blog.gigotoys.com/content/images/remapped/ce8b04d201d143d7fad09f7e34c6d464.jpg)[](https://blog.gigotoys.com/content/images/remapped/8b58c215fe992ddb94134689d0179917.jpg)
[](https://blog.gigotoys.com/content/images/remapped/37fe7834b70eb15b566d3f380598e5fa.jpg)[](https://blog.gigotoys.com/content/images/remapped/b9db66d5b00b0912621136b7de226441.jpg)
**課程五:走鋼索人**
[](https://blog.gigotoys.com/content/images/remapped/0f73c9ceec6875440b5d05779a02e77e.jpg)[](https://blog.gigotoys.com/content/images/remapped/6e29016b2f6a6f5d43be83d21c443ff1.jpg)
**挑戰單邊走鋼索人**
[](https://blog.gigotoys.com/content/images/remapped/d20f48c5e733d451c0cb3683a3f8b5d0.jpg)[](https://blog.gigotoys.com/content/images/remapped/712d4634cd51797e9f5b93ba099d282a.jpg)
[](https://blog.gigotoys.com/content/images/remapped/4921d6244802a53609f4c9ec7c5cd347.jpg)
**Fun** **暑假來僑興Fun科學**
**Fun** **暑假來僑興Fun科學**
僑興國小今夏再次舉辦科學營隊,為培育學生對於科學與創造的態度與認識,設計了一系列科學課程,並加入智高積木課程,以積木玩創意,將創意、科學、藝術、工程、綠能…等思考融入積木教學之中,統整領域能力指標,讓學童盡情地發揮巧思及創意,並激發學學生創新的思維,於手做課程中學習與人合作、進行共學,並設計挑戰,讓學生體驗挑戰成功之後獲致的快樂。在實際操作科學玩具與積木中,激發創客精神,結合理論與實務,學習科學概念。
課程一:課程介紹與認識積木
介紹此次科學課程與認識積木零件,並學會正確使用與愛護。

課程二:線軸車


線軸車挑戰

課程三:彈力車

彈力車挑戰


課程四:陀螺

陀螺挑戰


課程五:走鋼索人

挑戰單邊走鋼索人

**Fun** **暑假來僑興Fun科學**
### Fun暑假來僑興Fun科學
URL: https://blog.gigotoys.com/fun-e6-9a-91-e5-81-87-e4-be-86-e5-83-91-e8-88-88fun-e7-a7-91-e5-ad-b8/
Last updated: 2022-08-22T05:41:55.000Z
**Fun** **暑假來僑興Fun科學**
僑興國小今夏再次舉辦科學營隊,為培育學生對於科學與創造的態度與認識,設計了一系列科學課程,並加入智高積木課程,以積木玩創意,將創意、科學、藝術、工程、綠能…等思考融入積木教學之中,統整領域能力指標,讓學童盡情地發揮巧思及創意,並激發學學生創新的思維,於手做課程中學習與人合作、進行共學,並設計挑戰,讓學生體驗挑戰成功之後獲致的快樂。在實際操作科學玩具與積木中,激發創客精神,結合理論與實務,學習科學概念。
**課程一:課程介紹與認識積木**
介紹此次科學課程與認識積木零件,並學會正確使用與愛護。
[](https://blog.gigotoys.com/content/images/remapped/bc73d29abd21b0375e42d56e7af75542.jpg)[](https://blog.gigotoys.com/content/images/remapped/07966a5f51fdbb498f4bacae15d93869.jpg)
**課程二:線軸車**
[](https://blog.gigotoys.com/content/images/remapped/fe0b1664de995e36d7fd117a7226ef00.jpg)[](https://blog.gigotoys.com/content/images/remapped/ab13a68ace6d1545a974aba2a755588d.jpg)
[](https://blog.gigotoys.com/content/images/remapped/0fc8902c4af7f4b29d3d59ae97404895.jpg)[](https://blog.gigotoys.com/content/images/remapped/ea5997f76374613c2654eba3a5265de3.jpg)
**線軸車挑戰**
[](https://blog.gigotoys.com/content/images/remapped/afa6566830cbc61f86a339ccfb1968cb.jpg)[](https://blog.gigotoys.com/content/images/remapped/eac751c25f40c7b67e23b7198936ed15.jpg)
[](https://blog.gigotoys.com/content/images/remapped/e35700706f75e41c4b0b05a648d22819.jpg)[](https://blog.gigotoys.com/content/images/remapped/1f4091b533e9dab8b23e20f34926f9bd.jpg)
**課程三:彈力車**
[](https://blog.gigotoys.com/content/images/remapped/898691047b7e7686187634fa65271524.jpg)[](https://blog.gigotoys.com/content/images/remapped/be05ac9c360eeab48c2e75381ae6f3bc.jpg)
**彈力車挑戰**
[](https://blog.gigotoys.com/content/images/remapped/b3e891ff1ac139a42971410e582e087c.jpg)[](https://blog.gigotoys.com/content/images/remapped/5f7753bb2be67b0714fad906bc661261.jpg)
[](https://blog.gigotoys.com/content/images/remapped/b6d4886208080cf33568467594f23709.jpg)[](https://blog.gigotoys.com/content/images/remapped/4e0b5c62fa14c2b9b6fc2e9a740f8c34.jpg)
**課程四:陀螺**
[](https://blog.gigotoys.com/content/images/remapped/30d1c53db05a49c4460017bde09aa8ae.jpg)[](https://blog.gigotoys.com/content/images/remapped/bdc248312610e56b8619f189428073b7.jpg)
**陀螺挑戰**
[](https://blog.gigotoys.com/content/images/remapped/ce8b04d201d143d7fad09f7e34c6d464.jpg)[](https://blog.gigotoys.com/content/images/remapped/8b58c215fe992ddb94134689d0179917.jpg)
[](https://blog.gigotoys.com/content/images/remapped/37fe7834b70eb15b566d3f380598e5fa.jpg)[](https://blog.gigotoys.com/content/images/remapped/b9db66d5b00b0912621136b7de226441.jpg)
**課程五:走鋼索人**
[](https://blog.gigotoys.com/content/images/remapped/0f73c9ceec6875440b5d05779a02e77e.jpg)[](https://blog.gigotoys.com/content/images/remapped/6e29016b2f6a6f5d43be83d21c443ff1.jpg)
**挑戰單邊走鋼索人**
[](https://blog.gigotoys.com/content/images/remapped/d20f48c5e733d451c0cb3683a3f8b5d0.jpg)[](https://blog.gigotoys.com/content/images/remapped/712d4634cd51797e9f5b93ba099d282a.jpg)
[](https://blog.gigotoys.com/content/images/remapped/4921d6244802a53609f4c9ec7c5cd347.jpg)
**Fun** **暑假來僑興Fun科學**
**Fun** **暑假來僑興Fun科學**
僑興國小今夏再次舉辦科學營隊,為培育學生對於科學與創造的態度與認識,設計了一系列科學課程,並加入智高積木課程,以積木玩創意,將創意、科學、藝術、工程、綠能…等思考融入積木教學之中,統整領域能力指標,讓學童盡情地發揮巧思及創意,並激發學學生創新的思維,於手做課程中學習與人合作、進行共學,並設計挑戰,讓學生體驗挑戰成功之後獲致的快樂。在實際操作科學玩具與積木中,激發創客精神,結合理論與實務,學習科學概念。
課程一:課程介紹與認識積木
介紹此次科學課程與認識積木零件,並學會正確使用與愛護。

課程二:線軸車


線軸車挑戰

課程三:彈力車

彈力車挑戰


課程四:陀螺

陀螺挑戰


課程五:走鋼索人

挑戰單邊走鋼索人

**Fun** **暑假來僑興Fun科學**
### 萬花圖(Spirograph)
URL: https://blog.gigotoys.com/-e8-90-ac-e8-8a-b1-e5-9c-96-ef-bc-88spirograph-ef-bc-89-2/
Last updated: 2022-08-22T05:42:12.000Z
*許良榮*
*國立台中教育大學 科學教育與應用學系 教授*
「萬花圖(spirograph)」玩具曾獲得「1967年年度玩具」的美譽,國內外的市面上已有不少的商品。分析現有商品,不是過於單調,就是售價太高。
作者研發之玩具的原型取自「智高(**Gigo**)」的零組件,設計二種多變化的玩法,零件成本低於400元,而且變化繁多,如下表的比較:
[](https://blog.gigotoys.com/content/images/remapped/593264ee8c27081088f75de2d2c6e8cb.jpg)
**◎ 作者研發之「萬花圖」**
[](https://blog.gigotoys.com/content/images/remapped/76fdd89d87390a82e92947c33d1b30e3.jpg)
**➤** **在科學教學的應用**
**一、科學探究教學**
1.依齒輪大小,預測圖形有幾個「花瓣」?進行「假說-驗證」的探究能力培養。
2.操縱變因之教學:
(1)改變連接桿的長度 (2)改變齒輪的相對位置
(3)改變畫筆的位置 (4)改變齒輪數量、大小
**二、科學概念學習**
1.齒輪:應用於「自然與生活科技」有關齒輪的運作
2.最大公因數:例如大、小齒輪為160:60,最簡單整數比為8:3,因此畫出來的圖形有8個花瓣
**➤** **更詳細內容(含數學推理、零件表等等)請見作者指導的研究生碩士論文:**
吳映辰(2016):萬花圖科學玩具套件之發展
*許良榮*
*國立台中教育大學 科學教育與應用學系 教授*
「萬花圖(spirograph)」玩具曾獲得「1967年年度玩具」的美譽,國內外的市面上已有不少的商品。分析現有商品,不是過於單調,就是售價太高。
作者研發之玩具的原型取自「智高(**Gi Go**)」的零組件,設計二種多變化的玩法,零件成本低於400元,而且變化繁多,如下表的比較:
**◎ 作者研發之「萬花圖」**


**➤** **在科學教學的應用**
**一、科學探究教學**
1.依齒輪大小,預測圖形有幾個「花瓣」?進行「假說-驗證」的探究能力培養。
2.操縱變因之教學:
(1)改變連接桿的長度 (2)改變齒輪的相對位置
(3)改變畫筆的位置 (4)改變齒輪數量、大小
**二、科學概念學習**
1.齒輪:應用於「自然與生活科技」有關齒輪的運作
2.最大公因數:例如大、小齒輪為160:60,最簡單整數比為8:3,因此畫出來的圖形有8個花瓣
**➤** **更詳細內容(含數學推理、零件表等等)請見作者指導的研究生碩士論文:**
吳映辰(2016):萬花圖科學玩具套件之發展
### 萬花圖(Spirograph)
URL: https://blog.gigotoys.com/-e8-90-ac-e8-8a-b1-e5-9c-96-ef-bc-88spirograph-ef-bc-89/
Last updated: 2022-08-22T05:42:12.000Z
*許良榮*
*國立台中教育大學 科學教育與應用學系 教授*
「萬花圖(spirograph)」玩具曾獲得「1967年年度玩具」的美譽,國內外的市面上已有不少的商品。分析現有商品,不是過於單調,就是售價太高。
作者研發之玩具的原型取自「智高(**Gigo**)」的零組件,設計二種多變化的玩法,零件成本低於400元,而且變化繁多,如下表的比較:
[](https://blog.gigotoys.com/content/images/remapped/593264ee8c27081088f75de2d2c6e8cb.jpg)
**◎ 作者研發之「萬花圖」**
[](https://blog.gigotoys.com/content/images/remapped/76fdd89d87390a82e92947c33d1b30e3.jpg)
**➤** **在科學教學的應用**
**一、科學探究教學**
1.依齒輪大小,預測圖形有幾個「花瓣」?進行「假說-驗證」的探究能力培養。
2.操縱變因之教學:
(1)改變連接桿的長度 (2)改變齒輪的相對位置
(3)改變畫筆的位置 (4)改變齒輪數量、大小
**二、科學概念學習**
1.齒輪:應用於「自然與生活科技」有關齒輪的運作
2.最大公因數:例如大、小齒輪為160:60,最簡單整數比為8:3,因此畫出來的圖形有8個花瓣
**➤** **更詳細內容(含數學推理、零件表等等)請見作者指導的研究生碩士論文:**
吳映辰(2016):萬花圖科學玩具套件之發展
*許良榮*
*國立台中教育大學 科學教育與應用學系 教授*
「萬花圖(spirograph)」玩具曾獲得「1967年年度玩具」的美譽,國內外的市面上已有不少的商品。分析現有商品,不是過於單調,就是售價太高。
作者研發之玩具的原型取自「智高(**Gi Go**)」的零組件,設計二種多變化的玩法,零件成本低於400元,而且變化繁多,如下表的比較:
**◎ 作者研發之「萬花圖」**


**➤** **在科學教學的應用**
**一、科學探究教學**
1.依齒輪大小,預測圖形有幾個「花瓣」?進行「假說-驗證」的探究能力培養。
2.操縱變因之教學:
(1)改變連接桿的長度 (2)改變齒輪的相對位置
(3)改變畫筆的位置 (4)改變齒輪數量、大小
**二、科學概念學習**
1.齒輪:應用於「自然與生活科技」有關齒輪的運作
2.最大公因數:例如大、小齒輪為160:60,最簡單整數比為8:3,因此畫出來的圖形有8個花瓣
**➤** **更詳細內容(含數學推理、零件表等等)請見作者指導的研究生碩士論文:**
吳映辰(2016):萬花圖科學玩具套件之發展
### 舊式轉盤電話─和寶貝一起發揮創意吧
URL: https://blog.gigotoys.com/-e8-88-8a-e5-bc-8f-e8-bd-89-e7-9b-a4-e9-9b-bb-e8-a9-b1-e2-94-80-e5-92-8c-e5-af-b6-e8-b2-9d-e4-b8-80-e8-b5-b7-e7-99-bc-e6-8f-ae-e5-89-b5-e6-84-8f-e5-90-2/
Last updated: 2022-08-22T05:42:23.000Z
在育兒的過程中,爸爸媽媽們最關心的不外乎是寶貝的成長與未來發展,當寶貝越來越大,選擇適合的玩具變得不可或缺,需要格外慎重。
現在玩具日新月異,一種比一種更精緻,爸媽看來一個比一個更好玩,但對於我們來說,總是希望買回來的玩具除了可以促進孩子各方面的發展以外,更希望這些玩具能一直吸引寶貝一玩再玩,而不是只有三分鐘熱度而已。
所以積木真是我們的首選,為何這麼說呢?因為積木可以有效發展寶貝的認知與空間認識能力,並且有效增進孩子手眼協調能力,發展孩子的專注力,並且培養孩子的創造力、想像力,更能培養科學思維。除此之外,因為可變性高,耐玩度就更高了,是不是讓人很心動啊\~
而做教具為主的「智高」真的是十分適合作為寶貝的第一個早教玩具。
↓小小工程師系列 適合2歲以上孩童,能訓練孩子的手指肌肉,繽紛的色彩也十分吸睛。
[](https://blog.gigotoys.com/content/images/remapped/3509f0e6d65e07203859f08df07a310a.jpg)
另外智高積木皆為「經過國家級合格認證」安全無毒的材料,有這樣的優良的材質,才能讓孩子能玩的開心,更讓爸爸媽媽們玩得放心。
↓一凸五凹的積木,可以更靈巧的組合出想要的形狀\~
[](https://blog.gigotoys.com/content/images/remapped/081b620823d66e44e5eba52140c6f3d1.jpg)[](https://blog.gigotoys.com/content/images/remapped/f9abee3b106ed27488a016496ea761a4.jpg)
搭配上特殊紙卡,還能變化出可愛的企鵝造型\~
下面這組是用2CM系列積木完成小牛與小豬的組合,是不是很療癒啊\~
[](https://blog.gigotoys.com/content/images/remapped/f45194c56d8a976e486c9313952b6c11.jpg)
除了可愛的造型以外,他還有超實用的功能,你猜到了嗎?
沒錯!就是手機架啦!!稍微改一下組合還能變成杯緣系列,可以掛在辦公室當作療癒小物呢\~
[](https://blog.gigotoys.com/content/images/remapped/b661068f57937f0382ffc165e62fb4fe.jpg)
個人最喜歡的是小小工程師系列,除了鮮豔的色彩以外,組裝與拆卸也是很輕易就能完成,非常適合手殘的媽媽和小朋友遊玩呢\~
[](https://blog.gigotoys.com/content/images/remapped/2717fbc45449c5274e9fd849711e6989.jpg)
看完了積木的基礎架構,就到發揮創意的時間了\~
下面這個呢就是今天的主題啦\~
【舊式轉盤電話】
[](https://blog.gigotoys.com/content/images/remapped/1cd9c7fc6d8793e348e4f2924592b1d6.jpg)
這是由齒輪作為主體做成的\~
[](https://blog.gigotoys.com/content/images/remapped/c0c632fc1993c4460d7d0df66ef4a825.jpg)
一起來看看實際怎麼使用吧\~
[](https://blog.gigotoys.com/content/images/remapped/1351859d700536453fbbbc8579a2e731.jpg)
[](https://blog.gigotoys.com/content/images/remapped/db42dedb6d4b3f17ae6e1c10e157ea90.jpg)
另外為了增加撥號的趣味性,特別在齒輪邊貼上數字,讓家裡的寶貝可以更清楚準確的撥號\~旁邊貼上可愛的貼紙,是不是更吸引人了呢?
[](https://blog.gigotoys.com/content/images/remapped/d8e2b370abf0f3ae1a9d4e27e4256427.jpg)
透明底板基座細部
[](https://blog.gigotoys.com/content/images/remapped/9c2542bdfe652deebc963a3685e6b14f.jpg)
了解了舊式轉盤電話的運作模式,就可以開始跟寶貝一起玩打電話遊戲囉\~
[](https://blog.gigotoys.com/content/images/remapped/44e1102f674cee56f562ace550acf2f3.jpg)
一起來發揮創意玩積木吧\~
[](https://blog.gigotoys.com/content/images/remapped/180d1234aa601454bdbea98e35d5e529.jpg)
在育兒的過程中,爸爸媽媽們最關心的不外乎是寶貝的成長與未來發展,當寶貝越來越大,選擇適合的玩具變得不可或缺,需要格外慎重。
現在玩具日新月異,一種比一種更精緻,爸媽看來一個比一個更好玩,但對於我們來說,總是希望買回來的玩具除了可以促進孩子各方面的發展以外,更希望這些玩具能一直吸引寶貝一玩再玩,而不是只有三分鐘熱度而已。
所以積木真是我們的首選,為何這麼說呢?因為積木可以有效發展寶貝的認知與空間認識能力,並且有效增進孩子手眼協調能力,發展孩子的專注力,並且培養孩子的創造力、想像力,更能培養科學思維。除此之外,因為可變性高,耐玩度就更高了,是不是讓人很心動啊\~
而做教具為主的「智高」真的是十分適合作為寶貝的第一個早教玩具。
↓小小工程師系列 適合2歲以上孩童,能訓練孩子的手指肌肉,繽紛的色彩也十分吸睛。

另外智高積木皆為「經過國家級合格認證」安全無毒的材料,有這樣的優良的材質,才能讓孩子能玩的開心,更讓爸爸媽媽們玩得放心。
↓一凸五凹的積木,可以更靈巧的組合出想要的形狀\~

搭配上特殊紙卡,還能變化出可愛的企鵝造型\~
下面這組是用2CM系列積木完成小牛與小豬的組合,是不是很療癒啊\~

除了可愛的造型以外,他還有超實用的功能,你猜到了嗎?
沒錯!就是手機架啦!!稍微改一下組合還能變成杯緣系列,可以掛在辦公室當作療癒小物呢\~

個人最喜歡的是小小工程師系列,除了鮮豔的色彩以外,組裝與拆卸也是很輕易就能完成,非常適合手殘的媽媽和小朋友遊玩呢\~

看完了積木的基礎架構,就到發揮創意的時間了\~
下面這個呢就是今天的主題啦\~
【舊式轉盤電話】

這是由齒輪作為主體做成的\~

一起來看看實際怎麼使用吧\~
另外為了增加撥號的趣味性,特別在齒輪邊貼上數字,讓家裡的寶貝可以更清楚準確的撥號\~旁邊貼上可愛的貼紙,是不是更吸引人了呢?

透明底板基座細部

了解了舊式轉盤電話的運作模式,就可以開始跟寶貝一起玩打電話遊戲囉\~

一起來發揮創意玩積木吧\~

### 舊式轉盤電話─和寶貝一起發揮創意吧
URL: https://blog.gigotoys.com/-e8-88-8a-e5-bc-8f-e8-bd-89-e7-9b-a4-e9-9b-bb-e8-a9-b1-e2-94-80-e5-92-8c-e5-af-b6-e8-b2-9d-e4-b8-80-e8-b5-b7-e7-99-bc-e6-8f-ae-e5-89-b5-e6-84-8f-e5-90/
Last updated: 2022-08-22T05:42:23.000Z
在育兒的過程中,爸爸媽媽們最關心的不外乎是寶貝的成長與未來發展,當寶貝越來越大,選擇適合的玩具變得不可或缺,需要格外慎重。
現在玩具日新月異,一種比一種更精緻,爸媽看來一個比一個更好玩,但對於我們來說,總是希望買回來的玩具除了可以促進孩子各方面的發展以外,更希望這些玩具能一直吸引寶貝一玩再玩,而不是只有三分鐘熱度而已。
所以積木真是我們的首選,為何這麼說呢?因為積木可以有效發展寶貝的認知與空間認識能力,並且有效增進孩子手眼協調能力,發展孩子的專注力,並且培養孩子的創造力、想像力,更能培養科學思維。除此之外,因為可變性高,耐玩度就更高了,是不是讓人很心動啊\~
而做教具為主的「智高」真的是十分適合作為寶貝的第一個早教玩具。
↓小小工程師系列 適合2歲以上孩童,能訓練孩子的手指肌肉,繽紛的色彩也十分吸睛。
[](https://blog.gigotoys.com/content/images/remapped/3509f0e6d65e07203859f08df07a310a.jpg)
另外智高積木皆為「經過國家級合格認證」安全無毒的材料,有這樣的優良的材質,才能讓孩子能玩的開心,更讓爸爸媽媽們玩得放心。
↓一凸五凹的積木,可以更靈巧的組合出想要的形狀\~
[](https://blog.gigotoys.com/content/images/remapped/081b620823d66e44e5eba52140c6f3d1.jpg)[](https://blog.gigotoys.com/content/images/remapped/f9abee3b106ed27488a016496ea761a4.jpg)
搭配上特殊紙卡,還能變化出可愛的企鵝造型\~
下面這組是用2CM系列積木完成小牛與小豬的組合,是不是很療癒啊\~
[](https://blog.gigotoys.com/content/images/remapped/f45194c56d8a976e486c9313952b6c11.jpg)
除了可愛的造型以外,他還有超實用的功能,你猜到了嗎?
沒錯!就是手機架啦!!稍微改一下組合還能變成杯緣系列,可以掛在辦公室當作療癒小物呢\~
[](https://blog.gigotoys.com/content/images/remapped/b661068f57937f0382ffc165e62fb4fe.jpg)
個人最喜歡的是小小工程師系列,除了鮮豔的色彩以外,組裝與拆卸也是很輕易就能完成,非常適合手殘的媽媽和小朋友遊玩呢\~
[](https://blog.gigotoys.com/content/images/remapped/2717fbc45449c5274e9fd849711e6989.jpg)
看完了積木的基礎架構,就到發揮創意的時間了\~
下面這個呢就是今天的主題啦\~
【舊式轉盤電話】
[](https://blog.gigotoys.com/content/images/remapped/1cd9c7fc6d8793e348e4f2924592b1d6.jpg)
這是由齒輪作為主體做成的\~
[](https://blog.gigotoys.com/content/images/remapped/c0c632fc1993c4460d7d0df66ef4a825.jpg)
一起來看看實際怎麼使用吧\~
[](https://blog.gigotoys.com/content/images/remapped/1351859d700536453fbbbc8579a2e731.jpg)
[](https://blog.gigotoys.com/content/images/remapped/db42dedb6d4b3f17ae6e1c10e157ea90.jpg)
另外為了增加撥號的趣味性,特別在齒輪邊貼上數字,讓家裡的寶貝可以更清楚準確的撥號\~旁邊貼上可愛的貼紙,是不是更吸引人了呢?
[](https://blog.gigotoys.com/content/images/remapped/d8e2b370abf0f3ae1a9d4e27e4256427.jpg)
透明底板基座細部
[](https://blog.gigotoys.com/content/images/remapped/9c2542bdfe652deebc963a3685e6b14f.jpg)
了解了舊式轉盤電話的運作模式,就可以開始跟寶貝一起玩打電話遊戲囉\~
[](https://blog.gigotoys.com/content/images/remapped/44e1102f674cee56f562ace550acf2f3.jpg)
一起來發揮創意玩積木吧\~
[](https://blog.gigotoys.com/content/images/remapped/180d1234aa601454bdbea98e35d5e529.jpg)
在育兒的過程中,爸爸媽媽們最關心的不外乎是寶貝的成長與未來發展,當寶貝越來越大,選擇適合的玩具變得不可或缺,需要格外慎重。
現在玩具日新月異,一種比一種更精緻,爸媽看來一個比一個更好玩,但對於我們來說,總是希望買回來的玩具除了可以促進孩子各方面的發展以外,更希望這些玩具能一直吸引寶貝一玩再玩,而不是只有三分鐘熱度而已。
所以積木真是我們的首選,為何這麼說呢?因為積木可以有效發展寶貝的認知與空間認識能力,並且有效增進孩子手眼協調能力,發展孩子的專注力,並且培養孩子的創造力、想像力,更能培養科學思維。除此之外,因為可變性高,耐玩度就更高了,是不是讓人很心動啊\~
而做教具為主的「智高」真的是十分適合作為寶貝的第一個早教玩具。
↓小小工程師系列 適合2歲以上孩童,能訓練孩子的手指肌肉,繽紛的色彩也十分吸睛。

另外智高積木皆為「經過國家級合格認證」安全無毒的材料,有這樣的優良的材質,才能讓孩子能玩的開心,更讓爸爸媽媽們玩得放心。
↓一凸五凹的積木,可以更靈巧的組合出想要的形狀\~

搭配上特殊紙卡,還能變化出可愛的企鵝造型\~
下面這組是用2CM系列積木完成小牛與小豬的組合,是不是很療癒啊\~

除了可愛的造型以外,他還有超實用的功能,你猜到了嗎?
沒錯!就是手機架啦!!稍微改一下組合還能變成杯緣系列,可以掛在辦公室當作療癒小物呢\~

個人最喜歡的是小小工程師系列,除了鮮豔的色彩以外,組裝與拆卸也是很輕易就能完成,非常適合手殘的媽媽和小朋友遊玩呢\~

看完了積木的基礎架構,就到發揮創意的時間了\~
下面這個呢就是今天的主題啦\~
【舊式轉盤電話】

這是由齒輪作為主體做成的\~

一起來看看實際怎麼使用吧\~
另外為了增加撥號的趣味性,特別在齒輪邊貼上數字,讓家裡的寶貝可以更清楚準確的撥號\~旁邊貼上可愛的貼紙,是不是更吸引人了呢?

透明底板基座細部

了解了舊式轉盤電話的運作模式,就可以開始跟寶貝一起玩打電話遊戲囉\~

一起來發揮創意玩積木吧\~

### 【小布新奇事】智高腳踏車
URL: https://blog.gigotoys.com/-e3-80-90-e5-b0-8f-e5-b8-83-e6-96-b0-e5-a5-87-e4-ba-8b-e3-80-91-e6-99-ba-e9-ab-98-e8-85-b3-e8-b8-8f-e8-bb-8a-2/
Last updated: 2022-08-22T05:42:46.000Z
**【小布新奇事】智高腳踏車**
小布在升小一前的暑假,運用「連桿機構」原理所做的【騎腳踏車的人】。因為從小對於積木組裝很有興趣,當五歲第一次拿到生日禮物,智高(第一代彈力動能組),即激發他更多想像與創意作品。
這是一個在騎腳踏車的人。
[](https://blog.gigotoys.com/content/images/remapped/b50f6204b018583a2ff8cbb662f9fe54.jpg)
運用物理原理是小布的專長。
[](https://blog.gigotoys.com/content/images/remapped/c8c432932e84e6e22bfd919d97fc6d5c.jpg)
[](https://blog.gigotoys.com/content/images/remapped/7fa4e35845aef34ff329f9e1f3445ba8.jpg)
[](https://blog.gigotoys.com/content/images/remapped/9a714d36513f8df1e803056312efc3aa.jpg)
以下影片,大家一起來看看腳踏車是怎麼運動的。
**【小布新奇事】智高腳踏車**
小布在升小一前的暑假,運用「連桿機構」原理所做的【騎腳踏車的人】。因為從小對於積木組裝很有興趣,當五歲第一次拿到生日禮物,智高(第一代彈力動能組),即激發他更多想像與創意作品。
這是一個在騎腳踏車的人。

運用物理原理是小布的專長。



以下影片,大家一起來看看腳踏車是怎麼運動的。
[https://www.youtube.com/watch?v=xA\_RYaMqBa8&feature=youtu.be](https://www.youtube.com/watch?v=xA%5FRYaMqBa8&feature=youtu.be&ref=blog.gigotoys.com)
### 【小布新奇事】智高腳踏車
URL: https://blog.gigotoys.com/-e3-80-90-e5-b0-8f-e5-b8-83-e6-96-b0-e5-a5-87-e4-ba-8b-e3-80-91-e6-99-ba-e9-ab-98-e8-85-b3-e8-b8-8f-e8-bb-8a/
Last updated: 2022-08-22T05:42:46.000Z
**【小布新奇事】智高腳踏車**
小布在升小一前的暑假,運用「連桿機構」原理所做的【騎腳踏車的人】。因為從小對於積木組裝很有興趣,當五歲第一次拿到生日禮物,智高(第一代彈力動能組),即激發他更多想像與創意作品。
這是一個在騎腳踏車的人。
[](https://blog.gigotoys.com/content/images/remapped/b50f6204b018583a2ff8cbb662f9fe54.jpg)
運用物理原理是小布的專長。
[](https://blog.gigotoys.com/content/images/remapped/c8c432932e84e6e22bfd919d97fc6d5c.jpg)
[](https://blog.gigotoys.com/content/images/remapped/7fa4e35845aef34ff329f9e1f3445ba8.jpg)
[](https://blog.gigotoys.com/content/images/remapped/9a714d36513f8df1e803056312efc3aa.jpg)
以下影片,大家一起來看看腳踏車是怎麼運動的。
**【小布新奇事】智高腳踏車**
小布在升小一前的暑假,運用「連桿機構」原理所做的【騎腳踏車的人】。因為從小對於積木組裝很有興趣,當五歲第一次拿到生日禮物,智高(第一代彈力動能組),即激發他更多想像與創意作品。
這是一個在騎腳踏車的人。

運用物理原理是小布的專長。



以下影片,大家一起來看看腳踏車是怎麼運動的。
[https://www.youtube.com/watch?v=xA\_RYaMqBa8&feature=youtu.be](https://www.youtube.com/watch?v=xA%5FRYaMqBa8&feature=youtu.be&ref=blog.gigotoys.com)
### 室外水車課
URL: https://blog.gigotoys.com/-e5-ae-a4-e5-a4-96-e6-b0-b4-e8-bb-8a-e8-aa-b2-2/
Last updated: 2022-08-22T05:43:03.000Z
三年後終於又鼓起勇氣開室外課,真的超級累。
完成兩周7堂21小時的室外玩水課,參加學生人數超過90人,雖然還有人沒報名到,但真的是極限了,而且孩子們的暴力,七堂課教材也壞的差不多了,哈哈哈。
一堂上課就需要動用4個老師,老師們說,每次上完室外課都覺得會折壽。我自己已經呈現一種睡覺也無法翻身的狀態,現在每移動一步都是煎熬??
每一堂上完要清洗所有積木,還要勞動我親愛的爸爸幫我開車載東西。因為不能離開現場,媽媽要幫我跟老師們中午送便當,事前還陪我去場勘好多地方,研究雨天備案。真的超級感激爸爸媽媽被我拖下水,跟他們說謝謝,也只是說,誰叫你是我女兒,真是太感人了!
但我知道孩子們超級愛,只要看到他們的笑容,一切都值得啦!
這次課程內容有澆花器、水車、風車及水火箭車,來看看我們上課花絮吧\~
[](https://blog.gigotoys.com/content/images/remapped/7e0238ca6cd1988804219076d49fc1ff.jpg)[](https://blog.gigotoys.com/content/images/remapped/140c7e4210aa677c4932c3494b595ddb.png)[](https://blog.gigotoys.com/content/images/remapped/5b098f88ca7e5bc3a7b0f95f8e14e254.png)[](https://blog.gigotoys.com/content/images/remapped/69cc8513bc737e86244b76fe9fac2110.png)
[](https://blog.gigotoys.com/content/images/remapped/3affbe2e5165aee71987cef197e7bc45.png)[](https://blog.gigotoys.com/content/images/remapped/62975784dcbf9cd8238d27a14433416f.jpg)
[](https://blog.gigotoys.com/content/images/remapped/2427ecb1d245515bfa5216a34e181d80.jpg)[](https://blog.gigotoys.com/content/images/remapped/00509e782069edcc29f1e6db68166a82.jpg)[](https://blog.gigotoys.com/content/images/remapped/8b876b1378002934e777592beae250b9.jpg)[](https://blog.gigotoys.com/content/images/remapped/0f9996dd45561d7a8b5fba3ea0f16cb4.jpg)
洗教具囉\~其實壞掉的居多,哈哈
[](https://blog.gigotoys.com/content/images/remapped/eacb1eea42d3a8fb8ec5ca7b3733b920.jpg)
FB粉絲團

三年後終於又鼓起勇氣開室外課,真的超級累。
完成兩周7堂21小時的室外玩水課,參加學生人數超過90人,雖然還有人沒報名到,但真的是極限了,而且孩子們的暴力,七堂課教材也壞的差不多了,哈哈哈。
一堂上課就需要動用4個老師,老師們說,每次上完室外課都覺得會折壽。我自己已經呈現一種睡覺也無法翻身的狀態,現在每移動一步都是煎熬??
每一堂上完要清洗所有積木,還要勞動我親愛的爸爸幫我開車載東西。因為不能離開現場,媽媽要幫我跟老師們中午送便當,事前還陪我去場勘好多地方,研究雨天備案。真的超級感激爸爸媽媽被我拖下水,跟他們說謝謝,也只是說,誰叫你是我女兒,真是太感人了!
但我知道孩子們超級愛,只要看到他們的笑容,一切都值得啦!
這次課程內容有澆花器、水車、風車及水火箭車,來看看我們上課花絮吧\~
   
 
 
 
洗教具囉\~其實壞掉的居多,哈哈

FB粉絲團
https://www.facebook.com/CHIAO.LAN.BOAT/

### 室外水車課
URL: https://blog.gigotoys.com/-e5-ae-a4-e5-a4-96-e6-b0-b4-e8-bb-8a-e8-aa-b2/
Last updated: 2022-08-22T05:43:03.000Z
三年後終於又鼓起勇氣開室外課,真的超級累。
完成兩周7堂21小時的室外玩水課,參加學生人數超過90人,雖然還有人沒報名到,但真的是極限了,而且孩子們的暴力,七堂課教材也壞的差不多了,哈哈哈。
一堂上課就需要動用4個老師,老師們說,每次上完室外課都覺得會折壽。我自己已經呈現一種睡覺也無法翻身的狀態,現在每移動一步都是煎熬??
每一堂上完要清洗所有積木,還要勞動我親愛的爸爸幫我開車載東西。因為不能離開現場,媽媽要幫我跟老師們中午送便當,事前還陪我去場勘好多地方,研究雨天備案。真的超級感激爸爸媽媽被我拖下水,跟他們說謝謝,也只是說,誰叫你是我女兒,真是太感人了!
但我知道孩子們超級愛,只要看到他們的笑容,一切都值得啦!
這次課程內容有澆花器、水車、風車及水火箭車,來看看我們上課花絮吧\~
[](https://blog.gigotoys.com/content/images/remapped/7e0238ca6cd1988804219076d49fc1ff.jpg)[](https://blog.gigotoys.com/content/images/remapped/140c7e4210aa677c4932c3494b595ddb.png)[](https://blog.gigotoys.com/content/images/remapped/5b098f88ca7e5bc3a7b0f95f8e14e254.png)[](https://blog.gigotoys.com/content/images/remapped/69cc8513bc737e86244b76fe9fac2110.png)
[](https://blog.gigotoys.com/content/images/remapped/3affbe2e5165aee71987cef197e7bc45.png)[](https://blog.gigotoys.com/content/images/remapped/62975784dcbf9cd8238d27a14433416f.jpg)
[](https://blog.gigotoys.com/content/images/remapped/2427ecb1d245515bfa5216a34e181d80.jpg)[](https://blog.gigotoys.com/content/images/remapped/00509e782069edcc29f1e6db68166a82.jpg)[](https://blog.gigotoys.com/content/images/remapped/8b876b1378002934e777592beae250b9.jpg)[](https://blog.gigotoys.com/content/images/remapped/0f9996dd45561d7a8b5fba3ea0f16cb4.jpg)
洗教具囉\~其實壞掉的居多,哈哈
[](https://blog.gigotoys.com/content/images/remapped/eacb1eea42d3a8fb8ec5ca7b3733b920.jpg)
FB粉絲團

三年後終於又鼓起勇氣開室外課,真的超級累。
完成兩周7堂21小時的室外玩水課,參加學生人數超過90人,雖然還有人沒報名到,但真的是極限了,而且孩子們的暴力,七堂課教材也壞的差不多了,哈哈哈。
一堂上課就需要動用4個老師,老師們說,每次上完室外課都覺得會折壽。我自己已經呈現一種睡覺也無法翻身的狀態,現在每移動一步都是煎熬??
每一堂上完要清洗所有積木,還要勞動我親愛的爸爸幫我開車載東西。因為不能離開現場,媽媽要幫我跟老師們中午送便當,事前還陪我去場勘好多地方,研究雨天備案。真的超級感激爸爸媽媽被我拖下水,跟他們說謝謝,也只是說,誰叫你是我女兒,真是太感人了!
但我知道孩子們超級愛,只要看到他們的笑容,一切都值得啦!
這次課程內容有澆花器、水車、風車及水火箭車,來看看我們上課花絮吧\~
   
 
 
 
洗教具囉\~其實壞掉的居多,哈哈

FB粉絲團
https://www.facebook.com/CHIAO.LAN.BOAT/

### 璀璨三光 科技領航
URL: https://blog.gigotoys.com/-e7-92-80-e7-92-a8-e4-b8-89-e5-85-89--e7-a7-91-e6-8a-80-e9-a0-98-e8-88-aa-2/
Last updated: 2022-08-22T05:43:16.000Z
三光甲子 風華再現
在全體教職人員 學生家長會的努力之下
得以讓三光國中透過智高公司設計的各類科技領域教具設備
規劃出實驗室等級的科技課程學習教室
舉凡從動力機械 智能藍芽 程式設計 到綠色智能
讓三光國中能提供南投學子學習科技課程最佳的環境
利用頂級的科技學習設備
學生們動手做 動腦想 理論 實驗 相互搭配
讓孩子對科技 科學的好奇心種子 由這間教室發芽
期待未來長成參天大樹
[](https://blog.gigotoys.com/content/images/remapped/5f326101af07f92154d16ba61b4e1f80.jpg)
[](https://blog.gigotoys.com/content/images/remapped/e163c0896e0fd9157bbfdc5d4e0349e5.jpg)
[](https://blog.gigotoys.com/content/images/remapped/14423a3a63ca010f8179494a5a7f35f7.jpg)
[](https://blog.gigotoys.com/content/images/remapped/20aef7d0d94b730052162befca90b755.jpg)
三光甲子 風華再現
在全體教職人員 學生家長會的努力之下
得以讓三光國中透過智高公司設計的各類科技領域教具設備
規劃出實驗室等級的科技課程學習教室
舉凡從動力機械 智能藍芽 程式設計 到綠色智能
讓三光國中能提供南投學子學習科技課程最佳的環境
利用頂級的科技學習設備
學生們動手做 動腦想 理論 實驗 相互搭配
讓孩子對科技 科學的好奇心種子 由這間教室發芽
期待未來長成參天大樹




### 璀璨三光 科技領航
URL: https://blog.gigotoys.com/-e7-92-80-e7-92-a8-e4-b8-89-e5-85-89--e7-a7-91-e6-8a-80-e9-a0-98-e8-88-aa/
Last updated: 2022-08-22T05:43:16.000Z
三光甲子 風華再現
在全體教職人員 學生家長會的努力之下
得以讓三光國中透過智高公司設計的各類科技領域教具設備
規劃出實驗室等級的科技課程學習教室
舉凡從動力機械 智能藍芽 程式設計 到綠色智能
讓三光國中能提供南投學子學習科技課程最佳的環境
利用頂級的科技學習設備
學生們動手做 動腦想 理論 實驗 相互搭配
讓孩子對科技 科學的好奇心種子 由這間教室發芽
期待未來長成參天大樹
[](https://blog.gigotoys.com/content/images/remapped/5f326101af07f92154d16ba61b4e1f80.jpg)
[](https://blog.gigotoys.com/content/images/remapped/e163c0896e0fd9157bbfdc5d4e0349e5.jpg)
[](https://blog.gigotoys.com/content/images/remapped/14423a3a63ca010f8179494a5a7f35f7.jpg)
[](https://blog.gigotoys.com/content/images/remapped/20aef7d0d94b730052162befca90b755.jpg)
三光甲子 風華再現
在全體教職人員 學生家長會的努力之下
得以讓三光國中透過智高公司設計的各類科技領域教具設備
規劃出實驗室等級的科技課程學習教室
舉凡從動力機械 智能藍芽 程式設計 到綠色智能
讓三光國中能提供南投學子學習科技課程最佳的環境
利用頂級的科技學習設備
學生們動手做 動腦想 理論 實驗 相互搭配
讓孩子對科技 科學的好奇心種子 由這間教室發芽
期待未來長成參天大樹




### 利用合體機械人進行幼兒園分組概念教學
URL: https://blog.gigotoys.com/-e5-88-a9-e7-94-a8-e5-90-88-e9-ab-94-e6-a9-9f-e6-a2-b0-e4-ba-ba-e9-80-b2-e8-a1-8c-e5-b9-bc-e5-85-92-e5-9c-92-e5-88-86-e7-b5-84-e6-a6-82-e5-bf-b5-e6-95-2/
Last updated: 2022-08-22T05:43:36.000Z
**利用合體機械人進行幼兒園分組概念教學**
**在幼兒園的積木教學上,班級秩序時常讓我感到頭疼,尤其是一周一次的課後照顧課程,如何有效率地進行班級活動,並使學生能夠在操作積木的同時,不僅能達成目標,同時有一定的課程時間,能將想法呈現在作品上。於是班級經營的模式、課程進行的大概流程,成為一項必須妥善安排的首要計畫目標。**
**在不斷的思考過後,希望能在幼兒園的課程中,融合分組合作教學,以利於班級經營、同儕互助與分享,並且在教材的選擇與學生經驗息息相關,第一時間能接觸到的便是電視節目中的卡通,帥氣的變形金剛,可愛無厘頭的卡通角色,仔細回想起來,這些東西確實經常成為幼兒希望完成的積木成品。**
**偶然的經驗下,想起小時候時常會看到許多的機械人合體,於是希望藉由依些簡單的交通工具組裝,讓幼兒不僅能夠理解並獨力完成積木的作品,更能夠完成小組的巨大機器!**
**將機械人的四肢轉變為不同的交通工具,分別為四輪汽車、飛機、直升機,分別對應到巨大機械人的四肢與軀幹。**
[](https://blog.gigotoys.com/content/images/remapped/d1fe9ffafae8fab2c2d8714a9ab4cbac.jpg)
[](https://blog.gigotoys.com/content/images/remapped/49837cf7c17e8c7762aa6969b55d0192.jpg)
[](https://blog.gigotoys.com/content/images/remapped/9a41f7dc65a6c12e431324d91c7b91b2.jpg)
**四輪汽車,能對應到巨大機械人的腳部。飛機,則能對應到機械人的手部。上述兩個零件,幾乎在適當的引導下,幼兒應該能夠自主完成。直升機則為機器人的軀幹需要老師的協助(尤其是中間的夾層牽涉到立體的結構概念),也可以作為完成學生的挑戰,讓學生們彼此間可以互相合作與討論,老師則在一旁給予協助。**
[](https://blog.gigotoys.com/content/images/remapped/30763db2c03664413494a8346586f1f0.jpg)
**在學生組裝完畢後,老師不一定要請學生直接組裝,可以讓他們觀察一下手邊的成品,在適當的引導下讓他們創作。最終成品巨大機器人,在組裝之中讓他們理解到彼此為同一組(一起玩)的感受。**
**以上,分享給各位!希望對各位有幫助\~**
**課程教案分享:[https://drive.google.com/file/d/1bX-U-1fu1Atz-EJN\_BsR1Hr0bLX-qA9U/view?usp=sharing](https://drive.google.com/file/d/1bX-U-1fu1Atz-EJN%5FBsR1Hr0bLX-qA9U/view?usp=sharing&ref=blog.gigotoys.com)**
**FB粉絲團:小探險家的積木探險 [https://is.gd/2RMvp0](https://is.gd/2RMvp0?ref=blog.gigotoys.com)**
**每周定期將不同的課程、學生的創作分享在網路上!**
利用合體機械人進行幼兒園分組概念教學
在幼兒園的積木教學上,班級秩序時常讓我感到頭疼,尤其是一周一次的課後照顧課程,如何有效率地進行班級活動,並使學生能夠在操作積木的同時,不僅能達成目標,同時有一定的課程時間,能將想法呈現在作品上。於是班級經營的模式、課程進行的大概流程,成為一項必須妥善安排的首要計畫目標。
在不斷的思考過後,希望能在幼兒園的課程中,融合分組合作教學,以利於班級經營、同儕互助與分享,並且在教材的選擇與學生經驗息息相關,第一時間能接觸到的便是電視節目中的卡通,帥氣的變形金剛,可愛無厘頭的卡通角色,仔細回想起來,這些東西確實經常成為幼兒希望完成的積木成品。
偶然的經驗下,想起小時候時常會看到許多的機械人合體,於是希望藉由依些簡單的交通工具組裝,讓幼兒不僅能夠理解並獨力完成積木的作品,更能夠完成小組的巨大機器!
將機械人的四肢轉變為不同的交通工具,分別為四輪汽車、飛機、直升機,分別對應到巨大機械人的四肢與軀幹。



四輪汽車,能對應到巨大機械人的腳部。飛機,則能對應到機械人的手部。上述兩個零件,幾乎在適當的引導下,幼兒應該能夠自主完成。直升機則為機器人的軀幹需要老師的協助(尤其是中間的夾層牽涉到立體的結構概念),也可以作為完成學生的挑戰,讓學生們彼此間可以互相合作與討論,老師則在一旁給予協助。

在學生組裝完畢後,老師不一定要請學生直接組裝,可以讓他們觀察一下手邊的成品,在適當的引導下讓他們創作。最終成品巨大機器人,在組裝之中讓他們理解到彼此為同一組(一起玩)的感受。
以上,分享給各位!希望對各位有幫助\~
課程教案分享:[https://drive.google.com/file/d/1bX-U-1fu1Atz-EJN\_BsR1Hr0bLX-qA9U/view?usp=sharing](https://drive.google.com/file/d/1bX-U-1fu1Atz-EJN%5FBsR1Hr0bLX-qA9U/view?usp=sharing&ref=blog.gigotoys.com)
FB粉絲團:小探險家的積木探險 [https://is.gd/2RMvp0](https://is.gd/2RMvp0?ref=blog.gigotoys.com)
每周定期將不同的課程、學生的創作分享在網路上!
### 利用合體機械人進行幼兒園分組概念教學
URL: https://blog.gigotoys.com/-e5-88-a9-e7-94-a8-e5-90-88-e9-ab-94-e6-a9-9f-e6-a2-b0-e4-ba-ba-e9-80-b2-e8-a1-8c-e5-b9-bc-e5-85-92-e5-9c-92-e5-88-86-e7-b5-84-e6-a6-82-e5-bf-b5-e6-95/
Last updated: 2022-08-22T05:43:36.000Z
**利用合體機械人進行幼兒園分組概念教學**
**在幼兒園的積木教學上,班級秩序時常讓我感到頭疼,尤其是一周一次的課後照顧課程,如何有效率地進行班級活動,並使學生能夠在操作積木的同時,不僅能達成目標,同時有一定的課程時間,能將想法呈現在作品上。於是班級經營的模式、課程進行的大概流程,成為一項必須妥善安排的首要計畫目標。**
**在不斷的思考過後,希望能在幼兒園的課程中,融合分組合作教學,以利於班級經營、同儕互助與分享,並且在教材的選擇與學生經驗息息相關,第一時間能接觸到的便是電視節目中的卡通,帥氣的變形金剛,可愛無厘頭的卡通角色,仔細回想起來,這些東西確實經常成為幼兒希望完成的積木成品。**
**偶然的經驗下,想起小時候時常會看到許多的機械人合體,於是希望藉由依些簡單的交通工具組裝,讓幼兒不僅能夠理解並獨力完成積木的作品,更能夠完成小組的巨大機器!**
**將機械人的四肢轉變為不同的交通工具,分別為四輪汽車、飛機、直升機,分別對應到巨大機械人的四肢與軀幹。**
[](https://blog.gigotoys.com/content/images/remapped/d1fe9ffafae8fab2c2d8714a9ab4cbac.jpg)
[](https://blog.gigotoys.com/content/images/remapped/49837cf7c17e8c7762aa6969b55d0192.jpg)
[](https://blog.gigotoys.com/content/images/remapped/9a41f7dc65a6c12e431324d91c7b91b2.jpg)
**四輪汽車,能對應到巨大機械人的腳部。飛機,則能對應到機械人的手部。上述兩個零件,幾乎在適當的引導下,幼兒應該能夠自主完成。直升機則為機器人的軀幹需要老師的協助(尤其是中間的夾層牽涉到立體的結構概念),也可以作為完成學生的挑戰,讓學生們彼此間可以互相合作與討論,老師則在一旁給予協助。**
[](https://blog.gigotoys.com/content/images/remapped/30763db2c03664413494a8346586f1f0.jpg)
**在學生組裝完畢後,老師不一定要請學生直接組裝,可以讓他們觀察一下手邊的成品,在適當的引導下讓他們創作。最終成品巨大機器人,在組裝之中讓他們理解到彼此為同一組(一起玩)的感受。**
**以上,分享給各位!希望對各位有幫助\~**
**課程教案分享:[https://drive.google.com/file/d/1bX-U-1fu1Atz-EJN\_BsR1Hr0bLX-qA9U/view?usp=sharing](https://drive.google.com/file/d/1bX-U-1fu1Atz-EJN%5FBsR1Hr0bLX-qA9U/view?usp=sharing&ref=blog.gigotoys.com)**
**FB粉絲團:小探險家的積木探險 [https://is.gd/2RMvp0](https://is.gd/2RMvp0?ref=blog.gigotoys.com)**
**每周定期將不同的課程、學生的創作分享在網路上!**
利用合體機械人進行幼兒園分組概念教學
在幼兒園的積木教學上,班級秩序時常讓我感到頭疼,尤其是一周一次的課後照顧課程,如何有效率地進行班級活動,並使學生能夠在操作積木的同時,不僅能達成目標,同時有一定的課程時間,能將想法呈現在作品上。於是班級經營的模式、課程進行的大概流程,成為一項必須妥善安排的首要計畫目標。
在不斷的思考過後,希望能在幼兒園的課程中,融合分組合作教學,以利於班級經營、同儕互助與分享,並且在教材的選擇與學生經驗息息相關,第一時間能接觸到的便是電視節目中的卡通,帥氣的變形金剛,可愛無厘頭的卡通角色,仔細回想起來,這些東西確實經常成為幼兒希望完成的積木成品。
偶然的經驗下,想起小時候時常會看到許多的機械人合體,於是希望藉由依些簡單的交通工具組裝,讓幼兒不僅能夠理解並獨力完成積木的作品,更能夠完成小組的巨大機器!
將機械人的四肢轉變為不同的交通工具,分別為四輪汽車、飛機、直升機,分別對應到巨大機械人的四肢與軀幹。



四輪汽車,能對應到巨大機械人的腳部。飛機,則能對應到機械人的手部。上述兩個零件,幾乎在適當的引導下,幼兒應該能夠自主完成。直升機則為機器人的軀幹需要老師的協助(尤其是中間的夾層牽涉到立體的結構概念),也可以作為完成學生的挑戰,讓學生們彼此間可以互相合作與討論,老師則在一旁給予協助。

在學生組裝完畢後,老師不一定要請學生直接組裝,可以讓他們觀察一下手邊的成品,在適當的引導下讓他們創作。最終成品巨大機器人,在組裝之中讓他們理解到彼此為同一組(一起玩)的感受。
以上,分享給各位!希望對各位有幫助\~
課程教案分享:[https://drive.google.com/file/d/1bX-U-1fu1Atz-EJN\_BsR1Hr0bLX-qA9U/view?usp=sharing](https://drive.google.com/file/d/1bX-U-1fu1Atz-EJN%5FBsR1Hr0bLX-qA9U/view?usp=sharing&ref=blog.gigotoys.com)
FB粉絲團:小探險家的積木探險 [https://is.gd/2RMvp0](https://is.gd/2RMvp0?ref=blog.gigotoys.com)
每周定期將不同的課程、學生的創作分享在網路上!
### 2019智高公益活動 - 智高愛心永遠不缺席
URL: https://blog.gigotoys.com/2019-e6-99-ba-e9-ab-98-e5-85-ac-e7-9b-8a-e6-b4-bb-e5-8b-95--e6-99-ba-e9-ab-98-e6-84-9b-e5-bf-83-e6-b0-b8-e9-81-a0-e4-b8-8d-e7-bc-ba-e5-b8-ad-2/
Last updated: 2022-08-22T05:43:48.000Z
**2019智高公益活動 – 智高愛心永遠不缺席**
**2019年4月27日在Sogo百貨外廣場,智高參加了伊甸的公益義賣活動**
[](https://blog.gigotoys.com/content/images/remapped/5cc80e14188ac72acdccbdb60b29f5e1.jpg)
**現場人潮比預計的還多,各種表演活動也很精采**
**也有智高的義賣攤位喔!!!!**
[](https://blog.gigotoys.com/content/images/remapped/09c30675b689d8c2833a2754ba28f678.jpg)
**因為還附設了玩具體驗區,沒想到現場的小朋友每個都身懷絕技一樣,發揮想像力與創造力,每個模型都好有創意**
[](https://blog.gigotoys.com/content/images/remapped/8f86b67f3a60357e7c2c7f853b43f6dc.jpg)
**其實一開始小朋友還不太清楚該怎麼玩,大概解釋了一下,零件的結構模式**
[](https://blog.gigotoys.com/content/images/remapped/5f1211151510b85ad45ea2194be3364e.jpg)
[](https://blog.gigotoys.com/content/images/remapped/bfc198ea753742285d06326544a0125f.jpg)
**也現場組了幾個模型當範例,小朋友就開始摸索自己腦袋的想法了,後面就看到各種創意模型,還有好幾個都好有藝術天分呢!!!**
[](https://blog.gigotoys.com/content/images/remapped/f32224da47479d1738ad4514e8d4d817.jpg)
**看到小朋友玩得這麼開心,還會一直問我問題或解釋這是甚麼模型和概念**
[](https://blog.gigotoys.com/content/images/remapped/70903a52cf9842db6feb3c16219f05bc.jpg)
**覺得體驗了一場很棒的公益義賣活動。**
[](https://blog.gigotoys.com/content/images/remapped/5b26b1b2d142ff68f3dda7e17f6cf8c3.jpg)
2019智高公益活動 – 智高愛心永遠不缺席
2019年4月27日在Sogo百貨外廣場,智高參加了伊甸園的公益義賣活動

現場人潮比預計的還多,各種表演活動也很精采
也有智高的義賣攤位喔!!!!

因為還附設了玩具體驗區,沒想到現場的小朋友每個都身懷絕技一樣,發揮想像力與創造力,每個模型都好有創意

其實一開始小朋友還不太清楚該怎麼玩,大概解釋了一下,零件的結構模式


也現場組了幾個模型當範例,小朋友就開始摸索自己腦袋的想法了,後面就看到各種創意模型,還有好幾個都好有藝術天分呢!!!

看到小朋友玩得這麼開心,還會一直問我問題或解釋這是甚麼模型和概念

覺得體驗了一場很棒的公益義賣活動。
### 2019智高公益活動 - 智高愛心永遠不缺席
URL: https://blog.gigotoys.com/2019-e6-99-ba-e9-ab-98-e5-85-ac-e7-9b-8a-e6-b4-bb-e5-8b-95--e6-99-ba-e9-ab-98-e6-84-9b-e5-bf-83-e6-b0-b8-e9-81-a0-e4-b8-8d-e7-bc-ba-e5-b8-ad/
Last updated: 2022-08-22T05:43:48.000Z
**2019智高公益活動 – 智高愛心永遠不缺席**
**2019年4月27日在Sogo百貨外廣場,智高參加了伊甸的公益義賣活動**
[](https://blog.gigotoys.com/content/images/remapped/5cc80e14188ac72acdccbdb60b29f5e1.jpg)
**現場人潮比預計的還多,各種表演活動也很精采**
**也有智高的義賣攤位喔!!!!**
[](https://blog.gigotoys.com/content/images/remapped/09c30675b689d8c2833a2754ba28f678.jpg)
**因為還附設了玩具體驗區,沒想到現場的小朋友每個都身懷絕技一樣,發揮想像力與創造力,每個模型都好有創意**
[](https://blog.gigotoys.com/content/images/remapped/8f86b67f3a60357e7c2c7f853b43f6dc.jpg)
**其實一開始小朋友還不太清楚該怎麼玩,大概解釋了一下,零件的結構模式**
[](https://blog.gigotoys.com/content/images/remapped/5f1211151510b85ad45ea2194be3364e.jpg)
[](https://blog.gigotoys.com/content/images/remapped/bfc198ea753742285d06326544a0125f.jpg)
**也現場組了幾個模型當範例,小朋友就開始摸索自己腦袋的想法了,後面就看到各種創意模型,還有好幾個都好有藝術天分呢!!!**
[](https://blog.gigotoys.com/content/images/remapped/f32224da47479d1738ad4514e8d4d817.jpg)
**看到小朋友玩得這麼開心,還會一直問我問題或解釋這是甚麼模型和概念**
[](https://blog.gigotoys.com/content/images/remapped/70903a52cf9842db6feb3c16219f05bc.jpg)
**覺得體驗了一場很棒的公益義賣活動。**
[](https://blog.gigotoys.com/content/images/remapped/5b26b1b2d142ff68f3dda7e17f6cf8c3.jpg)
2019智高公益活動 – 智高愛心永遠不缺席
2019年4月27日在Sogo百貨外廣場,智高參加了伊甸園的公益義賣活動

現場人潮比預計的還多,各種表演活動也很精采
也有智高的義賣攤位喔!!!!

因為還附設了玩具體驗區,沒想到現場的小朋友每個都身懷絕技一樣,發揮想像力與創造力,每個模型都好有創意

其實一開始小朋友還不太清楚該怎麼玩,大概解釋了一下,零件的結構模式


也現場組了幾個模型當範例,小朋友就開始摸索自己腦袋的想法了,後面就看到各種創意模型,還有好幾個都好有藝術天分呢!!!

看到小朋友玩得這麼開心,還會一直問我問題或解釋這是甚麼模型和概念

覺得體驗了一場很棒的公益義賣活動。
### 利用智高積木進行國八理化電解實驗及國九電學
URL: https://blog.gigotoys.com/-e5-88-a9-e7-94-a8-e6-99-ba-e9-ab-98-e7-a9-8d-e6-9c-a8-e9-80-b2-e8-a1-8c-e5-9c-8b-e5-85-ab-e7-90-86-e5-8c-96-e9-9b-bb-e8-a7-a3-e5-af-a6-e9-a9-97-e5-8f-2/
Last updated: 2022-08-22T05:44:03.000Z
最近國八理化剛好教到電解質,為了讓孩子能有更深刻的體驗,從家裡帶積木材料到學生家進行實驗,智高積木真的很好用\~
一開始我們先簡單介紹電池串並聯,雖然這是在國九的課程,不過都帶來了就一起做囉\~先來比較看看同樣使用兩顆電池,明顯串聯越多燈泡,燈泡會越暗
 
再來比較看看一樣用一個燈泡,電池串越多,電壓越大的情況。可以看到燈泡就會越亮,當我們串到第5個電池的時候燈泡燒掉了,可見電器並不能無限加大電壓的,還是有它的極限在

 
接下來進行電池的並聯實驗,發現並聯電池並不會使燈泡更亮,但並不是電池並聯就完全沒用唷,我把這兩個裝置放在學生家,請學生紀錄看看哪一個會先熄滅,有人知道答案嗎?

接著要進入電解實驗囉,課本說,只要是電解質就可以導電,讓電路正常運作,首先課本上說純水不是,所以我們先拿水來看看,發現真的不能使燈泡發亮(不過我們也曾經有使用過自來水是可以的,原因是因為它不是乾淨的純水唷)
[](https://blog.gigotoys.com/content/images/remapped/42330fffbc8817cb3daccd8ac1aa71a4.jpg)
接著我們使用課本上說的電解質,醋酸,發現有發光,但相當微弱,要很仔細看才有,原來課本上說它是弱電解質是真的,而且因為我們使用的是食用醋,其實已經稀釋過了,所以更暗
[](https://blog.gigotoys.com/content/images/remapped/7035e125fa6bb43fa50a852ef9e8709f.jpg)
接下來使用食鹽水,我們慢慢調整食鹽水濃度,一開始加一點點的時候並無法使燈泡正常發亮,直到食鹽水幾乎快飽和了,燈泡就亮囉,課本真的沒有騙人耶,食鹽水真的是電解質
[](https://blog.gigotoys.com/content/images/remapped/09a21a25102bd34e7a61bbbe074ef176.jpg)
從影片裡面還可以看到電解的時候會有氣泡產生,課本有說,如果是電解水會有氫氣、氧氣,如果是電解食鹽水,有人知道是什麼氣體嗎? 提示一下,我們電解很久後,有產生一股味道,猜到了嗎?
很好玩唷,大家可以在家裡試試\~
最近國八理化剛好教到電解質,為了讓孩子能有更深刻的體驗,從家裡帶積木材料到學生家進行實驗,智高積木真的很好用\~
一開始我們先簡單介紹電池串並聯,雖然這是在國九的課程,不過都帶來了就一起做囉\~先來比較看看同樣使用兩顆電池,明顯串聯越多燈泡,燈泡會越暗
 
再來比較看看一樣用一個燈泡,電池串越多,電壓越大的情況。可以看到燈泡就會越亮,當我們串到第5個電池的時候燈泡燒掉了,可見電器並不能無限加大電壓的,還是有它的極限在

 
接下來進行電池的並聯實驗,發現並聯電池並不會使燈泡更亮,但並不是電池並聯就完全沒用唷,我把這兩個裝置放在學生家,請學生紀錄看看哪一個會先熄滅,有人知道答案嗎?

接著要進入電解實驗囉,課本說,只要是電解質就可以導電,讓電路正常運作,首先課本上說純水不是,所以我們先拿水來看看,發現真的不能使燈泡發亮(不過我們也曾經有使用過自來水是可以的,原因是因為它不是乾淨的純水唷)

接著我們使用課本上說的電解質,醋酸,發現有發光,但相當微弱,要很仔細看才有,原來課本上說它是弱電解質是真的,而且因為我們使用的是食用醋,其實已經稀釋過了,所以更暗

接下來使用食鹽水,我們慢慢調整食鹽水濃度,一開始加一點點的時候並無法使燈泡正常發亮,直到食鹽水幾乎快飽和了,燈泡就亮囉,課本真的沒有騙人耶,食鹽水真的是電解質

從影片裡面還可以看到電解的時候會有氣泡產生,課本有說,如果是電解水會有氫氣、氧氣,如果是電解食鹽水,有人知道是什麼氣體嗎? 提示一下,我們電解很久後,有產生一股味道,猜到了嗎?
很好玩唷,大家可以在家裡試試\~
### 利用智高積木進行國八理化電解實驗及國九電學
URL: https://blog.gigotoys.com/-e5-88-a9-e7-94-a8-e6-99-ba-e9-ab-98-e7-a9-8d-e6-9c-a8-e9-80-b2-e8-a1-8c-e5-9c-8b-e5-85-ab-e7-90-86-e5-8c-96-e9-9b-bb-e8-a7-a3-e5-af-a6-e9-a9-97-e5-8f/
Last updated: 2022-08-22T05:44:03.000Z
最近國八理化剛好教到電解質,為了讓孩子能有更深刻的體驗,從家裡帶積木材料到學生家進行實驗,智高積木真的很好用\~
一開始我們先簡單介紹電池串並聯,雖然這是在國九的課程,不過都帶來了就一起做囉\~先來比較看看同樣使用兩顆電池,明顯串聯越多燈泡,燈泡會越暗
 
再來比較看看一樣用一個燈泡,電池串越多,電壓越大的情況。可以看到燈泡就會越亮,當我們串到第5個電池的時候燈泡燒掉了,可見電器並不能無限加大電壓的,還是有它的極限在

 
接下來進行電池的並聯實驗,發現並聯電池並不會使燈泡更亮,但並不是電池並聯就完全沒用唷,我把這兩個裝置放在學生家,請學生紀錄看看哪一個會先熄滅,有人知道答案嗎?

接著要進入電解實驗囉,課本說,只要是電解質就可以導電,讓電路正常運作,首先課本上說純水不是,所以我們先拿水來看看,發現真的不能使燈泡發亮(不過我們也曾經有使用過自來水是可以的,原因是因為它不是乾淨的純水唷)
[](https://blog.gigotoys.com/content/images/remapped/42330fffbc8817cb3daccd8ac1aa71a4.jpg)
接著我們使用課本上說的電解質,醋酸,發現有發光,但相當微弱,要很仔細看才有,原來課本上說它是弱電解質是真的,而且因為我們使用的是食用醋,其實已經稀釋過了,所以更暗
[](https://blog.gigotoys.com/content/images/remapped/7035e125fa6bb43fa50a852ef9e8709f.jpg)
接下來使用食鹽水,我們慢慢調整食鹽水濃度,一開始加一點點的時候並無法使燈泡正常發亮,直到食鹽水幾乎快飽和了,燈泡就亮囉,課本真的沒有騙人耶,食鹽水真的是電解質
[](https://blog.gigotoys.com/content/images/remapped/09a21a25102bd34e7a61bbbe074ef176.jpg)
從影片裡面還可以看到電解的時候會有氣泡產生,課本有說,如果是電解水會有氫氣、氧氣,如果是電解食鹽水,有人知道是什麼氣體嗎? 提示一下,我們電解很久後,有產生一股味道,猜到了嗎?
很好玩唷,大家可以在家裡試試\~
最近國八理化剛好教到電解質,為了讓孩子能有更深刻的體驗,從家裡帶積木材料到學生家進行實驗,智高積木真的很好用\~
一開始我們先簡單介紹電池串並聯,雖然這是在國九的課程,不過都帶來了就一起做囉\~先來比較看看同樣使用兩顆電池,明顯串聯越多燈泡,燈泡會越暗
 
再來比較看看一樣用一個燈泡,電池串越多,電壓越大的情況。可以看到燈泡就會越亮,當我們串到第5個電池的時候燈泡燒掉了,可見電器並不能無限加大電壓的,還是有它的極限在

 
接下來進行電池的並聯實驗,發現並聯電池並不會使燈泡更亮,但並不是電池並聯就完全沒用唷,我把這兩個裝置放在學生家,請學生紀錄看看哪一個會先熄滅,有人知道答案嗎?

接著要進入電解實驗囉,課本說,只要是電解質就可以導電,讓電路正常運作,首先課本上說純水不是,所以我們先拿水來看看,發現真的不能使燈泡發亮(不過我們也曾經有使用過自來水是可以的,原因是因為它不是乾淨的純水唷)

接著我們使用課本上說的電解質,醋酸,發現有發光,但相當微弱,要很仔細看才有,原來課本上說它是弱電解質是真的,而且因為我們使用的是食用醋,其實已經稀釋過了,所以更暗

接下來使用食鹽水,我們慢慢調整食鹽水濃度,一開始加一點點的時候並無法使燈泡正常發亮,直到食鹽水幾乎快飽和了,燈泡就亮囉,課本真的沒有騙人耶,食鹽水真的是電解質

從影片裡面還可以看到電解的時候會有氣泡產生,課本有說,如果是電解水會有氫氣、氧氣,如果是電解食鹽水,有人知道是什麼氣體嗎? 提示一下,我們電解很久後,有產生一股味道,猜到了嗎?
很好玩唷,大家可以在家裡試試\~
### 伸港美展—家鄉印象
URL: https://blog.gigotoys.com/-e4-bc-b8-e6-b8-af-e7-be-8e-e5-b1-95--e5-ae-b6-e9-84-89-e5-8d-b0-e8-b1-a1-2/
Last updated: 2022-08-22T05:44:26.000Z
**伸港美展—家鄉印象**
[](https://blog.gigotoys.com/content/images/remapped/14be9873de4b8d37f364cf422cdeeee5.jpg)
**第二個寒假作業,起因於主任希望能在伸港鄉美展時,有個機關設計的作品,我自己又覺得純做機關設計應該會跟”美展”會場格格不入吧!幸好敝校內有太多太強的美術老師,才能完成這一幅會動的畫!先看看動作狀況!**
**不要懷疑!全”智高”積木完成,利用Arduino控制,按一下按鈕就會有相對應的動作,時間短是設計好的啦!主要的作動是幾個地方:**
1. **可愛的大螃蟹的大螯是利用角度伺服機配合程式控制。**
2. **可愛的小螃蟹們,下方利用蝸型凸輪和蛋型圖輪做出不同的上下運動方式,再利用齒輪比的配合,造成不規則的運動時間。**
3. **遠近大小不同的風車,利用鍊條帶動鍊輪,造成風車慢慢地轉動。**
4. **月光的月暈,利用LED燈反射的燈光在月亮後方形成月光。**
**感謝敝校夥伴玉蘭、怡維、倖伃陪我一起瘋一起完成這兩個寒假作業!!**
伸港美展—家鄉印象

第二個寒假作業,起因於主任希望能在伸港鄉美展時,有個機關設計的作品,我自己又覺得純做機關設計應該會跟”美展”會場格格不入吧!幸好敝校內有太多太強的美術老師,才能完成這一幅會動的畫!先看看動作狀況!
[https://www.youtube.com/watch?v=B0LJhy9uCXs](https://www.youtube.com/watch?v=B0LJhy9uCXs&ref=blog.gigotoys.com)
不要懷疑!全”智高”積木完成,利用Arduino控制,按一下按鈕就會有相對應的動作,時間短是設計好的啦!主要的作動是幾個地方:
1. 可愛的大螃蟹的大螯是利用角度伺服機配合程式控制。
2. 可愛的小螃蟹們,下方利用蝸型凸輪和蛋型圖輪做出不同的上下運動方式,再利用齒輪比的配合,造成不規則的運動時間。
3. 遠近大小不同的風車,利用鍊條帶動鍊輪,造成風車慢慢地轉動。
4. 月光的月暈,利用LED燈反射的燈光在月亮後方形成月光。
感謝敝校夥伴玉蘭、怡維、倖伃陪我一起瘋一起完成這兩個寒假作業!!
### 伸港美展—家鄉印象
URL: https://blog.gigotoys.com/-e4-bc-b8-e6-b8-af-e7-be-8e-e5-b1-95--e5-ae-b6-e9-84-89-e5-8d-b0-e8-b1-a1/
Last updated: 2022-08-22T05:44:26.000Z
**伸港美展—家鄉印象**
[](https://blog.gigotoys.com/content/images/remapped/14be9873de4b8d37f364cf422cdeeee5.jpg)
**第二個寒假作業,起因於主任希望能在伸港鄉美展時,有個機關設計的作品,我自己又覺得純做機關設計應該會跟”美展”會場格格不入吧!幸好敝校內有太多太強的美術老師,才能完成這一幅會動的畫!先看看動作狀況!**
**不要懷疑!全”智高”積木完成,利用Arduino控制,按一下按鈕就會有相對應的動作,時間短是設計好的啦!主要的作動是幾個地方:**
1. **可愛的大螃蟹的大螯是利用角度伺服機配合程式控制。**
2. **可愛的小螃蟹們,下方利用蝸型凸輪和蛋型圖輪做出不同的上下運動方式,再利用齒輪比的配合,造成不規則的運動時間。**
3. **遠近大小不同的風車,利用鍊條帶動鍊輪,造成風車慢慢地轉動。**
4. **月光的月暈,利用LED燈反射的燈光在月亮後方形成月光。**
**感謝敝校夥伴玉蘭、怡維、倖伃陪我一起瘋一起完成這兩個寒假作業!!**
伸港美展—家鄉印象

第二個寒假作業,起因於主任希望能在伸港鄉美展時,有個機關設計的作品,我自己又覺得純做機關設計應該會跟”美展”會場格格不入吧!幸好敝校內有太多太強的美術老師,才能完成這一幅會動的畫!先看看動作狀況!
[https://www.youtube.com/watch?v=B0LJhy9uCXs](https://www.youtube.com/watch?v=B0LJhy9uCXs&ref=blog.gigotoys.com)
不要懷疑!全”智高”積木完成,利用Arduino控制,按一下按鈕就會有相對應的動作,時間短是設計好的啦!主要的作動是幾個地方:
1. 可愛的大螃蟹的大螯是利用角度伺服機配合程式控制。
2. 可愛的小螃蟹們,下方利用蝸型凸輪和蛋型圖輪做出不同的上下運動方式,再利用齒輪比的配合,造成不規則的運動時間。
3. 遠近大小不同的風車,利用鍊條帶動鍊輪,造成風車慢慢地轉動。
4. 月光的月暈,利用LED燈反射的燈光在月亮後方形成月光。
感謝敝校夥伴玉蘭、怡維、倖伃陪我一起瘋一起完成這兩個寒假作業!!
### Micro:bit 神射手
URL: https://blog.gigotoys.com/microbit--e7-a5-9e-e5-b0-84-e6-89-8b-2/
Last updated: 2022-08-22T05:44:39.000Z
**這是以智高編程積木應用套件 For micro:bit #1269為主,配合城堡攻防戰#7406設計的互動小遊戲\~**
**先將城堡攻防戰由學生自由組裝成喜歡的武器,如:十字弓或投石器**
[](https://blog.gigotoys.com/content/images/remapped/1a8b8fbec3a060d1350a76140034c889.jpg)
**接著,讓學生發揮創意設計出一個箭靶。我們的設計是當十字弓射到靶,靶會倒下,這時在靶的後方裝置#1269裡的IR感應器,感應到靶倒下,接著Micro:bit的LED出現笑臉。在另一側裝置的紅燈會亮,表示停止射擊,當靶立起來時亮綠燈,表示可以射擊。**
[](https://blog.gigotoys.com/content/images/remapped/736582be4c68061e4b22637f56d24971.jpg)
[](https://blog.gigotoys.com/content/images/remapped/ca0d064f098f2ef4707675dcb7253942.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f3941d4f4b940c4c8517a43e490d9830.jpg)
**【進階挑戰】這是利用一組IR感應器做出來的單靶,在#1269裡面還有一組感應器,可以挑戰設計雙靶,或是加入馬達設計出會動的移動靶。**
這是以智高編程積木應用套件 For micro:bit #1269為主,配合城堡攻防戰#7406設計的互動小遊戲\~
先將城堡攻防戰由學生自由組裝成喜歡的武器,如:十字弓或投石器

接著,讓學生發揮創意設計出一個箭靶。我們的設計是當十字弓射到靶,靶會倒下,這時在靶的後方裝置#1269裡的IR感應器,感應到靶倒下,接著Micro:bit的LED出現笑臉。在另一側裝置的紅燈會亮,表示停止射擊,當靶立起來時亮綠燈,表示可以射擊。


[https://www.youtube.com/watch?v=F1QOTq4fsS8](https://www.youtube.com/watch?v=F1QOTq4fsS8&ref=blog.gigotoys.com)

【進階挑戰】這是利用一組IR感應器做出來的單靶,在#1269裡面還有一組感應器,可以挑戰設計雙靶,或是加入馬達設計出會動的移動靶。
### Micro:bit 神射手
URL: https://blog.gigotoys.com/microbit--e7-a5-9e-e5-b0-84-e6-89-8b/
Last updated: 2022-08-22T05:44:39.000Z
**這是以智高編程積木應用套件 For micro:bit #1269為主,配合城堡攻防戰#7406設計的互動小遊戲\~**
**先將城堡攻防戰由學生自由組裝成喜歡的武器,如:十字弓或投石器**
[](https://blog.gigotoys.com/content/images/remapped/1a8b8fbec3a060d1350a76140034c889.jpg)
**接著,讓學生發揮創意設計出一個箭靶。我們的設計是當十字弓射到靶,靶會倒下,這時在靶的後方裝置#1269裡的IR感應器,感應到靶倒下,接著Micro:bit的LED出現笑臉。在另一側裝置的紅燈會亮,表示停止射擊,當靶立起來時亮綠燈,表示可以射擊。**
[](https://blog.gigotoys.com/content/images/remapped/736582be4c68061e4b22637f56d24971.jpg)
[](https://blog.gigotoys.com/content/images/remapped/ca0d064f098f2ef4707675dcb7253942.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f3941d4f4b940c4c8517a43e490d9830.jpg)
**【進階挑戰】這是利用一組IR感應器做出來的單靶,在#1269裡面還有一組感應器,可以挑戰設計雙靶,或是加入馬達設計出會動的移動靶。**
這是以智高編程積木應用套件 For micro:bit #1269為主,配合城堡攻防戰#7406設計的互動小遊戲\~
先將城堡攻防戰由學生自由組裝成喜歡的武器,如:十字弓或投石器

接著,讓學生發揮創意設計出一個箭靶。我們的設計是當十字弓射到靶,靶會倒下,這時在靶的後方裝置#1269裡的IR感應器,感應到靶倒下,接著Micro:bit的LED出現笑臉。在另一側裝置的紅燈會亮,表示停止射擊,當靶立起來時亮綠燈,表示可以射擊。


[https://www.youtube.com/watch?v=F1QOTq4fsS8](https://www.youtube.com/watch?v=F1QOTq4fsS8&ref=blog.gigotoys.com)

【進階挑戰】這是利用一組IR感應器做出來的單靶,在#1269裡面還有一組感應器,可以挑戰設計雙靶,或是加入馬達設計出會動的移動靶。
### 彰化囝仔好幸福~ SMILE童樂會
URL: https://blog.gigotoys.com/-e5-bd-b0-e5-8c-96-e5-9b-9d-e4-bb-94-e5-a5-bd-e5-b9-b8-e7-a6-8f-ef-bd-9e-smile-e7-ab-a5-e6-a8-82-e6-9c-83-2/
Last updated: 2022-08-22T05:44:54.000Z
**彰化囝仔好幸福~ SMILE童樂會(108.3.30 彰化體育館)**
**今年的寒假我也被指派了兩個寒假作業要做,與大家分享囉!**
[](https://blog.gigotoys.com/content/images/remapped/21b03e550eaa32d47d603284030f89c6.jpg)
**這個作品是配合彰化縣政府的活動「彰化囝仔好幸福~ SMILE童樂會」所做的展品,長360cm寬120公分,再放在桌上看起來真的很壯觀喔!**
**先來看看動作的畫面!**
**這個作品是以機關王連續啟動的概念為基礎,結合從幼兒園的大積木(中央軌道區).低年級的運算思維(啟動的小老鼠)到高年級的科學積木(旋轉木馬、摩天輪、天女散花),融入槓桿.電學.棘輪.連桿等概念,搭配上彰化的字樣(青天白日滿地紅)及全運會吉祥物福來鷹彰顯出彰化的特色,由於擺設的位置有點暗,所以在作品的周圍拉上燈條,想不到意外地更能吸引大家的目光!**
[](https://blog.gigotoys.com/content/images/remapped/397d0281eb4a54c468dcb51a82a3c59b.jpg)
**序幕就由可愛的小老鼠(#7442)啟動,推掉重物囉!**
[](https://blog.gigotoys.com/content/images/remapped/46dc95659cfe692fabe7065ff24135ff.jpg)
**重物落下後透過定滑輪會拉動左上方的棘輪開關,棘輪開關上的重捶會壓到微動開關,啟動右方的遊樂園設施,接下來大球就會滾下來,大球內ㄤ有LED震動模組,所以當掉到第二層軌道後就會開始發光,大球滾到最下方後會壓到啟動福來鷹的微動開關!**
[](https://blog.gigotoys.com/content/images/remapped/20b3282c2cfac53018b63da50e551e56.jpg) [](https://blog.gigotoys.com/content/images/remapped/a84fa647266885c16de05c1add1ca477.jpg) [](https://blog.gigotoys.com/content/images/remapped/fe2e4a20a4d3ba41c406cea5f4cb9c10.jpg)
**三種不同常見的遊樂設施(左起天女散花、摩天輪、旋轉木馬)**
[](https://blog.gigotoys.com/content/images/remapped/6c2bee89ab0a474df173278b359e9c21.jpg)
**可愛的福來鷹,頭會左右擺動!翅膀會降下看到”讚”喔!**
[](https://blog.gigotoys.com/content/images/remapped/b137aca025ac5f618d5e37ae63104a38.jpg)
**打卡區(6/1彰化縣賽.北斗國中,歡迎彰化學校一起來)**
[](https://blog.gigotoys.com/content/images/remapped/3f4c79f59480d6b19d2088e8ae860109.jpg)
**整點展演秀時間**
[](https://blog.gigotoys.com/content/images/remapped/d9cb197ee1b5b3332bc2c7d3e078c355.jpg)
**機關體驗區(人沒有少過,所以無法拍到沒有背影的照片!)**
**童樂會現場展演紀錄**
彰化囝仔好幸福~ SMILE童樂會(108.3.30 彰化體育館)
今年的寒假我也被指派了兩個寒假作業要做,與大家分享囉!

這個作品是配合彰化縣政府的活動「彰化囝仔好幸福~ SMILE童樂會」所做的展品,長360cm寬120公分,再放在桌上看起來真的很壯觀喔!
先來看看動作的畫面!
[https://www.youtube.com/watch?v=R4qdECVwOUQ](https://www.youtube.com/watch?v=R4qdECVwOUQ&ref=blog.gigotoys.com)
這個作品是以機關王連續啟動的概念為基礎,結合從幼兒園的大積木(中央軌道區).低年級的運算思維(啟動的小老鼠)到高年級的科學積木(旋轉木馬、摩天輪、天女散花),融入槓桿.電學.棘輪.連桿等概念,搭配上彰化的字樣(青天白日滿地紅)及全運會吉祥物福來鷹彰顯出彰化的特色,由於擺設的位置有點暗,所以在作品的周圍拉上燈條,想不到意外地更能吸引大家的目光!

序幕就由可愛的小老鼠(#7442)啟動,推掉重物囉!

重物落下後透過定滑輪會拉動左上方的棘輪開關,棘輪開關上的重捶會壓到微動開關,啟動右方的遊樂園設施,接下來大球就會滾下來,大球內ㄤ有LED震動模組,所以當掉到第二層軌道後就會開始發光,大球滾到最下方後會壓到啟動福來鷹的微動開關!
  
三種不同常見的遊樂設施(左起天女散花、摩天輪、旋轉木馬)

可愛的福來鷹,頭會左右擺動!翅膀會降下看到”讚”喔!

打卡區(6/1彰化縣賽.北斗國中,歡迎彰化學校一起來)

整點展演秀時間

機關體驗區(人沒有少過,所以無法拍到沒有背影的照片!)
### 彰化囝仔好幸福~ SMILE童樂會
URL: https://blog.gigotoys.com/-e5-bd-b0-e5-8c-96-e5-9b-9d-e4-bb-94-e5-a5-bd-e5-b9-b8-e7-a6-8f-ef-bd-9e-smile-e7-ab-a5-e6-a8-82-e6-9c-83/
Last updated: 2022-08-22T05:44:54.000Z
**彰化囝仔好幸福~ SMILE童樂會(108.3.30 彰化體育館)**
**今年的寒假我也被指派了兩個寒假作業要做,與大家分享囉!**
[](https://blog.gigotoys.com/content/images/remapped/21b03e550eaa32d47d603284030f89c6.jpg)
**這個作品是配合彰化縣政府的活動「彰化囝仔好幸福~ SMILE童樂會」所做的展品,長360cm寬120公分,再放在桌上看起來真的很壯觀喔!**
**先來看看動作的畫面!**
**這個作品是以機關王連續啟動的概念為基礎,結合從幼兒園的大積木(中央軌道區).低年級的運算思維(啟動的小老鼠)到高年級的科學積木(旋轉木馬、摩天輪、天女散花),融入槓桿.電學.棘輪.連桿等概念,搭配上彰化的字樣(青天白日滿地紅)及全運會吉祥物福來鷹彰顯出彰化的特色,由於擺設的位置有點暗,所以在作品的周圍拉上燈條,想不到意外地更能吸引大家的目光!**
[](https://blog.gigotoys.com/content/images/remapped/397d0281eb4a54c468dcb51a82a3c59b.jpg)
**序幕就由可愛的小老鼠(#7442)啟動,推掉重物囉!**
[](https://blog.gigotoys.com/content/images/remapped/46dc95659cfe692fabe7065ff24135ff.jpg)
**重物落下後透過定滑輪會拉動左上方的棘輪開關,棘輪開關上的重捶會壓到微動開關,啟動右方的遊樂園設施,接下來大球就會滾下來,大球內ㄤ有LED震動模組,所以當掉到第二層軌道後就會開始發光,大球滾到最下方後會壓到啟動福來鷹的微動開關!**
[](https://blog.gigotoys.com/content/images/remapped/20b3282c2cfac53018b63da50e551e56.jpg) [](https://blog.gigotoys.com/content/images/remapped/a84fa647266885c16de05c1add1ca477.jpg) [](https://blog.gigotoys.com/content/images/remapped/fe2e4a20a4d3ba41c406cea5f4cb9c10.jpg)
**三種不同常見的遊樂設施(左起天女散花、摩天輪、旋轉木馬)**
[](https://blog.gigotoys.com/content/images/remapped/6c2bee89ab0a474df173278b359e9c21.jpg)
**可愛的福來鷹,頭會左右擺動!翅膀會降下看到”讚”喔!**
[](https://blog.gigotoys.com/content/images/remapped/b137aca025ac5f618d5e37ae63104a38.jpg)
**打卡區(6/1彰化縣賽.北斗國中,歡迎彰化學校一起來)**
[](https://blog.gigotoys.com/content/images/remapped/3f4c79f59480d6b19d2088e8ae860109.jpg)
**整點展演秀時間**
[](https://blog.gigotoys.com/content/images/remapped/d9cb197ee1b5b3332bc2c7d3e078c355.jpg)
**機關體驗區(人沒有少過,所以無法拍到沒有背影的照片!)**
**童樂會現場展演紀錄**
彰化囝仔好幸福~ SMILE童樂會(108.3.30 彰化體育館)
今年的寒假我也被指派了兩個寒假作業要做,與大家分享囉!

這個作品是配合彰化縣政府的活動「彰化囝仔好幸福~ SMILE童樂會」所做的展品,長360cm寬120公分,再放在桌上看起來真的很壯觀喔!
先來看看動作的畫面!
[https://www.youtube.com/watch?v=R4qdECVwOUQ](https://www.youtube.com/watch?v=R4qdECVwOUQ&ref=blog.gigotoys.com)
這個作品是以機關王連續啟動的概念為基礎,結合從幼兒園的大積木(中央軌道區).低年級的運算思維(啟動的小老鼠)到高年級的科學積木(旋轉木馬、摩天輪、天女散花),融入槓桿.電學.棘輪.連桿等概念,搭配上彰化的字樣(青天白日滿地紅)及全運會吉祥物福來鷹彰顯出彰化的特色,由於擺設的位置有點暗,所以在作品的周圍拉上燈條,想不到意外地更能吸引大家的目光!

序幕就由可愛的小老鼠(#7442)啟動,推掉重物囉!

重物落下後透過定滑輪會拉動左上方的棘輪開關,棘輪開關上的重捶會壓到微動開關,啟動右方的遊樂園設施,接下來大球就會滾下來,大球內ㄤ有LED震動模組,所以當掉到第二層軌道後就會開始發光,大球滾到最下方後會壓到啟動福來鷹的微動開關!
  
三種不同常見的遊樂設施(左起天女散花、摩天輪、旋轉木馬)

可愛的福來鷹,頭會左右擺動!翅膀會降下看到”讚”喔!

打卡區(6/1彰化縣賽.北斗國中,歡迎彰化學校一起來)

整點展演秀時間

機關體驗區(人沒有少過,所以無法拍到沒有背影的照片!)
### 2019宜蘭三星國中智高機關王創意營
URL: https://blog.gigotoys.com/2019-e5-ae-9c-e8-98-ad-e4-b8-89-e6-98-9f-e5-9c-8b-e4-b8-ad-e6-99-ba-e9-ab-98-e6-a9-9f-e9-97-9c-e7-8e-8b-e5-89-b5-e6-84-8f-e7-87-9f-2/
Last updated: 2022-08-22T05:45:23.000Z
**2019宜蘭三星國中舉辦智高機關王創意營**
**由智高實業股份有限公司、宜蘭三星自造教育及科技中心、屏東大學劉藍玉教授實驗室共同於三星國中體育館舉辦,來自全國各縣市及宜蘭縣內100位愛好結構積木創作的高、國中、小學生一同運用智高積木素材進行創意活動。**
[](https://blog.gigotoys.com/content/images/remapped/32a5e11487c08f3cf1ef23b5f0a73958.jpg)
**宜蘭三星『積木機關』創意營隊課程內容以科學原理為基礎,融合科學、科技、工程、藝術及數學,透過積木動手實作的創新與學習** **價值** **,就像蘭陽平原獨特孕育的三星蔥,在三星國中展開了一場耐人尋味、深具創意與能量的積木機關創意營!**
[](https://blog.gigotoys.com/content/images/remapped/bd647c7e2f595d14df8e95d5e0f7becc.png)[](https://blog.gigotoys.com/content/images/remapped/d0d935410174b421ef4eb075b4767a66.png)
**源自一個簡單的訴求、想讓偏鄉孩子一同創意學習的初始,連結了三星國中與學術專業的屏東大學科普傳播系劉藍玉教授實驗團隊、智高積木及宜蘭羅東這塊土地上的在地英雄豪傑,正醞釀、突破宜蘭三星上將的第四顆特色星星!**


**三星國中 張煇志校長/屏東大學劉藍玉教授**
[](https://blog.gigotoys.com/content/images/remapped/fcb6bb29724dd9b9e0e9016377ba6777.png)
在張煇志校長及專業團隊的組織運作過程,在短短不到一個月時間即已擬具共識並熱烈展開!
[](https://blog.gigotoys.com/content/images/remapped/e89deddf774eb03ab6592066dea76db4.png)
**從場地活動規劃→經費預算→人力資源應用→活動課程設計→招生簡章設計等過程,無不充滿著挑戰與創新概念,讓人不襟想起那三星蔥別足足長了15公分以上的在地DNA**
[](https://blog.gigotoys.com/content/images/remapped/1878eee6d7b22e1c824ae15b4a12ce3f.png)[](https://blog.gigotoys.com/content/images/remapped/f1139ac6e90c84c85e16637fe64ec700.png)
**來自不同學校學生5-8年級**
**熱身題 → 疊高比賽**
**讓小朋友彼此認識培養默契、熟悉基礎組裝**
[](https://blog.gigotoys.com/content/images/remapped/03ea03df719b7b4bd26b2b5140bc0c7b.png)[](https://blog.gigotoys.com/content/images/remapped/8303f68e678921f7d19769d4fa501ba2.png)
**積木創作自己來,不用說明書!**
**想到哪兒 做到哪兒**
[](https://blog.gigotoys.com/content/images/remapped/911f10955344e9c880f0a5b7704f06fc.png)[](https://blog.gigotoys.com/content/images/remapped/545342048b3aa991be451ac3b785f81a.png)
[](https://blog.gigotoys.com/content/images/remapped/e42b44cb91e13797aff38fc5ec89af61.png)[](https://blog.gigotoys.com/content/images/remapped/6406d318af4d455db19a0a7ed4b90ce2.png)
**動手做,各小組操作的邏輯、流程、方式不同**
[](https://blog.gigotoys.com/content/images/remapped/e5746f4e43a31fcf8841d25434d3bb3b.png)[](https://blog.gigotoys.com/content/images/remapped/141bccbd79411e800fe7322724d3693a.png)
**機關王/機械動力/力的傳導/等機關王積木創作徵選零件提供**
[](https://blog.gigotoys.com/content/images/remapped/7bfd1f2ac5211331194709b7bc6d4ec2.png)
**簡單機械創作(90min)** **結構性、功能性、協調性**
[](https://blog.gigotoys.com/content/images/remapped/f71618a9b67dd91c3d201422995baf26.png)
**教學團隊課程核心**
**設計圖是概念發展的呈現基礎**
**設計圖是零件材料的設計基礎**


**設計 v.s. 實做**
[](https://blog.gigotoys.com/content/images/remapped/c037b19a49305f5f710e44c205c8e607.png)[](https://blog.gigotoys.com/content/images/remapped/8f25fce9361aea40bc46efa5d1a45fa1.jpg)
[](https://blog.gigotoys.com/content/images/remapped/6fe0ac964c1b8fb094ca90fb25e108f5.png)[](https://blog.gigotoys.com/content/images/remapped/8092a335785258517ebf71489ff12b6a.png)
**團隊** **、** **分工** **v.s** **.** **觀摩** **、** **學習**
[](https://blog.gigotoys.com/content/images/remapped/2982f5b12448609f660197e4372d463e.png)[](https://blog.gigotoys.com/content/images/remapped/f1139ac6e90c84c85e16637fe64ec700.png)
**每一階段的評量,擬聚團隊精神**
[](https://blog.gigotoys.com/content/images/remapped/e03c2bc0412bb693bc4571608161aa6a.png)[](https://blog.gigotoys.com/content/images/remapped/33034fab8544d287dbea86dead39f229.png)
**整合資源→宜蘭 聖母專校餐旅科提供餐點**
[](https://blog.gigotoys.com/content/images/remapped/3beeb26248733569642cdb78495dc5d1.png)[](https://blog.gigotoys.com/content/images/remapped/497248d093fbb638ce52765e9d3f4046.png)
**創意學習→手扒雞 (雞骨骼架構)**
[](https://blog.gigotoys.com/content/images/remapped/ae23bdcbcff8d3437c963aaafb22624e.png)[](https://blog.gigotoys.com/content/images/remapped/da70f2d9a0e68fa8fba498512c7f7a25.png)
[](https://blog.gigotoys.com/content/images/remapped/34702c917e1ac2b50ba790e1018228c0.png)[](https://blog.gigotoys.com/content/images/remapped/3ebf1e4efac274c08804c936521bbe6c.png)
[](https://blog.gigotoys.com/content/images/remapped/fdebf12f0073294a7fb721182b04f7da.png)[](https://blog.gigotoys.com/content/images/remapped/a7f7d7d768fb6c7ae2931fbce5686ca3.png)
**資源整合→夜宿宜蘭民宿**
[](https://blog.gigotoys.com/content/images/remapped/0ed96e1b7cac90758277831cf3ce8547.png)[](https://blog.gigotoys.com/content/images/remapped/aed71085591d093bc55f41bd8ec2891c.png)
**一天的學習回饋,請小朋友用文字表達**
[](https://blog.gigotoys.com/content/images/remapped/0918c0c0ad7e6e27a5cd8729e9f2b01f.png)[](https://blog.gigotoys.com/content/images/remapped/595e6173cb42b04af0c01f10551baf04.png)
**教學主題**
**能量產生方式、能量傳遞工具、能量作用影響**
[](https://blog.gigotoys.com/content/images/remapped/a13000216eb0d14f5106a200bee88df4.png)[](https://blog.gigotoys.com/content/images/remapped/083398b94f6d09e529d57bdb78ca917b.png)
[](https://blog.gigotoys.com/content/images/remapped/461be6469f9819e4d8329d2db04213f3.png)[](https://blog.gigotoys.com/content/images/remapped/e855ac07c73725548d4a8a40f29b772b.png)
**橋樑結構、造型建造→承重測試**
[](https://blog.gigotoys.com/content/images/remapped/bf4a02f922e21dd5f9d1cca1d9811830.png)[](https://blog.gigotoys.com/content/images/remapped/ce6d9e636e42324d21f96839be76994d.jpg)
[](https://blog.gigotoys.com/content/images/remapped/23880b885ca1102de1e084143260327c.png)[](https://blog.gigotoys.com/content/images/remapped/66758f5d1221f744e69329a02ed3f6cb.jpg)
[](https://blog.gigotoys.com/content/images/remapped/9735e995f37674c7b886d22fb4bfbc6d.jpg)[](https://blog.gigotoys.com/content/images/remapped/98cd60d002a4d5e8a0ccf941577642c5.jpg)
**創作過程的紀錄與分享**
[](https://blog.gigotoys.com/content/images/remapped/91ac7af00e17fa1c308fdea9aa1f91fd.png)[](https://blog.gigotoys.com/content/images/remapped/92e43608ab854a2d672a9ecaf605dd57.png)
**午餐學習→蝦子的身體結構**
[](https://blog.gigotoys.com/content/images/remapped/f4b68293ccaf504ffd3359682e904d9d.jpg)[](https://blog.gigotoys.com/content/images/remapped/92c1a65f29de5ad0d5924f8a99852e97.png)
[](https://blog.gigotoys.com/content/images/remapped/14f8fa375dd50277fbbdbe8867a070d5.png)[](https://blog.gigotoys.com/content/images/remapped/72a90b481b6301ce743764a07d5da75a.png)
**智高獎品及獎狀**
[](https://blog.gigotoys.com/content/images/remapped/5fadbaa8eb0de79a63eca9fc5a052c28.png)[](https://blog.gigotoys.com/content/images/remapped/0b9f39eab95b2beb7625d8e4deaf4278.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f82b5812d01b1652ace8bf13fd4dd1ea.jpg)[](https://blog.gigotoys.com/content/images/remapped/f0499691168ce478860ac4c91b18520a.png)
**2019宜蘭三星國中舉辦智高機關王創意營**
**由智高實業股份有限公司、宜蘭三星自造教育及科技中心、屏東大學劉藍玉教授實驗室共同於三星國中體育館舉辦,來自全國各縣市及宜蘭縣內100位愛好結構積木創作的高、國中、小學生一同運用智高積木素材進行創意活動。**

**宜蘭三星『積木機關』創意營隊課程內容以科學原理為基礎,融合科學、科技、工程、藝術及數學,透過積木動手實作的創新與學習** **價值** **,就像蘭陽平原獨特孕育的三星蔥,在三星國中展開了一場耐人尋味、深具創意與能量的積木機關創意營!**

**源自一個簡單的訴求、想讓偏鄉孩子一同創意學習的初始,連結了三星國中與學術專業的屏東大學科普傳播系劉藍玉教授實驗團隊、智高積木及宜蘭羅東這塊土地上的在地英雄豪傑,正醞釀、突破宜蘭三星上將的第四顆特色星星!**


**三星國中 張煇志校長/屏東大學劉藍玉教授**

在張煇志校長及專業團隊的組織運作過程,在短短不到一個月時間即已擬具共識並熱烈展開!

**從場地活動規劃→經費預算→人力資源應用→活動課程設計→招生簡章設計等過程,無不充滿著挑戰與創新概念,讓人不襟想起那三星蔥別足足長了15公分以上的在地DNA**

**來自不同學校學生5-8年級**
**熱身題 → 疊高比賽**
**讓小朋友彼此認識培養默契、熟悉基礎組裝**

**積木創作自己來,不用說明書!**
**想到哪兒 做到哪兒**


**動手做,各小組操作的邏輯、流程、方式不同**

**機關王/機械動力/力的傳導/等機關王積木創作徵選零件提供**

**簡單機械創作(90min)** **結構性、功能性、協調性**

**教學團隊課程核心**
**設計圖是概念發展的呈現基礎**
**設計圖是零件材料的設計基礎**


**設計 v.s. 實做**


**團隊** **、** **分工** **v.s** **.** **觀摩** **、** **學習**

**每一階段的評量,擬聚團隊精神**

**整合資源→宜蘭 聖母專校餐旅科提供餐點**

**創意學習→手扒雞 (雞骨骼架構)**



**資源整合→夜宿宜蘭民宿**

**一天的學習回饋,請小朋友用文字表達**

**教學主題**
**能量產生方式、能量傳遞工具、能量作用影響**


**橋樑結構、造型建造→承重測試**



**創作過程的紀錄與分享**

**午餐學習→蝦子的身體結構**


**智高獎品及獎狀**


### 2019宜蘭三星國中智高機關王創意營
URL: https://blog.gigotoys.com/2019-e5-ae-9c-e8-98-ad-e4-b8-89-e6-98-9f-e5-9c-8b-e4-b8-ad-e6-99-ba-e9-ab-98-e6-a9-9f-e9-97-9c-e7-8e-8b-e5-89-b5-e6-84-8f-e7-87-9f/
Last updated: 2022-08-22T05:45:23.000Z
**2019宜蘭三星國中舉辦智高機關王創意營**
**由智高實業股份有限公司、宜蘭三星自造教育及科技中心、屏東大學劉藍玉教授實驗室共同於三星國中體育館舉辦,來自全國各縣市及宜蘭縣內100位愛好結構積木創作的高、國中、小學生一同運用智高積木素材進行創意活動。**
[](https://blog.gigotoys.com/content/images/remapped/32a5e11487c08f3cf1ef23b5f0a73958.jpg)
**宜蘭三星『積木機關』創意營隊課程內容以科學原理為基礎,融合科學、科技、工程、藝術及數學,透過積木動手實作的創新與學習** **價值** **,就像蘭陽平原獨特孕育的三星蔥,在三星國中展開了一場耐人尋味、深具創意與能量的積木機關創意營!**
[](https://blog.gigotoys.com/content/images/remapped/bd647c7e2f595d14df8e95d5e0f7becc.png)[](https://blog.gigotoys.com/content/images/remapped/d0d935410174b421ef4eb075b4767a66.png)
**源自一個簡單的訴求、想讓偏鄉孩子一同創意學習的初始,連結了三星國中與學術專業的屏東大學科普傳播系劉藍玉教授實驗團隊、智高積木及宜蘭羅東這塊土地上的在地英雄豪傑,正醞釀、突破宜蘭三星上將的第四顆特色星星!**


**三星國中 張煇志校長/屏東大學劉藍玉教授**
[](https://blog.gigotoys.com/content/images/remapped/fcb6bb29724dd9b9e0e9016377ba6777.png)
在張煇志校長及專業團隊的組織運作過程,在短短不到一個月時間即已擬具共識並熱烈展開!
[](https://blog.gigotoys.com/content/images/remapped/e89deddf774eb03ab6592066dea76db4.png)
**從場地活動規劃→經費預算→人力資源應用→活動課程設計→招生簡章設計等過程,無不充滿著挑戰與創新概念,讓人不襟想起那三星蔥別足足長了15公分以上的在地DNA**
[](https://blog.gigotoys.com/content/images/remapped/1878eee6d7b22e1c824ae15b4a12ce3f.png)[](https://blog.gigotoys.com/content/images/remapped/f1139ac6e90c84c85e16637fe64ec700.png)
**來自不同學校學生5-8年級**
**熱身題 → 疊高比賽**
**讓小朋友彼此認識培養默契、熟悉基礎組裝**
[](https://blog.gigotoys.com/content/images/remapped/03ea03df719b7b4bd26b2b5140bc0c7b.png)[](https://blog.gigotoys.com/content/images/remapped/8303f68e678921f7d19769d4fa501ba2.png)
**積木創作自己來,不用說明書!**
**想到哪兒 做到哪兒**
[](https://blog.gigotoys.com/content/images/remapped/911f10955344e9c880f0a5b7704f06fc.png)[](https://blog.gigotoys.com/content/images/remapped/545342048b3aa991be451ac3b785f81a.png)
[](https://blog.gigotoys.com/content/images/remapped/e42b44cb91e13797aff38fc5ec89af61.png)[](https://blog.gigotoys.com/content/images/remapped/6406d318af4d455db19a0a7ed4b90ce2.png)
**動手做,各小組操作的邏輯、流程、方式不同**
[](https://blog.gigotoys.com/content/images/remapped/e5746f4e43a31fcf8841d25434d3bb3b.png)[](https://blog.gigotoys.com/content/images/remapped/141bccbd79411e800fe7322724d3693a.png)
**機關王/機械動力/力的傳導/等機關王積木創作徵選零件提供**
[](https://blog.gigotoys.com/content/images/remapped/7bfd1f2ac5211331194709b7bc6d4ec2.png)
**簡單機械創作(90min)** **結構性、功能性、協調性**
[](https://blog.gigotoys.com/content/images/remapped/f71618a9b67dd91c3d201422995baf26.png)
**教學團隊課程核心**
**設計圖是概念發展的呈現基礎**
**設計圖是零件材料的設計基礎**


**設計 v.s. 實做**
[](https://blog.gigotoys.com/content/images/remapped/c037b19a49305f5f710e44c205c8e607.png)[](https://blog.gigotoys.com/content/images/remapped/8f25fce9361aea40bc46efa5d1a45fa1.jpg)
[](https://blog.gigotoys.com/content/images/remapped/6fe0ac964c1b8fb094ca90fb25e108f5.png)[](https://blog.gigotoys.com/content/images/remapped/8092a335785258517ebf71489ff12b6a.png)
**團隊** **、** **分工** **v.s** **.** **觀摩** **、** **學習**
[](https://blog.gigotoys.com/content/images/remapped/2982f5b12448609f660197e4372d463e.png)[](https://blog.gigotoys.com/content/images/remapped/f1139ac6e90c84c85e16637fe64ec700.png)
**每一階段的評量,擬聚團隊精神**
[](https://blog.gigotoys.com/content/images/remapped/e03c2bc0412bb693bc4571608161aa6a.png)[](https://blog.gigotoys.com/content/images/remapped/33034fab8544d287dbea86dead39f229.png)
**整合資源→宜蘭 聖母專校餐旅科提供餐點**
[](https://blog.gigotoys.com/content/images/remapped/3beeb26248733569642cdb78495dc5d1.png)[](https://blog.gigotoys.com/content/images/remapped/497248d093fbb638ce52765e9d3f4046.png)
**創意學習→手扒雞 (雞骨骼架構)**
[](https://blog.gigotoys.com/content/images/remapped/ae23bdcbcff8d3437c963aaafb22624e.png)[](https://blog.gigotoys.com/content/images/remapped/da70f2d9a0e68fa8fba498512c7f7a25.png)
[](https://blog.gigotoys.com/content/images/remapped/34702c917e1ac2b50ba790e1018228c0.png)[](https://blog.gigotoys.com/content/images/remapped/3ebf1e4efac274c08804c936521bbe6c.png)
[](https://blog.gigotoys.com/content/images/remapped/fdebf12f0073294a7fb721182b04f7da.png)[](https://blog.gigotoys.com/content/images/remapped/a7f7d7d768fb6c7ae2931fbce5686ca3.png)
**資源整合→夜宿宜蘭民宿**
[](https://blog.gigotoys.com/content/images/remapped/0ed96e1b7cac90758277831cf3ce8547.png)[](https://blog.gigotoys.com/content/images/remapped/aed71085591d093bc55f41bd8ec2891c.png)
**一天的學習回饋,請小朋友用文字表達**
[](https://blog.gigotoys.com/content/images/remapped/0918c0c0ad7e6e27a5cd8729e9f2b01f.png)[](https://blog.gigotoys.com/content/images/remapped/595e6173cb42b04af0c01f10551baf04.png)
**教學主題**
**能量產生方式、能量傳遞工具、能量作用影響**
[](https://blog.gigotoys.com/content/images/remapped/a13000216eb0d14f5106a200bee88df4.png)[](https://blog.gigotoys.com/content/images/remapped/083398b94f6d09e529d57bdb78ca917b.png)
[](https://blog.gigotoys.com/content/images/remapped/461be6469f9819e4d8329d2db04213f3.png)[](https://blog.gigotoys.com/content/images/remapped/e855ac07c73725548d4a8a40f29b772b.png)
**橋樑結構、造型建造→承重測試**
[](https://blog.gigotoys.com/content/images/remapped/bf4a02f922e21dd5f9d1cca1d9811830.png)[](https://blog.gigotoys.com/content/images/remapped/ce6d9e636e42324d21f96839be76994d.jpg)
[](https://blog.gigotoys.com/content/images/remapped/23880b885ca1102de1e084143260327c.png)[](https://blog.gigotoys.com/content/images/remapped/66758f5d1221f744e69329a02ed3f6cb.jpg)
[](https://blog.gigotoys.com/content/images/remapped/9735e995f37674c7b886d22fb4bfbc6d.jpg)[](https://blog.gigotoys.com/content/images/remapped/98cd60d002a4d5e8a0ccf941577642c5.jpg)
**創作過程的紀錄與分享**
[](https://blog.gigotoys.com/content/images/remapped/91ac7af00e17fa1c308fdea9aa1f91fd.png)[](https://blog.gigotoys.com/content/images/remapped/92e43608ab854a2d672a9ecaf605dd57.png)
**午餐學習→蝦子的身體結構**
[](https://blog.gigotoys.com/content/images/remapped/f4b68293ccaf504ffd3359682e904d9d.jpg)[](https://blog.gigotoys.com/content/images/remapped/92c1a65f29de5ad0d5924f8a99852e97.png)
[](https://blog.gigotoys.com/content/images/remapped/14f8fa375dd50277fbbdbe8867a070d5.png)[](https://blog.gigotoys.com/content/images/remapped/72a90b481b6301ce743764a07d5da75a.png)
**智高獎品及獎狀**
[](https://blog.gigotoys.com/content/images/remapped/5fadbaa8eb0de79a63eca9fc5a052c28.png)[](https://blog.gigotoys.com/content/images/remapped/0b9f39eab95b2beb7625d8e4deaf4278.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f82b5812d01b1652ace8bf13fd4dd1ea.jpg)[](https://blog.gigotoys.com/content/images/remapped/f0499691168ce478860ac4c91b18520a.png)
**2019宜蘭三星國中舉辦智高機關王創意營**
**由智高實業股份有限公司、宜蘭三星自造教育及科技中心、屏東大學劉藍玉教授實驗室共同於三星國中體育館舉辦,來自全國各縣市及宜蘭縣內100位愛好結構積木創作的高、國中、小學生一同運用智高積木素材進行創意活動。**

**宜蘭三星『積木機關』創意營隊課程內容以科學原理為基礎,融合科學、科技、工程、藝術及數學,透過積木動手實作的創新與學習** **價值** **,就像蘭陽平原獨特孕育的三星蔥,在三星國中展開了一場耐人尋味、深具創意與能量的積木機關創意營!**

**源自一個簡單的訴求、想讓偏鄉孩子一同創意學習的初始,連結了三星國中與學術專業的屏東大學科普傳播系劉藍玉教授實驗團隊、智高積木及宜蘭羅東這塊土地上的在地英雄豪傑,正醞釀、突破宜蘭三星上將的第四顆特色星星!**


**三星國中 張煇志校長/屏東大學劉藍玉教授**

在張煇志校長及專業團隊的組織運作過程,在短短不到一個月時間即已擬具共識並熱烈展開!

**從場地活動規劃→經費預算→人力資源應用→活動課程設計→招生簡章設計等過程,無不充滿著挑戰與創新概念,讓人不襟想起那三星蔥別足足長了15公分以上的在地DNA**

**來自不同學校學生5-8年級**
**熱身題 → 疊高比賽**
**讓小朋友彼此認識培養默契、熟悉基礎組裝**

**積木創作自己來,不用說明書!**
**想到哪兒 做到哪兒**


**動手做,各小組操作的邏輯、流程、方式不同**

**機關王/機械動力/力的傳導/等機關王積木創作徵選零件提供**

**簡單機械創作(90min)** **結構性、功能性、協調性**

**教學團隊課程核心**
**設計圖是概念發展的呈現基礎**
**設計圖是零件材料的設計基礎**


**設計 v.s. 實做**


**團隊** **、** **分工** **v.s** **.** **觀摩** **、** **學習**

**每一階段的評量,擬聚團隊精神**

**整合資源→宜蘭 聖母專校餐旅科提供餐點**

**創意學習→手扒雞 (雞骨骼架構)**



**資源整合→夜宿宜蘭民宿**

**一天的學習回饋,請小朋友用文字表達**

**教學主題**
**能量產生方式、能量傳遞工具、能量作用影響**


**橋樑結構、造型建造→承重測試**



**創作過程的紀錄與分享**

**午餐學習→蝦子的身體結構**


**智高獎品及獎狀**


### 帶著智高積木來台大醫院當聖誕老公公囉~
URL: https://blog.gigotoys.com/-e5-b8-b6-e8-91-97-e6-99-ba-e9-ab-98-e7-a9-8d-e6-9c-a8-e4-be-86-e5-8f-b0-e5-a4-a7-e9-86-ab-e9-99-a2-e7-95-b6-e8-81-96-e8-aa-95-e8-80-81-e5-85-ac-e5-85-2/
Last updated: 2022-08-22T05:45:47.000Z
今天是聖誕節,當多數孩子在學校玩交換禮物,玩小天使小主人遊戲時,有一群孩子正在醫院對抗病魔,陪伴他們的是點滴、針頭,沒有聖誕老人,只有醫生、護士。為了給他們一些過節氣氛,我帶了幾個小助手,到醫院陪孩子們玩智高,也贈送了他們積木槍及戰鬥陀螺當聖誕禮物\~當然,自己的禮物要自己做\~
[](https://blog.gigotoys.com/content/images/remapped/626e3f7b01fcf37bc7b7db4e4b4ce4cd.jpg)[](https://blog.gigotoys.com/content/images/remapped/9a7db28cb1cd17ed92a067724f1a02fc.jpg)
以往活動都在遊戲室裡舉辦,但有些孩子剛從加護病房出來,有些不方便行動,這天我多帶了熱心的小助手,除了在大間遊戲室裡上課,也可以直接在病床旁邊陪孩子,讓不方便離開病房的孩子也能一起參與\~連隔壁房的小朋友也跑來玩\~
[](https://blog.gigotoys.com/content/images/remapped/7a25dc9926638095702c48e6c5add37d.jpg)[](https://blog.gigotoys.com/content/images/remapped/b841cbe28238216a2acba24c023dd50a.jpg)
[](https://blog.gigotoys.com/content/images/remapped/3badcf3102f72afe47313a13637d72d6.jpg)[](https://blog.gigotoys.com/content/images/remapped/6c90f1c25b9237cce09ad792328f9d95.jpg)
那天有病童家長跟我說,孩子在醫院一直念,什麼時候Chiao老師還要來,我想要他陪我玩積木,小孩子還跟我說上次我教他的自然原理,剛好床邊老師在幫他上自然課的時候也有教他,他有跟床邊老師說他已經會了。聽到真得很感動,能用自己的專長陪他們度過開心得一天,真得很值得\~
[](https://blog.gigotoys.com/content/images/remapped/9a7db28cb1cd17ed92a067724f1a02fc.jpg)[](https://blog.gigotoys.com/content/images/remapped/902dbb07190540fef5fed1dee0235c39.jpg)
[](https://blog.gigotoys.com/content/images/remapped/73d53258ae647ecdbebbaf91adddf1d2.jpg) [](https://blog.gigotoys.com/content/images/remapped/3f3036d4a3362799443da6db606882e9.jpg)
不管是到醫院、育幼院、偏鄉學校等等,每次的公益活動都需要一些經費,我們沒有募款,利用開課收到的一部分學費來支付。
如果您也願意支持我們做的活動,歡迎帶來孩子來報名積木課,師資都是台清交理工科系畢業,也都是國高中數理科老師,保證跟外面才藝老師的積木課大大不同。
積木不是我們這些老師的本業,但為了這些弱勢孩子,我們會持續下去的\~
歡迎到我的粉絲團看看喔\~寒假營隊的部份,我們一樣部分捐款,部分做為公益活動的經費\~
https://www.facebook.com/CHIAO.LAN.BOAT/
[](https://blog.gigotoys.com/content/images/remapped/e79ae8e1500c71022c864953767d6d02.png)
今天是聖誕節,當多數孩子在學校玩交換禮物,玩小天使小主人遊戲時,有一群孩子正在醫院對抗病魔,陪伴他們的是點滴、針頭,沒有聖誕老人,只有醫生、護士。為了給他們一些過節氣氛,我帶了幾個小助手,到醫院陪孩子們玩智高,也贈送了他們積木槍及戰鬥陀螺當聖誕禮物\~當然,自己的禮物要自己做\~
 
以往活動都在遊戲室裡舉辦,但有些孩子剛從加護病房出來,有些不方便行動,這天我多帶了熱心的小助手,除了在大間遊戲室裡上課,也可以直接在病床旁邊陪孩子,讓不方便離開病房的孩子也能一起參與\~連隔壁房的小朋友也跑來玩\~
   
那天有病童家長跟我說,孩子在醫院一直念,什麼時候Chiao老師還要來,我想要他陪我玩積木,小孩子還跟我說上次我教他的自然原理,剛好床邊老師在幫他上自然課的時候也有教他,他有跟床邊老師說他已經會了。聽到真得很感動,能用自己的專長培他們度過開心得一天,真得很值得\~
   
不管是到醫院、育幼院、偏鄉學校等等,每次的公益活動都需要一些經費,我們沒有募款,利用開課收到的一部分學費來支付。
如果您也願意支持我們做的活動,歡迎帶來孩子來報名積木課,師資都是台清交理工科系畢業,也都是國高中數理科老師,保證跟外面才藝老師的積木課大大不同。
積木不是我們這些老師的本業,但為了這些弱勢孩子,我們會持續下去的\~
歡迎到我的粉絲團看看喔\~寒假營隊的部份,我們一樣部分捐款,部分做為公益活動的經費\~
https://www.facebook.com/CHIAO.LAN.BOAT/

### 帶著智高積木來台大醫院當聖誕老公公囉~
URL: https://blog.gigotoys.com/-e5-b8-b6-e8-91-97-e6-99-ba-e9-ab-98-e7-a9-8d-e6-9c-a8-e4-be-86-e5-8f-b0-e5-a4-a7-e9-86-ab-e9-99-a2-e7-95-b6-e8-81-96-e8-aa-95-e8-80-81-e5-85-ac-e5-85/
Last updated: 2022-08-22T05:45:47.000Z
今天是聖誕節,當多數孩子在學校玩交換禮物,玩小天使小主人遊戲時,有一群孩子正在醫院對抗病魔,陪伴他們的是點滴、針頭,沒有聖誕老人,只有醫生、護士。為了給他們一些過節氣氛,我帶了幾個小助手,到醫院陪孩子們玩智高,也贈送了他們積木槍及戰鬥陀螺當聖誕禮物\~當然,自己的禮物要自己做\~
[](https://blog.gigotoys.com/content/images/remapped/626e3f7b01fcf37bc7b7db4e4b4ce4cd.jpg)[](https://blog.gigotoys.com/content/images/remapped/9a7db28cb1cd17ed92a067724f1a02fc.jpg)
以往活動都在遊戲室裡舉辦,但有些孩子剛從加護病房出來,有些不方便行動,這天我多帶了熱心的小助手,除了在大間遊戲室裡上課,也可以直接在病床旁邊陪孩子,讓不方便離開病房的孩子也能一起參與\~連隔壁房的小朋友也跑來玩\~
[](https://blog.gigotoys.com/content/images/remapped/7a25dc9926638095702c48e6c5add37d.jpg)[](https://blog.gigotoys.com/content/images/remapped/b841cbe28238216a2acba24c023dd50a.jpg)
[](https://blog.gigotoys.com/content/images/remapped/3badcf3102f72afe47313a13637d72d6.jpg)[](https://blog.gigotoys.com/content/images/remapped/6c90f1c25b9237cce09ad792328f9d95.jpg)
那天有病童家長跟我說,孩子在醫院一直念,什麼時候Chiao老師還要來,我想要他陪我玩積木,小孩子還跟我說上次我教他的自然原理,剛好床邊老師在幫他上自然課的時候也有教他,他有跟床邊老師說他已經會了。聽到真得很感動,能用自己的專長陪他們度過開心得一天,真得很值得\~
[](https://blog.gigotoys.com/content/images/remapped/9a7db28cb1cd17ed92a067724f1a02fc.jpg)[](https://blog.gigotoys.com/content/images/remapped/902dbb07190540fef5fed1dee0235c39.jpg)
[](https://blog.gigotoys.com/content/images/remapped/73d53258ae647ecdbebbaf91adddf1d2.jpg) [](https://blog.gigotoys.com/content/images/remapped/3f3036d4a3362799443da6db606882e9.jpg)
不管是到醫院、育幼院、偏鄉學校等等,每次的公益活動都需要一些經費,我們沒有募款,利用開課收到的一部分學費來支付。
如果您也願意支持我們做的活動,歡迎帶來孩子來報名積木課,師資都是台清交理工科系畢業,也都是國高中數理科老師,保證跟外面才藝老師的積木課大大不同。
積木不是我們這些老師的本業,但為了這些弱勢孩子,我們會持續下去的\~
歡迎到我的粉絲團看看喔\~寒假營隊的部份,我們一樣部分捐款,部分做為公益活動的經費\~
https://www.facebook.com/CHIAO.LAN.BOAT/
[](https://blog.gigotoys.com/content/images/remapped/e79ae8e1500c71022c864953767d6d02.png)
今天是聖誕節,當多數孩子在學校玩交換禮物,玩小天使小主人遊戲時,有一群孩子正在醫院對抗病魔,陪伴他們的是點滴、針頭,沒有聖誕老人,只有醫生、護士。為了給他們一些過節氣氛,我帶了幾個小助手,到醫院陪孩子們玩智高,也贈送了他們積木槍及戰鬥陀螺當聖誕禮物\~當然,自己的禮物要自己做\~
 
以往活動都在遊戲室裡舉辦,但有些孩子剛從加護病房出來,有些不方便行動,這天我多帶了熱心的小助手,除了在大間遊戲室裡上課,也可以直接在病床旁邊陪孩子,讓不方便離開病房的孩子也能一起參與\~連隔壁房的小朋友也跑來玩\~
   
那天有病童家長跟我說,孩子在醫院一直念,什麼時候Chiao老師還要來,我想要他陪我玩積木,小孩子還跟我說上次我教他的自然原理,剛好床邊老師在幫他上自然課的時候也有教他,他有跟床邊老師說他已經會了。聽到真得很感動,能用自己的專長培他們度過開心得一天,真得很值得\~
   
不管是到醫院、育幼院、偏鄉學校等等,每次的公益活動都需要一些經費,我們沒有募款,利用開課收到的一部分學費來支付。
如果您也願意支持我們做的活動,歡迎帶來孩子來報名積木課,師資都是台清交理工科系畢業,也都是國高中數理科老師,保證跟外面才藝老師的積木課大大不同。
積木不是我們這些老師的本業,但為了這些弱勢孩子,我們會持續下去的\~
歡迎到我的粉絲團看看喔\~寒假營隊的部份,我們一樣部分捐款,部分做為公益活動的經費\~
https://www.facebook.com/CHIAO.LAN.BOAT/

### 頻率與音高-蜂鳴器發聲原理探討
URL: https://blog.gigotoys.com/-e9-a0-bb-e7-8e-87-e8-88-87-e9-9f-b3-e9-ab-98--e8-9c-82-e9-b3-b4-e5-99-a8-e7-99-bc-e8-81-b2-e5-8e-9f-e7-90-86-e6-8e-a2-e8-a8-8e-2/
Last updated: 2022-08-22T05:45:59.000Z
- 我們在使用Arduino控制蜂鳴器發出樂音時,圖形化程式介面提供了我們方便快速的程式方塊,如下圖第2部份可以直接拉出要演奏的音高,不過對應到右側的原始碼其實是tone( )的函式,下的參數分別是( 腳位 , 聲音頻率 , 聲音長度-固定500毫秒 ),再看看第一部份是比較彈性的,可以自定聲音的頻率,這樣就可以有升降音;也可以調整聲音的長度。

- 不過國中生如果已經學過週期及頻率的概念(八年級),在教蜂嗚器時只學聲音模塊的使用是有點可惜的,事實上tone( )中聲音頻率的數字的意義是值得帶孩子一起來探討的。八年級理化在波動與聲音單元提到以下的概念 :
\*波的週期 : 產生一個波所需要的時間(秒/次)=一個波峰到下一個波峰出現的時間
\*頻率 : 每秒出現的波的數量 (次/秒)
- 課本中以繩波的波形來解釋波的頻率是指一秒鐘產生幾個波,用來解釋蜂鳴器的發聲原理可能有點難理解,我會想用電鈴敲擊的方式來帶孩子來具體一點的類化。好好玩物理網用電磁鐵原理實作了槌子不斷敲擊鈴碗的教具,不過這裡沒有調速的功能。

下圖我們利用市面上容易購得的直流電可調電阻模組,控制馬達輸出不同的轉速,敲擊旁邊切開了口的保特瓶,而敲擊的做法是利用可活動的積木加上華司墊片來撞擊保特瓶。

- 影片中可以發現敲擊的聲音很像在催機車油門,轉速低時可以分辨出每次敲擊之間的時間間隔,但隨著轉速拉高,每次敲擊的間隔就聽不出來了,且聲音由低轉高。
下圖顯示馬達轉盤上有4個活動式鐵片(華司墊片加上積木釦固定),如果馬達在一秒內可以轉100圈,就可以有100X4=400下的敲擊。一次的敲擊到下一次的敲擊之間的時間差就叫做**週期**,馬達轉速愈快時,一秒鐘內敲擊的次數就會愈多,也就是敲擊頻率愈高,聽到的聲響就會愈高。

對照到蜂鳴器的發聲原理也是一樣,Arduino的蜂鳴器腳位給他高電位(訊號=1)時,會有一個噠的聲音。給他低電位(訊號=0)時,則沒有聲音。但在寫程式時要有訊號延遲的概念,只下高電位指令而沒在下一個低電位指令之間加上延遲(delay)的時間是做不出效果的(相同道理,低電位指令到下一個高電位指令之間也要加上延遲(delay)的時間。

- 參照下面的音頻表,赫茲(符號:Hz)是頻率的國際單位制單位,表示每一秒週期性事件發生的次數,以要發出一個Do的音為例,蜂鳴器要在一秒內做出261次敲擊(發聲延遲+無聲延遲)的頻率,也就是每一次(發聲延遲+無聲延遲)的時間長度=1 秒 / 261 次。
| **音名** | 中央C | D | E | F | G | A | B | 高音C |
| ---------- | --- | --- | --- | --- | --- | --- | --- | --- |
| **唱名** | Do | Re | Mi | Fa | So | La | Si | Do |
| **頻率(Hz)** | 261 | 293 | 329 | 349 | 392 | 440 | 493 | 523 |
- 不過在Arduino用的delay指令的時間單位是**亳秒**(千分之一秒)以及再把亳秒切成一千份的**微秒**(百萬分次一秒)。由於delay裡頭的數字必須是整數(若是小數的話會自動只取整數部份),因此若用毫秒來做計時單位時:
發出Do的時間間隔為1,000毫秒/261次=3.8314..毫秒。而
發出Re的時間間隔(1,000毫秒/293次=3.4129..毫秒。取整數的結果都同樣3毫秒。發聲的結果都是每隔3毫秒發一次(一秒約333次)。
因此我們得用更小的時間單位—微秒,1秒換成1,000,000微秒,算出:
發出Do的時間間隔為1,000,000毫秒/261次=3831.4..微秒,取整數3831。而
發出Re的時間間隔為1,000,000毫秒/293次=3412.9..微秒,取整數3412。跟Do差了419微秒。

到這裡,我們終於進到實作的部份。我們在Arduino接上可調電阻,想利用可調電阻A0的類比值(0\~1023)來決定蜂鳴器D9發聲的**頻率**。

回圈中利用快速的控制蜂鳴器高低電壓以及中間延遲的時間,A0腳位從0\~1023調變就可以製造出不同音高。而2個高低電壓之間延遲的時間加總起來的時間間隔正好等於1,000,000 / A0 。

- 如果想裝上LCD顯示器顯示目前A0的值,則要考慮LCD顯示程式塊跟蜂鳴器的程式放在一起會有快速閃爍的困擾,可以考慮加上判斷按鈕的按壓與否來做切換。

- 我們在使用Arduino控制蜂鳴器發出樂音時,圖形化程式介面提供了我們方便快速的程式方塊,如下圖第2部份可以直接拉出要演奏的音高,不過對應到右側的原始碼其實是tone( )的函式,下的參數分別是( 腳位 , 聲音頻率 , 聲音長度-固定500毫秒 ),再看看第一部份是比較彈性的,可以自定聲音的頻率,這樣就可以有升降音;也可以調整聲音的長度。

- 不過國中生如果已經學過週期及頻率的概念(八年級),在教蜂嗚器時只學聲音模塊的使用是有點可惜的,事實上tone( )中聲音頻率的數字的意義是值得帶孩子一起來探討的。八年級理化在波動與聲音單元提到以下的概念 :
\*波的週期 : 產生一個波所需要的時間(秒/次)=一個波峰到下一個波峰出現的時間
\*頻率 : 每秒出現的波的數量 (次/秒)
- 課本中以繩波的波形來解釋波的頻率是指一秒鐘產生幾個波,用來解釋蜂鳴器的發聲原理可能有點難理解,我會想用電鈴敲擊的方式來帶孩子來具體一點的類化。好好玩物理網用電磁鐵原理實作了槌子不斷敲擊鈴碗的教具,不過這裡沒有調速的功能。

- 下圖我們利用市面上容易購得的直流電可調電阻模組,控制馬達輸出不同的轉速,敲擊旁邊切開了口的保特瓶,而敲擊的做法是利用可活動的積木加上華司墊片來撞擊保特瓶。

- 影片中可以發現敲擊的聲音很像在催機車油門,轉速低時可以分辨出每次敲擊之間的時間間隔,但隨著轉速拉高,每次敲擊的間隔就聽不出來了,且聲音由低轉高。
- 下圖顯示馬達轉盤上有4個活動式鐵片(華司墊片加上積木釦固定),如果馬達在一秒內可以轉100圈,就可以有100X4=400下的敲擊。一次的敲擊到下一次的敲擊之間的時間差就叫做**週期**,馬達轉速愈快時,一秒鐘內敲擊的次數就會愈多,也就是敲擊頻率愈高,聽到的聲響就會愈高。

對照到蜂鳴器的發聲原理也是一樣,Arduino的蜂鳴器腳位給他高電位(訊號=1)時,會有一個噠的聲音。給他低電位(訊號=0)時,則沒有聲音。但在寫程式時要有訊號延遲的概念,只下高電位指令而沒在下一個低電位指令之間加上延遲(delay)的時間是做不出效果的(相同道理,低電位指令到下一個高電位指令之間也要加上延遲(delay)的時間。

- 參照下面的音頻表,赫茲(符號:Hz)是頻率的國際單位制單位,表示每一秒週期性事件發生的次數,以要發出一個Do的音為例,蜂鳴器要在一秒內做出261次敲擊(發聲延遲+無聲延遲)的頻率,也就是每一次(發聲延遲+無聲延遲)的時間長度=1 秒 / 261 次。
| **音名** | 中央C | D | E | F | G | A | B | 高音C |
| ---------- | --- | --- | --- | --- | --- | --- | --- | --- |
| **唱名** | Do | Re | Mi | Fa | So | La | Si | Do |
| **頻率(Hz)** | 261 | 293 | 329 | 349 | 392 | 440 | 493 | 523 |
- 不過在Arduino用的delay指令的時間單位是**亳秒**(千分之一秒)以及再把亳秒切成一千份的**微秒**(百萬分次一秒)。由於delay裡頭的數字必須是整數(若是小數的話會自動只取整數部份),因此若用毫秒來做計時單位時:
發出Do的時間間隔為1,000毫秒/261次=3.8314..毫秒。而
發出Re的時間間隔(1,000毫秒/293次=3.4129..毫秒。取整數的結果都同樣3毫秒。發聲的結果都是每隔3毫秒發一次(一秒約333次)。
因此我們得用更小的時間單位—微秒,1秒換成1,000,000微秒,算出:
發出Do的時間間隔為1,000,000毫秒/261次=3831.4..微秒,取整數3831。而
發出Re的時間間隔為1,000,000毫秒/293次=3412.9..微秒,取整數3412。跟Do差了419微秒。

- 到這裡,我們終於進到實作的部份。我們在Arduino接上可調電阻,想利用可調電阻A0的類比值(0\~1023)來決定蜂鳴器D9發聲的**頻率**。

- 回圈中利用快速的控制蜂鳴器高低電壓以及中間延遲的時間,A0腳位從0\~1023調變就可以製造出不同音高。而2個高低電壓之間延遲的時間加總起來的時間間隔正好等於1,000,000 / A0 。

- 如果想裝上LCD顯示器顯示目前A0的值,則要考慮LCD顯示程式塊跟蜂鳴器的程式放在一起會有快速閃爍的困擾,可以考慮加上判斷按鈕的按壓與否來做切換。

### 頻率與音高-蜂鳴器發聲原理探討
URL: https://blog.gigotoys.com/-e9-a0-bb-e7-8e-87-e8-88-87-e9-9f-b3-e9-ab-98--e8-9c-82-e9-b3-b4-e5-99-a8-e7-99-bc-e8-81-b2-e5-8e-9f-e7-90-86-e6-8e-a2-e8-a8-8e/
Last updated: 2022-08-22T05:45:59.000Z
- 我們在使用Arduino控制蜂鳴器發出樂音時,圖形化程式介面提供了我們方便快速的程式方塊,如下圖第2部份可以直接拉出要演奏的音高,不過對應到右側的原始碼其實是tone( )的函式,下的參數分別是( 腳位 , 聲音頻率 , 聲音長度-固定500毫秒 ),再看看第一部份是比較彈性的,可以自定聲音的頻率,這樣就可以有升降音;也可以調整聲音的長度。

- 不過國中生如果已經學過週期及頻率的概念(八年級),在教蜂嗚器時只學聲音模塊的使用是有點可惜的,事實上tone( )中聲音頻率的數字的意義是值得帶孩子一起來探討的。八年級理化在波動與聲音單元提到以下的概念 :
\*波的週期 : 產生一個波所需要的時間(秒/次)=一個波峰到下一個波峰出現的時間
\*頻率 : 每秒出現的波的數量 (次/秒)
- 課本中以繩波的波形來解釋波的頻率是指一秒鐘產生幾個波,用來解釋蜂鳴器的發聲原理可能有點難理解,我會想用電鈴敲擊的方式來帶孩子來具體一點的類化。好好玩物理網用電磁鐵原理實作了槌子不斷敲擊鈴碗的教具,不過這裡沒有調速的功能。

下圖我們利用市面上容易購得的直流電可調電阻模組,控制馬達輸出不同的轉速,敲擊旁邊切開了口的保特瓶,而敲擊的做法是利用可活動的積木加上華司墊片來撞擊保特瓶。

- 影片中可以發現敲擊的聲音很像在催機車油門,轉速低時可以分辨出每次敲擊之間的時間間隔,但隨著轉速拉高,每次敲擊的間隔就聽不出來了,且聲音由低轉高。
下圖顯示馬達轉盤上有4個活動式鐵片(華司墊片加上積木釦固定),如果馬達在一秒內可以轉100圈,就可以有100X4=400下的敲擊。一次的敲擊到下一次的敲擊之間的時間差就叫做**週期**,馬達轉速愈快時,一秒鐘內敲擊的次數就會愈多,也就是敲擊頻率愈高,聽到的聲響就會愈高。

對照到蜂鳴器的發聲原理也是一樣,Arduino的蜂鳴器腳位給他高電位(訊號=1)時,會有一個噠的聲音。給他低電位(訊號=0)時,則沒有聲音。但在寫程式時要有訊號延遲的概念,只下高電位指令而沒在下一個低電位指令之間加上延遲(delay)的時間是做不出效果的(相同道理,低電位指令到下一個高電位指令之間也要加上延遲(delay)的時間。

- 參照下面的音頻表,赫茲(符號:Hz)是頻率的國際單位制單位,表示每一秒週期性事件發生的次數,以要發出一個Do的音為例,蜂鳴器要在一秒內做出261次敲擊(發聲延遲+無聲延遲)的頻率,也就是每一次(發聲延遲+無聲延遲)的時間長度=1 秒 / 261 次。
| **音名** | 中央C | D | E | F | G | A | B | 高音C |
| ---------- | --- | --- | --- | --- | --- | --- | --- | --- |
| **唱名** | Do | Re | Mi | Fa | So | La | Si | Do |
| **頻率(Hz)** | 261 | 293 | 329 | 349 | 392 | 440 | 493 | 523 |
- 不過在Arduino用的delay指令的時間單位是**亳秒**(千分之一秒)以及再把亳秒切成一千份的**微秒**(百萬分次一秒)。由於delay裡頭的數字必須是整數(若是小數的話會自動只取整數部份),因此若用毫秒來做計時單位時:
發出Do的時間間隔為1,000毫秒/261次=3.8314..毫秒。而
發出Re的時間間隔(1,000毫秒/293次=3.4129..毫秒。取整數的結果都同樣3毫秒。發聲的結果都是每隔3毫秒發一次(一秒約333次)。
因此我們得用更小的時間單位—微秒,1秒換成1,000,000微秒,算出:
發出Do的時間間隔為1,000,000毫秒/261次=3831.4..微秒,取整數3831。而
發出Re的時間間隔為1,000,000毫秒/293次=3412.9..微秒,取整數3412。跟Do差了419微秒。

到這裡,我們終於進到實作的部份。我們在Arduino接上可調電阻,想利用可調電阻A0的類比值(0\~1023)來決定蜂鳴器D9發聲的**頻率**。

回圈中利用快速的控制蜂鳴器高低電壓以及中間延遲的時間,A0腳位從0\~1023調變就可以製造出不同音高。而2個高低電壓之間延遲的時間加總起來的時間間隔正好等於1,000,000 / A0 。

- 如果想裝上LCD顯示器顯示目前A0的值,則要考慮LCD顯示程式塊跟蜂鳴器的程式放在一起會有快速閃爍的困擾,可以考慮加上判斷按鈕的按壓與否來做切換。

- 我們在使用Arduino控制蜂鳴器發出樂音時,圖形化程式介面提供了我們方便快速的程式方塊,如下圖第2部份可以直接拉出要演奏的音高,不過對應到右側的原始碼其實是tone( )的函式,下的參數分別是( 腳位 , 聲音頻率 , 聲音長度-固定500毫秒 ),再看看第一部份是比較彈性的,可以自定聲音的頻率,這樣就可以有升降音;也可以調整聲音的長度。

- 不過國中生如果已經學過週期及頻率的概念(八年級),在教蜂嗚器時只學聲音模塊的使用是有點可惜的,事實上tone( )中聲音頻率的數字的意義是值得帶孩子一起來探討的。八年級理化在波動與聲音單元提到以下的概念 :
\*波的週期 : 產生一個波所需要的時間(秒/次)=一個波峰到下一個波峰出現的時間
\*頻率 : 每秒出現的波的數量 (次/秒)
- 課本中以繩波的波形來解釋波的頻率是指一秒鐘產生幾個波,用來解釋蜂鳴器的發聲原理可能有點難理解,我會想用電鈴敲擊的方式來帶孩子來具體一點的類化。好好玩物理網用電磁鐵原理實作了槌子不斷敲擊鈴碗的教具,不過這裡沒有調速的功能。

- 下圖我們利用市面上容易購得的直流電可調電阻模組,控制馬達輸出不同的轉速,敲擊旁邊切開了口的保特瓶,而敲擊的做法是利用可活動的積木加上華司墊片來撞擊保特瓶。

- 影片中可以發現敲擊的聲音很像在催機車油門,轉速低時可以分辨出每次敲擊之間的時間間隔,但隨著轉速拉高,每次敲擊的間隔就聽不出來了,且聲音由低轉高。
- 下圖顯示馬達轉盤上有4個活動式鐵片(華司墊片加上積木釦固定),如果馬達在一秒內可以轉100圈,就可以有100X4=400下的敲擊。一次的敲擊到下一次的敲擊之間的時間差就叫做**週期**,馬達轉速愈快時,一秒鐘內敲擊的次數就會愈多,也就是敲擊頻率愈高,聽到的聲響就會愈高。

對照到蜂鳴器的發聲原理也是一樣,Arduino的蜂鳴器腳位給他高電位(訊號=1)時,會有一個噠的聲音。給他低電位(訊號=0)時,則沒有聲音。但在寫程式時要有訊號延遲的概念,只下高電位指令而沒在下一個低電位指令之間加上延遲(delay)的時間是做不出效果的(相同道理,低電位指令到下一個高電位指令之間也要加上延遲(delay)的時間。

- 參照下面的音頻表,赫茲(符號:Hz)是頻率的國際單位制單位,表示每一秒週期性事件發生的次數,以要發出一個Do的音為例,蜂鳴器要在一秒內做出261次敲擊(發聲延遲+無聲延遲)的頻率,也就是每一次(發聲延遲+無聲延遲)的時間長度=1 秒 / 261 次。
| **音名** | 中央C | D | E | F | G | A | B | 高音C |
| ---------- | --- | --- | --- | --- | --- | --- | --- | --- |
| **唱名** | Do | Re | Mi | Fa | So | La | Si | Do |
| **頻率(Hz)** | 261 | 293 | 329 | 349 | 392 | 440 | 493 | 523 |
- 不過在Arduino用的delay指令的時間單位是**亳秒**(千分之一秒)以及再把亳秒切成一千份的**微秒**(百萬分次一秒)。由於delay裡頭的數字必須是整數(若是小數的話會自動只取整數部份),因此若用毫秒來做計時單位時:
發出Do的時間間隔為1,000毫秒/261次=3.8314..毫秒。而
發出Re的時間間隔(1,000毫秒/293次=3.4129..毫秒。取整數的結果都同樣3毫秒。發聲的結果都是每隔3毫秒發一次(一秒約333次)。
因此我們得用更小的時間單位—微秒,1秒換成1,000,000微秒,算出:
發出Do的時間間隔為1,000,000毫秒/261次=3831.4..微秒,取整數3831。而
發出Re的時間間隔為1,000,000毫秒/293次=3412.9..微秒,取整數3412。跟Do差了419微秒。

- 到這裡,我們終於進到實作的部份。我們在Arduino接上可調電阻,想利用可調電阻A0的類比值(0\~1023)來決定蜂鳴器D9發聲的**頻率**。

- 回圈中利用快速的控制蜂鳴器高低電壓以及中間延遲的時間,A0腳位從0\~1023調變就可以製造出不同音高。而2個高低電壓之間延遲的時間加總起來的時間間隔正好等於1,000,000 / A0 。

- 如果想裝上LCD顯示器顯示目前A0的值,則要考慮LCD顯示程式塊跟蜂鳴器的程式放在一起會有快速閃爍的困擾,可以考慮加上判斷按鈕的按壓與否來做切換。

### 2018暑期公益活動
URL: https://blog.gigotoys.com/2018-e6-9a-91-e6-9c-9f-e5-85-ac-e7-9b-8a-e6-b4-bb-e5-8b-95-2/
Last updated: 2022-08-22T05:46:12.000Z
今年暑假辦了好多的公益營隊,有給小朋友參加的,有給老師研習的。謝謝智高積木公司熱情的贊助,讓我在上課同時還能帶積木去送給這些小朋友,小朋友拿到禮物都好開心。
[](https://blog.gigotoys.com/content/images/remapped/162943b201cbd3c3e40fe807d0cdac59.png)
令我最印象深刻的兩場,一場是在台大醫院兒童癌症病房裡,一場是在花蓮的玉里國小。
跑過很多育幼院、偏鄉等等,醫院是我第一次進去上積木的地方,從對病童的諸多不了解,不知道準備的東西會不會對他們來說太吃力,體力上不知道可否負荷等等問題,都在社工的協助下一一解決。謝謝台大醫院社工的幫忙與牽線,讓我在去之前可以有萬全的準備。也為了他們的健康,在去上課前,把所有的積木全部消毒一遍,雖然很辛苦,但當天看到他們的笑容,一切都值得了\~雖然身體上有些不舒服,甚至手上還打著點滴,但絲毫不影響他們的創造力喔\~
[](https://blog.gigotoys.com/content/images/remapped/83b3306d9b89737baa8a96cb6126a25c.png)[](https://blog.gigotoys.com/content/images/remapped/89bd682f174ff9a7ae1d3b47fa55a780.png)[](https://blog.gigotoys.com/content/images/remapped/504a03a9b70b75a4ddd0a2c7e42ca7b8.png)
另一場讓我印象深刻的是在玉里國小,不同於以前都是學校邀約,玉里國小是由家長來邀約的。家長會長的小孩因為以前來台北參加過我的課程,希望能把這樣的科學課程帶到他們花蓮玉里去,在很久以前就跟我喬時間,去到那裏才發現,會長為了讓學校孩子在暑假能有更多活動,真的是拼了命的在找資源,雖然物質生活可能不像台北這麼好,但孩子的暑假過得好豐富,有這樣的家長會長在,孩子學到好多個領域不同知識\~兩天的課程證明了,偏鄉孩子沒有比較差,甚至創造力更好,只是少了點資源,給他們機會,他們一樣可以做的很好\~
[](https://blog.gigotoys.com/content/images/remapped/59bcdcf6b770b09df82979a805ab4415.png)[](https://blog.gigotoys.com/content/images/remapped/0843a791d85b9d8c959c0a6887d547bb.png)[](https://blog.gigotoys.com/content/images/remapped/2332199e17dc3529418fee58294a84ac.png)[](https://blog.gigotoys.com/content/images/remapped/d13582ab8ba7f6864ce87b0d5539d605.png) [](https://blog.gigotoys.com/content/images/remapped/6784993a8c1746cf83e0ad888b921dc6.png) [](https://blog.gigotoys.com/content/images/remapped/31478a8bca618f96a40791035a9dfd2f.png)[](https://blog.gigotoys.com/content/images/remapped/913312ef48bee9903170fcd1d5282dc0.png) [](https://blog.gigotoys.com/content/images/remapped/3bcf72a922551050477ac0f1345c411f.png)
小朋友自己做出自己想要的樣式時,開心得不得了\~
除了積木相關機構原理,身為理化老師,一定要將相關知識帶給孩子。用簡單的方式跟學生說明他們國高中才學到的物理原理,雖然對他們來說有點難,但透過積木,他們更容易學習,在營隊的最後,孩子也很熱情的要上台講解給大家聽,看到他們學到這麼多知識,真的很開心\~
[](https://blog.gigotoys.com/content/images/remapped/99811657a4e051ca705a0c588e0b6e70.png)
最後,如果在看這篇文章的你,能有一點能力給這些資源沒這麼足夠的孩子一些幫忙,或是對這樣的用積木學科學的課程有興趣,歡迎跟我聯絡\~
我的粉絲團:
[](https://blog.gigotoys.com/content/images/remapped/2fb3928a2f4eb748b1c12174a6ce7999.png)
今年暑假辦了好多的公益營隊,有給小朋友參加的,有給老師研習的。謝謝智高積木公司熱情的贊助,讓我在上課同時還能帶積木去送給這些小朋友,小朋友拿到禮物都好開心。

令我最印象深刻的兩場,一場是在台大醫院兒童癌症病房裡,一場是在花蓮的玉里國小。
跑過很多育幼院、偏鄉等等,醫院是我第一次進去上積木的地方,從對病童的諸多不了解,不知道準備的東西會不會對他們來說太吃力,體力上不知道可否負荷等等問題,都在社工的協助下一一解決。謝謝台大醫院社工的幫忙與牽線,讓我在去之前可以有萬全的準備。也為了他們的健康,在去上課前,把所有的積木全部消毒一遍,雖然很辛苦,但當天看到他們的笑容,一切都值得了\~雖然身體上有些不舒服,甚至手上還打著點滴,但絲毫不影響他們的創造力喔\~

另一場讓我印象深刻的是在玉里國小,不同於以前都是學校邀約,育理國小是由家長來邀約的。家長會長的小孩因為以前來台北參加過我的課程,希望能把這樣的科學課程帶到他們花蓮玉里去,在很久以前就跟我喬時間,去到那裏才發現,會長為了讓學校孩子在暑假能有更多活動,真的是拼了命的在找資源,雖然物質生活可能不像台北這麼好,但孩子的暑假過得好豐富,有這樣的家長會長在,孩子學到好多個領域不同知識\~兩天的課程證明了,偏鄉孩子沒有比較差,甚至創造力更好,只是少了點資源,給他們機會,他們一樣可以做的很好\~
    
小朋友自己做出自己想要的樣式時,開心得不得了\~
除了積木相關機構原理,身為理化老師,一定要將相關知識帶給孩子。用簡單的方式跟學生說明他們國高中才學到的物理原理,雖然對他們來說有點難,但透過積木,他們更容易學習,在營隊的最後,孩子也很熱情的要上台講解給大家聽,看到他們學到這麼多知識,真的很開心\~

最後,如果在看這篇文章的你,能有一點能力給這些資源沒這麼足夠的孩子一些幫忙,或是對這樣的用積木學科學的課程有興趣,歡迎跟我聯絡\~
我的粉絲團: https://www.facebook.com/CHIAO.LAN.BOAT/

### 2018暑期公益活動
URL: https://blog.gigotoys.com/2018-e6-9a-91-e6-9c-9f-e5-85-ac-e7-9b-8a-e6-b4-bb-e5-8b-95/
Last updated: 2022-08-22T05:46:12.000Z
今年暑假辦了好多的公益營隊,有給小朋友參加的,有給老師研習的。謝謝智高積木公司熱情的贊助,讓我在上課同時還能帶積木去送給這些小朋友,小朋友拿到禮物都好開心。
[](https://blog.gigotoys.com/content/images/remapped/162943b201cbd3c3e40fe807d0cdac59.png)
令我最印象深刻的兩場,一場是在台大醫院兒童癌症病房裡,一場是在花蓮的玉里國小。
跑過很多育幼院、偏鄉等等,醫院是我第一次進去上積木的地方,從對病童的諸多不了解,不知道準備的東西會不會對他們來說太吃力,體力上不知道可否負荷等等問題,都在社工的協助下一一解決。謝謝台大醫院社工的幫忙與牽線,讓我在去之前可以有萬全的準備。也為了他們的健康,在去上課前,把所有的積木全部消毒一遍,雖然很辛苦,但當天看到他們的笑容,一切都值得了\~雖然身體上有些不舒服,甚至手上還打著點滴,但絲毫不影響他們的創造力喔\~
[](https://blog.gigotoys.com/content/images/remapped/83b3306d9b89737baa8a96cb6126a25c.png)[](https://blog.gigotoys.com/content/images/remapped/89bd682f174ff9a7ae1d3b47fa55a780.png)[](https://blog.gigotoys.com/content/images/remapped/504a03a9b70b75a4ddd0a2c7e42ca7b8.png)
另一場讓我印象深刻的是在玉里國小,不同於以前都是學校邀約,玉里國小是由家長來邀約的。家長會長的小孩因為以前來台北參加過我的課程,希望能把這樣的科學課程帶到他們花蓮玉里去,在很久以前就跟我喬時間,去到那裏才發現,會長為了讓學校孩子在暑假能有更多活動,真的是拼了命的在找資源,雖然物質生活可能不像台北這麼好,但孩子的暑假過得好豐富,有這樣的家長會長在,孩子學到好多個領域不同知識\~兩天的課程證明了,偏鄉孩子沒有比較差,甚至創造力更好,只是少了點資源,給他們機會,他們一樣可以做的很好\~
[](https://blog.gigotoys.com/content/images/remapped/59bcdcf6b770b09df82979a805ab4415.png)[](https://blog.gigotoys.com/content/images/remapped/0843a791d85b9d8c959c0a6887d547bb.png)[](https://blog.gigotoys.com/content/images/remapped/2332199e17dc3529418fee58294a84ac.png)[](https://blog.gigotoys.com/content/images/remapped/d13582ab8ba7f6864ce87b0d5539d605.png) [](https://blog.gigotoys.com/content/images/remapped/6784993a8c1746cf83e0ad888b921dc6.png) [](https://blog.gigotoys.com/content/images/remapped/31478a8bca618f96a40791035a9dfd2f.png)[](https://blog.gigotoys.com/content/images/remapped/913312ef48bee9903170fcd1d5282dc0.png) [](https://blog.gigotoys.com/content/images/remapped/3bcf72a922551050477ac0f1345c411f.png)
小朋友自己做出自己想要的樣式時,開心得不得了\~
除了積木相關機構原理,身為理化老師,一定要將相關知識帶給孩子。用簡單的方式跟學生說明他們國高中才學到的物理原理,雖然對他們來說有點難,但透過積木,他們更容易學習,在營隊的最後,孩子也很熱情的要上台講解給大家聽,看到他們學到這麼多知識,真的很開心\~
[](https://blog.gigotoys.com/content/images/remapped/99811657a4e051ca705a0c588e0b6e70.png)
最後,如果在看這篇文章的你,能有一點能力給這些資源沒這麼足夠的孩子一些幫忙,或是對這樣的用積木學科學的課程有興趣,歡迎跟我聯絡\~
我的粉絲團:
[](https://blog.gigotoys.com/content/images/remapped/2fb3928a2f4eb748b1c12174a6ce7999.png)
今年暑假辦了好多的公益營隊,有給小朋友參加的,有給老師研習的。謝謝智高積木公司熱情的贊助,讓我在上課同時還能帶積木去送給這些小朋友,小朋友拿到禮物都好開心。

令我最印象深刻的兩場,一場是在台大醫院兒童癌症病房裡,一場是在花蓮的玉里國小。
跑過很多育幼院、偏鄉等等,醫院是我第一次進去上積木的地方,從對病童的諸多不了解,不知道準備的東西會不會對他們來說太吃力,體力上不知道可否負荷等等問題,都在社工的協助下一一解決。謝謝台大醫院社工的幫忙與牽線,讓我在去之前可以有萬全的準備。也為了他們的健康,在去上課前,把所有的積木全部消毒一遍,雖然很辛苦,但當天看到他們的笑容,一切都值得了\~雖然身體上有些不舒服,甚至手上還打著點滴,但絲毫不影響他們的創造力喔\~

另一場讓我印象深刻的是在玉里國小,不同於以前都是學校邀約,育理國小是由家長來邀約的。家長會長的小孩因為以前來台北參加過我的課程,希望能把這樣的科學課程帶到他們花蓮玉里去,在很久以前就跟我喬時間,去到那裏才發現,會長為了讓學校孩子在暑假能有更多活動,真的是拼了命的在找資源,雖然物質生活可能不像台北這麼好,但孩子的暑假過得好豐富,有這樣的家長會長在,孩子學到好多個領域不同知識\~兩天的課程證明了,偏鄉孩子沒有比較差,甚至創造力更好,只是少了點資源,給他們機會,他們一樣可以做的很好\~
    
小朋友自己做出自己想要的樣式時,開心得不得了\~
除了積木相關機構原理,身為理化老師,一定要將相關知識帶給孩子。用簡單的方式跟學生說明他們國高中才學到的物理原理,雖然對他們來說有點難,但透過積木,他們更容易學習,在營隊的最後,孩子也很熱情的要上台講解給大家聽,看到他們學到這麼多知識,真的很開心\~

最後,如果在看這篇文章的你,能有一點能力給這些資源沒這麼足夠的孩子一些幫忙,或是對這樣的用積木學科學的課程有興趣,歡迎跟我聯絡\~
我的粉絲團: https://www.facebook.com/CHIAO.LAN.BOAT/

### 氣動夾結構分享
URL: https://blog.gigotoys.com/-e6-b0-a3-e5-8b-95-e5-a4-be-e7-b5-90-e6-a7-8b-e5-88-86-e4-ba-ab-2/
Last updated: 2022-08-22T05:48:15.000Z
#7411是一個很適合教學氣動結構的產品,但它的液壓缸零件結構和部分學校套件不同(例如#1241),在教學上可能無法完全沿用。
本模型將嘗試利用#1241的零件,製作出與零售產品類似的結構,分享給老師們作為教學上的參考。
以下是組裝分解
[](https://blog.gigotoys.com/content/images/remapped/af6ffacc1deb9a10f6c1a9a65afa6374.png)
[](https://blog.gigotoys.com/content/images/remapped/4a86433e427a7f91e4871db5b1023c01.png)
[](https://blog.gigotoys.com/content/images/remapped/aba24c2715cee514422bc86927e92d28.png)
[](https://blog.gigotoys.com/content/images/remapped/e25caa019108b73aad87c35474ad6989.png)
[](https://blog.gigotoys.com/content/images/remapped/5b1cf7b1f8d622a404cf23b18a4041d0.png)
[](https://blog.gigotoys.com/content/images/remapped/ccd44bd1c1305519dbec25dfb2b6537a.png)
[](https://blog.gigotoys.com/content/images/remapped/9f87a95c3b4a7cf13edde57edb83b88e.png)
[](https://blog.gigotoys.com/content/images/remapped/c6e58da67a4293298992db1b13e0c786.png)
[](https://blog.gigotoys.com/content/images/remapped/c9a2f349a04e340f5c9bb9379c266adf.png)
[](https://blog.gigotoys.com/content/images/remapped/078aee64ee7afb19eee0b03d321adb72.png)
[](https://blog.gigotoys.com/content/images/remapped/b59da85f121f313df88f5d1bfde7deaa.png)
接下來,只要再將氣瓶、打氣筒、雙向止水閥安裝上去,就能完成氣動夾。
這種結構夾起的力量很大,如果夾子設計得當,甚至能夠夾起玻璃杯
如果有實際製作出來,應該會發現這個模型還不是完美的,例如液壓缸是向斜前方推出,無形中會浪費一些力量,以及連結液壓缸及夾子結構的1/4圓長條並不牢固。分享這個模型也是作為一個起頭,希望能夠討論出更好的結構。
#7411是一個很適合教學氣動結構的產品,但它的液壓缸零件結構和部分學校套件不同(例如#1241),在教學上可能無法完全沿用。
本模型將嘗試利用#1241的零件,製作出與零售產品類似的結構,分享給老師們作為教學上的參考。
https://youtu.be/0XHAFcYYzWM
以下是組裝分解











接下來,只要再將氣瓶、打氣筒、雙向止水閥安裝上去,就能完成氣動夾。
https://youtu.be/46Zkcv6UyHA
這種結構夾起的力量很大,如果夾子設計得當,甚至能夠夾起玻璃杯
https://youtu.be/Oaj5Askb1Ow
如果有實際製作出來,應該會發現這個模型還不是完美的,例如液壓缸是向斜前方推出,無形中會浪費一些力量,以及連結液壓缸及夾子結構的1/4圓長條並不牢固。分享這個模型也是作為一個起頭,希望能夠討論出更好的結構。
### 氣動夾結構分享
URL: https://blog.gigotoys.com/-e6-b0-a3-e5-8b-95-e5-a4-be-e7-b5-90-e6-a7-8b-e5-88-86-e4-ba-ab/
Last updated: 2022-08-22T05:48:15.000Z
#7411是一個很適合教學氣動結構的產品,但它的液壓缸零件結構和部分學校套件不同(例如#1241),在教學上可能無法完全沿用。
本模型將嘗試利用#1241的零件,製作出與零售產品類似的結構,分享給老師們作為教學上的參考。
以下是組裝分解
[](https://blog.gigotoys.com/content/images/remapped/af6ffacc1deb9a10f6c1a9a65afa6374.png)
[](https://blog.gigotoys.com/content/images/remapped/4a86433e427a7f91e4871db5b1023c01.png)
[](https://blog.gigotoys.com/content/images/remapped/aba24c2715cee514422bc86927e92d28.png)
[](https://blog.gigotoys.com/content/images/remapped/e25caa019108b73aad87c35474ad6989.png)
[](https://blog.gigotoys.com/content/images/remapped/5b1cf7b1f8d622a404cf23b18a4041d0.png)
[](https://blog.gigotoys.com/content/images/remapped/ccd44bd1c1305519dbec25dfb2b6537a.png)
[](https://blog.gigotoys.com/content/images/remapped/9f87a95c3b4a7cf13edde57edb83b88e.png)
[](https://blog.gigotoys.com/content/images/remapped/c6e58da67a4293298992db1b13e0c786.png)
[](https://blog.gigotoys.com/content/images/remapped/c9a2f349a04e340f5c9bb9379c266adf.png)
[](https://blog.gigotoys.com/content/images/remapped/078aee64ee7afb19eee0b03d321adb72.png)
[](https://blog.gigotoys.com/content/images/remapped/b59da85f121f313df88f5d1bfde7deaa.png)
接下來,只要再將氣瓶、打氣筒、雙向止水閥安裝上去,就能完成氣動夾。
這種結構夾起的力量很大,如果夾子設計得當,甚至能夠夾起玻璃杯
如果有實際製作出來,應該會發現這個模型還不是完美的,例如液壓缸是向斜前方推出,無形中會浪費一些力量,以及連結液壓缸及夾子結構的1/4圓長條並不牢固。分享這個模型也是作為一個起頭,希望能夠討論出更好的結構。
#7411是一個很適合教學氣動結構的產品,但它的液壓缸零件結構和部分學校套件不同(例如#1241),在教學上可能無法完全沿用。
本模型將嘗試利用#1241的零件,製作出與零售產品類似的結構,分享給老師們作為教學上的參考。
https://youtu.be/0XHAFcYYzWM
以下是組裝分解











接下來,只要再將氣瓶、打氣筒、雙向止水閥安裝上去,就能完成氣動夾。
https://youtu.be/46Zkcv6UyHA
這種結構夾起的力量很大,如果夾子設計得當,甚至能夠夾起玻璃杯
https://youtu.be/Oaj5Askb1Ow
如果有實際製作出來,應該會發現這個模型還不是完美的,例如液壓缸是向斜前方推出,無形中會浪費一些力量,以及連結液壓缸及夾子結構的1/4圓長條並不牢固。分享這個模型也是作為一個起頭,希望能夠討論出更好的結構。
### Gigo Marble Roller 第一版
URL: https://blog.gigotoys.com/gigo-marble-roller--e7-ac-ac-e4-b8-80-e7-89-88-2/
Last updated: 2022-08-22T05:48:24.000Z
以前就對Youtube上的各種彈珠機關作品非常有興趣,但礙於場地和素材的不足無法去實現,有幸接觸到智高積木後及著手嘗試製作屬於自己的Marble Roller。
這個作品的爬升機構選用凸輪的原理製作成階梯

因為製作時是想到什麼就直接裝上去,沒有太多的過程及試錯記錄,所以就直接貼上完成的影片。
這個作品完成時是今年一月,當時已經發現直接使用凸輪製作會有機構左右搖晃的問題,在六月初時已經完成第二版的作品,目前先放上臨時拍攝的錄影,待影片剪輯完畢會再做一次更詳盡的介紹。
感謝您的觀看。
以前就對Youtube上的各種彈珠機關作品非常有興趣,但礙於場地和素材的不足無法去實現,有幸接觸到智高積木後及著手嘗試製作屬於自己的Marble Roller。
這個作品的爬升機構選用凸輪的原理製作成階梯

因為製作時是想到什麼就直接裝上去,沒有太多的過程及試錯記錄,所以就直接貼上完成的影片。
這個作品完成時是今年一月,當時已經發現直接使用凸輪製作會有機構左右搖晃的問題,在六月初時已經完成第二版的作品,目前先放上臨時拍攝的錄影,待影片剪輯完畢會再做一次更詳盡的介紹。
感謝您的觀看。
### Gigo Marble Roller 第一版
URL: https://blog.gigotoys.com/gigo-marble-roller--e7-ac-ac-e4-b8-80-e7-89-88/
Last updated: 2022-08-22T05:48:24.000Z
以前就對Youtube上的各種彈珠機關作品非常有興趣,但礙於場地和素材的不足無法去實現,有幸接觸到智高積木後及著手嘗試製作屬於自己的Marble Roller。
這個作品的爬升機構選用凸輪的原理製作成階梯

因為製作時是想到什麼就直接裝上去,沒有太多的過程及試錯記錄,所以就直接貼上完成的影片。
這個作品完成時是今年一月,當時已經發現直接使用凸輪製作會有機構左右搖晃的問題,在六月初時已經完成第二版的作品,目前先放上臨時拍攝的錄影,待影片剪輯完畢會再做一次更詳盡的介紹。
感謝您的觀看。
以前就對Youtube上的各種彈珠機關作品非常有興趣,但礙於場地和素材的不足無法去實現,有幸接觸到智高積木後及著手嘗試製作屬於自己的Marble Roller。
這個作品的爬升機構選用凸輪的原理製作成階梯

因為製作時是想到什麼就直接裝上去,沒有太多的過程及試錯記錄,所以就直接貼上完成的影片。
這個作品完成時是今年一月,當時已經發現直接使用凸輪製作會有機構左右搖晃的問題,在六月初時已經完成第二版的作品,目前先放上臨時拍攝的錄影,待影片剪輯完畢會再做一次更詳盡的介紹。
感謝您的觀看。
### 藍芽遙控坦克車快閃活動
URL: https://blog.gigotoys.com/-e8-97-8d-e8-8a-bd-e9-81-99-e6-8e-a7-e5-9d-a6-e5-85-8b-e8-bb-8a-e5-bf-ab-e9-96-83-e6-b4-bb-e5-8b-95-2/
Last updated: 2022-08-22T05:48:37.000Z
謝謝大家來參加Chiao老師辦的智高積木的免費體驗活動, 也謝謝智高公司的分享。
身為一位體制外的老師,有鑑於在教小朋友數學理化時,深深感受到小朋友即使考了100分仍然無法清楚了解這些知識在生活上的應用,於是在幾年前一頭栽進積木的世界。
對一個理化老師而言,積木是一個很容易解說且吸引小孩的道具,一開始是要給上理化的課還有高職專業科目的小朋友上課用,後來大家都很有興趣就開始開課。
最近利用國九學生會考完,終於有點時間來做積木推廣活動了,很多家長對積木的觀念還停留在很簡單的堆疊,但事實上智高積木給孩子的學習觀念非常廣泛。自然理化課本上的東西,很多都可以用積木來實現。
這次體驗活動是利用藍芽控制器製作遙控坦克車,利用兩顆馬達讓車子可以前後左右任意移動,中高年級小朋友更可以加入簡單的程式編輯喔\~來看看我們的活動花絮吧\~
[](https://blog.gigotoys.com/content/images/remapped/d0c953313b75ed88803bb30363b687cc.png)[](https://blog.gigotoys.com/content/images/remapped/7f645916bee79d968ce992d1e49d4dbe.png)[](https://blog.gigotoys.com/content/images/remapped/ceb9b6a7944611074190b480dace20f8.png) [](https://blog.gigotoys.com/content/images/remapped/b36cf16f8b1cdf5a2e314323cf605e9a.png) [](https://blog.gigotoys.com/content/images/remapped/4a44df87b93090560ddbdeb43b615d68.png) [](https://blog.gigotoys.com/content/images/remapped/41419b3a66b5b032649bbaefecac2c9c.png) [](https://blog.gigotoys.com/content/images/remapped/fed73a1a94f0f82d24949c8ced511817.png) [](https://blog.gigotoys.com/content/images/remapped/1e143e678f02025d6c98ecacbde2718e.png) [](https://blog.gigotoys.com/content/images/remapped/27ab875efdd79309d40266410e49e911.png) [](https://blog.gigotoys.com/content/images/remapped/ead59ad3c5c13aeb84300cb6287f3e27.png) [](https://blog.gigotoys.com/content/images/remapped/a648be56cd5664f46e3e3ac2245de19d.png)
謝謝大家來參加Chiao老師辦的智高積木的免費體驗活動, 也謝謝智高公司的分享。
身為一位體制外的老師,有鑑於在教小朋友數學理化時,深深感受到小朋友即使考了100分仍然無法清楚了解這些知識在生活上的應用,於是在幾年前一頭栽進積木的世界。
對一個理化老師而言,積木是一個很容易解說且吸引小孩的道具,一開始是要給上理化的課還有高職專業科目的小朋友上課用,後來大家都很有興趣就開始開課。
最近利用國九學生會考完,終於有點時間來做積木推廣活動了,很多家長對積木的觀念還停留在很簡單的堆疊,但事實上智高積木給孩子的學習觀念非常廣泛。自然理化課本上的東西,很多都可以用積木來實現。
這次體驗活動是利用藍芽控制器製作遙控坦克車,利用兩顆馬達讓車子可以前後左右任意移動,中高年級小朋友更可以加入簡單的程式編輯喔\~來看看我們的活動花絮吧\~

### 藍芽遙控坦克車快閃活動
URL: https://blog.gigotoys.com/-e8-97-8d-e8-8a-bd-e9-81-99-e6-8e-a7-e5-9d-a6-e5-85-8b-e8-bb-8a-e5-bf-ab-e9-96-83-e6-b4-bb-e5-8b-95/
Last updated: 2022-08-22T05:48:37.000Z
謝謝大家來參加Chiao老師辦的智高積木的免費體驗活動, 也謝謝智高公司的分享。
身為一位體制外的老師,有鑑於在教小朋友數學理化時,深深感受到小朋友即使考了100分仍然無法清楚了解這些知識在生活上的應用,於是在幾年前一頭栽進積木的世界。
對一個理化老師而言,積木是一個很容易解說且吸引小孩的道具,一開始是要給上理化的課還有高職專業科目的小朋友上課用,後來大家都很有興趣就開始開課。
最近利用國九學生會考完,終於有點時間來做積木推廣活動了,很多家長對積木的觀念還停留在很簡單的堆疊,但事實上智高積木給孩子的學習觀念非常廣泛。自然理化課本上的東西,很多都可以用積木來實現。
這次體驗活動是利用藍芽控制器製作遙控坦克車,利用兩顆馬達讓車子可以前後左右任意移動,中高年級小朋友更可以加入簡單的程式編輯喔\~來看看我們的活動花絮吧\~
[](https://blog.gigotoys.com/content/images/remapped/d0c953313b75ed88803bb30363b687cc.png)[](https://blog.gigotoys.com/content/images/remapped/7f645916bee79d968ce992d1e49d4dbe.png)[](https://blog.gigotoys.com/content/images/remapped/ceb9b6a7944611074190b480dace20f8.png) [](https://blog.gigotoys.com/content/images/remapped/b36cf16f8b1cdf5a2e314323cf605e9a.png) [](https://blog.gigotoys.com/content/images/remapped/4a44df87b93090560ddbdeb43b615d68.png) [](https://blog.gigotoys.com/content/images/remapped/41419b3a66b5b032649bbaefecac2c9c.png) [](https://blog.gigotoys.com/content/images/remapped/fed73a1a94f0f82d24949c8ced511817.png) [](https://blog.gigotoys.com/content/images/remapped/1e143e678f02025d6c98ecacbde2718e.png) [](https://blog.gigotoys.com/content/images/remapped/27ab875efdd79309d40266410e49e911.png) [](https://blog.gigotoys.com/content/images/remapped/ead59ad3c5c13aeb84300cb6287f3e27.png) [](https://blog.gigotoys.com/content/images/remapped/a648be56cd5664f46e3e3ac2245de19d.png)
謝謝大家來參加Chiao老師辦的智高積木的免費體驗活動, 也謝謝智高公司的分享。
身為一位體制外的老師,有鑑於在教小朋友數學理化時,深深感受到小朋友即使考了100分仍然無法清楚了解這些知識在生活上的應用,於是在幾年前一頭栽進積木的世界。
對一個理化老師而言,積木是一個很容易解說且吸引小孩的道具,一開始是要給上理化的課還有高職專業科目的小朋友上課用,後來大家都很有興趣就開始開課。
最近利用國九學生會考完,終於有點時間來做積木推廣活動了,很多家長對積木的觀念還停留在很簡單的堆疊,但事實上智高積木給孩子的學習觀念非常廣泛。自然理化課本上的東西,很多都可以用積木來實現。
這次體驗活動是利用藍芽控制器製作遙控坦克車,利用兩顆馬達讓車子可以前後左右任意移動,中高年級小朋友更可以加入簡單的程式編輯喔\~來看看我們的活動花絮吧\~

### 可愛的智高積木時鐘
URL: https://blog.gigotoys.com/-e5-8f-af-e6-84-9b-e7-9a-84-e6-99-ba-e9-ab-98-e7-a9-8d-e6-9c-a8-e6-99-82-e9-90-98-2/
Last updated: 2022-08-22T05:48:52.000Z
[](https://blog.gigotoys.com/content/images/remapped/fd7443f2c2681bce061e19f13c9721c3.jpg)
還記得伸東多元智能創新教室中的這個可愛機器人時鐘嗎?
一直想要用智高的兩公分積木做成更多造型的時鐘,唯一的困難點在找不到超長機芯柱的機芯,好不容易在好朋友的幫忙下在對岸的網購平台上終於找到超長的機芯,買的過程還一波三折,原以為機芯對岸買指針台灣就能買到了,誰知道台灣的指針竟然較小,裝不上去!只好千拜託萬拜託,廠商才願意賣我少量的指針(100組,原本都是500組起跳)。
於是就趁著台大的國際學伴來伸東與孩子們交流時來玩一玩囉!也當成給他們來伸東的一個回憶!沒想到效果超好的!每一位國際學伴的大朋友們都愛不釋手!
[](https://blog.gigotoys.com/content/images/remapped/050d5bcafea42acfc7b820deaf73887c.jpg)
看一看沒創意的老師的引導範例!
再看一看有創意的伸東孩子與大學伴的共同創意!
[](https://blog.gigotoys.com/content/images/remapped/8554aacffd94fc0716d5f35415e38e43.jpg)[ ](https://blog.gigotoys.com/content/images/remapped/37ca54d89c60773602235fd7d59b77fe.jpg)
[](https://blog.gigotoys.com/content/images/remapped/8d95ecf82b6142125040deaad925e0e2.jpg) [](https://blog.gigotoys.com/content/images/remapped/13ddb50b33140ca18b729fbc33e6ebcb.jpg)
這可是短短40分鐘的創意作品喔!棒!
**«悲慘經驗分享»**
這麼長的機芯小弟只有在對岸天方夜譚的網購平台上才看到,如下圖中這樣的尺寸剛剛好,建議指針也直接跟你找到的賣家購買,因為小弟當初也天真的想在台灣買機芯就好,誰知道!代誌不是我這個憨人想的這麼簡單,尺寸不合,只好又花一筆運費從原廠商那邊再買一次,幸好沒讓我失望,分享給大家囉!
[](https://blog.gigotoys.com/content/images/remapped/104004673902826f8b8bd215fef5a37c.png) [](https://blog.gigotoys.com/content/images/remapped/cbae18f9088152df4b01834115d2b96a.jpg)

還記得伸東多元智能創新教室中的這個可愛機器人時鐘嗎?
一直想要用智高的兩公分積木做成更多造型的時鐘,唯一的困難點在找不到超長機芯柱的機芯,好不容易在好朋友的幫忙下在對岸的網購平台上終於找到超長的機芯,買的過程還一波三折,原以為機芯對岸買指針台灣就能買到了,誰知道台灣的指針竟然較小,裝不上去!只好千拜託萬拜託,廠商才願意賣我少量的指針(100組,原本都是500組起跳)。
於是就趁著台大的國際學伴來伸東與孩子們交流時來玩一玩囉!也當成給他們來伸東的一個回憶!沒想到效果超好的!每一位國際學伴的大朋友們都愛不釋手!

看一看沒創意的老師的引導範例!
再看一看有創意的伸東孩子與大學伴的共同創意!
   
這可是短短40分鐘的創意作品喔!棒!
«悲慘經驗分享»
這麼長的機芯小弟只有在對岸天方夜譚的網購平台上才看到,如下圖中這樣的尺寸剛剛好,建議指針也直接跟你找到的賣家購買,因為小弟當初也天真的想在台灣買機芯就好,誰知道!代誌不是我這個憨人想的這麼簡單,尺寸不合,只好又花一筆運費從原廠商那邊再買一次,幸好沒讓我失望,分享給大家囉!
 
### 可愛的智高積木時鐘
URL: https://blog.gigotoys.com/-e5-8f-af-e6-84-9b-e7-9a-84-e6-99-ba-e9-ab-98-e7-a9-8d-e6-9c-a8-e6-99-82-e9-90-98/
Last updated: 2022-08-22T05:48:52.000Z
[](https://blog.gigotoys.com/content/images/remapped/fd7443f2c2681bce061e19f13c9721c3.jpg)
還記得伸東多元智能創新教室中的這個可愛機器人時鐘嗎?
一直想要用智高的兩公分積木做成更多造型的時鐘,唯一的困難點在找不到超長機芯柱的機芯,好不容易在好朋友的幫忙下在對岸的網購平台上終於找到超長的機芯,買的過程還一波三折,原以為機芯對岸買指針台灣就能買到了,誰知道台灣的指針竟然較小,裝不上去!只好千拜託萬拜託,廠商才願意賣我少量的指針(100組,原本都是500組起跳)。
於是就趁著台大的國際學伴來伸東與孩子們交流時來玩一玩囉!也當成給他們來伸東的一個回憶!沒想到效果超好的!每一位國際學伴的大朋友們都愛不釋手!
[](https://blog.gigotoys.com/content/images/remapped/050d5bcafea42acfc7b820deaf73887c.jpg)
看一看沒創意的老師的引導範例!
再看一看有創意的伸東孩子與大學伴的共同創意!
[](https://blog.gigotoys.com/content/images/remapped/8554aacffd94fc0716d5f35415e38e43.jpg)[ ](https://blog.gigotoys.com/content/images/remapped/37ca54d89c60773602235fd7d59b77fe.jpg)
[](https://blog.gigotoys.com/content/images/remapped/8d95ecf82b6142125040deaad925e0e2.jpg) [](https://blog.gigotoys.com/content/images/remapped/13ddb50b33140ca18b729fbc33e6ebcb.jpg)
這可是短短40分鐘的創意作品喔!棒!
**«悲慘經驗分享»**
這麼長的機芯小弟只有在對岸天方夜譚的網購平台上才看到,如下圖中這樣的尺寸剛剛好,建議指針也直接跟你找到的賣家購買,因為小弟當初也天真的想在台灣買機芯就好,誰知道!代誌不是我這個憨人想的這麼簡單,尺寸不合,只好又花一筆運費從原廠商那邊再買一次,幸好沒讓我失望,分享給大家囉!
[](https://blog.gigotoys.com/content/images/remapped/104004673902826f8b8bd215fef5a37c.png) [](https://blog.gigotoys.com/content/images/remapped/cbae18f9088152df4b01834115d2b96a.jpg)

還記得伸東多元智能創新教室中的這個可愛機器人時鐘嗎?
一直想要用智高的兩公分積木做成更多造型的時鐘,唯一的困難點在找不到超長機芯柱的機芯,好不容易在好朋友的幫忙下在對岸的網購平台上終於找到超長的機芯,買的過程還一波三折,原以為機芯對岸買指針台灣就能買到了,誰知道台灣的指針竟然較小,裝不上去!只好千拜託萬拜託,廠商才願意賣我少量的指針(100組,原本都是500組起跳)。
於是就趁著台大的國際學伴來伸東與孩子們交流時來玩一玩囉!也當成給他們來伸東的一個回憶!沒想到效果超好的!每一位國際學伴的大朋友們都愛不釋手!

看一看沒創意的老師的引導範例!
再看一看有創意的伸東孩子與大學伴的共同創意!
   
這可是短短40分鐘的創意作品喔!棒!
«悲慘經驗分享»
這麼長的機芯小弟只有在對岸天方夜譚的網購平台上才看到,如下圖中這樣的尺寸剛剛好,建議指針也直接跟你找到的賣家購買,因為小弟當初也天真的想在台灣買機芯就好,誰知道!代誌不是我這個憨人想的這麼簡單,尺寸不合,只好又花一筆運費從原廠商那邊再買一次,幸好沒讓我失望,分享給大家囉!
 
### QRcode積木牆 - 新北市中港國小QRcode積木牆
URL: https://blog.gigotoys.com/qrcode-e7-a9-8d-e6-9c-a8-e7-89-86-2/
Last updated: 2026-06-28T13:09:46.000Z
[](https://blog.gigotoys.com/content/images/remapped/7d85401ea64cca3676617324ad9eea71.jpg)
# **新北市新莊區中港國小**
**QR(Quick Response的縮寫),即快速反應,可以讓其內容快速被解碼。QR碼呈正方形,常見的是黑白兩色。在3個角落,印有較小,像「回」字的正方圖案。這3個是幫助解碼軟體定位的圖案,使用者不需要對準,無論以任何角度掃描,資料仍然可以正確被讀取。**
**使用方式:**
**照相手機,搭配手機內的QR碼解碼軟體,對著QR碼一照,解碼軟體會自動解讀此訊息,顯示於手機螢幕上面**
### **製作步驟**
**(1)將目標網頁的網址複製抓取。再利用縮短網頁程式將網址縮短。**
**(2)將縮短後的網址,轉譯成QRcode**
**(3)學生利用分割方式,方便計算黑白積木的相對位置。**
**(4)先在大底板在邊框做記號,預先規劃孔洞。(從四角落先)**
**(5)完成積木版的QRcode**
[](https://blog.gigotoys.com/content/images/remapped/1bf9212a1a9dab7031ba9131222f5440.jpg)
[](https://blog.gigotoys.com/content/images/remapped/0265d5f87ec50459cae5c3fa96c4e89c.jpg)
[](https://blog.gigotoys.com/content/images/remapped/03bc7ac40ce8535af8b5331a6d3fe816.jpg)
[](https://blog.gigotoys.com/content/images/remapped/405f67e968a7f9711d537b38d1987c59.jpg)

新北市新莊區中港國小
[https://www.youtube.com/watch?v=hG-0704kDxc&index=19&list=PLr4qzOOJL\_vzDU0a\_DMRaKQOAJa19nHIf&t=0s](https://www.youtube.com/watch?v=hG-0704kDxc&index=19&list=PLr4qzOOJL%5FvzDU0a%5FDMRaKQOAJa19nHIf&t=0s&ref=blog.gigotoys.com)
**QR(Quick Response的縮寫),即快速反應,可以讓其內容快速被解碼。QR碼呈正方形,常見的是黑白兩色。在3個角落,印有較小,像「回」字的正方圖案。這3個是幫助解碼軟體定位的圖案,使用者不需要對準,無論以任何角度掃描,資料仍然可以正確被讀取。**
使用方式:
照相手機,搭配手機內的QR碼解碼軟體,對著QR碼一照,解碼軟體會自動解讀此訊息,顯示於手機螢幕上面
### 製作步驟
(1)將目標網頁的網址複製抓取。再利用縮短網頁程式將網址縮短。
(2)將縮短後的網址,轉譯成QRcode
(3)學生利用分割方式,方便計算黑白積木的相對位置。
(4)先在大底板在邊框做記號,預先規劃孔洞。(從四角落先)
(5)完成積木版的QRcode




You can also explore [qrcode](https://qrcode.co.uk/?ref=blog.gigotoys.com) for additional insights.
### QRcode積木牆 - 新北市中港國小QRcode積木牆
URL: https://blog.gigotoys.com/qrcode-e7-a9-8d-e6-9c-a8-e7-89-86/
Last updated: 2026-06-28T13:09:46.000Z
[](https://blog.gigotoys.com/content/images/remapped/7d85401ea64cca3676617324ad9eea71.jpg)
# **新北市新莊區中港國小**
**QR(Quick Response的縮寫),即快速反應,可以讓其內容快速被解碼。QR碼呈正方形,常見的是黑白兩色。在3個角落,印有較小,像「回」字的正方圖案。這3個是幫助解碼軟體定位的圖案,使用者不需要對準,無論以任何角度掃描,資料仍然可以正確被讀取。**
**使用方式:**
**照相手機,搭配手機內的QR碼解碼軟體,對著QR碼一照,解碼軟體會自動解讀此訊息,顯示於手機螢幕上面**
### **製作步驟**
**(1)將目標網頁的網址複製抓取。再利用縮短網頁程式將網址縮短。**
**(2)將縮短後的網址,轉譯成QRcode**
**(3)學生利用分割方式,方便計算黑白積木的相對位置。**
**(4)先在大底板在邊框做記號,預先規劃孔洞。(從四角落先)**
**(5)完成積木版的QRcode**
[](https://blog.gigotoys.com/content/images/remapped/1bf9212a1a9dab7031ba9131222f5440.jpg)
[](https://blog.gigotoys.com/content/images/remapped/0265d5f87ec50459cae5c3fa96c4e89c.jpg)
[](https://blog.gigotoys.com/content/images/remapped/03bc7ac40ce8535af8b5331a6d3fe816.jpg)
[](https://blog.gigotoys.com/content/images/remapped/405f67e968a7f9711d537b38d1987c59.jpg)

新北市新莊區中港國小
[https://www.youtube.com/watch?v=hG-0704kDxc&index=19&list=PLr4qzOOJL\_vzDU0a\_DMRaKQOAJa19nHIf&t=0s](https://www.youtube.com/watch?v=hG-0704kDxc&index=19&list=PLr4qzOOJL%5FvzDU0a%5FDMRaKQOAJa19nHIf&t=0s&ref=blog.gigotoys.com)
**QR(Quick Response的縮寫),即快速反應,可以讓其內容快速被解碼。QR碼呈正方形,常見的是黑白兩色。在3個角落,印有較小,像「回」字的正方圖案。這3個是幫助解碼軟體定位的圖案,使用者不需要對準,無論以任何角度掃描,資料仍然可以正確被讀取。**
使用方式:
照相手機,搭配手機內的QR碼解碼軟體,對著QR碼一照,解碼軟體會自動解讀此訊息,顯示於手機螢幕上面
### 製作步驟
(1)將目標網頁的網址複製抓取。再利用縮短網頁程式將網址縮短。
(2)將縮短後的網址,轉譯成QRcode
(3)學生利用分割方式,方便計算黑白積木的相對位置。
(4)先在大底板在邊框做記號,預先規劃孔洞。(從四角落先)
(5)完成積木版的QRcode




You can also explore [qrcode](https://qrcode.co.uk/?ref=blog.gigotoys.com) for additional insights.
### 用智高積木改造-藍芽喇叭起死回生
URL: https://blog.gigotoys.com/-e7-94-a8-e6-99-ba-e9-ab-98-e7-a9-8d-e6-9c-a8-e6-94-b9-e9-80-a0--e8-97-8d-e8-8a-bd-e5-96-87-e5-8f-ad-e8-b5-b7-e6-ad-bb-e5-9b-9e-e7-94-9f-2/
Last updated: 2022-08-22T05:49:15.000Z
前幾天無意中找到陳封已久的藍芽喇叭想說用來聽聽音樂,
結果完全…打、不、開!
秉持著創客精神,索性趁著空檔就把它拆一拆一探究竟,
發現只是因為開關腐蝕、電源接觸不良,但是還是可以充電…..
於是開啟了喇叭改造計畫! 💡 💡 💡 💡

首先,將它的外殼給拆開,取出電路板。(外殼在過程中被我拆毀了!)
| [](https://blog.gigotoys.com/content/images/remapped/58c24991141ab96b80dc7c6b513c0edc.jpg) | [](https://blog.gigotoys.com/content/images/remapped/149e5626b9584ed0351f043566f56ef6.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
接觸不良的地方,用導體測試還是可以開啟電源。
| [](https://blog.gigotoys.com/content/images/remapped/c87a2ae41174a1428338b4a4b6552795.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
檢查功能正常後,由於外殼已經被我拆壞了,
那麼就用積木當作外殼的材料吧!
(用積木的好處是可以輕鬆改造外觀)
改造的材料有:顆粒積木、轉接盤、結合鍵、五孔長條。
1. 將電路板接上轉接盤。
| [](https://blog.gigotoys.com/content/images/remapped/f8f9a4e9c9f6255608c2d349e4aa31ec.jpg) | [](https://blog.gigotoys.com/content/images/remapped/94fdfc087f6307ed269611a8f2b7b462.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [](https://blog.gigotoys.com/content/images/remapped/c37255d9c4c722a1611d772293c8ac31.jpg) | |
2\. 用顆粒積木拼出喇叭的外框。
| [](https://blog.gigotoys.com/content/images/remapped/0da587481c23cdaf32994192cc7bfeb1.jpg) | [](https://blog.gigotoys.com/content/images/remapped/5b13a8d2bed822b1398c2c103b802d0f.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 加入下弦顆粒後,密合得恰當好處! | |
| [](https://blog.gigotoys.com/content/images/remapped/f8a1dad03172c1d197a0660c008d34c0.jpg) | [](https://blog.gigotoys.com/content/images/remapped/d90eedc87fcd6067de4db1253963b89b.jpg) |
3\. 接上兩顆結合鍵,將兩個喇叭結合在一起。
| [](https://blog.gigotoys.com/content/images/remapped/59b14dd77dc9762f9288e2ba327e256e.jpg) | [](https://blog.gigotoys.com/content/images/remapped/b9e6506f10f2c0b6e224661b73a8090a.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
4\. 製作電路板的底座。
| [](https://blog.gigotoys.com/content/images/remapped/a4991b8febb89e4f55c260c04283fe6a.jpg) | [](https://blog.gigotoys.com/content/images/remapped/603a11a335bcac92b109bbe6d7f8c9e8.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [](https://blog.gigotoys.com/content/images/remapped/a31cab4096f3921c74fb4432ff523656.jpg) | |
5\. 開始將其它地方用顆粒補滿。
如果想讓音質更飽滿,可以增加體積,讓共鳴箱大一些!
| [](https://blog.gigotoys.com/content/images/remapped/321f7235309608f3400025fdbb4aa99c.jpg) | [](https://blog.gigotoys.com/content/images/remapped/3803af2c6e574c589e8385e62e4886fb.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [](https://blog.gigotoys.com/content/images/remapped/89917bc09635f37d0ce4db5cdd5d19ca.jpg) | [](https://blog.gigotoys.com/content/images/remapped/d62df3ef8017f4576fc78fe5dedf24a5.jpg) |
| [](https://blog.gigotoys.com/content/images/remapped/c0c7163ec0b562e933612b397375c894.jpg) | |
6\. 接著轉到喇叭的那面,用顆粒製作喇叭的面板外框。
(面板深度的增加,有助於聲音的傳遞)
| [](https://blog.gigotoys.com/content/images/remapped/17b6a99ba83bd602b9b9dfdd832d6ee9.jpg) | [](https://blog.gigotoys.com/content/images/remapped/b65f9537d5e053a66eb45fc5b3b5ee0f.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 將原本喇叭的面板裁剪兩個4X4(cm)大小,再與顆粒外框結合。 | |
| [](https://blog.gigotoys.com/content/images/remapped/e67442643d3ce1dbd520101a2c9e68b0.jpg) | |
7\. 用顆粒在頂端製作手機座。
| [](https://blog.gigotoys.com/content/images/remapped/bfde05f1c50782eaada3c9cb0924e05b.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
8\. 開啟喇叭電源需要導體,所以用結合鍵加鋁線製作開關。
| [](https://blog.gigotoys.com/content/images/remapped/2ae1052e26d16e13da5985a894913bb0.jpg) | [](https://blog.gigotoys.com/content/images/remapped/8364ddc66c339a860f8b5ae716aaf786.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
9\. 大功告成!
| [](https://blog.gigotoys.com/content/images/remapped/81780b523512145c33551f4cff572672.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
10\. 實際影片測試。
| |
| |
由於是積木做的,
之後也可以隨著心情自行更換面板喔! 😀
前幾天無意中找到陳封已久的藍芽喇叭想說用來聽聽音樂,
結果完全…打、不、開!
秉持著創客精神,索性趁著空檔就把它拆一拆一探究竟,
發現只是因為開關腐蝕、電源接觸不良,但是還是可以充電…..
於是開啟了喇叭改造計畫! 💡 💡 💡 💡

首先,將它的外殼給拆開,取出電路板。(外殼在過程中被我拆毀了!)
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
接觸不良的地方,用導體測試還是可以開啟電源。
|  |
| ------------------------------------------------------------------------------------------- |
檢查功能正常後,由於外殼已經被我拆壞了,
那麼就用積木當作外殼的材料吧!
(用積木的好處是可以輕鬆改造外觀)
改造的材料有:顆粒積木、轉接盤、結合鍵、五孔長條。
1. 將電路板接上轉接盤。
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  | |
2\. 用顆粒積木拼出喇叭的外框。
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
| 加入下弦顆粒後,密合得恰當好處! | |
|  |  |
3\. 接上兩顆結合鍵,將兩個喇叭結合在一起。
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
4\. 製作電路板的底座。
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  | |
5\. 開始將其它地方用顆粒補滿。
如果想讓音質更飽滿,可以增加體積,讓共鳴箱大一些!
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |
|  | |
6\. 接著轉到喇叭的那面,用顆粒製作喇叭的面板外框。
(面板深度的增加,有助於聲音的傳遞)
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
| 將原本喇叭的面板裁剪兩個4X4(cm)大小,再與顆粒外框結合。 | |
|  | |
7\. 用顆粒在頂端製作手機座。
|  |
| ------------------------------------------------------------------------------------------- |
8\. 開啟喇叭電源需要導體,所以用結合鍵加鋁線製作開關。
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
9\. 大功告成!
|  |
| ------------------------------------------------------------------------------------------- |
10\. 實際影片測試。
| |
| |
由於是積木做的,
之後也可以隨著心情自行更換面板喔! 😀
### 用智高積木改造-藍芽喇叭起死回生
URL: https://blog.gigotoys.com/-e7-94-a8-e6-99-ba-e9-ab-98-e7-a9-8d-e6-9c-a8-e6-94-b9-e9-80-a0--e8-97-8d-e8-8a-bd-e5-96-87-e5-8f-ad-e8-b5-b7-e6-ad-bb-e5-9b-9e-e7-94-9f/
Last updated: 2022-08-22T05:49:15.000Z
前幾天無意中找到陳封已久的藍芽喇叭想說用來聽聽音樂,
結果完全…打、不、開!
秉持著創客精神,索性趁著空檔就把它拆一拆一探究竟,
發現只是因為開關腐蝕、電源接觸不良,但是還是可以充電…..
於是開啟了喇叭改造計畫! 💡 💡 💡 💡

首先,將它的外殼給拆開,取出電路板。(外殼在過程中被我拆毀了!)
| [](https://blog.gigotoys.com/content/images/remapped/58c24991141ab96b80dc7c6b513c0edc.jpg) | [](https://blog.gigotoys.com/content/images/remapped/149e5626b9584ed0351f043566f56ef6.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
接觸不良的地方,用導體測試還是可以開啟電源。
| [](https://blog.gigotoys.com/content/images/remapped/c87a2ae41174a1428338b4a4b6552795.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
檢查功能正常後,由於外殼已經被我拆壞了,
那麼就用積木當作外殼的材料吧!
(用積木的好處是可以輕鬆改造外觀)
改造的材料有:顆粒積木、轉接盤、結合鍵、五孔長條。
1. 將電路板接上轉接盤。
| [](https://blog.gigotoys.com/content/images/remapped/f8f9a4e9c9f6255608c2d349e4aa31ec.jpg) | [](https://blog.gigotoys.com/content/images/remapped/94fdfc087f6307ed269611a8f2b7b462.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [](https://blog.gigotoys.com/content/images/remapped/c37255d9c4c722a1611d772293c8ac31.jpg) | |
2\. 用顆粒積木拼出喇叭的外框。
| [](https://blog.gigotoys.com/content/images/remapped/0da587481c23cdaf32994192cc7bfeb1.jpg) | [](https://blog.gigotoys.com/content/images/remapped/5b13a8d2bed822b1398c2c103b802d0f.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 加入下弦顆粒後,密合得恰當好處! | |
| [](https://blog.gigotoys.com/content/images/remapped/f8a1dad03172c1d197a0660c008d34c0.jpg) | [](https://blog.gigotoys.com/content/images/remapped/d90eedc87fcd6067de4db1253963b89b.jpg) |
3\. 接上兩顆結合鍵,將兩個喇叭結合在一起。
| [](https://blog.gigotoys.com/content/images/remapped/59b14dd77dc9762f9288e2ba327e256e.jpg) | [](https://blog.gigotoys.com/content/images/remapped/b9e6506f10f2c0b6e224661b73a8090a.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
4\. 製作電路板的底座。
| [](https://blog.gigotoys.com/content/images/remapped/a4991b8febb89e4f55c260c04283fe6a.jpg) | [](https://blog.gigotoys.com/content/images/remapped/603a11a335bcac92b109bbe6d7f8c9e8.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [](https://blog.gigotoys.com/content/images/remapped/a31cab4096f3921c74fb4432ff523656.jpg) | |
5\. 開始將其它地方用顆粒補滿。
如果想讓音質更飽滿,可以增加體積,讓共鳴箱大一些!
| [](https://blog.gigotoys.com/content/images/remapped/321f7235309608f3400025fdbb4aa99c.jpg) | [](https://blog.gigotoys.com/content/images/remapped/3803af2c6e574c589e8385e62e4886fb.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [](https://blog.gigotoys.com/content/images/remapped/89917bc09635f37d0ce4db5cdd5d19ca.jpg) | [](https://blog.gigotoys.com/content/images/remapped/d62df3ef8017f4576fc78fe5dedf24a5.jpg) |
| [](https://blog.gigotoys.com/content/images/remapped/c0c7163ec0b562e933612b397375c894.jpg) | |
6\. 接著轉到喇叭的那面,用顆粒製作喇叭的面板外框。
(面板深度的增加,有助於聲音的傳遞)
| [](https://blog.gigotoys.com/content/images/remapped/17b6a99ba83bd602b9b9dfdd832d6ee9.jpg) | [](https://blog.gigotoys.com/content/images/remapped/b65f9537d5e053a66eb45fc5b3b5ee0f.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 將原本喇叭的面板裁剪兩個4X4(cm)大小,再與顆粒外框結合。 | |
| [](https://blog.gigotoys.com/content/images/remapped/e67442643d3ce1dbd520101a2c9e68b0.jpg) | |
7\. 用顆粒在頂端製作手機座。
| [](https://blog.gigotoys.com/content/images/remapped/bfde05f1c50782eaada3c9cb0924e05b.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
8\. 開啟喇叭電源需要導體,所以用結合鍵加鋁線製作開關。
| [](https://blog.gigotoys.com/content/images/remapped/2ae1052e26d16e13da5985a894913bb0.jpg) | [](https://blog.gigotoys.com/content/images/remapped/8364ddc66c339a860f8b5ae716aaf786.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
9\. 大功告成!
| [](https://blog.gigotoys.com/content/images/remapped/81780b523512145c33551f4cff572672.jpg) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
10\. 實際影片測試。
| |
| |
由於是積木做的,
之後也可以隨著心情自行更換面板喔! 😀
前幾天無意中找到陳封已久的藍芽喇叭想說用來聽聽音樂,
結果完全…打、不、開!
秉持著創客精神,索性趁著空檔就把它拆一拆一探究竟,
發現只是因為開關腐蝕、電源接觸不良,但是還是可以充電…..
於是開啟了喇叭改造計畫! 💡 💡 💡 💡

首先,將它的外殼給拆開,取出電路板。(外殼在過程中被我拆毀了!)
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
接觸不良的地方,用導體測試還是可以開啟電源。
|  |
| ------------------------------------------------------------------------------------------- |
檢查功能正常後,由於外殼已經被我拆壞了,
那麼就用積木當作外殼的材料吧!
(用積木的好處是可以輕鬆改造外觀)
改造的材料有:顆粒積木、轉接盤、結合鍵、五孔長條。
1. 將電路板接上轉接盤。
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  | |
2\. 用顆粒積木拼出喇叭的外框。
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
| 加入下弦顆粒後,密合得恰當好處! | |
|  |  |
3\. 接上兩顆結合鍵,將兩個喇叭結合在一起。
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
4\. 製作電路板的底座。
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  | |
5\. 開始將其它地方用顆粒補滿。
如果想讓音質更飽滿,可以增加體積,讓共鳴箱大一些!
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
|  |  |
|  | |
6\. 接著轉到喇叭的那面,用顆粒製作喇叭的面板外框。
(面板深度的增加,有助於聲音的傳遞)
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
| 將原本喇叭的面板裁剪兩個4X4(cm)大小,再與顆粒外框結合。 | |
|  | |
7\. 用顆粒在頂端製作手機座。
|  |
| ------------------------------------------------------------------------------------------- |
8\. 開啟喇叭電源需要導體,所以用結合鍵加鋁線製作開關。
|  |  |
| ------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
9\. 大功告成!
|  |
| ------------------------------------------------------------------------------------------- |
10\. 實際影片測試。
| |
| |
由於是積木做的,
之後也可以隨著心情自行更換面板喔! 😀
### 02/28 機關王評審會議簡介
URL: https://blog.gigotoys.com/0228--e6-a9-9f-e9-97-9c-e7-8e-8b-e8-a9-95-e5-af-a9-e6-9c-83-e8-ad-b0-e7-b0-a1-e4-bb-8b-2/
Last updated: 2022-08-22T05:49:28.000Z
大家在228休假之餘,機關王的評審老師們可沒有閒著呢!老師們特地北從基隆、南從屏東到智高來,就是為了討論2018世界機關王的賽事規則,今天就讓David我用簡單的方式帶大家認識2018世界機關王競賽吧!
首先,本次機關整合競賽(GM)共有十個關卡,每一關皆要使用兩個科學概念,考驗參賽者對科學概念的認知與應用能力。此外,本次機關整合競賽(GM)還新增了指定任務關卡,必須依規定製作投球裝置將球投入標靶內,難度比去年更上一層樓了呢!
[](https://blog.gigotoys.com/content/images/remapped/6e66030360b9d0c283fa542e11332a86.jpg)
(劉之聖老師專業的講解中!)
[](https://blog.gigotoys.com/content/images/remapped/badb746dbfdd9cb98e7837acb67c691c.jpg)
(專心聆聽的大家,來看看誰不用功~)
而本次的機器人任務賽(R4M)也有重大的改變,不同於以往的比速度比時間,2018年的機器人任務賽(R4M)採取了積分制,賽道上有不同的得分目標,參賽者可以自由選擇對自己有利的得分方式或與路徑,在時限三分內獲得最多分數的隊伍就獲勝了。David我雖然還沒試玩過,但看到這精美的賽道上還有豬、牛、狗等可愛模型就躍躍欲試呢!
[](https://blog.gigotoys.com/content/images/remapped/fb9a222242e56dd1ace8b69b69e2cf14.jpg)
(R4M賽道圖,詳細圖片可至機關王官網 [http://www.worldgreenmech.com](http://www.worldgreenmech.com/?ref=blog.gigotoys.com) 觀看喔)
最後是今年第一次舉辦的積木創客盃(GMJ),玩法真的非常簡單,只要能組出投射裝置,想辦法投射到得分區域就好了,相信對於國小一至四年級的參賽者來說是相當簡單的入門款喔!
[](https://blog.gigotoys.com/content/images/remapped/74f2191ef6b4fd72521423eac467bc11.jpg)
(積木創客盃比賽場地)
大家看完後是不是對世界機關王的賽程有更多的認識了呢?記得持續鎖定機關王官方網站,獲得最新的資訊喔!
大家在228休假之餘,機關王的評審老師們可沒有閒著呢!老師們特地北從基隆、南從屏東到智高來,就是為了討論2018世界機關王的賽事規則,今天就讓David我用簡單的方式帶大家認識2018世界機關王競賽吧!
首先,本次機關整合競賽(GM)共有十個關卡,每一關皆要使用兩個科學概念,考驗參賽者對科學概念的認知與應用能力。此外,本次機關整合競賽(GM)還新增了指定任務關卡,必須依規定製作投球裝置將球投入標靶內,難度比去年更上一層樓了呢!

(劉之聖老師專業的講解中!)

(專心聆聽的大家,來看看誰不用功~)
而本次的機器人任務賽(R4M)也有重大的改變,不同於以往的比速度比時間,2018年的機器人任務賽(R4M)採取了積分制,賽道上有不同的得分目標,參賽者可以自由選擇對自己有利的得分方式或與路徑,在時限三分內獲得最多分數的隊伍就獲勝了。David我雖然還沒試玩過,但看到這精美的賽道上還有豬、牛、狗等可愛模型就躍躍欲試呢!

(R4M賽道圖,詳細圖片可至機關王官網[http://www.worldgreenmech.com/](http://www.worldgreenmech.com/?ref=blog.gigotoys.com)觀看喔
)
最後是今年第一次舉辦的積木創客盃(GMJ),玩法真的非常簡單,只要能組出投射裝置,想辦法投射到得分區域就好了,相信對於國小一至四年級的參賽者來說是相當簡單的入門款喔!

(積木創客盃比賽場地)
大家看完後是不是對世界機關王的賽程有更多的認識了呢?記得持續鎖定機關王官方網站,獲得最新的資訊喔!
### 02/28 機關王評審會議簡介
URL: https://blog.gigotoys.com/0228--e6-a9-9f-e9-97-9c-e7-8e-8b-e8-a9-95-e5-af-a9-e6-9c-83-e8-ad-b0-e7-b0-a1-e4-bb-8b/
Last updated: 2022-08-22T05:49:28.000Z
大家在228休假之餘,機關王的評審老師們可沒有閒著呢!老師們特地北從基隆、南從屏東到智高來,就是為了討論2018世界機關王的賽事規則,今天就讓David我用簡單的方式帶大家認識2018世界機關王競賽吧!
首先,本次機關整合競賽(GM)共有十個關卡,每一關皆要使用兩個科學概念,考驗參賽者對科學概念的認知與應用能力。此外,本次機關整合競賽(GM)還新增了指定任務關卡,必須依規定製作投球裝置將球投入標靶內,難度比去年更上一層樓了呢!
[](https://blog.gigotoys.com/content/images/remapped/6e66030360b9d0c283fa542e11332a86.jpg)
(劉之聖老師專業的講解中!)
[](https://blog.gigotoys.com/content/images/remapped/badb746dbfdd9cb98e7837acb67c691c.jpg)
(專心聆聽的大家,來看看誰不用功~)
而本次的機器人任務賽(R4M)也有重大的改變,不同於以往的比速度比時間,2018年的機器人任務賽(R4M)採取了積分制,賽道上有不同的得分目標,參賽者可以自由選擇對自己有利的得分方式或與路徑,在時限三分內獲得最多分數的隊伍就獲勝了。David我雖然還沒試玩過,但看到這精美的賽道上還有豬、牛、狗等可愛模型就躍躍欲試呢!
[](https://blog.gigotoys.com/content/images/remapped/fb9a222242e56dd1ace8b69b69e2cf14.jpg)
(R4M賽道圖,詳細圖片可至機關王官網 [http://www.worldgreenmech.com](http://www.worldgreenmech.com/?ref=blog.gigotoys.com) 觀看喔)
最後是今年第一次舉辦的積木創客盃(GMJ),玩法真的非常簡單,只要能組出投射裝置,想辦法投射到得分區域就好了,相信對於國小一至四年級的參賽者來說是相當簡單的入門款喔!
[](https://blog.gigotoys.com/content/images/remapped/74f2191ef6b4fd72521423eac467bc11.jpg)
(積木創客盃比賽場地)
大家看完後是不是對世界機關王的賽程有更多的認識了呢?記得持續鎖定機關王官方網站,獲得最新的資訊喔!
大家在228休假之餘,機關王的評審老師們可沒有閒著呢!老師們特地北從基隆、南從屏東到智高來,就是為了討論2018世界機關王的賽事規則,今天就讓David我用簡單的方式帶大家認識2018世界機關王競賽吧!
首先,本次機關整合競賽(GM)共有十個關卡,每一關皆要使用兩個科學概念,考驗參賽者對科學概念的認知與應用能力。此外,本次機關整合競賽(GM)還新增了指定任務關卡,必須依規定製作投球裝置將球投入標靶內,難度比去年更上一層樓了呢!

(劉之聖老師專業的講解中!)

(專心聆聽的大家,來看看誰不用功~)
而本次的機器人任務賽(R4M)也有重大的改變,不同於以往的比速度比時間,2018年的機器人任務賽(R4M)採取了積分制,賽道上有不同的得分目標,參賽者可以自由選擇對自己有利的得分方式或與路徑,在時限三分內獲得最多分數的隊伍就獲勝了。David我雖然還沒試玩過,但看到這精美的賽道上還有豬、牛、狗等可愛模型就躍躍欲試呢!

(R4M賽道圖,詳細圖片可至機關王官網[http://www.worldgreenmech.com/](http://www.worldgreenmech.com/?ref=blog.gigotoys.com)觀看喔
)
最後是今年第一次舉辦的積木創客盃(GMJ),玩法真的非常簡單,只要能組出投射裝置,想辦法投射到得分區域就好了,相信對於國小一至四年級的參賽者來說是相當簡單的入門款喔!

(積木創客盃比賽場地)
大家看完後是不是對世界機關王的賽程有更多的認識了呢?記得持續鎖定機關王官方網站,獲得最新的資訊喔!
### 大安國中 - 機關王寒假育樂營
URL: https://blog.gigotoys.com/-e5-a4-a7-e5-ae-89-e5-9c-8b-e4-b8-ad--e6-a9-9f-e9-97-9c-e7-8e-8b-e5-af-92-e5-81-87-e8-82-b2-e6-a8-82-e7-87-9f-2/
Last updated: 2022-08-22T05:49:40.000Z
大安國中利用寒假為鄰近的幾所小學孩童開辦積木育樂營,共享學校的積木設備
[](https://blog.gigotoys.com/content/images/remapped/a9e7816811117923c1b791689109d2c2.jpg)
只要打著為偏鄉孩童教育而努力的邀約,我幾乎都無法拒絕,所以我又來到大安國中為這群幸福的孩童上了一整天的積木課程,孩子們說好好玩,有收穫,這一趟似乎值得了!
[](https://blog.gigotoys.com/content/images/remapped/a61d590c7b6be50a4a571e3e4ab247ea.jpg) [](https://blog.gigotoys.com/content/images/remapped/f1a2f0c28cc40c0a32a5c2f12e4174e4.jpg) [](https://blog.gigotoys.com/content/images/remapped/d1efe4be28e113c04457538c6f572d29.jpg) [](https://blog.gigotoys.com/content/images/remapped/8729e1d62a7aa51691950121161b0e17.jpg) [](https://blog.gigotoys.com/content/images/remapped/b89c241d22df8a8c344e6a46684d5dda.jpg) [](https://blog.gigotoys.com/content/images/remapped/30dff09ea4faac7ee7bf04082901d068.jpg) [](https://blog.gigotoys.com/content/images/remapped/b17f4c8a8df4b31b9aa47476508e9334.jpg) [](https://blog.gigotoys.com/content/images/remapped/a18e6680e05a8fa9b7b264efee1d57f4.jpg) [](https://blog.gigotoys.com/content/images/remapped/b0a95f7fe6213f99c1a7ab8dc96c3ae2.jpg) [](https://blog.gigotoys.com/content/images/remapped/e7b098a6c69b0cafa6646895beae75ac.jpg)[](https://blog.gigotoys.com/content/images/remapped/a097e478973d89608e105531168b4754.jpg)
開始競賽囉!這可是整堂課笑聲最多的時刻呢!
[](https://blog.gigotoys.com/content/images/remapped/123c0985c48649b1bbdc30d69b1f977e.jpg) [](https://blog.gigotoys.com/content/images/remapped/a60adf1e6db10eeeeaaed695c320f453.jpg) [](https://blog.gigotoys.com/content/images/remapped/48c8bb952924708a301529e35e2ef40d.jpg) [](https://blog.gigotoys.com/content/images/remapped/dc59b479dcf904dd47710e2012953563.jpg) [](https://blog.gigotoys.com/content/images/remapped/8955e37487e7d6e2e928178bc06d7cd0.jpg) [](https://blog.gigotoys.com/content/images/remapped/40d833101f25d1cd435ac988b96f9511.jpg) [](https://blog.gigotoys.com/content/images/remapped/7355e2dfa49c5eaf3cbdf3adc9e6dcd6.jpg) [](https://blog.gigotoys.com/content/images/remapped/722011ba9b3d10f7ac4158e2a732b3fa.jpg) [](https://blog.gigotoys.com/content/images/remapped/b5279ae06888a07ccab56080987a244a.jpg)
最後感謝國立民校長、王珮潔主任的邀約,小龍老師一整天的陪伴和協助!收工!
大安國中利用寒假為鄰近的幾所小學孩童開辦積木育樂營,共享學校的積木設備

只要打著為偏鄉孩童教育而努力的邀約,我幾乎都無法拒絕,所以我又來到大安國中為這群幸福的孩童上了一整天的積木課程,孩子們說好好玩,有收穫,這一趟似乎值得了!

感謝國立民校長、王珮潔主任的邀約,小龍老師一整天的陪伴和協助!收工!
### 大安國中 - 機關王寒假育樂營
URL: https://blog.gigotoys.com/-e5-a4-a7-e5-ae-89-e5-9c-8b-e4-b8-ad--e6-a9-9f-e9-97-9c-e7-8e-8b-e5-af-92-e5-81-87-e8-82-b2-e6-a8-82-e7-87-9f/
Last updated: 2022-08-22T05:49:40.000Z
大安國中利用寒假為鄰近的幾所小學孩童開辦積木育樂營,共享學校的積木設備
[](https://blog.gigotoys.com/content/images/remapped/a9e7816811117923c1b791689109d2c2.jpg)
只要打著為偏鄉孩童教育而努力的邀約,我幾乎都無法拒絕,所以我又來到大安國中為這群幸福的孩童上了一整天的積木課程,孩子們說好好玩,有收穫,這一趟似乎值得了!
[](https://blog.gigotoys.com/content/images/remapped/a61d590c7b6be50a4a571e3e4ab247ea.jpg) [](https://blog.gigotoys.com/content/images/remapped/f1a2f0c28cc40c0a32a5c2f12e4174e4.jpg) [](https://blog.gigotoys.com/content/images/remapped/d1efe4be28e113c04457538c6f572d29.jpg) [](https://blog.gigotoys.com/content/images/remapped/8729e1d62a7aa51691950121161b0e17.jpg) [](https://blog.gigotoys.com/content/images/remapped/b89c241d22df8a8c344e6a46684d5dda.jpg) [](https://blog.gigotoys.com/content/images/remapped/30dff09ea4faac7ee7bf04082901d068.jpg) [](https://blog.gigotoys.com/content/images/remapped/b17f4c8a8df4b31b9aa47476508e9334.jpg) [](https://blog.gigotoys.com/content/images/remapped/a18e6680e05a8fa9b7b264efee1d57f4.jpg) [](https://blog.gigotoys.com/content/images/remapped/b0a95f7fe6213f99c1a7ab8dc96c3ae2.jpg) [](https://blog.gigotoys.com/content/images/remapped/e7b098a6c69b0cafa6646895beae75ac.jpg)[](https://blog.gigotoys.com/content/images/remapped/a097e478973d89608e105531168b4754.jpg)
開始競賽囉!這可是整堂課笑聲最多的時刻呢!
[](https://blog.gigotoys.com/content/images/remapped/123c0985c48649b1bbdc30d69b1f977e.jpg) [](https://blog.gigotoys.com/content/images/remapped/a60adf1e6db10eeeeaaed695c320f453.jpg) [](https://blog.gigotoys.com/content/images/remapped/48c8bb952924708a301529e35e2ef40d.jpg) [](https://blog.gigotoys.com/content/images/remapped/dc59b479dcf904dd47710e2012953563.jpg) [](https://blog.gigotoys.com/content/images/remapped/8955e37487e7d6e2e928178bc06d7cd0.jpg) [](https://blog.gigotoys.com/content/images/remapped/40d833101f25d1cd435ac988b96f9511.jpg) [](https://blog.gigotoys.com/content/images/remapped/7355e2dfa49c5eaf3cbdf3adc9e6dcd6.jpg) [](https://blog.gigotoys.com/content/images/remapped/722011ba9b3d10f7ac4158e2a732b3fa.jpg) [](https://blog.gigotoys.com/content/images/remapped/b5279ae06888a07ccab56080987a244a.jpg)
最後感謝國立民校長、王珮潔主任的邀約,小龍老師一整天的陪伴和協助!收工!
大安國中利用寒假為鄰近的幾所小學孩童開辦積木育樂營,共享學校的積木設備

只要打著為偏鄉孩童教育而努力的邀約,我幾乎都無法拒絕,所以我又來到大安國中為這群幸福的孩童上了一整天的積木課程,孩子們說好好玩,有收穫,這一趟似乎值得了!

感謝國立民校長、王珮潔主任的邀約,小龍老師一整天的陪伴和協助!收工!
### 多元創新教室的小巧思分享
URL: https://blog.gigotoys.com/-e5-a4-9a-e5-85-83-e5-89-b5-e6-96-b0-e6-95-99-e5-ae-a4-e7-9a-84-e5-b0-8f-e5-b7-a7-e6-80-9d-e5-88-86-e4-ba-ab-2/
Last updated: 2022-08-22T05:49:51.000Z
又來獻醜囉!!!教室慢慢建置中!!
慢慢想些小巧思!讓教室中處處充滿驚喜!!
[](https://blog.gigotoys.com/content/images/remapped/cbcd9850be926af1312855b907241a5a.jpg)
小巧思一:先派可愛的智高公仔在教室門口歡迎所有來上課的 孩子們!
[](https://blog.gigotoys.com/content/images/remapped/8a33b1dfc34a45838a5f3bdec986cf4f.jpg)
小巧思二:教室裡的時鐘剛好壞了,手邊剛好有太多年代久遠的小底板,再加上手工藝品店的時鐘機芯,再搭配些小積木,就成了這個可愛的時鐘!
[](https://blog.gigotoys.com/content/images/remapped/cbcd7e7bf1d4da5d85bb9b3e6893edc6.jpg)[](https://blog.gigotoys.com/content/images/remapped/238d6f5f7672fb6f18851a0c6cc26205.jpg)
小巧思三:底板架的小改裝,本來這是只有下方放置底板的底板架,但是又想做一個告示牌,因此直接用多買的Learning Lab支架將底板架上方改成告示牌,很好用喔!!!因為重重的底板剛好讓告示牌能抵擋住我們這超強的風勢!
又來獻醜囉!!!教室慢慢建置中!!
慢慢想些小巧思!讓教室中處處充滿驚喜!!

小巧思一:先派可愛的智高公仔在教室門口歡迎所有來上課的 孩子們!

小巧思二:教室裡的時鐘剛好壞了,手邊剛好有太多年代久遠的小底板,再加上手工藝品店的時鐘機芯,再搭配些小積木,就成了這個可愛的時鐘!


小巧思三:底板架的小改裝,本來這是只有下方放置底板的底板架,但是又想做一個告示牌,因此直接用多買的Learning Lab支架將底板架上方改成告示牌,很好用喔!!!因為重重的底板剛好讓告示牌能抵擋住我們這超強的風勢!
### 多元創新教室的小巧思分享
URL: https://blog.gigotoys.com/-e5-a4-9a-e5-85-83-e5-89-b5-e6-96-b0-e6-95-99-e5-ae-a4-e7-9a-84-e5-b0-8f-e5-b7-a7-e6-80-9d-e5-88-86-e4-ba-ab/
Last updated: 2022-08-22T05:49:51.000Z
又來獻醜囉!!!教室慢慢建置中!!
慢慢想些小巧思!讓教室中處處充滿驚喜!!
[](https://blog.gigotoys.com/content/images/remapped/cbcd9850be926af1312855b907241a5a.jpg)
小巧思一:先派可愛的智高公仔在教室門口歡迎所有來上課的 孩子們!
[](https://blog.gigotoys.com/content/images/remapped/8a33b1dfc34a45838a5f3bdec986cf4f.jpg)
小巧思二:教室裡的時鐘剛好壞了,手邊剛好有太多年代久遠的小底板,再加上手工藝品店的時鐘機芯,再搭配些小積木,就成了這個可愛的時鐘!
[](https://blog.gigotoys.com/content/images/remapped/cbcd7e7bf1d4da5d85bb9b3e6893edc6.jpg)[](https://blog.gigotoys.com/content/images/remapped/238d6f5f7672fb6f18851a0c6cc26205.jpg)
小巧思三:底板架的小改裝,本來這是只有下方放置底板的底板架,但是又想做一個告示牌,因此直接用多買的Learning Lab支架將底板架上方改成告示牌,很好用喔!!!因為重重的底板剛好讓告示牌能抵擋住我們這超強的風勢!
又來獻醜囉!!!教室慢慢建置中!!
慢慢想些小巧思!讓教室中處處充滿驚喜!!

小巧思一:先派可愛的智高公仔在教室門口歡迎所有來上課的 孩子們!

小巧思二:教室裡的時鐘剛好壞了,手邊剛好有太多年代久遠的小底板,再加上手工藝品店的時鐘機芯,再搭配些小積木,就成了這個可愛的時鐘!


小巧思三:底板架的小改裝,本來這是只有下方放置底板的底板架,但是又想做一個告示牌,因此直接用多買的Learning Lab支架將底板架上方改成告示牌,很好用喔!!!因為重重的底板剛好讓告示牌能抵擋住我們這超強的風勢!
### 科技與人文的完美編織 大甲囝仔讚!
URL: https://blog.gigotoys.com/-e7-a7-91-e6-8a-80-e8-88-87-e4-ba-ba-e6-96-87-e7-9a-84-e5-ae-8c-e7-be-8e-e7-b7-a8-e7-b9-94--e5-a4-a7-e7-94-b2-e5-9b-9d-e4-bb-94-e8-ae-9a-ef-bc-81-2/
Last updated: 2022-08-22T05:50:12.000Z
**很榮幸的,大甲國中二度榮獲教學卓越獎**
**是什麼讓大甲國中可以再次拿到獎項**
**到底大甲囝仔,有什麼跟別人不一樣的特質呢?**
**下面這支紀錄片,是由教育部學前教育署為大甲國中拍攝的影片**
**其中可以看到老師的教學理念,** **及為了學校所做出的種種努力。**
**身為大甲囝仔真的是好幸福喔!**
### 科技與人文的完美編織 大甲囝仔讚!
URL: https://blog.gigotoys.com/-e7-a7-91-e6-8a-80-e8-88-87-e4-ba-ba-e6-96-87-e7-9a-84-e5-ae-8c-e7-be-8e-e7-b7-a8-e7-b9-94--e5-a4-a7-e7-94-b2-e5-9b-9d-e4-bb-94-e8-ae-9a-ef-bc-81/
Last updated: 2022-08-22T05:50:12.000Z
**很榮幸的,大甲國中二度榮獲教學卓越獎**
**是什麼讓大甲國中可以再次拿到獎項**
**到底大甲囝仔,有什麼跟別人不一樣的特質呢?**
**下面這支紀錄片,是由教育部學前教育署為大甲國中拍攝的影片**
**其中可以看到老師的教學理念,** **及為了學校所做出的種種努力。**
**身為大甲囝仔真的是好幸福喔!**
### ▨ 智高教室/力與簡單機械/風力/風帆車
URL: https://blog.gigotoys.com/-e2-96-a8--e6-99-ba-e9-ab-98-e6-95-99-e5-ae-a4-ef-bc-8f-e5-8a-9b-e8-88-87-e7-b0-a1-e5-96-ae-e6-a9-9f-e6-a2-b0-ef-bc-8f-e9-a2-a8-e5-8a-9b-ef-bc-8f-e9-a-2/
Last updated: 2022-08-22T05:50:29.000Z
▨ 1061018/智高教室/力與簡單機械/風力/風帆車
▨ 學習領域:力與簡單機械
▨ 相關原理:風力
▨ 生活應用:風力發電機、帆船、風箏
▨ 影片:
▨ 照片:
[](https://blog.gigotoys.com/content/images/remapped/428cb090a3b34b7e21e2829726e6044a.jpg) [](https://blog.gigotoys.com/content/images/remapped/88eac19fd5ad241ae4b3fa4f45bddd4a.jpg) [](https://blog.gigotoys.com/content/images/remapped/ecce4365f136f951b47fb1a85ae43b26.jpg) [](https://blog.gigotoys.com/content/images/remapped/655b1293d50f4770c023eb520ca3b31d.jpg)[](https://blog.gigotoys.com/content/images/remapped/46d25cac7b4759f8ecb2d4683b689e65.jpg) [](https://blog.gigotoys.com/content/images/remapped/86a3b98fc08a1bd60f345056e94eb221.jpg) [](https://blog.gigotoys.com/content/images/remapped/e3d1b4283d2caefe4837b55e8c6740e9.jpg) [](https://blog.gigotoys.com/content/images/remapped/4cb30403ba60ff8e1c4d4886848125d7.jpg) [](https://blog.gigotoys.com/content/images/remapped/527bb5896de0ab97f098382cc3abac6c.jpg) [](https://blog.gigotoys.com/content/images/remapped/36fcd0bc694c11f764dc1970cb5fe76d.jpg) [](https://blog.gigotoys.com/content/images/remapped/77ad17942c5a93918444c463fc1e1384.jpg) [](https://blog.gigotoys.com/content/images/remapped/d0558d99bde736ad568056a851078629.jpg) [](https://blog.gigotoys.com/content/images/remapped/1a30ffdf0e8f6f1cc3dd40e579f01151.jpg) [](https://blog.gigotoys.com/content/images/remapped/5dea3e704a4a60c5d7d75d954ddd1ea6.jpg)
▨ 更多精彩照片:
[#台中國小](https://www.facebook.com/hashtag/%E5%8F%B0%E4%B8%AD%E5%9C%8B%E5%B0%8F?source=feed%5Ftext&story%5Fid=1843698625700586) [#資優班](https://www.facebook.com/hashtag/%E8%B3%87%E5%84%AA%E7%8F%AD?source=feed%5Ftext&story%5Fid=1843698625700586) [#智高教室](https://www.facebook.com/hashtag/%E6%99%BA%E9%AB%98%E6%95%99%E5%AE%A4?source=feed%5Ftext&story%5Fid=1843698625700586) [#風帆車](https://www.facebook.com/hashtag/%E9%A2%A8%E5%B8%86%E8%BB%8A?source=feed%5Ftext&story%5Fid=1843698625700586) [#機械](https://www.facebook.com/hashtag/%E6%A9%9F%E6%A2%B0?source=feed%5Ftext&story%5Fid=1843698625700586) [#風力](https://www.facebook.com/hashtag/%E9%A2%A8%E5%8A%9B?source=feed%5Ftext&story%5Fid=1843698625700586) [#物理](https://www.facebook.com/hashtag/%E7%89%A9%E7%90%86?source=feed%5Ftext&story%5Fid=1843698625700586) [#積木](https://www.facebook.com/hashtag/%E7%A9%8D%E6%9C%A8?source=feed%5Ftext&story%5Fid=1843698625700586) [#Gigo](https://www.facebook.com/hashtag/gigo?source=feed%5Ftext&story%5Fid=1843698625700586)[#創客](https://www.facebook.com/hashtag/%E5%89%B5%E5%AE%A2?source=feed%5Ftext&story%5Fid=1843698625700586) [#Maker](https://www.facebook.com/hashtag/maker?source=feed%5Ftext&story%5Fid=1843698625700586)
▨ 1061018/智高教室/力與簡單機械/風力/風帆車
▨ 學習領域:力與簡單機械
▨ 相關原理:風力
▨ 生活應用:風力發電機、帆船、風箏
▨ 影片連結:
▨ 相簿連結:
[#台中國小](https://www.facebook.com/hashtag/%E5%8F%B0%E4%B8%AD%E5%9C%8B%E5%B0%8F?source=feed%5Ftext&story%5Fid=1843698625700586) [#資優班](https://www.facebook.com/hashtag/%E8%B3%87%E5%84%AA%E7%8F%AD?source=feed%5Ftext&story%5Fid=1843698625700586) [#智高教室](https://www.facebook.com/hashtag/%E6%99%BA%E9%AB%98%E6%95%99%E5%AE%A4?source=feed%5Ftext&story%5Fid=1843698625700586) [#風帆車](https://www.facebook.com/hashtag/%E9%A2%A8%E5%B8%86%E8%BB%8A?source=feed%5Ftext&story%5Fid=1843698625700586) [#機械](https://www.facebook.com/hashtag/%E6%A9%9F%E6%A2%B0?source=feed%5Ftext&story%5Fid=1843698625700586) [#風力](https://www.facebook.com/hashtag/%E9%A2%A8%E5%8A%9B?source=feed%5Ftext&story%5Fid=1843698625700586) [#物理](https://www.facebook.com/hashtag/%E7%89%A9%E7%90%86?source=feed%5Ftext&story%5Fid=1843698625700586) [#積木](https://www.facebook.com/hashtag/%E7%A9%8D%E6%9C%A8?source=feed%5Ftext&story%5Fid=1843698625700586) [#Gigo](https://www.facebook.com/hashtag/gigo?source=feed%5Ftext&story%5Fid=1843698625700586)[#創客](https://www.facebook.com/hashtag/%E5%89%B5%E5%AE%A2?source=feed%5Ftext&story%5Fid=1843698625700586) [#Maker](https://www.facebook.com/hashtag/maker?source=feed%5Ftext&story%5Fid=1843698625700586)
### ▨ 智高教室/力與簡單機械/風力/風帆車
URL: https://blog.gigotoys.com/-e2-96-a8--e6-99-ba-e9-ab-98-e6-95-99-e5-ae-a4-ef-bc-8f-e5-8a-9b-e8-88-87-e7-b0-a1-e5-96-ae-e6-a9-9f-e6-a2-b0-ef-bc-8f-e9-a2-a8-e5-8a-9b-ef-bc-8f-e9-a/
Last updated: 2022-08-22T05:50:29.000Z
▨ 1061018/智高教室/力與簡單機械/風力/風帆車
▨ 學習領域:力與簡單機械
▨ 相關原理:風力
▨ 生活應用:風力發電機、帆船、風箏
▨ 影片:
▨ 照片:
[](https://blog.gigotoys.com/content/images/remapped/428cb090a3b34b7e21e2829726e6044a.jpg) [](https://blog.gigotoys.com/content/images/remapped/88eac19fd5ad241ae4b3fa4f45bddd4a.jpg) [](https://blog.gigotoys.com/content/images/remapped/ecce4365f136f951b47fb1a85ae43b26.jpg) [](https://blog.gigotoys.com/content/images/remapped/655b1293d50f4770c023eb520ca3b31d.jpg)[](https://blog.gigotoys.com/content/images/remapped/46d25cac7b4759f8ecb2d4683b689e65.jpg) [](https://blog.gigotoys.com/content/images/remapped/86a3b98fc08a1bd60f345056e94eb221.jpg) [](https://blog.gigotoys.com/content/images/remapped/e3d1b4283d2caefe4837b55e8c6740e9.jpg) [](https://blog.gigotoys.com/content/images/remapped/4cb30403ba60ff8e1c4d4886848125d7.jpg) [](https://blog.gigotoys.com/content/images/remapped/527bb5896de0ab97f098382cc3abac6c.jpg) [](https://blog.gigotoys.com/content/images/remapped/36fcd0bc694c11f764dc1970cb5fe76d.jpg) [](https://blog.gigotoys.com/content/images/remapped/77ad17942c5a93918444c463fc1e1384.jpg) [](https://blog.gigotoys.com/content/images/remapped/d0558d99bde736ad568056a851078629.jpg) [](https://blog.gigotoys.com/content/images/remapped/1a30ffdf0e8f6f1cc3dd40e579f01151.jpg) [](https://blog.gigotoys.com/content/images/remapped/5dea3e704a4a60c5d7d75d954ddd1ea6.jpg)
▨ 更多精彩照片:
[#台中國小](https://www.facebook.com/hashtag/%E5%8F%B0%E4%B8%AD%E5%9C%8B%E5%B0%8F?source=feed%5Ftext&story%5Fid=1843698625700586) [#資優班](https://www.facebook.com/hashtag/%E8%B3%87%E5%84%AA%E7%8F%AD?source=feed%5Ftext&story%5Fid=1843698625700586) [#智高教室](https://www.facebook.com/hashtag/%E6%99%BA%E9%AB%98%E6%95%99%E5%AE%A4?source=feed%5Ftext&story%5Fid=1843698625700586) [#風帆車](https://www.facebook.com/hashtag/%E9%A2%A8%E5%B8%86%E8%BB%8A?source=feed%5Ftext&story%5Fid=1843698625700586) [#機械](https://www.facebook.com/hashtag/%E6%A9%9F%E6%A2%B0?source=feed%5Ftext&story%5Fid=1843698625700586) [#風力](https://www.facebook.com/hashtag/%E9%A2%A8%E5%8A%9B?source=feed%5Ftext&story%5Fid=1843698625700586) [#物理](https://www.facebook.com/hashtag/%E7%89%A9%E7%90%86?source=feed%5Ftext&story%5Fid=1843698625700586) [#積木](https://www.facebook.com/hashtag/%E7%A9%8D%E6%9C%A8?source=feed%5Ftext&story%5Fid=1843698625700586) [#Gigo](https://www.facebook.com/hashtag/gigo?source=feed%5Ftext&story%5Fid=1843698625700586)[#創客](https://www.facebook.com/hashtag/%E5%89%B5%E5%AE%A2?source=feed%5Ftext&story%5Fid=1843698625700586) [#Maker](https://www.facebook.com/hashtag/maker?source=feed%5Ftext&story%5Fid=1843698625700586)
▨ 1061018/智高教室/力與簡單機械/風力/風帆車
▨ 學習領域:力與簡單機械
▨ 相關原理:風力
▨ 生活應用:風力發電機、帆船、風箏
▨ 影片連結:
▨ 相簿連結:
[#台中國小](https://www.facebook.com/hashtag/%E5%8F%B0%E4%B8%AD%E5%9C%8B%E5%B0%8F?source=feed%5Ftext&story%5Fid=1843698625700586) [#資優班](https://www.facebook.com/hashtag/%E8%B3%87%E5%84%AA%E7%8F%AD?source=feed%5Ftext&story%5Fid=1843698625700586) [#智高教室](https://www.facebook.com/hashtag/%E6%99%BA%E9%AB%98%E6%95%99%E5%AE%A4?source=feed%5Ftext&story%5Fid=1843698625700586) [#風帆車](https://www.facebook.com/hashtag/%E9%A2%A8%E5%B8%86%E8%BB%8A?source=feed%5Ftext&story%5Fid=1843698625700586) [#機械](https://www.facebook.com/hashtag/%E6%A9%9F%E6%A2%B0?source=feed%5Ftext&story%5Fid=1843698625700586) [#風力](https://www.facebook.com/hashtag/%E9%A2%A8%E5%8A%9B?source=feed%5Ftext&story%5Fid=1843698625700586) [#物理](https://www.facebook.com/hashtag/%E7%89%A9%E7%90%86?source=feed%5Ftext&story%5Fid=1843698625700586) [#積木](https://www.facebook.com/hashtag/%E7%A9%8D%E6%9C%A8?source=feed%5Ftext&story%5Fid=1843698625700586) [#Gigo](https://www.facebook.com/hashtag/gigo?source=feed%5Ftext&story%5Fid=1843698625700586)[#創客](https://www.facebook.com/hashtag/%E5%89%B5%E5%AE%A2?source=feed%5Ftext&story%5Fid=1843698625700586) [#Maker](https://www.facebook.com/hashtag/maker?source=feed%5Ftext&story%5Fid=1843698625700586)
### 11/23 PADA蒞臨智高體驗課程
URL: https://blog.gigotoys.com/1123-pada-e8-92-9e-e8-87-a8-e6-99-ba-e9-ab-98-e9-ab-94-e9-a9-97-e8-aa-b2-e7-a8-8b-2/
Last updated: 2022-08-22T05:50:41.000Z
就在11/23這天,來自泰國的PADA EDUCATION蒞臨參訪智高公司,並一同體驗了由我們的鱷魚老師所教導的體驗課程,讓我們一起來看看當天精彩有趣的體驗課程吧!
[](https://blog.gigotoys.com/content/images/remapped/bfb519f8b2900c02bf38b6cc490ee499.jpg)
首先,鱷魚老師帶大家認識了智高的積木種類:框、條、軸、輪、點,並解釋玩智高的好處:訓練孩子大小肌肉、數概念、培養空間概念、激發創意、科學實驗,在美麗的翻譯的協助下,PADA EDUCATION的老師們對智高產品有更多的了解。
[](https://blog.gigotoys.com/content/images/remapped/08a0203bcb020292eaf1106170b2747c.jpg)
任務開始了!老師們要嘗試製作自己的陀螺了,但是只做陀螺當然難不倒PADA EDUCATION的老師們,於是鱷魚老師加碼讓老師們挑戰製作戰鬥陀螺,大家用彼此的陀螺戰鬥,玩的不亦樂乎!
[](https://blog.gigotoys.com/content/images/remapped/388716a4e1d5aefaa0d4401d107bab17.jpg)[](https://blog.gigotoys.com/content/images/remapped/60065775b9863adfbab850d40974172d.jpg)
緊接著是一連串的模型製作包括了:伸縮夾物器、投石機與橡皮筋迴力車,老師們非常厲害的製作完成,甚至還自己做變化、構思遊戲規則,讓課程增添了更多的歡樂!
[](https://blog.gigotoys.com/content/images/remapped/6c32b97bf6bde624831289945e83f42d.jpg)[](https://blog.gigotoys.com/content/images/remapped/42cd35f42cd28b8af9c755555a3660ac.jpg)[](https://blog.gigotoys.com/content/images/remapped/8b03c2ce82c20f2aee203af44b862811.jpg)
最後,大家一同拍照合影留念,大方的PADA EDUCATION還贈送了禮物給智高公司,相信這次的體驗課程讓PADA EDUCATION度過了美好的一天。
[](https://blog.gigotoys.com/content/images/remapped/1b7a2a9d7735909a6e36aac0749e43d9.jpg)[](https://blog.gigotoys.com/content/images/remapped/bb3a1ac05dc6b764759ffd08e87a6728.jpg)
就在11/23這天,來自泰國的PADA EDUCATION蒞臨參訪智高公司,並一同體驗了由我們的鱷魚老師所教導的體驗課程,讓我們一起來看看當天精彩有趣的體驗課程吧!

首先,鱷魚老師帶大家認識了智高的積木種類:框、條、軸、輪、點,並解釋玩智高的好處:訓練孩子大小肌肉、數概念、培養空間概念、激發創意、科學實驗,在美麗的翻譯的協助下,PADA EDUCATION的老師們對智高產品有更多的了解。

任務開始了!老師們要嘗試製作自己的陀螺了,但是只做陀螺當然難不倒PADA EDUCATION的老師們,於是鱷魚老師加碼讓老師們挑戰製作戰鬥陀螺,大家用彼此的陀螺戰鬥,玩的不亦樂乎!

緊接著是一連串的模型製作包括了:伸縮夾物器、投石機與橡皮筋迴力車,老師們非常厲害的製作完成,甚至還自己做變化、構思遊戲規則,讓課程增添了更多的歡樂!

最後,大家一同拍照合影留念,大方的PADA EDUCATION還贈送了禮物給智高公司,相信這次的體驗課程讓PADA EDUCATION度過了美好的一天。

### 11/23 PADA蒞臨智高體驗課程
URL: https://blog.gigotoys.com/1123-pada-e8-92-9e-e8-87-a8-e6-99-ba-e9-ab-98-e9-ab-94-e9-a9-97-e8-aa-b2-e7-a8-8b/
Last updated: 2022-08-22T05:50:41.000Z
就在11/23這天,來自泰國的PADA EDUCATION蒞臨參訪智高公司,並一同體驗了由我們的鱷魚老師所教導的體驗課程,讓我們一起來看看當天精彩有趣的體驗課程吧!
[](https://blog.gigotoys.com/content/images/remapped/bfb519f8b2900c02bf38b6cc490ee499.jpg)
首先,鱷魚老師帶大家認識了智高的積木種類:框、條、軸、輪、點,並解釋玩智高的好處:訓練孩子大小肌肉、數概念、培養空間概念、激發創意、科學實驗,在美麗的翻譯的協助下,PADA EDUCATION的老師們對智高產品有更多的了解。
[](https://blog.gigotoys.com/content/images/remapped/08a0203bcb020292eaf1106170b2747c.jpg)
任務開始了!老師們要嘗試製作自己的陀螺了,但是只做陀螺當然難不倒PADA EDUCATION的老師們,於是鱷魚老師加碼讓老師們挑戰製作戰鬥陀螺,大家用彼此的陀螺戰鬥,玩的不亦樂乎!
[](https://blog.gigotoys.com/content/images/remapped/388716a4e1d5aefaa0d4401d107bab17.jpg)[](https://blog.gigotoys.com/content/images/remapped/60065775b9863adfbab850d40974172d.jpg)
緊接著是一連串的模型製作包括了:伸縮夾物器、投石機與橡皮筋迴力車,老師們非常厲害的製作完成,甚至還自己做變化、構思遊戲規則,讓課程增添了更多的歡樂!
[](https://blog.gigotoys.com/content/images/remapped/6c32b97bf6bde624831289945e83f42d.jpg)[](https://blog.gigotoys.com/content/images/remapped/42cd35f42cd28b8af9c755555a3660ac.jpg)[](https://blog.gigotoys.com/content/images/remapped/8b03c2ce82c20f2aee203af44b862811.jpg)
最後,大家一同拍照合影留念,大方的PADA EDUCATION還贈送了禮物給智高公司,相信這次的體驗課程讓PADA EDUCATION度過了美好的一天。
[](https://blog.gigotoys.com/content/images/remapped/1b7a2a9d7735909a6e36aac0749e43d9.jpg)[](https://blog.gigotoys.com/content/images/remapped/bb3a1ac05dc6b764759ffd08e87a6728.jpg)
就在11/23這天,來自泰國的PADA EDUCATION蒞臨參訪智高公司,並一同體驗了由我們的鱷魚老師所教導的體驗課程,讓我們一起來看看當天精彩有趣的體驗課程吧!

首先,鱷魚老師帶大家認識了智高的積木種類:框、條、軸、輪、點,並解釋玩智高的好處:訓練孩子大小肌肉、數概念、培養空間概念、激發創意、科學實驗,在美麗的翻譯的協助下,PADA EDUCATION的老師們對智高產品有更多的了解。

任務開始了!老師們要嘗試製作自己的陀螺了,但是只做陀螺當然難不倒PADA EDUCATION的老師們,於是鱷魚老師加碼讓老師們挑戰製作戰鬥陀螺,大家用彼此的陀螺戰鬥,玩的不亦樂乎!

緊接著是一連串的模型製作包括了:伸縮夾物器、投石機與橡皮筋迴力車,老師們非常厲害的製作完成,甚至還自己做變化、構思遊戲規則,讓課程增添了更多的歡樂!

最後,大家一同拍照合影留念,大方的PADA EDUCATION還贈送了禮物給智高公司,相信這次的體驗課程讓PADA EDUCATION度過了美好的一天。

### 積木的創意機構設計-曲柄連桿機構
URL: https://blog.gigotoys.com/-e7-a9-8d-e6-9c-a8-e7-9a-84-e5-89-b5-e6-84-8f-e6-a9-9f-e6-a7-8b-e8-a8-ad-e8-a8-88--e6-9b-b2-e6-9f-84-e9-80-a3-e6-a1-bf-e6-a9-9f-e6-a7-8b-2/
Last updated: 2022-08-22T05:50:53.000Z
用積木做點簡單機構
幫孩子建立基礎的鷹架課程
剩下的就讓小朋友自由創作發揮
孩子們的設計加上天馬行空的想法與創意
簡單的Automata就來玩看看
看看他們的作品吧!
> [](https://www.facebook.com/anson0513/videos/1946302125380730/)
>
> [Anson Lee](#)さんの投稿 2017年11月13日(月)
> [](https://www.facebook.com/anson0513/videos/1946302198714056/)
>
> [Anson Lee](#)さんの投稿 2017年11月13日(月)
其他平面作品照片
[](https://blog.gigotoys.com/content/images/remapped/2e4a32509d299cc5d7cb8729a094a360.jpg)[](https://blog.gigotoys.com/content/images/remapped/656951ff531fcc7b59e288c4880d84eb.jpg)[](https://blog.gigotoys.com/content/images/remapped/a6489f9711802e65a8c7ac50b2c041b4.jpg)
[](https://blog.gigotoys.com/content/images/remapped/909c9d67b4103d91c5cd1892d11a56f6.jpg)[](https://blog.gigotoys.com/content/images/remapped/9050548ca8b1fe60dae4d40a36bd886c.jpg)
用積木做點簡單機構
幫孩子建立基礎的鷹架課程
剩下的就讓小朋友自由創作發揮
孩子們的設計加上天馬行空的想法與創意
簡單的Automata就來玩看看
看看他們的作品吧!
[https://www.facebook.com/anson0513/videos/1946302125380730/?l=3585577335773607339 ](https://www.facebook.com/anson0513/videos/1946302125380730/?l=3585577335773607339)
其他平面作品照片
  

### 積木的創意機構設計-曲柄連桿機構
URL: https://blog.gigotoys.com/-e7-a9-8d-e6-9c-a8-e7-9a-84-e5-89-b5-e6-84-8f-e6-a9-9f-e6-a7-8b-e8-a8-ad-e8-a8-88--e6-9b-b2-e6-9f-84-e9-80-a3-e6-a1-bf-e6-a9-9f-e6-a7-8b/
Last updated: 2022-08-22T05:50:53.000Z
用積木做點簡單機構
幫孩子建立基礎的鷹架課程
剩下的就讓小朋友自由創作發揮
孩子們的設計加上天馬行空的想法與創意
簡單的Automata就來玩看看
看看他們的作品吧!
> [](https://www.facebook.com/anson0513/videos/1946302125380730/)
>
> [Anson Lee](#)さんの投稿 2017年11月13日(月)
> [](https://www.facebook.com/anson0513/videos/1946302198714056/)
>
> [Anson Lee](#)さんの投稿 2017年11月13日(月)
其他平面作品照片
[](https://blog.gigotoys.com/content/images/remapped/2e4a32509d299cc5d7cb8729a094a360.jpg)[](https://blog.gigotoys.com/content/images/remapped/656951ff531fcc7b59e288c4880d84eb.jpg)[](https://blog.gigotoys.com/content/images/remapped/a6489f9711802e65a8c7ac50b2c041b4.jpg)
[](https://blog.gigotoys.com/content/images/remapped/909c9d67b4103d91c5cd1892d11a56f6.jpg)[](https://blog.gigotoys.com/content/images/remapped/9050548ca8b1fe60dae4d40a36bd886c.jpg)
用積木做點簡單機構
幫孩子建立基礎的鷹架課程
剩下的就讓小朋友自由創作發揮
孩子們的設計加上天馬行空的想法與創意
簡單的Automata就來玩看看
看看他們的作品吧!
[https://www.facebook.com/anson0513/videos/1946302125380730/?l=3585577335773607339 ](https://www.facebook.com/anson0513/videos/1946302125380730/?l=3585577335773607339)
其他平面作品照片
  

### 索尼創意科學大賞-臺中市中區光復國小索尼創意科學大賞-臺中5市中區光復國小
URL: https://blog.gigotoys.com/-e7-b4-a2-e5-b0-bc-e5-89-b5-e6-84-8f-e7-a7-91-e5-ad-b8-e5-a4-a7-e8-b3-9e--e8-87-ba-e4-b8-ad5-e5-b8-82-e4-b8-ad-e5-8d-80-e5-85-89-e5-be-a9-e5-9c-8b-e5--2/
Last updated: 2022-08-22T05:51:05.000Z
影片網址:(含製作過程及表演)
[https://www.youtube.com/watch?v=xaC2xdArZMI&list=PLr4qzOOJL\_vwBoyDL8zULeG20gFxVXKri&index=7](https://www.youtube.com/watch?v=xaC2xdArZMI&list=PLr4qzOOJL%5FvwBoyDL8zULeG20gFxVXKri&index=7&ref=blog.gigotoys.com)
學校:臺中市中區光復國小
[](https://blog.gigotoys.com/content/images/remapped/d4bbd5c7344d2c15d0de8979848c1754.jpg)
配合SONY科學創意大賞主題聲音玩具,這次我們利用積木來設計這組玩具:**壓壓琴**。
小孩可以藉由按壓大琴鍵練習手部肌肉,學習音符,容易上手。大人可以雙手連彈,甚至增加琴鍵,提升表演難度。
[](https://blog.gigotoys.com/content/images/remapped/a3ebed69e15e5e014f136666fbc35f93.jpg)
玩法:利用爵士鼓踏板,模擬鋼琴按鍵,彈出鐵琴的聲音。玩法可以自創曲子,甚至改變敲擊物,改用玻璃杯,因此,不僅可以隨意改變音調還可以改變音色。
### 一、發想起源
藉著三四月份的機關王競賽,教室中多了許多積木,這些積木不僅可以重複使用,還可以隨心所欲去進行改良與設計,是個環保的材料。因此心想如果能用積木來完成這項任務,是不錯的選擇。
【**第一版**】在使用積木的條件為前提下,開始思考要怎樣的玩法比較有趣味性與挑戰性。 於是 第一版作品想法來自音樂盒,不過音樂盒的缺點就是音樂都是固定的,若我們可以隨意改變凸點位置,就可以讓音樂盒有更多的旋律。因此我們買了塑膠桶,打算在側邊打很多洞,玩得人可以利用小積木,隨意擺放凸點位置,產生不同的旋律,就不再受限一個音樂盒只能呈現同一個旋律。
【**第二版**】有次在校內活動中看到音樂班正在表演樂器,在眾多的樂器中,爵士鼓的節奏讓我們有了新的想法,如何能讓這些樂器結合成新的樂器?於是我們用積木做了數個爵 士鼓的腳踏板,把它們當作是鋼琴的琴鍵,而壓動每個踏板都會都會去敲擊不同鐵琴的鐵片發出高低音,如此一來就可以有表演爵士鼓的帥氣、鋼琴的手感、鐵琴的音質,一舉多得!
[](https://blog.gigotoys.com/content/images/remapped/ae4853584c8283bdd43150a9e29cd2d6.jpg)
製作爵士鼓踏板,用手按壓踏板,敲擊自製鼓面,發出聲響,打出節奏。並利用鍊條帶與橡皮筋帶動踏板的鼓棒。
[](https://blog.gigotoys.com/content/images/remapped/f44b5ffd61dcdec585577c2775777149.jpg)
製作6個踏板,然後拆下鐵琴琴鍵安裝在積木上。一個可以敲擊Do、Re、Mi、Fa、So、La共六個音階,增加音調的多樣性。
[](https://blog.gigotoys.com/content/images/remapped/e9b2e8f8fad770c98f932d4c619bed14.jpg)
打擊時,對初學者無法馬上彈出曲子,得靠繪製Do、Re、Mi、Fa、So、La共六個音階的字卡,幫助辨認不同的音調,增加打擊的流暢性。
[](https://blog.gigotoys.com/content/images/remapped/e9b8aba976ad812103a8b94e3ca44f61.jpg)
增加譜架
[](https://blog.gigotoys.com/content/images/remapped/fed0d0d2d5dcde6ed7942e8a43be33f6.jpg)
[](https://blog.gigotoys.com/content/images/remapped/22b964265471223175546c4719d61d8f.jpg)
影片網址:(含製作過程及表演)
學校:臺中市中區光復國小
[https://www.youtube.com/watch?v=xaC2xdArZMI&list=PLr4qzOOJL\_vwBoyDL8zULeG20gFxVXKri&index=7](https://www.youtube.com/watch?v=xaC2xdArZMI&list=PLr4qzOOJL%5FvwBoyDL8zULeG20gFxVXKri&index=7&ref=blog.gigotoys.com)

配合SONY科學創意大賞主題聲音玩具,這次我們利用積木來設計這組玩具:**壓壓琴**。
小孩可以藉由按壓大琴鍵練習手部肌肉,學習音符,容易上手。大人可以雙手連彈,甚至增加琴鍵,提升表演難度。

玩法:利用爵士鼓踏板,模擬鋼琴按鍵,彈出鐵琴的聲音。玩法可以自創曲子,甚至改變敲擊物,改用玻璃杯,因此,不僅可以隨意改變音調還可以改變音色。
### 一、發想起源
藉著三四月份的機關王競賽,教室中多了許多積木,這些積木不僅可以重複使用,還可以隨心所欲去進行改良與設計,是個環保的材料。因此心想如果能用積木來完成這項任務,是不錯的選擇。
【**第一版**】在使用積木的條件為前提下,開始思考要怎樣的玩法比較有趣味性與挑戰性。 於是 第一版作品想法來自音樂盒,不過音樂盒的缺點就是音樂都是固定的,若我們可以隨意改變凸點位置,就可以讓音樂盒有更多的旋律。因此我們買了塑膠桶,打算在側邊打很多洞,玩得人可以利用小積木,隨意擺放凸點位置,產生不同的旋律,就不再受限一個音樂盒只能呈現同一個旋律。
【**第二版**】有次在校內活動中看到音樂班正在表演樂器,在眾多的樂器中,爵士鼓的節奏讓我們有了新的想法,如何能讓這些樂器結合成新的樂器?於是我們用積木做了數個爵 士鼓的腳踏板,把它們當作是鋼琴的琴鍵,而壓動每個踏板都會都會去敲擊不同鐵琴的鐵片發出高低音,如此一來就可以有表演爵士鼓的帥氣、鋼琴的手感、鐵琴的音質,一舉多得!

製作爵士鼓踏板,用手按壓踏板,敲擊自製鼓面,發出聲響,打出節奏。並利用鍊條帶與橡皮筋帶動踏板的鼓棒。

製作6個踏板,然後拆下鐵琴琴鍵安裝在積木上。一個可以敲擊Do、Re、Mi、Fa、So、La共六個音階,增加音調的多樣性。

打擊時,對初學者無法馬上彈出曲子,得靠繪製Do、Re、Mi、Fa、So、La共六個音階的字卡,幫助辨認不同的音調,增加打擊的流暢性。

增加譜架


### 索尼創意科學大賞-臺中市中區光復國小索尼創意科學大賞-臺中5市中區光復國小
URL: https://blog.gigotoys.com/-e7-b4-a2-e5-b0-bc-e5-89-b5-e6-84-8f-e7-a7-91-e5-ad-b8-e5-a4-a7-e8-b3-9e--e8-87-ba-e4-b8-ad5-e5-b8-82-e4-b8-ad-e5-8d-80-e5-85-89-e5-be-a9-e5-9c-8b-e5-/
Last updated: 2022-08-22T05:51:05.000Z
影片網址:(含製作過程及表演)
[https://www.youtube.com/watch?v=xaC2xdArZMI&list=PLr4qzOOJL\_vwBoyDL8zULeG20gFxVXKri&index=7](https://www.youtube.com/watch?v=xaC2xdArZMI&list=PLr4qzOOJL%5FvwBoyDL8zULeG20gFxVXKri&index=7&ref=blog.gigotoys.com)
學校:臺中市中區光復國小
[](https://blog.gigotoys.com/content/images/remapped/d4bbd5c7344d2c15d0de8979848c1754.jpg)
配合SONY科學創意大賞主題聲音玩具,這次我們利用積木來設計這組玩具:**壓壓琴**。
小孩可以藉由按壓大琴鍵練習手部肌肉,學習音符,容易上手。大人可以雙手連彈,甚至增加琴鍵,提升表演難度。
[](https://blog.gigotoys.com/content/images/remapped/a3ebed69e15e5e014f136666fbc35f93.jpg)
玩法:利用爵士鼓踏板,模擬鋼琴按鍵,彈出鐵琴的聲音。玩法可以自創曲子,甚至改變敲擊物,改用玻璃杯,因此,不僅可以隨意改變音調還可以改變音色。
### 一、發想起源
藉著三四月份的機關王競賽,教室中多了許多積木,這些積木不僅可以重複使用,還可以隨心所欲去進行改良與設計,是個環保的材料。因此心想如果能用積木來完成這項任務,是不錯的選擇。
【**第一版**】在使用積木的條件為前提下,開始思考要怎樣的玩法比較有趣味性與挑戰性。 於是 第一版作品想法來自音樂盒,不過音樂盒的缺點就是音樂都是固定的,若我們可以隨意改變凸點位置,就可以讓音樂盒有更多的旋律。因此我們買了塑膠桶,打算在側邊打很多洞,玩得人可以利用小積木,隨意擺放凸點位置,產生不同的旋律,就不再受限一個音樂盒只能呈現同一個旋律。
【**第二版**】有次在校內活動中看到音樂班正在表演樂器,在眾多的樂器中,爵士鼓的節奏讓我們有了新的想法,如何能讓這些樂器結合成新的樂器?於是我們用積木做了數個爵 士鼓的腳踏板,把它們當作是鋼琴的琴鍵,而壓動每個踏板都會都會去敲擊不同鐵琴的鐵片發出高低音,如此一來就可以有表演爵士鼓的帥氣、鋼琴的手感、鐵琴的音質,一舉多得!
[](https://blog.gigotoys.com/content/images/remapped/ae4853584c8283bdd43150a9e29cd2d6.jpg)
製作爵士鼓踏板,用手按壓踏板,敲擊自製鼓面,發出聲響,打出節奏。並利用鍊條帶與橡皮筋帶動踏板的鼓棒。
[](https://blog.gigotoys.com/content/images/remapped/f44b5ffd61dcdec585577c2775777149.jpg)
製作6個踏板,然後拆下鐵琴琴鍵安裝在積木上。一個可以敲擊Do、Re、Mi、Fa、So、La共六個音階,增加音調的多樣性。
[](https://blog.gigotoys.com/content/images/remapped/e9b2e8f8fad770c98f932d4c619bed14.jpg)
打擊時,對初學者無法馬上彈出曲子,得靠繪製Do、Re、Mi、Fa、So、La共六個音階的字卡,幫助辨認不同的音調,增加打擊的流暢性。
[](https://blog.gigotoys.com/content/images/remapped/e9b8aba976ad812103a8b94e3ca44f61.jpg)
增加譜架
[](https://blog.gigotoys.com/content/images/remapped/fed0d0d2d5dcde6ed7942e8a43be33f6.jpg)
[](https://blog.gigotoys.com/content/images/remapped/22b964265471223175546c4719d61d8f.jpg)
影片網址:(含製作過程及表演)
學校:臺中市中區光復國小
[https://www.youtube.com/watch?v=xaC2xdArZMI&list=PLr4qzOOJL\_vwBoyDL8zULeG20gFxVXKri&index=7](https://www.youtube.com/watch?v=xaC2xdArZMI&list=PLr4qzOOJL%5FvwBoyDL8zULeG20gFxVXKri&index=7&ref=blog.gigotoys.com)

配合SONY科學創意大賞主題聲音玩具,這次我們利用積木來設計這組玩具:**壓壓琴**。
小孩可以藉由按壓大琴鍵練習手部肌肉,學習音符,容易上手。大人可以雙手連彈,甚至增加琴鍵,提升表演難度。

玩法:利用爵士鼓踏板,模擬鋼琴按鍵,彈出鐵琴的聲音。玩法可以自創曲子,甚至改變敲擊物,改用玻璃杯,因此,不僅可以隨意改變音調還可以改變音色。
### 一、發想起源
藉著三四月份的機關王競賽,教室中多了許多積木,這些積木不僅可以重複使用,還可以隨心所欲去進行改良與設計,是個環保的材料。因此心想如果能用積木來完成這項任務,是不錯的選擇。
【**第一版**】在使用積木的條件為前提下,開始思考要怎樣的玩法比較有趣味性與挑戰性。 於是 第一版作品想法來自音樂盒,不過音樂盒的缺點就是音樂都是固定的,若我們可以隨意改變凸點位置,就可以讓音樂盒有更多的旋律。因此我們買了塑膠桶,打算在側邊打很多洞,玩得人可以利用小積木,隨意擺放凸點位置,產生不同的旋律,就不再受限一個音樂盒只能呈現同一個旋律。
【**第二版**】有次在校內活動中看到音樂班正在表演樂器,在眾多的樂器中,爵士鼓的節奏讓我們有了新的想法,如何能讓這些樂器結合成新的樂器?於是我們用積木做了數個爵 士鼓的腳踏板,把它們當作是鋼琴的琴鍵,而壓動每個踏板都會都會去敲擊不同鐵琴的鐵片發出高低音,如此一來就可以有表演爵士鼓的帥氣、鋼琴的手感、鐵琴的音質,一舉多得!

製作爵士鼓踏板,用手按壓踏板,敲擊自製鼓面,發出聲響,打出節奏。並利用鍊條帶與橡皮筋帶動踏板的鼓棒。

製作6個踏板,然後拆下鐵琴琴鍵安裝在積木上。一個可以敲擊Do、Re、Mi、Fa、So、La共六個音階,增加音調的多樣性。

打擊時,對初學者無法馬上彈出曲子,得靠繪製Do、Re、Mi、Fa、So、La共六個音階的字卡,幫助辨認不同的音調,增加打擊的流暢性。

增加譜架


### 《小孩的科學》爬牆機器人改造大變身-星際大戰機器人
URL: https://blog.gigotoys.com/-e3-80-8a-e5-b0-8f-e5-ad-a9-e7-9a-84-e7-a7-91-e5-ad-b8-e3-80-8b-e7-88-ac-e7-89-86-e6-a9-9f-e5-99-a8-e4-ba-ba-e6-94-b9-e9-80-a0-e5-a4-a7-e8-ae-8a-e8-ba-2/
Last updated: 2022-08-22T05:51:17.000Z
## 孩子挑戰爬牆機器人後,還是對動手做機器人感到欲罷不能嗎?KiM Lab玩具實驗室創辦人金克杰和設計師徐彩軒,這次要教讀者們如何結合3D列印和爬牆機器人,並做出星際大戰中的AT-AT!

**大家好,今天我們要來動手改造爬牆機器人,這次的爬牆機器人主要功能是爬牆,在結構上一般讀者不易更改,因此這次我們來修改外觀的部分。原本的爬牆機器人是用直線、圓弧等長條去組合出類似蜥蜴的外型,而這次我們要用3D列印機,幫機器人製作新的造型。就讓我們以AT-AT星際大戰中著名的機器人作為範例,示範一下3D列印如何跟爬牆機器人做結合吧!**
**星際大戰的機器人AT-AT,長什麼樣子呢?**
**可參考:[http://bit.ly/2x5JYfD](http://bit.ly/2x5JYfD?ref=blog.gigotoys.com)**
**然後呢,再看看我們的爬牆機器人。**

**不知道大家有沒有覺得這兩隻在身高上有著決定性的差異,所以之後在製作上必須要更改一下AT-AT的外觀。**
**3D模型製作**
**本次使用的是123D Design,簡單好上手的介面讓一般人也能快速的繪製出基本的3D模型。**

**第一步**
**以我們的建模習慣,會從最大塊的地方開始做,所以要先從AT-AT的身體開始下手,而身體又分成三節,先從最大節的中段開始製作。**

**中段的外型看起來像是兩個梯型疊在一起,所以就先製作出兩個梯型,再修外觀。**
**為什麼中間要挖出洞呢?注意看爬牆機器人的身體部分,左右兩邊有我們的氣壓幫浦,所以必須要避開兩邊的幫浦才能順利的將模型套進去。**

**而在裡面的背部,加上了兩個卡榫來固定在機器人身上,卡榫是組合在背部氣壓閥上的長條上。**

**第二步**
**參考身體中段的大小,將前後段的長度大約抓好,用同樣的方式建出3D模型。**

**不知道大家有沒有發現,AT-AT在身體的前後段其實造型上是差不多的,所以可以做好前段的大致外觀後,直接複製一個當作後段修改。**

**接著呢,拿這個3D模型和我們的機器人比對一下,會發現四肢被卡到,沒辦法露出來,所以要將旁邊挖出腳的洞。**

**最後列印出來,先試組在機器人身上。**


**第三步**
**接著來做AT-AT的腳部外觀,先照著AT-AT的外觀刻出大致的外型。**

**印出來後先組合上去看看,結果發現不小心畫的太長了,只好在保留細節下盡量的縮短。**


**再來將腳和身體都裝上去看看。**

**第四步**
**最後剩頭部位置,頭部看起來是由很多的梯形組成的,先做出大外觀後,在把細節刻畫上去。**
**不過頭部因為實體版的曲線較多不好畫,所以我是參考玩具Q版畫的。**
**照著紅色線條建立出這些梯型,再組合起來就可以了,接著組左右兩側的砲台。**

**砲台是兩個圓柱,加上一個很像電視形狀的模型,最後外圍再補上一個ㄏ字型的盾牌。**

**都列印出來後,將零件都組上去就完成了。**


**將頭部裝上去後,就大功告成了!**
**如果讀者有興趣的話還可以塗上顏色及舊化處理,效果會更出色喔!**
**作者簡介︱金克杰**
**KiM Lab玩具實驗室創辦人**
**作者簡介︱徐彩軒**
**KiM Lab玩具實驗室設計師**
**文章來源:親子天下**
## 孩子挑戰爬牆機器人後,還是對動手做機器人感到欲罷不能嗎?KiM Lab玩具實驗室創辦人金克杰和設計師徐彩軒,這次要教讀者們如何結合3D列印和爬牆機器人,並做出星際大戰中的AT-AT!

大家好,今天我們要來動手改造爬牆機器人,這次的爬牆機器人主要功能是爬牆,在結構上一般讀者不易更改,因此這次我們來修改外觀的部分。原本的爬牆機器人是用直線、圓弧等長條去組合出類似蜥蜴的外型,而這次我們要用3D列印機,幫機器人製作新的造型。就讓我們以AT-AT星際大戰中著名的機器人作為範例,示範一下3D列印如何跟爬牆機器人做結合吧!
星際大戰的機器人AT-AT,長什麼樣子呢?
可參考:[http://bit.ly/2x5JYfD](http://bit.ly/2x5JYfD?ref=blog.gigotoys.com)
然後呢,再看看我們的爬牆機器人。

不知道大家有沒有覺得這兩隻在身高上有著決定性的差異,所以之後在製作上必須要更改一下AT-AT的外觀。
**3D** **模型製作**
本次使用的是123D Design,簡單好上手的介面讓一般人也能快速的繪製出基本的3D模型。

**第一步**
以我們的建模習慣,會從最大塊的地方開始做,所以要先從AT-AT的身體開始下手,而身體又分成三節,先從最大節的中段開始製作。

中段的外型看起來像是兩個梯型疊在一起,所以就先製作出兩個梯型,再修外觀。
為什麼中間要挖出洞呢?注意看爬牆機器人的身體部分,左右兩邊有我們的氣壓幫浦,所以必須要避開兩邊的幫浦才能順利的將模型套進去。

而在裡面的背部,加上了兩個卡榫來固定在機器人身上,卡榫是組合在背部氣壓閥上的長條上。

**第二步**
參考身體中段的大小,將前後段的長度大約抓好,用同樣的方式建出3D模型。

不知道大家有沒有發現,AT-AT在身體的前後段其實造型上是差不多的,所以可以做好前段的大致外觀後,直接複製一個當作後段修改。

接著呢,拿這個3D模型和我們的機器人比對一下,會發現四肢被卡到,沒辦法露出來,所以要將旁邊挖出腳的洞。

最後列印出來,先試組在機器人身上。


**第三步**
接著來做AT-AT的腳部外觀,先照著AT-AT的外觀刻出大致的外型。

印出來後先組合上去看看,結果發現不小心畫的太長了,只好在保留細節下盡量的縮短。


再來將腳和身體都裝上去看看。

**第四步**
最後剩頭部位置,頭部看起來是由很多的梯形組成的,先做出大外觀後,在把細節刻畫上去。
不過頭部因為實體版的曲線較多不好畫,所以我是參考玩具Q版畫的。
照著紅色線條建立出這些梯型,再組合起來就可以了,接著組左右兩側的砲台。

砲台是兩個圓柱,加上一個很像電視形狀的模型,最後外圍再補上一個ㄏ字型的盾牌。

都列印出來後,將零件都組上去就完成了。


將頭部裝上去後,就大功告成了!
如果讀者有興趣的話還可以塗上顏色及舊化處理,效果會更出色喔!
作者簡介︱金克杰
KiM Lab玩具實驗室創辦人
作者簡介︱徐彩軒
KiM Lab玩具實驗室設計師
文章來源:親子天下
### 《小孩的科學》爬牆機器人改造大變身-星際大戰機器人
URL: https://blog.gigotoys.com/-e3-80-8a-e5-b0-8f-e5-ad-a9-e7-9a-84-e7-a7-91-e5-ad-b8-e3-80-8b-e7-88-ac-e7-89-86-e6-a9-9f-e5-99-a8-e4-ba-ba-e6-94-b9-e9-80-a0-e5-a4-a7-e8-ae-8a-e8-ba/
Last updated: 2022-08-22T05:51:17.000Z
## 孩子挑戰爬牆機器人後,還是對動手做機器人感到欲罷不能嗎?KiM Lab玩具實驗室創辦人金克杰和設計師徐彩軒,這次要教讀者們如何結合3D列印和爬牆機器人,並做出星際大戰中的AT-AT!

**大家好,今天我們要來動手改造爬牆機器人,這次的爬牆機器人主要功能是爬牆,在結構上一般讀者不易更改,因此這次我們來修改外觀的部分。原本的爬牆機器人是用直線、圓弧等長條去組合出類似蜥蜴的外型,而這次我們要用3D列印機,幫機器人製作新的造型。就讓我們以AT-AT星際大戰中著名的機器人作為範例,示範一下3D列印如何跟爬牆機器人做結合吧!**
**星際大戰的機器人AT-AT,長什麼樣子呢?**
**可參考:[http://bit.ly/2x5JYfD](http://bit.ly/2x5JYfD?ref=blog.gigotoys.com)**
**然後呢,再看看我們的爬牆機器人。**

**不知道大家有沒有覺得這兩隻在身高上有著決定性的差異,所以之後在製作上必須要更改一下AT-AT的外觀。**
**3D模型製作**
**本次使用的是123D Design,簡單好上手的介面讓一般人也能快速的繪製出基本的3D模型。**

**第一步**
**以我們的建模習慣,會從最大塊的地方開始做,所以要先從AT-AT的身體開始下手,而身體又分成三節,先從最大節的中段開始製作。**

**中段的外型看起來像是兩個梯型疊在一起,所以就先製作出兩個梯型,再修外觀。**
**為什麼中間要挖出洞呢?注意看爬牆機器人的身體部分,左右兩邊有我們的氣壓幫浦,所以必須要避開兩邊的幫浦才能順利的將模型套進去。**

**而在裡面的背部,加上了兩個卡榫來固定在機器人身上,卡榫是組合在背部氣壓閥上的長條上。**

**第二步**
**參考身體中段的大小,將前後段的長度大約抓好,用同樣的方式建出3D模型。**

**不知道大家有沒有發現,AT-AT在身體的前後段其實造型上是差不多的,所以可以做好前段的大致外觀後,直接複製一個當作後段修改。**

**接著呢,拿這個3D模型和我們的機器人比對一下,會發現四肢被卡到,沒辦法露出來,所以要將旁邊挖出腳的洞。**

**最後列印出來,先試組在機器人身上。**


**第三步**
**接著來做AT-AT的腳部外觀,先照著AT-AT的外觀刻出大致的外型。**

**印出來後先組合上去看看,結果發現不小心畫的太長了,只好在保留細節下盡量的縮短。**


**再來將腳和身體都裝上去看看。**

**第四步**
**最後剩頭部位置,頭部看起來是由很多的梯形組成的,先做出大外觀後,在把細節刻畫上去。**
**不過頭部因為實體版的曲線較多不好畫,所以我是參考玩具Q版畫的。**
**照著紅色線條建立出這些梯型,再組合起來就可以了,接著組左右兩側的砲台。**

**砲台是兩個圓柱,加上一個很像電視形狀的模型,最後外圍再補上一個ㄏ字型的盾牌。**

**都列印出來後,將零件都組上去就完成了。**


**將頭部裝上去後,就大功告成了!**
**如果讀者有興趣的話還可以塗上顏色及舊化處理,效果會更出色喔!**
**作者簡介︱金克杰**
**KiM Lab玩具實驗室創辦人**
**作者簡介︱徐彩軒**
**KiM Lab玩具實驗室設計師**
**文章來源:親子天下**
## 孩子挑戰爬牆機器人後,還是對動手做機器人感到欲罷不能嗎?KiM Lab玩具實驗室創辦人金克杰和設計師徐彩軒,這次要教讀者們如何結合3D列印和爬牆機器人,並做出星際大戰中的AT-AT!

大家好,今天我們要來動手改造爬牆機器人,這次的爬牆機器人主要功能是爬牆,在結構上一般讀者不易更改,因此這次我們來修改外觀的部分。原本的爬牆機器人是用直線、圓弧等長條去組合出類似蜥蜴的外型,而這次我們要用3D列印機,幫機器人製作新的造型。就讓我們以AT-AT星際大戰中著名的機器人作為範例,示範一下3D列印如何跟爬牆機器人做結合吧!
星際大戰的機器人AT-AT,長什麼樣子呢?
可參考:[http://bit.ly/2x5JYfD](http://bit.ly/2x5JYfD?ref=blog.gigotoys.com)
然後呢,再看看我們的爬牆機器人。

不知道大家有沒有覺得這兩隻在身高上有著決定性的差異,所以之後在製作上必須要更改一下AT-AT的外觀。
**3D** **模型製作**
本次使用的是123D Design,簡單好上手的介面讓一般人也能快速的繪製出基本的3D模型。

**第一步**
以我們的建模習慣,會從最大塊的地方開始做,所以要先從AT-AT的身體開始下手,而身體又分成三節,先從最大節的中段開始製作。

中段的外型看起來像是兩個梯型疊在一起,所以就先製作出兩個梯型,再修外觀。
為什麼中間要挖出洞呢?注意看爬牆機器人的身體部分,左右兩邊有我們的氣壓幫浦,所以必須要避開兩邊的幫浦才能順利的將模型套進去。

而在裡面的背部,加上了兩個卡榫來固定在機器人身上,卡榫是組合在背部氣壓閥上的長條上。

**第二步**
參考身體中段的大小,將前後段的長度大約抓好,用同樣的方式建出3D模型。

不知道大家有沒有發現,AT-AT在身體的前後段其實造型上是差不多的,所以可以做好前段的大致外觀後,直接複製一個當作後段修改。

接著呢,拿這個3D模型和我們的機器人比對一下,會發現四肢被卡到,沒辦法露出來,所以要將旁邊挖出腳的洞。

最後列印出來,先試組在機器人身上。


**第三步**
接著來做AT-AT的腳部外觀,先照著AT-AT的外觀刻出大致的外型。

印出來後先組合上去看看,結果發現不小心畫的太長了,只好在保留細節下盡量的縮短。


再來將腳和身體都裝上去看看。

**第四步**
最後剩頭部位置,頭部看起來是由很多的梯形組成的,先做出大外觀後,在把細節刻畫上去。
不過頭部因為實體版的曲線較多不好畫,所以我是參考玩具Q版畫的。
照著紅色線條建立出這些梯型,再組合起來就可以了,接著組左右兩側的砲台。

砲台是兩個圓柱,加上一個很像電視形狀的模型,最後外圍再補上一個ㄏ字型的盾牌。

都列印出來後,將零件都組上去就完成了。


將頭部裝上去後,就大功告成了!
如果讀者有興趣的話還可以塗上顏色及舊化處理,效果會更出色喔!
作者簡介︱金克杰
KiM Lab玩具實驗室創辦人
作者簡介︱徐彩軒
KiM Lab玩具實驗室設計師
文章來源:親子天下
### 二凸一凹連結器-小東西大變化
URL: https://blog.gigotoys.com/-e4-ba-8c-e5-87-b8-e4-b8-80-e5-87-b9-e9-80-a3-e7-b5-90-e5-99-a8--e5-b0-8f-e6-9d-b1-e8-a5-bf-e5-a4-a7-e8-ae-8a-e5-8c-96-2/
Last updated: 2022-08-22T05:51:31.000Z
在組裝積木時,有時候我們希望積木可以連結L型或立方體,但是,是否常常為了尋找將積木連接又不失美感或更換零件的方法而傷透腦筋呢?
今天,容我David跟各位分享一個實用又輕便的零件—二凸一凹連接器。
[](https://blog.gigotoys.com/content/images/remapped/50b612d2b0e8fed547311d444e126eef.jpg)
**零件介紹**
二凸一凹連接器主要用途為大底盤夾角組裝固定用,但面對一些小的模型組裝,二凸一凹連接器也能將問題迎刃而解,以下是製作範例:
[](https://blog.gigotoys.com/content/images/remapped/b4bd2901136b1ee3b8be203316e41d52.jpg) [](https://blog.gigotoys.com/content/images/remapped/315115a81ee673e5fc7775e55ccb0e8b.jpg)
重頭戲來囉,二凸一凹連接器最適合用來製作大底盤夾角組裝,不論是要製作成:
L型
[](https://blog.gigotoys.com/content/images/remapped/8b51dcf9ca584fe11623fc52f507d626.jpg) [](https://blog.gigotoys.com/content/images/remapped/5836bff80cefc60fe5e397e6f048a108.jpg)
L型中間層板
[](https://blog.gigotoys.com/content/images/remapped/0dc1ff439927c38598361ed9d6a642fa.jpg) [](https://blog.gigotoys.com/content/images/remapped/6ef751dd7a0209a3bf19122eb77573c3.jpg)
T型或十字型
[](https://blog.gigotoys.com/content/images/remapped/f60337074e3018c40fcd4b0501fa904b.jpg) [](https://blog.gigotoys.com/content/images/remapped/e0c6d7ed604886a13bed8e159615a627.jpg)
甚至是立方體
[](https://blog.gigotoys.com/content/images/remapped/fe08ee6879e491220cd62d6cb00027b2.jpg)
都是能夠一一組裝出來的喔,一個小零件卻能有多元的搭配,是不是很方便呢!
David我是一個積木的初學者,對於不同零件的應用真的是一竅不通,但今天真的發現到二凸一凹連接器的實用性,順利組裝了自己的模型。
覺得心動想要嘗試看看了嗎?這邊提供您二凸一凹連接器的3D模組圖,只要前往以下連結下載STL檔,並利用3D印表機列印出來即可使用。
[二凸一凹連接器–3D列印STL檔](https://www.dropbox.com/s/m9ukukxdnl2u98j/170714%E5%A4%A7%E5%BA%95%E7%9B%A4%E4%BA%8C%E5%87%B8%E4%B8%80%E5%87%B9%E9%80%A3%E6%8E%A5%E5%99%A8.STL?dl=0&ref=blog.gigotoys.com)
[二凸一凹連接器—使用教學PPT檔](https://www.dropbox.com/s/szcrf5hn8lqbw6g/170926%20%E4%BA%8C%E5%87%B8%E4%B8%80%E5%87%B9%E9%80%A3%E7%B5%90%E5%99%A8-%E4%BD%BF%E7%94%A8%E6%96%B9%E5%BC%8F.pptx?dl=0&ref=blog.gigotoys.com)
在組裝積木時,有時候我們希望積木可以連結L型或立方體,但是,是否常常為了尋找將積木連接又不失美感或更換零件的方法而傷透腦筋呢?
今天,容我David跟各位分享一個實用又輕便的零件—二凸一凹連接器。

**零件介紹**
二凸一凹連接器主要用途為大底盤夾角組裝固定用,但面對一些小的模型組裝,二凸一凹連接器也能將問題迎刃而解,以下是製作範例:

重頭戲來囉,二凸一凹連接器最適合用來製作大底盤夾角組裝,不論是要製作成:
L型

L型中間層板

T型或十字型

甚至是立方體

都是能夠一一組裝出來的喔,一個小零件卻能有多元的搭配,是不是很方便呢!
David我是一個積木的初學者,對於不同零件的應用真的是一竅不通,但今天真的發現到二凸一凹連接器的實用性,順利組裝了自己的模型。
覺得心動想要嘗試看看了嗎?這邊提供您二凸一凹連接器的3D模組圖,只要前往以下連結下載STL檔,並利用3D印表機列印出來即可使用。
二凸一凹連接器–3D列印STL檔[https://www.dropbox.com/s/4aur7fp75tfb0mz/170714%E5%A4%A7%E5%BA%95%E7%9B%A4%E4%BA%8C%E5%87%B8%E4%B8%80%E5%87%B9%E9%80%A3%E6%8E%A5%E5%99%A8.STL?dl=0](https://www.dropbox.com/s/4aur7fp75tfb0mz/170714%E5%A4%A7%E5%BA%95%E7%9B%A4%E4%BA%8C%E5%87%B8%E4%B8%80%E5%87%B9%E9%80%A3%E6%8E%A5%E5%99%A8.STL?dl=0&ref=blog.gigotoys.com)
二凸一凹連接器—使用教學PPT檔[https://www.dropbox.com/s/2cqb7utbxagjl84/170926%20%E4%BA%8C%E5%87%B8%E4%B8%80%E5%87%B9%E9%80%A3%E7%B5%90%E5%99%A8-%E4%BD%BF%E7%94%A8%E6%96%B9%E5%BC%8F.pptx?dl=0](https://www.dropbox.com/s/2cqb7utbxagjl84/170926%20%E4%BA%8C%E5%87%B8%E4%B8%80%E5%87%B9%E9%80%A3%E7%B5%90%E5%99%A8-%E4%BD%BF%E7%94%A8%E6%96%B9%E5%BC%8F.pptx?dl=0&ref=blog.gigotoys.com)
### 二凸一凹連結器-小東西大變化
URL: https://blog.gigotoys.com/-e4-ba-8c-e5-87-b8-e4-b8-80-e5-87-b9-e9-80-a3-e7-b5-90-e5-99-a8--e5-b0-8f-e6-9d-b1-e8-a5-bf-e5-a4-a7-e8-ae-8a-e5-8c-96/
Last updated: 2022-08-22T05:51:31.000Z
在組裝積木時,有時候我們希望積木可以連結L型或立方體,但是,是否常常為了尋找將積木連接又不失美感或更換零件的方法而傷透腦筋呢?
今天,容我David跟各位分享一個實用又輕便的零件—二凸一凹連接器。
[](https://blog.gigotoys.com/content/images/remapped/50b612d2b0e8fed547311d444e126eef.jpg)
**零件介紹**
二凸一凹連接器主要用途為大底盤夾角組裝固定用,但面對一些小的模型組裝,二凸一凹連接器也能將問題迎刃而解,以下是製作範例:
[](https://blog.gigotoys.com/content/images/remapped/b4bd2901136b1ee3b8be203316e41d52.jpg) [](https://blog.gigotoys.com/content/images/remapped/315115a81ee673e5fc7775e55ccb0e8b.jpg)
重頭戲來囉,二凸一凹連接器最適合用來製作大底盤夾角組裝,不論是要製作成:
L型
[](https://blog.gigotoys.com/content/images/remapped/8b51dcf9ca584fe11623fc52f507d626.jpg) [](https://blog.gigotoys.com/content/images/remapped/5836bff80cefc60fe5e397e6f048a108.jpg)
L型中間層板
[](https://blog.gigotoys.com/content/images/remapped/0dc1ff439927c38598361ed9d6a642fa.jpg) [](https://blog.gigotoys.com/content/images/remapped/6ef751dd7a0209a3bf19122eb77573c3.jpg)
T型或十字型
[](https://blog.gigotoys.com/content/images/remapped/f60337074e3018c40fcd4b0501fa904b.jpg) [](https://blog.gigotoys.com/content/images/remapped/e0c6d7ed604886a13bed8e159615a627.jpg)
甚至是立方體
[](https://blog.gigotoys.com/content/images/remapped/fe08ee6879e491220cd62d6cb00027b2.jpg)
都是能夠一一組裝出來的喔,一個小零件卻能有多元的搭配,是不是很方便呢!
David我是一個積木的初學者,對於不同零件的應用真的是一竅不通,但今天真的發現到二凸一凹連接器的實用性,順利組裝了自己的模型。
覺得心動想要嘗試看看了嗎?這邊提供您二凸一凹連接器的3D模組圖,只要前往以下連結下載STL檔,並利用3D印表機列印出來即可使用。
[二凸一凹連接器–3D列印STL檔](https://www.dropbox.com/s/m9ukukxdnl2u98j/170714%E5%A4%A7%E5%BA%95%E7%9B%A4%E4%BA%8C%E5%87%B8%E4%B8%80%E5%87%B9%E9%80%A3%E6%8E%A5%E5%99%A8.STL?dl=0&ref=blog.gigotoys.com)
[二凸一凹連接器—使用教學PPT檔](https://www.dropbox.com/s/szcrf5hn8lqbw6g/170926%20%E4%BA%8C%E5%87%B8%E4%B8%80%E5%87%B9%E9%80%A3%E7%B5%90%E5%99%A8-%E4%BD%BF%E7%94%A8%E6%96%B9%E5%BC%8F.pptx?dl=0&ref=blog.gigotoys.com)
在組裝積木時,有時候我們希望積木可以連結L型或立方體,但是,是否常常為了尋找將積木連接又不失美感或更換零件的方法而傷透腦筋呢?
今天,容我David跟各位分享一個實用又輕便的零件—二凸一凹連接器。

**零件介紹**
二凸一凹連接器主要用途為大底盤夾角組裝固定用,但面對一些小的模型組裝,二凸一凹連接器也能將問題迎刃而解,以下是製作範例:

重頭戲來囉,二凸一凹連接器最適合用來製作大底盤夾角組裝,不論是要製作成:
L型

L型中間層板

T型或十字型

甚至是立方體

都是能夠一一組裝出來的喔,一個小零件卻能有多元的搭配,是不是很方便呢!
David我是一個積木的初學者,對於不同零件的應用真的是一竅不通,但今天真的發現到二凸一凹連接器的實用性,順利組裝了自己的模型。
覺得心動想要嘗試看看了嗎?這邊提供您二凸一凹連接器的3D模組圖,只要前往以下連結下載STL檔,並利用3D印表機列印出來即可使用。
二凸一凹連接器–3D列印STL檔[https://www.dropbox.com/s/4aur7fp75tfb0mz/170714%E5%A4%A7%E5%BA%95%E7%9B%A4%E4%BA%8C%E5%87%B8%E4%B8%80%E5%87%B9%E9%80%A3%E6%8E%A5%E5%99%A8.STL?dl=0](https://www.dropbox.com/s/4aur7fp75tfb0mz/170714%E5%A4%A7%E5%BA%95%E7%9B%A4%E4%BA%8C%E5%87%B8%E4%B8%80%E5%87%B9%E9%80%A3%E6%8E%A5%E5%99%A8.STL?dl=0&ref=blog.gigotoys.com)
二凸一凹連接器—使用教學PPT檔[https://www.dropbox.com/s/2cqb7utbxagjl84/170926%20%E4%BA%8C%E5%87%B8%E4%B8%80%E5%87%B9%E9%80%A3%E7%B5%90%E5%99%A8-%E4%BD%BF%E7%94%A8%E6%96%B9%E5%BC%8F.pptx?dl=0](https://www.dropbox.com/s/2cqb7utbxagjl84/170926%20%E4%BA%8C%E5%87%B8%E4%B8%80%E5%87%B9%E9%80%A3%E7%B5%90%E5%99%A8-%E4%BD%BF%E7%94%A8%E6%96%B9%E5%BC%8F.pptx?dl=0&ref=blog.gigotoys.com)
### 機關王營隊
URL: https://blog.gigotoys.com/-e6-a9-9f-e9-97-9c-e7-8e-8b-e7-87-9f-e9-9a-8a-2/
Last updated: 2022-08-22T05:51:43.000Z
今年第二十場機關王營隊,
最後一站來到新竹的東興國中。
感謝好朋友映序督學邀約,
再忙也要跑一趟新竹,
有別於一般機關王課程,
我們著重的是比賽技巧與作品穩定度,
沒有電控沒有馬達,
玩的就是結構藝術!
可別小看這些軌道組,
魔鬼是藏在細節裡,
期待下次再相逢。
[](https://blog.gigotoys.com/content/images/remapped/fc34c32da5f6123096d6d79dd9656e82.jpg) [](https://blog.gigotoys.com/content/images/remapped/bc1e71f84b9f4349badfe6c2967b8f96.jpg)[](https://blog.gigotoys.com/content/images/remapped/a0c29c8f8252ee382a860e5d51104fd0.jpg) [](https://blog.gigotoys.com/content/images/remapped/83f2a6e6a101eee01a5cd864174742bc.jpg) [](https://blog.gigotoys.com/content/images/remapped/cc25c4a80e127424899550bc9ac3cc83.jpg) [](https://blog.gigotoys.com/content/images/remapped/4b8f2c869be22d4ce84744282b65752c.jpg) [](https://blog.gigotoys.com/content/images/remapped/9780ad418bc16e9443f845a38025936d.jpg) [](https://blog.gigotoys.com/content/images/remapped/cc5d1e063e2be37de2071a5f31a335d0.jpg) [](https://blog.gigotoys.com/content/images/remapped/4bec1d5c240e8ba0ad1b4851196da0f9.jpg) [](https://blog.gigotoys.com/content/images/remapped/5cd744c7cccfc42a5d9b207f828bd72d.jpg) [](https://blog.gigotoys.com/content/images/remapped/f136957c3c7a39c6a08bde28ce13eec4.jpg) [](https://blog.gigotoys.com/content/images/remapped/38b77600573864c943810ccac76afc2e.jpg) [](https://blog.gigotoys.com/content/images/remapped/376e29813d71e75432b32241207aacfd.jpg)
今年第二十場機關王營隊
最後一站來到新竹的東興國中
感謝好朋友映序督學邀約
再忙也要跑一趟新竹
有別於一般機關王課程
我們著重的是比賽技巧與作品穩定度
沒有電控沒有馬達
玩的就是結構藝術
可別小看這些軌道組
魔鬼是藏在細節裡
期待下次再相逢
話說
好夥伴們
有沒有人願意跟我去新竹尖石當義工啊
那裏有好山好水好人情
咱們來去偏鄉巡迴一下
讓我們驕傲的智高積木
開啟孩子的視野

### 機關王營隊
URL: https://blog.gigotoys.com/-e6-a9-9f-e9-97-9c-e7-8e-8b-e7-87-9f-e9-9a-8a/
Last updated: 2022-08-22T05:51:43.000Z
今年第二十場機關王營隊,
最後一站來到新竹的東興國中。
感謝好朋友映序督學邀約,
再忙也要跑一趟新竹,
有別於一般機關王課程,
我們著重的是比賽技巧與作品穩定度,
沒有電控沒有馬達,
玩的就是結構藝術!
可別小看這些軌道組,
魔鬼是藏在細節裡,
期待下次再相逢。
[](https://blog.gigotoys.com/content/images/remapped/fc34c32da5f6123096d6d79dd9656e82.jpg) [](https://blog.gigotoys.com/content/images/remapped/bc1e71f84b9f4349badfe6c2967b8f96.jpg)[](https://blog.gigotoys.com/content/images/remapped/a0c29c8f8252ee382a860e5d51104fd0.jpg) [](https://blog.gigotoys.com/content/images/remapped/83f2a6e6a101eee01a5cd864174742bc.jpg) [](https://blog.gigotoys.com/content/images/remapped/cc25c4a80e127424899550bc9ac3cc83.jpg) [](https://blog.gigotoys.com/content/images/remapped/4b8f2c869be22d4ce84744282b65752c.jpg) [](https://blog.gigotoys.com/content/images/remapped/9780ad418bc16e9443f845a38025936d.jpg) [](https://blog.gigotoys.com/content/images/remapped/cc5d1e063e2be37de2071a5f31a335d0.jpg) [](https://blog.gigotoys.com/content/images/remapped/4bec1d5c240e8ba0ad1b4851196da0f9.jpg) [](https://blog.gigotoys.com/content/images/remapped/5cd744c7cccfc42a5d9b207f828bd72d.jpg) [](https://blog.gigotoys.com/content/images/remapped/f136957c3c7a39c6a08bde28ce13eec4.jpg) [](https://blog.gigotoys.com/content/images/remapped/38b77600573864c943810ccac76afc2e.jpg) [](https://blog.gigotoys.com/content/images/remapped/376e29813d71e75432b32241207aacfd.jpg)
今年第二十場機關王營隊
最後一站來到新竹的東興國中
感謝好朋友映序督學邀約
再忙也要跑一趟新竹
有別於一般機關王課程
我們著重的是比賽技巧與作品穩定度
沒有電控沒有馬達
玩的就是結構藝術
可別小看這些軌道組
魔鬼是藏在細節裡
期待下次再相逢
話說
好夥伴們
有沒有人願意跟我去新竹尖石當義工啊
那裏有好山好水好人情
咱們來去偏鄉巡迴一下
讓我們驕傲的智高積木
開啟孩子的視野

### 用智高積木玩"指尖陀螺"
URL: https://blog.gigotoys.com/-e7-94-a8-e6-99-ba-e9-ab-98-e7-a9-8d-e6-9c-a8-e7-8e-a9-e6-8c-87-e5-b0-96-e9-99-80-e8-9e-ba-2/
Last updated: 2022-08-22T05:51:55.000Z
幾個月前很夯的療癒商品”指尖陀螺”,在校園裡幾乎人手一個,孩子們無時無刻不停的轉動,價位從29-290元甚至更高。

筆者就試著用智高的積木也來玩一玩指尖陀螺,因為只純用積木,沒有用培林,當然轉動的時間已會有限啦!別對它要求太高,但是對於低年級教學已經綽綽有餘囉!
 
可以比較一下不對稱時的轉動狀況!
 
可以比較一下加重後的轉動情況!
只有這樣的造型太遜囉!
 
大型了一點!
這缺點是低年級的孩子手太小無法在手上轉動,但是可以利用紅色齒輪讓它站在桌上來操作!
 
只有上面田字型還是太遜了,稍微變化一下,姑且稱它”旋風型”,還可以調整它的形狀來比較轉動的狀況喔!
  
分享一下組裝的分解動作!真的很簡單喔!低年級OK!!
但是只有這樣對於克勤克儉的學校老師真的不夠用,最好是可以一魚多吃,這個時候就需要不同顏色的短結合鍵,再帶入視覺暫留的概念!
 
用積木的好處,就是可以重複利用,在製作的過程中孩子們還會出現好多好多的創意變化及發現!快把家中的積木挖出來玩一玩吧!
幾個月前很夯的療癒商品”指尖陀螺”,在校園裡幾乎人手一個,孩子們無時無刻不停的轉動,價位從29-290元甚至更高。

筆者就試著用智高的積木也來玩一玩指尖陀螺,因為只純用積木,沒有用培林,當然轉動的時間已會有限啦!別對它要求太高,但是對於低年級教學已經綽綽有餘囉!
 
可以比較一下不對稱時的轉動狀況!
 
可以比較一下加重後的轉動情況!
只有這樣的造型太遜囉!
 
大型了一點!
這缺點是低年級的孩子手太小無法在手上轉動,但是可以利用紅色齒輪讓它站在桌上來操作!
 
只有上面田字型還是太遜了,稍微變化一下,姑且稱它”旋風型”,還可以調整它的形狀來比較轉動的狀況喔!
  
分享一下組裝的分解動作!真的很簡單喔!低年級OK!!
但是只有這樣對於克勤克儉的學校老師真的不夠用,最好是可以一魚多吃,這個時候就需要不同顏色的短結合鍵,再帶入視覺暫留的概念!
 
用積木的好處,就是可以重複利用,在製作的過程中孩子們還會出現好多好多的創意變化及發現!快把家中的積木挖出來玩一玩吧!
### 用智高積木玩"指尖陀螺"
URL: https://blog.gigotoys.com/-e7-94-a8-e6-99-ba-e9-ab-98-e7-a9-8d-e6-9c-a8-e7-8e-a9-e6-8c-87-e5-b0-96-e9-99-80-e8-9e-ba/
Last updated: 2022-08-22T05:51:55.000Z
幾個月前很夯的療癒商品”指尖陀螺”,在校園裡幾乎人手一個,孩子們無時無刻不停的轉動,價位從29-290元甚至更高。

筆者就試著用智高的積木也來玩一玩指尖陀螺,因為只純用積木,沒有用培林,當然轉動的時間已會有限啦!別對它要求太高,但是對於低年級教學已經綽綽有餘囉!
 
可以比較一下不對稱時的轉動狀況!
 
可以比較一下加重後的轉動情況!
只有這樣的造型太遜囉!
 
大型了一點!
這缺點是低年級的孩子手太小無法在手上轉動,但是可以利用紅色齒輪讓它站在桌上來操作!
 
只有上面田字型還是太遜了,稍微變化一下,姑且稱它”旋風型”,還可以調整它的形狀來比較轉動的狀況喔!
  
分享一下組裝的分解動作!真的很簡單喔!低年級OK!!
但是只有這樣對於克勤克儉的學校老師真的不夠用,最好是可以一魚多吃,這個時候就需要不同顏色的短結合鍵,再帶入視覺暫留的概念!
 
用積木的好處,就是可以重複利用,在製作的過程中孩子們還會出現好多好多的創意變化及發現!快把家中的積木挖出來玩一玩吧!
幾個月前很夯的療癒商品”指尖陀螺”,在校園裡幾乎人手一個,孩子們無時無刻不停的轉動,價位從29-290元甚至更高。

筆者就試著用智高的積木也來玩一玩指尖陀螺,因為只純用積木,沒有用培林,當然轉動的時間已會有限啦!別對它要求太高,但是對於低年級教學已經綽綽有餘囉!
 
可以比較一下不對稱時的轉動狀況!
 
可以比較一下加重後的轉動情況!
只有這樣的造型太遜囉!
 
大型了一點!
這缺點是低年級的孩子手太小無法在手上轉動,但是可以利用紅色齒輪讓它站在桌上來操作!
 
只有上面田字型還是太遜了,稍微變化一下,姑且稱它”旋風型”,還可以調整它的形狀來比較轉動的狀況喔!
  
分享一下組裝的分解動作!真的很簡單喔!低年級OK!!
但是只有這樣對於克勤克儉的學校老師真的不夠用,最好是可以一魚多吃,這個時候就需要不同顏色的短結合鍵,再帶入視覺暫留的概念!
 
用積木的好處,就是可以重複利用,在製作的過程中孩子們還會出現好多好多的創意變化及發現!快把家中的積木挖出來玩一玩吧!
### 偏鄉積木課程-帶著積木去旅行
URL: https://blog.gigotoys.com/-e5-81-8f-e9-84-89-e7-a9-8d-e6-9c-a8-e8-aa-b2-e7-a8-8b--e5-b8-b6-e8-91-97-e7-a9-8d-e6-9c-a8-e5-8e-bb-e6-97-85-e8-a1-8c-2/
Last updated: 2022-08-22T05:52:07.000Z
**偏鄉積木課程分享圓夢元年啟動,帶著一群逢甲大學充滿愛的大學生和積木去旅行,讓偏鄉的孩子也能有體驗積木享受創意天馬行空的機會。把夢做大讓心寬廣!小太陽到東部和太陽約會去囉!**
[](https://blog.gigotoys.com/content/images/remapped/a81d4903a0688ad69123578eb7c44b75.jpg)
**東部的學校專屬風景,藍天白雲襯綠地。熱風徐徐、寧靜的午後!**
[](https://blog.gigotoys.com/content/images/remapped/5628f7e50575474da7e8a76522054ea7.jpg) [](https://blog.gigotoys.com/content/images/remapped/4577c9f4c79e450148af02f71a85658e.jpg)
**首先來到第一站 – 關山國小**
[](https://blog.gigotoys.com/content/images/remapped/c7e0468b1fb0f644ea48fc194379a227.jpg)
**雖然城鄉可能有差距,雖然地處臺灣東和西半部,但孩子們的專注和投入卻看不出這些差距。唯一最大的差別是在西半部隨處可見,再普遍不過的東西,在這裡並不是如此的普遍和隨意可得。**
[](https://blog.gigotoys.com/content/images/remapped/6c55c224c2ee4e8765519fae1c7321ac.jpg) [](https://blog.gigotoys.com/content/images/remapped/75d45eb7dd12e73f64056c4bdea200e7.jpg) [](https://blog.gigotoys.com/content/images/remapped/adf3e9a348bf4427ab996a9e52c2d163.jpg)
**我想當初動這個念現在看來是再正確不過的**
**人應該努力為這世界做些什麼留下些什麼**
[](https://blog.gigotoys.com/content/images/remapped/6beb1108bc7c8f01c87b064c528703e9.jpg) [](https://blog.gigotoys.com/content/images/remapped/1cde689c07a571c573cc5e6155c22b31.jpg)
**能和逢甲大學的孩子們結緣全都有賴逢甲的超人氣孩子王[陳姿伶](https://www.facebook.com/profile.php?id=100000145492036&fref=mentions)老師,感謝她總是帶著這群活潑有朝氣不怕苦的孩子們,幫著我圓我心中一塊塊的藍圖夢。**
[](https://blog.gigotoys.com/content/images/remapped/8dd1b96b466fc9c5cca3bc09c4d43038.jpg)
**堅強有愛的逢甲大學生團隊!耐操又有活力喔!**
[](https://blog.gigotoys.com/content/images/remapped/920de01a091d469dcddaa082ff7fd2da.jpg)
**謝謝台灣智高公司對偏鄉積木課程分享圓夢的支持,相信慢慢的會有更多東部的孩子可以一起享受積木手作的快樂和幸福!**
**孩子們說有自己的積木好幸福**
**感謝智高公司協助幫忙的每一個人**
**從孩子們的笑容就知道他們值得我們去努力**
[](https://blog.gigotoys.com/content/images/remapped/a3561d72e2e149d9d7bb0d8035184558.jpg) [](https://blog.gigotoys.com/content/images/remapped/6676feb15129f131cec080777fc7ab77.jpg)
**帶著愛與積木去旅行第二站台東月眉國小,這裏的孩童天真熱情,這裡的美景後山獨有,帶著愛和積木去旅行,放慢腳步放寬心懷,除了美景就剩靜謐和舒適啦⋯⋯**
[](https://blog.gigotoys.com/content/images/remapped/c7e80bc2bbc1c933df6947ce5a4abac1.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f604ce0e6b2b46e31ae8434ea4375f89.jpg) [](https://blog.gigotoys.com/content/images/remapped/b8373f4f87153e1853b8c9d9c3a2076d.jpg)
**一樣的積木不一樣的孩子,一樣的快樂不一樣的創意。微風徐徐、豔陽高照,愛心滿滿、開心滿懷。**
[](https://blog.gigotoys.com/content/images/remapped/e0ac81cf9b1aedc6eb8d7e2a49d9d9af.jpg) [](https://blog.gigotoys.com/content/images/remapped/6052bbf85066ede9fa2e9eea5dcd7cc7.jpg) [](https://blog.gigotoys.com/content/images/remapped/e688f9e54edad3139378eae0d2ae8c76.jpg)
**當我把一張張孩童天真無邪靦腆樂天的照片放在一起的時候,我們會發現人生用力的去做每件事都是值得都是無價的!**
**有沒有人想要跟我一起傻下去啊?**
[](https://blog.gigotoys.com/content/images/remapped/708dadd05de9cdf2cad102143671eb38.jpg) [](https://blog.gigotoys.com/content/images/remapped/6973f063811bda1eaa24f7f26504447f.jpg)
**月眉國小第二天,機關王初體驗。大小孩子感情好,老天爺依然讓太陽高掛,充滿《熱》情的愛在偏鄉。超有愛超熱……情…….啦…….**
[](https://blog.gigotoys.com/content/images/remapped/f4d4138151c63b6f416d417aa06d99cf.jpg) [](https://blog.gigotoys.com/content/images/remapped/69c599b8b1baed3c493bf1ab8e4ac9ba.jpg)[](https://blog.gigotoys.com/content/images/remapped/88fcb6d5b9d78b5a914a2aee2669f224.jpg)
**你們有看出兩張照片的不一樣嗎?經過兩天的相處孩子們已經卸下心房接受了我們的到來,綻開了笑容,這些孩子就是這麼特別,準備離開時還頻頻回首用力揮手大叫再見。我們或許是過客,但深信我們已埋下了一顆顆希望的種子。**
[](https://blog.gigotoys.com/content/images/remapped/fb6a85799604168cf04793fdd731226e.jpg) [](https://blog.gigotoys.com/content/images/remapped/d9d3e5fcbe2625450e6b232a67643570.jpg)
**帶著愛與積木去旅行第三站台東海端國小,用心規劃的校園、幸福的孩童、如詩如畫的美景伴著笑顏綻放的孩子,簡單的生活就是幸福。創意無限是後山孩子的特色,積木在他們的手裡就像魔法般的施展開來!**
[](https://blog.gigotoys.com/content/images/remapped/1cd6c07e2873df0016539fecfa298803.jpg) [](https://blog.gigotoys.com/content/images/remapped/624e3409e88f835386edabe48ec694c9.jpg) [](https://blog.gigotoys.com/content/images/remapped/ad40dedf85646d7b60bee8b6f897ccce.jpg)
**孩子們午餐的教室就是大自然,都市不曾見過的景象,在這裡卻是習以為常,再平常不過了!**
[](https://blog.gigotoys.com/content/images/remapped/b267ec1dedfd487a8b6671f894040105.jpg) [](https://blog.gigotoys.com/content/images/remapped/baabe012e4e0fd444fcf3c14dc4eab61.jpg)[](https://blog.gigotoys.com/content/images/remapped/c9a9a0149fd637f157087678b9cc6d08.jpg)
**一個小小的心願,泛起陣陣漣漪。為自己的勇敢做大夢,有愛見最美歡呼。感謝一起傻一起送愛的所有參與的每個人,帶著愛與積木去旅行元年圓滿成功。很開心做了ㄧ件連自己做夢都會開心的一件事,原來自己有這麼大的能量,這麼大的決心,這麼大的堅持,這麼大的行動力,這麼大的愛。我們期待明年再出發。**
[](https://blog.gigotoys.com/content/images/remapped/1b6ceab1541e5392c12b3a0ff26f3349.jpg)
**#不知道這個夢可以堅持多久但肯定會堅持下去**
**#感謝陳姿伶老師所率領的逢甲有愛的18位大學生**
**\*感謝關山、月眉、海端的校長老師和孩子們**
**\*感謝後山的好山好水好快樂**
**20170703愛的夢想起航**
偏鄉積木課程分享圓夢元年啟動,帶著一群逢甲大學充滿愛的大學生和積木去旅行,讓偏鄉的孩子也能有體驗積木享受創意天馬行空的機會。把夢做大讓心寬廣!小太陽到東部和太陽約會去囉!

東部的學校專屬風景,藍天白雲襯綠地。熱風徐徐、寧靜的午後!


首先來到第一站 – 關山國小

雖然城鄉可能有差距,雖然地處臺灣東和西半部,但孩子們的專注和投入卻看不出這些差距。唯一最大的差別是在西半部隨處可見,再普遍不過的東西,在這裡並不是如此的普遍和隨意可得。



我想當初動這個念現在看來是再正確不過的
人應該努力為這世界做些什麼留下些什麼


能和逢甲大學的孩子們結緣全都有賴逢甲的超人氣孩子王[陳姿伶](https://www.facebook.com/profile.php?id=100000145492036&fref=mentions)老師,感謝她總是帶著這群活潑有朝氣不怕苦的孩子們,幫著我圓我心中一塊塊的藍圖夢。

堅強有愛的逢甲大學生團隊!耐操又有活力喔!

謝謝台灣智高公司對偏鄉積木課程分享圓夢的支持,相信慢慢的會有更多東部的孩子可以一起享受積木手作的快樂和幸福!
孩子們說有自己的積木好幸福
感謝智高公司協助幫忙的每一個人
從孩子們的笑容就知道他們值得我們去努力


### 偏鄉積木課程-帶著積木去旅行
URL: https://blog.gigotoys.com/-e5-81-8f-e9-84-89-e7-a9-8d-e6-9c-a8-e8-aa-b2-e7-a8-8b--e5-b8-b6-e8-91-97-e7-a9-8d-e6-9c-a8-e5-8e-bb-e6-97-85-e8-a1-8c/
Last updated: 2022-08-22T05:52:07.000Z
**偏鄉積木課程分享圓夢元年啟動,帶著一群逢甲大學充滿愛的大學生和積木去旅行,讓偏鄉的孩子也能有體驗積木享受創意天馬行空的機會。把夢做大讓心寬廣!小太陽到東部和太陽約會去囉!**
[](https://blog.gigotoys.com/content/images/remapped/a81d4903a0688ad69123578eb7c44b75.jpg)
**東部的學校專屬風景,藍天白雲襯綠地。熱風徐徐、寧靜的午後!**
[](https://blog.gigotoys.com/content/images/remapped/5628f7e50575474da7e8a76522054ea7.jpg) [](https://blog.gigotoys.com/content/images/remapped/4577c9f4c79e450148af02f71a85658e.jpg)
**首先來到第一站 – 關山國小**
[](https://blog.gigotoys.com/content/images/remapped/c7e0468b1fb0f644ea48fc194379a227.jpg)
**雖然城鄉可能有差距,雖然地處臺灣東和西半部,但孩子們的專注和投入卻看不出這些差距。唯一最大的差別是在西半部隨處可見,再普遍不過的東西,在這裡並不是如此的普遍和隨意可得。**
[](https://blog.gigotoys.com/content/images/remapped/6c55c224c2ee4e8765519fae1c7321ac.jpg) [](https://blog.gigotoys.com/content/images/remapped/75d45eb7dd12e73f64056c4bdea200e7.jpg) [](https://blog.gigotoys.com/content/images/remapped/adf3e9a348bf4427ab996a9e52c2d163.jpg)
**我想當初動這個念現在看來是再正確不過的**
**人應該努力為這世界做些什麼留下些什麼**
[](https://blog.gigotoys.com/content/images/remapped/6beb1108bc7c8f01c87b064c528703e9.jpg) [](https://blog.gigotoys.com/content/images/remapped/1cde689c07a571c573cc5e6155c22b31.jpg)
**能和逢甲大學的孩子們結緣全都有賴逢甲的超人氣孩子王[陳姿伶](https://www.facebook.com/profile.php?id=100000145492036&fref=mentions)老師,感謝她總是帶著這群活潑有朝氣不怕苦的孩子們,幫著我圓我心中一塊塊的藍圖夢。**
[](https://blog.gigotoys.com/content/images/remapped/8dd1b96b466fc9c5cca3bc09c4d43038.jpg)
**堅強有愛的逢甲大學生團隊!耐操又有活力喔!**
[](https://blog.gigotoys.com/content/images/remapped/920de01a091d469dcddaa082ff7fd2da.jpg)
**謝謝台灣智高公司對偏鄉積木課程分享圓夢的支持,相信慢慢的會有更多東部的孩子可以一起享受積木手作的快樂和幸福!**
**孩子們說有自己的積木好幸福**
**感謝智高公司協助幫忙的每一個人**
**從孩子們的笑容就知道他們值得我們去努力**
[](https://blog.gigotoys.com/content/images/remapped/a3561d72e2e149d9d7bb0d8035184558.jpg) [](https://blog.gigotoys.com/content/images/remapped/6676feb15129f131cec080777fc7ab77.jpg)
**帶著愛與積木去旅行第二站台東月眉國小,這裏的孩童天真熱情,這裡的美景後山獨有,帶著愛和積木去旅行,放慢腳步放寬心懷,除了美景就剩靜謐和舒適啦⋯⋯**
[](https://blog.gigotoys.com/content/images/remapped/c7e80bc2bbc1c933df6947ce5a4abac1.jpg)
[](https://blog.gigotoys.com/content/images/remapped/f604ce0e6b2b46e31ae8434ea4375f89.jpg) [](https://blog.gigotoys.com/content/images/remapped/b8373f4f87153e1853b8c9d9c3a2076d.jpg)
**一樣的積木不一樣的孩子,一樣的快樂不一樣的創意。微風徐徐、豔陽高照,愛心滿滿、開心滿懷。**
[](https://blog.gigotoys.com/content/images/remapped/e0ac81cf9b1aedc6eb8d7e2a49d9d9af.jpg) [](https://blog.gigotoys.com/content/images/remapped/6052bbf85066ede9fa2e9eea5dcd7cc7.jpg) [](https://blog.gigotoys.com/content/images/remapped/e688f9e54edad3139378eae0d2ae8c76.jpg)
**當我把一張張孩童天真無邪靦腆樂天的照片放在一起的時候,我們會發現人生用力的去做每件事都是值得都是無價的!**
**有沒有人想要跟我一起傻下去啊?**
[](https://blog.gigotoys.com/content/images/remapped/708dadd05de9cdf2cad102143671eb38.jpg) [](https://blog.gigotoys.com/content/images/remapped/6973f063811bda1eaa24f7f26504447f.jpg)
**月眉國小第二天,機關王初體驗。大小孩子感情好,老天爺依然讓太陽高掛,充滿《熱》情的愛在偏鄉。超有愛超熱……情…….啦…….**
[](https://blog.gigotoys.com/content/images/remapped/f4d4138151c63b6f416d417aa06d99cf.jpg) [](https://blog.gigotoys.com/content/images/remapped/69c599b8b1baed3c493bf1ab8e4ac9ba.jpg)[](https://blog.gigotoys.com/content/images/remapped/88fcb6d5b9d78b5a914a2aee2669f224.jpg)
**你們有看出兩張照片的不一樣嗎?經過兩天的相處孩子們已經卸下心房接受了我們的到來,綻開了笑容,這些孩子就是這麼特別,準備離開時還頻頻回首用力揮手大叫再見。我們或許是過客,但深信我們已埋下了一顆顆希望的種子。**
[](https://blog.gigotoys.com/content/images/remapped/fb6a85799604168cf04793fdd731226e.jpg) [](https://blog.gigotoys.com/content/images/remapped/d9d3e5fcbe2625450e6b232a67643570.jpg)
**帶著愛與積木去旅行第三站台東海端國小,用心規劃的校園、幸福的孩童、如詩如畫的美景伴著笑顏綻放的孩子,簡單的生活就是幸福。創意無限是後山孩子的特色,積木在他們的手裡就像魔法般的施展開來!**
[](https://blog.gigotoys.com/content/images/remapped/1cd6c07e2873df0016539fecfa298803.jpg) [](https://blog.gigotoys.com/content/images/remapped/624e3409e88f835386edabe48ec694c9.jpg) [](https://blog.gigotoys.com/content/images/remapped/ad40dedf85646d7b60bee8b6f897ccce.jpg)
**孩子們午餐的教室就是大自然,都市不曾見過的景象,在這裡卻是習以為常,再平常不過了!**
[](https://blog.gigotoys.com/content/images/remapped/b267ec1dedfd487a8b6671f894040105.jpg) [](https://blog.gigotoys.com/content/images/remapped/baabe012e4e0fd444fcf3c14dc4eab61.jpg)[](https://blog.gigotoys.com/content/images/remapped/c9a9a0149fd637f157087678b9cc6d08.jpg)
**一個小小的心願,泛起陣陣漣漪。為自己的勇敢做大夢,有愛見最美歡呼。感謝一起傻一起送愛的所有參與的每個人,帶著愛與積木去旅行元年圓滿成功。很開心做了ㄧ件連自己做夢都會開心的一件事,原來自己有這麼大的能量,這麼大的決心,這麼大的堅持,這麼大的行動力,這麼大的愛。我們期待明年再出發。**
[](https://blog.gigotoys.com/content/images/remapped/1b6ceab1541e5392c12b3a0ff26f3349.jpg)
**#不知道這個夢可以堅持多久但肯定會堅持下去**
**#感謝陳姿伶老師所率領的逢甲有愛的18位大學生**
**\*感謝關山、月眉、海端的校長老師和孩子們**
**\*感謝後山的好山好水好快樂**
**20170703愛的夢想起航**
偏鄉積木課程分享圓夢元年啟動,帶著一群逢甲大學充滿愛的大學生和積木去旅行,讓偏鄉的孩子也能有體驗積木享受創意天馬行空的機會。把夢做大讓心寬廣!小太陽到東部和太陽約會去囉!

東部的學校專屬風景,藍天白雲襯綠地。熱風徐徐、寧靜的午後!


首先來到第一站 – 關山國小

雖然城鄉可能有差距,雖然地處臺灣東和西半部,但孩子們的專注和投入卻看不出這些差距。唯一最大的差別是在西半部隨處可見,再普遍不過的東西,在這裡並不是如此的普遍和隨意可得。



我想當初動這個念現在看來是再正確不過的
人應該努力為這世界做些什麼留下些什麼


能和逢甲大學的孩子們結緣全都有賴逢甲的超人氣孩子王[陳姿伶](https://www.facebook.com/profile.php?id=100000145492036&fref=mentions)老師,感謝她總是帶著這群活潑有朝氣不怕苦的孩子們,幫著我圓我心中一塊塊的藍圖夢。

堅強有愛的逢甲大學生團隊!耐操又有活力喔!

謝謝台灣智高公司對偏鄉積木課程分享圓夢的支持,相信慢慢的會有更多東部的孩子可以一起享受積木手作的快樂和幸福!
孩子們說有自己的積木好幸福
感謝智高公司協助幫忙的每一個人
從孩子們的笑容就知道他們值得我們去努力


### 世界機關王台灣賽國小整合組--伸東國小--屍速列車
URL: https://blog.gigotoys.com/-e4-b8-96-e7-95-8c-e6-a9-9f-e9-97-9c-e7-8e-8b-e5-8f-b0-e7-81-a3-e8-b3-bd-e5-9c-8b-e5-b0-8f-e6-95-b4-e5-90-88-e7-b5-84--e4-bc-b8-e6-9d-b1-e5-9c-8b-e5-b-2/
Last updated: 2022-08-22T05:52:18.000Z
來自彰化縣的伸東國小六年級的四位孩子完成了不可能的任務,雖然在彰化縣賽中慘遭了滑鐵盧未取得彰化縣的代表權,但是四位孩子仍不放棄,參加了自行報名通過了初審,取得了晉級台灣賽的資格,並在台灣賽中大放異彩,勇奪國小整合組第三名!

這次參加台灣賽的主題是–屍速列車,作品的外觀就像是火車一般,孩子們利用薑黃遇到鹼性會變紅色的特性,讓駕駛窗中呈現出就像噴濺出血液一樣的顏色,除此之外,中央的車窗利用鍊輪及馬達的搭配,做出喪屍不斷出現在車窗中的景象。

從作品的另一面來看,呈現出車廂內的景象。


為了呈現出主題的特色,我們用齒輪滑塊曲柄的機構,讓下圖中的喪屍,做出擺動肩膀的動作,再搭配自由甩動的雙臂,看起來就像喪失走路的樣子。

另一個作品中的亮點,則是下圖中的恐怖拉鍊怪客,當機關啟動時,拉鍊怪客的頭會因為馬達的轉動,透過滑輪被拉起,就像是原本趴在地讓得喪失抬起頭來一般。

其他部分還有許多特別的地方,例如:孩子們使用缺齒的齒輪搭配齒條,讓眼球做出跳動的景象;利用兩個交替轉動的凸輪,做出喪屍從車廂中探出頭來的景象….等。孩子們各個特殊的巧思,讓孩子們的作品脫穎而出,請大家給這群努力不懈的孩子鼓勵喔!
來自彰化縣的伸東國小六年級的四位孩子完成了不可能的任務,雖然在彰化縣賽中慘遭了滑鐵盧未取得彰化縣的代表權,但是四位孩子仍不放棄,參加了自行報名通過了初審,取得了晉級台灣賽的資格,並在台灣賽中大放異彩,勇奪國小整合組第三名!

這次參加台灣賽的主題是–屍速列車,作品的外觀就像是火車一般,孩子們利用薑黃遇到鹼性會變紅色的特性,讓駕駛窗中呈現出就像噴濺出血液一樣的顏色,除此之外,中央的車窗利用鍊輪及馬達的搭配,做出喪屍不斷出現在車窗中的景象。

從作品的另一面來看,呈現出車廂內的景象。


為了呈現出主題的特色,我們用齒輪滑塊曲柄的機構,讓下圖中的喪屍,做出擺動肩膀的動作,再搭配自由甩動的雙臂,看起來就像喪失走路的樣子。

另一個作品中的亮點,則是下圖中的恐怖拉鍊怪客,當機關啟動時,拉鍊怪客的頭會因為馬達的轉動,透過滑輪被拉起,就像是原本趴在地讓得喪失抬起頭來一般。

其他部分還有許多特別的地方,例如:孩子們使用缺齒的齒輪搭配齒條,讓眼球做出跳動的景象;利用兩個交替轉動的凸輪,做出喪屍從車廂中探出頭來的景象….等。孩子們各個特殊的巧思,讓孩子們的作品脫穎而出,請大家給這群努力不懈的孩子鼓勵喔!
### 世界機關王台灣賽國小整合組--伸東國小--屍速列車
URL: https://blog.gigotoys.com/-e4-b8-96-e7-95-8c-e6-a9-9f-e9-97-9c-e7-8e-8b-e5-8f-b0-e7-81-a3-e8-b3-bd-e5-9c-8b-e5-b0-8f-e6-95-b4-e5-90-88-e7-b5-84--e4-bc-b8-e6-9d-b1-e5-9c-8b-e5-b/
Last updated: 2022-08-22T05:52:18.000Z
來自彰化縣的伸東國小六年級的四位孩子完成了不可能的任務,雖然在彰化縣賽中慘遭了滑鐵盧未取得彰化縣的代表權,但是四位孩子仍不放棄,參加了自行報名通過了初審,取得了晉級台灣賽的資格,並在台灣賽中大放異彩,勇奪國小整合組第三名!

這次參加台灣賽的主題是–屍速列車,作品的外觀就像是火車一般,孩子們利用薑黃遇到鹼性會變紅色的特性,讓駕駛窗中呈現出就像噴濺出血液一樣的顏色,除此之外,中央的車窗利用鍊輪及馬達的搭配,做出喪屍不斷出現在車窗中的景象。

從作品的另一面來看,呈現出車廂內的景象。


為了呈現出主題的特色,我們用齒輪滑塊曲柄的機構,讓下圖中的喪屍,做出擺動肩膀的動作,再搭配自由甩動的雙臂,看起來就像喪失走路的樣子。

另一個作品中的亮點,則是下圖中的恐怖拉鍊怪客,當機關啟動時,拉鍊怪客的頭會因為馬達的轉動,透過滑輪被拉起,就像是原本趴在地讓得喪失抬起頭來一般。

其他部分還有許多特別的地方,例如:孩子們使用缺齒的齒輪搭配齒條,讓眼球做出跳動的景象;利用兩個交替轉動的凸輪,做出喪屍從車廂中探出頭來的景象….等。孩子們各個特殊的巧思,讓孩子們的作品脫穎而出,請大家給這群努力不懈的孩子鼓勵喔!
來自彰化縣的伸東國小六年級的四位孩子完成了不可能的任務,雖然在彰化縣賽中慘遭了滑鐵盧未取得彰化縣的代表權,但是四位孩子仍不放棄,參加了自行報名通過了初審,取得了晉級台灣賽的資格,並在台灣賽中大放異彩,勇奪國小整合組第三名!

這次參加台灣賽的主題是–屍速列車,作品的外觀就像是火車一般,孩子們利用薑黃遇到鹼性會變紅色的特性,讓駕駛窗中呈現出就像噴濺出血液一樣的顏色,除此之外,中央的車窗利用鍊輪及馬達的搭配,做出喪屍不斷出現在車窗中的景象。

從作品的另一面來看,呈現出車廂內的景象。


為了呈現出主題的特色,我們用齒輪滑塊曲柄的機構,讓下圖中的喪屍,做出擺動肩膀的動作,再搭配自由甩動的雙臂,看起來就像喪失走路的樣子。

另一個作品中的亮點,則是下圖中的恐怖拉鍊怪客,當機關啟動時,拉鍊怪客的頭會因為馬達的轉動,透過滑輪被拉起,就像是原本趴在地讓得喪失抬起頭來一般。

其他部分還有許多特別的地方,例如:孩子們使用缺齒的齒輪搭配齒條,讓眼球做出跳動的景象;利用兩個交替轉動的凸輪,做出喪屍從車廂中探出頭來的景象….等。孩子們各個特殊的巧思,讓孩子們的作品脫穎而出,請大家給這群努力不懈的孩子鼓勵喔!
### 校際IT精英挑戰賽2017
URL: https://blog.gigotoys.com/-e6-a0-a1-e9-9a-9bit-e7-b2-be-e8-8b-b1-e6-8c-91-e6-88-b0-e8-b3-bd2017-2/
Last updated: 2022-08-22T05:52:27.000Z
[](https://blog.gigotoys.com/content/images/remapped/73a08c96c141aae53a97ed6610d45347.jpg)
活動 : 校際IT精英挑戰賽2017
日期 : 2017年4月20日
時間 : 上午9:00至下午6:00
地點 : 香港數碼港全天侯廣場
對象 : 中、小學生
比賽題目 / 技能範圍包括:政府電子化服務、應用程式、流動通訊、互聯網、電腦軟硬件知識等。
挑戰區內容 : 運用了#1247A作為其中一個挑戰區的產品
請參考以下”校際IT精英挑戰賽 2017 小學組任務紙”及”校際IT精英挑戰賽 2017 中學組任務紙”
[校際IT精英挑戰賽 2017 小學組任務紙](https://blog.gigotoys.com/content/images/wordpress/2017/05/%E6%A0%A1%E9%9A%9BIT%E7%B2%BE%E8%8B%B1%E6%8C%91%E6%88%B0%E8%B3%BD-2017-%E5%B0%8F%E5%AD%B8%E7%B5%84%E4%BB%BB%E5%8B%99%E7%B4%99.pdf)
[校際IT精英挑戰賽 2017 中學組任務紙](https://blog.gigotoys.com/content/images/wordpress/2017/05/%E6%A0%A1%E9%9A%9BIT%E7%B2%BE%E8%8B%B1%E6%8C%91%E6%88%B0%E8%B3%BD-2017-%E4%B8%AD%E5%AD%B8%E7%B5%84%E4%BB%BB%E5%8B%99%E7%B4%99.pdf)

活動 : 校際IT精英挑戰賽2017
日期 : 2017年4月20日
時間 : 上午9:00至下午6:00
地點 : 香港數碼港全天侯廣場
對象 : 中、小學生
比賽題目 / 技能範圍包括:政府電子化服務、應用程式、流動通訊、互聯網、電腦軟硬件知識等。
挑戰區內容 : 請參考附件”校際IT精英挑戰賽 2017 小學組任務紙”及”校際IT精英挑戰賽 2017 中學組任務紙”
————————————————————————–
在4月20日的”校際IT精英挑戰賽2017″中, 運用了#1247A作為其中一個挑戰區的產品,
### 校際IT精英挑戰賽2017
URL: https://blog.gigotoys.com/-e6-a0-a1-e9-9a-9bit-e7-b2-be-e8-8b-b1-e6-8c-91-e6-88-b0-e8-b3-bd2017/
Last updated: 2022-08-22T05:52:27.000Z
[](https://blog.gigotoys.com/content/images/remapped/73a08c96c141aae53a97ed6610d45347.jpg)
活動 : 校際IT精英挑戰賽2017
日期 : 2017年4月20日
時間 : 上午9:00至下午6:00
地點 : 香港數碼港全天侯廣場
對象 : 中、小學生
比賽題目 / 技能範圍包括:政府電子化服務、應用程式、流動通訊、互聯網、電腦軟硬件知識等。
挑戰區內容 : 運用了#1247A作為其中一個挑戰區的產品
請參考以下”校際IT精英挑戰賽 2017 小學組任務紙”及”校際IT精英挑戰賽 2017 中學組任務紙”
[校際IT精英挑戰賽 2017 小學組任務紙](https://blog.gigotoys.com/content/images/wordpress/2017/05/%E6%A0%A1%E9%9A%9BIT%E7%B2%BE%E8%8B%B1%E6%8C%91%E6%88%B0%E8%B3%BD-2017-%E5%B0%8F%E5%AD%B8%E7%B5%84%E4%BB%BB%E5%8B%99%E7%B4%99.pdf)
[校際IT精英挑戰賽 2017 中學組任務紙](https://blog.gigotoys.com/content/images/wordpress/2017/05/%E6%A0%A1%E9%9A%9BIT%E7%B2%BE%E8%8B%B1%E6%8C%91%E6%88%B0%E8%B3%BD-2017-%E4%B8%AD%E5%AD%B8%E7%B5%84%E4%BB%BB%E5%8B%99%E7%B4%99.pdf)

活動 : 校際IT精英挑戰賽2017
日期 : 2017年4月20日
時間 : 上午9:00至下午6:00
地點 : 香港數碼港全天侯廣場
對象 : 中、小學生
比賽題目 / 技能範圍包括:政府電子化服務、應用程式、流動通訊、互聯網、電腦軟硬件知識等。
挑戰區內容 : 請參考附件”校際IT精英挑戰賽 2017 小學組任務紙”及”校際IT精英挑戰賽 2017 中學組任務紙”
————————————————————————–
在4月20日的”校際IT精英挑戰賽2017″中, 運用了#1247A作為其中一個挑戰區的產品,
### 搖搖手、轉轉頭、羅比機器人上路囉~
URL: https://blog.gigotoys.com/-e6-90-96-e6-90-96-e6-89-8b-e3-80-81-e8-bd-89-e8-bd-89-e9-a0-ad-e3-80-81-e7-be-85-e6-af-94-e6-a9-9f-e5-99-a8-e4-ba-ba-e4-b8-8a-e8-b7-af-e5-9b-89-2/
Last updated: 2022-08-22T05:52:38.000Z

比起過去的玩具,手機、平板擁有五花八門的應用程式,確實是能夠讓孩子不吵不鬧的好選擇,不過在遊戲結束後,孩子依然需要一個好聽眾、能夠陪伴的夥伴。
說起來現在小朋友的玩具也都不少,不論是具備變形功能的或是能夠與孩子們對話的;當然這些玩具在他們不想玩之後,就有可能成為雜物室的一部分。這個時候我們會發現,給孩子選擇能夠自由組裝的積木玩具,不僅能滿足孩子的創造力,同時也訓練他們手部肌肉的發展。
挑了很久,最後還是選擇跟機器人有關的積木玩具;積木本身就有10種以上的變化組合,透過小輪胎移動,還可以透過齒輪和手部連動,很有互動感。
那麼我們馬上就來開始進行組裝吧!
在這麼多的積木零件中,要先組合那一個步驟呢? 小提示:為了讓機器人有立足點,所以我們要先將可以移動的腳步輪胎裝起來。

接著在依序組裝可以進行動做的手臂,手臂能夠旋轉的秘密,就在身體旁互相連結的大小齒輪上。

最後的最後為了讓機器人栩栩如生,就不能忘記將眼睛裝上喔!炯炯有神的大眼睛,羅比 你準備好要當孩子們的好朋友了嗎?

除了羅比外,他還有其他好夥伴,都將準備要一起跟孩子們玩遊戲喔!


比起過去的玩具,手機、平板擁有五花八門的應用程式,確實是能夠讓孩子不吵不鬧的好選擇,不過在遊戲結束後,孩子依然需要一個好聽眾、能夠陪伴的夥伴。
說起來現在小朋友的玩具也都不少,不論是具備變形功能的或是能夠與孩子們對話的;當然這些玩具在他們不想玩之後,就有可能成為雜物室的一部分。這個時候我們會發現,給孩子選擇能夠自由組裝的積木玩具,不僅能滿足孩子的創造力,同時也訓練他們手部肌肉的發展。
挑了很久,最後還是選擇跟機器人有關的積木玩具;積木本身就有10種以上的變化組合,透過小輪胎移動,還可以透過齒輪和手部連動,很有互動感。
那麼我們馬上就來開始進行組裝吧!
在這麼多的積木零件中,要先組合那一個步驟呢? 小提示:為了讓機器人有立足點,所以我們要先將可以移動的腳步輪胎裝起來。

接著在依序組裝可以進行動做的手臂,手臂能夠旋轉的秘密,就在身體旁互相連結的大小齒輪上。

最後的最後為了讓機器人栩栩如生,就不能忘記將眼睛裝上喔!炯炯有神的大眼睛,羅比 你準備好要當孩子們的好朋友了嗎?

除

### 搖搖手、轉轉頭、羅比機器人上路囉~
URL: https://blog.gigotoys.com/-e6-90-96-e6-90-96-e6-89-8b-e3-80-81-e8-bd-89-e8-bd-89-e9-a0-ad-e3-80-81-e7-be-85-e6-af-94-e6-a9-9f-e5-99-a8-e4-ba-ba-e4-b8-8a-e8-b7-af-e5-9b-89/
Last updated: 2022-08-22T05:52:38.000Z

比起過去的玩具,手機、平板擁有五花八門的應用程式,確實是能夠讓孩子不吵不鬧的好選擇,不過在遊戲結束後,孩子依然需要一個好聽眾、能夠陪伴的夥伴。
說起來現在小朋友的玩具也都不少,不論是具備變形功能的或是能夠與孩子們對話的;當然這些玩具在他們不想玩之後,就有可能成為雜物室的一部分。這個時候我們會發現,給孩子選擇能夠自由組裝的積木玩具,不僅能滿足孩子的創造力,同時也訓練他們手部肌肉的發展。
挑了很久,最後還是選擇跟機器人有關的積木玩具;積木本身就有10種以上的變化組合,透過小輪胎移動,還可以透過齒輪和手部連動,很有互動感。
那麼我們馬上就來開始進行組裝吧!
在這麼多的積木零件中,要先組合那一個步驟呢? 小提示:為了讓機器人有立足點,所以我們要先將可以移動的腳步輪胎裝起來。

接著在依序組裝可以進行動做的手臂,手臂能夠旋轉的秘密,就在身體旁互相連結的大小齒輪上。

最後的最後為了讓機器人栩栩如生,就不能忘記將眼睛裝上喔!炯炯有神的大眼睛,羅比 你準備好要當孩子們的好朋友了嗎?

除了羅比外,他還有其他好夥伴,都將準備要一起跟孩子們玩遊戲喔!


比起過去的玩具,手機、平板擁有五花八門的應用程式,確實是能夠讓孩子不吵不鬧的好選擇,不過在遊戲結束後,孩子依然需要一個好聽眾、能夠陪伴的夥伴。
說起來現在小朋友的玩具也都不少,不論是具備變形功能的或是能夠與孩子們對話的;當然這些玩具在他們不想玩之後,就有可能成為雜物室的一部分。這個時候我們會發現,給孩子選擇能夠自由組裝的積木玩具,不僅能滿足孩子的創造力,同時也訓練他們手部肌肉的發展。
挑了很久,最後還是選擇跟機器人有關的積木玩具;積木本身就有10種以上的變化組合,透過小輪胎移動,還可以透過齒輪和手部連動,很有互動感。
那麼我們馬上就來開始進行組裝吧!
在這麼多的積木零件中,要先組合那一個步驟呢? 小提示:為了讓機器人有立足點,所以我們要先將可以移動的腳步輪胎裝起來。

接著在依序組裝可以進行動做的手臂,手臂能夠旋轉的秘密,就在身體旁互相連結的大小齒輪上。

最後的最後為了讓機器人栩栩如生,就不能忘記將眼睛裝上喔!炯炯有神的大眼睛,羅比 你準備好要當孩子們的好朋友了嗎?

除

### 光德國中參觀教學 - 橡皮槍
URL: https://blog.gigotoys.com/-e5-85-89-e5-be-b7-e5-9c-8b-e4-b8-ad-e5-8f-83-e8-a7-80-e6-95-99-e5-ad-b8--e6-a9-a1-e7-9a-ae-e6-a7-8d-2/
Last updated: 2022-08-22T05:52:55.000Z
[](https://blog.gigotoys.com/content/images/remapped/0db91e5a874cdbb5bc61f100cd0202ea.jpg)
歡迎光德國中來參觀教學,今天除了認識積木,也要來玩個小遊戲喔!
瞧!講到積木,大家的眼神有多認真,簡直就是發光阿!!
[](https://blog.gigotoys.com/content/images/remapped/51868b0ce1d02db4df7e97876ef3046f.jpg)
這個就是今天要來玩的 – 橡皮槍
機構是不是很簡單阿,聽完老師講解如何製作,接下來就換大家來組裝囉
[](https://blog.gigotoys.com/content/images/remapped/bb6422d75e930ebd8b4ad824e6def8fe.jpg)[](https://blog.gigotoys.com/content/images/remapped/489dd1dea5ac4d338b58edb79089d5d3.jpg)
認真專注的眼神,每個人看起來都超專業的
[](https://blog.gigotoys.com/content/images/remapped/02aaf387ad882c8a0e16d93e69d2752d.jpg)
手上多拿一把槍,就是帥呀!!
[](https://blog.gigotoys.com/content/images/remapped/4b62cece4c6a92470314b7dc2982be16.jpg)
接下來就是試射練習囉
有沒有看到這面牆阿,上面有好幾個靶子,每個神射手都可以拿到10條橡皮筋,看看誰可以讓靶子全倒!
[](https://blog.gigotoys.com/content/images/remapped/27dc97c5d1fd2bc212f379f650cc01c1.jpg)
[](https://blog.gigotoys.com/content/images/remapped/acce6c85754e49c62b1163527516511e.jpg)[](https://blog.gigotoys.com/content/images/remapped/23d9f75ecc7b8c088be64a35be5b095e.jpg)
大家一起來試試看吧^^
[](https://blog.gigotoys.com/content/images/remapped/0db91e5a874cdbb5bc61f100cd0202ea.jpg)
歡迎光德國中來參觀教學,今天除了認識積木,也要來玩個小遊戲喔!
瞧!講到積木,大家的眼神有多認真,簡直就是發光阿!!
[](https://blog.gigotoys.com/content/images/remapped/51868b0ce1d02db4df7e97876ef3046f.jpg)
這個就是今天要來玩的 – 橡皮槍
機構是不是很簡單阿,聽完老師講解如何製作,接下來就換大家來組裝囉
[](https://blog.gigotoys.com/content/images/remapped/bb6422d75e930ebd8b4ad824e6def8fe.jpg)[](https://blog.gigotoys.com/content/images/remapped/489dd1dea5ac4d338b58edb79089d5d3.jpg)
認真專注的眼神,每個人看起來都超專業的
[](https://blog.gigotoys.com/content/images/remapped/02aaf387ad882c8a0e16d93e69d2752d.jpg)
手上多拿一把槍,就是帥呀!!
[](https://blog.gigotoys.com/content/images/remapped/4b62cece4c6a92470314b7dc2982be16.jpg)
接下來就是試射練習囉
有沒有看到這面牆阿,上面有好幾個靶子,每個神射手都可以拿到10條橡皮筋,看看誰可以讓靶子全倒!
[](https://blog.gigotoys.com/content/images/remapped/27dc97c5d1fd2bc212f379f650cc01c1.jpg)
[](https://blog.gigotoys.com/content/images/remapped/acce6c85754e49c62b1163527516511e.jpg)[](https://blog.gigotoys.com/content/images/remapped/23d9f75ecc7b8c088be64a35be5b095e.jpg)
大家一起來試試看吧^^
### 光德國中參觀教學 - 橡皮槍
URL: https://blog.gigotoys.com/-e5-85-89-e5-be-b7-e5-9c-8b-e4-b8-ad-e5-8f-83-e8-a7-80-e6-95-99-e5-ad-b8--e6-a9-a1-e7-9a-ae-e6-a7-8d/
Last updated: 2022-08-22T05:52:55.000Z
[](https://blog.gigotoys.com/content/images/remapped/0db91e5a874cdbb5bc61f100cd0202ea.jpg)
歡迎光德國中來參觀教學,今天除了認識積木,也要來玩個小遊戲喔!
瞧!講到積木,大家的眼神有多認真,簡直就是發光阿!!
[](https://blog.gigotoys.com/content/images/remapped/51868b0ce1d02db4df7e97876ef3046f.jpg)
這個就是今天要來玩的 – 橡皮槍
機構是不是很簡單阿,聽完老師講解如何製作,接下來就換大家來組裝囉
[](https://blog.gigotoys.com/content/images/remapped/bb6422d75e930ebd8b4ad824e6def8fe.jpg)[](https://blog.gigotoys.com/content/images/remapped/489dd1dea5ac4d338b58edb79089d5d3.jpg)
認真專注的眼神,每個人看起來都超專業的
[](https://blog.gigotoys.com/content/images/remapped/02aaf387ad882c8a0e16d93e69d2752d.jpg)
手上多拿一把槍,就是帥呀!!
[](https://blog.gigotoys.com/content/images/remapped/4b62cece4c6a92470314b7dc2982be16.jpg)
接下來就是試射練習囉
有沒有看到這面牆阿,上面有好幾個靶子,每個神射手都可以拿到10條橡皮筋,看看誰可以讓靶子全倒!
[](https://blog.gigotoys.com/content/images/remapped/27dc97c5d1fd2bc212f379f650cc01c1.jpg)
[](https://blog.gigotoys.com/content/images/remapped/acce6c85754e49c62b1163527516511e.jpg)[](https://blog.gigotoys.com/content/images/remapped/23d9f75ecc7b8c088be64a35be5b095e.jpg)
大家一起來試試看吧^^
[](https://blog.gigotoys.com/content/images/remapped/0db91e5a874cdbb5bc61f100cd0202ea.jpg)
歡迎光德國中來參觀教學,今天除了認識積木,也要來玩個小遊戲喔!
瞧!講到積木,大家的眼神有多認真,簡直就是發光阿!!
[](https://blog.gigotoys.com/content/images/remapped/51868b0ce1d02db4df7e97876ef3046f.jpg)
這個就是今天要來玩的 – 橡皮槍
機構是不是很簡單阿,聽完老師講解如何製作,接下來就換大家來組裝囉
[](https://blog.gigotoys.com/content/images/remapped/bb6422d75e930ebd8b4ad824e6def8fe.jpg)[](https://blog.gigotoys.com/content/images/remapped/489dd1dea5ac4d338b58edb79089d5d3.jpg)
認真專注的眼神,每個人看起來都超專業的
[](https://blog.gigotoys.com/content/images/remapped/02aaf387ad882c8a0e16d93e69d2752d.jpg)
手上多拿一把槍,就是帥呀!!
[](https://blog.gigotoys.com/content/images/remapped/4b62cece4c6a92470314b7dc2982be16.jpg)
接下來就是試射練習囉
有沒有看到這面牆阿,上面有好幾個靶子,每個神射手都可以拿到10條橡皮筋,看看誰可以讓靶子全倒!
[](https://blog.gigotoys.com/content/images/remapped/27dc97c5d1fd2bc212f379f650cc01c1.jpg)
[](https://blog.gigotoys.com/content/images/remapped/acce6c85754e49c62b1163527516511e.jpg)[](https://blog.gigotoys.com/content/images/remapped/23d9f75ecc7b8c088be64a35be5b095e.jpg)
大家一起來試試看吧^^
### Learning Lab 課程 – 6 (進階)夾物機器人
URL: https://blog.gigotoys.com/learning-lab--e8-aa-b2-e7-a8-8b--e9-80-b2-e9-9a-8e-e5-a4-be-e7-89-a9-e6-a9-9f-e5-99-a8-e4-ba-ba-2/
Last updated: 2022-08-22T05:53:06.000Z
[](https://blog.gigotoys.com/content/images/remapped/2d2ca18645f1365dd798ae09a4c7122c.jpg)
夾物機器人,顧名思義,就是可以夾取物體的機器人,並且因為是車子的底座,故可以到處移動位置。
所以它結合了課程4遙控車+課程5機械手臂,算是進階型的版本。
夾物機器人因為有遙控車的底座,所以在底座部分就有2個直流馬達(詳見課程4),用來控制機器人的移動方向。
在最前端的部分,則有著可以夾取物體的”夾子”,所以在夾子部分也裝設了1個直流馬達(詳見課程5),用來控制夾子打開跟關閉。
至於夾物機器人要怎麼玩才好玩,當然來場競賽是個不錯的選擇!
[](https://blog.gigotoys.com/content/images/remapped/2d2ca18645f1365dd798ae09a4c7122c.jpg)
夾物機器人,顧名思義,就是可以夾取物體的機器人,並且因為是車子的底座,故可以到處移動位置。
所以它結合了課程4遙控車+課程5機械手臂,算是進階型的版本。
夾物機器人因為有遙控車的底座,所以在底座部分就有2個直流馬達(詳見課程4),用來控制機器人的移動方向。
在最前端的部分,則有著可以夾取物體的”夾子”,所以在夾子部分也裝設了1個直流馬達(詳見課程5),用來控制夾子打開跟關閉。
至於夾物機器人要怎麼玩才好玩,當然來場競賽是個不錯的選擇!
### Learning Lab 課程 – 6 (進階)夾物機器人
URL: https://blog.gigotoys.com/learning-lab--e8-aa-b2-e7-a8-8b--e9-80-b2-e9-9a-8e-e5-a4-be-e7-89-a9-e6-a9-9f-e5-99-a8-e4-ba-ba/
Last updated: 2022-08-22T05:53:06.000Z
[](https://blog.gigotoys.com/content/images/remapped/2d2ca18645f1365dd798ae09a4c7122c.jpg)
夾物機器人,顧名思義,就是可以夾取物體的機器人,並且因為是車子的底座,故可以到處移動位置。
所以它結合了課程4遙控車+課程5機械手臂,算是進階型的版本。
夾物機器人因為有遙控車的底座,所以在底座部分就有2個直流馬達(詳見課程4),用來控制機器人的移動方向。
在最前端的部分,則有著可以夾取物體的”夾子”,所以在夾子部分也裝設了1個直流馬達(詳見課程5),用來控制夾子打開跟關閉。
至於夾物機器人要怎麼玩才好玩,當然來場競賽是個不錯的選擇!
[](https://blog.gigotoys.com/content/images/remapped/2d2ca18645f1365dd798ae09a4c7122c.jpg)
夾物機器人,顧名思義,就是可以夾取物體的機器人,並且因為是車子的底座,故可以到處移動位置。
所以它結合了課程4遙控車+課程5機械手臂,算是進階型的版本。
夾物機器人因為有遙控車的底座,所以在底座部分就有2個直流馬達(詳見課程4),用來控制機器人的移動方向。
在最前端的部分,則有著可以夾取物體的”夾子”,所以在夾子部分也裝設了1個直流馬達(詳見課程5),用來控制夾子打開跟關閉。
至於夾物機器人要怎麼玩才好玩,當然來場競賽是個不錯的選擇!
### Learning Lab 課程 – 5 機器手臂
URL: https://blog.gigotoys.com/learning-lab--e8-aa-b2-e7-a8-8b-5-e6-a9-9f-e5-99-a8-e6-89-8b-e8-87-82-2/
Last updated: 2022-08-22T05:53:15.000Z
**機械手臂**(robotic arm)是具有模仿人類手臂功能,可完成各種作業的自動控制設備,這種機器人系統有著多關節連結,並可以在平面或三度空間進行運動或直線位移移動。並由程式根據作業需求設定其一定的指定動作。譬如,機器人的運作由電動機驅動移動一隻手臂,張開或關閉夾子的動作。
目前機械手臂在機器人技術領域中得到最廣泛實際應用的自動化機械裝置,除了主要用於工業製造上,商業農業、醫療救援、娛樂服務、軍事保全甚至在太空探索等領域都可以發現它。
[](https://blog.gigotoys.com/content/images/remapped/5da7b591a47bdcc5facacb62b124ed0f.jpg)
這次的機械手臂有2個直流馬達,下面的可以控制手臂的方向,左右移動。
上面的則是可以操控張開夾子或關閉夾子。
作品完成後,可以利用機械手臂試著夾取東西,放置到另一個地方上喔!
影片為使用藍芽,就可以遠程控制機械手臂和編排程式
**機械手臂**(robotic arm)是具有模仿人類手臂功能,可完成各種作業的自動控制設備,這種機器人系統有著多關節連結,並可以在平面或三度空間進行運動或直線位移移動。並由程式根據作業需求設定其一定的指定動作。譬如,機器人的運作由電動機驅動移動一隻手臂,張開或關閉夾子的動作。
目前機械手臂在機器人技術領域中得到最廣泛實際應用的自動化機械裝置,除了主要用於工業製造上,商業農業、醫療救援、娛樂服務、軍事保全甚至在太空探索等領域都可以發現它。
[](https://blog.gigotoys.com/content/images/remapped/5da7b591a47bdcc5facacb62b124ed0f.jpg)
這次的機械手臂有2個直流馬達,下面的可以控制手臂的方向,左右移動。
上面的則是可以操控張開夾子或關閉夾子。
作品完成後,可以利用機械手臂試著夾取東西,放置到另一個地方上喔!
影片為使用藍芽,就可以遠程控制機械手臂和編排程式
### Learning Lab 課程 – 5 機器手臂
URL: https://blog.gigotoys.com/learning-lab--e8-aa-b2-e7-a8-8b-5-e6-a9-9f-e5-99-a8-e6-89-8b-e8-87-82/
Last updated: 2022-08-22T05:53:15.000Z
**機械手臂**(robotic arm)是具有模仿人類手臂功能,可完成各種作業的自動控制設備,這種機器人系統有著多關節連結,並可以在平面或三度空間進行運動或直線位移移動。並由程式根據作業需求設定其一定的指定動作。譬如,機器人的運作由電動機驅動移動一隻手臂,張開或關閉夾子的動作。
目前機械手臂在機器人技術領域中得到最廣泛實際應用的自動化機械裝置,除了主要用於工業製造上,商業農業、醫療救援、娛樂服務、軍事保全甚至在太空探索等領域都可以發現它。
[](https://blog.gigotoys.com/content/images/remapped/5da7b591a47bdcc5facacb62b124ed0f.jpg)
這次的機械手臂有2個直流馬達,下面的可以控制手臂的方向,左右移動。
上面的則是可以操控張開夾子或關閉夾子。
作品完成後,可以利用機械手臂試著夾取東西,放置到另一個地方上喔!
影片為使用藍芽,就可以遠程控制機械手臂和編排程式
**機械手臂**(robotic arm)是具有模仿人類手臂功能,可完成各種作業的自動控制設備,這種機器人系統有著多關節連結,並可以在平面或三度空間進行運動或直線位移移動。並由程式根據作業需求設定其一定的指定動作。譬如,機器人的運作由電動機驅動移動一隻手臂,張開或關閉夾子的動作。
目前機械手臂在機器人技術領域中得到最廣泛實際應用的自動化機械裝置,除了主要用於工業製造上,商業農業、醫療救援、娛樂服務、軍事保全甚至在太空探索等領域都可以發現它。
[](https://blog.gigotoys.com/content/images/remapped/5da7b591a47bdcc5facacb62b124ed0f.jpg)
這次的機械手臂有2個直流馬達,下面的可以控制手臂的方向,左右移動。
上面的則是可以操控張開夾子或關閉夾子。
作品完成後,可以利用機械手臂試著夾取東西,放置到另一個地方上喔!
影片為使用藍芽,就可以遠程控制機械手臂和編排程式
### Learning Lab 課程 - 4 遙控車
URL: https://blog.gigotoys.com/learning-lab--e8-aa-b2-e7-a8-8b-4-e9-81-99-e6-8e-a7-e8-bb-8a-2/
Last updated: 2022-08-22T05:53:24.000Z
大家都應該有玩過遙控車吧!
基本的操作功能有前進、後退跟轉彎
但是你知道,這些基本的功能需要哪些機構來運行呢?
[](https://blog.gigotoys.com/content/images/remapped/d7ca6ac178b7780f0191fc704f28e22f.jpg)
這次我們來練習做一下遙控車,先從最基本的模型,來學習如何操控它
[](https://blog.gigotoys.com/content/images/remapped/887d519a133980d17b0d2128f324d526.jpg)
利用裝在輪子旁邊的直流馬達,一個馬達控制一個輪子
所以左右二輪就共有2個馬達可以操作
用正、反轉動的控制方式就可以讓它前進或後退
那麼要怎麼轉彎呢?
來實際操作一下,就知道囉^^
大家都應該有玩過遙控車吧!
基本的操作功能有前進、後退跟轉彎
但是你知道,這些基本的功能需要哪些機構來運行呢?
[](https://blog.gigotoys.com/content/images/remapped/d7ca6ac178b7780f0191fc704f28e22f.jpg)
這次我們來練習做一下遙控車,先從最基本的模型,來學習如何操控它
[](https://blog.gigotoys.com/content/images/remapped/887d519a133980d17b0d2128f324d526.jpg)
利用裝在輪子旁邊的直流馬達,一個馬達控制一個輪子
所以左右二輪就共有2個馬達可以操作
用正、反轉動的控制方式就可以讓它前進或後退
那麼要怎麼轉彎呢?
來實際操作一下,就知道囉^^
### Learning Lab 課程 - 4 遙控車
URL: https://blog.gigotoys.com/learning-lab--e8-aa-b2-e7-a8-8b-4-e9-81-99-e6-8e-a7-e8-bb-8a/
Last updated: 2022-08-22T05:53:24.000Z
大家都應該有玩過遙控車吧!
基本的操作功能有前進、後退跟轉彎
但是你知道,這些基本的功能需要哪些機構來運行呢?
[](https://blog.gigotoys.com/content/images/remapped/d7ca6ac178b7780f0191fc704f28e22f.jpg)
這次我們來練習做一下遙控車,先從最基本的模型,來學習如何操控它
[](https://blog.gigotoys.com/content/images/remapped/887d519a133980d17b0d2128f324d526.jpg)
利用裝在輪子旁邊的直流馬達,一個馬達控制一個輪子
所以左右二輪就共有2個馬達可以操作
用正、反轉動的控制方式就可以讓它前進或後退
那麼要怎麼轉彎呢?
來實際操作一下,就知道囉^^
大家都應該有玩過遙控車吧!
基本的操作功能有前進、後退跟轉彎
但是你知道,這些基本的功能需要哪些機構來運行呢?
[](https://blog.gigotoys.com/content/images/remapped/d7ca6ac178b7780f0191fc704f28e22f.jpg)
這次我們來練習做一下遙控車,先從最基本的模型,來學習如何操控它
[](https://blog.gigotoys.com/content/images/remapped/887d519a133980d17b0d2128f324d526.jpg)
利用裝在輪子旁邊的直流馬達,一個馬達控制一個輪子
所以左右二輪就共有2個馬達可以操作
用正、反轉動的控制方式就可以讓它前進或後退
那麼要怎麼轉彎呢?
來實際操作一下,就知道囉^^
### Learning Lab 課程 - 3 風向儀
URL: https://blog.gigotoys.com/-e4-b8-8a-e7-9f-b3-e5-9c-8b-e5-b0-8fll-e8-aa-b2-e7-a8-8b-3--e9-a2-a8-e5-90-91-e5-84-80-2/
Last updated: 2022-08-22T05:53:33.000Z
風向是指風從哪個方向吹來的意思,風從北方吹來叫做北風、從南方吹來叫做南風。最簡單測量風向的方法,就是將手指沾溼後舉高手指,感到涼涼的那邊,就是風吹來的方向。
但是這次不用手指,我們有更文明的方法,就是使用風向儀。
最常見的風向儀,應該就是農場所使用的公雞風向儀。
[](https://blog.gigotoys.com/content/images/remapped/c319cf023004d6202c557c5312d04065.jpg)
風向儀一定會有個箭頭,指向風吹來的方向。
箭頭的尾巴則一定要加大面積,面積越大指的越準確喔!
[](https://blog.gigotoys.com/content/images/remapped/e5b5a544b5ba797fb10a109d96940254.jpg)
這就是今天要做的風向儀,結構是不是很簡單呢?
一起來做做看,再來比賽看看,誰的風向儀指的風向最準確!
想想看,除了組合成這樣,還有別種方式嗎?
風向是指風從哪個方向吹來的意思,風從北方吹來叫做北風、從南方吹來叫做南風。最簡單測量風向的方法,就是將手指沾溼後舉高手指,感到涼涼的那邊,就是風吹來的方向。
但是這次不用手指,我們有更文明的方法,就是使用風向儀。
最常見的風向儀,應該就是農場所使用的公雞風向儀。
[](https://blog.gigotoys.com/content/images/remapped/c319cf023004d6202c557c5312d04065.jpg)
風向儀一定會有個箭頭,指向風吹來的方向。
箭頭的尾巴則一定要加大面積,面積越大指的越準確喔!
[](https://blog.gigotoys.com/content/images/remapped/e5b5a544b5ba797fb10a109d96940254.jpg)
這就是今天要做的風向儀,結構是不是很簡單呢?
一起來做做看,再來比賽看看,誰的風向儀指的風向最準確!
想想看,除了組合成這樣,還有別種方式嗎?
### Learning Lab 課程 - 3 風向儀
URL: https://blog.gigotoys.com/-e4-b8-8a-e7-9f-b3-e5-9c-8b-e5-b0-8fll-e8-aa-b2-e7-a8-8b-3--e9-a2-a8-e5-90-91-e5-84-80/
Last updated: 2022-08-22T05:53:33.000Z
風向是指風從哪個方向吹來的意思,風從北方吹來叫做北風、從南方吹來叫做南風。最簡單測量風向的方法,就是將手指沾溼後舉高手指,感到涼涼的那邊,就是風吹來的方向。
但是這次不用手指,我們有更文明的方法,就是使用風向儀。
最常見的風向儀,應該就是農場所使用的公雞風向儀。
[](https://blog.gigotoys.com/content/images/remapped/c319cf023004d6202c557c5312d04065.jpg)
風向儀一定會有個箭頭,指向風吹來的方向。
箭頭的尾巴則一定要加大面積,面積越大指的越準確喔!
[](https://blog.gigotoys.com/content/images/remapped/e5b5a544b5ba797fb10a109d96940254.jpg)
這就是今天要做的風向儀,結構是不是很簡單呢?
一起來做做看,再來比賽看看,誰的風向儀指的風向最準確!
想想看,除了組合成這樣,還有別種方式嗎?
風向是指風從哪個方向吹來的意思,風從北方吹來叫做北風、從南方吹來叫做南風。最簡單測量風向的方法,就是將手指沾溼後舉高手指,感到涼涼的那邊,就是風吹來的方向。
但是這次不用手指,我們有更文明的方法,就是使用風向儀。
最常見的風向儀,應該就是農場所使用的公雞風向儀。
[](https://blog.gigotoys.com/content/images/remapped/c319cf023004d6202c557c5312d04065.jpg)
風向儀一定會有個箭頭,指向風吹來的方向。
箭頭的尾巴則一定要加大面積,面積越大指的越準確喔!
[](https://blog.gigotoys.com/content/images/remapped/e5b5a544b5ba797fb10a109d96940254.jpg)
這就是今天要做的風向儀,結構是不是很簡單呢?
一起來做做看,再來比賽看看,誰的風向儀指的風向最準確!
想想看,除了組合成這樣,還有別種方式嗎?
### Learning Lab 課程 - 2 風力磨坊
URL: https://blog.gigotoys.com/-e4-b8-8a-e7-9f-b3-e5-9c-8b-e5-b0-8fll-e8-aa-b2-e7-a8-8b-2-e9-a2-a8-e5-8a-9b-e7-a3-a8-e5-9d-8a-2/
Last updated: 2022-08-22T06:03:11.000Z
風力資源或稱為風能資源,泛指大氣沿地球表面流動而產生的動能資源。地球上風力資源乃擷取於大自然的風能,是一種能永續使用的再生能源。
但是,風力發電會發出龐大噪音,所以要找遠離人群的空曠地方來興建,例如沿海區域或是陸地的空曠區域。
[](https://blog.gigotoys.com/content/images/remapped/d8c5ce7dd1865d6e2b54227eec737124.jpg)
這次要做的就是風力磨坊,它的特徵就是擁有一個大風車,所以也叫做風車磨坊。風車的作用,主要是將風力轉化為槳輪轉動而得到動力,從而通過風車利用風能。
[](https://blog.gigotoys.com/content/images/remapped/a4691199c81dd3cb440ce64a329f8f2c.jpg)
首先,先把大風扇拼裝好
[](https://blog.gigotoys.com/content/images/remapped/236991d70a61c5f69db9c3648520d3f1.jpg)
接下來把支架跟齒輪都裝好
[](https://blog.gigotoys.com/content/images/remapped/f74d4271335e8874545c8dded027b8d4.jpg)
最後加上大風扇,記得要調整一下葉扇的角度,到電風扇前測試一下,什麼角度才能轉最快呢?
風力資源或稱為風能資源,泛指大氣沿地球表面流動而產生的動能資源。地球上風力資源乃擷取於大自然的風能,是一種能永續使用的再生能源。
但是,風力發電會發出龐大噪音,所以要找遠離人群的空曠地方來興建,例如沿海區域或是陸地的空曠區域。
[](https://blog.gigotoys.com/content/images/remapped/d8c5ce7dd1865d6e2b54227eec737124.jpg)
這次要做的就是風力磨坊,它的特徵就是擁有一個大風車,所以也叫做風車磨坊。風車的作用,主要是將風力轉化為槳輪轉動而得到動力,從而通過風車利用風能。
[](https://blog.gigotoys.com/content/images/remapped/a4691199c81dd3cb440ce64a329f8f2c.jpg)
首先,先把大風扇拼裝好
[](https://blog.gigotoys.com/content/images/remapped/236991d70a61c5f69db9c3648520d3f1.jpg)
接下來把支架跟齒輪都裝好
[](https://blog.gigotoys.com/content/images/remapped/f74d4271335e8874545c8dded027b8d4.jpg)
最後加上大風扇,記得要調整一下葉扇的角度,到電風扇前測試一下,什麼角度才能轉最快呢?
### Learning Lab 課程 - 2 風力磨坊
URL: https://blog.gigotoys.com/-e4-b8-8a-e7-9f-b3-e5-9c-8b-e5-b0-8fll-e8-aa-b2-e7-a8-8b-2-e9-a2-a8-e5-8a-9b-e7-a3-a8-e5-9d-8a/
Last updated: 2022-08-22T06:03:11.000Z
風力資源或稱為風能資源,泛指大氣沿地球表面流動而產生的動能資源。地球上風力資源乃擷取於大自然的風能,是一種能永續使用的再生能源。
但是,風力發電會發出龐大噪音,所以要找遠離人群的空曠地方來興建,例如沿海區域或是陸地的空曠區域。
[](https://blog.gigotoys.com/content/images/remapped/d8c5ce7dd1865d6e2b54227eec737124.jpg)
這次要做的就是風力磨坊,它的特徵就是擁有一個大風車,所以也叫做風車磨坊。風車的作用,主要是將風力轉化為槳輪轉動而得到動力,從而通過風車利用風能。
[](https://blog.gigotoys.com/content/images/remapped/a4691199c81dd3cb440ce64a329f8f2c.jpg)
首先,先把大風扇拼裝好
[](https://blog.gigotoys.com/content/images/remapped/236991d70a61c5f69db9c3648520d3f1.jpg)
接下來把支架跟齒輪都裝好
[](https://blog.gigotoys.com/content/images/remapped/f74d4271335e8874545c8dded027b8d4.jpg)
最後加上大風扇,記得要調整一下葉扇的角度,到電風扇前測試一下,什麼角度才能轉最快呢?
風力資源或稱為風能資源,泛指大氣沿地球表面流動而產生的動能資源。地球上風力資源乃擷取於大自然的風能,是一種能永續使用的再生能源。
但是,風力發電會發出龐大噪音,所以要找遠離人群的空曠地方來興建,例如沿海區域或是陸地的空曠區域。
[](https://blog.gigotoys.com/content/images/remapped/d8c5ce7dd1865d6e2b54227eec737124.jpg)
這次要做的就是風力磨坊,它的特徵就是擁有一個大風車,所以也叫做風車磨坊。風車的作用,主要是將風力轉化為槳輪轉動而得到動力,從而通過風車利用風能。
[](https://blog.gigotoys.com/content/images/remapped/a4691199c81dd3cb440ce64a329f8f2c.jpg)
首先,先把大風扇拼裝好
[](https://blog.gigotoys.com/content/images/remapped/236991d70a61c5f69db9c3648520d3f1.jpg)
接下來把支架跟齒輪都裝好
[](https://blog.gigotoys.com/content/images/remapped/f74d4271335e8874545c8dded027b8d4.jpg)
最後加上大風扇,記得要調整一下葉扇的角度,到電風扇前測試一下,什麼角度才能轉最快呢?
### Learning Lab 課程 - 1 機器人過橋
URL: https://blog.gigotoys.com/-e4-b8-8a-e7-9f-b3-e5-9c-8b-e5-b0-8fll-e8-aa-b2-e7-a8-8b-1-e6-a9-9f-e5-99-a8-e4-ba-ba-e9-81-8e-e6-a9-8b-2/
Last updated: 2022-08-22T06:03:27.000Z
**太陽能**,是指來自太陽輻射出的光和熱被不斷發展的一系列技術所利用,如太陽熱能集熱器,太陽能光電發電,太陽熱能發電,和人工光合作用。
太陽能發電是一種新興的可再生能源,也是現在最熱門環保的一種能量來源,不需運輸成本、沒有危險性,更重義的是不會造成環境汙染
本次課程就是利用太陽能板,讓陽光當成動力,讓機器人可以順利的”過橋”
[](https://blog.gigotoys.com/content/images/remapped/b3ee0d3494a8ea74c5821614d41f3672.jpg)
首先,我們需要一座橋,利用齒條連結成的橋,有沒有像獨木橋呢?
[](https://blog.gigotoys.com/content/images/remapped/82cf33ef22d183c1a1abd1b74179d822.jpg)
接下來就是組裝可愛的太陽能機器人,有沒有看到他頭上的太陽能板!
再用鏈條把鍊輪腳丫子圈起來
[](https://blog.gigotoys.com/content/images/remapped/4ce464d02ca77ff1cfa5b546073c81d0.jpg)
最後,讓它站在橋上,就可以來測試能不能順利過橋囉!
[](https://blog.gigotoys.com/content/images/remapped/56a352ab98293e4cd5b9c87475cd7f33.jpg)
**太陽能**,是指來自太陽輻射出的光和熱被不斷發展的一系列技術所利用,如太陽熱能集熱器,太陽能光電發電,太陽熱能發電,和人工光合作用。
太陽能發電是一種新興的可再生能源,也是現在最熱門環保的一種能量來源,不需運輸成本、沒有危險性,更重義的是不會造成環境汙染
本次課程就是利用太陽能板,讓陽光當成動力,讓機器人可以順利的”過橋”
[](https://blog.gigotoys.com/content/images/remapped/b3ee0d3494a8ea74c5821614d41f3672.jpg)
首先,我們需要一座橋,利用齒條連結成的橋,有沒有像獨木橋呢?
[](https://blog.gigotoys.com/content/images/remapped/82cf33ef22d183c1a1abd1b74179d822.jpg)
接下來就是組裝可愛的太陽能機器人,有沒有看到他頭上的太陽能板!
再用鏈條把鍊輪腳丫子圈起來
[](https://blog.gigotoys.com/content/images/remapped/4ce464d02ca77ff1cfa5b546073c81d0.jpg)
最後,讓它站在橋上,就可以來測試能不能順利過橋囉!
[](https://blog.gigotoys.com/content/images/remapped/56a352ab98293e4cd5b9c87475cd7f33.jpg)
### Learning Lab 課程 - 1 機器人過橋
URL: https://blog.gigotoys.com/-e4-b8-8a-e7-9f-b3-e5-9c-8b-e5-b0-8fll-e8-aa-b2-e7-a8-8b-1-e6-a9-9f-e5-99-a8-e4-ba-ba-e9-81-8e-e6-a9-8b/
Last updated: 2022-08-22T06:03:27.000Z
**太陽能**,是指來自太陽輻射出的光和熱被不斷發展的一系列技術所利用,如太陽熱能集熱器,太陽能光電發電,太陽熱能發電,和人工光合作用。
太陽能發電是一種新興的可再生能源,也是現在最熱門環保的一種能量來源,不需運輸成本、沒有危險性,更重義的是不會造成環境汙染
本次課程就是利用太陽能板,讓陽光當成動力,讓機器人可以順利的”過橋”
[](https://blog.gigotoys.com/content/images/remapped/b3ee0d3494a8ea74c5821614d41f3672.jpg)
首先,我們需要一座橋,利用齒條連結成的橋,有沒有像獨木橋呢?
[](https://blog.gigotoys.com/content/images/remapped/82cf33ef22d183c1a1abd1b74179d822.jpg)
接下來就是組裝可愛的太陽能機器人,有沒有看到他頭上的太陽能板!
再用鏈條把鍊輪腳丫子圈起來
[](https://blog.gigotoys.com/content/images/remapped/4ce464d02ca77ff1cfa5b546073c81d0.jpg)
最後,讓它站在橋上,就可以來測試能不能順利過橋囉!
[](https://blog.gigotoys.com/content/images/remapped/56a352ab98293e4cd5b9c87475cd7f33.jpg)
**太陽能**,是指來自太陽輻射出的光和熱被不斷發展的一系列技術所利用,如太陽熱能集熱器,太陽能光電發電,太陽熱能發電,和人工光合作用。
太陽能發電是一種新興的可再生能源,也是現在最熱門環保的一種能量來源,不需運輸成本、沒有危險性,更重義的是不會造成環境汙染
本次課程就是利用太陽能板,讓陽光當成動力,讓機器人可以順利的”過橋”
[](https://blog.gigotoys.com/content/images/remapped/b3ee0d3494a8ea74c5821614d41f3672.jpg)
首先,我們需要一座橋,利用齒條連結成的橋,有沒有像獨木橋呢?
[](https://blog.gigotoys.com/content/images/remapped/82cf33ef22d183c1a1abd1b74179d822.jpg)
接下來就是組裝可愛的太陽能機器人,有沒有看到他頭上的太陽能板!
再用鏈條把鍊輪腳丫子圈起來
[](https://blog.gigotoys.com/content/images/remapped/4ce464d02ca77ff1cfa5b546073c81d0.jpg)
最後,讓它站在橋上,就可以來測試能不能順利過橋囉!
[](https://blog.gigotoys.com/content/images/remapped/56a352ab98293e4cd5b9c87475cd7f33.jpg)